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Near-Deluge_deluge
.vscode settings.json README.md app ui README.md craco.config.js package.json public index.html manifest.json src .env accounts.json assets imgs logos discord.svg components navbar.css products product_card.css stores createStore.css utils dummy_data.ts dummy_products.ts config.ts hooks useGetAllStores.ts useGetOrFetchProductCid.ts useIsAUserProduct.ts useLocalAddress.ts useLocalStorageKey.ts useProductIsInCart.ts index.css pages home.css react-app-env.d.ts redux slices cart.slice.ts contract.slice.ts products.slice.ts ratings.slice.ts store.slice.ts store.ts theme.ts utils interface.ts storage.ts utils.ts tailwind.config.js tsconfig.json webpack.config.js contracts marketplace Cargo.toml README.md build.sh neardev dev-account.env package-lock.json src internal_orders.rs internal_products.rs internal_storage.rs internal_stores.rs lib.rs models.rs utils.rs project-notes accounts.md scripts accounts.sh deploy-marketplace.sh deploy-rating.sh distribute-funds.sh kurtosis-new.md launch-local-near-cluster.sh sequence.sh stablecoins.sh testnet_scripts accounts.json deploy-accounts.js deployment-on-testnet.md funding_test_script.js neardev dev-account.env package.json sequence.sh utils apis base.ts models.ts test_api.ts config.ts e2e-tests create_store_test.ts readme.md ft_balance_of.ts ft_transfer.ts ft_transfer_call.ts marketplace_cancel_order.ts marketplace_complete_order.ts marketplace_create_product.ts marketplace_create_store.ts marketplace_delete_product.ts marketplace_delete_store.ts marketplace_get_latest_codehash.ts marketplace_initialize.ts marketplace_list_customer_orders.ts marketplace_list_store_orders.ts marketplace_list_store_products.ts marketplace_list_stores.ts marketplace_order_intransit.ts marketplace_retrieve_order.ts marketplace_retrieve_product.ts marketplace_retrieve_store.ts marketplace_schedule_order.ts marketplace_set_ft_contract_name.ts marketplace_set_rating_contract_name.ts marketplace_storage_deposit.ts marketplace_storage_view.ts marketplace_storage_withdraw.ts marketplace_store_contract.ts marketplace_update_product.ts marketplace_update_store.ts nft_tokens_of.ts orders order-1.json order-1.testnet.json order-2.json order-2.testnet.json order-3.json package-lock.json package.json products fabrics-delivery.test.near product-1.json product-2.json update-product-1.json prix.testnet product-1.json product-2.json rating_create.ts rating_get_owner.ts rating_get_ratings.ts rating_rate.ts stores fabrics-delivery.test.near.json prix.testnet.json update-fabrics-delivery.test.near.json tsconfig.json utils.md
contract Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html # Deluge: An Ecommerce Platform on Blockchain `powered by Near Blockchain and IPFS` Deluge is a scam-proof, blockchain based ecommerce marketplace. It will be powered by the Deluge Token(DLG). Deluge provides a 2 way escrow service by utilizing the power of smart contracts on the Near Network. No hidden fees as all transactions are handled with private keys granting complete control of your fund. ## Codebase Guides ### Smart Contracts Smart Contracts are Organised in `contracts/` folder. Deluge Consists of follwing smart contracts: - Marketplace Contract + This is the main contract for deluge which keep tracks for active orders, products and stores in the marketplace. - Rating Contract + With each successful order, when a user recieves a product and completes and order it creates a rating on rating smart contract to which he/she can provide his honest feedback over the product. - NFT Contract + Every Shop created on Deluge will have a NFT Contracts which generated a NFT Token on each successful order. - FT Contract + Deluge is a marketplace and inorder to maintain stability of it's currency we need a coin to provide liquidity to the platform as well as have a common notion for product pricing. This will be updated soon. | WIP | ### UI User Interface for deluge is a react based web dApp. App the code related to ui is in `app/` folder. | WIP | ### Testing Scripts All the testing scripts for localnet and setting up local development environment are in folders : `scripts\` and `utils\` # Create React App example with TypeScript ## How to use Download the example [or clone the repo](https://github.com/mui/material-ui): <!-- #default-branch-switch --> ```sh curl https://codeload.github.com/mui/material-ui/tar.gz/master | tar -xz --strip=2 material-ui-master/examples/create-react-app-with-typescript cd create-react-app-with-typescript ``` Install it and run: ```sh npm install npm start ``` or: <!-- #default-branch-switch --> [![Edit on CodeSandbox](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/s/github/mui/material-ui/tree/master/examples/create-react-app-with-typescript) <!-- #default-branch-switch --> [![Edit on StackBlitz](https://developer.stackblitz.com/img/open_in_stackblitz.svg)](https://stackblitz.com/github/mui/material-ui/tree/master/examples/create-react-app-with-typescript) ## The idea behind the example This example demonstrates how you can use [Create React App](https://github.com/facebookincubator/create-react-app) with [TypeScript](https://github.com/Microsoft/TypeScript). It includes `@mui/material` and its peer dependencies, including `emotion`, the default style engine in MUI v5. If you prefer, you can [use styled-components instead](https://mui.com/material-ui/guides/interoperability/#styled-components). ## What's next? <!-- #default-branch-switch --> You now have a working example project. You can head back to the documentation, continuing browsing it from the [templates](https://mui.com/material-ui/getting-started/templates/) section.
Mycelium-Lab_crisp-lending
Cargo.toml src balance.rs borrow.rs deposit.rs errors.rs lib.rs reserve.rs token_receiver.rs tests collaterals.rs common mod.rs utils.rs
MuhammedNagm_ch4-near
.eslintrc.yml .github dependabot.yml workflows deploy.yml tests.yml .gitpod.yml .travis.yml README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js neardev shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Run the local development server: `yarn && yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to Github Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://nearprotocol.com/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://docs.assemblyscript.org/ [React]: https://reactjs.org [smart contract docs]: https://docs.nearprotocol.com/docs/roles/developer/contracts/assemblyscript [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.nearprotocol.com/docs/concepts/account [NEAR Wallet]: https://wallet.nearprotocol.com [near-cli]: https://github.com/nearprotocol/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/nearprotocol/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
midou10_Near_Network_deployment
README.md package-lock.json package.json src config.js kitProvider.js
Near Network ==================== ![Example Alert]() ## Usage First, set the addresses you'd like in `addresses.<network>.yaml` and set your node and alerting envars in `.env-<network>`. Then, develop this project locally with: ```shell # Setup yarn # Test yarn test # Run locally ENV_FILE=.env-template yarn dev ``` ## Monitors Monitors can be enabled or disabled by commenting out desired monitors in `src/monitor/monitor.ts`. Default monitors include: <!-- * **Balance** - Monitor the CELO and cUSD balances of all addresses specified in the addresses yaml file * **Electability Threshold** - Monitor the threshold of votes needed to get elected * **Governance** - Monitor the network for governance activity * **Key Rotation** - When validator keys are rotated, ensure that they are fully rotated * **Network Participation** - Monitor overall network participation numbers * **Node** - Monitor Celo node & network health * **Pending Votes** - Monitor our addresses for pending votes. Remind us to activate them * **Tobin Tax** - Remind us if/when the Tobin Tax is activated. Never send transactions when it is * **Validator** - Monitor the health of our validators --> ## Deployment The monitor can be containerized and readied for deploy like so. The container will listen on `$PORT` (default: 8080) and run anytime a request hits it. It's intended for deployment in a container management system with a job set to contact it every ~60 seconds to initiate a new run of the monitor. ```shell docker build -t monitor . docker run monitor ```
Learn-NEAR-Hispano_NCD2L1--nearbrary
README.md as-pect.config.js asconfig.json package-lock.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts models book.ts fragment.ts user.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# 📖 Nearbrary Proyecto realizado para el NCD Bootcamp NEAR Hispano, edición de octubre 2021. # Nearbrary es un plataforma donde puedes subir escritos y ganar dinero con ellos, sin editoriales de por medio. # 📕 En Nearbrary, los usuarios podrán: - Subir libros completos de su autoría con el fin de obtener ingresos o ponerlos públicos - Comprar obras, ya sea un capítulo o de forma completa - Revisar el catálogo de obras disponibles o próximas a publicar Cada miembro dentro de la comunidad se identifica con su NEAR account ID # ✎ Prerequisitos 1. Node.js _(Versión en la que se realizó: 16.11.1)_ 2. Yarn instalado <code>npm install --global yarn</code> 3. instalar dependencias <code>yarn install</code> 4. Si es el caso, crear una cuenta de NEAR en [testnet](https://docs.near.org/docs/develop/basics/create-account#creating-a-testnet-account) 5. Instalar NEAR CLI <code>yarn install --global near-cli</code> 6. autorizar app para dar acceso a la cuenta de NEAR <code>near login</code> ## 🐑 Clonar el Repositorio <code>git clone https://github.com/MiguelIslasH/nearbrary</code> ## 🥶 instalar y compilar el contrato - <code>yarn install</code> - <code>yarn build</code> ## 🚀 Deployar el contrato - <code>yarn dev:deploy:contract</code> ## ☃ Correr comandos Una vez en deploy el contrato, a partir de ahora [será utilizado como CONTRACT_ID en los ejemplos de comandos] Utilizaremos [ACCOUNT_ID para identificar el account Id] que utilizamos para autorizar la app. ### Registrar usuario near call _CONTRACT_ID_ registerUser '{"email": "[email protected]","name": "Carlitos"}' --accountId _ACCOUNT_ID_ ### Publicar una obra: ejemplo que se usa en comprar libro near call _CONTRACT_ID_ postBook '{"title": "La hacedora de viudas", "price": "20.20", "synopsis": "La noche es mi velo", "content": "Una vez un hombre me dijo que me pusiera ropa, así que me vestí con..."}' --accountId _ACCOUNT_ID_ ### Consultar una obra near view _CONTRACT_ID_ getBook '{"title": "La noche"}' ### Consultar todas las obras: regresa la instacia, pues se planea usar así para futuros avances near view _CONTRACT_ID_ getBooks ### Comprar libro: ejemplo válido e inválido por la cantidad near call _CONTRACT_ID_ buyBook '{"title": "La hacedora de viudas"}' --amount 20.20 --accountId _ACCOUNT_ID_ near call _CONTRACT_ID_ buyBook '{"title": "La hacedora de viudas"}' --amount 0 --accountId _ACCOUNT_ID_ ### Consultar datos del usuario near view _CONTRACT_ID_ getUserData '{"accountId": "_ACCOUNT_ID_"}' # Caso de uso: Publicación y compra de obras. Pensamos en un diseño que tuviera colores oscuros de forma predominante, la gente se desgasta menos su vista si la página cuenta con fondos oscuros, lo que el usuario haría sería: * Consultar las obras publicadas y próximas a publicar * Consultar las obras adquiridas * Crear una cuenta usando tu cuenta de mainet. * Iniciar sesión usando tu cuenta de mainet y tu contraseña. * Ver el el detalle de alguna obra y: * Comprarla completamente * Comprarla parcialmente: por capítulos * Los comentarios y reseñas sobre la obra * Poder comentar y hacer una reseña * Buscar obras por título, extensión, año y autor. * Subir obras de su autoría <br /> Estos diseños se pueden encontrar y navegar por ellos aquí: https://www.canva.com/design/DAEuDoppBm4/Ds8X480YRXE-LiZmxx1VOg/view?utm_content=DAEuDoppBm4&utm_campaign=designshare&utm_medium=link&utm_source=sharebutton ![image](https://user-images.githubusercontent.com/29590213/139554969-a6eadbb2-27b8-437c-b7bd-24c27305b292.png) ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
Learn-NEAR_NCD--riddles
.gitpod.yml README.md babel.config.js contract Cargo.toml README.md compile.js src lib.rs tests.rs category grade add_riddle info answer_riddle info copy-dev-account.js docs css app.246891c4.css app.4a1a68b1.css chunk-vendors.faef1ed3.css img logo-black.8d52ce32.svg logo-white.951f686f.svg index.html js app.095a4ca4.js app.3c0bca8e.js app.71deed67.js chunk-vendors.61b62fee.js jest.config.js package.json src assets logo-black.svg logo-white.svg config.js global.css main.js utils.js tests unit Notification.spec.js SignedIn.spec.js SignedOut.spec.js
near-riddles Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. Test The Code ================== ``` cargo test -- --nocapture ``` [smart contract]: https://docs.near.org/docs/roles/developer/contracts/intro [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html near-riddles(NCD L1C2 Group G team project) ================== This [Vue] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/main.js` is a great place to start exploring. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-riddles.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-riddles.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-riddles.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-riddles.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [Vue]: https://vuejs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
Learn-NEAR-Club_Questionnaire
README.md as-pect.config.js asconfig.json command.md neardev dev-account.env package-lock.json package.json scripts build.sh full.sh view_call.sh src as-pect.d.ts as_types.d.ts sample __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
[Describe]: greeting [Success]: ✔ should respond to sayHi() [Success]: ✔ should respond to greetingUser() [Success]: ✔ should respond to addToMyList() [Success]: ✔ should respond to getNumTasks() [Success]: ✔ should respond to showMyTasks() [File]: src/sample/__tests__/index.unit.spec.ts [Groups]: 2 pass, 2 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 5 pass, 0 fail, 5 total [Time]: 16.649ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 2 count, 2 pass [Tests]: 5 pass, 0 fail, 5 total [Time]: 14260.268ms $ cargo test -- --nocapture Questionnaire on NEAR blockchain Questionnaire is a smart contract deployed on Near. User can save questions and answers to blockchain and retrieve data using VIEW and CHANGE methods. Smart Contract lives here: Questionnaire\src\sample\assembly\index.ts Tests are here: src\sample\__tests__\index.unit.spec.ts 1- yarn install 2- yarn dev 3- yarn build:release 4- near dev-deploy or run ./scripts/build.sh instead of 3,4 near view dev-1645429298908-23414589644047 hello near call dev-1645429298908-23414589644047 greetingUser --account_id tilek.testnet near call dev-1645429298908-23414589644047 showMyQuestions --account_id tilek.testnet near call dev-1645429298908-23414589644047 showMyAnswers --account_id tilek.testnet near call dev-1645429298908-23414589644047 addQuestion '{"question":"What is a sharding?"}' --account_id tilek.testnet near call dev-1645429298908-23414589644047 addQuestion '{"question":"What is WEB 3?"}' --account_id tilek.testnet near call dev-1645429298908-23414589644047 addAnswer '{"answer":"Sharding does a horizontal partition of your database and turns into smaller, more manageable tables."}' --account_id tilek.testnet near call dev-1645429298908-23414589644047 addAnswer '{"answer":"Web 3.0 is a general idea for a decentralized Internet based on public blockchains"}' --account_id tilek.testnet near call dev-1645429298908-23414589644047 deleteQuestion '{"question":1}' --account_id tilek.testnet near call dev-1645429298908-23414589644047 deleteAnswer '{"answer":1}' --account_id tilek.testnet near call dev-1645429298908-23414589644047 showMyQuestions --account_id tilek.testnet near call dev-1645429298908-23414589644047 showMyAnswers --account_id tilek.testnet near call dev-1645429298908-23414589644047 getNumQuestions --account_id tilek.testnet near call dev-1645429298908-23414589644047 getNumAnswers --account_id tilek.testnet yarn test:unit
ilerik_p2w
.gitpod.yml DEVELOP.md README.md contract Cargo.toml README.md build.sh deploy.sh deploy.testnet.js src lib.rs views.rs integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# P2W related NEAR contracts NEAR contract designed to govern play2win game flow with dispute resolution and automatic rewards distribution. To build and deploy contract run: ```bash npm run install npm run build npm run deploy ``` ## Deployment status: - NEAR testnet: [p2w-v1.ilerik.testnet](https://explorer.testnet.near.org/accounts/p2w-v1.ilerik.testnet) - NEAR mainnet: TBD ## Game flow Game lifecycle diagram (italic for contract calls): _create_game( reward, team_A, team_B )_ | Ongoing // Game has started | _finish_game(outcome)_ | // Captains declared same outcomes game is resolved automatically Finished { outcome } --> _finish_game( result == outcome )_ --> Resolved { outcome } | _finish_game( result != outcome )_ | // Captains declared different outcomes admins need to resolve manually Disputed-->_resolve_game(outcome)_-->Resolved { outcome } To run [integration tests](/integration-tests/src/main.ava.ts) covering the above flows: ```bash npm run test:integration ``` ## TO DO: - ability to manage community of administrators responsible for dispute resolution - implement reward distribution (either immediate on resolution or via claim mechanics or both) ## P2W smart contract Testnet: p2w-v1.ilerik.testnet
mikedotexe_upgrade-player-example
Cargo.toml README.md build.sh src lib.rs
# Rust contract upgrading a game player Create a subaccount for this: ```bash export NEAR_ACCT=YOUR_ACCOUNT_NAME.testnet near create-account player.$NEAR_ACCT --masterAccount $NEAR_ACCT ``` Or remake if need be: ```bash near delete player.$NEAR_ACCT $NEAR_ACCT near create-account player.$NEAR_ACCT --masterAccount $NEAR_ACCT ``` Build and deploy: ```bash ./build.sh near deploy player.$NEAR_ACCT --wasmFile res/upgrade_player_example.wasm ``` Add a player: ```bash near call player.$NEAR_ACCT add_player '{"game_num": 1, "player": {"name": "Roshan", "hero_class": "NEARkat", "health": 100, "level": 1 }}' --accountId $NEAR_ACCT near view player.$NEAR_ACCT get_game_players '{"game_num": 1}' ```
Peersyst_symbol-desktop-wallet
.eslintrc.js .prettierrc.js .travis.yml CHANGELOG.md CODE_OF_CONDUCT.md CONTRIBUTING.md README.md Vue.config-back.js __mocks__ Accounts.ts Components.ts MosaicConfigurations.ts Store.ts mosaics.ts multisigGraphInfo.ts profiles.ts __tests__ components AccountSelectorField.spec.ts AmountInput.spec.ts ButtonCopyToClipboard.spec.ts FormLabel.spec.ts FormRow.spec.ts FormWrapper.spec.ts MosaicInputManager.spec.ts MultisigCosignatoriesDisplay.spec.ts NavigationLinks NavigationLinks.spec.ts PeerSelector.spec.ts Settings.spec.ts TransactionList TransactionListFilters TransactionListFilter.spec.ts core validation validators UrlValidator.spec.ts database backends NetworkBasedObjectStorage.spec.ts SimpleObjectStorage.spec.ts VersionedObjectStorage.spec.ts e2e MosaicServiceIntegrationTest.spec.ts NetworkServiceIntegrationTest.spec.ts NodeServiceIntegrationTest.spec.ts services AccountService.spec.ts DerivationService.spec.ts MosaicModel.spec.ts MosaicService.spec.ts MultisigService.spec.ts ProfileService.spec.ts RemoteAccountService.spec.ts store Diagnostic.spec.ts Profile.spec.ts Temporary.spec.ts transactions TransactionView.spec.ts ViewAliasTransaction.spec.ts ViewHashLockTransaction.spec.ts ViewTransferTransaction.spec.ts utils FilterHelpers.spec.ts Formatters.spec.ts TimeHelpers.spec.ts URLHelpers.spec.ts views forms FormNodeEdit.spec.ts babel.config.js jest.config.js package-lock.json package.json postcss.config.js public build.js config app.conf.js fees.conf.js network.conf.js index.html scripts notarize.js src app AppStore.ts AppTs.ts UIBootstrapper.ts components AccountActions AccountActionsTs.ts AccountAddressDisplay AccountAddressDisplayTs.ts AccountAliasDisplay AccountAliasDisplayTs.ts AccountBackupOptions AccountBackupOptionsTs.ts AccountContactQR AccountContactQRTs.ts AccountDetailsDisplay AccountDetailsDisplayTs.ts AccountLinks AccountLinksTs.ts AccountNameDisplay AccountNameDisplayTs.ts AccountPublicKeyDisplay AccountPublicKeyDisplayTs.ts AccountSelectorField AccountSelectorFieldTs.ts AccountSelectorPanel AccountSelectorPanelTs.ts ActionDisplay ActionDisplayTs.ts AddCosignatoryInput AddCosignatoryInputTs.ts AddressDisplay AddressDisplayTs.ts AmountDisplay AmountDisplayTs.ts AmountInput AmountInputTs.ts AppLogo AppLogoTs.ts ApprovalAndRemovalInput ApprovalAndRemovalInputTs.ts ButtonCopyToClipboard ButtonCopyToClipboardTs.ts ButtonRefresh ButtonRefreshTs.ts CosignatoryModificationsDisplay CosignatoryModificationsDisplayTs.ts DisabledUiOverlay DisabledUiOverlayTs.ts DivisibilityInput DivisibilityInputTs.ts DurationInput DurationInputTs.ts ErrorTooltip ErrorTooltipTs.ts ExplorerUrlSetter ExplorerUrlSetterTs.ts HardwareConfirmationButton HardwareConfirmationButtonTs.ts ImportanceScoreDisplay ImportanceScoreDisplayTs.ts LanguageSelector LanguageSelectorTs.ts LongTextDisplay LongTextDisplayTs.ts MaxFeeSelector MaxFeeSelectorTs.ts MessageInput MessageInputTs.ts MnemonicDisplay MnemonicDisplayTs.ts MnemonicInput MnemonicInputTs.ts MnemonicVerification MnemonicVerificationTs.ts MosaicAmountDisplay MosaicAmountDisplayTs.ts MosaicAttachmentInput MosaicAttachmentInputTs.ts MosaicBalanceList MosaicBalanceListTs.ts MosaicSelector MosaicSelectorTs.ts MultisigCosignatoriesDisplay MultisigCosignatoriesDisplayTs.ts NamespaceNameInput NamespaceNameInputTs.ts NamespaceSelector NamespaceSelectorTs.ts NavigationLinks NavigationLinksTs.ts NavigationTabs NavigationTabsTs.ts NetworkNodeSelector NetworkNodeSelectorTs.ts NetworkStatisticsPanel NetworkStatisticsPanelTs.ts PageNavigator PageNavigatorTs.ts PageTitle PageTitleTs.ts Pagination PaginationTs.ts PaidFeeDisplay PaidFeeDisplayTs.ts PeerSelector PeerSelectorTs.ts ProfileBalancesPanel ProfileBalancesPanelTs.ts ProtectedMnemonicDisplayButton ProtectedMnemonicDisplayButtonTs.ts ProtectedMnemonicQRButton ProtectedMnemonicQRButtonTs.ts ProtectedPrivateKeyDisplay ProtectedPrivateKeyDisplayTs.ts QRCode ImportQRButton ImportQRButtonTs.ts QRCodeActions ContactQRAction ContactQRActionTs.ts CosignatureQRAction CosignatureQRActionTs.ts MnemonicQRAction MnemonicQRActionTs.ts QRCodeActionsTs.ts TemplateQRAction TemplateQRActionTs.ts TransactionQRAction TransactionQRActionTs.ts QRCodeDisplay QRCodeDisplayTs.ts QRCodePassword QRCodePasswordTs.ts UploadQRCode UploadQRCodeTs.ts RecipientInput RecipientInputTs.ts RemoveCosignatoryInput RemoveCosignatoryInputTs.ts RentalFees RentalFeeTs.ts Settings SettingsTs.ts SignerFilter SignerFilterTs.ts SignerSelector SignerSelectorTs.ts SplitButton SplitButtonTs.ts SupplyInput SupplyInputTs.ts TableDisplay TableDisplayTs.ts TableRow TableRowTs.ts TransactionDetails TransactionDetailsTs.ts TransactionDetailsHeader TransactionDetailsHeaderTs.ts TransactionList TransactionListFilters TransactionListFiltersTs.ts TransactionStatusFilter TransactionStatusFilterTs.ts TransactionListTs.ts TransactionRow TransactionRowTs.ts TransactionTable TransactionTableTs.ts TransactionUri TransactionUriDisplay TransactionUriDisplayTs.ts WindowControls WindowControlsTs.ts config AppConfig.ts FeesConfig.ts NetworkConfig.ts index.ts core database backends INetworkBasedStorage.ts IStorage.ts IStorageBackend.ts LocalStorageBackend.ts NetworkBasedObjectStorage.ts ObjectStorageBackend.ts SimpleObjectStorage.ts VersionedNetworkBasedObjectStorage.ts VersionedObjectStorage.ts entities AccountModel.ts BlockInfoModel.ts MosaicConfigurationModel.ts MosaicModel.ts NamespaceModel.ts NetworkBasedModel.ts NetworkConfigurationModel.ts NetworkCurrenciesModel.ts NetworkCurrencyModel.ts NetworkModel.ts NodeModel.ts ProfileModel.ts SettingsModel.ts VersionedModel.ts storage AccountModelStorage.ts BlockInfoModelStorage.ts MosaicConfigurationModelStorage.ts MosaicModelStorage.ts NamespaceModelStorage.ts NetworkCurrenciesModelStorage.ts NetworkModelStorage.ts NodeModelStorage.ts ProfileModelStorage.ts SettingsModelStorage.ts transactions BroadcastResult.ts TransactionDetailItem.ts TransactionStatus.ts TransactionView.ts TransactionViewFactory.ts ViewAccountKeyLinkTransaction.ts ViewAliasTransaction.ts ViewHashLockTransaction.ts ViewMosaicDefinitionTransaction.ts ViewMosaicSupplyChangeTransaction.ts ViewMultisigAccountModificationTransaction.ts ViewNamespaceRegistrationTransaction.ts ViewTransferTransaction.ts ViewUnknownTransaction.ts ViewVotingKeyLinkTransaction.ts ViewVrfKeyLinkTransaction.ts utils CSVHelpers.ts Electron.ts FilterHelpers.ts Formatters.ts LogLevels.ts NetworkConfigurationHelpers.ts NetworkTypeHelper.ts NotificationType.ts ObservableHelpers.ts RESTDispatcher.ts StorageHelpers.ts TimeHelpers.ts TrezorConnect.ts UIHelpers.ts URLHelpers.ts URLInfo.ts WebClient.ts validation CustomValidationRules.ts ErrorMessages.ts InitializeVeeValidate.ts StandardValidationRules.ts ValidationRuleset.ts VeeValidateSetup.ts validators AddressValidator.ts AliasValidator.ts DerivationPathValidator.ts MaxDecimalsValidator.ts MosaicIdValidator.ts NamespaceIdValidator.ts PublicKeyValidator.ts UrlValidator.ts Validator.ts index.ts events.ts language en-US.json index.ts ja-JP.json zh-CN.json main.ts router AppRoute.ts AppRouter.ts RouteMeta.ts TabEntry.ts routes.ts services AccountService.ts AssetTableService AssetTableService.ts MosaicTableService.ts NamespaceTableService.ts BlockService.ts CommunityService.ts DerivationService.ts MosaicService.ts MultisigService.ts NamespaceService.ts NetworkService.ts NodeService.ts ProfileService.ts RESTService.ts RemoteAccountService.ts SettingService.ts TransactionAnnouncerService.ts TransactionCommand.ts store Account.ts AppInfo.ts AwaitLock.ts Block.ts Community.ts Database.ts Diagnostic.ts Market.ts Mosaic.ts Namespace.ts Network.ts Notification.ts Profile.ts Statistics.ts Temporary.ts Transaction.ts index.ts plugins onPeerConnection.ts views forms FormAccountKeyLinkTransaction FormAccountKeyLinkTransactionTs.ts FormAccountNameUpdate FormAccountNameUpdateTs.ts FormAliasTransaction FormAliasTransactionTs.ts FormCreatePrivateKeyWallet FormCreatePrivateKeyWalletTs.ts FormExtendNamespaceDurationTransaction FormExtendNamespaceDurationTransactionTs.ts FormGeneralSettings FormGeneralSettingsTs.ts FormMosaicDefinitionTransaction FormMosaicDefinitionTransactionTs.ts FormMosaicSupplyChangeTransaction FormMosaicSupplyChangeTransactionTs.ts FormMultisigAccountModificationTransaction FormMultisigAccountModificationTransactionTs.ts FormNamespaceRegistrationTransaction FormNamespaceRegistrationTransactionTs.ts FormNodeEdit FormNodeEditTs.ts FormPersistentDelegationRequestTransaction FormPersistentDelegationRequestTransactionTs.ts FormProfileCreation FormProfileCreationTs.ts FormProfilePasswordUpdate FormProfilePasswordUpdateTs.ts FormProfileUnlock FormProfileUnlockTs.ts FormRemoteAccountCreation FormRemoteAccountCreationTs.ts FormSubAccountCreation FormSubAccountCreationTs.ts FormTransactionBase FormTransactionBase.ts FormTransactionConfirmation FormTransactionConfirmationTs.ts FormTransferTransaction FormTransferTransactionTs.ts MosaicInputsManager.ts layout PageLayout PageLayoutTs.ts modals ModalFormAccountNameUpdate ModalFormAccountNameUpdateTs.ts ModalFormProfileUnlock ModalFormProfileUnlockTs.ts ModalFormSubAccountCreation ModalFormSubAccountCreationTs.ts ModalHarvestingWizard ModalHarvestingWizardTs.ts ModalImportQR ModalImportQRTs.ts ModalMnemonicBackupWizard ModalMnemonicBackupWizardTs.ts ModalMnemonicDisplay ModalMnemonicDisplayTs.ts ModalMnemonicExport ModalMnemonicExportTs.ts ModalNetworkNotMatchingProfile ModalNetworkNotMatchingProfileTs.ts ModalSettings ModalSettingsTs.ts ModalTransactionConfirmation ModalTransactionConfirmationTs.ts ModalTransactionCosignature ModalTransactionCosignatureTs.ts ModalTransactionDetails ModalTransactionDetailsTs.ts ModalTransactionExport ModalTransactionExportTs.ts ModalTransactionUriImport ModalTransactionUriImportTs.ts pages accounts AccountBackupPage AccountBackupPageTs.ts AccountDetailsPage AccountDetailsPageTs.ts AccountHarvestingPage AccountHarvestingPageTs.ts AccountsTs.ts assets AssetFormPageWrap AssetFormPageWrapTs.ts community information InformationTs.ts dashboard DashboardTs.ts harvesting DashboardHarvestingPageTs.ts home DashboardHomePageTs.ts invoice DashboardInvoicePageTs.ts transfer DashboardTransferPageTs.ts multisig MultisigDashboardPage MultisigDashboardPageTs.ts namespaces createSubNamespace CreateSubNamespaceTs.ts profiles LoginPageTs.ts create-profile CreateProfileTs.ts finalize FinalizeTs.ts generate-mnemonic GenerateMnemonicTs.ts show-mnemonic ShowMnemonicTs.ts verify-mnemonic VerifyMnemonicTs.ts import-private-key ImportPrivateKeyTs.ts finalize FinalizeTs.ts input-private-key InputPrivateKeyTs.ts import-profile ImportProfileTs.ts account-selection AccountSelectionTs.ts finalize FinalizeTs.ts import-mnemonic ImportMnemonicTs.ts import-strategy ImportStrategyTs.ts settings SettingsTs.ts resources Images.ts fonts fonts.css img icons mosaic.svg multisig.svg namespace.svg news.svg qr.svg wallet.svg monitor dash-board dashboardConfirmed.svg monitorAssetListPurple.svg monitorCopyDocument.svg travis docker.sh release.sh tsconfig.json vue.config.js
# Symbol Desktop Wallet [![Build Status](https://travis-ci.com/nemgrouplimited/symbol-desktop-wallet.svg?branch=main)](https://travis-ci.com/nemgrouplimited/symbol-desktop-wallet) [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0) Cross-platform client for Symbol to manage accounts, mosaics, namespaces, and issue transactions. ## Installation Symbol Desktop Wallet is available for Mac, Windows, and as a web application. 1. Download Symbol Desktop Wallet from the [releases section](https://github.com/nemgrouplimited/symbol-desktop-wallet/releases). 2. Launch the executable file and follow the installation instructions. 3. Create a profile. Remember to save the mnemonic somewhere safe (offline). **NOTE**: This program is currently in development and only available for the Symbol test network. Do not use it for other purposes. ## Building instructions Symbol CLI require **Node.js 10 or 12 LTS** to execute. 1. Clone the project. ``` git clone https://github.com/nemgrouplimited/symbol-desktop-wallet.git ``` 2. Install the dependencies. ``` cd symbol-desktop-wallet npm install ``` 3. Start the development server. ``` npm run dev ``` 4. Visit http://localhost:8080/#/ in your browser. ## Getting help Use the following available resources to get help: - [Symbol Documentation][docs] - Join the community [slack group (#sig-client)][slack] - If you found a bug, [open a new issue][issues] ## Contributing Contributions are welcome and appreciated. Check [CONTRIBUTING](CONTRIBUTING.md) for information on how to contribute. ## License Copyright 2018-present NEM Licensed under the [Apache License 2.0](LICENSE) [self]: https://github.com/nemgrouplimited/symbol-desktop-wallet [docs]: https://nemtech.github.io [issues]: https://github.com/nemgrouplimited/symbol-desktop-wallet/issues [slack]: https://join.slack.com/t/nem2/shared_invite/enQtMzY4MDc2NTg0ODgyLWZmZWRiMjViYTVhZjEzOTA0MzUyMTA1NTA5OWQ0MWUzNTA4NjM5OTJhOGViOTBhNjkxYWVhMWRiZDRkOTE0YmU
gabehamilton_nearby
.github workflows tests.yml README.md | | __tests__ test-template.ava.js babel.config.json commands.txt jsconfig.json neardev dev-account.env package.json src market-contract index.ts internal.ts nft_callbacks.ts sale.ts sale_views.ts nft-contract approval.ts enumeration.ts index.ts internal.ts metadata.ts mint.ts nft_core.ts royalty.ts tsconfig.json
# NEAR NFT-Tutorial JavaScript Edition Welcome to NEAR's NFT tutorial, where we will help you parse the details around NEAR's [NEP-171 standard](https://nomicon.io/Standards/NonFungibleToken/Core.html) (Non-Fungible Token Standard), and show you how to build your own NFT smart contract from the ground up, improving your understanding about the NFT standard along the way. ## Prerequisites * [Node.js](/develop/prerequisites#nodejs) * [NEAR Wallet Account](wallet.testnet.near.org) * [NEAR-CLI](https://docs.near.org/tools/near-cli#setup) * [yarn](https://classic.yarnpkg.com/en/docs/install#mac-stable) ## Tutorial Stages Each branch you will find in this repo corresponds to various stages of this tutorial with a partially completed contract at each stage. You are welcome to start from any stage you want to learn the most about. | Branch | Docs Tutorial | Description | | ------------- | ------------------------------------------------------------------------------------------------ | ----------- | | 1.skeleton | [Contract Architecture](https://docs.near.org/docs/tutorials/contracts/nfts/js/skeleton) | You'll learn the basic architecture of the NFT smart contract. | | 2.minting | [Minting](https://docs.near.org/docs/tutorials/contracts/nfts/js/minting) |Here you'll flesh out the skeleton so the smart contract can mint a non-fungible token | | 3.enumeration | [Enumeration](https://docs.near.org/docs/tutorials/contracts/nfts/js/enumeration) | Here you'll find different enumeration methods that can be used to return the smart contract's states. | | 4.core | [Core](https://docs.near.org/docs/tutorials/contracts/nfts/js/core) | In this tutorial you'll extend the NFT contract using the core standard, which will allow you to transfer non-fungible tokens. | | 5.approval | [Approval](https://docs.near.org/docs/tutorials/contracts/nfts/js/approvals) | Here you'll expand the contract allowing other accounts to transfer NFTs on your behalf. | | 6.royalty | [Royalty](https://docs.near.org/docs/tutorials/contracts/nfts/js/royalty) |Here you'll add the ability for non-fungible tokens to have royalties. This will allow people to get a percentage of the purchase price when an NFT is purchased. | | 7.events | ----------- | This allows indexers to know what functions are being called and make it easier and more reliable to keep track of information that can be used to populate the collectibles tab in the wallet for example. (tutorial docs have yet to be implemented ) | | 8.marketplace | ----------- | ----------- | The tutorial series also contains a very helpful section on [**Upgrading Smart Contracts**](https://docs.near.org/docs/tutorials/contracts/nfts/js/upgrade-contract). Definitely go and check it out as this is a common pain point. # Quick-Start If you want to see the full completed contract go ahead and clone and build this repo using ```=bash git clone https://github.com/near-examples/nft-tutorial-js.git cd nft-tutorial-js yarn && yarn build ``` Now that you've cloned and built the contract we can try a few things. ## Mint An NFT Once you've created your near wallet go ahead and login to your wallet with your cli and follow the on-screen prompts ```=bash near login ``` Once your logged in you have to deploy the contract. Make a subaccount with the name of your choosing ```=bash near create-account nft-example.your-account.testnet --masterAccount your-account.testnet --initialBalance 10 ``` After you've created your sub account deploy the contract to that sub account, set this variable to your sub account name ```=bash NFT_CONTRACT_ID=nft-example.your-account.testnet MAIN_ACCOUNT=your-account.testnet ``` Verify your new variable has the correct value ```=bash echo $NFT_CONTRACT_ID echo $MAIN_ACCOUNT ``` ### Deploy Your Contract ```=bash near deploy --accountId $NFT_CONTRACT_ID --wasmFile build/nft.wasm ``` ### Initialize Your Contract ```=bash near call $NFT_CONTRACT_ID init '{"owner_id": "'$NFT_CONTRACT_ID'"}' --accountId $NFT_CONTRACT_ID ``` ### View Contracts Meta Data ```=bash near view $NFT_CONTRACT_ID nft_metadata ``` ### Minting Token ```bash= near call $NFT_CONTRACT_ID nft_mint '{"token_id": "token-1", "metadata": {"title": "My Non Fungible Team Token", "description": "The Team Most Certainly Goes :)", "media": "https://bafybeiftczwrtyr3k7a2k4vutd3amkwsmaqyhrdzlhvpt33dyjivufqusq.ipfs.dweb.link/goteam-gif.gif"}, "receiver_id": "'$MAIN_ACCOUNT'"}' --accountId $MAIN_ACCOUNT --amount 0.1 ``` After you've minted the token go to wallet.testnet.near.org to `your-account.testnet` and look in the collections tab and check out your new sample NFT! ## View NFT Information After you've minted your NFT you can make a view call to get a response containing the `token_id` `owner_id` and the `metadata` ```bash= near view $NFT_CONTRACT_ID nft_token '{"token_id": "token-1"}' ``` ## Transfering NFTs To transfer an NFT go ahead and make another [testnet wallet account](https://wallet.testnet.near.org). Then run the following ```bash= MAIN_ACCOUNT_2=your-second-wallet-account.testnet ``` Verify the correct variable names with this ```=bash echo $NFT_CONTRACT_ID echo $MAIN_ACCOUNT echo $MAIN_ACCOUNT_2 ``` To initiate the transfer.. ```bash= near call $NFT_CONTRACT_ID nft_transfer '{"receiver_id": "$MAIN_ACCOUNT_2", "token_id": "token-1", "memo": "Go Team :)"}' --accountId $MAIN_ACCOUNT --depositYocto 1 ``` In this call you are depositing 1 yoctoNEAR for security and so that the user will be redirected to the NEAR wallet.
myasin786786_Helm3-k8s
README.md db.js docker-compose.yml entrypoint.sh frontity.settings.js get_helm.sh helm-antia-charts templates NOTES.txt helm-chart templates NOTES.txt jenkins scripts docker-build.sh docker-push.sh remote-deploy.sh key.txt mongo-setup mongo-setup.js mongo-setup.sh wait-for-it.sh package.json packages mars-theme CHANGELOG.md README.md package.json src assets antliaexplorer.svg antliafaucet.svg antliawallet.svg color.svg team shakil.svg white.svg components ANACoin ANACoin.js AboutUs AboutUs.js AntliaEcosystem AntliaEcosystem.js Blog Blog.js Consensus Consensus.js ContactUs ContactUs.js DevToolTabs DevToolTabs.js DevTools DevTools.js Events Events.js Footer Footer.js Interoperable Interoperable.js Investment Investment.js InvestmentForm InvestmentForm.js MainBanner MainBanner.js MediaPartners MediaPartners.js OurPartners OurPartners.js PrivacyPolicy PrivacyPolicy.js Sitemap Sitemap.js SmartContract SmartContract.js TechnicalRoadmap TechnicalRoadmap.js comingsoon.js featured-media.js header.js index.css index.js link.js list index.js list-item.js list.js pagination.js loading.js menu-icon.js menu-modal.js menu.js nav.js page-error.js post.js title.js index.js store SEO Blog structuredData.js Homepage structuredData.js config.js types.ts robots.txt sitemap.xml
# `@frontity/mars-theme` [![Version](https://img.shields.io/npm/v/@frontity/mars-theme.svg)](https://www.npmjs.com/package/@frontity/mars-theme) [![npm](https://img.shields.io/npm/dw/@frontity/mars-theme)](https://www.npmjs.com/package/@frontity/mars-theme) [![License: Apache--2.0](https://img.shields.io/badge/license-Apache%202-lightgrey)](https://github.com/frontity/frontity/blob/master/LICENSE) A starter theme for Frontity Full info about this theme can be found in the [docs](https://docs.frontity.org/frontity-themes/frontity-mars-theme) ![](https://raw.githubusercontent.com/frontity/gitbook-docs/master/docs/.gitbook/assets/screenshot-mars-theme-demo.png) ## Table of contents <!-- toc --> - [Install](#install) - [Usage](#usage) - [Feature Discussions](#feature-discussions) - [Changelog](#changelog) - [Open Source Community](#open-source-community) - [Channels](#channels) - [Get involved](#get-involved) <!-- tocstop --> ## Install ```sh npm i @frontity/mars-theme ``` ## Usage Once installed it should be included in your `frontity.settings.js`. The theme options can be specified in the `state.theme` property. ```javascript { name: "@frontity/mars-theme", state: { theme: { menu: [ ["Home", "/"], ["Nature", "/category/nature/"], ["Travel", "/category/travel/"], ["Japan", "/tag/japan/"], ["About Us", "/about-us/"] ], featured: { showOnList: true, showOnPost: true } } } }, ``` Full info about this theme can be found in the [docs](https://docs.frontity.org/frontity-themes/frontity-mars-theme) ## Feature Discussions [**Feature Discussions**](https://community.frontity.org/c/feature-discussions/33) about Frontity are public. You can join the discussions, vote for those you're interested in or create new ones. These are the ones related to this package: https://community.frontity.org/tags/c/feature-discussions/33/mars-theme ## Changelog Have a look at the latest updates of this package in the [CHANGELOG](CHANGELOG.md) --- ## Open Source Community ### Channels [![Community Forum Topics](https://img.shields.io/discourse/topics?color=blue&label=community%20forum&server=https%3A%2F%2Fcommunity.frontity.org%2F)](https://community.frontity.org/) [![Twitter: frontity](https://img.shields.io/twitter/follow/frontity.svg?style=social)](https://twitter.com/frontity) ![Frontity Github Stars](https://img.shields.io/github/stars/frontity/frontity?style=social) Frontity has a number of different channels at your disposal where you can find out more information about the project, join in discussions about it, and also get involved: - **📖 [Docs](https://docs.frontity.org/):** Frontity's primary documentation resource - this is the place to learn how to build amazing sites with Frontity. * **👨‍👩‍👧‍👦 [Community forum](https://community.frontity.org/):** join Frontity's forum and ask questions, share your knowledge, give feedback and meet other cool Frontity people. We'd love to know about what you're building with Frontity, so please do swing by the [forum](https://community.frontity.org/) and tell us about your projects. * **🐞 Contribute:** Frontity uses [GitHub](https://github.com/frontity/frontity) for bugs and pull requests. Check out the [Contributing](../../CONTRIBUTING.md/) section to find out how you can help develop Frontity, or improve this documentation. * **🗣 Social media**: interact with other Frontity users. Reach out to the Frontity team on [Twitter](https://twitter.com/frontity). Mention us in your tweets about Frontity and what you're building by using **`@frontity`**. * 💌 **Newsletter:** do you want to receive the latest news about Frontity and find out as soon as there's an update to the framework? Subscribe to our [newsletter](https://frontity.org/newsletter). ### Get involved [![GitHub issues by-label](https://img.shields.io/github/issues/frontity/frontity/good%20first%20issue)](https://github.com/frontity/frontity/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22) Got questions or feedback about Frontity? We'd love to hear from you in our [community forum](https://community.frontity.org). Frontity also welcomes contributions. There are many ways to support the project! If you don't know where to start then this guide might help: [How to contribute?](https://docs.frontity.org/contributing/how-to-contribute). If you would like to start contributing to the code please open a pull request to address one of our [_good first issues_](https://github.com/frontity/frontity/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22).
noemk2_quickjs-wasm-near
.github FUNDING.yml workflows main.yml .gitpod.yml README.md cutils.c cutils.h dist index.html examples fib.c fib_module.js hello.js hello_module.js pi_bigdecimal.js pi_bigfloat.js pi_bigint.js point.c test_fib.js test_point.js libbf.c libbf.h libregexp-opcode.h libregexp.c libregexp.h libunicode-table.h libunicode.c libunicode.h list.h qjs.c qjsc.c qjscalc.js quickjs-atom.h quickjs-libc.c quickjs-libc.h quickjs-opcode.h quickjs.h readme.txt release.sh repl.js run-test262.c showcase audioworkletprocessor.js closeprotocol.component.html closeprotocol.component.js closeprotocol.html contract.js synth.js test262_errors.txt test262o_errors.txt tests bjson.c microbench.js test_bignum.js test_bjson.js test_builtin.js test_closure.js test_language.js test_loop.js test_op_overloading.js test_qjscalc.js test_std.js test_worker.js test_worker_module.js unicode_download.sh unicode_gen.c unicode_gen_def.h wasmlib build.sh libjseval.c wasmlib.c web app.component.css app.component.html app.component.js app.component.spec.js callcontract callcontract-page.component.css callcontract-page.component.html callcontract-page.component.js code-editor code-editor.component.js code-page.component.css code-page.component.html code-page.component.js common progressindicator.js compiler compile.spec.js nearenv.js nearenv.spec.js quickjs.js wasi.js importmap.js importmapgenerator.js index.html near near.component.html near.component.js near.js near.spec.js package-lock.json package.json rollup.config.js
QuickJS for WebAssembly on NEAR protocol ======================================== QuickJS compiled to WebAssembly and a Web application for creating NEAR smart contracts in Javascript to run on smart contract VMs created with near-js-sdk. [near-sdk-js](https://github.com/near/near-sdk-js>) makes it possible to deploy Javascript smart contracts on NEAR protocol. This web application let you write, simulate, deploy and call your javascript smart contracts in the web browser. Note: Currently you can only create low-level ( [see examples here](https://github.com/near/near-sdk-js/tree/master/examples/low-level) ) contracts from here. # How to use? Check out the deployment at https://petersalomonsen.github.io/quickjs-wasm-near/dist/index.html where you can choose between coding or calling contract in the left menu. Choose `Code` and enter some source code in the code editor: ``` export function hello() { env.log("Hello Near"); } ``` Now click `save` and you'll see that the `hello` method shows up in the method dropdown under `Simulation`. Click the `run` button to see the simulation output. You can also add arguments, deposits and storage to the simulation. If your code alters storage then that will affect the storage items after running. Finally click `deploy` to upload your code on-chain. Note that deploying needs deposit, read more about it here: https://github.com/near/near-sdk-js#usage After deploying you can call your contract, and test with arguments and deposit. # Building Building this projects involves compiling QuickJS as a static library using [emscripten](https://emscripten.org) and link to a Webassembly binary with the simple wrapper library in the [wasmlib](wasmlib) folder. This provides the in-browser simulation capacity. The web application itself is in the [web](web) folder and is a pure web component app without any framework like React or Angular. For UI components [Material Design Web Components](https://github.com/material-components/material-web) is used, and for the code editor [CodeMirror 6](https://codemirror.net/6/). To be able to use these with "bare module imports" ( e.g. `import '@material/mwc-top-app-bar';` ), an [import map](https://github.com/WICG/import-maps) is needed, which is generated using the [JSPM Import Map Generator](https://github.com/jspm/generator). Given this it's possible to host the web app directly from the source files with static hosting, no development bundler like webpack is needed. Finally also a [rollup configuration](web/rollup.config.js) is provided for single js bundle production builds, which can be found in the [dist](dist) folder and is used for the hosted version. Also see the [github actions pipeline](.github/workflows/main.yml) for commands to build and run the tests.
josefophe_nearmock
.github dependabot.yml workflows tests.yml .gitpod.yml .travis.yml Cargo.toml README-Gitpod.md README-Windows.md README.md borsh.js frontend App.js config.js index.html index.js package-lock.json package.json src lib.rs test.bat test.js test.sh tests-ava README.md __tests__ main.ava.ts package.json tsconfig.json
## Inspiration I have been in the education space for some years and I see the need for genuine community sharing between tutors and students for positive changes students performance using technology. This has been my personal project for some time now how tutors can share knowledge and earn token when student access their assessments within the Near Protocol ecosystem. ## What it does. iMock is an decentralized app solution aimed to improve secondary school students(as a first case study), an Educational platform that enables learning at an easy pace, cost-effective and community based solution, providing seamless access to curated education assessment for students based on their curriculum. iMock is transparent in services and payment between authors/tutors and learners/students. User interface friendly, and on the blockchain (Near protocol). - A tutor login with their near account and post their questions making a contract call and paying initial deposit of some near token(which covers gas fee and iMock storage fee) - Students login with their near accounts, pay a token which in turns go back to the tutor (owner of the contract) they can practice the questions based on what they've learnt during the week at the end of each week making them conversant of what they learnt. ## How I built it The contract was written in assembly script while the front was built with Typescript, chakra ui and firebase. ## Challenges I ran into I had a learning challenge working with server side database storage with smart contracts or web3 as I cannot write to the database without a user token from firebase to authenticate the user writing to the database. This remain a big challenge for me storing data with a near account login model. I am yet to resolve this. ## Accomplishments that I am proud of I was able to set up a login with near feature and authentication and smart contracts on assembly script. ## What I learned Building with near protocol is quite an interesting journey as there is a lot to learn about web3 technology and how it works. With near I was able to full understand deployment and web3 accounts. Status Message ============== [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/rust-status-message) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> This smart contract saves and records the status messages of NEAR accounts that call it. Windows users: please visit the [Windows-specific README file](README-Windows.md). ## Prerequisites Ensure `near-cli` is installed by running: ``` near --version ``` If needed, install `near-cli`: ``` npm install near-cli -g ``` Ensure `Rust` is installed by running: ``` rustc --version ``` If needed, install `Rust`: ``` curl https://sh.rustup.rs -sSf | sh ``` Install dependencies ``` npm install ``` ## Quick Start To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install yarn: `npm install --global yarn` (or just `npm i -g yarn`) 2. Run the local development server: `yarn && yarn dev` (see package.json for a full list of scripts you can run with yarn) Now you'll have a local development environment backed by the NEAR TestNet! Running yarn dev will tell you the URL you can visit in your browser to see the app. ## Building this contract To make the build process compatible with multiple operating systems, the build process exists as a script in `package.json`. There are a number of special flags used to compile the smart contract into the wasm file. Run this command to build and place the wasm file in the `res` directory: ```bash npm run build ``` **Note**: Instead of `npm`, users of [yarn](https://yarnpkg.com) may run: ```bash yarn build ``` ### Important If you encounter an error similar to: >note: the `wasm32-unknown-unknown` target may not be installed Then run: ```bash rustup target add wasm32-unknown-unknown ``` ## Using this contract ### Web app Deploy the smart contract to a specific account created with the NEAR Wallet. Then interact with the smart contract using near-api-js on the frontend. If you do not have a NEAR account, please create one with [NEAR Wallet](https://wallet.testnet.near.org). Make sure you have credentials saved locally for the account you want to deploy the contract to. To perform this run the following `near-cli` command: ``` near login ``` Deploy the contract to your NEAR account: ```bash near deploy --wasmFile res/status_message.wasm --accountId YOUR_ACCOUNT_NAME ``` Build the frontend: ```bash npm start ``` If all is successful the app should be live at `localhost:1234`! ### Quickest deploy Build and deploy this smart contract to an development account. This development account will be created automatically and is not intended to be permanent. Please see the "Standard deploy" section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/status_message.wasm --helperUrl https://near-contract-helper.onrender.com ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing the key to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will call the contract's `set_status` method: ```bash near call $CONTRACT_NAME set_status '{"message": "aloha!"}' --accountId $CONTRACT_NAME ``` To retrieve the message from the contract, call `get_status` with the following: ```bash near view $CONTRACT_NAME get_status '{"account_id": "'$CONTRACT_NAME'"}' ``` ### Standard deploy In this option, the smart contract will get deployed to a specific account created with the NEAR Wallet. If you do not have a NEAR account, please create one with [NEAR Wallet](https://wallet.testnet.near.org). Make sure you have credentials saved locally for the account you want to deploy the contract to. To perform this run the following `near-cli` command: ``` near login ``` Deploy the contract: ```bash near deploy --wasmFile res/status_message.wasm --accountId YOUR_ACCOUNT_NAME ``` Set a status for your account: ```bash near call YOUR_ACCOUNT_NAME set_status '{"message": "aloha friend"}' --accountId YOUR_ACCOUNT_NAME ``` Get the status: ```bash near view YOUR_ACCOUNT_NAME get_status '{"account_id": "YOUR_ACCOUNT_NAME"}' ``` Note that these status messages are stored per account in a `HashMap`. See `src/lib.rs` for the code. We can try the same steps with another account to verify. **Note**: we're adding `NEW_ACCOUNT_NAME` for the next couple steps. There are two ways to create a new account: - the NEAR Wallet (as we did before) - `near create_account NEW_ACCOUNT_NAME --masterAccount YOUR_ACCOUNT_NAME` Now call the contract on the first account (where it's deployed): ```bash near call YOUR_ACCOUNT_NAME set_status '{"message": "bonjour"}' --accountId NEW_ACCOUNT_NAME ``` ```bash near view YOUR_ACCOUNT_NAME get_status '{"account_id": "NEW_ACCOUNT_NAME"}' ``` Returns `bonjour`. Make sure the original status remains: ```bash near view YOUR_ACCOUNT_NAME get_status '{"account_id": "YOUR_ACCOUNT_NAME"}' ``` ## Testing To test run: ```bash cargo test --package status-message -- --nocapture ``` These tests use [near-workspaces-ava](https://github.com/near/workspaces-js/tree/main/packages/ava): delightful, deterministic local testing for NEAR smart contracts. You will need to install [NodeJS](https://nodejs.dev/). Then you can use the `scripts` defined in [package.json](./package.json): npm run test If you want to run `near-workspaces-ava` or `ava` directly, you can use [npx](https://nodejs.dev/learn/the-npx-nodejs-package-runner): npx near-workspaces-ava --help npx ava --help To run only one test file: npm run test "**/main*" # matches test files starting with "main" npm run test "**/whatever/**/*" # matches test files in the "whatever" directory To run only one test: npm run test -- -m "root sets*" # matches tests with titles starting with "root sets" yarn test -m "root sets*" # same thing using yarn instead of npm, see https://yarnpkg.com/ # Rust Smart Contract Template ## Getting started To get started with this template: 1. Click the "Use this template" button to create a new repo based on this template 2. Update line 2 of `Cargo.toml` with your project name 3. Update line 4 of `Cargo.toml` with your project author names 4. Set up the [prerequisites](https://github.com/near/near-sdk-rs#pre-requisites) 5. Begin writing your smart contract in `src/lib.rs` 6. Test the contract `cargo test -- --nocapture` 8. Build the contract `RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release` **Get more info at:** * [Rust Smart Contract Quick Start](https://docs.near.org/docs/develop/contracts/rust/intro) * [Rust SDK Book](https://www.near-sdk.io/) # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
isikara_NearPaper-New_Name_of_the_Newspaper_Smart-Contract
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.health-check.sh 3.publish-news.sh 4.bring-news.sh 5.read-news.sh 6.delete-news.sh 7.send-gratitude.sh README.md src as_types.d.ts simple asconfig.json assembly index.ts model.ts tsconfig.json utils.ts
## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └───────────────────────────────────────┴───────────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export MY_ACC= # any account you control export ID= # id of a specific news export NEWS= # news export AMOUNT= # donation amount # for example # export CONTRACT=dev-1651118992529-51112783772875 # export MY_ACC=alidev.testnet # export ID=alidev.testnet # export NEWS="What happened today?" ``` - Commands _Public scripts_ ```sh 1.dev-deploy.sh 2.health-check.sh 3.publish-news.sh 4.bring-news.sh 5.read-news.sh 6.delete-news.sh 7.send-gratitude.sh ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1651118992529-51112783772875 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) <div align="center"> <h3 align="center">NearPaper - Next Generation Newspaper Project</h3> </div> ![](images/near-logo.png) <details> <summary>Table of Contents</summary> <ol> <li> <a href="#intro">Introduction</a> </li> <li> <a href="#infrastructure">Infrastructure</a> </li> <li> <a href="#deploy-usage">Deploy and Usage</a> </li> <li><a href="#codereview">Code Review</a></li> </ol> </details> ### Intro Next generation technologies continue to change the definition of many professions. Journalism is absolutely one of them and The NearPaper project is here to rewrite the codes of journalism. The main idea of the NearPaper project is to provide a fully decentralized and independent journalism infrastructure to the ecosystem. NearPaper users call themself pro-consumers that they can read and publish news without limitation of any central authority. ### Infrastructure NearPaper is built on Near Blockchain. The web interface of the project is under development. Creating integrated applications for mobile users is also at the top of the list of near plans. The NearPaper project continues to be developed by following the nostalgic phenomena of its natural identity and by emporing destrucitive technologies. If you would like to be a part of the NearPaper project; you can clone, recode and play with the code. However, please don't hesitate to reach us. Remember! Legends don't die, they just change shape. ### Deploy-Usage To deploy the contract for development, follow these steps: 1. clone this repo locally (`git clone https://github.com/isikara/NearPaper-New_Name_of_the_Newspaper_Smart-Contract.git`) 2. run `yarn` to install dependencies (`yarn`) 3. run `yarn build:release` to build your wasm file (`yarn build:release`) 3. run `./build/release/simple.wasm` to deploy the contract (`near dev-deploy ./build/release/simple.wasm`) 4. export `CONTRACT` to the deployed contract name (`export CONTRACT=<Contract-Name>`) 5. check `CONTRACT` veriable (`echo $CONTRACT`) 6. export `OWNER` (`export OWNER=<Your-Account-Name>`) 7. check `OWNER` (`echo $OWNER`) To use the contract you can do any of the following: |Name|Type|Details|Functionality|How to Call| |---|---|---|---|---| |allNews|PersistentUnorderedMap|public|This class is used to store all news with their id's.|-| |News|Class|public|This class is state news with its id, newsman and publish date.|-| |healthCheck|Function|public - view function|This function is used for general check.|`near call $CONTRACT healthCheck '{"req" : "<Your-Key>","rep" : "<Your-Value>"}' --accountId <Your-Account-Name>`| |publishNews|Function|public - call function|This function is used to publish a news.|`near call $CONTRACT publishNews '{"text" : "<Your-News>"}' --accountId <Your-Account-Name>`| |bringNews|Function|public - view function|This function is used to get a specific news by using its id.|`near view $CONTRACT bringNews '{"id" : <News-Id>}'`| |readNews|Function|public - view function|This function is used to read all news on the contract.|`near view $CONTRACT readNews`| |deleteNews|Function|public - call function|This function is used to delete a specific news by using its is. Only the account published the news can delete it.|`near call $CONTRACT deleteNews '{"id" : <News-Id>}' --accountId <Your-Account-Name>`| |sendGratitude|Function|public - call function|This function is used to donate the Newsman by using it account name.|`near call $CONTRACT sendGratitude '{"newsman" : "<Newsman-Account-Name>"}' --amount <Donation-Amount> --accountId <Your-Account_name>`| ### CodeReview model.ts ```ts import {context, PersistentUnorderedMap, math, logging } from "near-sdk-as"; export const allNews = new PersistentUnorderedMap<u32, News>("allNews"); @nearBindgen export class News { id: u32; sender: string; date: u64; constructor(public text: string) { this.id = math.hash32<string>(text); this.sender = context.sender; this.date = context.blockTimestamp; } static publish(text: string): News { const news = new News(text); allNews.set(news.id, news); return news; } static bringFromArchieve(id: u32): News { return allNews.getSome(id); } static readANews(): News[] { let start: u32 = 0; logging.log("You can donate to a Newsman using 'sendGratitude' function!"); return allNews.values(start, allNews.length); } static deleteANews(id: u32): void { const news = allNews.getSome(id); assert(news.sender == context.sender, "It is not your news! First, you need to publish a News to delete it! Use 'publishNews' function"); allNews.delete(id); } } ``` index.ts ```ts import { context, ContractPromiseBatch, logging, u128 } from "near-sdk-as"; import { AccountId } from "../../utils"; import { News, allNews } from "./model"; //Create and Publish a News export function publishNews(text: string): News { logging.log("A scratch to the history of the future!"); return News.publish(text); } //Take a Look to Archieve export function bringNews(id: u32): News { logging.log("You can send your thanks to the Newsman using 'sendGratitude' function!"); return News.bringFromArchieve(id); } //Read a News export function readNews(): News[] { assert(allNews.length > 0, "Nothing remarkable happens in these days."); return News.readANews(); } //Delete your News export function deleteNews(id: u32): void { logging.log("Looking forward to your new news!"); News.deleteANews(id); } //Donate the Newsman export function sendGratitude(newsman: AccountId): void { assert(context.accountBalance > context.attachedDeposit, "Your balance is not enough!"); logging.log(`Comolokko! ${context.attachedDeposit.toString()} yoktoNEAR sent`); ContractPromiseBatch.create(newsman).transfer(context.attachedDeposit); } ```
kuutamolabs_electrs
.hooks install.sh .travis.yml Cargo.toml README.md RELEASE-NOTES.md TODO.md doc schema.md usage.md scripts run.sh src app.rs bin electrs.rs popular-scripts.rs tx-fingerprint-stats.rs chain.rs config.rs daemon.rs electrum client.rs discovery.rs discovery default_servers.rs mod.rs server.rs elements asset.rs mod.rs peg.rs registry.rs errors.rs lib.rs metrics.rs new_index db.rs fetch.rs mempool.rs mod.rs precache.rs query.rs schema.rs rest.rs signal.rs util block.rs electrum_merkle.rs fees.rs mod.rs script.rs transaction.rs tools addr.py client.py mempool.py xpub.py
# Esplora - Electrs backend API A block chain index engine and HTTP API written in Rust based on [romanz/electrs](https://github.com/romanz/electrs). Used as the backend for the [Esplora block explorer](https://github.com/Blockstream/esplora) powering [blockstream.info](https://blockstream.info/). API documentation [is available here](https://github.com/blockstream/esplora/blob/master/API.md). Documentation for the database schema and indexing process [is available here](doc/schema.md). ### Installing & indexing Install Rust, Bitcoin Core (no `txindex` needed) and the `clang` and `cmake` packages, then: ```bash $ git clone https://github.com/blockstream/electrs && cd electrs $ git checkout new-index $ cargo run --release --bin electrs -- -vvvv --daemon-dir ~/.bitcoin # Or for liquid: $ cargo run --features liquid --release --bin electrs -- -vvvv --network liquid --daemon-dir ~/.liquid ``` See [electrs's original documentation](https://github.com/romanz/electrs/blob/master/doc/usage.md) for more detailed instructions. Note that our indexes are incompatible with electrs's and has to be created separately. The indexes require 610GB of storage after running compaction (as of June 2020), but you'll need to have free space of about double that available during the index compaction process. Creating the indexes should take a few hours on a beefy machine with SSD. To deploy with Docker, follow the [instructions here](https://github.com/Blockstream/esplora#how-to-build-the-docker-image). ### Light mode For personal or low-volume use, you may set `--lightmode` to reduce disk storage requirements by roughly 50% at the cost of slower and more expensive lookups. With this option set, raw transactions and metadata associated with blocks will not be kept in rocksdb (the `T`, `X` and `M` indexes), but instead queried from bitcoind on demand. ### Notable changes from Electrs: - HTTP REST API in addition to the Electrum JSON-RPC protocol, with extended transaction information (previous outputs, spending transactions, script asm and more). - Extended indexes and database storage for improved performance under high load: - A full transaction store mapping txids to raw transactions is kept in the database under the prefix `t`. - An index of all spendable transaction outputs is kept under the prefix `O`. - An index of all addresses (encoded as string) is kept under the prefix `a` to enable by-prefix address search. - A map of blockhash to txids is kept in the database under the prefix `X`. - Block stats metadata (number of transactions, size and weight) is kept in the database under the prefix `M`. With these new indexes, bitcoind is no longer queried to serve user requests and is only polled periodically for new blocks and for syncing the mempool. - Support for Liquid and other Elements-based networks, including CT, peg-in/out and multi-asset. (requires enabling the `liquid` feature flag using `--features liquid`) ### CLI options In addition to electrs's original configuration options, a few new options are also available: - `--http-addr <addr:port>` - HTTP server address/port to listen on (default: `127.0.0.1:3000`). - `--lightmode` - enable light mode (see above) - `--cors <origins>` - origins allowed to make cross-site request (optional, defaults to none). - `--address-search` - enables the by-prefix address search index. - `--index-unspendables` - enables indexing of provably unspendable outputs. - `--utxos-limit <num>` - maximum number of utxos to return per address. - `--electrum-txs-limit <num>` - maximum number of txs to return per address in the electrum server (does not apply for the http api). - `--electrum-banner <text>` - welcome banner text for electrum server. Additional options with the `liquid` feature: - `--parent-network <network>` - the parent network this chain is pegged to. Additional options with the `electrum-discovery` feature: - `--electrum-hosts <json>` - a json map of the public hosts where the electrum server is reachable, in the [`server.features` format](https://electrumx.readthedocs.io/en/latest/protocol-methods.html#server.features). - `--electrum-announce` - announce the electrum server on the electrum p2p server discovery network. See `$ cargo run --release --bin electrs -- --help` for the full list of options. ## License MIT
harshabakku_rainbow-bridge-ETH-XTZ
.buildkite pipeline.yml .pnp.js .yarn build-state.yml unplugged @web3-js-scrypt-shim-npm-0.1.0-863fdedab0 node_modules @web3-js scrypt-shim LICENSE.md README.md package.json scripts postinstall.js src browser.js index.js @web3-js-websocket-npm-1.0.30-5f6c45434e node_modules @web3-js websocket CHANGELOG.md README.md gulpfile.js index.js lib BufferUtil.fallback.js BufferUtil.js Deprecation.js Validation.fallback.js Validation.js W3CWebSocket.js WebSocketClient.js WebSocketConnection.js WebSocketFrame.js WebSocketRequest.js WebSocketRouter.js WebSocketRouterRequest.js WebSocketServer.js browser.js utils.js version.js websocket.js package.json vendor FastBufferList.js bufferutil-npm-4.0.2-6f283689b1 node_modules bufferutil README.md fallback.js index.js package.json src bufferutil.c fsevents-patch-dd91e7dab0 node_modules fsevents README.md fsevents.d.ts fsevents.js package.json vfs.js keccak-npm-3.0.1-9f0a714d5c node_modules keccak README.md bindings.js index.js js.js lib api index.js 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nan_json.h nan_maybe_43_inl.h nan_maybe_pre_43_inl.h nan_new.h nan_object_wrap.h nan_persistent_12_inl.h nan_persistent_pre_12_inl.h nan_private.h nan_string_bytes.h nan_typedarray_contents.h nan_weak.h package.json tools 1to2.js README.md package.json node-addon-api-npm-2.0.2-8c2c1e9782 node_modules node-addon-api .travis.yml CHANGELOG.md CODE_OF_CONDUCT.md CONTRIBUTING.md LICENSE.md README.md appveyor.yml doc array_buffer.md async_context.md async_operations.md async_progress_worker.md async_worker.md basic_types.md bigint.md boolean.md buffer.md callback_scope.md callbackinfo.md checker-tool.md class_property_descriptor.md cmake-js.md conversion-tool.md creating_a_release.md dataview.md date.md env.md error.md error_handling.md escapable_handle_scope.md external.md function.md function_reference.md generator.md handle_scope.md memory_management.md node-gyp.md number.md object.md object_lifetime_management.md object_reference.md object_wrap.md prebuild_tools.md promises.md property_descriptor.md range_error.md reference.md setup.md string.md symbol.md threadsafe_function.md type_error.md typed_array.md typed_array_of.md value.md version_management.md working_with_javascript_values.md external-napi node_api.h index.js napi-inl.deprecated.h napi-inl.h napi.h package.json src node_api.h node_api_types.h node_internals.h nothing.c util-inl.h util.h tools README.md check-napi.js conversion.js node-gyp-npm-7.1.2-002c5798eb node_modules node-gyp .github ISSUE_TEMPLATE.md PULL_REQUEST_TEMPLATE.md workflows tests.yml CHANGELOG.md CONTRIBUTING.md README.md bin node-gyp.js gyp .github workflows Python_tests.yml node-gyp.yml nodejs-windows.yml release-please.yml CHANGELOG.md CODE_OF_CONDUCT.md CONTRIBUTING.md README.md gyp.bat gyp_main.py pylib gyp MSVSNew.py MSVSProject.py MSVSSettings.py MSVSSettings_test.py MSVSToolFile.py MSVSUserFile.py MSVSUtil.py MSVSVersion.py __init__.py common.py common_test.py easy_xml.py easy_xml_test.py flock_tool.py generator __init__.py analyzer.py android.py cmake.py compile_commands_json.py dump_dependency_json.py eclipse.py gypd.py gypsh.py make.py msvs.py msvs_test.py ninja.py ninja_test.py xcode.py xcode_test.py input.py input_test.py mac_tool.py msvs_emulation.py ninja_syntax.py simple_copy.py win_tool.py xcode_emulation.py xcode_ninja.py xcodeproj_file.py xml_fix.py requirements_dev.txt setup.py test_gyp.py tools emacs run-unit-tests.sh graphviz.py pretty_gyp.py pretty_sln.py pretty_vcproj.py lib Find-VisualStudio.cs build.js clean.js configure.js find-node-directory.js find-python.js find-visualstudio.js install.js list.js node-gyp.js process-release.js proxy.js rebuild.js remove.js util.js macOS_Catalina.md macOS_Catalina_acid_test.sh package.json test common.js fixtures VS_2017_BuildTools_minimal.txt VS_2017_Community_workload.txt VS_2017_Express.txt VS_2017_Unusable.txt VS_2019_BuildTools_minimal.txt VS_2019_Community_workload.txt VS_2019_Preview.txt test-charmap.py process-exec-sync.js simple-proxy.js test-addon.js test-configure-python.js test-download.js test-find-accessible-sync.js test-find-node-directory.js test-find-python.js test-find-visualstudio.js test-install.js test-options.js test-process-release.js update-gyp.py secp256k1-npm-4.0.2-80b0224eff node_modules secp256k1 API.md README.md bindings.js elliptic.js index.js lib elliptic.js index.js package.json src secp256k1.h secp256k1 .travis.yml README.md SECURITY.md autogen.sh contrib lax_der_parsing.c lax_der_parsing.h lax_der_privatekey_parsing.c lax_der_privatekey_parsing.h include secp256k1.h secp256k1_ecdh.h secp256k1_preallocated.h secp256k1_recovery.h src basic-config.h bench.h bench_ecdh.c bench_ecmult.c bench_internal.c bench_recover.c bench_sign.c bench_verify.c ecdsa.h ecdsa_impl.h eckey.h eckey_impl.h ecmult.h ecmult_const.h ecmult_const_impl.h ecmult_gen.h ecmult_gen_impl.h ecmult_impl.h field.h field_10x26.h field_10x26_impl.h field_5x52.h field_5x52_asm_impl.h field_5x52_impl.h field_5x52_int128_impl.h field_impl.h gen_context.c group.h group_impl.h hash.h hash_impl.h java org bitcoin NativeSecp256k1.java NativeSecp256k1Test.java NativeSecp256k1Util.java Secp256k1Context.java org_bitcoin_NativeSecp256k1.c org_bitcoin_NativeSecp256k1.h org_bitcoin_Secp256k1Context.c org_bitcoin_Secp256k1Context.h modules ecdh main_impl.h tests_impl.h recovery main_impl.h tests_impl.h num.h num_gmp.h num_gmp_impl.h num_impl.h scalar.h scalar_4x64.h scalar_4x64_impl.h scalar_8x32.h scalar_8x32_impl.h scalar_impl.h scalar_low.h scalar_low_impl.h scratch.h scratch_impl.h secp256k1.c testrand.h testrand_impl.h tests.c tests_exhaustive.c util.h utf-8-validate-npm-5.0.3-70d3f814e3 node_modules utf-8-validate README.md fallback.js index.js package.json src validation.c web3-npm-1.2.6-4ec3c62f0f node_modules web3 README.md angular-patch.js package.json src index.js types index.d.ts tests web3-test.ts tsconfig.json tslint.json web3-npm-1.3.0-685325b293 node_modules web3 README.md angular-patch.js lib index.js package.json src index.js tsconfig.json types index.d.ts tests web3-test.ts tsconfig.json tslint.json | CHANGELOG.md CODE_OF_CONDUCT.md MIGRATION.md README.md SPEC.md ci e2e.sh e2e_ci_prepare_env.sh e2e_ci_prepare_log.sh e2e_deploy_contract.sh patch_contract_version.js test_challenge.sh test_ethrelay_catchup.sh test_npm_package.sh codechecks.yml commands clean.js danger-deploy-myerc20.js danger-submit-invalid-tezos-block.js eth-dump.js prepare.js start eth2tezos-relay.js ganache.js helpers.js tezos.js tezos2eth-relay.js watchdog.js status.js stop process.js tezos-dump.js config.json docker-compose-dev.yml docker-compose-prod.yml docker-compose.yml docs README.md workflows eth2near-fun-transfer.md index.js lib eth2tezos-relay.js node_modules .bin sha.js @ethersproject abi LICENSE.md README.md lib.esm _version.d.ts _version.js abi-coder.d.ts abi-coder.js coders abstract-coder.d.ts abstract-coder.js address.d.ts address.js anonymous.d.ts anonymous.js 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shareReplay.d.ts shareReplay.js single.d.ts single.js skip.d.ts skip.js skipLast.d.ts skipLast.js skipUntil.d.ts skipUntil.js skipWhile.d.ts skipWhile.js startWith.d.ts startWith.js subscribeOn.d.ts subscribeOn.js switchAll.d.ts switchAll.js switchMap.d.ts switchMap.js switchMapTo.d.ts switchMapTo.js take.d.ts take.js takeLast.d.ts takeLast.js takeUntil.d.ts takeUntil.js takeWhile.d.ts takeWhile.js tap.d.ts tap.js throttle.d.ts throttle.js throttleTime.d.ts throttleTime.js throwIfEmpty.d.ts throwIfEmpty.js timeInterval.d.ts timeInterval.js timeout.d.ts timeout.js timeoutWith.d.ts timeoutWith.js timestamp.d.ts timestamp.js toArray.d.ts toArray.js window.d.ts window.js windowCount.d.ts windowCount.js windowTime.d.ts windowTime.js windowToggle.d.ts windowToggle.js windowWhen.d.ts windowWhen.js withLatestFrom.d.ts withLatestFrom.js zip.d.ts zip.js zipAll.d.ts zipAll.js scheduled scheduleArray.d.ts scheduleArray.js scheduleIterable.d.ts scheduleIterable.js scheduleObservable.d.ts scheduleObservable.js schedulePromise.d.ts schedulePromise.js scheduled.d.ts scheduled.js scheduler Action.d.ts Action.js AnimationFrameAction.d.ts AnimationFrameAction.js AnimationFrameScheduler.d.ts AnimationFrameScheduler.js AsapAction.d.ts AsapAction.js AsapScheduler.d.ts AsapScheduler.js AsyncAction.d.ts AsyncAction.js AsyncScheduler.d.ts AsyncScheduler.js QueueAction.d.ts QueueAction.js QueueScheduler.d.ts QueueScheduler.js VirtualTimeScheduler.d.ts VirtualTimeScheduler.js animationFrame.d.ts animationFrame.js asap.d.ts asap.js async.d.ts async.js queue.d.ts queue.js symbol iterator.d.ts iterator.js observable.d.ts observable.js rxSubscriber.d.ts rxSubscriber.js testing ColdObservable.d.ts ColdObservable.js HotObservable.d.ts HotObservable.js SubscriptionLog.d.ts SubscriptionLog.js SubscriptionLoggable.d.ts SubscriptionLoggable.js TestMessage.d.ts TestMessage.js TestScheduler.d.ts TestScheduler.js types.d.ts types.js util ArgumentOutOfRangeError.d.ts ArgumentOutOfRangeError.js EmptyError.d.ts EmptyError.js Immediate.d.ts Immediate.js ObjectUnsubscribedError.d.ts ObjectUnsubscribedError.js TimeoutError.d.ts TimeoutError.js UnsubscriptionError.d.ts UnsubscriptionError.js applyMixins.d.ts applyMixins.js canReportError.d.ts canReportError.js errorObject.d.ts errorObject.js hostReportError.d.ts hostReportError.js identity.d.ts identity.js isArray.d.ts isArray.js isArrayLike.d.ts isArrayLike.js isDate.d.ts isDate.js isFunction.d.ts isFunction.js isInteropObservable.d.ts isInteropObservable.js isIterable.d.ts isIterable.js isNumeric.d.ts isNumeric.js isObject.d.ts isObject.js isObservable.d.ts isObservable.js isPromise.d.ts isPromise.js isScheduler.d.ts isScheduler.js noop.d.ts noop.js not.d.ts not.js pipe.d.ts pipe.js root.d.ts root.js subscribeTo.d.ts subscribeTo.js subscribeToArray.d.ts subscribeToArray.js subscribeToIterable.d.ts subscribeToIterable.js subscribeToObservable.d.ts subscribeToObservable.js subscribeToPromise.d.ts subscribeToPromise.js subscribeToResult.d.ts subscribeToResult.js toSubscriber.d.ts toSubscriber.js tryCatch.d.ts tryCatch.js migrations collection.json update-6_0_0 index.js node_modules tslib CopyrightNotice.txt LICENSE.txt README.md modules index.js package.json package.json test validateModuleExportsMatchCommonJS index.js package.json tslib.d.ts tslib.es6.html tslib.es6.js tslib.html tslib.js observable ArrayLikeObservable.d.ts ArrayLikeObservable.js ArrayObservable.d.ts ArrayObservable.js BoundCallbackObservable.d.ts BoundCallbackObservable.js BoundNodeCallbackObservable.d.ts BoundNodeCallbackObservable.js ConnectableObservable.d.ts ConnectableObservable.js DeferObservable.d.ts DeferObservable.js EmptyObservable.d.ts EmptyObservable.js ErrorObservable.d.ts ErrorObservable.js ForkJoinObservable.d.ts ForkJoinObservable.js FromEventObservable.d.ts FromEventObservable.js FromEventPatternObservable.d.ts FromEventPatternObservable.js FromObservable.d.ts FromObservable.js GenerateObservable.d.ts GenerateObservable.js IfObservable.d.ts IfObservable.js IntervalObservable.d.ts IntervalObservable.js IteratorObservable.d.ts IteratorObservable.js NeverObservable.d.ts NeverObservable.js PairsObservable.d.ts PairsObservable.js PromiseObservable.d.ts PromiseObservable.js RangeObservable.d.ts RangeObservable.js ScalarObservable.d.ts ScalarObservable.js SubscribeOnObservable.d.ts SubscribeOnObservable.js TimerObservable.d.ts TimerObservable.js UsingObservable.d.ts UsingObservable.js bindCallback.d.ts bindCallback.js bindNodeCallback.d.ts bindNodeCallback.js combineLatest.d.ts combineLatest.js concat.d.ts concat.js defer.d.ts defer.js dom AjaxObservable.d.ts AjaxObservable.js WebSocketSubject.d.ts WebSocketSubject.js ajax.d.ts ajax.js webSocket.d.ts webSocket.js empty.d.ts empty.js forkJoin.d.ts forkJoin.js from.d.ts from.js fromArray.d.ts fromArray.js fromEvent.d.ts fromEvent.js fromEventPattern.d.ts fromEventPattern.js fromIterable.d.ts fromIterable.js fromPromise.d.ts fromPromise.js 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distinctUntilKeyChanged.d.ts distinctUntilKeyChanged.js do.d.ts do.js elementAt.d.ts elementAt.js every.d.ts every.js exhaust.d.ts exhaust.js exhaustMap.d.ts exhaustMap.js expand.d.ts expand.js filter.d.ts filter.js finally.d.ts finally.js find.d.ts find.js findIndex.d.ts findIndex.js first.d.ts first.js groupBy.d.ts groupBy.js ignoreElements.d.ts ignoreElements.js isEmpty.d.ts isEmpty.js last.d.ts last.js let.d.ts let.js map.d.ts map.js mapTo.d.ts mapTo.js materialize.d.ts materialize.js max.d.ts max.js merge.d.ts merge.js mergeAll.d.ts mergeAll.js mergeMap.d.ts mergeMap.js mergeMapTo.d.ts mergeMapTo.js mergeScan.d.ts mergeScan.js min.d.ts min.js multicast.d.ts multicast.js observeOn.d.ts observeOn.js onErrorResumeNext.d.ts onErrorResumeNext.js pairwise.d.ts pairwise.js partition.d.ts partition.js pluck.d.ts pluck.js publish.d.ts publish.js publishBehavior.d.ts publishBehavior.js publishLast.d.ts publishLast.js publishReplay.d.ts publishReplay.js race.d.ts race.js reduce.d.ts reduce.js repeat.d.ts repeat.js repeatWhen.d.ts repeatWhen.js retry.d.ts retry.js retryWhen.d.ts retryWhen.js sample.d.ts sample.js sampleTime.d.ts sampleTime.js scan.d.ts scan.js sequenceEqual.d.ts sequenceEqual.js share.d.ts share.js shareReplay.d.ts shareReplay.js single.d.ts single.js skip.d.ts skip.js skipLast.d.ts skipLast.js skipUntil.d.ts skipUntil.js skipWhile.d.ts skipWhile.js startWith.d.ts startWith.js subscribeOn.d.ts subscribeOn.js switch.d.ts switch.js switchMap.d.ts switchMap.js switchMapTo.d.ts switchMapTo.js take.d.ts take.js takeLast.d.ts takeLast.js takeUntil.d.ts takeUntil.js takeWhile.d.ts takeWhile.js throttle.d.ts throttle.js throttleTime.d.ts throttleTime.js timeInterval.d.ts timeInterval.js timeout.d.ts timeout.js timeoutWith.d.ts timeoutWith.js timestamp.d.ts timestamp.js toArray.d.ts toArray.js toPromise.d.ts toPromise.js window.d.ts window.js windowCount.d.ts windowCount.js windowTime.d.ts windowTime.js windowToggle.d.ts windowToggle.js windowWhen.d.ts windowWhen.js withLatestFrom.d.ts withLatestFrom.js zip.d.ts zip.js zipAll.d.ts zipAll.js operators audit.d.ts audit.js auditTime.d.ts auditTime.js buffer.d.ts buffer.js bufferCount.d.ts bufferCount.js bufferTime.d.ts bufferTime.js bufferToggle.d.ts bufferToggle.js bufferWhen.d.ts bufferWhen.js catchError.d.ts catchError.js combineAll.d.ts combineAll.js combineLatest.d.ts combineLatest.js concat.d.ts concat.js concatAll.d.ts concatAll.js concatMap.d.ts concatMap.js concatMapTo.d.ts concatMapTo.js count.d.ts count.js debounce.d.ts debounce.js debounceTime.d.ts debounceTime.js defaultIfEmpty.d.ts defaultIfEmpty.js delay.d.ts delay.js delayWhen.d.ts delayWhen.js dematerialize.d.ts dematerialize.js distinct.d.ts distinct.js distinctUntilChanged.d.ts distinctUntilChanged.js distinctUntilKeyChanged.d.ts distinctUntilKeyChanged.js elementAt.d.ts elementAt.js every.d.ts every.js exhaust.d.ts exhaust.js exhaustMap.d.ts exhaustMap.js expand.d.ts expand.js filter.d.ts filter.js finalize.d.ts 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sequenceEqual.d.ts sequenceEqual.js share.d.ts share.js shareReplay.d.ts shareReplay.js single.d.ts single.js skip.d.ts skip.js skipLast.d.ts skipLast.js skipUntil.d.ts skipUntil.js skipWhile.d.ts skipWhile.js startWith.d.ts startWith.js subscribeOn.d.ts subscribeOn.js switchAll.d.ts switchAll.js switchMap.d.ts switchMap.js switchMapTo.d.ts switchMapTo.js take.d.ts take.js takeLast.d.ts takeLast.js takeUntil.d.ts takeUntil.js takeWhile.d.ts takeWhile.js tap.d.ts tap.js throttle.d.ts throttle.js throttleTime.d.ts throttleTime.js throwIfEmpty.d.ts throwIfEmpty.js timeInterval.d.ts timeInterval.js timeout.d.ts timeout.js timeoutWith.d.ts timeoutWith.js timestamp.d.ts timestamp.js toArray.d.ts toArray.js window.d.ts window.js windowCount.d.ts windowCount.js windowTime.d.ts windowTime.js windowToggle.d.ts windowToggle.js windowWhen.d.ts windowWhen.js withLatestFrom.d.ts withLatestFrom.js zip.d.ts zip.js zipAll.d.ts zipAll.js package.json scheduler animationFrame.d.ts animationFrame.js asap.d.ts asap.js async.d.ts async.js queue.d.ts queue.js src AsyncSubject.ts BehaviorSubject.ts InnerSubscriber.ts LICENSE.txt MiscJSDoc.ts Notification.ts Observable.ts Observer.ts Operator.ts OuterSubscriber.ts README.md ReplaySubject.ts Rx.global.js Rx.ts Scheduler.ts Subject.ts SubjectSubscription.ts Subscriber.ts Subscription.ts add observable bindCallback.ts bindNodeCallback.ts combineLatest.ts concat.ts defer.ts dom ajax.ts webSocket.ts empty.ts forkJoin.ts from.ts fromEvent.ts fromEventPattern.ts fromPromise.ts generate.ts if.ts interval.ts merge.ts never.ts of.ts onErrorResumeNext.ts pairs.ts race.ts range.ts throw.ts timer.ts using.ts zip.ts operator audit.ts auditTime.ts buffer.ts bufferCount.ts bufferTime.ts bufferToggle.ts bufferWhen.ts catch.ts combineAll.ts combineLatest.ts concat.ts concatAll.ts concatMap.ts concatMapTo.ts count.ts debounce.ts debounceTime.ts defaultIfEmpty.ts delay.ts delayWhen.ts dematerialize.ts distinct.ts distinctUntilChanged.ts distinctUntilKeyChanged.ts do.ts elementAt.ts every.ts exhaust.ts exhaustMap.ts expand.ts filter.ts finally.ts find.ts findIndex.ts first.ts groupBy.ts ignoreElements.ts isEmpty.ts last.ts let.ts map.ts mapTo.ts materialize.ts max.ts merge.ts mergeAll.ts mergeMap.ts mergeMapTo.ts mergeScan.ts min.ts multicast.ts observeOn.ts onErrorResumeNext.ts pairwise.ts partition.ts pluck.ts publish.ts publishBehavior.ts publishLast.ts publishReplay.ts race.ts reduce.ts repeat.ts repeatWhen.ts retry.ts retryWhen.ts sample.ts sampleTime.ts scan.ts sequenceEqual.ts share.ts shareReplay.ts single.ts skip.ts skipLast.ts skipUntil.ts skipWhile.ts startWith.ts subscribeOn.ts switch.ts switchMap.ts switchMapTo.ts take.ts takeLast.ts takeUntil.ts takeWhile.ts throttle.ts throttleTime.ts timeInterval.ts timeout.ts timeoutWith.ts timestamp.ts toArray.ts toPromise.ts window.ts windowCount.ts windowTime.ts windowToggle.ts windowWhen.ts withLatestFrom.ts zip.ts zipAll.ts ajax index.ts package.json fetch index.ts package.json index.ts interfaces.ts internal-compatibility index.ts package.json internal AsyncSubject.ts BehaviorSubject.ts InnerSubscriber.ts Notification.ts Observable.ts Observer.ts Operator.ts OuterSubscriber.ts ReplaySubject.ts Rx.ts Scheduler.ts Subject.ts SubjectSubscription.ts Subscriber.ts Subscription.ts config.ts innerSubscribe.ts observable ConnectableObservable.ts SubscribeOnObservable.ts bindCallback.ts bindNodeCallback.ts combineLatest.ts concat.ts defer.ts dom AjaxObservable.ts MiscJSDoc.ts WebSocketSubject.ts ajax.ts fetch.ts webSocket.ts empty.ts forkJoin.ts from.ts fromArray.ts fromEvent.ts fromEventPattern.ts fromIterable.ts fromObservable.ts fromPromise.ts generate.ts iif.ts interval.ts merge.ts never.ts of.ts onErrorResumeNext.ts pairs.ts partition.ts race.ts range.ts throwError.ts timer.ts using.ts zip.ts operators audit.ts auditTime.ts buffer.ts bufferCount.ts bufferTime.ts bufferToggle.ts bufferWhen.ts catchError.ts combineAll.ts combineLatest.ts concat.ts concatAll.ts concatMap.ts concatMapTo.ts count.ts debounce.ts debounceTime.ts defaultIfEmpty.ts delay.ts delayWhen.ts dematerialize.ts distinct.ts distinctUntilChanged.ts distinctUntilKeyChanged.ts elementAt.ts endWith.ts every.ts exhaust.ts exhaustMap.ts expand.ts filter.ts finalize.ts find.ts findIndex.ts first.ts groupBy.ts ignoreElements.ts index.ts isEmpty.ts last.ts map.ts mapTo.ts materialize.ts max.ts merge.ts mergeAll.ts mergeMap.ts mergeMapTo.ts mergeScan.ts min.ts multicast.ts observeOn.ts onErrorResumeNext.ts pairwise.ts partition.ts pluck.ts publish.ts publishBehavior.ts publishLast.ts publishReplay.ts race.ts reduce.ts refCount.ts repeat.ts repeatWhen.ts retry.ts retryWhen.ts sample.ts sampleTime.ts scan.ts sequenceEqual.ts share.ts shareReplay.ts single.ts skip.ts skipLast.ts skipUntil.ts skipWhile.ts startWith.ts subscribeOn.ts switchAll.ts switchMap.ts switchMapTo.ts take.ts takeLast.ts takeUntil.ts takeWhile.ts tap.ts throttle.ts throttleTime.ts throwIfEmpty.ts timeInterval.ts timeout.ts timeoutWith.ts timestamp.ts toArray.ts window.ts windowCount.ts windowTime.ts windowToggle.ts windowWhen.ts withLatestFrom.ts zip.ts zipAll.ts scheduled scheduleArray.ts scheduleIterable.ts scheduleObservable.ts schedulePromise.ts scheduled.ts scheduler Action.ts AnimationFrameAction.ts AnimationFrameScheduler.ts AsapAction.ts AsapScheduler.ts AsyncAction.ts AsyncScheduler.ts QueueAction.ts QueueScheduler.ts VirtualTimeScheduler.ts animationFrame.ts asap.ts async.ts queue.ts symbol iterator.ts observable.ts rxSubscriber.ts testing ColdObservable.ts HotObservable.ts SubscriptionLog.ts SubscriptionLoggable.ts TestMessage.ts TestScheduler.ts types.ts umd.ts util ArgumentOutOfRangeError.ts EmptyError.ts Immediate.ts ObjectUnsubscribedError.ts TimeoutError.ts UnsubscriptionError.ts applyMixins.ts canReportError.ts errorObject.ts hostReportError.ts identity.ts isArray.ts isArrayLike.ts isDate.ts isFunction.ts isInteropObservable.ts isIterable.ts isNumeric.ts isObject.ts isObservable.ts isPromise.ts isScheduler.ts noop.ts not.ts pipe.ts root.ts subscribeTo.ts subscribeToArray.ts subscribeToIterable.ts subscribeToObservable.ts subscribeToPromise.ts subscribeToResult.ts toSubscriber.ts tryCatch.ts observable ArrayLikeObservable.ts ArrayObservable.ts BoundCallbackObservable.ts BoundNodeCallbackObservable.ts ConnectableObservable.ts DeferObservable.ts EmptyObservable.ts ErrorObservable.ts ForkJoinObservable.ts FromEventObservable.ts FromEventPatternObservable.ts FromObservable.ts GenerateObservable.ts IfObservable.ts IntervalObservable.ts IteratorObservable.ts NeverObservable.ts PairsObservable.ts PromiseObservable.ts RangeObservable.ts ScalarObservable.ts SubscribeOnObservable.ts TimerObservable.ts UsingObservable.ts bindCallback.ts bindNodeCallback.ts combineLatest.ts concat.ts defer.ts dom AjaxObservable.ts WebSocketSubject.ts ajax.ts webSocket.ts empty.ts forkJoin.ts from.ts fromArray.ts fromEvent.ts fromEventPattern.ts fromIterable.ts fromPromise.ts generate.ts if.ts interval.ts merge.ts never.ts of.ts onErrorResumeNext.ts pairs.ts race.ts range.ts throw.ts timer.ts using.ts zip.ts operator audit.ts auditTime.ts buffer.ts bufferCount.ts bufferTime.ts bufferToggle.ts bufferWhen.ts catch.ts combineAll.ts combineLatest.ts concat.ts concatAll.ts concatMap.ts concatMapTo.ts count.ts debounce.ts debounceTime.ts defaultIfEmpty.ts delay.ts delayWhen.ts dematerialize.ts distinct.ts distinctUntilChanged.ts distinctUntilKeyChanged.ts do.ts elementAt.ts every.ts exhaust.ts exhaustMap.ts expand.ts filter.ts finally.ts find.ts findIndex.ts first.ts groupBy.ts ignoreElements.ts isEmpty.ts last.ts let.ts map.ts mapTo.ts materialize.ts max.ts merge.ts mergeAll.ts mergeMap.ts mergeMapTo.ts mergeScan.ts min.ts multicast.ts observeOn.ts onErrorResumeNext.ts pairwise.ts partition.ts pluck.ts publish.ts publishBehavior.ts publishLast.ts publishReplay.ts race.ts reduce.ts repeat.ts repeatWhen.ts retry.ts retryWhen.ts sample.ts sampleTime.ts scan.ts sequenceEqual.ts share.ts shareReplay.ts single.ts skip.ts skipLast.ts skipUntil.ts skipWhile.ts startWith.ts subscribeOn.ts switch.ts switchMap.ts switchMapTo.ts take.ts takeLast.ts takeUntil.ts takeWhile.ts throttle.ts throttleTime.ts timeInterval.ts timeout.ts timeoutWith.ts timestamp.ts toArray.ts toPromise.ts window.ts windowCount.ts windowTime.ts windowToggle.ts windowWhen.ts withLatestFrom.ts zip.ts zipAll.ts operators audit.ts auditTime.ts buffer.ts bufferCount.ts bufferTime.ts bufferToggle.ts bufferWhen.ts catchError.ts combineAll.ts combineLatest.ts concat.ts concatAll.ts concatMap.ts concatMapTo.ts count.ts debounce.ts debounceTime.ts defaultIfEmpty.ts delay.ts delayWhen.ts dematerialize.ts distinct.ts distinctUntilChanged.ts distinctUntilKeyChanged.ts elementAt.ts every.ts exhaust.ts exhaustMap.ts expand.ts filter.ts finalize.ts find.ts findIndex.ts first.ts groupBy.ts ignoreElements.ts index.ts isEmpty.ts last.ts map.ts mapTo.ts materialize.ts max.ts merge.ts mergeAll.ts mergeMap.ts mergeMapTo.ts mergeScan.ts min.ts multicast.ts observeOn.ts onErrorResumeNext.ts package.json pairwise.ts partition.ts pluck.ts publish.ts publishBehavior.ts publishLast.ts publishReplay.ts race.ts reduce.ts refCount.ts repeat.ts repeatWhen.ts retry.ts retryWhen.ts sample.ts sampleTime.ts scan.ts sequenceEqual.ts share.ts shareReplay.ts single.ts skip.ts skipLast.ts skipUntil.ts skipWhile.ts startWith.ts subscribeOn.ts switchAll.ts switchMap.ts switchMapTo.ts take.ts takeLast.ts takeUntil.ts takeWhile.ts tap.ts throttle.ts throttleTime.ts throwIfEmpty.ts timeInterval.ts timeout.ts timeoutWith.ts timestamp.ts toArray.ts window.ts windowCount.ts windowTime.ts windowToggle.ts windowWhen.ts withLatestFrom.ts zip.ts zipAll.ts scheduler animationFrame.ts asap.ts async.ts queue.ts symbol iterator.ts observable.ts rxSubscriber.ts testing index.ts package.json tsconfig.json util ArgumentOutOfRangeError.ts EmptyError.ts Immediate.ts ObjectUnsubscribedError.ts TimeoutError.ts UnsubscriptionError.ts applyMixins.ts errorObject.ts hostReportError.ts identity.ts isArray.ts isArrayLike.ts isDate.ts isFunction.ts isIterable.ts isNumeric.ts isObject.ts isObservable.ts isPromise.ts isScheduler.ts noop.ts not.ts pipe.ts root.ts subscribeTo.ts subscribeToArray.ts subscribeToIterable.ts subscribeToObservable.ts subscribeToPromise.ts subscribeToResult.ts toSubscriber.ts tryCatch.ts webSocket index.ts package.json symbol iterator.d.ts iterator.js observable.d.ts observable.js rxSubscriber.d.ts rxSubscriber.js testing index.d.ts index.js package.json util ArgumentOutOfRangeError.d.ts ArgumentOutOfRangeError.js EmptyError.d.ts EmptyError.js Immediate.d.ts Immediate.js ObjectUnsubscribedError.d.ts ObjectUnsubscribedError.js TimeoutError.d.ts TimeoutError.js UnsubscriptionError.d.ts UnsubscriptionError.js applyMixins.d.ts applyMixins.js errorObject.d.ts errorObject.js hostReportError.d.ts hostReportError.js identity.d.ts 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README.md lib helpers.js index.js package.json src helpers.js index.js tsconfig.json types index.d.ts tests web3-provider-ws-tests.ts tsconfig.json tslint.json web3-shh README.md lib index.js package.json src index.js tsconfig.json types index.d.ts tests shh-test.ts tsconfig.json tslint.json web3-utils README.md lib index.js soliditySha3.js utils.js node_modules bn.js README.md lib bn.js package.json util genCombMulTo.js genCombMulTo10.js eth-lib README.md lib abi.js account.js api.js array.js bytes.js desubits.js fn.js hash.js index.js map.js nat.js passphrase.js provider.js rlp.js rpc.js transaction.js types.js package.json src abi.js account.js array.js bytes.js desubits.js fn.js hash.js index.js map.js nat.js passphrase.js rlp.js rpc.js transaction.js test lib benchmark.js randomData.js test.js package.json src index.js soliditySha3.js utils.js tsconfig.json types index.d.ts tests ascii-to-hex-test.ts bytes-to-hex-test.ts check-address-checksum-test.ts encode-packed.ts from-ascii-test.ts from-decimal-test.ts from-utf8-test.ts from-wei-test.ts get-signature-params-test.ts get-unit-value-test.ts hex-to-ascii-test.ts hex-to-bytes-test.ts hex-to-number-string-test.ts hex-to-number-test.ts hex-to-string-test.ts hex-to-utf8-test.ts is-address-test.ts is-big-number-test.ts is-bloom-test.ts is-bn-test.ts is-contract-address-in-bloom.ts is-hex-strict-test.ts is-hex-test.ts is-in-bloom.ts is-topic-in-bloom.ts is-topic-test.ts is-topic.ts is-user-ethereum-address-in-bloom.ts json-interface-method-to-string-test.ts keccak256-test.ts left-pad-test.ts number-to-hex-test.ts pad-left-test.ts pad-right-test.ts random-hex-test.ts right-pad-test.ts sha3-raw-test.ts sha3-test.ts solidity-sha3-raw-test.ts solidity-sha3-test.ts string-to-hex-test.ts strip-hex-prefix-test.ts test-address-test.ts test-topic-test.ts to-ascii-test.ts to-bn-test.ts to-check-sum-address-test.ts to-decimal-test.ts to-hex-test.ts to-twos-compement-test.ts to-utf8-test.ts to-wei-test.ts unit-map-test.ts utf8-to-hex-test.ts tsconfig.json tslint.json web3 README.md angular-patch.js node_modules @types node README.md assert.d.ts async_hooks.d.ts base.d.ts buffer.d.ts child_process.d.ts cluster.d.ts console.d.ts constants.d.ts crypto.d.ts dgram.d.ts dns.d.ts domain.d.ts events.d.ts fs.d.ts globals.d.ts globals.global.d.ts http.d.ts http2.d.ts https.d.ts index.d.ts inspector.d.ts module.d.ts net.d.ts os.d.ts package.json path.d.ts perf_hooks.d.ts process.d.ts punycode.d.ts querystring.d.ts readline.d.ts repl.d.ts stream.d.ts string_decoder.d.ts timers.d.ts tls.d.ts trace_events.d.ts ts3.3 assert.d.ts base.d.ts globals.global.d.ts index.d.ts ts3.6 base.d.ts index.d.ts tty.d.ts url.d.ts util.d.ts v8.d.ts vm.d.ts wasi.d.ts worker_threads.d.ts zlib.d.ts bn.js README.md lib bn.js package.json util genCombMulTo.js genCombMulTo10.js eventemitter3 README.md index.d.ts index.js package.json umd eventemitter3.js eventemitter3.min.js get-stream buffer-stream.js index.js package.json readme.md oboe .travis.yml CONTRIBUTING.md Gruntfile.js README.md component.json dist oboe-browser.js oboe-browser.min.js oboe-node.js index.js jasmine.json package.json test README.md amd.conf.js concat.conf.js http.conf.js json allTypes.json emptyKey.json firstTenNaturalNumbers.json incomplete.json oneHundredRecords.json smallestPossible.json tenRecords.json libs ascentFrom.js calledLikeMatcher.js es5-sham.js es5-shim.js listMatcher.js oboeAsserter.js platform.js prettyPrintEvents.js sinon-ie.js sinon.js spiedPubSub.js testUrl.js testVars.js toString.js min.conf.js require require.js specs amd.integration.spec.js clarinet.unit.spec.js defaults.unit.spec.js detectCrossOrigin.unit.spec.js errorReport.unit.spec.js functional.unit.spec.js incrementalContentBuilder.unit.spec.js instanceApi.component.spec.js instanceApi.unit.spec.js instanceController.unit.spec.js jsonPath.unit.spec.js jsonPathTokens.unit.spec.js lists.unit.spec.js oboe.component.spec.js oboe.integration.spec.js oboe.performance.spec.js parseResponseHeaders.unit.spec.js patternAdaptor.unit.spec.js publicApi.unit.spec.js pubsub.unit.spec.js singleEventPubSub.unit.spec.js streamingHttp.integration.spec.js streamingHttp.unit.spec.js streamingXhr.unit.spec.js streamsource.js unit.conf.js p-cancelable index.js package.json readme.md prepend-http index.js package.json readme.md swarm-js README.md archives archives.json examples dapp_upload.js run_node.js simple_usage.js uploader_dapp index.html index.js swarm.min.js lib api-browser.js api-node.js files.js pick.js swarm-hash.js swarm.js node_modules got index.js package.json readme.md package.json scripts archives archives.json prepareArchives.js src api-browser.js api-node.js files.js pick.js swarm-hash.js swarm.js url-parse-lax index.js package.json readme.md uuid .eslintrc.json CHANGELOG.md LICENSE.md README.md README_js.md index.js lib bytesToUuid.js md5-browser.js md5.js rng-browser.js rng.js sha1-browser.js sha1.js v35.js package.json v1.js v3.js v4.js v5.js web3-bzz README.md node_modules @types node README.md assert.d.ts async_hooks.d.ts base.d.ts buffer.d.ts child_process.d.ts cluster.d.ts console.d.ts constants.d.ts crypto.d.ts dgram.d.ts dns.d.ts domain.d.ts events.d.ts fs.d.ts globals.d.ts http.d.ts http2.d.ts https.d.ts index.d.ts inspector.d.ts module.d.ts net.d.ts os.d.ts package.json path.d.ts perf_hooks.d.ts process.d.ts punycode.d.ts querystring.d.ts readline.d.ts repl.d.ts stream.d.ts string_decoder.d.ts timers.d.ts tls.d.ts trace_events.d.ts ts3.6 assert.d.ts base.d.ts index.d.ts tty.d.ts url.d.ts util.d.ts v8.d.ts vm.d.ts worker_threads.d.ts zlib.d.ts package.json src index.js types index.d.ts tests bzz-test.ts tsconfig.json tslint.json web3-core-helpers README.md package.json src errors.js formatters.js index.js types index.d.ts tests errors-test.ts formatters-test.ts tsconfig.json tslint.json web3-core-method README.md package.json src index.js types index.d.ts tsconfig.json tslint.json web3-core-promievent README.md package.json src index.js web3-core-requestmanager README.md package.json src batch.js givenProvider.js index.js jsonrpc.js web3-core-subscriptions README.md package.json src index.js subscription.js types index.d.ts tests subscriptions.tests.ts tsconfig.json tslint.json web3-core README.md package.json src extend.js index.js types index.d.ts tsconfig.json tslint.json web3-eth-abi README.md package.json src index.js types index.d.ts tests abi-coder-test.ts tsconfig.json tslint.json web3-eth-accounts README.md node_modules eth-lib README.md lib abi.js account.js api.js array.js bytes.js desubits.js fn.js hash.js index.js map.js nat.js passphrase.js provider.js rlp.js rpc.js transaction.js types.js package.json src abi.js account.js array.js bytes.js desubits.js fn.js hash.js index.js map.js nat.js passphrase.js rlp.js rpc.js transaction.js test lib benchmark.js randomData.js test.js package.json src index.js types index.d.ts tests accounts-tests.ts tsconfig.json tslint.json web3-eth-contract README.md package.json src index.js types index.d.ts tests contract-test.ts tsconfig.json tslint.json web3-eth-ens README.md package.json src ENS.js config.js contracts Registry.js index.js lib ResolverMethodHandler.js ressources ABI Registry.js Resolver.js types index.d.ts tests ens-test.ts tsconfig.json tslint.json web3-eth-iban README.md package.json src index.js types index.d.ts tests iban-tests.ts tsconfig.json tslint.json web3-eth-personal README.md package.json src index.js types index.d.ts tests personal-tests.ts tsconfig.json tslint.json web3-eth README.md package.json src getNetworkType.js index.js types index.d.ts tests eth.tests.ts tsconfig.json tslint.json web3-net README.md package.json src index.js types index.d.ts tests network-test.ts tsconfig.json tslint.json web3-providers-http README.md package.json src index.js types index.d.ts tests web3-provider-http-tests.ts tsconfig.json tslint.json web3-providers-ipc README.md package.json src index.js types index.d.ts tests web3-provider-ipc-tests.ts tsconfig.json tslint.json web3-providers-ws README.md package.json src index.js types index.d.ts tests web3-provider-ws-tests.ts tsconfig.json tslint.json web3-shh README.md package.json src index.js types index.d.ts tests shh-test.ts tsconfig.json tslint.json web3-utils README.md node_modules eth-lib README.md lib abi.js account.js api.js array.js bytes.js desubits.js fn.js hash.js index.js map.js nat.js passphrase.js provider.js rlp.js rpc.js transaction.js types.js package.json src abi.js account.js array.js bytes.js desubits.js fn.js hash.js index.js map.js nat.js passphrase.js rlp.js rpc.js transaction.js test lib benchmark.js randomData.js test.js package.json src index.js soliditySha3.js utils.js types index.d.ts tests ascii-to-hex-test.ts bytes-to-hex-test.ts check-address-checksum-test.ts from-ascii-test.ts from-decimal-test.ts from-utf8-test.ts from-wei-test.ts get-signature-params-test.ts get-unit-value-test.ts hex-to-ascii-test.ts hex-to-bytes-test.ts hex-to-number-string-test.ts hex-to-number-test.ts hex-to-string-test.ts hex-to-utf8-test.ts is-address-test.ts is-big-number-test.ts is-bloom-test.ts is-bn-test.ts is-contract-address-in-bloom.ts is-hex-strict-test.ts is-hex-test.ts is-in-bloom.ts is-topic-in-bloom.ts is-topic-test.ts is-topic.ts is-user-ethereum-address-in-bloom.ts json-interface-method-to-string-test.ts keccak256-test.ts left-pad-test.ts number-to-hex-test.ts pad-left-test.ts pad-right-test.ts random-hex-test.ts right-pad-test.ts sha3-raw-test.ts sha3-test.ts solidity-sha3-raw-test.ts solidity-sha3-test.ts string-to-hex-test.ts strip-hex-prefix-test.ts test-address-test.ts test-topic-test.ts to-ascii-test.ts to-bn-test.ts to-check-sum-address-test.ts to-decimal-test.ts to-hex-test.ts to-twos-compement-test.ts to-utf8-test.ts to-wei-test.ts unit-map-test.ts utf8-to-hex-test.ts tsconfig.json tslint.json package.json src index.js types index.d.ts tests web3-test.ts tsconfig.json tslint.json websocket .github workflows websocket-tests.yml CHANGELOG.md README.md gulpfile.js index.js lib Deprecation.js W3CWebSocket.js WebSocketClient.js WebSocketConnection.js WebSocketFrame.js WebSocketRequest.js WebSocketRouter.js WebSocketRouterRequest.js WebSocketServer.js browser.js utils.js version.js websocket.js package.json vendor FastBufferList.js word-wrap README.md index.d.ts index.js package.json wrappy README.md package.json wrappy.js write-file-atomic CHANGELOG.md README.md index.js package.json ws README.md index.js lib BufferUtil.js Constants.js ErrorCodes.js EventTarget.js Extensions.js PerMessageDeflate.js Receiver.js Sender.js Validation.js WebSocket.js WebSocketServer.js node_modules safe-buffer README.md index.d.ts index.js package.json package.json xdg-basedir index.d.ts index.js package.json readme.md xhr-request-promise README.md index.js package.json test fixtures error.json photo.json index.spec.js xhr-request LICENSE.md README.md index.js lib ensure-header.js normalize-response.js request-browser.js request.js package.json xhr CONTRIBUTING.md README.md index.d.ts index.js package.json xhr2-cookies README.md dist errors.d.ts errors.js index.d.ts index.js progress-event.d.ts progress-event.js xml-http-request-event-target.d.ts xml-http-request-event-target.js xml-http-request-upload.d.ts xml-http-request-upload.js xml-http-request.d.ts xml-http-request.js package.json xmlhttprequest README.md lib XMLHttpRequest.js package.json xregexp MIT-LICENSE.txt README.md package.json tests node-qunit.js tests.js xregexp-all.js xtend README.md immutable.js mutable.js package.json test.js yaeti README.md gulpfile.js index.js lib Event.browser.js Event.js EventTarget.js package.json yallist README.md iterator.js package.json yallist.js yamljs .travis.yml README.md bower.json cli json2yaml.js yaml2json.js demo demo.html dist yaml.debug.js yaml.js yaml.legacy.js yaml.min.js index.js lib Dumper.js Escaper.js Exception DumpException.js ParseException.js ParseMore.js Inline.js Parser.js Pattern.js Unescaper.js Utils.js Yaml.js package.json src Dumper.coffee Escaper.coffee Exception DumpException.coffee ParseException.coffee ParseMore.coffee Inline.coffee Parser.coffee Pattern.coffee Unescaper.coffee Utils.coffee Yaml.coffee test SpecRunner.html lib jasmine-2.0.0 boot.js console.js jasmine-html.js jasmine.css jasmine.js spec YamlSpec.coffee YamlSpec.js example.yml yauzl README.md index.js package.json Inspector mode only Begin Testing EDITABLE CONFIG DEFAULTS | | | :--------- | | :-------- | | :--- | | | | | Welcome to debugging React end of tests package-lock.json package.json scripts prepare.sh start_ganache.sh test run_test.sh test-deploy-token-sanity.js test-init-token-factory.js vendor ethashproof Readme.md build.sh cache.go cmd cache main.go epoch main.go relayer main.go dag_merkle_proof.go dag_merkle_root.go ethash algorithm.go algorithm_test.go api.go consensus.go consensus_test.go ethash.go ethash_test.go ethashproof_ext.go sealer.go sealer_test.go mtree branch.go branch_tree.go constants.go dag_mt.go merkle_tree.go util.go ganache package.json
# Elliptic [![Build Status](https://secure.travis-ci.org/indutny/elliptic.png)](http://travis-ci.org/indutny/elliptic) [![Coverage Status](https://coveralls.io/repos/indutny/elliptic/badge.svg?branch=master&service=github)](https://coveralls.io/github/indutny/elliptic?branch=master) [![Code Climate](https://codeclimate.com/github/indutny/elliptic/badges/gpa.svg)](https://codeclimate.com/github/indutny/elliptic) [![Saucelabs Test Status](https://saucelabs.com/browser-matrix/gh-indutny-elliptic.svg)](https://saucelabs.com/u/gh-indutny-elliptic) Fast elliptic-curve cryptography in a plain javascript implementation. NOTE: Please take a look at http://safecurves.cr.yp.to/ before choosing a curve for your cryptography operations. ## Incentive ECC is much slower than regular RSA cryptography, the JS implementations are even more slower. ## Benchmarks ```bash $ node benchmarks/index.js Benchmarking: sign elliptic#sign x 262 ops/sec ±0.51% (177 runs sampled) eccjs#sign x 55.91 ops/sec ±0.90% (144 runs sampled) ------------------------ Fastest is elliptic#sign ======================== Benchmarking: verify elliptic#verify x 113 ops/sec ±0.50% (166 runs sampled) eccjs#verify x 48.56 ops/sec ±0.36% (125 runs sampled) ------------------------ Fastest is elliptic#verify ======================== Benchmarking: gen elliptic#gen x 294 ops/sec ±0.43% (176 runs sampled) eccjs#gen x 62.25 ops/sec ±0.63% (129 runs sampled) ------------------------ Fastest is elliptic#gen ======================== Benchmarking: ecdh elliptic#ecdh x 136 ops/sec ±0.85% (156 runs sampled) ------------------------ Fastest is elliptic#ecdh ======================== ``` ## API ### ECDSA ```javascript var EC = require('elliptic').ec; // Create and initialize EC context // (better do it once and reuse it) var ec = new EC('secp256k1'); // Generate keys var key = ec.genKeyPair(); // Sign the message's hash (input must be an array, or a hex-string) var msgHash = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]; var signature = key.sign(msgHash); // Export DER encoded signature in Array var derSign = signature.toDER(); // Verify signature console.log(key.verify(msgHash, derSign)); // CHECK WITH NO PRIVATE KEY var pubPoint = key.getPublic(); var x = pubPoint.getX(); var y = pubPoint.getY(); // Public Key MUST be either: // 1) '04' + hex string of x + hex string of y; or // 2) object with two hex string properties (x and y); or // 3) object with two buffer properties (x and y) var pub = pubPoint.encode('hex'); // case 1 var pub = { x: x.toString('hex'), y: y.toString('hex') }; // case 2 var pub = { x: x.toBuffer(), y: y.toBuffer() }; // case 3 var pub = { x: x.toArrayLike(Buffer), y: y.toArrayLike(Buffer) }; // case 3 // Import public key var key = ec.keyFromPublic(pub, 'hex'); // Signature MUST be either: // 1) DER-encoded signature as hex-string; or // 2) DER-encoded signature as buffer; or // 3) object with two hex-string properties (r and s); or // 4) object with two buffer properties (r and s) var signature = '3046022100...'; // case 1 var signature = new Buffer('...'); // case 2 var signature = { r: 'b1fc...', s: '9c42...' }; // case 3 // Verify signature console.log(key.verify(msgHash, signature)); ``` ### EdDSA ```javascript var EdDSA = require('elliptic').eddsa; // Create and initialize EdDSA context // (better do it once and reuse it) var ec = new EdDSA('ed25519'); // Create key pair from secret var key = ec.keyFromSecret('693e3c...'); // hex string, array or Buffer // Sign the message's hash (input must be an array, or a hex-string) var msgHash = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]; var signature = key.sign(msgHash).toHex(); // Verify signature console.log(key.verify(msgHash, signature)); // CHECK WITH NO PRIVATE KEY // Import public key var pub = '0a1af638...'; var key = ec.keyFromPublic(pub, 'hex'); // Verify signature var signature = '70bed1...'; console.log(key.verify(msgHash, signature)); ``` ### ECDH ```javascript var EC = require('elliptic').ec; var ec = new EC('curve25519'); // Generate keys var key1 = ec.genKeyPair(); var key2 = ec.genKeyPair(); var shared1 = key1.derive(key2.getPublic()); var shared2 = key2.derive(key1.getPublic()); console.log('Both shared secrets are BN instances'); console.log(shared1.toString(16)); console.log(shared2.toString(16)); ``` three and more members: ```javascript var EC = require('elliptic').ec; var ec = new EC('curve25519'); var A = ec.genKeyPair(); var B = ec.genKeyPair(); var C = ec.genKeyPair(); var AB = A.getPublic().mul(B.getPrivate()) var BC = B.getPublic().mul(C.getPrivate()) var CA = C.getPublic().mul(A.getPrivate()) var ABC = AB.mul(C.getPrivate()) var BCA = BC.mul(A.getPrivate()) var CAB = CA.mul(B.getPrivate()) console.log(ABC.getX().toString(16)) console.log(BCA.getX().toString(16)) console.log(CAB.getX().toString(16)) ``` NOTE: `.derive()` returns a [BN][1] instance. ## Supported curves Elliptic.js support following curve types: * Short Weierstrass * Montgomery * Edwards * Twisted Edwards Following curve 'presets' are embedded into the library: * `secp256k1` * `p192` * `p224` * `p256` * `p384` * `p521` * `curve25519` * `ed25519` NOTE: That `curve25519` could not be used for ECDSA, use `ed25519` instead. ### Implementation details ECDSA is using deterministic `k` value generation as per [RFC6979][0]. Most of the curve operations are performed on non-affine coordinates (either projective or extended), various windowing techniques are used for different cases. All operations are performed in reduction context using [bn.js][1], hashing is provided by [hash.js][2] ### Related projects * [eccrypto][3]: isomorphic implementation of ECDSA, ECDH and ECIES for both browserify and node (uses `elliptic` for browser and [secp256k1-node][4] for node) #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2014. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: http://tools.ietf.org/html/rfc6979 [1]: https://github.com/indutny/bn.js [2]: https://github.com/indutny/hash.js [3]: https://github.com/bitchan/eccrypto [4]: https://github.com/wanderer/secp256k1-node # Merge Descriptors [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Merge objects using descriptors. ```js var thing = { get name() { return 'jon' } } var animal = { } merge(animal, thing) animal.name === 'jon' ``` ## API ### merge(destination, source) Redefines `destination`'s descriptors with `source`'s. ### merge(destination, source, false) Defines `source`'s descriptors on `destination` if `destination` does not have a descriptor by the same name. ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/merge-descriptors.svg [npm-url]: https://npmjs.org/package/merge-descriptors [travis-image]: https://img.shields.io/travis/component/merge-descriptors/master.svg [travis-url]: https://travis-ci.org/component/merge-descriptors [coveralls-image]: https://img.shields.io/coveralls/component/merge-descriptors/master.svg [coveralls-url]: https://coveralls.io/r/component/merge-descriptors?branch=master [downloads-image]: https://img.shields.io/npm/dm/merge-descriptors.svg [downloads-url]: https://npmjs.org/package/merge-descriptors # mime Comprehensive MIME type mapping API based on mime-db module. ## Install Install with [npm](http://github.com/isaacs/npm): npm install mime ## Contributing / Testing npm run test ## Command Line mime [path_string] E.g. > mime scripts/jquery.js application/javascript ## API - Queries ### mime.lookup(path) Get the mime type associated with a file, if no mime type is found `application/octet-stream` is returned. Performs a case-insensitive lookup using the extension in `path` (the substring after the last '/' or '.'). E.g. ```js var mime = require('mime'); mime.lookup('/path/to/file.txt'); // => 'text/plain' mime.lookup('file.txt'); // => 'text/plain' mime.lookup('.TXT'); // => 'text/plain' mime.lookup('htm'); // => 'text/html' ``` ### mime.default_type Sets the mime type returned when `mime.lookup` fails to find the extension searched for. (Default is `application/octet-stream`.) ### mime.extension(type) Get the default extension for `type` ```js mime.extension('text/html'); // => 'html' mime.extension('application/octet-stream'); // => 'bin' ``` ### mime.charsets.lookup() Map mime-type to charset ```js mime.charsets.lookup('text/plain'); // => 'UTF-8' ``` (The logic for charset lookups is pretty rudimentary. Feel free to suggest improvements.) ## API - Defining Custom Types Custom type mappings can be added on a per-project basis via the following APIs. ### mime.define() Add custom mime/extension mappings ```js mime.define({ 'text/x-some-format': ['x-sf', 'x-sft', 'x-sfml'], 'application/x-my-type': ['x-mt', 'x-mtt'], // etc ... }); mime.lookup('x-sft'); // => 'text/x-some-format' ``` The first entry in the extensions array is returned by `mime.extension()`. E.g. ```js mime.extension('text/x-some-format'); // => 'x-sf' ``` ### mime.load(filepath) Load mappings from an Apache ".types" format file ```js mime.load('./my_project.types'); ``` The .types file format is simple - See the `types` dir for examples. # min-document [![build status][1]][2] [![dependency status][3]][4] <!-- [![browser support][5]][6] --> A minimal DOM implementation ## Example ```js var document = require("min-document") var div = document.createElement("div") div.className = "foo bar" var span = document.createElement("span") div.appendChild(span) span.textContent = "Hello!" /* <div class="foo bar"> <span>Hello!</span> </div> */ var html = String(div) ``` ## Installation `npm install min-document` ## Contributors - Raynos ## MIT Licenced [1]: https://secure.travis-ci.org/Raynos/min-document.png [2]: https://travis-ci.org/Raynos/min-document [3]: https://david-dm.org/Raynos/min-document.png [4]: https://david-dm.org/Raynos/min-document [5]: https://ci.testling.com/Raynos/min-document.png [6]: https://ci.testling.com/Raynos/min-document ## Add dynamic instrumentation to emitters `shimmer` does a bunch of the work necessary to wrap other methods in a wrapper you provide: ```javascript var EventEmitter = require('events').EventEmitter; var wrapEmitter = require('emitter-listener'); var ee = new EventEmitter(); var id = 0; wrapEmitter( ee, function mark(listener) { listener.id = id++; }, function prepare(listener) { console.log('listener id is %d', listener.id); } ); ``` ### Mandatory disclaimer There are times when it's necessary to monkeypatch default behavior in JavaScript and Node. However, changing the behavior of the runtime on the fly is rarely a good idea, and you should be using this module because you need to, not because it seems like fun. #### wrapEmitter(emitter, mark, prepare) Wrap an EventEmitter's event listeners. Each listener will be passed to `mark` when it is registered with `.addListener()` or `.on()`, and then each listener is passed to `prepare` to be wrapped before it's called by the `.emit()` call. `wrapListener` deals with the single listener vs array of listeners logic, and also ensures that edge cases like `.removeListener()` being called from within an `.emit()` for the same event type is handled properly. The wrapped EE can be restored to its pristine state by using emitter.__unwrap(), but this should only be used if you *really* know what you're doing. data-uri-to-buffer ================== ### Generate a Buffer instance from a [Data URI][rfc] string [![Build Status](https://travis-ci.org/TooTallNate/node-data-uri-to-buffer.svg?branch=master)](https://travis-ci.org/TooTallNate/node-data-uri-to-buffer) This module accepts a ["data" URI][rfc] String of data, and returns a node.js `Buffer` instance with the decoded data. Installation ------------ Install with `npm`: ``` bash $ npm install data-uri-to-buffer ``` Example ------- ``` js var dataUriToBuffer = require('data-uri-to-buffer'); // plain-text data is supported var uri = 'data:,Hello%2C%20World!'; var decoded = dataUriToBuffer(uri); console.log(decoded.toString()); // 'Hello, World!' // base64-encoded data is supported uri = 'data:text/plain;base64,SGVsbG8sIFdvcmxkIQ%3D%3D'; decoded = dataUriToBuffer(uri); console.log(decoded.toString()); // 'Hello, World!' ``` API --- ### dataUriToBuffer(String uri) → Buffer The `type` property on the Buffer instance gets set to the Content-Type portion of the "mediatype" portion of the "data" URI, or defaults to `"text/plain"` if not specified. The `charset` property on the Buffer instance gets set to the Charset portion of the "mediatype" portion of the "data" URI, or defaults to `"US-ASCII"` if not specified. License ------- (The MIT License) Copyright (c) 2014 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [rfc]: http://tools.ietf.org/html/rfc2397 # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. # http-https A wrapper that chooses http or https for requests ## USAGE ```javascript var hh = require('http-https') var req = hh.request('http://example.com/bar') var secureReq = hh.request('https://secure.example.com/foo') // or with a parsed object... var opt = url.parse(someUrlMaybeHttpMaybeHttps) opt.headers = { 'user-agent': 'flergy mc flerg' } opt.method = 'HEAD' var req = hh.request(opt, function (res) { console.log('got response!', res.statusCode, res.headers) }) req.end() ``` # is-extglob [![NPM version](https://badge.fury.io/js/is-extglob.svg)](http://badge.fury.io/js/is-extglob) [![Build Status](https://travis-ci.org/jonschlinkert/is-extglob.svg)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install with [npm](npmjs.org) ```bash npm i is-extglob --save ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## Related * [extglob](https://github.com/jonschlinkert/extglob): Extended globs. extglobs add the expressive power of regular expressions to glob patterns. * [micromatch](https://github.com/jonschlinkert/micromatch): Glob matching for javascript/node.js. A faster alternative to minimatch (10-45x faster on avg), with all the features you're used to using in your Grunt and gulp tasks. * [parse-glob](https://github.com/jonschlinkert/parse-glob): Parse a glob pattern into an object of tokens. ## Run tests Install dev dependencies. ```bash npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-extglob/issues) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright (c) 2015 Jon Schlinkert Released under the MIT license *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on March 06, 2015._ # Statuses [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] HTTP status utility for node. This module provides a list of status codes and messages sourced from a few different projects: * The [IANA Status Code Registry](https://www.iana.org/assignments/http-status-codes/http-status-codes.xhtml) * The [Node.js project](https://nodejs.org/) * The [NGINX project](https://www.nginx.com/) * The [Apache HTTP Server project](https://httpd.apache.org/) ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install statuses ``` ## API <!-- eslint-disable no-unused-vars --> ```js var status = require('statuses') ``` ### var code = status(Integer || String) If `Integer` or `String` is a valid HTTP code or status message, then the appropriate `code` will be returned. Otherwise, an error will be thrown. <!-- eslint-disable no-undef --> ```js status(403) // => 403 status('403') // => 403 status('forbidden') // => 403 status('Forbidden') // => 403 status(306) // throws, as it's not supported by node.js ``` ### status.STATUS_CODES Returns an object which maps status codes to status messages, in the same format as the [Node.js http module](https://nodejs.org/dist/latest/docs/api/http.html#http_http_status_codes). ### status.codes Returns an array of all the status codes as `Integer`s. ### var msg = status[code] Map of `code` to `status message`. `undefined` for invalid `code`s. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status[404] // => 'Not Found' ``` ### var code = status[msg] Map of `status message` to `code`. `msg` can either be title-cased or lower-cased. `undefined` for invalid `status message`s. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status['not found'] // => 404 status['Not Found'] // => 404 ``` ### status.redirect[code] Returns `true` if a status code is a valid redirect status. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status.redirect[200] // => undefined status.redirect[301] // => true ``` ### status.empty[code] Returns `true` if a status code expects an empty body. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status.empty[200] // => undefined status.empty[204] // => true status.empty[304] // => true ``` ### status.retry[code] Returns `true` if you should retry the rest. <!-- eslint-disable no-undef, no-unused-expressions --> ```js status.retry[501] // => undefined status.retry[503] // => true ``` [npm-image]: https://img.shields.io/npm/v/statuses.svg [npm-url]: https://npmjs.org/package/statuses [node-version-image]: https://img.shields.io/node/v/statuses.svg [node-version-url]: https://nodejs.org/en/download [travis-image]: https://img.shields.io/travis/jshttp/statuses.svg [travis-url]: https://travis-ci.org/jshttp/statuses [coveralls-image]: https://img.shields.io/coveralls/jshttp/statuses.svg [coveralls-url]: https://coveralls.io/r/jshttp/statuses?branch=master [downloads-image]: https://img.shields.io/npm/dm/statuses.svg [downloads-url]: https://npmjs.org/package/statuses # range-parser [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Node.js Version][node-image]][node-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Range header field parser. ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install range-parser ``` ## API <!-- eslint-disable no-unused-vars --> ```js var parseRange = require('range-parser') ``` ### parseRange(size, header, options) Parse the given `header` string where `size` is the maximum size of the resource. An array of ranges will be returned or negative numbers indicating an error parsing. * `-2` signals a malformed header string * `-1` signals an unsatisfiable range <!-- eslint-disable no-undef --> ```js // parse header from request var range = parseRange(size, req.headers.range) // the type of the range if (range.type === 'bytes') { // the ranges range.forEach(function (r) { // do something with r.start and r.end }) } ``` #### Options These properties are accepted in the options object. ##### combine Specifies if overlapping & adjacent ranges should be combined, defaults to `false`. When `true`, ranges will be combined and returned as if they were specified that way in the header. <!-- eslint-disable no-undef --> ```js parseRange(100, 'bytes=50-55,0-10,5-10,56-60', { combine: true }) // => [ // { start: 0, end: 10 }, // { start: 50, end: 60 } // ] ``` ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/range-parser/master [coveralls-url]: https://coveralls.io/r/jshttp/range-parser?branch=master [node-image]: https://badgen.net/npm/node/range-parser [node-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/range-parser [npm-url]: https://npmjs.org/package/range-parser [npm-version-image]: https://badgen.net/npm/v/range-parser [travis-image]: https://badgen.net/travis/jshttp/range-parser/master [travis-url]: https://travis-ci.org/jshttp/range-parser # Migration Script The migration tool is designed to reduce repetitive work in the migration process. However, the script is not aiming to convert every thing for you. There are usually some small fixes and major reconstruction required. ### How To Use To run the conversion script, first make sure you have the latest `node-addon-api` in your `node_modules` directory. ``` npm install node-addon-api ``` Then run the script passing your project directory ``` node ./node_modules/node-addon-api/tools/conversion.js ./ ``` After finish, recompile and debug things that are missed by the script. ### Quick Fixes Here is the list of things that can be fixed easily. 1. Change your methods' return value to void if it doesn't return value to JavaScript. 2. Use `.` to access attribute or to invoke member function in Napi::Object instead of `->`. 3. `Napi::New(env, value);` to `Napi::[Type]::New(env, value); ### Major Reconstructions The implementation of `Napi::ObjectWrap` is significantly different from NAN's. `Napi::ObjectWrap` takes a pointer to the wrapped object and creates a reference to the wrapped object inside ObjectWrap constructor. `Napi::ObjectWrap` also associates wrapped object's instance methods to Javascript module instead of static methods like NAN. So if you use Nan::ObjectWrap in your module, you will need to execute the following steps. 1. Convert your [ClassName]::New function to a constructor function that takes a `Napi::CallbackInfo`. Declare it as ``` [ClassName](const Napi::CallbackInfo& info); ``` and define it as ``` [ClassName]::[ClassName](const Napi::CallbackInfo& info) : Napi::ObjectWrap<[ClassName]>(info){ ... } ``` This way, the `Napi::ObjectWrap` constructor will be invoked after the object has been instantiated and `Napi::ObjectWrap` can use the `this` pointer to create a reference to the wrapped object. 2. Move your original constructor code into the new constructor. Delete your original constructor. 3. In your class initialization function, associate native methods in the following way. The `&` character before methods is required because they are not static methods but instance methods. ``` Napi::FunctionReference constructor; void [ClassName]::Init(Napi::Env env, Napi::Object exports, Napi::Object module) { Napi::HandleScope scope(env); Napi::Function ctor = DefineClass(env, "Canvas", { InstanceMethod("Func1", &[ClassName]::Func1), InstanceMethod("Func2", &[ClassName]::Func2), InstanceAccessor("Value", &[ClassName]::ValueGetter), StaticMethod("MethodName", &[ClassName]::StaticMethod), InstanceValue("Value", Napi::[Type]::New(env, value)), }); constructor = Napi::Persistent(ctor); constructor .SuppressDestruct(); exports.Set("[ClassName]", ctor); } ``` 4. In function where you need to Unwrap the ObjectWrap in NAN like `[ClassName]* native = Nan::ObjectWrap::Unwrap<[ClassName]>(info.This());`, use `this` pointer directly as the unwrapped object as each ObjectWrap instance is associated with a unique object instance. If you still find issues after following this guide, please leave us an issue describing your problem and we will try to resolve it. semaphore.js ============ [![Build Status](https://travis-ci.org/abrkn/semaphore.js.svg?branch=master)](https://travis-ci.org/abrkn/semaphore.js) Install: npm install semaphore Limit simultaneous access to a resource. ```javascript // Create var sem = require('semaphore')(capacity); // Take sem.take(fn[, n=1]) sem.take(n, fn) // Leave sem.leave([n]) // Available sem.available([n]) ``` ```javascript // Limit concurrent db access var sem = require('semaphore')(1); var server = require('http').createServer(req, res) { sem.take(function() { expensive_database_operation(function(err, res) { sem.leave(); if (err) return res.end("Error"); return res.end(res); }); }); }); ``` ```javascript // 2 clients at a time var sem = require('semaphore')(2); var server = require('http').createServer(req, res) { res.write("Then good day, madam!"); sem.take(function() { res.end("We hope to see you soon for tea."); sem.leave(); }); }); ``` ```javascript // Rate limit var sem = require('semaphore')(10); var server = require('http').createServer(req, res) { sem.take(function() { res.end("."); setTimeout(sem.leave, 500) }); }); ``` License === MIT # level-ws > A basic WriteStream implementation for [levelup](https://github.com/level/levelup) [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/level-ws.svg)](https://www.npmjs.com/package/level-ws) ![Node version](https://img.shields.io/node/v/level-ws.svg) [![Build Status](https://img.shields.io/travis/Level/level-ws.svg)](http://travis-ci.org/Level/level-ws) [![dependencies](https://david-dm.org/Level/level-ws.svg)](https://david-dm.org/level/level-ws) [![npm](https://img.shields.io/npm/dm/level-ws.svg)](https://www.npmjs.com/package/level-ws) [![Coverage Status](https://coveralls.io/repos/github/Level/level-ws/badge.svg)](https://coveralls.io/github/Level/level-ws) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) `level-ws` provides the most basic general-case WriteStream for `levelup`. It was extracted from the core `levelup` at version 0.18.0. `level-ws` is not a high-performance WriteStream. If your benchmarking shows that your particular usage pattern and data types do not perform well with this WriteStream then you should try one of the alternative WriteStreams available for `levelup` that are optimised for different use-cases. **If you are upgrading:** please see [`UPGRADING.md`](UPGRADING.md). ## Usage ```js var level = require('level') var WriteStream = require('level-ws') var db = level('/path/to/db') var ws = WriteStream(db) // ... ``` ## API ### `ws = WriteStream(db[, options])` Creates a [Writable](https://nodejs.org/dist/latest-v8.x/docs/api/stream.html#stream_class_stream_writable) stream which operates in **objectMode**, accepting objects with `'key'` and `'value'` pairs on its `write()` method. The optional `options` argument may contain: * `type` *(string, default: `'put'`)*: Default batch operation for missing `type` property during `ws.write()`. The WriteStream will buffer writes and submit them as a `batch()` operations where writes occur *within the same tick*. ```js var ws = WriteStream(db) ws.on('error', function (err) { console.log('Oh my!', err) }) ws.on('close', function () { console.log('Stream closed') }) ws.write({ key: 'name', value: 'Yuri Irsenovich Kim' }) ws.write({ key: 'dob', value: '16 February 1941' }) ws.write({ key: 'spouse', value: 'Kim Young-sook' }) ws.write({ key: 'occupation', value: 'Clown' }) ws.end() ``` The standard `write()`, `end()` and `destroy()` methods are implemented on the WriteStream. `'drain'`, `'error'`, `'close'` and `'pipe'` events are emitted. You can specify encodings for individual entries by setting `.keyEncoding` and/or `.valueEncoding`: ```js writeStream.write({ key: new Buffer([1, 2, 3]), value: { some: 'json' }, keyEncoding: 'binary', valueEncoding : 'json' }) ``` If individual `write()` operations are performed with a `'type'` property of `'del'`, they will be passed on as `'del'` operations to the batch. ```js var ws = WriteStream(db) ws.on('error', function (err) { console.log('Oh my!', err) }) ws.on('close', function () { console.log('Stream closed') }) ws.write({ type: 'del', key: 'name' }) ws.write({ type: 'del', key: 'dob' }) ws.write({ type: 'put', key: 'spouse' }) ws.write({ type: 'del', key: 'occupation' }) ws.end() ``` If the *WriteStream* is created with a `'type'` option of `'del'`, all `write()` operations will be interpreted as `'del'`, unless explicitly specified as `'put'`. ```js var ws = WriteStream(db, { type: 'del' }) ws.on('error', function (err) { console.log('Oh my!', err) }) ws.on('close', function () { console.log('Stream closed') }) ws.write({ key: 'name' }) ws.write({ key: 'dob' }) // but it can be overridden ws.write({ type: 'put', key: 'spouse', value: 'Ri Sol-ju' }) ws.write({ key: 'occupation' }) ws.end() ``` ## License [MIT](./LICENSE.md) © 2012-present `level-ws` [Contributors](./CONTRIBUTORS.md). [level-badge]: http://leveldb.org/img/badge.svg # bsert Minimal assert with type checking. ## Usage ``` js const assert = require('bsert'); ``` ## Contribution and License Agreement If you contribute code to this project, you are implicitly allowing your code to be distributed under the MIT license. You are also implicitly verifying that all code is your original work. `</legalese>` ## License - Copyright (c) 2018, Christopher Jeffrey (MIT License). See LICENSE for more info. # Basic HTTP Server and Cluster mode In this boilerplate it will start an http server in cluster mode. You can check the content of the ecosystem.config.js on how to start mutliple instances of the same HTTP application in order to get the most from your working system. ## Via CLI Via CLI you can start any HTTP/TCP application in cluster mode with: ```bash $ pm2 start api.js -i max ``` # ripemd160 [![NPM Package](https://img.shields.io/npm/v/ripemd160.svg?style=flat-square)](https://www.npmjs.org/package/ripemd160) [![Build Status](https://img.shields.io/travis/crypto-browserify/ripemd160.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/ripemd160) [![Dependency status](https://img.shields.io/david/crypto-browserify/ripemd160.svg?style=flat-square)](https://david-dm.org/crypto-browserify/ripemd160#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Node style `ripemd160` on pure JavaScript. ## Example ```js var RIPEMD160 = require('ripemd160') console.log(new RIPEMD160().update('42').digest('hex')) // => 0df020ba32aa9b8b904471ff582ce6b579bf8bc8 var ripemd160stream = new RIPEMD160() ripemd160stream.end('42') console.log(ripemd160stream.read().toString('hex')) // => 0df020ba32aa9b8b904471ff582ce6b579bf8bc8 ``` ## LICENSE MIT # send [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Linux Build][travis-image]][travis-url] [![Windows Build][appveyor-image]][appveyor-url] [![Test Coverage][coveralls-image]][coveralls-url] Send is a library for streaming files from the file system as a http response supporting partial responses (Ranges), conditional-GET negotiation (If-Match, If-Unmodified-Since, If-None-Match, If-Modified-Since), high test coverage, and granular events which may be leveraged to take appropriate actions in your application or framework. Looking to serve up entire folders mapped to URLs? Try [serve-static](https://www.npmjs.org/package/serve-static). ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```bash $ npm install send ``` ## API <!-- eslint-disable no-unused-vars --> ```js var send = require('send') ``` ### send(req, path, [options]) Create a new `SendStream` for the given path to send to a `res`. The `req` is the Node.js HTTP request and the `path` is a urlencoded path to send (urlencoded, not the actual file-system path). #### Options ##### acceptRanges Enable or disable accepting ranged requests, defaults to true. Disabling this will not send `Accept-Ranges` and ignore the contents of the `Range` request header. ##### cacheControl Enable or disable setting `Cache-Control` response header, defaults to true. Disabling this will ignore the `immutable` and `maxAge` options. ##### dotfiles Set how "dotfiles" are treated when encountered. A dotfile is a file or directory that begins with a dot ("."). Note this check is done on the path itself without checking if the path actually exists on the disk. If `root` is specified, only the dotfiles above the root are checked (i.e. the root itself can be within a dotfile when when set to "deny"). - `'allow'` No special treatment for dotfiles. - `'deny'` Send a 403 for any request for a dotfile. - `'ignore'` Pretend like the dotfile does not exist and 404. The default value is _similar_ to `'ignore'`, with the exception that this default will not ignore the files within a directory that begins with a dot, for backward-compatibility. ##### end Byte offset at which the stream ends, defaults to the length of the file minus 1. The end is inclusive in the stream, meaning `end: 3` will include the 4th byte in the stream. ##### etag Enable or disable etag generation, defaults to true. ##### extensions If a given file doesn't exist, try appending one of the given extensions, in the given order. By default, this is disabled (set to `false`). An example value that will serve extension-less HTML files: `['html', 'htm']`. This is skipped if the requested file already has an extension. ##### immutable Enable or diable the `immutable` directive in the `Cache-Control` response header, defaults to `false`. If set to `true`, the `maxAge` option should also be specified to enable caching. The `immutable` directive will prevent supported clients from making conditional requests during the life of the `maxAge` option to check if the file has changed. ##### index By default send supports "index.html" files, to disable this set `false` or to supply a new index pass a string or an array in preferred order. ##### lastModified Enable or disable `Last-Modified` header, defaults to true. Uses the file system's last modified value. ##### maxAge Provide a max-age in milliseconds for http caching, defaults to 0. This can also be a string accepted by the [ms](https://www.npmjs.org/package/ms#readme) module. ##### root Serve files relative to `path`. ##### start Byte offset at which the stream starts, defaults to 0. The start is inclusive, meaning `start: 2` will include the 3rd byte in the stream. #### Events The `SendStream` is an event emitter and will emit the following events: - `error` an error occurred `(err)` - `directory` a directory was requested `(res, path)` - `file` a file was requested `(path, stat)` - `headers` the headers are about to be set on a file `(res, path, stat)` - `stream` file streaming has started `(stream)` - `end` streaming has completed #### .pipe The `pipe` method is used to pipe the response into the Node.js HTTP response object, typically `send(req, path, options).pipe(res)`. ### .mime The `mime` export is the global instance of of the [`mime` npm module](https://www.npmjs.com/package/mime). This is used to configure the MIME types that are associated with file extensions as well as other options for how to resolve the MIME type of a file (like the default type to use for an unknown file extension). ## Error-handling By default when no `error` listeners are present an automatic response will be made, otherwise you have full control over the response, aka you may show a 5xx page etc. ## Caching It does _not_ perform internal caching, you should use a reverse proxy cache such as Varnish for this, or those fancy things called CDNs. If your application is small enough that it would benefit from single-node memory caching, it's small enough that it does not need caching at all ;). ## Debugging To enable `debug()` instrumentation output export __DEBUG__: ``` $ DEBUG=send node app ``` ## Running tests ``` $ npm install $ npm test ``` ## Examples ### Serve a specific file This simple example will send a specific file to all requests. ```js var http = require('http') var send = require('send') var server = http.createServer(function onRequest (req, res) { send(req, '/path/to/index.html') .pipe(res) }) server.listen(3000) ``` ### Serve all files from a directory This simple example will just serve up all the files in a given directory as the top-level. For example, a request `GET /foo.txt` will send back `/www/public/foo.txt`. ```js var http = require('http') var parseUrl = require('parseurl') var send = require('send') var server = http.createServer(function onRequest (req, res) { send(req, parseUrl(req).pathname, { root: '/www/public' }) .pipe(res) }) server.listen(3000) ``` ### Custom file types ```js var http = require('http') var parseUrl = require('parseurl') var send = require('send') // Default unknown types to text/plain send.mime.default_type = 'text/plain' // Add a custom type send.mime.define({ 'application/x-my-type': ['x-mt', 'x-mtt'] }) var server = http.createServer(function onRequest (req, res) { send(req, parseUrl(req).pathname, { root: '/www/public' }) .pipe(res) }) server.listen(3000) ``` ### Custom directory index view This is a example of serving up a structure of directories with a custom function to render a listing of a directory. ```js var http = require('http') var fs = require('fs') var parseUrl = require('parseurl') var send = require('send') // Transfer arbitrary files from within /www/example.com/public/* // with a custom handler for directory listing var server = http.createServer(function onRequest (req, res) { send(req, parseUrl(req).pathname, { index: false, root: '/www/public' }) .once('directory', directory) .pipe(res) }) server.listen(3000) // Custom directory handler function directory (res, path) { var stream = this // redirect to trailing slash for consistent url if (!stream.hasTrailingSlash()) { return stream.redirect(path) } // get directory list fs.readdir(path, function onReaddir (err, list) { if (err) return stream.error(err) // render an index for the directory res.setHeader('Content-Type', 'text/plain; charset=UTF-8') res.end(list.join('\n') + '\n') }) } ``` ### Serving from a root directory with custom error-handling ```js var http = require('http') var parseUrl = require('parseurl') var send = require('send') var server = http.createServer(function onRequest (req, res) { // your custom error-handling logic: function error (err) { res.statusCode = err.status || 500 res.end(err.message) } // your custom headers function headers (res, path, stat) { // serve all files for download res.setHeader('Content-Disposition', 'attachment') } // your custom directory handling logic: function redirect () { res.statusCode = 301 res.setHeader('Location', req.url + '/') res.end('Redirecting to ' + req.url + '/') } // transfer arbitrary files from within // /www/example.com/public/* send(req, parseUrl(req).pathname, { root: '/www/public' }) .on('error', error) .on('directory', redirect) .on('headers', headers) .pipe(res) }) server.listen(3000) ``` ## License [MIT](LICENSE) [appveyor-image]: https://badgen.net/appveyor/ci/dougwilson/send/master?label=windows [appveyor-url]: https://ci.appveyor.com/project/dougwilson/send [coveralls-image]: https://badgen.net/coveralls/c/github/pillarjs/send/master [coveralls-url]: https://coveralls.io/r/pillarjs/send?branch=master [node-image]: https://badgen.net/npm/node/send [node-url]: https://nodejs.org/en/download/ [npm-downloads-image]: https://badgen.net/npm/dm/send [npm-url]: https://npmjs.org/package/send [npm-version-image]: https://badgen.net/npm/v/send [travis-image]: https://badgen.net/travis/pillarjs/send/master?label=linux [travis-url]: https://travis-ci.org/pillarjs/send BLAKE.js ==== [![travis ci](https://travis-ci.org/dcposch/blakejs.svg?branch=master)](https://travis-ci.org/dcposch/blakejs) [![npm version](https://badge.fury.io/js/blakejs.svg)](https://badge.fury.io/js/blakejs) **blake.js is a pure Javascript implementation of the BLAKE2b and BLAKE2s hash functions.** ![blake1](https://cloud.githubusercontent.com/assets/169280/25921238/9bf1877a-3589-11e7-8a93-74b69c3874bb.jpg) --- [RFC 7693: The BLAKE Cryptographic Hash and MAC](https://tools.ietf.org/html/rfc7693) BLAKE is the default family of hash functions in the venerable NaCl crypto library. Like SHA2 and SHA3 but unlike MD5 and SHA1, BLAKE offers solid security. With an optimized assembly implementation, BLAKE can be faster than all of those other hash functions. Of course, this implementation is in Javascript, so it won't be winning any speed records. More under Performance below. It's short and sweet, less than 500 LOC. **As far as I know, this is the only package available today to compute BLAKE in a browser.** Quick Start --- ```js var blake = require('blakejs') console.log(blake.blake2bHex('abc')) // prints ba80a53f981c4d0d6a2797b69f12f6e94c212f14685ac4b74b12bb6fdbffa2d17d87c5392aab792dc252d5de4533cc9518d38aa8dbf1925ab92386edd4009923 console.log(blake.blake2sHex('abc')) // prints 508c5e8c327c14e2e1a72ba34eeb452f37458b209ed63a294d999b4c86675982 ``` API --- ### 1. Use `blake2b` to compute a BLAKE2b hash Pass it a string, `Buffer`, or `Uint8Array` containing bytes to hash, and it will return a `Uint8Array` containing the hash. ```js // Computes the BLAKE2B hash of a string or byte array, and returns a Uint8Array // // Returns a n-byte Uint8Array // // Parameters: // - input - the input bytes, as a string, Buffer, or Uint8Array // Strings are converted to UTF8 bytes // - key - optional key Uint8Array, up to 64 bytes // - outlen - optional output length in bytes, default 64 function blake2b(input, key, outlen) { [...] } ``` For convenience, `blake2bHex` takes the same arguments and works the same way, but returns a hex string. ### 2. Use `blake2b[Init,Update,Final]` to compute a streaming hash ```js var KEY = null // optional key var OUTPUT_LENGTH = 64 // bytes var context = blake2bInit(OUTPUT_LENGTH, KEY) ... // each time you get a byte array from the stream: blake2bUpdate(context, bytes) ... // finally, once the stream has been exhausted var hash = blake2bFinal(context) // returns a 64-byte hash, as a Uint8Array ``` ### 3. All `blake2b*` functions have `blake2s*` equivalents BLAKE2b: `blake2b`, `blake2bHex`, `blake2bInit`, `blake2bUpdate`, and `blake2bFinal` BLAKE2s: `blake2s`, `blake2sHex`, `blake2sInit`, `blake2sUpdate`, and `blake2sFinal` The inputs are identical except that maximum key size and maximum output size are 32 bytes instead of 64. Limitations --- * Can only handle up to 2**53 bytes of input If your webapp is hashing more than 8 petabytes, you may have other problems :) Testing --- * Examples from the RFC * BLAKE2s self-test from the RFC * Examples from http://pythonhosted.org/pyblake2/examples.html * A longer set of test vectors generated by https://github.com/jedisct1/crypto-test-vectors/tree/master/crypto/hash/blake2/blake2b/nosalt-nopersonalization/generators/libsodium Performance --- ``` BLAKE2b: 15.2 MB / second on a 2.2GHz i7-4770HQ BLAKE2s: 20.4 MB / second ¯\_(ツ)_/¯ ``` If you're using BLAKE2b in server side node.js code, you probably want the [native wrapper](https://www.npmjs.com/package/blake2) which should be able to do several hundred MB / second on the same processor. If you're using BLAKE2b in a web app, 15 MB/sec might be fine. Javascript doesn't have 64-bit integers, and BLAKE2b is a 64-bit integer algorithm. Writing it with`Uint32Array` is not that fast. BLAKE2s is a 32-bit algorithm, so it's a bit faster. If we want better machine code at the expense of gross-looking Javascript, we could use asm.js License --- Creative Commons CC0. Ported from the reference C implementation in [RFC 7693](https://tools.ietf.org/html/rfc7693). # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # Managing a Python Application On this boilerlate you will see how you can start a Python application with PM2. ## Eth-Lib Lightweight Ethereum libraries. This is a temporary repository which will be used as the basis of an implementation on Idris (or similar). # web3-eth-abi [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This is the abi package used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-abi ``` ## Usage ```js const Web3EthAbi = require('web3-eth-abi'); Web3EthAbi.encodeFunctionSignature('myMethod(uint256,string)'); > '0x24ee0097' ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-eth-abi.svg [npm-url]: https://npmjs.org/package/web3-eth-abi [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-eth-abi [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-eth-abi [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-eth-abi [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-eth-abi # No Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a lower cased string with spaces between words. ## Installation ``` npm install no-case --save ``` ## Usage ```js import { noCase } from "no-case"; noCase("string"); //=> "string" noCase("dot.case"); //=> "dot case" noCase("PascalCase"); //=> "pascal case" noCase("version 1.2.10"); //=> "version 1 2 10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/no-case.svg?style=flat [npm-url]: https://npmjs.org/package/no-case [downloads-image]: https://img.shields.io/npm/dm/no-case.svg?style=flat [downloads-url]: https://npmjs.org/package/no-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/no-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=no-case scrypt ====== The [scrypt](https://en.wikipedia.org/wiki/Scrypt) password-base key derivation function (pkbdf) is an algorithm designed to be brute-force resistant that converts human readable passwords into fixed length arrays of bytes, which can then be used as a key for symetric block ciphers, private keys, et cetera. ### Features: - **Non-blocking** - Gives other events in the event loop opportunities to run (asynchrorous) - **Cancellable** - If the key is not longer required, the computation can be cancelled - **Progress Callback** - Provides the current progress of key derivation as a percentage complete Tuning ------ The scrypt algorithm is, by design, expensive to execute, which increases the amount of time an attacker requires in order to brute force guess a password, adjustable by several parameters which can be tuned: - **N** - The general work factor; increasing this increases the difficulty of the overall derivation - **p** - The memory cost; increasing this increases the memory required during derivation - **r** - The parallelization factor; increasing the computation required during derivation Installing ---------- **node.js** You should likely not use this module for *node.js* as there are many faster [alternatives](https://www.npmjs.com/package/scrypt), but if you so wish to do so: ``` npm install scrypt-js ``` **browser** ```html <script src="https://raw.githubusercontent.com/ricmoo/scrypt-js/master/scrypt.js" type="text/javascript"></script> ``` API --- ```html <html> <body> <!-- These two libraries are highly recommended for encoding password/salt --> <script src="libs/buffer.js" type="text/javascript"></script> <script src="libs/unorm.js" type="text/javascript"></script> <!-- This shim library greatly improves performance of the scrypt algorithm --> <script src="libs/setImmediate.js" type="text/javascript"></script> <script src="index.js" type="text/javascript"></script> <script type="text/javascript"> // See the section below: "Encoding Notes" var password = new buffer.SlowBuffer("anyPassword".normalize('NFKC')); var salt = new buffer.SlowBuffer("someSalt".normalize('NFKC')); var N = 1024, r = 8, p = 1; var dkLen = 32; scrypt(password, salt, N, r, p, dkLen, function(error, progress, key) { if (error) { console.log("Error: " + error); } else if (key) { console.log("Found: " + key); } else { // update UI with progress complete updateInterface(progress); } }); </script> </body> </html> ``` Encoding Notes -------------- ``` TL;DR - either only allow ASCII characters in passwords, or use String.prototype.normalize('NFKC') on any password ``` It is *HIGHLY* recommended that you do **NOT** pass strings into this (or any password-base key derivation function) library without careful consideration; you should convert your strings to a canonical format that you will use consistently across all platforms. When encoding passowrds with UTF-8, it is important to realize that there may be multiple UTF-8 representations of a given string. Since the key generated by a password-base key derivation function is *dependant on the specific bytes*, this matters a great deal. **Composed vs. Decomposed** Certain UTF-8 code points can be combined with other characters to create composed characters. For example, the letter *a with the umlaut diacritic mark* (two dots over it) can be expressed two ways; as its composed form, U+00FC; or its decomposed form, which is the letter "u" followed by U+0308 (which basically means modify the previous character by adding an umlaut to it). ```javascript // In the following two cases, a "u" with an umlaut would be seen > '\u00fc' > 'u\u0308' // In its composed form, it is 2 bytes long > new Buffer('u\u0308'.normalize('NFKC')) <Buffer c3 bc> > new Buffer('\u00fc') <Buffer c3 bc> // Whereas the decomposed form is 3 bytes, the letter u followed by U+0308 > new Buffer('\u00fc'.normalize('NFKD')) <Buffer 75 cc 88> > new Buffer('u\u0308') <Buffer 75 cc 88> ``` **Compatibility equivalence mode** Certain strings are often displayed the same, even though they may have different semantic means. For example, UTF-8 provides a code point for the roman number for one, which appears as the letter I, in most fonts identically. Compatibility equivalence will fold these two cases into simply the capital letter I. ``` > '\u2160' 'I' > 'I' 'I' > '\u2160' === 'I' false > '\u2160'.normalize('NFKC') === 'I' true ``` **Normalizing** The `normalize()` method of a string can be used to convert a string to a specific form. Without going into too much detail, I generally recommend `NFKC`, however if you wish to dive deeper into this, a nice short summary can be found in Pythons [unicodedata module](https://docs.python.org/2/library/unicodedata.html#unicodedata.normalize)'s documentation. For browsers without `normalize()` support, the [npm unorm module](https://www.npmjs.com/package/unorm) can be used to polyfill strings. **Another example of encoding woes** One quick story I will share is a project which used the `SHA256(encodeURI(password))` as a key, which (ignorig [raindbow table attacks](https://en.wikipedia.org/wiki/Rainbow_table)) had an unfortunate consequence of old web browsers replacing spaces with `+` while on new web browsers, replacing it with a `%20`, causing issues for anyone who used spaces in their password. ### Suggestions - While it may be inconvenient to many international users, one option is to restrict passwords to a safe subset of ASCII, for example: `/^[A-Za-z0-9!@#$%^&*()]+$/`. - My personal recommendation is to normalize to the NFKC form, however, one could imagine setting their password to a Chinese phrase on one computer, and then one day using a computer that does not have Chinese input capabilites and therefore be unable to log in. **See:** [Unicode Equivalence](https://en.wikipedia.org/wiki/Unicode_equivalence) Tests ----- The test cases from the [scrypt whitepaper](http://www.tarsnap.com/scrypt/scrypt.pdf) are included in `test/test-vectors.json` and can be run using: ```javascript npm test ``` Special Thanks -------------- I would like to thank @dchest for his [scrypt-async](https://github.com/dchest/scrypt-async-js) library and for his assistance providing feedback and optimization suggestions. License ------- MIT license. References ---------- - [scrypt white paper](http://www.tarsnap.com/scrypt/scrypt.pdf) - [wikipedia](https://en.wikipedia.org/wiki/Scrypt) - [scrypt-async npm module](https://www.npmjs.com/package/scrypt-async) - [scryptsy npm module](https://www.npmjs.com/package/scryptsy) - [Unicode Equivalence](https://en.wikipedia.org/wiki/Unicode_equivalence) Donations --------- Obviously, it's all licensed under the MIT license, so use it as you wish; but if you'd like to buy me a coffee, I won't complain. =) - Bitcoin - `1LsxZkCZpQXyiGsoAnAW9nRRfck3Nvv7QS` - Dogecoin - `DF1VMTgyPsew619hwq5tT2RP8BNh2ZpzWA` - Testnet3 - `muf7Vak4ZCVgtYZCnGStDXuoEdmZuo2nhA` js-multihash ============ [![](https://img.shields.io/badge/made%20by-Protocol%20Labs-blue.svg?style=flat-square)](http://ipn.io) [![](https://img.shields.io/badge/project-multiformats-blue.svg?style=flat-square)](https://github.com/multiformats/multiformats) [![](https://img.shields.io/badge/freenode-%23ipfs-blue.svg?style=flat-square)](https://webchat.freenode.net/?channels=%23ipfs) [![Coverage Status](https://coveralls.io/repos/github/multiformats/js-multihash/badge.svg?branch=master)](https://coveralls.io/github/multiformats/js-multihash?branch=master) [![Travis CI](https://img.shields.io/travis/multiformats/js-multihash.svg?style=flat-square&branch=master)](https://travis-ci.org/multiformats/js-multihash) [![Dependency Status](https://david-dm.org/multiformats/js-multihash.svg?style=flat-square)](https://david-dm.org/multiformats/js-multihash) [![js-standard-style](https://img.shields.io/badge/code%20style-standard-brightgreen.svg?style=flat-square)](https://github.com/feross/standard) [![](https://img.shields.io/badge/readme%20style-standard-brightgreen.svg?style=flat-square)](https://github.com/RichardLitt/standard-readme) > multihash implementation in node.js This is the [multihash](//github.com/multiformats/multihash) implementation in Node. It is extended by [js-multihashing](https://github.com/multiformats/js-multihashing) and [js-multihashing-async](https://github.com/multiformats/js-multihashing-async), so give those a look as well. ## Lead Maintainer [David Dias](http://github.com/diasdavid/) ## Table of Contents - [Install](#install) - [In Node.js through npm](#in-nodejs-through-npm) - [Browser: Browserify, Webpack, other bundlers](#browser-browserify-webpack-other-bundlers) - [In the Browser through `<script>` tag](#in-the-browser-through-script-tag) - [Gotchas](#gotchas) - [Usage](#usage) - [API](#api) - [Contribute](#contribute) - [License](#license) ## Install ### Using npm ```bash > npm install --save multihashes # node the name of the module is multihashes ``` Once the install is complete, you can require it as a normal dependency ```js const multihashes = require('multihashes') ``` You can require it and use with your favourite bundler to bundle this package in a browser compatible code. ### Using a `<script>` tag Loading this module through a script tag will make the ```Multihashes``` obj available in the global namespace. ``` <script src="https://unpkg.com/multihashes/dist/index.min.js"></script> <!-- OR --> <script src="https://unpkg.com/multihashes/dist/index.js"></script> ``` #### Gotchas You will need to use Node.js `Buffer` API compatible, if you are running inside the browser, you can access it by `multihash.Buffer` or you can install Feross's [Buffer](https://github.com/feross/buffer). ## Usage ```js > var multihash = require('multihashes') > var buf = new Buffer('0beec7b5ea3f0fdbc95d0dd47f3c5bc275da8a33', 'hex') > var encoded = multihash.encode(buf, 'sha1') > console.log(encoded) <Buffer 11 14 0b ee c7 b5 ea 3f 0f db c9 5d 0d d4 7f 3c 5b c2 75 da 8a 33> > multihash.decode(encoded) { code: 17, name: 'sha1', length: 20, digest: <Buffer 0b ee c7 b5 ea 3f 0f db c9 5d 0d d4 7f 3c 5b c2 75 da 8a 33> } ``` ## API https://multiformats.github.io/js-multihash/ ## Contribute Contributions welcome. Please check out [the issues](https://github.com/multiformats/js-multihash/issues). Check out our [contributing document](https://github.com/multiformats/multiformats/blob/master/contributing.md) for more information on how we work, and about contributing in general. Please be aware that all interactions related to multiformats are subject to the IPFS [Code of Conduct](https://github.com/ipfs/community/blob/master/code-of-conduct.md). Small note: If editing the README, please conform to the [standard-readme](https://github.com/RichardLitt/standard-readme) specification. ## License [MIT](LICENSE) © 2016 Protocol Labs Inc. # Methods [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] HTTP verbs that Node.js core's HTTP parser supports. This module provides an export that is just like `http.METHODS` from Node.js core, with the following differences: * All method names are lower-cased. * Contains a fallback list of methods for Node.js versions that do not have a `http.METHODS` export (0.10 and lower). * Provides the fallback list when using tools like `browserify` without pulling in the `http` shim module. ## Install ```bash $ npm install methods ``` ## API ```js var methods = require('methods') ``` ### methods This is an array of lower-cased method names that Node.js supports. If Node.js provides the `http.METHODS` export, then this is the same array lower-cased, otherwise it is a snapshot of the verbs from Node.js 0.10. ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/methods.svg?style=flat [npm-url]: https://npmjs.org/package/methods [node-version-image]: https://img.shields.io/node/v/methods.svg?style=flat [node-version-url]: https://nodejs.org/en/download/ [travis-image]: https://img.shields.io/travis/jshttp/methods.svg?style=flat [travis-url]: https://travis-ci.org/jshttp/methods [coveralls-image]: https://img.shields.io/coveralls/jshttp/methods.svg?style=flat [coveralls-url]: https://coveralls.io/r/jshttp/methods?branch=master [downloads-image]: https://img.shields.io/npm/dm/methods.svg?style=flat [downloads-url]: https://npmjs.org/package/methods # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # levelup [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/levelup.svg)](https://www.npmjs.com/package/levelup) ![Node version](https://img.shields.io/node/v/levelup.svg) [![Build Status](https://secure.travis-ci.org/Level/levelup.svg?branch=master)](http://travis-ci.org/Level/levelup) [![dependencies](https://david-dm.org/Level/levelup.svg)](https://david-dm.org/level/levelup) [![npm](https://img.shields.io/npm/dm/levelup.svg)](https://www.npmjs.com/package/levelup) [![Coverage Status](https://coveralls.io/repos/github/Level/levelup/badge.svg)](https://coveralls.io/github/Level/levelup) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) ## Table of Contents <details><summary>Click to expand</summary> - [Introduction](#introduction) - [Supported Platforms](#supported-platforms) - [Usage](#usage) - [API](#api) - [Promise Support](#promise-support) - [Events](#events) - [Extending](#extending) - [Multi-process Access](#multi-process-access) - [Support](#support) - [Contributing](#contributing) - [Big Thanks](#big-thanks) - [License](#license) </details> ## Introduction **Fast and simple storage. A Node.js wrapper for `abstract-leveldown` compliant stores, which follow the characteristics of [LevelDB](https://github.com/google/leveldb).** LevelDB is a simple key-value store built by Google. It's used in Google Chrome and many other products. LevelDB supports arbitrary byte arrays as both keys and values, singular _get_, _put_ and _delete_ operations, _batched put and delete_, bi-directional iterators and simple compression using the very fast [Snappy](http://google.github.io/snappy/) algorithm. LevelDB stores entries sorted lexicographically by keys. This makes the [streaming interface](#createReadStream) of `levelup` - which exposes LevelDB iterators as [Readable Streams](https://nodejs.org/docs/latest/api/stream.html#stream_readable_streams) - a very powerful query mechanism. The most common store is [`leveldown`](https://github.com/level/leveldown/) which provides a pure C++ binding to LevelDB. [Many alternative stores are available](https://github.com/Level/awesome/#stores) such as [`level.js`](https://github.com/level/level.js) in the browser or [`memdown`](https://github.com/level/memdown) for an in-memory store. They typically support strings and Buffers for both keys and values. For a richer set of data types you can wrap the store with [`encoding-down`](https://github.com/level/encoding-down). **The [`level`](https://github.com/level/level) package is the recommended way to get started.** It conveniently bundles `levelup`, [`leveldown`](https://github.com/level/leveldown/) and [`encoding-down`](https://github.com/level/encoding-down). Its main export is `levelup` - i.e. you can do `var db = require('level')`. ## Supported Platforms We aim to support Active LTS and Current Node.js releases as well as browsers. For support of the underlying store, please see the respective documentation. [![Sauce Test Status](https://saucelabs.com/browser-matrix/levelup.svg)](https://saucelabs.com/u/levelup) ## Usage **If you are upgrading:** please see [`UPGRADING.md`](UPGRADING.md). First you need to install `levelup`! No stores are included so you must also install `leveldown` (for example). ```sh $ npm install levelup leveldown ``` All operations are asynchronous. If you do not provide a callback, [a Promise is returned](#promise-support). ```js var levelup = require('levelup') var leveldown = require('leveldown') // 1) Create our store var db = levelup(leveldown('./mydb')) // 2) Put a key & value db.put('name', 'levelup', function (err) { if (err) return console.log('Ooops!', err) // some kind of I/O error // 3) Fetch by key db.get('name', function (err, value) { if (err) return console.log('Ooops!', err) // likely the key was not found // Ta da! console.log('name=' + value) }) }) ``` ## API - [<code><b>levelup()</b></code>](#ctor) - [<code>db.<b>open()</b></code>](#open) - [<code>db.<b>close()</b></code>](#close) - [<code>db.<b>put()</b></code>](#put) - [<code>db.<b>get()</b></code>](#get) - [<code>db.<b>del()</b></code>](#del) - [<code>db.<b>batch()</b></code> _(array form)_](#batch) - [<code>db.<b>batch()</b></code> _(chained form)_](#batch_chained) - [<code>db.<b>isOpen()</b></code>](#isOpen) - [<code>db.<b>isClosed()</b></code>](#isClosed) - [<code>db.<b>createReadStream()</b></code>](#createReadStream) - [<code>db.<b>createKeyStream()</b></code>](#createKeyStream) - [<code>db.<b>createValueStream()</b></code>](#createValueStream) - [<code>db.<b>iterator()</b></code>](#iterator) ### Special Notes - <a href="#writeStreams">What happened to <code><b>db.createWriteStream()</b></code></a> <a name="ctor"></a> ### `levelup(db[, options[, callback]])` The main entry point for creating a new `levelup` instance. - `db` must be an [`abstract-leveldown`](https://github.com/level/abstract-leveldown) compliant store. - `options` is passed on to the underlying store when opened and is specific to the type of store being used Calling `levelup(db)` will also open the underlying store. This is an asynchronous operation which will trigger your callback if you provide one. The callback should take the form `function (err, db) {}` where `db` is the `levelup` instance. If you don't provide a callback, any read & write operations are simply queued internally until the store is fully opened. This leads to two alternative ways of managing a `levelup` instance: ```js levelup(leveldown(location), options, function (err, db) { if (err) throw err db.get('foo', function (err, value) { if (err) return console.log('foo does not exist') console.log('got foo =', value) }) }) ``` Versus the equivalent: ```js // Will throw if an error occurs var db = levelup(leveldown(location), options) db.get('foo', function (err, value) { if (err) return console.log('foo does not exist') console.log('got foo =', value) }) ``` <a name="open"></a> ### `db.open([callback])` Opens the underlying store. In general you should never need to call this method directly as it's automatically called by <a href="#ctor"><code>levelup()</code></a>. However, it is possible to _reopen_ the store after it has been closed with <a href="#close"><code>close()</code></a>, although this is not generally advised. If no callback is passed, a promise is returned. <a name="close"></a> ### `db.close([callback])` <code>close()</code> closes the underlying store. The callback will receive any error encountered during closing as the first argument. You should always clean up your `levelup` instance by calling `close()` when you no longer need it to free up resources. A store cannot be opened by multiple instances of `levelup` simultaneously. If no callback is passed, a promise is returned. <a name="put"></a> ### `db.put(key, value[, options][, callback])` <code>put()</code> is the primary method for inserting data into the store. Both `key` and `value` can be of any type as far as `levelup` is concerned. `options` is passed on to the underlying store. If no callback is passed, a promise is returned. <a name="get"></a> ### `db.get(key[, options][, callback])` <code>get()</code> is the primary method for fetching data from the store. The `key` can be of any type. If it doesn't exist in the store then the callback or promise will receive an error. A not-found err object will be of type `'NotFoundError'` so you can `err.type == 'NotFoundError'` or you can perform a truthy test on the property `err.notFound`. ```js db.get('foo', function (err, value) { if (err) { if (err.notFound) { // handle a 'NotFoundError' here return } // I/O or other error, pass it up the callback chain return callback(err) } // .. handle `value` here }) ``` `options` is passed on to the underlying store. If no callback is passed, a promise is returned. <a name="del"></a> ### `db.del(key[, options][, callback])` <code>del()</code> is the primary method for removing data from the store. ```js db.del('foo', function (err) { if (err) // handle I/O or other error }); ``` `options` is passed on to the underlying store. If no callback is passed, a promise is returned. <a name="batch"></a> ### `db.batch(array[, options][, callback])` _(array form)_ <code>batch()</code> can be used for very fast bulk-write operations (both _put_ and _delete_). The `array` argument should contain a list of operations to be executed sequentially, although as a whole they are performed as an atomic operation inside the underlying store. Each operation is contained in an object having the following properties: `type`, `key`, `value`, where the _type_ is either `'put'` or `'del'`. In the case of `'del'` the `value` property is ignored. Any entries with a `key` of `null` or `undefined` will cause an error to be returned on the `callback` and any `type: 'put'` entry with a `value` of `null` or `undefined` will return an error. ```js var ops = [ { type: 'del', key: 'father' }, { type: 'put', key: 'name', value: 'Yuri Irsenovich Kim' }, { type: 'put', key: 'dob', value: '16 February 1941' }, { type: 'put', key: 'spouse', value: 'Kim Young-sook' }, { type: 'put', key: 'occupation', value: 'Clown' } ] db.batch(ops, function (err) { if (err) return console.log('Ooops!', err) console.log('Great success dear leader!') }) ``` `options` is passed on to the underlying store. If no callback is passed, a promise is returned. <a name="batch_chained"></a> ### `db.batch()` _(chained form)_ <code>batch()</code>, when called with no arguments will return a `Batch` object which can be used to build, and eventually commit, an atomic batch operation. Depending on how it's used, it is possible to obtain greater performance when using the chained form of `batch()` over the array form. ```js db.batch() .del('father') .put('name', 'Yuri Irsenovich Kim') .put('dob', '16 February 1941') .put('spouse', 'Kim Young-sook') .put('occupation', 'Clown') .write(function () { console.log('Done!') }) ``` <b><code>batch.put(key, value)</code></b> Queue a _put_ operation on the current batch, not committed until a `write()` is called on the batch. This method may `throw` a `WriteError` if there is a problem with your put (such as the `value` being `null` or `undefined`). <b><code>batch.del(key)</code></b> Queue a _del_ operation on the current batch, not committed until a `write()` is called on the batch. This method may `throw` a `WriteError` if there is a problem with your delete. <b><code>batch.clear()</code></b> Clear all queued operations on the current batch, any previous operations will be discarded. <b><code>batch.length</code></b> The number of queued operations on the current batch. <b><code>batch.write(\[options][, callback])</code></b> Commit the queued operations for this batch. All operations not _cleared_ will be written to the underlying store atomically, that is, they will either all succeed or fail with no partial commits. The optional `options` object is passed to the `.write()` operation of the underlying batch object. If no callback is passed, a promise is returned. <a name="isOpen"></a> ### `db.isOpen()` A `levelup` instance can be in one of the following states: - _"new"_ - newly created, not opened or closed - _"opening"_ - waiting for the underlying store to be opened - _"open"_ - successfully opened the store, available for use - _"closing"_ - waiting for the store to be closed - _"closed"_ - store has been successfully closed, should not be used `isOpen()` will return `true` only when the state is "open". <a name="isClosed"></a> ### `db.isClosed()` _See <a href="#put"><code>isOpen()</code></a>_ `isClosed()` will return `true` only when the state is "closing" _or_ "closed", it can be useful for determining if read and write operations are permissible. <a name="createReadStream"></a> ### `db.createReadStream([options])` Returns a [Readable Stream](https://nodejs.org/docs/latest/api/stream.html#stream_readable_streams) of key-value pairs. A pair is an object with `key` and `value` properties. By default it will stream all entries in the underlying store from start to end. Use the options described below to control the range, direction and results. ```js db.createReadStream() .on('data', function (data) { console.log(data.key, '=', data.value) }) .on('error', function (err) { console.log('Oh my!', err) }) .on('close', function () { console.log('Stream closed') }) .on('end', function () { console.log('Stream ended') }) ``` You can supply an options object as the first parameter to `createReadStream()` with the following properties: - `gt` (greater than), `gte` (greater than or equal) define the lower bound of the range to be streamed. Only entries where the key is greater than (or equal to) this option will be included in the range. When `reverse=true` the order will be reversed, but the entries streamed will be the same. - `lt` (less than), `lte` (less than or equal) define the higher bound of the range to be streamed. Only entries where the key is less than (or equal to) this option will be included in the range. When `reverse=true` the order will be reversed, but the entries streamed will be the same. - `reverse` _(boolean, default: `false`)_: stream entries in reverse order. Beware that due to the way that stores like LevelDB work, a reverse seek can be slower than a forward seek. - `limit` _(number, default: `-1`)_: limit the number of entries collected by this stream. This number represents a _maximum_ number of entries and may not be reached if you get to the end of the range first. A value of `-1` means there is no limit. When `reverse=true` the entries with the highest keys will be returned instead of the lowest keys. - `keys` _(boolean, default: `true`)_: whether the results should contain keys. If set to `true` and `values` set to `false` then results will simply be keys, rather than objects with a `key` property. Used internally by the `createKeyStream()` method. - `values` _(boolean, default: `true`)_: whether the results should contain values. If set to `true` and `keys` set to `false` then results will simply be values, rather than objects with a `value` property. Used internally by the `createValueStream()` method. Legacy options: - `start`: instead use `gte` - `end`: instead use `lte` <a name="createKeyStream"></a> ### `db.createKeyStream([options])` Returns a [Readable Stream](https://nodejs.org/docs/latest/api/stream.html#stream_readable_streams) of keys rather than key-value pairs. Use the same options as described for [`createReadStream`](#createReadStream) to control the range and direction. You can also obtain this stream by passing an options object to `createReadStream()` with `keys` set to `true` and `values` set to `false`. The result is equivalent; both streams operate in [object mode](https://nodejs.org/docs/latest/api/stream.html#stream_object_mode). ```js db.createKeyStream() .on('data', function (data) { console.log('key=', data) }) // same as: db.createReadStream({ keys: true, values: false }) .on('data', function (data) { console.log('key=', data) }) ``` <a name="createValueStream"></a> ### `db.createValueStream([options])` Returns a [Readable Stream](https://nodejs.org/docs/latest/api/stream.html#stream_readable_streams) of values rather than key-value pairs. Use the same options as described for [`createReadStream`](#createReadStream) to control the range and direction. You can also obtain this stream by passing an options object to `createReadStream()` with `values` set to `true` and `keys` set to `false`. The result is equivalent; both streams operate in [object mode](https://nodejs.org/docs/latest/api/stream.html#stream_object_mode). ```js db.createValueStream() .on('data', function (data) { console.log('value=', data) }) // same as: db.createReadStream({ keys: false, values: true }) .on('data', function (data) { console.log('value=', data) }) ``` <a name="iterator"></a> ### `db.iterator([options])` Returns an [`abstract-leveldown` iterator](https://github.com/Level/abstract-leveldown/#abstractleveldown_iteratoroptions), which is what powers the readable streams above. Options are the same as the range options of [`createReadStream()`](#createReadStream) and are passed to the underlying store. <a name="writeStreams"></a> #### What happened to `db.createWriteStream`? `db.createWriteStream()` has been removed in order to provide a smaller and more maintainable core. It primarily existed to create symmetry with `db.createReadStream()` but through much [discussion](https://github.com/level/levelup/issues/199), removing it was the best course of action. The main driver for this was performance. While `db.createReadStream()` performs well under most use cases, `db.createWriteStream()` was highly dependent on the application keys and values. Thus we can't provide a standard implementation and encourage more `write-stream` implementations to be created to solve the broad spectrum of use cases. Check out the implementations that the community has already produced [here](https://github.com/level/levelup/wiki/Modules#write-streams). ## Promise Support `levelup` ships with native `Promise` support out of the box. Each function accepting a callback returns a promise if the callback is omitted. This applies for: - `db.get(key[, options])` - `db.put(key, value[, options])` - `db.del(key[, options])` - `db.batch(ops[, options])` - `db.batch().write()` The only exception is the `levelup` constructor itself, which if no callback is passed will lazily open the underlying store in the background. Example: ```js var db = levelup(leveldown('./my-db')) db.put('foo', 'bar') .then(function () { return db.get('foo') }) .then(function (value) { console.log(value) }) .catch(function (err) { console.error(err) }) ``` Or using `async/await`: ```js const main = async () => { const db = levelup(leveldown('./my-db')) await db.put('foo', 'bar') console.log(await db.get('foo')) } ``` ## Events `levelup` is an [`EventEmitter`](https://nodejs.org/api/events.html) and emits the following events. | Event | Description | Arguments | | :-------- | :-------------------------- | :------------------- | | `put` | Key has been updated | `key, value` (any) | | `del` | Key has been deleted | `key` (any) | | `batch` | Batch has executed | `operations` (array) | | `opening` | Underlying store is opening | - | | `open` | Store has opened | - | | `ready` | Alias of `open` | - | | `closing` | Store is closing | - | | `closed` | Store has closed. | - | For example you can do: ```js db.on('put', function (key, value) { console.log('inserted', { key, value }) }) ``` ## Extending A list of <a href="https://github.com/level/levelup/wiki/Modules"><b>Level modules and projects</b></a> can be found in the wiki. We are in the process of moving all this to [`awesome`](https://github.com/Level/awesome/). ## Multi-process Access Stores like LevelDB are thread-safe but they are **not** suitable for accessing with multiple processes. You should only ever have a store open from a single Node.js process. Node.js clusters are made up of multiple processes so a `levelup` instance cannot be shared between them either. See the aformentioned <a href="https://github.com/level/levelup/wiki/Modules"><b>wiki</b></a> for modules like [multilevel](https://github.com/juliangruber/multilevel), that may help if you require a single store to be shared across processes. ## Support There are multiple ways you can find help in using Level in Node.js: - **IRC:** you'll find an active group of `levelup` users in the **##leveldb** channel on Freenode, including most of the contributors to this project. - **Mailing list:** there is an active [Node.js LevelDB](https://groups.google.com/forum/#!forum/node-levelup) Google Group. - **GitHub:** you're welcome to open an issue here on this GitHub repository if you have a question. ## Contributing `levelup` is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [contribution guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ## Big Thanks Cross-browser Testing Platform and Open Source ♥ Provided by [Sauce Labs](https://saucelabs.com). [![Sauce Labs logo](./sauce-labs.svg)](https://saucelabs.com) ## License [MIT](LICENSE.md) © 2012-present `levelup` [Contributors](CONTRIBUTORS.md). [level-badge]: http://leveldb.org/img/badge.svg # Upper Case First [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transforms the string with the first character in upper cased. ## Installation ``` npm install upper-case-first --save ``` ## Usage ```js import { upperCaseFirst } from "upper-case-first"; upperCaseFirst("test"); //=> "Test" ``` ## License MIT [npm-image]: https://img.shields.io/npm/v/upper-case-first.svg?style=flat [npm-url]: https://npmjs.org/package/upper-case-first [downloads-image]: https://img.shields.io/npm/dm/upper-case-first.svg?style=flat [downloads-url]: https://npmjs.org/package/upper-case-first [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/upper-case-first.svg [bundlephobia-url]: https://bundlephobia.com/result?p=upper-case-first # pm2-promise [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Build Status][travis-image]][travis-url] pm2-promise is a tiny library that adds promise awareness to pm2 ## Installation ```sh npm install pm2-promise ``` [downloads-image]: https://img.shields.io/npm/dm/pm2-promise.svg [npm-url]: https://www.npmjs.com/package/pm2-promise [npm-image]: https://img.shields.io/npm/v/pm2-promise.svg [travis-url]: https://travis-ci.org/3axap4eHko/pm2-promise [travis-image]: https://img.shields.io/travis/3axap4eHko/pm2-promise/master.svg # encoding-down > An [`abstract-leveldown`] implementation that wraps another store to encode keys and values. [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/encoding-down.svg)](https://www.npmjs.com/package/encoding-down) ![Node version](https://img.shields.io/node/v/encoding-down.svg) [![Travis](https://travis-ci.org/Level/encoding-down.svg?branch=master)](https://travis-ci.org/Level/encoding-down) [![david](https://david-dm.org/Level/encoding-down.svg)](https://david-dm.org/level/encoding-down) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/encoding-down.svg)](https://www.npmjs.com/package/encoding-down) ## Introduction Stores like [`leveldown`] can only store strings and Buffers. For a richer set of data types you can wrap such a store with `encoding-down`. It allows you to specify an _encoding_ to use for keys and values independently. This not only widens the range of input types, but also limits the range of output types. The encoding is applied to all read and write operations: it encodes writes and decodes reads. [Many encodings are builtin][builtin-encodings] courtesy of [`level-codec`]. The default encoding is `utf8` which ensures you'll always get back a string. You can also provide a custom encoding like `bytewise` - [or your own](#custom-encodings)! ## Usage Without any options, `encoding-down` defaults to the `utf8` encoding. ```js const levelup = require('levelup') const leveldown = require('leveldown') const encode = require('encoding-down') const db = levelup(encode(leveldown('./db1'))) db.put('example', Buffer.from('encoding-down'), function (err) { db.get('example', function (err, value) { console.log(typeof value, value) // 'string encoding-down' }) }) ``` Can we store objects? Yes! ```js const db = levelup(encode(leveldown('./db2'), { valueEncoding: 'json' })) db.put('example', { awesome: true }, function (err) { db.get('example', function (err, value) { console.log(value) // { awesome: true } console.log(typeof value) // 'object' }) }) ``` How about storing Buffers, but getting back a hex-encoded string? ```js const db = levelup(encode(leveldown('./db3'), { valueEncoding: 'hex' })) db.put('example', Buffer.from([0, 255]), function (err) { db.get('example', function (err, value) { console.log(typeof value, value) // 'string 00ff' }) }) ``` What if we previously stored binary data? ```js const db = levelup(encode(leveldown('./db4'), { valueEncoding: 'binary' })) db.put('example', Buffer.from([0, 255]), function (err) { db.get('example', function (err, value) { console.log(typeof value, value) // 'object <Buffer 00 ff>' }) // Override the encoding for this operation db.get('example', { valueEncoding: 'base64' }, function (err, value) { console.log(typeof value, value) // 'string AP8=' }) }) ``` And what about keys? ```js const db = levelup(encode(leveldown('./db5'), { keyEncoding: 'json' })) db.put({ awesome: true }, 'example', function (err) { db.get({ awesome: true }, function (err, value) { console.log(value) // 'example' }) }) ``` ```js const db = levelup(encode(leveldown('./db6'), { keyEncoding: 'binary' })) db.put(Buffer.from([0, 255]), 'example', function (err) { db.get('00ff', { keyEncoding: 'hex' }, function (err, value) { console.log(value) // 'example' }) }) ``` ## Usage with [`level`] The [`level`] module conveniently bundles `encoding-down` and passes its `options` to `encoding-down`. This means you can simply do: ```js const level = require('level') const db = level('./db7', { valueEncoding: 'json' }) db.put('example', 42, function (err) { db.get('example', function (err, value) { console.log(value) // 42 console.log(typeof value) // 'number' }) }) ``` ## API ### `const db = require('encoding-down')(db[, options])` - `db` must be an [`abstract-leveldown`] compliant store - `options` are passed to [`level-codec`]&#x3A; - `keyEncoding`: encoding to use for keys - `valueEncoding`: encoding to use for values Both encodings default to `'utf8'`. They can be a string (builtin `level-codec` encoding) or an object (custom encoding). ## Custom encodings Please refer to [`level-codec` documentation][encoding-format] for a precise description of the format. Here's a quick example with `level` and `async/await` just for fun: ```js const level = require('level') const lexint = require('lexicographic-integer') async function main () { const db = level('./db8', { keyEncoding: { type: 'lexicographic-integer', encode: (n) => lexint.pack(n, 'hex'), decode: lexint.unpack, buffer: false } }) await db.put(2, 'example') await db.put(10, 'example') // Without our encoding, the keys would sort as 10, 2. db.createKeyStream().on('data', console.log) // 2, 10 } main() ``` With an npm-installed encoding (modularity ftw!) we can reduce the above to: ```js const level = require('level') const lexint = require('lexicographic-integer-encoding')('hex') const db = level('./db8', { keyEncoding: lexint }) ``` ## License [MIT](./LICENSE.md) © 2017-present `encoding-down` [Contributors](./CONTRIBUTORS.md). [level-badge]: http://leveldb.org/img/badge.svg [`abstract-leveldown`]: https://github.com/level/abstract-leveldown [`leveldown`]: https://github.com/level/leveldown [`level`]: https://github.com/level/level [`level-codec`]: https://github.com/level/codec [builtin-encodings]: https://github.com/level/codec#builtin-encodings [encoding-format]: https://github.com/level/codec#encoding-format # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/rlp.svg)](https://www.npmjs.org/package/rlp) [![Actions Status](https://github.com/ethereumjs/rlp/workflows/Build/badge.svg)](https://github.com/ethereumjs/rlp/actions) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/rlp.svg)](https://coveralls.io/r/ethereumjs/rlp) [![Gitter](https://img.shields.io/gitter/room/ethereum/ethereumjs-lib.svg)](https://gitter.im/ethereum/ethereumjs-lib) [Recursive Length](https://github.com/ethereum/wiki/wiki/RLP) Prefix Encoding for node.js. ## INSTALL `npm install rlp` install with `-g` if you want to use the cli. ## USAGE ```javascript var RLP = require('rlp') var assert = require('assert') var nestedList = [[], [[]], [[], [[]]]] var encoded = RLP.encode(nestedList) var decoded = RLP.decode(encoded) assert.deepEqual(nestedList, decoded) ``` ## API `rlp.encode(plain)` - RLP encodes an `Array`, `Buffer` or `String` and returns a `Buffer`. `rlp.decode(encoded, [skipRemainderCheck=false])` - Decodes an RLP encoded `Buffer`, `Array` or `String` and returns a `Buffer` or an `Array` of `Buffers`. If `skipRemainderCheck` is enabled, `rlp` will just decode the first rlp sequence in the buffer. By default, it would throw an error if there are more bytes in Buffer than used by rlp sequence. ## CLI `rlp decode <hex string>` `rlp encode <json String>` ## TESTS Test uses mocha. To run tests and linting: `npm test`. To auto fix linting problems use: `npm run test:fix`. ## CODE COVERAGE Install dev dependencies `npm install` Run `npm run coverage` The results are at `coverage/lcov-report/index.html` # EthereumJS See our organizational [documentation](https://ethereumjs.readthedocs.io) for an introduction to `EthereumJS` as well as information on current standards and best practices. If you want to join for work or do improvements on the libraries have a look at our [contribution guidelines](https://ethereumjs.readthedocs.io/en/latest/contributing.html). # content-hash [![npm package](https://img.shields.io/npm/v/content-hash.svg)](https://www.npmjs.com/package/content-hash)[![CircleCI](https://circleci.com/gh/pldespaigne/content-hash.svg?style=svg)](https://circleci.com/gh/pldespaigne/content-hash)![licence](https://img.shields.io/npm/l/content-hash.svg)[![Gitter chat](https://badges.gitter.im/content-hash/lobby.png)](https://gitter.im/content-hash/lobby)[![Beerpay](https://beerpay.io/pldespaigne/content-hash/badge.svg)](https://beerpay.io/pldespaigne/content-hash) >This is a simple package made for encoding and decoding content hashes as specified in the [EIP 1577](https://github.com/ethereum/EIPs/blob/master/EIPS/eip-1577.md). This package will be useful for every [Ethereum](https://www.ethereum.org/) developer wanting to interact with [EIP 1577](https://github.com/ethereum/EIPs/blob/master/EIPS/eip-1577.md) compliant [ENS resolvers](http://docs.ens.domains/en/latest/introduction.html). Here you can find a [live demo](https://content-hash.surge.sh/) of this package. * link to [npm](https://www.npmjs.com/package/content-hash) * link to [Github](https://github.com/pldespaigne/content-hash) ## 🔠 Supported Codec - `swarm-ns` - `ipfs-ns` - `ipns-ns` - Every other codec supported by [multicodec](https://github.com/multiformats/multicodec) will be encoded by default in `utf-8`. > You can see the full list of codec supported [here](https://github.com/multiformats/multicodec/blob/master/table.csv) ## 📥 Install * via **npm** : ```bash $> npm install content-hash ``` * via **Github** : Download or clone this repo, then install the dependencies. ```bash $> git clone https://github.com/pldespaigne/content-hash.git $> cd content-hash $> npm install ``` > For browser only usage, installation is not required. ## 🛠 Usage Import the module in order to use it : * **NodeJS** : ```javascript const contentHash = require('content-hash') ``` * **Browser** : ```html <!--From CDN--> <script type="text/javascript" src="https://unpkg.com/content-hash/dist/index.js"></script> <!--From local module--> <script type="text/javascript" src="path/to/dist/index.js"></script> ``` > To rebuild the browser version of the package run `npm run build` into the root folder. Don't forget to also run `npm run lint` and `npm test` before building ! ## 📕 API > All hex string **inputs** can be prefixed with `0x`, but it's **not mandatory**. > ⚠️ All **outputs** are **NOT** prefixed with `0x` ### contentHash.decode( contentHash ) -> string This function takes a content hash as a hex **string** and returns the decoded content as a **string**. ```javascript const encoded = 'e3010170122029f2d17be6139079dc48696d1f582a8530eb9805b561eda517e22a892c7e3f1f' const content = contentHash.decode(encoded) // 'QmRAQB6YaCyidP37UdDnjFY5vQuiBrcqdyoW1CuDgwxkD4' ``` ### contentHash.fromIpfs( ipfsHash ) -> string This function takes an IPFS address as a base58 encoded **string** and returns the encoded content hash as a hex **string**. > this function just call `contentHash.encode()` under the hood ```javascript const ipfsHash = 'QmRAQB6YaCyidP37UdDnjFY5vQuiBrcqdyoW1CuDgwxkD4' const contentH = contentHash.fromIpfs(ipfsHash) // 'e3010170122029f2d17be6139079dc48696d1f582a8530eb9805b561eda517e22a892c7e3f1f' ``` ### contentHash.fromSwarm( swarmHash ) -> string This function takes a Swarm address as a hex **string** and returns the encoded content hash as a hex **string**. > this function just call `contentHash.encode()` under the hood ```javascript const swarmHash = 'd1de9994b4d039f6548d191eb26786769f580809256b4685ef316805265ea162' const contentH = contentHash.fromSwarm(swarmHash) // 'e40101701b20d1de9994b4d039f6548d191eb26786769f580809256b4685ef316805265ea162' ``` ### contentHash.encode( codec, value) -> string This function takes a [supported codec](#-supported-codec) as a **string** and a value as a **string** and returns coresponding content hash as a hex **string**. ```javascript const onion = 'zqktlwi4fecvo6ri' contentHash.encode('onion', onion); // 'bc037a716b746c776934666563766f367269' ``` ### contentHash.getCodec( contentHash ) -> string This function takes a content hash as a hex **string** and returns the codec as a hex **string**. ```javascript const encoded = 'e40101701b20d1de9994b4d039f6548d191eb26786769f580809256b4685ef316805265ea162' const codec = contentHash.getCodec(encoded) // 'swarm-ns' codec === 'ipfs-ns' // false ``` ### contentHash.helpers This object contain the following helpers functions : - #### cidV0ToV1Base32( ipfsHash ) -> string This function takes an ipfsHash and convert it to a CID v1 encoded in base32. ```javascript const ipfs = 'QmYwAPJzv5CZsnA625s3Xf2nemtYgPpHdWEz79ojWnPbdG' const cidV1 = contentHash.helpers.cidV0ToV1Base32(ipfs) // 'bafybeibj6lixxzqtsb45ysdjnupvqkufgdvzqbnvmhw2kf7cfkesy7r7d4' ``` ## 👨‍💻 Maintainer * pldespaigne : [github](https://github.com/pldespaigne), [twitter](https://twitter.com/pldespaigne) ## 🙌 Contributing For any questions, discussions, bug report, or whatever I will be happy to answer through the [issues](https://github.com/pldespaigne/content-hash/issues) or on my [twitter](https://twitter.com/pldespaigne) 😁. PR (with tests) are also welcome ! ## 📝 License This project is licensed under the **ISC License**, you can find it [here](https://github.com/pldespaigne/content-hash/blob/master/LICENSE). > Note that the dependencies may have a different License # pretty-format > Stringify any JavaScript value. - Supports [all built-in JavaScript types](#type-support) - [Blazingly fast](https://gist.github.com/thejameskyle/2b04ffe4941aafa8f970de077843a8fd) (similar performance to v8's `JSON.stringify` and significantly faster than Node's `util.format`) - Plugin system for extending with custom types (i.e. [`ReactTestComponent`](#reacttestcomponent-plugin)) ## Installation ```sh $ yarn add pretty-format ``` ## Usage ```js const prettyFormat = require('pretty-format'); var obj = { property: {} }; obj.circularReference = obj; obj[Symbol('foo')] = 'foo'; obj.map = new Map(); obj.map.set('prop', 'value'); obj.array = [1, NaN, Infinity]; console.log(prettyFormat(obj)); ``` **Result:** ```js Object { "property": Object {}, "circularReference": [Circular], "map": Map { "prop" => "value" }, "array": Array [ 1, NaN, Infinity ], Symbol(foo): "foo" } ``` #### Type Support `Object`, `Array`, `ArrayBuffer`, `DataView`, `Float32Array`, `Float64Array`, `Int8Array`, `Int16Array`, `Int32Array`, `Uint8Array`, `Uint8ClampedArray`, `Uint16Array`, `Uint32Array`, `arguments`, `Boolean`, `Date`, `Error`, `Function`, `Infinity`, `Map`, `NaN`, `null`, `Number`, `RegExp`, `Set`, `String`, `Symbol`, `undefined`, `WeakMap`, `WeakSet` ### API ```js console.log(prettyFormat(object)); console.log(prettyFormat(object, options)); ``` Options: * **`callToJSON`**<br> Type: `boolean`, default: `true`<br> Call `toJSON()` on passed object. * **`indent`**<br> Type: `number`, default: `2`<br> Number of spaces for indentation. * **`maxDepth`**<br> Type: `number`, default: `Infinity`<br> Print only this number of levels. * **`min`**<br> Type: `boolean`, default: `false`<br> Print without whitespace. * **`plugins`**<br> Type: `array`, default: `[]`<br> Plugins (see the next section). * **`printFunctionName`**<br> Type: `boolean`, default: `true`<br> Print function names or just `[Function]`. * **`escapeRegex`**<br> Type: `boolean`, default: `false`<br> Escape special characters in regular expressions. * **`highlight`**<br> Type: `boolean`, default: `false`<br> Highlight syntax for terminal (works only with `ReactTestComponent` and `ReactElement` plugins. * **`theme`**<br> Type: `object`, default: `{tag: 'cyan', content: 'reset'...}`<br> Syntax highlight theme.<br> Uses [ansi-styles colors](https://github.com/chalk/ansi-styles#colors) + `reset` for no color.<br> Available types: `tag`, `content`, `prop` and `value`. ### Plugins Pretty format also supports adding plugins: ```js const fooPlugin = { test(val) { return val && val.hasOwnProperty('foo'); }, print(val, print, indent) { return 'Foo: ' + print(val.foo); } }; const obj = {foo: {bar: {}}}; prettyFormat(obj, { plugins: [fooPlugin] }); // Foo: Object { // "bar": Object {} // } ``` #### `ReactTestComponent` and `ReactElement` plugins ```js const prettyFormat = require('pretty-format'); const reactTestPlugin = require('pretty-format').plugins.ReactTestComponent; const reactElementPlugin = require('pretty-format').plugins.ReactElement; const React = require('react'); const renderer = require('react-test-renderer'); const element = React.createElement('h1', null, 'Hello World'); prettyFormat(renderer.create(element).toJSON(), { plugins: [reactTestPlugin, reactElementPlugin] }); // <h1> // Hello World // </h1> ``` # fast-levenshtein - Levenshtein algorithm in Javascript [![Build Status](https://secure.travis-ci.org/hiddentao/fast-levenshtein.png)](http://travis-ci.org/hiddentao/fast-levenshtein) [![NPM module](https://badge.fury.io/js/fast-levenshtein.png)](https://badge.fury.io/js/fast-levenshtein) [![NPM downloads](https://img.shields.io/npm/dm/fast-levenshtein.svg?maxAge=2592000)](https://www.npmjs.com/package/fast-levenshtein) [![Follow on Twitter](https://img.shields.io/twitter/url/http/shields.io.svg?style=social&label=Follow&maxAge=2592000)](https://twitter.com/hiddentao) An efficient Javascript implementation of the [Levenshtein algorithm](http://en.wikipedia.org/wiki/Levenshtein_distance) with locale-specific collator support. ## Features * Works in node.js and in the browser. * Better performance than other implementations by not needing to store the whole matrix ([more info](http://www.codeproject.com/Articles/13525/Fast-memory-efficient-Levenshtein-algorithm)). * Locale-sensitive string comparisions if needed. * Comprehensive test suite and performance benchmark. * Small: <1 KB minified and gzipped ## Installation ### node.js Install using [npm](http://npmjs.org/): ```bash $ npm install fast-levenshtein ``` ### Browser Using bower: ```bash $ bower install fast-levenshtein ``` If you are not using any module loader system then the API will then be accessible via the `window.Levenshtein` object. ## Examples **Default usage** ```javascript var levenshtein = require('fast-levenshtein'); var distance = levenshtein.get('back', 'book'); // 2 var distance = levenshtein.get('我愛你', '我叫你'); // 1 ``` **Locale-sensitive string comparisons** It supports using [Intl.Collator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Collator) for locale-sensitive string comparisons: ```javascript var levenshtein = require('fast-levenshtein'); levenshtein.get('mikailovitch', 'Mikhaïlovitch', { useCollator: true}); // 1 ``` ## Building and Testing To build the code and run the tests: ```bash $ npm install -g grunt-cli $ npm install $ npm run build ``` ## Performance _Thanks to [Titus Wormer](https://github.com/wooorm) for [encouraging me](https://github.com/hiddentao/fast-levenshtein/issues/1) to do this._ Benchmarked against other node.js levenshtein distance modules (on Macbook Air 2012, Core i7, 8GB RAM): ```bash Running suite Implementation comparison [benchmark/speed.js]... >> levenshtein-edit-distance x 234 ops/sec ±3.02% (73 runs sampled) >> levenshtein-component x 422 ops/sec ±4.38% (83 runs sampled) >> levenshtein-deltas x 283 ops/sec ±3.83% (78 runs sampled) >> natural x 255 ops/sec ±0.76% (88 runs sampled) >> levenshtein x 180 ops/sec ±3.55% (86 runs sampled) >> fast-levenshtein x 1,792 ops/sec ±2.72% (95 runs sampled) Benchmark done. Fastest test is fast-levenshtein at 4.2x faster than levenshtein-component ``` You can run this benchmark yourself by doing: ```bash $ npm install $ npm run build $ npm run benchmark ``` ## Contributing If you wish to submit a pull request please update and/or create new tests for any changes you make and ensure the grunt build passes. See [CONTRIBUTING.md](https://github.com/hiddentao/fast-levenshtein/blob/master/CONTRIBUTING.md) for details. ## License MIT - see [LICENSE.md](https://github.com/hiddentao/fast-levenshtein/blob/master/LICENSE.md) # lru cache A cache object that deletes the least-recently-used items. [![Build Status](https://travis-ci.org/isaacs/node-lru-cache.svg?branch=master)](https://travis-ci.org/isaacs/node-lru-cache) [![Coverage Status](https://coveralls.io/repos/isaacs/node-lru-cache/badge.svg?service=github)](https://coveralls.io/github/isaacs/node-lru-cache) ## Installation: ```javascript npm install lru-cache --save ``` ## Usage: ```javascript var LRU = require("lru-cache") , options = { max: 500 , length: function (n, key) { return n * 2 + key.length } , dispose: function (key, n) { n.close() } , maxAge: 1000 * 60 * 60 } , cache = new LRU(options) , otherCache = new LRU(50) // sets just the max size cache.set("key", "value") cache.get("key") // "value" // non-string keys ARE fully supported // but note that it must be THE SAME object, not // just a JSON-equivalent object. var someObject = { a: 1 } cache.set(someObject, 'a value') // Object keys are not toString()-ed cache.set('[object Object]', 'a different value') assert.equal(cache.get(someObject), 'a value') // A similar object with same keys/values won't work, // because it's a different object identity assert.equal(cache.get({ a: 1 }), undefined) cache.reset() // empty the cache ``` If you put more stuff in it, then items will fall out. If you try to put an oversized thing in it, then it'll fall out right away. ## Options * `max` The maximum size of the cache, checked by applying the length function to all values in the cache. Not setting this is kind of silly, since that's the whole purpose of this lib, but it defaults to `Infinity`. Setting it to a non-number or negative number will throw a `TypeError`. Setting it to 0 makes it be `Infinity`. * `maxAge` Maximum age in ms. Items are not pro-actively pruned out as they age, but if you try to get an item that is too old, it'll drop it and return undefined instead of giving it to you. Setting this to a negative value will make everything seem old! Setting it to a non-number will throw a `TypeError`. * `length` Function that is used to calculate the length of stored items. If you're storing strings or buffers, then you probably want to do something like `function(n, key){return n.length}`. The default is `function(){return 1}`, which is fine if you want to store `max` like-sized things. The item is passed as the first argument, and the key is passed as the second argumnet. * `dispose` Function that is called on items when they are dropped from the cache. This can be handy if you want to close file descriptors or do other cleanup tasks when items are no longer accessible. Called with `key, value`. It's called *before* actually removing the item from the internal cache, so if you want to immediately put it back in, you'll have to do that in a `nextTick` or `setTimeout` callback or it won't do anything. * `stale` By default, if you set a `maxAge`, it'll only actually pull stale items out of the cache when you `get(key)`. (That is, it's not pre-emptively doing a `setTimeout` or anything.) If you set `stale:true`, it'll return the stale value before deleting it. If you don't set this, then it'll return `undefined` when you try to get a stale entry, as if it had already been deleted. * `noDisposeOnSet` By default, if you set a `dispose()` method, then it'll be called whenever a `set()` operation overwrites an existing key. If you set this option, `dispose()` will only be called when a key falls out of the cache, not when it is overwritten. * `updateAgeOnGet` When using time-expiring entries with `maxAge`, setting this to `true` will make each item's effective time update to the current time whenever it is retrieved from cache, causing it to not expire. (It can still fall out of cache based on recency of use, of course.) ## API * `set(key, value, maxAge)` * `get(key) => value` Both of these will update the "recently used"-ness of the key. They do what you think. `maxAge` is optional and overrides the cache `maxAge` option if provided. If the key is not found, `get()` will return `undefined`. The key and val can be any value. * `peek(key)` Returns the key value (or `undefined` if not found) without updating the "recently used"-ness of the key. (If you find yourself using this a lot, you *might* be using the wrong sort of data structure, but there are some use cases where it's handy.) * `del(key)` Deletes a key out of the cache. * `reset()` Clear the cache entirely, throwing away all values. * `has(key)` Check if a key is in the cache, without updating the recent-ness or deleting it for being stale. * `forEach(function(value,key,cache), [thisp])` Just like `Array.prototype.forEach`. Iterates over all the keys in the cache, in order of recent-ness. (Ie, more recently used items are iterated over first.) * `rforEach(function(value,key,cache), [thisp])` The same as `cache.forEach(...)` but items are iterated over in reverse order. (ie, less recently used items are iterated over first.) * `keys()` Return an array of the keys in the cache. * `values()` Return an array of the values in the cache. * `length` Return total length of objects in cache taking into account `length` options function. * `itemCount` Return total quantity of objects currently in cache. Note, that `stale` (see options) items are returned as part of this item count. * `dump()` Return an array of the cache entries ready for serialization and usage with 'destinationCache.load(arr)`. * `load(cacheEntriesArray)` Loads another cache entries array, obtained with `sourceCache.dump()`, into the cache. The destination cache is reset before loading new entries * `prune()` Manually iterates over the entire cache proactively pruning old entries # XMLHttpRequest polyfill for node.js Based on [https://github.com/pwnall/node-xhr2](https://github.com/pwnall/node-xhr2) * Adds support for cookies * Adds in-project TypeScript type definitions * Switched to TypeScript ### Cookies * saved in `XMLHttpRequest.cookieJar` * saved between redirects * saved between requests * can be cleared by doing: ```typescript import * as Cookie from 'cookiejar'; XMLHttpRequest.cookieJar = Cookie.CookieJar(); ``` ### Aims * Provide full XMLHttpRequest features to Angular Universal HttpClient & `node-angular-http-client` ### Changelog #### `1.1.0` * added saving of cookies between requests, not just redirects * bug fixes * most tests from `xhr2` ported over and passing # [Moment Timezone](http://momentjs.com/timezone) [![Join the chat at https://gitter.im/moment/moment-timezone](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/moment/moment-timezone?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![NPM version][npm-version-image]][npm-url] [![NPM downloads][npm-downloads-image]][npm-url] [![MIT License][license-image]][license-url] [![Build Status][travis-image]][travis-url] IANA Time Zone Database + [Moment.js](http://momentjs.com). ```js var june = moment("2014-06-01T12:00:00Z"); june.tz('America/Los_Angeles').format('ha z'); // 5am PDT june.tz('America/New_York').format('ha z'); // 8am EDT june.tz('Asia/Tokyo').format('ha z'); // 9pm JST june.tz('Australia/Sydney').format('ha z'); // 10pm EST var dec = moment("2014-12-01T12:00:00Z"); dec.tz('America/Los_Angeles').format('ha z'); // 4am PST dec.tz('America/New_York').format('ha z'); // 7am EST dec.tz('Asia/Tokyo').format('ha z'); // 9pm JST dec.tz('Australia/Sydney').format('ha z'); // 11pm EST ``` #### [Contribute code or compile time zone data](contributing.md) #### [Read the changelog](changelog.md) [license-image]: http://img.shields.io/badge/license-MIT-blue.svg?style=flat [license-url]: LICENSE [npm-url]: https://npmjs.org/package/moment-timezone [npm-version-image]: http://img.shields.io/npm/v/moment-timezone.svg?style=flat [npm-downloads-image]: http://img.shields.io/npm/dm/moment-timezone.svg?style=flat [travis-url]: http://travis-ci.org/moment/moment-timezone [travis-image]: http://img.shields.io/travis/moment/moment-timezone/develop.svg?style=flat # bl *(BufferList)* [![Build Status](https://travis-ci.org/rvagg/bl.svg?branch=master)](https://travis-ci.org/rvagg/bl) **A Node.js Buffer list collector, reader and streamer thingy.** [![NPM](https://nodei.co/npm/bl.png?downloads=true&downloadRank=true)](https://nodei.co/npm/bl/) [![NPM](https://nodei.co/npm-dl/bl.png?months=6&height=3)](https://nodei.co/npm/bl/) **bl** is a storage object for collections of Node Buffers, exposing them with the main Buffer readable API. Also works as a duplex stream so you can collect buffers from a stream that emits them and emit buffers to a stream that consumes them! The original buffers are kept intact and copies are only done as necessary. Any reads that require the use of a single original buffer will return a slice of that buffer only (which references the same memory as the original buffer). Reads that span buffers perform concatenation as required and return the results transparently. ```js const BufferList = require('bl') var bl = new BufferList() bl.append(new Buffer('abcd')) bl.append(new Buffer('efg')) bl.append('hi') // bl will also accept & convert Strings bl.append(new Buffer('j')) bl.append(new Buffer([ 0x3, 0x4 ])) console.log(bl.length) // 12 console.log(bl.slice(0, 10).toString('ascii')) // 'abcdefghij' console.log(bl.slice(3, 10).toString('ascii')) // 'defghij' console.log(bl.slice(3, 6).toString('ascii')) // 'def' console.log(bl.slice(3, 8).toString('ascii')) // 'defgh' console.log(bl.slice(5, 10).toString('ascii')) // 'fghij' // or just use toString! console.log(bl.toString()) // 'abcdefghij\u0003\u0004' console.log(bl.toString('ascii', 3, 8)) // 'defgh' console.log(bl.toString('ascii', 5, 10)) // 'fghij' // other standard Buffer readables console.log(bl.readUInt16BE(10)) // 0x0304 console.log(bl.readUInt16LE(10)) // 0x0403 ``` Give it a callback in the constructor and use it just like **[concat-stream](https://github.com/maxogden/node-concat-stream)**: ```js const bl = require('bl') , fs = require('fs') fs.createReadStream('README.md') .pipe(bl(function (err, data) { // note 'new' isn't strictly required // `data` is a complete Buffer object containing the full data console.log(data.toString()) })) ``` Note that when you use the *callback* method like this, the resulting `data` parameter is a concatenation of all `Buffer` objects in the list. If you want to avoid the overhead of this concatenation (in cases of extreme performance consciousness), then avoid the *callback* method and just listen to `'end'` instead, like a standard Stream. Or to fetch a URL using [hyperquest](https://github.com/substack/hyperquest) (should work with [request](http://github.com/mikeal/request) and even plain Node http too!): ```js const hyperquest = require('hyperquest') , bl = require('bl') , url = 'https://raw.github.com/rvagg/bl/master/README.md' hyperquest(url).pipe(bl(function (err, data) { console.log(data.toString()) })) ``` Or, use it as a readable stream to recompose a list of Buffers to an output source: ```js const BufferList = require('bl') , fs = require('fs') var bl = new BufferList() bl.append(new Buffer('abcd')) bl.append(new Buffer('efg')) bl.append(new Buffer('hi')) bl.append(new Buffer('j')) bl.pipe(fs.createWriteStream('gibberish.txt')) ``` ## API * <a href="#ctor"><code><b>new BufferList([ callback ])</b></code></a> * <a href="#length"><code>bl.<b>length</b></code></a> * <a href="#append"><code>bl.<b>append(buffer)</b></code></a> * <a href="#get"><code>bl.<b>get(index)</b></code></a> * <a href="#slice"><code>bl.<b>slice([ start[, end ] ])</b></code></a> * <a href="#shallowSlice"><code>bl.<b>shallowSlice([ start[, end ] ])</b></code></a> * <a href="#copy"><code>bl.<b>copy(dest, [ destStart, [ srcStart [, srcEnd ] ] ])</b></code></a> * <a href="#duplicate"><code>bl.<b>duplicate()</b></code></a> * <a href="#consume"><code>bl.<b>consume(bytes)</b></code></a> * <a href="#toString"><code>bl.<b>toString([encoding, [ start, [ end ]]])</b></code></a> * <a href="#readXX"><code>bl.<b>readDoubleBE()</b></code>, <code>bl.<b>readDoubleLE()</b></code>, <code>bl.<b>readFloatBE()</b></code>, <code>bl.<b>readFloatLE()</b></code>, <code>bl.<b>readInt32BE()</b></code>, <code>bl.<b>readInt32LE()</b></code>, <code>bl.<b>readUInt32BE()</b></code>, <code>bl.<b>readUInt32LE()</b></code>, <code>bl.<b>readInt16BE()</b></code>, <code>bl.<b>readInt16LE()</b></code>, <code>bl.<b>readUInt16BE()</b></code>, <code>bl.<b>readUInt16LE()</b></code>, <code>bl.<b>readInt8()</b></code>, <code>bl.<b>readUInt8()</b></code></a> * <a href="#streams">Streams</a> -------------------------------------------------------- <a name="ctor"></a> ### new BufferList([ callback | Buffer | Buffer array | BufferList | BufferList array | String ]) The constructor takes an optional callback, if supplied, the callback will be called with an error argument followed by a reference to the **bl** instance, when `bl.end()` is called (i.e. from a piped stream). This is a convenient method of collecting the entire contents of a stream, particularly when the stream is *chunky*, such as a network stream. Normally, no arguments are required for the constructor, but you can initialise the list by passing in a single `Buffer` object or an array of `Buffer` object. `new` is not strictly required, if you don't instantiate a new object, it will be done automatically for you so you can create a new instance simply with: ```js var bl = require('bl') var myinstance = bl() // equivalent to: var BufferList = require('bl') var myinstance = new BufferList() ``` -------------------------------------------------------- <a name="length"></a> ### bl.length Get the length of the list in bytes. This is the sum of the lengths of all of the buffers contained in the list, minus any initial offset for a semi-consumed buffer at the beginning. Should accurately represent the total number of bytes that can be read from the list. -------------------------------------------------------- <a name="append"></a> ### bl.append(Buffer | Buffer array | BufferList | BufferList array | String) `append(buffer)` adds an additional buffer or BufferList to the internal list. `this` is returned so it can be chained. -------------------------------------------------------- <a name="get"></a> ### bl.get(index) `get()` will return the byte at the specified index. -------------------------------------------------------- <a name="slice"></a> ### bl.slice([ start, [ end ] ]) `slice()` returns a new `Buffer` object containing the bytes within the range specified. Both `start` and `end` are optional and will default to the beginning and end of the list respectively. If the requested range spans a single internal buffer then a slice of that buffer will be returned which shares the original memory range of that Buffer. If the range spans multiple buffers then copy operations will likely occur to give you a uniform Buffer. -------------------------------------------------------- <a name="shallowSlice"></a> ### bl.shallowSlice([ start, [ end ] ]) `shallowSlice()` returns a new `BufferList` object containing the bytes within the range specified. Both `start` and `end` are optional and will default to the beginning and end of the list respectively. No copies will be performed. All buffers in the result share memory with the original list. -------------------------------------------------------- <a name="copy"></a> ### bl.copy(dest, [ destStart, [ srcStart [, srcEnd ] ] ]) `copy()` copies the content of the list in the `dest` buffer, starting from `destStart` and containing the bytes within the range specified with `srcStart` to `srcEnd`. `destStart`, `start` and `end` are optional and will default to the beginning of the `dest` buffer, and the beginning and end of the list respectively. -------------------------------------------------------- <a name="duplicate"></a> ### bl.duplicate() `duplicate()` performs a **shallow-copy** of the list. The internal Buffers remains the same, so if you change the underlying Buffers, the change will be reflected in both the original and the duplicate. This method is needed if you want to call `consume()` or `pipe()` and still keep the original list.Example: ```js var bl = new BufferList() bl.append('hello') bl.append(' world') bl.append('\n') bl.duplicate().pipe(process.stdout, { end: false }) console.log(bl.toString()) ``` -------------------------------------------------------- <a name="consume"></a> ### bl.consume(bytes) `consume()` will shift bytes *off the start of the list*. The number of bytes consumed don't need to line up with the sizes of the internal Buffers&mdash;initial offsets will be calculated accordingly in order to give you a consistent view of the data. -------------------------------------------------------- <a name="toString"></a> ### bl.toString([encoding, [ start, [ end ]]]) `toString()` will return a string representation of the buffer. The optional `start` and `end` arguments are passed on to `slice()`, while the `encoding` is passed on to `toString()` of the resulting Buffer. See the [Buffer#toString()](http://nodejs.org/docs/latest/api/buffer.html#buffer_buf_tostring_encoding_start_end) documentation for more information. -------------------------------------------------------- <a name="readXX"></a> ### bl.readDoubleBE(), bl.readDoubleLE(), bl.readFloatBE(), bl.readFloatLE(), bl.readInt32BE(), bl.readInt32LE(), bl.readUInt32BE(), bl.readUInt32LE(), bl.readInt16BE(), bl.readInt16LE(), bl.readUInt16BE(), bl.readUInt16LE(), bl.readInt8(), bl.readUInt8() All of the standard byte-reading methods of the `Buffer` interface are implemented and will operate across internal Buffer boundaries transparently. See the <b><code>[Buffer](http://nodejs.org/docs/latest/api/buffer.html)</code></b> documentation for how these work. -------------------------------------------------------- <a name="streams"></a> ### Streams **bl** is a Node **[Duplex Stream](http://nodejs.org/docs/latest/api/stream.html#stream_class_stream_duplex)**, so it can be read from and written to like a standard Node stream. You can also `pipe()` to and from a **bl** instance. -------------------------------------------------------- ## Contributors **bl** is brought to you by the following hackers: * [Rod Vagg](https://github.com/rvagg) * [Matteo Collina](https://github.com/mcollina) * [Jarett Cruger](https://github.com/jcrugzz) ======= <a name="license"></a> ## License &amp; copyright Copyright (c) 2013-2016 bl contributors (listed above). bl is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details. # prr [![Build Status](https://secure.travis-ci.org/rvagg/prr.png)](http://travis-ci.org/rvagg/prr) An sensible alternative to `Object.defineProperty()`. Available in npm and Ender as **prr**. ## Usage Set the property `'foo'` (`obj.foo`) to have the value `'bar'` with default options (`'enumerable'`, `'configurable'` and `'writable'` are all `false`): ```js prr(obj, 'foo', 'bar') ``` Adjust the default options: ```js prr(obj, 'foo', 'bar', { enumerable: true, writable: true }) ``` Do the same operation for multiple properties: ```js prr(obj, { one: 'one', two: 'two' }) // or with options: prr(obj, { one: 'one', two: 'two' }, { enumerable: true, writable: true }) ``` ### Simplify! But obviously, having to write out the full options object makes it nearly as bad as the original `Object.defineProperty()` so we can simplify. As an alternative method we can use an options string where each character represents a option: `'e'=='enumerable'`, `'c'=='configurable'` and `'w'=='writable'`: ```js prr(obj, 'foo', 'bar', 'ew') // enumerable and writable but not configurable // muliple properties: prr(obj, { one: 'one', two: 'two' }, 'ewc') // configurable too ``` ## Where can I use it? Anywhere! For pre-ES5 environments *prr* will simply fall-back to an `object[property] = value` so you can get close to what you want. *prr* is Ender-compatible so you can include it in your Ender build and `$.prr(...)` or `var prr = require('prr'); prr(...)`. ## Licence prr is Copyright (c) 2013 Rod Vagg [@rvagg](https://twitter.com/rvagg) and licensed under the MIT licence. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details. # simple-get [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/simple-get/master.svg [travis-url]: https://travis-ci.org/feross/simple-get [npm-image]: https://img.shields.io/npm/v/simple-get.svg [npm-url]: https://npmjs.org/package/simple-get [downloads-image]: https://img.shields.io/npm/dm/simple-get.svg [downloads-url]: https://npmjs.org/package/simple-get [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com ### Simplest way to make http get requests ## features This module is the lightest possible wrapper on top of node.js `http`, but supporting these essential features: - follows redirects - automatically handles gzip/deflate responses - supports HTTPS - supports specifying a timeout - supports convenience `url` key so there's no need to use `url.parse` on the url when specifying options - composes well with npm packages for features like cookies, proxies, form data, & OAuth All this in < 120 lines of code. ## install ``` npm install simple-get ``` ## usage Note, all these examples also work in the browser with [browserify](http://browserify.org/). ### simple GET request Doesn't get easier than this: ```js const get = require('simple-get') get('http://example.com', function (err, res) { if (err) throw err console.log(res.statusCode) // 200 res.pipe(process.stdout) // `res` is a stream }) ``` ### even simpler GET request If you just want the data, and don't want to deal with streams: ```js const get = require('simple-get') get.concat('http://example.com', function (err, res, data) { if (err) throw err console.log(res.statusCode) // 200 console.log(data) // Buffer('this is the server response') }) ``` ### POST, PUT, PATCH, HEAD, DELETE support For `POST`, call `get.post` or use option `{ method: 'POST' }`. ```js const get = require('simple-get') const opts = { url: 'http://example.com', body: 'this is the POST body' } get.post(opts, function (err, res) { if (err) throw err res.pipe(process.stdout) // `res` is a stream }) ``` #### A more complex example: ```js const get = require('simple-get') get({ url: 'http://example.com', method: 'POST', body: 'this is the POST body', // simple-get accepts all options that node.js `http` accepts // See: http://nodejs.org/api/http.html#http_http_request_options_callback headers: { 'user-agent': 'my cool app' } }, function (err, res) { if (err) throw err // All properties/methods from http.IncomingResponse are available, // even if a gunzip/inflate transform stream was returned. // See: http://nodejs.org/api/http.html#http_http_incomingmessage res.setTimeout(10000) console.log(res.headers) res.on('data', function (chunk) { // `chunk` is the decoded response, after it's been gunzipped or inflated // (if applicable) console.log('got a chunk of the response: ' + chunk) })) }) ``` ### JSON You can serialize/deserialize request and response with JSON: ```js const get = require('simple-get') const opts = { method: 'POST', url: 'http://example.com', body: { key: 'value' }, json: true } get.concat(opts, function (err, res, data) { if (err) throw err console.log(data.key) // `data` is an object }) ``` ### Timeout You can set a timeout (in milliseconds) on the request with the `timeout` option. If the request takes longer than `timeout` to complete, then the entire request will fail with an `Error`. ```js const get = require('simple-get') const opts = { url: 'http://example.com', timeout: 2000 // 2 second timeout } get(opts, function (err, res) {}) ``` ### One Quick Tip It's a good idea to set the `'user-agent'` header so the provider can more easily see how their resource is used. ```js const get = require('simple-get') const pkg = require('./package.json') get('http://example.com', { headers: { 'user-agent': `my-module/${pkg.version} (https://github.com/username/my-module)` } }) ``` ### Proxies You can use the [`tunnel`](https://github.com/koichik/node-tunnel) module with the `agent` option to work with proxies: ```js const get = require('simple-get') const tunnel = require('tunnel') const opts = { url: 'http://example.com', agent: tunnel.httpOverHttp({ proxy: { host: 'localhost' } }) } get(opts, function (err, res) {}) ``` ### Cookies You can use the [`cookie`](https://github.com/jshttp/cookie) module to include cookies in a request: ```js const get = require('simple-get') const cookie = require('cookie') const opts = { url: 'http://example.com', headers: { cookie: cookie.serialize('foo', 'bar') } } get(opts, function (err, res) {}) ``` ### Form data You can use the [`form-data`](https://github.com/form-data/form-data) module to create POST request with form data: ```js const fs = require('fs') const get = require('simple-get') const FormData = require('form-data') const form = new FormData() form.append('my_file', fs.createReadStream('/foo/bar.jpg')) const opts = { url: 'http://example.com', body: form } get.post(opts, function (err, res) {}) ``` #### Or, include `application/x-www-form-urlencoded` form data manually: ```js const get = require('simple-get') const opts = { url: 'http://example.com', form: { key: 'value' } } get.post(opts, function (err, res) {}) ``` ### OAuth You can use the [`oauth-1.0a`](https://github.com/ddo/oauth-1.0a) module to create a signed OAuth request: ```js const get = require('simple-get') const crypto = require('crypto') const OAuth = require('oauth-1.0a') const oauth = OAuth({ consumer: { key: process.env.CONSUMER_KEY, secret: process.env.CONSUMER_SECRET }, signature_method: 'HMAC-SHA1', hash_function: (baseString, key) => crypto.createHmac('sha1', key).update(baseString).digest('base64') }) const token = { key: process.env.ACCESS_TOKEN, secret: process.env.ACCESS_TOKEN_SECRET } const url = 'https://api.twitter.com/1.1/statuses/home_timeline.json' const opts = { url: url, headers: oauth.toHeader(oauth.authorize({url, method: 'GET'}, token)), json: true } get(opts, function (err, res) {}) ``` ### Throttle requests You can use [limiter](https://github.com/jhurliman/node-rate-limiter) to throttle requests. This is useful when calling an API that is rate limited. ```js const simpleGet = require('simple-get') const RateLimiter = require('limiter').RateLimiter const limiter = new RateLimiter(1, 'second') const get = (opts, cb) => limiter.removeTokens(1, () => simpleGet(opts, cb)) get.concat = (opts, cb) => limiter.removeTokens(1, () => simpleGet.concat(opts, cb)) var opts = { url: 'http://example.com' } get.concat(opts, processResult) get.concat(opts, processResult) function processResult (err, res, data) { if (err) throw err console.log(data.toString()) } ``` ## license MIT. Copyright (c) [Feross Aboukhadijeh](http://feross.org). # u3 - Utility Functions This lib contains utility functions for e3, dataflower and other projects. ## Documentation ### Installation ```bash npm install u3 ``` ```bash bower install u3 ``` #### Usage In this documentation I used the lib as follows: ```js var u3 = require("u3"), cache = u3.cache, eachCombination = u3.eachCombination; ``` ### Function wrappers #### cache The `cache(fn)` function caches the fn results, so by the next calls it will return the result of the first call. You can use different arguments, but they won't affect the return value. ```js var a = cache(function fn(x, y, z){ return x + y + z; }); console.log(a(1, 2, 3)); // 6 console.log(a()); // 6 console.log(a()); // 6 ``` ### Math #### eachCombination The `eachCombination(alternativesByDimension, callback)` calls the `callback(a,b,c,...)` on each combination of the `alternatives[a[],b[],c[],...]`. ```js eachCombination([ [1, 2, 3], ["a", "b"], ], console.log); /* 1, "a" 1, "b" 2, "a" 2, "b" 3, "a" 3, "b" */ ``` You can use any dimension and number of alternatives. In the current example we used 2 dimensions. By the first dimension we used 3 alternatives: `[1, 2, 3]` and by the second dimension we used 2 alternatives: `["a", "b"]`. ## License MIT - 2016 Jánszky László Lajos # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # is-glob [![NPM version](https://badge.fury.io/js/is-glob.svg)](http://badge.fury.io/js/is-glob) [![Build Status](https://travis-ci.org/jonschlinkert/is-glob.svg)](https://travis-ci.org/jonschlinkert/is-glob) > Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a better user experience. Also take a look at [is-valid-glob](https://github.com/jonschlinkert/is-valid-glob) and [has-glob](https://github.com/jonschlinkert/has-glob). ## Install Install with [npm](https://www.npmjs.com/) ```sh $ npm i is-glob --save ``` ## Usage ```js var isGlob = require('is-glob'); ``` **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js'); isGlob('*.js'); isGlob('**/abc.js'); isGlob('abc/*.js'); isGlob('abc/(aaa|bbb).js'); isGlob('abc/[a-z].js'); isGlob('abc/{a,b}.js'); isGlob('abc/?.js'); //=> true ``` Extglobs ```js isGlob('abc/@(a).js'); isGlob('abc/!(a).js'); isGlob('abc/+(a).js'); isGlob('abc/*(a).js'); isGlob('abc/?(a).js'); //=> true ``` **False** Patterns that do not have glob patterns return `false`: ```js isGlob('abc.js'); isGlob('abc/def/ghi.js'); isGlob('foo.js'); isGlob('abc/@.js'); isGlob('abc/+.js'); isGlob(); isGlob(null); //=> false ``` Arrays are also `false` (If you want to check if an array has a glob pattern, use [has-glob](https://github.com/jonschlinkert/has-glob)): ```js isGlob(['**/*.js']); isGlob(['foo.js']); //=> false ``` ## Related * [has-glob](https://www.npmjs.com/package/has-glob): Returns `true` if an array has a glob pattern. | [homepage](https://github.com/jonschlinkert/has-glob) * [is-extglob](https://www.npmjs.com/package/is-extglob): Returns true if a string has an extglob. | [homepage](https://github.com/jonschlinkert/is-extglob) * [is-posix-bracket](https://www.npmjs.com/package/is-posix-bracket): Returns true if the given string is a POSIX bracket expression (POSIX character class). | [homepage](https://github.com/jonschlinkert/is-posix-bracket) * [is-valid-glob](https://www.npmjs.com/package/is-valid-glob): Return true if a value is a valid glob pattern or patterns. | [homepage](https://github.com/jonschlinkert/is-valid-glob) * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. Just… [more](https://www.npmjs.com/package/micromatch) | [homepage](https://github.com/jonschlinkert/micromatch) ## Run tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-glob/issues/new). ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2015 Jon Schlinkert Released under the MIT license. *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on October 02, 2015._ <div align="center"> <br/> <a href="http://pm2.keymetrics.io/" title="PM2 Keymetrics link"> <img width=710px src="https://raw.githubusercontent.com/Unitech/pm2/development/pres/pm2-v4.png" alt="pm2 logo"> </a> <br/> <br/> <b>P</b>(rocess) <b>M</b>(anager) <b>2</b><br/> <i>Runtime Edition</i> <br/><br/> <a href="https://img.shields.io/npm/dm/pm2" title="PM2 Tests"> <img src="https://img.shields.io/npm/dm/pm2" alt="Downloads per Month"/> </a> <a href="https://badge.fury.io/js/pm2" title="NPM Version Badge"> <img src="https://badge.fury.io/js/pm2.svg" alt="npm version"> </a> <a href="https://img.shields.io/node/v/pm2.svg" title="Node Limitation"> <img src="https://img.shields.io/node/v/pm2.svg" alt="node version"> </a> <a href="https://travis-ci.org/Unitech/pm2" title="PM2 Tests"> <img src="https://travis-ci.org/Unitech/pm2.svg?branch=master" alt="Build Status"/> </a> <br/> <br/> <br/> </div> PM2 is a production process manager for Node.js applications with a built-in load balancer. It allows you to keep applications alive forever, to reload them without downtime and to facilitate common system admin tasks. Starting an application in production mode is as easy as: ```bash $ pm2 start app.js ``` PM2 is constantly assailed by [more than 1800 tests](https://travis-ci.org/Unitech/pm2). Official website: [https://pm2.keymetrics.io/](https://pm2.keymetrics.io/) Works on Linux (stable) & macOS (stable) & Windows (stable). All Node.js versions are supported starting Node.js 8.X. ### Installing PM2 With NPM: ```bash $ npm install pm2 -g ``` Or if you don't have Node.js installed: ```bash wget -qO- https://getpm2.com/install.sh | bash ``` ### Start an application You can start any application (Node.js, Python, Ruby, binaries in $PATH...) like that: ```bash $ pm2 start app.js ``` Your app is now daemonized, monitored and kept alive forever. ### Managing Applications Once applications are started you can manage them easily: ![Process listing](https://github.com/unitech/pm2/raw/master/pres/pm2-list.png) To list all running applications: ```bash $ pm2 list ``` Managing apps is straightforward: ```bash $ pm2 stop <app_name|namespace|id|'all'|json_conf> $ pm2 restart <app_name|namespace|id|'all'|json_conf> $ pm2 delete <app_name|namespace|id|'all'|json_conf> ``` To have more details on a specific application: ```bash $ pm2 describe <id|app_name> ``` To monitor logs, custom metrics, application information: ```bash $ pm2 monit ``` [More about Process Management](https://pm2.keymetrics.io/docs/usage/process-management/) ### Cluster Mode: Node.js Load Balancing & Zero Downtime Reload The Cluster mode is a special mode when starting a Node.js application, it starts multiple processes and load-balance HTTP/TCP/UDP queries between them. This increase overall performance (by a factor of x10 on 16 cores machines) and reliability (faster socket re-balancing in case of unhandled errors). Starting a Node.js application in cluster mode that will leverage all CPUs available: ```bash $ pm2 start api.js -i <processes> ``` `<processes>` can be `'max'`, `-1` (all cpu minus 1) or a specified number of instances to start. **Zero Downtime Reload** Hot Reload allows to update an application without any downtime: ```bash $ pm2 reload all ``` Seamlessly supported by all major Node.js frameworks and any Node.js applications without any code change: ![Framework supported](https://raw.githubusercontent.com/Unitech/PM2/master/pres/cluster-support.png) [More informations about how PM2 make clustering easy](https://pm2.keymetrics.io/docs/usage/cluster-mode/) ### Container Support With the drop-in replacement command for `node`, called `pm2-runtime`, run your Node.js application in a hardened production environment. Using it is seamless: ``` RUN npm install pm2 -g CMD [ "pm2-runtime", "npm", "--", "start" ] ``` [Read More about the dedicated integration](https://pm2.keymetrics.io/docs/usage/docker-pm2-nodejs/) ### Terminal Based Monitoring ![Monit](https://github.com/Unitech/pm2/raw/master/pres/pm2-monit.png) Monitor all processes launched straight from the command line: ```bash $ pm2 monit ``` ### Log Management To consult logs just type the command: ```bash $ pm2 logs ``` Standard, Raw, JSON and formated output are available. Examples: ```bash $ pm2 logs APP-NAME # Display APP-NAME logs $ pm2 logs --json # JSON output $ pm2 logs --format # Formated output $ pm2 flush # Flush all logs $ pm2 reloadLogs # Reload all logs ``` [More about log management](https://pm2.keymetrics.io/docs/usage/log-management/) ### Startup Scripts Generation PM2 can generates and configure a Startup Script to keep PM2 and your processes alive at every server restart. Init Systems Supported: **systemd**, **upstart**, **launchd**, **rc.d** ```bash # Generate Startup Script $ pm2 startup # Freeze your process list across server restart $ pm2 save # Remove Startup Script $ pm2 unstartup ``` [More about Startup Scripts Generation](https://pm2.keymetrics.io/docs/usage/startup/) ### PM2 Modules PM2 embeds a simple and powerful module system. Installing a module is straightforward: ```bash $ pm2 install <module_name> ``` Here are some PM2 compatible modules (standalone Node.js applications managed by PM2): [**pm2-logrotate**](https://www.npmjs.com/package/pm2-logrotate) automatically rotate logs and limit logs size<br/> [**pm2-server-monit**](https://www.npmjs.com/package/pm2-server-monit) monitor the current server with more than 20+ metrics and 8 actions<br/> ### Updating PM2 ```bash # Install latest PM2 version $ npm install pm2@latest -g # Save process list, exit old PM2 & restore all processes $ pm2 update ``` *PM2 updates are seamless* ## PM2+ Monitoring If you manage your apps with PM2, PM2+ makes it easy to monitor and manage apps across servers. ![https://app.pm2.io/](https://pm2.io/img/app-overview.png) Feel free to try it: [Discover the monitoring dashboard for PM2](https://app.pm2.io/) Thanks in advance and we hope that you like PM2! ## CHANGELOG [CHANGELOG](https://github.com/Unitech/PM2/blob/master/CHANGELOG.md) ## Contributors [Contributors](http://pm2.keymetrics.io/hall-of-fame/) ## License PM2 is made available under the terms of the GNU Affero General Public License 3.0 (AGPL 3.0). For other licenses [contact us](mailto:[email protected]). # diff-sequences Compare items in two sequences to find a **longest common subsequence**. The items not in common are the items to delete or insert in a **shortest edit script**. To maximize flexibility and minimize memory, you write **callback** functions as configuration: **Input** function `isCommon(aIndex, bIndex)` compares items at indexes in the sequences and returns a truthy/falsey value. This package might call your function more than once for some pairs of indexes. - Because your function encapsulates **comparison**, this package can compare items according to `===` operator, `Object.is` method, or other criterion. - Because your function encapsulates **sequences**, this package can find differences in arrays, strings, or other data. **Output** function `foundSubsequence(nCommon, aCommon, bCommon)` receives the number of adjacent items and starting indexes of each common subsequence. If sequences do not have common items, then this package does not call your function. If N is the sum of lengths of sequences and L is length of a longest common subsequence, then D = N – 2L is the number of **differences** in the corresponding shortest edit script. [_An O(ND) Difference Algorithm and Its Variations_](http://xmailserver.org/diff2.pdf) by Eugene W. Myers is fast when sequences have **few** differences. This package implements the **linear space** variation with optimizations so it is fast even when sequences have **many** differences. ## Usage To add this package as a dependency of a project, do either of the following: - `npm install diff-sequences` - `yarn add diff-sequences` To use `diff` as the name of the default export from this package, do either of the following: - `var diff = require('diff-sequences'); // CommonJS modules` - `import diff from 'diff-sequences'; // ECMAScript modules` Call `diff` with the **lengths** of sequences and your **callback** functions: ```js /* eslint-disable no-var */ var a = ['a', 'b', 'c', 'a', 'b', 'b', 'a']; var b = ['c', 'b', 'a', 'b', 'a', 'c']; function isCommon(aIndex, bIndex) { return a[aIndex] === b[bIndex]; } function foundSubsequence(nCommon, aCommon, bCommon) { // see examples } diff(a.length, b.length, isCommon, foundSubsequence); ``` ## Example of longest common subsequence Some sequences (for example, `a` and `b` in the example of usage) have more than one longest common subsequence. This package finds the following common items: | comparisons of common items | values | output arguments | | :------------------------------- | :--------- | --------------------------: | | `a[2] === b[0]` | `'c'` | `foundSubsequence(1, 2, 0)` | | `a[4] === b[1]` | `'b'` | `foundSubsequence(1, 4, 1)` | | `a[5] === b[3] && a[6] === b[4]` | `'b', 'a'` | `foundSubsequence(2, 5, 3)` | The “edit graph” analogy in the Myers paper shows the following common items: | comparisons of common items | values | | :------------------------------- | :--------- | | `a[2] === b[0]` | `'c'` | | `a[3] === b[2] && a[4] === b[3]` | `'a', 'b'` | | `a[6] === b[4]` | `'a'` | Various packages which implement the Myers algorithm will **always agree** on the **length** of a longest common subsequence, but might **sometimes disagree** on which **items** are in it. ## Example of callback functions to count common items ```js /* eslint-disable no-var */ // Return length of longest common subsequence according to === operator. function countCommonItems(a, b) { var n = 0; function isCommon(aIndex, bIndex) { return a[aIndex] === b[bIndex]; } function foundSubsequence(nCommon) { n += nCommon; } diff(a.length, b.length, isCommon, foundSubsequence); return n; } var commonLength = countCommonItems( ['a', 'b', 'c', 'a', 'b', 'b', 'a'], ['c', 'b', 'a', 'b', 'a', 'c'], ); ``` | category of items | expression | value | | :----------------- | ------------------------: | ----: | | in common | `commonLength` | `4` | | to delete from `a` | `a.length - commonLength` | `3` | | to insert from `b` | `b.length - commonLength` | `2` | If the length difference `b.length - a.length` is: - negative: its absolute value is the minimum number of items to **delete** from `a` - positive: it is the minimum number of items to **insert** from `b` - zero: there is an **equal** number of items to delete from `a` and insert from `b` - non-zero: there is an equal number of **additional** items to delete from `a` and insert from `b` In this example, `6 - 7` is: - negative: `1` is the minimum number of items to **delete** from `a` - non-zero: `2` is the number of **additional** items to delete from `a` and insert from `b` ## Example of callback functions to find common items ```js // Return array of items in longest common subsequence according to Object.is method. const findCommonItems = (a, b) => { const array = []; diff( a.length, b.length, (aIndex, bIndex) => Object.is(a[aIndex], b[bIndex]), (nCommon, aCommon) => { for (; nCommon !== 0; nCommon -= 1, aCommon += 1) { array.push(a[aCommon]); } }, ); return array; }; const commonItems = findCommonItems( ['a', 'b', 'c', 'a', 'b', 'b', 'a'], ['c', 'b', 'a', 'b', 'a', 'c'], ); ``` | `i` | `commonItems[i]` | `aIndex` | | --: | :--------------- | -------: | | `0` | `'c'` | `2` | | `1` | `'b'` | `4` | | `2` | `'b'` | `5` | | `3` | `'a'` | `6` | ## Example of callback functions to diff index intervals Instead of slicing array-like objects, you can adjust indexes in your callback functions. ```js // Diff index intervals that are half open [start, end) like array slice method. const diffIndexIntervals = (a, aStart, aEnd, b, bStart, bEnd) => { // Validate: 0 <= aStart and aStart <= aEnd and aEnd <= a.length // Validate: 0 <= bStart and bStart <= bEnd and bEnd <= b.length diff( aEnd - aStart, bEnd - bStart, (aIndex, bIndex) => Object.is(a[aStart + aIndex], b[bStart + bIndex]), (nCommon, aCommon, bCommon) => { // aStart + aCommon, bStart + bCommon }, ); // After the last common subsequence, do any remaining work. }; ``` ## Example of callback functions to emulate diff command Linux or Unix has a `diff` command to compare files line by line. Its output is a **shortest edit script**: - **c**hange adjacent lines from the first file to lines from the second file - **d**elete lines from the first file - **a**ppend or insert lines from the second file ```js // Given zero-based half-open range [start, end) of array indexes, // return one-based closed range [start + 1, end] as string. const getRange = (start, end) => start + 1 === end ? `${start + 1}` : `${start + 1},${end}`; // Given index intervals of lines to delete or insert, or both, or neither, // push formatted diff lines onto array. const pushDelIns = (aLines, aIndex, aEnd, bLines, bIndex, bEnd, array) => { const deleteLines = aIndex !== aEnd; const insertLines = bIndex !== bEnd; const changeLines = deleteLines && insertLines; if (changeLines) { array.push(getRange(aIndex, aEnd) + 'c' + getRange(bIndex, bEnd)); } else if (deleteLines) { array.push(getRange(aIndex, aEnd) + 'd' + String(bIndex)); } else if (insertLines) { array.push(String(aIndex) + 'a' + getRange(bIndex, bEnd)); } else { return; } for (; aIndex !== aEnd; aIndex += 1) { array.push('< ' + aLines[aIndex]); // delete is less than } if (changeLines) { array.push('---'); } for (; bIndex !== bEnd; bIndex += 1) { array.push('> ' + bLines[bIndex]); // insert is greater than } }; // Given content of two files, return emulated output of diff utility. const findShortestEditScript = (a, b) => { const aLines = a.split('\n'); const bLines = b.split('\n'); const aLength = aLines.length; const bLength = bLines.length; const isCommon = (aIndex, bIndex) => aLines[aIndex] === bLines[bIndex]; let aIndex = 0; let bIndex = 0; const array = []; const foundSubsequence = (nCommon, aCommon, bCommon) => { pushDelIns(aLines, aIndex, aCommon, bLines, bIndex, bCommon, array); aIndex = aCommon + nCommon; // number of lines compared in a bIndex = bCommon + nCommon; // number of lines compared in b }; diff(aLength, bLength, isCommon, foundSubsequence); // After the last common subsequence, push remaining change lines. pushDelIns(aLines, aIndex, aLength, bLines, bIndex, bLength, array); return array.length === 0 ? '' : array.join('\n') + '\n'; }; ``` ## Example of callback functions to format diff lines Here is simplified code to format **changed and unchanged lines** in expected and received values after a test fails in Jest: ```js // Format diff with minus or plus for change lines and space for common lines. const formatDiffLines = (a, b) => { // Jest depends on pretty-format package to serialize objects as strings. // Unindented for comparison to avoid distracting differences: const aLinesUn = format(a, {indent: 0 /*, other options*/}).split('\n'); const bLinesUn = format(b, {indent: 0 /*, other options*/}).split('\n'); // Indented to display changed and unchanged lines: const aLinesIn = format(a, {indent: 2 /*, other options*/}).split('\n'); const bLinesIn = format(b, {indent: 2 /*, other options*/}).split('\n'); const aLength = aLinesIn.length; // Validate: aLinesUn.length === aLength const bLength = bLinesIn.length; // Validate: bLinesUn.length === bLength const isCommon = (aIndex, bIndex) => aLinesUn[aIndex] === bLinesUn[bIndex]; // Only because the GitHub Flavored Markdown doc collapses adjacent spaces, // this example code and the following table represent spaces as middle dots. let aIndex = 0; let bIndex = 0; const array = []; const foundSubsequence = (nCommon, aCommon, bCommon) => { for (; aIndex !== aCommon; aIndex += 1) { array.push('-·' + aLinesIn[aIndex]); // delete is minus } for (; bIndex !== bCommon; bIndex += 1) { array.push('+·' + bLinesIn[bIndex]); // insert is plus } for (; nCommon !== 0; nCommon -= 1, aIndex += 1, bIndex += 1) { // For common lines, received indentation seems more intuitive. array.push('··' + bLinesIn[bIndex]); // common is space } }; diff(aLength, bLength, isCommon, foundSubsequence); // After the last common subsequence, push remaining change lines. for (; aIndex !== aLength; aIndex += 1) { array.push('-·' + aLinesIn[aIndex]); } for (; bIndex !== bLength; bIndex += 1) { array.push('+·' + bLinesIn[bIndex]); } return array; }; const expected = { searching: '', sorting: { ascending: true, fieldKey: 'what', }, }; const received = { searching: '', sorting: [ { descending: false, fieldKey: 'what', }, ], }; const diffLines = formatDiffLines(expected, received); ``` If N is the sum of lengths of sequences and L is length of a longest common subsequence, then N – L is length of an array of diff lines. In this example, N is 7 + 9, L is 5, and N – L is 11. | `i` | `diffLines[i]` | `aIndex` | `bIndex` | | ---: | :--------------------------------- | -------: | -------: | | `0` | `'··Object {'` | `0` | `0` | | `1` | `'····"searching": "",'` | `1` | `1` | | `2` | `'-···"sorting": Object {'` | `2` | | | `3` | `'-·····"ascending": true,'` | `3` | | | `4` | `'+·····"sorting": Array ['` | | `2` | | `5` | `'+·······Object {'` | | `3` | | `6` | `'+·········"descending": false,'` | | `4` | | `7` | `'··········"fieldKey": "what",'` | `4` | `5` | | `8` | `'········},'` | `5` | `6` | | `9` | `'+·····],'` | | `7` | | `10` | `'··}'` | `6` | `8` | ## Example of callback functions to find diff items Here is simplified code to find changed and unchanged substrings **within adjacent changed lines** in expected and received values after a test fails in Jest: ```js // Return diff items for strings (compatible with diff-match-patch package). const findDiffItems = (a, b) => { const isCommon = (aIndex, bIndex) => a[aIndex] === b[bIndex]; let aIndex = 0; let bIndex = 0; const array = []; const foundSubsequence = (nCommon, aCommon, bCommon) => { if (aIndex !== aCommon) { array.push([-1, a.slice(aIndex, aCommon)]); // delete is -1 } if (bIndex !== bCommon) { array.push([1, b.slice(bIndex, bCommon)]); // insert is 1 } aIndex = aCommon + nCommon; // number of characters compared in a bIndex = bCommon + nCommon; // number of characters compared in b array.push([0, a.slice(aCommon, aIndex)]); // common is 0 }; diff(a.length, b.length, isCommon, foundSubsequence); // After the last common subsequence, push remaining change items. if (aIndex !== a.length) { array.push([-1, a.slice(aIndex)]); } if (bIndex !== b.length) { array.push([1, b.slice(bIndex)]); } return array; }; const expectedDeleted = ['"sorting": Object {', '"ascending": true,'].join( '\n', ); const receivedInserted = [ '"sorting": Array [', 'Object {', '"descending": false,', ].join('\n'); const diffItems = findDiffItems(expectedDeleted, receivedInserted); ``` | `i` | `diffItems[i][0]` | `diffItems[i][1]` | | --: | ----------------: | :---------------- | | `0` | `0` | `'"sorting": '` | | `1` | `1` | `'Array [\n'` | | `2` | `0` | `'Object {\n"'` | | `3` | `-1` | `'a'` | | `4` | `1` | `'de'` | | `5` | `0` | `'scending": '` | | `6` | `-1` | `'tru'` | | `7` | `1` | `'fals'` | | `8` | `0` | `'e,'` | The length difference `b.length - a.length` is equal to the sum of `diffItems[i][0]` values times `diffItems[i][1]` lengths. In this example, the difference `48 - 38` is equal to the sum `10`. | category of diff item | `[0]` | `[1]` lengths | subtotal | | :-------------------- | ----: | -----------------: | -------: | | in common | `0` | `11 + 10 + 11 + 2` | `0` | | to delete from `a` | `–1` | `1 + 3` | `-4` | | to insert from `b` | `1` | `8 + 2 + 4` | `14` | Instead of formatting the changed substrings with escape codes for colors in the `foundSubsequence` function to save memory, this example spends memory to **gain flexibility** before formatting, so a separate heuristic algorithm might modify the generic array of diff items to show changes more clearly: | `i` | `diffItems[i][0]` | `diffItems[i][1]` | | --: | ----------------: | :---------------- | | `6` | `-1` | `'true'` | | `7` | `1` | `'false'` | | `8` | `0` | `','` | For expected and received strings of serialized data, the result of finding changed **lines**, and then finding changed **substrings** within adjacent changed lines (as in the preceding two examples) sometimes displays the changes in a more intuitive way than the result of finding changed substrings, and then splitting them into changed and unchanged lines. # bufferutil [![Version npm](https://img.shields.io/npm/v/bufferutil.svg)](https://www.npmjs.com/package/bufferutil) [![Linux/macOS Build](https://travis-ci.org/websockets/bufferutil.svg?branch=master)](https://travis-ci.org/websockets/bufferutil) [![Windows Build](https://ci.appveyor.com/api/projects/status/github/websockets/bufferutil?branch=master&svg=true)](https://ci.appveyor.com/project/lpinca/bufferutil) `bufferutil` is what makes `ws` fast. It provides some utilities to efficiently perform some operations such as masking and unmasking the data payload of WebSocket frames. ## Installation ``` npm install bufferutil --save-optional ``` The `--save-optional` flag tells npm to save the package in your package.json under the [`optionalDependencies`](https://docs.npmjs.com/files/package.json#optionaldependencies) key. ## API The module exports two functions. ### `bufferUtil.mask(source, mask, output, offset, length)` Masks a buffer using the given masking-key as specified by the WebSocket protocol. #### Arguments - `source` - The buffer to mask. - `mask` - A buffer representing the masking-key. - `output` - The buffer where to store the result. - `offset` - The offset at which to start writing. - `length` - The number of bytes to mask. #### Example ```js 'use strict'; const bufferUtil = require('bufferutil'); const crypto = require('crypto'); const source = crypto.randomBytes(10); const mask = crypto.randomBytes(4); bufferUtil.mask(source, mask, source, 0, source.length); ``` ### `bufferUtil.unmask(buffer, mask)` Unmasks a buffer using the given masking-key as specified by the WebSocket protocol. #### Arguments - `buffer` - The buffer to unmask. - `mask` - A buffer representing the masking-key. #### Example ```js 'use strict'; const bufferUtil = require('bufferutil'); const crypto = require('crypto'); const buffer = crypto.randomBytes(10); const mask = crypto.randomBytes(4); bufferUtil.unmask(buffer, mask); ``` ## License [MIT](LICENSE) # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # is-function [![browser support](https://ci.testling.com/grncdr/js-is-function.png)](https://ci.testling.com/grncdr/js-is-function) Is that thing a function? Use this module to find out. ## API ### module.exports = function isFunction(fn) -> Boolean Return `true` if `fn` is a function, otherwise `false`. ## Why not typeof fn === 'function' Because certain old browsers misreport the type of `RegExp` objects as functions. ## Acknowledgements I stole this from https://github.com/ljharb/object-keys ## License MIT # serve-static [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Linux Build][travis-image]][travis-url] [![Windows Build][appveyor-image]][appveyor-url] [![Test Coverage][coveralls-image]][coveralls-url] ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install serve-static ``` ## API <!-- eslint-disable no-unused-vars --> ```js var serveStatic = require('serve-static') ``` ### serveStatic(root, options) Create a new middleware function to serve files from within a given root directory. The file to serve will be determined by combining `req.url` with the provided root directory. When a file is not found, instead of sending a 404 response, this module will instead call `next()` to move on to the next middleware, allowing for stacking and fall-backs. #### Options ##### acceptRanges Enable or disable accepting ranged requests, defaults to true. Disabling this will not send `Accept-Ranges` and ignore the contents of the `Range` request header. ##### cacheControl Enable or disable setting `Cache-Control` response header, defaults to true. Disabling this will ignore the `immutable` and `maxAge` options. ##### dotfiles Set how "dotfiles" are treated when encountered. A dotfile is a file or directory that begins with a dot ("."). Note this check is done on the path itself without checking if the path actually exists on the disk. If `root` is specified, only the dotfiles above the root are checked (i.e. the root itself can be within a dotfile when set to "deny"). - `'allow'` No special treatment for dotfiles. - `'deny'` Deny a request for a dotfile and 403/`next()`. - `'ignore'` Pretend like the dotfile does not exist and 404/`next()`. The default value is similar to `'ignore'`, with the exception that this default will not ignore the files within a directory that begins with a dot. ##### etag Enable or disable etag generation, defaults to true. ##### extensions Set file extension fallbacks. When set, if a file is not found, the given extensions will be added to the file name and search for. The first that exists will be served. Example: `['html', 'htm']`. The default value is `false`. ##### fallthrough Set the middleware to have client errors fall-through as just unhandled requests, otherwise forward a client error. The difference is that client errors like a bad request or a request to a non-existent file will cause this middleware to simply `next()` to your next middleware when this value is `true`. When this value is `false`, these errors (even 404s), will invoke `next(err)`. Typically `true` is desired such that multiple physical directories can be mapped to the same web address or for routes to fill in non-existent files. The value `false` can be used if this middleware is mounted at a path that is designed to be strictly a single file system directory, which allows for short-circuiting 404s for less overhead. This middleware will also reply to all methods. The default value is `true`. ##### immutable Enable or disable the `immutable` directive in the `Cache-Control` response header, defaults to `false`. If set to `true`, the `maxAge` option should also be specified to enable caching. The `immutable` directive will prevent supported clients from making conditional requests during the life of the `maxAge` option to check if the file has changed. ##### index By default this module will send "index.html" files in response to a request on a directory. To disable this set `false` or to supply a new index pass a string or an array in preferred order. ##### lastModified Enable or disable `Last-Modified` header, defaults to true. Uses the file system's last modified value. ##### maxAge Provide a max-age in milliseconds for http caching, defaults to 0. This can also be a string accepted by the [ms](https://www.npmjs.org/package/ms#readme) module. ##### redirect Redirect to trailing "/" when the pathname is a dir. Defaults to `true`. ##### setHeaders Function to set custom headers on response. Alterations to the headers need to occur synchronously. The function is called as `fn(res, path, stat)`, where the arguments are: - `res` the response object - `path` the file path that is being sent - `stat` the stat object of the file that is being sent ## Examples ### Serve files with vanilla node.js http server ```js var finalhandler = require('finalhandler') var http = require('http') var serveStatic = require('serve-static') // Serve up public/ftp folder var serve = serveStatic('public/ftp', { 'index': ['index.html', 'index.htm'] }) // Create server var server = http.createServer(function onRequest (req, res) { serve(req, res, finalhandler(req, res)) }) // Listen server.listen(3000) ``` ### Serve all files as downloads ```js var contentDisposition = require('content-disposition') var finalhandler = require('finalhandler') var http = require('http') var serveStatic = require('serve-static') // Serve up public/ftp folder var serve = serveStatic('public/ftp', { 'index': false, 'setHeaders': setHeaders }) // Set header to force download function setHeaders (res, path) { res.setHeader('Content-Disposition', contentDisposition(path)) } // Create server var server = http.createServer(function onRequest (req, res) { serve(req, res, finalhandler(req, res)) }) // Listen server.listen(3000) ``` ### Serving using express #### Simple This is a simple example of using Express. ```js var express = require('express') var serveStatic = require('serve-static') var app = express() app.use(serveStatic('public/ftp', { 'index': ['default.html', 'default.htm'] })) app.listen(3000) ``` #### Multiple roots This example shows a simple way to search through multiple directories. Files are look for in `public-optimized/` first, then `public/` second as a fallback. ```js var express = require('express') var path = require('path') var serveStatic = require('serve-static') var app = express() app.use(serveStatic(path.join(__dirname, 'public-optimized'))) app.use(serveStatic(path.join(__dirname, 'public'))) app.listen(3000) ``` #### Different settings for paths This example shows how to set a different max age depending on the served file type. In this example, HTML files are not cached, while everything else is for 1 day. ```js var express = require('express') var path = require('path') var serveStatic = require('serve-static') var app = express() app.use(serveStatic(path.join(__dirname, 'public'), { maxAge: '1d', setHeaders: setCustomCacheControl })) app.listen(3000) function setCustomCacheControl (res, path) { if (serveStatic.mime.lookup(path) === 'text/html') { // Custom Cache-Control for HTML files res.setHeader('Cache-Control', 'public, max-age=0') } } ``` ## License [MIT](LICENSE) [appveyor-image]: https://badgen.net/appveyor/ci/dougwilson/serve-static/master?label=windows [appveyor-url]: https://ci.appveyor.com/project/dougwilson/serve-static [coveralls-image]: https://badgen.net/coveralls/c/github/expressjs/serve-static/master [coveralls-url]: https://coveralls.io/r/expressjs/serve-static?branch=master [node-image]: https://badgen.net/npm/node/serve-static [node-url]: https://nodejs.org/en/download/ [npm-downloads-image]: https://badgen.net/npm/dm/serve-static [npm-url]: https://npmjs.org/package/serve-static [npm-version-image]: https://badgen.net/npm/v/serve-static [travis-image]: https://badgen.net/travis/expressjs/serve-static/master?label=linux [travis-url]: https://travis-ci.org/expressjs/serve-static # is-glob [![NPM version](https://badge.fury.io/js/is-glob.svg)](http://badge.fury.io/js/is-glob) [![Build Status](https://travis-ci.org/jonschlinkert/is-glob.svg)](https://travis-ci.org/jonschlinkert/is-glob) > Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a better user experience. Also take a look at [is-valid-glob](https://github.com/jonschlinkert/is-valid-glob) and [has-glob](https://github.com/jonschlinkert/has-glob). ## Install Install with [npm](https://www.npmjs.com/) ```sh $ npm i is-glob --save ``` ## Usage ```js var isGlob = require('is-glob'); ``` **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js'); isGlob('*.js'); isGlob('**/abc.js'); isGlob('abc/*.js'); isGlob('abc/(aaa|bbb).js'); isGlob('abc/[a-z].js'); isGlob('abc/{a,b}.js'); isGlob('abc/?.js'); //=> true ``` Extglobs ```js isGlob('abc/@(a).js'); isGlob('abc/!(a).js'); isGlob('abc/+(a).js'); isGlob('abc/*(a).js'); isGlob('abc/?(a).js'); //=> true ``` **False** Patterns that do not have glob patterns return `false`: ```js isGlob('abc.js'); isGlob('abc/def/ghi.js'); isGlob('foo.js'); isGlob('abc/@.js'); isGlob('abc/+.js'); isGlob(); isGlob(null); //=> false ``` Arrays are also `false` (If you want to check if an array has a glob pattern, use [has-glob](https://github.com/jonschlinkert/has-glob)): ```js isGlob(['**/*.js']); isGlob(['foo.js']); //=> false ``` ## Related * [has-glob](https://www.npmjs.com/package/has-glob): Returns `true` if an array has a glob pattern. | [homepage](https://github.com/jonschlinkert/has-glob) * [is-extglob](https://www.npmjs.com/package/is-extglob): Returns true if a string has an extglob. | [homepage](https://github.com/jonschlinkert/is-extglob) * [is-posix-bracket](https://www.npmjs.com/package/is-posix-bracket): Returns true if the given string is a POSIX bracket expression (POSIX character class). | [homepage](https://github.com/jonschlinkert/is-posix-bracket) * [is-valid-glob](https://www.npmjs.com/package/is-valid-glob): Return true if a value is a valid glob pattern or patterns. | [homepage](https://github.com/jonschlinkert/is-valid-glob) * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. Just… [more](https://www.npmjs.com/package/micromatch) | [homepage](https://github.com/jonschlinkert/micromatch) ## Run tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-glob/issues/new). ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2015 Jon Schlinkert Released under the MIT license. *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on October 02, 2015._ node-fetch ========== [![npm version][npm-image]][npm-url] [![build status][travis-image]][travis-url] [![coverage status][codecov-image]][codecov-url] [![install size][install-size-image]][install-size-url] [![Discord][discord-image]][discord-url] A light-weight module that brings `window.fetch` to Node.js (We are looking for [v2 maintainers and collaborators](https://github.com/bitinn/node-fetch/issues/567)) [![Backers][opencollective-image]][opencollective-url] <!-- TOC --> - [Motivation](#motivation) - [Features](#features) - [Difference from client-side fetch](#difference-from-client-side-fetch) - [Installation](#installation) - [Loading and configuring the module](#loading-and-configuring-the-module) - [Common Usage](#common-usage) - [Plain text or HTML](#plain-text-or-html) - [JSON](#json) - [Simple Post](#simple-post) - [Post with JSON](#post-with-json) - [Post with form parameters](#post-with-form-parameters) - [Handling exceptions](#handling-exceptions) - [Handling client and server errors](#handling-client-and-server-errors) - [Advanced Usage](#advanced-usage) - [Streams](#streams) - [Buffer](#buffer) - [Accessing Headers and other Meta data](#accessing-headers-and-other-meta-data) - [Extract Set-Cookie Header](#extract-set-cookie-header) - [Post data using a file stream](#post-data-using-a-file-stream) - [Post with form-data (detect multipart)](#post-with-form-data-detect-multipart) - [Request cancellation with AbortSignal](#request-cancellation-with-abortsignal) - [API](#api) - [fetch(url[, options])](#fetchurl-options) - [Options](#options) - [Class: Request](#class-request) - [Class: Response](#class-response) - [Class: Headers](#class-headers) - [Interface: Body](#interface-body) - [Class: FetchError](#class-fetcherror) - [License](#license) - [Acknowledgement](#acknowledgement) <!-- /TOC --> ## Motivation Instead of implementing `XMLHttpRequest` in Node.js to run browser-specific [Fetch polyfill](https://github.com/github/fetch), why not go from native `http` to `fetch` API directly? Hence, `node-fetch`, minimal code for a `window.fetch` compatible API on Node.js runtime. See Matt Andrews' [isomorphic-fetch](https://github.com/matthew-andrews/isomorphic-fetch) or Leonardo Quixada's [cross-fetch](https://github.com/lquixada/cross-fetch) for isomorphic usage (exports `node-fetch` for server-side, `whatwg-fetch` for client-side). ## Features - Stay consistent with `window.fetch` API. - Make conscious trade-off when following [WHATWG fetch spec][whatwg-fetch] and [stream spec](https://streams.spec.whatwg.org/) implementation details, document known differences. - Use native promise but allow substituting it with [insert your favorite promise library]. - Use native Node streams for body on both request and response. - Decode content encoding (gzip/deflate) properly and convert string output (such as `res.text()` and `res.json()`) to UTF-8 automatically. - Useful extensions such as timeout, redirect limit, response size limit, [explicit errors](ERROR-HANDLING.md) for troubleshooting. ## Difference from client-side fetch - See [Known Differences](LIMITS.md) for details. - If you happen to use a missing feature that `window.fetch` offers, feel free to open an issue. - Pull requests are welcomed too! ## Installation Current stable release (`2.x`) ```sh $ npm install node-fetch ``` ## Loading and configuring the module We suggest you load the module via `require` until the stabilization of ES modules in node: ```js const fetch = require('node-fetch'); ``` If you are using a Promise library other than native, set it through `fetch.Promise`: ```js const Bluebird = require('bluebird'); fetch.Promise = Bluebird; ``` ## Common Usage NOTE: The documentation below is up-to-date with `2.x` releases; see the [`1.x` readme](https://github.com/bitinn/node-fetch/blob/1.x/README.md), [changelog](https://github.com/bitinn/node-fetch/blob/1.x/CHANGELOG.md) and [2.x upgrade guide](UPGRADE-GUIDE.md) for the differences. #### Plain text or HTML ```js fetch('https://github.com/') .then(res => res.text()) .then(body => console.log(body)); ``` #### JSON ```js fetch('https://api.github.com/users/github') .then(res => res.json()) .then(json => console.log(json)); ``` #### Simple Post ```js fetch('https://httpbin.org/post', { method: 'POST', body: 'a=1' }) .then(res => res.json()) // expecting a json response .then(json => console.log(json)); ``` #### Post with JSON ```js const body = { a: 1 }; fetch('https://httpbin.org/post', { method: 'post', body: JSON.stringify(body), headers: { 'Content-Type': 'application/json' }, }) .then(res => res.json()) .then(json => console.log(json)); ``` #### Post with form parameters `URLSearchParams` is available in Node.js as of v7.5.0. See [official documentation](https://nodejs.org/api/url.html#url_class_urlsearchparams) for more usage methods. NOTE: The `Content-Type` header is only set automatically to `x-www-form-urlencoded` when an instance of `URLSearchParams` is given as such: ```js const { URLSearchParams } = require('url'); const params = new URLSearchParams(); params.append('a', 1); fetch('https://httpbin.org/post', { method: 'POST', body: params }) .then(res => res.json()) .then(json => console.log(json)); ``` #### Handling exceptions NOTE: 3xx-5xx responses are *NOT* exceptions and should be handled in `then()`; see the next section for more information. Adding a catch to the fetch promise chain will catch *all* exceptions, such as errors originating from node core libraries, network errors and operational errors, which are instances of FetchError. See the [error handling document](ERROR-HANDLING.md) for more details. ```js fetch('https://domain.invalid/') .catch(err => console.error(err)); ``` #### Handling client and server errors It is common to create a helper function to check that the response contains no client (4xx) or server (5xx) error responses: ```js function checkStatus(res) { if (res.ok) { // res.status >= 200 && res.status < 300 return res; } else { throw MyCustomError(res.statusText); } } fetch('https://httpbin.org/status/400') .then(checkStatus) .then(res => console.log('will not get here...')) ``` ## Advanced Usage #### Streams The "Node.js way" is to use streams when possible: ```js fetch('https://assets-cdn.github.com/images/modules/logos_page/Octocat.png') .then(res => { const dest = fs.createWriteStream('./octocat.png'); res.body.pipe(dest); }); ``` #### Buffer If you prefer to cache binary data in full, use buffer(). (NOTE: `buffer()` is a `node-fetch`-only API) ```js const fileType = require('file-type'); fetch('https://assets-cdn.github.com/images/modules/logos_page/Octocat.png') .then(res => res.buffer()) .then(buffer => fileType(buffer)) .then(type => { /* ... */ }); ``` #### Accessing Headers and other Meta data ```js fetch('https://github.com/') .then(res => { console.log(res.ok); console.log(res.status); console.log(res.statusText); console.log(res.headers.raw()); console.log(res.headers.get('content-type')); }); ``` #### Extract Set-Cookie Header Unlike browsers, you can access raw `Set-Cookie` headers manually using `Headers.raw()`. This is a `node-fetch` only API. ```js fetch(url).then(res => { // returns an array of values, instead of a string of comma-separated values console.log(res.headers.raw()['set-cookie']); }); ``` #### Post data using a file stream ```js const { createReadStream } = require('fs'); const stream = createReadStream('input.txt'); fetch('https://httpbin.org/post', { method: 'POST', body: stream }) .then(res => res.json()) .then(json => console.log(json)); ``` #### Post with form-data (detect multipart) ```js const FormData = require('form-data'); const form = new FormData(); form.append('a', 1); fetch('https://httpbin.org/post', { method: 'POST', body: form }) .then(res => res.json()) .then(json => console.log(json)); // OR, using custom headers // NOTE: getHeaders() is non-standard API const form = new FormData(); form.append('a', 1); const options = { method: 'POST', body: form, headers: form.getHeaders() } fetch('https://httpbin.org/post', options) .then(res => res.json()) .then(json => console.log(json)); ``` #### Request cancellation with AbortSignal > NOTE: You may cancel streamed requests only on Node >= v8.0.0 You may cancel requests with `AbortController`. A suggested implementation is [`abort-controller`](https://www.npmjs.com/package/abort-controller). An example of timing out a request after 150ms could be achieved as the following: ```js import AbortController from 'abort-controller'; const controller = new AbortController(); const timeout = setTimeout( () => { controller.abort(); }, 150, ); fetch(url, { signal: controller.signal }) .then(res => res.json()) .then( data => { useData(data) }, err => { if (err.name === 'AbortError') { // request was aborted } }, ) .finally(() => { clearTimeout(timeout); }); ``` See [test cases](https://github.com/bitinn/node-fetch/blob/master/test/test.js) for more examples. ## API ### fetch(url[, options]) - `url` A string representing the URL for fetching - `options` [Options](#fetch-options) for the HTTP(S) request - Returns: <code>Promise&lt;[Response](#class-response)&gt;</code> Perform an HTTP(S) fetch. `url` should be an absolute url, such as `https://example.com/`. A path-relative URL (`/file/under/root`) or protocol-relative URL (`//can-be-http-or-https.com/`) will result in a rejected `Promise`. <a id="fetch-options"></a> ### Options The default values are shown after each option key. ```js { // These properties are part of the Fetch Standard method: 'GET', headers: {}, // request headers. format is the identical to that accepted by the Headers constructor (see below) body: null, // request body. can be null, a string, a Buffer, a Blob, or a Node.js Readable stream redirect: 'follow', // set to `manual` to extract redirect headers, `error` to reject redirect signal: null, // pass an instance of AbortSignal to optionally abort requests // The following properties are node-fetch extensions follow: 20, // maximum redirect count. 0 to not follow redirect timeout: 0, // req/res timeout in ms, it resets on redirect. 0 to disable (OS limit applies). Signal is recommended instead. compress: true, // support gzip/deflate content encoding. false to disable size: 0, // maximum response body size in bytes. 0 to disable agent: null // http(s).Agent instance or function that returns an instance (see below) } ``` ##### Default Headers If no values are set, the following request headers will be sent automatically: Header | Value ------------------- | -------------------------------------------------------- `Accept-Encoding` | `gzip,deflate` _(when `options.compress === true`)_ `Accept` | `*/*` `Connection` | `close` _(when no `options.agent` is present)_ `Content-Length` | _(automatically calculated, if possible)_ `Transfer-Encoding` | `chunked` _(when `req.body` is a stream)_ `User-Agent` | `node-fetch/1.0 (+https://github.com/bitinn/node-fetch)` Note: when `body` is a `Stream`, `Content-Length` is not set automatically. ##### Custom Agent The `agent` option allows you to specify networking related options which are out of the scope of Fetch, including and not limited to the following: - Support self-signed certificate - Use only IPv4 or IPv6 - Custom DNS Lookup See [`http.Agent`](https://nodejs.org/api/http.html#http_new_agent_options) for more information. In addition, the `agent` option accepts a function that returns `http`(s)`.Agent` instance given current [URL](https://nodejs.org/api/url.html), this is useful during a redirection chain across HTTP and HTTPS protocol. ```js const httpAgent = new http.Agent({ keepAlive: true }); const httpsAgent = new https.Agent({ keepAlive: true }); const options = { agent: function (_parsedURL) { if (_parsedURL.protocol == 'http:') { return httpAgent; } else { return httpsAgent; } } } ``` <a id="class-request"></a> ### Class: Request An HTTP(S) request containing information about URL, method, headers, and the body. This class implements the [Body](#iface-body) interface. Due to the nature of Node.js, the following properties are not implemented at this moment: - `type` - `destination` - `referrer` - `referrerPolicy` - `mode` - `credentials` - `cache` - `integrity` - `keepalive` The following node-fetch extension properties are provided: - `follow` - `compress` - `counter` - `agent` See [options](#fetch-options) for exact meaning of these extensions. #### new Request(input[, options]) <small>*(spec-compliant)*</small> - `input` A string representing a URL, or another `Request` (which will be cloned) - `options` [Options][#fetch-options] for the HTTP(S) request Constructs a new `Request` object. The constructor is identical to that in the [browser](https://developer.mozilla.org/en-US/docs/Web/API/Request/Request). In most cases, directly `fetch(url, options)` is simpler than creating a `Request` object. <a id="class-response"></a> ### Class: Response An HTTP(S) response. This class implements the [Body](#iface-body) interface. The following properties are not implemented in node-fetch at this moment: - `Response.error()` - `Response.redirect()` - `type` - `trailer` #### new Response([body[, options]]) <small>*(spec-compliant)*</small> - `body` A `String` or [`Readable` stream][node-readable] - `options` A [`ResponseInit`][response-init] options dictionary Constructs a new `Response` object. The constructor is identical to that in the [browser](https://developer.mozilla.org/en-US/docs/Web/API/Response/Response). Because Node.js does not implement service workers (for which this class was designed), one rarely has to construct a `Response` directly. #### response.ok <small>*(spec-compliant)*</small> Convenience property representing if the request ended normally. Will evaluate to true if the response status was greater than or equal to 200 but smaller than 300. #### response.redirected <small>*(spec-compliant)*</small> Convenience property representing if the request has been redirected at least once. Will evaluate to true if the internal redirect counter is greater than 0. <a id="class-headers"></a> ### Class: Headers This class allows manipulating and iterating over a set of HTTP headers. All methods specified in the [Fetch Standard][whatwg-fetch] are implemented. #### new Headers([init]) <small>*(spec-compliant)*</small> - `init` Optional argument to pre-fill the `Headers` object Construct a new `Headers` object. `init` can be either `null`, a `Headers` object, an key-value map object or any iterable object. ```js // Example adapted from https://fetch.spec.whatwg.org/#example-headers-class const meta = { 'Content-Type': 'text/xml', 'Breaking-Bad': '<3' }; const headers = new Headers(meta); // The above is equivalent to const meta = [ [ 'Content-Type', 'text/xml' ], [ 'Breaking-Bad', '<3' ] ]; const headers = new Headers(meta); // You can in fact use any iterable objects, like a Map or even another Headers const meta = new Map(); meta.set('Content-Type', 'text/xml'); meta.set('Breaking-Bad', '<3'); const headers = new Headers(meta); const copyOfHeaders = new Headers(headers); ``` <a id="iface-body"></a> ### Interface: Body `Body` is an abstract interface with methods that are applicable to both `Request` and `Response` classes. The following methods are not yet implemented in node-fetch at this moment: - `formData()` #### body.body <small>*(deviation from spec)*</small> * Node.js [`Readable` stream][node-readable] Data are encapsulated in the `Body` object. Note that while the [Fetch Standard][whatwg-fetch] requires the property to always be a WHATWG `ReadableStream`, in node-fetch it is a Node.js [`Readable` stream][node-readable]. #### body.bodyUsed <small>*(spec-compliant)*</small> * `Boolean` A boolean property for if this body has been consumed. Per the specs, a consumed body cannot be used again. #### body.arrayBuffer() #### body.blob() #### body.json() #### body.text() <small>*(spec-compliant)*</small> * Returns: <code>Promise</code> Consume the body and return a promise that will resolve to one of these formats. #### body.buffer() <small>*(node-fetch extension)*</small> * Returns: <code>Promise&lt;Buffer&gt;</code> Consume the body and return a promise that will resolve to a Buffer. #### body.textConverted() <small>*(node-fetch extension)*</small> * Returns: <code>Promise&lt;String&gt;</code> Identical to `body.text()`, except instead of always converting to UTF-8, encoding sniffing will be performed and text converted to UTF-8 if possible. (This API requires an optional dependency of the npm package [encoding](https://www.npmjs.com/package/encoding), which you need to install manually. `webpack` users may see [a warning message](https://github.com/bitinn/node-fetch/issues/412#issuecomment-379007792) due to this optional dependency.) <a id="class-fetcherror"></a> ### Class: FetchError <small>*(node-fetch extension)*</small> An operational error in the fetching process. See [ERROR-HANDLING.md][] for more info. <a id="class-aborterror"></a> ### Class: AbortError <small>*(node-fetch extension)*</small> An Error thrown when the request is aborted in response to an `AbortSignal`'s `abort` event. It has a `name` property of `AbortError`. See [ERROR-HANDLING.MD][] for more info. ## Acknowledgement Thanks to [github/fetch](https://github.com/github/fetch) for providing a solid implementation reference. `node-fetch` v1 was maintained by [@bitinn](https://github.com/bitinn); v2 was maintained by [@TimothyGu](https://github.com/timothygu), [@bitinn](https://github.com/bitinn) and [@jimmywarting](https://github.com/jimmywarting); v2 readme is written by [@jkantr](https://github.com/jkantr). ## License MIT [npm-image]: https://flat.badgen.net/npm/v/node-fetch [npm-url]: https://www.npmjs.com/package/node-fetch [travis-image]: https://flat.badgen.net/travis/bitinn/node-fetch [travis-url]: https://travis-ci.org/bitinn/node-fetch [codecov-image]: https://flat.badgen.net/codecov/c/github/bitinn/node-fetch/master [codecov-url]: https://codecov.io/gh/bitinn/node-fetch [install-size-image]: https://flat.badgen.net/packagephobia/install/node-fetch [install-size-url]: https://packagephobia.now.sh/result?p=node-fetch [discord-image]: https://img.shields.io/discord/619915844268326952?color=%237289DA&label=Discord&style=flat-square [discord-url]: https://discord.gg/Zxbndcm [opencollective-image]: https://opencollective.com/node-fetch/backers.svg [opencollective-url]: https://opencollective.com/node-fetch [whatwg-fetch]: https://fetch.spec.whatwg.org/ [response-init]: https://fetch.spec.whatwg.org/#responseinit [node-readable]: https://nodejs.org/api/stream.html#stream_readable_streams [mdn-headers]: https://developer.mozilla.org/en-US/docs/Web/API/Headers [LIMITS.md]: https://github.com/bitinn/node-fetch/blob/master/LIMITS.md [ERROR-HANDLING.md]: https://github.com/bitinn/node-fetch/blob/master/ERROR-HANDLING.md [UPGRADE-GUIDE.md]: https://github.com/bitinn/node-fetch/blob/master/UPGRADE-GUIDE.md # accepts [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Higher level content negotiation based on [negotiator](https://www.npmjs.com/package/negotiator). Extracted from [koa](https://www.npmjs.com/package/koa) for general use. In addition to negotiator, it allows: - Allows types as an array or arguments list, ie `(['text/html', 'application/json'])` as well as `('text/html', 'application/json')`. - Allows type shorthands such as `json`. - Returns `false` when no types match - Treats non-existent headers as `*` ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install accepts ``` ## API <!-- eslint-disable no-unused-vars --> ```js var accepts = require('accepts') ``` ### accepts(req) Create a new `Accepts` object for the given `req`. #### .charset(charsets) Return the first accepted charset. If nothing in `charsets` is accepted, then `false` is returned. #### .charsets() Return the charsets that the request accepts, in the order of the client's preference (most preferred first). #### .encoding(encodings) Return the first accepted encoding. If nothing in `encodings` is accepted, then `false` is returned. #### .encodings() Return the encodings that the request accepts, in the order of the client's preference (most preferred first). #### .language(languages) Return the first accepted language. If nothing in `languages` is accepted, then `false` is returned. #### .languages() Return the languages that the request accepts, in the order of the client's preference (most preferred first). #### .type(types) Return the first accepted type (and it is returned as the same text as what appears in the `types` array). If nothing in `types` is accepted, then `false` is returned. The `types` array can contain full MIME types or file extensions. Any value that is not a full MIME types is passed to `require('mime-types').lookup`. #### .types() Return the types that the request accepts, in the order of the client's preference (most preferred first). ## Examples ### Simple type negotiation This simple example shows how to use `accepts` to return a different typed respond body based on what the client wants to accept. The server lists it's preferences in order and will get back the best match between the client and server. ```js var accepts = require('accepts') var http = require('http') function app (req, res) { var accept = accepts(req) // the order of this list is significant; should be server preferred order switch (accept.type(['json', 'html'])) { case 'json': res.setHeader('Content-Type', 'application/json') res.write('{"hello":"world!"}') break case 'html': res.setHeader('Content-Type', 'text/html') res.write('<b>hello, world!</b>') break default: // the fallback is text/plain, so no need to specify it above res.setHeader('Content-Type', 'text/plain') res.write('hello, world!') break } res.end() } http.createServer(app).listen(3000) ``` You can test this out with the cURL program: ```sh curl -I -H'Accept: text/html' http://localhost:3000/ ``` ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/accepts/master [coveralls-url]: https://coveralls.io/r/jshttp/accepts?branch=master [node-version-image]: https://badgen.net/npm/node/accepts [node-version-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/accepts [npm-url]: https://npmjs.org/package/accepts [npm-version-image]: https://badgen.net/npm/v/accepts [travis-image]: https://badgen.net/travis/jshttp/accepts/master [travis-url]: https://travis-ci.org/jshttp/accepts # run-series [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/run-series/master.svg [travis-url]: https://travis-ci.org/feross/run-series [npm-image]: https://img.shields.io/npm/v/run-series.svg [npm-url]: https://npmjs.org/package/run-series [downloads-image]: https://img.shields.io/npm/dm/run-series.svg [downloads-url]: https://npmjs.org/package/run-series [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com ### Run an array of functions in series ![series](https://raw.githubusercontent.com/feross/run-series/master/img.png) [![Sauce Test Status](https://saucelabs.com/browser-matrix/run-series.svg)](https://saucelabs.com/u/run-series) ### install ``` npm install run-series ``` ### usage #### series(tasks, [callback]) Run the functions in the `tasks` array in series, each one running once the previous function has completed. If any functions in the series pass an error to its callback, no more functions are run, and `callback` is immediately called with the value of the error. Otherwise, `callback` receives an array of results when `tasks` have completed. ##### arguments - `tasks` - An array containing functions to run, each function is passed a `callback(err, result)` which it must call on completion with an error `err` (which can be `null`) and an optional result value. - `callback(err, results)` - An optional callback to run once all the functions have completed. This function gets a results array containing all the result arguments passed to the task callbacks. ##### example ```js var series = require('run-series') series([ function (callback) { // do some stuff ... callback(null, 'one') }, function (callback) { // do some stuff ... callback(null, 'two') } ], // optional callback function (err, results) { // the results array will equal ['one','two'] }) ``` This module is basically equavalent to [`async.series`](https://github.com/caolan/async#seriestasks-callback), but it's handy to just have the functions you need instead of the kitchen sink. Modularity! Especially handy if you're serving to the browser and need to reduce your javascript bundle size. Works great in the browser with [browserify](http://browserify.org/)! ### see also - [run-auto](https://github.com/feross/run-auto) - [run-parallel](https://github.com/feross/run-parallel) - [run-parallel-limit](https://github.com/feross/run-parallel-limit) - [run-waterfall](https://github.com/feross/run-waterfall) ### license MIT. Copyright (c) [Feross Aboukhadijeh](http://feross.org). # minimalistic-crypto-utils [![Build Status](https://secure.travis-ci.org/indutny/minimalistic-crypto-utils.svg)](http://travis-ci.org/indutny/minimalistic-crypto-utils) [![NPM version](https://badge.fury.io/js/minimalistic-crypto-utils.svg)](http://badge.fury.io/js/minimalistic-crypto-utils) Very minimal utils that are required in order to write reasonable JS-only crypto module. ## Usage ```js const utils = require('minimalistic-crypto-utils'); utils.toArray('abcd', 'hex'); utils.encode([ 1, 2, 3, 4 ], 'hex'); utils.toHex([ 1, 2, 3, 4 ]); ``` #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2017. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: http://tools.ietf.org/html/rfc6979 [1]: https://github.com/indutny/bn.js [2]: https://github.com/indutny/hash.js [3]: https://github.com/bitchan/eccrypto [4]: https://github.com/wanderer/secp256k1-node # xhr-request [![stable](http://badges.github.io/stability-badges/dist/stable.svg)](http://github.com/badges/stability-badges) An extremely tiny HTTP/HTTPS request client for Node and the browser. Uses [xhr](https://www.npmjs.com/package/xhr) in the browser and [simple-get](https://www.npmjs.com/package/simple-get) in Node. Supported response types: JSON, ArrayBuffer, and text (default). For streaming requests, you can just use [simple-get](https://www.npmjs.com/package/simple-get) directly. It works in Node/browser and supports true streaming in new versions of Chrome/FireFox. ## Install ```sh npm install xhr-request --save ``` ## Example A simple example, loading JSON: ```js var request = require('xhr-request') request('http://foo.com/some/api', { json: true }, function (err, data) { if (err) throw err // the JSON result console.log(data.foo.bar) }) ``` Another example, sending a JSON `body` with a `query` parameter. Receives binary data as the response. ```js var request = require('xhr-request') request('http://foo.com/some/api', { method: 'PUT', json: true, body: { foo: 'bar' }, responseType: 'arraybuffer', query: { sort: 'name' } }, function (err, data) { if (err) throw err console.log('got ArrayBuffer result: ', data) }) ``` ## Motivation There are a lot of HTTP clients, but most of them are Node-centric and lead to large browser bundles with builtins like `url`, `buffer`, `http`, `zlib`, streams, etc. With browserify, this bundles to 7kb minified. Compare to 742kb for [request](https://www.npmjs.com/package/request), 153kb for [got](https://www.npmjs.com/package/got), 74kb for [simple-get](https://www.npmjs.com/package/simple-get), and 25kb for [nets](https://www.npmjs.com/package/nets). ## Usage #### `req = xhrRequest(url, [opt], [callback])` Sends a request to the given `url` with optional `opt` settings, triggering `callback` on complete. Options: - `query` (String|Object) - the query parameters to use for the URL - `headers` (Object) - the headers for the request - `json` (Boolean) - if true, `responseType` defaults to `'json`' and `body` will be sent as JSON - `responseType` (String) - can be `'text'`, `'arraybuffer'` or `'json'` - defaults to `'text'` unless `json` is true - `body` (String|JSON) - an optional body to send with request - sent as text unless `json` is true - `method` (String) - an optional method to use, defaults to `'GET'` - `timeout` (Number) - milliseconds to use as a timeout, defaults to 0 (no timeout) The `callback` is called with the arguments `(error, data, response)` - `error` on success will be null/undefined - `data` the result of the request, either a JSON object, string, or `ArrayBuffer` - `response` the request response, see below The response object has the following form: ```js { statusCode: Number, method: String, headers: {}, url: String, rawRequest: {} } ``` The `rawRequest` is the XMLHttpRequest in the browser, and the `http` response in Node. Since `opt` is optional, you can specify `callback` as the second argument. #### `req.abort()` The returned `req` (the [ClientRequest](https://nodejs.org/api/http.html#http_class_http_clientrequest) or XMLHttpRequest) has an `abort()` method which can be used to cancel the request and send an Error to the callback. ## See Also - [simple-get](https://www.npmjs.com/package/simple-get) - [xhr](https://www.npmjs.com/package/xhr) - [got](https://www.npmjs.com/package/got) - [nets](https://www.npmjs.com/package/nets) - [superagent](https://www.npmjs.com/package/nets) - [axios](https://www.npmjs.com/package/axios) ## License MIT, see [LICENSE.md](http://github.com/Jam3/xhr-request/blob/master/LICENSE.md) for details. ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # Synposis An elegant way to define lightweight protocols on-top of TCP/TLS sockets in node.js # Motivation Working within node.js it is very easy to write lightweight network protocols that communicate over TCP or TLS. The definition of such protocols often requires repeated (and tedious) parsing of individual TCP/TLS packets into a message header and some JSON body. # Build Status [![Build Status](https://secure.travis-ci.org/nodejitsu/nssocket.png)](http://travis-ci.org/nodejitsu/nssocket) # Installation ``` [sudo] npm install nssocket ``` # How it works With `nssocket` this tedious bookkeeping work is done automatically for you in two ways: 1. Leverages wildcard and namespaced events from [EventEmitter2][0] 2. Automatically serializes messages passed to `.send()` and deserializes messages from `data` events. 3. Implements default reconnect logic for potentially faulty connections. 4. Automatically wraps TCP connections with TLS using [a known workaround][1] ## Messages Messages in `nssocket` are serialized JSON arrays of the following form: ``` js ["namespace", "to", "event", { "this": "is", "the": "payload" }] ``` Although this is not as optimal as other message formats (pure binary, msgpack) most of your applications are probably IO-bound, and not by the computation time needed for serialization / deserialization. When working with `NsSocket` instances, all events are namespaced under `data` to avoid collision with other events. ## Simple Example ``` js var nssocket = require('nssocket'); // // Create an `nssocket` TCP server // var server = nssocket.createServer(function (socket) { // // Here `socket` will be an instance of `nssocket.NsSocket`. // socket.send(['you', 'there']); socket.data(['iam', 'here'], function (data) { // // Good! The socket speaks our language // (i.e. simple 'you::there', 'iam::here' protocol) // // { iam: true, indeedHere: true } // console.dir(data); }) }); // // Tell the server to listen on port `6785` and then connect to it // using another NsSocket instance. // server.listen(6785); var outbound = new nssocket.NsSocket(); outbound.data(['you', 'there'], function () { outbound.send(['iam', 'here'], { iam: true, indeedHere: true }); }); outbound.connect(6785); ``` ## Reconnect Example `nssocket` exposes simple options for enabling reconnection of the underlying socket. By default, these options are disabled. Lets look at a simple example: ``` js var net = require('net'), nssocket = require('nssocket'); net.createServer(function (socket) { // // Close the underlying socket after `1000ms` // setTimeout(function () { socket.destroy(); }, 1000); }).listen(8345); // // Create an NsSocket instance with reconnect enabled // var socket = new nssocket.NsSocket({ reconnect: true, type: 'tcp4', }); socket.on('start', function () { // // The socket will emit this event periodically // as it attempts to reconnect // console.dir('start'); }); socket.connect(8345); ``` # API ### socket.send(event, data) Writes `data` to the socket with the specified `event`, on the receiving end it will look like: `JSON.stringify([event, data])`. ### socket.on(event, callback) Equivalent to the underlying `.addListener()` or `.on()` function on the underlying socket except that it will permit all `EventEmitter2` wildcards and namespaces. ### socket.data(event, callback) Helper function for performing shorthand listeners namespaced under the `data` event. For example: ``` js // // These two statements are equivalent // someSocket.on(['data', 'some', 'event'], function (data) { }); someSocket.data(['some', 'event'], function (data) { }); ``` ### socket.end() Closes the current socket, emits `close` event, possibly also `error` ### socket.destroy() Remove all listeners, destroys socket, clears buffer. It is recommended that you use `socket.end()`. ## Tests All tests are written with [vows][2] and should be run through [npm][3]: ``` bash $ npm test ``` ### Author: [Nodejitsu](http://www.nodejitsu.com) ### Contributors: [Paolo Fragomeni](http://github.com/hij1nx), [Charlie Robbins](http://github.com/indexzero), [Jameson Lee](http://github.com/drjackal), [Gene Diaz Jr.](http://github.com/genediazjr) [0]: http://github.com/hij1nx/eventemitter2 [1]: https://gist.github.com/848444 [2]: http://vowsjs.org [3]: http://npmjs.org # js-multicodec [![](https://img.shields.io/badge/made%20by-Protocol%20Labs-blue.svg?style=flat-square)](https://protocol.ai) [![](https://img.shields.io/badge/project-multiformats-blue.svg?style=flat-square)](https://github.com/multiformats/multiformats) [![](https://img.shields.io/badge/freenode-%23ipfs-blue.svg?style=flat-square)](https://webchat.freenode.net/?channels=%23ipfs) [![](https://img.shields.io/badge/readme%20style-standard-brightgreen.svg?style=flat-square)](https://github.com/RichardLitt/standard-readme) [![Travis CI](https://flat.badgen.net/travis/multiformats/js-multicodec)](https://travis-ci.com/multiformats/js-multicodec) [![Coverage Status](https://coveralls.io/repos/github/multiformats/js-multicodec/badge.svg?branch=master)](https://coveralls.io/github/multiformats/js-multiformats?branch=master) > JavaScript implementation of the multicodec specification ## Lead Maintainer [Henrique Dias](http://github.com/hacdias) ## Table of Contents - [Install](#install) - [Usage](#usage) - [Updating the lookup table](#updating-the-lookup-table) - [Contribute](#contribute) - [License](#license) ## Install ```sh > npm install multicodec ``` ```JavaScript const multicodec = require('multicodec') ``` ## Usage ### Example ```JavaScript const multicodec = require('multicodec') const prefixedProtobuf = multicodec.addPrefix('protobuf', protobufBuffer) // prefixedProtobuf 0x50... // The multicodec codec values can be accessed directly: console.log(multicodec.DAG_CBOR) // 113 // To get the string representation of a codec, e.g. for error messages: console.log(multicodec.print[113]) // dag-cbor ``` ### API https://multiformats.github.io/js-multicodec/ [multicodec default table](https://github.com/multiformats/multicodec/blob/master/table.csv) ## Updating the lookup table Updating the lookup table is done with a script. The source of truth is the [multicodec default table](https://github.com/multiformats/multicodec/blob/master/table.csv). Update the table with running: node ./tools/update-table.js ## Contribute Contributions welcome. Please check out [the issues](https://github.com/multiformats/js-multicodec/issues). Check out our [contributing document](https://github.com/multiformats/multiformats/blob/master/contributing.md) for more information on how we work, and about contributing in general. Please be aware that all interactions related to multiformats are subject to the IPFS [Code of Conduct](https://github.com/ipfs/community/blob/master/code-of-conduct.md). Small note: If editing the README, please conform to the [standard-readme](https://github.com/RichardLitt/standard-readme) specification. ## License [MIT](LICENSE) © 2016 Protocol Labs Inc. # responselike > A response-like object for mocking a Node.js HTTP response stream [![Build Status](https://travis-ci.org/lukechilds/responselike.svg?branch=master)](https://travis-ci.org/lukechilds/responselike) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/responselike/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/responselike?branch=master) [![npm](https://img.shields.io/npm/dm/responselike.svg)](https://www.npmjs.com/package/responselike) [![npm](https://img.shields.io/npm/v/responselike.svg)](https://www.npmjs.com/package/responselike) Returns a streamable response object similar to a [Node.js HTTP response stream](https://nodejs.org/api/http.html#http_class_http_incomingmessage). Useful for formatting cached responses so they can be consumed by code expecting a real response. ## Install ```shell npm install --save responselike ``` Or if you're just using for testing you'll want: ```shell npm install --save-dev responselike ``` ## Usage ```js const Response = require('responselike'); const response = new Response(200, { foo: 'bar' }, Buffer.from('Hi!'), 'https://example.com'); response.statusCode; // 200 response.headers; // { foo: 'bar' } response.body; // <Buffer 48 69 21> response.url; // 'https://example.com' response.pipe(process.stdout); // Hi! ``` ## API ### new Response(statusCode, headers, body, url) Returns a streamable response object similar to a [Node.js HTTP response stream](https://nodejs.org/api/http.html#http_class_http_incomingmessage). #### statusCode Type: `number` HTTP response status code. #### headers Type: `object` HTTP headers object. Keys will be automatically lowercased. #### body Type: `buffer` A Buffer containing the response body. The Buffer contents will be streamable but is also exposed directly as `response.body`. #### url Type: `string` Request URL string. ## License MIT © Luke Childs # Eth ENS Namehash [![CircleCI](https://circleci.com/gh/danfinlay/eth-ens-namehash.svg?style=svg)](https://circleci.com/gh/danfinlay/eth-ens-namehash) A javascript library for generating Ethereum Name Service (ENS) namehashes per [spec](https://github.com/ethereum/EIPs/issues/137). [Available on NPM](https://www.npmjs.com/package/eth-ens-namehash) ## Installation `npm install eth-ens-namehash -S` ## Usage ```javascript var namehash = require('eth-ens-namehash') var hash = namehash.hash('foo.eth') // '0xde9b09fd7c5f901e23a3f19fecc54828e9c848539801e86591bd9801b019f84f' // Also supports normalizing strings to ENS compatibility: var input = getUserInput() var normalized = namehash.normalize(input) ``` ## Security Warning ENS Supports UTF-8 characters, and so many duplicate names are possible. For example: - faceboоk.eth - facebook.eth The first one has non-ascii chars. (control+F on this page and search for facebook, only the second one will match). namehash.normalize() doesn't automagically remap those, and so other precautions should be taken to avoid user phishing. ## Development This module supports advanced JavaScript syntax, but exports an ES5-compatible module. To re-build the exported module after making changes, run `npm run bundle` (must have [browserify](http://browserify.org/) installed). # isurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Checks whether a value is a WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL). Works cross-realm/iframe and despite @@toStringTag. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install isurl ``` ## Usage ```js const isURL = require('isurl'); isURL('http://domain/'); //-> false isURL(new URL('http://domain/')); //-> true ``` Optionally, acceptance can be extended to incomplete `URL` implementations that lack `searchParams` (which are common in many modern web browsers): ```js const url = new URL('http://domain/?query'); console.log(url.searchParams); //-> undefined isURL.lenient(url); //-> true ``` [npm-image]: https://img.shields.io/npm/v/isurl.svg [npm-url]: https://npmjs.org/package/isurl [travis-image]: https://img.shields.io/travis/stevenvachon/isurl.svg [travis-url]: https://travis-ci.org/stevenvachon/isurl # tar-stream tar-stream is a streaming tar parser and generator and nothing else. It is streams2 and operates purely using streams which means you can easily extract/parse tarballs without ever hitting the file system. Note that you still need to gunzip your data if you have a `.tar.gz`. We recommend using [gunzip-maybe](https://github.com/mafintosh/gunzip-maybe) in conjunction with this. ``` npm install tar-stream ``` [![build status](https://secure.travis-ci.org/mafintosh/tar-stream.png)](http://travis-ci.org/mafintosh/tar-stream) [![License](https://img.shields.io/badge/license-MIT-blue.svg)](http://opensource.org/licenses/MIT) ## Usage tar-stream exposes two streams, [pack](https://github.com/mafintosh/tar-stream#packing) which creates tarballs and [extract](https://github.com/mafintosh/tar-stream#extracting) which extracts tarballs. To [modify an existing tarball](https://github.com/mafintosh/tar-stream#modifying-existing-tarballs) use both. It implementes USTAR with additional support for pax extended headers. It should be compatible with all popular tar distributions out there (gnutar, bsdtar etc) ## Related If you want to pack/unpack directories on the file system check out [tar-fs](https://github.com/mafintosh/tar-fs) which provides file system bindings to this module. ## Packing To create a pack stream use `tar.pack()` and call `pack.entry(header, [callback])` to add tar entries. ``` js var tar = require('tar-stream') var pack = tar.pack() // pack is a streams2 stream // add a file called my-test.txt with the content "Hello World!" pack.entry({ name: 'my-test.txt' }, 'Hello World!') // add a file called my-stream-test.txt from a stream var entry = pack.entry({ name: 'my-stream-test.txt', size: 11 }, function(err) { // the stream was added // no more entries pack.finalize() }) entry.write('hello') entry.write(' ') entry.write('world') entry.end() // pipe the pack stream somewhere pack.pipe(process.stdout) ``` ## Extracting To extract a stream use `tar.extract()` and listen for `extract.on('entry', (header, stream, next) )` ``` js var extract = tar.extract() extract.on('entry', function(header, stream, next) { // header is the tar header // stream is the content body (might be an empty stream) // call next when you are done with this entry stream.on('end', function() { next() // ready for next entry }) stream.resume() // just auto drain the stream }) extract.on('finish', function() { // all entries read }) pack.pipe(extract) ``` The tar archive is streamed sequentially, meaning you **must** drain each entry's stream as you get them or else the main extract stream will receive backpressure and stop reading. ## Headers The header object using in `entry` should contain the following properties. Most of these values can be found by stat'ing a file. ``` js { name: 'path/to/this/entry.txt', size: 1314, // entry size. defaults to 0 mode: 0644, // entry mode. defaults to to 0755 for dirs and 0644 otherwise mtime: new Date(), // last modified date for entry. defaults to now. type: 'file', // type of entry. defaults to file. can be: // file | link | symlink | directory | block-device // character-device | fifo | contiguous-file linkname: 'path', // linked file name uid: 0, // uid of entry owner. defaults to 0 gid: 0, // gid of entry owner. defaults to 0 uname: 'maf', // uname of entry owner. defaults to null gname: 'staff', // gname of entry owner. defaults to null devmajor: 0, // device major version. defaults to 0 devminor: 0 // device minor version. defaults to 0 } ``` ## Modifying existing tarballs Using tar-stream it is easy to rewrite paths / change modes etc in an existing tarball. ``` js var extract = tar.extract() var pack = tar.pack() var path = require('path') extract.on('entry', function(header, stream, callback) { // let's prefix all names with 'tmp' header.name = path.join('tmp', header.name) // write the new entry to the pack stream stream.pipe(pack.entry(header, callback)) }) extract.on('finish', function() { // all entries done - lets finalize it pack.finalize() }) // pipe the old tarball to the extractor oldTarballStream.pipe(extract) // pipe the new tarball the another stream pack.pipe(newTarballStream) ``` ## Saving tarball to fs ``` js var fs = require('fs') var tar = require('tar-stream') var pack = tar.pack() // pack is a streams2 stream var path = 'YourTarBall.tar' var yourTarball = fs.createWriteStream(path) // add a file called YourFile.txt with the content "Hello World!" pack.entry({name: 'YourFile.txt'}, 'Hello World!', function (err) { if (err) throw err pack.finalize() }) // pipe the pack stream to your file pack.pipe(yourTarball) yourTarball.on('close', function () { console.log(path + ' has been written') fs.stat(path, function(err, stats) { if (err) throw err console.log(stats) console.log('Got file info successfully!') }) }) ``` ## Performance [See tar-fs for a performance comparison with node-tar](https://github.com/mafintosh/tar-fs/blob/master/README.md#performance) # License MIT Node.js - jsonfile ================ Easily read/write JSON files. [![npm Package](https://img.shields.io/npm/v/jsonfile.svg?style=flat-square)](https://www.npmjs.org/package/jsonfile) [![build status](https://secure.travis-ci.org/jprichardson/node-jsonfile.svg)](http://travis-ci.org/jprichardson/node-jsonfile) [![windows Build status](https://img.shields.io/appveyor/ci/jprichardson/node-jsonfile/master.svg?label=windows%20build)](https://ci.appveyor.com/project/jprichardson/node-jsonfile/branch/master) <a href="https://github.com/feross/standard"><img src="https://cdn.rawgit.com/feross/standard/master/sticker.svg" alt="Standard JavaScript" width="100"></a> Why? ---- Writing `JSON.stringify()` and then `fs.writeFile()` and `JSON.parse()` with `fs.readFile()` enclosed in `try/catch` blocks became annoying. Installation ------------ npm install --save jsonfile API --- ### readFile(filename, [options], callback) `options` (`object`, default `undefined`): Pass in any `fs.readFile` options or set `reviver` for a [JSON reviver](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse). - `throws` (`boolean`, default: `true`). If `JSON.parse` throws an error, pass this error to the callback. If `false`, returns `null` for the object. ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' jsonfile.readFile(file, function(err, obj) { console.dir(obj) }) ``` ### readFileSync(filename, [options]) `options` (`object`, default `undefined`): Pass in any `fs.readFileSync` options or set `reviver` for a [JSON reviver](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse). - `throws` (`boolean`, default: `true`). If an error is encountered reading or parsing the file, throw the error. If `false`, returns `null` for the object. ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' console.dir(jsonfile.readFileSync(file)) ``` ### writeFile(filename, obj, [options], callback) `options`: Pass in any `fs.writeFile` options or set `replacer` for a [JSON replacer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify). Can also pass in `spaces` and override `EOL` string. ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFile(file, obj, function (err) { console.error(err) }) ``` **formatting with spaces:** ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFile(file, obj, {spaces: 2}, function(err) { console.error(err) }) ``` **overriding EOL:** ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFile(file, obj, {spaces: 2, EOL: '\r\n'}, function(err) { console.error(err) }) ``` **appending to an existing JSON file:** You can use `fs.writeFile` option `{flag: 'a'}` to achieve this. ```js var jsonfile = require('jsonfile') var file = '/tmp/mayAlreadyExistedData.json' var obj = {name: 'JP'} jsonfile.writeFile(file, obj, {flag: 'a'}, function (err) { console.error(err) }) ``` ### writeFileSync(filename, obj, [options]) `options`: Pass in any `fs.writeFileSync` options or set `replacer` for a [JSON replacer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify). Can also pass in `spaces` and override `EOL` string. ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFileSync(file, obj) ``` **formatting with spaces:** ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFileSync(file, obj, {spaces: 2}) ``` **overriding EOL:** ```js var jsonfile = require('jsonfile') var file = '/tmp/data.json' var obj = {name: 'JP'} jsonfile.writeFileSync(file, obj, {spaces: 2, EOL: '\r\n'}) ``` **appending to an existing JSON file:** You can use `fs.writeFileSync` option `{flag: 'a'}` to achieve this. ```js var jsonfile = require('jsonfile') var file = '/tmp/mayAlreadyExistedData.json' var obj = {name: 'JP'} jsonfile.writeFileSync(file, obj, {flag: 'a'}) ``` License ------- (MIT License) Copyright 2012-2016, JP Richardson <[email protected]> # buffer-xor [![TRAVIS](https://secure.travis-ci.org/crypto-browserify/buffer-xor.png)](http://travis-ci.org/crypto-browserify/buffer-xor) [![NPM](http://img.shields.io/npm/v/buffer-xor.svg)](https://www.npmjs.org/package/buffer-xor) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) A simple module for bitwise-xor on buffers. ## Examples ``` javascript var xor = require("buffer-xor") var a = new Buffer('00ff0f', 'hex') var b = new Buffer('f0f0', 'hex') console.log(xor(a, b)) // => <Buffer f0 0f> ``` Or for those seeking those few extra cycles, perform the operation in place: ``` javascript var xorInplace = require("buffer-xor/inplace") var a = new Buffer('00ff0f', 'hex') var b = new Buffer('f0f0', 'hex') console.log(xorInplace(a, b)) // => <Buffer f0 0f> // NOTE: xorInplace will return the shorter slice of its parameters // See that a has been mutated console.log(a) // => <Buffer f0 0f 0f> ``` ## License [MIT](LICENSE) # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/ethereumjs-util.svg)](https://www.npmjs.org/package/ethereumjs-util) [![Actions Status](https://github.com/ethereumjs/ethereumjs-util/workflows/Build/badge.svg)](https://github.com/ethereumjs/ethereumjs-util/actions) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/ethereumjs-util.svg)](https://coveralls.io/r/ethereumjs/ethereumjs-util) [![Discord][discord-badge]][discord-link] A collection of utility functions for Ethereum. It can be used in Node.js and in the browser with [browserify](http://browserify.org/). # INSTALL `npm install ethereumjs-util` # USAGE ```js import assert from 'assert' import { isValidChecksumAddress, unpadBuffer, BN } from 'ethereumjs-util' const address = '0x2F015C60E0be116B1f0CD534704Db9c92118FB6A' assert.ok(isValidChecksumAddress(address)) assert.equal(unpadBuffer(Buffer.from('000000006600', 'hex')), Buffer.from('6600', 'hex')) assert.equal(new BN('dead', 16).add(new BN('101010', 2)), 57047) ``` # API ## Documentation ### Modules - [account](docs/modules/_account_.md) - Account class - Private/public key and address-related functionality (creation, validation, conversion) - [address](docs/modules/_address_.md) - Address class and type - [bytes](docs/modules/_bytes_.md) - Byte-related helper and conversion functions - [constants](docs/modules/_constants_.md) - Exposed constants - e.g. KECCAK256_NULL_S for string representation of Keccak-256 hash of null - [hash](docs/modules/_hash_.md) - Hash functions - [object](docs/modules/_object_.md) - Helper function for creating a binary object (`DEPRECATED`) - [signature](docs/modules/_signature_.md) - Signing, signature validation, conversion, recovery - [types](docs/modules/_types_.md) - Helpful TypeScript types - [externals](docs/modules/_externals_.md) - Helper methods from `ethjs-util` - Re-exports of `BN`, `rlp` ### ethjs-util methods The following methods are available provided by [ethjs-util](https://github.com/ethjs/ethjs-util): - arrayContainsArray - toBuffer - getBinarySize - stripHexPrefix - isHexPrefixed - isHexString - padToEven - intToHex - fromAscii - fromUtf8 - toUtf8 - toAscii - getKeys Import can be done directly by function name analogous to the build-in function import: ```js import { intToHex, stripHexPrefix } from 'ethereumjs-util' ``` ### Re-Exports Additionally `ethereumjs-util` re-exports a few commonly-used libraries. These include: - [BN.js](https://github.com/indutny/bn.js) (version `5.x`) - [rlp](https://github.com/ethereumjs/rlp) (version `2.x`) # EthereumJS See our organizational [documentation](https://ethereumjs.readthedocs.io) for an introduction to `EthereumJS` as well as information on current standards and best practices. If you want to join for work or do improvements on the libraries have a look at our [contribution guidelines](https://ethereumjs.readthedocs.io/en/latest/contributing.html). # LICENSE MPL-2.0 [discord-badge]: https://img.shields.io/static/v1?logo=discord&label=discord&message=Join&color=blue [discord-link]: https://discord.gg/TNwARpR smart-buffer [![Build Status](https://travis-ci.org/JoshGlazebrook/smart-buffer.svg?branch=master)](https://travis-ci.org/JoshGlazebrook/smart-buffer) [![Coverage Status](https://coveralls.io/repos/github/JoshGlazebrook/smart-buffer/badge.svg?branch=master)](https://coveralls.io/github/JoshGlazebrook/smart-buffer?branch=master) ============= smart-buffer is a Buffer wrapper that adds automatic read & write offset tracking, string operations, data insertions, and more. ![stats](https://nodei.co/npm/smart-buffer.png?downloads=true&downloadRank=true&stars=true "stats") **Key Features**: * Proxies all of the Buffer write and read functions * Keeps track of read and write offsets automatically * Grows the internal Buffer as needed * Useful string operations. (Null terminating strings) * Allows for inserting values at specific points in the Buffer * Built in TypeScript * Type Definitions Provided * Browser Support (using Webpack/Browserify) * Full test coverage **Requirements**: * Node v4.0+ is supported at this time. (Versions prior to 2.0 will work on node 0.10) ## Breaking Changes in v4.0 * Old constructor patterns have been completely removed. It's now required to use the SmartBuffer.fromXXX() factory constructors. * rewind(), skip(), moveTo() have been removed. (see [offsets](#offsets)) * Internal private properties are now prefixed with underscores (_) * **All** writeXXX() methods that are given an offset will now **overwrite data** instead of insert. (see [write vs insert](#write-vs-insert)) * insertXXX() methods have been added for when you want to insert data at a specific offset (this replaces the old behavior of writeXXX() when an offset was provided) ## Looking for v3 docs? Legacy documentation for version 3 and prior can be found [here](https://github.com/JoshGlazebrook/smart-buffer/blob/master/docs/README_v3.md). ## Installing: `yarn add smart-buffer` or `npm install smart-buffer` Note: The published NPM package includes the built javascript library. If you cloned this repo and wish to build the library manually use: `npm run build` ## Using smart-buffer ```javascript // Javascript const SmartBuffer = require('smart-buffer').SmartBuffer; // Typescript import { SmartBuffer, SmartBufferOptions} from 'smart-buffer'; ``` ### Simple Example Building a packet that uses the following protocol specification: `[PacketType:2][PacketLength:2][Data:XX]` To build this packet using the vanilla Buffer class, you would have to count up the length of the data payload beforehand. You would also need to keep track of the current "cursor" position in your Buffer so you write everything in the right places. With smart-buffer you don't have to do either of those things. ```javascript function createLoginPacket(username, password, age, country) { const packet = new SmartBuffer(); packet.writeUInt16LE(0x0060); // Some packet type packet.writeStringNT(username); packet.writeStringNT(password); packet.writeUInt8(age); packet.writeStringNT(country); packet.insertUInt16LE(packet.length - 2, 2); return packet.toBuffer(); } ``` With the above function, you now can do this: ```javascript const login = createLoginPacket("Josh", "secret123", 22, "United States"); // <Buffer 60 00 1e 00 4a 6f 73 68 00 73 65 63 72 65 74 31 32 33 00 16 55 6e 69 74 65 64 20 53 74 61 74 65 73 00> ``` Notice that the `[PacketLength:2]` value (1e 00) was inserted at position 2. Reading back the packet we created above is just as easy: ```javascript const reader = SmartBuffer.fromBuffer(login); const logininfo = { packetType: reader.readUInt16LE(), packetLength: reader.readUInt16LE(), username: reader.readStringNT(), password: reader.readStringNT(), age: reader.readUInt8(), country: reader.readStringNT() }; /* { packetType: 96, (0x0060) packetLength: 30, username: 'Josh', password: 'secret123', age: 22, country: 'United States' } */ ``` ## Write vs Insert In prior versions of SmartBuffer, .writeXXX(value, offset) calls would insert data when an offset was provided. In version 4, this will now overwrite the data at the offset position. To insert data there are now corresponding .insertXXX(value, offset) methods. **SmartBuffer v3**: ```javascript const buff = SmartBuffer.fromBuffer(new Buffer([1,2,3,4,5,6])); buff.writeInt8(7, 2); console.log(buff.toBuffer()) // <Buffer 01 02 07 03 04 05 06> ``` **SmartBuffer v4**: ```javascript const buff = SmartBuffer.fromBuffer(new Buffer([1,2,3,4,5,6])); buff.writeInt8(7, 2); console.log(buff.toBuffer()); // <Buffer 01 02 07 04 05 06> ``` To insert you instead should use: ```javascript const buff = SmartBuffer.fromBuffer(new Buffer([1,2,3,4,5,6])); buff.insertInt8(7, 2); console.log(buff.toBuffer()); // <Buffer 01 02 07 03 04 05 06> ``` **Note:** Insert/Writing to a position beyond the currently tracked internal Buffer will zero pad to your offset. ## Constructing a smart-buffer There are a few different ways to construct a SmartBuffer instance. ```javascript // Creating SmartBuffer from existing Buffer const buff = SmartBuffer.fromBuffer(buffer); // Creates instance from buffer. (Uses default utf8 encoding) const buff = SmartBuffer.fromBuffer(buffer, 'ascii'); // Creates instance from buffer with ascii encoding for strings. // Creating SmartBuffer with specified internal Buffer size. (Note: this is not a hard cap, the internal buffer will grow as needed). const buff = SmartBuffer.fromSize(1024); // Creates instance with internal Buffer size of 1024. const buff = SmartBuffer.fromSize(1024, 'utf8'); // Creates instance with internal Buffer size of 1024, and utf8 encoding for strings. // Creating SmartBuffer with options object. This one specifies size and encoding. const buff = SmartBuffer.fromOptions({ size: 1024, encoding: 'ascii' }); // Creating SmartBuffer with options object. This one specified an existing Buffer. const buff = SmartBuffer.fromOptions({ buff: buffer }); // Creating SmartBuffer from a string. const buff = SmartBuffer.fromBuffer(Buffer.from('some string', 'utf8')); // Just want a regular SmartBuffer with all default options? const buff = new SmartBuffer(); ``` # Api Reference: **Note:** SmartBuffer is fully documented with Typescript definitions as well as jsdocs so your favorite editor/IDE will have intellisense. **Table of Contents** 1. [Constructing](#constructing) 2. **Numbers** 1. [Integers](#integers) 2. [Floating Points](#floating-point-numbers) 3. **Strings** 1. [Strings](#strings) 2. [Null Terminated Strings](#null-terminated-strings) 4. [Buffers](#buffers) 5. [Offsets](#offsets) 6. [Other](#other) ## Constructing ### constructor() ### constructor([options]) - ```options``` *{SmartBufferOptions}* An optional options object to construct a SmartBuffer with. Examples: ```javascript const buff = new SmartBuffer(); const buff = new SmartBuffer({ size: 1024, encoding: 'ascii' }); ``` ### Class Method: fromBuffer(buffer[, encoding]) - ```buffer``` *{Buffer}* The Buffer instance to wrap. - ```encoding``` *{string}* The string encoding to use. ```Default: 'utf8'``` Examples: ```javascript const someBuffer = Buffer.from('some string'); const buff = SmartBuffer.fromBuffer(someBuffer); // Defaults to utf8 const buff = SmartBuffer.fromBuffer(someBuffer, 'ascii'); ``` ### Class Method: fromSize(size[, encoding]) - ```size``` *{number}* The size to initialize the internal Buffer. - ```encoding``` *{string}* The string encoding to use. ```Default: 'utf8'``` Examples: ```javascript const buff = SmartBuffer.fromSize(1024); // Defaults to utf8 const buff = SmartBuffer.fromSize(1024, 'ascii'); ``` ### Class Method: fromOptions(options) - ```options``` *{SmartBufferOptions}* The Buffer instance to wrap. ```typescript interface SmartBufferOptions { encoding?: BufferEncoding; // Defaults to utf8 size?: number; // Defaults to 4096 buff?: Buffer; } ``` Examples: ```javascript const buff = SmartBuffer.fromOptions({ size: 1024 }; const buff = SmartBuffer.fromOptions({ size: 1024, encoding: 'utf8' }); const buff = SmartBuffer.fromOptions({ encoding: 'utf8' }); const someBuff = Buffer.from('some string', 'utf8'); const buff = SmartBuffer.fromOptions({ buffer: someBuff, encoding: 'utf8' }); ``` ## Integers ### readInt8([offset]) - ```offset``` *{number}* Optional position to start reading data from. **Default**: ```Auto managed offset``` - Returns *{number}* Read a Int8 value. ### buff.readInt16BE([offset]) ### buff.readInt16LE([offset]) ### buff.readUInt16BE([offset]) ### buff.readUInt16LE([offset]) - ```offset``` *{number}* Optional position to start reading data from. **Default**: ```Auto managed offset``` - Returns *{number}* Read a 16 bit integer value. ### buff.readInt32BE([offset]) ### buff.readInt32LE([offset]) ### buff.readUInt32BE([offset]) ### buff.readUInt32LE([offset]) - ```offset``` *{number}* Optional position to start reading data from. **Default**: ```Auto managed offset``` - Returns *{number}* Read a 32 bit integer value. ### buff.writeInt8(value[, offset]) ### buff.writeUInt8(value[, offset]) - ```value``` *{number}* The value to write. - ```offset``` *{number}* An optional offset to write this value to. **Default:** ```Auto managed offset``` - Returns *{this}* Write a Int8 value. ### buff.insertInt8(value, offset) ### buff.insertUInt8(value, offset) - ```value``` *{number}* The value to insert. - ```offset``` *{number}* The offset to insert this data at. - Returns *{this}* Insert a Int8 value. ### buff.writeInt16BE(value[, offset]) ### buff.writeInt16LE(value[, offset]) ### buff.writeUInt16BE(value[, offset]) ### buff.writeUInt16LE(value[, offset]) - ```value``` *{number}* The value to write. - ```offset``` *{number}* An optional offset to write this value to. **Default:** ```Auto managed offset``` - Returns *{this}* Write a 16 bit integer value. ### buff.insertInt16BE(value, offset) ### buff.insertInt16LE(value, offset) ### buff.insertUInt16BE(value, offset) ### buff.insertUInt16LE(value, offset) - ```value``` *{number}* The value to insert. - ```offset``` *{number}* The offset to insert this data at. - Returns *{this}* Insert a 16 bit integer value. ### buff.writeInt32BE(value[, offset]) ### buff.writeInt32LE(value[, offset]) ### buff.writeUInt32BE(value[, offset]) ### buff.writeUInt32LE(value[, offset]) - ```value``` *{number}* The value to write. - ```offset``` *{number}* An optional offset to write this value to. **Default:** ```Auto managed offset``` - Returns *{this}* Write a 32 bit integer value. ### buff.insertInt32BE(value, offset) ### buff.insertInt32LE(value, offset) ### buff.insertUInt32BE(value, offset) ### buff.nsertUInt32LE(value, offset) - ```value``` *{number}* The value to insert. - ```offset``` *{number}* The offset to insert this data at. - Returns *{this}* Insert a 32 bit integer value. ## Floating Point Numbers ### buff.readFloatBE([offset]) ### buff.readFloatLE([offset]) - ```offset``` *{number}* Optional position to start reading data from. **Default**: ```Auto managed offset``` - Returns *{number}* Read a Float value. ### buff.eadDoubleBE([offset]) ### buff.readDoubleLE([offset]) - ```offset``` *{number}* Optional position to start reading data from. **Default**: ```Auto managed offset``` - Returns *{number}* Read a Double value. ### buff.writeFloatBE(value[, offset]) ### buff.writeFloatLE(value[, offset]) - ```value``` *{number}* The value to write. - ```offset``` *{number}* An optional offset to write this value to. **Default:** ```Auto managed offset``` - Returns *{this}* Write a Float value. ### buff.insertFloatBE(value, offset) ### buff.insertFloatLE(value, offset) - ```value``` *{number}* The value to insert. - ```offset``` *{number}* The offset to insert this data at. - Returns *{this}* Insert a Float value. ### buff.writeDoubleBE(value[, offset]) ### buff.writeDoubleLE(value[, offset]) - ```value``` *{number}* The value to write. - ```offset``` *{number}* An optional offset to write this value to. **Default:** ```Auto managed offset``` - Returns *{this}* Write a Double value. ### buff.insertDoubleBE(value, offset) ### buff.insertDoubleLE(value, offset) - ```value``` *{number}* The value to insert. - ```offset``` *{number}* The offset to insert this data at. - Returns *{this}* Insert a Double value. ## Strings ### buff.readString() ### buff.readString(size[, encoding]) ### buff.readString(encoding) - ```size``` *{number}* The number of bytes to read. **Default:** ```Reads to the end of the Buffer.``` - ```encoding``` *{string}* The string encoding to use. **Default:** ```utf8```. Read a string value. Examples: ```javascript const buff = SmartBuffer.fromBuffer(Buffer.from('hello there', 'utf8')); buff.readString(); // 'hello there' buff.readString(2); // 'he' buff.readString(2, 'utf8'); // 'he' buff.readString('utf8'); // 'hello there' ``` ### buff.writeString(value) ### buff.writeString(value[, offset]) ### buff.writeString(value[, encoding]) ### buff.writeString(value[, offset[, encoding]]) - ```value``` *{string}* The string value to write. - ```offset``` *{number}* The offset to write this value to. **Default:** ```Auto managed offset``` - ```encoding``` *{string}* An optional string encoding to use. **Default:** ```utf8``` Write a string value. Examples: ```javascript buff.writeString('hello'); // Auto managed offset buff.writeString('hello', 2); buff.writeString('hello', 'utf8') // Auto managed offset buff.writeString('hello', 2, 'utf8'); ``` ### buff.insertString(value, offset[, encoding]) - ```value``` *{string}* The string value to write. - ```offset``` *{number}* The offset to write this value to. - ```encoding``` *{string}* An optional string encoding to use. **Default:** ```utf8``` Insert a string value. Examples: ```javascript buff.insertString('hello', 2); buff.insertString('hello', 2, 'utf8'); ``` ## Null Terminated Strings ### buff.readStringNT() ### buff.readStringNT(encoding) - ```encoding``` *{string}* The string encoding to use. **Default:** ```utf8```. Read a null terminated string value. (If a null is not found, it will read to the end of the Buffer). Examples: ```javascript const buff = SmartBuffer.fromBuffer(Buffer.from('hello\0 there', 'utf8')); buff.readStringNT(); // 'hello' // If we called this again: buff.readStringNT(); // ' there' ``` ### buff.writeStringNT(value) ### buff.writeStringNT(value[, offset]) ### buff.writeStringNT(value[, encoding]) ### buff.writeStringNT(value[, offset[, encoding]]) - ```value``` *{string}* The string value to write. - ```offset``` *{number}* The offset to write this value to. **Default:** ```Auto managed offset``` - ```encoding``` *{string}* An optional string encoding to use. **Default:** ```utf8``` Write a null terminated string value. Examples: ```javascript buff.writeStringNT('hello'); // Auto managed offset <Buffer 68 65 6c 6c 6f 00> buff.writeStringNT('hello', 2); // <Buffer 00 00 68 65 6c 6c 6f 00> buff.writeStringNT('hello', 'utf8') // Auto managed offset buff.writeStringNT('hello', 2, 'utf8'); ``` ### buff.insertStringNT(value, offset[, encoding]) - ```value``` *{string}* The string value to write. - ```offset``` *{number}* The offset to write this value to. - ```encoding``` *{string}* An optional string encoding to use. **Default:** ```utf8``` Insert a null terminated string value. Examples: ```javascript buff.insertStringNT('hello', 2); buff.insertStringNT('hello', 2, 'utf8'); ``` ## Buffers ### buff.readBuffer([length]) - ```length``` *{number}* The number of bytes to read into a Buffer. **Default:** ```Reads to the end of the Buffer``` Read a Buffer of a specified size. ### buff.writeBuffer(value[, offset]) - ```value``` *{Buffer}* The buffer value to write. - ```offset``` *{number}* An optional offset to write the value to. **Default:** ```Auto managed offset``` ### buff.insertBuffer(value, offset) - ```value``` *{Buffer}* The buffer value to write. - ```offset``` *{number}* The offset to write the value to. ### buff.readBufferNT() Read a null terminated Buffer. ### buff.writeBufferNT(value[, offset]) - ```value``` *{Buffer}* The buffer value to write. - ```offset``` *{number}* An optional offset to write the value to. **Default:** ```Auto managed offset``` Write a null terminated Buffer. ### buff.insertBufferNT(value, offset) - ```value``` *{Buffer}* The buffer value to write. - ```offset``` *{number}* The offset to write the value to. Insert a null terminated Buffer. ## Offsets ### buff.readOffset ### buff.readOffset(offset) - ```offset``` *{number}* The new read offset value to set. - Returns: ```The current read offset``` Gets or sets the current read offset. Examples: ```javascript const currentOffset = buff.readOffset; // 5 buff.readOffset = 10; console.log(buff.readOffset) // 10 ``` ### buff.writeOffset ### buff.writeOffset(offset) - ```offset``` *{number}* The new write offset value to set. - Returns: ```The current write offset``` Gets or sets the current write offset. Examples: ```javascript const currentOffset = buff.writeOffset; // 5 buff.writeOffset = 10; console.log(buff.writeOffset) // 10 ``` ### buff.encoding ### buff.encoding(encoding) - ```encoding``` *{string}* The new string encoding to set. - Returns: ```The current string encoding``` Gets or sets the current string encoding. Examples: ```javascript const currentEncoding = buff.encoding; // 'utf8' buff.encoding = 'ascii'; console.log(buff.encoding) // 'ascii' ``` ## Other ### buff.clear() Clear and resets the SmartBuffer instance. ### buff.remaining() - Returns ```Remaining data left to be read``` Gets the number of remaining bytes to be read. ### buff.internalBuffer - Returns: *{Buffer}* Gets the internally managed Buffer (Includes unmanaged data). Examples: ```javascript const buff = SmartBuffer.fromSize(16); buff.writeString('hello'); console.log(buff.InternalBuffer); // <Buffer 68 65 6c 6c 6f 00 00 00 00 00 00 00 00 00 00 00> ``` ### buff.toBuffer() - Returns: *{Buffer}* Gets a sliced Buffer instance of the internally managed Buffer. (Only includes managed data) Examples: ```javascript const buff = SmartBuffer.fromSize(16); buff.writeString('hello'); console.log(buff.toBuffer()); // <Buffer 68 65 6c 6c 6f> ``` ### buff.toString([encoding]) - ```encoding``` *{string}* The string encoding to use when converting to a string. **Default:** ```utf8``` - Returns *{string}* Gets a string representation of all data in the SmartBuffer. ### buff.destroy() Destroys the SmartBuffer instance. ## License This work is licensed under the [MIT license](http://en.wikipedia.org/wiki/MIT_License). # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # web3-utils This is a sub package of [web3.js][repo] This contains useful utility functions for Dapp developers. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-utils ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-utils.js` in your html file. This will expose the `Web3Utils` object on the window object. ## Usage ```js // in node.js var Web3Utils = require('web3-utils'); console.log(Web3Utils); { sha3: function(){}, soliditySha3: function(){}, isAddress: function(){}, ... } ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js ## getpass Get a password from the terminal. Sounds simple? Sounds like the `readline` module should be able to do it? NOPE. ## Install and use it ```bash npm install --save getpass ``` ```javascript const mod_getpass = require('getpass'); ``` ## API ### `mod_getpass.getPass([options, ]callback)` Gets a password from the terminal. If available, this uses `/dev/tty` to avoid interfering with any data being piped in or out of stdio. This function prints a prompt (by default `Password:`) and then accepts input without echoing. Parameters: * `options`, an Object, with properties: * `prompt`, an optional String * `callback`, a `Func(error, password)`, with arguments: * `error`, either `null` (no error) or an `Error` instance * `password`, a String # <img src="docs_app/assets/Rx_Logo_S.png" alt="RxJS Logo" width="86" height="86"> RxJS: Reactive Extensions For JavaScript [![CircleCI](https://circleci.com/gh/ReactiveX/rxjs/tree/6.x.svg?style=svg)](https://circleci.com/gh/ReactiveX/rxjs/tree/6.x) [![npm version](https://badge.fury.io/js/%40reactivex%2Frxjs.svg)](http://badge.fury.io/js/%40reactivex%2Frxjs) [![Join the chat at https://gitter.im/Reactive-Extensions/RxJS](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/Reactive-Extensions/RxJS?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # RxJS 6 Stable ### MIGRATION AND RELEASE INFORMATION: Find out how to update to v6, **automatically update your TypeScript code**, and more! - [Current home is MIGRATION.md](./docs_app/content/guide/v6/migration.md) ### FOR V 5.X PLEASE GO TO [THE 5.0 BRANCH](https://github.com/ReactiveX/rxjs/tree/5.x) Reactive Extensions Library for JavaScript. This is a rewrite of [Reactive-Extensions/RxJS](https://github.com/Reactive-Extensions/RxJS) and is the latest production-ready version of RxJS. This rewrite is meant to have better performance, better modularity, better debuggable call stacks, while staying mostly backwards compatible, with some breaking changes that reduce the API surface. [Apache 2.0 License](LICENSE.txt) - [Code of Conduct](CODE_OF_CONDUCT.md) - [Contribution Guidelines](CONTRIBUTING.md) - [Maintainer Guidelines](doc_app/content/maintainer-guidelines.md) - [API Documentation](https://rxjs.dev/) ## Versions In This Repository - [master](https://github.com/ReactiveX/rxjs/commits/master) - This is all of the current, unreleased work, which is against v6 of RxJS right now - [stable](https://github.com/ReactiveX/rxjs/commits/stable) - This is the branch for the latest version you'd get if you do `npm install rxjs` ## Important By contributing or commenting on issues in this repository, whether you've read them or not, you're agreeing to the [Contributor Code of Conduct](CODE_OF_CONDUCT.md). Much like traffic laws, ignorance doesn't grant you immunity. ## Installation and Usage ### ES6 via npm ```sh npm install rxjs ``` It's recommended to pull in the Observable creation methods you need directly from `'rxjs'` as shown below with `range`. And you can pull in any operator you need from one spot, under `'rxjs/operators'`. ```ts import { range } from "rxjs"; import { map, filter } from "rxjs/operators"; range(1, 200) .pipe( filter(x => x % 2 === 1), map(x => x + x) ) .subscribe(x => console.log(x)); ``` Here, we're using the built-in `pipe` method on Observables to combine operators. See [pipeable operators](https://github.com/ReactiveX/rxjs/blob/master/doc/pipeable-operators.md) for more information. ### CommonJS via npm To install this library for CommonJS (CJS) usage, use the following command: ```sh npm install rxjs ``` (Note: destructuring available in Node 8+) ```js const { range } = require('rxjs'); const { map, filter } = require('rxjs/operators'); range(1, 200).pipe( filter(x => x % 2 === 1), map(x => x + x) ).subscribe(x => console.log(x)); ``` ### CDN For CDN, you can use [unpkg](https://unpkg.com/): https://unpkg.com/rxjs/bundles/rxjs.umd.min.js The global namespace for rxjs is `rxjs`: ```js const { range } = rxjs; const { map, filter } = rxjs.operators; range(1, 200) .pipe( filter(x => x % 2 === 1), map(x => x + x) ) .subscribe(x => console.log(x)); ``` ## Goals - Smaller overall bundles sizes - Provide better performance than preceding versions of RxJS - To model/follow the [Observable Spec Proposal](https://github.com/zenparsing/es-observable) to the observable - Provide more modular file structure in a variety of formats - Provide more debuggable call stacks than preceding versions of RxJS ## Building/Testing - `npm run build_all` - builds everything - `npm test` - runs tests - `npm run test_no_cache` - run test with `ts-node` set to false ## Performance Tests Run `npm run build_perf` or `npm run perf` to run the performance tests with `protractor`. Run `npm run perf_micro [operator]` to run micro performance test benchmarking operator. ## Adding documentation We appreciate all contributions to the documentation of any type. All of the information needed to get the docs app up and running locally as well as how to contribute can be found in the [documentation directory](./docs_app). ## Generating PNG marble diagrams The script `npm run tests2png` requires some native packages installed locally: `imagemagick`, `graphicsmagick`, and `ghostscript`. For Mac OS X with [Homebrew](http://brew.sh/): - `brew install imagemagick` - `brew install graphicsmagick` - `brew install ghostscript` - You may need to install the Ghostscript fonts manually: - Download the tarball from the [gs-fonts project](https://sourceforge.net/projects/gs-fonts) - `mkdir -p /usr/local/share/ghostscript && tar zxvf /path/to/ghostscript-fonts.tar.gz -C /usr/local/share/ghostscript` For Debian Linux: - `sudo add-apt-repository ppa:dhor/myway` - `apt-get install imagemagick` - `apt-get install graphicsmagick` - `apt-get install ghostscript` For Windows and other Operating Systems, check the download instructions here: - http://imagemagick.org - http://www.graphicsmagick.org - http://www.ghostscript.com/ Node.js: fs-extra ================= `fs-extra` adds file system methods that aren't included in the native `fs` module and adds promise support to the `fs` methods. It should be a drop in replacement for `fs`. [![npm Package](https://img.shields.io/npm/v/fs-extra.svg?style=flat-square)](https://www.npmjs.org/package/fs-extra) [![build status](https://api.travis-ci.org/jprichardson/node-fs-extra.svg)](http://travis-ci.org/jprichardson/node-fs-extra) [![windows Build status](https://img.shields.io/appveyor/ci/jprichardson/node-fs-extra/master.svg?label=windows%20build)](https://ci.appveyor.com/project/jprichardson/node-fs-extra/branch/master) [![downloads per month](http://img.shields.io/npm/dm/fs-extra.svg)](https://www.npmjs.org/package/fs-extra) [![Coverage Status](https://img.shields.io/coveralls/jprichardson/node-fs-extra.svg)](https://coveralls.io/r/jprichardson/node-fs-extra) <a href="https://github.com/feross/standard"><img src="https://cdn.rawgit.com/feross/standard/master/sticker.svg" alt="Standard JavaScript" width="100"></a> Why? ---- I got tired of including `mkdirp`, `rimraf`, and `ncp` in most of my projects. Installation ------------ npm install --save fs-extra Usage ----- `fs-extra` is a drop in replacement for native `fs`. All methods in `fs` are attached to `fs-extra`. All `fs` methods return promises if the callback isn't passed. You don't ever need to include the original `fs` module again: ```js const fs = require('fs') // this is no longer necessary ``` you can now do this: ```js const fs = require('fs-extra') ``` or if you prefer to make it clear that you're using `fs-extra` and not `fs`, you may want to name your `fs` variable `fse` like so: ```js const fse = require('fs-extra') ``` you can also keep both, but it's redundant: ```js const fs = require('fs') const fse = require('fs-extra') ``` Sync vs Async ------------- Most methods are async by default. All async methods will return a promise if the callback isn't passed. Sync methods on the other hand will throw if an error occurs. Example: ```js const fs = require('fs-extra') // Async with promises: fs.copy('/tmp/myfile', '/tmp/mynewfile') .then(() => console.log('success!')) .catch(err => console.error(err)) // Async with callbacks: fs.copy('/tmp/myfile', '/tmp/mynewfile', err => { if (err) return console.error(err) console.log('success!') }) // Sync: try { fs.copySync('/tmp/myfile', '/tmp/mynewfile') console.log('success!') } catch (err) { console.error(err) } ``` Methods ------- ### Async - [copy](docs/copy.md) - [emptyDir](docs/emptyDir.md) - [ensureFile](docs/ensureFile.md) - [ensureDir](docs/ensureDir.md) - [ensureLink](docs/ensureLink.md) - [ensureSymlink](docs/ensureSymlink.md) - [mkdirs](docs/ensureDir.md) - [move](docs/move.md) - [outputFile](docs/outputFile.md) - [outputJson](docs/outputJson.md) - [pathExists](docs/pathExists.md) - [readJson](docs/readJson.md) - [remove](docs/remove.md) - [writeJson](docs/writeJson.md) ### Sync - [copySync](docs/copy-sync.md) - [emptyDirSync](docs/emptyDir-sync.md) - [ensureFileSync](docs/ensureFile-sync.md) - [ensureDirSync](docs/ensureDir-sync.md) - [ensureLinkSync](docs/ensureLink-sync.md) - [ensureSymlinkSync](docs/ensureSymlink-sync.md) - [mkdirsSync](docs/ensureDir-sync.md) - [moveSync](docs/move-sync.md) - [outputFileSync](docs/outputFile-sync.md) - [outputJsonSync](docs/outputJson-sync.md) - [pathExistsSync](docs/pathExists-sync.md) - [readJsonSync](docs/readJson-sync.md) - [removeSync](docs/remove-sync.md) - [writeJsonSync](docs/writeJson-sync.md) **NOTE:** You can still use the native Node.js methods. They are promisified and copied over to `fs-extra`. See [notes on `fs.read()` & `fs.write()`](docs/fs-read-write.md) ### What happened to `walk()` and `walkSync()`? They were removed from `fs-extra` in v2.0.0. If you need the functionality, `walk` and `walkSync` are available as separate packages, [`klaw`](https://github.com/jprichardson/node-klaw) and [`klaw-sync`](https://github.com/manidlou/node-klaw-sync). Third Party ----------- ### TypeScript If you like TypeScript, you can use `fs-extra` with it: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/fs-extra ### File / Directory Watching If you want to watch for changes to files or directories, then you should use [chokidar](https://github.com/paulmillr/chokidar). ### Misc. - [mfs](https://github.com/cadorn/mfs) - Monitor your fs-extra calls. Hacking on fs-extra ------------------- Wanna hack on `fs-extra`? Great! Your help is needed! [fs-extra is one of the most depended upon Node.js packages](http://nodei.co/npm/fs-extra.png?downloads=true&downloadRank=true&stars=true). This project uses [JavaScript Standard Style](https://github.com/feross/standard) - if the name or style choices bother you, you're gonna have to get over it :) If `standard` is good enough for `npm`, it's good enough for `fs-extra`. [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) What's needed? - First, take a look at existing issues. Those are probably going to be where the priority lies. - More tests for edge cases. Specifically on different platforms. There can never be enough tests. - Improve test coverage. See coveralls output for more info. Note: If you make any big changes, **you should definitely file an issue for discussion first.** ### Running the Test Suite fs-extra contains hundreds of tests. - `npm run lint`: runs the linter ([standard](http://standardjs.com/)) - `npm run unit`: runs the unit tests - `npm test`: runs both the linter and the tests ### Windows If you run the tests on the Windows and receive a lot of symbolic link `EPERM` permission errors, it's because on Windows you need elevated privilege to create symbolic links. You can add this to your Windows's account by following the instructions here: http://superuser.com/questions/104845/permission-to-make-symbolic-links-in-windows-7 However, I didn't have much luck doing this. Since I develop on Mac OS X, I use VMWare Fusion for Windows testing. I create a shared folder that I map to a drive on Windows. I open the `Node.js command prompt` and run as `Administrator`. I then map the network drive running the following command: net use z: "\\vmware-host\Shared Folders" I can then navigate to my `fs-extra` directory and run the tests. Naming ------ I put a lot of thought into the naming of these functions. Inspired by @coolaj86's request. So he deserves much of the credit for raising the issue. See discussion(s) here: * https://github.com/jprichardson/node-fs-extra/issues/2 * https://github.com/flatiron/utile/issues/11 * https://github.com/ryanmcgrath/wrench-js/issues/29 * https://github.com/substack/node-mkdirp/issues/17 First, I believe that in as many cases as possible, the [Node.js naming schemes](http://nodejs.org/api/fs.html) should be chosen. However, there are problems with the Node.js own naming schemes. For example, `fs.readFile()` and `fs.readdir()`: the **F** is capitalized in *File* and the **d** is not capitalized in *dir*. Perhaps a bit pedantic, but they should still be consistent. Also, Node.js has chosen a lot of POSIX naming schemes, which I believe is great. See: `fs.mkdir()`, `fs.rmdir()`, `fs.chown()`, etc. We have a dilemma though. How do you consistently name methods that perform the following POSIX commands: `cp`, `cp -r`, `mkdir -p`, and `rm -rf`? My perspective: when in doubt, err on the side of simplicity. A directory is just a hierarchical grouping of directories and files. Consider that for a moment. So when you want to copy it or remove it, in most cases you'll want to copy or remove all of its contents. When you want to create a directory, if the directory that it's suppose to be contained in does not exist, then in most cases you'll want to create that too. So, if you want to remove a file or a directory regardless of whether it has contents, just call `fs.remove(path)`. If you want to copy a file or a directory whether it has contents, just call `fs.copy(source, destination)`. If you want to create a directory regardless of whether its parent directories exist, just call `fs.mkdirs(path)` or `fs.mkdirp(path)`. Credit ------ `fs-extra` wouldn't be possible without using the modules from the following authors: - [Isaac Shlueter](https://github.com/isaacs) - [Charlie McConnel](https://github.com/avianflu) - [James Halliday](https://github.com/substack) - [Andrew Kelley](https://github.com/andrewrk) License ------- Licensed under MIT Copyright (c) 2011-2017 [JP Richardson](https://github.com/jprichardson) [1]: http://nodejs.org/docs/latest/api/fs.html [jsonfile]: https://github.com/jprichardson/node-jsonfile # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # minimatch A minimal matching utility. [![Build Status](https://secure.travis-ci.org/isaacs/minimatch.svg)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. # Deploy system for PM2 This is the module that allows to do `pm2 deploy`. Documentation: http://pm2.keymetrics.io/docs/usage/deployment/ [![build status](https://badgen.net/travis/Unitech/pm2/master)](https://travis-ci.org/Unitech/pm2-deploy) [![npm package version](https://badgen.net/npm/v/pm2-deploy)](https://npm.im/pm2-deploy) [![install size](https://badgen.net/packagephobia/install/pm2-deploy)](https://packagephobia.now.sh/result?p=pm2-deploy) [![github license](https://badgen.net/github/license/Unitech/pm2-deploy)](https://github.com/Unitech/pm2-deploy/blob/master/LICENSE) [![js semistandard style](https://badgen.net/badge/code%20style/semistandard/pink)](https://github.com/Flet/semistandard) ## Instalation $ npm install pm2-deploy ## Programmatic Usage ```js var deployForEnv = require('pm2-deploy').deployForEnv; // Define deploy configuration with target environments var deployConfig = { prod: { user: 'node', host: '212.83.163.168', ref: 'origin/master', repo: '[email protected]:Unitech/eip-vitrine.git', path: '/var/www/test-deploy' }, dev: { user: 'node', host: '212.83.163.168', ref: 'origin/master', repo: '[email protected]:Unitech/eip-vitrine.git', path: '/var/www/test-dev' } }; // Invoke deployment for `dev` environment deployForEnv(deployConfig, 'dev', [], function (err, args) { if (err) { console.error('Deploy failed:', err.message); return console.error(err.stack); } console.log('Success!'); }); // Rollback `prod` environment deployForEnv(deployConfig, 'prod', ['revert', 1], function (err, args) { if (err) { console.error('Rollback failed:', err.message); return console.error(err.stack); } console.log('Success!'); }); ``` ## API <!-- Generated by documentation.js. Update this documentation by updating the source code. --> #### Table of Contents - [deployForEnv](#deployforenv) - [Parameters](#parameters) - [DeployCallback](#deploycallback) - [Parameters](#parameters-1) ### deployForEnv Deploy to a single environment #### Parameters - `deployConfig` **[object](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object)** object containing deploy configs for all environments - `env` **[string](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/String)** the name of the environment to deploy to - `args` **[array](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Array)** custom deploy command-line arguments - `cb` **[DeployCallback](#deploycallback)** done callback Returns **[boolean](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Boolean)** return value is always `false` ### DeployCallback Type: [Function](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Statements/function) #### Parameters - `error` **[Error](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Error)** deployment error - `args` **[array](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Array)** custom command-line arguments provided to deploy # content-type [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Create and parse HTTP Content-Type header according to RFC 7231 ## Installation ```sh $ npm install content-type ``` ## API ```js var contentType = require('content-type') ``` ### contentType.parse(string) ```js var obj = contentType.parse('image/svg+xml; charset=utf-8') ``` Parse a content type string. This will return an object with the following properties (examples are shown for the string `'image/svg+xml; charset=utf-8'`): - `type`: The media type (the type and subtype, always lower case). Example: `'image/svg+xml'` - `parameters`: An object of the parameters in the media type (name of parameter always lower case). Example: `{charset: 'utf-8'}` Throws a `TypeError` if the string is missing or invalid. ### contentType.parse(req) ```js var obj = contentType.parse(req) ``` Parse the `content-type` header from the given `req`. Short-cut for `contentType.parse(req.headers['content-type'])`. Throws a `TypeError` if the `Content-Type` header is missing or invalid. ### contentType.parse(res) ```js var obj = contentType.parse(res) ``` Parse the `content-type` header set on the given `res`. Short-cut for `contentType.parse(res.getHeader('content-type'))`. Throws a `TypeError` if the `Content-Type` header is missing or invalid. ### contentType.format(obj) ```js var str = contentType.format({type: 'image/svg+xml'}) ``` Format an object into a content type string. This will return a string of the content type for the given object with the following properties (examples are shown that produce the string `'image/svg+xml; charset=utf-8'`): - `type`: The media type (will be lower-cased). Example: `'image/svg+xml'` - `parameters`: An object of the parameters in the media type (name of the parameter will be lower-cased). Example: `{charset: 'utf-8'}` Throws a `TypeError` if the object contains an invalid type or parameter names. ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/content-type.svg [npm-url]: https://npmjs.org/package/content-type [node-version-image]: https://img.shields.io/node/v/content-type.svg [node-version-url]: http://nodejs.org/download/ [travis-image]: https://img.shields.io/travis/jshttp/content-type/master.svg [travis-url]: https://travis-ci.org/jshttp/content-type [coveralls-image]: https://img.shields.io/coveralls/jshttp/content-type/master.svg [coveralls-url]: https://coveralls.io/r/jshttp/content-type [downloads-image]: https://img.shields.io/npm/dm/content-type.svg [downloads-url]: https://npmjs.org/package/content-type # mime-db [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Node.js Version][node-image]][node-url] [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] This is a database of all mime types. It consists of a single, public JSON file and does not include any logic, allowing it to remain as un-opinionated as possible with an API. It aggregates data from the following sources: - http://www.iana.org/assignments/media-types/media-types.xhtml - http://svn.apache.org/repos/asf/httpd/httpd/trunk/docs/conf/mime.types - http://hg.nginx.org/nginx/raw-file/default/conf/mime.types ## Installation ```bash npm install mime-db ``` ### Database Download If you're crazy enough to use this in the browser, you can just grab the JSON file using [jsDelivr](https://www.jsdelivr.com/). It is recommended to replace `master` with [a release tag](https://github.com/jshttp/mime-db/tags) as the JSON format may change in the future. ``` https://cdn.jsdelivr.net/gh/jshttp/mime-db@master/db.json ``` ## Usage <!-- eslint-disable no-unused-vars --> ```js var db = require('mime-db') // grab data on .js files var data = db['application/javascript'] ``` ## Data Structure The JSON file is a map lookup for lowercased mime types. Each mime type has the following properties: - `.source` - where the mime type is defined. If not set, it's probably a custom media type. - `apache` - [Apache common media types](http://svn.apache.org/repos/asf/httpd/httpd/trunk/docs/conf/mime.types) - `iana` - [IANA-defined media types](http://www.iana.org/assignments/media-types/media-types.xhtml) - `nginx` - [nginx media types](http://hg.nginx.org/nginx/raw-file/default/conf/mime.types) - `.extensions[]` - known extensions associated with this mime type. - `.compressible` - whether a file of this type can be gzipped. - `.charset` - the default charset associated with this type, if any. If unknown, every property could be `undefined`. ## Contributing To edit the database, only make PRs against `src/custom.json` or `src/custom-suffix.json`. The `src/custom.json` file is a JSON object with the MIME type as the keys and the values being an object with the following keys: - `compressible` - leave out if you don't know, otherwise `true`/`false` to indicate whether the data represented by the type is typically compressible. - `extensions` - include an array of file extensions that are associated with the type. - `notes` - human-readable notes about the type, typically what the type is. - `sources` - include an array of URLs of where the MIME type and the associated extensions are sourced from. This needs to be a [primary source](https://en.wikipedia.org/wiki/Primary_source); links to type aggregating sites and Wikipedia are _not acceptable_. To update the build, run `npm run build`. ### Adding Custom Media Types The best way to get new media types included in this library is to register them with the IANA. The community registration procedure is outlined in [RFC 6838 section 5](http://tools.ietf.org/html/rfc6838#section-5). Types registered with the IANA are automatically pulled into this library. If that is not possible / feasible, they can be added directly here as a "custom" type. To do this, it is required to have a primary source that definitively lists the media type. If an extension is going to be listed as associateed with this media type, the source must definitively link the media type and extension as well. [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/mime-db/master [coveralls-url]: https://coveralls.io/r/jshttp/mime-db?branch=master [node-image]: https://badgen.net/npm/node/mime-db [node-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/mime-db [npm-url]: https://npmjs.org/package/mime-db [npm-version-image]: https://badgen.net/npm/v/mime-db [travis-image]: https://badgen.net/travis/jshttp/mime-db/master [travis-url]: https://travis-ci.org/jshttp/mime-db # string_decoder ***Node-core v8.9.4 string_decoder for userland*** [![NPM](https://nodei.co/npm/string_decoder.png?downloads=true&downloadRank=true)](https://nodei.co/npm/string_decoder/) [![NPM](https://nodei.co/npm-dl/string_decoder.png?&months=6&height=3)](https://nodei.co/npm/string_decoder/) ```bash npm install --save string_decoder ``` ***Node-core string_decoder for userland*** This package is a mirror of the string_decoder implementation in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.9.4/docs/api/). As of version 1.0.0 **string_decoder** uses semantic versioning. ## Previous versions Previous version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. ## Update The *build/* directory contains a build script that will scrape the source from the [nodejs/node](https://github.com/nodejs/node) repo given a specific Node version. ## Streams Working Group `string_decoder` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. See [readable-stream](https://github.com/nodejs/readable-stream) for more details. ![Log Driver][logdriver-logo] ========= [![Build Status][travis-image]][travis-url] [![NPM Version][npm-image]][npm-url] [![codecov.io](https://codecov.io/github/cainus/logdriver/coverage.svg?branch=master)](https://codecov.io/github/cainus/logdriver?branch=master) Logdriver is a node.js logger that only logs to stdout. #### You're going to want to log the output of stdout and stderr anyway, so you might as well put all your logging through stdout. Logging libraries that don't write to stdout or stderr are missing absolutely critical output like the stack trace if/when your app dies. ## There are some other nice advantages: * When working on your app locally, logs just show up in stdout just like if you'd used console.log(). That's a heck of a lot simpler than tailing a log file. * Logging transports can be externalized from your app entirely, and completely decoupled. This means if you want to log to irc, you write an irc client script that reads from stdin, and you just pipe your app's output to that script. ```console node yourapp.js 2>&1 | node ircloggerbot.js ``` * You can still easily log to a file on a production server by piping your stdout and stderr to a file like so when you initialize your app: ```console node yourapp.js 2>&1 >> somefile.log ``` NB: If you're logging to a file, [Logrotate](http://linuxcommand.org/man_pages/logrotate8.html) is probably going to be your best friend. * You can still easily log to syslog by piping your stdout and stderr to the 'logger' command like so: ```console node yourapp.js 2>&1 | logger ``` ## Usage: Getting the default logger: ```javascript var logger = require('log-driver').logger; ``` This logger has levels 'error', 'warn', 'info', 'debug', and 'trace'. If you don't like those levels, change the default: ```javascript var logger = require('log-driver')({ levels: ['superimportant', 'checkthisout', 'whocares' ] }); logger.whocares("brangelina in lover's quarrel!"); ``` Specifying what log level to log at to make logs less chatty: ```javascript var logger = require('log-driver')({ level: "info" }); logger.info("info test"); logger.warn("warn test"); logger.error("error test"); logger.trace("trace test"); ``` output: ```console [info] "2013-03-26T18:30:14.570Z" 'info test' [warn] "2013-03-26T18:30:14.573Z" 'warn test' [error] "2013-03-26T18:30:14.574Z" 'error test' ``` (notice the trace() call was omitted because it's less than the info level. Turning off all log output (sometimes nice for automated tests to keep output clean): ```javascript var logger = require('log-driver')({ level: false }); ``` Using the same logger everywhere: The last logger you created is always available this way: ```javascript var logger = require('log-driver').logger; ``` This way, if you use only one logger in your application (like most applications), you can just configure it once, and get it this way everywhere else. Don't like the logging format? Just change it by passing a new formatting function like so: ```javascript var logger = require('log-driver')({ format: function() { // let's do pure JSON: return JSON.stringify(arguments); } }); ``` [logdriver-logo]: https://raw.github.com/cainus/logdriver/master/logo.png [travis-image]: https://travis-ci.org/cainus/logdriver.png?branch=master [travis-url]: https://travis-ci.org/cainus/logdriver [coveralls-image]: https://coveralls.io/repos/cainus/logdriver/badge.png?branch=master [coveralls-url]: https://coveralls.io/repos/cainus/logdriver [npm-image]: https://badge.fury.io/js/log-driver.png [npm-url]: https://badge.fury.io/js/log-driver # jsprim: utilities for primitive JavaScript types This module provides miscellaneous facilities for working with strings, numbers, dates, and objects and arrays of these basic types. ### deepCopy(obj) Creates a deep copy of a primitive type, object, or array of primitive types. ### deepEqual(obj1, obj2) Returns whether two objects are equal. ### isEmpty(obj) Returns true if the given object has no properties and false otherwise. This is O(1) (unlike `Object.keys(obj).length === 0`, which is O(N)). ### hasKey(obj, key) Returns true if the given object has an enumerable, non-inherited property called `key`. [For information on enumerability and ownership of properties, see the MDN documentation.](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Enumerability_and_ownership_of_properties) ### forEachKey(obj, callback) Like Array.forEach, but iterates enumerable, owned properties of an object rather than elements of an array. Equivalent to: for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { callback(key, obj[key]); } } ### flattenObject(obj, depth) Flattens an object up to a given level of nesting, returning an array of arrays of length "depth + 1", where the first "depth" elements correspond to flattened columns and the last element contains the remaining object . For example: flattenObject({ 'I': { 'A': { 'i': { 'datum1': [ 1, 2 ], 'datum2': [ 3, 4 ] }, 'ii': { 'datum1': [ 3, 4 ] } }, 'B': { 'i': { 'datum1': [ 5, 6 ] }, 'ii': { 'datum1': [ 7, 8 ], 'datum2': [ 3, 4 ], }, 'iii': { } } }, 'II': { 'A': { 'i': { 'datum1': [ 1, 2 ], 'datum2': [ 3, 4 ] } } } }, 3) becomes: [ [ 'I', 'A', 'i', { 'datum1': [ 1, 2 ], 'datum2': [ 3, 4 ] } ], [ 'I', 'A', 'ii', { 'datum1': [ 3, 4 ] } ], [ 'I', 'B', 'i', { 'datum1': [ 5, 6 ] } ], [ 'I', 'B', 'ii', { 'datum1': [ 7, 8 ], 'datum2': [ 3, 4 ] } ], [ 'I', 'B', 'iii', {} ], [ 'II', 'A', 'i', { 'datum1': [ 1, 2 ], 'datum2': [ 3, 4 ] } ] ] This function is strict: "depth" must be a non-negative integer and "obj" must be a non-null object with at least "depth" levels of nesting under all keys. ### flattenIter(obj, depth, func) This is similar to `flattenObject` except that instead of returning an array, this function invokes `func(entry)` for each `entry` in the array that `flattenObject` would return. `flattenIter(obj, depth, func)` is logically equivalent to `flattenObject(obj, depth).forEach(func)`. Importantly, this version never constructs the full array. Its memory usage is O(depth) rather than O(n) (where `n` is the number of flattened elements). There's another difference between `flattenObject` and `flattenIter` that's related to the special case where `depth === 0`. In this case, `flattenObject` omits the array wrapping `obj` (which is regrettable). ### pluck(obj, key) Fetch nested property "key" from object "obj", traversing objects as needed. For example, `pluck(obj, "foo.bar.baz")` is roughly equivalent to `obj.foo.bar.baz`, except that: 1. If traversal fails, the resulting value is undefined, and no error is thrown. For example, `pluck({}, "foo.bar")` is just undefined. 2. If "obj" has property "key" directly (without traversing), the corresponding property is returned. For example, `pluck({ 'foo.bar': 1 }, 'foo.bar')` is 1, not undefined. This is also true recursively, so `pluck({ 'a': { 'foo.bar': 1 } }, 'a.foo.bar')` is also 1, not undefined. ### randElt(array) Returns an element from "array" selected uniformly at random. If "array" is empty, throws an Error. ### startsWith(str, prefix) Returns true if the given string starts with the given prefix and false otherwise. ### endsWith(str, suffix) Returns true if the given string ends with the given suffix and false otherwise. ### parseInteger(str, options) Parses the contents of `str` (a string) as an integer. On success, the integer value is returned (as a number). On failure, an error is **returned** describing why parsing failed. By default, leading and trailing whitespace characters are not allowed, nor are trailing characters that are not part of the numeric representation. This behaviour can be toggled by using the options below. The empty string (`''`) is not considered valid input. If the return value cannot be precisely represented as a number (i.e., is smaller than `Number.MIN_SAFE_INTEGER` or larger than `Number.MAX_SAFE_INTEGER`), an error is returned. Additionally, the string `'-0'` will be parsed as the integer `0`, instead of as the IEEE floating point value `-0`. This function accepts both upper and lowercase characters for digits, similar to `parseInt()`, `Number()`, and [strtol(3C)](https://illumos.org/man/3C/strtol). The following may be specified in `options`: Option | Type | Default | Meaning ------------------ | ------- | ------- | --------------------------- base | number | 10 | numeric base (radix) to use, in the range 2 to 36 allowSign | boolean | true | whether to interpret any leading `+` (positive) and `-` (negative) characters allowImprecise | boolean | false | whether to accept values that may have lost precision (past `MAX_SAFE_INTEGER` or below `MIN_SAFE_INTEGER`) allowPrefix | boolean | false | whether to interpret the prefixes `0b` (base 2), `0o` (base 8), `0t` (base 10), or `0x` (base 16) allowTrailing | boolean | false | whether to ignore trailing characters trimWhitespace | boolean | false | whether to trim any leading or trailing whitespace/line terminators leadingZeroIsOctal | boolean | false | whether a leading zero indicates octal Note that if `base` is unspecified, and `allowPrefix` or `leadingZeroIsOctal` are, then the leading characters can change the default base from 10. If `base` is explicitly specified and `allowPrefix` is true, then the prefix will only be accepted if it matches the specified base. `base` and `leadingZeroIsOctal` cannot be used together. **Context:** It's tricky to parse integers with JavaScript's built-in facilities for several reasons: - `parseInt()` and `Number()` by default allow the base to be specified in the input string by a prefix (e.g., `0x` for hex). - `parseInt()` allows trailing nonnumeric characters. - `Number(str)` returns 0 when `str` is the empty string (`''`). - Both functions return incorrect values when the input string represents a valid integer outside the range of integers that can be represented precisely. Specifically, `parseInt('9007199254740993')` returns 9007199254740992. - Both functions always accept `-` and `+` signs before the digit. - Some older JavaScript engines always interpret a leading 0 as indicating octal, which can be surprising when parsing input from users who expect a leading zero to be insignificant. While each of these may be desirable in some contexts, there are also times when none of them are wanted. `parseInteger()` grants greater control over what input's permissible. ### iso8601(date) Converts a Date object to an ISO8601 date string of the form "YYYY-MM-DDTHH:MM:SS.sssZ". This format is not customizable. ### parseDateTime(str) Parses a date expressed as a string, as either a number of milliseconds since the epoch or any string format that Date accepts, giving preference to the former where these two sets overlap (e.g., strings containing small numbers). ### hrtimeDiff(timeA, timeB) Given two hrtime readings (as from Node's `process.hrtime()`), where timeA is later than timeB, compute the difference and return that as an hrtime. It is illegal to invoke this for a pair of times where timeB is newer than timeA. ### hrtimeAdd(timeA, timeB) Add two hrtime intervals (as from Node's `process.hrtime()`), returning a new hrtime interval array. This function does not modify either input argument. ### hrtimeAccum(timeA, timeB) Add two hrtime intervals (as from Node's `process.hrtime()`), storing the result in `timeA`. This function overwrites (and returns) the first argument passed in. ### hrtimeNanosec(timeA), hrtimeMicrosec(timeA), hrtimeMillisec(timeA) This suite of functions converts a hrtime interval (as from Node's `process.hrtime()`) into a scalar number of nanoseconds, microseconds or milliseconds. Results are truncated, as with `Math.floor()`. ### validateJsonObject(schema, object) Uses JSON validation (via JSV) to validate the given object against the given schema. On success, returns null. On failure, *returns* (does not throw) a useful Error object. ### extraProperties(object, allowed) Check an object for unexpected properties. Accepts the object to check, and an array of allowed property name strings. If extra properties are detected, an array of extra property names is returned. If no properties other than those in the allowed list are present on the object, the returned array will be of zero length. ### mergeObjects(provided, overrides, defaults) Merge properties from objects "provided", "overrides", and "defaults". The intended use case is for functions that accept named arguments in an "args" object, but want to provide some default values and override other values. In that case, "provided" is what the caller specified, "overrides" are what the function wants to override, and "defaults" contains default values. The function starts with the values in "defaults", overrides them with the values in "provided", and then overrides those with the values in "overrides". For convenience, any of these objects may be falsey, in which case they will be ignored. The input objects are never modified, but properties in the returned object are not deep-copied. For example: mergeObjects(undefined, { 'objectMode': true }, { 'highWaterMark': 0 }) returns: { 'objectMode': true, 'highWaterMark': 0 } For another example: mergeObjects( { 'highWaterMark': 16, 'objectMode': 7 }, /* from caller */ { 'objectMode': true }, /* overrides */ { 'highWaterMark': 0 }); /* default */ returns: { 'objectMode': true, 'highWaterMark': 16 } # Contributing See separate [contribution guidelines](CONTRIBUTING.md). # Abstract LevelDOWN <img alt="LevelDB Logo" height="100" src="http://leveldb.org/img/logo.svg"> [![Build Status](https://travis-ci.org/Level/abstract-leveldown.svg?branch=master)](http://travis-ci.org/Level/abstract-leveldown) [![dependencies](https://david-dm.org/Level/abstract-leveldown.svg)](https://david-dm.org/level/abstract-leveldown) [![Greenkeeper badge](https://badges.greenkeeper.io/Level/abstract-leveldown.svg)](https://greenkeeper.io/) [![NPM](https://nodei.co/npm/abstract-leveldown.png?downloads=true&downloadRank=true)](https://nodei.co/npm/abstract-leveldown/) [![NPM](https://nodei.co/npm-dl/abstract-leveldown.png?months=6&height=3)](https://nodei.co/npm/abstract-leveldown/) An abstract prototype matching the **[LevelDOWN](https://github.com/level/leveldown/)** API. Useful for extending **[LevelUP](https://github.com/level/levelup)** functionality by providing a replacement to LevelDOWN. As of version 0.7, LevelUP allows you to pass a `'db'` option when you create a new instance. This will override the default LevelDOWN store with a LevelDOWN API compatible object. **Abstract LevelDOWN** provides a simple, operational *noop* base prototype that's ready for extending. By default, all operations have sensible "noops" (operations that essentially do nothing). For example, simple operations such as `.open(callback)` and `.close(callback)` will simply invoke the callback (on a *next tick*). More complex operations perform sensible actions, for example: `.get(key, callback)` will always return a `'NotFound'` `Error` on the callback. You add functionality by implementing the underscore versions of the operations. For example, to implement a `put()` operation you add a `_put()` method to your object. Each of these underscore methods override the default *noop* operations and are always provided with **consistent arguments**, regardless of what is passed in by the client. Additionally, all methods provide argument checking and sensible defaults for optional arguments. All bad-argument errors are compatible with LevelDOWN (they pass the LevelDOWN method arguments tests). For example, if you call `.open()` without a callback argument you'll get an `Error('open() requires a callback argument')`. Where optional arguments are involved, your underscore methods will receive sensible defaults. A `.get(key, callback)` will pass through to a `._get(key, options, callback)` where the `options` argument is an empty object. ## Example A simplistic in-memory LevelDOWN replacement ```js var util = require('util') , AbstractLevelDOWN = require('./').AbstractLevelDOWN // constructor, passes through the 'location' argument to the AbstractLevelDOWN constructor function FakeLevelDOWN (location) { AbstractLevelDOWN.call(this, location) } // our new prototype inherits from AbstractLevelDOWN util.inherits(FakeLevelDOWN, AbstractLevelDOWN) // implement some methods FakeLevelDOWN.prototype._open = function (options, callback) { // initialise a memory storage object this._store = {} // optional use of nextTick to be a nice async citizen process.nextTick(function () { callback(null, this) }.bind(this)) } FakeLevelDOWN.prototype._put = function (key, value, options, callback) { key = '_' + key // safety, to avoid key='__proto__'-type skullduggery this._store[key] = value process.nextTick(callback) } FakeLevelDOWN.prototype._get = function (key, options, callback) { var value = this._store['_' + key] if (value === undefined) { // 'NotFound' error, consistent with LevelDOWN API return process.nextTick(function () { callback(new Error('NotFound')) }) } process.nextTick(function () { callback(null, value) }) } FakeLevelDOWN.prototype._del = function (key, options, callback) { delete this._store['_' + key] process.nextTick(callback) } // now use it in LevelUP var levelup = require('levelup') var db = levelup('/who/cares/', { // the 'db' option replaces LevelDOWN db: function (location) { return new FakeLevelDOWN(location) } }) db.put('foo', 'bar', function (err) { if (err) throw err db.get('foo', function (err, value) { if (err) throw err console.log('Got foo =', value) }) }) ``` See [MemDOWN](https://github.com/Level/memdown/) if you are looking for a complete in-memory replacement for LevelDOWN. ## Extensible API Remember that each of these methods, if you implement them, will receive exactly the number and order of arguments described. Optional arguments will be converted to sensible defaults. ### AbstractLevelDOWN(location) ### AbstractLevelDOWN#status An `AbstractLevelDOWN` based database can be in one of the following states: * `'new'` - newly created, not opened or closed * `'opening'` - waiting for the database to be opened * `'open'` - successfully opened the database, available for use * `'closing'` - waiting for the database to be closed * `'closed'` - database has been successfully closed, should not be used ### AbstractLevelDOWN#_open(options, callback) ### AbstractLevelDOWN#_close(callback) ### AbstractLevelDOWN#_get(key, options, callback) ### AbstractLevelDOWN#_put(key, value, options, callback) ### AbstractLevelDOWN#_del(key, options, callback) ### AbstractLevelDOWN#_batch(array, options, callback) If `batch()` is called without arguments or with only an options object then it should return a `Batch` object with chainable methods. Otherwise it will invoke a classic batch operation. ### AbstractLevelDOWN#_chainedBatch() By default a `batch()` operation without arguments returns a blank `AbstractChainedBatch` object. The prototype is available on the main exports for you to extend. If you want to implement chainable batch operations then you should extend the `AbstractChaindBatch` and return your object in the `_chainedBatch()` method. ### AbstractLevelDOWN#_approximateSize(start, end, callback) ### AbstractLevelDOWN#_serializeKey(key) ### AbstractLevelDOWN#_serializeValue(value) ### AbstractLevelDOWN#_iterator(options) By default an `iterator()` operation returns a blank `AbstractIterator` object. The prototype is available on the main exports for you to extend. If you want to implement iterator operations then you should extend the `AbstractIterator` and return your object in the `_iterator(options)` method. `AbstractIterator` implements the basic state management found in LevelDOWN. It keeps track of when a `next()` is in progress and when an `end()` has been called so it doesn't allow concurrent `next()` calls, it does allow `end()` while a `next()` is in progress and it doesn't allow either `next()` or `end()` after `end()` has been called. ### AbstractIterator(db) Provided with the current instance of `AbstractLevelDOWN` by default. ### AbstractIterator#_next(callback) ### AbstractIterator#_end(callback) ### AbstractChainedBatch Provided with the current instance of `AbstractLevelDOWN` by default. ### AbstractChainedBatch#_put(key, value) ### AbstractChainedBatch#_del(key) ### AbstractChainedBatch#_clear() ### AbstractChainedBatch#_write(options, callback) ### AbstractChainedBatch#_serializeKey(key) ### AbstractChainedBatch#_serializeValue(value) ### isLevelDown(db) Returns `true` if `db` has the same public api as `AbstractLevelDOWN`, otherwise `false`. This is a utility function and it's not part of the extensible api. <a name="contributing"></a> Contributing ------------ AbstractLevelDOWN is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [contribution guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. <a name="license"></a> License &amp; Copyright ------------------- Copyright &copy; 2013-2017 **AbstractLevelDOWN** [contributors](https://github.com/level/community#contributors). **AbstractLevelDOWN** is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included `LICENSE.md` file for more details. # Pascal Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a string of capitalized words without separators. ## Installation ``` npm install pascal-case --save ``` ## Usage ```js import { pascalCase } from "pascal-case"; pascalCase("string"); //=> "String" pascalCase("dot.case"); //=> "DotCase" pascalCase("PascalCase"); //=> "PascalCase" pascalCase("version 1.2.10"); //=> "Version_1_2_10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ### Merge Numbers If you'd like to remove the behavior prefixing `_` before numbers, you can use `pascalCaseTransformMerge`: ```js import { pascalCaseTransformMerge } from "pascal-case"; pascalCase("version 12", { transform: pascalCaseTransformMerge }); //=> "Version12" ``` ## License MIT [npm-image]: https://img.shields.io/npm/v/pascal-case.svg?style=flat [npm-url]: https://npmjs.org/package/pascal-case [downloads-image]: https://img.shields.io/npm/dm/pascal-case.svg?style=flat [downloads-url]: https://npmjs.org/package/pascal-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/pascal-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=pascal-case A light, featureful and explicit option parsing library for node.js. [Why another one? See below](#why). tl;dr: The others I've tried are one of too loosey goosey (not explicit), too big/too many deps, or ill specified. YMMV. Follow <a href="https://twitter.com/intent/user?screen_name=trentmick" target="_blank">@trentmick</a> for updates to node-dashdash. # Install npm install dashdash # Usage ```javascript var dashdash = require('dashdash'); // Specify the options. Minimally `name` (or `names`) and `type` // must be given for each. var options = [ { // `names` or a single `name`. First element is the `opts.KEY`. names: ['help', 'h'], // See "Option specs" below for types. type: 'bool', help: 'Print this help and exit.' } ]; // Shortcut form. As called it infers `process.argv`. See below for // the longer form to use methods like `.help()` on the Parser object. var opts = dashdash.parse({options: options}); console.log("opts:", opts); console.log("args:", opts._args); ``` # Longer Example A more realistic [starter script "foo.js"](./examples/foo.js) is as follows. This also shows using `parser.help()` for formatted option help. ```javascript var dashdash = require('./lib/dashdash'); var options = [ { name: 'version', type: 'bool', help: 'Print tool version and exit.' }, { names: ['help', 'h'], type: 'bool', help: 'Print this help and exit.' }, { names: ['verbose', 'v'], type: 'arrayOfBool', help: 'Verbose output. Use multiple times for more verbose.' }, { names: ['file', 'f'], type: 'string', help: 'File to process', helpArg: 'FILE' } ]; var parser = dashdash.createParser({options: options}); try { var opts = parser.parse(process.argv); } catch (e) { console.error('foo: error: %s', e.message); process.exit(1); } console.log("# opts:", opts); console.log("# args:", opts._args); // Use `parser.help()` for formatted options help. if (opts.help) { var help = parser.help({includeEnv: true}).trimRight(); console.log('usage: node foo.js [OPTIONS]\n' + 'options:\n' + help); process.exit(0); } // ... ``` Some example output from this script (foo.js): ``` $ node foo.js -h # opts: { help: true, _order: [ { name: 'help', value: true, from: 'argv' } ], _args: [] } # args: [] usage: node foo.js [OPTIONS] options: --version Print tool version and exit. -h, --help Print this help and exit. -v, --verbose Verbose output. Use multiple times for more verbose. -f FILE, --file=FILE File to process $ node foo.js -v # opts: { verbose: [ true ], _order: [ { name: 'verbose', value: true, from: 'argv' } ], _args: [] } # args: [] $ node foo.js --version arg1 # opts: { version: true, _order: [ { name: 'version', value: true, from: 'argv' } ], _args: [ 'arg1' ] } # args: [ 'arg1' ] $ node foo.js -f bar.txt # opts: { file: 'bar.txt', _order: [ { name: 'file', value: 'bar.txt', from: 'argv' } ], _args: [] } # args: [] $ node foo.js -vvv --file=blah # opts: { verbose: [ true, true, true ], file: 'blah', _order: [ { name: 'verbose', value: true, from: 'argv' }, { name: 'verbose', value: true, from: 'argv' }, { name: 'verbose', value: true, from: 'argv' }, { name: 'file', value: 'blah', from: 'argv' } ], _args: [] } # args: [] ``` See the ["examples"](examples/) dir for a number of starter examples using some of dashdash's features. # Environment variable integration If you want to allow environment variables to specify options to your tool, dashdash makes this easy. We can change the 'verbose' option in the example above to include an 'env' field: ```javascript { names: ['verbose', 'v'], type: 'arrayOfBool', env: 'FOO_VERBOSE', // <--- add this line help: 'Verbose output. Use multiple times for more verbose.' }, ``` then the **"FOO_VERBOSE" environment variable** can be used to set this option: ```shell $ FOO_VERBOSE=1 node foo.js # opts: { verbose: [ true ], _order: [ { name: 'verbose', value: true, from: 'env' } ], _args: [] } # args: [] ``` Boolean options will interpret the empty string as unset, '0' as false and anything else as true. ```shell $ FOO_VERBOSE= node examples/foo.js # not set # opts: { _order: [], _args: [] } # args: [] $ FOO_VERBOSE=0 node examples/foo.js # '0' is false # opts: { verbose: [ false ], _order: [ { key: 'verbose', value: false, from: 'env' } ], _args: [] } # args: [] $ FOO_VERBOSE=1 node examples/foo.js # true # opts: { verbose: [ true ], _order: [ { key: 'verbose', value: true, from: 'env' } ], _args: [] } # args: [] $ FOO_VERBOSE=boogabooga node examples/foo.js # true # opts: { verbose: [ true ], _order: [ { key: 'verbose', value: true, from: 'env' } ], _args: [] } # args: [] ``` Non-booleans can be used as well. Strings: ```shell $ FOO_FILE=data.txt node examples/foo.js # opts: { file: 'data.txt', _order: [ { key: 'file', value: 'data.txt', from: 'env' } ], _args: [] } # args: [] ``` Numbers: ```shell $ FOO_TIMEOUT=5000 node examples/foo.js # opts: { timeout: 5000, _order: [ { key: 'timeout', value: 5000, from: 'env' } ], _args: [] } # args: [] $ FOO_TIMEOUT=blarg node examples/foo.js foo: error: arg for "FOO_TIMEOUT" is not a positive integer: "blarg" ``` With the `includeEnv: true` config to `parser.help()` the environment variable can also be included in **help output**: usage: node foo.js [OPTIONS] options: --version Print tool version and exit. -h, --help Print this help and exit. -v, --verbose Verbose output. Use multiple times for more verbose. Environment: FOO_VERBOSE=1 -f FILE, --file=FILE File to process # Bash completion Dashdash provides a simple way to create a Bash completion file that you can place in your "bash_completion.d" directory -- sometimes that is "/usr/local/etc/bash_completion.d/"). Features: - Support for short and long opts - Support for knowing which options take arguments - Support for subcommands (e.g. 'git log <TAB>' to show just options for the log subcommand). See [node-cmdln](https://github.com/trentm/node-cmdln#bash-completion) for how to integrate that. - Does the right thing with "--" to stop options. - Custom optarg and arg types for custom completions. Dashdash will return bash completion file content given a parser instance: var parser = dashdash.createParser({options: options}); console.log( parser.bashCompletion({name: 'mycli'}) ); or directly from a `options` array of options specs: var code = dashdash.bashCompletionFromOptions({ name: 'mycli', options: OPTIONS }); Write that content to "/usr/local/etc/bash_completion.d/mycli" and you will have Bash completions for `mycli`. Alternatively you can write it to any file (e.g. "~/.bashrc") and source it. You could add a `--completion` hidden option to your tool that emits the completion content and document for your users to call that to install Bash completions. See [examples/ddcompletion.js](examples/ddcompletion.js) for a complete example, including how one can define bash functions for completion of custom option types. Also see [node-cmdln](https://github.com/trentm/node-cmdln) for how it uses this for Bash completion for full multi-subcommand tools. - TODO: document specExtra - TODO: document includeHidden - TODO: document custom types, `function complete\_FOO` guide, completionType - TODO: document argtypes # Parser config Parser construction (i.e. `dashdash.createParser(CONFIG)`) takes the following fields: - `options` (Array of option specs). Required. See the [Option specs](#option-specs) section below. - `interspersed` (Boolean). Optional. Default is true. If true this allows interspersed arguments and options. I.e.: node ./tool.js -v arg1 arg2 -h # '-h' is after interspersed args Set it to false to have '-h' **not** get parsed as an option in the above example. - `allowUnknown` (Boolean). Optional. Default is false. If false, this causes unknown arguments to throw an error. I.e.: node ./tool.js -v arg1 --afe8asefksjefhas Set it to true to treat the unknown option as a positional argument. **Caveat**: When a shortopt group, such as `-xaz` contains a mix of known and unknown options, the *entire* group is passed through unmolested as a positional argument. Consider if you have a known short option `-a`, and parse the following command line: node ./tool.js -xaz where `-x` and `-z` are unknown. There are multiple ways to interpret this: 1. `-x` takes a value: `{x: 'az'}` 2. `-x` and `-z` are both booleans: `{x:true,a:true,z:true}` Since dashdash does not know what `-x` and `-z` are, it can't know if you'd prefer to receive `{a:true,_args:['-x','-z']}` or `{x:'az'}`, or `{_args:['-xaz']}`. Leaving the positional arg unprocessed is the easiest mistake for the user to recover from. # Option specs Example using all fields (required fields are noted): ```javascript { names: ['file', 'f'], // Required (one of `names` or `name`). type: 'string', // Required. completionType: 'filename', env: 'MYTOOL_FILE', help: 'Config file to load before running "mytool"', helpArg: 'PATH', helpWrap: false, default: path.resolve(process.env.HOME, '.mytoolrc') } ``` Each option spec in the `options` array must/can have the following fields: - `name` (String) or `names` (Array). Required. These give the option name and aliases. The first name (if more than one given) is the key for the parsed `opts` object. - `type` (String). Required. One of: - bool - string - number - integer - positiveInteger - date (epoch seconds, e.g. 1396031701, or ISO 8601 format `YYYY-MM-DD[THH:MM:SS[.sss][Z]]`, e.g. "2014-03-28T18:35:01.489Z") - arrayOfBool - arrayOfString - arrayOfNumber - arrayOfInteger - arrayOfPositiveInteger - arrayOfDate FWIW, these names attempt to match with asserts on [assert-plus](https://github.com/mcavage/node-assert-plus). You can add your own custom option types with `dashdash.addOptionType`. See below. - `completionType` (String). Optional. This is used for [Bash completion](#bash-completion) for an option argument. If not specified, then the value of `type` is used. Any string may be specified, but only the following values have meaning: - `none`: Provide no completions. - `file`: Bash's default completion (i.e. `complete -o default`), which includes filenames. - *Any string FOO for which a `function complete_FOO` Bash function is defined.* This is for custom completions for a given tool. Typically these custom functions are provided in the `specExtra` argument to `dashdash.bashCompletionFromOptions()`. See ["examples/ddcompletion.js"](examples/ddcompletion.js) for an example. - `env` (String or Array of String). Optional. An environment variable name (or names) that can be used as a fallback for this option. For example, given a "foo.js" like this: var options = [{names: ['dry-run', 'n'], env: 'FOO_DRY_RUN'}]; var opts = dashdash.parse({options: options}); Both `node foo.js --dry-run` and `FOO_DRY_RUN=1 node foo.js` would result in `opts.dry_run = true`. An environment variable is only used as a fallback, i.e. it is ignored if the associated option is given in `argv`. - `help` (String). Optional. Used for `parser.help()` output. - `helpArg` (String). Optional. Used in help output as the placeholder for the option argument, e.g. the "PATH" in: ... -f PATH, --file=PATH File to process ... - `helpWrap` (Boolean). Optional, default true. Set this to `false` to have that option's `help` *not* be text wrapped in `<parser>.help()` output. - `default`. Optional. A default value used for this option, if the option isn't specified in argv. - `hidden` (Boolean). Optional, default false. If true, help output will not include this option. See also the `includeHidden` option to `bashCompletionFromOptions()` for [Bash completion](#bash-completion). # Option group headings You can add headings between option specs in the `options` array. To do so, simply add an object with only a `group` property -- the string to print as the heading for the subsequent options in the array. For example: ```javascript var options = [ { group: 'Armament Options' }, { names: [ 'weapon', 'w' ], type: 'string' }, { group: 'General Options' }, { names: [ 'help', 'h' ], type: 'bool' } ]; ... ``` Note: You can use an empty string, `{group: ''}`, to get a blank line in help output between groups of options. # Help config The `parser.help(...)` function is configurable as follows: Options: Armament Options: ^^ -w WEAPON, --weapon=WEAPON Weapon with which to crush. One of: | / sword, spear, maul | / General Options: | / -h, --help Print this help and exit. | / ^^^^ ^ | \ `-- indent `-- helpCol maxCol ---' `-- headingIndent - `indent` (Number or String). Default 4. Set to a number (for that many spaces) or a string for the literal indent. - `headingIndent` (Number or String). Default half length of `indent`. Set to a number (for that many spaces) or a string for the literal indent. This indent applies to group heading lines, between normal option lines. - `nameSort` (String). Default is 'length'. By default the names are sorted to put the short opts first (i.e. '-h, --help' preferred to '--help, -h'). Set to 'none' to not do this sorting. - `maxCol` (Number). Default 80. Note that reflow is just done on whitespace so a long token in the option help can overflow maxCol. - `helpCol` (Number). If not set a reasonable value will be determined between `minHelpCol` and `maxHelpCol`. - `minHelpCol` (Number). Default 20. - `maxHelpCol` (Number). Default 40. - `helpWrap` (Boolean). Default true. Set to `false` to have option `help` strings *not* be textwrapped to the helpCol..maxCol range. - `includeEnv` (Boolean). Default false. If the option has associated environment variables (via the `env` option spec attribute), then append mentioned of those envvars to the help string. - `includeDefault` (Boolean). Default false. If the option has a default value (via the `default` option spec attribute, or a default on the option's type), then a "Default: VALUE" string will be appended to the help string. # Custom option types Dashdash includes a good starter set of option types that it will parse for you. However, you can add your own via: var dashdash = require('dashdash'); dashdash.addOptionType({ name: '...', takesArg: true, helpArg: '...', parseArg: function (option, optstr, arg) { ... }, array: false, // optional arrayFlatten: false, // optional default: ..., // optional completionType: ... // optional }); For example, a simple option type that accepts 'yes', 'y', 'no' or 'n' as a boolean argument would look like: var dashdash = require('dashdash'); function parseYesNo(option, optstr, arg) { var argLower = arg.toLowerCase() if (~['yes', 'y'].indexOf(argLower)) { return true; } else if (~['no', 'n'].indexOf(argLower)) { return false; } else { throw new Error(format( 'arg for "%s" is not "yes" or "no": "%s"', optstr, arg)); } } dashdash.addOptionType({ name: 'yesno' takesArg: true, helpArg: '<yes|no>', parseArg: parseYesNo }); var options = { {names: ['answer', 'a'], type: 'yesno'} }; var opts = dashdash.parse({options: options}); See "examples/custom-option-\*.js" for other examples. See the `addOptionType` block comment in "lib/dashdash.js" for more details. Please let me know [with an issue](https://github.com/trentm/node-dashdash/issues/new) if you write a generally useful one. # Why Why another node.js option parsing lib? - `nopt` really is just for "tools like npm". Implicit opts (e.g. '--no-foo' works for every '--foo'). Can't disable abbreviated opts. Can't do multiple usages of same opt, e.g. '-vvv' (I think). Can't do grouped short opts. - `optimist` has surprise interpretation of options (at least to me). Implicit opts mean ambiguities and poor error handling for fat-fingering. `process.exit` calls makes it hard to use as a libary. - `optparse` Incomplete docs. Is this an attempted clone of Python's `optparse`. Not clear. Some divergence. `parser.on("name", ...)` API is weird. - `argparse` Dep on underscore. No thanks just for option processing. `find lib | wc -l` -> `26`. Overkill. Argparse is a bit different anyway. Not sure I want that. - `posix-getopt` No type validation. Though that isn't a killer. AFAIK can't have a long opt without a short alias. I.e. no `getopt_long` semantics. Also, no whizbang features like generated help output. - ["commander.js"](https://github.com/visionmedia/commander.js): I wrote [a critique](http://trentm.com/2014/01/a-critique-of-commander-for-nodejs.html) a while back. It seems fine, but last I checked had [an outstanding bug](https://github.com/visionmedia/commander.js/pull/121) that would prevent me from using it. # License MIT. See LICENSE.txt. <div align="center"> <h1><code>Rainbow Bridge CLI</code></h1> <p> <strong>OPS tool to Rainbow Bridge, an Ethereum to Tezos trustless, fully decentralized, bidirectional bridge</strong> </p> <p> <a href="https://buildkite.com/tezosprotocol/tez-bridge-cli"><img src=" https://badge.buildkite.com/93478642b0ddf8e3548c16d2e60c4adbca4fd853520b6a5bca.svg?branch=master" alt="Buildkite Build" /></a> <a href="https://npmjs.com/tez-bridge-cli"><img alt="npm" src="https://img.shields.io/npm/v/tez-bridge-cli.svg?style=flat-square"></a> </p> </div> ## Table of Contents - [Pre-requisites](#pre-requisites) - [Usage](#usage) - [Security](#security) - [Gas costs](#gas-costs) - [Using Bridge on Testnet](#using-bridge-on-testnet) - [Deploying and Using Locally](#deploying-and-using-locally) - [Contract Development Workflow](#contract-development-workflow) ## Pre-requisites The current version of CLI is all-in-one package -- it is used both for production and testing. As a result, even if you need CLI only for the token transfer you need to install all testing dependencies. This will be changed in the future. - Install golang, [see](https://golang.org/dl/). - Make sure you are using Node with version <=13. We recommend using [nvm](https://github.com/nvm-sh/nvm) for installing node and npm, if you already don't have one. This constraint will be removed soon; - yarn - docker, for deterministic compile rust contracts ### If you want to test with a local tezos node: - You would also need to install resources needed to compile tezoscore (in the future this will only be required for the testing CLI): ```bash curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh source $HOME/.cargo/env rustup default stable rustup target add wasm32-unknown-unknown ``` - Then install dependencies needed for the compilation of tezoscore, [see](https://docs.tezos.org/docs/local-setup/running-testnet#compiling-and-running-official-node-without-docker). - python3, for tezosup ## Usage You can install `tez-bridge-cli` from npm ``` npm i -g tez-bridge-cli ``` To learn the commands that you can use with the tezbridge bridge run ``` tezbridge --help ``` Alternatively, clone this repo, `yarn install`, then you can see what commands you can use with: ``` ./index.js --help ``` Parameters of each command can be specified through environment variables, command line arguments, entries in the `~/.tezbridge/config.json` config file, or the default value will be used -- in that priority. If argument is not provided and there is no default value the program will not execute. If script successfully executes a command then each parameter provided through the command line argument will be written into the config file. Additionally, if scripts generates new parameters (e.g. it deploys a contract to Ethereum and obtains its address) will also be written into the config file. Arguments should not be specified multiple times. Note, you can use environment variables to pass sensitive data which will not lead to it being written into the config file. ## Security Bridge is secure as long as majority (1/2) of Etherem mining power is honest and supermajority (2/3) of TEZOS stake is honest. There are no additional security requirements, except that Ethereum should be able to accept 1 transaction within 4 hour period even in the worst congestion scenario. ## Gas costs TEZOS fees are negligible, both for bridge maintenance and for token transfer. Ethereum fees are the following: - To transfer ERC20 token from ETH to TEZOS: Approx 43,989 gas to set allowance and approx 37,407 gas to lock it; - To transfer ERC20 token back from TEZOS to ETH: Approx 240,531 gas to unlock the token; - To submit a TEZOS block header: approx 697,140 gas; - To challenge a TEZOS block header: approx 700k gas. As of 2020-07-14 (gas price is 40 gwei) the cost of running bridge on TEZOS mainnnet and Ethereum mainnet is approx 42 USD/day. The cost of ETH->TEZOS transfer of ERC20 token is 1 USD. The cost of TEZOS->ETH transfer of ERC20 token is 2 USD. ## Using Bridge on Testnet ### PoA vs PoW Ethereum networks Rainbow bridge can be deployed either on PoW or PoA networks. However, the main use case of the bridge is Ethereum Mainnet, which makes its design very PoW-centric and it is only trustless and decentralized for PoW networks. Unfortunately, the only popular PoW testnet is Ropsten, which frequently undergoes huge reorgs of more than [16k blocks](https://github.com/tezos/tez-bridge-cli/issues/329), because people test 51% attacks on it. 16k reorgs can wipe out entire contracts and revert days of computations. Overall, Ropsten has the following unfortunate specifics that does not exist with Ethereum Mainnet: * Extremely long re-orgs; * Gas price volatility -- Ropsten blocks might have orders of magnitude different median gas price; * Slow block production -- sometimes Ropsten blocks are produced once per several minutes; * [Infura is unreliable on Ropsten](https://github.com/tezos/tez-bridge-cli/issues/330) Therefore we advise users to not use Ropsten for bridge testing. Instead, we recommend using one of Ethereum's PoA testnet. Unfortunately, PoA networks have a differen header format and are also centralized by nature. Therefore when deploying bridge on PoA network please use `--tezos-client-trusted-signer` parameter. This will force `EthOnTezosClient` to not validate Ethereum headers (since PoA headers are not valid PoW headers) and accept them only from the provided authority. The documenation below assumes Rinkeby testnet. ### Using existing bridge on Rinkeby This section explains how to use existing bridge with mock ERC20 token that was already deployed. You would need to have some amount of this token on Rinkeby, so reach out to [email protected] if you want to give it a try. We assume you have two accounts: * One TEZOS account on TEZOS testnet with at least 1 TEZOS token. We denote it as `<tezos_token_holder_account>` and its secret key as `<tezos_token_holder_sk>`; * One Ethereum account on Rinkeby testnet with at least 1 ETH and 100 ERC20 tokens (this example uses ERC20 deployed to `0x8151a8F90267bFf183E06921841C5dE774499388` as an example. If you want some of these ERC20 tokens please contact [email protected]). We denote it as `<eth_token_holder_address>` and its private key as `<eth_token_holder_sk>`; Make sure you have tezbridge cli installed: ```bash npm i -g tez-bridge-cli ``` If you have already used the bridge on this machine run a cleanup: ```bash tezbridge clean ``` If you're using tez-bridge-cli 1.x, create `~/.tezbridge/config.json` file with the following content: ```json { "tezosNetworkId": "testnet", "tezosNodeUrl": "https://rpc.testnet.tezos.org/", "ethNodeUrl": "https://rinkeby.infura.io/v3/<project_id>", "tezosMasterAccount": "<tezos_token_holder_account>", "tezosMasterSk": "<tezos_token_holder_sk>", "tezosClientAccount": "ethontezosclient10", "tezosProverAccount": "ethontezosprover10", "tezosClientTrustedSigner": "eth2tezosrelay10.testnet", "ethMasterSk": "<eth_token_holder_sk>", "ethEd25519Address": "0x9003342d15B21b4C42e1702447fE2f39FfAF55C2", "ethClientAddress": "0xF721c979db97413AA9D0F91ad531FaBF769bb09C", "ethProverAddress": "0xc5D62d66B8650E6242D9936c7e50E959BA0F9E37", "ethErc20Address": "0x8151a8F90267bFf183E06921841C5dE774499388", "ethLockerAddress": "0x5f7Cc23F90b5264a083dcB3b171c7111Dc32dD00", "tezosFunTokenAccount": "mintablefuntoken11" } ``` If you are using tez-bridge-cli 2.x, create `~/.tezbridge/config.json` file with the following content: ```json { "tezosNetworkId": "testnet", "tezosNodeUrl": "https://rpc.testnet.tezos.org/", "ethNodeUrl": "https://rinkeby.infura.io/v3/<project_id>", "tezosMasterAccount": "<tezos_token_holder_account>", "tezosMasterSk": "<tezos_token_holder_sk>", "tezosClientAccount": "ethontezosclient10", "tezosProverAccount": "ethontezosprover10", "tezosClientTrustedSigner": "eth2tezosrelay10.testnet", "ethMasterSk": "<eth_token_holder_sk>", "ethEd25519Address": "0x9003342d15B21b4C42e1702447fE2f39FfAF55C2", "ethClientAddress": "0xF721c979db97413AA9D0F91ad531FaBF769bb09C", "ethProverAddress": "0xc5D62d66B8650E6242D9936c7e50E959BA0F9E37", "tezosTokenFactoryAccount": "ntf4.bridge2.testnet", "ethErc20Address": "0x21e7381368baa3f3e9640fe19780c4271ad96f37", "ethLockerAddress": "0x7f66c116a4f51e43e7c1c33d3714a4acfa9c40fb", "tezosErc20Account": "21e7381368baa3f3e9640fe19780c4271ad96f37.ntf4.bridge2.testnet" } ``` You can get infura project id, by registering at [infura.io](http://infura.io/). To transfer ERC20 from ETH to TEZOS run: ```bash tezbridge transfer-eth-erc20-to-tezos --amount 10 --eth-sender-sk <eth_token_holder_address> --tezos-receiver-account <tezos_token_holder_account> ``` (If the command interrupts in the middle re-run it and it will resume the transfer. PoA RPC sometimes has issues) Wait for the transfer to finish. You should see: ``` Transferred Balance of <tezos_token_holder_account> after the transfer is 10 ``` To transfer ERC20 back from TEZOS to ETH run: ```bash tezbridge transfer-eth-erc20-from-tezos --amount 1 --tezos-sender-account <tezos_token_holder_account> --tezos-sender-sk <tezos_token_holder_sk> --eth-receiver-address <eth_token_holder_address> ``` You should see: ``` ERC20 balance of <eth_token_holder_address> after the transfer: 91 ``` Congratulations, you have achieved a roundtrip of ERC20 token through the bridge! <!--- ### Deploying new bridge If you used bridge before from your machine, then clean up the setup. We recommend using cloud instance for deploying and running the bridge. Go to a cloud instance and install dependencies from [Pre-requisites](#pre-requisites). Then run: ```bash tezbridge clean tezbridge prepare ``` Then initialize `EthOnTezosClient` and `EthOnTezosProver`: ```bash tezbridge init-tezos-contracts --tezos-network-id testnet --tezos-node-url <testnet_nodes_url> --eth-node-url https://ropsten.infura.io/v3/<infura_project_id> --tezos-master-account <tezos_master_account> --tezos-master-sk <tezos_master_sk> --tezos-client-account ethontezosclient01 --tezos-client-init-balance 2000000000000000000000000000 --tezos-prover-account ethontezosprover01 ``` * Make sure `ethontezosclient01` and `ethontezosprover01` do not exist yet. You can check it by going to https://explorer.testnet.tezos.org/accounts/ethontezosclient01 and https://explorer.testnet.tezos.org/accounts/ethontezosprover01 . If they exist, pick different names; * You can get `<infura_project_id>` by creating a free [infura](http://infura.io/) account. If you are working in TEZOS organization please ask [email protected]; * For `<testnet_nodes_url>` you can use `http://rpc.testnet.tezos.org/`. If you are working in TEZOS organization please ask [email protected]; Then start `eth2tezos-relay`: ```bash node index.js start eth2tezos-relay --tezos-master-account <eth2tezosrelay_account> --tezos-master-sk <eth2tezosrelay_sk> ``` Now initialize `TezosOnEthClient` and `TezosOnEthProver`: ```bash node index.js init-eth-ed25519 --eth-master-sk <eth_master_sk> node index.js init-eth-client --eth-client-lock-eth-amount 100000000000000000 --eth-client-lock-duration 600 node index.js init-eth-prover ``` This will set the bond to 0.1 ETH and challenge period to 10 minutes. **Do not use these settings on Mainnet!** Mainnet should be using 20ETH bond and 4 hour challenge period. Then start the `tezos2eth-relay` and watchdog: ```bash node index.js start tezos2eth-relay --eth-master-sk <tezos2ethrelay_sk> node index.js start bride-watchdog --eth-master-sk <watchdog_sk> ``` --> ## Deploying and Using Locally To locally test the bridge run: ```bash tezbridge clean tezbridge prepare tezbridge start tezos-node tezbridge start ganache ``` ### Initializing the contracts First let's initialize the contracts that bridge needs to function: ```bash tezbridge init-tezos-contracts tezbridge init-eth-ed25519 tezbridge init-eth-client --eth-client-lock-eth-amount 1000 --eth-client-lock-duration 10 tezbridge init-eth-prover ``` Now, let's set up token on Ethereum blockchain that we can transfer to TEZOS blockchain (this can be your own token). ```bash tezbridge init-eth-erc20 tezbridge init-eth-locker ``` Now, let's initialize token factory on TEZOS blockchain. ```bash tezbridge init-tezos-token-factory ``` ### Starting the services Now start the services that will relay the information between the chains: ```bash tezbridge start eth2tezos-relay tezbridge start tezos2eth-relay --eth-master-sk 0x2bdd21761a483f71054e14f5b827213567971c676928d9a1808cbfa4b7501201 tezbridge start bridge-watchdog --eth-master-sk 0x2bdd21761a483f71054e14f5b827213567971c676928d9a1808cbfa4b7501202 ``` Note, you can observe the logs of the relays by running: ```bash pm2 logs ``` ### Transferring tokens Finally, let's transfer some tokens ```bash tezbridge transfer-eth-erc20-to-tezos --amount 1000 --eth-sender-sk 0x2bdd21761a483f71054e14f5b827213567971c676928d9a1808cbfa4b7501200 --tezos-receiver-account tez_bridge_eth_on_tezos_prover --tezos-master-account tezostokenfactory ``` Note, when we deployed ERC20 to the Ethereum blockchain we have minted a large number of tokens to the default master key of Ganache, so we have transferred ERC20 tokens from it to `alice.test.tezos`. Notice that we are using `tezostokenfactory` account here to pay for the TEZOS gas fees, any account for which we know a secret key would've worked too. You must observe blocks being submitted. Now let's try to transfer one token back to Ethereum ```bash tezbridge transfer-eth-erc20-from-tezos --amount 1 --tezos-sender-account tez_bridge_eth_on_tezos_prover --tezos-sender-sk ed25519:3D4YudUQRE39Lc4JHghuB5WM8kbgDDa34mnrEP5DdTApVH81af7e2dWgNPEaiQfdJnZq1CNPp5im4Rg5b733oiMP --eth-receiver-address 0xEC8bE1A5630364292E56D01129E8ee8A9578d7D8 ``` You should observe the change of the ERC20 balance as reported by the CLI. ## Contract Development Workflow Above steps are ways to run a local bridge and development workflows you need if make any changes to tez-bridge-cli. If you want to update any of solidity or rust contracts, they're not in this repo now and workflow is as following. - Install dependencies: ```bash tezbridge clean tezbridge prepare ``` - Start local TEZOS network and Ganache ```bash tezbridge tezos-node tezbridge ganache ``` - If you want to modify solidity contracts, go to `node_modules/tez-bridge-sol`, make changes there and run `./build_all.sh` to recompile solidity contracts. - If you want to modify rust contracts, go to `node_modules/ranbow-bridge-rs`, make changes there and run `./build_all.sh` to recompile rust contracts. - If you want to modify tezbridge bridge lib, go to `node_modules/tez-bridge-lib` and make changes there - Follow instructions above to init eth contracts and tezos contracts, start services and start testing with bridge - For changes to Solidity contract, Rust contract, and tez-bridge-lib, please submit PRs to: https://github.com/tezos/tez-bridge-sol , https://github.com/tezos/tez-bridge-rs , and https://github.com/tezos/tez-bridge-lib respectively. - After PR merged in contract repos and tez-bridge-lib repo, we will periodically publish them as new version of npm packages. And tez-bridge-cli will adopt new version of them. <!--- The following is outdated. # Docker: ## Currently we have the following docker options: 1. Rainbow Docker image containing tezbridge ready for running - run the tezbridge docker image with a custom command 2. A development docker compose setup (docker-compose-dev.yml) - ganache - local tezos node - eth2tezos-relay 3. A production docker compose setup (docker-compose-prod.yml) - eth2tezos-relay ## Running the docker setup: 1. One options is to adapt the current config.json specified in the root folder of the project and build a new image. 2. Specifying the configuration flags through environment variables. We recommend a usage of both, encouraging using the config.json for common configurations, while passing the secrets through environment variables. Examples: ``` # Creating a docker image docker build . # Running the development env with config setup docker-compose up # Running the development env with ENV overrides docker-compose -f docker-compose-dev.yml up -e MASTER_SK=<key> -e ... # Running the production env just use: docker-compose -f docker-compose-prod.yml instead ``` --> # url-to-options [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] Convert a WHATWG [URL](https://developer.mozilla.org/en/docs/Web/API/URL) to an `http.request`/`https.request` options object. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install url-to-options ``` ## Usage ```js const urlToOptions = require('url-to-options'); const url = new URL('http://user:pass@hostname:8080/'); const opts = urlToOptions(url); //-> { auth:'user:pass', port:8080, … } ``` [npm-image]: https://img.shields.io/npm/v/url-to-options.svg [npm-url]: https://npmjs.org/package/url-to-options [travis-image]: https://img.shields.io/travis/stevenvachon/url-to-options.svg [travis-url]: https://travis-ci.org/stevenvachon/url-to-options # ltgt implement correct ranges for level-* [![build status](https://secure.travis-ci.org/dominictarr/ltgt.png)](http://travis-ci.org/dominictarr/ltgt) [![testling badge](https://ci.testling.com/dominictarr/ltgt.png)](https://ci.testling.com/dominictarr/ltgt) # example ``` js var ltgt = require('ltgt') ltgt.start(range) //the start of the range ltgt.end(range) //the end of the range //returns the lower/upper bound, whether it's inclusive or not. ltgt.lowerBound(range) ltgt.upperBound(range) ltgt.lt(range) ltgt.gt(range) ltgt.lte(range) ltgt.gte(range) //return wether this is a reversed order //(this is significant for start/end ranges ltgt.reverse(range) var filter = ltgt.filter(range) filter(key) == true //if key contained in range. ltgt.contains(range, key) ``` # ways to specify ranges there have been a variety of ways to specify ranges in level-*. this module supports them all. # gt/gte, lt/lte specify a range between a lower bound (gt, gte) and an upper bound (lt, lte) if `gte` and `gt` is undefined, read from the start of the database, if `lte` and `lt` is undefined, read until the end of the database, # min, max legacy level-sublevel style, synonym for `gte`, `lte`. # start, end, reverse legacy levelup style. The range is from `start` -> `end`, `start` does not specify the lowest record, instead it specifies the first record to be read. However, `reverse` must also be passed correctly. This is way to specify a range is confusing if you need to read in reverse, so it's strongly recommended to use `gt/gte,lt/lte`. If `reverse` is `true`, `start` *must* be `undefined` or less than `end`, unless `end` is `undefined`. if `reverse` is `false` `end` *must* be `undefined` or greater than `start`, unless `start` is `undefined`. if start is undefined, read from the first record in the database if end is undefined read until the last record in the database. # api ## ltgt.contains(range, key, compare) using the provided compare method, return `true` if `key` is within `range`. compare defaults to `ltgt.compare` ## ltgt.filter(range, compare) return a function that returns true if it's argument is within range. can be passed to `Array.filter` ``` js [1,2,3,4,5].filter(ltgt.filter({gt: 2, lte: 4}) // => [3, 4] ``` ## ltgt.lowerBound(range) return the lower bound of `range`. Incase the lower bound is specified with `gt`, check `ltgt.lowerBoundExclusive` ## ltgt.upperBound(range) return the upperBound of `range`. Incase the upper bound is specified with `gt`, check `ltgt.upperBoundExclusive` ## ltgt.lowerBoundExclusive(range) return true if upper bound is exclusive. ## ltgt.upperBoundExclusive(range) return true if lower bound is exclusive. ## ltgt.start(range, default) The start of the range. This takes into account direction (reverse) If a `start` is not provided, `default` is used. ## ltgt.end(range, default) The end of the range. This takes into account direction (reverse) If a `end` is not provided, `default` is used. ## ltgt.startInclusive(range) returns true if the range should start at the exact value returned by `start(range)` otherwise, it should skip one input. ## ltgt.endInclusive(range) returns true if the range should include the exact value returned by `end(range)` otherwise, it should end on that value. ## ltgt.toLtgt(range, _range, map, lowerBound, upperBound) convert a range to a new ltgt range. `_range` is the object to return - if you want to mutate `range` call `ltgt.toLtgt(range, range, map)` `map` gets called on each key in the range, and wether it's an upper or lower bound - so can be used as an encode function. `map(value, isUpperBound)` if `isUpperBound` is false, this is the lower bound. ## License MIT # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript number ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.pmod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available) * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `a.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][1]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # json-buffer JSON functions that can convert buffers! [![build status](https://secure.travis-ci.org/dominictarr/json-buffer.png)](http://travis-ci.org/dominictarr/json-buffer) [![testling badge](https://ci.testling.com/dominictarr/json-buffer.png)](https://ci.testling.com/dominictarr/json-buffer) JSON mangles buffers by converting to an array... which isn't helpful. json-buffers converts to base64 instead, and deconverts base64 to a buffer. ``` js var JSONB = require('json-buffer') var Buffer = require('buffer').Buffer var str = JSONB.stringify(new Buffer('hello there!')) console.log(JSONB.parse(str)) //GET a BUFFER back ``` ## License MIT # abstract-leveldown > An abstract prototype matching the [`leveldown`](https://github.com/level/leveldown/) API. Useful for extending [`levelup`](https://github.com/level/levelup) functionality by providing a replacement to `leveldown`. [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/abstract-leveldown.svg)](https://www.npmjs.com/package/abstract-leveldown) ![Node version](https://img.shields.io/node/v/abstract-leveldown.svg) [![Travis](https://travis-ci.org/Level/abstract-leveldown.svg?branch=master)](http://travis-ci.org/Level/abstract-leveldown) [![david](https://david-dm.org/Level/abstract-leveldown.svg)](https://david-dm.org/level/abstract-leveldown) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/abstract-leveldown.svg)](https://www.npmjs.com/package/abstract-leveldown) `abstract-leveldown` provides a simple, operational *noop* base prototype that's ready for extending. By default, all operations have sensible "noops" (operations that essentially do nothing). For example, simple operations such as `.open(callback)` and `.close(callback)` will simply invoke the callback (on a *next tick*). More complex operations perform sensible actions, for example: `.get(key, callback)` will always return a `'NotFound'` `Error` on the callback. You add functionality by implementing the underscore versions of the operations. For example, to implement a `put()` operation you add a `_put()` method to your object. Each of these underscore methods override the default *noop* operations and are always provided with **consistent arguments**, regardless of what is passed in by the client. Additionally, all methods provide argument checking and sensible defaults for optional arguments. All bad-argument errors are compatible with `leveldown` (they pass the `leveldown` method arguments tests). For example, if you call `.open()` without a callback argument you'll get an `Error('open() requires a callback argument')`. Where optional arguments are involved, your underscore methods will receive sensible defaults. A `.get(key, callback)` will pass through to a `._get(key, options, callback)` where the `options` argument is an empty object. **If you are upgrading:** please see [UPGRADING.md](UPGRADING.md). ## Example A simplistic in-memory `leveldown` replacement ```js var util = require('util') var AbstractLevelDOWN = require('./').AbstractLevelDOWN // constructor, passes through the 'location' argument to the AbstractLevelDOWN constructor function FakeLevelDOWN (location) { AbstractLevelDOWN.call(this, location) } // our new prototype inherits from AbstractLevelDOWN util.inherits(FakeLevelDOWN, AbstractLevelDOWN) // implement some methods FakeLevelDOWN.prototype._open = function (options, callback) { // initialise a memory storage object this._store = {} // optional use of nextTick to be a nice async citizen process.nextTick(function () { callback(null, this) }.bind(this)) } FakeLevelDOWN.prototype._put = function (key, value, options, callback) { key = '_' + key // safety, to avoid key='__proto__'-type skullduggery this._store[key] = value process.nextTick(callback) } FakeLevelDOWN.prototype._get = function (key, options, callback) { var value = this._store['_' + key] if (value === undefined) { // 'NotFound' error, consistent with LevelDOWN API return process.nextTick(function () { callback(new Error('NotFound')) }) } process.nextTick(function () { callback(null, value) }) } FakeLevelDOWN.prototype._del = function (key, options, callback) { delete this._store['_' + key] process.nextTick(callback) } // Now use it with levelup var levelup = require('levelup') var db = levelup(new FakeLevelDOWN('/who/cares')) db.put('foo', 'bar', function (err) { if (err) throw err db.get('foo', function (err, value) { if (err) throw err console.log('Got foo =', value) }) }) ``` See [`memdown`](https://github.com/Level/memdown/) if you are looking for a complete in-memory replacement for `leveldown`. ## Browser support [![Sauce Test Status](https://saucelabs.com/browser-matrix/abstract-leveldown.svg)](https://saucelabs.com/u/abstract-leveldown) ## Extensible API Remember that each of these methods, if you implement them, will receive exactly the number and order of arguments described. Optional arguments will be converted to sensible defaults. ### `AbstractLevelDOWN(location)` ### `AbstractLevelDOWN#status` An `AbstractLevelDOWN` based database can be in one of the following states: * `'new'` - newly created, not opened or closed * `'opening'` - waiting for the database to be opened * `'open'` - successfully opened the database, available for use * `'closing'` - waiting for the database to be closed * `'closed'` - database has been successfully closed, should not be used ### `AbstractLevelDOWN#_open(options, callback)` ### `AbstractLevelDOWN#_close(callback)` ### `AbstractLevelDOWN#_get(key, options, callback)` ### `AbstractLevelDOWN#_put(key, value, options, callback)` ### `AbstractLevelDOWN#_del(key, options, callback)` ### `AbstractLevelDOWN#_batch(array, options, callback)` If `batch()` is called without arguments or with only an options object then it should return a `Batch` object with chainable methods. Otherwise it will invoke a classic batch operation. ### `AbstractLevelDOWN#_chainedBatch()` By default a `batch()` operation without arguments returns a blank `AbstractChainedBatch` object. The prototype is available on the main exports for you to extend. If you want to implement chainable batch operations then you should extend the `AbstractChaindBatch` and return your object in the `_chainedBatch()` method. ### `AbstractLevelDOWN#_serializeKey(key)` ### `AbstractLevelDOWN#_serializeValue(value)` ### `AbstractLevelDOWN#_iterator(options)` By default an `iterator()` operation returns a blank `AbstractIterator` object. The prototype is available on the main exports for you to extend. If you want to implement iterator operations then you should extend the `AbstractIterator` and return your object in the `_iterator(options)` method. The `iterator()` operation accepts the following range options: * `gt` * `gte` * `lt` * `lte` * `start` (legacy) * `end` (legacy) A range option that is either an empty buffer, an empty string or `null` will be ignored. `AbstractIterator` implements the basic state management found in LevelDOWN. It keeps track of when a `next()` is in progress and when an `end()` has been called so it doesn't allow concurrent `next()` calls, it does allow `end()` while a `next()` is in progress and it doesn't allow either `next()` or `end()` after `end()` has been called. ### `AbstractIterator(db)` Provided with the current instance of `AbstractLevelDOWN` by default. ### `AbstractIterator#_next(callback)` ### `AbstractIterator#_end(callback)` ### `AbstractChainedBatch` Provided with the current instance of `AbstractLevelDOWN` by default. ### `AbstractChainedBatch#_put(key, value)` ### `AbstractChainedBatch#_del(key)` ### `AbstractChainedBatch#_clear()` ### `AbstractChainedBatch#_write(options, callback)` ### `AbstractChainedBatch#_serializeKey(key)` ### `AbstractChainedBatch#_serializeValue(value)` <a name="contributing"></a> ## Contributing `abstract-leveldown` is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [contribution guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ## Big Thanks Cross-browser Testing Platform and Open Source ♥ Provided by [Sauce Labs](https://saucelabs.com). [![Sauce Labs logo](./sauce-labs.svg)](https://saucelabs.com) <a name="license"></a> ## License Copyright &copy; 2013-2018 `abstract-leveldown` [contributors](https://github.com/level/community#contributors). `abstract-leveldown` is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included `LICENSE.md` file for more details. [level-badge]: http://leveldb.org/img/badge.svg # expand-brackets [![NPM version](https://img.shields.io/npm/v/expand-brackets.svg?style=flat)](https://www.npmjs.com/package/expand-brackets) [![NPM downloads](https://img.shields.io/npm/dm/expand-brackets.svg?style=flat)](https://npmjs.org/package/expand-brackets) [![Build Status](https://img.shields.io/travis/jonschlinkert/expand-brackets.svg?style=flat)](https://travis-ci.org/jonschlinkert/expand-brackets) > Expand POSIX bracket expressions (character classes) in glob patterns. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install expand-brackets --save ``` ## Usage ```js var brackets = require('expand-brackets'); brackets('[![:lower:]]'); //=> '[^a-z]' ``` ## .isMatch Return true if the given string matches the bracket expression: ```js brackets.isMatch('A', '[![:lower:]]'); //=> true brackets.isMatch('a', '[![:lower:]]'); //=> false ``` ## .makeRe Make a regular expression from a bracket expression: ```js brackets.makeRe('[![:lower:]]'); //=> /[^a-z]/ ``` The following named POSIX bracket expressions are supported: * `[:alnum:]`: Alphanumeric characters (`a-zA-Z0-9]`) * `[:alpha:]`: Alphabetic characters (`a-zA-Z]`) * `[:blank:]`: Space and tab (`[ t]`) * `[:digit:]`: Digits (`[0-9]`) * `[:lower:]`: Lowercase letters (`[a-z]`) * `[:punct:]`: Punctuation and symbols. (`[!"#$%&'()*+, -./:;<=>?@ [\]^_``{|}~]`) * `[:upper:]`: Uppercase letters (`[A-Z]`) * `[:word:]`: Word characters (letters, numbers and underscores) (`[A-Za-z0-9_]`) * `[:xdigit:]`: Hexadecimal digits (`[A-Fa-f0-9]`) Collating sequences are not supported. ## Related projects You might also be interested in these projects: * [extglob](https://www.npmjs.com/package/extglob): Convert extended globs to regex-compatible strings. Add (almost) the expressive power of regular expressions to… [more](https://www.npmjs.com/package/extglob) | [homepage](https://github.com/jonschlinkert/extglob) * [is-extglob](https://www.npmjs.com/package/is-extglob): Returns true if a string has an extglob. | [homepage](https://github.com/jonschlinkert/is-extglob) * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern.… [more](https://www.npmjs.com/package/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob) * [is-posix-bracket](https://www.npmjs.com/package/is-posix-bracket): Returns true if the given string is a POSIX bracket expression (POSIX character class). | [homepage](https://github.com/jonschlinkert/is-posix-bracket) * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. Just… [more](https://www.npmjs.com/package/micromatch) | [homepage](https://github.com/jonschlinkert/micromatch) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/expand-brackets/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License verb © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/expand-brackets/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v, on April 01, 2016._ # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) ecc-jsbn ======== ECC package based on [jsbn](https://github.com/andyperlitch/jsbn) from [Tom Wu](http://www-cs-students.stanford.edu/~tjw/). This is a subset of the same interface as the [node compiled module](https://github.com/quartzjer/ecc), but works in the browser too. Also uses point compression now from [https://github.com/kaielvin](https://github.com/kaielvin/jsbn-ec-point-compression). # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # TezosBridge TruffleFramework template with travis-ci.org and coveralls.io configured [![Build Status](https://travis-ci.org/tezosprotocol/bridge.svg?branch=master)](https://travis-ci.org/tezosprotocol/bridge) [![Coverage Status](https://coveralls.io/repos/github/tezosprotocol/bridge/badge.svg?branch=master)](https://coveralls.io/github/tezosprotocol/bridge?branch=master) scrypt ====== The [scrypt](https://en.wikipedia.org/wiki/Scrypt) password-base key derivation function (pbkdf) is an algorithm designed to be brute-force resistant that converts human readable passwords into fixed length arrays of bytes, which can then be used as a key for symmetric block ciphers, private keys, et cetera. ### Features: - **Non-blocking** - Gives other events in the event loop opportunities to run (asynchronous) - **Cancellable** - If the key is no longer required, the computation can be cancelled - **Progress Callback** - Provides the current progress of key derivation as a percentage complete Tuning ------ The scrypt algorithm is, by design, expensive to execute, which increases the amount of time an attacker requires in order to brute force guess a password, adjustable by several parameters which can be tuned: - **N** - The CPU/memory cost; increasing this increases the overall difficulty - **r** - The block size; increasing this increases the dependency on memory latency and bandwidth - **p** - The parallelization cost; increasing this increases the dependency on multi-processing Installing ---------- **node.js** If you do not require the progress callback or cancellable features, and your application is specific to *node.js*, you should likely use the [built-in crypto package](https://nodejs.org/api/crypto.html#crypto_crypto_scrypt_password_salt_keylen_options_callback). Otherwise, to install in node.js, use: ``` npm install scrypt-js ``` **browser** ```html <script src="https://raw.githubusercontent.com/ricmoo/scrypt-js/master/scrypt.js" type="text/javascript"></script> ``` API --- **scrypt . scrypt ( password , salt , N , r , p , dkLen [ , progressCallback ] )** *=> Promise<Uint8Array>* Compute the scrypt PBKDF asynchronously using a Promise. If *progressCallback* is provided, it is periodically called with a single parameter, a number between 0 and 1 (inclusive) indicating the completion progress; it will **always** emit 0 at the beginning and 1 at the end, and numbers between may repeat. **scrypt . syncScrypt ( password , salt , N , r , p , dkLen )** *=> Uint8Array* Compute the scrypt PBKDF synchronously. Keep in mind this may stall UI and other tasks and the asynchronous version is highly preferred. Example ------- ```html <html> <body> <div><span id="progress"></span>% complete...</div> <!-- These two libraries are highly recommended for encoding password/salt --> <script src="libs/buffer.js" type="text/javascript"></script> <!-- This shim library greatly improves performance of the scrypt algorithm --> <script src="libs/setImmediate.js" type="text/javascript"></script> <script src="index.js" type="text/javascript"></script> <script type="text/javascript"> // See the section below: "Encoding Notes" const password = new buffer.SlowBuffer("anyPassword".normalize('NFKC')); const salt = new buffer.SlowBuffer("someSalt".normalize('NFKC')); const N = 1024, r = 8, p = 1; const dkLen = 32; function updateInterface(progress) { document.getElementById("progress").textContent = Math.trunc(100 * progress); } // Async const keyPromise = scrypt.scrypt(password, salt, N, r, p, dkLen, updateInterface); keyPromise.then(function(key) { console.log("Derived Key (async): ", key); }); // Sync const key = scrypt.syncScrypt(password, salt, N, r, p, dkLen); console.log("Derived Key (sync): ", key); </script> </body> </html> ``` Encoding Notes -------------- ``` TL;DR - either only allow ASCII characters in passwords, or use String.prototype.normalize('NFKC') on any password ``` It is *HIGHLY* recommended that you do **NOT** pass strings into this (or any password-base key derivation function) library without careful consideration; you should convert your strings to a canonical format that you will use consistently across all platforms. When encoding passwords with UTF-8, it is important to realize that there may be multiple UTF-8 representations of a given string. Since the key generated by a password-base key derivation function is *dependent on the specific bytes*, this matters a great deal. **Composed vs. Decomposed** Certain UTF-8 code points can be combined with other characters to create composed characters. For example, the letter *a with the umlaut diacritic mark* (two dots over it) can be expressed two ways; as its composed form, U+00FC; or its decomposed form, which is the letter "u" followed by U+0308 (which basically means modify the previous character by adding an umlaut to it). ```javascript // In the following two cases, a "u" with an umlaut would be seen > '\u00fc' > 'u\u0308' // In its composed form, it is 2 bytes long > new Buffer('u\u0308'.normalize('NFKC')) <Buffer c3 bc> > new Buffer('\u00fc') <Buffer c3 bc> // Whereas the decomposed form is 3 bytes, the letter u followed by U+0308 > new Buffer('\u00fc'.normalize('NFKD')) <Buffer 75 cc 88> > new Buffer('u\u0308') <Buffer 75 cc 88> ``` **Compatibility equivalence mode** Certain strings are often displayed the same, even though they may have different semantic means. For example, UTF-8 provides a code point for the roman number for one, which appears as the letter I, in most fonts identically. Compatibility equivalence will fold these two cases into simply the capital letter I. ``` > '\u2160' 'I' > 'I' 'I' > '\u2160' === 'I' false > '\u2160'.normalize('NFKC') === 'I' true ``` **Normalizing** The `normalize()` method of a string can be used to convert a string to a specific form. Without going into too much detail, I generally recommend `NFKC`, however if you wish to dive deeper into this, a nice short summary can be found in Pythons [unicodedata module](https://docs.python.org/2/library/unicodedata.html#unicodedata.normalize)'s documentation. For browsers without `normalize()` support, the [npm unorm module](https://www.npmjs.com/package/unorm) can be used to polyfill strings. **Another example of encoding woes** One quick story I will share is a project which used the `SHA256(encodeURI(password))` as a key, which (ignoring [rainbow table attacks](https://en.wikipedia.org/wiki/Rainbow_table)) had an unfortunate consequence of old web browsers replacing spaces with `+` while on new web browsers, replacing it with a `%20`, causing issues for anyone who used spaces in their password. ### Suggestions - While it may be inconvenient to many international users, one option is to restrict passwords to a safe subset of ASCII, for example: `/^[A-Za-z0-9!@#$%^&*()]+$/`. - My personal recommendation is to normalize to the NFKC form, however, one could imagine setting their password to a Chinese phrase on one computer, and then one day using a computer that does not have Chinese input capabilities and therefore be unable to log in. **See:** [Unicode Equivalence](https://en.wikipedia.org/wiki/Unicode_equivalence) Tests ----- The test cases from the [scrypt whitepaper](http://www.tarsnap.com/scrypt/scrypt.pdf) are included in `test/test-vectors.json` and can be run using: ```javascript npm test ``` Special Thanks -------------- I would like to thank @dchest for his [scrypt-async](https://github.com/dchest/scrypt-async-js) library and for his assistance providing feedback and optimization suggestions. License ------- MIT license. References ---------- - [scrypt white paper](http://www.tarsnap.com/scrypt/scrypt.pdf) - [Wikipedia](https://en.wikipedia.org/wiki/Scrypt) - [scrypt-async npm module](https://www.npmjs.com/package/scrypt-async) - [scryptsy npm module](https://www.npmjs.com/package/scryptsy) - [Unicode Equivalence](https://en.wikipedia.org/wiki/Unicode_equivalence) Donations --------- Obviously, it's all licensed under the MIT license, so use it as you wish; but if you'd like to buy me a coffee, I won't complain. =) - Ethereum - `ricmoo.eth` # es6-iterator ## ECMAScript 6 Iterator interface ### Installation $ npm install es6-iterator To port it to Browser or any other (non CJS) environment, use your favorite CJS bundler. No favorite yet? Try: [Browserify](http://browserify.org/), [Webmake](https://github.com/medikoo/modules-webmake) or [Webpack](http://webpack.github.io/) ## API ### Constructors #### Iterator(list) _(es6-iterator)_ Abstract Iterator interface. Meant for extensions and not to be used on its own. Accepts any _list_ object (technically object with numeric _length_ property). _Mind it doesn't iterate strings properly, for that use dedicated [StringIterator](#string-iterator)_ ```javascript var Iterator = require('es6-iterator') var iterator = new Iterator([1, 2, 3]); iterator.next(); // { value: 1, done: false } iterator.next(); // { value: 2, done: false } iterator.next(); // { value: 3, done: false } iterator.next(); // { value: undefined, done: true } ``` #### ArrayIterator(arrayLike[, kind]) _(es6-iterator/array)_ Dedicated for arrays and array-likes. Supports three iteration kinds: * __value__ _(default)_ - Iterates values * __key__ - Iterates indexes * __key+value__ - Iterates keys and indexes, each iteration value is in _[key, value]_ form. ```javascript var ArrayIterator = require('es6-iterator/array') var iterator = new ArrayIterator([1, 2, 3], 'key+value'); iterator.next(); // { value: [0, 1], done: false } iterator.next(); // { value: [1, 2], done: false } iterator.next(); // { value: [2, 3], done: false } iterator.next(); // { value: undefined, done: true } ``` May also be used for _arguments_ objects: ```javascript (function () { var iterator = new ArrayIterator(arguments); iterator.next(); // { value: 1, done: false } iterator.next(); // { value: 2, done: false } iterator.next(); // { value: 3, done: false } iterator.next(); // { value: undefined, done: true } }(1, 2, 3)); ``` #### StringIterator(str) _(es6-iterator/string)_ Assures proper iteration over unicode symbols. See: http://mathiasbynens.be/notes/javascript-unicode ```javascript var StringIterator = require('es6-iterator/string'); var iterator = new StringIterator('f🙈o🙉o🙊'); iterator.next(); // { value: 'f', done: false } iterator.next(); // { value: '🙈', done: false } iterator.next(); // { value: 'o', done: false } iterator.next(); // { value: '🙉', done: false } iterator.next(); // { value: 'o', done: false } iterator.next(); // { value: '🙊', done: false } iterator.next(); // { value: undefined, done: true } ``` ### Function utilities #### forOf(iterable, callback[, thisArg]) _(es6-iterator/for-of)_ Polyfill for ECMAScript 6 [`for...of`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/for...of) statement. ``` var forOf = require('es6-iterator/for-of'); var result = []; forOf('🙈🙉🙊', function (monkey) { result.push(monkey); }); console.log(result); // ['🙈', '🙉', '🙊']; ``` Optionally you can break iteration at any point: ```javascript var result = []; forOf([1,2,3,4]', function (val, doBreak) { result.push(monkey); if (val >= 3) doBreak(); }); console.log(result); // [1, 2, 3]; ``` #### get(obj) _(es6-iterator/get)_ Return iterator for any iterable object. ```javascript var getIterator = require('es6-iterator/get'); var iterator = get([1,2,3]); iterator.next(); // { value: 1, done: false } iterator.next(); // { value: 2, done: false } iterator.next(); // { value: 3, done: false } iterator.next(); // { value: undefined, done: true } ``` #### isIterable(obj) _(es6-iterator/is-iterable)_ Whether _obj_ is iterable ```javascript var isIterable = require('es6-iterator/is-iterable'); isIterable(null); // false isIterable(true); // false isIterable('str'); // true isIterable(['a', 'r', 'r']); // true isIterable(new ArrayIterator([])); // true ``` #### validIterable(obj) _(es6-iterator/valid-iterable)_ If _obj_ is an iterable it is returned. Otherwise _TypeError_ is thrown. ### Method extensions #### iterator.chain(iterator1[, …iteratorn]) _(es6-iterator/#/chain)_ Chain multiple iterators into one. ### Tests [![Build Status](https://travis-ci.org/medikoo/es6-iterator.png)](https://travis-ci.org/medikoo/es6-iterator) $ npm test # web3-providers-http [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a HTTP provider sub-package for [web3.js][repo]. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-providers-http ``` ## Usage ```js const http = require('http'); const Web3HttpProvider = require('web3-providers-http'); const options = { keepAlive: true, timeout: 20000, // milliseconds, headers: [{name: 'Access-Control-Allow-Origin', value: '*'},{...}], withCredentials: false, agent: {http: http.Agent(...), baseUrl: ''} }; const provider = new Web3HttpProvider('http://localhost:8545', options); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/dm/web3-providers-http.svg [npm-url]: https://npmjs.org/package/web3-providers-http [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-providers-http [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-providers-http [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-providers-http [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-providers-http # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # readable-stream ***Node-core v8.11.1 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream) [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) [![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream) ```bash npm install --save readable-stream ``` ***Node-core streams for userland*** This package is a mirror of the Streams2 and Streams3 implementations in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.11.1/docs/api/stream.html). If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html). As of version 2.0.0 **readable-stream** uses semantic versioning. # Streams Working Group `readable-stream` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. <a name="members"></a> ## Team Members * **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;[email protected]&gt; - Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B * **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;[email protected]&gt; - Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242 * **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;[email protected]&gt; - Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D * **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;[email protected]&gt; * **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;[email protected]&gt; * **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;[email protected]&gt; * **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;[email protected]&gt; - Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E * **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;[email protected]&gt; Oboe.js is an [open source](LICENCE) Javascript library for loading JSON using streaming, combining the convenience of DOM with the speed and fluidity of SAX. It can parse any JSON as a stream, is small enough to be a [micro-library](http://microjs.com/#), doesn't have dependencies, and doesn't care which other libraries you need it to speak to. We can load trees [larger than the available memory](http://oboejs.com/examples#loading-json-trees-larger-than-the-available-ram). Or we can [instantiate classical OOP models from JSON](http://oboejs.com/examples#demarshalling-json-to-an-oop-model), or [completely transform your JSON](http://oboejs.com/examples#transforming-json-while-it-is-streaming) while it is being read. Oboe makes it really easy to start using json from a response before the ajax request completes. Or even if it never completes. Where next? ----------- - [The website](http://oboejs.com) - Visualise [faster web applications through streaming](http://oboejs.com/why) - Visit the [project homepage](http://oboejs.com) - Browse [code examples](http://oboejs.com/examples) - Learn the Oboe.js [API](http://oboejs.com/api) - [Download](http://oboejs.com/download) the library - [Discuss](http://oboejs.com/discuss) Oboe.js # Param Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a lower cased string with dashes between words. ## Installation ``` npm install param-case --save ``` ## Usage ```js import { paramCase } from "param-case"; paramCase("string"); //=> "string" paramCase("dot.case"); //=> "dot-case" paramCase("PascalCase"); //=> "pascal-case" paramCase("version 1.2.10"); //=> "version-1-2-10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/param-case.svg?style=flat [npm-url]: https://npmjs.org/package/param-case [downloads-image]: https://img.shields.io/npm/dm/param-case.svg?style=flat [downloads-url]: https://npmjs.org/package/param-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/param-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=param-case # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/ethereumjs-util.svg?style=flat-square)](https://www.npmjs.org/package/ethereumjs-util) [![Build Status](https://img.shields.io/travis/ethereumjs/ethereumjs-util.svg?branch=master&style=flat-square)](https://travis-ci.org/ethereumjs/ethereumjs-util) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/ethereumjs-util.svg?style=flat-square)](https://coveralls.io/r/ethereumjs/ethereumjs-util) [![Gitter](https://img.shields.io/gitter/room/ethereum/ethereumjs-lib.svg?style=flat-square)](https://gitter.im/ethereum/ethereumjs-lib) or #ethereumjs on freenode [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) A collection of utility functions for ethereum. It can be used in node.js or can be in the browser with browserify. # API [./docs/](./docs/index.md) Most of the string manipulation methods are provided by [ethjs-util](https://github.com/ethjs/ethjs-util) # LICENSE MPL-2.0 # browserify-sign [![NPM Package](https://img.shields.io/npm/v/browserify-sign.svg?style=flat-square)](https://www.npmjs.org/package/browserify-sign) [![Build Status](https://img.shields.io/travis/crypto-browserify/browserify-sign.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/browserify-sign) [![Dependency status](https://img.shields.io/david/crypto-browserify/browserify-sign.svg?style=flat-square)](https://david-dm.org/crypto-browserify/browserify-sign#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) A package to duplicate the functionality of node's crypto public key functions, much of this is based on [Fedor Indutny's](https://github.com/indutny) work on [indutny/tls.js](https://github.com/indutny/tls.js). ## LICENSE ISC # Polyfill for `Object.setPrototypeOf` [![NPM Version](https://img.shields.io/npm/v/setprototypeof.svg)](https://npmjs.org/package/setprototypeof) [![NPM Downloads](https://img.shields.io/npm/dm/setprototypeof.svg)](https://npmjs.org/package/setprototypeof) [![js-standard-style](https://img.shields.io/badge/code%20style-standard-brightgreen.svg)](https://github.com/standard/standard) A simple cross platform implementation to set the prototype of an instianted object. Supports all modern browsers and at least back to IE8. ## Usage: ``` $ npm install --save setprototypeof ``` ```javascript var setPrototypeOf = require('setprototypeof') var obj = {} setPrototypeOf(obj, { foo: function () { return 'bar' } }) obj.foo() // bar ``` TypeScript is also supported: ```typescript import setPrototypeOf = require('setprototypeof') ``` # node-http-signature node-http-signature is a node.js library that has client and server components for Joyent's [HTTP Signature Scheme](http_signing.md). ## Usage Note the example below signs a request with the same key/cert used to start an HTTP server. This is almost certainly not what you actually want, but is just used to illustrate the API calls; you will need to provide your own key management in addition to this library. ### Client ```js var fs = require('fs'); var https = require('https'); var httpSignature = require('http-signature'); var key = fs.readFileSync('./key.pem', 'ascii'); var options = { host: 'localhost', port: 8443, path: '/', method: 'GET', headers: {} }; // Adds a 'Date' header in, signs it, and adds the // 'Authorization' header in. var req = https.request(options, function(res) { console.log(res.statusCode); }); httpSignature.sign(req, { key: key, keyId: './cert.pem' }); req.end(); ``` ### Server ```js var fs = require('fs'); var https = require('https'); var httpSignature = require('http-signature'); var options = { key: fs.readFileSync('./key.pem'), cert: fs.readFileSync('./cert.pem') }; https.createServer(options, function (req, res) { var rc = 200; var parsed = httpSignature.parseRequest(req); var pub = fs.readFileSync(parsed.keyId, 'ascii'); if (!httpSignature.verifySignature(parsed, pub)) rc = 401; res.writeHead(rc); res.end(); }).listen(8443); ``` ## Installation npm install http-signature ## License MIT. ## Bugs See <https://github.com/joyent/node-http-signature/issues>. cipher-base === [![Build Status](https://travis-ci.org/crypto-browserify/cipher-base.svg)](https://travis-ci.org/crypto-browserify/cipher-base) Abstract base class to inherit from if you want to create streams implementing the same api as node crypto streams. Requires you to implement 2 methods `_final` and `_update`. `_update` takes a buffer and should return a buffer, `_final` takes no arguments and should return a buffer. The constructor takes one argument and that is a string which if present switches it into hash mode, i.e. the object you get from crypto.createHash or crypto.createSign, this switches the name of the final method to be the string you passed instead of `final` and returns `this` from update. # normalize-path [![NPM version](https://img.shields.io/npm/v/normalize-path.svg?style=flat)](https://www.npmjs.com/package/normalize-path) [![NPM monthly downloads](https://img.shields.io/npm/dm/normalize-path.svg?style=flat)](https://npmjs.org/package/normalize-path) [![NPM total downloads](https://img.shields.io/npm/dt/normalize-path.svg?style=flat)](https://npmjs.org/package/normalize-path) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/normalize-path.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/normalize-path) > Normalize slashes in a file path to be posix/unix-like forward slashes. Also condenses repeat slashes to a single slash and removes and trailing slashes, unless disabled. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save normalize-path ``` ## Usage ```js const normalize = require('normalize-path'); console.log(normalize('\\foo\\bar\\baz\\')); //=> '/foo/bar/baz' ``` **win32 namespaces** ```js console.log(normalize('\\\\?\\UNC\\Server01\\user\\docs\\Letter.txt')); //=> '//?/UNC/Server01/user/docs/Letter.txt' console.log(normalize('\\\\.\\CdRomX')); //=> '//./CdRomX' ``` **Consecutive slashes** Condenses multiple consecutive forward slashes (except for leading slashes in win32 namespaces) to a single slash. ```js console.log(normalize('.//foo//bar///////baz/')); //=> './foo/bar/baz' ``` ### Trailing slashes By default trailing slashes are removed. Pass `false` as the last argument to disable this behavior and _**keep** trailing slashes_: ```js console.log(normalize('foo\\bar\\baz\\', false)); //=> 'foo/bar/baz/' console.log(normalize('./foo/bar/baz/', false)); //=> './foo/bar/baz/' ``` ## Release history ### v3.0 No breaking changes in this release. * a check was added to ensure that [win32 namespaces](https://msdn.microsoft.com/library/windows/desktop/aa365247(v=vs.85).aspx#namespaces) are handled properly by win32 `path.parse()` after a path has been normalized by this library. * a minor optimization was made to simplify how the trailing separator was handled ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects Other useful path-related libraries: * [contains-path](https://www.npmjs.com/package/contains-path): Return true if a file path contains the given path. | [homepage](https://github.com/jonschlinkert/contains-path "Return true if a file path contains the given path.") * [is-absolute](https://www.npmjs.com/package/is-absolute): Returns true if a file path is absolute. Does not rely on the path module… [more](https://github.com/jonschlinkert/is-absolute) | [homepage](https://github.com/jonschlinkert/is-absolute "Returns true if a file path is absolute. Does not rely on the path module and can be used as a polyfill for node.js native `path.isAbolute`.") * [is-relative](https://www.npmjs.com/package/is-relative): Returns `true` if the path appears to be relative. | [homepage](https://github.com/jonschlinkert/is-relative "Returns `true` if the path appears to be relative.") * [parse-filepath](https://www.npmjs.com/package/parse-filepath): Pollyfill for node.js `path.parse`, parses a filepath into an object. | [homepage](https://github.com/jonschlinkert/parse-filepath "Pollyfill for node.js `path.parse`, parses a filepath into an object.") * [path-ends-with](https://www.npmjs.com/package/path-ends-with): Return `true` if a file path ends with the given string/suffix. | [homepage](https://github.com/jonschlinkert/path-ends-with "Return `true` if a file path ends with the given string/suffix.") * [unixify](https://www.npmjs.com/package/unixify): Convert Windows file paths to unix paths. | [homepage](https://github.com/jonschlinkert/unixify "Convert Windows file paths to unix paths.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 35 | [jonschlinkert](https://github.com/jonschlinkert) | | 1 | [phated](https://github.com/phated) | ### Author **Jon Schlinkert** * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) ### License Copyright © 2018, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on April 19, 2018._ # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # media-typer [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Simple RFC 6838 media type parser ## Installation ```sh $ npm install media-typer ``` ## API ```js var typer = require('media-typer') ``` ### typer.parse(string) ```js var obj = typer.parse('image/svg+xml; charset=utf-8') ``` Parse a media type string. This will return an object with the following properties (examples are shown for the string `'image/svg+xml; charset=utf-8'`): - `type`: The type of the media type (always lower case). Example: `'image'` - `subtype`: The subtype of the media type (always lower case). Example: `'svg'` - `suffix`: The suffix of the media type (always lower case). Example: `'xml'` - `parameters`: An object of the parameters in the media type (name of parameter always lower case). Example: `{charset: 'utf-8'}` ### typer.parse(req) ```js var obj = typer.parse(req) ``` Parse the `content-type` header from the given `req`. Short-cut for `typer.parse(req.headers['content-type'])`. ### typer.parse(res) ```js var obj = typer.parse(res) ``` Parse the `content-type` header set on the given `res`. Short-cut for `typer.parse(res.getHeader('content-type'))`. ### typer.format(obj) ```js var obj = typer.format({type: 'image', subtype: 'svg', suffix: 'xml'}) ``` Format an object into a media type string. This will return a string of the mime type for the given object. For the properties of the object, see the documentation for `typer.parse(string)`. ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/media-typer.svg?style=flat [npm-url]: https://npmjs.org/package/media-typer [node-version-image]: https://img.shields.io/badge/node.js-%3E%3D_0.6-brightgreen.svg?style=flat [node-version-url]: http://nodejs.org/download/ [travis-image]: https://img.shields.io/travis/jshttp/media-typer.svg?style=flat [travis-url]: https://travis-ci.org/jshttp/media-typer [coveralls-image]: https://img.shields.io/coveralls/jshttp/media-typer.svg?style=flat [coveralls-url]: https://coveralls.io/r/jshttp/media-typer [downloads-image]: https://img.shields.io/npm/dm/media-typer.svg?style=flat [downloads-url]: https://npmjs.org/package/media-typer # proxy-addr [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Node.js Version][node-image]][node-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Determine address of proxied request ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install proxy-addr ``` ## API <!-- eslint-disable no-unused-vars --> ```js var proxyaddr = require('proxy-addr') ``` ### proxyaddr(req, trust) Return the address of the request, using the given `trust` parameter. The `trust` argument is a function that returns `true` if you trust the address, `false` if you don't. The closest untrusted address is returned. <!-- eslint-disable no-undef --> ```js proxyaddr(req, function (addr) { return addr === '127.0.0.1' }) proxyaddr(req, function (addr, i) { return i < 1 }) ``` The `trust` arugment may also be a single IP address string or an array of trusted addresses, as plain IP addresses, CIDR-formatted strings, or IP/netmask strings. <!-- eslint-disable no-undef --> ```js proxyaddr(req, '127.0.0.1') proxyaddr(req, ['127.0.0.0/8', '10.0.0.0/8']) proxyaddr(req, ['127.0.0.0/255.0.0.0', '192.168.0.0/255.255.0.0']) ``` This module also supports IPv6. Your IPv6 addresses will be normalized automatically (i.e. `fe80::00ed:1` equals `fe80:0:0:0:0:0:ed:1`). <!-- eslint-disable no-undef --> ```js proxyaddr(req, '::1') proxyaddr(req, ['::1/128', 'fe80::/10']) ``` This module will automatically work with IPv4-mapped IPv6 addresses as well to support node.js in IPv6-only mode. This means that you do not have to specify both `::ffff:a00:1` and `10.0.0.1`. As a convenience, this module also takes certain pre-defined names in addition to IP addresses, which expand into IP addresses: <!-- eslint-disable no-undef --> ```js proxyaddr(req, 'loopback') proxyaddr(req, ['loopback', 'fc00:ac:1ab5:fff::1/64']) ``` * `loopback`: IPv4 and IPv6 loopback addresses (like `::1` and `127.0.0.1`). * `linklocal`: IPv4 and IPv6 link-local addresses (like `fe80::1:1:1:1` and `169.254.0.1`). * `uniquelocal`: IPv4 private addresses and IPv6 unique-local addresses (like `fc00:ac:1ab5:fff::1` and `192.168.0.1`). When `trust` is specified as a function, it will be called for each address to determine if it is a trusted address. The function is given two arguments: `addr` and `i`, where `addr` is a string of the address to check and `i` is a number that represents the distance from the socket address. ### proxyaddr.all(req, [trust]) Return all the addresses of the request, optionally stopping at the first untrusted. This array is ordered from closest to furthest (i.e. `arr[0] === req.connection.remoteAddress`). <!-- eslint-disable no-undef --> ```js proxyaddr.all(req) ``` The optional `trust` argument takes the same arguments as `trust` does in `proxyaddr(req, trust)`. <!-- eslint-disable no-undef --> ```js proxyaddr.all(req, 'loopback') ``` ### proxyaddr.compile(val) Compiles argument `val` into a `trust` function. This function takes the same arguments as `trust` does in `proxyaddr(req, trust)` and returns a function suitable for `proxyaddr(req, trust)`. <!-- eslint-disable no-undef, no-unused-vars --> ```js var trust = proxyaddr.compile('loopback') var addr = proxyaddr(req, trust) ``` This function is meant to be optimized for use against every request. It is recommend to compile a trust function up-front for the trusted configuration and pass that to `proxyaddr(req, trust)` for each request. ## Testing ```sh $ npm test ``` ## Benchmarks ```sh $ npm run-script bench ``` ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/proxy-addr/master [coveralls-url]: https://coveralls.io/r/jshttp/proxy-addr?branch=master [node-image]: https://badgen.net/npm/node/proxy-addr [node-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/proxy-addr [npm-url]: https://npmjs.org/package/proxy-addr [npm-version-image]: https://badgen.net/npm/v/proxy-addr [travis-image]: https://badgen.net/travis/jshttp/proxy-addr/master [travis-url]: https://travis-ci.org/jshttp/proxy-addr # Ozone - Javascript Class Framework [![Build Status](https://travis-ci.org/inf3rno/o3.png?branch=master)](https://travis-ci.org/inf3rno/o3) The Ozone class framework contains enhanced class support to ease the development of object-oriented javascript applications in an ES5 environment. Another alternative to get a better class support to use ES6 classes and compilers like Babel, Traceur or TypeScript until native ES6 support arrives. ## Documentation ### Installation ```bash npm install o3 ``` ```bash bower install o3 ``` #### Environment compatibility The framework succeeded the tests on - node v4.2 and v5.x - chrome 51.0 - firefox 47.0 and 48.0 - internet explorer 11.0 - phantomjs 2.1 by the usage of npm scripts under win7 x64. I wasn't able to test the framework by Opera since the Karma launcher is buggy, so I decided not to support Opera. I used [Yadda](https://github.com/acuminous/yadda) to write BDD tests. I used [Karma](https://github.com/karma-runner/karma) with [Browserify](https://github.com/substack/node-browserify) to test the framework in browsers. On pre-ES5 environments there will be bugs in the Class module due to pre-ES5 enumeration and the lack of some ES5 methods, so pre-ES5 environments are not supported. #### Requirements An ES5 capable environment is required with - `Object.create` - ES5 compatible property enumeration: `Object.defineProperty`, `Object.getOwnPropertyDescriptor`, `Object.prototype.hasOwnProperty`, etc. - `Array.prototype.forEach` #### Usage In this documentation I used the framework as follows: ```js var o3 = require("o3"), Class = o3.Class; ``` ### Inheritance #### Inheriting from native classes (from the Error class in these examples) You can extend native classes by calling the Class() function. ```js var UserError = Class(Error, { prototype: { message: "blah", constructor: function UserError() { Error.captureStackTrace(this, this.constructor); } } }); ``` An alternative to call Class.extend() with the Ancestor as the context. The Class() function uses this in the background. ```js var UserError = Class.extend.call(Error, { prototype: { message: "blah", constructor: function UserError() { Error.captureStackTrace(this, this.constructor); } } }); ``` #### Inheriting from custom classes You can use Class.extend() by any other class, not just by native classes. ```js var Ancestor = Class(Object, { prototype: { a: 1, b: 2 } }); var Descendant = Class.extend.call(Ancestor, { prototype: { c: 3 } }); ``` Or you can simply add it as a static method, so you don't have to pass context any time you want to use it. The only drawback, that this static method will be inherited as well. ```js var Ancestor = Class(Object, { extend: Class.extend, prototype: { a: 1, b: 2 } }); var Descendant = Ancestor.extend({ prototype: { c: 3 } }); ``` #### Inheriting from the Class class You can inherit the extend() method and other utility methods from the Class class. Probably this is the simplest solution if you need the Class API and you don't need to inherit from special native classes like Error. ```js var Ancestor = Class.extend({ prototype: { a: 1, b: 2 } }); var Descendant = Ancestor.extend({ prototype: { c: 3 } }); ``` #### Inheritance with clone and merge The static extend() method uses the clone() and merge() utility methods to inherit from the ancestor and add properties from the config. ```js var MyClass = Class.clone.call(Object, function MyClass(){ // ... }); Class.merge.call(MyClass, { prototype: { x: 1, y: 2 } }); ``` Or with utility methods. ```js var MyClass = Class.clone(function MyClass() { // ... }).merge({ prototype: { x: 1, y: 2 } }); ``` #### Inheritance with clone and absorb You can fill in missing properties with the usage of absorb. ```js var MyClass = Class(SomeAncestor, {...}); Class.absorb.call(MyClass, Class); MyClass.merge({...}); ``` For example if you don't have Class methods and your class already has an ancestor, then you can use absorb() to add Class methods. #### Abstract classes Using abstract classes with instantiation verification won't be implemented in this lib, however we provide an `abstractMethod`, which you can put to not implemented parts of your abstract class. ```js var AbstractA = Class({ prototype: { doA: function (){ // ... var b = this.getB(); // ... // do something with b // ... }, getB: abstractMethod } }); var AB1 = Class(AbstractA, { prototype: { getB: function (){ return new B1(); } } }); var ab1 = new AB1(); ``` I strongly support the composition over inheritance principle and I think you should use dependency injection instead of abstract classes. ```js var A = Class({ prototype: { init: function (b){ this.b = b; }, doA: function (){ // ... // do something with this.b // ... } } }); var b = new B1(); var ab1 = new A(b); ``` ### Constructors #### Using a custom constructor You can pass your custom constructor as a config option by creating the class. ```js var MyClass = Class(Object, { prototype: { constructor: function () { // ... } } }); ``` #### Using a custom factory to create the constructor Or you can pass a static factory method to create your custom constructor. ```js var MyClass = Class(Object, { factory: function () { return function () { // ... } } }); ``` #### Using an inherited factory to create the constructor By inheritance the constructors of the descendant classes will be automatically created as well. ```js var Ancestor = Class(Object, { factory: function () { return function () { // ... } } }); var Descendant = Class(Ancestor, {}); ``` #### Using the default factory to create the constructor You don't need to pass anything if you need a noop function as constructor. The Class.factory() will create a noop constructor by default. ```js var MyClass = Class(Object, {}); ``` In fact you don't need to pass any arguments to the Class function if you need an empty class inheriting from the Object native class. ```js var MyClass = Class(); ``` The default factory calls the build() and init() methods if they are given. ```js var MyClass = Class({ prototype: { build: function (options) { console.log("build", options); }, init: function (options) { console.log("init", options); } } }); var my = new MyClass({a: 1, b: 2}); // build {a: 1, b: 2} // init {a: 1, b: 2} var my2 = my.clone({c: 3}); // build {c: 3} var MyClass2 = MyClass.extend({}, [{d: 4}]); // build {d: 4} ``` ### Instantiation #### Creating new instance with the new operator Ofc. you can create a new instance in the javascript way. ```js var MyClass = Class(); var my = new MyClass(); ``` #### Creating a new instance with the static newInstance method If you want to pass an array of arguments then you can do it the following way. ```js var MyClass = Class.extend({ prototype: { constructor: function () { for (var i in arguments) console.log(arguments[i]); } } }); var my = MyClass.newInstance.apply(MyClass, ["a", "b", "c"]); // a // b // c ``` #### Creating new instance with clone You can create a new instance by cloning the prototype of the class. ```js var MyClass = Class(); var my = Class.prototype.clone.call(MyClass.prototype); ``` Or you can inherit the utility methods to make this easier. ```js var MyClass = Class.extend(); var my = MyClass.prototype.clone(); ``` Just be aware that by default cloning calls only the `build()` method, so the `init()` method won't be called by the new instance. #### Cloning instances You can clone an existing instance with the clone method. ```js var MyClass = Class.extend(); var my = MyClass.prototype.clone(); var my2 = my.clone(); ``` Be aware that this is prototypal inheritance with Object.create(), so the inherited properties won't be enumerable. The clone() method calls the build() method on the new instance if it is given. #### Using clone in the constructor You can use the same behavior both by cloning and by creating a new instance using the constructor ```js var MyClass = Class.extend({ lastIndex: 0, prototype: { index: undefined, constructor: function MyClass() { return MyClass.prototype.clone(); }, clone: function () { var instance = Class.prototype.clone.call(this); instance.index = ++MyClass.lastIndex; return instance; } } }); var my1 = new MyClass(); var my2 = MyClass.prototype.clone(); var my3 = my1.clone(); var my4 = my2.clone(); ``` Be aware that this way the constructor will drop the instance created with the `new` operator. Be aware that the clone() method is used by inheritance, so creating the prototype of a descendant class will use the clone() method as well. ```js var Descendant = MyClass.clone(function Descendant() { return Descendant.prototype.clone(); }); var my5 = Descendant.prototype; var my6 = new Descendant(); // ... ``` #### Using absorb(), merge() or inheritance to set the defaults values on properties You can use absorb() to set default values after configuration. ```js var MyClass = Class.extend({ prototype: { constructor: function (config) { var theDefaults = { // ... }; this.merge(config); this.absorb(theDefaults); } } }); ``` You can use merge() to set default values before configuration. ```js var MyClass = Class.extend({ prototype: { constructor: function (config) { var theDefaults = { // ... }; this.merge(theDefaults); this.merge(config); } } }); ``` You can use inheritance to set default values on class level. ```js var MyClass = Class.extend({ prototype: { aProperty: defaultValue, // ... constructor: function (config) { this.merge(config); } } }); ``` ## License MIT - 2015 Jánszky László Lajos # **node-addon-api module** This module contains **header-only C++ wrapper classes** which simplify the use of the C based [N-API](https://nodejs.org/dist/latest/docs/api/n-api.html) provided by Node.js when using C++. It provides a C++ object model and exception handling semantics with low overhead. N-API is an ABI stable C interface provided by Node.js for building native addons. It is independent from the underlying JavaScript runtime (e.g. V8 or ChakraCore) and is maintained as part of Node.js itself. It is intended to insulate native addons from changes in the underlying JavaScript engine and allow modules compiled for one version to run on later versions of Node.js without recompilation. The `node-addon-api` module, which is not part of Node.js, preserves the benefits of the N-API as it consists only of inline code that depends only on the stable API provided by N-API. As such, modules built against one version of Node.js using node-addon-api should run without having to be rebuilt with newer versions of Node.js. It is important to remember that *other* Node.js interfaces such as `libuv` (included in a project via `#include <uv.h>`) are not ABI-stable across Node.js major versions. Thus, an addon must use N-API and/or `node-addon-api` exclusively and build against a version of Node.js that includes an implementation of N-API (meaning a version of Node.js newer than 6.14.2) in order to benefit from ABI stability across Node.js major versions. Node.js provides an [ABI stability guide][] containing a detailed explanation of ABI stability in general, and the N-API ABI stability guarantee in particular. As new APIs are added to N-API, node-addon-api must be updated to provide wrappers for those new APIs. For this reason node-addon-api provides methods that allow callers to obtain the underlying N-API handles so direct calls to N-API and the use of the objects/methods provided by node-addon-api can be used together. For example, in order to be able to use an API for which the node-addon-api does not yet provide a wrapper. APIs exposed by node-addon-api are generally used to create and manipulate JavaScript values. Concepts and operations generally map to ideas specified in the **ECMA262 Language Specification**. - **[Setup](#setup)** - **[API Documentation](#api)** - **[Examples](#examples)** - **[Tests](#tests)** - **[More resource and info about native Addons](#resources)** - **[Code of Conduct](CODE_OF_CONDUCT.md)** - **[Contributors](#contributors)** - **[License](#license)** ## **Current version: 2.0.2** (See [CHANGELOG.md](CHANGELOG.md) for complete Changelog) [![NPM](https://nodei.co/npm/node-addon-api.png?downloads=true&downloadRank=true)](https://nodei.co/npm/node-addon-api/) [![NPM](https://nodei.co/npm-dl/node-addon-api.png?months=6&height=1)](https://nodei.co/npm/node-addon-api/) <a name="setup"></a> ## Setup - [Installation and usage](doc/setup.md) - [node-gyp](doc/node-gyp.md) - [cmake-js](doc/cmake-js.md) - [Conversion tool](doc/conversion-tool.md) - [Checker tool](doc/checker-tool.md) - [Generator](doc/generator.md) - [Prebuild tools](doc/prebuild_tools.md) <a name="api"></a> ### **API Documentation** The following is the documentation for node-addon-api. - [Basic Types](doc/basic_types.md) - [Array](doc/basic_types.md#array) - [Symbol](doc/symbol.md) - [String](doc/string.md) - [Name](doc/basic_types.md#name) - [Number](doc/number.md) - [Date](doc/date.md) - [BigInt](doc/bigint.md) - [Boolean](doc/boolean.md) - [Env](doc/env.md) - [Value](doc/value.md) - [CallbackInfo](doc/callbackinfo.md) - [Reference](doc/reference.md) - [External](doc/external.md) - [Object](doc/object.md) - [ObjectReference](doc/object_reference.md) - [PropertyDescriptor](doc/property_descriptor.md) - [Error Handling](doc/error_handling.md) - [Error](doc/error.md) - [TypeError](doc/type_error.md) - [RangeError](doc/range_error.md) - [Object Lifetime Management](doc/object_lifetime_management.md) - [HandleScope](doc/handle_scope.md) - [EscapableHandleScope](doc/escapable_handle_scope.md) - [Working with JavaScript Values](doc/working_with_javascript_values.md) - [Function](doc/function.md) - [FunctionReference](doc/function_reference.md) - [ObjectWrap](doc/object_wrap.md) - [ClassPropertyDescriptor](doc/class_property_descriptor.md) - [Buffer](doc/buffer.md) - [ArrayBuffer](doc/array_buffer.md) - [TypedArray](doc/typed_array.md) - [TypedArrayOf](doc/typed_array_of.md) - [DataView](doc/dataview.md) - [Memory Management](doc/memory_management.md) - [Async Operations](doc/async_operations.md) - [AsyncWorker](doc/async_worker.md) - [AsyncContext](doc/async_context.md) - [AsyncProgressWorker](doc/async_progress_worker.md) - [Thread-safe Functions](doc/threadsafe_function.md) - [Promises](doc/promises.md) - [Version management](doc/version_management.md) <a name="examples"></a> ### **Examples** Are you new to **node-addon-api**? Take a look at our **[examples](https://github.com/nodejs/node-addon-examples)** - **[Hello World](https://github.com/nodejs/node-addon-examples/tree/master/1_hello_world/node-addon-api)** - **[Pass arguments to a function](https://github.com/nodejs/node-addon-examples/tree/master/2_function_arguments/node-addon-api)** - **[Callbacks](https://github.com/nodejs/node-addon-examples/tree/master/3_callbacks/node-addon-api)** - **[Object factory](https://github.com/nodejs/node-addon-examples/tree/master/4_object_factory/node-addon-api)** - **[Function factory](https://github.com/nodejs/node-addon-examples/tree/master/5_function_factory/node-addon-api)** - **[Wrapping C++ Object](https://github.com/nodejs/node-addon-examples/tree/master/6_object_wrap/node-addon-api)** - **[Factory of wrapped object](https://github.com/nodejs/node-addon-examples/tree/master/7_factory_wrap/node-addon-api)** - **[Passing wrapped object around](https://github.com/nodejs/node-addon-examples/tree/master/8_passing_wrapped/node-addon-api)** <a name="tests"></a> ### **Tests** To run the **node-addon-api** tests do: ``` npm install npm test ``` To avoid testing the deprecated portions of the API run ``` npm install npm test --disable-deprecated ``` ### **Debug** To run the **node-addon-api** tests with `--debug` option: ``` npm run-script dev ``` If you want faster build, you might use the following option: ``` npm run-script dev:incremental ``` Take a look and get inspired by our **[test suite](https://github.com/nodejs/node-addon-api/tree/master/test)** <a name="resources"></a> ## **Contributing** We love contributions from the community to **node-addon-api**. See [CONTRIBUTING.md](CONTRIBUTING.md) for more details on our philosophy around extending this module. ### **More resource and info about native Addons** - **[C++ Addons](https://nodejs.org/dist/latest/docs/api/addons.html)** - **[N-API](https://nodejs.org/dist/latest/docs/api/n-api.html)** - **[N-API - Next Generation Node API for Native Modules](https://youtu.be/-Oniup60Afs)** <a name="contributors"></a> ## WG Members / Collaborators ### Active | Name | GitHub Link | | ------------------- | ----------------------------------------------------- | | Anna Henningsen | [addaleax](https://github.com/addaleax) | | Gabriel Schulhof | [gabrielschulhof](https://github.com/gabrielschulhof) | | Hitesh Kanwathirtha | [digitalinfinity](https://github.com/digitalinfinity) | | Jim Schlight | [jschlight](https://github.com/jschlight) | | Michael Dawson | [mhdawson](https://github.com/mhdawson) | | Kevin Eady | [KevinEady](https://github.com/KevinEady) | Nicola Del Gobbo | [NickNaso](https://github.com/NickNaso) | ### Emeritus | Name | GitHub Link | | ------------------- | ----------------------------------------------------- | | Arunesh Chandra | [aruneshchandra](https://github.com/aruneshchandra) | | Benjamin Byholm | [kkoopa](https://github.com/kkoopa) | | Jason Ginchereau | [jasongin](https://github.com/jasongin) | | Sampson Gao | [sampsongao](https://github.com/sampsongao) | | Taylor Woll | [boingoing](https://github.com/boingoing) | <a name="license"></a> Licensed under [MIT](./LICENSE.md) [ABI stability guide]: https://nodejs.org/en/docs/guides/abi-stability/ # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # level-errors > Error types for [levelup][levelup]. [![level badge][level-badge]](https://github.com/Level/awesome) [![npm](https://img.shields.io/npm/v/level-errors.svg?label=&logo=npm)](https://www.npmjs.com/package/level-errors) [![Node version](https://img.shields.io/node/v/level-errors.svg)](https://www.npmjs.com/package/level-errors) [![Travis](https://img.shields.io/travis/Level/errors.svg?logo=travis&label=)](https://travis-ci.org/Level/errors) [![Coverage Status](https://coveralls.io/repos/github/Level/errors/badge.svg)](https://coveralls.io/github/Level/errors) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/level-errors.svg?label=dl)](https://www.npmjs.com/package/level-errors) [![Backers on Open Collective](https://opencollective.com/level/backers/badge.svg?color=orange)](#backers) [![Sponsors on Open Collective](https://opencollective.com/level/sponsors/badge.svg?color=orange)](#sponsors) ## API **If you are upgrading:** please see [`UPGRADING.md`](UPGRADING.md). ### `.LevelUPError()` Generic error base class. ### `.InitializationError()` Error initializing the database, like when the database's location argument is missing. ### `.OpenError()` Error opening the database. ### `.ReadError()` Error reading from the database. ### `.WriteError()` Error writing to the database. ### `.NotFoundError()` Data not found error. Has extra properties: - `notFound`: `true` - `status`: 404 ### `.EncodingError()` Error encoding data. ## Contributing [`Level/errors`](https://github.com/Level/errors) is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [Contribution Guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ## Donate To sustain [`Level`](https://github.com/Level) and its activities, become a backer or sponsor on [Open Collective](https://opencollective.com/level). Your logo or avatar will be displayed on our 28+ [GitHub repositories](https://github.com/Level), [npm](https://www.npmjs.com/) packages and (soon) [our website](http://leveldb.org). 💖 ### Backers [![Open Collective backers](https://opencollective.com/level/backers.svg?width=890)](https://opencollective.com/level) ### Sponsors [![Open Collective sponsors](https://opencollective.com/level/sponsors.svg?width=890)](https://opencollective.com/level) ## License [MIT](LICENSE.md) © 2012-present [Contributors](CONTRIBUTORS.md). [level-badge]: http://leveldb.org/img/badge.svg [levelup]: https://github.com/Level/levelup # extglob [![NPM version](https://badge.fury.io/js/extglob.svg)](http://badge.fury.io/js/extglob) [![Build Status](https://travis-ci.org/jonschlinkert/extglob.svg)](https://travis-ci.org/jonschlinkert/extglob) > Convert extended globs to regex-compatible strings. Add (almost) the expressive power of regular expressions to glob patterns. Install with [npm](https://www.npmjs.com/) ```sh $ npm i extglob --save ``` Used by [micromatch](https://github.com/jonschlinkert/micromatch). **Features** * Convert an extglob string to a regex-compatible string. **Only converts extglobs**, to handle full globs use [micromatch](https://github.com/jonschlinkert/micromatch). * Pass `{regex: true}` to return a regex * Handles nested patterns * More complete (and correct) support than [minimatch](https://github.com/isaacs/minimatch) ## Usage ```js var extglob = require('extglob'); extglob('?(z)'); //=> '(?:z)?' extglob('*(z)'); //=> '(?:z)*' extglob('+(z)'); //=> '(?:z)+' extglob('@(z)'); //=> '(?:z)' extglob('!(z)'); //=> '(?!^(?:(?!z)[^/]*?)).*$' ``` **Optionally return regex** ```js extglob('!(z)', {regex: true}); //=> /(?!^(?:(?!z)[^/]*?)).*$/ ``` ## Extglob patterns To learn more about how extglobs work, see the docs for [Bash pattern matching](https://www.gnu.org/software/bash/manual/html_node/Pattern-Matching.html): * `?(pattern)`: Match zero or one occurrence of the given pattern. * `*(pattern)`: Match zero or more occurrences of the given pattern. * `+(pattern)`: Match one or more occurrences of the given pattern. * `@(pattern)`: Match one of the given pattern. * `!(pattern)`: Match anything except one of the given pattern. ## Related * [braces](https://github.com/jonschlinkert/braces): Fastest brace expansion for node.js, with the most complete support for the Bash 4.3 braces… [more](https://github.com/jonschlinkert/braces) * [expand-brackets](https://github.com/jonschlinkert/expand-brackets): Expand POSIX bracket expressions (character classes) in glob patterns. * [expand-range](https://github.com/jonschlinkert/expand-range): Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. See… [more](https://github.com/jonschlinkert/expand-range) * [fill-range](https://github.com/jonschlinkert/fill-range): Fill in a range of numbers or letters, optionally passing an increment or multiplier to… [more](https://github.com/jonschlinkert/fill-range) * [micromatch](https://github.com/jonschlinkert/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. Just… [more](https://github.com/jonschlinkert/micromatch) ## Run tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/extglob/issues/new) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2015 Jon Schlinkert Released under the MIT license. *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on August 01, 2015._ JSON Schema is a repository for the JSON Schema specification, reference schemas and a CommonJS implementation of JSON Schema (not the only JavaScript implementation of JSON Schema, JSV is another excellent JavaScript validator). Code is licensed under the AFL or BSD license as part of the Persevere project which is administered under the Dojo foundation, and all contributions require a Dojo CLA. # level-iterator-stream > Turn a leveldown iterator into a readable stream [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/level-iterator-stream.svg)](https://www.npmjs.com/package/level-iterator-stream) ![Node version](https://img.shields.io/node/v/level-iterator-stream.svg) [![Build Status](https://img.shields.io/travis/Level/iterator-stream.svg)](https://travis-ci.org/Level/iterator-stream) [![dependencies](https://david-dm.org/Level/iterator-stream.svg)](https://david-dm.org/level/iterator-stream) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/level-iterator-stream.svg)](https://www.npmjs.com/package/level-iterator-stream) ## Usage **If you are upgrading:** please see [UPGRADING.md](UPGRADING.md). ```js var iteratorStream = require('level-iterator-stream') var leveldown = require('leveldown') var db = leveldown(__dirname + '/db') db.open(function (err) { if (err) throw err var stream = iteratorStream(db.iterator()) stream.on('data', function (kv) { console.log('%s -> %s', kv.key, kv.value) }) }) ``` ## Installation ```bash $ npm install level-iterator-stream ``` ## API ### `stream = iteratorStream(iterator[, options])` Create a readable stream from `iterator`. `options` are passed down to the `require('readable-stream').Readable` constructor, with `objectMode` forced to `true`. Set `options.keys` or `options.values` to `false` to only get values / keys. Otherwise receive `{ key, value }` objects. When the stream ends, the `iterator` will be closed and afterwards a `"close"` event emitted. `.destroy()` will force close the underlying iterator. ## License Copyright &copy; 2012-present `level-iterator-stream` contributors. `level-iterator-stream` is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included `LICENSE.md` file for more details. [level-badge]: http://leveldb.org/img/badge.svg # fd-slicer [![Build Status](https://travis-ci.org/andrewrk/node-fd-slicer.svg?branch=master)](https://travis-ci.org/andrewrk/node-fd-slicer) Safe `fs.ReadStream` and `fs.WriteStream` using the same fd. Let's say that you want to perform a parallel upload of a file to a remote server. To do this, we want to create multiple read streams. The first thing you might think of is to use the `{start: 0, end: 0}` API of `fs.createReadStream`. This gives you two choices: 0. Use the same file descriptor for all `fs.ReadStream` objects. 0. Open the file multiple times, resulting in a separate file descriptor for each read stream. Neither of these are acceptable options. The first one is a severe bug, because the API docs for `fs.write` state: > Note that it is unsafe to use `fs.write` multiple times on the same file > without waiting for the callback. For this scenario, `fs.createWriteStream` > is strongly recommended. `fs.createWriteStream` will solve the problem if you only create one of them for the file descriptor, but it will exhibit this unsafety if you create multiple write streams per file descriptor. The second option suffers from a race condition. For each additional time the file is opened after the first, it is possible that the file is modified. So in our parallel uploading example, we might upload a corrupt file that never existed on the client's computer. This module solves this problem by providing `createReadStream` and `createWriteStream` that operate on a shared file descriptor and provides the convenient stream API while still allowing slicing and dicing. This module also gives you some additional power that the builtin `fs.createWriteStream` do not give you. These features are: * Emitting a 'progress' event on write. * Ability to set a maximum size and emit an error if this size is exceeded. * Ability to create an `FdSlicer` instance from a `Buffer`. This enables you to provide API for handling files as well as buffers using the same API. ## Usage ```js var fdSlicer = require('fd-slicer'); var fs = require('fs'); fs.open("file.txt", 'r', function(err, fd) { if (err) throw err; var slicer = fdSlicer.createFromFd(fd); var firstPart = slicer.createReadStream({start: 0, end: 100}); var secondPart = slicer.createReadStream({start: 100}); var firstOut = fs.createWriteStream("first.txt"); var secondOut = fs.createWriteStream("second.txt"); firstPart.pipe(firstOut); secondPart.pipe(secondOut); }); ``` You can also create from a buffer: ```js var fdSlicer = require('fd-slicer'); var slicer = FdSlicer.createFromBuffer(someBuffer); var firstPart = slicer.createReadStream({start: 0, end: 100}); var secondPart = slicer.createReadStream({start: 100}); var firstOut = fs.createWriteStream("first.txt"); var secondOut = fs.createWriteStream("second.txt"); firstPart.pipe(firstOut); secondPart.pipe(secondOut); ``` ## API Documentation ### fdSlicer.createFromFd(fd, [options]) ```js var fdSlicer = require('fd-slicer'); fs.open("file.txt", 'r', function(err, fd) { if (err) throw err; var slicer = fdSlicer.createFromFd(fd); // ... }); ``` Make sure `fd` is a properly initialized file descriptor. If you want to use `createReadStream` make sure you open it for reading and if you want to use `createWriteStream` make sure you open it for writing. `options` is an optional object which can contain: * `autoClose` - if set to `true`, the file descriptor will be automatically closed once the last stream that references it is closed. Defaults to `false`. `ref()` and `unref()` can be used to increase or decrease the reference count, respectively. ### fdSlicer.createFromBuffer(buffer, [options]) ```js var fdSlicer = require('fd-slicer'); var slicer = fdSlicer.createFromBuffer(someBuffer); // ... ``` `options` is an optional object which can contain: * `maxChunkSize` - A `Number` of bytes. see `createReadStream()`. If falsey, defaults to unlimited. #### Properties ##### fd The file descriptor passed in. `undefined` if created from a buffer. #### Methods ##### createReadStream(options) Available `options`: * `start` - Number. The offset into the file to start reading from. Defaults to 0. * `end` - Number. Exclusive upper bound offset into the file to stop reading from. * `highWaterMark` - Number. The maximum number of bytes to store in the internal buffer before ceasing to read from the underlying resource. Defaults to 16 KB. * `encoding` - String. If specified, then buffers will be decoded to strings using the specified encoding. Defaults to `null`. The ReadableStream that this returns has these additional methods: * `destroy(err)` - stop streaming. `err` is optional and is the error that will be emitted in order to cause the streaming to stop. Defaults to `new Error("stream destroyed")`. If `maxChunkSize` was specified (see `createFromBuffer()`), the read stream will provide chunks of at most that size. Normally, the read stream provides the entire range requested in a single chunk, but this can cause performance problems in some circumstances. See [thejoshwolfe/yauzl#87](https://github.com/thejoshwolfe/yauzl/issues/87). ##### createWriteStream(options) Available `options`: * `start` - Number. The offset into the file to start writing to. Defaults to 0. * `end` - Number. Exclusive upper bound offset into the file. If this offset is reached, the write stream will emit an 'error' event and stop functioning. In this situation, `err.code === 'ETOOBIG'`. Defaults to `Infinity`. * `highWaterMark` - Number. Buffer level when `write()` starts returning false. Defaults to 16KB. * `decodeStrings` - Boolean. Whether or not to decode strings into Buffers before passing them to` _write()`. Defaults to `true`. The WritableStream that this returns has these additional methods: * `destroy()` - stop streaming And these additional properties: * `bytesWritten` - number of bytes written to the stream And these additional events: * 'progress' - emitted when `bytesWritten` changes. ##### read(buffer, offset, length, position, callback) Equivalent to `fs.read`, but with concurrency protection. `callback` must be defined. ##### write(buffer, offset, length, position, callback) Equivalent to `fs.write`, but with concurrency protection. `callback` must be defined. ##### ref() Increase the `autoClose` reference count by 1. ##### unref() Decrease the `autoClose` reference count by 1. #### Events ##### 'error' Emitted if `fs.close` returns an error when auto closing. ##### 'close' Emitted when fd-slicer closes the file descriptor due to `autoClose`. Never emitted if created from a buffer. [![NPM version](https://img.shields.io/npm/v/esprima.svg)](https://www.npmjs.com/package/esprima) [![npm download](https://img.shields.io/npm/dm/esprima.svg)](https://www.npmjs.com/package/esprima) [![Build Status](https://img.shields.io/travis/jquery/esprima/master.svg)](https://travis-ci.org/jquery/esprima) [![Coverage Status](https://img.shields.io/codecov/c/github/jquery/esprima/master.svg)](https://codecov.io/github/jquery/esprima) **Esprima** ([esprima.org](http://esprima.org), BSD license) is a high performance, standard-compliant [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) parser written in ECMAScript (also popularly known as [JavaScript](https://en.wikipedia.org/wiki/JavaScript)). Esprima is created and maintained by [Ariya Hidayat](https://twitter.com/ariyahidayat), with the help of [many contributors](https://github.com/jquery/esprima/contributors). ### Features - Full support for ECMAScript 2016 ([ECMA-262 7th Edition](http://www.ecma-international.org/publications/standards/Ecma-262.htm)) - Sensible [syntax tree format](https://github.com/estree/estree/blob/master/es5.md) as standardized by [ESTree project](https://github.com/estree/estree) - Experimental support for [JSX](https://facebook.github.io/jsx/), a syntax extension for [React](https://facebook.github.io/react/) - Optional tracking of syntax node location (index-based and line-column) - [Heavily tested](http://esprima.org/test/ci.html) (~1300 [unit tests](https://github.com/jquery/esprima/tree/master/test/fixtures) with [full code coverage](https://codecov.io/github/jquery/esprima)) ### API Esprima can be used to perform [lexical analysis](https://en.wikipedia.org/wiki/Lexical_analysis) (tokenization) or [syntactic analysis](https://en.wikipedia.org/wiki/Parsing) (parsing) of a JavaScript program. A simple example on Node.js REPL: ```javascript > var esprima = require('esprima'); > var program = 'const answer = 42'; > esprima.tokenize(program); [ { type: 'Keyword', value: 'const' }, { type: 'Identifier', value: 'answer' }, { type: 'Punctuator', value: '=' }, { type: 'Numeric', value: '42' } ] > esprima.parse(program); { type: 'Program', body: [ { type: 'VariableDeclaration', declarations: [Object], kind: 'const' } ], sourceType: 'script' } ``` vizionar_test ============= Empty repo for testing purposes # varint encode whole numbers to an array of [protobuf-style varint bytes](https://developers.google.com/protocol-buffers/docs/encoding#varints) and also decode them. ```javascript var varint = require('varint') var bytes = varint.encode(300) // === [0xAC, 0x02] varint.decode(bytes) // 300 varint.decode.bytes // 2 (the last decode() call required 2 bytes) ``` ## api ### varint = require('varint') ### varint.encode(num[, buffer=[], offset=0]) -> buffer Encodes `num` into `buffer` starting at `offset`. returns `buffer`, with the encoded varint written into it. If `buffer` is not provided, it will default to a new array. `varint.encode.bytes` will now be set to the number of bytes modified. ### varint.decode(data[, offset=0]) -> number decodes `data`, which can be either a buffer or array of integers, from position `offset` or default 0 and returns the decoded original integer. Throws a `RangeError` when `data` does not represent a valid encoding. ### varint.decode.bytes if you also require the length (number of bytes) that were required to decode the integer you can access it via `varint.decode.bytes`. this is an integer property that will tell you the number of bytes that the last .decode() call had to use to decode. ### varint.encode.bytes similar to `decode.bytes` when encoding a number it can be useful to know how many bytes where written (especially if you pass an output array). you can access this via `varint.encode.bytes` which holds the number of bytes written in the last encode. ### varint.encodingLength(num) returns the number of bytes this number will be encoded as, up to a maximum of 8. ## usage notes If varint is passed a buffer that does not contain a valid end byte, then `decode` will throw `RangeError`, and `decode.bytes` will be set to 0. If you are reading from a streaming source, it's okay to pass an incomplete buffer into `decode`, detect this case, and then concatenate the next buffer. # License MIT # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # is-typedarray [![locked](http://badges.github.io/stability-badges/dist/locked.svg)](http://github.com/badges/stability-badges) Detect whether or not an object is a [Typed Array](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Typed_arrays). ## Usage [![NPM](https://nodei.co/npm/is-typedarray.png)](https://nodei.co/npm/is-typedarray/) ### isTypedArray(array) Returns `true` when array is a Typed Array, and `false` when it is not. ## License MIT. See [LICENSE.md](http://github.com/hughsk/is-typedarray/blob/master/LICENSE.md) for details. # http-errors [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][node-url] [![Node.js Version][node-image]][node-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Create HTTP errors for Express, Koa, Connect, etc. with ease. ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```bash $ npm install http-errors ``` ## Example ```js var createError = require('http-errors') var express = require('express') var app = express() app.use(function (req, res, next) { if (!req.user) return next(createError(401, 'Please login to view this page.')) next() }) ``` ## API This is the current API, currently extracted from Koa and subject to change. ### Error Properties - `expose` - can be used to signal if `message` should be sent to the client, defaulting to `false` when `status` >= 500 - `headers` - can be an object of header names to values to be sent to the client, defaulting to `undefined`. When defined, the key names should all be lower-cased - `message` - the traditional error message, which should be kept short and all single line - `status` - the status code of the error, mirroring `statusCode` for general compatibility - `statusCode` - the status code of the error, defaulting to `500` ### createError([status], [message], [properties]) Create a new error object with the given message `msg`. The error object inherits from `createError.HttpError`. <!-- eslint-disable no-undef, no-unused-vars --> ```js var err = createError(404, 'This video does not exist!') ``` - `status: 500` - the status code as a number - `message` - the message of the error, defaulting to node's text for that status code. - `properties` - custom properties to attach to the object ### createError([status], [error], [properties]) Extend the given `error` object with `createError.HttpError` properties. This will not alter the inheritance of the given `error` object, and the modified `error` object is the return value. <!-- eslint-disable no-redeclare, no-undef, no-unused-vars --> ```js fs.readFile('foo.txt', function (err, buf) { if (err) { if (err.code === 'ENOENT') { var httpError = createError(404, err, { expose: false }) } else { var httpError = createError(500, err) } } }) ``` - `status` - the status code as a number - `error` - the error object to extend - `properties` - custom properties to attach to the object ### new createError\[code || name\](\[msg]\)) Create a new error object with the given message `msg`. The error object inherits from `createError.HttpError`. <!-- eslint-disable no-undef, no-unused-vars --> ```js var err = new createError.NotFound() ``` - `code` - the status code as a number - `name` - the name of the error as a "bumpy case", i.e. `NotFound` or `InternalServerError`. #### List of all constructors |Status Code|Constructor Name | |-----------|-----------------------------| |400 |BadRequest | |401 |Unauthorized | |402 |PaymentRequired | |403 |Forbidden | |404 |NotFound | |405 |MethodNotAllowed | |406 |NotAcceptable | |407 |ProxyAuthenticationRequired | |408 |RequestTimeout | |409 |Conflict | |410 |Gone | |411 |LengthRequired | |412 |PreconditionFailed | |413 |PayloadTooLarge | |414 |URITooLong | |415 |UnsupportedMediaType | |416 |RangeNotSatisfiable | |417 |ExpectationFailed | |418 |ImATeapot | |421 |MisdirectedRequest | |422 |UnprocessableEntity | |423 |Locked | |424 |FailedDependency | |425 |UnorderedCollection | |426 |UpgradeRequired | |428 |PreconditionRequired | |429 |TooManyRequests | |431 |RequestHeaderFieldsTooLarge | |451 |UnavailableForLegalReasons | |500 |InternalServerError | |501 |NotImplemented | |502 |BadGateway | |503 |ServiceUnavailable | |504 |GatewayTimeout | |505 |HTTPVersionNotSupported | |506 |VariantAlsoNegotiates | |507 |InsufficientStorage | |508 |LoopDetected | |509 |BandwidthLimitExceeded | |510 |NotExtended | |511 |NetworkAuthenticationRequired| ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/http-errors/master [coveralls-url]: https://coveralls.io/r/jshttp/http-errors?branch=master [node-image]: https://badgen.net/npm/node/http-errors [node-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/http-errors [npm-url]: https://npmjs.org/package/http-errors [npm-version-image]: https://badgen.net/npm/v/http-errors [travis-image]: https://badgen.net/travis/jshttp/http-errors/master [travis-url]: https://travis-ci.org/jshttp/http-errors # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` ## Disclaimer **This library isn't activelly maintained as I moved on to other things. If you'd like to maintain it, please let me know. For now, I think I can point to Erebos: https://erebos.js.org/** ## Swarm.js This library allows you to interact with the Swarm network from JavaScript. ### Getting started 1. Install ```bash npm install swarm-js ``` 2. Import ```javascript // Loads the Swarm API pointing to the official gateway const swarm = require("swarm-js").at("http://swarm-gateways.net"); ``` ### Examples #### Uploads - With JSON: - Raw data: ```javascript const file = "test file"; // could also be an Uint8Array of binary data swarm.upload(file).then(hash => { console.log("Uploaded file. Address:", hash); }) ``` - Directory: To upload a directory, just call `swarm.upload(directory)`, where directory is an object mapping paths to entries, those containing a mime-type and the data (Uint8Array or UTF-8 String). ```javascript const dir = { "/foo.txt": {type: "text/plain", data: "file 0"}, "/bar.txt": {type: "text/plain", data: "file 1"} }; swarm.upload(dir).then(hash => { console.log("Uploaded directory. Address:", hash); }); ``` - From disk: - On Node.js: ```javascript swarm.upload({ path: "/path/to/thing", // path to data / file / directory kind: "directory", // could also be "file" or "data" defaultFile: "/index.html"}) // optional, and only for kind === "directory" .then(console.log) .catch(console.log); ``` - On browsers: ```javascript // only works inside an event document.onClick = function() { swarm.upload({pick: "file"}) // could also be "directory" or "data" .then(alert); }; ``` #### Downloads - With JSON: - Raw data: ```javascript const fileHash = "a5c10851ef054c268a2438f10a21f6efe3dc3dcdcc2ea0e6a1a7a38bf8c91e23"; swarm.download(fileHash).then(array => { console.log("Downloaded file:", swarm.toString(array)); }); ``` - Directory: ```javascript const dirHash = "7e980476df218c05ecfcb0a2ca73597193a34c5a9d6da84d54e295ecd8e0c641"; swarm.download(dirHash).then(dir => { console.log("Downloaded directory:"); for (let path in dir) { console.log("-", path, ":", dir[path].data.toString()); } }); ``` - To disk: - On Node.js: ```javascript swarm.download("DAPP_HASH", "/target/dir") .then(path => console.log(`Downloaded DApp to ${path}.`)) .catch(console.log); ``` - On browser: (Just link the Swarm URL.) #### SwarmHash ```javascript console.log(swarm.hash("unicode string áéíóú λ")); console.log(swarm.hash("0x41414141")); console.log(swarm.hash([65, 65, 65, 65])); console.log(swarm.hash(new Uint8Array([65, 65, 65, 65]))); ``` ### More For more examples, check out [examples](/examples). ![Async Logo](https://raw.githubusercontent.com/caolan/async/master/logo/async-logo_readme.jpg) [![Build Status via Travis CI](https://travis-ci.org/caolan/async.svg?branch=master)](https://travis-ci.org/caolan/async) [![NPM version](https://img.shields.io/npm/v/async.svg)](https://www.npmjs.com/package/async) [![Coverage Status](https://coveralls.io/repos/caolan/async/badge.svg?branch=master)](https://coveralls.io/r/caolan/async?branch=master) [![Join the chat at https://gitter.im/caolan/async](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/caolan/async?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![libhive - Open source examples](https://www.libhive.com/providers/npm/packages/async/examples/badge.svg)](https://www.libhive.com/providers/npm/packages/async) [![jsDelivr Hits](https://data.jsdelivr.com/v1/package/npm/async/badge?style=rounded)](https://www.jsdelivr.com/package/npm/async) Async is a utility module which provides straight-forward, powerful functions for working with [asynchronous JavaScript](http://caolan.github.io/async/global.html). Although originally designed for use with [Node.js](https://nodejs.org/) and installable via `npm install --save async`, it can also be used directly in the browser. This version of the package is optimized for the Node.js environment. If you use Async with webpack, install [`async-es`](https://www.npmjs.com/package/async-es) instead. For Documentation, visit <https://caolan.github.io/async/> *For Async v1.5.x documentation, go [HERE](https://github.com/caolan/async/blob/v1.5.2/README.md)* ```javascript // for use with Node-style callbacks... var async = require("async"); var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; var configs = {}; async.forEachOf(obj, (value, key, callback) => { fs.readFile(__dirname + value, "utf8", (err, data) => { if (err) return callback(err); try { configs[key] = JSON.parse(data); } catch (e) { return callback(e); } callback(); }); }, err => { if (err) console.error(err.message); // configs is now a map of JSON data doSomethingWith(configs); }); ``` ```javascript var async = require("async"); // ...or ES2017 async functions async.mapLimit(urls, 5, async function(url) { const response = await fetch(url) return response.body }, (err, results) => { if (err) throw err // results is now an array of the response bodies console.log(results) }) ``` # Pend Dead-simple optimistic async helper. ## Usage ```js var Pend = require('pend'); var pend = new Pend(); pend.max = 10; // defaults to Infinity setTimeout(pend.hold(), 1000); // pend.wait will have to wait for this hold to finish pend.go(function(cb) { console.log("this function is immediately executed"); setTimeout(function() { console.log("calling cb 1"); cb(); }, 500); }); pend.go(function(cb) { console.log("this function is also immediately executed"); setTimeout(function() { console.log("calling cb 2"); cb(); }, 1000); }); pend.wait(function(err) { console.log("this is excuted when the first 2 have returned."); console.log("err is a possible error in the standard callback style."); }); ``` Output: ``` this function is immediately executed this function is also immediately executed calling cb 1 calling cb 2 this is excuted when the first 2 have returned. err is a possible error in the standard callback style. ``` # is-glob [![NPM version](https://badge.fury.io/js/is-glob.svg)](http://badge.fury.io/js/is-glob) [![Build Status](https://travis-ci.org/jonschlinkert/is-glob.svg)](https://travis-ci.org/jonschlinkert/is-glob) > Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a better user experience. Also take a look at [is-valid-glob](https://github.com/jonschlinkert/is-valid-glob) and [has-glob](https://github.com/jonschlinkert/has-glob). ## Install Install with [npm](https://www.npmjs.com/) ```sh $ npm i is-glob --save ``` ## Usage ```js var isGlob = require('is-glob'); ``` **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js'); isGlob('*.js'); isGlob('**/abc.js'); isGlob('abc/*.js'); isGlob('abc/(aaa|bbb).js'); isGlob('abc/[a-z].js'); isGlob('abc/{a,b}.js'); isGlob('abc/?.js'); //=> true ``` Extglobs ```js isGlob('abc/@(a).js'); isGlob('abc/!(a).js'); isGlob('abc/+(a).js'); isGlob('abc/*(a).js'); isGlob('abc/?(a).js'); //=> true ``` **False** Patterns that do not have glob patterns return `false`: ```js isGlob('abc.js'); isGlob('abc/def/ghi.js'); isGlob('foo.js'); isGlob('abc/@.js'); isGlob('abc/+.js'); isGlob(); isGlob(null); //=> false ``` Arrays are also `false` (If you want to check if an array has a glob pattern, use [has-glob](https://github.com/jonschlinkert/has-glob)): ```js isGlob(['**/*.js']); isGlob(['foo.js']); //=> false ``` ## Related * [has-glob](https://www.npmjs.com/package/has-glob): Returns `true` if an array has a glob pattern. | [homepage](https://github.com/jonschlinkert/has-glob) * [is-extglob](https://www.npmjs.com/package/is-extglob): Returns true if a string has an extglob. | [homepage](https://github.com/jonschlinkert/is-extglob) * [is-posix-bracket](https://www.npmjs.com/package/is-posix-bracket): Returns true if the given string is a POSIX bracket expression (POSIX character class). | [homepage](https://github.com/jonschlinkert/is-posix-bracket) * [is-valid-glob](https://www.npmjs.com/package/is-valid-glob): Return true if a value is a valid glob pattern or patterns. | [homepage](https://github.com/jonschlinkert/is-valid-glob) * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. Just… [more](https://www.npmjs.com/package/micromatch) | [homepage](https://github.com/jonschlinkert/micromatch) ## Run tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-glob/issues/new). ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2015 Jon Schlinkert Released under the MIT license. *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on October 02, 2015._ **string_decoder.js** (`require('string_decoder')`) from Node.js core Copyright Joyent, Inc. and other Node contributors. See LICENCE file for details. Version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. **Prefer the stable version over the unstable.** The *build/* directory contains a build script that will scrape the source from the [joyent/node](https://github.com/joyent/node) repo given a specific Node version. # on-finished [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Execute a callback when a HTTP request closes, finishes, or errors. ## Install ```sh $ npm install on-finished ``` ## API ```js var onFinished = require('on-finished') ``` ### onFinished(res, listener) Attach a listener to listen for the response to finish. The listener will be invoked only once when the response finished. If the response finished to an error, the first argument will contain the error. If the response has already finished, the listener will be invoked. Listening to the end of a response would be used to close things associated with the response, like open files. Listener is invoked as `listener(err, res)`. ```js onFinished(res, function (err, res) { // clean up open fds, etc. // err contains the error is request error'd }) ``` ### onFinished(req, listener) Attach a listener to listen for the request to finish. The listener will be invoked only once when the request finished. If the request finished to an error, the first argument will contain the error. If the request has already finished, the listener will be invoked. Listening to the end of a request would be used to know when to continue after reading the data. Listener is invoked as `listener(err, req)`. ```js var data = '' req.setEncoding('utf8') res.on('data', function (str) { data += str }) onFinished(req, function (err, req) { // data is read unless there is err }) ``` ### onFinished.isFinished(res) Determine if `res` is already finished. This would be useful to check and not even start certain operations if the response has already finished. ### onFinished.isFinished(req) Determine if `req` is already finished. This would be useful to check and not even start certain operations if the request has already finished. ## Special Node.js requests ### HTTP CONNECT method The meaning of the `CONNECT` method from RFC 7231, section 4.3.6: > The CONNECT method requests that the recipient establish a tunnel to > the destination origin server identified by the request-target and, > if successful, thereafter restrict its behavior to blind forwarding > of packets, in both directions, until the tunnel is closed. Tunnels > are commonly used to create an end-to-end virtual connection, through > one or more proxies, which can then be secured using TLS (Transport > Layer Security, [RFC5246]). In Node.js, these request objects come from the `'connect'` event on the HTTP server. When this module is used on a HTTP `CONNECT` request, the request is considered "finished" immediately, **due to limitations in the Node.js interface**. This means if the `CONNECT` request contains a request entity, the request will be considered "finished" even before it has been read. There is no such thing as a response object to a `CONNECT` request in Node.js, so there is no support for for one. ### HTTP Upgrade request The meaning of the `Upgrade` header from RFC 7230, section 6.1: > The "Upgrade" header field is intended to provide a simple mechanism > for transitioning from HTTP/1.1 to some other protocol on the same > connection. In Node.js, these request objects come from the `'upgrade'` event on the HTTP server. When this module is used on a HTTP request with an `Upgrade` header, the request is considered "finished" immediately, **due to limitations in the Node.js interface**. This means if the `Upgrade` request contains a request entity, the request will be considered "finished" even before it has been read. There is no such thing as a response object to a `Upgrade` request in Node.js, so there is no support for for one. ## Example The following code ensures that file descriptors are always closed once the response finishes. ```js var destroy = require('destroy') var http = require('http') var onFinished = require('on-finished') http.createServer(function onRequest(req, res) { var stream = fs.createReadStream('package.json') stream.pipe(res) onFinished(res, function (err) { destroy(stream) }) }) ``` ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/on-finished.svg [npm-url]: https://npmjs.org/package/on-finished [node-version-image]: https://img.shields.io/node/v/on-finished.svg [node-version-url]: http://nodejs.org/download/ [travis-image]: https://img.shields.io/travis/jshttp/on-finished/master.svg [travis-url]: https://travis-ci.org/jshttp/on-finished [coveralls-image]: https://img.shields.io/coveralls/jshttp/on-finished/master.svg [coveralls-url]: https://coveralls.io/r/jshttp/on-finished?branch=master [downloads-image]: https://img.shields.io/npm/dm/on-finished.svg [downloads-url]: https://npmjs.org/package/on-finished randomfill === [![Version](http://img.shields.io/npm/v/randomfill.svg)](https://www.npmjs.org/package/randomfill) randomfill from node that works in the browser. In node you just get crypto.randomBytes, but in the browser it uses .crypto/msCrypto.getRandomValues ```js var randomFill = require('randomfill'); var buf randomFill.randomFillSync(16);//get 16 random bytes randomFill.randomFill(16, function (err, resp) { // resp is 16 random bytes }); ``` # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. # near-api-js [![Build Status](https://travis-ci.com/near/near-api-js.svg?branch=master)](https://travis-ci.com/near/near-api-js) [![Gitpod Ready-to-Code](https://img.shields.io/badge/Gitpod-Ready--to--Code-blue?logo=gitpod)](https://gitpod.io/#https://github.com/near/near-api-js) A JavaScript/TypeScript library for development of DApps on the NEAR platform # Contribute to this library 1. Install dependencies yarn 2. Run continuous build with: yarn build -- -w # Publish Prepare `dist` version by running: yarn dist When publishing to npm use [np](https://github.com/sindresorhus/np). # Integration Test Start the node by following instructions from [nearcore](https://github.com/nearprotocol/nearcore), then yarn test Tests use sample contract from `near-hello` npm package, see https://github.com/nearprotocol/near-hello # Update error messages Follow next steps: 1. [Change hash for the commit with errors in the nearcore](https://github.com/near/near-api-js/blob/master/gen_error_types.js#L7-L9) 2. Generate new types for errors: `node gen_error_types.js` 3. `yarn fix` fix any issues with linter. 4. `yarn build` to update `lib/**.js` files # License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE](LICENSE) and [LICENSE-APACHE](LICENSE-APACHE) for details. # body-parser [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Node.js body parsing middleware. Parse incoming request bodies in a middleware before your handlers, available under the `req.body` property. **Note** As `req.body`'s shape is based on user-controlled input, all properties and values in this object are untrusted and should be validated before trusting. For example, `req.body.foo.toString()` may fail in multiple ways, for example the `foo` property may not be there or may not be a string, and `toString` may not be a function and instead a string or other user input. [Learn about the anatomy of an HTTP transaction in Node.js](https://nodejs.org/en/docs/guides/anatomy-of-an-http-transaction/). _This does not handle multipart bodies_, due to their complex and typically large nature. For multipart bodies, you may be interested in the following modules: * [busboy](https://www.npmjs.org/package/busboy#readme) and [connect-busboy](https://www.npmjs.org/package/connect-busboy#readme) * [multiparty](https://www.npmjs.org/package/multiparty#readme) and [connect-multiparty](https://www.npmjs.org/package/connect-multiparty#readme) * [formidable](https://www.npmjs.org/package/formidable#readme) * [multer](https://www.npmjs.org/package/multer#readme) This module provides the following parsers: * [JSON body parser](#bodyparserjsonoptions) * [Raw body parser](#bodyparserrawoptions) * [Text body parser](#bodyparsertextoptions) * [URL-encoded form body parser](#bodyparserurlencodedoptions) Other body parsers you might be interested in: - [body](https://www.npmjs.org/package/body#readme) - [co-body](https://www.npmjs.org/package/co-body#readme) ## Installation ```sh $ npm install body-parser ``` ## API <!-- eslint-disable no-unused-vars --> ```js var bodyParser = require('body-parser') ``` The `bodyParser` object exposes various factories to create middlewares. All middlewares will populate the `req.body` property with the parsed body when the `Content-Type` request header matches the `type` option, or an empty object (`{}`) if there was no body to parse, the `Content-Type` was not matched, or an error occurred. The various errors returned by this module are described in the [errors section](#errors). ### bodyParser.json([options]) Returns middleware that only parses `json` and only looks at requests where the `Content-Type` header matches the `type` option. This parser accepts any Unicode encoding of the body and supports automatic inflation of `gzip` and `deflate` encodings. A new `body` object containing the parsed data is populated on the `request` object after the middleware (i.e. `req.body`). #### Options The `json` function takes an optional `options` object that may contain any of the following keys: ##### inflate When set to `true`, then deflated (compressed) bodies will be inflated; when `false`, deflated bodies are rejected. Defaults to `true`. ##### limit Controls the maximum request body size. If this is a number, then the value specifies the number of bytes; if it is a string, the value is passed to the [bytes](https://www.npmjs.com/package/bytes) library for parsing. Defaults to `'100kb'`. ##### reviver The `reviver` option is passed directly to `JSON.parse` as the second argument. You can find more information on this argument [in the MDN documentation about JSON.parse](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse#Example.3A_Using_the_reviver_parameter). ##### strict When set to `true`, will only accept arrays and objects; when `false` will accept anything `JSON.parse` accepts. Defaults to `true`. ##### type The `type` option is used to determine what media type the middleware will parse. This option can be a string, array of strings, or a function. If not a function, `type` option is passed directly to the [type-is](https://www.npmjs.org/package/type-is#readme) library and this can be an extension name (like `json`), a mime type (like `application/json`), or a mime type with a wildcard (like `*/*` or `*/json`). If a function, the `type` option is called as `fn(req)` and the request is parsed if it returns a truthy value. Defaults to `application/json`. ##### verify The `verify` option, if supplied, is called as `verify(req, res, buf, encoding)`, where `buf` is a `Buffer` of the raw request body and `encoding` is the encoding of the request. The parsing can be aborted by throwing an error. ### bodyParser.raw([options]) Returns middleware that parses all bodies as a `Buffer` and only looks at requests where the `Content-Type` header matches the `type` option. This parser supports automatic inflation of `gzip` and `deflate` encodings. A new `body` object containing the parsed data is populated on the `request` object after the middleware (i.e. `req.body`). This will be a `Buffer` object of the body. #### Options The `raw` function takes an optional `options` object that may contain any of the following keys: ##### inflate When set to `true`, then deflated (compressed) bodies will be inflated; when `false`, deflated bodies are rejected. Defaults to `true`. ##### limit Controls the maximum request body size. If this is a number, then the value specifies the number of bytes; if it is a string, the value is passed to the [bytes](https://www.npmjs.com/package/bytes) library for parsing. Defaults to `'100kb'`. ##### type The `type` option is used to determine what media type the middleware will parse. This option can be a string, array of strings, or a function. If not a function, `type` option is passed directly to the [type-is](https://www.npmjs.org/package/type-is#readme) library and this can be an extension name (like `bin`), a mime type (like `application/octet-stream`), or a mime type with a wildcard (like `*/*` or `application/*`). If a function, the `type` option is called as `fn(req)` and the request is parsed if it returns a truthy value. Defaults to `application/octet-stream`. ##### verify The `verify` option, if supplied, is called as `verify(req, res, buf, encoding)`, where `buf` is a `Buffer` of the raw request body and `encoding` is the encoding of the request. The parsing can be aborted by throwing an error. ### bodyParser.text([options]) Returns middleware that parses all bodies as a string and only looks at requests where the `Content-Type` header matches the `type` option. This parser supports automatic inflation of `gzip` and `deflate` encodings. A new `body` string containing the parsed data is populated on the `request` object after the middleware (i.e. `req.body`). This will be a string of the body. #### Options The `text` function takes an optional `options` object that may contain any of the following keys: ##### defaultCharset Specify the default character set for the text content if the charset is not specified in the `Content-Type` header of the request. Defaults to `utf-8`. ##### inflate When set to `true`, then deflated (compressed) bodies will be inflated; when `false`, deflated bodies are rejected. Defaults to `true`. ##### limit Controls the maximum request body size. If this is a number, then the value specifies the number of bytes; if it is a string, the value is passed to the [bytes](https://www.npmjs.com/package/bytes) library for parsing. Defaults to `'100kb'`. ##### type The `type` option is used to determine what media type the middleware will parse. This option can be a string, array of strings, or a function. If not a function, `type` option is passed directly to the [type-is](https://www.npmjs.org/package/type-is#readme) library and this can be an extension name (like `txt`), a mime type (like `text/plain`), or a mime type with a wildcard (like `*/*` or `text/*`). If a function, the `type` option is called as `fn(req)` and the request is parsed if it returns a truthy value. Defaults to `text/plain`. ##### verify The `verify` option, if supplied, is called as `verify(req, res, buf, encoding)`, where `buf` is a `Buffer` of the raw request body and `encoding` is the encoding of the request. The parsing can be aborted by throwing an error. ### bodyParser.urlencoded([options]) Returns middleware that only parses `urlencoded` bodies and only looks at requests where the `Content-Type` header matches the `type` option. This parser accepts only UTF-8 encoding of the body and supports automatic inflation of `gzip` and `deflate` encodings. A new `body` object containing the parsed data is populated on the `request` object after the middleware (i.e. `req.body`). This object will contain key-value pairs, where the value can be a string or array (when `extended` is `false`), or any type (when `extended` is `true`). #### Options The `urlencoded` function takes an optional `options` object that may contain any of the following keys: ##### extended The `extended` option allows to choose between parsing the URL-encoded data with the `querystring` library (when `false`) or the `qs` library (when `true`). The "extended" syntax allows for rich objects and arrays to be encoded into the URL-encoded format, allowing for a JSON-like experience with URL-encoded. For more information, please [see the qs library](https://www.npmjs.org/package/qs#readme). Defaults to `true`, but using the default has been deprecated. Please research into the difference between `qs` and `querystring` and choose the appropriate setting. ##### inflate When set to `true`, then deflated (compressed) bodies will be inflated; when `false`, deflated bodies are rejected. Defaults to `true`. ##### limit Controls the maximum request body size. If this is a number, then the value specifies the number of bytes; if it is a string, the value is passed to the [bytes](https://www.npmjs.com/package/bytes) library for parsing. Defaults to `'100kb'`. ##### parameterLimit The `parameterLimit` option controls the maximum number of parameters that are allowed in the URL-encoded data. If a request contains more parameters than this value, a 413 will be returned to the client. Defaults to `1000`. ##### type The `type` option is used to determine what media type the middleware will parse. This option can be a string, array of strings, or a function. If not a function, `type` option is passed directly to the [type-is](https://www.npmjs.org/package/type-is#readme) library and this can be an extension name (like `urlencoded`), a mime type (like `application/x-www-form-urlencoded`), or a mime type with a wildcard (like `*/x-www-form-urlencoded`). If a function, the `type` option is called as `fn(req)` and the request is parsed if it returns a truthy value. Defaults to `application/x-www-form-urlencoded`. ##### verify The `verify` option, if supplied, is called as `verify(req, res, buf, encoding)`, where `buf` is a `Buffer` of the raw request body and `encoding` is the encoding of the request. The parsing can be aborted by throwing an error. ## Errors The middlewares provided by this module create errors depending on the error condition during parsing. The errors will typically have a `status`/`statusCode` property that contains the suggested HTTP response code, an `expose` property to determine if the `message` property should be displayed to the client, a `type` property to determine the type of error without matching against the `message`, and a `body` property containing the read body, if available. The following are the common errors emitted, though any error can come through for various reasons. ### content encoding unsupported This error will occur when the request had a `Content-Encoding` header that contained an encoding but the "inflation" option was set to `false`. The `status` property is set to `415`, the `type` property is set to `'encoding.unsupported'`, and the `charset` property will be set to the encoding that is unsupported. ### request aborted This error will occur when the request is aborted by the client before reading the body has finished. The `received` property will be set to the number of bytes received before the request was aborted and the `expected` property is set to the number of expected bytes. The `status` property is set to `400` and `type` property is set to `'request.aborted'`. ### request entity too large This error will occur when the request body's size is larger than the "limit" option. The `limit` property will be set to the byte limit and the `length` property will be set to the request body's length. The `status` property is set to `413` and the `type` property is set to `'entity.too.large'`. ### request size did not match content length This error will occur when the request's length did not match the length from the `Content-Length` header. This typically occurs when the request is malformed, typically when the `Content-Length` header was calculated based on characters instead of bytes. The `status` property is set to `400` and the `type` property is set to `'request.size.invalid'`. ### stream encoding should not be set This error will occur when something called the `req.setEncoding` method prior to this middleware. This module operates directly on bytes only and you cannot call `req.setEncoding` when using this module. The `status` property is set to `500` and the `type` property is set to `'stream.encoding.set'`. ### too many parameters This error will occur when the content of the request exceeds the configured `parameterLimit` for the `urlencoded` parser. The `status` property is set to `413` and the `type` property is set to `'parameters.too.many'`. ### unsupported charset "BOGUS" This error will occur when the request had a charset parameter in the `Content-Type` header, but the `iconv-lite` module does not support it OR the parser does not support it. The charset is contained in the message as well as in the `charset` property. The `status` property is set to `415`, the `type` property is set to `'charset.unsupported'`, and the `charset` property is set to the charset that is unsupported. ### unsupported content encoding "bogus" This error will occur when the request had a `Content-Encoding` header that contained an unsupported encoding. The encoding is contained in the message as well as in the `encoding` property. The `status` property is set to `415`, the `type` property is set to `'encoding.unsupported'`, and the `encoding` property is set to the encoding that is unsupported. ## Examples ### Express/Connect top-level generic This example demonstrates adding a generic JSON and URL-encoded parser as a top-level middleware, which will parse the bodies of all incoming requests. This is the simplest setup. ```js var express = require('express') var bodyParser = require('body-parser') var app = express() // parse application/x-www-form-urlencoded app.use(bodyParser.urlencoded({ extended: false })) // parse application/json app.use(bodyParser.json()) app.use(function (req, res) { res.setHeader('Content-Type', 'text/plain') res.write('you posted:\n') res.end(JSON.stringify(req.body, null, 2)) }) ``` ### Express route-specific This example demonstrates adding body parsers specifically to the routes that need them. In general, this is the most recommended way to use body-parser with Express. ```js var express = require('express') var bodyParser = require('body-parser') var app = express() // create application/json parser var jsonParser = bodyParser.json() // create application/x-www-form-urlencoded parser var urlencodedParser = bodyParser.urlencoded({ extended: false }) // POST /login gets urlencoded bodies app.post('/login', urlencodedParser, function (req, res) { res.send('welcome, ' + req.body.username) }) // POST /api/users gets JSON bodies app.post('/api/users', jsonParser, function (req, res) { // create user in req.body }) ``` ### Change accepted type for parsers All the parsers accept a `type` option which allows you to change the `Content-Type` that the middleware will parse. ```js var express = require('express') var bodyParser = require('body-parser') var app = express() // parse various different custom JSON types as JSON app.use(bodyParser.json({ type: 'application/*+json' })) // parse some custom thing into a Buffer app.use(bodyParser.raw({ type: 'application/vnd.custom-type' })) // parse an HTML body into a string app.use(bodyParser.text({ type: 'text/html' })) ``` ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/body-parser.svg [npm-url]: https://npmjs.org/package/body-parser [travis-image]: https://img.shields.io/travis/expressjs/body-parser/master.svg [travis-url]: https://travis-ci.org/expressjs/body-parser [coveralls-image]: https://img.shields.io/coveralls/expressjs/body-parser/master.svg [coveralls-url]: https://coveralls.io/r/expressjs/body-parser?branch=master [downloads-image]: https://img.shields.io/npm/dm/body-parser.svg [downloads-url]: https://npmjs.org/package/body-parser # is-natural-number.js [![NPM version](https://img.shields.io/npm/v/is-natural-number.svg)](https://www.npmjs.com/package/is-natural-number) [![Bower version](https://img.shields.io/bower/v/is-natural-number.svg)](https://github.com/shinnn/is-natural-number.js/releases) [![Build Status](https://travis-ci.org/shinnn/is-natural-number.js.svg)](https://travis-ci.org/shinnn/is-natural-number.js) [![Coverage Status](https://img.shields.io/coveralls/shinnn/is-natural-number.js.svg)](https://coveralls.io/r/shinnn/is-natural-number.js?branch=master) [![devDependency Status](https://david-dm.org/shinnn/is-natural-number.js/dev-status.svg)](https://david-dm.org/shinnn/is-natural-number.js#info=devDependencies) Check if a value is a [natural number](https://wikipedia.org/wiki/Natural_number) ## Installation ### Package managers #### [npm](https://www.npmjs.com/) ``` npm install is-natural-number ``` #### [Bower](http://bower.io/) ``` bower install is-natural-number ``` #### [Duo](http://duojs.org/) ```javascript var isNaturalNumber = require('shinnn/is-natural-number.js'); ``` ### Standalone [Download the script file directly.](https://raw.githubusercontent.com/shinnn/is-natural-number.js/master/is-natural-number.js) ## API ### isNaturalNumber(*number*, *option*) *number*: `Number` *option*: `Object` Return: `Boolean` It returns `true` if the first argument is one of the natural numbers. If not, or the argument is not a number, it returns `false`. ```javascript isNaturalNumber(10); //=> true isNaturalNumber(-10); //=> false isNaturalNumber(10.5); //=> false isNaturalNumber(Infinity); //=> false isNaturalNumber('10'); //=> false ``` *Check [the test](./test.js) for more detailed specifications.* #### option.includeZero Type: `Boolean` Default: `false` By default the number `0` is not regarded as a natural number. Setting this option `true` makes `0` regarded as a natural number. ```javascript isNaturalNumber(0); //=> false isNaturalNumber(0, {includeZero: true}); //=> true ``` ## License Copyright (c) 2014 - 2016 [Shinnosuke Watanabe](https://github.com/shinnn) Licensed under [the MIT License](./LICENSE). # fill-range [![NPM version](https://img.shields.io/npm/v/fill-range.svg?style=flat)](https://www.npmjs.com/package/fill-range) [![NPM monthly downloads](https://img.shields.io/npm/dm/fill-range.svg?style=flat)](https://npmjs.org/package/fill-range) [![NPM total downloads](https://img.shields.io/npm/dt/fill-range.svg?style=flat)](https://npmjs.org/package/fill-range) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/fill-range.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/fill-range) > Fill in a range of numbers or letters, optionally passing an increment or multiplier to use. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. - [Install](#install) - [Usage](#usage) * [Invalid ranges](#invalid-ranges) * [Custom function](#custom-function) * [Special characters](#special-characters) + [plus](#plus) + [pipe and tilde](#pipe-and-tilde) + [angle bracket](#angle-bracket) + [question mark](#question-mark) - [About](#about) _(TOC generated by [verb](https://github.com/verbose/verb) using [markdown-toc](https://github.com/jonschlinkert/markdown-toc))_ ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save fill-range ``` ## Usage ```js var range = require('fill-range'); range('a', 'e'); //=> ['a', 'b', 'c', 'd', 'e'] ``` **Params** ```js range(start, stop, step, options, fn); ``` * `start`: **{String|Number}** the number or letter to start with * `end`: **{String|Number}** the number or letter to end with * `step`: **{String|Number}** optionally pass the step to use. works for letters or numbers. * `options`: **{Object}**: - `makeRe`: return a regex-compatible string (still returned as an array for consistency) - `step`: pass the step on the options as an alternative to passing it as an argument - `silent`: `true` by default, set to false to throw errors for invalid ranges. * `fn`: **{Function}** optionally [pass a function](#custom-function) to modify each character **Examples** ```js range(1, 3) //=> ['1', '2', '3'] range('1', '3') //=> ['1', '2', '3'] range('0', '-5') //=> [ '0', '-1', '-2', '-3', '-4', '-5' ] range(-9, 9, 3) //=> [ '-9', '-6', '-3', '0', '3', '6', '9' ]) range('-1', '-10', '-2') //=> [ '-1', '-3', '-5', '-7', '-9' ] range('1', '10', '2') //=> [ '1', '3', '5', '7', '9' ] range('a', 'e') //=> ['a', 'b', 'c', 'd', 'e'] range('a', 'e', 2) //=> ['a', 'c', 'e'] range('A', 'E', 2) //=> ['A', 'C', 'E'] ``` ### Invalid ranges When an invalid range is passed, `null` is returned. ```js range('1.1', '2'); //=> null range('a', '2'); //=> null range(1, 10, 'foo'); //=> null ``` If you want errors to be throw, pass `silent: false` on the options: ### Custom function Optionally pass a custom function as the third or fourth argument: ```js range('a', 'e', function (val, isNumber, pad, i) { if (!isNumber) { return String.fromCharCode(val) + i; } return val; }); //=> ['a0', 'b1', 'c2', 'd3', 'e4'] ``` ### Special characters A special character may be passed as the third arg instead of a step increment. These characters can be pretty useful for brace expansion, creating file paths, test fixtures and similar use case. ```js range('a', 'z', SPECIAL_CHARACTER_HERE); ``` **Supported characters** * `+`: repeat the given string `n` times * `|`: create a regex-ready string, instead of an array * `>`: join values to single array element * `?`: randomize the given pattern using [randomatic] #### plus Character: _(`+`)_ Repeat the first argument the number of times passed on the second argument. **Examples:** ```js range('a', 3, '+'); //=> ['a', 'a', 'a'] range('abc', 2, '+'); //=> ['abc', 'abc'] ``` #### pipe and tilde Characters: _(`|` and `~`)_ Creates a regex-capable string (either a logical `or` or a character class) from the expanded arguments. **Examples:** ```js range('a', 'c', '|'); //=> ['(a|b|c)' range('a', 'c', '~'); //=> ['[a-c]' range('a', 'z', '|5'); //=> ['(a|f|k|p|u|z)' ``` **Automatic separator correction** To avoid this error: > `Range out of order in character class` Fill-range detects invalid sequences and uses the correct syntax. For example: **invalid** (regex) If you pass these: ```js range('a', 'z', '~5'); // which would result in this //=> ['[a-f-k-p-u-z]'] range('10', '20', '~'); // which would result in this //=> ['[10-20]'] ``` **valid** (regex) fill-range corrects them to this: ```js range('a', 'z', '~5'); //=> ['(a|f|k|p|u|z)' range('10', '20', '~'); //=> ['(10-20)' ``` #### angle bracket Character: _(`>`)_ Joins all values in the returned array to a single value. **Examples:** ```js range('a', 'e', '>'); //=> ['abcde'] range('5', '8', '>'); //=> ['5678'] range('2', '20', '2>'); //=> ['2468101214161820'] ``` #### question mark Character: _(`?`)_ Uses [randomatic] to generate randomized alpha, numeric, or alpha-numeric patterns based on the provided arguments. **Examples:** _(actual results would obviously be randomized)_ Generate a 5-character, uppercase, alphabetical string: ```js range('A', 5, '?'); //=> ['NSHAK'] ``` Generate a 5-digit random number: ```js range('0', 5, '?'); //=> ['36583'] ``` Generate a 10-character alpha-numeric string: ```js range('A0', 10, '?'); //=> ['5YJD60VQNN'] ``` See the [randomatic] repo for all available options and or to create issues or feature requests related to randomization. ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [braces](https://www.npmjs.com/package/braces): Bash-like brace expansion, implemented in JavaScript. Safer than other brace expansion libs, with complete support… [more](https://github.com/micromatch/braces) | [homepage](https://github.com/micromatch/braces "Bash-like brace expansion, implemented in JavaScript. Safer than other brace expansion libs, with complete support for the Bash 4.3 braces specification, without sacrificing speed.") * [expand-range](https://www.npmjs.com/package/expand-range): Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. Used… [more](https://github.com/jonschlinkert/expand-range) | [homepage](https://github.com/jonschlinkert/expand-range "Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. Used by [micromatch].") * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/micromatch/micromatch "Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 111 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [paulmillr](https://github.com/paulmillr) | | 1 | [edorivai](https://github.com/edorivai) | | 1 | [realityking](https://github.com/realityking) | | 1 | [wtgtybhertgeghgtwtg](https://github.com/wtgtybhertgeghgtwtg) | ### Author **Jon Schlinkert** * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) ### License Copyright © 2018, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on May 08, 2018._ # strip-dirs [![NPM version](https://img.shields.io/npm/v/strip-dirs.svg)](https://www.npmjs.com/package/strip-dirs) [![Build Status](https://img.shields.io/travis/shinnn/node-strip-dirs.svg)](https://travis-ci.org/shinnn/node-strip-dirs) [![Build status](https://ci.appveyor.com/api/projects/status/pr5edbtg59f6xfgn?svg=true)](https://ci.appveyor.com/project/ShinnosukeWatanabe/node-strip-dirs) [![Coverage Status](https://img.shields.io/coveralls/shinnn/node-strip-dirs.svg)](https://coveralls.io/r/shinnn/node-strip-dirs) [![Dependency Status](https://david-dm.org/shinnn/node-strip-dirs.svg)](https://david-dm.org/shinnn/node-strip-dirs) [![devDependency Status](https://david-dm.org/shinnn/node-strip-dirs/dev-status.svg)](https://david-dm.org/shinnn/node-strip-dirs#info=devDependencies) Remove leading directory components from a path, like [tar(1)](http://linuxcommand.org/man_pages/tar1.html)'s `--strip-components` option ```javascript const stripDirs = require('strip-dirs'); stripDirs('foo/bar/baz', 1); //=> 'bar/baz' stripDirs('foo/bar/baz', 2); //=> 'baz' stripDirs('foo/bar/baz', 999); //=> 'baz' ``` ## Installation [Use npm](https://docs.npmjs.com/cli/install). ``` npm install --save strip-dirs ``` ## API ```javascript const stripDirs = require('strip-dirs'); ``` ### stripDirs(*path*, *count* [, *option*]) *path*: `String` (A relative path) *count*: `Number` (0, 1, 2, ...) *option*: `Object` Return: `String` It removes directory components from the beginning of the *path* by *count*. ```javascript const stripDirs = require('strip-dirs'); stripDirs('foo/bar', 1); //=> 'bar' stripDirs('foo/bar/baz', 2); //=> 'bar' stripDirs('foo/././/bar/./', 1); //=> 'bar' stripDirs('foo/bar', 0); //=> 'foo/bar' stripDirs('/foo/bar', 1) // throw an error because the path is an absolute path ``` If you want to remove all directory components certainly, use [`path.basename`](https://nodejs.org/api/path.html#path_path_basename_path_ext) instead of this module. #### option.disallowOverflow Type: `Boolean` Default: `false` By default, it keeps the last path component when path components are fewer than the *count*. If this option is enabled, it throws an error in this situation. ```javascript stripDirs('foo/bar/baz', 9999); //=> 'baz' stripDirs('foo/bar/baz', 9999, {disallowOverflow: true}); // throws an range error ``` ## License Copyright (c) 2014 - 2016 [Shinnosuke Watanabe](https://github.com/shinnn) Licensed under [the MIT License](./LICENSE). ## number-to-bn <div> <!-- Dependency Status --> <a href="https://david-dm.org/silentcicero/number-to-bn"> <img src="https://david-dm.org/silentcicero/number-to-bn.svg" alt="Dependency Status" /> </a> <!-- devDependency Status --> <a href="https://david-dm.org/silentcicero/number-to-bn#info=devDependencies"> <img src="https://david-dm.org/silentcicero/number-to-bn/dev-status.svg" alt="devDependency Status" /> </a> <!-- Build Status --> <a href="https://travis-ci.org/SilentCicero/number-to-bn"> <img src="https://travis-ci.org/SilentCicero/number-to-bn.svg" alt="Build Status" /> </a> <!-- NPM Version --> <a href="https://www.npmjs.org/package/number-to-bn"> <img src="http://img.shields.io/npm/v/number-to-bn.svg" alt="NPM version" /> </a> <a href="https://coveralls.io/r/SilentCicero/number-to-bn"> <img src="https://coveralls.io/repos/github/SilentCicero/number-to-bn/badge.svg" alt="Test Coverage" /> </a> <!-- Javascript Style --> <a href="http://airbnb.io/javascript/"> <img src="https://img.shields.io/badge/code%20style-airbnb-brightgreen.svg" alt="js-airbnb-style" /> </a> </div> <br /> A simple method to convert integer or hex integer numbers to BN.js object instances. Does not supprot decimal numbers. ## Install ``` npm install --save number-to-bn ``` ## Usage ```js const numberToBN = require('number-to-bn'); console.log(numberToBN('-1')); // result <BN ...> -1 console.log(numberToBN(1)); // result <BN ...> 1 console.log(numberToBN(new BN(100))); // result <BN ...> 100 console.log(numberToBN(new BigNumber(10000))); // result <BN ...> 10000 console.log(numberToBN('0x0a')); // result <BN ...> 10 console.log(numberToBN('-0x0a')); // result <BN ...> -10 console.log(numberToBN('0.9')); // or {}, [], undefined, 9.9 // throws new Error(...) console.log(numberToBN(null)); // or {}, [], undefined, 9.9 // throws new Error(...) ``` ## Important documents - [Changelog](CHANGELOG.md) - [License](https://raw.githubusercontent.com/silentcicero/number-to-bn/master/LICENSE) ## Licence This project is licensed under the MIT license, Copyright (c) 2016 Nick Dodson. For more information see LICENSE.md. ``` The MIT License Copyright (c) 2016 Nick Dodson. nickdodson.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ``` # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/ethereumjs-block.svg?style=flat-square)](https://www.npmjs.org/package/ethereumjs-block) [![Build Status](https://img.shields.io/travis/ethereumjs/ethereumjs-block.svg?branch=master&style=flat-square)](https://travis-ci.org/ethereumjs/ethereumjs-block) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/ethereumjs-block.svg?style=flat-square)](https://coveralls.io/r/ethereumjs/ethereumjs-block) [![Gitter](https://img.shields.io/gitter/room/ethereum/ethereumjs-lib.svg?style=flat-square)]() or #ethereumjs on freenode [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Implements schema and functions related to Ethereum's block. # INSTALL `npm install ethereumjs-block` # BROWSER This module work with `browserify`. # API [./docs](./docs/index.md) # TESTING Tests in the ``tests`` directory are partly outdated and testing is primarily done by running the ``BlockchainTests`` from within the [ethereumjs-vm](https://github.com/ethereumjs/ethereumjs-vm) repository. Relevant test folders: - ``bcTotalDifficultyTest`` - TODO # LICENSE [MPL-2.0](https://tldrlegal.com/license/mozilla-public-license-2.0-(mpl-2)) # normalize-path [![NPM version](https://img.shields.io/npm/v/normalize-path.svg?style=flat)](https://www.npmjs.com/package/normalize-path) [![NPM monthly downloads](https://img.shields.io/npm/dm/normalize-path.svg?style=flat)](https://npmjs.org/package/normalize-path) [![NPM total downloads](https://img.shields.io/npm/dt/normalize-path.svg?style=flat)](https://npmjs.org/package/normalize-path) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/normalize-path.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/normalize-path) > Normalize file path slashes to be unix-like forward slashes. Also condenses repeat slashes to a single slash and removes and trailing slashes unless disabled. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save normalize-path ``` ## Usage ```js var normalize = require('normalize-path'); normalize('\\foo\\bar\\baz\\'); //=> '/foo/bar/baz' normalize('./foo/bar/baz/'); //=> './foo/bar/baz' ``` Pass `false` as the last argument to **keep** trailing slashes: ```js normalize('./foo/bar/baz/', false); //=> './foo/bar/baz/' normalize('foo\\bar\\baz\\', false); //=> 'foo/bar/baz/' ``` ## About ### Related projects * [contains-path](https://www.npmjs.com/package/contains-path): Return true if a file path contains the given path. | [homepage](https://github.com/jonschlinkert/contains-path "Return true if a file path contains the given path.") * [ends-with](https://www.npmjs.com/package/ends-with): Returns `true` if the given `string` or `array` ends with `suffix` using strict equality for… [more](https://github.com/jonschlinkert/ends-with) | [homepage](https://github.com/jonschlinkert/ends-with "Returns `true` if the given `string` or `array` ends with `suffix` using strict equality for comparisons.") * [is-absolute](https://www.npmjs.com/package/is-absolute): Polyfill for node.js `path.isAbolute`. Returns true if a file path is absolute. | [homepage](https://github.com/jonschlinkert/is-absolute "Polyfill for node.js `path.isAbolute`. Returns true if a file path is absolute.") * [is-relative](https://www.npmjs.com/package/is-relative): Returns `true` if the path appears to be relative. | [homepage](https://github.com/jonschlinkert/is-relative "Returns `true` if the path appears to be relative.") * [parse-filepath](https://www.npmjs.com/package/parse-filepath): Pollyfill for node.js `path.parse`, parses a filepath into an object. | [homepage](https://github.com/jonschlinkert/parse-filepath "Pollyfill for node.js `path.parse`, parses a filepath into an object.") * [path-ends-with](https://www.npmjs.com/package/path-ends-with): Return `true` if a file path ends with the given string/suffix. | [homepage](https://github.com/jonschlinkert/path-ends-with "Return `true` if a file path ends with the given string/suffix.") * [path-segments](https://www.npmjs.com/package/path-segments): Get n specific segments of a file path, e.g. first 2, last 3, etc. | [homepage](https://github.com/jonschlinkert/path-segments "Get n specific segments of a file path, e.g. first 2, last 3, etc.") * [rewrite-ext](https://www.npmjs.com/package/rewrite-ext): Automatically re-write the destination extension of a filepath based on the source extension. e.g… [more](https://github.com/jonschlinkert/rewrite-ext) | [homepage](https://github.com/jonschlinkert/rewrite-ext "Automatically re-write the destination extension of a filepath based on the source extension. e.g `.coffee` => `.js`. This will only rename the ext, no other path parts are modified.") * [unixify](https://www.npmjs.com/package/unixify): Convert Windows file paths to unix paths. | [homepage](https://github.com/jonschlinkert/unixify "Convert Windows file paths to unix paths.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 31 | [jonschlinkert](https://github.com/jonschlinkert) | | 1 | [phated](https://github.com/phated) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.4.3, on March 29, 2017._ # pm2 custom metrics boilerplate In this boilerplate you will discover a working example of custom metrics feature. Metrics covered are: - io.metric - io.counter - io.meter - io.histogram ## What is Custom Metrics? Custom metrics is a powerfull way to get more visibility from a running application. It will allow you to monitor in realtime the current value of variables, know the number of actions being processed, measure latency and much more. Once you have plugged in some custom metrics you will be able to monitor their value in realtime with `pm2 monit` Or `pm2 describe` Or on the PM2+ Web interface `pm2 open` ## Example ```javascript const io = require('@pm2/io') const currentReq = io.counter({ name: 'CM: Current Processing', type: 'counter' }) setInterval(() => { currentReq.inc() }, 1000) ``` ## Documentation https://doc.pm2.io/en/plus/guide/custom-metrics/ # utils-merge [![Version](https://img.shields.io/npm/v/utils-merge.svg?label=version)](https://www.npmjs.com/package/utils-merge) [![Build](https://img.shields.io/travis/jaredhanson/utils-merge.svg)](https://travis-ci.org/jaredhanson/utils-merge) [![Quality](https://img.shields.io/codeclimate/github/jaredhanson/utils-merge.svg?label=quality)](https://codeclimate.com/github/jaredhanson/utils-merge) [![Coverage](https://img.shields.io/coveralls/jaredhanson/utils-merge.svg)](https://coveralls.io/r/jaredhanson/utils-merge) [![Dependencies](https://img.shields.io/david/jaredhanson/utils-merge.svg)](https://david-dm.org/jaredhanson/utils-merge) Merges the properties from a source object into a destination object. ## Install ```bash $ npm install utils-merge ``` ## Usage ```javascript var a = { foo: 'bar' } , b = { bar: 'baz' }; merge(a, b); // => { foo: 'bar', bar: 'baz' } ``` ## License [The MIT License](http://opensource.org/licenses/MIT) Copyright (c) 2013-2017 Jared Hanson <[http://jaredhanson.net/](http://jaredhanson.net/)> <a target='_blank' rel='nofollow' href='https://app.codesponsor.io/link/vK9dyjRnnWsMzzJTQ57fRJpH/jaredhanson/utils-merge'> <img alt='Sponsor' width='888' height='68' src='https://app.codesponsor.io/embed/vK9dyjRnnWsMzzJTQ57fRJpH/jaredhanson/utils-merge.svg' /></a> # etag [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Create simple HTTP ETags This module generates HTTP ETags (as defined in RFC 7232) for use in HTTP responses. ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install etag ``` ## API <!-- eslint-disable no-unused-vars --> ```js var etag = require('etag') ``` ### etag(entity, [options]) Generate a strong ETag for the given entity. This should be the complete body of the entity. Strings, `Buffer`s, and `fs.Stats` are accepted. By default, a strong ETag is generated except for `fs.Stats`, which will generate a weak ETag (this can be overwritten by `options.weak`). <!-- eslint-disable no-undef --> ```js res.setHeader('ETag', etag(body)) ``` #### Options `etag` accepts these properties in the options object. ##### weak Specifies if the generated ETag will include the weak validator mark (that is, the leading `W/`). The actual entity tag is the same. The default value is `false`, unless the `entity` is `fs.Stats`, in which case it is `true`. ## Testing ```sh $ npm test ``` ## Benchmark ```bash $ npm run-script bench > [email protected] bench nodejs-etag > node benchmark/index.js [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] modules@48 [email protected] > node benchmark/body0-100b.js 100B body 4 tests completed. buffer - strong x 258,647 ops/sec ±1.07% (180 runs sampled) buffer - weak x 263,812 ops/sec ±0.61% (184 runs sampled) string - strong x 259,955 ops/sec ±1.19% (185 runs sampled) string - weak x 264,356 ops/sec ±1.09% (184 runs sampled) > node benchmark/body1-1kb.js 1KB body 4 tests completed. buffer - strong x 189,018 ops/sec ±1.12% (182 runs sampled) buffer - weak x 190,586 ops/sec ±0.81% (186 runs sampled) string - strong x 144,272 ops/sec ±0.96% (188 runs sampled) string - weak x 145,380 ops/sec ±1.43% (187 runs sampled) > node benchmark/body2-5kb.js 5KB body 4 tests completed. buffer - strong x 92,435 ops/sec ±0.42% (188 runs sampled) buffer - weak x 92,373 ops/sec ±0.58% (189 runs sampled) string - strong x 48,850 ops/sec ±0.56% (186 runs sampled) string - weak x 49,380 ops/sec ±0.56% (190 runs sampled) > node benchmark/body3-10kb.js 10KB body 4 tests completed. buffer - strong x 55,989 ops/sec ±0.93% (188 runs sampled) buffer - weak x 56,148 ops/sec ±0.55% (190 runs sampled) string - strong x 27,345 ops/sec ±0.43% (188 runs sampled) string - weak x 27,496 ops/sec ±0.45% (190 runs sampled) > node benchmark/body4-100kb.js 100KB body 4 tests completed. buffer - strong x 7,083 ops/sec ±0.22% (190 runs sampled) buffer - weak x 7,115 ops/sec ±0.26% (191 runs sampled) string - strong x 3,068 ops/sec ±0.34% (190 runs sampled) string - weak x 3,096 ops/sec ±0.35% (190 runs sampled) > node benchmark/stats.js stat 4 tests completed. real - strong x 871,642 ops/sec ±0.34% (189 runs sampled) real - weak x 867,613 ops/sec ±0.39% (190 runs sampled) fake - strong x 401,051 ops/sec ±0.40% (189 runs sampled) fake - weak x 400,100 ops/sec ±0.47% (188 runs sampled) ``` ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/etag.svg [npm-url]: https://npmjs.org/package/etag [node-version-image]: https://img.shields.io/node/v/etag.svg [node-version-url]: https://nodejs.org/en/download/ [travis-image]: https://img.shields.io/travis/jshttp/etag/master.svg [travis-url]: https://travis-ci.org/jshttp/etag [coveralls-image]: https://img.shields.io/coveralls/jshttp/etag/master.svg [coveralls-url]: https://coveralls.io/r/jshttp/etag?branch=master [downloads-image]: https://img.shields.io/npm/dm/etag.svg [downloads-url]: https://npmjs.org/package/etag # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript number ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.pmod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available) * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `a.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][1]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` # yauzl [![Build Status](https://travis-ci.org/thejoshwolfe/yauzl.svg?branch=master)](https://travis-ci.org/thejoshwolfe/yauzl) [![Coverage Status](https://img.shields.io/coveralls/thejoshwolfe/yauzl.svg)](https://coveralls.io/r/thejoshwolfe/yauzl) yet another unzip library for node. For zipping, see [yazl](https://github.com/thejoshwolfe/yazl). Design principles: * Follow the spec. Don't scan for local file headers. Read the central directory for file metadata. (see [No Streaming Unzip API](#no-streaming-unzip-api)). * Don't block the JavaScript thread. Use and provide async APIs. * Keep memory usage under control. Don't attempt to buffer entire files in RAM at once. * Never crash (if used properly). Don't let malformed zip files bring down client applications who are trying to catch errors. * Catch unsafe file names. See `validateFileName()`. ## Usage ```js var yauzl = require("yauzl"); yauzl.open("path/to/file.zip", {lazyEntries: true}, function(err, zipfile) { if (err) throw err; zipfile.readEntry(); zipfile.on("entry", function(entry) { if (/\/$/.test(entry.fileName)) { // Directory file names end with '/'. // Note that entires for directories themselves are optional. // An entry's fileName implicitly requires its parent directories to exist. zipfile.readEntry(); } else { // file entry zipfile.openReadStream(entry, function(err, readStream) { if (err) throw err; readStream.on("end", function() { zipfile.readEntry(); }); readStream.pipe(somewhere); }); } }); }); ``` See also `examples/` for more usage examples. ## API The default for every optional `callback` parameter is: ```js function defaultCallback(err) { if (err) throw err; } ``` ### open(path, [options], [callback]) Calls `fs.open(path, "r")` and reads the `fd` effectively the same as `fromFd()` would. `options` may be omitted or `null`. The defaults are `{autoClose: true, lazyEntries: false, decodeStrings: true, validateEntrySizes: true, strictFileNames: false}`. `autoClose` is effectively equivalent to: ```js zipfile.once("end", function() { zipfile.close(); }); ``` `lazyEntries` indicates that entries should be read only when `readEntry()` is called. If `lazyEntries` is `false`, `entry` events will be emitted as fast as possible to allow `pipe()`ing file data from all entries in parallel. This is not recommended, as it can lead to out of control memory usage for zip files with many entries. See [issue #22](https://github.com/thejoshwolfe/yauzl/issues/22). If `lazyEntries` is `true`, an `entry` or `end` event will be emitted in response to each call to `readEntry()`. This allows processing of one entry at a time, and will keep memory usage under control for zip files with many entries. `decodeStrings` is the default and causes yauzl to decode strings with `CP437` or `UTF-8` as required by the spec. The exact effects of turning this option off are: * `zipfile.comment`, `entry.fileName`, and `entry.fileComment` will be `Buffer` objects instead of `String`s. * Any Info-ZIP Unicode Path Extra Field will be ignored. See `extraFields`. * Automatic file name validation will not be performed. See `validateFileName()`. `validateEntrySizes` is the default and ensures that an entry's reported uncompressed size matches its actual uncompressed size. This check happens as early as possible, which is either before emitting each `"entry"` event (for entries with no compression), or during the `readStream` piping after calling `openReadStream()`. See `openReadStream()` for more information on defending against zip bomb attacks. When `strictFileNames` is `false` (the default) and `decodeStrings` is `true`, all backslash (`\`) characters in each `entry.fileName` are replaced with forward slashes (`/`). The spec forbids file names with backslashes, but Microsoft's `System.IO.Compression.ZipFile` class in .NET versions 4.5.0 until 4.6.1 creates non-conformant zipfiles with backslashes in file names. `strictFileNames` is `false` by default so that clients can read these non-conformant zipfiles without knowing about this Microsoft-specific bug. When `strictFileNames` is `true` and `decodeStrings` is `true`, entries with backslashes in their file names will result in an error. See `validateFileName()`. When `decodeStrings` is `false`, `strictFileNames` has no effect. The `callback` is given the arguments `(err, zipfile)`. An `err` is provided if the End of Central Directory Record cannot be found, or if its metadata appears malformed. This kind of error usually indicates that this is not a zip file. Otherwise, `zipfile` is an instance of `ZipFile`. ### fromFd(fd, [options], [callback]) Reads from the fd, which is presumed to be an open .zip file. Note that random access is required by the zip file specification, so the fd cannot be an open socket or any other fd that does not support random access. `options` may be omitted or `null`. The defaults are `{autoClose: false, lazyEntries: false, decodeStrings: true, validateEntrySizes: true, strictFileNames: false}`. See `open()` for the meaning of the options and callback. ### fromBuffer(buffer, [options], [callback]) Like `fromFd()`, but reads from a RAM buffer instead of an open file. `buffer` is a `Buffer`. If a `ZipFile` is acquired from this method, it will never emit the `close` event, and calling `close()` is not necessary. `options` may be omitted or `null`. The defaults are `{lazyEntries: false, decodeStrings: true, validateEntrySizes: true, strictFileNames: false}`. See `open()` for the meaning of the options and callback. The `autoClose` option is ignored for this method. ### fromRandomAccessReader(reader, totalSize, [options], [callback]) This method of reading a zip file allows clients to implement their own back-end file system. For example, a client might translate read calls into network requests. The `reader` parameter must be of a type that is a subclass of [RandomAccessReader](#class-randomaccessreader) that implements the required methods. The `totalSize` is a Number and indicates the total file size of the zip file. `options` may be omitted or `null`. The defaults are `{autoClose: true, lazyEntries: false, decodeStrings: true, validateEntrySizes: true, strictFileNames: false}`. See `open()` for the meaning of the options and callback. ### dosDateTimeToDate(date, time) Converts MS-DOS `date` and `time` data into a JavaScript `Date` object. Each parameter is a `Number` treated as an unsigned 16-bit integer. Note that this format does not support timezones, so the returned object will use the local timezone. ### validateFileName(fileName) Returns `null` or a `String` error message depending on the validity of `fileName`. If `fileName` starts with `"/"` or `/[A-Za-z]:\//` or if it contains `".."` path segments or `"\\"`, this function returns an error message appropriate for use like this: ```js var errorMessage = yauzl.validateFileName(fileName); if (errorMessage != null) throw new Error(errorMessage); ``` This function is automatically run for each entry, as long as `decodeStrings` is `true`. See `open()`, `strictFileNames`, and `Event: "entry"` for more information. ### Class: ZipFile The constructor for the class is not part of the public API. Use `open()`, `fromFd()`, `fromBuffer()`, or `fromRandomAccessReader()` instead. #### Event: "entry" Callback gets `(entry)`, which is an `Entry`. See `open()` and `readEntry()` for when this event is emitted. If `decodeStrings` is `true`, entries emitted via this event have already passed file name validation. See `validateFileName()` and `open()` for more information. If `validateEntrySizes` is `true` and this entry's `compressionMethod` is `0` (stored without compression), this entry has already passed entry size validation. See `open()` for more information. #### Event: "end" Emitted after the last `entry` event has been emitted. See `open()` and `readEntry()` for more info on when this event is emitted. #### Event: "close" Emitted after the fd is actually closed. This is after calling `close()` (or after the `end` event when `autoClose` is `true`), and after all stream pipelines created from `openReadStream()` have finished reading data from the fd. If this `ZipFile` was acquired from `fromRandomAccessReader()`, the "fd" in the previous paragraph refers to the `RandomAccessReader` implemented by the client. If this `ZipFile` was acquired from `fromBuffer()`, this event is never emitted. #### Event: "error" Emitted in the case of errors with reading the zip file. (Note that other errors can be emitted from the streams created from `openReadStream()` as well.) After this event has been emitted, no further `entry`, `end`, or `error` events will be emitted, but the `close` event may still be emitted. #### readEntry() Causes this `ZipFile` to emit an `entry` or `end` event (or an `error` event). This method must only be called when this `ZipFile` was created with the `lazyEntries` option set to `true` (see `open()`). When this `ZipFile` was created with the `lazyEntries` option set to `true`, `entry` and `end` events are only ever emitted in response to this method call. The event that is emitted in response to this method will not be emitted until after this method has returned, so it is safe to call this method before attaching event listeners. After calling this method, calling this method again before the response event has been emitted will cause undefined behavior. Calling this method after the `end` event has been emitted will cause undefined behavior. Calling this method after calling `close()` will cause undefined behavior. #### openReadStream(entry, [options], callback) `entry` must be an `Entry` object from this `ZipFile`. `callback` gets `(err, readStream)`, where `readStream` is a `Readable Stream` that provides the file data for this entry. If this zipfile is already closed (see `close()`), the `callback` will receive an `err`. `options` may be omitted or `null`, and has the following defaults: ```js { decompress: entry.isCompressed() ? true : null, decrypt: null, start: 0, // actually the default is null, see below end: entry.compressedSize, // actually the default is null, see below } ``` If the entry is compressed (with a supported compression method), and the `decompress` option is `true` (or omitted), the read stream provides the decompressed data. Omitting the `decompress` option is what most clients should do. The `decompress` option must be `null` (or omitted) when the entry is not compressed (see `isCompressed()`), and either `true` (or omitted) or `false` when the entry is compressed. Specifying `decompress: false` for a compressed entry causes the read stream to provide the raw compressed file data without going through a zlib inflate transform. If the entry is encrypted (see `isEncrypted()`), clients may want to avoid calling `openReadStream()` on the entry entirely. Alternatively, clients may call `openReadStream()` for encrypted entries and specify `decrypt: false`. If the entry is also compressed, clients must *also* specify `decompress: false`. Specifying `decrypt: false` for an encrypted entry causes the read stream to provide the raw, still-encrypted file data. (This data includes the 12-byte header described in the spec.) The `decrypt` option must be `null` (or omitted) for non-encrypted entries, and `false` for encrypted entries. Omitting the `decrypt` option (or specifying it as `null`) for an encrypted entry will result in the `callback` receiving an `err`. This default behavior is so that clients not accounting for encrypted files aren't surprised by bogus file data. The `start` (inclusive) and `end` (exclusive) options are byte offsets into this entry's file data, and can be used to obtain part of an entry's file data rather than the whole thing. If either of these options are specified and non-`null`, then the above options must be used to obain the file's raw data. Speficying `{start: 0, end: entry.compressedSize}` will result in the complete file, which is effectively the default values for these options, but note that unlike omitting the options, when you specify `start` or `end` as any non-`null` value, the above requirement is still enforced that you must also pass the appropriate options to get the file's raw data. It's possible for the `readStream` provided to the `callback` to emit errors for several reasons. For example, if zlib cannot decompress the data, the zlib error will be emitted from the `readStream`. Two more error cases (when `validateEntrySizes` is `true`) are if the decompressed data has too many or too few actual bytes compared to the reported byte count from the entry's `uncompressedSize` field. yauzl notices this false information and emits an error from the `readStream` after some number of bytes have already been piped through the stream. This check allows clients to trust the `uncompressedSize` field in `Entry` objects. Guarding against [zip bomb](http://en.wikipedia.org/wiki/Zip_bomb) attacks can be accomplished by doing some heuristic checks on the size metadata and then watching out for the above errors. Such heuristics are outside the scope of this library, but enforcing the `uncompressedSize` is implemented here as a security feature. It is possible to destroy the `readStream` before it has piped all of its data. To do this, call `readStream.destroy()`. You must `unpipe()` the `readStream` from any destination before calling `readStream.destroy()`. If this zipfile was created using `fromRandomAccessReader()`, the `RandomAccessReader` implementation must provide readable streams that implement a `.destroy()` method (see `randomAccessReader._readStreamForRange()`) in order for calls to `readStream.destroy()` to work in this context. #### close() Causes all future calls to `openReadStream()` to fail, and closes the fd, if any, after all streams created by `openReadStream()` have emitted their `end` events. If the `autoClose` option is set to `true` (see `open()`), this function will be called automatically effectively in response to this object's `end` event. If the `lazyEntries` option is set to `false` (see `open()`) and this object's `end` event has not been emitted yet, this function causes undefined behavior. If the `lazyEntries` option is set to `true`, you can call this function instead of calling `readEntry()` to abort reading the entries of a zipfile. It is safe to call this function multiple times; after the first call, successive calls have no effect. This includes situations where the `autoClose` option effectively calls this function for you. If `close()` is never called, then the zipfile is "kept open". For zipfiles created with `fromFd()`, this will leave the `fd` open, which may be desirable. For zipfiles created with `open()`, this will leave the underlying `fd` open, thereby "leaking" it, which is probably undesirable. For zipfiles created with `fromRandomAccessReader()`, the reader's `close()` method will never be called. For zipfiles created with `fromBuffer()`, the `close()` function has no effect whether called or not. Regardless of how this `ZipFile` was created, there are no resources other than those listed above that require cleanup from this function. This means it may be desirable to never call `close()` in some usecases. #### isOpen `Boolean`. `true` until `close()` is called; then it's `false`. #### entryCount `Number`. Total number of central directory records. #### comment `String`. Always decoded with `CP437` per the spec. If `decodeStrings` is `false` (see `open()`), this field is the undecoded `Buffer` instead of a decoded `String`. ### Class: Entry Objects of this class represent Central Directory Records. Refer to the zipfile specification for more details about these fields. These fields are of type `Number`: * `versionMadeBy` * `versionNeededToExtract` * `generalPurposeBitFlag` * `compressionMethod` * `lastModFileTime` (MS-DOS format, see `getLastModDateTime`) * `lastModFileDate` (MS-DOS format, see `getLastModDateTime`) * `crc32` * `compressedSize` * `uncompressedSize` * `fileNameLength` (bytes) * `extraFieldLength` (bytes) * `fileCommentLength` (bytes) * `internalFileAttributes` * `externalFileAttributes` * `relativeOffsetOfLocalHeader` #### fileName `String`. Following the spec, the bytes for the file name are decoded with `UTF-8` if `generalPurposeBitFlag & 0x800`, otherwise with `CP437`. Alternatively, this field may be populated from the Info-ZIP Unicode Path Extra Field (see `extraFields`). This field is automatically validated by `validateFileName()` before yauzl emits an "entry" event. If this field would contain unsafe characters, yauzl emits an error instead of an entry. If `decodeStrings` is `false` (see `open()`), this field is the undecoded `Buffer` instead of a decoded `String`. Therefore, `generalPurposeBitFlag` and any Info-ZIP Unicode Path Extra Field are ignored. Furthermore, no automatic file name validation is performed for this file name. #### extraFields `Array` with each entry in the form `{id: id, data: data}`, where `id` is a `Number` and `data` is a `Buffer`. This library looks for and reads the ZIP64 Extended Information Extra Field (0x0001) in order to support ZIP64 format zip files. This library also looks for and reads the Info-ZIP Unicode Path Extra Field (0x7075) in order to support some zipfiles that use it instead of General Purpose Bit 11 to convey `UTF-8` file names. When the field is identified and verified to be reliable (see the zipfile spec), the the file name in this field is stored in the `fileName` property, and the file name in the central directory record for this entry is ignored. Note that when `decodeStrings` is false, all Info-ZIP Unicode Path Extra Fields are ignored. None of the other fields are considered significant by this library. Fields that this library reads are left unalterned in the `extraFields` array. #### fileComment `String` decoded with the charset indicated by `generalPurposeBitFlag & 0x800` as with the `fileName`. (The Info-ZIP Unicode Path Extra Field has no effect on the charset used for this field.) If `decodeStrings` is `false` (see `open()`), this field is the undecoded `Buffer` instead of a decoded `String`. Prior to yauzl version 2.7.0, this field was erroneously documented as `comment` instead of `fileComment`. For compatibility with any code that uses the field name `comment`, yauzl creates an alias field named `comment` which is identical to `fileComment`. #### getLastModDate() Effectively implemented as: ```js return dosDateTimeToDate(this.lastModFileDate, this.lastModFileTime); ``` #### isEncrypted() Returns is this entry encrypted with "Traditional Encryption". Effectively implemented as: ```js return (this.generalPurposeBitFlag & 0x1) !== 0; ``` See `openReadStream()` for the implications of this value. Note that "Strong Encryption" is not supported, and will result in an `"error"` event emitted from the `ZipFile`. #### isCompressed() Effectively implemented as: ```js return this.compressionMethod === 8; ``` See `openReadStream()` for the implications of this value. ### Class: RandomAccessReader This class is meant to be subclassed by clients and instantiated for the `fromRandomAccessReader()` function. An example implementation can be found in `test/test.js`. #### randomAccessReader._readStreamForRange(start, end) Subclasses *must* implement this method. `start` and `end` are Numbers and indicate byte offsets from the start of the file. `end` is exclusive, so `_readStreamForRange(0x1000, 0x2000)` would indicate to read `0x1000` bytes. `end - start` will always be at least `1`. This method should return a readable stream which will be `pipe()`ed into another stream. It is expected that the readable stream will provide data in several chunks if necessary. If the readable stream provides too many or too few bytes, an error will be emitted. (Note that `validateEntrySizes` has no effect on this check, because this is a low-level API that should behave correctly regardless of the contents of the file.) Any errors emitted on the readable stream will be handled and re-emitted on the client-visible stream (returned from `zipfile.openReadStream()`) or provided as the `err` argument to the appropriate callback (for example, for `fromRandomAccessReader()`). The returned stream *must* implement a method `.destroy()` if you call `readStream.destroy()` on streams you get from `openReadStream()`. If you never call `readStream.destroy()`, then streams returned from this method do not need to implement a method `.destroy()`. `.destroy()` should abort any streaming that is in progress and clean up any associated resources. `.destroy()` will only be called after the stream has been `unpipe()`d from its destination. Note that the stream returned from this method might not be the same object that is provided by `openReadStream()`. The stream returned from this method might be `pipe()`d through one or more filter streams (for example, a zlib inflate stream). #### randomAccessReader.read(buffer, offset, length, position, callback) Subclasses may implement this method. The default implementation uses `createReadStream()` to fill the `buffer`. This method should behave like `fs.read()`. #### randomAccessReader.close(callback) Subclasses may implement this method. The default implementation is effectively `setImmediate(callback);`. `callback` takes parameters `(err)`. This method is called once the all streams returned from `_readStreamForRange()` have ended, and no more `_readStreamForRange()` or `read()` requests will be issued to this object. ## How to Avoid Crashing When a malformed zipfile is encountered, the default behavior is to crash (throw an exception). If you want to handle errors more gracefully than this, be sure to do the following: * Provide `callback` parameters where they are allowed, and check the `err` parameter. * Attach a listener for the `error` event on any `ZipFile` object you get from `open()`, `fromFd()`, `fromBuffer()`, or `fromRandomAccessReader()`. * Attach a listener for the `error` event on any stream you get from `openReadStream()`. Minor version updates to yauzl will not add any additional requirements to this list. ## Limitations ### No Streaming Unzip API Due to the design of the .zip file format, it's impossible to interpret a .zip file from start to finish (such as from a readable stream) without sacrificing correctness. The Central Directory, which is the authority on the contents of the .zip file, is at the end of a .zip file, not the beginning. A streaming API would need to either buffer the entire .zip file to get to the Central Directory before interpreting anything (defeating the purpose of a streaming interface), or rely on the Local File Headers which are interspersed through the .zip file. However, the Local File Headers are explicitly denounced in the spec as being unreliable copies of the Central Directory, so trusting them would be a violation of the spec. Any library that offers a streaming unzip API must make one of the above two compromises, which makes the library either dishonest or nonconformant (usually the latter). This library insists on correctness and adherence to the spec, and so does not offer a streaming API. Here is a way to create a spec-conformant .zip file using the `zip` command line program (Info-ZIP) available in most unix-like environments, that is (nearly) impossible to parse correctly with a streaming parser: ``` $ echo -ne '\x50\x4b\x07\x08\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00' > file.txt $ zip -q0 - file.txt | cat > out.zip ``` This .zip file contains a single file entry that uses General Purpose Bit 3, which means the Local File Header doesn't know the size of the file. Any streaming parser that encounters this situation will either immediately fail, or attempt to search for the Data Descriptor after the file's contents. The file's contents is a sequence of 16-bytes crafted to exactly mimic a valid Data Descriptor for an empty file, which will fool any parser that gets this far into thinking that the file is empty rather than containing 16-bytes. What follows the file's real contents is the file's real Data Descriptor, which will likely cause some kind of signature mismatch error for a streaming parser (if one hasn't occurred already). By using General Purpose Bit 3 (and compression method 0), it's possible to create arbitrarily ambiguous .zip files that distract parsers with file contents that contain apparently valid .zip file metadata. ### Limitted ZIP64 Support For ZIP64, only zip files smaller than `8PiB` are supported, not the full `16EiB` range that a 64-bit integer should be able to index. This is due to the JavaScript Number type being an IEEE 754 double precision float. The Node.js `fs` module probably has this same limitation. ### ZIP64 Extensible Data Sector Is Ignored The spec does not allow zip file creators to put arbitrary data here, but rather reserves its use for PKWARE and mentions something about Z390. This doesn't seem useful to expose in this library, so it is ignored. ### No Multi-Disk Archive Support This library does not support multi-disk zip files. The multi-disk fields in the zipfile spec were intended for a zip file to span multiple floppy disks, which probably never happens now. If the "number of this disk" field in the End of Central Directory Record is not `0`, the `open()`, `fromFd()`, `fromBuffer()`, or `fromRandomAccessReader()` `callback` will receive an `err`. By extension the following zip file fields are ignored by this library and not provided to clients: * Disk where central directory starts * Number of central directory records on this disk * Disk number where file starts ### Limited Encryption Handling You can detect when a file entry is encrypted with "Traditional Encryption" via `isEncrypted()`, but yauzl will not help you decrypt it. See `openReadStream()`. If a zip file contains file entries encrypted with "Strong Encryption", yauzl emits an error. If the central directory is encrypted or compressed, yauzl emits an error. ### Local File Headers Are Ignored Many unzip libraries mistakenly read the Local File Header data in zip files. This data is officially defined to be redundant with the Central Directory information, and is not to be trusted. Aside from checking the signature, yauzl ignores the content of the Local File Header. ### No CRC-32 Checking This library provides the `crc32` field of `Entry` objects read from the Central Directory. However, this field is not used for anything in this library. ### versionNeededToExtract Is Ignored The field `versionNeededToExtract` is ignored, because this library doesn't support the complete zip file spec at any version, ### No Support For Obscure Compression Methods Regarding the `compressionMethod` field of `Entry` objects, only method `0` (stored with no compression) and method `8` (deflated) are supported. Any of the other 15 official methods will cause the `openReadStream()` `callback` to receive an `err`. ### Data Descriptors Are Ignored There may or may not be Data Descriptor sections in a zip file. This library provides no support for finding or interpreting them. ### Archive Extra Data Record Is Ignored There may or may not be an Archive Extra Data Record section in a zip file. This library provides no support for finding or interpreting it. ### No Language Encoding Flag Support Zip files officially support charset encodings other than CP437 and UTF-8, but the zip file spec does not specify how it works. This library makes no attempt to interpret the Language Encoding Flag. ## Change History * 2.10.0 * Added support for non-conformant zipfiles created by Microsoft, and added option `strictFileNames` to disable the workaround. [issue #66](https://github.com/thejoshwolfe/yauzl/issues/66), [issue #88](https://github.com/thejoshwolfe/yauzl/issues/88) * 2.9.2 * Removed `tools/hexdump-zip.js` and `tools/hex2bin.js`. Those tools are now located here: [thejoshwolfe/hexdump-zip](https://github.com/thejoshwolfe/hexdump-zip) and [thejoshwolfe/hex2bin](https://github.com/thejoshwolfe/hex2bin) * Worked around performance problem with zlib when using `fromBuffer()` and `readStream.destroy()` for large compressed files. [issue #87](https://github.com/thejoshwolfe/yauzl/issues/87) * 2.9.1 * Removed `console.log()` accidentally introduced in 2.9.0. [issue #64](https://github.com/thejoshwolfe/yauzl/issues/64) * 2.9.0 * Throw an exception if `readEntry()` is called without `lazyEntries:true`. Previously this caused undefined behavior. [issue #63](https://github.com/thejoshwolfe/yauzl/issues/63) * 2.8.0 * Added option `validateEntrySizes`. [issue #53](https://github.com/thejoshwolfe/yauzl/issues/53) * Added `examples/promises.js` * Added ability to read raw file data via `decompress` and `decrypt` options. [issue #11](https://github.com/thejoshwolfe/yauzl/issues/11), [issue #38](https://github.com/thejoshwolfe/yauzl/issues/38), [pull #39](https://github.com/thejoshwolfe/yauzl/pull/39) * Added `start` and `end` options to `openReadStream()`. [issue #38](https://github.com/thejoshwolfe/yauzl/issues/38) * 2.7.0 * Added option `decodeStrings`. [issue #42](https://github.com/thejoshwolfe/yauzl/issues/42) * Fixed documentation for `entry.fileComment` and added compatibility alias. [issue #47](https://github.com/thejoshwolfe/yauzl/issues/47) * 2.6.0 * Support Info-ZIP Unicode Path Extra Field, used by WinRAR for Chinese file names. [issue #33](https://github.com/thejoshwolfe/yauzl/issues/33) * 2.5.0 * Ignore malformed Extra Field that is common in Android .apk files. [issue #31](https://github.com/thejoshwolfe/yauzl/issues/31) * 2.4.3 * Fix crash when parsing malformed Extra Field buffers. [issue #31](https://github.com/thejoshwolfe/yauzl/issues/31) * 2.4.2 * Remove .npmignore and .travis.yml from npm package. * 2.4.1 * Fix error handling. * 2.4.0 * Add ZIP64 support. [issue #6](https://github.com/thejoshwolfe/yauzl/issues/6) * Add `lazyEntries` option. [issue #22](https://github.com/thejoshwolfe/yauzl/issues/22) * Add `readStream.destroy()` method. [issue #26](https://github.com/thejoshwolfe/yauzl/issues/26) * Add `fromRandomAccessReader()`. [issue #14](https://github.com/thejoshwolfe/yauzl/issues/14) * Add `examples/unzip.js`. * 2.3.1 * Documentation updates. * 2.3.0 * Check that `uncompressedSize` is correct, or else emit an error. [issue #13](https://github.com/thejoshwolfe/yauzl/issues/13) * 2.2.1 * Update dependencies. * 2.2.0 * Update dependencies. * 2.1.0 * Remove dependency on `iconv`. * 2.0.3 * Fix crash when trying to read a 0-byte file. * 2.0.2 * Fix event behavior after errors. * 2.0.1 * Fix bug with using `iconv`. * 2.0.0 * Initial release. # is-dotfile [![NPM version](https://img.shields.io/npm/v/is-dotfile.svg?style=flat)](https://www.npmjs.com/package/is-dotfile) [![NPM monthly downloads](https://img.shields.io/npm/dm/is-dotfile.svg?style=flat)](https://npmjs.org/package/is-dotfile) [![NPM total downloads](https://img.shields.io/npm/dt/is-dotfile.svg?style=flat)](https://npmjs.org/package/is-dotfile) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/is-dotfile.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/is-dotfile) > Return true if a file path is (or has) a dotfile. Returns false if the path is a dot directory. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-dotfile ``` ## Usage To be considered a dotfile, it must be the last filename in the path, like `.gitignore`. Otherwise it's a [dot directory](https://github.com/jonschlinkert/is-dotdir), like `.git/` and `.github/`. ```js var isDotfile = require('is-dotfile'); ``` **false** All of the following return `false`: ```js isDotfile('a/b/c.js'); isDotfile('/.git/foo'); isDotfile('a/b/c/.git/foo'); //=> false ``` **true** All of the following return `true`: ```js isDotfile('a/b/.gitignore'); isDotfile('.gitignore'); isDotfile('/.gitignore'); //=> true ``` ## About ### Related projects * [dotdir-regex](https://www.npmjs.com/package/dotdir-regex): Regex for matching dot-directories, like `.git/` | [homepage](https://github.com/regexps/dotdir-regex "Regex for matching dot-directories, like `.git/`") * [dotfile-regex](https://www.npmjs.com/package/dotfile-regex): Regular expresson for matching dotfiles. | [homepage](https://github.com/regexps/dotfile-regex "Regular expresson for matching dotfiles.") * [is-dotdir](https://www.npmjs.com/package/is-dotdir): Returns true if a path is a dot-directory. | [homepage](https://github.com/jonschlinkert/is-dotdir "Returns true if a path is a dot-directory.") * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 13 | [jonschlinkert](https://github.com/jonschlinkert) | | 1 | [Lykathia](https://github.com/Lykathia) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on May 30, 2017._ # lodash v4.17.20 The [Lodash](https://lodash.com/) library exported as [Node.js](https://nodejs.org/) modules. ## Installation Using npm: ```shell $ npm i -g npm $ npm i --save lodash ``` In Node.js: ```js // Load the full build. var _ = require('lodash'); // Load the core build. var _ = require('lodash/core'); // Load the FP build for immutable auto-curried iteratee-first data-last methods. var fp = require('lodash/fp'); // Load method categories. var array = require('lodash/array'); var object = require('lodash/fp/object'); // Cherry-pick methods for smaller browserify/rollup/webpack bundles. var at = require('lodash/at'); var curryN = require('lodash/fp/curryN'); ``` See the [package source](https://github.com/lodash/lodash/tree/4.17.20-npm) for more details. **Note:**<br> Install [n_](https://www.npmjs.com/package/n_) for Lodash use in the Node.js < 6 REPL. ## Support Tested in Chrome 74-75, Firefox 66-67, IE 11, Edge 18, Safari 11-12, & Node.js 8-12.<br> Automated [browser](https://saucelabs.com/u/lodash) & [CI](https://travis-ci.org/lodash/lodash/) test runs are available. # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) DeferredLevelDOWN ================= **A mock LevelDOWN implementation that queues operations while a real LevelDOWN instance is being opened.** <img alt="LevelDB Logo" height="100" src="http://leveldb.org/img/logo.svg"> [![Build Status](https://secure.travis-ci.org/Level/deferred-leveldown.png)](http://travis-ci.org/Level/deferred-leveldown) [![NPM](https://nodei.co/npm/deferred-leveldown.png?compact)](https://nodei.co/npm/deferred-leveldown/) **DeferredLevelDOWN** implements the basic [AbstractLevelDOWN](https://github.com/rvagg/node-abstract-leveldown) API so it can be used as a drop-in replacement where LevelDOWN is needed. `put()`, `get()`, `del()` and `batch()` operations are all queued and kept in memory until a new LevelDOWN-compatible object can be supplied. The `setDb(db)` method is used to supply a new LevelDOWN object. Once received, all queued operations are replayed against that object, in order. `batch()` operations will all be replayed as the array form. Chained-batch operations are converted before being stored. Contributing ------------ DeferredLevelDOWN is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [CONTRIBUTING.md](https://github.com/rvagg/node-levelup/blob/master/CONTRIBUTING.md) file for more details. ### Contributors DeferredLevelDOWN is only possible due to the excellent work of the following contributors: <table><tbody> <tr><th align="left">Rod Vagg</th><td><a href="https://github.com/rvagg">GitHub/rvagg</a></td><td><a href="http://twitter.com/rvagg">Twitter/@rvagg</a></td></tr> <tr><th align="left">John Chesley</th><td><a href="https://github.com/chesles/">GitHub/chesles</a></td><td><a href="http://twitter.com/chesles">Twitter/@chesles</a></td></tr> <tr><th align="left">Jake Verbaten</th><td><a href="https://github.com/raynos">GitHub/raynos</a></td><td><a href="http://twitter.com/raynos2">Twitter/@raynos2</a></td></tr> <tr><th align="left">Dominic Tarr</th><td><a href="https://github.com/dominictarr">GitHub/dominictarr</a></td><td><a href="http://twitter.com/dominictarr">Twitter/@dominictarr</a></td></tr> <tr><th align="left">Max Ogden</th><td><a href="https://github.com/maxogden">GitHub/maxogden</a></td><td><a href="http://twitter.com/maxogden">Twitter/@maxogden</a></td></tr> <tr><th align="left">Lars-Magnus Skog</th><td><a href="https://github.com/ralphtheninja">GitHub/ralphtheninja</a></td><td><a href="http://twitter.com/ralphtheninja">Twitter/@ralphtheninja</a></td></tr> <tr><th align="left">David Björklund</th><td><a href="https://github.com/kesla">GitHub/kesla</a></td><td><a href="http://twitter.com/david_bjorklund">Twitter/@david_bjorklund</a></td></tr> <tr><th align="left">Julian Gruber</th><td><a href="https://github.com/juliangruber">GitHub/juliangruber</a></td><td><a href="http://twitter.com/juliangruber">Twitter/@juliangruber</a></td></tr> <tr><th align="left">Paolo Fragomeni</th><td><a href="https://github.com/hij1nx">GitHub/hij1nx</a></td><td><a href="http://twitter.com/hij1nx">Twitter/@hij1nx</a></td></tr> <tr><th align="left">Anton Whalley</th><td><a href="https://github.com/No9">GitHub/No9</a></td><td><a href="https://twitter.com/antonwhalley">Twitter/@antonwhalley</a></td></tr> <tr><th align="left">Matteo Collina</th><td><a href="https://github.com/mcollina">GitHub/mcollina</a></td><td><a href="https://twitter.com/matteocollina">Twitter/@matteocollina</a></td></tr> <tr><th align="left">Pedro Teixeira</th><td><a href="https://github.com/pgte">GitHub/pgte</a></td><td><a href="https://twitter.com/pgte">Twitter/@pgte</a></td></tr> <tr><th align="left">James Halliday</th><td><a href="https://github.com/substack">GitHub/substack</a></td><td><a href="https://twitter.com/substack">Twitter/@substack</a></td></tr> </tbody></table> <a name="license"></a> License &amp; copyright ------------------- Copyright (c) 2013-2015 DeferredLevelDOWN contributors (listed above). DeferredLevelDOWN is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details. # sprintf.js **sprintf.js** is a complete open source JavaScript sprintf implementation for the *browser* and *node.js*. Its prototype is simple: string sprintf(string format , [mixed arg1 [, mixed arg2 [ ,...]]]) The placeholders in the format string are marked by `%` and are followed by one or more of these elements, in this order: * An optional number followed by a `$` sign that selects which argument index to use for the value. If not specified, arguments will be placed in the same order as the placeholders in the input string. * An optional `+` sign that forces to preceed the result with a plus or minus sign on numeric values. By default, only the `-` sign is used on negative numbers. * An optional padding specifier that says what character to use for padding (if specified). Possible values are `0` or any other character precedeed by a `'` (single quote). The default is to pad with *spaces*. * An optional `-` sign, that causes sprintf to left-align the result of this placeholder. The default is to right-align the result. * An optional number, that says how many characters the result should have. If the value to be returned is shorter than this number, the result will be padded. When used with the `j` (JSON) type specifier, the padding length specifies the tab size used for indentation. * An optional precision modifier, consisting of a `.` (dot) followed by a number, that says how many digits should be displayed for floating point numbers. When used with the `g` type specifier, it specifies the number of significant digits. When used on a string, it causes the result to be truncated. * A type specifier that can be any of: * `%` — yields a literal `%` character * `b` — yields an integer as a binary number * `c` — yields an integer as the character with that ASCII value * `d` or `i` — yields an integer as a signed decimal number * `e` — yields a float using scientific notation * `u` — yields an integer as an unsigned decimal number * `f` — yields a float as is; see notes on precision above * `g` — yields a float as is; see notes on precision above * `o` — yields an integer as an octal number * `s` — yields a string as is * `x` — yields an integer as a hexadecimal number (lower-case) * `X` — yields an integer as a hexadecimal number (upper-case) * `j` — yields a JavaScript object or array as a JSON encoded string ## JavaScript `vsprintf` `vsprintf` is the same as `sprintf` except that it accepts an array of arguments, rather than a variable number of arguments: vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) ## Argument swapping You can also swap the arguments. That is, the order of the placeholders doesn't have to match the order of the arguments. You can do that by simply indicating in the format string which arguments the placeholders refer to: sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") And, of course, you can repeat the placeholders without having to increase the number of arguments. ## Named arguments Format strings may contain replacement fields rather than positional placeholders. Instead of referring to a certain argument, you can now refer to a certain key within an object. Replacement fields are surrounded by rounded parentheses - `(` and `)` - and begin with a keyword that refers to a key: var user = { name: "Dolly" } sprintf("Hello %(name)s", user) // Hello Dolly Keywords in replacement fields can be optionally followed by any number of keywords or indexes: var users = [ {name: "Dolly"}, {name: "Molly"}, {name: "Polly"} ] sprintf("Hello %(users[0].name)s, %(users[1].name)s and %(users[2].name)s", {users: users}) // Hello Dolly, Molly and Polly Note: mixing positional and named placeholders is not (yet) supported ## Computed values You can pass in a function as a dynamic value and it will be invoked (with no arguments) in order to compute the value on-the-fly. sprintf("Current timestamp: %d", Date.now) // Current timestamp: 1398005382890 sprintf("Current date and time: %s", function() { return new Date().toString() }) # AngularJS You can now use `sprintf` and `vsprintf` (also aliased as `fmt` and `vfmt` respectively) in your AngularJS projects. See `demo/`. # Installation ## Via Bower bower install sprintf ## Or as a node.js module npm install sprintf-js ### Usage var sprintf = require("sprintf-js").sprintf, vsprintf = require("sprintf-js").vsprintf sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) # License **sprintf.js** is licensed under the terms of the 3-clause BSD license. # braces [![NPM version](https://img.shields.io/npm/v/braces.svg?style=flat)](https://www.npmjs.com/package/braces) [![NPM downloads](https://img.shields.io/npm/dm/braces.svg?style=flat)](https://npmjs.org/package/braces) [![Build Status](https://img.shields.io/travis/jonschlinkert/braces.svg?style=flat)](https://travis-ci.org/jonschlinkert/braces) Fastest brace expansion for node.js, with the most complete support for the Bash 4.3 braces specification. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install braces --save ``` ## Features * Complete support for the braces part of the [Bash 4.3 Brace Expansion](www.gnu.org/software/bash/). Braces passes [all of the relevant unit tests](#bash-4-3-support) from the spec. * Expands comma-separated values: `a/{b,c}/d` => `['a/b/d', 'a/c/d']` * Expands alphabetical or numerical ranges: `{1..3}` => `['1', '2', '3']` * [Very fast](#benchmarks) * [Special characters](./patterns.md) can be used to generate interesting patterns. ## Example usage ```js var braces = require('braces'); braces('a/{x,y}/c{d}e') //=> ['a/x/cde', 'a/y/cde'] braces('a/b/c/{x,y}') //=> ['a/b/c/x', 'a/b/c/y'] braces('a/{x,{1..5},y}/c{d}e') //=> ['a/x/cde', 'a/1/cde', 'a/y/cde', 'a/2/cde', 'a/3/cde', 'a/4/cde', 'a/5/cde'] ``` ### Use case: fixtures > Use braces to generate test fixtures! **Example** ```js var braces = require('./'); var path = require('path'); var fs = require('fs'); braces('blah/{a..z}.js').forEach(function(fp) { if (!fs.existsSync(path.dirname(fp))) { fs.mkdirSync(path.dirname(fp)); } fs.writeFileSync(fp, ''); }); ``` See the [tests](./test/test.js) for more examples and use cases (also see the [bash spec tests](./test/bash-mm-adjusted.js)); ### Range expansion Uses [expand-range](https://github.com/jonschlinkert/expand-range) for range expansion. ```js braces('a{1..3}b') //=> ['a1b', 'a2b', 'a3b'] braces('a{5..8}b') //=> ['a5b', 'a6b', 'a7b', 'a8b'] braces('a{00..05}b') //=> ['a00b', 'a01b', 'a02b', 'a03b', 'a04b', 'a05b'] braces('a{01..03}b') //=> ['a01b', 'a02b', 'a03b'] braces('a{000..005}b') //=> ['a000b', 'a001b', 'a002b', 'a003b', 'a004b', 'a005b'] braces('a{a..e}b') //=> ['aab', 'abb', 'acb', 'adb', 'aeb'] braces('a{A..E}b') //=> ['aAb', 'aBb', 'aCb', 'aDb', 'aEb'] ``` Pass a function as the last argument to customize range expansions: ```js var range = braces('x{a..e}y', function (str, i) { return String.fromCharCode(str) + i; }); console.log(range); //=> ['xa0y', 'xb1y', 'xc2y', 'xd3y', 'xe4y'] ``` See [expand-range](https://github.com/jonschlinkert/expand-range) for benchmarks, tests and the full list of range expansion features. ## Options ### options.makeRe Type: `Boolean` Deafault: `false` Return a regex-optimal string. If you're using braces to generate regex, this will result in dramatically faster performance. **Examples** With the default settings (`{makeRe: false}`): ```js braces('{1..5}'); //=> ['1', '2', '3', '4', '5'] ``` With `{makeRe: true}`: ```js braces('{1..5}', {makeRe: true}); //=> ['[1-5]'] braces('{3..9..3}', {makeRe: true}); //=> ['(3|6|9)'] ``` ### options.bash Type: `Boolean` Default: `false` Enables complete support for the Bash specification. The downside is a 20-25% speed decrease. **Example** Using the default setting (`{bash: false}`): ```js braces('a{b}c'); //=> ['abc'] ``` In bash (and minimatch), braces with one item are not expanded. To get the same result with braces, set `{bash: true}`: ```js braces('a{b}c', {bash: true}); //=> ['a{b}c'] ``` ### options.nodupes Type: `Boolean` Deafault: `true` Duplicates are removed by default. To keep duplicates, pass `{nodupes: false}` on the options ## Bash 4.3 Support > Better support for Bash 4.3 than minimatch This project has comprehensive unit tests, including tests coverted from [Bash 4.3](www.gnu.org/software/bash/). Currently only 8 of 102 unit tests fail, and ## Run benchmarks Install dev dependencies: ```bash npm i -d && npm benchmark ``` ### Latest results ```bash #1: escape.js brace-expansion.js x 114,934 ops/sec ±1.24% (93 runs sampled) braces.js x 342,254 ops/sec ±0.84% (90 runs sampled) #2: exponent.js brace-expansion.js x 12,359 ops/sec ±0.86% (96 runs sampled) braces.js x 20,389 ops/sec ±0.71% (97 runs sampled) #3: multiple.js brace-expansion.js x 114,469 ops/sec ±1.44% (94 runs sampled) braces.js x 401,621 ops/sec ±0.87% (91 runs sampled) #4: nested.js brace-expansion.js x 102,769 ops/sec ±1.55% (92 runs sampled) braces.js x 314,088 ops/sec ±0.71% (98 runs sampled) #5: normal.js brace-expansion.js x 157,577 ops/sec ±1.65% (91 runs sampled) braces.js x 1,115,950 ops/sec ±0.74% (94 runs sampled) #6: range.js brace-expansion.js x 138,822 ops/sec ±1.71% (91 runs sampled) braces.js x 1,108,353 ops/sec ±0.85% (94 runs sampled) ``` ## Related projects You might also be interested in these projects: * [expand-range](https://www.npmjs.com/package/expand-range): Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. See… [more](https://www.npmjs.com/package/expand-range) | [homepage](https://github.com/jonschlinkert/expand-range) * [fill-range](https://www.npmjs.com/package/fill-range): Fill in a range of numbers or letters, optionally passing an increment or multiplier to… [more](https://www.npmjs.com/package/fill-range) | [homepage](https://github.com/jonschlinkert/fill-range) * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/jonschlinkert/micromatch) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/braces/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/braces/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v0.9.0, on May 21, 2016._ # utf-8-validate [![Version npm](https://img.shields.io/npm/v/utf-8-validate.svg)](https://www.npmjs.com/package/utf-8-validate) [![Build Status](https://travis-ci.com/websockets/utf-8-validate.svg?branch=master)](https://travis-ci.com/websockets/utf-8-validate) [![Windows Build](https://ci.appveyor.com/api/projects/status/github/websockets/utf-8-validate?branch=master&svg=true)](https://ci.appveyor.com/project/lpinca/utf-8-validate) Check if a buffer contains valid UTF-8 encoded text. ## Installation ``` npm install utf-8-validate --save-optional ``` The `--save-optional` flag tells npm to save the package in your package.json under the [`optionalDependencies`](https://docs.npmjs.com/files/package.json#optionaldependencies) key. ## API The module exports a single function which takes one argument. ### `isValidUTF8(buffer)` Checks whether a buffer contains valid UTF-8. #### Arguments - `buffer` - The buffer to check. #### Return value `true` if the buffer contains only correct UTF-8, else `false`. #### Example ```js 'use strict'; const isValidUTF8 = require('utf-8-validate'); const buf = Buffer.from([0xf0, 0x90, 0x80, 0x80]); console.log(isValidUTF8(buf)); // => true ``` ## License [MIT](LICENSE) ## Swarm.js This library allows you to interact with the Swarm network from JavaScript. ### Getting started 1. Install ```bash npm install swarm-js ``` 2. Import ```javascript // Loads the Swarm API pointing to the official gateway const swarm = require("swarm-js").at("http://swarm-gateways.net"); ``` ### Examples #### Uploads - With JSON: - Raw data: ```javascript const file = "test file"; // could also be an Uint8Array of binary data swarm.upload(file).then(hash => { console.log("Uploaded file. Address:", hash); }) ``` - Directory: To upload a directory, just call `swarm.upload(directory)`, where directory is an object mapping paths to entries, those containing a mime-type and the data (Uint8Array or UTF-8 String). ```javascript const dir = { "/foo.txt": {type: "text/plain", data: "file 0"}, "/bar.txt": {type: "text/plain", data: "file 1"} }; swarm.upload(dir).then(hash => { console.log("Uploaded directory. Address:", hash); }); ``` - From disk: - On Node.js: ```javascript swarm.upload({ path: "/path/to/thing", // path to data / file / directory kind: "directory", // could also be "file" or "data" defaultFile: "/index.html"}) // optional, and only for kind === "directory" .then(console.log) .catch(console.log); ``` - On browsers: ```javascript // only works inside an event document.onClick = function() { swarm.upload({pick: "file"}) // could also be "directory" or "data" .then(alert); }; ``` #### Downloads - With JSON: - Raw data: ```javascript const fileHash = "a5c10851ef054c268a2438f10a21f6efe3dc3dcdcc2ea0e6a1a7a38bf8c91e23"; swarm.download(fileHash).then(array => { console.log("Downloaded file:", swarm.toString(array)); }); ``` - Directory: ```javascript const dirHash = "7e980476df218c05ecfcb0a2ca73597193a34c5a9d6da84d54e295ecd8e0c641"; swarm.download(dirHash).then(dir => { console.log("Downloaded directory:"); for (let path in dir) { console.log("-", path, ":", dir[path].data.toString()); } }); ``` - To disk: - On Node.js: ```javascript swarm.download("DAPP_HASH", "/target/dir") .then(path => console.log(`Downloaded DApp to ${path}.`)) .catch(console.log); ``` - On browser: (Just link the Swarm URL.) #### SwarmHash ```javascript console.log(swarm.hash("unicode string áéíóú λ")); console.log(swarm.hash("0x41414141")); console.log(swarm.hash([65, 65, 65, 65])); console.log(swarm.hash(new Uint8Array([65, 65, 65, 65]))); ``` ### More For more examples, check out [examples](/examples). # node-errno > Better [libuv](https://github.com/libuv/libuv)/[Node.js](https://nodejs.org)/[io.js](https://iojs.org) error handling & reporting. Available in npm as *errno*. [![npm](https://img.shields.io/npm/v/errno.svg)](https://www.npmjs.com/package/errno) [![Build Status](https://secure.travis-ci.org/rvagg/node-errno.png)](http://travis-ci.org/rvagg/node-errno) [![npm](https://img.shields.io/npm/dm/errno.svg)](https://www.npmjs.com/package/errno) * [errno exposed](#errnoexposed) * [Custom errors](#customerrors) <a name="errnoexposed"></a> ## errno exposed Ever find yourself needing more details about Node.js errors? Me too, so *node-errno* contains the errno mappings direct from libuv so you can use them in your code. **By errno:** ```js require('errno').errno[3] // → { // "errno": 3, // "code": "EACCES", // "description": "permission denied" // } ``` **By code:** ```js require('errno').code.ENOTEMPTY // → { // "errno": 53, // "code": "ENOTEMPTY", // "description": "directory not empty" // } ``` **Make your errors more descriptive:** ```js var errno = require('errno') function errmsg(err) { var str = 'Error: ' // if it's a libuv error then get the description from errno if (errno.errno[err.errno]) str += errno.errno[err.errno].description else str += err.message // if it's a `fs` error then it'll have a 'path' property if (err.path) str += ' [' + err.path + ']' return str } var fs = require('fs') fs.readFile('thisisnotarealfile.txt', function (err, data) { if (err) console.log(errmsg(err)) }) ``` **Use as a command line tool:** ``` ~ $ errno 53 { "errno": 53, "code": "ENOTEMPTY", "description": "directory not empty" } ~ $ errno EROFS { "errno": 56, "code": "EROFS", "description": "read-only file system" } ~ $ errno foo No such errno/code: "foo" ``` Supply no arguments for the full list. Error codes are processed case-insensitive. You will need to install with `npm install errno -g` if you want the `errno` command to be available without supplying a full path to the node_modules installation. <a name="customerrors"></a> ## Custom errors Use `errno.custom.createError()` to create custom `Error` objects to throw around in your Node.js library. Create error hierarchies so `instanceof` becomes a useful tool in tracking errors. Call-stack is correctly captured at the time you create an instance of the error object, plus a `cause` property will make available the original error object if you pass one in to the constructor. ```js var create = require('errno').custom.createError var MyError = create('MyError') // inherits from Error var SpecificError = create('SpecificError', MyError) // inherits from MyError var OtherError = create('OtherError', MyError) // use them! if (condition) throw new SpecificError('Eeek! Something bad happened') if (err) return callback(new OtherError(err)) ``` Also available is a `errno.custom.FilesystemError` with in-built access to errno properties: ```js fs.readFile('foo', function (err, data) { if (err) return callback(new errno.custom.FilesystemError(err)) // do something else }) ``` The resulting error object passed through the callback will have the following properties: `code`, `errno`, `path` and `message` will contain a descriptive human-readable message. ## Contributors * [bahamas10](https://github.com/bahamas10) (Dave Eddy) - Added CLI * [ralphtheninja](https://github.com/ralphtheninja) (Lars-Magnus Skog) ## Copyright & Licence *Copyright (c) 2012-2015 [Rod Vagg](https://github.com/rvagg) ([@rvagg](https://twitter.com/rvagg))* Made available under the MIT licence: Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # Dot Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a lower case string with a period between words. ## Installation ``` npm install dot-case --save ``` ## Usage ```js import { dotCase } from "dot-case"; dotCase("string"); //=> "string" dotCase("dot.case"); //=> "dot.case" dotCase("PascalCase"); //=> "pascal.case" dotCase("version 1.2.10"); //=> "version.1.2.10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/dot-case.svg?style=flat [npm-url]: https://npmjs.org/package/dot-case [downloads-image]: https://img.shields.io/npm/dm/dot-case.svg?style=flat [downloads-url]: https://npmjs.org/package/dot-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/dot-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=dot-case # sha.js [![NPM Package](https://img.shields.io/npm/v/sha.js.svg?style=flat-square)](https://www.npmjs.org/package/sha.js) [![Build Status](https://img.shields.io/travis/crypto-browserify/sha.js.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/sha.js) [![Dependency status](https://img.shields.io/david/crypto-browserify/sha.js.svg?style=flat-square)](https://david-dm.org/crypto-browserify/sha.js#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Node style `SHA` on pure JavaScript. ```js var shajs = require('sha.js') console.log(shajs('sha256').update('42').digest('hex')) // => 73475cb40a568e8da8a045ced110137e159f890ac4da883b6b17dc651b3a8049 console.log(new shajs.sha256().update('42').digest('hex')) // => 73475cb40a568e8da8a045ced110137e159f890ac4da883b6b17dc651b3a8049 var sha256stream = shajs('sha256') sha256stream.end('42') console.log(sha256stream.read().toString('hex')) // => 73475cb40a568e8da8a045ced110137e159f890ac4da883b6b17dc651b3a8049 ``` ## supported hashes `sha.js` currently implements: - SHA (SHA-0) -- **legacy, do not use in new systems** - SHA-1 -- **legacy, do not use in new systems** - SHA-224 - SHA-256 - SHA-384 - SHA-512 ## Not an actual stream Note, this doesn't actually implement a stream, but wrapping this in a stream is trivial. It does update incrementally, so you can hash things larger than RAM, as it uses a constant amount of memory (except when using base64 or utf8 encoding, see code comments). ## Acknowledgements This work is derived from Paul Johnston's [A JavaScript implementation of the Secure Hash Algorithm](http://pajhome.org.uk/crypt/md5/sha1.html). ## LICENSE [MIT](LICENSE) # Capital Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a space separated string with each word capitalized. ## Installation ``` npm install capital-case --save ``` ## Usage ```js import { capitalCase } from "capital-case"; capitalCase("string"); //=> "String" capitalCase("dot.case"); //=> "Dot Case" capitalCase("PascalCase"); //=> "Pascal Case" capitalCase("version 1.2.10"); //=> "Version 1 2 10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/capital-case.svg?style=flat [npm-url]: https://npmjs.org/package/capital-case [downloads-image]: https://img.shields.io/npm/dm/capital-case.svg?style=flat [downloads-url]: https://npmjs.org/package/capital-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/capital-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=capital-case # type-check [![Build Status](https://travis-ci.org/gkz/type-check.png?branch=master)](https://travis-ci.org/gkz/type-check) <a name="type-check" /> `type-check` is a library which allows you to check the types of JavaScript values at runtime with a Haskell like type syntax. It is great for checking external input, for testing, or even for adding a bit of safety to your internal code. It is a major component of [levn](https://github.com/gkz/levn). MIT license. Version 0.3.2. Check out the [demo](http://gkz.github.io/type-check/). For updates on `type-check`, [follow me on twitter](https://twitter.com/gkzahariev). npm install type-check ## Quick Examples ```js // Basic types: var typeCheck = require('type-check').typeCheck; typeCheck('Number', 1); // true typeCheck('Number', 'str'); // false typeCheck('Error', new Error); // true typeCheck('Undefined', undefined); // true // Comment typeCheck('count::Number', 1); // true // One type OR another type: typeCheck('Number | String', 2); // true typeCheck('Number | String', 'str'); // true // Wildcard, matches all types: typeCheck('*', 2) // true // Array, all elements of a single type: typeCheck('[Number]', [1, 2, 3]); // true typeCheck('[Number]', [1, 'str', 3]); // false // Tuples, or fixed length arrays with elements of different types: typeCheck('(String, Number)', ['str', 2]); // true typeCheck('(String, Number)', ['str']); // false typeCheck('(String, Number)', ['str', 2, 5]); // false // Object properties: typeCheck('{x: Number, y: Boolean}', {x: 2, y: false}); // true typeCheck('{x: Number, y: Boolean}', {x: 2}); // false typeCheck('{x: Number, y: Maybe Boolean}', {x: 2}); // true typeCheck('{x: Number, y: Boolean}', {x: 2, y: false, z: 3}); // false typeCheck('{x: Number, y: Boolean, ...}', {x: 2, y: false, z: 3}); // true // A particular type AND object properties: typeCheck('RegExp{source: String, ...}', /re/i); // true typeCheck('RegExp{source: String, ...}', {source: 're'}); // false // Custom types: var opt = {customTypes: {Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; }}}}; typeCheck('Even', 2, opt); // true // Nested: var type = '{a: (String, [Number], {y: Array, ...}), b: Error{message: String, ...}}' typeCheck(type, {a: ['hi', [1, 2, 3], {y: [1, 'ms']}], b: new Error('oh no')}); // true ``` Check out the [type syntax format](#syntax) and [guide](#guide). ## Usage `require('type-check');` returns an object that exposes four properties. `VERSION` is the current version of the library as a string. `typeCheck`, `parseType`, and `parsedTypeCheck` are functions. ```js // typeCheck(type, input, options); typeCheck('Number', 2); // true // parseType(type); var parsedType = parseType('Number'); // object // parsedTypeCheck(parsedType, input, options); parsedTypeCheck(parsedType, 2); // true ``` ### typeCheck(type, input, options) `typeCheck` checks a JavaScript value `input` against `type` written in the [type format](#type-format) (and taking account the optional `options`) and returns whether the `input` matches the `type`. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js typeCheck('Number', 2); // true ``` ### parseType(type) `parseType` parses string `type` written in the [type format](#type-format) into an object representing the parsed type. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to parse ##### returns `Object` - an object in the parsed type format representing the parsed type ##### example ```js parseType('Number'); // [{type: 'Number'}] ``` ### parsedTypeCheck(parsedType, input, options) `parsedTypeCheck` checks a JavaScript value `input` against parsed `type` in the parsed type format (and taking account the optional `options`) and returns whether the `input` matches the `type`. Use this in conjunction with `parseType` if you are going to use a type more than once. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js parsedTypeCheck([{type: 'Number'}], 2); // true var parsedType = parseType('String'); parsedTypeCheck(parsedType, 'str'); // true ``` <a name="type-format" /> ## Type Format ### Syntax White space is ignored. The root node is a __Types__. * __Identifier__ = `[\$\w]+` - a group of any lower or upper case letters, numbers, underscores, or dollar signs - eg. `String` * __Type__ = an `Identifier`, an `Identifier` followed by a `Structure`, just a `Structure`, or a wildcard `*` - eg. `String`, `Object{x: Number}`, `{x: Number}`, `Array{0: String, 1: Boolean, length: Number}`, `*` * __Types__ = optionally a comment (an `Indentifier` followed by a `::`), optionally the identifier `Maybe`, one or more `Type`, separated by `|` - eg. `Number`, `String | Date`, `Maybe Number`, `Maybe Boolean | String` * __Structure__ = `Fields`, or a `Tuple`, or an `Array` - eg. `{x: Number}`, `(String, Number)`, `[Date]` * __Fields__ = a `{`, followed one or more `Field` separated by a comma `,` (trailing comma `,` is permitted), optionally an `...` (always preceded by a comma `,`), followed by a `}` - eg. `{x: Number, y: String}`, `{k: Function, ...}` * __Field__ = an `Identifier`, followed by a colon `:`, followed by `Types` - eg. `x: Date | String`, `y: Boolean` * __Tuple__ = a `(`, followed by one or more `Types` separated by a comma `,` (trailing comma `,` is permitted), followed by a `)` - eg `(Date)`, `(Number, Date)` * __Array__ = a `[` followed by exactly one `Types` followed by a `]` - eg. `[Boolean]`, `[Boolean | Null]` ### Guide `type-check` uses `Object.toString` to find out the basic type of a value. Specifically, ```js {}.toString.call(VALUE).slice(8, -1) {}.toString.call(true).slice(8, -1) // 'Boolean' ``` A basic type, eg. `Number`, uses this check. This is much more versatile than using `typeof` - for example, with `document`, `typeof` produces `'object'` which isn't that useful, and our technique produces `'HTMLDocument'`. You may check for multiple types by separating types with a `|`. The checker proceeds from left to right, and passes if the value is any of the types - eg. `String | Boolean` first checks if the value is a string, and then if it is a boolean. If it is none of those, then it returns false. Adding a `Maybe` in front of a list of multiple types is the same as also checking for `Null` and `Undefined` - eg. `Maybe String` is equivalent to `Undefined | Null | String`. You may add a comment to remind you of what the type is for by following an identifier with a `::` before a type (or multiple types). The comment is simply thrown out. The wildcard `*` matches all types. There are three types of structures for checking the contents of a value: 'fields', 'tuple', and 'array'. If used by itself, a 'fields' structure will pass with any type of object as long as it is an instance of `Object` and the properties pass - this allows for duck typing - eg. `{x: Boolean}`. To check if the properties pass, and the value is of a certain type, you can specify the type - eg. `Error{message: String}`. If you want to make a field optional, you can simply use `Maybe` - eg. `{x: Boolean, y: Maybe String}` will still pass if `y` is undefined (or null). If you don't care if the value has properties beyond what you have specified, you can use the 'etc' operator `...` - eg. `{x: Boolean, ...}` will match an object with an `x` property that is a boolean, and with zero or more other properties. For an array, you must specify one or more types (separated by `|`) - it will pass for something of any length as long as each element passes the types provided - eg. `[Number]`, `[Number | String]`. A tuple checks for a fixed number of elements, each of a potentially different type. Each element is separated by a comma - eg. `(String, Number)`. An array and tuple structure check that the value is of type `Array` by default, but if another type is specified, they will check for that instead - eg. `Int32Array[Number]`. You can use the wildcard `*` to search for any type at all. Check out the [type precedence](https://github.com/zaboco/type-precedence) library for type-check. ## Options Options is an object. It is an optional parameter to the `typeCheck` and `parsedTypeCheck` functions. The only current option is `customTypes`. <a name="custom-types" /> ### Custom Types __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; } } } }; typeCheck('Even', 2, options); // true typeCheck('Even', 3, options); // false ``` `customTypes` allows you to set up custom types for validation. The value of this is an object. The keys of the object are the types you will be matching. Each value of the object will be an object having a `typeOf` property - a string, and `validate` property - a function. The `typeOf` property is the type the value should be, and `validate` is a function which should return true if the value is of that type. `validate` receives one parameter, which is the value that we are checking. ## Technical About `type-check` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It also uses the [prelude.ls](http://preludels.com/) library. [![NPM](https://nodei.co/npm/continuation-local-storage.png?downloads=true&stars=true)](https://nodei.co/npm/continuation-local-storage/) # Continuation-Local Storage Continuation-local storage works like thread-local storage in threaded programming, but is based on chains of Node-style callbacks instead of threads. The standard Node convention of functions calling functions is very similar to something called ["continuation-passing style"][cps] in functional programming, and the name comes from the way this module allows you to set and get values that are scoped to the lifetime of these chains of function calls. Suppose you're writing a module that fetches a user and adds it to a session before calling a function passed in by a user to continue execution: ```javascript // setup.js var createNamespace = require('continuation-local-storage').createNamespace; var session = createNamespace('my session'); var db = require('./lib/db.js'); function start(options, next) { db.fetchUserById(options.id, function (error, user) { if (error) return next(error); session.set('user', user); next(); }); } ``` Later on in the process of turning that user's data into an HTML page, you call another function (maybe defined in another module entirely) that wants to fetch the value you set earlier: ```javascript // send_response.js var getNamespace = require('continuation-local-storage').getNamespace; var session = getNamespace('my session'); var render = require('./lib/render.js') function finish(response) { var user = session.get('user'); render({user: user}).pipe(response); } ``` When you set values in continuation-local storage, those values are accessible until all functions called from the original function – synchronously or asynchronously – have finished executing. This includes callbacks passed to `process.nextTick` and the [timer functions][] ([setImmediate][], [setTimeout][], and [setInterval][]), as well as callbacks passed to asynchronous functions that call native functions (such as those exported from the `fs`, `dns`, `zlib` and `crypto` modules). A simple rule of thumb is anywhere where you might have set a property on the `request` or `response` objects in an HTTP handler, you can (and should) now use continuation-local storage. This API is designed to allow you extend the scope of a variable across a sequence of function calls, but with values specific to each sequence of calls. Values are grouped into namespaces, created with `createNamespace()`. Sets of function calls are grouped together by calling them within the function passed to `.run()` on the namespace object. Calls to `.run()` can be nested, and each nested context this creates has its own copy of the set of values from the parent context. When a function is making multiple asynchronous calls, this allows each child call to get, set, and pass along its own context without overwriting the parent's. A simple, annotated example of how this nesting behaves: ```javascript var createNamespace = require('continuation-local-storage').createNamespace; var writer = createNamespace('writer'); writer.run(function () { writer.set('value', 0); requestHandler(); }); function requestHandler() { writer.run(function(outer) { // writer.get('value') returns 0 // outer.value is 0 writer.set('value', 1); // writer.get('value') returns 1 // outer.value is 1 process.nextTick(function() { // writer.get('value') returns 1 // outer.value is 1 writer.run(function(inner) { // writer.get('value') returns 1 // outer.value is 1 // inner.value is 1 writer.set('value', 2); // writer.get('value') returns 2 // outer.value is 1 // inner.value is 2 }); }); }); setTimeout(function() { // runs with the default context, because nested contexts have ended console.log(writer.get('value')); // prints 0 }, 1000); } ``` ## cls.createNamespace(name) * return: {Namespace} Each application wanting to use continuation-local values should create its own namespace. Reading from (or, more significantly, writing to) namespaces that don't belong to you is a faux pas. ## cls.getNamespace(name) * return: {Namespace} Look up an existing namespace. ## cls.destroyNamespace(name) Dispose of an existing namespace. WARNING: be sure to dispose of any references to destroyed namespaces in your old code, as contexts associated with them will no longer be propagated. ## cls.reset() Completely reset all continuation-local storage namespaces. WARNING: while this will stop the propagation of values in any existing namespaces, if there are remaining references to those namespaces in code, the associated storage will still be reachable, even though the associated state is no longer being updated. Make sure you clean up any references to destroyed namespaces yourself. ## process.namespaces * return: dictionary of {Namespace} objects Continuation-local storage has a performance cost, and so it isn't enabled until the module is loaded for the first time. Once the module is loaded, the current set of namespaces is available in `process.namespaces`, so library code that wants to use continuation-local storage only when it's active should test for the existence of `process.namespaces`. ## Class: Namespace Application-specific namespaces group values local to the set of functions whose calls originate from a callback passed to `namespace.run()` or `namespace.bind()`. ### namespace.active * return: the currently active context on a namespace ### namespace.set(key, value) * return: `value` Set a value on the current continuation context. Must be set within an active continuation chain started with `namespace.run()` or `namespace.bind()`. ### namespace.get(key) * return: the requested value, or `undefined` Look up a value on the current continuation context. Recursively searches from the innermost to outermost nested continuation context for a value associated with a given key. Must be set within an active continuation chain started with `namespace.run()` or `namespace.bind()`. ### namespace.run(callback) * return: the context associated with that callback Create a new context on which values can be set or read. Run all the functions that are called (either directly, or indirectly through asynchronous functions that take callbacks themselves) from the provided callback within the scope of that namespace. The new context is passed as an argument to the callback when it's called. ### namespace.runAndReturn(callback) * return: the return value of the callback Create a new context on which values can be set or read. Run all the functions that are called (either directly, or indirectly through asynchronous functions that take callbacks themselves) from the provided callback within the scope of that namespace. The new context is passed as an argument to the callback when it's called. Same as `namespace.run()` but returns the return value of the callback rather than the context. ### namespace.bind(callback, [context]) * return: a callback wrapped up in a context closure Bind a function to the specified namespace. Works analogously to `Function.bind()` or `domain.bind()`. If context is omitted, it will default to the currently active context in the namespace, or create a new context if none is currently defined. ### namespace.bindEmitter(emitter) Bind an EventEmitter to a namespace. Operates similarly to `domain.add`, with a less generic name and the additional caveat that unlike domains, namespaces never implicitly bind EventEmitters to themselves when they're created within the context of an active namespace. The most likely time you'd want to use this is when you're using Express or Connect and want to make sure your middleware execution plays nice with CLS, or are doing other things with HTTP listeners: ```javascript http.createServer(function (req, res) { writer.bindEmitter(req); writer.bindEmitter(res); // do other stuff, some of which is asynchronous }); ``` ### namespace.createContext() * return: a context cloned from the currently active context Use this with `namespace.bind()`, if you want to have a fresh context at invocation time, as opposed to binding time: ```javascript function doSomething(p) { console.log("%s = %s", p, ns.get(p)); } function bindLater(callback) { return writer.bind(callback, writer.createContext()); } setInterval(function () { var bound = bindLater(doSomething); bound('test'); }, 100); ``` ## context A context is a plain object created using the enclosing context as its prototype. # copyright & license See [LICENSE](https://github.com/othiym23/node-continuation-local-storage/blob/master/LICENSE) for the details of the BSD 2-clause "simplified" license used by `continuation-local-storage`. This package was developed in 2012-2013 (and is maintained now) by Forrest L Norvell, [@othiym23](https://github.com/othiym23), with considerable help from Timothy Caswell, [@creationix](https://github.com/creationix), working for The Node Firm. This work was underwritten by New Relic for use in their Node.js instrumentation agent, so maybe give that a look if you have some Node.js performance-monitoring needs. [timer functions]: https://nodejs.org/api/timers.html [setImmediate]: https://nodejs.org/api/timers.html#timers_setimmediate_callback_arg [setTimeout]: https://nodejs.org/api/timers.html#timers_settimeout_callback_delay_arg [setInterval]: https://nodejs.org/api/timers.html#timers_setinterval_callback_delay_arg [cps]: http://en.wikipedia.org/wiki/Continuation-passing_style 1to2 naively converts source code files from NAN 1 to NAN 2. There will be erroneous conversions, false positives and missed opportunities. The input files are rewritten in place. Make sure that you have backups. You will have to manually review the changes afterwards and do some touchups. ```sh $ tools/1to2.js Usage: 1to2 [options] <file ...> Options: -h, --help output usage information -V, --version output the version number ``` **string_decoder.js** (`require('string_decoder')`) from Node.js core Copyright Joyent, Inc. and other Node contributors. See LICENCE file for details. Version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. **Prefer the stable version over the unstable.** The *build/* directory contains a build script that will scrape the source from the [joyent/node](https://github.com/joyent/node) repo given a specific Node version. # ethereum-cryptography [![npm version][1]][2] [![Travis CI][3]][4] [![license][5]][6] [![Types][7]][8] This npm package contains all the cryptographic primitives normally used when developing Javascript/TypeScript applications and tools for Ethereum. Pure Javascript implementations of all the primitives are included, so it can be used out of the box for web applications and libraries. In Node, it takes advantage of the built-in and N-API based implementations whenever possible. The cryptographic primitives included are: * [Pseudorandom number generation](#pseudorandom-number-generation-submodule) * [Keccak](#keccak-submodule) * [Scrypt](#scrypt-submodule) * [PBKDF2](#pbkdf2-submodule) * [SHA-256](#sha-256-submodule) * [RIPEMD-160](#ripemd-160-submodule) * [BLAKE2b](#blake2b-submodule) * [AES](#aes-submodule) * [Secp256k1](#secp256k1-submodule) * [Hierarchical Deterministic keys derivation](#hierarchical-deterministic-keys-submodule) * [Seed recovery phrases](#seed-recovery-phrases) ## Installation Via `npm`: ```bash $ npm install ethereum-cryptography ``` Via `yarn`: ```bash $ yarn add ethereum-cryptography ``` ## Usage This package has no single entry-point, but submodule for each cryptographic primitive. Read each primitive's section of this document to learn how to use them. The reason for this is that importing everything from a single file will lead to huge bundles when using this package for the web. This could be avoided through tree-shaking, but the possibility of it not working properly on one of [the supported bundlers](#browser-usage) is too high. ## Pseudorandom number generation submodule The `random` submodule has functions to generate cryptographically strong pseudo-random data in synchronous and asynchronous ways. In Node, this functions are backed by [`crypto.randomBytes`](https://nodejs.org/api/crypto.html#crypto_crypto_randombytes_size_callback). In the browser, [`crypto.getRandomValues`](https://developer.mozilla.org/en-US/docs/Web/API/Crypto/getRandomValues) is used. If not available, this module won't work, as that would be insecure. ### Function types ```ts function getRandomBytes(bytes: number): Promise<Buffer>; function getRandomBytesSync(bytes: number): Buffer; ``` ### Example usage ```js const { getRandomBytesSync } = require("ethereum-cryptography/random"); console.log(getRandomBytesSync(32).toString("hex")); ``` ## Keccak submodule The `keccak` submodule has four functions that implement different variations of the Keccak hashing algorithm. These are `keccak224`, `keccak256`, `keccak384`, and `keccak512`. ### Function types ```ts function keccak224(msg: Buffer): Buffer; function keccak256(msg: Buffer): Buffer; function keccak384(msg: Buffer): Buffer; function keccak512(msg: Buffer): Buffer; ``` ### Example usage ```js const { keccak256 } = require("ethereum-cryptography/keccak"); console.log(keccak256(Buffer.from("Hello, world!", "ascii")).toString("hex")); ``` ## Scrypt submodule The `scrypt` submodule has two functions implementing the Scrypt key derivation algorithm in synchronous and asynchronous ways. This algorithm is very slow, and using the synchronous version in the browser is not recommended, as it will block its main thread and hang your UI. ### Password encoding Encoding passwords is a frequent source of errors. Please read [these notes](https://github.com/ricmoo/scrypt-js/tree/0eb70873ddf3d24e34b53e0d9a99a0cef06a79c0#encoding-notes) before using this submodule. ### Function types ```ts function scrypt(password: Buffer, salt: Buffer, n: number, p: number, r: number, dklen: number): Promise<Buffer>; function scryptSync(password: Buffer, salt: Buffer, n: number, p: number, r: number, dklen: number): Buffer; ``` ### Example usage ```js const { scryptSync } = require("ethereum-cryptography/scrypt"); console.log( scryptSync( Buffer.from("ascii password", "ascii"), Buffer.from("salt", "hex"), 16, 1, 1, 64 ).toString("hex") ); ``` ## PBKDF2 submodule The `pbkdf2` submodule has two functions implementing the PBKDF2 key derivation algorithm in synchronous and asynchronous ways. This algorithm is very slow, and using the synchronous version in the browser is not recommended, as it will block its main thread and hang your UI. ### Password encoding Encoding passwords is a frequent source of errors. Please read [these notes](https://github.com/ricmoo/scrypt-js/tree/0eb70873ddf3d24e34b53e0d9a99a0cef06a79c0#encoding-notes) before using this submodule. ### Supported digests In Node this submodule uses the built-in implementation and supports any digest returned by [`crypto.getHashes`](https://nodejs.org/api/crypto.html#crypto_crypto_gethashes). In the browser, it is tested to support at least `sha256`, the only digest normally used with `pbkdf2` in Ethereum. It may support more. ### Function types ```ts function pbkdf2(password: Buffer, salt: Buffer, iterations: number, keylen: number, digest: string): Promise<Buffer>; function pbkdf2Sync(password: Buffer, salt: Buffer, iterations: number, keylen: number, digest: string): Buffer; ``` ### Example usage ```js const { pbkdf2Sync } = require("ethereum-cryptography/pbkdf2"); console.log( pbkdf2Sync( Buffer.from("ascii password", "ascii"), Buffer.from("salt", "hex"), 4096, 32, 'sha256' ).toString("hex") ); ``` ## SHA-256 submodule The `sha256` submodule contains a single function implementing the SHA-256 hashing algorithm. ### Function types ```ts function sha256(msg: Buffer): Buffer; ``` ### Example usage ```js const { sha256 } = require("ethereum-cryptography/sha256"); console.log(sha256(Buffer.from("message", "ascii")).toString("hex")); ``` ## RIPEMD-160 submodule The `ripemd160` submodule contains a single function implementing the RIPEMD-160 hashing algorithm. ### Function types ```ts function ripemd160(msg: Buffer): Buffer; ``` ### Example usage ```js const { ripemd160 } = require("ethereum-cryptography/ripemd160"); console.log(ripemd160(Buffer.from("message", "ascii")).toString("hex")); ``` ## BLAKE2b submodule The `blake2b` submodule contains a single function implementing the BLAKE2b non-keyed hashing algorithm. ### Function types ```ts function blake2b(input: Buffer, outputLength = 64): Buffer; ``` ### Example usage ```js const { blake2b } = require("ethereum-cryptography/blake2b"); console.log(blake2b(Buffer.from("message", "ascii")).toString("hex")); ``` ## AES submodule The `aes` submodule contains encryption and decryption functions implementing the [Advanced Encryption Standard](https://en.wikipedia.org/wiki/Advanced_Encryption_Standard) algorithm. ### Encrypting with passwords AES is not supposed to be used directly with a password. Doing that will compromise your users' security. The `key` parameters in this submodule are meant to be strong cryptographic keys. If you want to obtain such a key from a password, please use a [key derivation function](https://en.wikipedia.org/wiki/Key_derivation_function) like [pbkdf2](#pbkdf2-submodule) or [scrypt](#scrypt-submodule). ### Operation modes This submodule works with different [block cipher modes of operation](https://en.wikipedia.org/wiki/Block_cipher_mode_of_operation). If you are using this module in a new application, we recommend using the default. While this module may work with any mode supported by OpenSSL, we only test it with `aes-128-ctr`, `aes-128-cbc`, and `aes-256-cbc`. If you use another module a warning will be printed in the console. We only recommend using `aes-128-cbc` and `aes-256-cbc` to decrypt already encrypted data. ### Padding plaintext messages Some operation modes require the plaintext message to be a multiple of `16`. If that isn't the case, your message has to be padded. By default, this module automatically pads your messages according to [PKCS#7](https://tools.ietf.org/html/rfc2315). Note that this padding scheme always adds at least 1 byte of padding. If you are unsure what anything of this means, we **strongly** recommend you to use the defaults. If you need to encrypt without padding or want to use another padding scheme, you can disable PKCS#7 padding by passing `false` as the last argument and handling padding yourself. Note that if you do this and your operation mode requires padding, `encrypt` will throw if your plaintext message isn't a multiple of `16`. This option is only present to enable the decryption of already encrypted data. To encrypt new data, we recommend using the default. ### How to use the IV parameter The `iv` parameter of the `encrypt` function must be unique, or the security of the encryption algorithm can be compromissed. You can generate a new `iv` using the `random` module. Note that to decrypt a value, you have to provide the same `iv` used to encrypt it. ### How to handle errors with this module Sensitive information can be leaked via error messages when using this module. To avoid this, you should make sure that the errors you return don't contain the exact reason for the error. Instead, errors must report general encryption/decryption failures. Note that implementing this can mean catching all errors that can be thrown when calling on of this module's functions, and just throwing a new generic exception. ### Function types ```ts function encrypt(msg: Buffer, key: Buffer, iv: Buffer, mode = "aes-128-ctr", pkcs7PaddingEnabled = true): Buffer; function decrypt(cypherText: Buffer, key: Buffer, iv: Buffer, mode = "aes-128-ctr", pkcs7PaddingEnabled = true): Buffer ``` ### Example usage ```js const { encrypt } = require("ethereum-cryptography/aes"); console.log( encrypt( Buffer.from("message", "ascii"), Buffer.from("2b7e151628aed2a6abf7158809cf4f3c", "hex"), Buffer.from("f0f1f2f3f4f5f6f7f8f9fafbfcfdfeff", "hex") ).toString("hex") ); ``` ## Secp256k1 submodule The `secp256k1` submodule provides a library for elliptic curve operations on the curve Secp256k1. It has the exact same API than the version `4.x` of the [`secp256k1`](https://github.com/cryptocoinjs/secp256k1-node) module from cryptocoinjs, with two added function to create private keys. ### Creating private keys Secp256k1 private keys need to be cryptographycally secure random numbers with certain caracteristics. If this is not the case, the security of Secp256k1 is compromissed. We strongly recommend to use this module to create new private keys. ### Function types Functions to create private keys: ```ts function createPrivateKey(): Promise<Uint8Array>; function function createPrivateKeySync(): Uint8Array; ``` For the rest of the functions, pleasse read [`secp256k1`'s documentation](https://github.com/cryptocoinjs/secp256k1-node). ### Example usage ```js const { createPrivateKeySync, ecdsaSign } = require("ethereum-cryptography/secp256k1"); const msgHash = Buffer.from( "82ff40c0a986c6a5cfad4ddf4c3aa6996f1a7837f9c398e17e5de5cbd5a12b28", "hex" ); const privateKey = createPrivateKeySync(); console.log(Buffer.from(ecdsaSign(msgHash, privateKey).signature).toString("hex")); ``` ## Hierarchical Deterministic keys submodule The `hdkey` submodule provides a library for keys derivation according to [BIP32](https://github.com/bitcoin/bips/blob/master/bip-0032.mediawiki). It has almost the exact same API than the version `1.x` of [`hdkey` from cryptocoinjs](https://github.com/cryptocoinjs/hdkey), but it's backed by this package's primitives, and has built-in TypeScript types. Its only difference is that it has to be be used with a named import. ### Function types This module exports a single class whose type is ```ts class HDKey { public static HARDENED_OFFSET: number; public static fromMasterSeed(seed: Buffer, versions: Versions): HDKey; public static fromExtendedKey(base58key: string, versions: Versions): HDKey; public static fromJSON(json: { xpriv: string }): HDKey; public versions: Versions; public depth: number; public index: number; public chainCode: Buffer | null; public privateKey: Buffer | null; public publicKey: Buffer | null; public fingerprint: number; public parentFingerprint: number; public pubKeyHash: Buffer | undefined; public identifier: Buffer | undefined; public privateExtendedKey: string; public publicExtendedKey: string; private constructor(versios: Versions); public derive(path: string): HDKey; public deriveChild(index: number): HDKey; public sign(hash: Buffer): Buffer; public verify(hash: Buffer, signature: Buffer): boolean; public wipePrivateData(): this; public toJSON(): { xpriv: string; xpub: string }; } interface Versions { private: number; public: number; } ``` ### Example usage ```js const { HDKey } = require("ethereum-cryptography/hdkey"); const seed = "fffcf9f6f3f0edeae7e4e1dedbd8d5d2cfccc9c6c3c0bdbab7b4b1aeaba8a5a29f9c999693908d8a8784817e7b7875726f6c696663605d5a5754514e4b484542"; const hdkey = HDKey.fromMasterSeed(Buffer.from(seed, "hex")); const childkey = hdkey.derive("m/0/2147483647'/1"); console.log(childkey.privateExtendedKey); ``` ## Seed recovery phrases The `bip39` submodule provides functions to generate, validate and use seed recovery phrases according to [BIP39](https://github.com/bitcoin/bips/blob/master/bip-0039.mediawiki). ### Function types ```ts function generateMnemonic(wordlist: string[], strength: number = 128): string; function mnemonicToEntropy(mnemonic: string, wordlist: string[]): Buffer; function entropyToMnemonic(entropy: Buffer, wordlist: string[]): string; function validateMnemonic(mnemonic: string, wordlist: string[]): boolean; async function mnemonicToSeed(mnemonic: string, passphrase: string = ""): Promise<Buffer>; function mnemonicToSeedSync(mnemonic: string, passphrase: string = ""): Buffer; ``` ### Word lists This submodule also contains the word lists defined by BIP39 for Czech, English, French, Italian, Japanese, Korean, Simplified and Traditional Chinese, and Spanish. These are not imported by default, as that would increase bundle sizes too much. Instead, you should import and use them explicitly. The word lists are exported as a `wordlist` variable in each of these submodules: * `ethereum-cryptography/bip39/wordlists/czech.js` * `ethereum-cryptography/bip39/wordlists/english.js` * `ethereum-cryptography/bip39/wordlists/french.js` * `ethereum-cryptography/bip39/wordlists/italian.js` * `ethereum-cryptography/bip39/wordlists/japanese.js` * `ethereum-cryptography/bip39/wordlists/korean.js` * `ethereum-cryptography/bip39/wordlists/simplified-chinese.js` * `ethereum-cryptography/bip39/wordlists/spanish.js` * `ethereum-cryptography/bip39/wordlists/traditional-chinese.js` ### Example usage ```js const { generateMnemonic } = require("ethereum-cryptography/bip39"); const { wordlist } = require("ethereum-cryptography/bip39/wordlists/english"); console.log(generateMnemonic(wordlist)); ``` ## Browser usage This package works with all the major Javascript bundlers. It is tested with `webpack`, `Rollup`, `Parcel`, and `Browserify`. ### Rollup setup Using this library with Rollup requires the following plugins: [`@rollup/plugin-commonjs`](https://www.npmjs.com/package/@rollup/plugin-commonjs) [`@rollup/plugin-json`](https://www.npmjs.com/package/@rollup/plugin-json) [`@rollup/plugin-node-resolve`](https://www.npmjs.com/package/@rollup/plugin-node-resolve) [`rollup-plugin-node-builtins`](https://www.npmjs.com/package/rollup-plugin-node-builtins) [`rollup-plugin-node-globals`](https://www.npmjs.com/package/rollup-plugin-node-globals) These can be used by setting your `plugins` array like this: ```js plugins: [ commonjs(), json(), nodeGlobals(), nodeBuiltins(), resolve({ browser: true, preferBuiltins: false, }), ] ``` ## Missing cryptographic primitives This package intentionally excludes the the cryptographic primitives necessary to implement the following EIPs: * [EIP 196: Precompiled contracts for addition and scalar multiplication on the elliptic curve alt_bn128](https://eips.ethereum.org/EIPS/eip-196) * [EIP 197: Precompiled contracts for optimal ate pairing check on the elliptic curve alt_bn128](https://eips.ethereum.org/EIPS/eip-197) * [EIP 198: Big integer modular exponentiation](https://eips.ethereum.org/EIPS/eip-198) * [EIP 152: Add Blake2 compression function `F` precompile](https://github.com/ethereum/EIPs/blob/master/EIPS/eip-152.md) Feel free to open an issue if you want this decision to be reconsidered, or if you found another primitive that is missing. ## Security audit This library has been audited by [Trail of Bits](https://www.trailofbits.com/). You can see the results of the audit and the changes implemented as a result of it in [`audit/`](./audit). ## License `ethereum-cryptography` is released under [the MIT License](./LICENSE). [1]: https://img.shields.io/npm/v/ethereum-cryptography.svg [2]: https://www.npmjs.com/package/ethereum-cryptography [3]: https://img.shields.io/travis/ethereum/js-ethereum-cryptography/master.svg?label=Travis%20CI [4]: https://travis-ci.org/ethereum/js-ethereum-cryptography [5]: https://img.shields.io/npm/l/ethereum-cryptography [6]: https://github.com/ethereum/js-ethereum-cryptography/blob/master/packages/ethereum-cryptography/LICENSE [7]: https://img.shields.io/npm/types/ethereum-cryptography.svg [8]: https://www.npmjs.com/package/ethereum-cryptography # is-equal-shallow [![NPM version](https://badge.fury.io/js/is-equal-shallow.svg)](http://badge.fury.io/js/is-equal-shallow) [![Build Status](https://travis-ci.org/jonschlinkert/is-equal-shallow.svg)](https://travis-ci.org/jonschlinkert/is-equal-shallow) > Does a shallow comparison of two objects, returning false if the keys or values differ. The purpose of this lib is to do the fastest comparison possible of two objects when the values will predictably be primitives. * only compares objects. * only compares the first level of each object * values must be primitives. If a value is not a primitive, even if the values are the same, `false` is returned. Install with [npm](https://www.npmjs.com/) ```sh $ npm i is-equal-shallow --save ``` ## Usage ```js var equals = require('is-equal-shallow'); equals(object_a, object_b); ``` **Examples** ```js equals({a: true, b: true}, {a: true, b: true}); //=> 'true' equals({a: true, b: false}, {c: false, b: false}); //=> 'false' equals({a: true, b: false}, {a: false, b: false}); //=> 'false' ``` Strict comparison for equality: ```js equals({a: true, b: true}, {a: true, b: 'true'}); //=> 'false' ``` When values are not primitives, `false` is always returned: ```js equals({ b: {}}, { b: {}}); //=> 'false' equals({ b: []}, { b: []}); //=> 'false' ``` ## Related projects Other object utils: * [clone-deep](https://github.com/jonschlinkert/clone-deep): Recursively (deep) clone JavaScript native types, like Object, Array, RegExp, Date as well as primitives. * [for-in](https://github.com/jonschlinkert/for-in): Iterate over the own and inherited enumerable properties of an objecte, and return an object… [more](https://github.com/jonschlinkert/for-in) * [for-own](https://github.com/jonschlinkert/for-own): Iterate over the own enumerable properties of an object, and return an object with properties… [more](https://github.com/jonschlinkert/for-own) * [is-plain-object](https://github.com/jonschlinkert/is-plain-object): Returns true if an object was created by the `Object` constructor. * [isobject](https://github.com/jonschlinkert/isobject): Returns true if the value is an object and not an array or null. ## Running tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-equal-shallow/issues/new) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2015 Jon Schlinkert Released under the MIT license. *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on June 22, 2015._ # web3-shh This is a sub package of [web3.js][repo] This is the whisper v5 package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-shh ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-shh.js` in your html file. This will expose the `Web3Personal` object on the window object. ## Usage ```js // in node.js var Web3Personal = require('web3-shh'); var shh = new Web3Personal('ws://localhost:8546'); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js <h1 align="center"> <img width="250" src="https://rawgit.com/lukechilds/keyv/master/media/logo.svg" alt="keyv"> <br> <br> </h1> > Simple key-value storage with support for multiple backends [![Build Status](https://travis-ci.org/lukechilds/keyv.svg?branch=master)](https://travis-ci.org/lukechilds/keyv) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/keyv/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/keyv?branch=master) [![npm](https://img.shields.io/npm/dm/keyv.svg)](https://www.npmjs.com/package/keyv) [![npm](https://img.shields.io/npm/v/keyv.svg)](https://www.npmjs.com/package/keyv) Keyv provides a consistent interface for key-value storage across multiple backends via storage adapters. It supports TTL based expiry, making it suitable as a cache or a persistent key-value store. ## Features There are a few existing modules similar to Keyv, however Keyv is different because it: - Isn't bloated - Has a simple Promise based API - Suitable as a TTL based cache or persistent key-value store - [Easily embeddable](#add-cache-support-to-your-module) inside another module - Works with any storage that implements the [`Map`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map) API - Handles all JSON types plus `Buffer` - Supports namespaces - Wide range of [**efficient, well tested**](#official-storage-adapters) storage adapters - Connection errors are passed through (db failures won't kill your app) - Supports the current active LTS version of Node.js or higher ## Usage Install Keyv. ``` npm install --save keyv ``` By default everything is stored in memory, you can optionally also install a storage adapter. ``` npm install --save @keyv/redis npm install --save @keyv/mongo npm install --save @keyv/sqlite npm install --save @keyv/postgres npm install --save @keyv/mysql ``` Create a new Keyv instance, passing your connection string if applicable. Keyv will automatically load the correct storage adapter. ```js const Keyv = require('keyv'); // One of the following const keyv = new Keyv(); const keyv = new Keyv('redis://user:pass@localhost:6379'); const keyv = new Keyv('mongodb://user:pass@localhost:27017/dbname'); const keyv = new Keyv('sqlite://path/to/database.sqlite'); const keyv = new Keyv('postgresql://user:pass@localhost:5432/dbname'); const keyv = new Keyv('mysql://user:pass@localhost:3306/dbname'); // Handle DB connection errors keyv.on('error', err => console.log('Connection Error', err)); await keyv.set('foo', 'expires in 1 second', 1000); // true await keyv.set('foo', 'never expires'); // true await keyv.get('foo'); // 'never expires' await keyv.delete('foo'); // true await keyv.clear(); // undefined ``` ### Namespaces You can namespace your Keyv instance to avoid key collisions and allow you to clear only a certain namespace while using the same database. ```js const users = new Keyv('redis://user:pass@localhost:6379', { namespace: 'users' }); const cache = new Keyv('redis://user:pass@localhost:6379', { namespace: 'cache' }); await users.set('foo', 'users'); // true await cache.set('foo', 'cache'); // true await users.get('foo'); // 'users' await cache.get('foo'); // 'cache' await users.clear(); // undefined await users.get('foo'); // undefined await cache.get('foo'); // 'cache' ``` ### Custom Serializers Keyv uses [`json-buffer`](https://github.com/dominictarr/json-buffer) for data serialization to ensure consistency across different backends. You can optionally provide your own serialization functions to support extra data types or to serialize to something other than JSON. ```js const keyv = new Keyv({ serialize: JSON.stringify, deserialize: JSON.parse }); ``` **Warning:** Using custom serializers means you lose any guarantee of data consistency. You should do extensive testing with your serialisation functions and chosen storage engine. ## Official Storage Adapters The official storage adapters are covered by [over 150 integration tests](https://travis-ci.org/lukechilds/keyv/jobs/260418145) to guarantee consistent behaviour. They are lightweight, efficient wrappers over the DB clients making use of indexes and native TTLs where available. Database | Adapter | Native TTL | Status ---|---|---|--- Redis | [@keyv/redis](https://github.com/lukechilds/keyv-redis) | Yes | [![Build Status](https://travis-ci.org/lukechilds/keyv-redis.svg?branch=master)](https://travis-ci.org/lukechilds/keyv-redis) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/keyv-redis/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/keyv-redis?branch=master) MongoDB | [@keyv/mongo](https://github.com/lukechilds/keyv-mongo) | Yes | [![Build Status](https://travis-ci.org/lukechilds/keyv-mongo.svg?branch=master)](https://travis-ci.org/lukechilds/keyv-mongo) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/keyv-mongo/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/keyv-mongo?branch=master) SQLite | [@keyv/sqlite](https://github.com/lukechilds/keyv-sqlite) | No | [![Build Status](https://travis-ci.org/lukechilds/keyv-sqlite.svg?branch=master)](https://travis-ci.org/lukechilds/keyv-sqlite) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/keyv-sqlite/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/keyv-sqlite?branch=master) PostgreSQL | [@keyv/postgres](https://github.com/lukechilds/keyv-postgres) | No | [![Build Status](https://travis-ci.org/lukechilds/keyv-postgres.svg?branch=master)](https://travis-ci.org/lukechildskeyv-postgreskeyv) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/keyv-postgres/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/keyv-postgres?branch=master) MySQL | [@keyv/mysql](https://github.com/lukechilds/keyv-mysql) | No | [![Build Status](https://travis-ci.org/lukechilds/keyv-mysql.svg?branch=master)](https://travis-ci.org/lukechilds/keyv-mysql) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/keyv-mysql/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/keyv-mysql?branch=master) ## Third-party Storage Adapters You can also use third-party storage adapters or build your own. Keyv will wrap these storage adapters in TTL functionality and handle complex types internally. ```js const Keyv = require('keyv'); const myAdapter = require('./my-storage-adapter'); const keyv = new Keyv({ store: myAdapter }); ``` Any store that follows the [`Map`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map) api will work. ```js new Keyv({ store: new Map() }); ``` For example, [`quick-lru`](https://github.com/sindresorhus/quick-lru) is a completely unrelated module that implements the Map API. ```js const Keyv = require('keyv'); const QuickLRU = require('quick-lru'); const lru = new QuickLRU({ maxSize: 1000 }); const keyv = new Keyv({ store: lru }); ``` The following are third-party storage adapters compatible with Keyv: - [quick-lru](https://github.com/sindresorhus/quick-lru) - Simple "Least Recently Used" (LRU) cache - [keyv-file](https://github.com/zaaack/keyv-file) - File system storage adapter for Keyv - [keyv-dynamodb](https://www.npmjs.com/package/keyv-dynamodb) - DynamoDB storage adapter for Keyv ## Add Cache Support to your Module Keyv is designed to be easily embedded into other modules to add cache support. The recommended pattern is to expose a `cache` option in your modules options which is passed through to Keyv. Caching will work in memory by default and users have the option to also install a Keyv storage adapter and pass in a connection string, or any other storage that implements the `Map` API. You should also set a namespace for your module so you can safely call `.clear()` without clearing unrelated app data. Inside your module: ```js class AwesomeModule { constructor(opts) { this.cache = new Keyv({ uri: typeof opts.cache === 'string' && opts.cache, store: typeof opts.cache !== 'string' && opts.cache, namespace: 'awesome-module' }); } } ``` Now it can be consumed like this: ```js const AwesomeModule = require('awesome-module'); // Caches stuff in memory by default const awesomeModule = new AwesomeModule(); // After npm install --save keyv-redis const awesomeModule = new AwesomeModule({ cache: 'redis://localhost' }); // Some third-party module that implements the Map API const awesomeModule = new AwesomeModule({ cache: some3rdPartyStore }); ``` ## API ### new Keyv([uri], [options]) Returns a new Keyv instance. The Keyv instance is also an `EventEmitter` that will emit an `'error'` event if the storage adapter connection fails. ### uri Type: `String`<br> Default: `undefined` The connection string URI. Merged into the options object as options.uri. ### options Type: `Object` The options object is also passed through to the storage adapter. Check your storage adapter docs for any extra options. #### options.namespace Type: `String`<br> Default: `'keyv'` Namespace for the current instance. #### options.ttl Type: `Number`<br> Default: `undefined` Default TTL. Can be overridden by specififying a TTL on `.set()`. #### options.serialize Type: `Function`<br> Default: `JSONB.stringify` A custom serialization function. #### options.deserialize Type: `Function`<br> Default: `JSONB.parse` A custom deserialization function. #### options.store Type: `Storage adapter instance`<br> Default: `new Map()` The storage adapter instance to be used by Keyv. #### options.adapter Type: `String`<br> Default: `undefined` Specify an adapter to use. e.g `'redis'` or `'mongodb'`. ### Instance Keys must always be strings. Values can be of any type. #### .set(key, value, [ttl]) Set a value. By default keys are persistent. You can set an expiry TTL in milliseconds. Returns `true`. #### .get(key) Returns the value. #### .delete(key) Deletes an entry. Returns `true` if the key existed, `false` if not. #### .clear() Delete all entries in the current namespace. Returns `undefined`. ## License MIT © Luke Childs # web3-eth-contract This is a sub package of [web3.js][repo] This is the contract package to be used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-contract ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-eth-contract.js` in your html file. This will expose the `Web3EthContract` object on the window object. ## Usage ```js // in node.js var Web3EthContract = require('web3-eth-contract'); // set provider for all later instances to use Web3EthContract.setProvider('ws://localhost:8546'); var contract = new Web3EthContract(jsonInterface, address); contract.methods.somFunc().send({from: ....}) .on('receipt', function(){ ... }); ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js Native Abstractions for Node.js =============================== **A header file filled with macro and utility goodness for making add-on development for Node.js easier across versions 0.8, 0.10, 0.12, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 and 14.** ***Current version: 2.14.2*** *(See [CHANGELOG.md](https://github.com/nodejs/nan/blob/master/CHANGELOG.md) for complete ChangeLog)* [![NPM](https://nodei.co/npm/nan.png?downloads=true&downloadRank=true)](https://nodei.co/npm/nan/) [![NPM](https://nodei.co/npm-dl/nan.png?months=6&height=3)](https://nodei.co/npm/nan/) [![Build Status](https://api.travis-ci.org/nodejs/nan.svg?branch=master)](https://travis-ci.org/nodejs/nan) [![Build status](https://ci.appveyor.com/api/projects/status/kh73pbm9dsju7fgh)](https://ci.appveyor.com/project/RodVagg/nan) Thanks to the crazy changes in V8 (and some in Node core), keeping native addons compiling happily across versions, particularly 0.10 to 0.12 to 4.0, is a minor nightmare. The goal of this project is to store all logic necessary to develop native Node.js addons without having to inspect `NODE_MODULE_VERSION` and get yourself into a macro-tangle. This project also contains some helper utilities that make addon development a bit more pleasant. * **[News & Updates](#news)** * **[Usage](#usage)** * **[Example](#example)** * **[API](#api)** * **[Tests](#tests)** * **[Known issues](#issues)** * **[Governance & Contributing](#governance)** <a name="news"></a> ## News & Updates <a name="usage"></a> ## Usage Simply add **NAN** as a dependency in the *package.json* of your Node addon: ``` bash $ npm install --save nan ``` Pull in the path to **NAN** in your *binding.gyp* so that you can use `#include <nan.h>` in your *.cpp* files: ``` python "include_dirs" : [ "<!(node -e \"require('nan')\")" ] ``` This works like a `-I<path-to-NAN>` when compiling your addon. <a name="example"></a> ## Example Just getting started with Nan? Take a look at the **[Node Add-on Examples](https://github.com/nodejs/node-addon-examples)**. Refer to a [quick-start **Nan** Boilerplate](https://github.com/fcanas/node-native-boilerplate) for a ready-to-go project that utilizes basic Nan functionality. For a simpler example, see the **[async pi estimation example](https://github.com/nodejs/nan/tree/master/examples/async_pi_estimate)** in the examples directory for full code and an explanation of what this Monte Carlo Pi estimation example does. Below are just some parts of the full example that illustrate the use of **NAN**. Yet another example is **[nan-example-eol](https://github.com/CodeCharmLtd/nan-example-eol)**. It shows newline detection implemented as a native addon. Also take a look at our comprehensive **[C++ test suite](https://github.com/nodejs/nan/tree/master/test/cpp)** which has a plethora of code snippets for your pasting pleasure. <a name="api"></a> ## API Additional to the NAN documentation below, please consult: * [The V8 Getting Started * Guide](https://v8.dev/docs/embed) * [V8 API Documentation](https://v8docs.nodesource.com/) * [Node Add-on Documentation](https://nodejs.org/api/addons.html) <!-- START API --> ### JavaScript-accessible methods A _template_ is a blueprint for JavaScript functions and objects in a context. You can use a template to wrap C++ functions and data structures within JavaScript objects so that they can be manipulated from JavaScript. See the V8 Embedders Guide section on [Templates](https://github.com/v8/v8/wiki/Embedder%27s-Guide#templates) for further information. In order to expose functionality to JavaScript via a template, you must provide it to V8 in a form that it understands. Across the versions of V8 supported by NAN, JavaScript-accessible method signatures vary widely, NAN fully abstracts method declaration and provides you with an interface that is similar to the most recent V8 API but is backward-compatible with older versions that still use the now-deceased `v8::Argument` type. * **Method argument types** - <a href="doc/methods.md#api_nan_function_callback_info"><b><code>Nan::FunctionCallbackInfo</code></b></a> - <a href="doc/methods.md#api_nan_property_callback_info"><b><code>Nan::PropertyCallbackInfo</code></b></a> - <a href="doc/methods.md#api_nan_return_value"><b><code>Nan::ReturnValue</code></b></a> * **Method declarations** - <a href="doc/methods.md#api_nan_method"><b>Method declaration</b></a> - <a href="doc/methods.md#api_nan_getter"><b>Getter declaration</b></a> - <a href="doc/methods.md#api_nan_setter"><b>Setter declaration</b></a> - <a href="doc/methods.md#api_nan_property_getter"><b>Property getter declaration</b></a> - <a href="doc/methods.md#api_nan_property_setter"><b>Property setter declaration</b></a> - <a href="doc/methods.md#api_nan_property_enumerator"><b>Property enumerator declaration</b></a> - <a href="doc/methods.md#api_nan_property_deleter"><b>Property deleter declaration</b></a> - <a href="doc/methods.md#api_nan_property_query"><b>Property query declaration</b></a> - <a href="doc/methods.md#api_nan_index_getter"><b>Index getter declaration</b></a> - <a href="doc/methods.md#api_nan_index_setter"><b>Index setter declaration</b></a> - <a href="doc/methods.md#api_nan_index_enumerator"><b>Index enumerator declaration</b></a> - <a href="doc/methods.md#api_nan_index_deleter"><b>Index deleter declaration</b></a> - <a href="doc/methods.md#api_nan_index_query"><b>Index query declaration</b></a> * Method and template helpers - <a href="doc/methods.md#api_nan_set_method"><b><code>Nan::SetMethod()</code></b></a> - <a href="doc/methods.md#api_nan_set_prototype_method"><b><code>Nan::SetPrototypeMethod()</code></b></a> - <a href="doc/methods.md#api_nan_set_accessor"><b><code>Nan::SetAccessor()</code></b></a> - <a href="doc/methods.md#api_nan_set_named_property_handler"><b><code>Nan::SetNamedPropertyHandler()</code></b></a> - <a href="doc/methods.md#api_nan_set_indexed_property_handler"><b><code>Nan::SetIndexedPropertyHandler()</code></b></a> - <a href="doc/methods.md#api_nan_set_template"><b><code>Nan::SetTemplate()</code></b></a> - <a href="doc/methods.md#api_nan_set_prototype_template"><b><code>Nan::SetPrototypeTemplate()</code></b></a> - <a href="doc/methods.md#api_nan_set_instance_template"><b><code>Nan::SetInstanceTemplate()</code></b></a> - <a href="doc/methods.md#api_nan_set_call_handler"><b><code>Nan::SetCallHandler()</code></b></a> - <a href="doc/methods.md#api_nan_set_call_as_function_handler"><b><code>Nan::SetCallAsFunctionHandler()</code></b></a> ### Scopes A _local handle_ is a pointer to an object. All V8 objects are accessed using handles, they are necessary because of the way the V8 garbage collector works. A handle scope can be thought of as a container for any number of handles. When you've finished with your handles, instead of deleting each one individually you can simply delete their scope. The creation of `HandleScope` objects is different across the supported versions of V8. Therefore, NAN provides its own implementations that can be used safely across these. - <a href="doc/scopes.md#api_nan_handle_scope"><b><code>Nan::HandleScope</code></b></a> - <a href="doc/scopes.md#api_nan_escapable_handle_scope"><b><code>Nan::EscapableHandleScope</code></b></a> Also see the V8 Embedders Guide section on [Handles and Garbage Collection](https://github.com/v8/v8/wiki/Embedder%27s%20Guide#handles-and-garbage-collection). ### Persistent references An object reference that is independent of any `HandleScope` is a _persistent_ reference. Where a `Local` handle only lives as long as the `HandleScope` in which it was allocated, a `Persistent` handle remains valid until it is explicitly disposed. Due to the evolution of the V8 API, it is necessary for NAN to provide a wrapper implementation of the `Persistent` classes to supply compatibility across the V8 versions supported. - <a href="doc/persistent.md#api_nan_persistent_base"><b><code>Nan::PersistentBase & v8::PersistentBase</code></b></a> - <a href="doc/persistent.md#api_nan_non_copyable_persistent_traits"><b><code>Nan::NonCopyablePersistentTraits & v8::NonCopyablePersistentTraits</code></b></a> - <a href="doc/persistent.md#api_nan_copyable_persistent_traits"><b><code>Nan::CopyablePersistentTraits & v8::CopyablePersistentTraits</code></b></a> - <a href="doc/persistent.md#api_nan_persistent"><b><code>Nan::Persistent</code></b></a> - <a href="doc/persistent.md#api_nan_global"><b><code>Nan::Global</code></b></a> - <a href="doc/persistent.md#api_nan_weak_callback_info"><b><code>Nan::WeakCallbackInfo</code></b></a> - <a href="doc/persistent.md#api_nan_weak_callback_type"><b><code>Nan::WeakCallbackType</code></b></a> Also see the V8 Embedders Guide section on [Handles and Garbage Collection](https://developers.google.com/v8/embed#handles). ### New NAN provides a `Nan::New()` helper for the creation of new JavaScript objects in a way that's compatible across the supported versions of V8. - <a href="doc/new.md#api_nan_new"><b><code>Nan::New()</code></b></a> - <a href="doc/new.md#api_nan_undefined"><b><code>Nan::Undefined()</code></b></a> - <a href="doc/new.md#api_nan_null"><b><code>Nan::Null()</code></b></a> - <a href="doc/new.md#api_nan_true"><b><code>Nan::True()</code></b></a> - <a href="doc/new.md#api_nan_false"><b><code>Nan::False()</code></b></a> - <a href="doc/new.md#api_nan_empty_string"><b><code>Nan::EmptyString()</code></b></a> ### Converters NAN contains functions that convert `v8::Value`s to other `v8::Value` types and native types. Since type conversion is not guaranteed to succeed, they return `Nan::Maybe` types. These converters can be used in place of `value->ToX()` and `value->XValue()` (where `X` is one of the types, e.g. `Boolean`) in a way that provides a consistent interface across V8 versions. Newer versions of V8 use the new `v8::Maybe` and `v8::MaybeLocal` types for these conversions, older versions don't have this functionality so it is provided by NAN. - <a href="doc/converters.md#api_nan_to"><b><code>Nan::To()</code></b></a> ### Maybe Types The `Nan::MaybeLocal` and `Nan::Maybe` types are monads that encapsulate `v8::Local` handles that _may be empty_. * **Maybe Types** - <a href="doc/maybe_types.md#api_nan_maybe_local"><b><code>Nan::MaybeLocal</code></b></a> - <a href="doc/maybe_types.md#api_nan_maybe"><b><code>Nan::Maybe</code></b></a> - <a href="doc/maybe_types.md#api_nan_nothing"><b><code>Nan::Nothing</code></b></a> - <a href="doc/maybe_types.md#api_nan_just"><b><code>Nan::Just</code></b></a> * **Maybe Helpers** - <a href="doc/maybe_types.md#api_nan_call"><b><code>Nan::Call()</code></b></a> - <a href="doc/maybe_types.md#api_nan_to_detail_string"><b><code>Nan::ToDetailString()</code></b></a> - <a href="doc/maybe_types.md#api_nan_to_array_index"><b><code>Nan::ToArrayIndex()</code></b></a> - <a href="doc/maybe_types.md#api_nan_equals"><b><code>Nan::Equals()</code></b></a> - <a href="doc/maybe_types.md#api_nan_new_instance"><b><code>Nan::NewInstance()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_function"><b><code>Nan::GetFunction()</code></b></a> - <a href="doc/maybe_types.md#api_nan_set"><b><code>Nan::Set()</code></b></a> - <a href="doc/maybe_types.md#api_nan_define_own_property"><b><code>Nan::DefineOwnProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_force_set"><del><b><code>Nan::ForceSet()</code></b></del></a> - <a href="doc/maybe_types.md#api_nan_get"><b><code>Nan::Get()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_property_attribute"><b><code>Nan::GetPropertyAttributes()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has"><b><code>Nan::Has()</code></b></a> - <a href="doc/maybe_types.md#api_nan_delete"><b><code>Nan::Delete()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_property_names"><b><code>Nan::GetPropertyNames()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_own_property_names"><b><code>Nan::GetOwnPropertyNames()</code></b></a> - <a href="doc/maybe_types.md#api_nan_set_prototype"><b><code>Nan::SetPrototype()</code></b></a> - <a href="doc/maybe_types.md#api_nan_object_proto_to_string"><b><code>Nan::ObjectProtoToString()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_own_property"><b><code>Nan::HasOwnProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_real_named_property"><b><code>Nan::HasRealNamedProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_real_indexed_property"><b><code>Nan::HasRealIndexedProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_real_named_callback_property"><b><code>Nan::HasRealNamedCallbackProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_real_named_property_in_prototype_chain"><b><code>Nan::GetRealNamedPropertyInPrototypeChain()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_real_named_property"><b><code>Nan::GetRealNamedProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_call_as_function"><b><code>Nan::CallAsFunction()</code></b></a> - <a href="doc/maybe_types.md#api_nan_call_as_constructor"><b><code>Nan::CallAsConstructor()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_source_line"><b><code>Nan::GetSourceLine()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_line_number"><b><code>Nan::GetLineNumber()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_start_column"><b><code>Nan::GetStartColumn()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_end_column"><b><code>Nan::GetEndColumn()</code></b></a> - <a href="doc/maybe_types.md#api_nan_clone_element_at"><b><code>Nan::CloneElementAt()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_private"><b><code>Nan::HasPrivate()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_private"><b><code>Nan::GetPrivate()</code></b></a> - <a href="doc/maybe_types.md#api_nan_set_private"><b><code>Nan::SetPrivate()</code></b></a> - <a href="doc/maybe_types.md#api_nan_delete_private"><b><code>Nan::DeletePrivate()</code></b></a> - <a href="doc/maybe_types.md#api_nan_make_maybe"><b><code>Nan::MakeMaybe()</code></b></a> ### Script NAN provides a `v8::Script` helpers as the API has changed over the supported versions of V8. - <a href="doc/script.md#api_nan_compile_script"><b><code>Nan::CompileScript()</code></b></a> - <a href="doc/script.md#api_nan_run_script"><b><code>Nan::RunScript()</code></b></a> ### JSON The _JSON_ object provides the C++ versions of the methods offered by the `JSON` object in javascript. V8 exposes these methods via the `v8::JSON` object. - <a href="doc/json.md#api_nan_json_parse"><b><code>Nan::JSON.Parse</code></b></a> - <a href="doc/json.md#api_nan_json_stringify"><b><code>Nan::JSON.Stringify</code></b></a> Refer to the V8 JSON object in the [V8 documentation](https://v8docs.nodesource.com/node-8.16/da/d6f/classv8_1_1_j_s_o_n.html) for more information about these methods and their arguments. ### Errors NAN includes helpers for creating, throwing and catching Errors as much of this functionality varies across the supported versions of V8 and must be abstracted. Note that an Error object is simply a specialized form of `v8::Value`. Also consult the V8 Embedders Guide section on [Exceptions](https://developers.google.com/v8/embed#exceptions) for more information. - <a href="doc/errors.md#api_nan_error"><b><code>Nan::Error()</code></b></a> - <a href="doc/errors.md#api_nan_range_error"><b><code>Nan::RangeError()</code></b></a> - <a href="doc/errors.md#api_nan_reference_error"><b><code>Nan::ReferenceError()</code></b></a> - <a href="doc/errors.md#api_nan_syntax_error"><b><code>Nan::SyntaxError()</code></b></a> - <a href="doc/errors.md#api_nan_type_error"><b><code>Nan::TypeError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_error"><b><code>Nan::ThrowError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_range_error"><b><code>Nan::ThrowRangeError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_reference_error"><b><code>Nan::ThrowReferenceError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_syntax_error"><b><code>Nan::ThrowSyntaxError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_type_error"><b><code>Nan::ThrowTypeError()</code></b></a> - <a href="doc/errors.md#api_nan_fatal_exception"><b><code>Nan::FatalException()</code></b></a> - <a href="doc/errors.md#api_nan_errno_exception"><b><code>Nan::ErrnoException()</code></b></a> - <a href="doc/errors.md#api_nan_try_catch"><b><code>Nan::TryCatch</code></b></a> ### Buffers NAN's `node::Buffer` helpers exist as the API has changed across supported Node versions. Use these methods to ensure compatibility. - <a href="doc/buffers.md#api_nan_new_buffer"><b><code>Nan::NewBuffer()</code></b></a> - <a href="doc/buffers.md#api_nan_copy_buffer"><b><code>Nan::CopyBuffer()</code></b></a> - <a href="doc/buffers.md#api_nan_free_callback"><b><code>Nan::FreeCallback()</code></b></a> ### Nan::Callback `Nan::Callback` makes it easier to use `v8::Function` handles as callbacks. A class that wraps a `v8::Function` handle, protecting it from garbage collection and making it particularly useful for storage and use across asynchronous execution. - <a href="doc/callback.md#api_nan_callback"><b><code>Nan::Callback</code></b></a> ### Asynchronous work helpers `Nan::AsyncWorker`, `Nan::AsyncProgressWorker` and `Nan::AsyncProgressQueueWorker` are helper classes that make working with asynchronous code easier. - <a href="doc/asyncworker.md#api_nan_async_worker"><b><code>Nan::AsyncWorker</code></b></a> - <a href="doc/asyncworker.md#api_nan_async_progress_worker"><b><code>Nan::AsyncProgressWorkerBase &amp; Nan::AsyncProgressWorker</code></b></a> - <a href="doc/asyncworker.md#api_nan_async_progress_queue_worker"><b><code>Nan::AsyncProgressQueueWorker</code></b></a> - <a href="doc/asyncworker.md#api_nan_async_queue_worker"><b><code>Nan::AsyncQueueWorker</code></b></a> ### Strings & Bytes Miscellaneous string & byte encoding and decoding functionality provided for compatibility across supported versions of V8 and Node. Implemented by NAN to ensure that all encoding types are supported, even for older versions of Node where they are missing. - <a href="doc/string_bytes.md#api_nan_encoding"><b><code>Nan::Encoding</code></b></a> - <a href="doc/string_bytes.md#api_nan_encode"><b><code>Nan::Encode()</code></b></a> - <a href="doc/string_bytes.md#api_nan_decode_bytes"><b><code>Nan::DecodeBytes()</code></b></a> - <a href="doc/string_bytes.md#api_nan_decode_write"><b><code>Nan::DecodeWrite()</code></b></a> ### Object Wrappers The `ObjectWrap` class can be used to make wrapped C++ objects and a factory of wrapped objects. - <a href="doc/object_wrappers.md#api_nan_object_wrap"><b><code>Nan::ObjectWrap</code></b></a> ### V8 internals The hooks to access V8 internals—including GC and statistics—are different across the supported versions of V8, therefore NAN provides its own hooks that call the appropriate V8 methods. - <a href="doc/v8_internals.md#api_nan_gc_callback"><b><code>NAN_GC_CALLBACK()</code></b></a> - <a href="doc/v8_internals.md#api_nan_add_gc_epilogue_callback"><b><code>Nan::AddGCEpilogueCallback()</code></b></a> - <a href="doc/v8_internals.md#api_nan_remove_gc_epilogue_callback"><b><code>Nan::RemoveGCEpilogueCallback()</code></b></a> - <a href="doc/v8_internals.md#api_nan_add_gc_prologue_callback"><b><code>Nan::AddGCPrologueCallback()</code></b></a> - <a href="doc/v8_internals.md#api_nan_remove_gc_prologue_callback"><b><code>Nan::RemoveGCPrologueCallback()</code></b></a> - <a href="doc/v8_internals.md#api_nan_get_heap_statistics"><b><code>Nan::GetHeapStatistics()</code></b></a> - <a href="doc/v8_internals.md#api_nan_set_counter_function"><b><code>Nan::SetCounterFunction()</code></b></a> - <a href="doc/v8_internals.md#api_nan_set_create_histogram_function"><b><code>Nan::SetCreateHistogramFunction()</code></b></a> - <a href="doc/v8_internals.md#api_nan_set_add_histogram_sample_function"><b><code>Nan::SetAddHistogramSampleFunction()</code></b></a> - <a href="doc/v8_internals.md#api_nan_idle_notification"><b><code>Nan::IdleNotification()</code></b></a> - <a href="doc/v8_internals.md#api_nan_low_memory_notification"><b><code>Nan::LowMemoryNotification()</code></b></a> - <a href="doc/v8_internals.md#api_nan_context_disposed_notification"><b><code>Nan::ContextDisposedNotification()</code></b></a> - <a href="doc/v8_internals.md#api_nan_get_internal_field_pointer"><b><code>Nan::GetInternalFieldPointer()</code></b></a> - <a href="doc/v8_internals.md#api_nan_set_internal_field_pointer"><b><code>Nan::SetInternalFieldPointer()</code></b></a> - <a href="doc/v8_internals.md#api_nan_adjust_external_memory"><b><code>Nan::AdjustExternalMemory()</code></b></a> ### Miscellaneous V8 Helpers - <a href="doc/v8_misc.md#api_nan_utf8_string"><b><code>Nan::Utf8String</code></b></a> - <a href="doc/v8_misc.md#api_nan_get_current_context"><b><code>Nan::GetCurrentContext()</code></b></a> - <a href="doc/v8_misc.md#api_nan_set_isolate_data"><b><code>Nan::SetIsolateData()</code></b></a> - <a href="doc/v8_misc.md#api_nan_get_isolate_data"><b><code>Nan::GetIsolateData()</code></b></a> - <a href="doc/v8_misc.md#api_nan_typedarray_contents"><b><code>Nan::TypedArrayContents</code></b></a> ### Miscellaneous Node Helpers - <a href="doc/node_misc.md#api_nan_asyncresource"><b><code>Nan::AsyncResource</code></b></a> - <a href="doc/node_misc.md#api_nan_make_callback"><b><code>Nan::MakeCallback()</code></b></a> - <a href="doc/node_misc.md#api_nan_module_init"><b><code>NAN_MODULE_INIT()</code></b></a> - <a href="doc/node_misc.md#api_nan_export"><b><code>Nan::Export()</code></b></a> <!-- END API --> <a name="tests"></a> ### Tests To run the NAN tests do: ``` sh npm install npm run-script rebuild-tests npm test ``` Or just: ``` sh npm install make test ``` <a name="issues"></a> ## Known issues ### Compiling against Node.js 0.12 on OSX With new enough compilers available on OSX, the versions of V8 headers corresponding to Node.js 0.12 do not compile anymore. The error looks something like: ``` ❯ CXX(target) Release/obj.target/accessors/cpp/accessors.o In file included from ../cpp/accessors.cpp:9: In file included from ../../nan.h:51: In file included from /Users/ofrobots/.node-gyp/0.12.18/include/node/node.h:61: /Users/ofrobots/.node-gyp/0.12.18/include/node/v8.h:5800:54: error: 'CreateHandle' is a protected member of 'v8::HandleScope' return Handle<T>(reinterpret_cast<T*>(HandleScope::CreateHandle( ~~~~~~~~~~~~~^~~~~~~~~~~~ ``` This can be worked around by patching your local versions of v8.h corresponding to Node 0.12 to make `v8::Handle` a friend of `v8::HandleScope`. Since neither Node.js not V8 support this release line anymore this patch cannot be released by either project in an official release. For this reason, we do not test against Node.js 0.12 on OSX in this project's CI. If you need to support that configuration, you will need to either get an older compiler, or apply a source patch to the version of V8 headers as a workaround. <a name="governance"></a> ## Governance & Contributing NAN is governed by the [Node.js Addon API Working Group](https://github.com/nodejs/CTC/blob/master/WORKING_GROUPS.md#addon-api) ### Addon API Working Group (WG) The NAN project is jointly governed by a Working Group which is responsible for high-level guidance of the project. Members of the WG are also known as Collaborators, there is no distinction between the two, unlike other Node.js projects. The WG has final authority over this project including: * Technical direction * Project governance and process (including this policy) * Contribution policy * GitHub repository hosting * Maintaining the list of additional Collaborators For the current list of WG members, see the project [README.md](./README.md#collaborators). Individuals making significant and valuable contributions are made members of the WG and given commit-access to the project. These individuals are identified by the WG and their addition to the WG is discussed via GitHub and requires unanimous consensus amongst those WG members participating in the discussion with a quorum of 50% of WG members required for acceptance of the vote. _Note:_ If you make a significant contribution and are not considered for commit-access log an issue or contact a WG member directly. For the current list of WG members / Collaborators, see the project [README.md](./README.md#collaborators). ### Consensus Seeking Process The WG follows a [Consensus Seeking](https://en.wikipedia.org/wiki/Consensus-seeking_decision-making) decision making model. Modifications of the contents of the NAN repository are made on a collaborative basis. Anybody with a GitHub account may propose a modification via pull request and it will be considered by the WG. All pull requests must be reviewed and accepted by a WG member with sufficient expertise who is able to take full responsibility for the change. In the case of pull requests proposed by an existing WG member, an additional WG member is required for sign-off. Consensus should be sought if additional WG members participate and there is disagreement around a particular modification. If a change proposal cannot reach a consensus, a WG member can call for a vote amongst the members of the WG. Simple majority wins. <a id="developers-certificate-of-origin"></a> ## Developer's Certificate of Origin 1.1 By making a contribution to this project, I certify that: * (a) The contribution was created in whole or in part by me and I have the right to submit it under the open source license indicated in the file; or * (b) The contribution is based upon previous work that, to the best of my knowledge, is covered under an appropriate open source license and I have the right under that license to submit that work with modifications, whether created in whole or in part by me, under the same open source license (unless I am permitted to submit under a different license), as indicated in the file; or * (c) The contribution was provided directly to me by some other person who certified (a), (b) or (c) and I have not modified it. * (d) I understand and agree that this project and the contribution are public and that a record of the contribution (including all personal information I submit with it, including my sign-off) is maintained indefinitely and may be redistributed consistent with this project or the open source license(s) involved. <a name="collaborators"></a> ### WG Members / Collaborators <table><tbody> <tr><th align="left">Rod Vagg</th><td><a href="https://github.com/rvagg">GitHub/rvagg</a></td><td><a href="http://twitter.com/rvagg">Twitter/@rvagg</a></td></tr> <tr><th align="left">Benjamin Byholm</th><td><a href="https://github.com/kkoopa/">GitHub/kkoopa</a></td><td>-</td></tr> <tr><th align="left">Trevor Norris</th><td><a href="https://github.com/trevnorris">GitHub/trevnorris</a></td><td><a href="http://twitter.com/trevnorris">Twitter/@trevnorris</a></td></tr> <tr><th align="left">Nathan Rajlich</th><td><a href="https://github.com/TooTallNate">GitHub/TooTallNate</a></td><td><a href="http://twitter.com/TooTallNate">Twitter/@TooTallNate</a></td></tr> <tr><th align="left">Brett Lawson</th><td><a href="https://github.com/brett19">GitHub/brett19</a></td><td><a href="http://twitter.com/brett19x">Twitter/@brett19x</a></td></tr> <tr><th align="left">Ben Noordhuis</th><td><a href="https://github.com/bnoordhuis">GitHub/bnoordhuis</a></td><td><a href="http://twitter.com/bnoordhuis">Twitter/@bnoordhuis</a></td></tr> <tr><th align="left">David Siegel</th><td><a href="https://github.com/agnat">GitHub/agnat</a></td><td><a href="http://twitter.com/agnat">Twitter/@agnat</a></td></tr> <tr><th align="left">Michael Ira Krufky</th><td><a href="https://github.com/mkrufky">GitHub/mkrufky</a></td><td><a href="http://twitter.com/mkrufky">Twitter/@mkrufky</a></td></tr> </tbody></table> ## Licence &amp; copyright Copyright (c) 2018 NAN WG Members / Collaborators (listed above). Native Abstractions for Node.js is licensed under an MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE file for more details. # Camel Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a string with the separator denoted by the next word capitalized. ## Installation ``` npm install camel-case --save ``` ## Usage ```js import { camelCase } from "camel-case"; camelCase("string"); //=> "string" camelCase("dot.case"); //=> "dotCase" camelCase("PascalCase"); //=> "pascalCase" camelCase("version 1.2.10"); //=> "version_1_2_10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ### Merge Numbers If you'd like to remove the behavior prefixing `_` before numbers, you can use `camelCaseTransformMerge`: ```js import { camelCaseTransformMerge } from "camel-case"; camelCase("version 12", { transform: camelCaseTransformMerge }); //=> "version12" ``` ## License MIT [npm-image]: https://img.shields.io/npm/v/camel-case.svg?style=flat [npm-url]: https://npmjs.org/package/camel-case [downloads-image]: https://img.shields.io/npm/dm/camel-case.svg?style=flat [downloads-url]: https://npmjs.org/package/camel-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/camel-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=camel-case # level-errors > Error types for [levelup][levelup]. [![level badge][level-badge]](https://github.com/Level/awesome) [![npm](https://img.shields.io/npm/v/level-errors.svg?label=&logo=npm)](https://www.npmjs.com/package/level-errors) [![Node version](https://img.shields.io/node/v/level-errors.svg)](https://www.npmjs.com/package/level-errors) [![Travis](https://img.shields.io/travis/Level/errors.svg?logo=travis&label=)](https://travis-ci.org/Level/errors) [![Coverage Status](https://coveralls.io/repos/github/Level/errors/badge.svg)](https://coveralls.io/github/Level/errors) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/level-errors.svg?label=dl)](https://www.npmjs.com/package/level-errors) [![Backers on Open Collective](https://opencollective.com/level/backers/badge.svg?color=orange)](#backers) [![Sponsors on Open Collective](https://opencollective.com/level/sponsors/badge.svg?color=orange)](#sponsors) ## API **If you are upgrading:** please see [`UPGRADING.md`](UPGRADING.md). ### `.LevelUPError()` Generic error base class. ### `.InitializationError()` Error initializing the database, like when the database's location argument is missing. ### `.OpenError()` Error opening the database. ### `.ReadError()` Error reading from the database. ### `.WriteError()` Error writing to the database. ### `.NotFoundError()` Data not found error. Has extra properties: - `notFound`: `true` - `status`: 404 ### `.EncodingError()` Error encoding data. ## Contributing [`Level/errors`](https://github.com/Level/errors) is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [Contribution Guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ## Donate To sustain [`Level`](https://github.com/Level) and its activities, become a backer or sponsor on [Open Collective](https://opencollective.com/level). Your logo or avatar will be displayed on our 28+ [GitHub repositories](https://github.com/Level), [npm](https://www.npmjs.com/) packages and (soon) [our website](http://leveldb.org). 💖 ### Backers [![Open Collective backers](https://opencollective.com/level/backers.svg?width=890)](https://opencollective.com/level) ### Sponsors [![Open Collective sponsors](https://opencollective.com/level/sponsors.svg?width=890)](https://opencollective.com/level) ## License [MIT](LICENSE.md) © 2012-present [Contributors](CONTRIBUTORS.md). [level-badge]: http://leveldb.org/img/badge.svg [levelup]: https://github.com/Level/levelup # `node-gyp` - Node.js native addon build tool [![Build Status](https://github.com/nodejs/node-gyp/workflows/Tests/badge.svg?branch=master)](https://github.com/nodejs/node-gyp/actions?query=workflow%3ATests+branch%3Amaster) `node-gyp` is a cross-platform command-line tool written in Node.js for compiling native addon modules for Node.js. It contains a vendored copy of the [gyp-next](https://github.com/nodejs/gyp-next) project that was previously used by the Chromium team, extended to support the development of Node.js native addons. Note that `node-gyp` is _not_ used to build Node.js itself. Multiple target versions of Node.js are supported (i.e. `0.8`, ..., `4`, `5`, `6`, etc.), regardless of what version of Node.js is actually installed on your system (`node-gyp` downloads the necessary development files or headers for the target version). ## Features * The same build commands work on any of the supported platforms * Supports the targeting of different versions of Node.js ## Installation You can install `node-gyp` using `npm`: ``` bash $ npm install -g node-gyp ``` Depending on your operating system, you will need to install: ### On Unix * Python v2.7, v3.5, v3.6, v3.7, or v3.8 * `make` * A proper C/C++ compiler toolchain, like [GCC](https://gcc.gnu.org) ### On macOS **ATTENTION**: If your Mac has been _upgraded_ to macOS Catalina (10.15), please read [macOS_Catalina.md](macOS_Catalina.md). * Python v2.7, v3.5, v3.6, v3.7, or v3.8 * [Xcode](https://developer.apple.com/xcode/download/) * You also need to install the `XCode Command Line Tools` by running `xcode-select --install`. Alternatively, if you already have the full Xcode installed, you can find them under the menu `Xcode -> Open Developer Tool -> More Developer Tools...`. This step will install `clang`, `clang++`, and `make`. ### On Windows Install the current version of Python from the [Microsoft Store package](https://docs.python.org/3/using/windows.html#the-microsoft-store-package). #### Option 1 Install all the required tools and configurations using Microsoft's [windows-build-tools](https://github.com/felixrieseberg/windows-build-tools) using `npm install --global windows-build-tools` from an elevated PowerShell or CMD.exe (run as Administrator). #### Option 2 Install tools and configuration manually: * Install Visual C++ Build Environment: [Visual Studio Build Tools](https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=BuildTools) (using "Visual C++ build tools" workload) or [Visual Studio 2017 Community](https://visualstudio.microsoft.com/pl/thank-you-downloading-visual-studio/?sku=Community) (using the "Desktop development with C++" workload) * Launch cmd, `npm config set msvs_version 2017` If the above steps didn't work for you, please visit [Microsoft's Node.js Guidelines for Windows](https://github.com/Microsoft/nodejs-guidelines/blob/master/windows-environment.md#compiling-native-addon-modules) for additional tips. To target native ARM64 Node.js on Windows 10 on ARM, add the components "Visual C++ compilers and libraries for ARM64" and "Visual C++ ATL for ARM64". ### Configuring Python Dependency `node-gyp` requires that you have installed a compatible version of Python, one of: v2.7, v3.5, v3.6, v3.7, or v3.8. If you have multiple Python versions installed, you can identify which Python version `node-gyp` should use in one of the following ways: 1. by setting the `--python` command-line option, e.g.: ``` bash $ node-gyp <command> --python /path/to/executable/python ``` 2. If `node-gyp` is called by way of `npm`, *and* you have multiple versions of Python installed, then you can set `npm`'s 'python' config key to the appropriate value: ``` bash $ npm config set python /path/to/executable/python ``` 3. If the `PYTHON` environment variable is set to the path of a Python executable, then that version will be used, if it is a compatible version. 4. If the `NODE_GYP_FORCE_PYTHON` environment variable is set to the path of a Python executable, it will be used instead of any of the other configured or builtin Python search paths. If it's not a compatible version, no further searching will be done. ## How to Use To compile your native addon, first go to its root directory: ``` bash $ cd my_node_addon ``` The next step is to generate the appropriate project build files for the current platform. Use `configure` for that: ``` bash $ node-gyp configure ``` Auto-detection fails for Visual C++ Build Tools 2015, so `--msvs_version=2015` needs to be added (not needed when run by npm as configured above): ``` bash $ node-gyp configure --msvs_version=2015 ``` __Note__: The `configure` step looks for a `binding.gyp` file in the current directory to process. See below for instructions on creating a `binding.gyp` file. Now you will have either a `Makefile` (on Unix platforms) or a `vcxproj` file (on Windows) in the `build/` directory. Next, invoke the `build` command: ``` bash $ node-gyp build ``` Now you have your compiled `.node` bindings file! The compiled bindings end up in `build/Debug/` or `build/Release/`, depending on the build mode. At this point, you can require the `.node` file with Node.js and run your tests! __Note:__ To create a _Debug_ build of the bindings file, pass the `--debug` (or `-d`) switch when running either the `configure`, `build` or `rebuild` commands. ## The `binding.gyp` file A `binding.gyp` file describes the configuration to build your module, in a JSON-like format. This file gets placed in the root of your package, alongside `package.json`. A barebones `gyp` file appropriate for building a Node.js addon could look like: ```python { "targets": [ { "target_name": "binding", "sources": [ "src/binding.cc" ] } ] } ``` ## Further reading Some additional resources for Node.js native addons and writing `gyp` configuration files: * ["Going Native" a nodeschool.io tutorial](http://nodeschool.io/#goingnative) * ["Hello World" node addon example](https://github.com/nodejs/node/tree/master/test/addons/hello-world) * [gyp user documentation](https://gyp.gsrc.io/docs/UserDocumentation.md) * [gyp input format reference](https://gyp.gsrc.io/docs/InputFormatReference.md) * [*"binding.gyp" files out in the wild* wiki page](https://github.com/nodejs/node-gyp/wiki/%22binding.gyp%22-files-out-in-the-wild) ## Commands `node-gyp` responds to the following commands: | **Command** | **Description** |:--------------|:--------------------------------------------------------------- | `help` | Shows the help dialog | `build` | Invokes `make`/`msbuild.exe` and builds the native addon | `clean` | Removes the `build` directory if it exists | `configure` | Generates project build files for the current platform | `rebuild` | Runs `clean`, `configure` and `build` all in a row | `install` | Installs Node.js header files for the given version | `list` | Lists the currently installed Node.js header versions | `remove` | Removes the Node.js header files for the given version ## Command Options `node-gyp` accepts the following command options: | **Command** | **Description** |:----------------------------------|:------------------------------------------ | `-j n`, `--jobs n` | Run `make` in parallel. The value `max` will use all available CPU cores | `--target=v6.2.1` | Node.js version to build for (default is `process.version`) | `--silly`, `--loglevel=silly` | Log all progress to console | `--verbose`, `--loglevel=verbose` | Log most progress to console | `--silent`, `--loglevel=silent` | Don't log anything to console | `debug`, `--debug` | Make Debug build (default is `Release`) | `--release`, `--no-debug` | Make Release build | `-C $dir`, `--directory=$dir` | Run command in different directory | `--make=$make` | Override `make` command (e.g. `gmake`) | `--thin=yes` | Enable thin static libraries | `--arch=$arch` | Set target architecture (e.g. ia32) | `--tarball=$path` | Get headers from a local tarball | `--devdir=$path` | SDK download directory (default is OS cache directory) | `--ensure` | Don't reinstall headers if already present | `--dist-url=$url` | Download header tarball from custom URL | `--proxy=$url` | Set HTTP(S) proxy for downloading header tarball | `--noproxy=$urls` | Set urls to ignore proxies when downloading header tarball | `--cafile=$cafile` | Override default CA chain (to download tarball) | `--nodedir=$path` | Set the path to the node source code | `--python=$path` | Set path to the Python binary | `--msvs_version=$version` | Set Visual Studio version (Windows only) | `--solution=$solution` | Set Visual Studio Solution version (Windows only) ## Configuration ### Environment variables Use the form `npm_config_OPTION_NAME` for any of the command options listed above (dashes in option names should be replaced by underscores). For example, to set `devdir` equal to `/tmp/.gyp`, you would: Run this on Unix: ```bash $ export npm_config_devdir=/tmp/.gyp ``` Or this on Windows: ```console > set npm_config_devdir=c:\temp\.gyp ``` ### `npm` configuration Use the form `OPTION_NAME` for any of the command options listed above. For example, to set `devdir` equal to `/tmp/.gyp`, you would run: ```bash $ npm config set [--global] devdir /tmp/.gyp ``` **Note:** Configuration set via `npm` will only be used when `node-gyp` is run via `npm`, not when `node-gyp` is run directly. ## License `node-gyp` is available under the MIT license. See the [LICENSE file](LICENSE) for details. # Optionator <a name="optionator" /> Optionator is a JavaScript/Node.js option parsing and help generation library used by [eslint](http://eslint.org), [Grasp](http://graspjs.com), [LiveScript](http://livescript.net), [esmangle](https://github.com/estools/esmangle), [escodegen](https://github.com/estools/escodegen), and [many more](https://www.npmjs.com/browse/depended/optionator). For an online demo, check out the [Grasp online demo](http://www.graspjs.com/#demo). [About](#about) &middot; [Usage](#usage) &middot; [Settings Format](#settings-format) &middot; [Argument Format](#argument-format) ## Why? The problem with other option parsers, such as `yargs` or `minimist`, is they just accept all input, valid or not. With Optionator, if you mistype an option, it will give you an error (with a suggestion for what you meant). If you give the wrong type of argument for an option, it will give you an error rather than supplying the wrong input to your application. $ cmd --halp Invalid option '--halp' - perhaps you meant '--help'? $ cmd --count str Invalid value for option 'count' - expected type Int, received value: str. Other helpful features include reformatting the help text based on the size of the console, so that it fits even if the console is narrow, and accepting not just an array (eg. process.argv), but a string or object as well, making things like testing much easier. ## About Optionator uses [type-check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) behind the scenes to cast and verify input according the specified types. MIT license. Version 0.8.3 npm install optionator For updates on Optionator, [follow me on twitter](https://twitter.com/gkzahariev). Optionator is a Node.js module, but can be used in the browser as well if packed with webpack/browserify. ## Usage `require('optionator');` returns a function. It has one property, `VERSION`, the current version of the library as a string. This function is called with an object specifying your options and other information, see the [settings format section](#settings-format). This in turn returns an object with three properties, `parse`, `parseArgv`, `generateHelp`, and `generateHelpForOption`, which are all functions. ```js var optionator = require('optionator')({ prepend: 'Usage: cmd [options]', append: 'Version 1.0.0', options: [{ option: 'help', alias: 'h', type: 'Boolean', description: 'displays help' }, { option: 'count', alias: 'c', type: 'Int', description: 'number of things', example: 'cmd --count 2' }] }); var options = optionator.parseArgv(process.argv); if (options.help) { console.log(optionator.generateHelp()); } ... ``` ### parse(input, parseOptions) `parse` processes the `input` according to your settings, and returns an object with the results. ##### arguments * input - `[String] | Object | String` - the input you wish to parse * parseOptions - `{slice: Int}` - all options optional - `slice` specifies how much to slice away from the beginning if the input is an array or string - by default `0` for string, `2` for array (works with `process.argv`) ##### returns `Object` - the parsed options, each key is a camelCase version of the option name (specified in dash-case), and each value is the processed value for that option. Positional values are in an array under the `_` key. ##### example ```js parse(['node', 't.js', '--count', '2', 'positional']); // {count: 2, _: ['positional']} parse('--count 2 positional'); // {count: 2, _: ['positional']} parse({count: 2, _:['positional']}); // {count: 2, _: ['positional']} ``` ### parseArgv(input) `parseArgv` works exactly like `parse`, but only for array input and it slices off the first two elements. ##### arguments * input - `[String]` - the input you wish to parse ##### returns See "returns" section in "parse" ##### example ```js parseArgv(process.argv); ``` ### generateHelp(helpOptions) `generateHelp` produces help text based on your settings. ##### arguments * helpOptions - `{showHidden: Boolean, interpolate: Object}` - all options optional - `showHidden` specifies whether to show options with `hidden: true` specified, by default it is `false` - `interpolate` specify data to be interpolated in `prepend` and `append` text, `{{key}}` is the format - eg. `generateHelp({interpolate:{version: '0.4.2'}})`, will change this `append` text: `Version {{version}}` to `Version 0.4.2` ##### returns `String` - the generated help text ##### example ```js generateHelp(); /* "Usage: cmd [options] positional -h, --help displays help -c, --count Int number of things Version 1.0.0 "*/ ``` ### generateHelpForOption(optionName) `generateHelpForOption` produces expanded help text for the specified with `optionName` option. If an `example` was specified for the option, it will be displayed, and if a `longDescription` was specified, it will display that instead of the `description`. ##### arguments * optionName - `String` - the name of the option to display ##### returns `String` - the generated help text for the option ##### example ```js generateHelpForOption('count'); /* "-c, --count Int description: number of things example: cmd --count 2 "*/ ``` ## Settings Format When your `require('optionator')`, you get a function that takes in a settings object. This object has the type: { prepend: String, append: String, options: [{heading: String} | { option: String, alias: [String] | String, type: String, enum: [String], default: String, restPositional: Boolean, required: Boolean, overrideRequired: Boolean, dependsOn: [String] | String, concatRepeatedArrays: Boolean | (Boolean, Object), mergeRepeatedObjects: Boolean, description: String, longDescription: String, example: [String] | String }], helpStyle: { aliasSeparator: String, typeSeparator: String, descriptionSeparator: String, initialIndent: Int, secondaryIndent: Int, maxPadFactor: Number }, mutuallyExclusive: [[String | [String]]], concatRepeatedArrays: Boolean | (Boolean, Object), // deprecated, set in defaults object mergeRepeatedObjects: Boolean, // deprecated, set in defaults object positionalAnywhere: Boolean, typeAliases: Object, defaults: Object } All of the properties are optional (the `Maybe` has been excluded for brevities sake), except for having either `heading: String` or `option: String` in each object in the `options` array. ### Top Level Properties * `prepend` is an optional string to be placed before the options in the help text * `append` is an optional string to be placed after the options in the help text * `options` is a required array specifying your options and headings, the options and headings will be displayed in the order specified * `helpStyle` is an optional object which enables you to change the default appearance of some aspects of the help text * `mutuallyExclusive` is an optional array of arrays of either strings or arrays of strings. The top level array is a list of rules, each rule is a list of elements - each element can be either a string (the name of an option), or a list of strings (a group of option names) - there will be an error if more than one element is present * `concatRepeatedArrays` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `mergeRepeatedObjects` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `positionalAnywhere` is an optional boolean (defaults to `true`) - when `true` it allows positional arguments anywhere, when `false`, all arguments after the first positional one are taken to be positional as well, even if they look like a flag. For example, with `positionalAnywhere: false`, the arguments `--flag --boom 12 --crack` would have two positional arguments: `12` and `--crack` * `typeAliases` is an optional object, it allows you to set aliases for types, eg. `{Path: 'String'}` would allow you to use the type `Path` as an alias for the type `String` * `defaults` is an optional object following the option properties format, which specifies default values for all options. A default will be overridden if manually set. For example, you can do `default: { type: "String" }` to set the default type of all options to `String`, and then override that default in an individual option by setting the `type` property #### Heading Properties * `heading` a required string, the name of the heading #### Option Properties * `option` the required name of the option - use dash-case, without the leading dashes * `alias` is an optional string or array of strings which specify any aliases for the option * `type` is a required string in the [type check](https://github.com/gkz/type-check) [format](https://github.com/gkz/type-check#type-format), this will be used to cast the inputted value and validate it * `enum` is an optional array of strings, each string will be parsed by [levn](https://github.com/gkz/levn) - the argument value must be one of the resulting values - each potential value must validate against the specified `type` * `default` is a optional string, which will be parsed by [levn](https://github.com/gkz/levn) and used as the default value if none is set - the value must validate against the specified `type` * `restPositional` is an optional boolean - if set to `true`, everything after the option will be taken to be a positional argument, even if it looks like a named argument * `required` is an optional boolean - if set to `true`, the option parsing will fail if the option is not defined * `overrideRequired` is a optional boolean - if set to `true` and the option is used, and there is another option which is required but not set, it will override the need for the required option and there will be no error - this is useful if you have required options and want to use `--help` or `--version` flags * `concatRepeatedArrays` is an optional boolean or tuple with boolean and options object (defaults to `false`) - when set to `true` and an option contains an array value and is repeated, the subsequent values for the flag will be appended rather than overwriting the original value - eg. option `g` of type `[String]`: `-g a -g b -g c,d` will result in `['a','b','c','d']` You can supply an options object by giving the following value: `[true, options]`. The one currently supported option is `oneValuePerFlag`, this only allows one array value per flag. This is useful if your potential values contain a comma. * `mergeRepeatedObjects` is an optional boolean (defaults to `false`) - when set to `true` and an option contains an object value and is repeated, the subsequent values for the flag will be merged rather than overwriting the original value - eg. option `g` of type `Object`: `-g a:1 -g b:2 -g c:3,d:4` will result in `{a: 1, b: 2, c: 3, d: 4}` * `dependsOn` is an optional string or array of strings - if simply a string (the name of another option), it will make sure that that other option is set, if an array of strings, depending on whether `'and'` or `'or'` is first, it will either check whether all (`['and', 'option-a', 'option-b']`), or at least one (`['or', 'option-a', 'option-b']`) other options are set * `description` is an optional string, which will be displayed next to the option in the help text * `longDescription` is an optional string, it will be displayed instead of the `description` when `generateHelpForOption` is used * `example` is an optional string or array of strings with example(s) for the option - these will be displayed when `generateHelpForOption` is used #### Help Style Properties * `aliasSeparator` is an optional string, separates multiple names from each other - default: ' ,' * `typeSeparator` is an optional string, separates the type from the names - default: ' ' * `descriptionSeparator` is an optional string , separates the description from the padded name and type - default: ' ' * `initialIndent` is an optional int - the amount of indent for options - default: 2 * `secondaryIndent` is an optional int - the amount of indent if wrapped fully (in addition to the initial indent) - default: 4 * `maxPadFactor` is an optional number - affects the default level of padding for the names/type, it is multiplied by the average of the length of the names/type - default: 1.5 ## Argument Format At the highest level there are two types of arguments: named, and positional. Name arguments of any length are prefixed with `--` (eg. `--go`), and those of one character may be prefixed with either `--` or `-` (eg. `-g`). There are two types of named arguments: boolean flags (eg. `--problemo`, `-p`) which take no value and result in a `true` if they are present, the falsey `undefined` if they are not present, or `false` if present and explicitly prefixed with `no` (eg. `--no-problemo`). Named arguments with values (eg. `--tseries 800`, `-t 800`) are the other type. If the option has a type `Boolean` it will automatically be made into a boolean flag. Any other type results in a named argument that takes a value. For more information about how to properly set types to get the value you want, take a look at the [type check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) pages. You can group single character arguments that use a single `-`, however all except the last must be boolean flags (which take no value). The last may be a boolean flag, or an argument which takes a value - eg. `-ba 2` is equivalent to `-b -a 2`. Positional arguments are all those values which do not fall under the above - they can be anywhere, not just at the end. For example, in `cmd -b one -a 2 two` where `b` is a boolean flag, and `a` has the type `Number`, there are two positional arguments, `one` and `two`. Everything after an `--` is positional, even if it looks like a named argument. You may optionally use `=` to separate option names from values, for example: `--count=2`. If you specify the option `NUM`, then any argument using a single `-` followed by a number will be valid and will set the value of `NUM`. Eg. `-2` will be parsed into `NUM: 2`. If duplicate named arguments are present, the last one will be taken. ## Technical About `optionator` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [levn](https://github.com/gkz/levn) to cast arguments to their specified type, and uses [type-check](https://github.com/gkz/type-check) to validate values. It also uses the [prelude.ls](http://preludels.com/) library. # glob-base [![NPM version](https://badge.fury.io/js/glob-base.svg)](http://badge.fury.io/js/glob-base) [![Build Status](https://travis-ci.org/jonschlinkert/glob-base.svg)](https://travis-ci.org/jonschlinkert/glob-base) > Returns an object with the (non-glob) base path and the actual pattern. Use [glob-parent](https://github.com/es128/glob-parent) if you just want the base path. ## Install with [npm](npmjs.org) ```bash npm i glob-base --save ``` ## Related projects * [glob-parent](https://github.com/es128/glob-parent): Strips glob magic from a string to provide the parent path * [micromatch](https://github.com/jonschlinkert/micromatch): Glob matching for javascript/node.js. A faster alternative to minimatch (10-45x faster on avg), with all the features you're used to using in your Grunt and gulp tasks. * [parse-glob](https://github.com/jonschlinkert/parse-glob): Parse a glob pattern into an object of tokens. * [is-glob](https://github.com/jonschlinkert/is-glob): Returns `true` if the given string looks like a glob pattern. * [braces](https://github.com/jonschlinkert/braces): Fastest brace expansion for node.js, with the most complete support for the Bash 4.3 braces specification. * [fill-range](https://github.com/jonschlinkert/fill-range): Fill in a range of numbers or letters, optionally passing an increment or multiplier to use. * [expand-range](https://github.com/jonschlinkert/expand-range): Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. See the benchmarks. Used by micromatch. ## Usage ```js var globBase = require('glob-base'); globBase('a/b/.git/'); //=> { base: 'a/b/.git/', isGlob: false, glob: '' }) globBase('a/b/**/e'); //=> { base: 'a/b', isGlob: true, glob: '**/e' } globBase('a/b/*.{foo,bar}'); //=> { base: 'a/b', isGlob: true, glob: '*.{foo,bar}' } globBase('a/b/.git/**'); //=> { base: 'a/b/.git', isGlob: true, glob: '**' } globBase('a/b/c/*.md'); //=> { base: 'a/b/c', isGlob: true, glob: '*.md' } globBase('a/b/c/.*.md'); //=> { base: 'a/b/c', isGlob: true, glob: '.*.md' } globBase('a/b/{c,d}'); //=> { base: 'a/b', isGlob: true, glob: '{c,d}' } globBase('!*.min.js'); //=> { base: '.', isGlob: true, glob: '!*.min.js' } globBase('!foo'); //=> { base: '.', isGlob: true, glob: '!foo' } globBase('!foo/(a|b).min.js'); //=> { base: '.', isGlob: true, glob: '!foo/(a|b).min.js' } globBase(''); //=> { base: '.', isGlob: false, glob: '' } globBase('**/*.md'); //=> { base: '.', isGlob: true, glob: '**/*.md' } globBase('**/*.min.js'); //=> { base: '.', isGlob: true, glob: '**/*.min.js' } globBase('**/.*'); //=> { base: '.', isGlob: true, glob: '**/.*' } globBase('**/d'); //=> { base: '.', isGlob: true, glob: '**/d' } globBase('*.*'); //=> { base: '.', isGlob: true, glob: '*.*' } globBase('*.min.js'); //=> { base: '.', isGlob: true, glob: '*.min.js' } globBase('*/*'); //=> { base: '.', isGlob: true, glob: '*/*' } globBase('*b'); //=> { base: '.', isGlob: true, glob: '*b' } globBase('.'); //=> { base: '.', isGlob: false, glob: '.' } globBase('.*'); //=> { base: '.', isGlob: true, glob: '.*' } globBase('./*'); //=> { base: '.', isGlob: true, glob: '*' } globBase('/a'); //=> { base: '/', isGlob: false, glob: 'a' } globBase('@(a|b)/e.f.g/'); //=> { base: '.', isGlob: true, glob: '@(a|b)/e.f.g/' } globBase('[a-c]b*'); //=> { base: '.', isGlob: true, glob: '[a-c]b*' } globBase('a'); //=> { base: '.', isGlob: false, glob: 'a' } globBase('a.min.js'); //=> { base: '.', isGlob: false, glob: 'a.min.js' } globBase('a/'); //=> { base: 'a/', isGlob: false, glob: '' } globBase('a/**/j/**/z/*.md'); //=> { base: 'a', isGlob: true, glob: '**/j/**/z/*.md' } globBase('a/*/c/*.md'); //=> { base: 'a', isGlob: true, glob: '*/c/*.md' } globBase('a/?/c.md'); //=> { base: 'a', isGlob: true, glob: '?/c.md' } globBase('a/??/c.js'); //=> { base: 'a', isGlob: true, glob: '??/c.js' } globBase('a?b'); //=> { base: '.', isGlob: true, glob: 'a?b' } globBase('bb'); //=> { base: '.', isGlob: false, glob: 'bb' } globBase('c.md'); //=> { base: '.', isGlob: false, glob: 'c.md' } ``` ## Running tests Install dev dependencies. ```bash npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/glob-base/issues) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright (c) 2015 Jon Schlinkert Released under the MIT license *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on March 08, 2015._ # web3 [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is the main package of [web3.js][repo]. Please read the main [README][repo-readme] and [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3 ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [repo-readme]: https://github.com/ethereum/web3.js/blob/1.x/README.md [npm-image]: https://img.shields.io/npm/v/web3.svg [npm-url]: https://npmjs.org/package/web3 [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3 [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3 [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3 [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3 # Importing Keccak C code The XKCP project contains various implementations of Keccak-related algorithms. These are the steps to select a specific implementation and import the code into our project. First, generate the source bundles in XKCP: ``` git clone https://github.com/XKCP/XKCP.git cd XKCP git checkout 58b20ec # Edit "Makefile.build". After all the <fragment> tags, add the following two <target> tags: <target name="node32" inherits="KeccakSpongeWidth1600 inplace1600bi"/> <target name="node64" inherits="KeccakSpongeWidth1600 optimized1600ufull"/> make node32.pack node64.pack ``` The source files we need are now under XKCP's "bin/.pack/npm32/" and "bin/.pack/npm64/". - Copy those to our repo under "src/libkeccak-32" and "src/libkeccak-64". - Update our "binding.gyp" to point to the correct ".c" files. - Run `npm run rebuild`. ## Implementation Choice Currently, we're using two of XKCP KeccakP[1600] implementations -- the generic 32-bit-optimized one and the generic 64-bit-optimized one. XKCP has implementations that use CPU-specific instructions (e.g. Intel AVR) and are likely much faster. It might be worth using those. # web3-eth-contract [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This is the contract package used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-contract ``` ## Usage ```js const Web3EthContract = require('web3-eth-contract'); // Set provider for all later instances to use Web3EthContract.setProvider('ws://localhost:8546'); const contract = new Web3EthContract(jsonInterface, address); contract.methods.somFunc().send({from: ....}) .on('receipt', function(){ ... }); ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-eth-contract.svg [npm-url]: https://npmjs.org/package/web3-eth-contract [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-eth-contract [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-eth-contract [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-eth-contract [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-eth-contract ![Async Logo](https://raw.githubusercontent.com/caolan/async/master/logo/async-logo_readme.jpg) [![Build Status via Travis CI](https://travis-ci.org/caolan/async.svg?branch=master)](https://travis-ci.org/caolan/async) [![NPM version](https://img.shields.io/npm/v/async.svg)](https://www.npmjs.com/package/async) [![Coverage Status](https://coveralls.io/repos/caolan/async/badge.svg?branch=master)](https://coveralls.io/r/caolan/async?branch=master) [![Join the chat at https://gitter.im/caolan/async](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/caolan/async?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![libhive - Open source examples](https://www.libhive.com/providers/npm/packages/async/examples/badge.svg)](https://www.libhive.com/providers/npm/packages/async) [![jsDelivr Hits](https://data.jsdelivr.com/v1/package/npm/async/badge?style=rounded)](https://www.jsdelivr.com/package/npm/async) Async is a utility module which provides straight-forward, powerful functions for working with [asynchronous JavaScript](http://caolan.github.io/async/global.html). Although originally designed for use with [Node.js](https://nodejs.org/) and installable via `npm install --save async`, it can also be used directly in the browser. This version of the package is optimized for the Node.js environment. If you use Async with webpack, install [`async-es`](https://www.npmjs.com/package/async-es) instead. For Documentation, visit <https://caolan.github.io/async/> *For Async v1.5.x documentation, go [HERE](https://github.com/caolan/async/blob/v1.5.2/README.md)* ```javascript // for use with Node-style callbacks... var async = require("async"); var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; var configs = {}; async.forEachOf(obj, (value, key, callback) => { fs.readFile(__dirname + value, "utf8", (err, data) => { if (err) return callback(err); try { configs[key] = JSON.parse(data); } catch (e) { return callback(e); } callback(); }); }, err => { if (err) console.error(err.message); // configs is now a map of JSON data doSomethingWith(configs); }); ``` ```javascript var async = require("async"); // ...or ES2017 async functions async.mapLimit(urls, 5, async function(url) { const response = await fetch(url) return response.body }, (err, results) => { if (err) throw err // results is now an array of the response bodies console.log(results) }) ``` # ansi-colors [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/ansi-colors.svg?style=flat)](https://www.npmjs.com/package/ansi-colors) [![NPM monthly downloads](https://img.shields.io/npm/dm/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![NPM total downloads](https://img.shields.io/npm/dt/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![Linux Build Status](https://img.shields.io/travis/doowb/ansi-colors.svg?style=flat&label=Travis)](https://travis-ci.org/doowb/ansi-colors) > Easily add ANSI colors to your text and symbols in the terminal. A faster drop-in replacement for chalk, kleur and turbocolor (without the dependencies and rendering bugs). Please consider following this project's author, [Brian Woodward](https://github.com/doowb), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save ansi-colors ``` ![image](https://user-images.githubusercontent.com/383994/39635445-8a98a3a6-4f8b-11e8-89c1-068c45d4fff8.png) ## Why use this? ansi-colors is _the fastest Node.js library for terminal styling_. A more performant drop-in replacement for chalk, with no dependencies. * _Blazing fast_ - Fastest terminal styling library in node.js, 10-20x faster than chalk! * _Drop-in replacement_ for [chalk](https://github.com/chalk/chalk). * _No dependencies_ (Chalk has 7 dependencies in its tree!) * _Safe_ - Does not modify the `String.prototype` like [colors](https://github.com/Marak/colors.js). * Supports [nested colors](#nested-colors), **and does not have the [nested styling bug](#nested-styling-bug) that is present in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur)**. * Supports [chained colors](#chained-colors). * [Toggle color support](#toggle-color-support) on or off. ## Usage ```js const c = require('ansi-colors'); console.log(c.red('This is a red string!')); console.log(c.green('This is a red string!')); console.log(c.cyan('This is a cyan string!')); console.log(c.yellow('This is a yellow string!')); ``` ![image](https://user-images.githubusercontent.com/383994/39653848-a38e67da-4fc0-11e8-89ae-98c65ebe9dcf.png) ## Chained colors ```js console.log(c.bold.red('this is a bold red message')); console.log(c.bold.yellow.italic('this is a bold yellow italicized message')); console.log(c.green.bold.underline('this is a bold green underlined message')); ``` ![image](https://user-images.githubusercontent.com/383994/39635780-7617246a-4f8c-11e8-89e9-05216cc54e38.png) ## Nested colors ```js console.log(c.yellow(`foo ${c.red.bold('red')} bar ${c.cyan('cyan')} baz`)); ``` ![image](https://user-images.githubusercontent.com/383994/39635817-8ed93d44-4f8c-11e8-8afd-8c3ea35f5fbe.png) ### Nested styling bug `ansi-colors` does not have the nested styling bug found in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur). ```js const { bold, red } = require('ansi-styles'); console.log(bold(`foo ${red.dim('bar')} baz`)); const colorette = require('colorette'); console.log(colorette.bold(`foo ${colorette.red(colorette.dim('bar'))} baz`)); const kleur = require('kleur'); console.log(kleur.bold(`foo ${kleur.red.dim('bar')} baz`)); const chalk = require('chalk'); console.log(chalk.bold(`foo ${chalk.red.dim('bar')} baz`)); ``` **Results in the following** (sans icons and labels) ![image](https://user-images.githubusercontent.com/383994/47280326-d2ee0580-d5a3-11e8-9611-ea6010f0a253.png) ## Toggle color support Easily enable/disable colors. ```js const c = require('ansi-colors'); // disable colors manually c.enabled = false; // or use a library to automatically detect support c.enabled = require('color-support').hasBasic; console.log(c.red('I will only be colored red if the terminal supports colors')); ``` ## Strip ANSI codes Use the `.unstyle` method to strip ANSI codes from a string. ```js console.log(c.unstyle(c.blue.bold('foo bar baz'))); //=> 'foo bar baz' ``` ## Available styles **Note** that bright and bright-background colors are not always supported. | Colors | Background Colors | Bright Colors | Bright Background Colors | | ------- | ----------------- | ------------- | ------------------------ | | black | bgBlack | blackBright | bgBlackBright | | red | bgRed | redBright | bgRedBright | | green | bgGreen | greenBright | bgGreenBright | | yellow | bgYellow | yellowBright | bgYellowBright | | blue | bgBlue | blueBright | bgBlueBright | | magenta | bgMagenta | magentaBright | bgMagentaBright | | cyan | bgCyan | cyanBright | bgCyanBright | | white | bgWhite | whiteBright | bgWhiteBright | | gray | | | | | grey | | | | _(`gray` is the U.S. spelling, `grey` is more commonly used in the Canada and U.K.)_ ### Style modifiers * dim * **bold** * hidden * _italic_ * underline * inverse * ~~strikethrough~~ * reset ## Aliases Create custom aliases for styles. ```js const colors = require('ansi-colors'); colors.alias('primary', colors.yellow); colors.alias('secondary', colors.bold); console.log(colors.primary.secondary('Foo')); ``` ## Themes A theme is an object of custom aliases. ```js const colors = require('ansi-colors'); colors.theme({ danger: colors.red, dark: colors.dim.gray, disabled: colors.gray, em: colors.italic, heading: colors.bold.underline, info: colors.cyan, muted: colors.dim, primary: colors.blue, strong: colors.bold, success: colors.green, underline: colors.underline, warning: colors.yellow }); // Now, we can use our custom styles alongside the built-in styles! console.log(colors.danger.strong.em('Error!')); console.log(colors.warning('Heads up!')); console.log(colors.info('Did you know...')); console.log(colors.success.bold('It worked!')); ``` ## Performance **Libraries tested** * ansi-colors v3.0.4 * chalk v2.4.1 ### Mac > MacBook Pro, Intel Core i7, 2.3 GHz, 16 GB. **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.915ms` * chalk - `12.437ms` **Benchmarks** ``` # All Colors ansi-colors x 173,851 ops/sec ±0.42% (91 runs sampled) chalk x 9,944 ops/sec ±2.53% (81 runs sampled))) # Chained colors ansi-colors x 20,791 ops/sec ±0.60% (88 runs sampled) chalk x 2,111 ops/sec ±2.34% (83 runs sampled) # Nested colors ansi-colors x 59,304 ops/sec ±0.98% (92 runs sampled) chalk x 4,590 ops/sec ±2.08% (82 runs sampled) ``` ### Windows > Windows 10, Intel Core i7-7700k CPU @ 4.2 GHz, 32 GB **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.494ms` * chalk - `11.523ms` **Benchmarks** ``` # All Colors ansi-colors x 193,088 ops/sec ±0.51% (95 runs sampled)) chalk x 9,612 ops/sec ±3.31% (77 runs sampled))) # Chained colors ansi-colors x 26,093 ops/sec ±1.13% (94 runs sampled) chalk x 2,267 ops/sec ±2.88% (80 runs sampled)) # Nested colors ansi-colors x 67,747 ops/sec ±0.49% (93 runs sampled) chalk x 4,446 ops/sec ±3.01% (82 runs sampled)) ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [ansi-wrap](https://www.npmjs.com/package/ansi-wrap): Create ansi colors by passing the open and close codes. | [homepage](https://github.com/jonschlinkert/ansi-wrap "Create ansi colors by passing the open and close codes.") * [strip-color](https://www.npmjs.com/package/strip-color): Strip ANSI color codes from a string. No dependencies. | [homepage](https://github.com/jonschlinkert/strip-color "Strip ANSI color codes from a string. No dependencies.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 48 | [jonschlinkert](https://github.com/jonschlinkert) | | 42 | [doowb](https://github.com/doowb) | | 6 | [lukeed](https://github.com/lukeed) | | 2 | [Silic0nS0ldier](https://github.com/Silic0nS0ldier) | | 1 | [dwieeb](https://github.com/dwieeb) | | 1 | [jorgebucaran](https://github.com/jorgebucaran) | | 1 | [madhavarshney](https://github.com/madhavarshney) | | 1 | [chapterjason](https://github.com/chapterjason) | ### Author **Brian Woodward** * [GitHub Profile](https://github.com/doowb) * [Twitter Profile](https://twitter.com/doowb) * [LinkedIn Profile](https://linkedin.com/in/woodwardbrian) ### License Copyright © 2019, [Brian Woodward](https://github.com/doowb). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on July 01, 2019._ # ethereumjs-common [![NPM Package][common-npm-badge]][common-npm-link] [![GitHub Issues][common-issues-badge]][common-issues-link] [![Actions Status][common-actions-badge]][common-actions-link] [![Code Coverage][common-coverage-badge]][common-coverage-link] [![Gitter][gitter-badge]][gitter-link] [![js-standard-style][js-standard-style-badge]][js-standard-style-link] Resources common to all Ethereum implementations. Succeeds the old [ethereum/common](https://github.com/ethereumjs/common/) library. # INSTALL `npm install ethereumjs-common` # USAGE All parameters can be accessed through the `Common` class which can be required through the main package and instantiated either with just the `chain` (e.g. 'mainnet') or the `chain` together with a specific `hardfork` provided. Here are some simple usage examples: ```javascript const Common = require('ethereumjs-common') // Instantiate with only the chain let c = new Common('ropsten') c.param('gasPrices', 'ecAddGas', 'byzantium') // 500 // Chain and hardfork provided c = new Common('ropsten', 'byzantium') c.param('pow', 'minerReward') // 3000000000000000000 // Access genesis data for Ropsten network c.genesis().hash // 0x41941023680923e0fe4d74a34bdac8141f2540e3ae90623718e47d66d1ca4a2d // Get bootstrap nodes for chain/network c.bootstrapNodes() // Array with current nodes ``` It is encouraged to also explicitly set the `supportedHardforks` if the initializing library only supports a certain range of `hardforks`: ```javascript let c = new Common('ropsten', null, ['byzantium', 'constantinople', 'petersburg']) ``` This will e.g. throw an error when a param is requested for an unsupported hardfork and like this prevents unpredicted behaviour. # API See the API documentation for a full list of functions for accessing specific chain and depending hardfork parameters. There are also additional helper functions like `paramByBlock (topic, name, blockNumber)` or `hardforkIsActiveOnBlock (hardfork, blockNumber)` to ease `blockNumber` based access to parameters. - [API Docs](./docs/README.md) # Hardfork Params ## Active Hardforks There are currently parameter changes by the following past and future hardfork by the library supported: - `chainstart` - `homestead` - `dao` - `tangerineWhistle` - `spuriousDragon` - `byzantium` - `constantinople` - `petersburg` (aka `constantinopleFix`, apply together with `constantinople`) - `istanbul` - `muirGlacier` ## Future Hardforks The `muirGlacier` HF delaying the difficulty bomb and scheduled for January 2020 is supported by the library since `v1.5.0`. ## Parameter Access For hardfork-specific parameter access with the `param()` and `paramByBlock()` functions you can use the following `topics`: - `gasConfig` - `gasPrices` - `vm` - `pow` - `casper` - `sharding` See one of the hardfork files like `byzantium.json` in the `hardforks` directory for an overview. For consistency, the chain start (`chainstart`) is considered an own hardfork. The hardfork-specific json files only contain the deltas from `chainstart` and shouldn't be accessed directly until you have a specific reason for it. Note: The list of `gasPrices` and gas price changes on hardforks is consistent but not complete, so there are currently gas price values missing (PRs welcome!). # Chain Params Supported chains: - `mainnet` - `ropsten` - `rinkeby` - `kovan` - `goerli` (final configuration since `v1.1.0`) - Private/custom chain parameters The following chain-specific parameters are provided: - `name` - `chainId` - `networkId` - `genesis` block header values - `hardforks` block numbers - `bootstrapNodes` list To get an overview of the different parameters have a look at one of the chain-specifc files like `mainnet.json` in the `chains` directory, or to the `Chain` type in [./src/types.ts](./src/types.ts). ## Working with private/custom chains There are two ways to set up a common instance with parameters for a private/custom chain: 1. You can pass a dictionary - conforming to the parameter format described above - with your custom values in the constructor or the `setChain()` method for the `chain` parameter. 2. You can base your custom chain's config in a standard one, using the `Common.forCustomChain` method. # Bootstrap Nodes There is no separate config file for bootstrap nodes like in the old `ethereum-common` library. Instead use the `common.bootstrapNodes()` function to get nodes for a specific chain/network. # Genesis States Network-specific genesis files are located in the `genesisStates` folder. Due to the large file sizes genesis states are not directly included in the `index.js` file but have to be accessed directly, e.g.: ```javascript const mainnetGenesisState = require('ethereumjs-common/dist/genesisStates/mainnet') ``` Or by accessing dynamically: ```javascript const genesisStates = require('ethereumjs-common/dist/genesisStates') const mainnetGenesisState = genesisStates.genesisStateByName('mainnet') const mainnetGenesisState = genesisStates.genesisStateById(1) // alternative via network Id ``` # EthereumJS See our organizational [documentation](https://ethereumjs.readthedocs.io) for an introduction to `EthereumJS` as well as information on current standards and best practices. If you want to join for work or do improvements on the libraries have a look at our [contribution guidelines](https://ethereumjs.readthedocs.io/en/latest/contributing.html). # LICENSE [MIT](https://opensource.org/licenses/MIT) [gitter-badge]: https://img.shields.io/gitter/room/ethereum/ethereumjs.svg [gitter-link]: https://gitter.im/ethereum/ethereumjs [js-standard-style-badge]: https://cdn.rawgit.com/feross/standard/master/badge.svg [js-standard-style-link]: https://github.com/feross/standard [common-npm-badge]: https://img.shields.io/npm/v/ethereumjs-common.svg [common-npm-link]: https://www.npmjs.org/package/ethereumjs-common [common-issues-badge]: https://img.shields.io/github/issues/ethereumjs/ethereumjs-vm/package:%20common?label=issues [common-issues-link]: https://github.com/ethereumjs/ethereumjs-vm/issues?q=is%3Aopen+is%3Aissue+label%3A"package%3A+common" [common-actions-badge]: https://github.com/ethereumjs/ethereumjs-vm/workflows/Common%20Test/badge.svg [common-actions-link]: https://github.com/ethereumjs/ethereumjs-vm/actions?query=workflow%3A%22Common+Test%22 [common-coverage-badge]: https://codecov.io/gh/ethereumjs/ethereumjs-vm/branch/master/graph/badge.svg?flag=common [common-coverage-link]: https://codecov.io/gh/ethereumjs/ethereumjs-vm/tree/master/packages/common # micromatch [![NPM version](https://img.shields.io/npm/v/micromatch.svg?style=flat)](https://www.npmjs.com/package/micromatch) [![NPM downloads](https://img.shields.io/npm/dm/micromatch.svg?style=flat)](https://npmjs.org/package/micromatch) [![Build Status](https://img.shields.io/travis/jonschlinkert/micromatch.svg?style=flat)](https://travis-ci.org/jonschlinkert/micromatch) > Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. Micromatch supports all of the same matching features as [minimatch](https://github.com/isaacs/minimatch) and [multimatch](https://github.com/sindresorhus/multimatch). * [mm()](#usage) is the same as [multimatch()](https://github.com/sindresorhus/multimatch) * [mm.match()](#match) is the same as [minimatch.match()](https://github.com/isaacs/minimatch) * use [mm.isMatch()](#ismatch) instead of [minimatch()](https://github.com/isaacs/minimatch) ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save micromatch ``` ## Start matching! ```js var mm = require('micromatch'); console.log(mm([''])) ``` *** ### Features * [Drop-in replacement](#switch-from-minimatch) for [minimatch](https://github.com/isaacs/minimatch) and [multimatch](https://github.com/sindresorhus/multimatch) * Built-in support for multiple glob patterns, like `['foo/*.js', '!bar.js']` * [Brace Expansion](https://github.com/jonschlinkert/braces) (`foo/bar-{1..5}.md`, `one/{two,three}/four.md`) * Typical glob patterns, like `**/*`, `a/b/*.js`, or `['foo/*.js', '!bar.js']` * Methods like `.isMatch()`, `.contains()` and `.any()` **Extended globbing features:** * Logical `OR` (`foo/bar/(abc|xyz).js`) * Regex character classes (`foo/bar/baz-[1-5].js`) * POSIX [bracket expressions](https://github.com/jonschlinkert/expand-brackets) (`**/[[:alpha:][:digit:]]/`) * [extglobs](https://github.com/jonschlinkert/extglob) (`**/+(x|y)`, `!(a|b)`, etc). You can combine these to create whatever matching patterns you need. **Example** ```js // double-negation! mm(['fa', 'fb', 'f', 'fo'], '!(f!(o))'); //=> ['fo'] ``` ## Why switch to micromatch? * Native support for multiple glob patterns, no need for wrappers like [multimatch](https://github.com/sindresorhus/multimatch) * [10-55x faster](#benchmarks) and more performant than [minimatch](https://github.com/isaacs/minimatch) and [multimatch](https://github.com/sindresorhus/multimatch). This is achieved through a combination of caching and regex optimization strategies, a fundamentally different approach than minimatch. * More extensive support for the Bash 4.3 specification * More complete extglob support * Extensive [unit tests](./test) (approx. 1,300 tests). Minimatch fails many of the tests. ### Switch from minimatch Use `mm.isMatch()` instead of `minimatch()`: ```js mm.isMatch('foo', 'b*'); //=> false ``` Use `mm.match()` instead of `minimatch.match()`: ```js mm.match(['foo', 'bar'], 'b*'); //=> 'bar' ``` ### Switch from multimatch Same signature: ```js mm(['foo', 'bar', 'baz'], ['f*', '*z']); //=> ['foo', 'baz'] ``` *** ## Usage Add micromatch to your node.js project: ```js var mm = require('micromatch'); ``` **Signature** ```js mm(array_of_strings, glob_patterns[, options]); ``` **Example** ```js mm(['foo', 'bar', 'baz'], 'b*'); //=> ['bar', 'baz'] ``` ### Usage examples **Brace expansion** Match files with `.js` or `.txt` extensions. ```js mm(['a.js', 'b.md', 'c.txt'], '*.{js,txt}'); //=> ['a.js', 'c.txt'] ``` **Extglobs** Match anything except for files with the `.md` extension. ```js mm(files, '**/*.!(md)'); //=> ['a.js', 'c.txt'] ``` **Multiple patterns** Match using an array of patterns. ```js mm(['a.md', 'b.js', 'c.txt', 'd.json'], ['*.md', '*.txt']); //=> ['a.md', 'c.txt'] ``` **Negation patterns:** Behavior is designed to be what users would expect, based on conventions that are already well-established. * [minimatch](https://github.com/isaacs/minimatch) behavior is used when the pattern is a string, so patterns are **inclusive by default**. * [multimatch](https://github.com/sindresorhus/multimatch) behavior is used when an array of patterns is passed, so patterns are **exclusive by default**. ```js mm(['a.js', 'b.md', 'c.txt'], '!*.{js,txt}'); //=> ['b.md'] mm(['a.md', 'b.js', 'c.txt', 'd.json'], ['*.*', '!*.{js,txt}']); //=> ['a.md', 'd.json'] ``` *** ## API methods ```js var mm = require('micromatch'); ``` ### .match ```js mm.match(array, globString); ``` Return an array of files that match the given glob pattern. Useful if you only need to use a single glob pattern. **Example** ```js mm.match(['ab', 'a/b', 'bb', 'b/c'], '?b'); //=> ['ab', 'bb'] mm.match(['ab', 'a/b', 'bb', 'b/c'], '*/b'); //=> ['a/b'] ``` ### .isMatch ```js mm.isMatch(filepath, globString); ``` Returns true if a file path matches the given glob pattern. **Example** ```js mm.isMatch('.verb.md', '*.md'); //=> false mm.isMatch('.verb.md', '*.md', {dot: true}); //=> true ``` ### .contains Returns true if any part of a file path matches the given glob pattern. Think of this is "has path" versus "is path". **Example** `.isMatch()` would return false for both of the following: ```js mm.contains('a/b/c', 'a/b'); //=> true mm.contains('a/b/c', 'a/*'); //=> true ``` ### .matcher Returns a function for matching using the supplied pattern. e.g. create your own "matcher". The advantage of this method is that the pattern can be compiled outside of a loop. **Pattern** Can be any of the following: * `glob/string` * `regex` * `function` **Example** ```js var isMatch = mm.matcher('*.md'); var files = []; ['a.md', 'b.txt', 'c.md'].forEach(function(fp) { if (isMatch(fp)) { files.push(fp); } }); ``` ### .filter Returns a function that can be passed to `Array#filter()`. **Params** * `patterns` **{String|Array}**: **Examples** Single glob: ```js var fn = mm.filter('*.md'); ['a.js', 'b.txt', 'c.md'].filter(fn); //=> ['c.md'] var fn = mm.filter('[a-c]'); ['a', 'b', 'c', 'd', 'e'].filter(fn); //=> ['a', 'b', 'c'] ``` Array of glob patterns: ```js var arr = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15]; var fn = mm.filter(['{1..10}', '![7-9]', '!{3..4}']); arr.filter(fn); //=> [1, 2, 5, 6, 10] ``` _(Internally this function generates the matching function by using the [matcher](#matcher) method. You can use the [matcher](#matcher) method directly to create your own filter function)_ ### .any Returns true if a file path matches any of the given patterns. ```js mm.any(filepath, patterns, options); ``` **Params** * filepath `{String}`: The file path to test. * patterns `{String|Array}`: One or more glob patterns * options: `{Object}`: options to pass to the `.matcher()` method. **Example** ```js mm.any('abc', ['!*z']); //=> true mm.any('abc', ['a*', 'z*']); //=> true mm.any('abc', 'a*'); //=> true mm.any('abc', ['z*']); //=> false ``` ### .expand Returns an object with a regex-compatible string and tokens. ```js mm.expand('*.js'); // when `track` is enabled (for debugging), the `history` array is used // to record each mutation to the glob pattern as it's converted to regex { options: { track: false, dot: undefined, makeRe: true, negated: false }, pattern: '(.*\\/|^)bar\\/(?:(?!(?:^|\\/)\\.).)*?', history: [], tokens: { path: { whole: '**/bar/**', dirname: '**/bar/', filename: '**', basename: '**', extname: '', ext: '' }, is: { glob: true, negated: false, globstar: true, dotfile: false, dotdir: false }, match: {}, original: '**/bar/**', pattern: '**/bar/**', base: '' } } ``` ### .makeRe Create a regular expression for matching file paths based on the given pattern: ```js mm.makeRe('*.js'); //=> /^(?:(?!\.)(?=.)[^/]*?\.js)$/ ``` ## Options ### options.unixify Normalize slashes in file paths and glob patterns to forward slashes. Type: `{Boolean}` Default: `undefined` on non-windows, `true` on windows. ### options.dot Match dotfiles. Same behavior as [minimatch](https://github.com/isaacs/minimatch). Type: `{Boolean}` Default: `false` ### options.unescape Unescape slashes in glob patterns. Use cautiously, especially on windows. Type: `{Boolean}` Default: `undefined` **Example** ```js mm.isMatch('abc', '\\a\\b\\c', {unescape: true}); //=> true ``` ### options.nodupes Remove duplicate elements from the result array. Type: `{Boolean}` Default: `undefined` **Example** Example of using the `unescape` and `nodupes` options together: ```js mm.match(['abc', '\\a\\b\\c'], '\\a\\b\\c', {unescape: true}); //=> ['abc', 'abc'] mm.match(['abc', '\\a\\b\\c'], '\\a\\b\\c', {unescape: true, nodupes: true}); //=> ['abc'] ``` ### options.matchBase Allow glob patterns without slashes to match a file path based on its basename. . Same behavior as [minimatch](https://github.com/isaacs/minimatch). Type: `{Boolean}` Default: `false` **Example** ```js mm(['a/b.js', 'a/c.md'], '*.js'); //=> [] mm(['a/b.js', 'a/c.md'], '*.js', {matchBase: true}); //=> ['a/b.js'] ``` ### options.nobraces Don't expand braces in glob patterns. Same behavior as [minimatch](https://github.com/isaacs/minimatch) `nobrace`. Type: `{Boolean}` Default: `undefined` See [braces](https://github.com/jonschlinkert/braces) for more information about extended brace expansion. ### options.nobrackets Don't expand POSIX bracket expressions. Type: `{Boolean}` Default: `undefined` See [expand-brackets](https://github.com/jonschlinkert/expand-brackets) for more information about extended bracket expressions. ### options.noextglob Don't expand extended globs. Type: `{Boolean}` Default: `undefined` See [extglob](https://github.com/jonschlinkert/extglob) for more information about extended globs. ### options.nocase Use a case-insensitive regex for matching files. Same behavior as [minimatch](https://github.com/isaacs/minimatch). Type: `{Boolean}` Default: `false` ### options.nonegate Disallow negation (`!`) patterns. Type: `{Boolean}` Default: `false` ### options.nonull If `true`, when no matches are found the actual (array-ified) glob pattern is returned instead of an empty array. Same behavior as [minimatch](https://github.com/isaacs/minimatch). Type: `{Boolean}` Default: `false` ### options.cache Cache the platform (e.g. `win32`) to prevent this from being looked up for every filepath. Type: `{Boolean}` Default: `true` *** ## Other features Micromatch also supports the following. ### Extended globbing #### extglobs Extended globbing, as described by the bash man page: | **pattern** | **regex equivalent** | **description** | | --- | --- | --- | | `?(pattern-list)` | `(... | ...)?` | Matches zero or one occurrence of the given patterns | | `*(pattern-list)` | `(... | ...)*` | Matches zero or more occurrences of the given patterns | | `+(pattern-list)` | `(... | ...)+` | Matches one or more occurrences of the given patterns | | `@(pattern-list)` | `(... | ...)` <sup>*</sup> | Matches one of the given patterns | | `!(pattern-list)` | N/A | Matches anything except one of the given patterns | <sup><strong>*</strong></sup> `@` isn't a RegEx character. Powered by [extglob](https://github.com/jonschlinkert/extglob). Visit that library for the full range of options or to report extglob related issues. See [extglob](https://github.com/jonschlinkert/extglob) for more information about extended globs. #### brace expansion In simple cases, brace expansion appears to work the same way as the logical `OR` operator. For example, `(a|b)` will achieve the same result as `{a,b}`. Here are some powerful features unique to brace expansion (versus character classes): * range expansion: `a{1..3}b/*.js` expands to: `['a1b/*.js', 'a2b/*.js', 'a3b/*.js']` * nesting: `a{c,{d,e}}b/*.js` expands to: `['acb/*.js', 'adb/*.js', 'aeb/*.js']` Visit [braces](https://github.com/jonschlinkert/braces) to ask questions and create an issue related to brace-expansion, or to see the full range of features and options related to brace expansion. #### regex character classes With the exception of brace expansion (`{a,b}`, `{1..5}`, etc), most of the special characters convert directly to regex, so you can expect them to follow the same rules and produce the same results as regex. For example, given the list: `['a.js', 'b.js', 'c.js', 'd.js', 'E.js']`: * `[ac].js`: matches both `a` and `c`, returning `['a.js', 'c.js']` * `[b-d].js`: matches from `b` to `d`, returning `['b.js', 'c.js', 'd.js']` * `[b-d].js`: matches from `b` to `d`, returning `['b.js', 'c.js', 'd.js']` * `a/[A-Z].js`: matches and uppercase letter, returning `['a/E.md']` Learn about [regex character classes](http://www.regular-expressions.info/charclass.html). #### regex groups Given `['a.js', 'b.js', 'c.js', 'd.js', 'E.js']`: * `(a|c).js`: would match either `a` or `c`, returning `['a.js', 'c.js']` * `(b|d).js`: would match either `b` or `d`, returning `['b.js', 'd.js']` * `(b|[A-Z]).js`: would match either `b` or an uppercase letter, returning `['b.js', 'E.js']` As with regex, parenthese can be nested, so patterns like `((a|b)|c)/b` will work. But it might be easier to achieve your goal using brace expansion. #### POSIX bracket expressions **Example** ```js mm.isMatch('a1', '[[:alpha:][:digit:]]'); //=> true ``` See [expand-brackets](https://github.com/jonschlinkert/expand-brackets) for more information about extended bracket expressions. *** ## Notes Whenever possible parsing behavior for patterns is based on globbing specifications in Bash 4.3. Patterns that aren't described by Bash follow wildmatch spec (used by git). ## Benchmarks Run the [benchmarks](./benchmark): ```bash node benchmark ``` As of July 15, 2016: ```bash #1: basename-braces micromatch x 26,420 ops/sec ±0.89% (91 runs sampled) minimatch x 3,507 ops/sec ±0.64% (97 runs sampled) #2: basename micromatch x 25,315 ops/sec ±0.82% (93 runs sampled) minimatch x 4,398 ops/sec ±0.86% (94 runs sampled) #3: braces-no-glob micromatch x 341,254 ops/sec ±0.78% (93 runs sampled) minimatch x 30,197 ops/sec ±1.12% (91 runs sampled) #4: braces micromatch x 54,649 ops/sec ±0.74% (94 runs sampled) minimatch x 3,095 ops/sec ±0.82% (95 runs sampled) #5: immediate micromatch x 16,719 ops/sec ±0.79% (95 runs sampled) minimatch x 4,348 ops/sec ±0.86% (96 runs sampled) #6: large micromatch x 721 ops/sec ±0.77% (94 runs sampled) minimatch x 17.73 ops/sec ±1.08% (50 runs sampled) #7: long micromatch x 5,051 ops/sec ±0.87% (97 runs sampled) minimatch x 628 ops/sec ±0.83% (94 runs sampled) #8: mid micromatch x 51,280 ops/sec ±0.80% (95 runs sampled) minimatch x 1,923 ops/sec ±0.84% (95 runs sampled) #9: multi-patterns micromatch x 22,440 ops/sec ±0.97% (94 runs sampled) minimatch x 2,481 ops/sec ±1.10% (94 runs sampled) #10: no-glob micromatch x 722,823 ops/sec ±1.30% (87 runs sampled) minimatch x 52,967 ops/sec ±1.09% (94 runs sampled) #11: range micromatch x 243,471 ops/sec ±0.79% (94 runs sampled) minimatch x 11,736 ops/sec ±0.82% (96 runs sampled) #12: shallow micromatch x 190,874 ops/sec ±0.98% (95 runs sampled) minimatch x 21,699 ops/sec ±0.81% (97 runs sampled) #13: short micromatch x 496,393 ops/sec ±3.86% (90 runs sampled) minimatch x 53,765 ops/sec ±0.75% (95 runs sampled) ``` ## Tests ### Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ### Coverage As of July 15, 2016: ```sh Statements : 100% (441/441) Branches : 100% (270/270) Functions : 100% (54/54) Lines : 100% (429/429) ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). Please be sure to run the benchmarks before/after any code changes to judge the impact before you do a PR. thanks! ## Related * [braces](https://www.npmjs.com/package/braces): Fastest brace expansion for node.js, with the most complete support for the Bash 4.3 braces… [more](https://github.com/jonschlinkert/braces) | [homepage](https://github.com/jonschlinkert/braces "Fastest brace expansion for node.js, with the most complete support for the Bash 4.3 braces specification.") * [expand-brackets](https://www.npmjs.com/package/expand-brackets): Expand POSIX bracket expressions (character classes) in glob patterns. | [homepage](https://github.com/jonschlinkert/expand-brackets "Expand POSIX bracket expressions (character classes) in glob patterns.") * [expand-range](https://www.npmjs.com/package/expand-range): Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. See… [more](https://github.com/jonschlinkert/expand-range) | [homepage](https://github.com/jonschlinkert/expand-range "Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. See the benchmarks. Used by micromatch.") * [extglob](https://www.npmjs.com/package/extglob): Convert extended globs to regex-compatible strings. Add (almost) the expressive power of regular expressions to… [more](https://github.com/jonschlinkert/extglob) | [homepage](https://github.com/jonschlinkert/extglob "Convert extended globs to regex-compatible strings. Add (almost) the expressive power of regular expressions to glob patterns.") * [fill-range](https://www.npmjs.com/package/fill-range): Fill in a range of numbers or letters, optionally passing an increment or multiplier to… [more](https://github.com/jonschlinkert/fill-range) | [homepage](https://github.com/jonschlinkert/fill-range "Fill in a range of numbers or letters, optionally passing an increment or multiplier to use.") * [gulp-micromatch](https://www.npmjs.com/package/gulp-micromatch): Filter vinyl files with glob patterns, string, regexp, array, object or matcher function. micromatch stream. | [homepage](https://github.com/tunnckocore/gulp-micromatch#readme "Filter vinyl files with glob patterns, string, regexp, array, object or matcher function. micromatch stream.") * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [parse-glob](https://www.npmjs.com/package/parse-glob): Parse a glob pattern into an object of tokens. | [homepage](https://github.com/jonschlinkert/parse-glob "Parse a glob pattern into an object of tokens.") ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ## Building docs _(This document was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme) (a [verb](https://github.com/verbose/verb) generator), please don't edit the readme directly. Any changes to the readme must be made in [.verb.md](.verb.md).)_ To generate the readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install -g verb verb-generate-readme && verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/micromatch/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v0.9.0, on July 15, 2016._ ## Caseless -- wrap an object to set and get property with caseless semantics but also preserve caseing. This library is incredibly useful when working with HTTP headers. It allows you to get/set/check for headers in a caseless manner while also preserving the caseing of headers the first time they are set. ## Usage ```javascript var headers = {} , c = caseless(headers) ; c.set('a-Header', 'asdf') c.get('a-header') === 'asdf' ``` ## has(key) Has takes a name and if it finds a matching header will return that header name with the preserved caseing it was set with. ```javascript c.has('a-header') === 'a-Header' ``` ## set(key, value[, clobber=true]) Set is fairly straight forward except that if the header exists and clobber is disabled it will add `','+value` to the existing header. ```javascript c.set('a-Header', 'fdas') c.set('a-HEADER', 'more', false) c.get('a-header') === 'fdsa,more' ``` ## swap(key) Swaps the casing of a header with the new one that is passed in. ```javascript var headers = {} , c = caseless(headers) ; c.set('a-Header', 'fdas') c.swap('a-HEADER') c.has('a-header') === 'a-HEADER' headers === {'a-HEADER': 'fdas'} ``` # web3-shh [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo] This is the whisper v5 package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-shh ``` ## Usage ```js const Web3Personal = require('web3-shh'); const shh = new Web3Personal('ws://localhost:8546'); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-shh.svg [npm-url]: https://npmjs.org/package/web3-shh [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-shh [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-shh [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-shh [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-shh # js-multicodec [![](https://img.shields.io/badge/made%20by-Protocol%20Labs-blue.svg?style=flat-square)](https://protocol.ai) [![](https://img.shields.io/badge/project-multiformats-blue.svg?style=flat-square)](https://github.com/multiformats/multiformats) [![](https://img.shields.io/badge/freenode-%23ipfs-blue.svg?style=flat-square)](https://webchat.freenode.net/?channels=%23ipfs) [![](https://img.shields.io/badge/readme%20style-standard-brightgreen.svg?style=flat-square)](https://github.com/RichardLitt/standard-readme) [![Travis CI](https://flat.badgen.net/travis/multiformats/js-multicodec)](https://travis-ci.com/multiformats/js-multicodec) [![Coverage Status](https://coveralls.io/repos/github/multiformats/js-multicodec/badge.svg?branch=master)](https://coveralls.io/github/multiformats/js-multiformats?branch=master) > JavaScript implementation of the multicodec specification ## Lead Maintainer [Henrique Dias](http://github.com/hacdias) ## Table of Contents - [Install](#install) - [Usage](#usage) - [Updating the lookup table](#updating-the-lookup-table) - [Contribute](#contribute) - [License](#license) ## Install ```sh > npm install multicodec ``` The type definitions for this package are available on http://definitelytyped.org/. To install just use: ```sh $ npm install -D @types/multicodec ``` ## Usage ### Example ```JavaScript const multicodec = require('multicodec') const prefixedProtobuf = multicodec.addPrefix('protobuf', protobufBuffer) // prefixedProtobuf 0x50... // The multicodec codec values can be accessed directly: console.log(multicodec.DAG_CBOR) // 113 // To get the string representation of a codec, e.g. for error messages: console.log(multicodec.print[113]) // dag-cbor ``` ### API https://multiformats.github.io/js-multicodec/ [multicodec default table](https://github.com/multiformats/multicodec/blob/master/table.csv) ## Updating the lookup table Updating the lookup table is done with a script. The source of truth is the [multicodec default table](https://github.com/multiformats/multicodec/blob/master/table.csv). Update the table with running: npm run update-table ## Contribute Contributions welcome. Please check out [the issues](https://github.com/multiformats/js-multicodec/issues). Check out our [contributing document](https://github.com/multiformats/multiformats/blob/master/contributing.md) for more information on how we work, and about contributing in general. Please be aware that all interactions related to multiformats are subject to the IPFS [Code of Conduct](https://github.com/ipfs/community/blob/master/code-of-conduct.md). Small note: If editing the README, please conform to the [standard-readme](https://github.com/RichardLitt/standard-readme) specification. ## License [MIT](LICENSE) © 2016 Protocol Labs Inc. # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # fast-json-stable-stringify Deterministic `JSON.stringify()` - a faster version of [@substack](https://github.com/substack)'s json-stable-strigify without [jsonify](https://github.com/substack/jsonify). You can also pass in a custom comparison function. [![Build Status](https://travis-ci.org/epoberezkin/fast-json-stable-stringify.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-json-stable-stringify) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-json-stable-stringify/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-json-stable-stringify?branch=master) # example ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; console.log(stringify(obj)); ``` output: ``` {"a":3,"b":[{"x":4,"y":5,"z":6},7],"c":8} ``` # methods ``` js var stringify = require('fast-json-stable-stringify') ``` ## var str = stringify(obj, opts) Return a deterministic stringified string `str` from the object `obj`. ## options ### cmp If `opts` is given, you can supply an `opts.cmp` to have a custom comparison function for object keys. Your function `opts.cmp` is called with these parameters: ``` js opts.cmp({ key: akey, value: avalue }, { key: bkey, value: bvalue }) ``` For example, to sort on the object key names in reverse order you could write: ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; var s = stringify(obj, function (a, b) { return a.key < b.key ? 1 : -1; }); console.log(s); ``` which results in the output string: ``` {"c":8,"b":[{"z":6,"y":5,"x":4},7],"a":3} ``` Or if you wanted to sort on the object values in reverse order, you could write: ``` var stringify = require('fast-json-stable-stringify'); var obj = { d: 6, c: 5, b: [{z:3,y:2,x:1},9], a: 10 }; var s = stringify(obj, function (a, b) { return a.value < b.value ? 1 : -1; }); console.log(s); ``` which outputs: ``` {"d":6,"c":5,"b":[{"z":3,"y":2,"x":1},9],"a":10} ``` ### cycles Pass `true` in `opts.cycles` to stringify circular property as `__cycle__` - the result will not be a valid JSON string in this case. TypeError will be thrown in case of circular object without this option. # install With [npm](https://npmjs.org) do: ``` npm install fast-json-stable-stringify ``` # benchmark To run benchmark (requires Node.js 6+): ``` node benchmark ``` Results: ``` fast-json-stable-stringify x 17,189 ops/sec ±1.43% (83 runs sampled) json-stable-stringify x 13,634 ops/sec ±1.39% (85 runs sampled) fast-stable-stringify x 20,212 ops/sec ±1.20% (84 runs sampled) faster-stable-stringify x 15,549 ops/sec ±1.12% (84 runs sampled) The fastest is fast-stable-stringify ``` ## Enterprise support fast-json-stable-stringify package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-json-stable-stringify?utm_source=npm-fast-json-stable-stringify&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. # license [MIT](https://github.com/epoberezkin/fast-json-stable-stringify/blob/master/LICENSE) # fresh [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] HTTP response freshness testing ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ``` $ npm install fresh ``` ## API <!-- eslint-disable no-unused-vars --> ```js var fresh = require('fresh') ``` ### fresh(reqHeaders, resHeaders) Check freshness of the response using request and response headers. When the response is still "fresh" in the client's cache `true` is returned, otherwise `false` is returned to indicate that the client cache is now stale and the full response should be sent. When a client sends the `Cache-Control: no-cache` request header to indicate an end-to-end reload request, this module will return `false` to make handling these requests transparent. ## Known Issues This module is designed to only follow the HTTP specifications, not to work-around all kinda of client bugs (especially since this module typically does not recieve enough information to understand what the client actually is). There is a known issue that in certain versions of Safari, Safari will incorrectly make a request that allows this module to validate freshness of the resource even when Safari does not have a representation of the resource in the cache. The module [jumanji](https://www.npmjs.com/package/jumanji) can be used in an Express application to work-around this issue and also provides links to further reading on this Safari bug. ## Example ### API usage <!-- eslint-disable no-redeclare, no-undef --> ```js var reqHeaders = { 'if-none-match': '"foo"' } var resHeaders = { 'etag': '"bar"' } fresh(reqHeaders, resHeaders) // => false var reqHeaders = { 'if-none-match': '"foo"' } var resHeaders = { 'etag': '"foo"' } fresh(reqHeaders, resHeaders) // => true ``` ### Using with Node.js http server ```js var fresh = require('fresh') var http = require('http') var server = http.createServer(function (req, res) { // perform server logic // ... including adding ETag / Last-Modified response headers if (isFresh(req, res)) { // client has a fresh copy of resource res.statusCode = 304 res.end() return } // send the resource res.statusCode = 200 res.end('hello, world!') }) function isFresh (req, res) { return fresh(req.headers, { 'etag': res.getHeader('ETag'), 'last-modified': res.getHeader('Last-Modified') }) } server.listen(3000) ``` ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/fresh.svg [npm-url]: https://npmjs.org/package/fresh [node-version-image]: https://img.shields.io/node/v/fresh.svg [node-version-url]: https://nodejs.org/en/ [travis-image]: https://img.shields.io/travis/jshttp/fresh/master.svg [travis-url]: https://travis-ci.org/jshttp/fresh [coveralls-image]: https://img.shields.io/coveralls/jshttp/fresh/master.svg [coveralls-url]: https://coveralls.io/r/jshttp/fresh?branch=master [downloads-image]: https://img.shields.io/npm/dm/fresh.svg [downloads-url]: https://npmjs.org/package/fresh Oboe.js is an [open source](LICENCE) Javascript library for loading JSON using streaming, combining the convenience of DOM with the speed and fluidity of SAX. It can parse any JSON as a stream, is small enough to be a [micro-library](http://microjs.com/#), doesn't have dependencies, and doesn't care which other libraries you need it to speak to. We can load trees [larger than the available memory](http://oboejs.com/examples#loading-json-trees-larger-than-the-available-ram). Or we can [instantiate classical OOP models from JSON](http://oboejs.com/examples#demarshalling-json-to-an-oop-model), or [completely transform your JSON](http://oboejs.com/examples#transforming-json-while-it-is-streaming) while it is being read. Oboe makes it really easy to start using json from a response before the ajax request completes. Or even if it never completes. Where next? ----------- - [The website](http://oboejs.com) - Visualise [faster web applications through streaming](http://oboejs.com/why) - Visit the [project homepage](http://oboejs.com) - Browse [code examples](http://oboejs.com/examples) - Learn the Oboe.js [API](http://oboejs.com/api) - [Download](http://oboejs.com/download) the library - [Discuss](http://oboejs.com/discuss) Oboe.js # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers # FClone Clone objects by dropping circular references [![Build Status](https://travis-ci.org/soyuka/fclone.svg?branch=master)](https://travis-ci.org/soyuka/fclone) This module clones a Javascript object in safe mode (eg: drops circular values) recursively. Circular values are replaced with a string: `'[Circular]'`. Ideas from [tracker1/safe-clone-deep](https://github.com/tracker1/safe-clone-deep). I improved the workflow a bit by: - refactoring the code (complete rewrite) - fixing node 6+ - micro optimizations - use of `Array.isArray` and `Buffer.isBuffer` Node 0.10 compatible, distributed files are translated to es2015. ## Installation ```bash npm install fclone # or bower install fclone ``` ## Usage ```javascript const fclone = require('fclone'); let a = {c: 'hello'}; a.b = a; let o = fclone(a); console.log(o); // outputs: { c: 'hello', b: '[Circular]' } //JSON.stringify is now safe console.log(JSON.stringify(o)); ``` ## Benchmarks Some benchs: ``` fclone x 17,081 ops/sec ±0.71% (79 runs sampled) fclone + json.stringify x 9,433 ops/sec ±0.91% (81 runs sampled) util.inspect (outputs a string) x 2,498 ops/sec ±0.77% (90 runs sampled) jsan x 5,379 ops/sec ±0.82% (91 runs sampled) circularjson x 4,719 ops/sec ±1.16% (91 runs sampled) deepcopy x 5,478 ops/sec ±0.77% (86 runs sampled) json-stringify-safe x 5,828 ops/sec ±1.30% (84 runs sampled) clone x 8,713 ops/sec ±0.68% (88 runs sampled) Fastest is util.format (outputs a string) ``` iMurmurHash.js ============== An incremental implementation of the MurmurHash3 (32-bit) hashing algorithm for JavaScript based on [Gary Court's implementation](https://github.com/garycourt/murmurhash-js) with [kazuyukitanimura's modifications](https://github.com/kazuyukitanimura/murmurhash-js). This version works significantly faster than the non-incremental version if you need to hash many small strings into a single hash, since string concatenation (to build the single string to pass the non-incremental version) is fairly costly. In one case tested, using the incremental version was about 50% faster than concatenating 5-10 strings and then hashing. Installation ------------ To use iMurmurHash in the browser, [download the latest version](https://raw.github.com/jensyt/imurmurhash-js/master/imurmurhash.min.js) and include it as a script on your site. ```html <script type="text/javascript" src="/scripts/imurmurhash.min.js"></script> <script> // Your code here, access iMurmurHash using the global object MurmurHash3 </script> ``` --- To use iMurmurHash in Node.js, install the module using NPM: ```bash npm install imurmurhash ``` Then simply include it in your scripts: ```javascript MurmurHash3 = require('imurmurhash'); ``` Quick Example ------------- ```javascript // Create the initial hash var hashState = MurmurHash3('string'); // Incrementally add text hashState.hash('more strings'); hashState.hash('even more strings'); // All calls can be chained if desired hashState.hash('and').hash('some').hash('more'); // Get a result hashState.result(); // returns 0xe4ccfe6b ``` Functions --------- ### MurmurHash3 ([string], [seed]) Get a hash state object, optionally initialized with the given _string_ and _seed_. _Seed_ must be a positive integer if provided. Calling this function without the `new` keyword will return a cached state object that has been reset. This is safe to use as long as the object is only used from a single thread and no other hashes are created while operating on this one. If this constraint cannot be met, you can use `new` to create a new state object. For example: ```javascript // Use the cached object, calling the function again will return the same // object (but reset, so the current state would be lost) hashState = MurmurHash3(); ... // Create a new object that can be safely used however you wish. Calling the // function again will simply return a new state object, and no state loss // will occur, at the cost of creating more objects. hashState = new MurmurHash3(); ``` Both methods can be mixed however you like if you have different use cases. --- ### MurmurHash3.prototype.hash (string) Incrementally add _string_ to the hash. This can be called as many times as you want for the hash state object, including after a call to `result()`. Returns `this` so calls can be chained. --- ### MurmurHash3.prototype.result () Get the result of the hash as a 32-bit positive integer. This performs the tail and finalizer portions of the algorithm, but does not store the result in the state object. This means that it is perfectly safe to get results and then continue adding strings via `hash`. ```javascript // Do the whole string at once MurmurHash3('this is a test string').result(); // 0x70529328 // Do part of the string, get a result, then the other part var m = MurmurHash3('this is a'); m.result(); // 0xbfc4f834 m.hash(' test string').result(); // 0x70529328 (same as above) ``` --- ### MurmurHash3.prototype.reset ([seed]) Reset the state object for reuse, optionally using the given _seed_ (defaults to 0 like the constructor). Returns `this` so calls can be chained. --- License (MIT) ------------- Copyright (c) 2013 Gary Court, Jens Taylor Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) node-asn1 is a library for encoding and decoding ASN.1 datatypes in pure JS. Currently BER encoding is supported; at some point I'll likely have to do DER. ## Usage Mostly, if you're *actually* needing to read and write ASN.1, you probably don't need this readme to explain what and why. If you have no idea what ASN.1 is, see this: ftp://ftp.rsa.com/pub/pkcs/ascii/layman.asc The source is pretty much self-explanatory, and has read/write methods for the common types out there. ### Decoding The following reads an ASN.1 sequence with a boolean. var Ber = require('asn1').Ber; var reader = new Ber.Reader(Buffer.from([0x30, 0x03, 0x01, 0x01, 0xff])); reader.readSequence(); console.log('Sequence len: ' + reader.length); if (reader.peek() === Ber.Boolean) console.log(reader.readBoolean()); ### Encoding The following generates the same payload as above. var Ber = require('asn1').Ber; var writer = new Ber.Writer(); writer.startSequence(); writer.writeBoolean(true); writer.endSequence(); console.log(writer.buffer); ## Installation npm install asn1 ## License MIT. ## Bugs See <https://github.com/joyent/node-asn1/issues>. # js-cid [![](https://img.shields.io/badge/made%20by-Protocol%20Labs-blue.svg?style=flat-square)](http://protocol.ai/) [![](https://img.shields.io/badge/freenode-%23ipfs-blue.svg?style=flat-square)](http://webchat.freenode.net/?channels=%23ipfs) [![Travis CI](https://flat.badgen.net/travis/multiformats/js-cid)](https://travis-ci.com/multiformats/js-cid) [![Coverage Status](https://coveralls.io/repos/github/multiformats/js-cid/badge.svg?branch=master)](https://coveralls.io/github/multiformats/js-cid?branch=master) [![Dependency Status](https://david-dm.org/multiformats/js-cid.svg?style=flat-square)](https://david-dm.org/multiformats/js-cid) [![js-standard-style](https://img.shields.io/badge/code%20style-standard-brightgreen.svg?style=flat-square)](https://github.com/feross/standard) [![Greenkeeper badge](https://badges.greenkeeper.io/multiformats/js-cid.svg)](https://greenkeeper.io/) > [CID](https://github.com/multiformats/cid) implementation in JavaScript. ## Lead Maintainer [Volker Mische](https://github.com/vmx) ## Table of Contents - [Install](#install) - [Usage](#usage) - [API](#api) - [Contribute](#contribute) - [License](#license) ## Install ### In Node.js through npm ```bash $ npm install --save cids ``` ### Browser: Browserify, Webpack, other bundlers The code published to npm that gets loaded on require is in fact an ES5 transpiled version with the right shims added. This means that you can require it and use with your favourite bundler without having to adjust asset management process. ```js const CID = require('cids') ``` ### In the Browser through `<script>` tag Loading this module through a script tag will make the ```Cids``` obj available in the global namespace. ``` <script src="https://unpkg.com/cids/dist/index.min.js"></script> <!-- OR --> <script src="https://unpkg.com/cids/dist/index.js"></script> ``` #### Gotchas You will need to use Node.js `Buffer` API compatible, if you are running inside the browser, you can access it by `multihash.Buffer` or you can install Feross's [Buffer](https://github.com/feross/buffer). ## Usage You can create an instance from a CID string or CID Buffer ```js const CID = require('cids') const cid = new CID('bafybeig6xv5nwphfmvcnektpnojts33jqcuam7bmye2pb54adnrtccjlsu') cid.version // 1 cid.codec // 'dag-pb' cid.multibaseName // 'base32' cid.toString() // 'bafybeig6xv5nwphfmvcnektpnojts33jqcuam7bmye2pb54adnrtccjlsu' ``` or by specifying the [cid version](https://github.com/multiformats/cid#versions), [multicodec name](https://github.com/multiformats/multicodec/blob/master/table.csv) and [multihash](https://github.com/multiformats/multihash): ```js const CID = require('cids') const multihashing = require('multihashing-async') const hash = await multihashing(Buffer.from('OMG!'), 'sha2-256') const cid = new CID(1, 'dag-pb', hash) console.log(cid.toString()) // bafybeig6xv5nwphfmvcnektpnojts33jqcuam7bmye2pb54adnrtccjlsu ``` The string form of v1 CIDs defaults to `base32` encoding (v0 CIDs are always `base58btc` encoded). When creating a new instance you can optionally specify the default multibase to use when calling `toBaseEncodedString()` or `toString()` ```js const cid = new CID(1, 'raw', hash, 'base64') console.log(cid.toString()) // mAXASIN69ets85WVE0ipva5M5b2mAqAZ8LME08PeAG2MxCSuV ``` If you construct an instance from a valid CID string, the base you provided will be preserved as the default. ```js // e.g. a base64url encoded CID const cid = new CID('uAXASIHJSUj5lkfuP5VPWf_VahvhARLRqPkF24QxY-lKaSqvV') cid.toString() // uAXASIHJSUj5lkfuP5VPWf_VahvhARLRqPkF24QxY-lKaSqvV ``` ## API ### CID.isCID(cid) Returns true if object is a valid CID instance, false if not valid. It's important to use this method rather than `instanceof` checks in order to handle CID objects from different versions of this module. ### CID.validateCID(cid) Validates the different components (version, codec, multihash, multibaseName) of the CID instance. Throws an `Error` if not valid. ### new CID(version, codec, multihash, [multibaseName]) `version` must be [either 0 or 1](https://github.com/multiformats/cid#versions). `codec` must be a string of a valid [registered codec](https://github.com/multiformats/multicodec/blob/master/table.csv). `multihash` must be a `Buffer` instance of a valid [multihash](https://github.com/multiformats/multihash). `multibaseName` optional string. Must be a valid [multibase](https://github.com/multiformats/multibase/blob/master/multibase.csv) name. Default is `base58btc` for v0 CIDs or `base32` for v1 CIDs. ### new CID(baseEncodedString) Additionally, you can instantiate an instance from a base encoded string. ### new CID(Buffer) Additionally, you can instantiate an instance from a buffer. #### cid.codec Property containing the codec string. #### cid.version Property containing the CID version integer. #### cid.multihash Property containing the multihash buffer. #### cid.multibaseName Property containing the default base to use when calling `.toString` #### cid.buffer Property containing the full CID encoded as a `Buffer`. #### cid.prefix Proprety containing a buffer of the CID version, codec, and the prefix section of the multihash. #### cid.toV0() Returns the CID encoded in version 0. Only works for `dag-pb` codecs. Throws if codec is not `dag-pb`. #### cid.toV1() Returns the CID encoded in version 1. #### cid.toBaseEncodedString(base=this.multibaseName) Returns a base encoded string of the CID. Defaults to the base encoding in `this.multibaseName`. The value of `this.multibaseName` depends on how the instance was constructed: 1. If the CID was constructed from an object that already had a multibase (a string or an existing CID) then it retains that base. 2. If the CID was constructed from an object that _did not_ have a multibase (a buffer, or by passing only version + codec + multihash to the constructor), then `multibaseName` will be `base58btc` for a v0 CID or `base32` for a v1 CID. #### cid.toString(base=this.multibaseName) Shorthand for `cid.toBaseEncodedString` described above. #### cid.equals(cid) Compare cid instance. Returns true if CID's are identical, false if otherwise. ## Contribute [![](https://cdn.rawgit.com/jbenet/contribute-ipfs-gif/master/img/contribute.gif)](https://github.com/ipfs/community/blob/master/contributing.md) Contributions welcome. Please check out [the issues](https://github.com/multiformats/js-cid/issues). Check out our [contributing document](https://github.com/ipfs/community/blob/master/CONTRIBUTING_JS.md) for more information on how we work, and about contributing in general. Please be aware that all interactions related to multiformats are subject to the IPFS [Code of Conduct](https://github.com/ipfs/community/blob/master/code-of-conduct.md). Small note: If editing the Readme, please conform to the [standard-readme](https://github.com/RichardLitt/standard-readme) specification. ## License MIT anymatch [![Build Status](https://travis-ci.org/micromatch/anymatch.svg?branch=master)](https://travis-ci.org/micromatch/anymatch) [![Coverage Status](https://img.shields.io/coveralls/micromatch/anymatch.svg?branch=master)](https://coveralls.io/r/micromatch/anymatch?branch=master) ====== Javascript module to match a string against a regular expression, glob, string, or function that takes the string as an argument and returns a truthy or falsy value. The matcher can also be an array of any or all of these. Useful for allowing a very flexible user-defined config to define things like file paths. __Note: This module has Bash-parity, please be aware that Windows-style backslashes are not supported as separators. See https://github.com/micromatch/micromatch#backslashes for more information.__ Usage ----- ```sh npm install anymatch ``` #### anymatch(matchers, testString, [returnIndex], [options]) * __matchers__: (_Array|String|RegExp|Function_) String to be directly matched, string with glob patterns, regular expression test, function that takes the testString as an argument and returns a truthy value if it should be matched, or an array of any number and mix of these types. * __testString__: (_String|Array_) The string to test against the matchers. If passed as an array, the first element of the array will be used as the `testString` for non-function matchers, while the entire array will be applied as the arguments for function matchers. * __options__: (_Object_ [optional]_) Any of the [picomatch](https://github.com/micromatch/picomatch#options) options. * __returnIndex__: (_Boolean [optional]_) If true, return the array index of the first matcher that that testString matched, or -1 if no match, instead of a boolean result. ```js const anymatch = require('anymatch'); const matchers = [ 'path/to/file.js', 'path/anyjs/**/*.js', /foo.js$/, string => string.includes('bar') && string.length > 10 ] ; anymatch(matchers, 'path/to/file.js'); // true anymatch(matchers, 'path/anyjs/baz.js'); // true anymatch(matchers, 'path/to/foo.js'); // true anymatch(matchers, 'path/to/bar.js'); // true anymatch(matchers, 'bar.js'); // false // returnIndex = true anymatch(matchers, 'foo.js', {returnIndex: true}); // 2 anymatch(matchers, 'path/anyjs/foo.js', {returnIndex: true}); // 1 // any picomatc // using globs to match directories and their children anymatch('node_modules', 'node_modules'); // true anymatch('node_modules', 'node_modules/somelib/index.js'); // false anymatch('node_modules/**', 'node_modules/somelib/index.js'); // true anymatch('node_modules/**', '/absolute/path/to/node_modules/somelib/index.js'); // false anymatch('**/node_modules/**', '/absolute/path/to/node_modules/somelib/index.js'); // true const matcher = anymatch(matchers); ['foo.js', 'bar.js'].filter(matcher); // [ 'foo.js' ] anymatch master* ❯ ``` #### anymatch(matchers) You can also pass in only your matcher(s) to get a curried function that has already been bound to the provided matching criteria. This can be used as an `Array#filter` callback. ```js var matcher = anymatch(matchers); matcher('path/to/file.js'); // true matcher('path/anyjs/baz.js', true); // 1 ['foo.js', 'bar.js'].filter(matcher); // ['foo.js'] ``` Changelog ---------- [See release notes page on GitHub](https://github.com/micromatch/anymatch/releases) - **v3.0:** Removed `startIndex` and `endIndex` arguments. Node 8.x-only. - **v2.0:** [micromatch](https://github.com/jonschlinkert/micromatch) moves away from minimatch-parity and inline with Bash. This includes handling backslashes differently (see https://github.com/micromatch/micromatch#backslashes for more information). - **v1.2:** anymatch uses [micromatch](https://github.com/jonschlinkert/micromatch) for glob pattern matching. Issues with glob pattern matching should be reported directly to the [micromatch issue tracker](https://github.com/jonschlinkert/micromatch/issues). License ------- [ISC](https://raw.github.com/micromatch/anymatch/master/LICENSE) ## xhr-request-promise Thin wrapper on top of [this](https://www.npmjs.com/package/xhr-request) to use Promise instead of callbacks. # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) ## Eth-Lib Lightweight Ethereum libraries. This is a temporary repository which will be used as the basis of an implementation on Idris (or similar). [![NPM](https://nodei.co/npm/async-listener.png?downloads=true&stars=true)](https://nodei.co/npm/async-listener/) [![Build status](https://travis-ci.org/othiym23/async-listener.svg?branch=master)](https://travis-ci.org/othiym23/async-listener) # process.addAsyncListener polyfill This is an implementation of Trevor Norris's process.{addAsyncListener,removeAsyncListener} API for adding behavior to async calls. You can see his implementation (currently a work in progress) on [Node.js core pull request #6011](https://github.com/joyent/node/pull/6011). This polyfill / shim is intended for use in versions of Node prior to whatever version of Node in which Trevor's changes finally land (anticipated at the time of this writing as 0.11.7). Here's his documentation of the intended API, which will probably get cleaned up here later: ## createAsyncListener(callbacks[, initialStorage]) * `callbacks` {Object} * `initialStorage` {Value} Returns a constructed `AsyncListener` object. Which can then be passed to `process.addAsyncListener()` and `process.removeAsyncListener()`. Each function parameter is as follows: 1. `callbacks`: An `Object` which may contain four optional fields: * `create`: A `function (storage)` that is called when an asynchronous event is queued. Recives the `storage` attached to the listener. `storage` can be created by passing an `initialStorage` argument during construction, or by returning a `Value` from `create` which will be attached to the listener and overwrite the `initialStorage`. * `before`: A `function (context, storage)` that is called immediately before the asynchronous callback is about to run. It will be passed both the `context` (i.e. `this`) of the calling function and the `storage`. * `after`: A `function (context, storage)` called immediately after the asynchronous event's callback is run. Note that if the event's callback throws during execution this will not be called. * `error`: A `function (storage, error)` called if the event's callback threw. If `error` returns `true` then Node will assume the error has been properly handled and resume execution normally. 1. `initialStorage`: A `Value` (i.e. anything) that will be, by default, attached to all new event instances. This will be overwritten if a `Value` is returned by `create()`. ## addAsyncListener(callbacks[, initialStorage]) ## addAsyncListener(asyncListener) Returns a constructed `AsyncListener` object and immediately adds it to the listening queue. ## removeAsyncListener(asyncListener) Removes the `asyncListener` from the listening queue. # web3-core This is a sub package of [web3.js][repo] The core package contains core functions for [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core ``` ## Usage ```js // in node.js var core = require('web3-core'); var CoolLib = function CoolLib() { // sets _requestmanager and adds basic functions core.packageInit(this, arguments); }; CoolLib.providers; CoolLib.givenProvider; CoolLib.setProvider(); CoolLib.BatchRequest(); CoolLib.extend(); ... ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # ASN1.js ASN.1 DER Encoder/Decoder and DSL. ## Example Define model: ```javascript var asn = require('asn1.js'); var Human = asn.define('Human', function() { this.seq().obj( this.key('firstName').octstr(), this.key('lastName').octstr(), this.key('age').int(), this.key('gender').enum({ 0: 'male', 1: 'female' }), this.key('bio').seqof(Bio) ); }); var Bio = asn.define('Bio', function() { this.seq().obj( this.key('time').gentime(), this.key('description').octstr() ); }); ``` Encode data: ```javascript var output = Human.encode({ firstName: 'Thomas', lastName: 'Anderson', age: 28, gender: 'male', bio: [ { time: +new Date('31 March 1999'), description: 'freedom of mind' } ] }, 'der'); ``` Decode data: ```javascript var human = Human.decode(output, 'der'); console.log(human); /* { firstName: <Buffer 54 68 6f 6d 61 73>, lastName: <Buffer 41 6e 64 65 72 73 6f 6e>, age: 28, gender: 'male', bio: [ { time: 922820400000, description: <Buffer 66 72 65 65 64 6f 6d 20 6f 66 20 6d 69 6e 64> } ] } */ ``` ### Partial decode Its possible to parse data without stopping on first error. In order to do it, you should call: ```javascript var human = Human.decode(output, 'der', { partial: true }); console.log(human); /* { result: { ... }, errors: [ ... ] } */ ``` #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2017. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ## Any Promise [![Build Status](https://secure.travis-ci.org/kevinbeaty/any-promise.svg)](http://travis-ci.org/kevinbeaty/any-promise) Let your library support any ES 2015 (ES6) compatible `Promise` and leave the choice to application authors. The application can *optionally* register its preferred `Promise` implementation and it will be exported when requiring `any-promise` from library code. If no preference is registered, defaults to the global `Promise` for newer Node.js versions. The browser version defaults to the window `Promise`, so polyfill or register as necessary. ### Usage with global Promise: Assuming the global `Promise` is the desired implementation: ```bash # Install any libraries depending on any-promise $ npm install mz ``` The installed libraries will use global Promise by default. ```js // in library var Promise = require('any-promise') // the global Promise function promiseReturningFunction(){ return new Promise(function(resolve, reject){...}) } ``` ### Usage with registration: Assuming `bluebird` is the desired Promise implementation: ```bash # Install preferred promise library $ npm install bluebird # Install any-promise to allow registration $ npm install any-promise # Install any libraries you would like to use depending on any-promise $ npm install mz ``` Register your preference in the application entry point before any other `require` of packages that load `any-promise`: ```javascript // top of application index.js or other entry point require('any-promise/register/bluebird') // -or- Equivalent to above, but allows customization of Promise library require('any-promise/register')('bluebird', {Promise: require('bluebird')}) ``` Now that the implementation is registered, you can use any package depending on `any-promise`: ```javascript var fsp = require('mz/fs') // mz/fs will use registered bluebird promises var Promise = require('any-promise') // the registered bluebird promise ``` It is safe to call `register` multiple times, but it must always be with the same implementation. Again, registration is *optional*. It should only be called by the application user if overriding the global `Promise` implementation is desired. ### Optional Application Registration As an application author, you can *optionally* register a preferred `Promise` implementation on application startup (before any call to `require('any-promise')`: You must register your preference before any call to `require('any-promise')` (by you or required packages), and only one implementation can be registered. Typically, this registration would occur at the top of the application entry point. #### Registration shortcuts If you are using a known `Promise` implementation, you can register your preference with a shortcut: ```js require('any-promise/register/bluebird') // -or- import 'any-promise/register/q'; ``` Shortcut registration is the preferred registration method as it works in the browser and Node.js. It is also convenient for using with `import` and many test runners, that offer a `--require` flag: ``` $ ava --require=any-promise/register/bluebird test.js ``` Current known implementations include `bluebird`, `q`, `when`, `rsvp`, `es6-promise`, `promise`, `native-promise-only`, `pinkie`, `vow` and `lie`. If you are not using a known implementation, you can use another registration method described below. #### Basic Registration As an alternative to registration shortcuts, you can call the `register` function with the preferred `Promise` implementation. The benefit of this approach is that a `Promise` library can be required by name without being a known implementation. This approach does NOT work in the browser. To use `any-promise` in the browser use either registration shortcuts or specify the `Promise` constructor using advanced registration (see below). ```javascript require('any-promise/register')('when') // -or- require('any-promise/register')('any other ES6 compatible library (known or otherwise)') ``` This registration method will try to detect the `Promise` constructor from requiring the specified implementation. If you would like to specify your own constructor, see advanced registration. #### Advanced Registration To use the browser version, you should either install a polyfill or explicitly register the `Promise` constructor: ```javascript require('any-promise/register')('bluebird', {Promise: require('bluebird')}) ``` This could also be used for registering a custom `Promise` implementation or subclass. Your preference will be registered globally, allowing a single registration even if multiple versions of `any-promise` are installed in the NPM dependency tree or are using multiple bundled JavaScript files in the browser. You can bypass this global registration in options: ```javascript require('../register')('es6-promise', {Promise: require('es6-promise').Promise, global: false}) ``` ### Library Usage To use any `Promise` constructor, simply require it: ```javascript var Promise = require('any-promise'); return Promise .all([xf, f, init, coll]) .then(fn); return new Promise(function(resolve, reject){ try { resolve(item); } catch(e){ reject(e); } }); ``` Except noted below, libraries using `any-promise` should only use [documented](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) functions as there is no guarantee which implementation will be chosen by the application author. Libraries should never call `register`, only the application user should call if desired. #### Advanced Library Usage If your library needs to branch code based on the registered implementation, you can retrieve it using `var impl = require('any-promise/implementation')`, where `impl` will be the package name (`"bluebird"`, `"when"`, etc.) if registered, `"global.Promise"` if using the global version on Node.js, or `"window.Promise"` if using the browser version. You should always include a default case, as there is no guarantee what package may be registered. ### Support for old Node.js versions Node.js versions prior to `v0.12` may have contained buggy versions of the global `Promise`. For this reason, the global `Promise` is not loaded automatically for these old versions. If using `any-promise` in Node.js versions versions `<= v0.12`, the user should register a desired implementation. If an implementation is not registered, `any-promise` will attempt to discover an installed `Promise` implementation. If no implementation can be found, an error will be thrown on `require('any-promise')`. While the auto-discovery usually avoids errors, it is non-deterministic. It is recommended that the user always register a preferred implementation for older Node.js versions. This auto-discovery is only available for Node.jS versions prior to `v0.12`. Any newer versions will always default to the global `Promise` implementation. ### Related - [any-observable](https://github.com/sindresorhus/any-observable) - `any-promise` for Observables. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # readable-stream ***Node-core streams for userland*** [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png&months=6&height=3)](https://nodei.co/npm/readable-stream/) This package is a mirror of the Streams2 and Streams3 implementations in Node-core. If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core. **readable-stream** comes in two major versions, v1.0.x and v1.1.x. The former tracks the Streams2 implementation in Node 0.10, including bug-fixes and minor improvements as they are added. The latter tracks Streams3 as it develops in Node 0.11; we will likely see a v1.2.x branch for Node 0.12. **readable-stream** uses proper patch-level versioning so if you pin to `"~1.0.0"` you’ll get the latest Node 0.10 Streams2 implementation, including any fixes and minor non-breaking improvements. The patch-level versions of 1.0.x and 1.1.x should mirror the patch-level versions of Node-core releases. You should prefer the **1.0.x** releases for now and when you’re ready to start using Streams3, pin to `"~1.1.0"` # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # readdirp [![Weekly downloads](https://img.shields.io/npm/dw/readdirp.svg)](https://github.com/paulmillr/readdirp) Recursive version of [fs.readdir](https://nodejs.org/api/fs.html#fs_fs_readdir_path_options_callback). Exposes a **stream API** and a **promise API**. ```sh npm install readdirp ``` ```javascript const readdirp = require('readdirp'); // Use streams to achieve small RAM & CPU footprint. // 1) Streams example with for-await. for await (const entry of readdirp('.')) { const {path} = entry; console.log(`${JSON.stringify({path})}`); } // 2) Streams example, non for-await. // Print out all JS files along with their size within the current folder & subfolders. readdirp('.', {fileFilter: '*.js', alwaysStat: true}) .on('data', (entry) => { const {path, stats: {size}} = entry; console.log(`${JSON.stringify({path, size})}`); }) // Optionally call stream.destroy() in `warn()` in order to abort and cause 'close' to be emitted .on('warn', error => console.error('non-fatal error', error)) .on('error', error => console.error('fatal error', error)) .on('end', () => console.log('done')); // 3) Promise example. More RAM and CPU than streams / for-await. const files = await readdirp.promise('.'); console.log(files.map(file => file.path)); // Other options. readdirp('test', { fileFilter: '*.js', directoryFilter: ['!.git', '!*modules'] // directoryFilter: (di) => di.basename.length === 9 type: 'files_directories', depth: 1 }); ``` For more examples, check out `examples` directory. ## API `const stream = readdirp(root[, options])` — **Stream API** - Reads given root recursively and returns a `stream` of [entry infos](#entryinfo) - Optionally can be used like `for await (const entry of stream)` with node.js 10+ (`asyncIterator`). - `on('data', (entry) => {})` [entry info](#entryinfo) for every file / dir. - `on('warn', (error) => {})` non-fatal `Error` that prevents a file / dir from being processed. Example: inaccessible to the user. - `on('error', (error) => {})` fatal `Error` which also ends the stream. Example: illegal options where passed. - `on('end')` — we are done. Called when all entries were found and no more will be emitted. - `on('close')` — stream is destroyed via `stream.destroy()`. Could be useful if you want to manually abort even on a non fatal error. At that point the stream is no longer `readable` and no more entries, warning or errors are emitted - To learn more about streams, consult the very detailed [nodejs streams documentation](https://nodejs.org/api/stream.html) or the [stream-handbook](https://github.com/substack/stream-handbook) `const entries = await readdirp.promise(root[, options])` — **Promise API**. Returns a list of [entry infos](#entryinfo). First argument is awalys `root`, path in which to start reading and recursing into subdirectories. ### options - `fileFilter: ["*.js"]`: filter to include or exclude files. A `Function`, Glob string or Array of glob strings. - **Function**: a function that takes an entry info as a parameter and returns true to include or false to exclude the entry - **Glob string**: a string (e.g., `*.js`) which is matched using [picomatch](https://github.com/micromatch/picomatch), so go there for more information. Globstars (`**`) are not supported since specifying a recursive pattern for an already recursive function doesn't make sense. Negated globs (as explained in the minimatch documentation) are allowed, e.g., `!*.txt` matches everything but text files. - **Array of glob strings**: either need to be all inclusive or all exclusive (negated) patterns otherwise an error is thrown. `['*.json', '*.js']` includes all JavaScript and Json files. `['!.git', '!node_modules']` includes all directories except the '.git' and 'node_modules'. - Directories that do not pass a filter will not be recursed into. - `directoryFilter: ['!.git']`: filter to include/exclude directories found and to recurse into. Directories that do not pass a filter will not be recursed into. - `depth: 5`: depth at which to stop recursing even if more subdirectories are found - `type: 'files'`: determines if data events on the stream should be emitted for `'files'` (default), `'directories'`, `'files_directories'`, or `'all'`. Setting to `'all'` will also include entries for other types of file descriptors like character devices, unix sockets and named pipes. - `alwaysStat: false`: always return `stats` property for every file. Default is `false`, readdirp will return `Dirent` entries. Setting it to `true` can double readdir execution time - use it only when you need file `size`, `mtime` etc. Cannot be enabled on node <10.10.0. - `lstat: false`: include symlink entries in the stream along with files. When `true`, `fs.lstat` would be used instead of `fs.stat` ### `EntryInfo` Has the following properties: - `path: 'assets/javascripts/react.js'`: path to the file/directory (relative to given root) - `fullPath: '/Users/dev/projects/app/assets/javascripts/react.js'`: full path to the file/directory found - `basename: 'react.js'`: name of the file/directory - `dirent: fs.Dirent`: built-in [dir entry object](https://nodejs.org/api/fs.html#fs_class_fs_dirent) - only with `alwaysStat: false` - `stats: fs.Stats`: built in [stat object](https://nodejs.org/api/fs.html#fs_class_fs_stats) - only with `alwaysStat: true` ## Changelog - 3.5 (Oct 13, 2020) disallows recursive directory-based symlinks. Before, it could have entered infinite loop. - 3.4 (Mar 19, 2020) adds support for directory-based symlinks. - 3.3 (Dec 6, 2019) stabilizes RAM consumption and enables perf management with `highWaterMark` option. Fixes race conditions related to `for-await` looping. - 3.2 (Oct 14, 2019) improves performance by 250% and makes streams implementation more idiomatic. - 3.1 (Jul 7, 2019) brings `bigint` support to `stat` output on Windows. This is backwards-incompatible for some cases. Be careful. It you use it incorrectly, you'll see "TypeError: Cannot mix BigInt and other types, use explicit conversions". - 3.0 brings huge performance improvements and stream backpressure support. - Upgrading 2.x to 3.x: - Signature changed from `readdirp(options)` to `readdirp(root, options)` - Replaced callback API with promise API. - Renamed `entryType` option to `type` - Renamed `entryType: 'both'` to `'files_directories'` - `EntryInfo` - Renamed `stat` to `stats` - Emitted only when `alwaysStat: true` - `dirent` is emitted instead of `stats` by default with `alwaysStat: false` - Renamed `name` to `basename` - Removed `parentDir` and `fullParentDir` properties - Supported node.js versions: - 3.x: node 8+ - 2.x: node 0.6+ ## License Copyright (c) 2012-2019 Thorsten Lorenz, Paul Miller (<https://paulmillr.com>) MIT License, see [LICENSE](LICENSE) file. # Async.js [![Build Status via Travis CI](https://travis-ci.org/caolan/async.svg?branch=master)](https://travis-ci.org/caolan/async) [![NPM version](http://img.shields.io/npm/v/async.svg)](https://www.npmjs.org/package/async) [![Coverage Status](https://coveralls.io/repos/caolan/async/badge.svg?branch=master)](https://coveralls.io/r/caolan/async?branch=master) [![Join the chat at https://gitter.im/caolan/async](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/caolan/async?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) Async is a utility module which provides straight-forward, powerful functions for working with asynchronous JavaScript. Although originally designed for use with [Node.js](http://nodejs.org) and installable via `npm install async`, it can also be used directly in the browser. Async is also installable via: - [bower](http://bower.io/): `bower install async` - [component](https://github.com/component/component): `component install caolan/async` - [jam](http://jamjs.org/): `jam install async` - [spm](http://spmjs.io/): `spm install async` Async provides around 20 functions that include the usual 'functional' suspects (`map`, `reduce`, `filter`, `each`…) as well as some common patterns for asynchronous control flow (`parallel`, `series`, `waterfall`…). All these functions assume you follow the Node.js convention of providing a single callback as the last argument of your `async` function. ## Quick Examples ```javascript async.map(['file1','file2','file3'], fs.stat, function(err, results){ // results is now an array of stats for each file }); async.filter(['file1','file2','file3'], fs.exists, function(results){ // results now equals an array of the existing files }); async.parallel([ function(){ ... }, function(){ ... } ], callback); async.series([ function(){ ... }, function(){ ... } ]); ``` There are many more functions available so take a look at the docs below for a full list. This module aims to be comprehensive, so if you feel anything is missing please create a GitHub issue for it. ## Common Pitfalls <sub>[(StackOverflow)](http://stackoverflow.com/questions/tagged/async.js)</sub> ### Synchronous iteration functions If you get an error like `RangeError: Maximum call stack size exceeded.` or other stack overflow issues when using async, you are likely using a synchronous iterator. By *synchronous* we mean a function that calls its callback on the same tick in the javascript event loop, without doing any I/O or using any timers. Calling many callbacks iteratively will quickly overflow the stack. If you run into this issue, just defer your callback with `async.setImmediate` to start a new call stack on the next tick of the event loop. This can also arise by accident if you callback early in certain cases: ```js async.eachSeries(hugeArray, function iterator(item, callback) { if (inCache(item)) { callback(null, cache[item]); // if many items are cached, you'll overflow } else { doSomeIO(item, callback); } }, function done() { //... }); ``` Just change it to: ```js async.eachSeries(hugeArray, function iterator(item, callback) { if (inCache(item)) { async.setImmediate(function () { callback(null, cache[item]); }); } else { doSomeIO(item, callback); //... ``` Async guards against synchronous functions in some, but not all, cases. If you are still running into stack overflows, you can defer as suggested above, or wrap functions with [`async.ensureAsync`](#ensureAsync) Functions that are asynchronous by their nature do not have this problem and don't need the extra callback deferral. If JavaScript's event loop is still a bit nebulous, check out [this article](http://blog.carbonfive.com/2013/10/27/the-javascript-event-loop-explained/) or [this talk](http://2014.jsconf.eu/speakers/philip-roberts-what-the-heck-is-the-event-loop-anyway.html) for more detailed information about how it works. ### Multiple callbacks Make sure to always `return` when calling a callback early, otherwise you will cause multiple callbacks and unpredictable behavior in many cases. ```js async.waterfall([ function (callback) { getSomething(options, function (err, result) { if (err) { callback(new Error("failed getting something:" + err.message)); // we should return here } // since we did not return, this callback still will be called and // `processData` will be called twice callback(null, result); }); }, processData ], done) ``` It is always good practice to `return callback(err, result)` whenever a callback call is not the last statement of a function. ### Binding a context to an iterator This section is really about `bind`, not about `async`. If you are wondering how to make `async` execute your iterators in a given context, or are confused as to why a method of another library isn't working as an iterator, study this example: ```js // Here is a simple object with an (unnecessarily roundabout) squaring method var AsyncSquaringLibrary = { squareExponent: 2, square: function(number, callback){ var result = Math.pow(number, this.squareExponent); setTimeout(function(){ callback(null, result); }, 200); } }; async.map([1, 2, 3], AsyncSquaringLibrary.square, function(err, result){ // result is [NaN, NaN, NaN] // This fails because the `this.squareExponent` expression in the square // function is not evaluated in the context of AsyncSquaringLibrary, and is // therefore undefined. }); async.map([1, 2, 3], AsyncSquaringLibrary.square.bind(AsyncSquaringLibrary), function(err, result){ // result is [1, 4, 9] // With the help of bind we can attach a context to the iterator before // passing it to async. Now the square function will be executed in its // 'home' AsyncSquaringLibrary context and the value of `this.squareExponent` // will be as expected. }); ``` ## Download The source is available for download from [GitHub](https://github.com/caolan/async/blob/master/lib/async.js). Alternatively, you can install using Node Package Manager (`npm`): npm install async As well as using Bower: bower install async __Development:__ [async.js](https://github.com/caolan/async/raw/master/lib/async.js) - 29.6kb Uncompressed ## In the Browser So far it's been tested in IE6, IE7, IE8, FF3.6 and Chrome 5. Usage: ```html <script type="text/javascript" src="async.js"></script> <script type="text/javascript"> async.map(data, asyncProcess, function(err, results){ alert(results); }); </script> ``` ## Documentation Some functions are also available in the following forms: * `<name>Series` - the same as `<name>` but runs only a single async operation at a time * `<name>Limit` - the same as `<name>` but runs a maximum of `limit` async operations at a time ### Collections * [`each`](#each), `eachSeries`, `eachLimit` * [`forEachOf`](#forEachOf), `forEachOfSeries`, `forEachOfLimit` * [`map`](#map), `mapSeries`, `mapLimit` * [`filter`](#filter), `filterSeries`, `filterLimit` * [`reject`](#reject), `rejectSeries`, `rejectLimit` * [`reduce`](#reduce), [`reduceRight`](#reduceRight) * [`detect`](#detect), `detectSeries`, `detectLimit` * [`sortBy`](#sortBy) * [`some`](#some), `someLimit` * [`every`](#every), `everyLimit` * [`concat`](#concat), `concatSeries` ### Control Flow * [`series`](#seriestasks-callback) * [`parallel`](#parallel), `parallelLimit` * [`whilst`](#whilst), [`doWhilst`](#doWhilst) * [`until`](#until), [`doUntil`](#doUntil) * [`during`](#during), [`doDuring`](#doDuring) * [`forever`](#forever) * [`waterfall`](#waterfall) * [`compose`](#compose) * [`seq`](#seq) * [`applyEach`](#applyEach), `applyEachSeries` * [`queue`](#queue), [`priorityQueue`](#priorityQueue) * [`cargo`](#cargo) * [`auto`](#auto) * [`retry`](#retry) * [`iterator`](#iterator) * [`times`](#times), `timesSeries`, `timesLimit` ### Utils * [`apply`](#apply) * [`nextTick`](#nextTick) * [`memoize`](#memoize) * [`unmemoize`](#unmemoize) * [`ensureAsync`](#ensureAsync) * [`constant`](#constant) * [`asyncify`](#asyncify) * [`wrapSync`](#wrapSync) * [`log`](#log) * [`dir`](#dir) * [`noConflict`](#noConflict) ## Collections <a name="forEach" /> <a name="each" /> ### each(arr, iterator, [callback]) Applies the function `iterator` to each item in `arr`, in parallel. The `iterator` is called with an item from the list, and a callback for when it has finished. If the `iterator` passes an error to its `callback`, the main `callback` (for the `each` function) is immediately called with the error. Note, that since this function applies `iterator` to each item in parallel, there is no guarantee that the iterator functions will complete in order. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A function to apply to each item in `arr`. The iterator is passed a `callback(err)` which must be called once it has completed. If no error has occurred, the `callback` should be run without arguments or with an explicit `null` argument. The array index is not passed to the iterator. If you need the index, use [`forEachOf`](#forEachOf). * `callback(err)` - *Optional* A callback which is called when all `iterator` functions have finished, or an error occurs. __Examples__ ```js // assuming openFiles is an array of file names and saveFile is a function // to save the modified contents of that file: async.each(openFiles, saveFile, function(err){ // if any of the saves produced an error, err would equal that error }); ``` ```js // assuming openFiles is an array of file names async.each(openFiles, function(file, callback) { // Perform operation on file here. console.log('Processing file ' + file); if( file.length > 32 ) { console.log('This file name is too long'); callback('File name too long'); } else { // Do work to process file here console.log('File processed'); callback(); } }, function(err){ // if any of the file processing produced an error, err would equal that error if( err ) { // One of the iterations produced an error. // All processing will now stop. console.log('A file failed to process'); } else { console.log('All files have been processed successfully'); } }); ``` __Related__ * eachSeries(arr, iterator, [callback]) * eachLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="forEachOf" /> <a name="eachOf" /> ### forEachOf(obj, iterator, [callback]) Like `each`, except that it iterates over objects, and passes the key as the second argument to the iterator. __Arguments__ * `obj` - An object or array to iterate over. * `iterator(item, key, callback)` - A function to apply to each item in `obj`. The `key` is the item's key, or index in the case of an array. The iterator is passed a `callback(err)` which must be called once it has completed. If no error has occurred, the callback should be run without arguments or with an explicit `null` argument. * `callback(err)` - *Optional* A callback which is called when all `iterator` functions have finished, or an error occurs. __Example__ ```js var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; var configs = {}; async.forEachOf(obj, function (value, key, callback) { fs.readFile(__dirname + value, "utf8", function (err, data) { if (err) return callback(err); try { configs[key] = JSON.parse(data); } catch (e) { return callback(e); } callback(); }) }, function (err) { if (err) console.error(err.message); // configs is now a map of JSON data doSomethingWith(configs); }) ``` __Related__ * forEachOfSeries(obj, iterator, [callback]) * forEachOfLimit(obj, limit, iterator, [callback]) --------------------------------------- <a name="map" /> ### map(arr, iterator, [callback]) Produces a new array of values by mapping each value in `arr` through the `iterator` function. The `iterator` is called with an item from `arr` and a callback for when it has finished processing. Each of these callback takes 2 arguments: an `error`, and the transformed item from `arr`. If `iterator` passes an error to its callback, the main `callback` (for the `map` function) is immediately called with the error. Note, that since this function applies the `iterator` to each item in parallel, there is no guarantee that the `iterator` functions will complete in order. However, the results array will be in the same order as the original `arr`. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A function to apply to each item in `arr`. The iterator is passed a `callback(err, transformed)` which must be called once it has completed with an error (which can be `null`) and a transformed item. * `callback(err, results)` - *Optional* A callback which is called when all `iterator` functions have finished, or an error occurs. Results is an array of the transformed items from the `arr`. __Example__ ```js async.map(['file1','file2','file3'], fs.stat, function(err, results){ // results is now an array of stats for each file }); ``` __Related__ * mapSeries(arr, iterator, [callback]) * mapLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="select" /> <a name="filter" /> ### filter(arr, iterator, [callback]) __Alias:__ `select` Returns a new array of all the values in `arr` which pass an async truth test. _The callback for each `iterator` call only accepts a single argument of `true` or `false`; it does not accept an error argument first!_ This is in-line with the way node libraries work with truth tests like `fs.exists`. This operation is performed in parallel, but the results array will be in the same order as the original. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A truth test to apply to each item in `arr`. The `iterator` is passed a `callback(truthValue)`, which must be called with a boolean argument once it has completed. * `callback(results)` - *Optional* A callback which is called after all the `iterator` functions have finished. __Example__ ```js async.filter(['file1','file2','file3'], fs.exists, function(results){ // results now equals an array of the existing files }); ``` __Related__ * filterSeries(arr, iterator, [callback]) * filterLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="reject" /> ### reject(arr, iterator, [callback]) The opposite of [`filter`](#filter). Removes values that pass an `async` truth test. __Related__ * rejectSeries(arr, iterator, [callback]) * rejectLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="reduce" /> ### reduce(arr, memo, iterator, [callback]) __Aliases:__ `inject`, `foldl` Reduces `arr` into a single value using an async `iterator` to return each successive step. `memo` is the initial state of the reduction. This function only operates in series. For performance reasons, it may make sense to split a call to this function into a parallel map, and then use the normal `Array.prototype.reduce` on the results. This function is for situations where each step in the reduction needs to be async; if you can get the data before reducing it, then it's probably a good idea to do so. __Arguments__ * `arr` - An array to iterate over. * `memo` - The initial state of the reduction. * `iterator(memo, item, callback)` - A function applied to each item in the array to produce the next step in the reduction. The `iterator` is passed a `callback(err, reduction)` which accepts an optional error as its first argument, and the state of the reduction as the second. If an error is passed to the callback, the reduction is stopped and the main `callback` is immediately called with the error. * `callback(err, result)` - *Optional* A callback which is called after all the `iterator` functions have finished. Result is the reduced value. __Example__ ```js async.reduce([1,2,3], 0, function(memo, item, callback){ // pointless async: process.nextTick(function(){ callback(null, memo + item) }); }, function(err, result){ // result is now equal to the last value of memo, which is 6 }); ``` --------------------------------------- <a name="reduceRight" /> ### reduceRight(arr, memo, iterator, [callback]) __Alias:__ `foldr` Same as [`reduce`](#reduce), only operates on `arr` in reverse order. --------------------------------------- <a name="detect" /> ### detect(arr, iterator, [callback]) Returns the first value in `arr` that passes an async truth test. The `iterator` is applied in parallel, meaning the first iterator to return `true` will fire the detect `callback` with that result. That means the result might not be the first item in the original `arr` (in terms of order) that passes the test. If order within the original `arr` is important, then look at [`detectSeries`](#detectSeries). __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A truth test to apply to each item in `arr`. The iterator is passed a `callback(truthValue)` which must be called with a boolean argument once it has completed. **Note: this callback does not take an error as its first argument.** * `callback(result)` - *Optional* A callback which is called as soon as any iterator returns `true`, or after all the `iterator` functions have finished. Result will be the first item in the array that passes the truth test (iterator) or the value `undefined` if none passed. **Note: this callback does not take an error as its first argument.** __Example__ ```js async.detect(['file1','file2','file3'], fs.exists, function(result){ // result now equals the first file in the list that exists }); ``` __Related__ * detectSeries(arr, iterator, [callback]) * detectLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="sortBy" /> ### sortBy(arr, iterator, [callback]) Sorts a list by the results of running each `arr` value through an async `iterator`. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A function to apply to each item in `arr`. The iterator is passed a `callback(err, sortValue)` which must be called once it has completed with an error (which can be `null`) and a value to use as the sort criteria. * `callback(err, results)` - *Optional* A callback which is called after all the `iterator` functions have finished, or an error occurs. Results is the items from the original `arr` sorted by the values returned by the `iterator` calls. __Example__ ```js async.sortBy(['file1','file2','file3'], function(file, callback){ fs.stat(file, function(err, stats){ callback(err, stats.mtime); }); }, function(err, results){ // results is now the original array of files sorted by // modified date }); ``` __Sort Order__ By modifying the callback parameter the sorting order can be influenced: ```js //ascending order async.sortBy([1,9,3,5], function(x, callback){ callback(null, x); }, function(err,result){ //result callback } ); //descending order async.sortBy([1,9,3,5], function(x, callback){ callback(null, x*-1); //<- x*-1 instead of x, turns the order around }, function(err,result){ //result callback } ); ``` --------------------------------------- <a name="some" /> ### some(arr, iterator, [callback]) __Alias:__ `any` Returns `true` if at least one element in the `arr` satisfies an async test. _The callback for each iterator call only accepts a single argument of `true` or `false`; it does not accept an error argument first!_ This is in-line with the way node libraries work with truth tests like `fs.exists`. Once any iterator call returns `true`, the main `callback` is immediately called. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A truth test to apply to each item in the array in parallel. The iterator is passed a `callback(truthValue)`` which must be called with a boolean argument once it has completed. * `callback(result)` - *Optional* A callback which is called as soon as any iterator returns `true`, or after all the iterator functions have finished. Result will be either `true` or `false` depending on the values of the async tests. **Note: the callbacks do not take an error as their first argument.** __Example__ ```js async.some(['file1','file2','file3'], fs.exists, function(result){ // if result is true then at least one of the files exists }); ``` __Related__ * someLimit(arr, limit, iterator, callback) --------------------------------------- <a name="every" /> ### every(arr, iterator, [callback]) __Alias:__ `all` Returns `true` if every element in `arr` satisfies an async test. _The callback for each `iterator` call only accepts a single argument of `true` or `false`; it does not accept an error argument first!_ This is in-line with the way node libraries work with truth tests like `fs.exists`. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A truth test to apply to each item in the array in parallel. The iterator is passed a `callback(truthValue)` which must be called with a boolean argument once it has completed. * `callback(result)` - *Optional* A callback which is called as soon as any iterator returns `false`, or after all the iterator functions have finished. Result will be either `true` or `false` depending on the values of the async tests. **Note: the callbacks do not take an error as their first argument.** __Example__ ```js async.every(['file1','file2','file3'], fs.exists, function(result){ // if result is true then every file exists }); ``` __Related__ * everyLimit(arr, limit, iterator, callback) --------------------------------------- <a name="concat" /> ### concat(arr, iterator, [callback]) Applies `iterator` to each item in `arr`, concatenating the results. Returns the concatenated list. The `iterator`s are called in parallel, and the results are concatenated as they return. There is no guarantee that the results array will be returned in the original order of `arr` passed to the `iterator` function. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A function to apply to each item in `arr`. The iterator is passed a `callback(err, results)` which must be called once it has completed with an error (which can be `null`) and an array of results. * `callback(err, results)` - *Optional* A callback which is called after all the `iterator` functions have finished, or an error occurs. Results is an array containing the concatenated results of the `iterator` function. __Example__ ```js async.concat(['dir1','dir2','dir3'], fs.readdir, function(err, files){ // files is now a list of filenames that exist in the 3 directories }); ``` __Related__ * concatSeries(arr, iterator, [callback]) ## Control Flow <a name="series" /> ### series(tasks, [callback]) Run the functions in the `tasks` array in series, each one running once the previous function has completed. If any functions in the series pass an error to its callback, no more functions are run, and `callback` is immediately called with the value of the error. Otherwise, `callback` receives an array of results when `tasks` have completed. It is also possible to use an object instead of an array. Each property will be run as a function, and the results will be passed to the final `callback` as an object instead of an array. This can be a more readable way of handling results from [`series`](#series). **Note** that while many implementations preserve the order of object properties, the [ECMAScript Language Specification](http://www.ecma-international.org/ecma-262/5.1/#sec-8.6) explicitly states that > The mechanics and order of enumerating the properties is not specified. So if you rely on the order in which your series of functions are executed, and want this to work on all platforms, consider using an array. __Arguments__ * `tasks` - An array or object containing functions to run, each function is passed a `callback(err, result)` it must call on completion with an error `err` (which can be `null`) and an optional `result` value. * `callback(err, results)` - An optional callback to run once all the functions have completed. This function gets a results array (or object) containing all the result arguments passed to the `task` callbacks. __Example__ ```js async.series([ function(callback){ // do some stuff ... callback(null, 'one'); }, function(callback){ // do some more stuff ... callback(null, 'two'); } ], // optional callback function(err, results){ // results is now equal to ['one', 'two'] }); // an example using an object instead of an array async.series({ one: function(callback){ setTimeout(function(){ callback(null, 1); }, 200); }, two: function(callback){ setTimeout(function(){ callback(null, 2); }, 100); } }, function(err, results) { // results is now equal to: {one: 1, two: 2} }); ``` --------------------------------------- <a name="parallel" /> ### parallel(tasks, [callback]) Run the `tasks` array of functions in parallel, without waiting until the previous function has completed. If any of the functions pass an error to its callback, the main `callback` is immediately called with the value of the error. Once the `tasks` have completed, the results are passed to the final `callback` as an array. **Note:** `parallel` is about kicking-off I/O tasks in parallel, not about parallel execution of code. If your tasks do not use any timers or perform any I/O, they will actually be executed in series. Any synchronous setup sections for each task will happen one after the other. JavaScript remains single-threaded. It is also possible to use an object instead of an array. Each property will be run as a function and the results will be passed to the final `callback` as an object instead of an array. This can be a more readable way of handling results from [`parallel`](#parallel). __Arguments__ * `tasks` - An array or object containing functions to run. Each function is passed a `callback(err, result)` which it must call on completion with an error `err` (which can be `null`) and an optional `result` value. * `callback(err, results)` - An optional callback to run once all the functions have completed successfully. This function gets a results array (or object) containing all the result arguments passed to the task callbacks. __Example__ ```js async.parallel([ function(callback){ setTimeout(function(){ callback(null, 'one'); }, 200); }, function(callback){ setTimeout(function(){ callback(null, 'two'); }, 100); } ], // optional callback function(err, results){ // the results array will equal ['one','two'] even though // the second function had a shorter timeout. }); // an example using an object instead of an array async.parallel({ one: function(callback){ setTimeout(function(){ callback(null, 1); }, 200); }, two: function(callback){ setTimeout(function(){ callback(null, 2); }, 100); } }, function(err, results) { // results is now equals to: {one: 1, two: 2} }); ``` __Related__ * parallelLimit(tasks, limit, [callback]) --------------------------------------- <a name="whilst" /> ### whilst(test, fn, callback) Repeatedly call `fn`, while `test` returns `true`. Calls `callback` when stopped, or an error occurs. __Arguments__ * `test()` - synchronous truth test to perform before each execution of `fn`. * `fn(callback)` - A function which is called each time `test` passes. The function is passed a `callback(err)`, which must be called once it has completed with an optional `err` argument. * `callback(err, [results])` - A callback which is called after the test function has failed and repeated execution of `fn` has stopped. `callback` will be passed an error and any arguments passed to the final `fn`'s callback. __Example__ ```js var count = 0; async.whilst( function () { return count < 5; }, function (callback) { count++; setTimeout(function () { callback(null, count); }, 1000); }, function (err, n) { // 5 seconds have passed, n = 5 } ); ``` --------------------------------------- <a name="doWhilst" /> ### doWhilst(fn, test, callback) The post-check version of [`whilst`](#whilst). To reflect the difference in the order of operations, the arguments `test` and `fn` are switched. `doWhilst` is to `whilst` as `do while` is to `while` in plain JavaScript. --------------------------------------- <a name="until" /> ### until(test, fn, callback) Repeatedly call `fn` until `test` returns `true`. Calls `callback` when stopped, or an error occurs. `callback` will be passed an error and any arguments passed to the final `fn`'s callback. The inverse of [`whilst`](#whilst). --------------------------------------- <a name="doUntil" /> ### doUntil(fn, test, callback) Like [`doWhilst`](#doWhilst), except the `test` is inverted. Note the argument ordering differs from `until`. --------------------------------------- <a name="during" /> ### during(test, fn, callback) Like [`whilst`](#whilst), except the `test` is an asynchronous function that is passed a callback in the form of `function (err, truth)`. If error is passed to `test` or `fn`, the main callback is immediately called with the value of the error. __Example__ ```js var count = 0; async.during( function (callback) { return callback(null, count < 5); }, function (callback) { count++; setTimeout(callback, 1000); }, function (err) { // 5 seconds have passed } ); ``` --------------------------------------- <a name="doDuring" /> ### doDuring(fn, test, callback) The post-check version of [`during`](#during). To reflect the difference in the order of operations, the arguments `test` and `fn` are switched. Also a version of [`doWhilst`](#doWhilst) with asynchronous `test` function. --------------------------------------- <a name="forever" /> ### forever(fn, [errback]) Calls the asynchronous function `fn` with a callback parameter that allows it to call itself again, in series, indefinitely. If an error is passed to the callback then `errback` is called with the error, and execution stops, otherwise it will never be called. ```js async.forever( function(next) { // next is suitable for passing to things that need a callback(err [, whatever]); // it will result in this function being called again. }, function(err) { // if next is called with a value in its first parameter, it will appear // in here as 'err', and execution will stop. } ); ``` --------------------------------------- <a name="waterfall" /> ### waterfall(tasks, [callback]) Runs the `tasks` array of functions in series, each passing their results to the next in the array. However, if any of the `tasks` pass an error to their own callback, the next function is not executed, and the main `callback` is immediately called with the error. __Arguments__ * `tasks` - An array of functions to run, each function is passed a `callback(err, result1, result2, ...)` it must call on completion. The first argument is an error (which can be `null`) and any further arguments will be passed as arguments in order to the next task. * `callback(err, [results])` - An optional callback to run once all the functions have completed. This will be passed the results of the last task's callback. __Example__ ```js async.waterfall([ function(callback) { callback(null, 'one', 'two'); }, function(arg1, arg2, callback) { // arg1 now equals 'one' and arg2 now equals 'two' callback(null, 'three'); }, function(arg1, callback) { // arg1 now equals 'three' callback(null, 'done'); } ], function (err, result) { // result now equals 'done' }); ``` Or, with named functions: ```js async.waterfall([ myFirstFunction, mySecondFunction, myLastFunction, ], function (err, result) { // result now equals 'done' }); function myFirstFunction(callback) { callback(null, 'one', 'two'); } function mySecondFunction(arg1, arg2, callback) { // arg1 now equals 'one' and arg2 now equals 'two' callback(null, 'three'); } function myLastFunction(arg1, callback) { // arg1 now equals 'three' callback(null, 'done'); } ``` Or, if you need to pass any argument to the first function: ```js async.waterfall([ async.apply(myFirstFunction, 'zero'), mySecondFunction, myLastFunction, ], function (err, result) { // result now equals 'done' }); function myFirstFunction(arg1, callback) { // arg1 now equals 'zero' callback(null, 'one', 'two'); } function mySecondFunction(arg1, arg2, callback) { // arg1 now equals 'one' and arg2 now equals 'two' callback(null, 'three'); } function myLastFunction(arg1, callback) { // arg1 now equals 'three' callback(null, 'done'); } ``` --------------------------------------- <a name="compose" /> ### compose(fn1, fn2...) Creates a function which is a composition of the passed asynchronous functions. Each function consumes the return value of the function that follows. Composing functions `f()`, `g()`, and `h()` would produce the result of `f(g(h()))`, only this version uses callbacks to obtain the return values. Each function is executed with the `this` binding of the composed function. __Arguments__ * `functions...` - the asynchronous functions to compose __Example__ ```js function add1(n, callback) { setTimeout(function () { callback(null, n + 1); }, 10); } function mul3(n, callback) { setTimeout(function () { callback(null, n * 3); }, 10); } var add1mul3 = async.compose(mul3, add1); add1mul3(4, function (err, result) { // result now equals 15 }); ``` --------------------------------------- <a name="seq" /> ### seq(fn1, fn2...) Version of the compose function that is more natural to read. Each function consumes the return value of the previous function. It is the equivalent of [`compose`](#compose) with the arguments reversed. Each function is executed with the `this` binding of the composed function. __Arguments__ * `functions...` - the asynchronous functions to compose __Example__ ```js // Requires lodash (or underscore), express3 and dresende's orm2. // Part of an app, that fetches cats of the logged user. // This example uses `seq` function to avoid overnesting and error // handling clutter. app.get('/cats', function(request, response) { var User = request.models.User; async.seq( _.bind(User.get, User), // 'User.get' has signature (id, callback(err, data)) function(user, fn) { user.getCats(fn); // 'getCats' has signature (callback(err, data)) } )(req.session.user_id, function (err, cats) { if (err) { console.error(err); response.json({ status: 'error', message: err.message }); } else { response.json({ status: 'ok', message: 'Cats found', data: cats }); } }); }); ``` --------------------------------------- <a name="applyEach" /> ### applyEach(fns, args..., callback) Applies the provided arguments to each function in the array, calling `callback` after all functions have completed. If you only provide the first argument, then it will return a function which lets you pass in the arguments as if it were a single function call. __Arguments__ * `fns` - the asynchronous functions to all call with the same arguments * `args...` - any number of separate arguments to pass to the function * `callback` - the final argument should be the callback, called when all functions have completed processing __Example__ ```js async.applyEach([enableSearch, updateSchema], 'bucket', callback); // partial application example: async.each( buckets, async.applyEach([enableSearch, updateSchema]), callback ); ``` __Related__ * applyEachSeries(tasks, args..., [callback]) --------------------------------------- <a name="queue" /> ### queue(worker, [concurrency]) Creates a `queue` object with the specified `concurrency`. Tasks added to the `queue` are processed in parallel (up to the `concurrency` limit). If all `worker`s are in progress, the task is queued until one becomes available. Once a `worker` completes a `task`, that `task`'s callback is called. __Arguments__ * `worker(task, callback)` - An asynchronous function for processing a queued task, which must call its `callback(err)` argument when finished, with an optional `error` as an argument. If you want to handle errors from an individual task, pass a callback to `q.push()`. * `concurrency` - An `integer` for determining how many `worker` functions should be run in parallel. If omitted, the concurrency defaults to `1`. If the concurrency is `0`, an error is thrown. __Queue objects__ The `queue` object returned by this function has the following properties and methods: * `length()` - a function returning the number of items waiting to be processed. * `started` - a function returning whether or not any items have been pushed and processed by the queue * `running()` - a function returning the number of items currently being processed. * `workersList()` - a function returning the array of items currently being processed. * `idle()` - a function returning false if there are items waiting or being processed, or true if not. * `concurrency` - an integer for determining how many `worker` functions should be run in parallel. This property can be changed after a `queue` is created to alter the concurrency on-the-fly. * `push(task, [callback])` - add a new task to the `queue`. Calls `callback` once the `worker` has finished processing the task. Instead of a single task, a `tasks` array can be submitted. The respective callback is used for every task in the list. * `unshift(task, [callback])` - add a new task to the front of the `queue`. * `saturated` - a callback that is called when the `queue` length hits the `concurrency` limit, and further tasks will be queued. * `empty` - a callback that is called when the last item from the `queue` is given to a `worker`. * `drain` - a callback that is called when the last item from the `queue` has returned from the `worker`. * `paused` - a boolean for determining whether the queue is in a paused state * `pause()` - a function that pauses the processing of tasks until `resume()` is called. * `resume()` - a function that resumes the processing of queued tasks when the queue is paused. * `kill()` - a function that removes the `drain` callback and empties remaining tasks from the queue forcing it to go idle. __Example__ ```js // create a queue object with concurrency 2 var q = async.queue(function (task, callback) { console.log('hello ' + task.name); callback(); }, 2); // assign a callback q.drain = function() { console.log('all items have been processed'); } // add some items to the queue q.push({name: 'foo'}, function (err) { console.log('finished processing foo'); }); q.push({name: 'bar'}, function (err) { console.log('finished processing bar'); }); // add some items to the queue (batch-wise) q.push([{name: 'baz'},{name: 'bay'},{name: 'bax'}], function (err) { console.log('finished processing item'); }); // add some items to the front of the queue q.unshift({name: 'bar'}, function (err) { console.log('finished processing bar'); }); ``` --------------------------------------- <a name="priorityQueue" /> ### priorityQueue(worker, concurrency) The same as [`queue`](#queue) only tasks are assigned a priority and completed in ascending priority order. There are two differences between `queue` and `priorityQueue` objects: * `push(task, priority, [callback])` - `priority` should be a number. If an array of `tasks` is given, all tasks will be assigned the same priority. * The `unshift` method was removed. --------------------------------------- <a name="cargo" /> ### cargo(worker, [payload]) Creates a `cargo` object with the specified payload. Tasks added to the cargo will be processed altogether (up to the `payload` limit). If the `worker` is in progress, the task is queued until it becomes available. Once the `worker` has completed some tasks, each callback of those tasks is called. Check out [these](https://camo.githubusercontent.com/6bbd36f4cf5b35a0f11a96dcd2e97711ffc2fb37/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130382f62626330636662302d356632392d313165322d393734662d3333393763363464633835382e676966) [animations](https://camo.githubusercontent.com/f4810e00e1c5f5f8addbe3e9f49064fd5d102699/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130312f38346339323036362d356632392d313165322d383134662d3964336430323431336266642e676966) for how `cargo` and `queue` work. While [queue](#queue) passes only one task to one of a group of workers at a time, cargo passes an array of tasks to a single worker, repeating when the worker is finished. __Arguments__ * `worker(tasks, callback)` - An asynchronous function for processing an array of queued tasks, which must call its `callback(err)` argument when finished, with an optional `err` argument. * `payload` - An optional `integer` for determining how many tasks should be processed per round; if omitted, the default is unlimited. __Cargo objects__ The `cargo` object returned by this function has the following properties and methods: * `length()` - A function returning the number of items waiting to be processed. * `payload` - An `integer` for determining how many tasks should be process per round. This property can be changed after a `cargo` is created to alter the payload on-the-fly. * `push(task, [callback])` - Adds `task` to the `queue`. The callback is called once the `worker` has finished processing the task. Instead of a single task, an array of `tasks` can be submitted. The respective callback is used for every task in the list. * `saturated` - A callback that is called when the `queue.length()` hits the concurrency and further tasks will be queued. * `empty` - A callback that is called when the last item from the `queue` is given to a `worker`. * `drain` - A callback that is called when the last item from the `queue` has returned from the `worker`. * `idle()`, `pause()`, `resume()`, `kill()` - cargo inherits all of the same methods and event calbacks as [`queue`](#queue) __Example__ ```js // create a cargo object with payload 2 var cargo = async.cargo(function (tasks, callback) { for(var i=0; i<tasks.length; i++){ console.log('hello ' + tasks[i].name); } callback(); }, 2); // add some items cargo.push({name: 'foo'}, function (err) { console.log('finished processing foo'); }); cargo.push({name: 'bar'}, function (err) { console.log('finished processing bar'); }); cargo.push({name: 'baz'}, function (err) { console.log('finished processing baz'); }); ``` --------------------------------------- <a name="auto" /> ### auto(tasks, [concurrency], [callback]) Determines the best order for running the functions in `tasks`, based on their requirements. Each function can optionally depend on other functions being completed first, and each function is run as soon as its requirements are satisfied. If any of the functions pass an error to their callback, the `auto` sequence will stop. Further tasks will not execute (so any other functions depending on it will not run), and the main `callback` is immediately called with the error. Functions also receive an object containing the results of functions which have completed so far. Note, all functions are called with a `results` object as a second argument, so it is unsafe to pass functions in the `tasks` object which cannot handle the extra argument. For example, this snippet of code: ```js async.auto({ readData: async.apply(fs.readFile, 'data.txt', 'utf-8') }, callback); ``` will have the effect of calling `readFile` with the results object as the last argument, which will fail: ```js fs.readFile('data.txt', 'utf-8', cb, {}); ``` Instead, wrap the call to `readFile` in a function which does not forward the `results` object: ```js async.auto({ readData: function(cb, results){ fs.readFile('data.txt', 'utf-8', cb); } }, callback); ``` __Arguments__ * `tasks` - An object. Each of its properties is either a function or an array of requirements, with the function itself the last item in the array. The object's key of a property serves as the name of the task defined by that property, i.e. can be used when specifying requirements for other tasks. The function receives two arguments: (1) a `callback(err, result)` which must be called when finished, passing an `error` (which can be `null`) and the result of the function's execution, and (2) a `results` object, containing the results of the previously executed functions. * `concurrency` - An optional `integer` for determining the maximum number of tasks that can be run in parallel. By default, as many as possible. * `callback(err, results)` - An optional callback which is called when all the tasks have been completed. It receives the `err` argument if any `tasks` pass an error to their callback. Results are always returned; however, if an error occurs, no further `tasks` will be performed, and the results object will only contain partial results. __Example__ ```js async.auto({ get_data: function(callback){ console.log('in get_data'); // async code to get some data callback(null, 'data', 'converted to array'); }, make_folder: function(callback){ console.log('in make_folder'); // async code to create a directory to store a file in // this is run at the same time as getting the data callback(null, 'folder'); }, write_file: ['get_data', 'make_folder', function(callback, results){ console.log('in write_file', JSON.stringify(results)); // once there is some data and the directory exists, // write the data to a file in the directory callback(null, 'filename'); }], email_link: ['write_file', function(callback, results){ console.log('in email_link', JSON.stringify(results)); // once the file is written let's email a link to it... // results.write_file contains the filename returned by write_file. callback(null, {'file':results.write_file, 'email':'[email protected]'}); }] }, function(err, results) { console.log('err = ', err); console.log('results = ', results); }); ``` This is a fairly trivial example, but to do this using the basic parallel and series functions would look like this: ```js async.parallel([ function(callback){ console.log('in get_data'); // async code to get some data callback(null, 'data', 'converted to array'); }, function(callback){ console.log('in make_folder'); // async code to create a directory to store a file in // this is run at the same time as getting the data callback(null, 'folder'); } ], function(err, results){ async.series([ function(callback){ console.log('in write_file', JSON.stringify(results)); // once there is some data and the directory exists, // write the data to a file in the directory results.push('filename'); callback(null); }, function(callback){ console.log('in email_link', JSON.stringify(results)); // once the file is written let's email a link to it... callback(null, {'file':results.pop(), 'email':'[email protected]'}); } ]); }); ``` For a complicated series of `async` tasks, using the [`auto`](#auto) function makes adding new tasks much easier (and the code more readable). --------------------------------------- <a name="retry" /> ### retry([opts = {times: 5, interval: 0}| 5], task, [callback]) Attempts to get a successful response from `task` no more than `times` times before returning an error. If the task is successful, the `callback` will be passed the result of the successful task. If all attempts fail, the callback will be passed the error and result (if any) of the final attempt. __Arguments__ * `opts` - Can be either an object with `times` and `interval` or a number. * `times` - The number of attempts to make before giving up. The default is `5`. * `interval` - The time to wait between retries, in milliseconds. The default is `0`. * If `opts` is a number, the number specifies the number of times to retry, with the default interval of `0`. * `task(callback, results)` - A function which receives two arguments: (1) a `callback(err, result)` which must be called when finished, passing `err` (which can be `null`) and the `result` of the function's execution, and (2) a `results` object, containing the results of the previously executed functions (if nested inside another control flow). * `callback(err, results)` - An optional callback which is called when the task has succeeded, or after the final failed attempt. It receives the `err` and `result` arguments of the last attempt at completing the `task`. The [`retry`](#retry) function can be used as a stand-alone control flow by passing a callback, as shown below: ```js // try calling apiMethod 3 times async.retry(3, apiMethod, function(err, result) { // do something with the result }); ``` ```js // try calling apiMethod 3 times, waiting 200 ms between each retry async.retry({times: 3, interval: 200}, apiMethod, function(err, result) { // do something with the result }); ``` ```js // try calling apiMethod the default 5 times no delay between each retry async.retry(apiMethod, function(err, result) { // do something with the result }); ``` It can also be embedded within other control flow functions to retry individual methods that are not as reliable, like this: ```js async.auto({ users: api.getUsers.bind(api), payments: async.retry(3, api.getPayments.bind(api)) }, function(err, results) { // do something with the results }); ``` --------------------------------------- <a name="iterator" /> ### iterator(tasks) Creates an iterator function which calls the next function in the `tasks` array, returning a continuation to call the next one after that. It's also possible to “peek” at the next iterator with `iterator.next()`. This function is used internally by the `async` module, but can be useful when you want to manually control the flow of functions in series. __Arguments__ * `tasks` - An array of functions to run. __Example__ ```js var iterator = async.iterator([ function(){ sys.p('one'); }, function(){ sys.p('two'); }, function(){ sys.p('three'); } ]); node> var iterator2 = iterator(); 'one' node> var iterator3 = iterator2(); 'two' node> iterator3(); 'three' node> var nextfn = iterator2.next(); node> nextfn(); 'three' ``` --------------------------------------- <a name="apply" /> ### apply(function, arguments..) Creates a continuation function with some arguments already applied. Useful as a shorthand when combined with other control flow functions. Any arguments passed to the returned function are added to the arguments originally passed to apply. __Arguments__ * `function` - The function you want to eventually apply all arguments to. * `arguments...` - Any number of arguments to automatically apply when the continuation is called. __Example__ ```js // using apply async.parallel([ async.apply(fs.writeFile, 'testfile1', 'test1'), async.apply(fs.writeFile, 'testfile2', 'test2'), ]); // the same process without using apply async.parallel([ function(callback){ fs.writeFile('testfile1', 'test1', callback); }, function(callback){ fs.writeFile('testfile2', 'test2', callback); } ]); ``` It's possible to pass any number of additional arguments when calling the continuation: ```js node> var fn = async.apply(sys.puts, 'one'); node> fn('two', 'three'); one two three ``` --------------------------------------- <a name="nextTick" /> ### nextTick(callback), setImmediate(callback) Calls `callback` on a later loop around the event loop. In Node.js this just calls `process.nextTick`; in the browser it falls back to `setImmediate(callback)` if available, otherwise `setTimeout(callback, 0)`, which means other higher priority events may precede the execution of `callback`. This is used internally for browser-compatibility purposes. __Arguments__ * `callback` - The function to call on a later loop around the event loop. __Example__ ```js var call_order = []; async.nextTick(function(){ call_order.push('two'); // call_order now equals ['one','two'] }); call_order.push('one') ``` <a name="times" /> ### times(n, iterator, [callback]) Calls the `iterator` function `n` times, and accumulates results in the same manner you would use with [`map`](#map). __Arguments__ * `n` - The number of times to run the function. * `iterator` - The function to call `n` times. * `callback` - see [`map`](#map) __Example__ ```js // Pretend this is some complicated async factory var createUser = function(id, callback) { callback(null, { id: 'user' + id }) } // generate 5 users async.times(5, function(n, next){ createUser(n, function(err, user) { next(err, user) }) }, function(err, users) { // we should now have 5 users }); ``` __Related__ * timesSeries(n, iterator, [callback]) * timesLimit(n, limit, iterator, [callback]) ## Utils <a name="memoize" /> ### memoize(fn, [hasher]) Caches the results of an `async` function. When creating a hash to store function results against, the callback is omitted from the hash and an optional hash function can be used. If no hash function is specified, the first argument is used as a hash key, which may work reasonably if it is a string or a data type that converts to a distinct string. Note that objects and arrays will not behave reasonably. Neither will cases where the other arguments are significant. In such cases, specify your own hash function. The cache of results is exposed as the `memo` property of the function returned by `memoize`. __Arguments__ * `fn` - The function to proxy and cache results from. * `hasher` - An optional function for generating a custom hash for storing results. It has all the arguments applied to it apart from the callback, and must be synchronous. __Example__ ```js var slow_fn = function (name, callback) { // do something callback(null, result); }; var fn = async.memoize(slow_fn); // fn can now be used as if it were slow_fn fn('some name', function () { // callback }); ``` <a name="unmemoize" /> ### unmemoize(fn) Undoes a [`memoize`](#memoize)d function, reverting it to the original, unmemoized form. Handy for testing. __Arguments__ * `fn` - the memoized function --------------------------------------- <a name="ensureAsync" /> ### ensureAsync(fn) Wrap an async function and ensure it calls its callback on a later tick of the event loop. If the function already calls its callback on a next tick, no extra deferral is added. This is useful for preventing stack overflows (`RangeError: Maximum call stack size exceeded`) and generally keeping [Zalgo](http://blog.izs.me/post/59142742143/designing-apis-for-asynchrony) contained. __Arguments__ * `fn` - an async function, one that expects a node-style callback as its last argument Returns a wrapped function with the exact same call signature as the function passed in. __Example__ ```js function sometimesAsync(arg, callback) { if (cache[arg]) { return callback(null, cache[arg]); // this would be synchronous!! } else { doSomeIO(arg, callback); // this IO would be asynchronous } } // this has a risk of stack overflows if many results are cached in a row async.mapSeries(args, sometimesAsync, done); // this will defer sometimesAsync's callback if necessary, // preventing stack overflows async.mapSeries(args, async.ensureAsync(sometimesAsync), done); ``` --------------------------------------- <a name="constant"> ### constant(values...) Returns a function that when called, calls-back with the values provided. Useful as the first function in a `waterfall`, or for plugging values in to `auto`. __Example__ ```js async.waterfall([ async.constant(42), function (value, next) { // value === 42 }, //... ], callback); async.waterfall([ async.constant(filename, "utf8"), fs.readFile, function (fileData, next) { //... } //... ], callback); async.auto({ hostname: async.constant("https://server.net/"), port: findFreePort, launchServer: ["hostname", "port", function (cb, options) { startServer(options, cb); }], //... }, callback); ``` --------------------------------------- <a name="asyncify"> <a name="wrapSync"> ### asyncify(func) __Alias:__ `wrapSync` Take a sync function and make it async, passing its return value to a callback. This is useful for plugging sync functions into a waterfall, series, or other async functions. Any arguments passed to the generated function will be passed to the wrapped function (except for the final callback argument). Errors thrown will be passed to the callback. __Example__ ```js async.waterfall([ async.apply(fs.readFile, filename, "utf8"), async.asyncify(JSON.parse), function (data, next) { // data is the result of parsing the text. // If there was a parsing error, it would have been caught. } ], callback) ``` If the function passed to `asyncify` returns a Promise, that promises's resolved/rejected state will be used to call the callback, rather than simply the synchronous return value. Example: ```js async.waterfall([ async.apply(fs.readFile, filename, "utf8"), async.asyncify(function (contents) { return db.model.create(contents); }), function (model, next) { // `model` is the instantiated model object. // If there was an error, this function would be skipped. } ], callback) ``` This also means you can asyncify ES2016 `async` functions. ```js var q = async.queue(async.asyncify(async function (file) { var intermediateStep = await processFile(file); return await somePromise(intermediateStep) })); q.push(files); ``` --------------------------------------- <a name="log" /> ### log(function, arguments) Logs the result of an `async` function to the `console`. Only works in Node.js or in browsers that support `console.log` and `console.error` (such as FF and Chrome). If multiple arguments are returned from the async function, `console.log` is called on each argument in order. __Arguments__ * `function` - The function you want to eventually apply all arguments to. * `arguments...` - Any number of arguments to apply to the function. __Example__ ```js var hello = function(name, callback){ setTimeout(function(){ callback(null, 'hello ' + name); }, 1000); }; ``` ```js node> async.log(hello, 'world'); 'hello world' ``` --------------------------------------- <a name="dir" /> ### dir(function, arguments) Logs the result of an `async` function to the `console` using `console.dir` to display the properties of the resulting object. Only works in Node.js or in browsers that support `console.dir` and `console.error` (such as FF and Chrome). If multiple arguments are returned from the async function, `console.dir` is called on each argument in order. __Arguments__ * `function` - The function you want to eventually apply all arguments to. * `arguments...` - Any number of arguments to apply to the function. __Example__ ```js var hello = function(name, callback){ setTimeout(function(){ callback(null, {hello: name}); }, 1000); }; ``` ```js node> async.dir(hello, 'world'); {hello: 'world'} ``` --------------------------------------- <a name="noConflict" /> ### noConflict() Changes the value of `async` back to its original value, returning a reference to the `async` object. English | [简体中文](./docs/zh-cn/README.zh-CN.md) | [日本語](./docs/ja/README-ja.md) | [Português Brasileiro](./docs/pt-br/README-pt-br.md) | [한국어](./docs/ko/README-ko.md) | [Español (España)](./docs/es-es/README-es-es.md) | [Русский](./docs/ru/README-ru.md) <p align="center"><a href="https://day.js.org/" target="_blank" rel="noopener noreferrer"><img width="550" src="https://user-images.githubusercontent.com/17680888/39081119-3057bbe2-456e-11e8-862c-646133ad4b43.png" alt="Day.js"></a></p> <p align="center">Fast <b>2kB</b> alternative to Moment.js with the same modern API</p> <br> <p align="center"> <a href="https://unpkg.com/dayjs/dayjs.min.js"><img src="http://img.badgesize.io/https://unpkg.com/dayjs/dayjs.min.js?compression=gzip&style=flat-square" alt="Gzip Size"></a> <a href="https://www.npmjs.com/package/dayjs"><img src="https://img.shields.io/npm/v/dayjs.svg?style=flat-square&colorB=51C838" alt="NPM Version"></a> <a href="https://travis-ci.org/iamkun/dayjs"><img src="https://img.shields.io/travis/iamkun/dayjs/master.svg?style=flat-square" alt="Build Status"></a> <a href="https://codecov.io/gh/iamkun/dayjs"><img src="https://img.shields.io/codecov/c/github/iamkun/dayjs/master.svg?style=flat-square" alt="Codecov"></a> <a href="https://github.com/iamkun/dayjs/blob/master/LICENSE"><img src="https://img.shields.io/badge/license-MIT-brightgreen.svg?style=flat-square" alt="License"></a> <br> <a href="https://saucelabs.com/u/dayjs"> <img width="750" src="https://user-images.githubusercontent.com/17680888/40040137-8e3323a6-584b-11e8-9dba-bbe577ee8a7b.png" alt="Sauce Test Status"> </a> </p> > Day.js is a minimalist JavaScript library that parses, validates, manipulates, and displays dates and times for modern browsers with a largely Moment.js-compatible API. If you use Moment.js, you already know how to use Day.js. ```js dayjs().startOf('month').add(1, 'day').set('year', 2018).format('YYYY-MM-DD HH:mm:ss'); ``` * 🕒 Familiar Moment.js API & patterns * 💪 Immutable * 🔥 Chainable * 🌐 I18n support * 📦 2kb mini library * 👫 All browsers supported --- ## Getting Started ### Documentation You can find for more details, API, and other docs on [day.js.org](https://day.js.org/) website. ### Installation ```console npm install dayjs --save ``` 📚[Installation Guide](https://day.js.org/docs/en/installation/installation) ### API It's easy to use Day.js APIs to parse, validate, manipulate, and display dates and times. ```javascript dayjs('2018-08-08') // parse dayjs().format('{YYYY} MM-DDTHH:mm:ss SSS [Z] A') // display dayjs().set('month', 3).month() // get & set dayjs().add(1, 'year') // manipulate dayjs().isBefore(dayjs()) // query ``` 📚[API Reference](https://day.js.org/docs/en/parse/parse) ### I18n Day.js has great support for internationalization. But none of them will be included in your build unless you use it. ```javascript import 'dayjs/locale/es' // load on demand dayjs.locale('es') // use Spanish locale globally dayjs('2018-05-05').locale('zh-cn').format() // use Chinese Simplified locale in a specific instance ``` 📚[Internationalization](https://day.js.org/docs/en/i18n/i18n) ### Plugin A plugin is an independent module that can be added to Day.js to extend functionality or add new features. ```javascript import advancedFormat from 'dayjs/plugin/advancedFormat' // load on demand dayjs.extend(advancedFormat) // use plugin dayjs().format('Q Do k kk X x') // more available formats ``` 📚[Plugin List](https://day.js.org/docs/en/plugin/plugin) ## Sponsors Support this project by becoming a sponsor. Your logo will show up here with a link to your website. [[Become a sponsor](https://opencollective.com/dayjs#sponsor)] <a href="https://opencollective.com/dayjs/sponsor/0/website" target="_blank"><img src="https://opencollective.com/dayjs/sponsor/0/avatar.svg"></a> <a href="https://opencollective.com/dayjs/sponsor/1/website" target="_blank"><img src="https://opencollective.com/dayjs/sponsor/1/avatar.svg"></a> <a href="https://opencollective.com/dayjs/sponsor/2/website" target="_blank"><img src="https://opencollective.com/dayjs/sponsor/2/avatar.svg"></a> <a href="https://opencollective.com/dayjs/sponsor/3/website" target="_blank"><img src="https://opencollective.com/dayjs/sponsor/3/avatar.svg"></a> ## Contributors This project exists thanks to all the people who contribute. Please give us a 💖 star 💖 to support us. Thank you. And thank you to all our backers! 🙏 <a href="https://opencollective.com/dayjs/backer/0/website?requireActive=false" target="_blank"><img src="https://opencollective.com/dayjs/backer/0/avatar.svg?requireActive=false"></a> <a href="https://opencollective.com/dayjs/backer/1/website?requireActive=false" target="_blank"><img src="https://opencollective.com/dayjs/backer/1/avatar.svg?requireActive=false"></a> <a href="https://opencollective.com/dayjs/backer/2/website?requireActive=false" target="_blank"><img src="https://opencollective.com/dayjs/backer/2/avatar.svg?requireActive=false"></a> <a href="https://opencollective.com/dayjs/backer/3/website?requireActive=false" target="_blank"><img src="https://opencollective.com/dayjs/backer/3/avatar.svg?requireActive=false"></a> <a href="https://opencollective.com/dayjs#backers" target="_blank"><img src="https://opencollective.com/dayjs/contributors.svg?width=890" /></a> ## License Day.js is licensed under a [MIT License](./LICENSE). # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) write-file-atomic ----------------- This is an extension for node's `fs.writeFile` that makes its operation atomic and allows you set ownership (uid/gid of the file). ### var writeFileAtomic = require('write-file-atomic')<br>writeFileAtomic(filename, data, [options], [callback]) * filename **String** * data **String** | **Buffer** * options **Object** | **String** * chown **Object** default, uid & gid of existing file, if any * uid **Number** * gid **Number** * encoding **String** | **Null** default = 'utf8' * fsync **Boolean** default = true * mode **Number** default, from existing file, if any * tmpfileCreated **Function** called when the tmpfile is created * callback **Function** Atomically and asynchronously writes data to a file, replacing the file if it already exists. data can be a string or a buffer. The file is initially named `filename + "." + murmurhex(__filename, process.pid, ++invocations)`. Note that `require('worker_threads').threadId` is used in addition to `process.pid` if running inside of a worker thread. If writeFile completes successfully then, if passed the **chown** option it will change the ownership of the file. Finally it renames the file back to the filename you specified. If it encounters errors at any of these steps it will attempt to unlink the temporary file and then pass the error back to the caller. If multiple writes are concurrently issued to the same file, the write operations are put into a queue and serialized in the order they were called, using Promises. Writes to different files are still executed in parallel. If provided, the **chown** option requires both **uid** and **gid** properties or else you'll get an error. If **chown** is not specified it will default to using the owner of the previous file. To prevent chown from being ran you can also pass `false`, in which case the file will be created with the current user's credentials. If **mode** is not specified, it will default to using the permissions from an existing file, if any. Expicitly setting this to `false` remove this default, resulting in a file created with the system default permissions. If options is a String, it's assumed to be the **encoding** option. The **encoding** option is ignored if **data** is a buffer. It defaults to 'utf8'. If the **fsync** option is **false**, writeFile will skip the final fsync call. If the **tmpfileCreated** option is specified it will be called with the name of the tmpfile when created. Example: ```javascript writeFileAtomic('message.txt', 'Hello Node', {chown:{uid:100,gid:50}}, function (err) { if (err) throw err; console.log('It\'s saved!'); }); ``` This function also supports async/await: ```javascript (async () => { try { await writeFileAtomic('message.txt', 'Hello Node', {chown:{uid:100,gid:50}}); console.log('It\'s saved!'); } catch (err) { console.error(err); process.exit(1); } })(); ``` ### var writeFileAtomicSync = require('write-file-atomic').sync<br>writeFileAtomicSync(filename, data, [options]) The synchronous version of **writeFileAtomic**. # libsodium.js ## Overview The [sodium](https://github.com/jedisct1/libsodium) crypto library compiled to WebAssembly and pure JavaScript using [Emscripten](https://github.com/kripken/emscripten), with automatically generated wrappers to make it easy to use in web applications. The complete library weighs 188 KB (minified, gzipped, includes pure JS + WebAssembly versions) and can run in a web browser as well as server-side. ### Compatibility Supported browsers/JS engines: * Chrome >= 16 * Edge >= 0.11 * Firefox >= 21 * Mobile Safari on iOS >= 8.0 (older versions produce incorrect results) * NodeJS * Opera >= 15 * Safari >= 6 (older versions produce incorrect results) This is comparable to the WebCrypto API, which is compatible with a similar number of browsers. Signatures and other Edwards25519-based operations are compatible with [WasmCrypto](https://github.com/jedisct1/wasm-crypto). ## Installation The [dist](https://github.com/jedisct1/libsodium.js/tree/master/dist) directory contains pre-built scripts. Copy the files from one of its subdirectories to your application: - [browsers](https://github.com/jedisct1/libsodium.js/tree/master/dist/browsers) includes a single-file script that can be included in web pages. It contains code for commonly used functions. - [browsers-sumo](https://github.com/jedisct1/libsodium.js/tree/master/dist/browsers-sumo) is a superset of the previous script, that contains all functions, including rarely used ones and undocumented ones. - [modules](https://github.com/jedisct1/libsodium.js/tree/master/dist/modules) includes commonly used functions, and is designed to be loaded as a module. `libsodium-wrappers` is the module your application should load, which will in turn automatically load `libsodium` as a dependency. - [modules-sumo](https://github.com/jedisct1/libsodium.js/tree/master/dist/modules-sumo) contains sumo variants of the previous modules. The modules are also available on npm: - [libsodium-wrappers](https://www.npmjs.com/package/libsodium-wrappers) - [libsodium-wrappers-sumo](https://www.npmjs.com/package/libsodium-wrappers-sumo) If you prefer Bower: ```sh bower install libsodium.js ``` ### Usage (as a module) Load the `sodium-wrappers` module. The returned object contains a `.ready` property: a promise that must be resolve before the sodium functions can be used. Example: ```js const _sodium = require('libsodium-wrappers'); (async() => { await _sodium.ready; const sodium = _sodium; let key = sodium.crypto_secretstream_xchacha20poly1305_keygen(); let res = sodium.crypto_secretstream_xchacha20poly1305_init_push(key); let [state_out, header] = [res.state, res.header]; let c1 = sodium.crypto_secretstream_xchacha20poly1305_push(state_out, sodium.from_string('message 1'), null, sodium.crypto_secretstream_xchacha20poly1305_TAG_MESSAGE); let c2 = sodium.crypto_secretstream_xchacha20poly1305_push(state_out, sodium.from_string('message 2'), null, sodium.crypto_secretstream_xchacha20poly1305_TAG_FINAL); let state_in = sodium.crypto_secretstream_xchacha20poly1305_init_pull(header, key); let r1 = sodium.crypto_secretstream_xchacha20poly1305_pull(state_in, c1); let [m1, tag1] = [sodium.to_string(r1.message), r1.tag]; let r2 = sodium.crypto_secretstream_xchacha20poly1305_pull(state_in, c2); let [m2, tag2] = [sodium.to_string(r2.message), r2.tag]; console.log(m1); console.log(m2); })(); ``` ### Usage (in a web browser, via a callback) The `sodium.js` file includes both the core libsodium functions, as well as the higher-level JavaScript wrappers. It can be loaded asynchronusly. A `sodium` object should be defined in the global namespace, with the following property: - `onload`: the function to call after the wrapper is initialized. Example: ```html <script> window.sodium = { onload: function (sodium) { let h = sodium.crypto_generichash(64, sodium.from_string('test')); console.log(sodium.to_hex(h)); } }; </script> <script src="sodium.js" async></script> ``` ## Additional helpers * `from_base64()`, `to_base64()` with an optional second parameter whose value is one of: `base64_variants.ORIGINAL`, `base64_variants.ORIGINAL_NO_PADDING`, `base64_variants.URLSAFE` or `base64_variants.URLSAFE_NO_PADDING`. Default is `base64_variants.URLSAFE_NO_PADDING`. * `from_hex()`, `to_hex()` * `from_string()`, `to_string()` * `pad(<buffer>, <block size>)`, `unpad(<buffer>, <block size>)` * `memcmp()` (constant-time check for equality, returns `true` or `false`) * `compare()` (constant-time comparison. Values must have the same size. Returns `-1`, `0` or `1`) * `memzero()` (applies to `Uint8Array` objects) * `increment()` (increments an arbitrary-long number stored as a little-endian `Uint8Array` - typically to increment nonces) * `add()` (adds two arbitrary-long numbers stored as little-endian `Uint8Array` vectors) * `is_zero()` (constant-time, checks `Uint8Array` objects for all zeros) ## API The API exposed by the wrappers is identical to the one of the C library, except that buffer lengths never need to be explicitly given. Binary input buffers should be `Uint8Array` objects. However, if a string is given instead, the wrappers will automatically convert the string to an array containing a UTF-8 representation of the string. Example: ```javascript var key = sodium.randombytes_buf(sodium.crypto_shorthash_KEYBYTES), hash1 = sodium.crypto_shorthash(new Uint8Array([1, 2, 3, 4]), key), hash2 = sodium.crypto_shorthash('test', key); ``` If the output is a unique binary buffer, it is returned as a `Uint8Array` object. Example (secretbox): ```javascript let key = sodium.from_hex('724b092810ec86d7e35c9d067702b31ef90bc43a7b598626749914d6a3e033ed'); function encrypt_and_prepend_nonce(message) { let nonce = sodium.randombytes_buf(sodium.crypto_secretbox_NONCEBYTES); return nonce.concat(sodium.crypto_secretbox_easy(message, nonce, key)); } function decrypt_after_extracting_nonce(nonce_and_ciphertext) { if (nonce_and_ciphertext.length < sodium.crypto_secretbox_NONCEBYTES + sodium.crypto_secretbox_MACBYTES) { throw "Short message"; } let nonce = nonce_and_ciphertext.slice(0, sodium.crypto_secretbox_NONCEBYTES), ciphertext = nonce_and_ciphertext.slice(sodium.crypto_secretbox_NONCEBYTES); return sodium.crypto_secretbox_open_easy(ciphertext, nonce, key); } ``` In addition, the `from_hex`, `to_hex`, `from_string`, and `to_string` functions are available to explicitly convert hexadecimal, and arbitrary string representations from/to `Uint8Array` objects. Functions returning more than one output buffer are returning them as an object. For example, the `sodium.crypto_box_keypair()` function returns the following object: ```javascript { keyType: 'curve25519', privateKey: (Uint8Array), publicKey: (Uint8Array) } ``` ### Standard vs Sumo version The standard version (in the `dist/browsers` and `dist/modules` directories) contains the high-level functions, and is the recommended one for most projects. Alternatively, the "sumo" version, available in the `dist/browsers-sumo` and `dist/modules-sumo` directories contains all the symbols from the original library. This includes undocumented, untested, deprecated, low-level and easy to misuse functions. The `crypto_pwhash_*` function set is included in both versions. The sumo version is slightly larger than the standard version, and should be used only if you really need the extra symbols it provides. ### Compilation If you want to compile the files yourself, the following dependencies need to be installed on your system: * Emscripten * binaryen * git * NodeJS * make Running `make` will install the dev dependencies, clone libsodium, build it, test it, build the wrapper, and create the modules and minified distribution files. ## Authors Built by Ahmad Ben Mrad, Frank Denis and Ryan Lester. ## License This wrapper is distributed under the [ISC License](https://en.wikipedia.org/wiki/ISC_license). Like `chown -R`. Takes the same arguments as `fs.chown()` # readable-stream ***Node-core streams for userland*** [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png&months=6&height=3)](https://nodei.co/npm/readable-stream/) This package is a mirror of the Streams2 and Streams3 implementations in Node-core. If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core. **readable-stream** comes in two major versions, v1.0.x and v1.1.x. The former tracks the Streams2 implementation in Node 0.10, including bug-fixes and minor improvements as they are added. The latter tracks Streams3 as it develops in Node 0.11; we will likely see a v1.2.x branch for Node 0.12. **readable-stream** uses proper patch-level versioning so if you pin to `"~1.0.0"` you’ll get the latest Node 0.10 Streams2 implementation, including any fixes and minor non-breaking improvements. The patch-level versions of 1.0.x and 1.1.x should mirror the patch-level versions of Node-core releases. You should prefer the **1.0.x** releases for now and when you’re ready to start using Streams3, pin to `"~1.1.0"` # Chokidar [![Weekly downloads](https://img.shields.io/npm/dw/chokidar.svg)](https://github.com/paulmillr/chokidar) [![Yearly downloads](https://img.shields.io/npm/dy/chokidar.svg)](https://github.com/paulmillr/chokidar) > A neat wrapper around Node.js fs.watch / fs.watchFile / FSEvents. [![NPM](https://nodei.co/npm/chokidar.png)](https://www.npmjs.com/package/chokidar) Version 3 is out! Check out our blog post about it: [Chokidar 3: How to save 32TB of traffic every week](https://paulmillr.com/posts/chokidar-3-save-32tb-of-traffic/) ## Why? Node.js `fs.watch`: * Doesn't report filenames on MacOS. * Doesn't report events at all when using editors like Sublime on MacOS. * Often reports events twice. * Emits most changes as `rename`. * Does not provide an easy way to recursively watch file trees. Node.js `fs.watchFile`: * Almost as bad at event handling. * Also does not provide any recursive watching. * Results in high CPU utilization. Chokidar resolves these problems. Initially made for **[Brunch](https://brunch.io/)** (an ultra-swift web app build tool), it is now used in [Microsoft's Visual Studio Code](https://github.com/microsoft/vscode), [gulp](https://github.com/gulpjs/gulp/), [karma](https://karma-runner.github.io/), [PM2](https://github.com/Unitech/PM2), [browserify](http://browserify.org/), [webpack](https://webpack.github.io/), [BrowserSync](https://www.browsersync.io/), and [many others](https://www.npmjs.com/browse/depended/chokidar). It has proven itself in production environments. ## How? Chokidar does still rely on the Node.js core `fs` module, but when using `fs.watch` and `fs.watchFile` for watching, it normalizes the events it receives, often checking for truth by getting file stats and/or dir contents. On MacOS, chokidar by default uses a native extension exposing the Darwin `FSEvents` API. This provides very efficient recursive watching compared with implementations like `kqueue` available on most \*nix platforms. Chokidar still does have to do some work to normalize the events received that way as well. On other platforms, the `fs.watch`-based implementation is the default, which avoids polling and keeps CPU usage down. Be advised that chokidar will initiate watchers recursively for everything within scope of the paths that have been specified, so be judicious about not wasting system resources by watching much more than needed. ## Getting started Install with npm: ```sh npm install chokidar ``` Then `require` and use it in your code: ```javascript const chokidar = require('chokidar'); // One-liner for current directory chokidar.watch('.').on('all', (event, path) => { console.log(event, path); }); ``` ## API ```javascript // Example of a more typical implementation structure: // Initialize watcher. const watcher = chokidar.watch('file, dir, glob, or array', { ignored: /(^|[\/\\])\../, // ignore dotfiles persistent: true }); // Something to use when events are received. const log = console.log.bind(console); // Add event listeners. watcher .on('add', path => log(`File ${path} has been added`)) .on('change', path => log(`File ${path} has been changed`)) .on('unlink', path => log(`File ${path} has been removed`)); // More possible events. watcher .on('addDir', path => log(`Directory ${path} has been added`)) .on('unlinkDir', path => log(`Directory ${path} has been removed`)) .on('error', error => log(`Watcher error: ${error}`)) .on('ready', () => log('Initial scan complete. Ready for changes')) .on('raw', (event, path, details) => { // internal log('Raw event info:', event, path, details); }); // 'add', 'addDir' and 'change' events also receive stat() results as second // argument when available: https://nodejs.org/api/fs.html#fs_class_fs_stats watcher.on('change', (path, stats) => { if (stats) console.log(`File ${path} changed size to ${stats.size}`); }); // Watch new files. watcher.add('new-file'); watcher.add(['new-file-2', 'new-file-3', '**/other-file*']); // Get list of actual paths being watched on the filesystem var watchedPaths = watcher.getWatched(); // Un-watch some files. await watcher.unwatch('new-file*'); // Stop watching. // The method is async! watcher.close().then(() => console.log('closed')); // Full list of options. See below for descriptions. // Do not use this example! chokidar.watch('file', { persistent: true, ignored: '*.txt', ignoreInitial: false, followSymlinks: true, cwd: '.', disableGlobbing: false, usePolling: false, interval: 100, binaryInterval: 300, alwaysStat: false, depth: 99, awaitWriteFinish: { stabilityThreshold: 2000, pollInterval: 100 }, ignorePermissionErrors: false, atomic: true // or a custom 'atomicity delay', in milliseconds (default 100) }); ``` `chokidar.watch(paths, [options])` * `paths` (string or array of strings). Paths to files, dirs to be watched recursively, or glob patterns. - Note: globs must not contain windows separators (`\`), because that's how they work by the standard — you'll need to replace them with forward slashes (`/`). - Note 2: for additional glob documentation, check out low-level library: [picomatch](https://github.com/micromatch/picomatch). * `options` (object) Options object as defined below: #### Persistence * `persistent` (default: `true`). Indicates whether the process should continue to run as long as files are being watched. If set to `false` when using `fsevents` to watch, no more events will be emitted after `ready`, even if the process continues to run. #### Path filtering * `ignored` ([anymatch](https://github.com/es128/anymatch)-compatible definition) Defines files/paths to be ignored. The whole relative or absolute path is tested, not just filename. If a function with two arguments is provided, it gets called twice per path - once with a single argument (the path), second time with two arguments (the path and the [`fs.Stats`](https://nodejs.org/api/fs.html#fs_class_fs_stats) object of that path). * `ignoreInitial` (default: `false`). If set to `false` then `add`/`addDir` events are also emitted for matching paths while instantiating the watching as chokidar discovers these file paths (before the `ready` event). * `followSymlinks` (default: `true`). When `false`, only the symlinks themselves will be watched for changes instead of following the link references and bubbling events through the link's path. * `cwd` (no default). The base directory from which watch `paths` are to be derived. Paths emitted with events will be relative to this. * `disableGlobbing` (default: `false`). If set to `true` then the strings passed to `.watch()` and `.add()` are treated as literal path names, even if they look like globs. #### Performance * `usePolling` (default: `false`). Whether to use fs.watchFile (backed by polling), or fs.watch. If polling leads to high CPU utilization, consider setting this to `false`. It is typically necessary to **set this to `true` to successfully watch files over a network**, and it may be necessary to successfully watch files in other non-standard situations. Setting to `true` explicitly on MacOS overrides the `useFsEvents` default. You may also set the CHOKIDAR_USEPOLLING env variable to true (1) or false (0) in order to override this option. * _Polling-specific settings_ (effective when `usePolling: true`) * `interval` (default: `100`). Interval of file system polling, in milliseconds. You may also set the CHOKIDAR_INTERVAL env variable to override this option. * `binaryInterval` (default: `300`). Interval of file system polling for binary files. ([see list of binary extensions](https://github.com/sindresorhus/binary-extensions/blob/master/binary-extensions.json)) * `useFsEvents` (default: `true` on MacOS). Whether to use the `fsevents` watching interface if available. When set to `true` explicitly and `fsevents` is available this supercedes the `usePolling` setting. When set to `false` on MacOS, `usePolling: true` becomes the default. * `alwaysStat` (default: `false`). If relying upon the [`fs.Stats`](https://nodejs.org/api/fs.html#fs_class_fs_stats) object that may get passed with `add`, `addDir`, and `change` events, set this to `true` to ensure it is provided even in cases where it wasn't already available from the underlying watch events. * `depth` (default: `undefined`). If set, limits how many levels of subdirectories will be traversed. * `awaitWriteFinish` (default: `false`). By default, the `add` event will fire when a file first appears on disk, before the entire file has been written. Furthermore, in some cases some `change` events will be emitted while the file is being written. In some cases, especially when watching for large files there will be a need to wait for the write operation to finish before responding to a file creation or modification. Setting `awaitWriteFinish` to `true` (or a truthy value) will poll file size, holding its `add` and `change` events until the size does not change for a configurable amount of time. The appropriate duration setting is heavily dependent on the OS and hardware. For accurate detection this parameter should be relatively high, making file watching much less responsive. Use with caution. * *`options.awaitWriteFinish` can be set to an object in order to adjust timing params:* * `awaitWriteFinish.stabilityThreshold` (default: 2000). Amount of time in milliseconds for a file size to remain constant before emitting its event. * `awaitWriteFinish.pollInterval` (default: 100). File size polling interval, in milliseconds. #### Errors * `ignorePermissionErrors` (default: `false`). Indicates whether to watch files that don't have read permissions if possible. If watching fails due to `EPERM` or `EACCES` with this set to `true`, the errors will be suppressed silently. * `atomic` (default: `true` if `useFsEvents` and `usePolling` are `false`). Automatically filters out artifacts that occur when using editors that use "atomic writes" instead of writing directly to the source file. If a file is re-added within 100 ms of being deleted, Chokidar emits a `change` event rather than `unlink` then `add`. If the default of 100 ms does not work well for you, you can override it by setting `atomic` to a custom value, in milliseconds. ### Methods & Events `chokidar.watch()` produces an instance of `FSWatcher`. Methods of `FSWatcher`: * `.add(path / paths)`: Add files, directories, or glob patterns for tracking. Takes an array of strings or just one string. * `.on(event, callback)`: Listen for an FS event. Available events: `add`, `addDir`, `change`, `unlink`, `unlinkDir`, `ready`, `raw`, `error`. Additionally `all` is available which gets emitted with the underlying event name and path for every event other than `ready`, `raw`, and `error`. `raw` is internal, use it carefully. * `.unwatch(path / paths)`: Stop watching files, directories, or glob patterns. Takes an array of strings or just one string. Use with `await` to ensure bugs don't happen. * `.close()`: **async** Removes all listeners from watched files. Asynchronous, returns Promise. * `.getWatched()`: Returns an object representing all the paths on the file system being watched by this `FSWatcher` instance. The object's keys are all the directories (using absolute paths unless the `cwd` option was used), and the values are arrays of the names of the items contained in each directory. ## CLI If you need a CLI interface for your file watching, check out [chokidar-cli](https://github.com/kimmobrunfeldt/chokidar-cli), allowing you to execute a command on each change, or get a stdio stream of change events. ## Install Troubleshooting * `npm WARN optional dep failed, continuing [email protected]` * This message is normal part of how `npm` handles optional dependencies and is not indicative of a problem. Even if accompanied by other related error messages, Chokidar should function properly. * `TypeError: fsevents is not a constructor` * Update chokidar by doing `rm -rf node_modules package-lock.json yarn.lock && npm install`, or update your dependency that uses chokidar. * Chokidar is producing `ENOSP` error on Linux, like this: * `bash: cannot set terminal process group (-1): Inappropriate ioctl for device bash: no job control in this shell` `Error: watch /home/ ENOSPC` * This means Chokidar ran out of file handles and you'll need to increase their count by executing the following command in Terminal: `echo fs.inotify.max_user_watches=524288 | sudo tee -a /etc/sysctl.conf && sudo sysctl -p` ## Changelog For more detailed changelog, see [`full_changelog.md`](.github/full_changelog.md). - **v3.4 (Apr 26, 2020):** Support for directory-based symlinks. Macos file replacement fixes. - **v3.3 (Nov 2, 2019):** `FSWatcher#close()` method became async. That fixes IO race conditions related to close method. - **v3.2 (Oct 1, 2019):** Improve Linux RAM usage by 50%. Race condition fixes. Windows glob fixes. Improve stability by using tight range of dependency versions. - **v3.1 (Sep 16, 2019):** dotfiles are no longer filtered out by default. Use `ignored` option if needed. Improve initial Linux scan time by 50%. - **v3 (Apr 30, 2019):** massive CPU & RAM consumption improvements; reduces deps / package size by a factor of 17x and bumps Node.js requirement to v8.16 and higher. - **v2 (Dec 29, 2017):** Globs are now posix-style-only; without windows support. Tons of bugfixes. - **v1 (Apr 7, 2015):** Glob support, symlink support, tons of bugfixes. Node 0.8+ is supported - **v0.1 (Apr 20, 2012):** Initial release, extracted from [Brunch](https://github.com/brunch/brunch/blob/9847a065aea300da99bd0753f90354cde9de1261/src/helpers.coffee#L66) ## Also Why was chokidar named this way? What's the meaning behind it? >Chowkidar is a transliteration of a Hindi word meaning 'watchman, gatekeeper', चौकीदार. This ultimately comes from Sanskrit _ चतुष्क_ (crossway, quadrangle, consisting-of-four). ## License MIT (c) Paul Miller (<https://paulmillr.com>), see [LICENSE](LICENSE) file. # Snake Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a lower case string with underscores between words. ## Installation ``` npm install snake-case --save ``` ## Usage ```js import { snakeCase } from "snake-case"; snakeCase("string"); //=> "string" snakeCase("dot.case"); //=> "dot_case" snakeCase("PascalCase"); //=> "pascal_case" snakeCase("version 1.2.10"); //=> "version_1_2_10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/snake-case.svg?style=flat [npm-url]: https://npmjs.org/package/snake-case [downloads-image]: https://img.shields.io/npm/dm/snake-case.svg?style=flat [downloads-url]: https://npmjs.org/package/snake-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/snake-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=snake-case # [Moment.js](http://momentjs.com/) [![NPM version][npm-version-image]][npm-url] [![NPM downloads][npm-downloads-image]][npm-downloads-url] [![MIT License][license-image]][license-url] [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![FOSSA Status][fossa-badge-image]][fossa-badge-url] [![SemVer compatibility][semver-image]][semver-url] A JavaScript date library for parsing, validating, manipulating, and formatting dates. ## Project Status Moment.js is a legacy project, now in maintenance mode. In most cases, you should choose a different library. For more details and recommendations, please see [Project Status](https://momentjs.com/docs/#/-project-status/) in the docs. *Thank you.* ## Resources - [Documentation](https://momentjs.com/docs/) - [Changelog](CHANGELOG.md) - [Stack Overflow](https://stackoverflow.com/questions/tagged/momentjs) ## License Moment.js is freely distributable under the terms of the [MIT license][license-url]. [![FOSSA Status][fossa-large-image]][fossa-large-url] [license-image]: https://img.shields.io/badge/license-MIT-blue.svg?style=flat [license-url]: LICENSE [npm-url]: https://npmjs.org/package/moment [npm-version-image]: https://img.shields.io/npm/v/moment.svg?style=flat [npm-downloads-image]: https://img.shields.io/npm/dm/moment.svg?style=flat [npm-downloads-url]: https://npmcharts.com/compare/moment?minimal=true [travis-url]: https://travis-ci.org/moment/moment [travis-image]: https://img.shields.io/travis/moment/moment/develop.svg?style=flat [coveralls-image]: https://coveralls.io/repos/moment/moment/badge.svg?branch=develop [coveralls-url]: https://coveralls.io/r/moment/moment?branch=develop [fossa-badge-image]: https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Fmoment%2Fmoment.svg?type=shield [fossa-badge-url]: https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Fmoment%2Fmoment?ref=badge_shield [fossa-large-image]: https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Fmoment%2Fmoment.svg?type=large [fossa-large-url]: https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Fmoment%2Fmoment?ref=badge_large [semver-image]: https://api.dependabot.com/badges/compatibility_score?dependency-name=moment&package-manager=npm_and_yarn&version-scheme=semver [semver-url]: https://dependabot.com/compatibility-score.html?dependency-name=moment&package-manager=npm_and_yarn&version-scheme=semver # to-regex-range [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/to-regex-range.svg?style=flat)](https://www.npmjs.com/package/to-regex-range) [![NPM monthly downloads](https://img.shields.io/npm/dm/to-regex-range.svg?style=flat)](https://npmjs.org/package/to-regex-range) [![NPM total downloads](https://img.shields.io/npm/dt/to-regex-range.svg?style=flat)](https://npmjs.org/package/to-regex-range) [![Linux Build Status](https://img.shields.io/travis/micromatch/to-regex-range.svg?style=flat&label=Travis)](https://travis-ci.org/micromatch/to-regex-range) > Pass two numbers, get a regex-compatible source string for matching ranges. Validated against more than 2.78 million test assertions. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save to-regex-range ``` <details> <summary><strong>What does this do?</strong></summary> <br> This libary generates the `source` string to be passed to `new RegExp()` for matching a range of numbers. **Example** ```js const toRegexRange = require('to-regex-range'); const regex = new RegExp(toRegexRange('15', '95')); ``` A string is returned so that you can do whatever you need with it before passing it to `new RegExp()` (like adding `^` or `$` boundaries, defining flags, or combining it another string). <br> </details> <details> <summary><strong>Why use this library?</strong></summary> <br> ### Convenience Creating regular expressions for matching numbers gets deceptively complicated pretty fast. For example, let's say you need a validation regex for matching part of a user-id, postal code, social security number, tax id, etc: * regex for matching `1` => `/1/` (easy enough) * regex for matching `1` through `5` => `/[1-5]/` (not bad...) * regex for matching `1` or `5` => `/(1|5)/` (still easy...) * regex for matching `1` through `50` => `/([1-9]|[1-4][0-9]|50)/` (uh-oh...) * regex for matching `1` through `55` => `/([1-9]|[1-4][0-9]|5[0-5])/` (no prob, I can do this...) * regex for matching `1` through `555` => `/([1-9]|[1-9][0-9]|[1-4][0-9]{2}|5[0-4][0-9]|55[0-5])/` (maybe not...) * regex for matching `0001` through `5555` => `/(0{3}[1-9]|0{2}[1-9][0-9]|0[1-9][0-9]{2}|[1-4][0-9]{3}|5[0-4][0-9]{2}|55[0-4][0-9]|555[0-5])/` (okay, I get the point!) The numbers are contrived, but they're also really basic. In the real world you might need to generate a regex on-the-fly for validation. **Learn more** If you're interested in learning more about [character classes](http://www.regular-expressions.info/charclass.html) and other regex features, I personally have always found [regular-expressions.info](http://www.regular-expressions.info/charclass.html) to be pretty useful. ### Heavily tested As of April 07, 2019, this library runs [>1m test assertions](./test/test.js) against generated regex-ranges to provide brute-force verification that results are correct. Tests run in ~280ms on my MacBook Pro, 2.5 GHz Intel Core i7. ### Optimized Generated regular expressions are optimized: * duplicate sequences and character classes are reduced using quantifiers * smart enough to use `?` conditionals when number(s) or range(s) can be positive or negative * uses fragment caching to avoid processing the same exact string more than once <br> </details> ## Usage Add this library to your javascript application with the following line of code ```js const toRegexRange = require('to-regex-range'); ``` The main export is a function that takes two integers: the `min` value and `max` value (formatted as strings or numbers). ```js const source = toRegexRange('15', '95'); //=> 1[5-9]|[2-8][0-9]|9[0-5] const regex = new RegExp(`^${source}$`); console.log(regex.test('14')); //=> false console.log(regex.test('50')); //=> true console.log(regex.test('94')); //=> true console.log(regex.test('96')); //=> false ``` ## Options ### options.capture **Type**: `boolean` **Deafault**: `undefined` Wrap the returned value in parentheses when there is more than one regex condition. Useful when you're dynamically generating ranges. ```js console.log(toRegexRange('-10', '10')); //=> -[1-9]|-?10|[0-9] console.log(toRegexRange('-10', '10', { capture: true })); //=> (-[1-9]|-?10|[0-9]) ``` ### options.shorthand **Type**: `boolean` **Deafault**: `undefined` Use the regex shorthand for `[0-9]`: ```js console.log(toRegexRange('0', '999999')); //=> [0-9]|[1-9][0-9]{1,5} console.log(toRegexRange('0', '999999', { shorthand: true })); //=> \d|[1-9]\d{1,5} ``` ### options.relaxZeros **Type**: `boolean` **Default**: `true` This option relaxes matching for leading zeros when when ranges are zero-padded. ```js const source = toRegexRange('-0010', '0010'); const regex = new RegExp(`^${source}$`); console.log(regex.test('-10')); //=> true console.log(regex.test('-010')); //=> true console.log(regex.test('-0010')); //=> true console.log(regex.test('10')); //=> true console.log(regex.test('010')); //=> true console.log(regex.test('0010')); //=> true ``` When `relaxZeros` is false, matching is strict: ```js const source = toRegexRange('-0010', '0010', { relaxZeros: false }); const regex = new RegExp(`^${source}$`); console.log(regex.test('-10')); //=> false console.log(regex.test('-010')); //=> false console.log(regex.test('-0010')); //=> true console.log(regex.test('10')); //=> false console.log(regex.test('010')); //=> false console.log(regex.test('0010')); //=> true ``` ## Examples | **Range** | **Result** | **Compile time** | | --- | --- | --- | | `toRegexRange(-10, 10)` | `-[1-9]\|-?10\|[0-9]` | _132μs_ | | `toRegexRange(-100, -10)` | `-1[0-9]\|-[2-9][0-9]\|-100` | _50μs_ | | `toRegexRange(-100, 100)` | `-[1-9]\|-?[1-9][0-9]\|-?100\|[0-9]` | _42μs_ | | `toRegexRange(001, 100)` | `0{0,2}[1-9]\|0?[1-9][0-9]\|100` | _109μs_ | | `toRegexRange(001, 555)` | `0{0,2}[1-9]\|0?[1-9][0-9]\|[1-4][0-9]{2}\|5[0-4][0-9]\|55[0-5]` | _51μs_ | | `toRegexRange(0010, 1000)` | `0{0,2}1[0-9]\|0{0,2}[2-9][0-9]\|0?[1-9][0-9]{2}\|1000` | _31μs_ | | `toRegexRange(1, 50)` | `[1-9]\|[1-4][0-9]\|50` | _24μs_ | | `toRegexRange(1, 55)` | `[1-9]\|[1-4][0-9]\|5[0-5]` | _23μs_ | | `toRegexRange(1, 555)` | `[1-9]\|[1-9][0-9]\|[1-4][0-9]{2}\|5[0-4][0-9]\|55[0-5]` | _30μs_ | | `toRegexRange(1, 5555)` | `[1-9]\|[1-9][0-9]{1,2}\|[1-4][0-9]{3}\|5[0-4][0-9]{2}\|55[0-4][0-9]\|555[0-5]` | _43μs_ | | `toRegexRange(111, 555)` | `11[1-9]\|1[2-9][0-9]\|[2-4][0-9]{2}\|5[0-4][0-9]\|55[0-5]` | _38μs_ | | `toRegexRange(29, 51)` | `29\|[34][0-9]\|5[01]` | _24μs_ | | `toRegexRange(31, 877)` | `3[1-9]\|[4-9][0-9]\|[1-7][0-9]{2}\|8[0-6][0-9]\|87[0-7]` | _32μs_ | | `toRegexRange(5, 5)` | `5` | _8μs_ | | `toRegexRange(5, 6)` | `5\|6` | _11μs_ | | `toRegexRange(1, 2)` | `1\|2` | _6μs_ | | `toRegexRange(1, 5)` | `[1-5]` | _15μs_ | | `toRegexRange(1, 10)` | `[1-9]\|10` | _22μs_ | | `toRegexRange(1, 100)` | `[1-9]\|[1-9][0-9]\|100` | _25μs_ | | `toRegexRange(1, 1000)` | `[1-9]\|[1-9][0-9]{1,2}\|1000` | _31μs_ | | `toRegexRange(1, 10000)` | `[1-9]\|[1-9][0-9]{1,3}\|10000` | _34μs_ | | `toRegexRange(1, 100000)` | `[1-9]\|[1-9][0-9]{1,4}\|100000` | _36μs_ | | `toRegexRange(1, 1000000)` | `[1-9]\|[1-9][0-9]{1,5}\|1000000` | _42μs_ | | `toRegexRange(1, 10000000)` | `[1-9]\|[1-9][0-9]{1,6}\|10000000` | _42μs_ | ## Heads up! **Order of arguments** When the `min` is larger than the `max`, values will be flipped to create a valid range: ```js toRegexRange('51', '29'); ``` Is effectively flipped to: ```js toRegexRange('29', '51'); //=> 29|[3-4][0-9]|5[0-1] ``` **Steps / increments** This library does not support steps (increments). A pr to add support would be welcome. ## History ### v2.0.0 - 2017-04-21 **New features** Adds support for zero-padding! ### v1.0.0 **Optimizations** Repeating ranges are now grouped using quantifiers. rocessing time is roughly the same, but the generated regex is much smaller, which should result in faster matching. ## Attribution Inspired by the python library [range-regex](https://github.com/dimka665/range-regex). ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [expand-range](https://www.npmjs.com/package/expand-range): Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. Used… [more](https://github.com/jonschlinkert/expand-range) | [homepage](https://github.com/jonschlinkert/expand-range "Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. Used by micromatch.") * [fill-range](https://www.npmjs.com/package/fill-range): Fill in a range of numbers or letters, optionally passing an increment or `step` to… [more](https://github.com/jonschlinkert/fill-range) | [homepage](https://github.com/jonschlinkert/fill-range "Fill in a range of numbers or letters, optionally passing an increment or `step` to use, or create a regex-compatible range with `options.toRegex`") * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/micromatch/micromatch "Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch.") * [repeat-element](https://www.npmjs.com/package/repeat-element): Create an array by repeating the given value n times. | [homepage](https://github.com/jonschlinkert/repeat-element "Create an array by repeating the given value n times.") * [repeat-string](https://www.npmjs.com/package/repeat-string): Repeat the given string n times. Fastest implementation for repeating a string. | [homepage](https://github.com/jonschlinkert/repeat-string "Repeat the given string n times. Fastest implementation for repeating a string.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 63 | [jonschlinkert](https://github.com/jonschlinkert) | | 3 | [doowb](https://github.com/doowb) | | 2 | [realityking](https://github.com/realityking) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) Please consider supporting me on Patreon, or [start your own Patreon page](https://patreon.com/invite/bxpbvm)! <a href="https://www.patreon.com/jonschlinkert"> <img src="https://c5.patreon.com/external/logo/[email protected]" height="50"> </a> ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on April 07, 2019._ __ /\ \ __ __ __ ___ \_\ \ __ _ __ ____ ___ ___ _ __ __ /\_\ ____ /\ \/\ \ /' _ `\ /'_ \ /'__`\/\ __\/ ,__\ / ___\ / __`\/\ __\/'__`\ \/\ \ /',__\ \ \ \_\ \/\ \/\ \/\ \ \ \/\ __/\ \ \//\__, `\/\ \__//\ \ \ \ \ \//\ __/ __ \ \ \/\__, `\ \ \____/\ \_\ \_\ \___,_\ \____\\ \_\\/\____/\ \____\ \____/\ \_\\ \____\/\_\ _\ \ \/\____/ \/___/ \/_/\/_/\/__,_ /\/____/ \/_/ \/___/ \/____/\/___/ \/_/ \/____/\/_//\ \_\ \/___/ \ \____/ \/___/ Underscore.js is a utility-belt library for JavaScript that provides support for the usual functional suspects (each, map, reduce, filter...) without extending any core JavaScript objects. For Docs, License, Tests, and pre-packed downloads, see: http://underscorejs.org For support and questions, please use [the gitter channel](https://gitter.im/jashkenas/underscore) or [stackoverflow](http://stackoverflow.com/search?q=underscore.js) Underscore is an open-sourced component of DocumentCloud: https://github.com/documentcloud Many thanks to our contributors: https://github.com/jashkenas/underscore/contributors This project adheres to a [code of conduct](CODE_OF_CONDUCT.md). By participating, you are expected to uphold this code. # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # performance-now [![Build Status](https://travis-ci.org/braveg1rl/performance-now.png?branch=master)](https://travis-ci.org/braveg1rl/performance-now) [![Dependency Status](https://david-dm.org/braveg1rl/performance-now.png)](https://david-dm.org/braveg1rl/performance-now) Implements a function similar to `performance.now` (based on `process.hrtime`). Modern browsers have a `window.performance` object with - among others - a `now` method which gives time in milliseconds, but with sub-millisecond precision. This module offers the same function based on the Node.js native `process.hrtime` function. Using `process.hrtime` means that the reported time will be monotonically increasing, and not subject to clock-drift. According to the [High Resolution Time specification](http://www.w3.org/TR/hr-time/), the number of milliseconds reported by `performance.now` should be relative to the value of `performance.timing.navigationStart`. In the current version of the module (2.0) the reported time is relative to the time the current Node process has started (inferred from `process.uptime()`). Version 1.0 reported a different time. The reported time was relative to the time the module was loaded (i.e. the time it was first `require`d). If you need this functionality, version 1.0 is still available on NPM. ## Example usage ```javascript var now = require("performance-now") var start = now() var end = now() console.log(start.toFixed(3)) // the number of milliseconds the current node process is running console.log((start-end).toFixed(3)) // ~ 0.002 on my system ``` Running the now function two times right after each other yields a time difference of a few microseconds. Given this overhead, I think it's best to assume that the precision of intervals computed with this method is not higher than 10 microseconds, if you don't know the exact overhead on your own system. ## License performance-now is released under the [MIT License](http://opensource.org/licenses/MIT). Copyright (c) 2017 Braveg1rl # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # abstract-leveldown > An abstract prototype matching the [`leveldown`](https://github.com/level/leveldown/) API. Useful for extending [`levelup`](https://github.com/level/levelup) functionality by providing a replacement to `leveldown`. [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/abstract-leveldown.svg)](https://www.npmjs.com/package/abstract-leveldown) [![Travis](https://travis-ci.org/Level/abstract-leveldown.svg?branch=master)](http://travis-ci.org/Level/abstract-leveldown) [![david](https://david-dm.org/Level/abstract-leveldown.svg)](https://david-dm.org/level/abstract-leveldown) [![npm](https://img.shields.io/npm/dm/abstract-leveldown.svg)](https://www.npmjs.com/package/abstract-leveldown) `abstract-leveldown` provides a simple, operational *noop* base prototype that's ready for extending. By default, all operations have sensible "noops" (operations that essentially do nothing). For example, simple operations such as `.open(callback)` and `.close(callback)` will simply invoke the callback (on a *next tick*). More complex operations perform sensible actions, for example: `.get(key, callback)` will always return a `'NotFound'` `Error` on the callback. You add functionality by implementing the underscore versions of the operations. For example, to implement a `put()` operation you add a `_put()` method to your object. Each of these underscore methods override the default *noop* operations and are always provided with **consistent arguments**, regardless of what is passed in by the client. Additionally, all methods provide argument checking and sensible defaults for optional arguments. All bad-argument errors are compatible with `leveldown` (they pass the `leveldown` method arguments tests). For example, if you call `.open()` without a callback argument you'll get an `Error('open() requires a callback argument')`. Where optional arguments are involved, your underscore methods will receive sensible defaults. A `.get(key, callback)` will pass through to a `._get(key, options, callback)` where the `options` argument is an empty object. ## Example A simplistic in-memory `leveldown` replacement ```js var util = require('util') var AbstractLevelDOWN = require('./').AbstractLevelDOWN // constructor, passes through the 'location' argument to the AbstractLevelDOWN constructor function FakeLevelDOWN (location) { AbstractLevelDOWN.call(this, location) } // our new prototype inherits from AbstractLevelDOWN util.inherits(FakeLevelDOWN, AbstractLevelDOWN) // implement some methods FakeLevelDOWN.prototype._open = function (options, callback) { // initialise a memory storage object this._store = {} // optional use of nextTick to be a nice async citizen process.nextTick(function () { callback(null, this) }.bind(this)) } FakeLevelDOWN.prototype._put = function (key, value, options, callback) { key = '_' + key // safety, to avoid key='__proto__'-type skullduggery this._store[key] = value process.nextTick(callback) } FakeLevelDOWN.prototype._get = function (key, options, callback) { var value = this._store['_' + key] if (value === undefined) { // 'NotFound' error, consistent with LevelDOWN API return process.nextTick(function () { callback(new Error('NotFound')) }) } process.nextTick(function () { callback(null, value) }) } FakeLevelDOWN.prototype._del = function (key, options, callback) { delete this._store['_' + key] process.nextTick(callback) } // Now use it with levelup var levelup = require('levelup') var db = levelup(new FakeLevelDOWN('/who/cares')) db.put('foo', 'bar', function (err) { if (err) throw err db.get('foo', function (err, value) { if (err) throw err console.log('Got foo =', value) }) }) ``` See [`memdown`](https://github.com/Level/memdown/) if you are looking for a complete in-memory replacement for `leveldown`. ## Extensible API Remember that each of these methods, if you implement them, will receive exactly the number and order of arguments described. Optional arguments will be converted to sensible defaults. ### AbstractLevelDOWN(location) ### AbstractLevelDOWN#status An `AbstractLevelDOWN` based database can be in one of the following states: * `'new'` - newly created, not opened or closed * `'opening'` - waiting for the database to be opened * `'open'` - successfully opened the database, available for use * `'closing'` - waiting for the database to be closed * `'closed'` - database has been successfully closed, should not be used ### AbstractLevelDOWN#_open(options, callback) ### AbstractLevelDOWN#_close(callback) ### AbstractLevelDOWN#_get(key, options, callback) ### AbstractLevelDOWN#_put(key, value, options, callback) ### AbstractLevelDOWN#_del(key, options, callback) ### AbstractLevelDOWN#_batch(array, options, callback) If `batch()` is called without arguments or with only an options object then it should return a `Batch` object with chainable methods. Otherwise it will invoke a classic batch operation. ### AbstractLevelDOWN#_chainedBatch() By default a `batch()` operation without arguments returns a blank `AbstractChainedBatch` object. The prototype is available on the main exports for you to extend. If you want to implement chainable batch operations then you should extend the `AbstractChaindBatch` and return your object in the `_chainedBatch()` method. ### AbstractLevelDOWN#_approximateSize(start, end, callback) ### AbstractLevelDOWN#_serializeKey(key) ### AbstractLevelDOWN#_serializeValue(value) ### AbstractLevelDOWN#_iterator(options) By default an `iterator()` operation returns a blank `AbstractIterator` object. The prototype is available on the main exports for you to extend. If you want to implement iterator operations then you should extend the `AbstractIterator` and return your object in the `_iterator(options)` method. `AbstractIterator` implements the basic state management found in LevelDOWN. It keeps track of when a `next()` is in progress and when an `end()` has been called so it doesn't allow concurrent `next()` calls, it does allow `end()` while a `next()` is in progress and it doesn't allow either `next()` or `end()` after `end()` has been called. ### AbstractIterator(db) Provided with the current instance of `AbstractLevelDOWN` by default. ### AbstractIterator#_next(callback) ### AbstractIterator#_end(callback) ### AbstractChainedBatch Provided with the current instance of `AbstractLevelDOWN` by default. ### AbstractChainedBatch#_put(key, value) ### AbstractChainedBatch#_del(key) ### AbstractChainedBatch#_clear() ### AbstractChainedBatch#_write(options, callback) ### AbstractChainedBatch#_serializeKey(key) ### AbstractChainedBatch#_serializeValue(value) ### isLevelDown(db) Returns `true` if `db` has the same public api as `abstract-leveldown`, otherwise `false`. This is a utility function and it's not part of the extensible api. <a name="contributing"></a> Contributing ------------ `abstract-leveldown` is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [contribution guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. <a name="license"></a> License &amp; Copyright ------------------- Copyright &copy; 2013-2017 `abstract-leveldown` [contributors](https://github.com/level/community#contributors). `abstract-leveldown` is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included `LICENSE.md` file for more details. [level-badge]: http://leveldb.org/img/badge.svg # universalify [![Travis branch](https://img.shields.io/travis/RyanZim/universalify/master.svg)](https://travis-ci.org/RyanZim/universalify) ![Coveralls github branch](https://img.shields.io/coveralls/github/RyanZim/universalify/master.svg) ![npm](https://img.shields.io/npm/dm/universalify.svg) ![npm](https://img.shields.io/npm/l/universalify.svg) Make a callback- or promise-based function support both promises and callbacks. Uses the native promise implementation. ## Installation ```bash npm install universalify ``` ## API ### `universalify.fromCallback(fn)` Takes a callback-based function to universalify, and returns the universalified function. Function must take a callback as the last parameter that will be called with the signature `(error, result)`. `universalify` does not support calling the callback with more than three arguments, and does not ensure that the callback is only called once. ```js function callbackFn (n, cb) { setTimeout(() => cb(null, n), 15) } const fn = universalify.fromCallback(callbackFn) // Works with Promises: fn('Hello World!') .then(result => console.log(result)) // -> Hello World! .catch(error => console.error(error)) // Works with Callbacks: fn('Hi!', (error, result) => { if (error) return console.error(error) console.log(result) // -> Hi! }) ``` ### `universalify.fromPromise(fn)` Takes a promise-based function to universalify, and returns the universalified function. Function must return a valid JS promise. `universalify` does not ensure that a valid promise is returned. ```js function promiseFn (n) { return new Promise(resolve => { setTimeout(() => resolve(n), 15) }) } const fn = universalify.fromPromise(promiseFn) // Works with Promises: fn('Hello World!') .then(result => console.log(result)) // -> Hello World! .catch(error => console.error(error)) // Works with Callbacks: fn('Hi!', (error, result) => { if (error) return console.error(error) console.log(result) // -> Hi! }) ``` ## License MIT text-encoding-utf-8 ============== This is a **partial** polyfill for the [Encoding Living Standard](https://encoding.spec.whatwg.org/) API for the Web, allowing encoding and decoding of textual data to and from Typed Array buffers for binary data in JavaScript. This is fork of [text-encoding](https://github.com/inexorabletash/text-encoding) that **only** support **UTF-8**. Basic examples and tests are included. ### Install ### There are a few ways you can get the `text-encoding-utf-8` library. #### Node #### `text-encoding-utf-8` is on `npm`. Simply run: ```js npm install text-encoding-utf-8 ``` Or add it to your `package.json` dependencies. ### HTML Page Usage ### ```html <script src="encoding.js"></script> ``` ### API Overview ### Basic Usage ```js var uint8array = TextEncoder(encoding).encode(string); var string = TextDecoder(encoding).decode(uint8array); ``` Streaming Decode ```js var string = "", decoder = TextDecoder(encoding), buffer; while (buffer = next_chunk()) { string += decoder.decode(buffer, {stream:true}); } string += decoder.decode(); // finish the stream ``` ### Encodings ### Only `utf-8` and `UTF-8` are supported. ### Non-Standard Behavior ### Only `utf-8` and `UTF-8` are supported. ### Motivation Binary size matters, especially on a mobile phone. Safari on iOS does not support TextDecoder or TextEncoder. # mute-stream Bytes go in, but they don't come out (when muted). This is a basic pass-through stream, but when muted, the bytes are silently dropped, rather than being passed through. ## Usage ```javascript var MuteStream = require('mute-stream') var ms = new MuteStream(options) ms.pipe(process.stdout) ms.write('foo') // writes 'foo' to stdout ms.mute() ms.write('bar') // does not write 'bar' ms.unmute() ms.write('baz') // writes 'baz' to stdout // can also be used to mute incoming data var ms = new MuteStream input.pipe(ms) ms.on('data', function (c) { console.log('data: ' + c) }) input.emit('data', 'foo') // logs 'foo' ms.mute() input.emit('data', 'bar') // does not log 'bar' ms.unmute() input.emit('data', 'baz') // logs 'baz' ``` ## Options All options are optional. * `replace` Set to a string to replace each character with the specified string when muted. (So you can show `****` instead of the password, for example.) * `prompt` If you are using a replacement char, and also using a prompt with a readline stream (as for a `Password: *****` input), then specify what the prompt is so that backspace will work properly. Otherwise, pressing backspace will overwrite the prompt with the replacement character, which is weird. ## ms.mute() Set `muted` to `true`. Turns `.write()` into a no-op. ## ms.unmute() Set `muted` to `false` ## ms.isTTY True if the pipe destination is a TTY, or if the incoming pipe source is a TTY. ## Other stream methods... The other standard readable and writable stream methods are all available. The MuteStream object acts as a facade to its pipe source and destination. pac-proxy-agent =============== ### A [PAC file][pac-wikipedia] proxy `http.Agent` implementation for HTTP and HTTPS [![Build Status](https://travis-ci.org/TooTallNate/node-pac-proxy-agent.svg?branch=master)](https://travis-ci.org/TooTallNate/node-pac-proxy-agent) This module provides an `http.Agent` implementation that retreives the specified [PAC proxy file][pac-wikipedia] and uses it to resolve which HTTP, HTTPS, or SOCKS proxy, or if a direct connection should be used to connect to the HTTP endpoint. It is designed to be be used with the built-in `http` and `https` modules. Installation ------------ Install with `npm`: ``` bash $ npm install pac-proxy-agent ``` Example ------- ``` js var url = require('url'); var http = require('http'); var PacProxyAgent = require('pac-proxy-agent'); // URI to a PAC proxy file to use (the "pac+" prefix is stripped) var proxy = 'pac+https://cloudup.com/ceGH2yZ0Bjp+'; console.log('using PAC proxy proxy file at %j', proxy); // HTTP endpoint for the proxy to connect to var endpoint = 'http://nodejs.org/api/'; console.log('attempting to GET %j', endpoint); var opts = url.parse(endpoint); // create an instance of the `PacProxyAgent` class with the PAC file location var agent = new PacProxyAgent(proxy); opts.agent = agent; http.get(opts, function (res) { console.log('"response" event!', res.headers); res.pipe(process.stdout); }); ``` License ------- (The MIT License) Copyright (c) 2014 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [pac-wikipedia]: http://wikipedia.org/wiki/Proxy_auto-config [![Build Status](https://travis-ci.org/othiym23/shimmer.svg)](https://travis-ci.org/othiym23/shimmer) [![Coverage Status](https://coveralls.io/repos/othiym23/shimmer/badge.svg?branch=master)](https://coveralls.io/r/othiym23/shimmer?branch=master) ## Safer monkeypatching for Node.js `shimmer` does a bunch of the work necessary to wrap other methods in a wrapper you provide: ```javascript var http = require('http'); var shimmer = require('shimmer'); shimmer.wrap(http, 'request', function (original) { return function () { console.log("Starting request!"); var returned = original.apply(this, arguments) console.log("Done setting up request -- OH YEAH!"); return returned; }; }); ``` ### Mandatory disclaimer There are times when it's necessary to monkeypatch default behavior in JavaScript and Node. However, changing the behavior of the runtime on the fly is rarely a good idea, and you should be using this module because you need to, not because it seems like fun. ### API All monkeypatched functions have an attribute, `__wrapped`, set to true on them. #### shimmer(options) If you pass in an options object containing a function labeled `logger`, `shimmer` will use it instead of the logger, which defaults to `console.error`. `shimmer` is built to be as unobtrusive as possible and has no need to run asynchronously, so it defaults to logging when things fail, instead of throwing. #### shimmer.wrap(nodule, name, wrapper) `shimmer` monkeypatches in place, so it expects to be passed an object. It accepts either instances, prototypes, or the results of calling `require`. `name` must be the string key for the field's name on the object. `wrapper` is a function that takes a single parameter, which is the original function to be monkeypatched. `shimmer` assumes that you're adding behavior to the original method, and not replacing it outright. If you *are* replacing the original function, feel free to ignore the passed-in function. If you *aren't* discarding the original, remember these tips: * call the original with something like `original.apply(this, arguments)`, unless your reason for monkeypatching is to transform the arguments. * always capture and return the return value coming from the original function. Today's null-returning callback is tomorrow's error-code returning callback. * Don't make an asynchronous function synchronous and vice versa. #### shimmer.massWrap(nodules, names, wrapper) Just like `wrap`, with the addition that you can wrap multiple methods on multiple modules. Note that this function expects the list of functions to be monkeypatched on all of the modules to be the same. #### shimmer.unwrap(nodule, name) A convenience function for restoring the function back the way it was before you started. Won't unwrap if somebody else has monkeypatched the function after you (but will log in that case). Won't throw if you try to double-unwrap a function (but will log). #### shimmer.massUnwrap(nodules, names) Just like `unwrap`, with the addition that you can unwrap multiple methods on multiple modules. Note that this function expects the list of functions to be unwrapped on all of the modules to be the same. # array-unique [![NPM version](https://badge.fury.io/js/array-unique.svg)](http://badge.fury.io/js/array-unique) [![Build Status](https://travis-ci.org/jonschlinkert/array-unique.svg)](https://travis-ci.org/jonschlinkert/array-unique) > Return an array free of duplicate values. Fastest ES5 implementation. ## Install with [npm](npmjs.org) ```bash npm i array-unique --save ``` ## Usage ```js var unique = require('array-unique'); unique(['a', 'b', 'c', 'c']); //=> ['a', 'b', 'c'] ``` ## Related * [arr-diff](https://github.com/jonschlinkert/arr-diff): Returns an array with only the unique values from the first array, by excluding all values from additional arrays using strict equality for comparisons. * [arr-union](https://github.com/jonschlinkert/arr-union): Returns an array of unique values using strict equality for comparisons. * [arr-flatten](https://github.com/jonschlinkert/arr-flatten): Recursively flatten an array or arrays. This is the fastest implementation of array flatten. * [arr-reduce](https://github.com/jonschlinkert/arr-reduce): Fast array reduce that also loops over sparse elements. * [arr-map](https://github.com/jonschlinkert/arr-map): Faster, node.js focused alternative to JavaScript's native array map. * [arr-pluck](https://github.com/jonschlinkert/arr-pluck): Retrieves the value of a specified property from all elements in the collection. ## Run tests Install dev dependencies. ```bash npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/array-unique/issues) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright (c) 2015 Jon Schlinkert Released under the MIT license *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on March 24, 2015._ 1to2 naively converts source code files from NAN 1 to NAN 2. There will be erroneous conversions, false positives and missed opportunities. The input files are rewritten in place. Make sure that you have backups. You will have to manually review the changes afterwards and do some touchups. ```sh $ tools/1to2.js Usage: 1to2 [options] <file ...> Options: -h, --help output usage information -V, --version output the version number ``` # jsbn: javascript big number [Tom Wu's Original Website](http://www-cs-students.stanford.edu/~tjw/jsbn/) I felt compelled to put this on github and publish to npm. I haven't tested every other big integer library out there, but the few that I have tested in comparison to this one have not even come close in performance. I am aware of the `bi` module on npm, however it has been modified and I wanted to publish the original without modifications. This is jsbn and jsbn2 from Tom Wu's original website above, with the modular pattern applied to prevent global leaks and to allow for use with node.js on the server side. ## usage var BigInteger = require('jsbn'); var a = new BigInteger('91823918239182398123'); alert(a.bitLength()); // 67 ## API ### bi.toString() returns the base-10 number as a string ### bi.negate() returns a new BigInteger equal to the negation of `bi` ### bi.abs returns new BI of absolute value ### bi.compareTo ### bi.bitLength ### bi.mod ### bi.modPowInt ### bi.clone ### bi.intValue ### bi.byteValue ### bi.shortValue ### bi.signum ### bi.toByteArray ### bi.equals ### bi.min ### bi.max ### bi.and ### bi.or ### bi.xor ### bi.andNot ### bi.not ### bi.shiftLeft ### bi.shiftRight ### bi.getLowestSetBit ### bi.bitCount ### bi.testBit ### bi.setBit ### bi.clearBit ### bi.flipBit ### bi.add ### bi.subtract ### bi.multiply ### bi.divide ### bi.remainder ### bi.divideAndRemainder ### bi.modPow ### bi.modInverse ### bi.pow ### bi.gcd ### bi.isProbablePrime # string_decoder ***Node-core v8.9.4 string_decoder for userland*** [![NPM](https://nodei.co/npm/string_decoder.png?downloads=true&downloadRank=true)](https://nodei.co/npm/string_decoder/) [![NPM](https://nodei.co/npm-dl/string_decoder.png?&months=6&height=3)](https://nodei.co/npm/string_decoder/) ```bash npm install --save string_decoder ``` ***Node-core string_decoder for userland*** This package is a mirror of the string_decoder implementation in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.9.4/docs/api/). As of version 1.0.0 **string_decoder** uses semantic versioning. ## Previous versions Previous version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. ## Update The *build/* directory contains a build script that will scrape the source from the [nodejs/node](https://github.com/nodejs/node) repo given a specific Node version. ## Streams Working Group `string_decoder` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. See [readable-stream](https://github.com/nodejs/readable-stream) for more details. # Async.js [![Build Status via Travis CI](https://travis-ci.org/caolan/async.svg?branch=master)](https://travis-ci.org/caolan/async) [![NPM version](http://img.shields.io/npm/v/async.svg)](https://www.npmjs.org/package/async) [![Coverage Status](https://coveralls.io/repos/caolan/async/badge.svg?branch=master)](https://coveralls.io/r/caolan/async?branch=master) [![Join the chat at https://gitter.im/caolan/async](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/caolan/async?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) Async is a utility module which provides straight-forward, powerful functions for working with asynchronous JavaScript. Although originally designed for use with [Node.js](http://nodejs.org) and installable via `npm install async`, it can also be used directly in the browser. Async is also installable via: - [bower](http://bower.io/): `bower install async` - [component](https://github.com/component/component): `component install caolan/async` - [jam](http://jamjs.org/): `jam install async` - [spm](http://spmjs.io/): `spm install async` Async provides around 20 functions that include the usual 'functional' suspects (`map`, `reduce`, `filter`, `each`…) as well as some common patterns for asynchronous control flow (`parallel`, `series`, `waterfall`…). All these functions assume you follow the Node.js convention of providing a single callback as the last argument of your `async` function. ## Quick Examples ```javascript async.map(['file1','file2','file3'], fs.stat, function(err, results){ // results is now an array of stats for each file }); async.filter(['file1','file2','file3'], fs.exists, function(results){ // results now equals an array of the existing files }); async.parallel([ function(){ ... }, function(){ ... } ], callback); async.series([ function(){ ... }, function(){ ... } ]); ``` There are many more functions available so take a look at the docs below for a full list. This module aims to be comprehensive, so if you feel anything is missing please create a GitHub issue for it. ## Common Pitfalls <sub>[(StackOverflow)](http://stackoverflow.com/questions/tagged/async.js)</sub> ### Synchronous iteration functions If you get an error like `RangeError: Maximum call stack size exceeded.` or other stack overflow issues when using async, you are likely using a synchronous iterator. By *synchronous* we mean a function that calls its callback on the same tick in the javascript event loop, without doing any I/O or using any timers. Calling many callbacks iteratively will quickly overflow the stack. If you run into this issue, just defer your callback with `async.setImmediate` to start a new call stack on the next tick of the event loop. This can also arise by accident if you callback early in certain cases: ```js async.eachSeries(hugeArray, function iterator(item, callback) { if (inCache(item)) { callback(null, cache[item]); // if many items are cached, you'll overflow } else { doSomeIO(item, callback); } }, function done() { //... }); ``` Just change it to: ```js async.eachSeries(hugeArray, function iterator(item, callback) { if (inCache(item)) { async.setImmediate(function () { callback(null, cache[item]); }); } else { doSomeIO(item, callback); //... ``` Async guards against synchronous functions in some, but not all, cases. If you are still running into stack overflows, you can defer as suggested above, or wrap functions with [`async.ensureAsync`](#ensureAsync) Functions that are asynchronous by their nature do not have this problem and don't need the extra callback deferral. If JavaScript's event loop is still a bit nebulous, check out [this article](http://blog.carbonfive.com/2013/10/27/the-javascript-event-loop-explained/) or [this talk](http://2014.jsconf.eu/speakers/philip-roberts-what-the-heck-is-the-event-loop-anyway.html) for more detailed information about how it works. ### Multiple callbacks Make sure to always `return` when calling a callback early, otherwise you will cause multiple callbacks and unpredictable behavior in many cases. ```js async.waterfall([ function (callback) { getSomething(options, function (err, result) { if (err) { callback(new Error("failed getting something:" + err.message)); // we should return here } // since we did not return, this callback still will be called and // `processData` will be called twice callback(null, result); }); }, processData ], done) ``` It is always good practice to `return callback(err, result)` whenever a callback call is not the last statement of a function. ### Binding a context to an iterator This section is really about `bind`, not about `async`. If you are wondering how to make `async` execute your iterators in a given context, or are confused as to why a method of another library isn't working as an iterator, study this example: ```js // Here is a simple object with an (unnecessarily roundabout) squaring method var AsyncSquaringLibrary = { squareExponent: 2, square: function(number, callback){ var result = Math.pow(number, this.squareExponent); setTimeout(function(){ callback(null, result); }, 200); } }; async.map([1, 2, 3], AsyncSquaringLibrary.square, function(err, result){ // result is [NaN, NaN, NaN] // This fails because the `this.squareExponent` expression in the square // function is not evaluated in the context of AsyncSquaringLibrary, and is // therefore undefined. }); async.map([1, 2, 3], AsyncSquaringLibrary.square.bind(AsyncSquaringLibrary), function(err, result){ // result is [1, 4, 9] // With the help of bind we can attach a context to the iterator before // passing it to async. Now the square function will be executed in its // 'home' AsyncSquaringLibrary context and the value of `this.squareExponent` // will be as expected. }); ``` ## Download The source is available for download from [GitHub](https://github.com/caolan/async/blob/master/lib/async.js). Alternatively, you can install using Node Package Manager (`npm`): npm install async As well as using Bower: bower install async __Development:__ [async.js](https://github.com/caolan/async/raw/master/lib/async.js) - 29.6kb Uncompressed ## In the Browser So far it's been tested in IE6, IE7, IE8, FF3.6 and Chrome 5. Usage: ```html <script type="text/javascript" src="async.js"></script> <script type="text/javascript"> async.map(data, asyncProcess, function(err, results){ alert(results); }); </script> ``` ## Documentation Some functions are also available in the following forms: * `<name>Series` - the same as `<name>` but runs only a single async operation at a time * `<name>Limit` - the same as `<name>` but runs a maximum of `limit` async operations at a time ### Collections * [`each`](#each), `eachSeries`, `eachLimit` * [`forEachOf`](#forEachOf), `forEachOfSeries`, `forEachOfLimit` * [`map`](#map), `mapSeries`, `mapLimit` * [`filter`](#filter), `filterSeries`, `filterLimit` * [`reject`](#reject), `rejectSeries`, `rejectLimit` * [`reduce`](#reduce), [`reduceRight`](#reduceRight) * [`detect`](#detect), `detectSeries`, `detectLimit` * [`sortBy`](#sortBy) * [`some`](#some), `someLimit` * [`every`](#every), `everyLimit` * [`concat`](#concat), `concatSeries` ### Control Flow * [`series`](#seriestasks-callback) * [`parallel`](#parallel), `parallelLimit` * [`whilst`](#whilst), [`doWhilst`](#doWhilst) * [`until`](#until), [`doUntil`](#doUntil) * [`during`](#during), [`doDuring`](#doDuring) * [`forever`](#forever) * [`waterfall`](#waterfall) * [`compose`](#compose) * [`seq`](#seq) * [`applyEach`](#applyEach), `applyEachSeries` * [`queue`](#queue), [`priorityQueue`](#priorityQueue) * [`cargo`](#cargo) * [`auto`](#auto) * [`retry`](#retry) * [`iterator`](#iterator) * [`times`](#times), `timesSeries`, `timesLimit` ### Utils * [`apply`](#apply) * [`nextTick`](#nextTick) * [`memoize`](#memoize) * [`unmemoize`](#unmemoize) * [`ensureAsync`](#ensureAsync) * [`constant`](#constant) * [`asyncify`](#asyncify) * [`wrapSync`](#wrapSync) * [`log`](#log) * [`dir`](#dir) * [`noConflict`](#noConflict) ## Collections <a name="forEach" /> <a name="each" /> ### each(arr, iterator, [callback]) Applies the function `iterator` to each item in `arr`, in parallel. The `iterator` is called with an item from the list, and a callback for when it has finished. If the `iterator` passes an error to its `callback`, the main `callback` (for the `each` function) is immediately called with the error. Note, that since this function applies `iterator` to each item in parallel, there is no guarantee that the iterator functions will complete in order. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A function to apply to each item in `arr`. The iterator is passed a `callback(err)` which must be called once it has completed. If no error has occurred, the `callback` should be run without arguments or with an explicit `null` argument. The array index is not passed to the iterator. If you need the index, use [`forEachOf`](#forEachOf). * `callback(err)` - *Optional* A callback which is called when all `iterator` functions have finished, or an error occurs. __Examples__ ```js // assuming openFiles is an array of file names and saveFile is a function // to save the modified contents of that file: async.each(openFiles, saveFile, function(err){ // if any of the saves produced an error, err would equal that error }); ``` ```js // assuming openFiles is an array of file names async.each(openFiles, function(file, callback) { // Perform operation on file here. console.log('Processing file ' + file); if( file.length > 32 ) { console.log('This file name is too long'); callback('File name too long'); } else { // Do work to process file here console.log('File processed'); callback(); } }, function(err){ // if any of the file processing produced an error, err would equal that error if( err ) { // One of the iterations produced an error. // All processing will now stop. console.log('A file failed to process'); } else { console.log('All files have been processed successfully'); } }); ``` __Related__ * eachSeries(arr, iterator, [callback]) * eachLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="forEachOf" /> <a name="eachOf" /> ### forEachOf(obj, iterator, [callback]) Like `each`, except that it iterates over objects, and passes the key as the second argument to the iterator. __Arguments__ * `obj` - An object or array to iterate over. * `iterator(item, key, callback)` - A function to apply to each item in `obj`. The `key` is the item's key, or index in the case of an array. The iterator is passed a `callback(err)` which must be called once it has completed. If no error has occurred, the callback should be run without arguments or with an explicit `null` argument. * `callback(err)` - *Optional* A callback which is called when all `iterator` functions have finished, or an error occurs. __Example__ ```js var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; var configs = {}; async.forEachOf(obj, function (value, key, callback) { fs.readFile(__dirname + value, "utf8", function (err, data) { if (err) return callback(err); try { configs[key] = JSON.parse(data); } catch (e) { return callback(e); } callback(); }) }, function (err) { if (err) console.error(err.message); // configs is now a map of JSON data doSomethingWith(configs); }) ``` __Related__ * forEachOfSeries(obj, iterator, [callback]) * forEachOfLimit(obj, limit, iterator, [callback]) --------------------------------------- <a name="map" /> ### map(arr, iterator, [callback]) Produces a new array of values by mapping each value in `arr` through the `iterator` function. The `iterator` is called with an item from `arr` and a callback for when it has finished processing. Each of these callback takes 2 arguments: an `error`, and the transformed item from `arr`. If `iterator` passes an error to its callback, the main `callback` (for the `map` function) is immediately called with the error. Note, that since this function applies the `iterator` to each item in parallel, there is no guarantee that the `iterator` functions will complete in order. However, the results array will be in the same order as the original `arr`. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A function to apply to each item in `arr`. The iterator is passed a `callback(err, transformed)` which must be called once it has completed with an error (which can be `null`) and a transformed item. * `callback(err, results)` - *Optional* A callback which is called when all `iterator` functions have finished, or an error occurs. Results is an array of the transformed items from the `arr`. __Example__ ```js async.map(['file1','file2','file3'], fs.stat, function(err, results){ // results is now an array of stats for each file }); ``` __Related__ * mapSeries(arr, iterator, [callback]) * mapLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="select" /> <a name="filter" /> ### filter(arr, iterator, [callback]) __Alias:__ `select` Returns a new array of all the values in `arr` which pass an async truth test. _The callback for each `iterator` call only accepts a single argument of `true` or `false`; it does not accept an error argument first!_ This is in-line with the way node libraries work with truth tests like `fs.exists`. This operation is performed in parallel, but the results array will be in the same order as the original. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A truth test to apply to each item in `arr`. The `iterator` is passed a `callback(truthValue)`, which must be called with a boolean argument once it has completed. * `callback(results)` - *Optional* A callback which is called after all the `iterator` functions have finished. __Example__ ```js async.filter(['file1','file2','file3'], fs.exists, function(results){ // results now equals an array of the existing files }); ``` __Related__ * filterSeries(arr, iterator, [callback]) * filterLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="reject" /> ### reject(arr, iterator, [callback]) The opposite of [`filter`](#filter). Removes values that pass an `async` truth test. __Related__ * rejectSeries(arr, iterator, [callback]) * rejectLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="reduce" /> ### reduce(arr, memo, iterator, [callback]) __Aliases:__ `inject`, `foldl` Reduces `arr` into a single value using an async `iterator` to return each successive step. `memo` is the initial state of the reduction. This function only operates in series. For performance reasons, it may make sense to split a call to this function into a parallel map, and then use the normal `Array.prototype.reduce` on the results. This function is for situations where each step in the reduction needs to be async; if you can get the data before reducing it, then it's probably a good idea to do so. __Arguments__ * `arr` - An array to iterate over. * `memo` - The initial state of the reduction. * `iterator(memo, item, callback)` - A function applied to each item in the array to produce the next step in the reduction. The `iterator` is passed a `callback(err, reduction)` which accepts an optional error as its first argument, and the state of the reduction as the second. If an error is passed to the callback, the reduction is stopped and the main `callback` is immediately called with the error. * `callback(err, result)` - *Optional* A callback which is called after all the `iterator` functions have finished. Result is the reduced value. __Example__ ```js async.reduce([1,2,3], 0, function(memo, item, callback){ // pointless async: process.nextTick(function(){ callback(null, memo + item) }); }, function(err, result){ // result is now equal to the last value of memo, which is 6 }); ``` --------------------------------------- <a name="reduceRight" /> ### reduceRight(arr, memo, iterator, [callback]) __Alias:__ `foldr` Same as [`reduce`](#reduce), only operates on `arr` in reverse order. --------------------------------------- <a name="detect" /> ### detect(arr, iterator, [callback]) Returns the first value in `arr` that passes an async truth test. The `iterator` is applied in parallel, meaning the first iterator to return `true` will fire the detect `callback` with that result. That means the result might not be the first item in the original `arr` (in terms of order) that passes the test. If order within the original `arr` is important, then look at [`detectSeries`](#detectSeries). __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A truth test to apply to each item in `arr`. The iterator is passed a `callback(truthValue)` which must be called with a boolean argument once it has completed. **Note: this callback does not take an error as its first argument.** * `callback(result)` - *Optional* A callback which is called as soon as any iterator returns `true`, or after all the `iterator` functions have finished. Result will be the first item in the array that passes the truth test (iterator) or the value `undefined` if none passed. **Note: this callback does not take an error as its first argument.** __Example__ ```js async.detect(['file1','file2','file3'], fs.exists, function(result){ // result now equals the first file in the list that exists }); ``` __Related__ * detectSeries(arr, iterator, [callback]) * detectLimit(arr, limit, iterator, [callback]) --------------------------------------- <a name="sortBy" /> ### sortBy(arr, iterator, [callback]) Sorts a list by the results of running each `arr` value through an async `iterator`. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A function to apply to each item in `arr`. The iterator is passed a `callback(err, sortValue)` which must be called once it has completed with an error (which can be `null`) and a value to use as the sort criteria. * `callback(err, results)` - *Optional* A callback which is called after all the `iterator` functions have finished, or an error occurs. Results is the items from the original `arr` sorted by the values returned by the `iterator` calls. __Example__ ```js async.sortBy(['file1','file2','file3'], function(file, callback){ fs.stat(file, function(err, stats){ callback(err, stats.mtime); }); }, function(err, results){ // results is now the original array of files sorted by // modified date }); ``` __Sort Order__ By modifying the callback parameter the sorting order can be influenced: ```js //ascending order async.sortBy([1,9,3,5], function(x, callback){ callback(null, x); }, function(err,result){ //result callback } ); //descending order async.sortBy([1,9,3,5], function(x, callback){ callback(null, x*-1); //<- x*-1 instead of x, turns the order around }, function(err,result){ //result callback } ); ``` --------------------------------------- <a name="some" /> ### some(arr, iterator, [callback]) __Alias:__ `any` Returns `true` if at least one element in the `arr` satisfies an async test. _The callback for each iterator call only accepts a single argument of `true` or `false`; it does not accept an error argument first!_ This is in-line with the way node libraries work with truth tests like `fs.exists`. Once any iterator call returns `true`, the main `callback` is immediately called. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A truth test to apply to each item in the array in parallel. The iterator is passed a `callback(truthValue)`` which must be called with a boolean argument once it has completed. * `callback(result)` - *Optional* A callback which is called as soon as any iterator returns `true`, or after all the iterator functions have finished. Result will be either `true` or `false` depending on the values of the async tests. **Note: the callbacks do not take an error as their first argument.** __Example__ ```js async.some(['file1','file2','file3'], fs.exists, function(result){ // if result is true then at least one of the files exists }); ``` __Related__ * someLimit(arr, limit, iterator, callback) --------------------------------------- <a name="every" /> ### every(arr, iterator, [callback]) __Alias:__ `all` Returns `true` if every element in `arr` satisfies an async test. _The callback for each `iterator` call only accepts a single argument of `true` or `false`; it does not accept an error argument first!_ This is in-line with the way node libraries work with truth tests like `fs.exists`. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A truth test to apply to each item in the array in parallel. The iterator is passed a `callback(truthValue)` which must be called with a boolean argument once it has completed. * `callback(result)` - *Optional* A callback which is called as soon as any iterator returns `false`, or after all the iterator functions have finished. Result will be either `true` or `false` depending on the values of the async tests. **Note: the callbacks do not take an error as their first argument.** __Example__ ```js async.every(['file1','file2','file3'], fs.exists, function(result){ // if result is true then every file exists }); ``` __Related__ * everyLimit(arr, limit, iterator, callback) --------------------------------------- <a name="concat" /> ### concat(arr, iterator, [callback]) Applies `iterator` to each item in `arr`, concatenating the results. Returns the concatenated list. The `iterator`s are called in parallel, and the results are concatenated as they return. There is no guarantee that the results array will be returned in the original order of `arr` passed to the `iterator` function. __Arguments__ * `arr` - An array to iterate over. * `iterator(item, callback)` - A function to apply to each item in `arr`. The iterator is passed a `callback(err, results)` which must be called once it has completed with an error (which can be `null`) and an array of results. * `callback(err, results)` - *Optional* A callback which is called after all the `iterator` functions have finished, or an error occurs. Results is an array containing the concatenated results of the `iterator` function. __Example__ ```js async.concat(['dir1','dir2','dir3'], fs.readdir, function(err, files){ // files is now a list of filenames that exist in the 3 directories }); ``` __Related__ * concatSeries(arr, iterator, [callback]) ## Control Flow <a name="series" /> ### series(tasks, [callback]) Run the functions in the `tasks` array in series, each one running once the previous function has completed. If any functions in the series pass an error to its callback, no more functions are run, and `callback` is immediately called with the value of the error. Otherwise, `callback` receives an array of results when `tasks` have completed. It is also possible to use an object instead of an array. Each property will be run as a function, and the results will be passed to the final `callback` as an object instead of an array. This can be a more readable way of handling results from [`series`](#series). **Note** that while many implementations preserve the order of object properties, the [ECMAScript Language Specification](http://www.ecma-international.org/ecma-262/5.1/#sec-8.6) explicitly states that > The mechanics and order of enumerating the properties is not specified. So if you rely on the order in which your series of functions are executed, and want this to work on all platforms, consider using an array. __Arguments__ * `tasks` - An array or object containing functions to run, each function is passed a `callback(err, result)` it must call on completion with an error `err` (which can be `null`) and an optional `result` value. * `callback(err, results)` - An optional callback to run once all the functions have completed. This function gets a results array (or object) containing all the result arguments passed to the `task` callbacks. __Example__ ```js async.series([ function(callback){ // do some stuff ... callback(null, 'one'); }, function(callback){ // do some more stuff ... callback(null, 'two'); } ], // optional callback function(err, results){ // results is now equal to ['one', 'two'] }); // an example using an object instead of an array async.series({ one: function(callback){ setTimeout(function(){ callback(null, 1); }, 200); }, two: function(callback){ setTimeout(function(){ callback(null, 2); }, 100); } }, function(err, results) { // results is now equal to: {one: 1, two: 2} }); ``` --------------------------------------- <a name="parallel" /> ### parallel(tasks, [callback]) Run the `tasks` array of functions in parallel, without waiting until the previous function has completed. If any of the functions pass an error to its callback, the main `callback` is immediately called with the value of the error. Once the `tasks` have completed, the results are passed to the final `callback` as an array. **Note:** `parallel` is about kicking-off I/O tasks in parallel, not about parallel execution of code. If your tasks do not use any timers or perform any I/O, they will actually be executed in series. Any synchronous setup sections for each task will happen one after the other. JavaScript remains single-threaded. It is also possible to use an object instead of an array. Each property will be run as a function and the results will be passed to the final `callback` as an object instead of an array. This can be a more readable way of handling results from [`parallel`](#parallel). __Arguments__ * `tasks` - An array or object containing functions to run. Each function is passed a `callback(err, result)` which it must call on completion with an error `err` (which can be `null`) and an optional `result` value. * `callback(err, results)` - An optional callback to run once all the functions have completed successfully. This function gets a results array (or object) containing all the result arguments passed to the task callbacks. __Example__ ```js async.parallel([ function(callback){ setTimeout(function(){ callback(null, 'one'); }, 200); }, function(callback){ setTimeout(function(){ callback(null, 'two'); }, 100); } ], // optional callback function(err, results){ // the results array will equal ['one','two'] even though // the second function had a shorter timeout. }); // an example using an object instead of an array async.parallel({ one: function(callback){ setTimeout(function(){ callback(null, 1); }, 200); }, two: function(callback){ setTimeout(function(){ callback(null, 2); }, 100); } }, function(err, results) { // results is now equals to: {one: 1, two: 2} }); ``` __Related__ * parallelLimit(tasks, limit, [callback]) --------------------------------------- <a name="whilst" /> ### whilst(test, fn, callback) Repeatedly call `fn`, while `test` returns `true`. Calls `callback` when stopped, or an error occurs. __Arguments__ * `test()` - synchronous truth test to perform before each execution of `fn`. * `fn(callback)` - A function which is called each time `test` passes. The function is passed a `callback(err)`, which must be called once it has completed with an optional `err` argument. * `callback(err, [results])` - A callback which is called after the test function has failed and repeated execution of `fn` has stopped. `callback` will be passed an error and any arguments passed to the final `fn`'s callback. __Example__ ```js var count = 0; async.whilst( function () { return count < 5; }, function (callback) { count++; setTimeout(function () { callback(null, count); }, 1000); }, function (err, n) { // 5 seconds have passed, n = 5 } ); ``` --------------------------------------- <a name="doWhilst" /> ### doWhilst(fn, test, callback) The post-check version of [`whilst`](#whilst). To reflect the difference in the order of operations, the arguments `test` and `fn` are switched. `doWhilst` is to `whilst` as `do while` is to `while` in plain JavaScript. --------------------------------------- <a name="until" /> ### until(test, fn, callback) Repeatedly call `fn` until `test` returns `true`. Calls `callback` when stopped, or an error occurs. `callback` will be passed an error and any arguments passed to the final `fn`'s callback. The inverse of [`whilst`](#whilst). --------------------------------------- <a name="doUntil" /> ### doUntil(fn, test, callback) Like [`doWhilst`](#doWhilst), except the `test` is inverted. Note the argument ordering differs from `until`. --------------------------------------- <a name="during" /> ### during(test, fn, callback) Like [`whilst`](#whilst), except the `test` is an asynchronous function that is passed a callback in the form of `function (err, truth)`. If error is passed to `test` or `fn`, the main callback is immediately called with the value of the error. __Example__ ```js var count = 0; async.during( function (callback) { return callback(null, count < 5); }, function (callback) { count++; setTimeout(callback, 1000); }, function (err) { // 5 seconds have passed } ); ``` --------------------------------------- <a name="doDuring" /> ### doDuring(fn, test, callback) The post-check version of [`during`](#during). To reflect the difference in the order of operations, the arguments `test` and `fn` are switched. Also a version of [`doWhilst`](#doWhilst) with asynchronous `test` function. --------------------------------------- <a name="forever" /> ### forever(fn, [errback]) Calls the asynchronous function `fn` with a callback parameter that allows it to call itself again, in series, indefinitely. If an error is passed to the callback then `errback` is called with the error, and execution stops, otherwise it will never be called. ```js async.forever( function(next) { // next is suitable for passing to things that need a callback(err [, whatever]); // it will result in this function being called again. }, function(err) { // if next is called with a value in its first parameter, it will appear // in here as 'err', and execution will stop. } ); ``` --------------------------------------- <a name="waterfall" /> ### waterfall(tasks, [callback]) Runs the `tasks` array of functions in series, each passing their results to the next in the array. However, if any of the `tasks` pass an error to their own callback, the next function is not executed, and the main `callback` is immediately called with the error. __Arguments__ * `tasks` - An array of functions to run, each function is passed a `callback(err, result1, result2, ...)` it must call on completion. The first argument is an error (which can be `null`) and any further arguments will be passed as arguments in order to the next task. * `callback(err, [results])` - An optional callback to run once all the functions have completed. This will be passed the results of the last task's callback. __Example__ ```js async.waterfall([ function(callback) { callback(null, 'one', 'two'); }, function(arg1, arg2, callback) { // arg1 now equals 'one' and arg2 now equals 'two' callback(null, 'three'); }, function(arg1, callback) { // arg1 now equals 'three' callback(null, 'done'); } ], function (err, result) { // result now equals 'done' }); ``` Or, with named functions: ```js async.waterfall([ myFirstFunction, mySecondFunction, myLastFunction, ], function (err, result) { // result now equals 'done' }); function myFirstFunction(callback) { callback(null, 'one', 'two'); } function mySecondFunction(arg1, arg2, callback) { // arg1 now equals 'one' and arg2 now equals 'two' callback(null, 'three'); } function myLastFunction(arg1, callback) { // arg1 now equals 'three' callback(null, 'done'); } ``` Or, if you need to pass any argument to the first function: ```js async.waterfall([ async.apply(myFirstFunction, 'zero'), mySecondFunction, myLastFunction, ], function (err, result) { // result now equals 'done' }); function myFirstFunction(arg1, callback) { // arg1 now equals 'zero' callback(null, 'one', 'two'); } function mySecondFunction(arg1, arg2, callback) { // arg1 now equals 'one' and arg2 now equals 'two' callback(null, 'three'); } function myLastFunction(arg1, callback) { // arg1 now equals 'three' callback(null, 'done'); } ``` --------------------------------------- <a name="compose" /> ### compose(fn1, fn2...) Creates a function which is a composition of the passed asynchronous functions. Each function consumes the return value of the function that follows. Composing functions `f()`, `g()`, and `h()` would produce the result of `f(g(h()))`, only this version uses callbacks to obtain the return values. Each function is executed with the `this` binding of the composed function. __Arguments__ * `functions...` - the asynchronous functions to compose __Example__ ```js function add1(n, callback) { setTimeout(function () { callback(null, n + 1); }, 10); } function mul3(n, callback) { setTimeout(function () { callback(null, n * 3); }, 10); } var add1mul3 = async.compose(mul3, add1); add1mul3(4, function (err, result) { // result now equals 15 }); ``` --------------------------------------- <a name="seq" /> ### seq(fn1, fn2...) Version of the compose function that is more natural to read. Each function consumes the return value of the previous function. It is the equivalent of [`compose`](#compose) with the arguments reversed. Each function is executed with the `this` binding of the composed function. __Arguments__ * `functions...` - the asynchronous functions to compose __Example__ ```js // Requires lodash (or underscore), express3 and dresende's orm2. // Part of an app, that fetches cats of the logged user. // This example uses `seq` function to avoid overnesting and error // handling clutter. app.get('/cats', function(request, response) { var User = request.models.User; async.seq( _.bind(User.get, User), // 'User.get' has signature (id, callback(err, data)) function(user, fn) { user.getCats(fn); // 'getCats' has signature (callback(err, data)) } )(req.session.user_id, function (err, cats) { if (err) { console.error(err); response.json({ status: 'error', message: err.message }); } else { response.json({ status: 'ok', message: 'Cats found', data: cats }); } }); }); ``` --------------------------------------- <a name="applyEach" /> ### applyEach(fns, args..., callback) Applies the provided arguments to each function in the array, calling `callback` after all functions have completed. If you only provide the first argument, then it will return a function which lets you pass in the arguments as if it were a single function call. __Arguments__ * `fns` - the asynchronous functions to all call with the same arguments * `args...` - any number of separate arguments to pass to the function * `callback` - the final argument should be the callback, called when all functions have completed processing __Example__ ```js async.applyEach([enableSearch, updateSchema], 'bucket', callback); // partial application example: async.each( buckets, async.applyEach([enableSearch, updateSchema]), callback ); ``` __Related__ * applyEachSeries(tasks, args..., [callback]) --------------------------------------- <a name="queue" /> ### queue(worker, [concurrency]) Creates a `queue` object with the specified `concurrency`. Tasks added to the `queue` are processed in parallel (up to the `concurrency` limit). If all `worker`s are in progress, the task is queued until one becomes available. Once a `worker` completes a `task`, that `task`'s callback is called. __Arguments__ * `worker(task, callback)` - An asynchronous function for processing a queued task, which must call its `callback(err)` argument when finished, with an optional `error` as an argument. If you want to handle errors from an individual task, pass a callback to `q.push()`. * `concurrency` - An `integer` for determining how many `worker` functions should be run in parallel. If omitted, the concurrency defaults to `1`. If the concurrency is `0`, an error is thrown. __Queue objects__ The `queue` object returned by this function has the following properties and methods: * `length()` - a function returning the number of items waiting to be processed. * `started` - a function returning whether or not any items have been pushed and processed by the queue * `running()` - a function returning the number of items currently being processed. * `workersList()` - a function returning the array of items currently being processed. * `idle()` - a function returning false if there are items waiting or being processed, or true if not. * `concurrency` - an integer for determining how many `worker` functions should be run in parallel. This property can be changed after a `queue` is created to alter the concurrency on-the-fly. * `push(task, [callback])` - add a new task to the `queue`. Calls `callback` once the `worker` has finished processing the task. Instead of a single task, a `tasks` array can be submitted. The respective callback is used for every task in the list. * `unshift(task, [callback])` - add a new task to the front of the `queue`. * `saturated` - a callback that is called when the `queue` length hits the `concurrency` limit, and further tasks will be queued. * `empty` - a callback that is called when the last item from the `queue` is given to a `worker`. * `drain` - a callback that is called when the last item from the `queue` has returned from the `worker`. * `paused` - a boolean for determining whether the queue is in a paused state * `pause()` - a function that pauses the processing of tasks until `resume()` is called. * `resume()` - a function that resumes the processing of queued tasks when the queue is paused. * `kill()` - a function that removes the `drain` callback and empties remaining tasks from the queue forcing it to go idle. __Example__ ```js // create a queue object with concurrency 2 var q = async.queue(function (task, callback) { console.log('hello ' + task.name); callback(); }, 2); // assign a callback q.drain = function() { console.log('all items have been processed'); } // add some items to the queue q.push({name: 'foo'}, function (err) { console.log('finished processing foo'); }); q.push({name: 'bar'}, function (err) { console.log('finished processing bar'); }); // add some items to the queue (batch-wise) q.push([{name: 'baz'},{name: 'bay'},{name: 'bax'}], function (err) { console.log('finished processing item'); }); // add some items to the front of the queue q.unshift({name: 'bar'}, function (err) { console.log('finished processing bar'); }); ``` --------------------------------------- <a name="priorityQueue" /> ### priorityQueue(worker, concurrency) The same as [`queue`](#queue) only tasks are assigned a priority and completed in ascending priority order. There are two differences between `queue` and `priorityQueue` objects: * `push(task, priority, [callback])` - `priority` should be a number. If an array of `tasks` is given, all tasks will be assigned the same priority. * The `unshift` method was removed. --------------------------------------- <a name="cargo" /> ### cargo(worker, [payload]) Creates a `cargo` object with the specified payload. Tasks added to the cargo will be processed altogether (up to the `payload` limit). If the `worker` is in progress, the task is queued until it becomes available. Once the `worker` has completed some tasks, each callback of those tasks is called. Check out [these](https://camo.githubusercontent.com/6bbd36f4cf5b35a0f11a96dcd2e97711ffc2fb37/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130382f62626330636662302d356632392d313165322d393734662d3333393763363464633835382e676966) [animations](https://camo.githubusercontent.com/f4810e00e1c5f5f8addbe3e9f49064fd5d102699/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130312f38346339323036362d356632392d313165322d383134662d3964336430323431336266642e676966) for how `cargo` and `queue` work. While [queue](#queue) passes only one task to one of a group of workers at a time, cargo passes an array of tasks to a single worker, repeating when the worker is finished. __Arguments__ * `worker(tasks, callback)` - An asynchronous function for processing an array of queued tasks, which must call its `callback(err)` argument when finished, with an optional `err` argument. * `payload` - An optional `integer` for determining how many tasks should be processed per round; if omitted, the default is unlimited. __Cargo objects__ The `cargo` object returned by this function has the following properties and methods: * `length()` - A function returning the number of items waiting to be processed. * `payload` - An `integer` for determining how many tasks should be process per round. This property can be changed after a `cargo` is created to alter the payload on-the-fly. * `push(task, [callback])` - Adds `task` to the `queue`. The callback is called once the `worker` has finished processing the task. Instead of a single task, an array of `tasks` can be submitted. The respective callback is used for every task in the list. * `saturated` - A callback that is called when the `queue.length()` hits the concurrency and further tasks will be queued. * `empty` - A callback that is called when the last item from the `queue` is given to a `worker`. * `drain` - A callback that is called when the last item from the `queue` has returned from the `worker`. * `idle()`, `pause()`, `resume()`, `kill()` - cargo inherits all of the same methods and event calbacks as [`queue`](#queue) __Example__ ```js // create a cargo object with payload 2 var cargo = async.cargo(function (tasks, callback) { for(var i=0; i<tasks.length; i++){ console.log('hello ' + tasks[i].name); } callback(); }, 2); // add some items cargo.push({name: 'foo'}, function (err) { console.log('finished processing foo'); }); cargo.push({name: 'bar'}, function (err) { console.log('finished processing bar'); }); cargo.push({name: 'baz'}, function (err) { console.log('finished processing baz'); }); ``` --------------------------------------- <a name="auto" /> ### auto(tasks, [concurrency], [callback]) Determines the best order for running the functions in `tasks`, based on their requirements. Each function can optionally depend on other functions being completed first, and each function is run as soon as its requirements are satisfied. If any of the functions pass an error to their callback, the `auto` sequence will stop. Further tasks will not execute (so any other functions depending on it will not run), and the main `callback` is immediately called with the error. Functions also receive an object containing the results of functions which have completed so far. Note, all functions are called with a `results` object as a second argument, so it is unsafe to pass functions in the `tasks` object which cannot handle the extra argument. For example, this snippet of code: ```js async.auto({ readData: async.apply(fs.readFile, 'data.txt', 'utf-8') }, callback); ``` will have the effect of calling `readFile` with the results object as the last argument, which will fail: ```js fs.readFile('data.txt', 'utf-8', cb, {}); ``` Instead, wrap the call to `readFile` in a function which does not forward the `results` object: ```js async.auto({ readData: function(cb, results){ fs.readFile('data.txt', 'utf-8', cb); } }, callback); ``` __Arguments__ * `tasks` - An object. Each of its properties is either a function or an array of requirements, with the function itself the last item in the array. The object's key of a property serves as the name of the task defined by that property, i.e. can be used when specifying requirements for other tasks. The function receives two arguments: (1) a `callback(err, result)` which must be called when finished, passing an `error` (which can be `null`) and the result of the function's execution, and (2) a `results` object, containing the results of the previously executed functions. * `concurrency` - An optional `integer` for determining the maximum number of tasks that can be run in parallel. By default, as many as possible. * `callback(err, results)` - An optional callback which is called when all the tasks have been completed. It receives the `err` argument if any `tasks` pass an error to their callback. Results are always returned; however, if an error occurs, no further `tasks` will be performed, and the results object will only contain partial results. __Example__ ```js async.auto({ get_data: function(callback){ console.log('in get_data'); // async code to get some data callback(null, 'data', 'converted to array'); }, make_folder: function(callback){ console.log('in make_folder'); // async code to create a directory to store a file in // this is run at the same time as getting the data callback(null, 'folder'); }, write_file: ['get_data', 'make_folder', function(callback, results){ console.log('in write_file', JSON.stringify(results)); // once there is some data and the directory exists, // write the data to a file in the directory callback(null, 'filename'); }], email_link: ['write_file', function(callback, results){ console.log('in email_link', JSON.stringify(results)); // once the file is written let's email a link to it... // results.write_file contains the filename returned by write_file. callback(null, {'file':results.write_file, 'email':'[email protected]'}); }] }, function(err, results) { console.log('err = ', err); console.log('results = ', results); }); ``` This is a fairly trivial example, but to do this using the basic parallel and series functions would look like this: ```js async.parallel([ function(callback){ console.log('in get_data'); // async code to get some data callback(null, 'data', 'converted to array'); }, function(callback){ console.log('in make_folder'); // async code to create a directory to store a file in // this is run at the same time as getting the data callback(null, 'folder'); } ], function(err, results){ async.series([ function(callback){ console.log('in write_file', JSON.stringify(results)); // once there is some data and the directory exists, // write the data to a file in the directory results.push('filename'); callback(null); }, function(callback){ console.log('in email_link', JSON.stringify(results)); // once the file is written let's email a link to it... callback(null, {'file':results.pop(), 'email':'[email protected]'}); } ]); }); ``` For a complicated series of `async` tasks, using the [`auto`](#auto) function makes adding new tasks much easier (and the code more readable). --------------------------------------- <a name="retry" /> ### retry([opts = {times: 5, interval: 0}| 5], task, [callback]) Attempts to get a successful response from `task` no more than `times` times before returning an error. If the task is successful, the `callback` will be passed the result of the successful task. If all attempts fail, the callback will be passed the error and result (if any) of the final attempt. __Arguments__ * `opts` - Can be either an object with `times` and `interval` or a number. * `times` - The number of attempts to make before giving up. The default is `5`. * `interval` - The time to wait between retries, in milliseconds. The default is `0`. * If `opts` is a number, the number specifies the number of times to retry, with the default interval of `0`. * `task(callback, results)` - A function which receives two arguments: (1) a `callback(err, result)` which must be called when finished, passing `err` (which can be `null`) and the `result` of the function's execution, and (2) a `results` object, containing the results of the previously executed functions (if nested inside another control flow). * `callback(err, results)` - An optional callback which is called when the task has succeeded, or after the final failed attempt. It receives the `err` and `result` arguments of the last attempt at completing the `task`. The [`retry`](#retry) function can be used as a stand-alone control flow by passing a callback, as shown below: ```js // try calling apiMethod 3 times async.retry(3, apiMethod, function(err, result) { // do something with the result }); ``` ```js // try calling apiMethod 3 times, waiting 200 ms between each retry async.retry({times: 3, interval: 200}, apiMethod, function(err, result) { // do something with the result }); ``` ```js // try calling apiMethod the default 5 times no delay between each retry async.retry(apiMethod, function(err, result) { // do something with the result }); ``` It can also be embedded within other control flow functions to retry individual methods that are not as reliable, like this: ```js async.auto({ users: api.getUsers.bind(api), payments: async.retry(3, api.getPayments.bind(api)) }, function(err, results) { // do something with the results }); ``` --------------------------------------- <a name="iterator" /> ### iterator(tasks) Creates an iterator function which calls the next function in the `tasks` array, returning a continuation to call the next one after that. It's also possible to “peek” at the next iterator with `iterator.next()`. This function is used internally by the `async` module, but can be useful when you want to manually control the flow of functions in series. __Arguments__ * `tasks` - An array of functions to run. __Example__ ```js var iterator = async.iterator([ function(){ sys.p('one'); }, function(){ sys.p('two'); }, function(){ sys.p('three'); } ]); node> var iterator2 = iterator(); 'one' node> var iterator3 = iterator2(); 'two' node> iterator3(); 'three' node> var nextfn = iterator2.next(); node> nextfn(); 'three' ``` --------------------------------------- <a name="apply" /> ### apply(function, arguments..) Creates a continuation function with some arguments already applied. Useful as a shorthand when combined with other control flow functions. Any arguments passed to the returned function are added to the arguments originally passed to apply. __Arguments__ * `function` - The function you want to eventually apply all arguments to. * `arguments...` - Any number of arguments to automatically apply when the continuation is called. __Example__ ```js // using apply async.parallel([ async.apply(fs.writeFile, 'testfile1', 'test1'), async.apply(fs.writeFile, 'testfile2', 'test2'), ]); // the same process without using apply async.parallel([ function(callback){ fs.writeFile('testfile1', 'test1', callback); }, function(callback){ fs.writeFile('testfile2', 'test2', callback); } ]); ``` It's possible to pass any number of additional arguments when calling the continuation: ```js node> var fn = async.apply(sys.puts, 'one'); node> fn('two', 'three'); one two three ``` --------------------------------------- <a name="nextTick" /> ### nextTick(callback), setImmediate(callback) Calls `callback` on a later loop around the event loop. In Node.js this just calls `process.nextTick`; in the browser it falls back to `setImmediate(callback)` if available, otherwise `setTimeout(callback, 0)`, which means other higher priority events may precede the execution of `callback`. This is used internally for browser-compatibility purposes. __Arguments__ * `callback` - The function to call on a later loop around the event loop. __Example__ ```js var call_order = []; async.nextTick(function(){ call_order.push('two'); // call_order now equals ['one','two'] }); call_order.push('one') ``` <a name="times" /> ### times(n, iterator, [callback]) Calls the `iterator` function `n` times, and accumulates results in the same manner you would use with [`map`](#map). __Arguments__ * `n` - The number of times to run the function. * `iterator` - The function to call `n` times. * `callback` - see [`map`](#map) __Example__ ```js // Pretend this is some complicated async factory var createUser = function(id, callback) { callback(null, { id: 'user' + id }) } // generate 5 users async.times(5, function(n, next){ createUser(n, function(err, user) { next(err, user) }) }, function(err, users) { // we should now have 5 users }); ``` __Related__ * timesSeries(n, iterator, [callback]) * timesLimit(n, limit, iterator, [callback]) ## Utils <a name="memoize" /> ### memoize(fn, [hasher]) Caches the results of an `async` function. When creating a hash to store function results against, the callback is omitted from the hash and an optional hash function can be used. If no hash function is specified, the first argument is used as a hash key, which may work reasonably if it is a string or a data type that converts to a distinct string. Note that objects and arrays will not behave reasonably. Neither will cases where the other arguments are significant. In such cases, specify your own hash function. The cache of results is exposed as the `memo` property of the function returned by `memoize`. __Arguments__ * `fn` - The function to proxy and cache results from. * `hasher` - An optional function for generating a custom hash for storing results. It has all the arguments applied to it apart from the callback, and must be synchronous. __Example__ ```js var slow_fn = function (name, callback) { // do something callback(null, result); }; var fn = async.memoize(slow_fn); // fn can now be used as if it were slow_fn fn('some name', function () { // callback }); ``` <a name="unmemoize" /> ### unmemoize(fn) Undoes a [`memoize`](#memoize)d function, reverting it to the original, unmemoized form. Handy for testing. __Arguments__ * `fn` - the memoized function --------------------------------------- <a name="ensureAsync" /> ### ensureAsync(fn) Wrap an async function and ensure it calls its callback on a later tick of the event loop. If the function already calls its callback on a next tick, no extra deferral is added. This is useful for preventing stack overflows (`RangeError: Maximum call stack size exceeded`) and generally keeping [Zalgo](http://blog.izs.me/post/59142742143/designing-apis-for-asynchrony) contained. __Arguments__ * `fn` - an async function, one that expects a node-style callback as its last argument Returns a wrapped function with the exact same call signature as the function passed in. __Example__ ```js function sometimesAsync(arg, callback) { if (cache[arg]) { return callback(null, cache[arg]); // this would be synchronous!! } else { doSomeIO(arg, callback); // this IO would be asynchronous } } // this has a risk of stack overflows if many results are cached in a row async.mapSeries(args, sometimesAsync, done); // this will defer sometimesAsync's callback if necessary, // preventing stack overflows async.mapSeries(args, async.ensureAsync(sometimesAsync), done); ``` --------------------------------------- <a name="constant"> ### constant(values...) Returns a function that when called, calls-back with the values provided. Useful as the first function in a `waterfall`, or for plugging values in to `auto`. __Example__ ```js async.waterfall([ async.constant(42), function (value, next) { // value === 42 }, //... ], callback); async.waterfall([ async.constant(filename, "utf8"), fs.readFile, function (fileData, next) { //... } //... ], callback); async.auto({ hostname: async.constant("https://server.net/"), port: findFreePort, launchServer: ["hostname", "port", function (cb, options) { startServer(options, cb); }], //... }, callback); ``` --------------------------------------- <a name="asyncify"> <a name="wrapSync"> ### asyncify(func) __Alias:__ `wrapSync` Take a sync function and make it async, passing its return value to a callback. This is useful for plugging sync functions into a waterfall, series, or other async functions. Any arguments passed to the generated function will be passed to the wrapped function (except for the final callback argument). Errors thrown will be passed to the callback. __Example__ ```js async.waterfall([ async.apply(fs.readFile, filename, "utf8"), async.asyncify(JSON.parse), function (data, next) { // data is the result of parsing the text. // If there was a parsing error, it would have been caught. } ], callback) ``` If the function passed to `asyncify` returns a Promise, that promises's resolved/rejected state will be used to call the callback, rather than simply the synchronous return value. Example: ```js async.waterfall([ async.apply(fs.readFile, filename, "utf8"), async.asyncify(function (contents) { return db.model.create(contents); }), function (model, next) { // `model` is the instantiated model object. // If there was an error, this function would be skipped. } ], callback) ``` This also means you can asyncify ES2016 `async` functions. ```js var q = async.queue(async.asyncify(async function (file) { var intermediateStep = await processFile(file); return await somePromise(intermediateStep) })); q.push(files); ``` --------------------------------------- <a name="log" /> ### log(function, arguments) Logs the result of an `async` function to the `console`. Only works in Node.js or in browsers that support `console.log` and `console.error` (such as FF and Chrome). If multiple arguments are returned from the async function, `console.log` is called on each argument in order. __Arguments__ * `function` - The function you want to eventually apply all arguments to. * `arguments...` - Any number of arguments to apply to the function. __Example__ ```js var hello = function(name, callback){ setTimeout(function(){ callback(null, 'hello ' + name); }, 1000); }; ``` ```js node> async.log(hello, 'world'); 'hello world' ``` --------------------------------------- <a name="dir" /> ### dir(function, arguments) Logs the result of an `async` function to the `console` using `console.dir` to display the properties of the resulting object. Only works in Node.js or in browsers that support `console.dir` and `console.error` (such as FF and Chrome). If multiple arguments are returned from the async function, `console.dir` is called on each argument in order. __Arguments__ * `function` - The function you want to eventually apply all arguments to. * `arguments...` - Any number of arguments to apply to the function. __Example__ ```js var hello = function(name, callback){ setTimeout(function(){ callback(null, {hello: name}); }, 1000); }; ``` ```js node> async.dir(hello, 'world'); {hello: 'world'} ``` --------------------------------------- <a name="noConflict" /> ### noConflict() Changes the value of `async` back to its original value, returning a reference to the `async` object. # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/merkle-patricia-tree.svg?style=flat-square)](https://www.npmjs.org/package/merkle-patricia-tree) [![Build Status](https://img.shields.io/travis/ethereumjs/merkle-patricia-tree.svg?branch=master&style=flat-square)](https://travis-ci.org/ethereumjs/merkle-patricia-tree) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/merkle-patricia-tree.svg?style=flat-square)](https://coveralls.io/r/ethereumjs/merkle-patricia-tree) [![Gitter](https://img.shields.io/gitter/room/ethereum/ethereumjs-lib.svg?style=flat-square)](https://gitter.im/ethereum/ethereumjs-lib) or #ethereumjs on freenode [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) This is an implementation of the modified merkle patricia tree as specified in the [Ethereum's yellow paper](http://gavwood.com/Paper.pdf). > The modified Merkle Patricia tree (trie) provides a persistent data structure to map between arbitrary-length binary data (byte arrays). It is defined in terms of a mutable data structure to map between 256-bit binary fragments and arbitrary-length binary data. The core of the trie, and its sole requirement in terms of the protocol specification is to provide a single 32-byte value that identifies a given set of key-value pairs. \- Ethereum's yellow paper The only backing store supported is LevelDB through the ```levelup``` module. # INSTALL `npm install merkle-patricia-tree` # USAGE ## Initialization and Basic Usage ```javascript var Trie = require('merkle-patricia-tree'), level = require('level'), db = level('./testdb'), trie = new Trie(db); trie.put('test', 'one', function () { trie.get('test', function (err, value) { if(value) console.log(value.toString()) }); }); ``` ## Merkle Proofs ```javascript Trie.prove(trie, 'test', function (err, prove) { if (err) return cb(err) Trie.verifyProof(trie.root, 'test', prove, function (err, value) { if (err) return cb(err) console.log(value.toString()) cb() }) }) ``` ## Read stream on Geth DB ```javascript var level = require('level') var Trie = require('./secure') var stateRoot = "0xd7f8974fb5ac78d9ac099b9ad5018bedc2ce0a72dad1827a1709da30580f0544" // Block #222 var db = level('YOUR_PATH_TO_THE_GETH_CHAIN_DB') var trie = new Trie(db, stateRoot) trie.createReadStream() .on('data', function (data) { console.log(data) }) .on('end', function() { console.log('End.') }) ``` # API [./docs/](./docs/index.md) # TESTING `npm test` # REFERENCES - ["Exploring Ethereum's state trie with Node.js"](https://wanderer.github.io/ethereum/nodejs/code/2014/05/21/using-ethereums-tries-with-node/) blog post - ["Merkling in Ethereum"](https://blog.ethereum.org/2015/11/15/merkling-in-ethereum/) blog post - [Ethereum Trie Specification](https://github.com/ethereum/wiki/wiki/Patricia-Tree) Wiki - ["Understanding the ethereum trie"](https://easythereentropy.wordpress.com/2014/06/04/understanding-the-ethereum-trie/) blog post - ["Trie and Patricia Trie Overview"](https://www.youtube.com/watch?v=jXAHLqQthKw&t=26s) Video Talk on Youtube # LICENSE MPL-2.0 # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` # md5.js [![NPM Package](https://img.shields.io/npm/v/md5.js.svg?style=flat-square)](https://www.npmjs.org/package/md5.js) [![Build Status](https://img.shields.io/travis/crypto-browserify/md5.js.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/md5.js) [![Dependency status](https://img.shields.io/david/crypto-browserify/md5.js.svg?style=flat-square)](https://david-dm.org/crypto-browserify/md5.js#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Node style `md5` on pure JavaScript. From [NIST SP 800-131A][1]: *md5 is no longer acceptable where collision resistance is required such as digital signatures.* ## Example ```js var MD5 = require('md5.js') console.log(new MD5().update('42').digest('hex')) // => a1d0c6e83f027327d8461063f4ac58a6 var md5stream = new MD5() md5stream.end('42') console.log(md5stream.read().toString('hex')) // => a1d0c6e83f027327d8461063f4ac58a6 ``` ## LICENSE [MIT](LICENSE) [1]: http://nvlpubs.nist.gov/nistpubs/SpecialPublications/NIST.SP.800-131Ar1.pdf # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime [![Build status][nix-build-image]][nix-build-url] [![Windows status][win-build-image]][win-build-url] ![Transpilation status][transpilation-image] [![npm version][npm-image]][npm-url] # es6-symbol ## ECMAScript 6 Symbol polyfill For more information about symbols see following links - [Symbols in ECMAScript 6 by Axel Rauschmayer](http://www.2ality.com/2014/12/es6-symbols.html) - [MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol) - [Specification](https://tc39.github.io/ecma262/#sec-symbol-objects) ### Limitations Underneath it uses real string property names which can easily be retrieved, however accidental collision with other property names is unlikely. ### Usage If you'd like to use native version when it exists and fallback to [ponyfill](https://ponyfill.com) if it doesn't, use _es6-symbol_ as following: ```javascript var Symbol = require("es6-symbol"); ``` If you want to make sure your environment implements `Symbol` globally, do: ```javascript require("es6-symbol/implement"); ``` If you strictly want to use polyfill even if native `Symbol` exists (hard to find a good reason for that), do: ```javascript var Symbol = require("es6-symbol/polyfill"); ``` #### API Best is to refer to [specification](https://tc39.github.io/ecma262/#sec-symbol-objects). Still if you want quick look, follow examples: ```javascript var Symbol = require("es6-symbol"); var symbol = Symbol("My custom symbol"); var x = {}; x[symbol] = "foo"; console.log(x[symbol]); ("foo"); // Detect iterable: var iterator, result; if (possiblyIterable[Symbol.iterator]) { iterator = possiblyIterable[Symbol.iterator](); result = iterator.next(); while (!result.done) { console.log(result.value); result = iterator.next(); } } ``` ### Installation #### NPM In your project path: $ npm install es6-symbol ##### Browser To port it to Browser or any other (non CJS) environment, use your favorite CJS bundler. No favorite yet? Try: [Browserify](http://browserify.org/), [Webmake](https://github.com/medikoo/modules-webmake) or [Webpack](http://webpack.github.io/) ## Tests $ npm test ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. --- <div align="center"> <b> <a href="https://tidelift.com/subscription/pkg/npm-es6-symbol?utm_source=npm-es6-symbol&utm_medium=referral&utm_campaign=readme">Get professional support for d with a Tidelift subscription</a> </b> <br> <sub> Tidelift helps make open source sustainable for maintainers while giving companies<br>assurances about security, maintenance, and licensing for their dependencies. </sub> </div> [nix-build-image]: https://semaphoreci.com/api/v1/medikoo-org/es6-symbol/branches/master/shields_badge.svg [nix-build-url]: https://semaphoreci.com/medikoo-org/es6-symbol [win-build-image]: https://ci.appveyor.com/api/projects/status/1s743lt3el278anj?svg=true [win-build-url]: https://ci.appveyor.com/project/medikoo/es6-symbol [transpilation-image]: https://img.shields.io/badge/transpilation-free-brightgreen.svg [npm-image]: https://img.shields.io/npm/v/es6-symbol.svg [npm-url]: https://www.npmjs.com/package/es6-symbol yaml.js ======= ![Build status](https://travis-ci.org/jeremyfa/yaml.js.svg?branch=develop) Standalone JavaScript YAML 1.2 Parser & Encoder. Works under node.js and all major browsers. Also brings command line YAML/JSON conversion tools. Mainly inspired from [Symfony Yaml Component](https://github.com/symfony/Yaml). How to use ---------- Import yaml.js in your html page: ``` html <script type="text/javascript" src="yaml.js"></script> ``` Parse yaml string: ``` js nativeObject = YAML.parse(yamlString); ``` Dump native object into yaml string: ``` js yamlString = YAML.stringify(nativeObject[, inline /* @integer depth to start using inline notation at */[, spaces /* @integer number of spaces to use for indentation */] ]); ``` Load yaml file: ``` js nativeObject = YAML.load('file.yml'); ``` Load yaml file: ``` js YAML.load('file.yml', function(result) { nativeObject = result; }); ``` Use with node.js ---------------- Install module: ``` bash npm install yamljs ``` Use it: ``` js YAML = require('yamljs'); // parse YAML string nativeObject = YAML.parse(yamlString); // Generate YAML yamlString = YAML.stringify(nativeObject, 4); // Load yaml file using YAML.load nativeObject = YAML.load('myfile.yml'); ``` Command line tools ------------------ You can enable the command line tools by installing yamljs as a global module: ``` bash npm install -g yamljs ``` Then, two cli commands should become available: **yaml2json** and **json2yaml**. They let you convert YAML to JSON and JSON to YAML very easily. **yaml2json** ``` usage: yaml2json [-h] [-v] [-p] [-i INDENTATION] [-s] [-r] [-w] input Positional arguments: input YAML file or directory containing YAML files. Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -p, --pretty Output pretty (indented) JSON. -i INDENTATION, --indentation INDENTATION Number of space characters used to indent code (use with --pretty, default: 2). -s, --save Save output inside JSON file(s) with the same name. -r, --recursive If the input is a directory, also find YAML files in sub-directories recursively. -w, --watch Watch for changes. ``` **json2yaml** ``` usage: json2yaml [-h] [-v] [-d DEPTH] [-i INDENTATION] [-s] [-r] [-w] input Positional arguments: input JSON file or directory containing JSON files. Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -d DEPTH, --depth DEPTH Set minimum level of depth before generating inline YAML (default: 2). -i INDENTATION, --indentation INDENTATION Number of space characters used to indent code (default: 2). -s, --save Save output inside YML file(s) with the same name. -r, --recursive If the input is a directory, also find JSON files in sub-directories recursively. -w, --watch Watch for changes. ``` **examples** ``` bash # Convert YAML to JSON and output resulting JSON on the console yaml2json myfile.yml # Store output inside a JSON file yaml2json myfile.yml > output.json # Output "pretty" (indented) JSON yaml2json myfile.yml --pretty # Save the output inside a file called myfile.json yaml2json myfile.yml --pretty --save # Watch a full directory and convert any YAML file into its JSON equivalent yaml2json mydirectory --pretty --save --recursive # Convert JSON to YAML and store output inside a JSON file json2yaml myfile.json > output.yml # Output YAML that will be inlined only after 8 levels of indentation json2yaml myfile.json --depth 8 # Save the output inside a file called myfile.json with 4 spaces for each indentation json2yaml myfile.json --indentation 4 # Watch a full directory and convert any JSON file into its YAML equivalent json2yaml mydirectory --pretty --save --recursive <!-- -- This file is auto-generated from README_js.md. Changes should be made there. --> # uuid [![Build Status](https://secure.travis-ci.org/kelektiv/node-uuid.svg?branch=master)](http://travis-ci.org/kelektiv/node-uuid) # Simple, fast generation of [RFC4122](http://www.ietf.org/rfc/rfc4122.txt) UUIDS. Features: * Support for version 1, 3, 4 and 5 UUIDs * Cross-platform * Uses cryptographically-strong random number APIs (when available) * Zero-dependency, small footprint (... but not [this small](https://gist.github.com/982883)) [**Deprecation warning**: The use of `require('uuid')` is deprecated and will not be supported after version 3.x of this module. Instead, use `require('uuid/[v1|v3|v4|v5]')` as shown in the examples below.] ## Quickstart - CommonJS (Recommended) ```shell npm install uuid ``` Then generate your uuid version of choice ... Version 1 (timestamp): ```javascript const uuidv1 = require('uuid/v1'); uuidv1(); // ⇨ '45745c60-7b1a-11e8-9c9c-2d42b21b1a3e' ``` Version 3 (namespace): ```javascript const uuidv3 = require('uuid/v3'); // ... using predefined DNS namespace (for domain names) uuidv3('hello.example.com', uuidv3.DNS); // ⇨ '9125a8dc-52ee-365b-a5aa-81b0b3681cf6' // ... using predefined URL namespace (for, well, URLs) uuidv3('http://example.com/hello', uuidv3.URL); // ⇨ 'c6235813-3ba4-3801-ae84-e0a6ebb7d138' // ... using a custom namespace // // Note: Custom namespaces should be a UUID string specific to your application! // E.g. the one here was generated using this modules `uuid` CLI. const MY_NAMESPACE = '1b671a64-40d5-491e-99b0-da01ff1f3341'; uuidv3('Hello, World!', MY_NAMESPACE); // ⇨ 'e8b5a51d-11c8-3310-a6ab-367563f20686' ``` Version 4 (random): ```javascript const uuidv4 = require('uuid/v4'); uuidv4(); // ⇨ '10ba038e-48da-487b-96e8-8d3b99b6d18a' ``` Version 5 (namespace): ```javascript const uuidv5 = require('uuid/v5'); // ... using predefined DNS namespace (for domain names) uuidv5('hello.example.com', uuidv5.DNS); // ⇨ 'fdda765f-fc57-5604-a269-52a7df8164ec' // ... using predefined URL namespace (for, well, URLs) uuidv5('http://example.com/hello', uuidv5.URL); // ⇨ '3bbcee75-cecc-5b56-8031-b6641c1ed1f1' // ... using a custom namespace // // Note: Custom namespaces should be a UUID string specific to your application! // E.g. the one here was generated using this modules `uuid` CLI. const MY_NAMESPACE = '1b671a64-40d5-491e-99b0-da01ff1f3341'; uuidv5('Hello, World!', MY_NAMESPACE); // ⇨ '630eb68f-e0fa-5ecc-887a-7c7a62614681' ``` ## Quickstart - Browser-ready Versions Browser-ready versions of this module are available via [wzrd.in](https://github.com/jfhbrook/wzrd.in). For version 1 uuids: ```html <script src="http://wzrd.in/standalone/uuid%2Fv1@latest"></script> <script> uuidv1(); // -> v1 UUID </script> ``` For version 3 uuids: ```html <script src="http://wzrd.in/standalone/uuid%2Fv3@latest"></script> <script> uuidv3('http://example.com/hello', uuidv3.URL); // -> v3 UUID </script> ``` For version 4 uuids: ```html <script src="http://wzrd.in/standalone/uuid%2Fv4@latest"></script> <script> uuidv4(); // -> v4 UUID </script> ``` For version 5 uuids: ```html <script src="http://wzrd.in/standalone/uuid%2Fv5@latest"></script> <script> uuidv5('http://example.com/hello', uuidv5.URL); // -> v5 UUID </script> ``` ## API ### Version 1 ```javascript const uuidv1 = require('uuid/v1'); // Incantations uuidv1(); uuidv1(options); uuidv1(options, buffer, offset); ``` Generate and return a RFC4122 v1 (timestamp-based) UUID. * `options` - (Object) Optional uuid state to apply. Properties may include: * `node` - (Array) Node id as Array of 6 bytes (per 4.1.6). Default: Randomly generated ID. See note 1. * `clockseq` - (Number between 0 - 0x3fff) RFC clock sequence. Default: An internally maintained clockseq is used. * `msecs` - (Number) Time in milliseconds since unix Epoch. Default: The current time is used. * `nsecs` - (Number between 0-9999) additional time, in 100-nanosecond units. Ignored if `msecs` is unspecified. Default: internal uuid counter is used, as per 4.2.1.2. * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Returns `buffer`, if specified, otherwise the string form of the UUID Note: The <node> id is generated guaranteed to stay constant for the lifetime of the current JS runtime. (Future versions of this module may use persistent storage mechanisms to extend this guarantee.) Example: Generate string UUID with fully-specified options ```javascript const v1options = { node: [0x01, 0x23, 0x45, 0x67, 0x89, 0xab], clockseq: 0x1234, msecs: new Date('2011-11-01').getTime(), nsecs: 5678 }; uuidv1(v1options); // ⇨ '710b962e-041c-11e1-9234-0123456789ab' ``` Example: In-place generation of two binary IDs ```javascript // Generate two ids in an array const arr = new Array(); uuidv1(null, arr, 0); // ⇨ [ 69, 117, 109, 208, 123, 26, 17, 232, 146, 52, 45, 66, 178, 27, 26, 62 ] uuidv1(null, arr, 16); // ⇨ [ 69, 117, 109, 208, 123, 26, 17, 232, 146, 52, 45, 66, 178, 27, 26, 62, 69, 117, 109, 209, 123, 26, 17, 232, 146, 52, 45, 66, 178, 27, 26, 62 ] ``` ### Version 3 ```javascript const uuidv3 = require('uuid/v3'); // Incantations uuidv3(name, namespace); uuidv3(name, namespace, buffer); uuidv3(name, namespace, buffer, offset); ``` Generate and return a RFC4122 v3 UUID. * `name` - (String | Array[]) "name" to create UUID with * `namespace` - (String | Array[]) "namespace" UUID either as a String or Array[16] of byte values * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Default = 0 Returns `buffer`, if specified, otherwise the string form of the UUID Example: ```javascript uuidv3('hello world', MY_NAMESPACE); // ⇨ '042ffd34-d989-321c-ad06-f60826172424' ``` ### Version 4 ```javascript const uuidv4 = require('uuid/v4') // Incantations uuidv4(); uuidv4(options); uuidv4(options, buffer, offset); ``` Generate and return a RFC4122 v4 UUID. * `options` - (Object) Optional uuid state to apply. Properties may include: * `random` - (Number[16]) Array of 16 numbers (0-255) to use in place of randomly generated values * `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255) * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Returns `buffer`, if specified, otherwise the string form of the UUID Example: Generate string UUID with predefined `random` values ```javascript const v4options = { random: [ 0x10, 0x91, 0x56, 0xbe, 0xc4, 0xfb, 0xc1, 0xea, 0x71, 0xb4, 0xef, 0xe1, 0x67, 0x1c, 0x58, 0x36 ] }; uuidv4(v4options); // ⇨ '109156be-c4fb-41ea-b1b4-efe1671c5836' ``` Example: Generate two IDs in a single buffer ```javascript const buffer = new Array(); uuidv4(null, buffer, 0); // ⇨ [ 54, 122, 218, 70, 45, 70, 65, 24, 171, 53, 95, 130, 83, 195, 242, 45 ] uuidv4(null, buffer, 16); // ⇨ [ 54, 122, 218, 70, 45, 70, 65, 24, 171, 53, 95, 130, 83, 195, 242, 45, 108, 204, 255, 103, 171, 86, 76, 94, 178, 225, 188, 236, 150, 20, 151, 87 ] ``` ### Version 5 ```javascript const uuidv5 = require('uuid/v5'); // Incantations uuidv5(name, namespace); uuidv5(name, namespace, buffer); uuidv5(name, namespace, buffer, offset); ``` Generate and return a RFC4122 v5 UUID. * `name` - (String | Array[]) "name" to create UUID with * `namespace` - (String | Array[]) "namespace" UUID either as a String or Array[16] of byte values * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Default = 0 Returns `buffer`, if specified, otherwise the string form of the UUID Example: ```javascript uuidv5('hello world', MY_NAMESPACE); // ⇨ '9f282611-e0fd-5650-8953-89c8e342da0b' ``` ## Command Line UUIDs can be generated from the command line with the `uuid` command. ```shell $ uuid ddeb27fb-d9a0-4624-be4d-4615062daed4 $ uuid v1 02d37060-d446-11e7-a9fa-7bdae751ebe1 ``` Type `uuid --help` for usage details ## Testing ```shell npm test ``` ---- Markdown generated from [README_js.md](README_js.md) by [![RunMD Logo](http://i.imgur.com/h0FVyzU.png)](https://github.com/broofa/runmd) # kind-of [![NPM version](https://img.shields.io/npm/v/kind-of.svg?style=flat)](https://www.npmjs.com/package/kind-of) [![NPM monthly downloads](https://img.shields.io/npm/dm/kind-of.svg?style=flat)](https://npmjs.org/package/kind-of) [![NPM total downloads](https://img.shields.io/npm/dt/kind-of.svg?style=flat)](https://npmjs.org/package/kind-of) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/kind-of.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/kind-of) > Get the native type of a value. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save kind-of ``` ## Install Install with [bower](https://bower.io/) ```sh $ bower install kind-of --save ``` ## Usage > es5, browser and es6 ready ```js var kindOf = require('kind-of'); kindOf(undefined); //=> 'undefined' kindOf(null); //=> 'null' kindOf(true); //=> 'boolean' kindOf(false); //=> 'boolean' kindOf(new Boolean(true)); //=> 'boolean' kindOf(new Buffer('')); //=> 'buffer' kindOf(42); //=> 'number' kindOf(new Number(42)); //=> 'number' kindOf('str'); //=> 'string' kindOf(new String('str')); //=> 'string' kindOf(arguments); //=> 'arguments' kindOf({}); //=> 'object' kindOf(Object.create(null)); //=> 'object' kindOf(new Test()); //=> 'object' kindOf(new Date()); //=> 'date' kindOf([]); //=> 'array' kindOf([1, 2, 3]); //=> 'array' kindOf(new Array()); //=> 'array' kindOf(/foo/); //=> 'regexp' kindOf(new RegExp('foo')); //=> 'regexp' kindOf(function () {}); //=> 'function' kindOf(function * () {}); //=> 'function' kindOf(new Function()); //=> 'function' kindOf(new Map()); //=> 'map' kindOf(new WeakMap()); //=> 'weakmap' kindOf(new Set()); //=> 'set' kindOf(new WeakSet()); //=> 'weakset' kindOf(Symbol('str')); //=> 'symbol' kindOf(new Int8Array()); //=> 'int8array' kindOf(new Uint8Array()); //=> 'uint8array' kindOf(new Uint8ClampedArray()); //=> 'uint8clampedarray' kindOf(new Int16Array()); //=> 'int16array' kindOf(new Uint16Array()); //=> 'uint16array' kindOf(new Int32Array()); //=> 'int32array' kindOf(new Uint32Array()); //=> 'uint32array' kindOf(new Float32Array()); //=> 'float32array' kindOf(new Float64Array()); //=> 'float64array' ``` ## Benchmarks Benchmarked against [typeof](http://github.com/CodingFu/typeof) and [type-of](https://github.com/ForbesLindesay/type-of). Note that performaces is slower for es6 features `Map`, `WeakMap`, `Set` and `WeakSet`. ```bash #1: array current x 23,329,397 ops/sec ±0.82% (94 runs sampled) lib-type-of x 4,170,273 ops/sec ±0.55% (94 runs sampled) lib-typeof x 9,686,935 ops/sec ±0.59% (98 runs sampled) #2: boolean current x 27,197,115 ops/sec ±0.85% (94 runs sampled) lib-type-of x 3,145,791 ops/sec ±0.73% (97 runs sampled) lib-typeof x 9,199,562 ops/sec ±0.44% (99 runs sampled) #3: date current x 20,190,117 ops/sec ±0.86% (92 runs sampled) lib-type-of x 5,166,970 ops/sec ±0.74% (94 runs sampled) lib-typeof x 9,610,821 ops/sec ±0.50% (96 runs sampled) #4: function current x 23,855,460 ops/sec ±0.60% (97 runs sampled) lib-type-of x 5,667,740 ops/sec ±0.54% (100 runs sampled) lib-typeof x 10,010,644 ops/sec ±0.44% (100 runs sampled) #5: null current x 27,061,047 ops/sec ±0.97% (96 runs sampled) lib-type-of x 13,965,573 ops/sec ±0.62% (97 runs sampled) lib-typeof x 8,460,194 ops/sec ±0.61% (97 runs sampled) #6: number current x 25,075,682 ops/sec ±0.53% (99 runs sampled) lib-type-of x 2,266,405 ops/sec ±0.41% (98 runs sampled) lib-typeof x 9,821,481 ops/sec ±0.45% (99 runs sampled) #7: object current x 3,348,980 ops/sec ±0.49% (99 runs sampled) lib-type-of x 3,245,138 ops/sec ±0.60% (94 runs sampled) lib-typeof x 9,262,952 ops/sec ±0.59% (99 runs sampled) #8: regex current x 21,284,827 ops/sec ±0.72% (96 runs sampled) lib-type-of x 4,689,241 ops/sec ±0.43% (100 runs sampled) lib-typeof x 8,957,593 ops/sec ±0.62% (98 runs sampled) #9: string current x 25,379,234 ops/sec ±0.58% (96 runs sampled) lib-type-of x 3,635,148 ops/sec ±0.76% (93 runs sampled) lib-typeof x 9,494,134 ops/sec ±0.49% (98 runs sampled) #10: undef current x 27,459,221 ops/sec ±1.01% (93 runs sampled) lib-type-of x 14,360,433 ops/sec ±0.52% (99 runs sampled) lib-typeof x 23,202,868 ops/sec ±0.59% (94 runs sampled) ``` ## Optimizations In 7 out of 8 cases, this library is 2x-10x faster than other top libraries included in the benchmarks. There are a few things that lead to this performance advantage, none of them hard and fast rules, but all of them simple and repeatable in almost any code library: 1. Optimize around the fastest and most common use cases first. Of course, this will change from project-to-project, but I took some time to understand how and why `typeof` checks were being used in my own libraries and other libraries I use a lot. 2. Optimize around bottlenecks - In other words, the order in which conditionals are implemented is significant, because each check is only as fast as the failing checks that came before it. Here, the biggest bottleneck by far is checking for plain objects (an object that was created by the `Object` constructor). I opted to make this check happen by process of elimination rather than brute force up front (e.g. by using something like `val.constructor.name`), so that every other type check would not be penalized it. 3. Don't do uneccessary processing - why do `.slice(8, -1).toLowerCase();` just to get the word `regex`? It's much faster to do `if (type === '[object RegExp]') return 'regex'` ## About ### Related projects * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [is-number](https://www.npmjs.com/package/is-number): Returns true if the value is a number. comprehensive tests. | [homepage](https://github.com/jonschlinkert/is-number "Returns true if the value is a number. comprehensive tests.") * [is-primitive](https://www.npmjs.com/package/is-primitive): Returns `true` if the value is a primitive. | [homepage](https://github.com/jonschlinkert/is-primitive "Returns `true` if the value is a primitive. ") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 59 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [miguelmota](https://github.com/miguelmota) | | 1 | [dtothefp](https://github.com/dtothefp) | | 1 | [ksheedlo](https://github.com/ksheedlo) | | 1 | [pdehaan](https://github.com/pdehaan) | | 1 | [laggingreflex](https://github.com/laggingreflex) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on May 16, 2017._ # Header Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a dash separated string of capitalized words. ## Installation ``` npm install header-case --save ``` ## Usage ```js import { headerCase } from "header-case"; headerCase("string"); //=> "String" headerCase("dot.case"); //=> "Dot-Case" headerCase("PascalCase"); //=> "Pascal-Case" headerCase("version 1.2.10"); //=> "Version-1-2-10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/header-case.svg?style=flat [npm-url]: https://npmjs.org/package/header-case [downloads-image]: https://img.shields.io/npm/dm/header-case.svg?style=flat [downloads-url]: https://npmjs.org/package/header-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/header-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=header-case # yaeti Yet Another [EventTarget](https://developer.mozilla.org/es/docs/Web/API/EventTarget) Implementation. The library exposes both the [EventTarget](https://developer.mozilla.org/es/docs/Web/API/EventTarget) interface and the [Event](https://developer.mozilla.org/en-US/docs/Web/API/Event) interface. ## Installation ```bash $ npm install yaeti --save ``` ## Usage ```javascript var yaeti = require('yaeti'); // Custom class we want to make an EventTarget. function Foo() { // Make Foo an EventTarget. yaeti.EventTarget.call(this); } // Create an instance. var foo = new Foo(); function listener1() { console.log('listener1'); } function listener2() { console.log('listener2'); } foo.addEventListener('bar', listener1); foo.addEventListener('bar', listener2); foo.removeEventListener('bar', listener1); var event = new yaeti.Event('bar'); foo.dispatchEvent(event); // Output: // => "listener2" ``` ## API #### `yaeti.EventTarget` interface Implementation of the [EventTarget](https://developer.mozilla.org/es/docs/Web/API/EventTarget) interface. * Make a custom class inherit from `EventTarget`: ```javascript function Foo() { yaeti.EventTarget.call(this); } ``` * Make an existing object an `EventTarget`: ```javascript yaeti.EventTarget.call(obj); ``` The interface implements the `addEventListener`, `removeEventListener` and `dispatchEvent` methods as defined by the W3C. ##### `listeners` read-only property Returns an object whose keys are configured event types (String) and whose values are an array of listeners (functions) for those event types. #### `yaeti.Event` interface Implementation of the [Event](https://developer.mozilla.org/en-US/docs/Web/API/Event) interface. *NOTE:* Just useful in Node (the browser already exposes the native `Event` interface). ```javascript var event = new yaeti.Event('bar'); ``` ## Author [Iñaki Baz Castillo](https://github.com/ibc) ## License [MIT](./LICENSE) # web3-net [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This is the net package used in other [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-net ``` ## Usage ```js const Web3Net = require('web3-net'); const net = new Web3Net('ws://localhost:8546'); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-net.svg [npm-url]: https://npmjs.org/package/web3-net [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-net [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-net [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-net [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-net # word-wrap [![NPM version](https://img.shields.io/npm/v/word-wrap.svg?style=flat)](https://www.npmjs.com/package/word-wrap) [![NPM monthly downloads](https://img.shields.io/npm/dm/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![NPM total downloads](https://img.shields.io/npm/dt/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/word-wrap.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/word-wrap) > Wrap words to a specified length. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save word-wrap ``` ## Usage ```js var wrap = require('word-wrap'); wrap('Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.'); ``` Results in: ``` Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. ``` ## Options ![image](https://cloud.githubusercontent.com/assets/383994/6543728/7a381c08-c4f6-11e4-8b7d-b6ba197569c9.png) ### options.width Type: `Number` Default: `50` The width of the text before wrapping to a new line. **Example:** ```js wrap(str, {width: 60}); ``` ### options.indent Type: `String` Default: `` (two spaces) The string to use at the beginning of each line. **Example:** ```js wrap(str, {indent: ' '}); ``` ### options.newline Type: `String` Default: `\n` The string to use at the end of each line. **Example:** ```js wrap(str, {newline: '\n\n'}); ``` ### options.escape Type: `function` Default: `function(str){return str;}` An escape function to run on each line after splitting them. **Example:** ```js var xmlescape = require('xml-escape'); wrap(str, { escape: function(string){ return xmlescape(string); } }); ``` ### options.trim Type: `Boolean` Default: `false` Trim trailing whitespace from the returned string. This option is included since `.trim()` would also strip the leading indentation from the first line. **Example:** ```js wrap(str, {trim: true}); ``` ### options.cut Type: `Boolean` Default: `false` Break a word between any two letters when the word is longer than the specified width. **Example:** ```js wrap(str, {cut: true}); ``` ## About ### Related projects * [common-words](https://www.npmjs.com/package/common-words): Updated list (JSON) of the 100 most common words in the English language. Useful for… [more](https://github.com/jonschlinkert/common-words) | [homepage](https://github.com/jonschlinkert/common-words "Updated list (JSON) of the 100 most common words in the English language. Useful for excluding these words from arrays.") * [shuffle-words](https://www.npmjs.com/package/shuffle-words): Shuffle the words in a string and optionally the letters in each word using the… [more](https://github.com/jonschlinkert/shuffle-words) | [homepage](https://github.com/jonschlinkert/shuffle-words "Shuffle the words in a string and optionally the letters in each word using the Fisher-Yates algorithm. Useful for creating test fixtures, benchmarking samples, etc.") * [unique-words](https://www.npmjs.com/package/unique-words): Return the unique words in a string or array. | [homepage](https://github.com/jonschlinkert/unique-words "Return the unique words in a string or array.") * [wordcount](https://www.npmjs.com/package/wordcount): Count the words in a string. Support for english, CJK and Cyrillic. | [homepage](https://github.com/jonschlinkert/wordcount "Count the words in a string. Support for english, CJK and Cyrillic.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 43 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [lordvlad](https://github.com/lordvlad) | | 2 | [hildjj](https://github.com/hildjj) | | 1 | [danilosampaio](https://github.com/danilosampaio) | | 1 | [2fd](https://github.com/2fd) | | 1 | [toddself](https://github.com/toddself) | | 1 | [wolfgang42](https://github.com/wolfgang42) | | 1 | [zachhale](https://github.com/zachhale) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on June 02, 2017._ [![Build Status](https://circleci.com/gh/kwonoj/rx-sandbox/tree/master.svg?style=shield&circle-token=:circle-token)](https://circleci.com/gh/kwonoj/rx-sandbox/tree/master) [![codecov](https://codecov.io/gh/kwonoj/rx-sandbox/branch/master/graph/badge.svg)](https://codecov.io/gh/kwonoj/rx-sandbox) [![npm](https://img.shields.io/npm/v/rx-sandbox.svg)](https://www.npmjs.com/package/rx-sandbox) [![Greenkeeper badge](https://badges.greenkeeper.io/kwonoj/rx-sandbox.svg)](https://greenkeeper.io/) # RxSandbox `RxSandbox` is test suite for RxJS, based on marble diagram DSL for easier assertion around Observables. For RxJS 5 support, check pre-1.x versions. 1.x supports latest RxJS 6.x. ## What's difference with `TestScheduler` in RxJS? `RxJS` 5's test cases are written via its own [`TestScheduler`](https://github.com/ReactiveX/rxjs/blob/9267b30ebc982e1845843f85866906496b3aaa8f/src/testing/TestScheduler.ts) implementation. While it still can be used for testing any other Observable based codes its ergonomics are not user code friendly, reason why core repo tracks [issue](https://github.com/ReactiveX/rxjs/issues/1775) to provide separate package for general usage. RxSandbox aims to resolve those ergonomics with few design goals - Provides feature parity to `TestScheduler` - Support extended marble diagram DSL - Near-zero configuration, works out of box - No dependencies to specific test framework # Install This has a peer dependencies of `rxjs@5.*.*`, which will have to be installed as well ```sh npm install rx-sandbox ``` # Usage ## Observable marble diagram token description In `RxSandbox`, `Observable` is represented via `marble` diagram. Marble syntax is a string represents events happening over `virtual` time so called as `frame`. - `-` : Single `frame` of time passage, by default `1`. - `|` : Successful completion of an observable signaling `complete()`. - `#` : An error terminating the observable signaling `error()`. - ` `(whitespace) : Noop, whitespace does nothing but allows align marbles for readability. - `a` : Any other character than predefined token represents a value being emitted by `next()` - `()` : When multiple events need to single in the same frame synchronously, parenthesis are used to group those events. You can group nexted values, a completion or an error in this manner. The position of the initial `(`determines the time at which its values are emitted. - `^` : (hot observables only) Shows the point at which the tested observables will be subscribed to the hot observable. This is the "zero frame" for that observable, every frame before the `^` will be negative. - `!` : (for subscription testing) Shows the point at which the tested observables will be unsubscribed. - `...n...` : (`n` is number) Expanding timeframe. For cases of testing long time period in observable, can shorten marble diagram instead of repeating `-`. The first character of marble string always represents `0` frame. ### Few examples ```js const never = `------`; // Observable.never() regardless of number of `-` const empty = `|`; // Observable.empty(); const error = `#`; // Observable.throw(`#`); const obs1 = `----a----`; //` 01234 `, emits `a` on frame 4 const obs2 = `----a---|`; //` 012345678`, emits `a` on frame 4, completes on 8 const obs2 = `-a-^-b--|`; //` 012345`, emits `b` on frame 2, completes on 5 - hot observable only const obs3 = `--(abc)-|`; //` 012222234, emits `a`,`b`,`c` on frame 2, completes on 4 const obs4 = `----(a|)`; //` 01234444, emits `a` and complets on frame 4 const obs5 = ` - --a- -|`; //` 0 1234 56, emits `a` on frame 3, completes on frame 6 const obs6 = `--...4...--|` //` 01......5678, completes on 8 ``` ## Subscription marble diagram token description The subscription marble syntax is slightly different to conventional marble syntax. It represents the **subscription** and an **unsubscription** points happening over time. There should be no other type of event represented in such diagram. - `-` : Single `frame` of time passage, by default `1`. - `^` : Shows the point in time at which a subscription happen. - `!` : Shows the point in time at which a subscription is unsubscribed. - (whitespace) : Noop, whitespace does nothing but allows align marbles for readability. - `...n...` : (`n` is number) Expanding timeframe. For cases of testing long time period in observable, can shorten marble diagram instead of repeating `-`. There should be **at most one** `^` point in a subscription marble diagram, and **at most one** `!` point. Other than that, the `-` character is the only one allowed in a subscription marble diagram. ### Few examples ```js const sub1 = `-----`; // no subscription const sub2 = `--^--`; //` 012`, subscription happend on frame 2, not unsubscribed const sub3 = `--^--!-`; //` 012345, subscription happend on frame 2, unsubscribed on frame 5 ``` ## Anatomy of test interface You can import `rxSandbox`, and create instance using `create()`. ```js import { expect } from 'chai'; import { rxSandbox } from 'rx-sandbox'; it('testcase', () => { const { hot, cold, flush, getMessages, e, s } = rxSandbox.create(); const e1 = hot(' --^--a--b--|'); const e2 = cold(' ---x--y--|', {x: 1, y: 2}); const expected = e(' ---q--r--|'); const sub = s(' ^ !'); const messages = getMessages(e1.merge(e2)); flush(); //assertion expect(messages).to.deep.equal(expected); expect(e1.subscriptions).to.deep.equal(sub); }); ``` ### Creating sandbox ```typescript rxSandbox.create(autoFlush?: boolean, frameTimeFactor?: number, maxFrameValue?: number): RxSandboxInstance ``` `frameTimeFactor` allows to override default frame passage `1` to given value. `maxFrameValue` allows to override maximum frame number testscheduler will accept. (`1000` by default). Maxframevalue is relavant to frameTimeFactor. (i.e if `frameTimeFactor = 2` and `maxFrameValue = 4`, `--` will represent max frame) Refer below for `autoFlush` option. ### Using RxSandboxInstance `RxSandboxInstance` exposes below interfaces. #### Creating hot, cold observable ```typescript hot<T = string>(marble: string, value?: { [key: string]: T } | null, error?: any): HotObservable<T>; hot<T = string>(messages: Array<TestMessage<T>>): HotObservable<T>; cold<T = string>(marble: string, value?: { [key: string]: T } | null, error?: any): ColdObservable<T>; cold<T = string>(messages: Array<TestMessage<T>>): ColdObservable<T>; ``` Both interfaces accepts marble diagram string, and optionally accepts custom values for marble values or errors. Otherwise, you can create `Array<TestMessage<T>>` directly instead of marble diagram. #### Creating expected value, subscriptions To compare observable's result, we can use marble diagram as well wrapped by utility function to generate values to be asserted. ```typescript e<T = string>(marble: string, value?: { [key: string]: T } | null, error?: any): Array<TestMessage<T>>; //const expected = e(`----a---b--|`); ``` It accepts same parameter to hot / cold observable creation but instead of returning observable, returns array of metadata for marble diagram. Subscription metadata also need to be generated via wrapped function. ```typescript s(marble: string): SubscriptionLog; //const subs = s('--^---!'); ``` #### Getting values from observable Once we have hot, cold observables we can get metadata from those observables as well to assert with expected metadata values. ```typescript getMessages<T = string>(observable: Observable<any>, unsubscriptionMarbls: string = null): Array<TestMessage<T>>>; const e1 = hot('--a--b--|'); const messages = getMessages(e1.mapTo('x')); //at this moment, messages are empty! assert(messages.length === 0); ``` It is important to note at the moment of getting metadata array, it is not filled with actual value but just empty array. Scheduler should be flushed to fill in values. ```typescript const e1 = hot(' --a--b--|'); const expected = e('--x--x--|') const subs = s(` ^ !`); const messages = getMessages(e1.mapTo('x')); //at this moment, messages are empty! expect(messages).to.be.empty; flush(); //now values are available expect(messages).to.deep.equal(expected); //subscriptions are also available too expect(e1.subscriptions).to.deep.equal(subs); ``` Or if you need to control timeframe instead of flush out whole at once, you can use `advanceTo` as well. ```typescript const e1 = hot(' --a--b--|'); const subs = s(` ^ !`); const messages = getMessages(e1.mapTo('x')); //at this moment, messages are empty! expect(messages).to.be.empty; advanceTo(3); const expected = e('--x------'); // we're flushing to frame 3 only, so rest of marbles are not constructed //now values are available expect(messages).to.deep.equal(expected); //subscriptions are also available too expect(e1.subscriptions).to.deep.equal(subs); ``` #### Flushing scheduler automatically By default sandbox instance requires to `flush()` explicitly to execute observables. For cases each test case doesn't require to schedule multiple observables but only need to test single, we can create sandbox instance to flush automatically. Since it flushes scheduler as soon as `getMessages` being called, subsequent `getMessages` call will raise errors. ```typescript const { hot, e } = rxSandbox.create(true); const e1 = hot(' --a--b--|'); const expected = e('--x--x--|') const messages = getMessages(e1.mapTo('x')); //without flushing, observable immeditealy executes and values are available. expect(messages).to.deep.equal(expected); //subsequent attempt will throw expect(() => getMessages(e1.mapTo('y'))).to.throw(); ``` #### Custom frame time factor Each timeframe `-` is predefined to `1`, can be overridden. ```typescript const { e } = rxSandbox.create(false, 10); const expected = e('--x--x--|'); // now each frame takes 10 expect(expected[0].frame).to.equal(20); ``` #### Custom assertion for marble diagram Messages generated by `rxSandbox` is plain object array, so any kind of assertion can be used. In addition to those, `rxSandbox` provides own custom assertion method `marbleAssert` for easier marble diagram diff. ```typescript marbleAssert<T = string>(source: Array<SubscriptionLog | TestMessage<T>>): { to: { equal(expected: Array<SubscriptionLog | TestMessage<T>>): void } } ``` It accepts array of test messages generated by `getMessages` and `e`, or subscription log by `Hot/ColdObservable.subscriptions` or `s` (in case of utility method `s` it returns single subscription, so need to be constructed as array). ```typescript import { rxSandbox } from 'rx-sandbox'; const { marbleAssert } = rxSandbox; const {hot, e, s, getMessages, flush} = rxSandbox.create(); const source = hot('---a--b--|'); const expected = e('---x--x---|'); const sub = s('^-----!'); const messages = getMessages(source.mapTo('x')); flush(); marbleAssert(messages).to.equal(expected); marbleAssert(source.subscriptions).to.equal([sub]); ``` When assertion fails, it'll display visual / object diff with raw object values for easier debugging. **Assert Observable marble diagram** <img src="https://user-images.githubusercontent.com/1210596/29504109-186ac83a-85f2-11e7-8fd1-b65cef4a7803.png" width="600"> **Assert subscription log marble diagram** <img src="https://user-images.githubusercontent.com/1210596/29504117-291c5ebe-85f2-11e7-939f-986f2d400b4f.png" width="600"> # Building / Testing Few npm scripts are supported for build / test code. - `build`: Transpiles code to ES5 commonjs to `dist`. - `build:clean`: Clean up existing build - `test`: Run unit test. Does not require `build` before execute test. - `lint`: Run lint over all codebases - `lint:staged`: Run lint only for staged changes. This'll be executed automatically with precommit hook. - `commit`: Commit wizard to write commit message # Deprecated! As of Feb 11th 2020, request is fully deprecated. No new changes are expected land. In fact, none have landed for some time. For more information about why request is deprecated and possible alternatives refer to [this issue](https://github.com/request/request/issues/3142). # Request - Simplified HTTP client [![npm package](https://nodei.co/npm/request.png?downloads=true&downloadRank=true&stars=true)](https://nodei.co/npm/request/) [![Build status](https://img.shields.io/travis/request/request/master.svg?style=flat-square)](https://travis-ci.org/request/request) [![Coverage](https://img.shields.io/codecov/c/github/request/request.svg?style=flat-square)](https://codecov.io/github/request/request?branch=master) [![Coverage](https://img.shields.io/coveralls/request/request.svg?style=flat-square)](https://coveralls.io/r/request/request) [![Dependency Status](https://img.shields.io/david/request/request.svg?style=flat-square)](https://david-dm.org/request/request) [![Known Vulnerabilities](https://snyk.io/test/npm/request/badge.svg?style=flat-square)](https://snyk.io/test/npm/request) [![Gitter](https://img.shields.io/badge/gitter-join_chat-blue.svg?style=flat-square)](https://gitter.im/request/request?utm_source=badge) ## Super simple to use Request is designed to be the simplest way possible to make http calls. It supports HTTPS and follows redirects by default. ```js const request = require('request'); request('http://www.google.com', function (error, response, body) { console.error('error:', error); // Print the error if one occurred console.log('statusCode:', response && response.statusCode); // Print the response status code if a response was received console.log('body:', body); // Print the HTML for the Google homepage. }); ``` ## Table of contents - [Streaming](#streaming) - [Promises & Async/Await](#promises--asyncawait) - [Forms](#forms) - [HTTP Authentication](#http-authentication) - [Custom HTTP Headers](#custom-http-headers) - [OAuth Signing](#oauth-signing) - [Proxies](#proxies) - [Unix Domain Sockets](#unix-domain-sockets) - [TLS/SSL Protocol](#tlsssl-protocol) - [Support for HAR 1.2](#support-for-har-12) - [**All Available Options**](#requestoptions-callback) Request also offers [convenience methods](#convenience-methods) like `request.defaults` and `request.post`, and there are lots of [usage examples](#examples) and several [debugging techniques](#debugging). --- ## Streaming You can stream any response to a file stream. ```js request('http://google.com/doodle.png').pipe(fs.createWriteStream('doodle.png')) ``` You can also stream a file to a PUT or POST request. This method will also check the file extension against a mapping of file extensions to content-types (in this case `application/json`) and use the proper `content-type` in the PUT request (if the headers don’t already provide one). ```js fs.createReadStream('file.json').pipe(request.put('http://mysite.com/obj.json')) ``` Request can also `pipe` to itself. When doing so, `content-type` and `content-length` are preserved in the PUT headers. ```js request.get('http://google.com/img.png').pipe(request.put('http://mysite.com/img.png')) ``` Request emits a "response" event when a response is received. The `response` argument will be an instance of [http.IncomingMessage](https://nodejs.org/api/http.html#http_class_http_incomingmessage). ```js request .get('http://google.com/img.png') .on('response', function(response) { console.log(response.statusCode) // 200 console.log(response.headers['content-type']) // 'image/png' }) .pipe(request.put('http://mysite.com/img.png')) ``` To easily handle errors when streaming requests, listen to the `error` event before piping: ```js request .get('http://mysite.com/doodle.png') .on('error', function(err) { console.error(err) }) .pipe(fs.createWriteStream('doodle.png')) ``` Now let’s get fancy. ```js http.createServer(function (req, resp) { if (req.url === '/doodle.png') { if (req.method === 'PUT') { req.pipe(request.put('http://mysite.com/doodle.png')) } else if (req.method === 'GET' || req.method === 'HEAD') { request.get('http://mysite.com/doodle.png').pipe(resp) } } }) ``` You can also `pipe()` from `http.ServerRequest` instances, as well as to `http.ServerResponse` instances. The HTTP method, headers, and entity-body data will be sent. Which means that, if you don't really care about security, you can do: ```js http.createServer(function (req, resp) { if (req.url === '/doodle.png') { const x = request('http://mysite.com/doodle.png') req.pipe(x) x.pipe(resp) } }) ``` And since `pipe()` returns the destination stream in ≥ Node 0.5.x you can do one line proxying. :) ```js req.pipe(request('http://mysite.com/doodle.png')).pipe(resp) ``` Also, none of this new functionality conflicts with requests previous features, it just expands them. ```js const r = request.defaults({'proxy':'http://localproxy.com'}) http.createServer(function (req, resp) { if (req.url === '/doodle.png') { r.get('http://google.com/doodle.png').pipe(resp) } }) ``` You can still use intermediate proxies, the requests will still follow HTTP forwards, etc. [back to top](#table-of-contents) --- ## Promises & Async/Await `request` supports both streaming and callback interfaces natively. If you'd like `request` to return a Promise instead, you can use an alternative interface wrapper for `request`. These wrappers can be useful if you prefer to work with Promises, or if you'd like to use `async`/`await` in ES2017. Several alternative interfaces are provided by the request team, including: - [`request-promise`](https://github.com/request/request-promise) (uses [Bluebird](https://github.com/petkaantonov/bluebird) Promises) - [`request-promise-native`](https://github.com/request/request-promise-native) (uses native Promises) - [`request-promise-any`](https://github.com/request/request-promise-any) (uses [any-promise](https://www.npmjs.com/package/any-promise) Promises) Also, [`util.promisify`](https://nodejs.org/api/util.html#util_util_promisify_original), which is available from Node.js v8.0 can be used to convert a regular function that takes a callback to return a promise instead. [back to top](#table-of-contents) --- ## Forms `request` supports `application/x-www-form-urlencoded` and `multipart/form-data` form uploads. For `multipart/related` refer to the `multipart` API. #### application/x-www-form-urlencoded (URL-Encoded Forms) URL-encoded forms are simple. ```js request.post('http://service.com/upload', {form:{key:'value'}}) // or request.post('http://service.com/upload').form({key:'value'}) // or request.post({url:'http://service.com/upload', form: {key:'value'}}, function(err,httpResponse,body){ /* ... */ }) ``` #### multipart/form-data (Multipart Form Uploads) For `multipart/form-data` we use the [form-data](https://github.com/form-data/form-data) library by [@felixge](https://github.com/felixge). For the most cases, you can pass your upload form data via the `formData` option. ```js const formData = { // Pass a simple key-value pair my_field: 'my_value', // Pass data via Buffers my_buffer: Buffer.from([1, 2, 3]), // Pass data via Streams my_file: fs.createReadStream(__dirname + '/unicycle.jpg'), // Pass multiple values /w an Array attachments: [ fs.createReadStream(__dirname + '/attachment1.jpg'), fs.createReadStream(__dirname + '/attachment2.jpg') ], // Pass optional meta-data with an 'options' object with style: {value: DATA, options: OPTIONS} // Use case: for some types of streams, you'll need to provide "file"-related information manually. // See the `form-data` README for more information about options: https://github.com/form-data/form-data custom_file: { value: fs.createReadStream('/dev/urandom'), options: { filename: 'topsecret.jpg', contentType: 'image/jpeg' } } }; request.post({url:'http://service.com/upload', formData: formData}, function optionalCallback(err, httpResponse, body) { if (err) { return console.error('upload failed:', err); } console.log('Upload successful! Server responded with:', body); }); ``` For advanced cases, you can access the form-data object itself via `r.form()`. This can be modified until the request is fired on the next cycle of the event-loop. (Note that this calling `form()` will clear the currently set form data for that request.) ```js // NOTE: Advanced use-case, for normal use see 'formData' usage above const r = request.post('http://service.com/upload', function optionalCallback(err, httpResponse, body) {...}) const form = r.form(); form.append('my_field', 'my_value'); form.append('my_buffer', Buffer.from([1, 2, 3])); form.append('custom_file', fs.createReadStream(__dirname + '/unicycle.jpg'), {filename: 'unicycle.jpg'}); ``` See the [form-data README](https://github.com/form-data/form-data) for more information & examples. #### multipart/related Some variations in different HTTP implementations require a newline/CRLF before, after, or both before and after the boundary of a `multipart/related` request (using the multipart option). This has been observed in the .NET WebAPI version 4.0. You can turn on a boundary preambleCRLF or postamble by passing them as `true` to your request options. ```js request({ method: 'PUT', preambleCRLF: true, postambleCRLF: true, uri: 'http://service.com/upload', multipart: [ { 'content-type': 'application/json', body: JSON.stringify({foo: 'bar', _attachments: {'message.txt': {follows: true, length: 18, 'content_type': 'text/plain' }}}) }, { body: 'I am an attachment' }, { body: fs.createReadStream('image.png') } ], // alternatively pass an object containing additional options multipart: { chunked: false, data: [ { 'content-type': 'application/json', body: JSON.stringify({foo: 'bar', _attachments: {'message.txt': {follows: true, length: 18, 'content_type': 'text/plain' }}}) }, { body: 'I am an attachment' } ] } }, function (error, response, body) { if (error) { return console.error('upload failed:', error); } console.log('Upload successful! Server responded with:', body); }) ``` [back to top](#table-of-contents) --- ## HTTP Authentication ```js request.get('http://some.server.com/').auth('username', 'password', false); // or request.get('http://some.server.com/', { 'auth': { 'user': 'username', 'pass': 'password', 'sendImmediately': false } }); // or request.get('http://some.server.com/').auth(null, null, true, 'bearerToken'); // or request.get('http://some.server.com/', { 'auth': { 'bearer': 'bearerToken' } }); ``` If passed as an option, `auth` should be a hash containing values: - `user` || `username` - `pass` || `password` - `sendImmediately` (optional) - `bearer` (optional) The method form takes parameters `auth(username, password, sendImmediately, bearer)`. `sendImmediately` defaults to `true`, which causes a basic or bearer authentication header to be sent. If `sendImmediately` is `false`, then `request` will retry with a proper authentication header after receiving a `401` response from the server (which must contain a `WWW-Authenticate` header indicating the required authentication method). Note that you can also specify basic authentication using the URL itself, as detailed in [RFC 1738](http://www.ietf.org/rfc/rfc1738.txt). Simply pass the `user:password` before the host with an `@` sign: ```js const username = 'username', password = 'password', url = 'http://' + username + ':' + password + '@some.server.com'; request({url}, function (error, response, body) { // Do more stuff with 'body' here }); ``` Digest authentication is supported, but it only works with `sendImmediately` set to `false`; otherwise `request` will send basic authentication on the initial request, which will probably cause the request to fail. Bearer authentication is supported, and is activated when the `bearer` value is available. The value may be either a `String` or a `Function` returning a `String`. Using a function to supply the bearer token is particularly useful if used in conjunction with `defaults` to allow a single function to supply the last known token at the time of sending a request, or to compute one on the fly. [back to top](#table-of-contents) --- ## Custom HTTP Headers HTTP Headers, such as `User-Agent`, can be set in the `options` object. In the example below, we call the github API to find out the number of stars and forks for the request repository. This requires a custom `User-Agent` header as well as https. ```js const request = require('request'); const options = { url: 'https://api.github.com/repos/request/request', headers: { 'User-Agent': 'request' } }; function callback(error, response, body) { if (!error && response.statusCode == 200) { const info = JSON.parse(body); console.log(info.stargazers_count + " Stars"); console.log(info.forks_count + " Forks"); } } request(options, callback); ``` [back to top](#table-of-contents) --- ## OAuth Signing [OAuth version 1.0](https://tools.ietf.org/html/rfc5849) is supported. The default signing algorithm is [HMAC-SHA1](https://tools.ietf.org/html/rfc5849#section-3.4.2): ```js // OAuth1.0 - 3-legged server side flow (Twitter example) // step 1 const qs = require('querystring') , oauth = { callback: 'http://mysite.com/callback/' , consumer_key: CONSUMER_KEY , consumer_secret: CONSUMER_SECRET } , url = 'https://api.twitter.com/oauth/request_token' ; request.post({url:url, oauth:oauth}, function (e, r, body) { // Ideally, you would take the body in the response // and construct a URL that a user clicks on (like a sign in button). // The verifier is only available in the response after a user has // verified with twitter that they are authorizing your app. // step 2 const req_data = qs.parse(body) const uri = 'https://api.twitter.com/oauth/authenticate' + '?' + qs.stringify({oauth_token: req_data.oauth_token}) // redirect the user to the authorize uri // step 3 // after the user is redirected back to your server const auth_data = qs.parse(body) , oauth = { consumer_key: CONSUMER_KEY , consumer_secret: CONSUMER_SECRET , token: auth_data.oauth_token , token_secret: req_data.oauth_token_secret , verifier: auth_data.oauth_verifier } , url = 'https://api.twitter.com/oauth/access_token' ; request.post({url:url, oauth:oauth}, function (e, r, body) { // ready to make signed requests on behalf of the user const perm_data = qs.parse(body) , oauth = { consumer_key: CONSUMER_KEY , consumer_secret: CONSUMER_SECRET , token: perm_data.oauth_token , token_secret: perm_data.oauth_token_secret } , url = 'https://api.twitter.com/1.1/users/show.json' , qs = { screen_name: perm_data.screen_name , user_id: perm_data.user_id } ; request.get({url:url, oauth:oauth, qs:qs, json:true}, function (e, r, user) { console.log(user) }) }) }) ``` For [RSA-SHA1 signing](https://tools.ietf.org/html/rfc5849#section-3.4.3), make the following changes to the OAuth options object: * Pass `signature_method : 'RSA-SHA1'` * Instead of `consumer_secret`, specify a `private_key` string in [PEM format](http://how2ssl.com/articles/working_with_pem_files/) For [PLAINTEXT signing](http://oauth.net/core/1.0/#anchor22), make the following changes to the OAuth options object: * Pass `signature_method : 'PLAINTEXT'` To send OAuth parameters via query params or in a post body as described in The [Consumer Request Parameters](http://oauth.net/core/1.0/#consumer_req_param) section of the oauth1 spec: * Pass `transport_method : 'query'` or `transport_method : 'body'` in the OAuth options object. * `transport_method` defaults to `'header'` To use [Request Body Hash](https://oauth.googlecode.com/svn/spec/ext/body_hash/1.0/oauth-bodyhash.html) you can either * Manually generate the body hash and pass it as a string `body_hash: '...'` * Automatically generate the body hash by passing `body_hash: true` [back to top](#table-of-contents) --- ## Proxies If you specify a `proxy` option, then the request (and any subsequent redirects) will be sent via a connection to the proxy server. If your endpoint is an `https` url, and you are using a proxy, then request will send a `CONNECT` request to the proxy server *first*, and then use the supplied connection to connect to the endpoint. That is, first it will make a request like: ``` HTTP/1.1 CONNECT endpoint-server.com:80 Host: proxy-server.com User-Agent: whatever user agent you specify ``` and then the proxy server make a TCP connection to `endpoint-server` on port `80`, and return a response that looks like: ``` HTTP/1.1 200 OK ``` At this point, the connection is left open, and the client is communicating directly with the `endpoint-server.com` machine. See [the wikipedia page on HTTP Tunneling](https://en.wikipedia.org/wiki/HTTP_tunnel) for more information. By default, when proxying `http` traffic, request will simply make a standard proxied `http` request. This is done by making the `url` section of the initial line of the request a fully qualified url to the endpoint. For example, it will make a single request that looks like: ``` HTTP/1.1 GET http://endpoint-server.com/some-url Host: proxy-server.com Other-Headers: all go here request body or whatever ``` Because a pure "http over http" tunnel offers no additional security or other features, it is generally simpler to go with a straightforward HTTP proxy in this case. However, if you would like to force a tunneling proxy, you may set the `tunnel` option to `true`. You can also make a standard proxied `http` request by explicitly setting `tunnel : false`, but **note that this will allow the proxy to see the traffic to/from the destination server**. If you are using a tunneling proxy, you may set the `proxyHeaderWhiteList` to share certain headers with the proxy. You can also set the `proxyHeaderExclusiveList` to share certain headers only with the proxy and not with destination host. By default, this set is: ``` accept accept-charset accept-encoding accept-language accept-ranges cache-control content-encoding content-language content-length content-location content-md5 content-range content-type connection date expect max-forwards pragma proxy-authorization referer te transfer-encoding user-agent via ``` Note that, when using a tunneling proxy, the `proxy-authorization` header and any headers from custom `proxyHeaderExclusiveList` are *never* sent to the endpoint server, but only to the proxy server. ### Controlling proxy behaviour using environment variables The following environment variables are respected by `request`: * `HTTP_PROXY` / `http_proxy` * `HTTPS_PROXY` / `https_proxy` * `NO_PROXY` / `no_proxy` When `HTTP_PROXY` / `http_proxy` are set, they will be used to proxy non-SSL requests that do not have an explicit `proxy` configuration option present. Similarly, `HTTPS_PROXY` / `https_proxy` will be respected for SSL requests that do not have an explicit `proxy` configuration option. It is valid to define a proxy in one of the environment variables, but then override it for a specific request, using the `proxy` configuration option. Furthermore, the `proxy` configuration option can be explicitly set to false / null to opt out of proxying altogether for that request. `request` is also aware of the `NO_PROXY`/`no_proxy` environment variables. These variables provide a granular way to opt out of proxying, on a per-host basis. It should contain a comma separated list of hosts to opt out of proxying. It is also possible to opt of proxying when a particular destination port is used. Finally, the variable may be set to `*` to opt out of the implicit proxy configuration of the other environment variables. Here's some examples of valid `no_proxy` values: * `google.com` - don't proxy HTTP/HTTPS requests to Google. * `google.com:443` - don't proxy HTTPS requests to Google, but *do* proxy HTTP requests to Google. * `google.com:443, yahoo.com:80` - don't proxy HTTPS requests to Google, and don't proxy HTTP requests to Yahoo! * `*` - ignore `https_proxy`/`http_proxy` environment variables altogether. [back to top](#table-of-contents) --- ## UNIX Domain Sockets `request` supports making requests to [UNIX Domain Sockets](https://en.wikipedia.org/wiki/Unix_domain_socket). To make one, use the following URL scheme: ```js /* Pattern */ 'http://unix:SOCKET:PATH' /* Example */ request.get('http://unix:/absolute/path/to/unix.socket:/request/path') ``` Note: The `SOCKET` path is assumed to be absolute to the root of the host file system. [back to top](#table-of-contents) --- ## TLS/SSL Protocol TLS/SSL Protocol options, such as `cert`, `key` and `passphrase`, can be set directly in `options` object, in the `agentOptions` property of the `options` object, or even in `https.globalAgent.options`. Keep in mind that, although `agentOptions` allows for a slightly wider range of configurations, the recommended way is via `options` object directly, as using `agentOptions` or `https.globalAgent.options` would not be applied in the same way in proxied environments (as data travels through a TLS connection instead of an http/https agent). ```js const fs = require('fs') , path = require('path') , certFile = path.resolve(__dirname, 'ssl/client.crt') , keyFile = path.resolve(__dirname, 'ssl/client.key') , caFile = path.resolve(__dirname, 'ssl/ca.cert.pem') , request = require('request'); const options = { url: 'https://api.some-server.com/', cert: fs.readFileSync(certFile), key: fs.readFileSync(keyFile), passphrase: 'password', ca: fs.readFileSync(caFile) }; request.get(options); ``` ### Using `options.agentOptions` In the example below, we call an API that requires client side SSL certificate (in PEM format) with passphrase protected private key (in PEM format) and disable the SSLv3 protocol: ```js const fs = require('fs') , path = require('path') , certFile = path.resolve(__dirname, 'ssl/client.crt') , keyFile = path.resolve(__dirname, 'ssl/client.key') , request = require('request'); const options = { url: 'https://api.some-server.com/', agentOptions: { cert: fs.readFileSync(certFile), key: fs.readFileSync(keyFile), // Or use `pfx` property replacing `cert` and `key` when using private key, certificate and CA certs in PFX or PKCS12 format: // pfx: fs.readFileSync(pfxFilePath), passphrase: 'password', securityOptions: 'SSL_OP_NO_SSLv3' } }; request.get(options); ``` It is able to force using SSLv3 only by specifying `secureProtocol`: ```js request.get({ url: 'https://api.some-server.com/', agentOptions: { secureProtocol: 'SSLv3_method' } }); ``` It is possible to accept other certificates than those signed by generally allowed Certificate Authorities (CAs). This can be useful, for example, when using self-signed certificates. To require a different root certificate, you can specify the signing CA by adding the contents of the CA's certificate file to the `agentOptions`. The certificate the domain presents must be signed by the root certificate specified: ```js request.get({ url: 'https://api.some-server.com/', agentOptions: { ca: fs.readFileSync('ca.cert.pem') } }); ``` The `ca` value can be an array of certificates, in the event you have a private or internal corporate public-key infrastructure hierarchy. For example, if you want to connect to https://api.some-server.com which presents a key chain consisting of: 1. its own public key, which is signed by: 2. an intermediate "Corp Issuing Server", that is in turn signed by: 3. a root CA "Corp Root CA"; you can configure your request as follows: ```js request.get({ url: 'https://api.some-server.com/', agentOptions: { ca: [ fs.readFileSync('Corp Issuing Server.pem'), fs.readFileSync('Corp Root CA.pem') ] } }); ``` [back to top](#table-of-contents) --- ## Support for HAR 1.2 The `options.har` property will override the values: `url`, `method`, `qs`, `headers`, `form`, `formData`, `body`, `json`, as well as construct multipart data and read files from disk when `request.postData.params[].fileName` is present without a matching `value`. A validation step will check if the HAR Request format matches the latest spec (v1.2) and will skip parsing if not matching. ```js const request = require('request') request({ // will be ignored method: 'GET', uri: 'http://www.google.com', // HTTP Archive Request Object har: { url: 'http://www.mockbin.com/har', method: 'POST', headers: [ { name: 'content-type', value: 'application/x-www-form-urlencoded' } ], postData: { mimeType: 'application/x-www-form-urlencoded', params: [ { name: 'foo', value: 'bar' }, { name: 'hello', value: 'world' } ] } } }) // a POST request will be sent to http://www.mockbin.com // with body an application/x-www-form-urlencoded body: // foo=bar&hello=world ``` [back to top](#table-of-contents) --- ## request(options, callback) The first argument can be either a `url` or an `options` object. The only required option is `uri`; all others are optional. - `uri` || `url` - fully qualified uri or a parsed url object from `url.parse()` - `baseUrl` - fully qualified uri string used as the base url. Most useful with `request.defaults`, for example when you want to do many requests to the same domain. If `baseUrl` is `https://example.com/api/`, then requesting `/end/point?test=true` will fetch `https://example.com/api/end/point?test=true`. When `baseUrl` is given, `uri` must also be a string. - `method` - http method (default: `"GET"`) - `headers` - http headers (default: `{}`) --- - `qs` - object containing querystring values to be appended to the `uri` - `qsParseOptions` - object containing options to pass to the [qs.parse](https://github.com/hapijs/qs#parsing-objects) method. Alternatively pass options to the [querystring.parse](https://nodejs.org/docs/v0.12.0/api/querystring.html#querystring_querystring_parse_str_sep_eq_options) method using this format `{sep:';', eq:':', options:{}}` - `qsStringifyOptions` - object containing options to pass to the [qs.stringify](https://github.com/hapijs/qs#stringifying) method. Alternatively pass options to the [querystring.stringify](https://nodejs.org/docs/v0.12.0/api/querystring.html#querystring_querystring_stringify_obj_sep_eq_options) method using this format `{sep:';', eq:':', options:{}}`. For example, to change the way arrays are converted to query strings using the `qs` module pass the `arrayFormat` option with one of `indices|brackets|repeat` - `useQuerystring` - if true, use `querystring` to stringify and parse querystrings, otherwise use `qs` (default: `false`). Set this option to `true` if you need arrays to be serialized as `foo=bar&foo=baz` instead of the default `foo[0]=bar&foo[1]=baz`. --- - `body` - entity body for PATCH, POST and PUT requests. Must be a `Buffer`, `String` or `ReadStream`. If `json` is `true`, then `body` must be a JSON-serializable object. - `form` - when passed an object or a querystring, this sets `body` to a querystring representation of value, and adds `Content-type: application/x-www-form-urlencoded` header. When passed no options, a `FormData` instance is returned (and is piped to request). See "Forms" section above. - `formData` - data to pass for a `multipart/form-data` request. See [Forms](#forms) section above. - `multipart` - array of objects which contain their own headers and `body` attributes. Sends a `multipart/related` request. See [Forms](#forms) section above. - Alternatively you can pass in an object `{chunked: false, data: []}` where `chunked` is used to specify whether the request is sent in [chunked transfer encoding](https://en.wikipedia.org/wiki/Chunked_transfer_encoding) In non-chunked requests, data items with body streams are not allowed. - `preambleCRLF` - append a newline/CRLF before the boundary of your `multipart/form-data` request. - `postambleCRLF` - append a newline/CRLF at the end of the boundary of your `multipart/form-data` request. - `json` - sets `body` to JSON representation of value and adds `Content-type: application/json` header. Additionally, parses the response body as JSON. - `jsonReviver` - a [reviver function](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse) that will be passed to `JSON.parse()` when parsing a JSON response body. - `jsonReplacer` - a [replacer function](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify) that will be passed to `JSON.stringify()` when stringifying a JSON request body. --- - `auth` - a hash containing values `user` || `username`, `pass` || `password`, and `sendImmediately` (optional). See documentation above. - `oauth` - options for OAuth HMAC-SHA1 signing. See documentation above. - `hawk` - options for [Hawk signing](https://github.com/hueniverse/hawk). The `credentials` key must contain the necessary signing info, [see hawk docs for details](https://github.com/hueniverse/hawk#usage-example). - `aws` - `object` containing AWS signing information. Should have the properties `key`, `secret`, and optionally `session` (note that this only works for services that require session as part of the canonical string). Also requires the property `bucket`, unless you’re specifying your `bucket` as part of the path, or the request doesn’t use a bucket (i.e. GET Services). If you want to use AWS sign version 4 use the parameter `sign_version` with value `4` otherwise the default is version 2. If you are using SigV4, you can also include a `service` property that specifies the service name. **Note:** you need to `npm install aws4` first. - `httpSignature` - options for the [HTTP Signature Scheme](https://github.com/joyent/node-http-signature/blob/master/http_signing.md) using [Joyent's library](https://github.com/joyent/node-http-signature). The `keyId` and `key` properties must be specified. See the docs for other options. --- - `followRedirect` - follow HTTP 3xx responses as redirects (default: `true`). This property can also be implemented as function which gets `response` object as a single argument and should return `true` if redirects should continue or `false` otherwise. - `followAllRedirects` - follow non-GET HTTP 3xx responses as redirects (default: `false`) - `followOriginalHttpMethod` - by default we redirect to HTTP method GET. you can enable this property to redirect to the original HTTP method (default: `false`) - `maxRedirects` - the maximum number of redirects to follow (default: `10`) - `removeRefererHeader` - removes the referer header when a redirect happens (default: `false`). **Note:** if true, referer header set in the initial request is preserved during redirect chain. --- - `encoding` - encoding to be used on `setEncoding` of response data. If `null`, the `body` is returned as a `Buffer`. Anything else **(including the default value of `undefined`)** will be passed as the [encoding](http://nodejs.org/api/buffer.html#buffer_buffer) parameter to `toString()` (meaning this is effectively `utf8` by default). (**Note:** if you expect binary data, you should set `encoding: null`.) - `gzip` - if `true`, add an `Accept-Encoding` header to request compressed content encodings from the server (if not already present) and decode supported content encodings in the response. **Note:** Automatic decoding of the response content is performed on the body data returned through `request` (both through the `request` stream and passed to the callback function) but is not performed on the `response` stream (available from the `response` event) which is the unmodified `http.IncomingMessage` object which may contain compressed data. See example below. - `jar` - if `true`, remember cookies for future use (or define your custom cookie jar; see examples section) --- - `agent` - `http(s).Agent` instance to use - `agentClass` - alternatively specify your agent's class name - `agentOptions` - and pass its options. **Note:** for HTTPS see [tls API doc for TLS/SSL options](http://nodejs.org/api/tls.html#tls_tls_connect_options_callback) and the [documentation above](#using-optionsagentoptions). - `forever` - set to `true` to use the [forever-agent](https://github.com/request/forever-agent) **Note:** Defaults to `http(s).Agent({keepAlive:true})` in node 0.12+ - `pool` - an object describing which agents to use for the request. If this option is omitted the request will use the global agent (as long as your options allow for it). Otherwise, request will search the pool for your custom agent. If no custom agent is found, a new agent will be created and added to the pool. **Note:** `pool` is used only when the `agent` option is not specified. - A `maxSockets` property can also be provided on the `pool` object to set the max number of sockets for all agents created (ex: `pool: {maxSockets: Infinity}`). - Note that if you are sending multiple requests in a loop and creating multiple new `pool` objects, `maxSockets` will not work as intended. To work around this, either use [`request.defaults`](#requestdefaultsoptions) with your pool options or create the pool object with the `maxSockets` property outside of the loop. - `timeout` - integer containing number of milliseconds, controls two timeouts. - **Read timeout**: Time to wait for a server to send response headers (and start the response body) before aborting the request. - **Connection timeout**: Sets the socket to timeout after `timeout` milliseconds of inactivity. Note that increasing the timeout beyond the OS-wide TCP connection timeout will not have any effect ([the default in Linux can be anywhere from 20-120 seconds][linux-timeout]) [linux-timeout]: http://www.sekuda.com/overriding_the_default_linux_kernel_20_second_tcp_socket_connect_timeout --- - `localAddress` - local interface to bind for network connections. - `proxy` - an HTTP proxy to be used. Supports proxy Auth with Basic Auth, identical to support for the `url` parameter (by embedding the auth info in the `uri`) - `strictSSL` - if `true`, requires SSL certificates be valid. **Note:** to use your own certificate authority, you need to specify an agent that was created with that CA as an option. - `tunnel` - controls the behavior of [HTTP `CONNECT` tunneling](https://en.wikipedia.org/wiki/HTTP_tunnel#HTTP_CONNECT_tunneling) as follows: - `undefined` (default) - `true` if the destination is `https`, `false` otherwise - `true` - always tunnel to the destination by making a `CONNECT` request to the proxy - `false` - request the destination as a `GET` request. - `proxyHeaderWhiteList` - a whitelist of headers to send to a tunneling proxy. - `proxyHeaderExclusiveList` - a whitelist of headers to send exclusively to a tunneling proxy and not to destination. --- - `time` - if `true`, the request-response cycle (including all redirects) is timed at millisecond resolution. When set, the following properties are added to the response object: - `elapsedTime` Duration of the entire request/response in milliseconds (*deprecated*). - `responseStartTime` Timestamp when the response began (in Unix Epoch milliseconds) (*deprecated*). - `timingStart` Timestamp of the start of the request (in Unix Epoch milliseconds). - `timings` Contains event timestamps in millisecond resolution relative to `timingStart`. If there were redirects, the properties reflect the timings of the final request in the redirect chain: - `socket` Relative timestamp when the [`http`](https://nodejs.org/api/http.html#http_event_socket) module's `socket` event fires. This happens when the socket is assigned to the request. - `lookup` Relative timestamp when the [`net`](https://nodejs.org/api/net.html#net_event_lookup) module's `lookup` event fires. This happens when the DNS has been resolved. - `connect`: Relative timestamp when the [`net`](https://nodejs.org/api/net.html#net_event_connect) module's `connect` event fires. This happens when the server acknowledges the TCP connection. - `response`: Relative timestamp when the [`http`](https://nodejs.org/api/http.html#http_event_response) module's `response` event fires. This happens when the first bytes are received from the server. - `end`: Relative timestamp when the last bytes of the response are received. - `timingPhases` Contains the durations of each request phase. If there were redirects, the properties reflect the timings of the final request in the redirect chain: - `wait`: Duration of socket initialization (`timings.socket`) - `dns`: Duration of DNS lookup (`timings.lookup` - `timings.socket`) - `tcp`: Duration of TCP connection (`timings.connect` - `timings.socket`) - `firstByte`: Duration of HTTP server response (`timings.response` - `timings.connect`) - `download`: Duration of HTTP download (`timings.end` - `timings.response`) - `total`: Duration entire HTTP round-trip (`timings.end`) - `har` - a [HAR 1.2 Request Object](http://www.softwareishard.com/blog/har-12-spec/#request), will be processed from HAR format into options overwriting matching values *(see the [HAR 1.2 section](#support-for-har-12) for details)* - `callback` - alternatively pass the request's callback in the options object The callback argument gets 3 arguments: 1. An `error` when applicable (usually from [`http.ClientRequest`](http://nodejs.org/api/http.html#http_class_http_clientrequest) object) 2. An [`http.IncomingMessage`](https://nodejs.org/api/http.html#http_class_http_incomingmessage) object (Response object) 3. The third is the `response` body (`String` or `Buffer`, or JSON object if the `json` option is supplied) [back to top](#table-of-contents) --- ## Convenience methods There are also shorthand methods for different HTTP METHODs and some other conveniences. ### request.defaults(options) This method **returns a wrapper** around the normal request API that defaults to whatever options you pass to it. **Note:** `request.defaults()` **does not** modify the global request API; instead, it **returns a wrapper** that has your default settings applied to it. **Note:** You can call `.defaults()` on the wrapper that is returned from `request.defaults` to add/override defaults that were previously defaulted. For example: ```js //requests using baseRequest() will set the 'x-token' header const baseRequest = request.defaults({ headers: {'x-token': 'my-token'} }) //requests using specialRequest() will include the 'x-token' header set in //baseRequest and will also include the 'special' header const specialRequest = baseRequest.defaults({ headers: {special: 'special value'} }) ``` ### request.METHOD() These HTTP method convenience functions act just like `request()` but with a default method already set for you: - *request.get()*: Defaults to `method: "GET"`. - *request.post()*: Defaults to `method: "POST"`. - *request.put()*: Defaults to `method: "PUT"`. - *request.patch()*: Defaults to `method: "PATCH"`. - *request.del() / request.delete()*: Defaults to `method: "DELETE"`. - *request.head()*: Defaults to `method: "HEAD"`. - *request.options()*: Defaults to `method: "OPTIONS"`. ### request.cookie() Function that creates a new cookie. ```js request.cookie('key1=value1') ``` ### request.jar() Function that creates a new cookie jar. ```js request.jar() ``` ### response.caseless.get('header-name') Function that returns the specified response header field using a [case-insensitive match](https://tools.ietf.org/html/rfc7230#section-3.2) ```js request('http://www.google.com', function (error, response, body) { // print the Content-Type header even if the server returned it as 'content-type' (lowercase) console.log('Content-Type is:', response.caseless.get('Content-Type')); }); ``` [back to top](#table-of-contents) --- ## Debugging There are at least three ways to debug the operation of `request`: 1. Launch the node process like `NODE_DEBUG=request node script.js` (`lib,request,otherlib` works too). 2. Set `require('request').debug = true` at any time (this does the same thing as #1). 3. Use the [request-debug module](https://github.com/request/request-debug) to view request and response headers and bodies. [back to top](#table-of-contents) --- ## Timeouts Most requests to external servers should have a timeout attached, in case the server is not responding in a timely manner. Without a timeout, your code may have a socket open/consume resources for minutes or more. There are two main types of timeouts: **connection timeouts** and **read timeouts**. A connect timeout occurs if the timeout is hit while your client is attempting to establish a connection to a remote machine (corresponding to the [connect() call][connect] on the socket). A read timeout occurs any time the server is too slow to send back a part of the response. These two situations have widely different implications for what went wrong with the request, so it's useful to be able to distinguish them. You can detect timeout errors by checking `err.code` for an 'ETIMEDOUT' value. Further, you can detect whether the timeout was a connection timeout by checking if the `err.connect` property is set to `true`. ```js request.get('http://10.255.255.1', {timeout: 1500}, function(err) { console.log(err.code === 'ETIMEDOUT'); // Set to `true` if the timeout was a connection timeout, `false` or // `undefined` otherwise. console.log(err.connect === true); process.exit(0); }); ``` [connect]: http://linux.die.net/man/2/connect ## Examples: ```js const request = require('request') , rand = Math.floor(Math.random()*100000000).toString() ; request( { method: 'PUT' , uri: 'http://mikeal.iriscouch.com/testjs/' + rand , multipart: [ { 'content-type': 'application/json' , body: JSON.stringify({foo: 'bar', _attachments: {'message.txt': {follows: true, length: 18, 'content_type': 'text/plain' }}}) } , { body: 'I am an attachment' } ] } , function (error, response, body) { if(response.statusCode == 201){ console.log('document saved as: http://mikeal.iriscouch.com/testjs/'+ rand) } else { console.log('error: '+ response.statusCode) console.log(body) } } ) ``` For backwards-compatibility, response compression is not supported by default. To accept gzip-compressed responses, set the `gzip` option to `true`. Note that the body data passed through `request` is automatically decompressed while the response object is unmodified and will contain compressed data if the server sent a compressed response. ```js const request = require('request') request( { method: 'GET' , uri: 'http://www.google.com' , gzip: true } , function (error, response, body) { // body is the decompressed response body console.log('server encoded the data as: ' + (response.headers['content-encoding'] || 'identity')) console.log('the decoded data is: ' + body) } ) .on('data', function(data) { // decompressed data as it is received console.log('decoded chunk: ' + data) }) .on('response', function(response) { // unmodified http.IncomingMessage object response.on('data', function(data) { // compressed data as it is received console.log('received ' + data.length + ' bytes of compressed data') }) }) ``` Cookies are disabled by default (else, they would be used in subsequent requests). To enable cookies, set `jar` to `true` (either in `defaults` or `options`). ```js const request = request.defaults({jar: true}) request('http://www.google.com', function () { request('http://images.google.com') }) ``` To use a custom cookie jar (instead of `request`’s global cookie jar), set `jar` to an instance of `request.jar()` (either in `defaults` or `options`) ```js const j = request.jar() const request = request.defaults({jar:j}) request('http://www.google.com', function () { request('http://images.google.com') }) ``` OR ```js const j = request.jar(); const cookie = request.cookie('key1=value1'); const url = 'http://www.google.com'; j.setCookie(cookie, url); request({url: url, jar: j}, function () { request('http://images.google.com') }) ``` To use a custom cookie store (such as a [`FileCookieStore`](https://github.com/mitsuru/tough-cookie-filestore) which supports saving to and restoring from JSON files), pass it as a parameter to `request.jar()`: ```js const FileCookieStore = require('tough-cookie-filestore'); // NOTE - currently the 'cookies.json' file must already exist! const j = request.jar(new FileCookieStore('cookies.json')); request = request.defaults({ jar : j }) request('http://www.google.com', function() { request('http://images.google.com') }) ``` The cookie store must be a [`tough-cookie`](https://github.com/SalesforceEng/tough-cookie) store and it must support synchronous operations; see the [`CookieStore` API docs](https://github.com/SalesforceEng/tough-cookie#api) for details. To inspect your cookie jar after a request: ```js const j = request.jar() request({url: 'http://www.google.com', jar: j}, function () { const cookie_string = j.getCookieString(url); // "key1=value1; key2=value2; ..." const cookies = j.getCookies(url); // [{key: 'key1', value: 'value1', domain: "www.google.com", ...}, ...] }) ``` [back to top](#table-of-contents) # EventEmitter3 [![Version npm](https://img.shields.io/npm/v/eventemitter3.svg?style=flat-square)](https://www.npmjs.com/package/eventemitter3)[![Build Status](https://img.shields.io/travis/primus/eventemitter3/master.svg?style=flat-square)](https://travis-ci.org/primus/eventemitter3)[![Dependencies](https://img.shields.io/david/primus/eventemitter3.svg?style=flat-square)](https://david-dm.org/primus/eventemitter3)[![Coverage Status](https://img.shields.io/coveralls/primus/eventemitter3/master.svg?style=flat-square)](https://coveralls.io/r/primus/eventemitter3?branch=master)[![IRC channel](https://img.shields.io/badge/IRC-irc.freenode.net%23primus-00a8ff.svg?style=flat-square)](https://webchat.freenode.net/?channels=primus) [![Sauce Test Status](https://saucelabs.com/browser-matrix/eventemitter3.svg)](https://saucelabs.com/u/eventemitter3) EventEmitter3 is a high performance EventEmitter. It has been micro-optimized for various of code paths making this, one of, if not the fastest EventEmitter available for Node.js and browsers. The module is API compatible with the EventEmitter that ships by default with Node.js but there are some slight differences: - Domain support has been removed. - We do not `throw` an error when you emit an `error` event and nobody is listening. - The `newListener` and `removeListener` events have been removed as they are useful only in some uncommon use-cases. - The `setMaxListeners`, `getMaxListeners`, `prependListener` and `prependOnceListener` methods are not available. - Support for custom context for events so there is no need to use `fn.bind`. - The `removeListener` method removes all matching listeners, not only the first. It's a drop in replacement for existing EventEmitters, but just faster. Free performance, who wouldn't want that? The EventEmitter is written in EcmaScript 3 so it will work in the oldest browsers and node versions that you need to support. ## Installation ```bash $ npm install --save eventemitter3 ``` ## CDN Recommended CDN: ```text https://unpkg.com/eventemitter3@latest/umd/eventemitter3.min.js ``` ## Usage After installation the only thing you need to do is require the module: ```js var EventEmitter = require('eventemitter3'); ``` And you're ready to create your own EventEmitter instances. For the API documentation, please follow the official Node.js documentation: http://nodejs.org/api/events.html ### Contextual emits We've upgraded the API of the `EventEmitter.on`, `EventEmitter.once` and `EventEmitter.removeListener` to accept an extra argument which is the `context` or `this` value that should be set for the emitted events. This means you no longer have the overhead of an event that required `fn.bind` in order to get a custom `this` value. ```js var EE = new EventEmitter() , context = { foo: 'bar' }; function emitted() { console.log(this === context); // true } EE.once('event-name', emitted, context); EE.on('another-event', emitted, context); EE.removeListener('another-event', emitted, context); ``` ### Tests and benchmarks This module is well tested. You can run: - `npm test` to run the tests under Node.js. - `npm run test-browser` to run the tests in real browsers via Sauce Labs. We also have a set of benchmarks to compare EventEmitter3 with some available alternatives. To run the benchmarks run `npm run benchmark`. Tests and benchmarks are not included in the npm package. If you want to play with them you have to clone the GitHub repository. Note that you will have to run an additional `npm i` in the benchmarks folder before `npm run benchmark`. ## License [MIT](LICENSE) # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # js-sha3 [![Build Status](https://travis-ci.org/emn178/js-sha3.svg?branch=master)](https://travis-ci.org/emn178/js-sha3) [![Coverage Status](https://coveralls.io/repos/emn178/js-sha3/badge.svg?branch=master)](https://coveralls.io/r/emn178/js-sha3?branch=master) [![NPM](https://nodei.co/npm/js-sha3.png?stars&downloads)](https://nodei.co/npm/js-sha3/) A simple SHA-3 / Keccak / Shake hash function for JavaScript supports UTF-8 encoding. ## Notice * Sha3 methods has been renamed to keccak since v0.2.0. It means that sha3 methods of v0.1.x are equal to keccak methods of v0.2.x and later. * `buffer` method is deprecated. This maybe confuse with Buffer in node.js. Please use `arrayBuffer` instead. ## Demo [SHA3-512 Online](http://emn178.github.io/online-tools/sha3_512.html) [SHA3-384 Online](http://emn178.github.io/online-tools/sha3_384.html) [SHA3-256 Online](http://emn178.github.io/online-tools/sha3_256.html) [SHA3-224 Online](http://emn178.github.io/online-tools/sha3_224.html) [Keccak-512 Online](http://emn178.github.io/online-tools/keccak_512.html) [Keccak-384 Online](http://emn178.github.io/online-tools/keccak_384.html) [Keccak-256 Online](http://emn178.github.io/online-tools/keccak_256.html) [Keccak-224 Online](http://emn178.github.io/online-tools/keccak_224.html) [Shake-128 Online](http://emn178.github.io/online-tools/shake_128.html) [Shake-256 Online](http://emn178.github.io/online-tools/shake_256.html) ## Download [Compress](https://raw.github.com/emn178/js-sha3/master/build/sha3.min.js) [Uncompress](https://raw.github.com/emn178/js-sha3/master/src/sha3.js) ## Installation You can also install js-sha3 by using Bower. bower install js-sha3 For node.js, you can use this command to install: npm install js-sha3 ## Usage You could use like this: ```JavaScript sha3_512('Message to hash'); sha3_384('Message to hash'); sha3_256('Message to hash'); sha3_224('Message to hash'); keccak_512('Message to hash'); keccak_384('Message to hash'); keccak_256('Message to hash'); keccak_224('Message to hash'); shake_128('Message to hash', 256); shake_256('Message to hash', 512); // Support ArrayBuffer output var buffer = keccak_224.buffer('Message to hash'); // Support Array output var buffer = keccak_224.array('Message to hash'); // update hash sha3_512.update('Message ').update('to ').update('hash').hex(); // specify shake output bits at first update shake_128.update('Message ', 256).update('to ').update('hash').hex(); // or to use create var hash = sha3_512.create(); hash.update('...'); hash.update('...'); hash.hex(); // specify shake output bits when creating var hash = shake_128.create(256); hash.update('...'); hash.update('...'); hash.hex(); ``` If you use node.js, you should require the module first: ```JavaScript sha3_512 = require('js-sha3').sha3_512; sha3_384 = require('js-sha3').sha3_384; sha3_256 = require('js-sha3').sha3_256; sha3_224 = require('js-sha3').sha3_224; keccak_512 = require('js-sha3').keccak_512; keccak_384 = require('js-sha3').keccak_384; keccak_256 = require('js-sha3').keccak_256; keccak_224 = require('js-sha3').keccak_224; shake_128 = require('js-sha3').shake_128; shake_256 = require('js-sha3').shake_256; ``` If you use TypeScript, you can import like this: ```TypeScript import { sha3_512 } from 'js-sha3'; ``` ## Example Code ```JavaScript sha3_512(''); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 sha3_512('The quick brown fox jumps over the lazy dog'); // 01dedd5de4ef14642445ba5f5b97c15e47b9ad931326e4b0727cd94cefc44fff23f07bf543139939b49128caf436dc1bdee54fcb24023a08d9403f9b4bf0d450 sha3_512('The quick brown fox jumps over the lazy dog.'); // 18f4f4bd419603f95538837003d9d254c26c23765565162247483f65c50303597bc9ce4d289f21d1c2f1f458828e33dc442100331b35e7eb031b5d38ba6460f8 sha3_384(''); // 0c63a75b845e4f7d01107d852e4c2485c51a50aaaa94fc61995e71bbee983a2ac3713831264adb47fb6bd1e058d5f004 sha3_384('The quick brown fox jumps over the lazy dog'); // 7063465e08a93bce31cd89d2e3ca8f602498696e253592ed26f07bf7e703cf328581e1471a7ba7ab119b1a9ebdf8be41 sha3_384('The quick brown fox jumps over the lazy dog.'); // 1a34d81695b622df178bc74df7124fe12fac0f64ba5250b78b99c1273d4b080168e10652894ecad5f1f4d5b965437fb9 sha3_256(''); // a7ffc6f8bf1ed76651c14756a061d662f580ff4de43b49fa82d80a4b80f8434a sha3_256('The quick brown fox jumps over the lazy dog'); // 69070dda01975c8c120c3aada1b282394e7f032fa9cf32f4cb2259a0897dfc04 sha3_256('The quick brown fox jumps over the lazy dog.'); // a80f839cd4f83f6c3dafc87feae470045e4eb0d366397d5c6ce34ba1739f734d sha3_224(''); // 6b4e03423667dbb73b6e15454f0eb1abd4597f9a1b078e3f5b5a6bc7 sha3_224('The quick brown fox jumps over the lazy dog'); // d15dadceaa4d5d7bb3b48f446421d542e08ad8887305e28d58335795 sha3_224('The quick brown fox jumps over the lazy dog.'); // 2d0708903833afabdd232a20201176e8b58c5be8a6fe74265ac54db0 keccak_512(''); // 0eab42de4c3ceb9235fc91acffe746b29c29a8c366b7c60e4e67c466f36a4304c00fa9caf9d87976ba469bcbe06713b435f091ef2769fb160cdab33d3670680e keccak_512('The quick brown fox jumps over the lazy dog'); // d135bb84d0439dbac432247ee573a23ea7d3c9deb2a968eb31d47c4fb45f1ef4422d6c531b5b9bd6f449ebcc449ea94d0a8f05f62130fda612da53c79659f609 keccak_512('The quick brown fox jumps over the lazy dog.'); // ab7192d2b11f51c7dd744e7b3441febf397ca07bf812cceae122ca4ded6387889064f8db9230f173f6d1ab6e24b6e50f065b039f799f5592360a6558eb52d760 keccak_384(''); // 2c23146a63a29acf99e73b88f8c24eaa7dc60aa771780ccc006afbfa8fe2479b2dd2b21362337441ac12b515911957ff keccak_384('The quick brown fox jumps over the lazy dog'); // 283990fa9d5fb731d786c5bbee94ea4db4910f18c62c03d173fc0a5e494422e8a0b3da7574dae7fa0baf005e504063b3 keccak_384('The quick brown fox jumps over the lazy dog.'); // 9ad8e17325408eddb6edee6147f13856ad819bb7532668b605a24a2d958f88bd5c169e56dc4b2f89ffd325f6006d820b keccak_256(''); // c5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 keccak_256('The quick brown fox jumps over the lazy dog'); // 4d741b6f1eb29cb2a9b9911c82f56fa8d73b04959d3d9d222895df6c0b28aa15 keccak_256('The quick brown fox jumps over the lazy dog.'); // 578951e24efd62a3d63a86f7cd19aaa53c898fe287d2552133220370240b572d keccak_224(''); // f71837502ba8e10837bdd8d365adb85591895602fc552b48b7390abd keccak_224('The quick brown fox jumps over the lazy dog'); // 310aee6b30c47350576ac2873fa89fd190cdc488442f3ef654cf23fe keccak_224('The quick brown fox jumps over the lazy dog.'); // c59d4eaeac728671c635ff645014e2afa935bebffdb5fbd207ffdeab shake_128('', 256); // 7f9c2ba4e88f827d616045507605853ed73b8093f6efbc88eb1a6eacfa66ef26 shake_256('', 512); // 46b9dd2b0ba88d13233b3feb743eeb243fcd52ea62b81b82b50c27646ed5762fd75dc4ddd8c0f200cb05019d67b592f6fc821c49479ab48640292eacb3b7c4be ``` It also supports UTF-8 encoding: Code ```JavaScript sha3_512('中文'); // 059bbe2efc50cc30e4d8ec5a96be697e2108fcbf9193e1296192eddabc13b143c0120d059399a13d0d42651efe23a6c1ce2d1efb576c5b207fa2516050505af7 sha3_384('中文'); // 9fb5b99e3c546f2738dcd50a14e9aef9c313800c1bf8cf76bc9b2c3a23307841364c5a2d0794702662c5796fb72f5432 sha3_256('中文'); // ac5305da3d18be1aed44aa7c70ea548da243a59a5fd546f489348fd5718fb1a0 sha3_224('中文'); // 106d169e10b61c2a2a05554d3e631ec94467f8316640f29545d163ee keccak_512('中文'); // 2f6a1bd50562230229af34b0ccf46b8754b89d23ae2c5bf7840b4acfcef86f87395edc0a00b2bfef53bafebe3b79de2e3e01cbd8169ddbb08bde888dcc893524 keccak_384('中文'); // 743f64bb7544c6ed923be4741b738dde18b7cee384a3a09c4e01acaaac9f19222cdee137702bd3aa05dc198373d87d6c keccak_256('中文'); // 70a2b6579047f0a977fcb5e9120a4e07067bea9abb6916fbc2d13ffb9a4e4eee keccak_224('中文'); // f71837502ba8e10837bdd8d365adb85591895602fc552b48b7390abd ``` It also supports byte `Array`, `Uint8Array`, `ArrayBuffer` input: Code ```JavaScript sha3_512([]); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 sha3_512(new Uint8Array([])); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 // ... ``` ## Benchmark [UTF8](http://jsperf.com/sha3/5) [ASCII](http://jsperf.com/sha3/4) ## License The project is released under the [MIT license](http://www.opensource.org/licenses/MIT). ## Contact The project's website is located at https://github.com/emn178/js-sha3 Author: Chen, Yi-Cyuan ([email protected]) # deferred-leveldown > A mock `abstract-leveldown` implementation that queues operations while a real `abstract-leveldown` instance is being opened. [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/deferred-leveldown.svg)](https://www.npmjs.com/package/deferred-leveldown) ![Node version](https://img.shields.io/node/v/deferred-leveldown.svg) [![Build Status](https://travis-ci.org/Level/deferred-leveldown.svg?branch=master)](https://travis-ci.org/Level/deferred-leveldown) [![david](https://img.shields.io/david/level/deferred-leveldown.svg)](https://david-dm.org/level/deferred-leveldown) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/deferred-leveldown.svg)](https://www.npmjs.com/package/deferred-leveldown) `deferred-leveldown` implements the basic [abstract-leveldown](https://github.com/Level/abstract-leveldown) API so it can be used as a drop-in replacement where `leveldown` is needed. `put()`, `get()`, `del()` and `batch()` operations are all queued and kept in memory until the `abstract-leveldown`-compatible object has been opened through `deferred-leveldown`'s `open()` method. `batch()` operations will all be replayed as the array form. Chained-batch operations are converted before being stored. ```js const deferred = require('deferred-leveldown') const leveldown = require('leveldown') const db = deferred(leveldown('location')) db.put('foo', 'bar', function (err) { }) db.open(function (err) { // ... }) ``` **If you are upgrading:** please see [UPGRADING.md](UPGRADING.md). ## Contributing `deferred-leveldown` is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [CONTRIBUTING.md](https://github.com/Level/community/blob/master/CONTRIBUTING.md) file for more details. ### Contributors `deferred-leveldown` is only possible due to the excellent work of the following contributors: <table><tbody> <tr><th align="left">Rod Vagg</th><td><a href="https://github.com/rvagg">GitHub/rvagg</a></td><td><a href="http://twitter.com/rvagg">Twitter/@rvagg</a></td></tr> <tr><th align="left">John Chesley</th><td><a href="https://github.com/chesles/">GitHub/chesles</a></td><td><a href="http://twitter.com/chesles">Twitter/@chesles</a></td></tr> <tr><th align="left">Jake Verbaten</th><td><a href="https://github.com/raynos">GitHub/raynos</a></td><td><a href="http://twitter.com/raynos2">Twitter/@raynos2</a></td></tr> <tr><th align="left">Dominic Tarr</th><td><a href="https://github.com/dominictarr">GitHub/dominictarr</a></td><td><a href="http://twitter.com/dominictarr">Twitter/@dominictarr</a></td></tr> <tr><th align="left">Max Ogden</th><td><a href="https://github.com/maxogden">GitHub/maxogden</a></td><td><a href="http://twitter.com/maxogden">Twitter/@maxogden</a></td></tr> <tr><th align="left">Lars-Magnus Skog</th><td><a href="https://github.com/ralphtheninja">GitHub/ralphtheninja</a></td><td><a href="http://twitter.com/ralphtheninja">Twitter/@ralphtheninja</a></td></tr> <tr><th align="left">David Björklund</th><td><a href="https://github.com/kesla">GitHub/kesla</a></td><td><a href="http://twitter.com/david_bjorklund">Twitter/@david_bjorklund</a></td></tr> <tr><th align="left">Julian Gruber</th><td><a href="https://github.com/juliangruber">GitHub/juliangruber</a></td><td><a href="http://twitter.com/juliangruber">Twitter/@juliangruber</a></td></tr> <tr><th align="left">Paolo Fragomeni</th><td><a href="https://github.com/hij1nx">GitHub/hij1nx</a></td><td><a href="http://twitter.com/hij1nx">Twitter/@hij1nx</a></td></tr> <tr><th align="left">Anton Whalley</th><td><a href="https://github.com/No9">GitHub/No9</a></td><td><a href="https://twitter.com/antonwhalley">Twitter/@antonwhalley</a></td></tr> <tr><th align="left">Matteo Collina</th><td><a href="https://github.com/mcollina">GitHub/mcollina</a></td><td><a href="https://twitter.com/matteocollina">Twitter/@matteocollina</a></td></tr> <tr><th align="left">Pedro Teixeira</th><td><a href="https://github.com/pgte">GitHub/pgte</a></td><td><a href="https://twitter.com/pgte">Twitter/@pgte</a></td></tr> <tr><th align="left">James Halliday</th><td><a href="https://github.com/substack">GitHub/substack</a></td><td><a href="https://twitter.com/substack">Twitter/@substack</a></td></tr> </tbody></table> ## License Copyright (c) 2013-2018 `deferred-leveldown` contributors (listed above). `deferred-leveldown` is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included [LICENSE.md](LICENSE.md) file for more details. [level-badge]: http://leveldb.org/img/badge.svg # is-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/is-buffer/master.svg [travis-url]: https://travis-ci.org/feross/is-buffer [npm-image]: https://img.shields.io/npm/v/is-buffer.svg [npm-url]: https://npmjs.org/package/is-buffer [downloads-image]: https://img.shields.io/npm/dm/is-buffer.svg [downloads-url]: https://npmjs.org/package/is-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Determine if an object is a [`Buffer`](http://nodejs.org/api/buffer.html) (including the [browserify Buffer](https://github.com/feross/buffer)) [![saucelabs][saucelabs-image]][saucelabs-url] [saucelabs-image]: https://saucelabs.com/browser-matrix/is-buffer.svg [saucelabs-url]: https://saucelabs.com/u/is-buffer ## Why not use `Buffer.isBuffer`? This module lets you check if an object is a `Buffer` without using `Buffer.isBuffer` (which includes the whole [buffer](https://github.com/feross/buffer) module in [browserify](http://browserify.org/)). It's future-proof and works in node too! ## install ```bash npm install is-buffer ``` ## usage ```js var isBuffer = require('is-buffer') isBuffer(new Buffer(4)) // true isBuffer(undefined) // false isBuffer(null) // false isBuffer('') // false isBuffer(true) // false isBuffer(false) // false isBuffer(0) // false isBuffer(1) // false isBuffer(1.0) // false isBuffer('string') // false isBuffer({}) // false isBuffer(function foo () {}) // false ``` ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org). # require-in-the-middle Hook into the Node.js `require` function. This allows you to modify modules on-the-fly as they are being required. [![npm](https://img.shields.io/npm/v/require-in-the-middle.svg)](https://www.npmjs.com/package/require-in-the-middle) [![Build status](https://travis-ci.org/elastic/require-in-the-middle.svg?branch=master)](https://travis-ci.org/elastic/require-in-the-middle) [![js-standard-style](https://img.shields.io/badge/code%20style-standard-brightgreen.svg?style=flat)](https://github.com/feross/standard) ## Installation ``` npm install require-in-the-middle --save ``` ## Usage ```js const path = require('path') const Hook = require('require-in-the-middle') // Hook into the express and mongodb module Hook(['express', 'mongodb'], function (exports, name, basedir) { const version = require(path.join(basedir, 'package.json')).version console.log('loading %s@%s', name, version) // expose the module version as a property on its exports object exports._version = version // whatever you return will be returned by `require` return exports }) ``` ## API The require-in-the-middle module exposes a single function: ### `hook = Hook([modules][, options], onrequire)` When called a `hook` object is returned. Arguments: - `modules` &lt;string[]> An optional array of module names to limit which modules trigger a call of the `onrequire` callback. If specified, this must be the first argument. Both regular modules (e.g. `react-dom`) and sub-modules (e.g. `react-dom/server`) can be specified in the array. - `options` &lt;Object> An optional object containing fields that change when the `onrequire` callback is called. If specified, this must be the second argument. - `options.internals` &lt;boolean> Specifies whether `onrequire` should be called when module-internal files are loaded; defaults to `false`. - `onrequire` &lt;Function> The function to call when a module is required. The `onrequire` callback will be called the first time a module is required. The function is called with three arguments: - `exports` &lt;Object> The value of the `module.exports` property that would normally be exposed by the required module. - `name` &lt;string> The name of the module being required. If `options.internals` was set to `true`, the path of module-internal files that are loaded (relative to `basedir`) will be appended to the module name, separated by `path.sep`. - `basedir` &lt;string> The directory where the module is located, or `undefined` for core modules. Return the value you want the module to expose (normally the `exports` argument). ### `hook.unhook()` Removes the `onrequire` callback so that it will not be triggerd by subsequent calls to `require()`. ## License [MIT](https://github.com/elastic/require-in-the-middle/blob/master/LICENSE) # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # promisfy ## description this package is used for transform a node-style asynchronous function to a promise-style function. It's very handy if you are using async/await. After `v1.1.0`, you can also use it for a event callback. a node-style asynchronous function should be like this: ```javascript function asycFunction(arg1, arg2, callback) { // do something } // callback should be like this function callback(err, result) { // do something } ``` The first argument `err` represents whether the asynchronous call is failed(`null` while it's successful), and the second argument is the result of this call. ## install ```shell npm install --save promisfy ``` ## usage very simple to use: ```javascript const fs = require('fs'); const http = require('http'); const {promisfy, waitFor} = require('promisfy'); // using promisfy // if you are using some some callbacks without error as its first argument, // try promisfyNoError() const readFile = promisfy(fs.readFile); async function main() { let content = await readFile('myfile.txt', {encoding:'utf8'}); return content; } main().then(function(content) { console.log('myfile:'); console.log(content); }) // using waitFor // receive post data http.createServer(80, function(req, res) { async function handleRequest(req, res) { if (req.method === 'POST') { req.body = await waitFor(req.sock, 'data'); } // now you can do something with req.body } }) ``` Be attention, `waitFor` the `data` or `stream` event will make this function add listener to `data`, `end` and `error` events. All data will be returned only if there is no `error` event triggered and the `end` event is triggered. As for other event, only the second argument will be passed to the Promise After v1.1.4, you can pass a context to the `promisfy` as its second argument. Context will be used as the context of `fn`, for example: ```javascript function callback() { console.log(this) } promisfy(fs.readFile, fs); ``` If your callback function expects more than just 2 arguments, the 2nd through nth arguments will be automatically bundled in an array when the promise resolves. ```javascript foo(inputArg1, (error,responseArg1,responseArg2,responseArg3) => {}) ``` can be promisfied like this: ```javascript var [responseArg1,responseArg2,responseArg3] = await promisfy(foo)(inputArg1) ``` # web3 [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is the main package of [web3.js][repo]. Please read the main [README][repo-readme] and [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3 ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [repo-readme]: https://github.com/ethereum/web3.js/blob/1.x/README.md [npm-image]: https://img.shields.io/npm/v/web3.svg [npm-url]: https://npmjs.org/package/web3 [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3 [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3 [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3 [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3 # type-is [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Infer the content-type of a request. ### Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install type-is ``` ## API ```js var http = require('http') var typeis = require('type-is') http.createServer(function (req, res) { var istext = typeis(req, ['text/*']) res.end('you ' + (istext ? 'sent' : 'did not send') + ' me text') }) ``` ### typeis(request, types) Checks if the `request` is one of the `types`. If the request has no body, even if there is a `Content-Type` header, then `null` is returned. If the `Content-Type` header is invalid or does not matches any of the `types`, then `false` is returned. Otherwise, a string of the type that matched is returned. The `request` argument is expected to be a Node.js HTTP request. The `types` argument is an array of type strings. Each type in the `types` array can be one of the following: - A file extension name such as `json`. This name will be returned if matched. - A mime type such as `application/json`. - A mime type with a wildcard such as `*/*` or `*/json` or `application/*`. The full mime type will be returned if matched. - A suffix such as `+json`. This can be combined with a wildcard such as `*/vnd+json` or `application/*+json`. The full mime type will be returned if matched. Some examples to illustrate the inputs and returned value: <!-- eslint-disable no-undef --> ```js // req.headers.content-type = 'application/json' typeis(req, ['json']) // => 'json' typeis(req, ['html', 'json']) // => 'json' typeis(req, ['application/*']) // => 'application/json' typeis(req, ['application/json']) // => 'application/json' typeis(req, ['html']) // => false ``` ### typeis.hasBody(request) Returns a Boolean if the given `request` has a body, regardless of the `Content-Type` header. Having a body has no relation to how large the body is (it may be 0 bytes). This is similar to how file existence works. If a body does exist, then this indicates that there is data to read from the Node.js request stream. <!-- eslint-disable no-undef --> ```js if (typeis.hasBody(req)) { // read the body, since there is one req.on('data', function (chunk) { // ... }) } ``` ### typeis.is(mediaType, types) Checks if the `mediaType` is one of the `types`. If the `mediaType` is invalid or does not matches any of the `types`, then `false` is returned. Otherwise, a string of the type that matched is returned. The `mediaType` argument is expected to be a [media type](https://tools.ietf.org/html/rfc6838) string. The `types` argument is an array of type strings. Each type in the `types` array can be one of the following: - A file extension name such as `json`. This name will be returned if matched. - A mime type such as `application/json`. - A mime type with a wildcard such as `*/*` or `*/json` or `application/*`. The full mime type will be returned if matched. - A suffix such as `+json`. This can be combined with a wildcard such as `*/vnd+json` or `application/*+json`. The full mime type will be returned if matched. Some examples to illustrate the inputs and returned value: <!-- eslint-disable no-undef --> ```js var mediaType = 'application/json' typeis.is(mediaType, ['json']) // => 'json' typeis.is(mediaType, ['html', 'json']) // => 'json' typeis.is(mediaType, ['application/*']) // => 'application/json' typeis.is(mediaType, ['application/json']) // => 'application/json' typeis.is(mediaType, ['html']) // => false ``` ## Examples ### Example body parser ```js var express = require('express') var typeis = require('type-is') var app = express() app.use(function bodyParser (req, res, next) { if (!typeis.hasBody(req)) { return next() } switch (typeis(req, ['urlencoded', 'json', 'multipart'])) { case 'urlencoded': // parse urlencoded body throw new Error('implement urlencoded body parsing') case 'json': // parse json body throw new Error('implement json body parsing') case 'multipart': // parse multipart body throw new Error('implement multipart body parsing') default: // 415 error code res.statusCode = 415 res.end() break } }) ``` ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/type-is/master [coveralls-url]: https://coveralls.io/r/jshttp/type-is?branch=master [node-version-image]: https://badgen.net/npm/node/type-is [node-version-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/type-is [npm-url]: https://npmjs.org/package/type-is [npm-version-image]: https://badgen.net/npm/v/type-is [travis-image]: https://badgen.net/travis/jshttp/type-is/master [travis-url]: https://travis-ci.org/jshttp/type-is # web3-core-subscriptions [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url]tus][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo] This subscriptions package is used within some [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-subscriptions ``` ## Usage ```js const Web3Subscriptions = require('web3-core-subscriptions'); const sub = new Web3Subscriptions({ name: 'subscribe', type: 'eth', subscriptions: { 'newBlockHeaders': { subscriptionName: 'newHeads', params: 0, outputFormatter: formatters.outputBlockFormatter }, 'pendingTransactions': { params: 0, outputFormatter: formatters.outputTransactionFormatter } } }); sub.attachToObject(myCoolLib); myCoolLib.subscribe('newBlockHeaders', function(){ ... }); ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-core-subscriptions.svg [npm-url]: https://npmjs.org/package/web3-core-subscriptions [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-core-subscriptions [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-core-subscriptions [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-core-subscriptions [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-core-subscriptions # string_decoder ***Node-core v8.9.4 string_decoder for userland*** [![NPM](https://nodei.co/npm/string_decoder.png?downloads=true&downloadRank=true)](https://nodei.co/npm/string_decoder/) [![NPM](https://nodei.co/npm-dl/string_decoder.png?&months=6&height=3)](https://nodei.co/npm/string_decoder/) ```bash npm install --save string_decoder ``` ***Node-core string_decoder for userland*** This package is a mirror of the string_decoder implementation in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.9.4/docs/api/). As of version 1.0.0 **string_decoder** uses semantic versioning. ## Previous versions Previous version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. ## Update The *build/* directory contains a build script that will scrape the source from the [nodejs/node](https://github.com/nodejs/node) repo given a specific Node version. ## Streams Working Group `string_decoder` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. See [readable-stream](https://github.com/nodejs/readable-stream) for more details. ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install --save semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true ``` As a command-line utility: ``` $ semver -h SemVer 5.3.0 A JavaScript implementation of the http://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <http://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any version satisfies) * `1.x` := `>=1.0.0 <2.0.0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero digit in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0` * `^0.2.3` := `>=0.2.3 <0.3.0` * `^0.0.3` := `>=0.0.3 <0.0.4` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0` * `^0.0.x` := `>=0.0.0 <0.1.0` * `^0.0` := `>=0.0.0 <0.1.0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0` * `^0.x` := `>=0.0.0 <1.0.0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' | ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `loose` boolean argument that, if true, will be more forgiving about not-quite-valid semver strings. The resulting output will always be 100% strict, of course. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # xtend [![browser support][3]][4] [![locked](http://badges.github.io/stability-badges/dist/locked.svg)](http://github.com/badges/stability-badges) Extend like a boss xtend is a basic utility library which allows you to extend an object by appending all of the properties from each object in a list. When there are identical properties, the right-most property takes precedence. ## Examples ```js var extend = require("xtend") // extend returns a new object. Does not mutate arguments var combination = extend({ a: "a", b: "c" }, { b: "b" }) // { a: "a", b: "b" } ``` ## Stability status: Locked ## MIT Licensed [3]: http://ci.testling.com/Raynos/xtend.png [4]: http://ci.testling.com/Raynos/xtend # web3-net This is a sub package of [web3.js][repo] This is the net package to be used in other web3.js packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-net ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-net.js` in your html file. This will expose the `Web3Net` object on the window object. ## Usage ```js // in node.js var Web3Net = require('web3-net'); var net = new Web3Net('ws://localhost:8546'); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # web3-core-requestmanager This is a sub package of [web3.js][repo] The requestmanager package is used by most [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-requestmanager ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-core-requestmanager.js` in your html file. This will expose the `Web3RequestManager` object on the window object. ## Usage ```js // in node.js var Web3WsProvider = require('web3-providers-ws'); var Web3RequestManager = require('web3-core-requestmanager'); var requestManager = new Web3RequestManager(new Web3WsProvider('ws://localhost:8546')); ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js ## Pure JS character encoding conversion [![Build Status](https://travis-ci.org/ashtuchkin/iconv-lite.svg?branch=master)](https://travis-ci.org/ashtuchkin/iconv-lite) * Doesn't need native code compilation. Works on Windows and in sandboxed environments like [Cloud9](http://c9.io). * Used in popular projects like [Express.js (body_parser)](https://github.com/expressjs/body-parser), [Grunt](http://gruntjs.com/), [Nodemailer](http://www.nodemailer.com/), [Yeoman](http://yeoman.io/) and others. * Faster than [node-iconv](https://github.com/bnoordhuis/node-iconv) (see below for performance comparison). * Intuitive encode/decode API * Streaming support for Node v0.10+ * [Deprecated] Can extend Node.js primitives (buffers, streams) to support all iconv-lite encodings. * In-browser usage via [Browserify](https://github.com/substack/node-browserify) (~180k gzip compressed with Buffer shim included). * Typescript [type definition file](https://github.com/ashtuchkin/iconv-lite/blob/master/lib/index.d.ts) included. * React Native is supported (need to explicitly `npm install` two more modules: `buffer` and `stream`). * License: MIT. [![NPM Stats](https://nodei.co/npm/iconv-lite.png?downloads=true&downloadRank=true)](https://npmjs.org/packages/iconv-lite/) ## Usage ### Basic API ```javascript var iconv = require('iconv-lite'); // Convert from an encoded buffer to js string. str = iconv.decode(Buffer.from([0x68, 0x65, 0x6c, 0x6c, 0x6f]), 'win1251'); // Convert from js string to an encoded buffer. buf = iconv.encode("Sample input string", 'win1251'); // Check if encoding is supported iconv.encodingExists("us-ascii") ``` ### Streaming API (Node v0.10+) ```javascript // Decode stream (from binary stream to js strings) http.createServer(function(req, res) { var converterStream = iconv.decodeStream('win1251'); req.pipe(converterStream); converterStream.on('data', function(str) { console.log(str); // Do something with decoded strings, chunk-by-chunk. }); }); // Convert encoding streaming example fs.createReadStream('file-in-win1251.txt') .pipe(iconv.decodeStream('win1251')) .pipe(iconv.encodeStream('ucs2')) .pipe(fs.createWriteStream('file-in-ucs2.txt')); // Sugar: all encode/decode streams have .collect(cb) method to accumulate data. http.createServer(function(req, res) { req.pipe(iconv.decodeStream('win1251')).collect(function(err, body) { assert(typeof body == 'string'); console.log(body); // full request body string }); }); ``` ### [Deprecated] Extend Node.js own encodings > NOTE: This doesn't work on latest Node versions. See [details](https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility). ```javascript // After this call all Node basic primitives will understand iconv-lite encodings. iconv.extendNodeEncodings(); // Examples: buf = new Buffer(str, 'win1251'); buf.write(str, 'gbk'); str = buf.toString('latin1'); assert(Buffer.isEncoding('iso-8859-15')); Buffer.byteLength(str, 'us-ascii'); http.createServer(function(req, res) { req.setEncoding('big5'); req.collect(function(err, body) { console.log(body); }); }); fs.createReadStream("file.txt", "shift_jis"); // External modules are also supported (if they use Node primitives, which they probably do). request = require('request'); request({ url: "http://github.com/", encoding: "cp932" }); // To remove extensions iconv.undoExtendNodeEncodings(); ``` ## Supported encodings * All node.js native encodings: utf8, ucs2 / utf16-le, ascii, binary, base64, hex. * Additional unicode encodings: utf16, utf16-be, utf-7, utf-7-imap. * All widespread singlebyte encodings: Windows 125x family, ISO-8859 family, IBM/DOS codepages, Macintosh family, KOI8 family, all others supported by iconv library. Aliases like 'latin1', 'us-ascii' also supported. * All widespread multibyte encodings: CP932, CP936, CP949, CP950, GB2312, GBK, GB18030, Big5, Shift_JIS, EUC-JP. See [all supported encodings on wiki](https://github.com/ashtuchkin/iconv-lite/wiki/Supported-Encodings). Most singlebyte encodings are generated automatically from [node-iconv](https://github.com/bnoordhuis/node-iconv). Thank you Ben Noordhuis and libiconv authors! Multibyte encodings are generated from [Unicode.org mappings](http://www.unicode.org/Public/MAPPINGS/) and [WHATWG Encoding Standard mappings](http://encoding.spec.whatwg.org/). Thank you, respective authors! ## Encoding/decoding speed Comparison with node-iconv module (1000x256kb, on MacBook Pro, Core i5/2.6 GHz, Node v0.12.0). Note: your results may vary, so please always check on your hardware. operation [email protected] [email protected] ---------------------------------------------------------- encode('win1251') ~96 Mb/s ~320 Mb/s decode('win1251') ~95 Mb/s ~246 Mb/s ## BOM handling * Decoding: BOM is stripped by default, unless overridden by passing `stripBOM: false` in options (f.ex. `iconv.decode(buf, enc, {stripBOM: false})`). A callback might also be given as a `stripBOM` parameter - it'll be called if BOM character was actually found. * If you want to detect UTF-8 BOM when decoding other encodings, use [node-autodetect-decoder-stream](https://github.com/danielgindi/node-autodetect-decoder-stream) module. * Encoding: No BOM added, unless overridden by `addBOM: true` option. ## UTF-16 Encodings This library supports UTF-16LE, UTF-16BE and UTF-16 encodings. First two are straightforward, but UTF-16 is trying to be smart about endianness in the following ways: * Decoding: uses BOM and 'spaces heuristic' to determine input endianness. Default is UTF-16LE, but can be overridden with `defaultEncoding: 'utf-16be'` option. Strips BOM unless `stripBOM: false`. * Encoding: uses UTF-16LE and writes BOM by default. Use `addBOM: false` to override. ## Other notes When decoding, be sure to supply a Buffer to decode() method, otherwise [bad things usually happen](https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding). Untranslatable characters are set to � or ?. No transliteration is currently supported. Node versions 0.10.31 and 0.11.13 are buggy, don't use them (see #65, #77). ## Testing ```bash $ git clone [email protected]:ashtuchkin/iconv-lite.git $ cd iconv-lite $ npm install $ npm test $ # To view performance: $ node test/performance.js $ # To view test coverage: $ npm run coverage $ open coverage/lcov-report/index.html ``` # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # level-codec > Encode keys, values and range options, with built-in or custom encodings. [![level badge][level-badge]](https://github.com/Level/awesome) [![npm](https://img.shields.io/npm/v/level-codec.svg?label=&logo=npm)](https://www.npmjs.com/package/level-codec) [![Node version](https://img.shields.io/node/v/level-codec.svg)](https://www.npmjs.com/package/level-codec) [![Travis](https://img.shields.io/travis/com/Level/codec.svg?logo=travis&label=)](https://travis-ci.com/Level/codec) [![npm](https://img.shields.io/npm/dm/level-codec.svg?label=dl)](https://www.npmjs.com/package/level-codec) [![Coverage Status](https://coveralls.io/repos/github/Level/codec/badge.svg)](https://coveralls.io/github/Level/codec) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![Backers on Open Collective](https://opencollective.com/level/backers/badge.svg?color=orange)](#backers) [![Sponsors on Open Collective](https://opencollective.com/level/sponsors/badge.svg?color=orange)](#sponsors) ## Usage **If you are upgrading:** please see [`UPGRADING.md`](UPGRADING.md). ```js const Codec = require('level-codec') const codec = Codec({ keyEncoding: 'json' }) const key = codec.encodeKey({ foo: 'bar' }) console.log(key) // -> '{"foo":"bar"}' console.log(codec.decodeKey(key)) // -> { foo: 'bar' } ``` ## API ### `codec = Codec([opts])` Create a new codec, with a global options object. ### `codec.encodeKey(key[, opts])` Encode `key` with given `opts`. ### `codec.encodeValue(value[, opts])` Encode `value` with given `opts`. ### `codec.encodeBatch(batch[, opts])` Encode `batch` ops with given `opts`. ### `codec.encodeLtgt(ltgt)` Encode the ltgt values of option object `ltgt`. ### `codec.decodeKey(key[, opts])` Decode `key` with given `opts`. ### `codec.decodeValue(value[, opts])` Decode `value` with given `opts`. ### `codec.createStreamDecoder([opts])` Create a function with signature `(key, value)`, that for each key-value pair returned from a levelup read stream returns the decoded value to be emitted. ### `codec.keyAsBuffer([opts])` Check whether `opts` and the global `opts` call for a binary key encoding. ### `codec.valueAsBuffer([opts])` Check whether `opts` and the global `opts` call for a binary value encoding. ### `codec.encodings` The builtin encodings as object of form ```js { [type]: encoding } ``` See below for a list and the format of `encoding`. ## Builtin Encodings | Type | Input | Stored as | Output | | :---------------------------------------------------------------- | :--------------------------- | :--------------- | :-------- | | `utf8` | String or Buffer | String or Buffer | String | | `json` | Any JSON type | JSON string | Input | | `binary` | Buffer, string or byte array | Buffer | As stored | | `hex`<br>`ascii`<br>`base64`<br>`ucs2`<br>`utf16le`<br>`utf-16le` | String or Buffer | Buffer | String | | `none` a.k.a. `id` | Any type (bypass encoding) | Input\* | As stored | <sup>\*</sup> Stores may have their own type coercion. Whether type information is preserved depends on the [`abstract-leveldown`] implementation as well as the underlying storage (`LevelDB`, `IndexedDB`, etc). ## Encoding Format An encoding is an object of the form: ```js { encode: function (data) { return data }, decode: function (data) { return data }, buffer: Boolean, type: 'example' } ``` All of these properties are required. The `buffer` boolean tells consumers whether to fetch data as a Buffer, before calling your `decode()` function on that data. If `buffer` is true, it is assumed that `decode()` takes a Buffer. If false, it is assumed that `decode` takes any other type (usually a string). To explain this in the grand scheme of things, consider a store like [`leveldown`] which has the ability to return either a Buffer or string, both sourced from the same byte array. Wrap this store with [`encoding-down`] and it'll select the most optimal data type based on the `buffer` property of the active encoding. If your `decode()` function needs a string (and the data can legitimately become a UTF8 string), you should set `buffer` to `false`. This avoids the cost of having to convert a Buffer to a string. The `type` string should be a unique name. ## Contributing [`Level/codec`](https://github.com/Level/codec) is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [Contribution Guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ## Donate To sustain [`Level`](https://github.com/Level) and its activities, become a backer or sponsor on [Open Collective](https://opencollective.com/level). Your logo or avatar will be displayed on our 28+ [GitHub repositories](https://github.com/Level) and [npm](https://www.npmjs.com/) packages. 💖 ### Backers [![Open Collective backers](https://opencollective.com/level/backers.svg?width=890)](https://opencollective.com/level) ### Sponsors [![Open Collective sponsors](https://opencollective.com/level/sponsors.svg?width=890)](https://opencollective.com/level) ## License [MIT](LICENSE.md) © 2012-present [Contributors](CONTRIBUTORS.md). [level-badge]: https://leveljs.org/img/badge.svg [`encoding-down`]: https://github.com/Level/encoding-down [`abstract-leveldown`]: https://github.com/Level/abstract-leveldown [`leveldown`]: https://github.com/Level/leveldown # is-number [![NPM version](https://img.shields.io/npm/v/is-number.svg?style=flat)](https://www.npmjs.com/package/is-number) [![NPM monthly downloads](https://img.shields.io/npm/dm/is-number.svg?style=flat)](https://npmjs.org/package/is-number) [![NPM total downloads](https://img.shields.io/npm/dt/is-number.svg?style=flat)](https://npmjs.org/package/is-number) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/is-number.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/is-number) > Returns true if the value is a number. comprehensive tests. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-number ``` ## Usage To understand some of the rationale behind the decisions made in this library (and to learn about some oddities of number evaluation in JavaScript), [see this gist](https://gist.github.com/jonschlinkert/e30c70c713da325d0e81). ```js var isNumber = require('is-number'); ``` ### true See the [tests](./test.js) for more examples. ```js isNumber(5e3) //=> 'true' isNumber(0xff) //=> 'true' isNumber(-1.1) //=> 'true' isNumber(0) //=> 'true' isNumber(1) //=> 'true' isNumber(1.1) //=> 'true' isNumber(10) //=> 'true' isNumber(10.10) //=> 'true' isNumber(100) //=> 'true' isNumber('-1.1') //=> 'true' isNumber('0') //=> 'true' isNumber('012') //=> 'true' isNumber('0xff') //=> 'true' isNumber('1') //=> 'true' isNumber('1.1') //=> 'true' isNumber('10') //=> 'true' isNumber('10.10') //=> 'true' isNumber('100') //=> 'true' isNumber('5e3') //=> 'true' isNumber(parseInt('012')) //=> 'true' isNumber(parseFloat('012')) //=> 'true' ``` ### False See the [tests](./test.js) for more examples. ```js isNumber('foo') //=> 'false' isNumber([1]) //=> 'false' isNumber([]) //=> 'false' isNumber(function () {}) //=> 'false' isNumber(Infinity) //=> 'false' isNumber(NaN) //=> 'false' isNumber(new Array('abc')) //=> 'false' isNumber(new Array(2)) //=> 'false' isNumber(new Buffer('abc')) //=> 'false' isNumber(null) //=> 'false' isNumber(undefined) //=> 'false' isNumber({abc: 'abc'}) //=> 'false' ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [even](https://www.npmjs.com/package/even): Get the even numbered items from an array. | [homepage](https://github.com/jonschlinkert/even "Get the even numbered items from an array.") * [is-even](https://www.npmjs.com/package/is-even): Return true if the given number is even. | [homepage](https://github.com/jonschlinkert/is-even "Return true if the given number is even.") * [is-odd](https://www.npmjs.com/package/is-odd): Returns true if the given number is odd. | [homepage](https://github.com/jonschlinkert/is-odd "Returns true if the given number is odd.") * [is-primitive](https://www.npmjs.com/package/is-primitive): Returns `true` if the value is a primitive. | [homepage](https://github.com/jonschlinkert/is-primitive "Returns `true` if the value is a primitive. ") * [kind-of](https://www.npmjs.com/package/kind-of): Get the native type of a value. | [homepage](https://github.com/jonschlinkert/kind-of "Get the native type of a value.") * [odd](https://www.npmjs.com/package/odd): Get the odd numbered items from an array. | [homepage](https://github.com/jonschlinkert/odd "Get the odd numbered items from an array.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 38 | [jonschlinkert](https://github.com/jonschlinkert) | | 5 | [charlike](https://github.com/charlike) | ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on October 17, 2017._ # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # asynckit [![NPM Module](https://img.shields.io/npm/v/asynckit.svg?style=flat)](https://www.npmjs.com/package/asynckit) Minimal async jobs utility library, with streams support. [![PhantomJS Build](https://img.shields.io/travis/alexindigo/asynckit/v0.4.0.svg?label=browser&style=flat)](https://travis-ci.org/alexindigo/asynckit) [![Linux Build](https://img.shields.io/travis/alexindigo/asynckit/v0.4.0.svg?label=linux:0.12-6.x&style=flat)](https://travis-ci.org/alexindigo/asynckit) [![Windows Build](https://img.shields.io/appveyor/ci/alexindigo/asynckit/v0.4.0.svg?label=windows:0.12-6.x&style=flat)](https://ci.appveyor.com/project/alexindigo/asynckit) [![Coverage Status](https://img.shields.io/coveralls/alexindigo/asynckit/v0.4.0.svg?label=code+coverage&style=flat)](https://coveralls.io/github/alexindigo/asynckit?branch=master) [![Dependency Status](https://img.shields.io/david/alexindigo/asynckit/v0.4.0.svg?style=flat)](https://david-dm.org/alexindigo/asynckit) [![bitHound Overall Score](https://www.bithound.io/github/alexindigo/asynckit/badges/score.svg)](https://www.bithound.io/github/alexindigo/asynckit) <!-- [![Readme](https://img.shields.io/badge/readme-tested-brightgreen.svg?style=flat)](https://www.npmjs.com/package/reamde) --> AsyncKit provides harness for `parallel` and `serial` iterators over list of items represented by arrays or objects. Optionally it accepts abort function (should be synchronously return by iterator for each item), and terminates left over jobs upon an error event. For specific iteration order built-in (`ascending` and `descending`) and custom sort helpers also supported, via `asynckit.serialOrdered` method. It ensures async operations to keep behavior more stable and prevent `Maximum call stack size exceeded` errors, from sync iterators. | compression | size | | :----------------- | -------: | | asynckit.js | 12.34 kB | | asynckit.min.js | 4.11 kB | | asynckit.min.js.gz | 1.47 kB | ## Install ```sh $ npm install --save asynckit ``` ## Examples ### Parallel Jobs Runs iterator over provided array in parallel. Stores output in the `result` array, on the matching positions. In unlikely event of an error from one of the jobs, will terminate rest of the active jobs (if abort function is provided) and return error along with salvaged data to the main callback function. #### Input Array ```javascript var parallel = require('asynckit').parallel , assert = require('assert') ; var source = [ 1, 1, 4, 16, 64, 32, 8, 2 ] , expectedResult = [ 2, 2, 8, 32, 128, 64, 16, 4 ] , expectedTarget = [ 1, 1, 2, 4, 8, 16, 32, 64 ] , target = [] ; parallel(source, asyncJob, function(err, result) { assert.deepEqual(result, expectedResult); assert.deepEqual(target, expectedTarget); }); // async job accepts one element from the array // and a callback function function asyncJob(item, cb) { // different delays (in ms) per item var delay = item * 25; // pretend different jobs take different time to finish // and not in consequential order var timeoutId = setTimeout(function() { target.push(item); cb(null, item * 2); }, delay); // allow to cancel "leftover" jobs upon error // return function, invoking of which will abort this job return clearTimeout.bind(null, timeoutId); } ``` More examples could be found in [test/test-parallel-array.js](test/test-parallel-array.js). #### Input Object Also it supports named jobs, listed via object. ```javascript var parallel = require('asynckit/parallel') , assert = require('assert') ; var source = { first: 1, one: 1, four: 4, sixteen: 16, sixtyFour: 64, thirtyTwo: 32, eight: 8, two: 2 } , expectedResult = { first: 2, one: 2, four: 8, sixteen: 32, sixtyFour: 128, thirtyTwo: 64, eight: 16, two: 4 } , expectedTarget = [ 1, 1, 2, 4, 8, 16, 32, 64 ] , expectedKeys = [ 'first', 'one', 'two', 'four', 'eight', 'sixteen', 'thirtyTwo', 'sixtyFour' ] , target = [] , keys = [] ; parallel(source, asyncJob, function(err, result) { assert.deepEqual(result, expectedResult); assert.deepEqual(target, expectedTarget); assert.deepEqual(keys, expectedKeys); }); // supports full value, key, callback (shortcut) interface function asyncJob(item, key, cb) { // different delays (in ms) per item var delay = item * 25; // pretend different jobs take different time to finish // and not in consequential order var timeoutId = setTimeout(function() { keys.push(key); target.push(item); cb(null, item * 2); }, delay); // allow to cancel "leftover" jobs upon error // return function, invoking of which will abort this job return clearTimeout.bind(null, timeoutId); } ``` More examples could be found in [test/test-parallel-object.js](test/test-parallel-object.js). ### Serial Jobs Runs iterator over provided array sequentially. Stores output in the `result` array, on the matching positions. In unlikely event of an error from one of the jobs, will not proceed to the rest of the items in the list and return error along with salvaged data to the main callback function. #### Input Array ```javascript var serial = require('asynckit/serial') , assert = require('assert') ; var source = [ 1, 1, 4, 16, 64, 32, 8, 2 ] , expectedResult = [ 2, 2, 8, 32, 128, 64, 16, 4 ] , expectedTarget = [ 0, 1, 2, 3, 4, 5, 6, 7 ] , target = [] ; serial(source, asyncJob, function(err, result) { assert.deepEqual(result, expectedResult); assert.deepEqual(target, expectedTarget); }); // extended interface (item, key, callback) // also supported for arrays function asyncJob(item, key, cb) { target.push(key); // it will be automatically made async // even it iterator "returns" in the same event loop cb(null, item * 2); } ``` More examples could be found in [test/test-serial-array.js](test/test-serial-array.js). #### Input Object Also it supports named jobs, listed via object. ```javascript var serial = require('asynckit').serial , assert = require('assert') ; var source = [ 1, 1, 4, 16, 64, 32, 8, 2 ] , expectedResult = [ 2, 2, 8, 32, 128, 64, 16, 4 ] , expectedTarget = [ 0, 1, 2, 3, 4, 5, 6, 7 ] , target = [] ; var source = { first: 1, one: 1, four: 4, sixteen: 16, sixtyFour: 64, thirtyTwo: 32, eight: 8, two: 2 } , expectedResult = { first: 2, one: 2, four: 8, sixteen: 32, sixtyFour: 128, thirtyTwo: 64, eight: 16, two: 4 } , expectedTarget = [ 1, 1, 4, 16, 64, 32, 8, 2 ] , target = [] ; serial(source, asyncJob, function(err, result) { assert.deepEqual(result, expectedResult); assert.deepEqual(target, expectedTarget); }); // shortcut interface (item, callback) // works for object as well as for the arrays function asyncJob(item, cb) { target.push(item); // it will be automatically made async // even it iterator "returns" in the same event loop cb(null, item * 2); } ``` More examples could be found in [test/test-serial-object.js](test/test-serial-object.js). _Note: Since _object_ is an _unordered_ collection of properties, it may produce unexpected results with sequential iterations. Whenever order of the jobs' execution is important please use `serialOrdered` method._ ### Ordered Serial Iterations TBD For example [compare-property](compare-property) package. ### Streaming interface TBD ## Want to Know More? More examples can be found in [test folder](test/). Or open an [issue](https://github.com/alexindigo/asynckit/issues) with questions and/or suggestions. ## License AsyncKit is licensed under the MIT license. ## Escodegen [![npm version](https://badge.fury.io/js/escodegen.svg)](http://badge.fury.io/js/escodegen) [![Build Status](https://secure.travis-ci.org/estools/escodegen.svg)](http://travis-ci.org/estools/escodegen) [![Dependency Status](https://david-dm.org/estools/escodegen.svg)](https://david-dm.org/estools/escodegen) [![devDependency Status](https://david-dm.org/estools/escodegen/dev-status.svg)](https://david-dm.org/estools/escodegen#info=devDependencies) Escodegen ([escodegen](http://github.com/estools/escodegen)) is an [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) (also popularly known as [JavaScript](http://en.wikipedia.org/wiki/JavaScript)) code generator from [Mozilla's Parser API](https://developer.mozilla.org/en/SpiderMonkey/Parser_API) AST. See the [online generator](https://estools.github.io/escodegen/demo/index.html) for a demo. ### Install Escodegen can be used in a web browser: <script src="escodegen.browser.js"></script> escodegen.browser.js can be found in tagged revisions on GitHub. Or in a Node.js application via npm: npm install escodegen ### Usage A simple example: the program escodegen.generate({ type: 'BinaryExpression', operator: '+', left: { type: 'Literal', value: 40 }, right: { type: 'Literal', value: 2 } }); produces the string `'40 + 2'`. See the [API page](https://github.com/estools/escodegen/wiki/API) for options. To run the tests, execute `npm test` in the root directory. ### Building browser bundle / minified browser bundle At first, execute `npm install` to install the all dev dependencies. After that, npm run-script build will generate `escodegen.browser.js`, which can be used in browser environments. And, npm run-script build-min will generate the minified file `escodegen.browser.min.js`. ### License #### Escodegen Copyright (C) 2012 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config # ieee754 [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/ieee754/master.svg [travis-url]: https://travis-ci.org/feross/ieee754 [npm-image]: https://img.shields.io/npm/v/ieee754.svg [npm-url]: https://npmjs.org/package/ieee754 [downloads-image]: https://img.shields.io/npm/dm/ieee754.svg [downloads-url]: https://npmjs.org/package/ieee754 [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com [![saucelabs][saucelabs-image]][saucelabs-url] [saucelabs-image]: https://saucelabs.com/browser-matrix/ieee754.svg [saucelabs-url]: https://saucelabs.com/u/ieee754 ### Read/write IEEE754 floating point numbers from/to a Buffer or array-like object. ## install ``` npm install ieee754 ``` ## methods `var ieee754 = require('ieee754')` The `ieee754` object has the following functions: ``` ieee754.read = function (buffer, offset, isLE, mLen, nBytes) ieee754.write = function (buffer, value, offset, isLE, mLen, nBytes) ``` The arguments mean the following: - buffer = the buffer - offset = offset into the buffer - value = value to set (only for `write`) - isLe = is little endian? - mLen = mantissa length - nBytes = number of bytes ## what is ieee754? The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point computation. [Read more](http://en.wikipedia.org/wiki/IEEE_floating_point). ## license BSD 3 Clause. Copyright (c) 2008, Fair Oaks Labs, Inc. ![Async Logo](https://raw.githubusercontent.com/caolan/async/master/logo/async-logo_readme.jpg) [![Build Status via Travis CI](https://travis-ci.org/caolan/async.svg?branch=master)](https://travis-ci.org/caolan/async) [![Build Status via Azure Pipelines](https://dev.azure.com/caolanmcmahon/async/_apis/build/status/caolan.async?branchName=master)](https://dev.azure.com/caolanmcmahon/async/_build/latest?definitionId=1&branchName=master) [![NPM version](https://img.shields.io/npm/v/async.svg)](https://www.npmjs.com/package/async) [![Coverage Status](https://coveralls.io/repos/caolan/async/badge.svg?branch=master)](https://coveralls.io/r/caolan/async?branch=master) [![Join the chat at https://gitter.im/caolan/async](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/caolan/async?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![jsDelivr Hits](https://data.jsdelivr.com/v1/package/npm/async/badge?style=rounded)](https://www.jsdelivr.com/package/npm/async) <!-- |Linux|Windows|MacOS| |-|-|-| |[![Linux Build Status](https://dev.azure.com/caolanmcmahon/async/_apis/build/status/caolan.async?branchName=master&jobName=Linux&configuration=Linux%20node_10_x)](https://dev.azure.com/caolanmcmahon/async/_build/latest?definitionId=1&branchName=master) | [![Windows Build Status](https://dev.azure.com/caolanmcmahon/async/_apis/build/status/caolan.async?branchName=master&jobName=Windows&configuration=Windows%20node_10_x)](https://dev.azure.com/caolanmcmahon/async/_build/latest?definitionId=1&branchName=master) | [![MacOS Build Status](https://dev.azure.com/caolanmcmahon/async/_apis/build/status/caolan.async?branchName=master&jobName=OSX&configuration=OSX%20node_10_x)](https://dev.azure.com/caolanmcmahon/async/_build/latest?definitionId=1&branchName=master)| --> Async is a utility module which provides straight-forward, powerful functions for working with [asynchronous JavaScript](http://caolan.github.io/async/v3/global.html). Although originally designed for use with [Node.js](https://nodejs.org/) and installable via `npm i async`, it can also be used directly in the browser. A ESM/MJS version is included in the main `async` package that should automatically be used with compatible bundlers such as Webpack and Rollup. A pure ESM version of Async is available as [`async-es`](https://www.npmjs.com/package/async-es). For Documentation, visit <https://caolan.github.io/async/> *For Async v1.5.x documentation, go [HERE](https://github.com/caolan/async/blob/v1.5.2/README.md)* ```javascript // for use with Node-style callbacks... var async = require("async"); var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; var configs = {}; async.forEachOf(obj, (value, key, callback) => { fs.readFile(__dirname + value, "utf8", (err, data) => { if (err) return callback(err); try { configs[key] = JSON.parse(data); } catch (e) { return callback(e); } callback(); }); }, err => { if (err) console.error(err.message); // configs is now a map of JSON data doSomethingWith(configs); }); ``` ```javascript var async = require("async"); // ...or ES2017 async functions async.mapLimit(urls, 5, async function(url) { const response = await fetch(url) return response.body }, (err, results) => { if (err) throw err // results is now an array of the response bodies console.log(results) }) ``` [XRegExp](http://xregexp.com/) ============================== XRegExp provides augmented, extensible, cross-browser JavaScript regular expressions. You get new syntax and flags beyond what browsers support natively, along with a collection of utils to make your client-side grepping and parsing easier. XRegExp also frees you from worrying about pesky inconsistencies in cross-browser regex handling and the dubious `lastIndex` property. XRegExp supports all native ES5 regular expression syntax. It's about 3.5 KB when minified and gzipped. It works with Internet Explorer 5.5+, Firefox 1.5+, Chrome, Safari 3+, and Opera 9.5+. ## Performance XRegExp regular expressions compile to native RegExp objects, thus there is no performance difference when using XRegExp objects with native methods. There is a small performance cost when *compiling* XRegExps. If you want, however, you can use `XRegExp.cache` to avoid ever incurring the compilation cost for a given pattern more than once. Doing so can even lead to XRegExp being faster than native regexes in synthetic tests that repeatedly compile the same regex. ## Usage examples ~~~ js // Using named capture and flag x (free-spacing and line comments) var date = XRegExp('(?<year> [0-9]{4}) -? # year \n\ (?<month> [0-9]{2}) -? # month \n\ (?<day> [0-9]{2}) # day ', 'x'); // XRegExp.exec gives you named backreferences on the match result var match = XRegExp.exec('2012-02-22', date); match.day; // -> '22' // It also includes optional pos and sticky arguments var pos = 3, result = []; while (match = XRegExp.exec('<1><2><3><4>5<6>', /<(\d+)>/, pos, 'sticky')) { result.push(match[1]); pos = match.index + match[0].length; } // result -> ['2', '3', '4'] // XRegExp.replace allows named backreferences in replacements XRegExp.replace('2012-02-22', date, '${month}/${day}/${year}'); // -> '02/22/2012' XRegExp.replace('2012-02-22', date, function (match) { return match.month + '/' + match.day + '/' + match.year; }); // -> '02/22/2012' // In fact, all XRegExps are RegExps and work perfectly with native methods date.test('2012-02-22'); // -> true // The *only* caveat is that named captures must be referred to using numbered backreferences '2012-02-22'.replace(date, '$2/$3/$1'); // -> '02/22/2012' // If you want, you can extend native methods so you don't have to worry about this // Doing so also fixes numerous browser bugs in the native methods XRegExp.install('natives'); '2012-02-22'.replace(date, '${month}/${day}/${year}'); // -> '02/22/2012' '2012-02-22'.replace(date, function (match) { return match.month + '/' + match.day + '/' + match.year; }); // -> '02/22/2012' date.exec('2012-02-22').day; // -> '22' // Extract every other digit from a string using XRegExp.forEach XRegExp.forEach('1a2345', /\d/, function (match, i) { if (i % 2) this.push(+match[0]); }, []); // -> [2, 4] // Get numbers within <b> tags using XRegExp.matchChain XRegExp.matchChain('1 <b>2</b> 3 <b>4 a 56</b>', [ XRegExp('(?is)<b>.*?</b>'), /\d+/ ]); // -> ['2', '4', '56'] // You can also pass forward and return specific backreferences var html = '<a href="http://xregexp.com/">XRegExp</a>\ <a href="http://www.google.com/">Google</a>'; XRegExp.matchChain(html, [ {regex: /<a href="([^"]+)">/i, backref: 1}, {regex: XRegExp('(?i)^https?://(?<domain>[^/?#]+)'), backref: 'domain'} ]); // -> ['xregexp.com', 'www.google.com'] // XRegExp.union safely merges strings and regexes into a single pattern XRegExp.union(['a+b*c', /(dogs)\1/, /(cats)\1/], 'i'); // -> /a\+b\*c|(dogs)\1|(cats)\2/i ~~~ These examples should give you the flavor of what's possible, but XRegExp has more syntax, flags, utils, options, and browser fixes that aren't shown here. You can even augment XRegExp's regular expression syntax with addons (see below) or write your own. See [xregexp.com](http://xregexp.com/) for more details. ## Addons In browsers, you can either load addons individually, or bundle all addons together with XRegExp by loading `xregexp-all.js`. XRegExp's [npm](http://npmjs.org/) package uses `xregexp-all.js`, which means that the addons are always available when XRegExp is installed on the server using npm. ### XRegExp Unicode Base In browsers, first include the Unicode Base script: ~~~ html <script src="xregexp.js"></script> <script src="addons/unicode/unicode-base.js"></script> ~~~ Then you can do this: ~~~ js var unicodeWord = XRegExp('^\\p{L}+$'); unicodeWord.test('Русский'); // -> true unicodeWord.test('日本語'); // -> true unicodeWord.test('العربية'); // -> true ~~~ The base script adds `\p{Letter}` and its alias `\p{L}`, but other Unicode categories, scripts, blocks, and properties require addon packages. Try these next examples after additionally including `unicode-scripts.js`: ~~~ js XRegExp('^\\p{Hiragana}+$').test('ひらがな'); // -> true XRegExp('^[\\p{Latin}\\p{Common}]+$').test('Über Café.'); // -> true ~~~ XRegExp uses the Unicode 6.1 Basic Multilingual Plane. ### XRegExp.build In browsers, first include the script: ~~~ html <script src="xregexp.js"></script> <script src="addons/build.js"></script> ~~~ You can then build regular expressions using named subpatterns, for readability and pattern reuse: ~~~ js var time = XRegExp.build('(?x)^ {{hours}} ({{minutes}}) $', { hours: XRegExp.build('{{h12}} : | {{h24}}', { h12: /1[0-2]|0?[1-9]/, h24: /2[0-3]|[01][0-9]/ }, 'x'), minutes: /^[0-5][0-9]$/ }); time.test('10:59'); // -> true XRegExp.exec('10:59', time).minutes; // -> '59' ~~~ Named subpatterns can be provided as strings or regex objects. A leading `^` and trailing unescaped `$` are stripped from subpatterns if both are present, which allows embedding independently useful anchored patterns. `{{…}}` tokens can be quantified as a single unit. Backreferences in the outer pattern and provided subpatterns are automatically renumbered to work correctly within the larger combined pattern. The syntax `({{name}})` works as shorthand for named capture via `(?<name>{{name}})`. Named subpatterns cannot be embedded within character classes. See also: *[Creating Grammatical Regexes Using XRegExp.build](http://blog.stevenlevithan.com/archives/grammatical-patterns-xregexp-build)*. ### XRegExp.matchRecursive In browsers, first include the script: ~~~ html <script src="xregexp.js"></script> <script src="addons/matchrecursive.js"></script> ~~~ You can then match recursive constructs using XRegExp pattern strings as left and right delimiters: ~~~ js var str = '(t((e))s)t()(ing)'; XRegExp.matchRecursive(str, '\\(', '\\)', 'g'); // -> ['t((e))s', '', 'ing'] // Extended information mode with valueNames str = 'Here is <div> <div>an</div></div> example'; XRegExp.matchRecursive(str, '<div\\s*>', '</div>', 'gi', { valueNames: ['between', 'left', 'match', 'right'] }); /* -> [ {name: 'between', value: 'Here is ', start: 0, end: 8}, {name: 'left', value: '<div>', start: 8, end: 13}, {name: 'match', value: ' <div>an</div>', start: 13, end: 27}, {name: 'right', value: '</div>', start: 27, end: 33}, {name: 'between', value: ' example', start: 33, end: 41} ] */ // Omitting unneeded parts with null valueNames, and using escapeChar str = '...{1}\\{{function(x,y){return y+x;}}'; XRegExp.matchRecursive(str, '{', '}', 'g', { valueNames: ['literal', null, 'value', null], escapeChar: '\\' }); /* -> [ {name: 'literal', value: '...', start: 0, end: 3}, {name: 'value', value: '1', start: 4, end: 5}, {name: 'literal', value: '\\{', start: 6, end: 8}, {name: 'value', value: 'function(x,y){return y+x;}', start: 9, end: 35} ] */ // Sticky mode via flag y str = '<1><<<2>>><3>4<5>'; XRegExp.matchRecursive(str, '<', '>', 'gy'); // -> ['1', '<<2>>', '3'] ~~~ `XRegExp.matchRecursive` throws an error if it sees an unbalanced delimiter in the target string. ### XRegExp Prototype Methods In browsers, first include the script: ~~~ html <script src="xregexp.js"></script> <script src="addons/prototypes.js"></script> ~~~ New XRegExp regexes then gain a collection of useful methods: `apply`, `call`, `forEach`, `globalize`, `xexec`, and `xtest`. ~~~ js // To demonstrate the call method, let's first create the function we'll be using... function filter(array, fn) { var res = []; array.forEach(function (el) {if (fn.call(null, el)) res.push(el);}); return res; } // Now we can filter arrays using functions and regexes filter(['a', 'ba', 'ab', 'b'], XRegExp('^a')); // -> ['a', 'ab'] ~~~ Native `RegExp` objects copied by `XRegExp` are augmented with any `XRegExp.prototype` methods. The following lines therefore work equivalently: ~~~ js XRegExp('[a-z]', 'ig').xexec('abc'); XRegExp(/[a-z]/ig).xexec('abc'); XRegExp.globalize(/[a-z]/i).xexec('abc'); ~~~ ## Installation and usage In browsers: ~~~ html <script src="xregexp-min.js"></script> ~~~ Or, to bundle XRegExp with all of its addons: ~~~ html <script src="xregexp-all-min.js"></script> ~~~ Using [npm](http://npmjs.org/): ~~~ bash npm install xregexp ~~~ In [Node.js](http://nodejs.org/) and [CommonJS module](http://wiki.commonjs.org/wiki/Modules) loaders: ~~~ js var XRegExp = require('xregexp').XRegExp; ~~~ ### Running tests on the server with npm ~~~ bash npm install -g qunit # needed to run the tests npm test # in the xregexp root ~~~ If XRegExp was not installed using npm, just open `tests/index.html` in your browser. ## &c **Lookbehind:** A [collection of short functions](https://gist.github.com/2387872) is available that makes it easy to simulate infinite-length leading lookbehind. ## Changelog * Releases: [Version history](http://xregexp.com/history/). * Upcoming: [Milestones](https://github.com/slevithan/XRegExp/issues/milestones), [Roadmap](https://github.com/slevithan/XRegExp/wiki/Roadmap). ## About XRegExp and addons copyright 2007-2012 by [Steven Levithan](http://stevenlevithan.com/). Tools: Unicode range generators by [Mathias Bynens](http://mathiasbynens.be/). Source file concatenator by [Bjarke Walling](http://twitter.com/walling). Prior art: `XRegExp.build` inspired by [Lea Verou](http://lea.verou.me/)'s [RegExp.create](http://lea.verou.me/2011/03/create-complex-regexps-more-easily/). `XRegExp.union` inspired by [Ruby](http://www.ruby-lang.org/). XRegExp's syntax extensions come from Perl, .NET, etc. All code released under the [MIT License](http://mit-license.org/). Fork me to show support, fix, and extend. ## Eth-Lib Lightweight Ethereum libraries. This is a temporary repository which will be used as the basis of an implementation on Idris (or similar). # NearBridge TruffleFramework template with travis-ci.org and coveralls.io configured [![Build Status](https://travis-ci.org/nearprotocol/bridge.svg?branch=master)](https://travis-ci.org/nearprotocol/bridge) [![Coverage Status](https://coveralls.io/repos/github/nearprotocol/bridge/badge.svg?branch=master)](https://coveralls.io/github/nearprotocol/bridge?branch=master) A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. <h1 align="center">Picomatch</h1> <p align="center"> <a href="https://npmjs.org/package/picomatch"> <img src="https://img.shields.io/npm/v/picomatch.svg" alt="version"> </a> <a href="https://github.com/micromatch/picomatch/actions?workflow=Tests"> <img src="https://github.com/micromatch/picomatch/workflows/Tests/badge.svg" alt="test status"> </a> <a href="https://coveralls.io/github/micromatch/picomatch"> <img src="https://img.shields.io/coveralls/github/micromatch/picomatch/master.svg" alt="coverage status"> </a> <a href="https://npmjs.org/package/picomatch"> <img src="https://img.shields.io/npm/dm/picomatch.svg" alt="downloads"> </a> </p> <br> <br> <p align="center"> <strong>Blazing fast and accurate glob matcher written in JavaScript.</strong></br> <em>No dependencies and full support for standard and extended Bash glob features, including braces, extglobs, POSIX brackets, and regular expressions.</em> </p> <br> <br> ## Why picomatch? * **Lightweight** - No dependencies * **Minimal** - Tiny API surface. Main export is a function that takes a glob pattern and returns a matcher function. * **Fast** - Loads in about 2ms (that's several times faster than a [single frame of a HD movie](http://www.endmemo.com/sconvert/framespersecondframespermillisecond.php) at 60fps) * **Performant** - Use the returned matcher function to speed up repeat matching (like when watching files) * **Accurate matching** - Using wildcards (`*` and `?`), globstars (`**`) for nested directories, [advanced globbing](#advanced-globbing) with extglobs, braces, and POSIX brackets, and support for escaping special characters with `\` or quotes. * **Well tested** - Thousands of unit tests See the [library comparison](#library-comparisons) to other libraries. <br> <br> ## Table of Contents <details><summary> Click to expand </summary> - [Install](#install) - [Usage](#usage) - [API](#api) * [picomatch](#picomatch) * [.test](#test) * [.matchBase](#matchbase) * [.isMatch](#ismatch) * [.parse](#parse) * [.scan](#scan) * [.compileRe](#compilere) * [.toRegex](#toregex) - [Options](#options) * [Picomatch options](#picomatch-options) * [Scan Options](#scan-options) * [Options Examples](#options-examples) - [Globbing features](#globbing-features) * [Basic globbing](#basic-globbing) * [Advanced globbing](#advanced-globbing) * [Braces](#braces) * [Matching special characters as literals](#matching-special-characters-as-literals) - [Library Comparisons](#library-comparisons) - [Benchmarks](#benchmarks) - [Philosophies](#philosophies) - [About](#about) * [Author](#author) * [License](#license) _(TOC generated by [verb](https://github.com/verbose/verb) using [markdown-toc](https://github.com/jonschlinkert/markdown-toc))_ </details> <br> <br> ## Install Install with [npm](https://www.npmjs.com/): ```sh npm install --save picomatch ``` <br> ## Usage The main export is a function that takes a glob pattern and an options object and returns a function for matching strings. ```js const pm = require('picomatch'); const isMatch = pm('*.js'); console.log(isMatch('abcd')); //=> false console.log(isMatch('a.js')); //=> true console.log(isMatch('a.md')); //=> false console.log(isMatch('a/b.js')); //=> false ``` <br> ## API ### [picomatch](lib/picomatch.js#L32) Creates a matcher function from one or more glob patterns. The returned function takes a string to match as its first argument, and returns true if the string is a match. The returned matcher function also takes a boolean as the second argument that, when true, returns an object with additional information. **Params** * `globs` **{String|Array}**: One or more glob patterns. * `options` **{Object=}** * `returns` **{Function=}**: Returns a matcher function. **Example** ```js const picomatch = require('picomatch'); // picomatch(glob[, options]); const isMatch = picomatch('*.!(*a)'); console.log(isMatch('a.a')); //=> false console.log(isMatch('a.b')); //=> true ``` ### [.test](lib/picomatch.js#L117) Test `input` with the given `regex`. This is used by the main `picomatch()` function to test the input string. **Params** * `input` **{String}**: String to test. * `regex` **{RegExp}** * `returns` **{Object}**: Returns an object with matching info. **Example** ```js const picomatch = require('picomatch'); // picomatch.test(input, regex[, options]); console.log(picomatch.test('foo/bar', /^(?:([^/]*?)\/([^/]*?))$/)); // { isMatch: true, match: [ 'foo/', 'foo', 'bar' ], output: 'foo/bar' } ``` ### [.matchBase](lib/picomatch.js#L161) Match the basename of a filepath. **Params** * `input` **{String}**: String to test. * `glob` **{RegExp|String}**: Glob pattern or regex created by [.makeRe](#makeRe). * `returns` **{Boolean}** **Example** ```js const picomatch = require('picomatch'); // picomatch.matchBase(input, glob[, options]); console.log(picomatch.matchBase('foo/bar.js', '*.js'); // true ``` ### [.isMatch](lib/picomatch.js#L183) Returns true if **any** of the given glob `patterns` match the specified `string`. **Params** * **{String|Array}**: str The string to test. * **{String|Array}**: patterns One or more glob patterns to use for matching. * **{Object}**: See available [options](#options). * `returns` **{Boolean}**: Returns true if any patterns match `str` **Example** ```js const picomatch = require('picomatch'); // picomatch.isMatch(string, patterns[, options]); console.log(picomatch.isMatch('a.a', ['b.*', '*.a'])); //=> true console.log(picomatch.isMatch('a.a', 'b.*')); //=> false ``` ### [.parse](lib/picomatch.js#L199) Parse a glob pattern to create the source string for a regular expression. **Params** * `pattern` **{String}** * `options` **{Object}** * `returns` **{Object}**: Returns an object with useful properties and output to be used as a regex source string. **Example** ```js const picomatch = require('picomatch'); const result = picomatch.parse(pattern[, options]); ``` ### [.scan](lib/picomatch.js#L231) Scan a glob pattern to separate the pattern into segments. **Params** * `input` **{String}**: Glob pattern to scan. * `options` **{Object}** * `returns` **{Object}**: Returns an object with **Example** ```js const picomatch = require('picomatch'); // picomatch.scan(input[, options]); const result = picomatch.scan('!./foo/*.js'); console.log(result); { prefix: '!./', input: '!./foo/*.js', start: 3, base: 'foo', glob: '*.js', isBrace: false, isBracket: false, isGlob: true, isExtglob: false, isGlobstar: false, negated: true } ``` ### [.compileRe](lib/picomatch.js#L250) Create a regular expression from a parsed glob pattern. **Params** * `state` **{String}**: The object returned from the `.parse` method. * `options` **{Object}** * `returns` **{RegExp}**: Returns a regex created from the given pattern. **Example** ```js const picomatch = require('picomatch'); const state = picomatch.parse('*.js'); // picomatch.compileRe(state[, options]); console.log(picomatch.compileRe(state)); //=> /^(?:(?!\.)(?=.)[^/]*?\.js)$/ ``` ### [.toRegex](lib/picomatch.js#L318) Create a regular expression from the given regex source string. **Params** * `source` **{String}**: Regular expression source string. * `options` **{Object}** * `returns` **{RegExp}** **Example** ```js const picomatch = require('picomatch'); // picomatch.toRegex(source[, options]); const { output } = picomatch.parse('*.js'); console.log(picomatch.toRegex(output)); //=> /^(?:(?!\.)(?=.)[^/]*?\.js)$/ ``` <br> ## Options ### Picomatch options The following options may be used with the main `picomatch()` function or any of the methods on the picomatch API. | **Option** | **Type** | **Default value** | **Description** | | --- | --- | --- | --- | | `basename` | `boolean` | `false` | If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. | | `bash` | `boolean` | `false` | Follow bash matching rules more strictly - disallows backslashes as escape characters, and treats single stars as globstars (`**`). | | `capture` | `boolean` | `undefined` | Return regex matches in supporting methods. | | `contains` | `boolean` | `undefined` | Allows glob to match any part of the given string(s). | | `cwd` | `string` | `process.cwd()` | Current working directory. Used by `picomatch.split()` | | `debug` | `boolean` | `undefined` | Debug regular expressions when an error is thrown. | | `dot` | `boolean` | `false` | Enable dotfile matching. By default, dotfiles are ignored unless a `.` is explicitly defined in the pattern, or `options.dot` is true | | `expandRange` | `function` | `undefined` | Custom function for expanding ranges in brace patterns, such as `{a..z}`. The function receives the range values as two arguments, and it must return a string to be used in the generated regex. It's recommended that returned strings be wrapped in parentheses. | | `failglob` | `boolean` | `false` | Throws an error if no matches are found. Based on the bash option of the same name. | | `fastpaths` | `boolean` | `true` | To speed up processing, full parsing is skipped for a handful common glob patterns. Disable this behavior by setting this option to `false`. | | `flags` | `boolean` | `undefined` | Regex flags to use in the generated regex. If defined, the `nocase` option will be overridden. | | [format](#optionsformat) | `function` | `undefined` | Custom function for formatting the returned string. This is useful for removing leading slashes, converting Windows paths to Posix paths, etc. | | `ignore` | `array\|string` | `undefined` | One or more glob patterns for excluding strings that should not be matched from the result. | | `keepQuotes` | `boolean` | `false` | Retain quotes in the generated regex, since quotes may also be used as an alternative to backslashes. | | `literalBrackets` | `boolean` | `undefined` | When `true`, brackets in the glob pattern will be escaped so that only literal brackets will be matched. | | `lookbehinds` | `boolean` | `true` | Support regex positive and negative lookbehinds. Note that you must be using Node 8.1.10 or higher to enable regex lookbehinds. | | `matchBase` | `boolean` | `false` | Alias for `basename` | | `maxLength` | `boolean` | `65536` | Limit the max length of the input string. An error is thrown if the input string is longer than this value. | | `nobrace` | `boolean` | `false` | Disable brace matching, so that `{a,b}` and `{1..3}` would be treated as literal characters. | | `nobracket` | `boolean` | `undefined` | Disable matching with regex brackets. | | `nocase` | `boolean` | `false` | Make matching case-insensitive. Equivalent to the regex `i` flag. Note that this option is overridden by the `flags` option. | | `nodupes` | `boolean` | `true` | Deprecated, use `nounique` instead. This option will be removed in a future major release. By default duplicates are removed. Disable uniquification by setting this option to false. | | `noext` | `boolean` | `false` | Alias for `noextglob` | | `noextglob` | `boolean` | `false` | Disable support for matching with extglobs (like `+(a\|b)`) | | `noglobstar` | `boolean` | `false` | Disable support for matching nested directories with globstars (`**`) | | `nonegate` | `boolean` | `false` | Disable support for negating with leading `!` | | `noquantifiers` | `boolean` | `false` | Disable support for regex quantifiers (like `a{1,2}`) and treat them as brace patterns to be expanded. | | [onIgnore](#optionsonIgnore) | `function` | `undefined` | Function to be called on ignored items. | | [onMatch](#optionsonMatch) | `function` | `undefined` | Function to be called on matched items. | | [onResult](#optionsonResult) | `function` | `undefined` | Function to be called on all items, regardless of whether or not they are matched or ignored. | | `posix` | `boolean` | `false` | Support POSIX character classes ("posix brackets"). | | `posixSlashes` | `boolean` | `undefined` | Convert all slashes in file paths to forward slashes. This does not convert slashes in the glob pattern itself | | `prepend` | `boolean` | `undefined` | String to prepend to the generated regex used for matching. | | `regex` | `boolean` | `false` | Use regular expression rules for `+` (instead of matching literal `+`), and for stars that follow closing parentheses or brackets (as in `)*` and `]*`). | | `strictBrackets` | `boolean` | `undefined` | Throw an error if brackets, braces, or parens are imbalanced. | | `strictSlashes` | `boolean` | `undefined` | When true, picomatch won't match trailing slashes with single stars. | | `unescape` | `boolean` | `undefined` | Remove backslashes preceding escaped characters in the glob pattern. By default, backslashes are retained. | | `unixify` | `boolean` | `undefined` | Alias for `posixSlashes`, for backwards compatibility. | ### Scan Options In addition to the main [picomatch options](#picomatch-options), the following options may also be used with the [.scan](#scan) method. | **Option** | **Type** | **Default value** | **Description** | | --- | --- | --- | --- | | `tokens` | `boolean` | `false` | When `true`, the returned object will include an array of tokens (objects), representing each path "segment" in the scanned glob pattern | | `parts` | `boolean` | `false` | When `true`, the returned object will include an array of strings representing each path "segment" in the scanned glob pattern. This is automatically enabled when `options.tokens` is true | **Example** ```js const picomatch = require('picomatch'); const result = picomatch.scan('!./foo/*.js', { tokens: true }); console.log(result); // { // prefix: '!./', // input: '!./foo/*.js', // start: 3, // base: 'foo', // glob: '*.js', // isBrace: false, // isBracket: false, // isGlob: true, // isExtglob: false, // isGlobstar: false, // negated: true, // maxDepth: 2, // tokens: [ // { value: '!./', depth: 0, isGlob: false, negated: true, isPrefix: true }, // { value: 'foo', depth: 1, isGlob: false }, // { value: '*.js', depth: 1, isGlob: true } // ], // slashes: [ 2, 6 ], // parts: [ 'foo', '*.js' ] // } ``` <br> ### Options Examples #### options.expandRange **Type**: `function` **Default**: `undefined` Custom function for expanding ranges in brace patterns. The [fill-range](https://github.com/jonschlinkert/fill-range) library is ideal for this purpose, or you can use custom code to do whatever you need. **Example** The following example shows how to create a glob that matches a folder ```js const fill = require('fill-range'); const regex = pm.makeRe('foo/{01..25}/bar', { expandRange(a, b) { return `(${fill(a, b, { toRegex: true })})`; } }); console.log(regex); //=> /^(?:foo\/((?:0[1-9]|1[0-9]|2[0-5]))\/bar)$/ console.log(regex.test('foo/00/bar')) // false console.log(regex.test('foo/01/bar')) // true console.log(regex.test('foo/10/bar')) // true console.log(regex.test('foo/22/bar')) // true console.log(regex.test('foo/25/bar')) // true console.log(regex.test('foo/26/bar')) // false ``` #### options.format **Type**: `function` **Default**: `undefined` Custom function for formatting strings before they're matched. **Example** ```js // strip leading './' from strings const format = str => str.replace(/^\.\//, ''); const isMatch = picomatch('foo/*.js', { format }); console.log(isMatch('./foo/bar.js')); //=> true ``` #### options.onMatch ```js const onMatch = ({ glob, regex, input, output }) => { console.log({ glob, regex, input, output }); }; const isMatch = picomatch('*', { onMatch }); isMatch('foo'); isMatch('bar'); isMatch('baz'); ``` #### options.onIgnore ```js const onIgnore = ({ glob, regex, input, output }) => { console.log({ glob, regex, input, output }); }; const isMatch = picomatch('*', { onIgnore, ignore: 'f*' }); isMatch('foo'); isMatch('bar'); isMatch('baz'); ``` #### options.onResult ```js const onResult = ({ glob, regex, input, output }) => { console.log({ glob, regex, input, output }); }; const isMatch = picomatch('*', { onResult, ignore: 'f*' }); isMatch('foo'); isMatch('bar'); isMatch('baz'); ``` <br> <br> ## Globbing features * [Basic globbing](#basic-globbing) (Wildcard matching) * [Advanced globbing](#advanced-globbing) (extglobs, posix brackets, brace matching) ### Basic globbing | **Character** | **Description** | | --- | --- | | `*` | Matches any character zero or more times, excluding path separators. Does _not match_ path separators or hidden files or directories ("dotfiles"), unless explicitly enabled by setting the `dot` option to `true`. | | `**` | Matches any character zero or more times, including path separators. Note that `**` will only match path separators (`/`, and `\\` on Windows) when they are the only characters in a path segment. Thus, `foo**/bar` is equivalent to `foo*/bar`, and `foo/a**b/bar` is equivalent to `foo/a*b/bar`, and _more than two_ consecutive stars in a glob path segment are regarded as _a single star_. Thus, `foo/***/bar` is equivalent to `foo/*/bar`. | | `?` | Matches any character excluding path separators one time. Does _not match_ path separators or leading dots. | | `[abc]` | Matches any characters inside the brackets. For example, `[abc]` would match the characters `a`, `b` or `c`, and nothing else. | #### Matching behavior vs. Bash Picomatch's matching features and expected results in unit tests are based on Bash's unit tests and the Bash 4.3 specification, with the following exceptions: * Bash will match `foo/bar/baz` with `*`. Picomatch only matches nested directories with `**`. * Bash greedily matches with negated extglobs. For example, Bash 4.3 says that `!(foo)*` should match `foo` and `foobar`, since the trailing `*` bracktracks to match the preceding pattern. This is very memory-inefficient, and IMHO, also incorrect. Picomatch would return `false` for both `foo` and `foobar`. <br> ### Advanced globbing * [extglobs](#extglobs) * [POSIX brackets](#posix-brackets) * [Braces](#brace-expansion) #### Extglobs | **Pattern** | **Description** | | --- | --- | | `@(pattern)` | Match _only one_ consecutive occurrence of `pattern` | | `*(pattern)` | Match _zero or more_ consecutive occurrences of `pattern` | | `+(pattern)` | Match _one or more_ consecutive occurrences of `pattern` | | `?(pattern)` | Match _zero or **one**_ consecutive occurrences of `pattern` | | `!(pattern)` | Match _anything but_ `pattern` | **Examples** ```js const pm = require('picomatch'); // *(pattern) matches ZERO or more of "pattern" console.log(pm.isMatch('a', 'a*(z)')); // true console.log(pm.isMatch('az', 'a*(z)')); // true console.log(pm.isMatch('azzz', 'a*(z)')); // true // +(pattern) matches ONE or more of "pattern" console.log(pm.isMatch('a', 'a*(z)')); // true console.log(pm.isMatch('az', 'a*(z)')); // true console.log(pm.isMatch('azzz', 'a*(z)')); // true // supports multiple extglobs console.log(pm.isMatch('foo.bar', '!(foo).!(bar)')); // false // supports nested extglobs console.log(pm.isMatch('foo.bar', '!(!(foo)).!(!(bar))')); // true ``` #### POSIX brackets POSIX classes are disabled by default. Enable this feature by setting the `posix` option to true. **Enable POSIX bracket support** ```js console.log(pm.makeRe('[[:word:]]+', { posix: true })); //=> /^(?:(?=.)[A-Za-z0-9_]+\/?)$/ ``` **Supported POSIX classes** The following named POSIX bracket expressions are supported: * `[:alnum:]` - Alphanumeric characters, equ `[a-zA-Z0-9]` * `[:alpha:]` - Alphabetical characters, equivalent to `[a-zA-Z]`. * `[:ascii:]` - ASCII characters, equivalent to `[\\x00-\\x7F]`. * `[:blank:]` - Space and tab characters, equivalent to `[ \\t]`. * `[:cntrl:]` - Control characters, equivalent to `[\\x00-\\x1F\\x7F]`. * `[:digit:]` - Numerical digits, equivalent to `[0-9]`. * `[:graph:]` - Graph characters, equivalent to `[\\x21-\\x7E]`. * `[:lower:]` - Lowercase letters, equivalent to `[a-z]`. * `[:print:]` - Print characters, equivalent to `[\\x20-\\x7E ]`. * `[:punct:]` - Punctuation and symbols, equivalent to `[\\-!"#$%&\'()\\*+,./:;<=>?@[\\]^_`{|}~]`. * `[:space:]` - Extended space characters, equivalent to `[ \\t\\r\\n\\v\\f]`. * `[:upper:]` - Uppercase letters, equivalent to `[A-Z]`. * `[:word:]` - Word characters (letters, numbers and underscores), equivalent to `[A-Za-z0-9_]`. * `[:xdigit:]` - Hexadecimal digits, equivalent to `[A-Fa-f0-9]`. See the [Bash Reference Manual](https://www.gnu.org/software/bash/manual/html_node/Pattern-Matching.html) for more information. ### Braces Picomatch does not do brace expansion. For [brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html) and advanced matching with braces, use [micromatch](https://github.com/micromatch/micromatch) instead. Picomatch has very basic support for braces. ### Matching special characters as literals If you wish to match the following special characters in a filepath, and you want to use these characters in your glob pattern, they must be escaped with backslashes or quotes: **Special Characters** Some characters that are used for matching in regular expressions are also regarded as valid file path characters on some platforms. To match any of the following characters as literals: `$^*+?()[] Examples: ```js console.log(pm.makeRe('foo/bar \\(1\\)')); console.log(pm.makeRe('foo/bar \\(1\\)')); ``` <br> <br> ## Library Comparisons The following table shows which features are supported by [minimatch](https://github.com/isaacs/minimatch), [micromatch](https://github.com/micromatch/micromatch), [picomatch](https://github.com/micromatch/picomatch), [nanomatch](https://github.com/micromatch/nanomatch), [extglob](https://github.com/micromatch/extglob), [braces](https://github.com/micromatch/braces), and [expand-brackets](https://github.com/micromatch/expand-brackets). | **Feature** | `minimatch` | `micromatch` | `picomatch` | `nanomatch` | `extglob` | `braces` | `expand-brackets` | | --- | --- | --- | --- | --- | --- | --- | --- | | Wildcard matching (`*?+`) | ✔ | ✔ | ✔ | ✔ | - | - | - | | Advancing globbing | ✔ | ✔ | ✔ | - | - | - | - | | Brace _matching_ | ✔ | ✔ | ✔ | - | - | ✔ | - | | Brace _expansion_ | ✔ | ✔ | - | - | - | ✔ | - | | Extglobs | partial | ✔ | ✔ | - | ✔ | - | - | | Posix brackets | - | ✔ | ✔ | - | - | - | ✔ | | Regular expression syntax | - | ✔ | ✔ | ✔ | ✔ | - | ✔ | | File system operations | - | - | - | - | - | - | - | <br> <br> ## Benchmarks Performance comparison of picomatch and minimatch. ``` # .makeRe star picomatch x 1,993,050 ops/sec ±0.51% (91 runs sampled) minimatch x 627,206 ops/sec ±1.96% (87 runs sampled)) # .makeRe star; dot=true picomatch x 1,436,640 ops/sec ±0.62% (91 runs sampled) minimatch x 525,876 ops/sec ±0.60% (88 runs sampled) # .makeRe globstar picomatch x 1,592,742 ops/sec ±0.42% (90 runs sampled) minimatch x 962,043 ops/sec ±1.76% (91 runs sampled)d) # .makeRe globstars picomatch x 1,615,199 ops/sec ±0.35% (94 runs sampled) minimatch x 477,179 ops/sec ±1.33% (91 runs sampled) # .makeRe with leading star picomatch x 1,220,856 ops/sec ±0.40% (92 runs sampled) minimatch x 453,564 ops/sec ±1.43% (94 runs sampled) # .makeRe - basic braces picomatch x 392,067 ops/sec ±0.70% (90 runs sampled) minimatch x 99,532 ops/sec ±2.03% (87 runs sampled)) ``` <br> <br> ## Philosophies The goal of this library is to be blazing fast, without compromising on accuracy. **Accuracy** The number one of goal of this library is accuracy. However, it's not unusual for different glob implementations to have different rules for matching behavior, even with simple wildcard matching. It gets increasingly more complicated when combinations of different features are combined, like when extglobs are combined with globstars, braces, slashes, and so on: `!(**/{a,b,*/c})`. Thus, given that there is no canonical glob specification to use as a single source of truth when differences of opinion arise regarding behavior, sometimes we have to implement our best judgement and rely on feedback from users to make improvements. **Performance** Although this library performs well in benchmarks, and in most cases it's faster than other popular libraries we benchmarked against, we will always choose accuracy over performance. It's not helpful to anyone if our library is faster at returning the wrong answer. <br> <br> ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). Please read the [contributing guide](.github/contributing.md) for advice on opening issues, pull requests, and coding standards. </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2017-present, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` or ```bash bower install jsdiff --save ``` ## API * `JsDiff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `JsDiff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `JsDiff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `JsDiff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `JsDiff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `JsDiff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `JsDiff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `JsDiff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `JsDiff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `JsDiff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `JsDiff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like JsDiff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `JsDiff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `JsDiff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `JsDiff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `JsDiff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `JsDiff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True of the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); var jsdiff = require('diff'); var one = 'beep boop'; var other = 'beep boob blah'; var diff = jsdiff.diffChars(one, other); diff.forEach(function(part){ // green for additions, red for deletions // grey for common parts var color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> var one = 'beep boop', other = 'beep boob blah', color = '', span = null; var diff = JsDiff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach(function(part){ // green for additions, red for deletions // grey for common parts color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). # blessed A curses-like library with a high level terminal interface API for node.js. ![blessed](https://raw.githubusercontent.com/chjj/blessed/master/img/v0.1.0-3.gif) Blessed is over 16,000 lines of code and terminal goodness. It's completely implemented in javascript, and its goal consists of two things: 1. Reimplement ncurses entirely by parsing and compiling terminfo and termcap, and exposing a `Program` object which can output escape sequences compatible with _any_ terminal. 2. Implement a widget API which is heavily optimized for terminals. The blessed renderer makes use of CSR (change-scroll-region), and BCE (back-color-erase). It draws the screen using the painter's algorithm and is sped up with smart cursor movements and a screen damage buffer. This means rendering of your application will be extremely efficient: blessed only draws the changes (damage) to the screen. Blessed is arguably as accurate as ncurses, but even more optimized in some ways. The widget library gives you an API which is reminiscent of the DOM. Anyone is able to make an awesome terminal application with blessed. There are terminal widget libraries for other platforms (primarily [python][urwid] and [perl][curses-ui]), but blessed is possibly the most DOM-like (dare I say the most user-friendly?). Blessed has been used to implement other popular libraries and programs. Examples include: the [slap text editor][slap] and [blessed-contrib][contrib]. The blessed API itself has gone on to inspire [termui][termui] for Go. ## Install ``` bash $ npm install blessed ``` ## Example This will render a box with line borders containing the text `'Hello world!'`, perfectly centered horizontally and vertically. __NOTE__: It is recommend you use either `smartCSR` or `fastCSR` as a `blessed.screen` option. This will enable CSR when scrolling text in elements or when manipulating lines. ``` js var blessed = require('blessed'); // Create a screen object. var screen = blessed.screen({ smartCSR: true }); screen.title = 'my window title'; // Create a box perfectly centered horizontally and vertically. var box = blessed.box({ top: 'center', left: 'center', width: '50%', height: '50%', content: 'Hello {bold}world{/bold}!', tags: true, border: { type: 'line' }, style: { fg: 'white', bg: 'magenta', border: { fg: '#f0f0f0' }, hover: { bg: 'green' } } }); // Append our box to the screen. screen.append(box); // Add a png icon to the box var icon = blessed.image({ parent: box, top: 0, left: 0, type: 'overlay', width: 'shrink', height: 'shrink', file: __dirname + '/my-program-icon.png', search: false }); // If our box is clicked, change the content. box.on('click', function(data) { box.setContent('{center}Some different {red-fg}content{/red-fg}.{/center}'); screen.render(); }); // If box is focused, handle `enter`/`return` and give us some more content. box.key('enter', function(ch, key) { box.setContent('{right}Even different {black-fg}content{/black-fg}.{/right}\n'); box.setLine(1, 'bar'); box.insertLine(1, 'foo'); screen.render(); }); // Quit on Escape, q, or Control-C. screen.key(['escape', 'q', 'C-c'], function(ch, key) { return process.exit(0); }); // Focus our element. box.focus(); // Render the screen. screen.render(); ``` ## Documentation ### Widgets - [Base Nodes](#base-nodes) - [Node](#node-from-eventemitter) (abstract) - [Screen](#screen-from-node) - [Element](#element-from-node) (abstract) - [Boxes](#boxes) - [Box](#box-from-element) - [Text](#text-from-element) - [Line](#line-from-box) - [ScrollableBox](#scrollablebox-from-box) (deprecated) - [ScrollableText](#scrollabletext-from-scrollablebox) (deprecated) - [BigText](#bigtext-from-box) - [Lists](#lists) - [List](#list-from-box) - [FileManager](#filemanager-from-list) - [ListTable](#listtable-from-list) - [Listbar](#listbar-from-box) - [Forms](#forms) - [Form](#form-from-box) - [Input](#input-from-box) (abstract) - [Textarea](#textarea-from-input) - [Textbox](#textbox-from-textarea) - [Button](#button-from-input) - [Checkbox](#checkbox-from-input) - [RadioSet](#radioset-from-box) - [RadioButton](#radiobutton-from-checkbox) - [Prompts](#prompts) - [Prompt](#prompt-from-box) - [Question](#question-from-box) - [Message](#message-from-box) - [Loading](#loading-from-box) - [Data Display](#data-display) - [ProgressBar](#progressbar-from-input) - [Log](#log-from-scrollabletext) - [Table](#table-from-box) - [Special Elements](#special-elements) - [Terminal](#terminal-from-box) - [Image](#image-from-box) - [ANSIImage](#ansiimage-from-box) - [OverlayImage](#overlayimage-from-box) - [Video](#video-from-box) - [Layout](#layout-from-element) ### Other - [Helpers](#helpers) ### Mechanics - [Content & Tags](#content--tags) - [Colors](#colors) - [Attributes](#attributes) - [Alignment](#alignment) - [Escaping](#escaping) - [SGR Sequences](#sgr-sequences) - [Style](#style) - [Colors](#colors-1) - [Attributes](#attributes-1) - [Transparency](#transparency) - [Shadow](#shadow) - [Effects](#effects) - [Events](#events) - [Event Bubbling](#event-bubbling) - [Poisitioning](#positioning) - [Rendering](#rendering) - [Artificial Cursors](#artificial-cursors) - [Multiple Screens](#multiple-screens) - [Server Side Usage](#server-side-usage) ### Notes - [Windows Compatibility](#windows-compatibility) - [Low-level Usage](#low-level-usage) - [Testing](#testing) - [Examples](#examples) - [FAQ](#faq) ## Widgets Blessed comes with a number of high-level widgets so you can avoid all the nasty low-level terminal stuff. ### Base Nodes #### Node (from EventEmitter) The base node which everything inherits from. ##### Options: - __screen__ - The screen to be associated with. - __parent__ - The desired parent. - __children__ - An arrray of children. ##### Properties: - Inherits all from EventEmitter. - __type__ - Type of the node (e.g. `box`). - __options__ - Original options object. - __parent__ - Parent node. - __screen__ - Parent screen. - __children__ - Array of node's children. - __data, _, $__ - An object for any miscellanous user data. - __index__ - Render index (document order index) of the last render call. ##### Events: - Inherits all from EventEmitter. - __adopt__ - Received when node is added to a parent. - __remove__ - Received when node is removed from it's current parent. - __reparent__ - Received when node gains a new parent. - __attach__ - Received when node is attached to the screen directly or somewhere in its ancestry. - __detach__ - Received when node is detached from the screen directly or somewhere in its ancestry. ##### Methods: - Inherits all from EventEmitter. - __prepend(node)__ - Prepend a node to this node's children. - __append(node)__ - Append a node to this node's children. - __remove(node)__ - Remove child node from node. - __insert(node, i)__ - Insert a node to this node's children at index `i`. - __insertBefore(node, refNode)__ - Insert a node to this node's children before the reference node. - __insertAfter(node, refNode)__ - Insert a node from node after the reference node. - __detach()__ - Remove node from its parent. - __emitDescendants(type, args..., [iterator])__ - Emit event for element, and recursively emit same event for all descendants. - __get(name, [default])__ - Get user property with a potential default value. - __set(name, value)__ - Set user property to value. #### Screen (from Node) The screen on which every other node renders. ##### Options: - __program__ - The blessed `Program` to be associated with. Will be automatically instantiated if none is provided. - __smartCSR__ - Attempt to perform CSR optimization on all possible elements (not just full-width ones, elements with uniform cells to their sides). This is known to cause flickering with elements that are not full-width, however, it is more optimal for terminal rendering. - __fastCSR__ - Do CSR on any element within 20 cols of the screen edge on either side. Faster than `smartCSR`, but may cause flickering depending on what is on each side of the element. - __useBCE__ - Attempt to perform `back_color_erase` optimizations for terminals that support it. It will also work with terminals that don't support it, but only on lines with the default background color. As it stands with the current implementation, it's uncertain how much terminal performance this adds at the cost of overhead within node. - __resizeTimeout__ - Amount of time (in ms) to redraw the screen after the terminal is resized (Default: 300). - __tabSize__ - The width of tabs within an element's content. - __autoPadding__ - Automatically position child elements with border and padding in mind (__NOTE__: this is a recommended option. It may become default in the future). - __cursor.artificial__ - Have blessed draw a custom cursor and hide the terminal cursor (__experimental__). - __cursor.shape__ - Shape of the cursor. Can be: block, underline, or line. - __cursor.blink__ - Whether the cursor blinks. - __cursor.color__ - Color of the color. Accepts any valid color value (`null` is default). - __log__ - Create a log file. See `log` method. - __dump__ - Dump all output and input to desired file. Can be used together with `log` option if set as a boolean. - __debug__ - Debug mode. Enables usage of the `debug` method. Also creates a debug console which will display when pressing F12. It will display all log and debug messages. - __ignoreLocked__ - Array of keys in their full format (e.g. `C-c`) to ignore when keys are locked or grabbed. Useful for creating a key that will _always_ exit no matter whether the keys are locked. - __dockBorders__ - Automatically "dock" borders with other elements instead of overlapping, depending on position (__experimental__). For example: These border-overlapped elements: ``` ┌─────────┌─────────┐ │ box1 │ box2 │ └─────────└─────────┘ ``` Become: ``` ┌─────────┬─────────┐ │ box1 │ box2 │ └─────────┴─────────┘ ``` - __ignoreDockContrast__ - Normally, dockable borders will not dock if the colors or attributes are different. This option will allow them to dock regardless. It may produce some odd looking multi-colored borders though. - __fullUnicode__ - Allow for rendering of East Asian double-width characters, utf-16 surrogate pairs, and unicode combining characters. This allows you to display text above the basic multilingual plane. This is behind an option because it may affect performance slightly negatively. Without this option enabled, all double-width, surrogate pair, and combining characters will be replaced by `'??'`, `'?'`, `''` respectively. (NOTE: iTerm2 cannot display combining characters properly. Blessed simply removes them from an element's content if iTerm2 is detected). - __sendFocus__ - Send focus events after mouse is enabled. - __warnings__ - Display warnings (such as the output not being a TTY, similar to ncurses). - __forceUnicode__ - Force blessed to use unicode even if it is not detected via terminfo, env variables, or windows code page. If value is `true` unicode is forced. If value is `false` non-unicode is forced (default: `null`). - __input/output__ - Input and output streams. `process.stdin`/`process.stdout` by default, however, it could be a `net.Socket` if you want to make a program that runs over telnet or something of that nature. - __terminal__ - `TERM` name used for terminfo parsing. The `$TERM` env variable is used by default. - __title__ - Set the terminal window title if possible. ##### Properties: - Inherits all from Node. - __program__ - The blessed Program object. - __tput__ - The blessed Tput object (only available if you passed `tput: true` to the Program constructor.) - __focused__ - Top of the focus history stack. - __width__ - Width of the screen (same as `program.cols`). - __height__ - Height of the screen (same as `program.rows`). - __cols__ - Same as `screen.width`. - __rows__ - Same as `screen.height`. - __left__ - Relative left offset, always zero. - __right__ - Relative right offset, always zero. - __top__ - Relative top offset, always zero. - __bottom__ - Relative bottom offset, always zero. - __aleft__ - Absolute left offset, always zero. - __aright__ - Absolute right offset, always zero. - __atop__ - Absolute top offset, always zero. - __abottom__ - Absolute bottom offset, always zero. - __grabKeys__ - Whether the focused element grabs all keypresses. - __lockKeys__ - Prevent keypresses from being received by any element. - __hover__ - The currently hovered element. Only set if mouse events are bound. - __terminal__ - Set or get terminal name. `Set` calls `screen.setTerminal()` internally. - __title__ - Set or get window title. ##### Events: - Inherits all from Node. - __resize__ - Received on screen resize. - __mouse__ - Received on mouse events. - __keypress__ - Received on key events. - __element [name]__ - Global events received for all elements. - __key [name]__ - Received on key event for [name]. - __focus, blur__ - Received when the terminal window focuses/blurs. Requires a terminal supporting the focus protocol and focus needs to be passed to program.enableMouse(). - __prerender__ - Received before render. - __render__ - Received on render. - __warning__ - Received when blessed notices something untoward (output is not a tty, terminfo not found, etc). - __destroy__ - Received when the screen is destroyed (only useful when using multiple screens). ##### Methods: - Inherits all from Node. - __log(msg, ...)__ - Write string to the log file if one was created. - __debug(msg, ...)__ - Same as the log method, but only gets called if the `debug` option was set. - __alloc()__ - Allocate a new pending screen buffer and a new output screen buffer. - __realloc()__ - Reallocate the screen buffers and clear the screen. - __draw(start, end)__ - Draw the screen based on the contents of the screen buffer. - __render()__ - Render all child elements, writing all data to the screen buffer and drawing the screen. - __clearRegion(x1, x2, y1, y2)__ - Clear any region on the screen. - __fillRegion(attr, ch, x1, x2, y1, y2)__ - Fill any region with a character of a certain attribute. - __focusOffset(offset)__ - Focus element by offset of focusable elements. - __focusPrevious()__ - Focus previous element in the index. - __focusNext()__ - Focus next element in the index. - __focusPush(element)__ - Push element on the focus stack (equivalent to `screen.focused = el`). - __focusPop()__ - Pop element off the focus stack. - __saveFocus()__ - Save the focused element. - __restoreFocus()__ - Restore the saved focused element. - __rewindFocus()__ - "Rewind" focus to the last visible and attached element. - __key(name, listener)__ - Bind a keypress listener for a specific key. - __onceKey(name, listener)__ - Bind a keypress listener for a specific key once. - __unkey(name, listener)__ - Remove a keypress listener for a specific key. - __spawn(file, args, options)__ - Spawn a process in the foreground, return to blessed app after exit. - __exec(file, args, options, callback)__ - Spawn a process in the foreground, return to blessed app after exit. Executes callback on error or exit. - __readEditor([options], callback)__ - Read data from text editor. - __setEffects(el, fel, over, out, effects, temp)__ - Set effects based on two events and attributes. - __insertLine(n, y, top, bottom)__ - Insert a line into the screen (using csr: this bypasses the output buffer). - __deleteLine(n, y, top, bottom)__ - Delete a line from the screen (using csr: this bypasses the output buffer). - __insertBottom(top, bottom)__ - Insert a line at the bottom of the screen. - __insertTop(top, bottom)__ - Insert a line at the top of the screen. - __deleteBottom(top, bottom)__ - Delete a line at the bottom of the screen. - __deleteTop(top, bottom)__ - Delete a line at the top of the screen. - __enableMouse([el])__ - Enable mouse events for the screen and optionally an element (automatically called when a form of on('mouse') is bound). - __enableKeys([el])__ - Enable keypress events for the screen and optionally an element (automatically called when a form of on('keypress') is bound). - __enableInput([el])__ - Enable key and mouse events. Calls bot enableMouse and enableKeys. - __copyToClipboard(text)__ - Attempt to copy text to clipboard using iTerm2's proprietary sequence. Returns true if successful. - __cursorShape(shape, blink)__ - Attempt to change cursor shape. Will not work in all terminals (see artificial cursors for a solution to this). Returns true if successful. - __cursorColor(color)__ - Attempt to change cursor color. Returns true if successful. - __cursorReset()__ - Attempt to reset cursor. Returns true if successful. - __screenshot([xi, xl, yi, yl])__ - Take an SGR screenshot of the screen within the region. Returns a string containing only characters and SGR codes. Can be displayed by simply echoing it in a terminal. - __destroy()__ - Destroy the screen object and remove it from the global list. Also remove all global events relevant to the screen object. If all screen objects are destroyed, the node process is essentially reset to its initial state. - __setTerminal(term)__ - Reset the terminal to `term`. Reloads terminfo. #### Element (from Node) The base element. ##### Options: - __fg, bg, bold, underline__ - Attributes. - __style__ - May contain attributes in the format of: ``` js { fg: 'blue', bg: 'black', border: { fg: 'blue' }, scrollbar: { bg: 'blue' }, focus: { bg: 'red' }, hover: { bg: 'red' } } ``` - __border__ - Border object, see below. - __content__ - Element's text content. - __clickable__ - Element is clickable. - __input, keyable__ - Element is focusable and can receive key input. - __focused__ - Element is focused. - __hidden__ - Whether the element is hidden. - __label__ - A simple text label for the element. - __hoverText__ - A floating text label for the element which appears on mouseover. - __align__ - Text alignment: `left`, `center`, or `right`. - __valign__ - Vertical text alignment: `top`, `middle`, or `bottom`. - __shrink__ - Shrink/flex/grow to content and child elements. Width/height during render. - __padding__ - Amount of padding on the inside of the element. Can be a number or an object containing the properties: `left`, `right`, `top`, and `bottom`. - __width, height__ - Width/height of the element, can be a number, percentage (`0-100%`), or keyword (`half` or `shrink`). Percentages can also have offsets (`50%+1`, `50%-1`). - __left, right, top, bottom__ - Offsets of the element __relative to its parent__. Can be a number, percentage (`0-100%`), or keyword (`center`). `right` and `bottom` do not accept keywords. Percentages can also have offsets (`50%+1`, `50%-1`). - __position__ - Can contain the above options. - __scrollable__ - Whether the element is scrollable or not. - __ch__ - Background character (default is whitespace ` `). - __draggable__ - Allow the element to be dragged with the mouse. - __shadow__ - Draw a translucent offset shadow behind the element. ##### Properties: - Inherits all from Node. - __name__ - Name of the element. Useful for form submission. - __border__ - Border object. - __type__ - Type of border (`line` or `bg`). `bg` by default. - __ch__ - Character to use if `bg` type, default is space. - __bg, fg__ - Border foreground and background, must be numbers (-1 for default). - __bold, underline__ - Border attributes. - __style__ - Contains attributes (e.g. `fg/bg/underline`). See above. - __position__ - Raw width, height, and offsets. - __content__ - Raw text content. - __hidden__ - Whether the element is hidden or not. - __visible__ - Whether the element is visible or not. - __detached__ - Whether the element is attached to a screen in its ancestry somewhere. - __fg, bg__ - Foreground and background, must be numbers (-1 for default). - __bold, underline__ - Attributes. - __width__ - Calculated width. - __height__ - Calculated height. - __left__ - Calculated relative left offset. - __right__ - Calculated relative right offset. - __top__ - Calculated relative top offset. - __bottom__ - Calculated relative bottom offset. - __aleft__ - Calculated absolute left offset. - __aright__ - Calculated absolute right offset. - __atop__ - Calculated absolute top offset. - __abottom__ - Calculated absolute bottom offset. - __draggable__ - Whether the element is draggable. Set to true to allow dragging. ##### Events: - Inherits all from Node. - __blur, focus__ - Received when an element is focused or unfocused. - __mouse__ - Received on mouse events for this element. - __mousedown, mouseup__ - Mouse button was pressed or released. - __wheeldown, wheelup__ - Wheel was scrolled down or up. - __mouseover, mouseout__ - Element was hovered or unhovered. - __mousemove__ - Mouse was moved somewhere on this element. - __click__ - Element was clicked (slightly smarter than mouseup). - __keypress__ - Received on key events for this element. - __move__ - Received when the element is moved. - __resize__ - Received when the element is resized. - __key [name]__ - Received on key event for [name]. - __prerender__ - Received before a call to render. - __render__ - Received after a call to render. - __hide__ - Received when element becomes hidden. - __show__ - Received when element is shown. - __destroy__ - Received when element is destroyed. ##### Methods: - Inherits all from Node. - Note: If the `scrollable` option is enabled, Element inherits all methods from ScrollableBox. - __render()__ - Write content and children to the screen buffer. - __hide()__ - Hide element. - __show()__ - Show element. - __toggle()__ - Toggle hidden/shown. - __focus()__ - Focus element. - __key(name, listener)__ - Bind a keypress listener for a specific key. - __onceKey(name, listener)__ - Bind a keypress listener for a specific key once. - __unkey(name, listener)__ - Remove a keypress listener for a specific key. - __onScreenEvent(type, handler)__ - Same as`el.on('screen', ...)` except this will automatically keep track of which listeners are bound to the screen object. For use with `removeScreenEvent()`, `free()`, and `destroy()`. - __removeScreenEvent(type, handler)__ - Same as`el.removeListener('screen', ...)` except this will automatically keep track of which listeners are bound to the screen object. For use with `onScreenEvent()`, `free()`, and `destroy()`. - __free()__ - Free up the element. Automatically unbind all events that may have been bound to the screen object. This prevents memory leaks. For use with `onScreenEvent()`, `removeScreenEvent()`, and `destroy()`. - __destroy()__ - Same as the `detach()` method, except this will automatically call `free()` and unbind any screen events to prevent memory leaks. for use with `onScreenEvent()`, `removeScreenEvent()`, and `free()`. - __setIndex(z)__ - Set the z-index of the element (changes rendering order). - __setFront()__ - Put the element in front of its siblings. - __setBack()__ - Put the element in back of its siblings. - __setLabel(text/options)__ - Set the label text for the top-left corner. Example options: `{text:'foo',side:'left'}` - __removeLabel()__ - Remove the label completely. - __setHover(text/options)__ - Set a hover text box to follow the cursor. Similar to the "title" DOM attribute in the browser. Example options: `{text:'foo'}` - __removeHover()__ - Remove the hover label completely. - __enableMouse()__ - Enable mouse events for the element (automatically called when a form of on('mouse') is bound). - __enableKeys()__ - Enable keypress events for the element (automatically called when a form of on('keypress') is bound). - __enableInput()__ - Enable key and mouse events. Calls bot enableMouse and enableKeys. - __enableDrag()__ - Enable dragging of the element. - __disableDrag()__ - Disable dragging of the element. - __screenshot([xi, xl, yi, yl])__ - Take an SGR screenshot of the element within the region. Returns a string containing only characters and SGR codes. Can be displayed by simply echoing it in a terminal. ###### Content Methods Methods for dealing with text content, line by line. Useful for writing a text editor, irc client, etc. Note: All of these methods deal with pre-aligned, pre-wrapped text. If you use deleteTop() on a box with a wrapped line at the top, it may remove 3-4 "real" lines (rows) depending on how long the original line was. The `lines` parameter can be a string or an array of strings. The `line` parameter must be a string. - __setContent(text)__ - Set the content. Note: When text is input, it will be stripped of all non-SGR escape codes, tabs will be replaced with 8 spaces, and tags will be replaced with SGR codes (if enabled). - __getContent()__ - Return content, slightly different from `el.content`. Assume the above formatting. - __setText(text)__ - Similar to `setContent`, but ignore tags and remove escape codes. - __getText()__ - Similar to `getContent`, but return content with tags and escape codes removed. - __insertLine(i, lines)__ - Insert a line into the box's content. - __deleteLine(i)__ - Delete a line from the box's content. - __getLine(i)__ - Get a line from the box's content. - __getBaseLine(i)__ - Get a line from the box's content from the visible top. - __setLine(i, line)__ - Set a line in the box's content. - __setBaseLine(i, line)__ - Set a line in the box's content from the visible top. - __clearLine(i)__ - Clear a line from the box's content. - __clearBaseLine(i)__ - Clear a line from the box's content from the visible top. - __insertTop(lines)__ - Insert a line at the top of the box. - __insertBottom(lines)__ - Insert a line at the bottom of the box. - __deleteTop()__ - Delete a line at the top of the box. - __deleteBottom()__ - Delete a line at the bottom of the box. - __unshiftLine(lines)__ - Unshift a line onto the top of the content. - __shiftLine(i)__ - Shift a line off the top of the content. - __pushLine(lines)__ - Push a line onto the bottom of the content. - __popLine(i)__ - Pop a line off the bottom of the content. - __getLines()__ - An array containing the content lines. - __getScreenLines()__ - An array containing the lines as they are displayed on the screen. - __strWidth(text)__ - Get a string's displayed width, taking into account double-width, surrogate pairs, combining characters, tags, and SGR escape codes. ### Boxes #### Box (from Element) A box element which draws a simple box containing `content` or other elements. ##### Options: - Inherits all from Element. ##### Properties: - Inherits all from Element. ##### Events: - Inherits all from Element. ##### Methods: - Inherits all from Element. #### Text (from Element) An element similar to Box, but geared towards rendering simple text elements. ##### Options: - Inherits all from Element. - __fill__ - Fill the entire line with chosen bg until parent bg ends, even if there is not enough text to fill the entire width. __(deprecated)__ - __align__ - Text alignment: `left`, `center`, or `right`. Inherits all options, properties, events, and methods from Element. #### Line (from Box) A simple line which can be `line` or `bg` styled. ##### Options: - Inherits all from Box. - __orientation__ - Can be `vertical` or `horizontal`. - __type, bg, fg, ch__ - Treated the same as a border object. (attributes can be contained in `style`). Inherits all options, properties, events, and methods from Box. #### ScrollableBox (from Box) __DEPRECATED__ - Use Box with the `scrollable` option instead. A box with scrollable content. ##### Options: - Inherits all from Box. - __baseLimit__ - A limit to the childBase. Default is `Infinity`. - __alwaysScroll__ - A option which causes the ignoring of `childOffset`. This in turn causes the childBase to change every time the element is scrolled. - __scrollbar__ - Object enabling a scrollbar. - __scrollbar.style__ - Style of the scrollbar. - __scrollbar.track__ - Style of the scrollbar track if present (takes regular style options). ##### Properties: - Inherits all from Box. - __childBase__ - The offset of the top of the scroll content. - __childOffset__ - The offset of the chosen item/line. ##### Events: - Inherits all from Box. - __scroll__ - Received when the element is scrolled. ##### Methods: - __scroll(offset)__ - Scroll the content by a relative offset. - __scrollTo(index)__ - Scroll the content to an absolute index. - __setScroll(index)__ - Same as `scrollTo`. - __setScrollPerc(perc)__ - Set the current scroll index in percentage (0-100). - __getScroll()__ - Get the current scroll index in lines. - __getScrollHeight()__ - Get the actual height of the scrolling area. - __getScrollPerc()__ - Get the current scroll index in percentage. - __resetScroll()__ - Reset the scroll index to its initial state. #### ScrollableText (from ScrollableBox) __DEPRECATED__ - Use Box with the `scrollable` and `alwaysScroll` options instead. A scrollable text box which can display and scroll text, as well as handle pre-existing newlines and escape codes. ##### Options: - Inherits all from ScrollableBox. - __mouse__ - Whether to enable automatic mouse support for this element. - __keys__ - Use predefined keys for navigating the text. - __vi__ - Use vi keys with the `keys` option. ##### Properties: - Inherits all from ScrollableBox. ##### Events: - Inherits all from ScrollableBox. ##### Methods: - Inherits all from ScrollableBox. #### BigText (from Box) A box which can render content drawn as 8x14 cell characters using the terminus font. ##### Options: - Inherits all from Box. - __font__ - bdf->json font file to use (see [ttystudio][ttystudio] for instructions on compiling BDFs to JSON). - __fontBold__ - bdf->json bold font file to use (see [ttystudio][ttystudio] for instructions on compiling BDFs to JSON). - __fch__ - foreground character. (default: `' '`) ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. ### Lists #### List (from Box) A scrollable list which can display selectable items. ##### Options: - Inherits all from Box. - __style.selected__ - Style for a selected item. - __style.item__ - Style for an unselected item. - __mouse__ - Whether to automatically enable mouse support for this list (allows clicking items). - __keys__ - Use predefined keys for navigating the list. - __vi__ - Use vi keys with the `keys` option. - __items__ - An array of strings which become the list's items. - __search__ - A function that is called when `vi` mode is enabled and the key `/` is pressed. This function accepts a callback function which should be called with the search string. The search string is then used to jump to an item that is found in `items`. - __interactive__ - Whether the list is interactive and can have items selected (Default: true). - __invertSelected__ - Whether to automatically override tags and invert fg of item when selected (Default: `true`). ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. - __select__ - Received when an item is selected. - __cancel__ - List was canceled (when `esc` is pressed with the `keys` option). - __action__ - Either a select or a cancel event was received. ##### Methods: - Inherits all from Box. - __add/addItem(text)__ - Add an item based on a string. - __removeItem(child)__ - Removes an item from the list. Child can be an element, index, or string. - __pushItem(child)__ - Push an item onto the list. - __popItem()__ - Pop an item off the list. - __unshiftItem(child)__ - Unshift an item onto the list. - __shiftItem()__ - Shift an item off the list. - __insertItem(i, child)__ - Inserts an item to the list. Child can be an element, index, or string. - __getItem(child)__ - Returns the item element. Child can be an element, index, or string. - __setItem(child, content)__ - Set item to content. - __spliceItem(i, n, item1, ...)__ - Remove and insert items to the list. - __clearItems()__ - Clears all items from the list. - __setItems(items)__ - Sets the list items to multiple strings. - __getItemIndex(child)__ - Returns the item index from the list. Child can be an element, index, or string. - __select(index)__ - Select an index of an item. - __move(offset)__ - Select item based on current offset. - __up(amount)__ - Select item above selected. - __down(amount)__ - Select item below selected. - __pick(callback)__ - Show/focus list and pick an item. The callback is executed with the result. - __fuzzyFind([string/regex/callback])__ - Find an item based on its text content. #### FileManager (from List) A very simple file manager for selecting files. ##### Options: - Inherits all from List. - __cwd__ - Current working directory. ##### Properties: - Inherits all from List. - __cwd__ - Current working directory. ##### Events: - Inherits all from List. - __cd__ - Directory was selected and navigated to. - __file__ - File was selected. ##### Methods: - Inherits all from List. - __refresh([cwd], [callback])__ - Refresh the file list (perform a `readdir` on `cwd` and update the list items). - __pick([cwd], callback)__ - Pick a single file and return the path in the callback. - __reset([cwd], [callback])__ - Reset back to original cwd. #### ListTable (from List) A stylized table of text elements with a list. ##### Options: - Inherits all from List. - __rows/data__ - Array of array of strings representing rows. - __pad__ - Spaces to attempt to pad on the sides of each cell. `2` by default: one space on each side (only useful if the width is shrunken). - __noCellBorders__ - Do not draw inner cells. - __style.header__ - Header style. - __style.cell__ - Cell style. ##### Properties: - Inherits all from List. ##### Events: - Inherits all from List. ##### Methods: - Inherits all from List. - __setRows/setData(rows)__ - Set rows in table. Array of arrays of strings. ``` js table.setData([ [ 'Animals', 'Foods' ], [ 'Elephant', 'Apple' ], [ 'Bird', 'Orange' ] ]); ``` #### Listbar (from Box) A horizontal list. Useful for a main menu bar. ##### Options: - Inherits all from Box. - __style.selected__ - Style for a selected item. - __style.item__ - Style for an unselected item. - __commands/items__ - Set buttons using an object with keys as titles of buttons, containing of objects containing keys of `keys` and `callback`. - __autoCommandKeys__ - Automatically bind list buttons to keys 0-9. ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. - __setItems(commands)__ - Set commands (see `commands` option above). - __add/addItem/appendItem(item, callback)__ - Append an item to the bar. - __select(offset)__ - Select an item on the bar. - __removeItem(child)__ - Remove item from the bar. - __move(offset)__ - Move relatively across the bar. - __moveLeft(offset)__ - Move left relatively across the bar. - __moveRight(offset)__ - Move right relatively across the bar. - __selectTab(index)__ - Select button and execute its callback. ### Forms #### Form (from Box) A form which can contain form elements. ##### Options: - Inherits all from Box. - __keys__ - Allow default keys (tab, vi keys, enter). - __vi__ - Allow vi keys. ##### Properties: - Inherits all from Box. - __submission__ - Last submitted data. ##### Events: - Inherits all from Box. - __submit__ - Form is submitted. Receives a data object. - __cancel__ - Form is discarded. - __reset__ - Form is cleared. ##### Methods: - Inherits all from Box. - __focusNext()__ - Focus next form element. - __focusPrevious()__ - Focus previous form element. - __submit()__ - Submit the form. - __cancel()__ - Discard the form. - __reset()__ - Clear the form. #### Input (from Box) A form input. #### Textarea (from Input) A box which allows multiline text input. ##### Options: - Inherits all from Input. - __keys__ - Use pre-defined keys (`i` or `enter` for insert, `e` for editor, `C-e` for editor while inserting). - __mouse__ - Use pre-defined mouse events (right-click for editor). - __inputOnFocus__ - Call `readInput()` when the element is focused. Automatically unfocus. ##### Properties: - Inherits all from Input. - __value__ - The input text. __read-only__. ##### Events: - Inherits all from Input. - __submit__ - Value is submitted (enter). - __cancel__ - Value is discared (escape). - __action__ - Either submit or cancel. ##### Methods: - Inherits all from Input. - __submit__ - Submit the textarea (emits `submit`). - __cancel__ - Cancel the textarea (emits `cancel`). - __readInput(callback)__ - Grab key events and start reading text from the keyboard. Takes a callback which receives the final value. - __readEditor(callback)__ - Open text editor in `$EDITOR`, read the output from the resulting file. Takes a callback which receives the final value. - __getValue()__ - The same as `this.value`, for now. - __clearValue()__ - Clear input. - __setValue(text)__ - Set value. #### Textbox (from Textarea) A box which allows text input. ##### Options: - Inherits all from Textarea. - __secret__ - Completely hide text. - __censor__ - Replace text with asterisks (`*`). ##### Properties: - Inherits all from Textarea. - __secret__ - Completely hide text. - __censor__ - Replace text with asterisks (`*`). ##### Events: - Inherits all from Textarea. ##### Methods: - Inherits all from Textarea. #### Button (from Input) A button which can be focused and allows key and mouse input. ##### Options: - Inherits all from Input. ##### Properties: - Inherits all from Input. ##### Events: - Inherits all from Input. - __press__ - Received when the button is clicked/pressed. ##### Methods: - Inherits all from Input. - __press()__ - Press button. Emits `press`. #### Checkbox (from Input) A checkbox which can be used in a form element. ##### Options: - Inherits all from Input. - __checked__ - Whether the element is checked or not. - __mouse__ - Enable mouse support. ##### Properties: - Inherits all from Input. - __text__ - The text next to the checkbox (do not use setContent, use `check.text = ''`). - __checked__ - Whether the element is checked or not. - __value__ - Same as `checked`. ##### Events: - Inherits all from Input. - __check__ - Received when element is checked. - __uncheck__ received when element is unchecked. ##### Methods: - Inherits all from Input. - __check()__ - Check the element. - __uncheck()__ - Uncheck the element. - __toggle()__ - Toggle checked state. #### RadioSet (from Box) An element wrapping RadioButtons. RadioButtons within this element will be mutually exclusive with each other. ##### Options: - Inherits all from Box. ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. #### RadioButton (from Checkbox) A radio button which can be used in a form element. ##### Options: - Inherits all from Checkbox. ##### Properties: - Inherits all from Checkbox. ##### Events: - Inherits all from Checkbox. ##### Methods: - Inherits all from Checkbox. ### Prompts #### Prompt (from Box) A prompt box containing a text input, okay, and cancel buttons (automatically hidden). ##### Options: - Inherits all from Box. ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. - __input/setInput/readInput(text, value, callback)__ - Show the prompt and wait for the result of the textbox. Set text and initial value. #### Question (from Box) A question box containing okay and cancel buttons (automatically hidden). ##### Options: - Inherits all from Box. ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. - __ask(question, callback)__ - Ask a `question`. `callback` will yield the result. #### Message (from Box) A box containing a message to be displayed (automatically hidden). ##### Options: - Inherits all from Box. ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. - __log/display(text, [time], callback)__ - Display a message for a time (default is 3 seconds). Set time to 0 for a perpetual message that is dismissed on keypress. - __error(text, [time], callback)__ - Display an error in the same way. #### Loading (from Box) A box with a spinning line to denote loading (automatically hidden). ##### Options: - Inherits all from Box. ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. - __load(text)__ - Display the loading box with a message. Will lock keys until `stop` is called. - __stop()__ - Hide loading box. Unlock keys. ### Data Display #### ProgressBar (from Input) A progress bar allowing various styles. This can also be used as a form input. ##### Options: - Inherits all from Input. - __orientation__ - Can be `horizontal` or `vertical`. - __style.bar__ - Style of the bar contents itself. - __pch__ - The character to fill the bar with (default is space). - __filled__ - The amount filled (0 - 100). - __value__ - Same as `filled`. - __keys__ - Enable key support. - __mouse__ - Enable mouse support. ##### Properties: - Inherits all from Input. ##### Events: - Inherits all from Input. - __reset__ - Bar was reset. - __complete__ - Bar has completely filled. ##### Methods: - Inherits all from Input. - __progress(amount)__ - Progress the bar by a fill amount. - __setProgress(amount)__ - Set progress to specific amount. - __reset()__ - Reset the bar. #### Log (from ScrollableText) A log permanently scrolled to the bottom. ##### Options: - Inherits all from ScrollableText. - __scrollback__ - Amount of scrollback allowed. Default: Infinity. - __scrollOnInput__ - Scroll to bottom on input even if the user has scrolled up. Default: false. ##### Properties: - Inherits all from ScrollableText. - __scrollback__ - Amount of scrollback allowed. Default: Infinity. - __scrollOnInput__ - Scroll to bottom on input even if the user has scrolled up. Default: false. ##### Events: - Inherits all from ScrollableText. - __log__ - Emitted on a log line. Passes in line. ##### Methods: - Inherits all from ScrollableText. - __log/add(text)__ - Add a log line. #### Table (from Box) A stylized table of text elements. ##### Options: - Inherits all from Box. - __rows/data__ - Array of array of strings representing rows. - __pad__ - Spaces to attempt to pad on the sides of each cell. `2` by default: one space on each side (only useful if the width is shrunken). - __noCellBorders__ - Do not draw inner cells. - __fillCellBorders__ - Fill cell borders with the adjacent background color. - __style.header__ - Header style. - __style.cell__ - Cell style. ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. - __setRows/setData(rows)__ - Set rows in table. Array of arrays of strings. ``` js table.setData([ [ 'Animals', 'Foods' ], [ 'Elephant', 'Apple' ], [ 'Bird', 'Orange' ] ]); ``` ### Special Elements #### Terminal (from Box) A box which spins up a pseudo terminal and renders the output. Useful for writing a terminal multiplexer, or something similar to an mc-like file manager. Requires term.js and pty.js to be installed. See `example/multiplex.js` for an example terminal multiplexer. ##### Options: - Inherits all from Box. - __handler__ - Handler for input data. - __shell__ - Name of shell. `$SHELL` by default. - __args__ - Args for shell. - __cursor__ - Can be `line`, `underline`, and `block`. - __terminal__ - Terminal name (Default: `xterm`). - __env__ - Object for process env. - Other options similar to term.js'. ##### Properties: - Inherits all from Box. - __term__ - Reference to the headless term.js terminal. - __pty__ - Reference to the pty.js pseudo terminal. ##### Events: - Inherits all from Box. - __title__ - Window title from terminal. - Other events similar to ScrollableBox. ##### Methods: - Inherits all from Box. - __write(data)__ - Write data to the terminal. - __screenshot([xi, xl, yi, xl])__ - Nearly identical to `element.screenshot`, however, the specified region includes the terminal's _entire_ scrollback, rather than just what is visible on the screen. - Other methods similar to ScrollableBox. #### Image (from Box) Display an image in the terminal (jpeg, png, gif) using either blessed's internal png/gif-to-terminal renderer (using a [ANSIImage element](#ansiimage-from-box)) or using `w3mimgdisplay` (using a [OverlayImage element](#overlayimage-from-box)). ##### Options: - Inherits all from Box. - __file__ - Path to image. - __type__ - `ansi` or `overlay`. Whether to render the file as ANSI art or using `w3m` to overlay. See the [ANSIImage element](#ansiimage-from-box) for more information/options. (__default__: `ansi`). ##### Properties: - Inherits all from Box. - See [ANSIImage element](#ansiimage-from-box) - See [OverlayImage element](#overlayimage-from-box) ##### Events: - Inherits all from Box. - See [ANSIImage element](#ansiimage-from-box) - See [OverlayImage element](#overlayimage-from-box) ##### Methods: - Inherits all from Box. - See [ANSIImage element](#ansiimage-from-box) - See [OverlayImage element](#overlayimage-from-box) #### ANSIImage (from Box) Convert any `.png` file (or `.gif`, see below) to an ANSI image and display it as an element. This differs from the `OverlayImage` element in that it uses blessed's internal PNG/GIF parser and does not require external dependencies. Blessed uses an internal from-scratch PNG/GIF reader because no other javascript PNG reader supports Adam7 interlaced images (much less pass the png test suite). The blessed PNG reader supports adam7 deinterlacing, animation (APNG), all color types, bit depths 1-32, alpha, alpha palettes, and outputs scaled bitmaps (cellmaps) in blessed for efficient rendering to the screen buffer. It also uses some code from libcaca/libcucul to add density ASCII characters in order to give the image more detail in the terminal. If a corrupt PNG or a non-PNG is passed in, blessed will display error text in the element. `.gif` files are also supported via a javascript implementation (they are internally converted to bitmaps and fed to the PNG renderer). Any other image format is support only if the user has imagemagick (`convert` and `identify`) installed. ##### Options: - Inherits all from Box. - __file__ - URL or path to PNG/GIF file. Can also be a buffer. - __scale__ - Scale cellmap down (`0-1.0`) from its original pixel width/height (Default: `1.0`). - __width/height__ - This differs from other element's `width` or `height` in that only one of them is needed: blessed will maintain the aspect ratio of the image as it scales down to the proper number of cells. __NOTE__: PNG/GIF's are always automatically shrunken to size (based on scale) if a `width` or `height` is not given. - __ascii__ - Add various "density" ASCII characters over the rendering to give the image more detail, similar to libcaca/libcucul (the library mplayer uses to display videos in the terminal). - __animate__ - Whether to animate if the image is an APNG/animating GIF. If false, only display the first frame or IDAT (Default: `true`). - __speed__ - Set the speed of animation. Slower: `0.0-1.0`. Faster: `1-1000`. It cannot go faster than 1 frame per millisecond, so 1000 is the fastest. (Default: 1.0) - __optimization__ - `mem` or `cpu`. If optimizing for memory, animation frames will be rendered to bitmaps _as the animation plays_, using less memory. Optimizing for cpu will precompile all bitmaps beforehand, which may be faster, but might also OOM the process on large images. (Default: `mem`). ##### Properties: - Inherits all from Box. - __img__ - Image object from the png reader. - __img.width__ - Pixel width. - __img.height__ - Pixel height. - __img.bmp__ - Image bitmap. - __img.cellmap__ - Image cellmap (bitmap scaled down to cell size). ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. - __setImage(file)__ - Set the image in the box to a new path. File can be a path, url, or buffer. - __clearImage()__ - Clear the image. - __play()__ - Play animation if it has been paused or stopped. - __pause()__ - Pause animation. - __stop()__ - Stop animation. #### OverlayImage (from Box) Display an image in the terminal (jpeg, png, gif) using w3mimgdisplay. Requires w3m to be installed. X11 required: works in xterm, urxvt, and possibly other terminals. ##### Options: - Inherits all from Box. - __file__ - Path to image. - __ansi__ - Render the file as ANSI art instead of using `w3m` to overlay Internally uses the ANSIImage element. See the [ANSIImage element](#ansiimage-from-box) for more information/options. (Default: `true`). - __w3m__ - Path to w3mimgdisplay. If a proper `w3mimgdisplay` path is not given, blessed will search the entire disk for the binary. - __search__ - Whether to search `/usr`, `/bin`, and `/lib` for `w3mimgdisplay` (Default: `true`). ##### Properties: - Inherits all from Box. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. - __setImage(img, [callback])__ - Set the image in the box to a new path. - __clearImage([callback])__ - Clear the current image. - __imageSize(img, [callback])__ - Get the size of an image file in pixels. - __termSize([callback])__ - Get the size of the terminal in pixels. - __getPixelRatio([callback])__ - Get the pixel to cell ratio for the terminal. - _Note:_ All methods above can be synchronous as long as the host version of node supports `spawnSync`. #### Video (from Box) A box which spins up a pseudo terminal in order to render a video via `mplayer -vo caca` or `mpv --vo caca`. Requires `mplayer` or `mpv` to be installed with libcaca support. ##### Options: - Inherits all from Box. - __file__ - Video to play. - __start__ - Start time in seconds. ##### Properties: - Inherits all from Box. - __tty__ - The terminal element running `mplayer` or `mpv`. ##### Events: - Inherits all from Box. ##### Methods: - Inherits all from Box. #### Layout (from Element) A layout which can position children automatically based on a `renderer` method (__experimental__ - the mechanics of this element may be changed in the future!). By default, the Layout element automatically positions children as if they were `display: inline-block;` in CSS. ##### Options: - Inherits all from Element. - __renderer__ - A callback which is called right before the children are iterated over to be rendered. Should return an iterator callback which is called on each child element: __iterator(el, i)__. - __layout__ - Using the default renderer, it provides two layouts: inline, and grid. `inline` is the default and will render akin to `inline-block`. `grid` will create an automatic grid based on element dimensions. The grid cells' width and height are always determined by the largest children in the layout. ##### Properties: - Inherits all from Element. ##### Events: - Inherits all from Element. ##### Methods: - Inherits all from Element. - __renderer(coords)__ - A callback which is called right before the children are iterated over to be rendered. Should return an iterator callback which is called on each child element: __iterator(el, i)__. - __isRendered(el)__ - Check to see if a previous child element has been rendered and is visible on screen. This is __only__ useful for checking child elements that have already been attempted to be rendered! see the example below. - __getLast(i)__ - Get the last rendered and visible child element based on an index. This is useful for basing the position of the current child element on the position of the last child element. - __getLastCoords(i)__ - Get the last rendered and visible child element coords based on an index. This is useful for basing the position of the current child element on the position of the last child element. See the example below. ##### Rendering a Layout for child elements ###### Notes You must __always__ give `Layout` a width and height. This is a chicken-and-egg problem: blessed cannot calculate the width and height dynamically _before_ the children are positioned. `border` and `padding` are already calculated into the `coords` object the `renderer` receives, so there is no need to account for it in your renderer. Try to set position for children using `el.position`. `el.position` is the most primitive "to-be-rendered" way to set coordinates. Setting `el.left` directly has more dynamic behavior which may interfere with rendering. Some definitions for `coords` (otherwise known as `el.lpos`): - `coords.xi` - the absolute x coordinate of the __left__ side of a rendered element. It is absolute: relative to the screen itself. - `coords.xl` - the absolute x coordinate of the __right__ side of a rendered element. It is absolute: relative to the screen itself. - `coords.yi` - the absolute y coordinate of the __top__ side of a rendered element. It is absolute: relative to the screen itself. - `coords.yl` - the absolute y coordinate of the __bottom__ side of a rendered element. It is absolute: relative to the screen itself. Note again: the `coords` the renderer receives for the Layout already has border and padding subtracted, so you do not have to account for these. The children do not. ###### Example Here is an example of how to provide a renderer. Note that this is also the default renderer if none is provided. This renderer will render each child as though they were `display: inline-block;` in CSS, as if there were a dynamically sized horizontal grid from left to right. ``` js var layout = blessed.layout({ parent: screen, top: 'center', left: 'center', width: '50%', height: '50%', border: 'line', style: { bg: 'red', border: { fg: 'blue' } }, // NOTE: This is already the default renderer if none is provided! renderer: function(coords) { var self = this; // The coordinates of the layout element var width = coords.xl - coords.xi , height = coords.yl - coords.yi , xi = coords.xi , xl = coords.xl , yi = coords.yi , yl = coords.yl; // The current row offset in cells (which row are we on?) var rowOffset = 0; // The index of the first child in the row var rowIndex = 0; return function iterator(el, i) { // Make our children shrinkable. If they don't have a height, for // example, calculate it for them. el.shrink = true; // Find the previous rendered child's coordinates var last = self.getLastCoords(i); // If there is no previously rendered element, we are on the first child. if (!last) { el.position.left = 0; el.position.top = 0; } else { // Otherwise, figure out where to place this child. We'll start by // setting it's `left`/`x` coordinate to right after the previous // rendered element. This child will end up directly to the right of it. el.position.left = last.xl - xi; // If our child does not overlap the right side of the Layout, set it's // `top`/`y` to the current `rowOffset` (the coordinate for the current // row). if (el.position.left + el.width <= width) { el.position.top = rowOffset; } else { // Otherwise we need to start a new row and calculate a new // `rowOffset` and `rowIndex` (the index of the child on the current // row). rowOffset += self.children.slice(rowIndex, i).reduce(function(out, el) { if (!self.isRendered(el)) return out; out = Math.max(out, el.lpos.yl - el.lpos.yi); return out; }, 0); rowIndex = i; el.position.left = 0; el.position.top = rowOffset; } } // If our child overflows the Layout, do not render it! // Disable this feature for now. if (el.position.top + el.height > height) { // Returning false tells blessed to ignore this child. // return false; } }; } }); for (var i = 0; i < 10; i++) { blessed.box({ parent: layout, width: i % 2 === 0 ? 10 : 20, height: i % 2 === 0 ? 5 : 10, border: 'line' }); } ``` ### Other #### Helpers All helpers reside on `blessed.helpers` or `blessed`. - __merge(a, b)__ - Merge objects `a` and `b` into object `a`. - __asort(obj)__ - Sort array alphabetically by `name` prop. - __hsort(obj)__ - Sort array numerically by `index` prop. - __findFile(start, target)__ - Find a file at `start` directory with name `target`. - __escape(text)__ - Escape content's tags to be passed into `el.setContent()`. Example: `box.setContent('escaped tag: ' + blessed.escape('{bold}{/bold}'));` - __parseTags(text)__ - Parse tags into SGR escape codes. - __generateTags(style, text)__ - Generate text tags based on `style` object. - __attrToBinary(style, element)__ - Convert `style` attributes to binary format. - __stripTags(text)__ - Strip text of tags and SGR sequences. - __cleanTags(text)__ - Strip text of tags, SGR escape code, and leading/trailing whitespace. - __dropUnicode(text)__ - Drop text of any >U+FFFF characters. ### Mechanics #### Content & Tags Every element can have text content via `setContent`. If `tags: true` was passed to the element's constructor, the content can contain tags. For example: ``` js box.setContent('hello {red-fg}{green-bg}{bold}world{/bold}{/green-bg}{/red-fg}'); ``` To make this more concise `{/}` cancels all character attributes. ``` js box.setContent('hello {red-fg}{green-bg}{bold}world{/}'); ``` ##### Colors Blessed tags support the basic 16 colors for colors, as well as up to 256 colors. ``` js box.setContent('hello {red-fg}{green-bg}world{/}'); ``` Tags can also use hex colors (which will be reduced to the most accurate terminal color): ``` js box.setContent('hello {#ff0000-fg}{#00ff00-bg}world{/}'); ``` ##### Attributes Blessed supports all terminal attributes, including `bold`, `underline`, `blink`, `inverse`, and `invisible`. ``` js box.setContent('hello {bold}world{/bold}'); ``` ##### Alignment Newlines and alignment are also possible in content. ``` js box.setContent('hello\n' + '{right}world{/right}\n' + '{center}foo{/center}\n'); + 'left{|}right'); ``` This will produce a box that looks like: ``` | hello | | world | | foo | | left right | ``` ##### Escaping Escaping can either be done using `blessed.escape()` ``` box.setContent('here is an escaped tag: ' + blessed.escape('{bold}{/bold}')); ``` Or with the special `{open}` and `{close}` tags: ``` box.setContent('here is an escaped tag: {open}bold{close}{open}/bold{close}'); ``` Either will produce: ``` here is an escaped tag: {bold}{/bold} ``` ##### SGR Sequences Content can also handle SGR escape codes. This means if you got output from a program, say `git log` for example, you can feed it directly to an element's content and the colors will be parsed appropriately. This means that while `{red-fg}foo{/red-fg}` produces `^[[31mfoo^[[39m`, you could just feed `^[[31mfoo^[[39m` directly to the content. #### Style The style option controls most of the visual aspects of an element. ``` js style: { fg: 'blue', bg: 'black', bold: true, underline: false, blink: false, inverse: false, invisible: false, transparent: false, border: { fg: 'blue', bg: 'red' }, scrollbar: { bg: 'blue' }, focus: { bg: 'red' }, hover: { bg: 'red' } } ``` ##### Colors Colors can be the names of any of the 16 basic terminal colors, along with hex values (e.g. `#ff0000`) for 256 color terminals. If 256 or 88 colors is not supported. Blessed with reduce the color to whatever is available. ##### Attributes Blessed supports all terminal attributes, including `bold`, `underline`, `blink`, `inverse`, and `invisible`. Attributes are represented as bools in the `style` object. ##### Transparency Blessed can set the opacity of an element to 50% using `style.transparent = true;`. While this seems like it normally shouldn't be possible in a terminal, blessed will use a color blending algorithm to blend the element of the foremost element with the background behind it. Obviously characters cannot be blended, but background colors can. ##### Shadow Translucent shadows are also an option when it comes to styling an element. This option will create a 50% opacity 2-cell wide, 1-cell high shadow offset to the bottom-right. ``` js shadow: true ``` ##### Effects Blessed supports hover and focus styles. (Hover is only useful is mouse input is enabled). ``` js style: { hover: { bg: 'red' }, focus: { border: { fg: 'blue' } } } ``` ##### Scrollbar On scrollable elements, blessed will support style options for the scrollbar, such as: ``` js style: { scrollbar: { bg: 'red', fg: 'blue' } } ``` As a main option, scrollbar will either take a bool or an object: ``` js scrollbar: { ch: ' ' } ``` Or: ``` js scrollbar: true ``` #### Events Events in Blessed work similar to the traditional node.js model, with one important difference: they have a concept of a tree and event bubbling. ##### Event Bubbling Events can bubble in blessed. For example: Receiving all click events for `box` (a normal event listener): ``` js box.on('click', function(mouse) { box.setContent('You clicked ' + mouse.x + ', ' + mouse.y + '.'); screen.render(); }); ``` Receiving all click events for `box`, as well as all of its children: ``` js box.on('element click', function(el, mouse) { box.setContent('You clicked ' + el.type + ' at ' + mouse.x + ', ' + mouse.y + '.'); screen.render(); if (el === box) { return false; // Cancel propagation. } }); ``` `el` gets passed in as the first argument. It refers to the target element the event occurred on. Returning `false` will cancel propagation up the tree. #### Positioning Offsets may be a number, a percentage (e.g. `50%`), or a keyword (e.g. `center`). Dimensions may be a number, or a percentage (e.g. `50%`). Positions are treated almost _exactly_ the same as they are in CSS/CSSOM when an element has the `position: absolute` CSS property. When an element is created, it can be given coordinates in its constructor: ``` js var box = blessed.box({ left: 'center', top: 'center', bg: 'yellow', width: '50%', height: '50%' }); ``` This tells blessed to create a box, perfectly centered __relative to its parent__, 50% as wide and 50% as tall as its parent. Percentages can also have offsets applied to them: ``` js ... height: '50%-1', left: '45%+1', ... ``` To access the calculated offsets, relative to the parent: ``` js console.log(box.left); console.log(box.top); ``` To access the calculated offsets, absolute (relative to the screen): ``` js console.log(box.aleft); console.log(box.atop); ``` ##### Overlapping offsets and dimensions greater than parents' This still needs to be tested a bit, but it should work. #### Rendering To actually render the screen buffer, you must call `render`. ``` js box.setContent('Hello {#0fe1ab-fg}world{/}.'); screen.render(); ``` Elements are rendered with the lower elements in the children array being painted first. In terms of the painter's algorithm, the lowest indicies in the array are the furthest away, just like in the DOM. #### Artificial Cursors Terminal cursors can be tricky. They all have different custom escape codes to alter. As an _experimental_ alternative, blessed can draw a cursor for you, allowing you to have a custom cursor that you control. ``` js var screen = blessed.screen({ cursor: { artificial: true, shape: 'line', blink: true, color: null // null for default } }); ``` That's it. It's controlled the same way as the regular cursor. To create a custom cursor: ``` js var screen = blessed.screen({ cursor: { artificial: true, shape: { bg: 'red', fg: 'white', bold: true, ch: '#' }, blink: true } }); ``` #### Multiple Screens Blessed supports the ability to create multiple screens. This may not seem useful at first, but if you're writing a program that serves terminal interfaces over http, telnet, or any other protocol, this can be very useful. ##### Server Side Usage A simple telnet server might look like this (see examples/blessed-telnet.js for a full example): ``` js var blessed = require('blessed'); var telnet = require('telnet'); telnet.createServer(function(client) { client.do.transmit_binary(); client.do.terminal_type(); client.do.window_size(); client.on('terminal type', function(data) { if (data.command === 'sb' && data.name) { screen.terminal = data.name; screen.render(); } }); client.on('window size', function(data) { if (data.command === 'sb') { client.columns = data.columns; client.rows = data.rows; client.emit('resize'); } }); // Make the client look like a tty: client.setRawMode = function(mode) { client.isRaw = mode; if (!client.writable) return; if (mode) { client.do.suppress_go_ahead(); client.will.suppress_go_ahead(); client.will.echo(); } else { client.dont.suppress_go_ahead(); client.wont.suppress_go_ahead(); client.wont.echo(); } }; client.isTTY = true; client.isRaw = false; client.columns = 80; client.rows = 24; var screen = blessed.screen({ smartCSR: true, input: client, output: client, terminal: 'xterm-256color', fullUnicode: true }); client.on('close', function() { if (!screen.destroyed) { screen.destroy(); } }); screen.key(['C-c', 'q'], function(ch, key) { screen.destroy(); }); screen.on('destroy', function() { if (client.writable) { client.destroy(); } }); screen.data.main = blessed.box({ parent: screen, left: 'center', top: 'center', width: '80%', height: '90%', border: 'line', content: 'Welcome to my server. Here is your own private session.' }); screen.render(); }).listen(2300); ``` Once you've written something similar and started it, you can simply telnet into your blessed app: ``` bash $ telnet localhost 2300 ``` Creating a netcat server would also work as long as you disable line buffering and terminal echo on the commandline via `stty`: `$ stty -icanon -echo; ncat localhost 2300; stty icanon echo` Or by using netcat's `-t` option: `$ ncat -t localhost 2300` Creating a streaming http 1.1 server than runs in the terminal is possible by curling it with special arguments: `$ curl -sSNT. localhost:8080`. There are currently no examples of netcat/nc/ncat or http->curl servers yet. --- The `blessed.screen` constructor can accept `input`, `output`, and `term` arguments to aid with this. The multiple screens will be managed internally by blessed. The programmer just has to keep track of the references, however, to avoid ambiguity, it's possible to explicitly dictate which screen a node is part of by using the `screen` option when creating an element. The `screen.destroy()` method is also crucial: this will clean up all event listeners the screen has bound and make sure it stops listening on the event loop. Make absolutely certain to remember to clean up your screens once you're done with them. A tricky part is making sure to include the ability for the client to send the TERM which is reset on the serverside, and the terminal size, which is should also be reset on the serverside. Both of these capabilities are demonstrated above. For a working example of a blessed telnet server, see `examples/blessed-telnet.js`. ### Notes #### Windows Compatibility Currently there is no `mouse` or `resize` event support on Windows. Windows users will need to explicitly set `term` when creating a screen like so (__NOTE__: This is no longer necessary as of the latest versions of blessed. This is now handled automatically): ``` js var screen = blessed.screen({ terminal: 'windows-ansi' }); ``` #### Low-level Usage This will actually parse the xterm terminfo and compile every string capability to a javascript function: ``` js var blessed = require('blessed'); var tput = blessed.tput({ terminal: 'xterm-256color', extended: true }); process.stdout.write(tput.setaf(4) + 'Hello' + tput.sgr0() + '\n'); ``` To play around with it on the command line, it works just like tput: ``` bash $ tput.js setaf 2 $ tput.js sgr0 $ echo "$(tput.js setaf 2)Hello World$(tput.js sgr0)" ``` The main functionality is exposed in the main `blessed` module: ``` js var blessed = require('blessed') , program = blessed.program(); program.key('q', function(ch, key) { program.clear(); program.disableMouse(); program.showCursor(); program.normalBuffer(); process.exit(0); }); program.on('mouse', function(data) { if (data.action === 'mousemove') { program.move(data.x, data.y); program.bg('red'); program.write('x'); program.bg('!red'); } }); program.alternateBuffer(); program.enableMouse(); program.hideCursor(); program.clear(); program.move(1, 1); program.bg('black'); program.write('Hello world', 'blue fg'); program.setx((program.cols / 2 | 0) - 4); program.down(5); program.write('Hi again!'); program.bg('!black'); program.feed(); ``` #### Testing Most tests contained in the `test/` directory are interactive. It's up to the programmer to determine whether the test is properly displayed. In the future it might be better to do something similar to vttest. #### Examples Examples can be found in `examples/`. #### FAQ 1. Why doesn't the Linux console render lines correctly on Ubuntu? - You need to install the `ncurses-base` package __and__ the `ncurses-term` package. (#98) 2. Why do vertical lines look chopped up in iTerm2? - All ACS vertical lines look this way in iTerm2 with the default font. 3. Why can't I use my mouse in Terminal.app? - Terminal.app does not support mouse events. 4. Why doesn't the OverlayImage element appear in my terminal? - The OverlayImage element uses w3m to display images. This generally only works on X11+xterm/urxvt, but it _may_ work on other unix terminals. 5. Why can't my mouse clicks register beyond 255 cells? - Older versions of VTE do not support any modern mouse protocol. On top of that, the old X10 protocol it _does_ implement is bugged. Through several workarounds we've managed to get the cell limit from `127` to `255`. If you're not happy with this, you may want to look into using xterm or urxvt, or a terminal which uses a modern VTE, like gnome-terminal. 6. Is blessed efficient? - Yes. Blessed implements CSR and uses the painter's algorithm to render the screen. It maintains two screen buffers so it only needs to render what has changed on the terminal screen. 7. Will blessed work with all terminals? - Yes. Blessed has a terminfo/termcap parser and compiler that was written from scratch. It should work with every terminal as long as a terminfo file is provided. If you notice any compatibility issues in your termial, do not hesitate to post an issue. 8. What is "curses" and "ncurses"? - ["curses"][curses] was an old library written in the early days of unix which allowed a programmer to easily manipulate the cursor in order to render the screen. ["ncurses"][ncurses] is a free reimplementation of curses. It improved upon it quite a bit by focusing more on terminal compatibility and is now the standard library for implementing terminal programs. Blessed uses neither of these, and instead handles terminal compatibility itself. 9. What is the difference between blessed and blessed-contrib? - blessed is a major piece of code which reimplements curses from the ground up. A UI API is then layered on top of this. [blessed-contrib][contrib] is a popular library built on top of blessed which makes clever use of modules to implement useful widgets like graphs, ascii art, and so on. 10. Are there blessed-like solutions for non-javascript platforms? - Yes. There are some fantastic solutions out there. - Perl: [Curses::UI][curses-ui] - Python: [Urwid][urwid] - Go: [termui][termui] & [termbox-go][termbox] ## Contribution and License Agreement If you contribute code to this project, you are implicitly allowing your code to be distributed under the MIT license. You are also implicitly verifying that all code is your original work. `</legalese>` ## License Copyright (c) 2013-2015, Christopher Jeffrey. (MIT License) See LICENSE for more info. [slap]: https://github.com/slap-editor/slap [contrib]: https://github.com/yaronn/blessed-contrib [termui]: https://github.com/gizak/termui [curses]: https://en.wikipedia.org/wiki/Curses_(programming_library) [ncurses]: https://en.wikipedia.org/wiki/Ncurses [urwid]: http://urwid.org/reference/index.html [curses-ui]: http://search.cpan.org/~mdxi/Curses-UI-0.9609/lib/Curses/UI.pm [termbox]: https://github.com/nsf/termbox-go [ttystudio]: https://github.com/chjj/ttystudio#choosing-a-new-font-for-your-terminal-recording # fsevents [![NPM](https://nodei.co/npm/fsevents.png)](https://nodei.co/npm/fsevents/) Native access to MacOS FSEvents in [Node.js](https://nodejs.org/) The FSEvents API in MacOS allows applications to register for notifications of changes to a given directory tree. It is a very fast and lightweight alternative to kqueue. This is a low-level library. For a cross-platform file watching module that uses fsevents, check out [Chokidar](https://github.com/paulmillr/chokidar). ## Installation Supports only **Node.js v8.16 and higher**. ```sh npm install fsevents ``` ## Usage ```js const fsevents = require('fsevents'); const stop = fsevents.watch(__dirname, (path, flags, id) => { const info = fsevents.getInfo(path, flags, id); }); // To start observation stop(); // To end observation ``` The callback passed as the second parameter to `.watch` get's called whenever the operating system detects a a change in the file system. It takes three arguments: ###### `fsevents.watch(dirname: string, (path: string, flags: number, id: string) => void): () => Promise<undefined>` * `path: string` - the item in the filesystem that have been changed * `flags: number` - a numeric value describing what the change was * `id: string` - an unique-id identifying this specific event Returns closer callback which when called returns a Promise resolving when the watcher process has been shut down. ###### `fsevents.getInfo(path: string, flags: number, id: string): FsEventInfo` The `getInfo` function takes the `path`, `flags` and `id` arguments and converts those parameters into a structure that is easier to digest to determine what the change was. The `FsEventsInfo` has the following shape: ```js /** * @typedef {'created'|'modified'|'deleted'|'moved'|'root-changed'|'cloned'|'unknown'} FsEventsEvent * @typedef {'file'|'directory'|'symlink'} FsEventsType */ { "event": "created", // {FsEventsEvent} "path": "file.txt", "type": "file", // {FsEventsType} "changes": { "inode": true, // Had iNode Meta-Information changed "finder": false, // Had Finder Meta-Data changed "access": false, // Had access permissions changed "xattrs": false // Had xAttributes changed }, "flags": 0x100000000 } ``` ## Engine compatibility - v2 supports node 8.16+ - v1.2.8 supports node 6+ - v1.2.7 supports node 4+ ## License The MIT License Copyright (C) 2010-2020 by Philipp Dunkel, Ben Noordhuis, Elan Shankar, Paul Miller — see LICENSE file. Visit our [GitHub page](https://github.com/fsevents/fsevents) and [NPM Page](https://npmjs.org/package/fsevents) # isarray `Array#isArray` for older browsers. ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ethers.js ========= [![npm version](https://badge.fury.io/js/ethers.svg)](https://badge.fury.io/js/ethers) Complete Ethereum wallet implementation and utilities in JavaScript (and TypeScript). **Features:** - Keep your private keys in your client, **safe** and sound - Import and export **JSON wallets** (Geth, Parity and crowdsale) and brain wallets - Import and export BIP 39 **mnemonic phrases** (12 word backup phrases) and **HD Wallets** (English, Italian, Japanese, Korean, Simplified Chinese, Traditional Chinese; more coming soon) - Meta-classes create JavaScript objects from any contract ABI - Connect to Ethereum nodes over [JSON-RPC](https://github.com/ethereum/wiki/wiki/JSON-RPC), [INFURA](https://infura.io), [Etherscan](https://etherscan.io), or [MetaMask](https://metamask.io) - ENS names are first-class citizens; they can be used anywhere an Ethereum addresses can be - **Tiny** (~84kb compressed; 270kb uncompressed) - **Complete** functionality for all your Ethereum needs - Extensive [documentation](https://docs.ethers.io/ethers.js/html/) - Large collection of test cases which are maintained and added to - Fully TypeScript ready, with definition files and full TypeScript source - **MIT License** (including ALL dependencies); completely open source to do with as you please Installing ---------- To use in a browser: ```html <script charset="utf-8" src="https://cdn.ethers.io/scripts/ethers-v4.min.js" type="text/javascript"> </script> ``` To use in [node.js](https://nodejs.org/): ``` /Users/ethers/my-app> npm install --save ethers ``` Documentation ------------- Browse the [API Documentation](https://docs.ethers.io/ethers.js/html/) online. Documentation is generated using [Sphinx](http://www.sphinx-doc.org) and can be browsed locally from the /docs/build/html directory. Hacking and Contributing ------------------------ The JavaScript code is now generated from TypeScript, so make sure you modify the TypeScript and compile it, rather than modifying the JavaScript directly. To start auto-compiling the TypeScript code, you may use: ``` /home/ethers> npm run auto-build ``` A very important part of ethers is its exhaustive test cases, so before making any bug fix, please add a test case that fails prior to the fix, and succeeds after the fix. All regression tests must pass. Pull requests are always welcome, but please keep a few points in mind: - Compatibility-breaking changes will not be accepted; they may be considered for the next major version - Security is important; adding dependencies require fairly convincing arguments - The library aims to be lean, so keep an eye on the `dist/ethers.min.js` filesize before and after your changes - Add test cases for both expected and unexpected input - Any new features need to be supported by us (issues, documentation, testing), so anything that is overly complicated or specific may not be accepted If in doubt, please start an issue, and we can have a nice public discussion. :) Donations --------- I do this because I love it, but if you want to buy me a coffee, I won't say no. **:o)** Ethereum: `0xEA517D5a070e6705Cc5467858681Ed953d285Eb9` License ------- Completely MIT Licensed. Including ALL dependencies. # AST Types ![CI](https://github.com/benjamn/ast-types/workflows/CI/badge.svg) This module provides an efficient, modular, [Esprima](https://github.com/ariya/esprima)-compatible implementation of the [abstract syntax tree](http://en.wikipedia.org/wiki/Abstract_syntax_tree) type hierarchy pioneered by the [Mozilla Parser API](https://developer.mozilla.org/en-US/docs/SpiderMonkey/Parser_API). Installation --- From NPM: npm install ast-types From GitHub: cd path/to/node_modules git clone git://github.com/benjamn/ast-types.git cd ast-types npm install . Basic Usage --- ```js import assert from "assert"; import { namedTypes as n, builders as b, } from "ast-types"; var fooId = b.identifier("foo"); var ifFoo = b.ifStatement(fooId, b.blockStatement([ b.expressionStatement(b.callExpression(fooId, [])) ])); assert.ok(n.IfStatement.check(ifFoo)); assert.ok(n.Statement.check(ifFoo)); assert.ok(n.Node.check(ifFoo)); assert.ok(n.BlockStatement.check(ifFoo.consequent)); assert.strictEqual( ifFoo.consequent.body[0].expression.arguments.length, 0, ); assert.strictEqual(ifFoo.test, fooId); assert.ok(n.Expression.check(ifFoo.test)); assert.ok(n.Identifier.check(ifFoo.test)); assert.ok(!n.Statement.check(ifFoo.test)); ``` AST Traversal --- Because it understands the AST type system so thoroughly, this library is able to provide excellent node iteration and traversal mechanisms. If you want complete control over the traversal, and all you need is a way of enumerating the known fields of your AST nodes and getting their values, you may be interested in the primitives `getFieldNames` and `getFieldValue`: ```js import { getFieldNames, getFieldValue, } from "ast-types"; const partialFunExpr = { type: "FunctionExpression" }; // Even though partialFunExpr doesn't actually contain all the fields that // are expected for a FunctionExpression, types.getFieldNames knows: console.log(getFieldNames(partialFunExpr)); // [ 'type', 'id', 'params', 'body', 'generator', 'expression', // 'defaults', 'rest', 'async' ] // For fields that have default values, types.getFieldValue will return // the default if the field is not actually defined. console.log(getFieldValue(partialFunExpr, "generator")); // false ``` Two more low-level helper functions, `eachField` and `someField`, are defined in terms of `getFieldNames` and `getFieldValue`: ```js // Iterate over all defined fields of an object, including those missing // or undefined, passing each field name and effective value (as returned // by getFieldValue) to the callback. If the object has no corresponding // Def, the callback will never be called. export function eachField(object, callback, context) { getFieldNames(object).forEach(function(name) { callback.call(this, name, getFieldValue(object, name)); }, context); } // Similar to eachField, except that iteration stops as soon as the // callback returns a truthy value. Like Array.prototype.some, the final // result is either true or false to indicates whether the callback // returned true for any element or not. export function someField(object, callback, context) { return getFieldNames(object).some(function(name) { return callback.call(this, name, getFieldValue(object, name)); }, context); } ``` So here's how you might make a copy of an AST node: ```js import { eachField } from "ast-types"; const copy = {}; eachField(node, function(name, value) { // Note that undefined fields will be visited too, according to // the rules associated with node.type, and default field values // will be substituted if appropriate. copy[name] = value; }) ``` But that's not all! You can also easily visit entire syntax trees using the powerful `types.visit` abstraction. Here's a trivial example of how you might assert that `arguments.callee` is never used in `ast`: ```js import assert from "assert"; import { visit, namedTypes as n, } from "ast-types"; visit(ast, { // This method will be called for any node with .type "MemberExpression": visitMemberExpression(path) { // Visitor methods receive a single argument, a NodePath object // wrapping the node of interest. var node = path.node; if ( n.Identifier.check(node.object) && node.object.name === "arguments" && n.Identifier.check(node.property) ) { assert.notStrictEqual(node.property.name, "callee"); } // It's your responsibility to call this.traverse with some // NodePath object (usually the one passed into the visitor // method) before the visitor method returns, or return false to // indicate that the traversal need not continue any further down // this subtree. this.traverse(path); } }); ``` Here's a slightly more involved example of transforming `...rest` parameters into browser-runnable ES5 JavaScript: ```js import { builders as b, visit } from "ast-types"; // Reuse the same AST structure for Array.prototype.slice.call. var sliceExpr = b.memberExpression( b.memberExpression( b.memberExpression( b.identifier("Array"), b.identifier("prototype"), false ), b.identifier("slice"), false ), b.identifier("call"), false ); visit(ast, { // This method will be called for any node whose type is a subtype of // Function (e.g., FunctionDeclaration, FunctionExpression, and // ArrowFunctionExpression). Note that types.visit precomputes a // lookup table from every known type to the appropriate visitor // method to call for nodes of that type, so the dispatch takes // constant time. visitFunction(path) { // Visitor methods receive a single argument, a NodePath object // wrapping the node of interest. const node = path.node; // It's your responsibility to call this.traverse with some // NodePath object (usually the one passed into the visitor // method) before the visitor method returns, or return false to // indicate that the traversal need not continue any further down // this subtree. An assertion will fail if you forget, which is // awesome, because it means you will never again make the // disastrous mistake of forgetting to traverse a subtree. Also // cool: because you can call this method at any point in the // visitor method, it's up to you whether your traversal is // pre-order, post-order, or both! this.traverse(path); // This traversal is only concerned with Function nodes that have // rest parameters. if (!node.rest) { return; } // For the purposes of this example, we won't worry about functions // with Expression bodies. n.BlockStatement.assert(node.body); // Use types.builders to build a variable declaration of the form // // var rest = Array.prototype.slice.call(arguments, n); // // where `rest` is the name of the rest parameter, and `n` is a // numeric literal specifying the number of named parameters the // function takes. const restVarDecl = b.variableDeclaration("var", [ b.variableDeclarator( node.rest, b.callExpression(sliceExpr, [ b.identifier("arguments"), b.literal(node.params.length) ]) ) ]); // Similar to doing node.body.body.unshift(restVarDecl), except // that the other NodePath objects wrapping body statements will // have their indexes updated to accommodate the new statement. path.get("body", "body").unshift(restVarDecl); // Nullify node.rest now that we have simulated the behavior of // the rest parameter using ordinary JavaScript. path.get("rest").replace(null); // There's nothing wrong with doing node.rest = null, but I wanted // to point out that the above statement has the same effect. assert.strictEqual(node.rest, null); } }); ``` Here's how you might use `types.visit` to implement a function that determines if a given function node refers to `this`: ```js function usesThis(funcNode) { n.Function.assert(funcNode); var result = false; visit(funcNode, { visitThisExpression(path) { result = true; // The quickest way to terminate the traversal is to call // this.abort(), which throws a special exception (instanceof // this.AbortRequest) that will be caught in the top-level // types.visit method, so you don't have to worry about // catching the exception yourself. this.abort(); }, visitFunction(path) { // ThisExpression nodes in nested scopes don't count as `this` // references for the original function node, so we can safely // avoid traversing this subtree. return false; }, visitCallExpression(path) { const node = path.node; // If the function contains CallExpression nodes involving // super, those expressions will implicitly depend on the // value of `this`, even though they do not explicitly contain // any ThisExpression nodes. if (this.isSuperCallExpression(node)) { result = true; this.abort(); // Throws AbortRequest exception. } this.traverse(path); }, // Yes, you can define arbitrary helper methods. isSuperCallExpression(callExpr) { n.CallExpression.assert(callExpr); return this.isSuperIdentifier(callExpr.callee) || this.isSuperMemberExpression(callExpr.callee); }, // And even helper helper methods! isSuperIdentifier(node) { return n.Identifier.check(node.callee) && node.callee.name === "super"; }, isSuperMemberExpression(node) { return n.MemberExpression.check(node.callee) && n.Identifier.check(node.callee.object) && node.callee.object.name === "super"; } }); return result; } ``` As you might guess, when an `AbortRequest` is thrown from a subtree, the exception will propagate from the corresponding calls to `this.traverse` in the ancestor visitor methods. If you decide you want to cancel the request, simply catch the exception and call its `.cancel()` method. The rest of the subtree beneath the `try`-`catch` block will be abandoned, but the remaining siblings of the ancestor node will still be visited. NodePath --- The `NodePath` object passed to visitor methods is a wrapper around an AST node, and it serves to provide access to the chain of ancestor objects (all the way back to the root of the AST) and scope information. In general, `path.node` refers to the wrapped node, `path.parent.node` refers to the nearest `Node` ancestor, `path.parent.parent.node` to the grandparent, and so on. Note that `path.node` may not be a direct property value of `path.parent.node`; for instance, it might be the case that `path.node` is an element of an array that is a direct child of the parent node: ```js path.node === path.parent.node.elements[3] ``` in which case you should know that `path.parentPath` provides finer-grained access to the complete path of objects (not just the `Node` ones) from the root of the AST: ```js // In reality, path.parent is the grandparent of path: path.parentPath.parentPath === path.parent // The path.parentPath object wraps the elements array (note that we use // .value because the elements array is not a Node): path.parentPath.value === path.parent.node.elements // The path.node object is the fourth element in that array: path.parentPath.value[3] === path.node // Unlike path.node and path.value, which are synonyms because path.node // is a Node object, path.parentPath.node is distinct from // path.parentPath.value, because the elements array is not a // Node. Instead, path.parentPath.node refers to the closest ancestor // Node, which happens to be the same as path.parent.node: path.parentPath.node === path.parent.node // The path is named for its index in the elements array: path.name === 3 // Likewise, path.parentPath is named for the property by which // path.parent.node refers to it: path.parentPath.name === "elements" // Putting it all together, we can follow the chain of object references // from path.parent.node all the way to path.node by accessing each // property by name: path.parent.node[path.parentPath.name][path.name] === path.node ``` These `NodePath` objects are created during the traversal without modifying the AST nodes themselves, so it's not a problem if the same node appears more than once in the AST (like `Array.prototype.slice.call` in the example above), because it will be visited with a distict `NodePath` each time it appears. Child `NodePath` objects are created lazily, by calling the `.get` method of a parent `NodePath` object: ```js // If a NodePath object for the elements array has never been created // before, it will be created here and cached in the future: path.get("elements").get(3).value === path.value.elements[3] // Alternatively, you can pass multiple property names to .get instead of // chaining multiple .get calls: path.get("elements", 0).value === path.value.elements[0] ``` `NodePath` objects support a number of useful methods: ```js // Replace one node with another node: var fifth = path.get("elements", 4); fifth.replace(newNode); // Now do some stuff that might rearrange the list, and this replacement // remains safe: fifth.replace(newerNode); // Replace the third element in an array with two new nodes: path.get("elements", 2).replace( b.identifier("foo"), b.thisExpression() ); // Remove a node and its parent if it would leave a redundant AST node: //e.g. var t = 1, y =2; removing the `t` and `y` declarators results in `var undefined`. path.prune(); //returns the closest parent `NodePath`. // Remove a node from a list of nodes: path.get("elements", 3).replace(); // Add three new nodes to the beginning of a list of nodes: path.get("elements").unshift(a, b, c); // Remove and return the first node in a list of nodes: path.get("elements").shift(); // Push two new nodes onto the end of a list of nodes: path.get("elements").push(d, e); // Remove and return the last node in a list of nodes: path.get("elements").pop(); // Insert a new node before/after the seventh node in a list of nodes: var seventh = path.get("elements", 6); seventh.insertBefore(newNode); seventh.insertAfter(newNode); // Insert a new element at index 5 in a list of nodes: path.get("elements").insertAt(5, newNode); ``` Scope --- The object exposed as `path.scope` during AST traversals provides information about variable and function declarations in the scope that contains `path.node`. See [scope.ts](lib/scope.ts) for its public interface, which currently includes `.isGlobal`, `.getGlobalScope()`, `.depth`, `.declares(name)`, `.lookup(name)`, and `.getBindings()`. Custom AST Node Types --- The `ast-types` module was designed to be extended. To that end, it provides a readable, declarative syntax for specifying new AST node types, based primarily upon the `require("ast-types").Type.def` function: ```js import { Type, builtInTypes, builders as b, finalize, } from "ast-types"; const { def } = Type; const { string } = builtInTypes; // Suppose you need a named File type to wrap your Programs. def("File") .bases("Node") .build("name", "program") .field("name", string) .field("program", def("Program")); // Prevent further modifications to the File type (and any other // types newly introduced by def(...)). finalize(); // The b.file builder function is now available. It expects two // arguments, as named by .build("name", "program") above. const main = b.file("main.js", b.program([ // Pointless program contents included for extra color. b.functionDeclaration(b.identifier("succ"), [ b.identifier("x") ], b.blockStatement([ b.returnStatement( b.binaryExpression( "+", b.identifier("x"), b.literal(1) ) ) ])) ])); assert.strictEqual(main.name, "main.js"); assert.strictEqual(main.program.body[0].params[0].name, "x"); // etc. // If you pass the wrong type of arguments, or fail to pass enough // arguments, an AssertionError will be thrown. b.file(b.blockStatement([])); // ==> AssertionError: {"body":[],"type":"BlockStatement","loc":null} does not match type string b.file("lib/types.js", b.thisExpression()); // ==> AssertionError: {"type":"ThisExpression","loc":null} does not match type Program ``` The `def` syntax is used to define all the default AST node types found in [babel-core.ts](def/babel-core.ts), [babel.ts](def/babel.ts), [core.ts](def/core.ts), [es-proposals.ts](def/es-proposals.ts), [es6.ts](def/es6.ts), [es7.ts](def/es7.ts), [es2020.ts](def/es2020.ts), [esprima.ts](def/esprima.ts), [flow.ts](def/flow.ts), [jsx.ts](def/jsx.ts), [type-annotations.ts](def/type-annotations.ts), and [typescripts.ts](def/typescripts.ts), so you have no shortage of examples to learn from. ![bignumber.js](https://raw.githubusercontent.com/MikeMcl/bignumber.js/gh-pages/bignumberjs.png) A JavaScript library for arbitrary-precision decimal and non-decimal arithmetic. [![npm version](https://img.shields.io/npm/v/bignumber.js.svg)](https://www.npmjs.com/package/bignumber.js) [![npm downloads](https://img.shields.io/npm/dw/bignumber.js)](https://www.npmjs.com/package/bignumber.js) [![build status](https://travis-ci.org/MikeMcl/bignumber.js.svg)](https://travis-ci.org/MikeMcl/bignumber.js) <br /> ## Features - Integers and decimals - Simple API but full-featured - Faster, smaller, and perhaps easier to use than JavaScript versions of Java's BigDecimal - 8 KB minified and gzipped - Replicates the `toExponential`, `toFixed`, `toPrecision` and `toString` methods of JavaScript's Number type - Includes a `toFraction` and a correctly-rounded `squareRoot` method - Supports cryptographically-secure pseudo-random number generation - No dependencies - Wide platform compatibility: uses JavaScript 1.5 (ECMAScript 3) features only - Comprehensive [documentation](http://mikemcl.github.io/bignumber.js/) and test set ![API](https://raw.githubusercontent.com/MikeMcl/bignumber.js/gh-pages/API.png) If a smaller and simpler library is required see [big.js](https://github.com/MikeMcl/big.js/). It's less than half the size but only works with decimal numbers and only has half the methods. It also does not allow `NaN` or `Infinity`, or have the configuration options of this library. See also [decimal.js](https://github.com/MikeMcl/decimal.js/), which among other things adds support for non-integer powers, and performs all operations to a specified number of significant digits. ## Load The library is the single JavaScript file *bignumber.js* or ES module *bignumber.mjs*. ### Browser: ```html <script src='path/to/bignumber.js'></script> ``` > ES module ```html <script type="module"> import BigNumber from './path/to/bignumber.mjs'; ... </script> ``` ### [Node.js](http://nodejs.org): ```bash $ npm install bignumber.js ``` ```javascript const BigNumber = require('bignumber.js'); ``` > ES module ```javascript import BigNumber from "bignumber.js"; // or import { BigNumber } from "bignumber.js"; ``` ## Use The library exports a single constructor function, [`BigNumber`](http://mikemcl.github.io/bignumber.js/#bignumber), which accepts a value of type Number, String or BigNumber, ```javascript let x = new BigNumber(123.4567); let y = BigNumber('123456.7e-3'); let z = new BigNumber(x); x.isEqualTo(y) && y.isEqualTo(z) && x.isEqualTo(z); // true ``` To get the string value of a BigNumber use [`toString()`](http://mikemcl.github.io/bignumber.js/#toS) or [`toFixed()`](http://mikemcl.github.io/bignumber.js/#toFix). Using `toFixed()` prevents exponential notation being returned, no matter how large or small the value. ```javascript let x = new BigNumber('1111222233334444555566'); x.toString(); // "1.111222233334444555566e+21" x.toFixed(); // "1111222233334444555566" ``` If the limited precision of Number values is not well understood, it is recommended to create BigNumbers from String values rather than Number values to avoid a potential loss of precision. *In all further examples below, `let`, semicolons and `toString` calls are not shown. If a commented-out value is in quotes it means `toString` has been called on the preceding expression.* ```javascript // Precision loss from using numeric literals with more than 15 significant digits. new BigNumber(1.0000000000000001) // '1' new BigNumber(88259496234518.57) // '88259496234518.56' new BigNumber(99999999999999999999) // '100000000000000000000' // Precision loss from using numeric literals outside the range of Number values. new BigNumber(2e+308) // 'Infinity' new BigNumber(1e-324) // '0' // Precision loss from the unexpected result of arithmetic with Number values. new BigNumber(0.7 + 0.1) // '0.7999999999999999' ``` When creating a BigNumber from a Number, note that a BigNumber is created from a Number's decimal `toString()` value not from its underlying binary value. If the latter is required, then pass the Number's `toString(2)` value and specify base 2. ```javascript new BigNumber(Number.MAX_VALUE.toString(2), 2) ``` BigNumbers can be created from values in bases from 2 to 36. See [`ALPHABET`](http://mikemcl.github.io/bignumber.js/#alphabet) to extend this range. ```javascript a = new BigNumber(1011, 2) // "11" b = new BigNumber('zz.9', 36) // "1295.25" c = a.plus(b) // "1306.25" ``` *Performance is better if base 10 is NOT specified for decimal values. Only specify base 10 when it is desired that the number of decimal places of the input value be limited to the current [`DECIMAL_PLACES`](http://mikemcl.github.io/bignumber.js/#decimal-places) setting.* A BigNumber is immutable in the sense that it is not changed by its methods. ```javascript 0.3 - 0.1 // 0.19999999999999998 x = new BigNumber(0.3) x.minus(0.1) // "0.2" x // "0.3" ``` The methods that return a BigNumber can be chained. ```javascript x.dividedBy(y).plus(z).times(9) x.times('1.23456780123456789e+9').plus(9876.5432321).dividedBy('4444562598.111772').integerValue() ``` Some of the longer method names have a shorter alias. ```javascript x.squareRoot().dividedBy(y).exponentiatedBy(3).isEqualTo(x.sqrt().div(y).pow(3)) // true x.modulo(y).multipliedBy(z).eq(x.mod(y).times(z)) // true ``` As with JavaScript's Number type, there are [`toExponential`](http://mikemcl.github.io/bignumber.js/#toE), [`toFixed`](http://mikemcl.github.io/bignumber.js/#toFix) and [`toPrecision`](http://mikemcl.github.io/bignumber.js/#toP) methods. ```javascript x = new BigNumber(255.5) x.toExponential(5) // "2.55500e+2" x.toFixed(5) // "255.50000" x.toPrecision(5) // "255.50" x.toNumber() // 255.5 ``` A base can be specified for [`toString`](http://mikemcl.github.io/bignumber.js/#toS). *Performance is better if base 10 is NOT specified, i.e. use `toString()` not `toString(10)`. Only specify base 10 when it is desired that the number of decimal places be limited to the current [`DECIMAL_PLACES`](http://mikemcl.github.io/bignumber.js/#decimal-places) setting.* ```javascript x.toString(16) // "ff.8" ``` There is a [`toFormat`](http://mikemcl.github.io/bignumber.js/#toFor) method which may be useful for internationalisation. ```javascript y = new BigNumber('1234567.898765') y.toFormat(2) // "1,234,567.90" ``` The maximum number of decimal places of the result of an operation involving division (i.e. a division, square root, base conversion or negative power operation) is set using the `set` or `config` method of the `BigNumber` constructor. The other arithmetic operations always give the exact result. ```javascript BigNumber.set({ DECIMAL_PLACES: 10, ROUNDING_MODE: 4 }) x = new BigNumber(2) y = new BigNumber(3) z = x.dividedBy(y) // "0.6666666667" z.squareRoot() // "0.8164965809" z.exponentiatedBy(-3) // "3.3749999995" z.toString(2) // "0.1010101011" z.multipliedBy(z) // "0.44444444448888888889" z.multipliedBy(z).decimalPlaces(10) // "0.4444444445" ``` There is a [`toFraction`](http://mikemcl.github.io/bignumber.js/#toFr) method with an optional *maximum denominator* argument ```javascript y = new BigNumber(355) pi = y.dividedBy(113) // "3.1415929204" pi.toFraction() // [ "7853982301", "2500000000" ] pi.toFraction(1000) // [ "355", "113" ] ``` and [`isNaN`](http://mikemcl.github.io/bignumber.js/#isNaN) and [`isFinite`](http://mikemcl.github.io/bignumber.js/#isF) methods, as `NaN` and `Infinity` are valid `BigNumber` values. ```javascript x = new BigNumber(NaN) // "NaN" y = new BigNumber(Infinity) // "Infinity" x.isNaN() && !y.isNaN() && !x.isFinite() && !y.isFinite() // true ``` The value of a BigNumber is stored in a decimal floating point format in terms of a coefficient, exponent and sign. ```javascript x = new BigNumber(-123.456); x.c // [ 123, 45600000000000 ] coefficient (i.e. significand) x.e // 2 exponent x.s // -1 sign ``` For advanced usage, multiple BigNumber constructors can be created, each with their own independent configuration. ```javascript // Set DECIMAL_PLACES for the original BigNumber constructor BigNumber.set({ DECIMAL_PLACES: 10 }) // Create another BigNumber constructor, optionally passing in a configuration object BN = BigNumber.clone({ DECIMAL_PLACES: 5 }) x = new BigNumber(1) y = new BN(1) x.div(3) // '0.3333333333' y.div(3) // '0.33333' ``` To avoid having to call `toString` or `valueOf` on a BigNumber to get its value in the Node.js REPL or when using `console.log` use ```javascript BigNumber.prototype[require('util').inspect.custom] = BigNumber.prototype.valueOf; ``` For further information see the [API](http://mikemcl.github.io/bignumber.js/) reference in the *doc* directory. ## Test The *test/modules* directory contains the test scripts for each method. The tests can be run with Node.js or a browser. For Node.js use $ npm test or $ node test/test To test a single method, use, for example $ node test/methods/toFraction For the browser, open *test/test.html*. ## Build For Node, if [uglify-js](https://github.com/mishoo/UglifyJS2) is installed npm install uglify-js -g then npm run build will create *bignumber.min.js*. A source map will also be created in the root directory. ## Licence The MIT Licence. See [LICENCE](https://github.com/MikeMcl/bignumber.js/blob/master/LICENCE). # pidusage [![Mac/Linux Build Status](https://img.shields.io/travis/soyuka/pidusage/master.svg?label=MacOS%20%26%20Linux)](https://travis-ci.org/soyuka/pidusage) [![Windows Build status](https://img.shields.io/appveyor/ci/soyuka/pidusage/master.svg?label=Windows)](https://ci.appveyor.com/project/soyuka/pidusage) [![Code coverage](https://img.shields.io/codecov/c/github/soyuka/pidusage/master.svg)](https://codecov.io/gh/soyuka/pidusage) [![npm version](https://img.shields.io/npm/v/pidusage.svg)](https://www.npmjs.com/package/pidusage) [![license](https://img.shields.io/github/license/soyuka/pidusage.svg)](https://github.com/soyuka/pidusage/tree/master/license) Cross-platform process cpu % and memory usage of a PID. ## Synopsis Ideas from https://github.com/arunoda/node-usage but with no C-bindings. Please note that if you need to check a Node.JS script process cpu and memory usage, you can use [`process.cpuUsage`][node:cpuUsage] and [`process.memoryUsage`][node:memUsage] since node v6.1.0. This script remain useful when you have no control over the remote script, or if the process is not a Node.JS process. ## Usage ```js var pidusage = require('pidusage') pidusage(process.pid, function (err, stats) { console.log(stats) // => { // cpu: 10.0, // percentage (from 0 to 100*vcore) // memory: 357306368, // bytes // ppid: 312, // PPID // pid: 727, // PID // ctime: 867000, // ms user + system time // elapsed: 6650000, // ms since the start of the process // timestamp: 864000000 // ms since epoch // } cb() }) // It supports also multiple pids pidusage([727, 1234], function (err, stats) { console.log(stats) // => { // 727: { // cpu: 10.0, // percentage (from 0 to 100*vcore) // memory: 357306368, // bytes // ppid: 312, // PPID // pid: 727, // PID // ctime: 867000, // ms user + system time // elapsed: 6650000, // ms since the start of the process // timestamp: 864000000 // ms since epoch // }, // 1234: { // cpu: 0.1, // percentage (from 0 to 100*vcore) // memory: 3846144, // bytes // ppid: 727, // PPID // pid: 1234, // PID // ctime: 0, // ms user + system time // elapsed: 20000, // ms since the start of the process // timestamp: 864000000 // ms since epoch // } // } }) // If no callback is given it returns a promise instead const stats = await pidusage(process.pid) console.log(stats) // => { // cpu: 10.0, // percentage (from 0 to 100*vcore) // memory: 357306368, // bytes // ppid: 312, // PPID // pid: 727, // PID // ctime: 867000, // ms user + system time // elapsed: 6650000, // ms since the start of the process // timestamp: 864000000 // ms since epoch // } // Avoid using setInterval as they could overlap with asynchronous processing function compute(cb) { pidusage(process.pid, function (err, stats) { console.log(stats) // => { // cpu: 10.0, // percentage (from 0 to 100*vcore) // memory: 357306368, // bytes // ppid: 312, // PPID // pid: 727, // PID // ctime: 867000, // ms user + system time // elapsed: 6650000, // ms since the start of the process // timestamp: 864000000 // ms since epoch // } cb() }) } function interval(time) { setTimeout(function() { compute(function() { interval(time) }) }, time) } // Compute statistics every second: interval(1000) // Above example using async/await const compute = async () => { const stats = await pidusage(process.pid) // do something } // Compute statistics every second: const interval = async (time) => { setTimeout(async () => { await compute() interval(time) }, time) } interval(1000) ``` ## Compatibility | Property | Linux | FreeBSD | NetBSD | SunOS | macOS | Win | AIX | Alpine | --- | --- | --- | --- | --- | --- | --- | --- | --- | | `cpu` | ✅ | ❓ | ❓ | ❓ | ✅ | ℹ️ | ❓ | ✅ | | `memory` | ✅ | ❓ | ❓ | ❓ | ✅ | ✅ | ❓ | ✅ | | `pid` | ✅ | ❓ | ❓ | ❓ | ✅ | ✅ | ❓ | ✅ | | `ctime` | ✅ | ❓ | ❓ | ❓ | ✅ | ✅ | ❓ | ✅ | | `elapsed` | ✅ | ❓ | ❓ | ❓ | ✅ | ✅ | ❓ | ✅ | | `timestamp` | ✅ | ❓ | ❓ | ❓ | ✅ | ✅ | ❓ | ✅ | ✅ = Working ℹ️ = Not Accurate ❓ = Should Work ❌ = Not Working Please if your platform is not supported or if you have reported wrong readings [file an issue][new issue]. By default, pidusage will use `procfile` parsing on most unix systems. If you want to use `ps` instead use the `usePs` option: ``` pidusage(pid, {usePs: true}) ``` ## API <a name="pidusage"></a> ### pidusage(pids, [options = {}], [callback]) ⇒ <code>[Promise.&lt;Object&gt;]</code> Get pid informations. **Kind**: global function **Returns**: <code>Promise.&lt;Object&gt;</code> - Only when the callback is not provided. **Access**: public | Param | Type | Description | | --- | --- | --- | | pids | <code>Number</code> \| <code>Array.&lt;Number&gt;</code> \| <code>String</code> \| <code>Array.&lt;String&gt;</code> | A pid or a list of pids. | | [callback] | <code>function</code> | Called when the statistics are ready. If not provided a promise is returned instead. | ### pidusage.clear() If needed this function can be used to delete all in-memory metrics and clear the event loop. This is not necessary before exiting as the interval we're registring does not hold up the event loop. ## Related - [pidusage-tree][gh:pidusage-tree] - Compute a pidusage tree ## Authors - **Antoine Bluchet** - [soyuka][github:soyuka] - **Simone Primarosa** - [simonepri][github:simonepri] See also the list of [contributors][contributors] who participated in this project. ## License This project is licensed under the MIT License - see the [LICENSE][license] file for details. <!-- Links --> [new issue]: https://github.com/soyuka/pidusage/issues/new [license]: https://github.com/soyuka/pidusage/tree/master/LICENSE [contributors]: https://github.com/soyuka/pidusage/contributors [github:soyuka]: https://github.com/soyuka [github:simonepri]: https://github.com/simonepri [gh:pidusage-tree]: https://github.com/soyuka/pidusage-tree [node:cpuUsage]: https://nodejs.org/api/process.html#process_process_cpuusage_previousvalue [node:memUsage]: https://nodejs.org/api/process.html#process_process_memoryusage # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # prelude.ls [![Build Status](https://travis-ci.org/gkz/prelude-ls.png?branch=master)](https://travis-ci.org/gkz/prelude-ls) is a functionally oriented utility library. It is powerful and flexible. Almost all of its functions are curried. It is written in, and is the recommended base library for, <a href="http://livescript.net">LiveScript</a>. See **[the prelude.ls site](http://preludels.com)** for examples, a reference, and more. You can install via npm `npm install prelude-ls` ### Development `make test` to test `make build` to build `lib` from `src` `make build-browser` to build browser versions # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # core-util-is The `util.is*` functions introduced in Node v0.12. ## Servify Microservices the simplest way conceivable. ## Usage ### Create a microservice: ```javascript const servify = require("servify"); // The service state let count = 0; // Starts a microservice with 3 API methods servify.api(3000, { // Squares a number square: (x) => x * x, // Concats two arrays concat: (a, b) => a.concat(b), // Increments and returns the counter count: () => count++ }).then(() => console.log("servified port 3000")) ``` ### Call a microservice from code: ```javascript const servify = require("servify"); // Builds the API interface from an URL const api = servify.at("http://localhost:3000"); // Calls API methods like normal lib functions api.square(2) .then(x => console.log(x)); api.concat([1,2], [3,4]) .then(arr => console.log(arr)); api.count() .then(i => console.log(i)); ``` ### Call a microservice from the browser / request: ```javascript Just access the url followed by a function call: http://localhost:3000/square(2) http://localhost:3000/concat([1,2], [3,4]) http://localhost:3000/count() ``` ## Support This requires ES6 Proxy support, so you need node.js 6 and up. Proxies cannot be polyfilled in earlier versions. ## Why When all you want is to create a microservice, [Express.js](http://expressjs.com) becomes annoyingly verbose. You have to worry about things like serializing/deserializing JSON, chosing how to format query/param inputs, picking a XHR lib on the client and so on. Servify is a ridiculously thin (50 LOC) lib that just standardizes that boring stuff. To create a microservice, all you need is an object of functions specifying your API. To interact with a service, all you need is its URL. You can then call its functions exactly like you would call a normal lib (except it returns a Promise, obviously). TweetNaCl.js ============ Port of [TweetNaCl](http://tweetnacl.cr.yp.to) / [NaCl](http://nacl.cr.yp.to/) to JavaScript for modern browsers and Node.js. Public domain. [![Build Status](https://travis-ci.org/dchest/tweetnacl-js.svg?branch=master) ](https://travis-ci.org/dchest/tweetnacl-js) Demo: <https://tweetnacl.js.org> **:warning: The library is stable and API is frozen, however it has not been independently reviewed. If you can help reviewing it, please [contact me](mailto:[email protected]).** Documentation ============= * [Overview](#overview) * [Installation](#installation) * [Usage](#usage) * [Public-key authenticated encryption (box)](#public-key-authenticated-encryption-box) * [Secret-key authenticated encryption (secretbox)](#secret-key-authenticated-encryption-secretbox) * [Scalar multiplication](#scalar-multiplication) * [Signatures](#signatures) * [Hashing](#hashing) * [Random bytes generation](#random-bytes-generation) * [Constant-time comparison](#constant-time-comparison) * [System requirements](#system-requirements) * [Development and testing](#development-and-testing) * [Benchmarks](#benchmarks) * [Contributors](#contributors) * [Who uses it](#who-uses-it) Overview -------- The primary goal of this project is to produce a translation of TweetNaCl to JavaScript which is as close as possible to the original C implementation, plus a thin layer of idiomatic high-level API on top of it. There are two versions, you can use either of them: * `nacl.js` is the port of TweetNaCl with minimum differences from the original + high-level API. * `nacl-fast.js` is like `nacl.js`, but with some functions replaced with faster versions. Installation ------------ You can install TweetNaCl.js via a package manager: [Bower](http://bower.io): $ bower install tweetnacl [NPM](https://www.npmjs.org/): $ npm install tweetnacl or [download source code](https://github.com/dchest/tweetnacl-js/releases). Usage ----- All API functions accept and return bytes as `Uint8Array`s. If you need to encode or decode strings, use functions from <https://github.com/dchest/tweetnacl-util-js> or one of the more robust codec packages. In Node.js v4 and later `Buffer` objects are backed by `Uint8Array`s, so you can freely pass them to TweetNaCl.js functions as arguments. The returned objects are still `Uint8Array`s, so if you need `Buffer`s, you'll have to convert them manually; make sure to convert using copying: `new Buffer(array)`, instead of sharing: `new Buffer(array.buffer)`, because some functions return subarrays of their buffers. ### Public-key authenticated encryption (box) Implements *curve25519-xsalsa20-poly1305*. #### nacl.box.keyPair() Generates a new random key pair for box and returns it as an object with `publicKey` and `secretKey` members: { publicKey: ..., // Uint8Array with 32-byte public key secretKey: ... // Uint8Array with 32-byte secret key } #### nacl.box.keyPair.fromSecretKey(secretKey) Returns a key pair for box with public key corresponding to the given secret key. #### nacl.box(message, nonce, theirPublicKey, mySecretKey) Encrypt and authenticates message using peer's public key, our secret key, and the given nonce, which must be unique for each distinct message for a key pair. Returns an encrypted and authenticated message, which is `nacl.box.overheadLength` longer than the original message. #### nacl.box.open(box, nonce, theirPublicKey, mySecretKey) Authenticates and decrypts the given box with peer's public key, our secret key, and the given nonce. Returns the original message, or `false` if authentication fails. #### nacl.box.before(theirPublicKey, mySecretKey) Returns a precomputed shared key which can be used in `nacl.box.after` and `nacl.box.open.after`. #### nacl.box.after(message, nonce, sharedKey) Same as `nacl.box`, but uses a shared key precomputed with `nacl.box.before`. #### nacl.box.open.after(box, nonce, sharedKey) Same as `nacl.box.open`, but uses a shared key precomputed with `nacl.box.before`. #### nacl.box.publicKeyLength = 32 Length of public key in bytes. #### nacl.box.secretKeyLength = 32 Length of secret key in bytes. #### nacl.box.sharedKeyLength = 32 Length of precomputed shared key in bytes. #### nacl.box.nonceLength = 24 Length of nonce in bytes. #### nacl.box.overheadLength = 16 Length of overhead added to box compared to original message. ### Secret-key authenticated encryption (secretbox) Implements *xsalsa20-poly1305*. #### nacl.secretbox(message, nonce, key) Encrypt and authenticates message using the key and the nonce. The nonce must be unique for each distinct message for this key. Returns an encrypted and authenticated message, which is `nacl.secretbox.overheadLength` longer than the original message. #### nacl.secretbox.open(box, nonce, key) Authenticates and decrypts the given secret box using the key and the nonce. Returns the original message, or `false` if authentication fails. #### nacl.secretbox.keyLength = 32 Length of key in bytes. #### nacl.secretbox.nonceLength = 24 Length of nonce in bytes. #### nacl.secretbox.overheadLength = 16 Length of overhead added to secret box compared to original message. ### Scalar multiplication Implements *curve25519*. #### nacl.scalarMult(n, p) Multiplies an integer `n` by a group element `p` and returns the resulting group element. #### nacl.scalarMult.base(n) Multiplies an integer `n` by a standard group element and returns the resulting group element. #### nacl.scalarMult.scalarLength = 32 Length of scalar in bytes. #### nacl.scalarMult.groupElementLength = 32 Length of group element in bytes. ### Signatures Implements [ed25519](http://ed25519.cr.yp.to). #### nacl.sign.keyPair() Generates new random key pair for signing and returns it as an object with `publicKey` and `secretKey` members: { publicKey: ..., // Uint8Array with 32-byte public key secretKey: ... // Uint8Array with 64-byte secret key } #### nacl.sign.keyPair.fromSecretKey(secretKey) Returns a signing key pair with public key corresponding to the given 64-byte secret key. The secret key must have been generated by `nacl.sign.keyPair` or `nacl.sign.keyPair.fromSeed`. #### nacl.sign.keyPair.fromSeed(seed) Returns a new signing key pair generated deterministically from a 32-byte seed. The seed must contain enough entropy to be secure. This method is not recommended for general use: instead, use `nacl.sign.keyPair` to generate a new key pair from a random seed. #### nacl.sign(message, secretKey) Signs the message using the secret key and returns a signed message. #### nacl.sign.open(signedMessage, publicKey) Verifies the signed message and returns the message without signature. Returns `null` if verification failed. #### nacl.sign.detached(message, secretKey) Signs the message using the secret key and returns a signature. #### nacl.sign.detached.verify(message, signature, publicKey) Verifies the signature for the message and returns `true` if verification succeeded or `false` if it failed. #### nacl.sign.publicKeyLength = 32 Length of signing public key in bytes. #### nacl.sign.secretKeyLength = 64 Length of signing secret key in bytes. #### nacl.sign.seedLength = 32 Length of seed for `nacl.sign.keyPair.fromSeed` in bytes. #### nacl.sign.signatureLength = 64 Length of signature in bytes. ### Hashing Implements *SHA-512*. #### nacl.hash(message) Returns SHA-512 hash of the message. #### nacl.hash.hashLength = 64 Length of hash in bytes. ### Random bytes generation #### nacl.randomBytes(length) Returns a `Uint8Array` of the given length containing random bytes of cryptographic quality. **Implementation note** TweetNaCl.js uses the following methods to generate random bytes, depending on the platform it runs on: * `window.crypto.getRandomValues` (WebCrypto standard) * `window.msCrypto.getRandomValues` (Internet Explorer 11) * `crypto.randomBytes` (Node.js) If the platform doesn't provide a suitable PRNG, the following functions, which require random numbers, will throw exception: * `nacl.randomBytes` * `nacl.box.keyPair` * `nacl.sign.keyPair` Other functions are deterministic and will continue working. If a platform you are targeting doesn't implement secure random number generator, but you somehow have a cryptographically-strong source of entropy (not `Math.random`!), and you know what you are doing, you can plug it into TweetNaCl.js like this: nacl.setPRNG(function(x, n) { // ... copy n random bytes into x ... }); Note that `nacl.setPRNG` *completely replaces* internal random byte generator with the one provided. ### Constant-time comparison #### nacl.verify(x, y) Compares `x` and `y` in constant time and returns `true` if their lengths are non-zero and equal, and their contents are equal. Returns `false` if either of the arguments has zero length, or arguments have different lengths, or their contents differ. System requirements ------------------- TweetNaCl.js supports modern browsers that have a cryptographically secure pseudorandom number generator and typed arrays, including the latest versions of: * Chrome * Firefox * Safari (Mac, iOS) * Internet Explorer 11 Other systems: * Node.js Development and testing ------------------------ Install NPM modules needed for development: $ npm install To build minified versions: $ npm run build Tests use minified version, so make sure to rebuild it every time you change `nacl.js` or `nacl-fast.js`. ### Testing To run tests in Node.js: $ npm run test-node By default all tests described here work on `nacl.min.js`. To test other versions, set environment variable `NACL_SRC` to the file name you want to test. For example, the following command will test fast minified version: $ NACL_SRC=nacl-fast.min.js npm run test-node To run full suite of tests in Node.js, including comparing outputs of JavaScript port to outputs of the original C version: $ npm run test-node-all To prepare tests for browsers: $ npm run build-test-browser and then open `test/browser/test.html` (or `test/browser/test-fast.html`) to run them. To run headless browser tests with `tape-run` (powered by Electron): $ npm run test-browser (If you get `Error: spawn ENOENT`, install *xvfb*: `sudo apt-get install xvfb`.) To run tests in both Node and Electron: $ npm test ### Benchmarking To run benchmarks in Node.js: $ npm run bench $ NACL_SRC=nacl-fast.min.js npm run bench To run benchmarks in a browser, open `test/benchmark/bench.html` (or `test/benchmark/bench-fast.html`). Benchmarks ---------- For reference, here are benchmarks from MacBook Pro (Retina, 13-inch, Mid 2014) laptop with 2.6 GHz Intel Core i5 CPU (Intel) in Chrome 53/OS X and Xiaomi Redmi Note 3 smartphone with 1.8 GHz Qualcomm Snapdragon 650 64-bit CPU (ARM) in Chrome 52/Android: | | nacl.js Intel | nacl-fast.js Intel | nacl.js ARM | nacl-fast.js ARM | | ------------- |:-------------:|:-------------------:|:-------------:|:-----------------:| | salsa20 | 1.3 MB/s | 128 MB/s | 0.4 MB/s | 43 MB/s | | poly1305 | 13 MB/s | 171 MB/s | 4 MB/s | 52 MB/s | | hash | 4 MB/s | 34 MB/s | 0.9 MB/s | 12 MB/s | | secretbox 1K | 1113 op/s | 57583 op/s | 334 op/s | 14227 op/s | | box 1K | 145 op/s | 718 op/s | 37 op/s | 368 op/s | | scalarMult | 171 op/s | 733 op/s | 56 op/s | 380 op/s | | sign | 77 op/s | 200 op/s | 20 op/s | 61 op/s | | sign.open | 39 op/s | 102 op/s | 11 op/s | 31 op/s | (You can run benchmarks on your devices by clicking on the links at the bottom of the [home page](https://tweetnacl.js.org)). In short, with *nacl-fast.js* and 1024-byte messages you can expect to encrypt and authenticate more than 57000 messages per second on a typical laptop or more than 14000 messages per second on a $170 smartphone, sign about 200 and verify 100 messages per second on a laptop or 60 and 30 messages per second on a smartphone, per CPU core (with Web Workers you can do these operations in parallel), which is good enough for most applications. Contributors ------------ See AUTHORS.md file. Third-party libraries based on TweetNaCl.js ------------------------------------------- * [forward-secrecy](https://github.com/alax/forward-secrecy) — Axolotl ratchet implementation * [nacl-stream](https://github.com/dchest/nacl-stream-js) - streaming encryption * [tweetnacl-auth-js](https://github.com/dchest/tweetnacl-auth-js) — implementation of [`crypto_auth`](http://nacl.cr.yp.to/auth.html) * [chloride](https://github.com/dominictarr/chloride) - unified API for various NaCl modules Who uses it ----------- Some notable users of TweetNaCl.js: * [miniLock](http://minilock.io/) * [Stellar](https://www.stellar.org/) util-deprecate ============== ### The Node.js `util.deprecate()` function with browser support In Node.js, this module simply re-exports the `util.deprecate()` function. In the web browser (i.e. via browserify), a browser-specific implementation of the `util.deprecate()` function is used. ## API A `deprecate()` function is the only thing exposed by this module. ``` javascript // setup: exports.foo = deprecate(foo, 'foo() is deprecated, use bar() instead'); // users see: foo(); // foo() is deprecated, use bar() instead foo(); foo(); ``` ## License (The MIT License) Copyright (c) 2014 Nathan Rajlich <[email protected]> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #object-keys <sup>[![Version Badge][2]][1]</sup> [![Build Status][3]][4] [![dependency status][5]][6] [![browser support][7]][8] An Object.keys shim. Uses Object.keys if available. ## Example ```js var keys = require('object-keys'); var assert = require('assert'); var obj = { a: true, b: true, c: true }; assert.equal(keys(obj), ['a', 'b', 'c']); ``` ## Source Implementation taken directly from [es5-shim]([9]), with modifications, including from [lodash]([10]). ## Tests Simply clone the repo, `npm install`, and run `npm test` [1]: https://npmjs.org/package/object-keys [2]: http://vb.teelaun.ch/ljharb/object-keys.svg [3]: https://travis-ci.org/ljharb/object-keys.png [4]: https://travis-ci.org/ljharb/object-keys [5]: https://david-dm.org/ljharb/object-keys.png [6]: https://david-dm.org/ljharb/object-keys [7]: https://ci.testling.com/ljharb/object-keys.png [8]: https://ci.testling.com/ljharb/object-keys [9]: https://github.com/kriskowal/es5-shim/blob/master/es5-shim.js#L542-589 [10]: https://github.com/bestiejs/lodash # eth-util-lite This is a low-dependency utility for Ethereum. It replaces a small subset of the [ethereumjs-util](https://github.com/ethereumjs/ethereumjs-util) and [ethjs-util](https://github.com/ethjs/ethjs-util) APIs. Ethereum to Tezos trustless, fully decentralized, bidirectional bridge See https://github.com/tezos/tezos-bridge for Installation, Usage, Documentation and Examples. base64-js ========= `base64-js` does basic base64 encoding/decoding in pure JS. [![build status](https://secure.travis-ci.org/beatgammit/base64-js.png)](http://travis-ci.org/beatgammit/base64-js) Many browsers already have base64 encoding/decoding functionality, but it is for text data, not all-purpose binary data. Sometimes encoding/decoding binary data in the browser is useful, and that is what this module does. ## install With [npm](https://npmjs.org) do: `npm install base64-js` and `var base64js = require('base64-js')` For use in web browsers do: `<script src="base64js.min.js"></script>` ## methods `base64js` has three exposed functions, `byteLength`, `toByteArray` and `fromByteArray`, which both take a single argument. * `byteLength` - Takes a base64 string and returns length of byte array * `toByteArray` - Takes a base64 string and returns a byte array * `fromByteArray` - Takes a byte array and returns a base64 string ## license MIT aws4 ---- [![Build Status](https://api.travis-ci.org/mhart/aws4.png?branch=master)](https://travis-ci.org/github/mhart/aws4) A small utility to sign vanilla Node.js http(s) request options using Amazon's [AWS Signature Version 4](https://docs.aws.amazon.com/general/latest/gr/signature-version-4.html). If you want to sign and send AWS requests in a modern browser, or an environment like [Cloudflare Workers](https://developers.cloudflare.com/workers/), then check out [aws4fetch](https://github.com/mhart/aws4fetch) – otherwise you can also bundle this library for use [in older browsers](./browser). The only AWS service that *doesn't* support v4 as of 2020-05-22 is [SimpleDB](https://docs.aws.amazon.com/AmazonSimpleDB/latest/DeveloperGuide/SDB_API.html) (it only supports [AWS Signature Version 2](https://github.com/mhart/aws2)). It also provides defaults for a number of core AWS headers and request parameters, making it very easy to query AWS services, or build out a fully-featured AWS library. Example ------- ```javascript var https = require('https') var aws4 = require('aws4') // to illustrate usage, we'll create a utility function to request and pipe to stdout function request(opts) { https.request(opts, function(res) { res.pipe(process.stdout) }).end(opts.body || '') } // aws4 will sign an options object as you'd pass to http.request, with an AWS service and region var opts = { host: 'my-bucket.s3.us-west-1.amazonaws.com', path: '/my-object', service: 's3', region: 'us-west-1' } // aws4.sign() will sign and modify these options, ready to pass to http.request aws4.sign(opts, { accessKeyId: '', secretAccessKey: '' }) // or it can get credentials from process.env.AWS_ACCESS_KEY_ID, etc aws4.sign(opts) // for most AWS services, aws4 can figure out the service and region if you pass a host opts = { host: 'my-bucket.s3.us-west-1.amazonaws.com', path: '/my-object' } // usually it will add/modify request headers, but you can also sign the query: opts = { host: 'my-bucket.s3.amazonaws.com', path: '/?X-Amz-Expires=12345', signQuery: true } // and for services with simple hosts, aws4 can infer the host from service and region: opts = { service: 'sqs', region: 'us-east-1', path: '/?Action=ListQueues' } // and if you're using us-east-1, it's the default: opts = { service: 'sqs', path: '/?Action=ListQueues' } aws4.sign(opts) console.log(opts) /* { host: 'sqs.us-east-1.amazonaws.com', path: '/?Action=ListQueues', headers: { Host: 'sqs.us-east-1.amazonaws.com', 'X-Amz-Date': '20121226T061030Z', Authorization: 'AWS4-HMAC-SHA256 Credential=ABCDEF/20121226/us-east-1/sqs/aws4_request, ...' } } */ // we can now use this to query AWS request(opts) /* <?xml version="1.0"?> <ListQueuesResponse xmlns="https://queue.amazonaws.com/doc/2012-11-05/"> ... */ // aws4 can infer the HTTP method if a body is passed in // method will be POST and Content-Type: 'application/x-www-form-urlencoded; charset=utf-8' request(aws4.sign({ service: 'iam', body: 'Action=ListGroups&Version=2010-05-08' })) /* <ListGroupsResponse xmlns="https://iam.amazonaws.com/doc/2010-05-08/"> ... */ // you can specify any custom option or header as per usual request(aws4.sign({ service: 'dynamodb', region: 'ap-southeast-2', method: 'POST', path: '/', headers: { 'Content-Type': 'application/x-amz-json-1.0', 'X-Amz-Target': 'DynamoDB_20120810.ListTables' }, body: '{}' })) /* {"TableNames":[]} ... */ // The raw RequestSigner can be used to generate CodeCommit Git passwords var signer = new aws4.RequestSigner({ service: 'codecommit', host: 'git-codecommit.us-east-1.amazonaws.com', method: 'GIT', path: '/v1/repos/MyAwesomeRepo', }) var password = signer.getDateTime() + 'Z' + signer.signature() // see example.js for examples with other services ``` API --- ### aws4.sign(requestOptions, [credentials]) Calculates and populates any necessary AWS headers and/or request options on `requestOptions`. Returns `requestOptions` as a convenience for chaining. `requestOptions` is an object holding the same options that the Node.js [http.request](https://nodejs.org/docs/latest/api/http.html#http_http_request_options_callback) function takes. The following properties of `requestOptions` are used in the signing or populated if they don't already exist: - `hostname` or `host` (will try to be determined from `service` and `region` if not given) - `method` (will use `'GET'` if not given or `'POST'` if there is a `body`) - `path` (will use `'/'` if not given) - `body` (will use `''` if not given) - `service` (will try to be calculated from `hostname` or `host` if not given) - `region` (will try to be calculated from `hostname` or `host` or use `'us-east-1'` if not given) - `signQuery` (to sign the query instead of adding an `Authorization` header, defaults to false) - `headers['Host']` (will use `hostname` or `host` or be calculated if not given) - `headers['Content-Type']` (will use `'application/x-www-form-urlencoded; charset=utf-8'` if not given and there is a `body`) - `headers['Date']` (used to calculate the signature date if given, otherwise `new Date` is used) Your AWS credentials (which can be found in your [AWS console](https://portal.aws.amazon.com/gp/aws/securityCredentials)) can be specified in one of two ways: - As the second argument, like this: ```javascript aws4.sign(requestOptions, { secretAccessKey: "<your-secret-access-key>", accessKeyId: "<your-access-key-id>", sessionToken: "<your-session-token>" }) ``` - From `process.env`, such as this: ``` export AWS_ACCESS_KEY_ID="<your-access-key-id>" export AWS_SECRET_ACCESS_KEY="<your-secret-access-key>" export AWS_SESSION_TOKEN="<your-session-token>" ``` (will also use `AWS_ACCESS_KEY` and `AWS_SECRET_KEY` if available) The `sessionToken` property and `AWS_SESSION_TOKEN` environment variable are optional for signing with [IAM STS temporary credentials](https://docs.aws.amazon.com/IAM/latest/UserGuide/id_credentials_temp_use-resources.html). Installation ------------ With [npm](https://www.npmjs.com/) do: ``` npm install aws4 ``` Can also be used [in the browser](./browser). Thanks ------ Thanks to [@jed](https://github.com/jed) for his [dynamo-client](https://github.com/jed/dynamo-client) lib where I first committed and subsequently extracted this code. Also thanks to the [official Node.js AWS SDK](https://github.com/aws/aws-sdk-js) for giving me a start on implementing the v4 signature. # abstract-leveldown > An abstract prototype matching the [`leveldown`](https://github.com/level/leveldown/) API. Useful for extending [`levelup`](https://github.com/level/levelup) functionality by providing a replacement to `leveldown`. [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/abstract-leveldown.svg)](https://www.npmjs.com/package/abstract-leveldown) ![Node version](https://img.shields.io/node/v/abstract-leveldown.svg) [![Travis](https://travis-ci.org/Level/abstract-leveldown.svg?branch=master)](http://travis-ci.org/Level/abstract-leveldown) [![david](https://david-dm.org/Level/abstract-leveldown.svg)](https://david-dm.org/level/abstract-leveldown) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/abstract-leveldown.svg)](https://www.npmjs.com/package/abstract-leveldown) `abstract-leveldown` provides a simple, operational *noop* base prototype that's ready for extending. By default, all operations have sensible "noops" (operations that essentially do nothing). For example, simple operations such as `.open(callback)` and `.close(callback)` will simply invoke the callback (on a *next tick*). More complex operations perform sensible actions, for example: `.get(key, callback)` will always return a `'NotFound'` `Error` on the callback. You add functionality by implementing the underscore versions of the operations. For example, to implement a `put()` operation you add a `_put()` method to your object. Each of these underscore methods override the default *noop* operations and are always provided with **consistent arguments**, regardless of what is passed in by the client. Additionally, all methods provide argument checking and sensible defaults for optional arguments. All bad-argument errors are compatible with `leveldown` (they pass the `leveldown` method arguments tests). For example, if you call `.open()` without a callback argument you'll get an `Error('open() requires a callback argument')`. Where optional arguments are involved, your underscore methods will receive sensible defaults. A `.get(key, callback)` will pass through to a `._get(key, options, callback)` where the `options` argument is an empty object. **If you are upgrading:** please see [UPGRADING.md](UPGRADING.md). ## Example A simplistic in-memory `leveldown` replacement ```js var util = require('util') var AbstractLevelDOWN = require('./').AbstractLevelDOWN // constructor, passes through the 'location' argument to the AbstractLevelDOWN constructor function FakeLevelDOWN (location) { AbstractLevelDOWN.call(this, location) } // our new prototype inherits from AbstractLevelDOWN util.inherits(FakeLevelDOWN, AbstractLevelDOWN) // implement some methods FakeLevelDOWN.prototype._open = function (options, callback) { // initialise a memory storage object this._store = {} // optional use of nextTick to be a nice async citizen process.nextTick(function () { callback(null, this) }.bind(this)) } FakeLevelDOWN.prototype._put = function (key, value, options, callback) { key = '_' + key // safety, to avoid key='__proto__'-type skullduggery this._store[key] = value process.nextTick(callback) } FakeLevelDOWN.prototype._get = function (key, options, callback) { var value = this._store['_' + key] if (value === undefined) { // 'NotFound' error, consistent with LevelDOWN API return process.nextTick(function () { callback(new Error('NotFound')) }) } process.nextTick(function () { callback(null, value) }) } FakeLevelDOWN.prototype._del = function (key, options, callback) { delete this._store['_' + key] process.nextTick(callback) } // Now use it with levelup var levelup = require('levelup') var db = levelup(new FakeLevelDOWN('/who/cares')) db.put('foo', 'bar', function (err) { if (err) throw err db.get('foo', function (err, value) { if (err) throw err console.log('Got foo =', value) }) }) ``` See [`memdown`](https://github.com/Level/memdown/) if you are looking for a complete in-memory replacement for `leveldown`. ## Browser support [![Sauce Test Status](https://saucelabs.com/browser-matrix/abstract-leveldown.svg)](https://saucelabs.com/u/abstract-leveldown) ## Extensible API Remember that each of these methods, if you implement them, will receive exactly the number and order of arguments described. Optional arguments will be converted to sensible defaults. ### `AbstractLevelDOWN(location)` ### `AbstractLevelDOWN#status` An `AbstractLevelDOWN` based database can be in one of the following states: * `'new'` - newly created, not opened or closed * `'opening'` - waiting for the database to be opened * `'open'` - successfully opened the database, available for use * `'closing'` - waiting for the database to be closed * `'closed'` - database has been successfully closed, should not be used ### `AbstractLevelDOWN#_open(options, callback)` ### `AbstractLevelDOWN#_close(callback)` ### `AbstractLevelDOWN#_get(key, options, callback)` ### `AbstractLevelDOWN#_put(key, value, options, callback)` ### `AbstractLevelDOWN#_del(key, options, callback)` ### `AbstractLevelDOWN#_batch(array, options, callback)` If `batch()` is called without arguments or with only an options object then it should return a `Batch` object with chainable methods. Otherwise it will invoke a classic batch operation. ### `AbstractLevelDOWN#_chainedBatch()` By default a `batch()` operation without arguments returns a blank `AbstractChainedBatch` object. The prototype is available on the main exports for you to extend. If you want to implement chainable batch operations then you should extend the `AbstractChaindBatch` and return your object in the `_chainedBatch()` method. ### `AbstractLevelDOWN#_serializeKey(key)` ### `AbstractLevelDOWN#_serializeValue(value)` ### `AbstractLevelDOWN#_iterator(options)` By default an `iterator()` operation returns a blank `AbstractIterator` object. The prototype is available on the main exports for you to extend. If you want to implement iterator operations then you should extend the `AbstractIterator` and return your object in the `_iterator(options)` method. The `iterator()` operation accepts the following range options: * `gt` * `gte` * `lt` * `lte` * `start` (legacy) * `end` (legacy) A range option that is either an empty buffer, an empty string or `null` will be ignored. `AbstractIterator` implements the basic state management found in LevelDOWN. It keeps track of when a `next()` is in progress and when an `end()` has been called so it doesn't allow concurrent `next()` calls, it does allow `end()` while a `next()` is in progress and it doesn't allow either `next()` or `end()` after `end()` has been called. ### `AbstractIterator(db)` Provided with the current instance of `AbstractLevelDOWN` by default. ### `AbstractIterator#_next(callback)` ### `AbstractIterator#_end(callback)` ### `AbstractChainedBatch` Provided with the current instance of `AbstractLevelDOWN` by default. ### `AbstractChainedBatch#_put(key, value)` ### `AbstractChainedBatch#_del(key)` ### `AbstractChainedBatch#_clear()` ### `AbstractChainedBatch#_write(options, callback)` ### `AbstractChainedBatch#_serializeKey(key)` ### `AbstractChainedBatch#_serializeValue(value)` <a name="contributing"></a> ## Contributing `abstract-leveldown` is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [contribution guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ## Big Thanks Cross-browser Testing Platform and Open Source ♥ Provided by [Sauce Labs](https://saucelabs.com). [![Sauce Labs logo](./sauce-labs.svg)](https://saucelabs.com) <a name="license"></a> ## License Copyright &copy; 2013-2018 `abstract-leveldown` [contributors](https://github.com/level/community#contributors). `abstract-leveldown` is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included `LICENSE.md` file for more details. [level-badge]: http://leveldb.org/img/badge.svg # cacheable-request > Wrap native HTTP requests with RFC compliant cache support [![Build Status](https://travis-ci.org/lukechilds/cacheable-request.svg?branch=master)](https://travis-ci.org/lukechilds/cacheable-request) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/cacheable-request/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/cacheable-request?branch=master) [![npm](https://img.shields.io/npm/dm/cacheable-request.svg)](https://www.npmjs.com/package/cacheable-request) [![npm](https://img.shields.io/npm/v/cacheable-request.svg)](https://www.npmjs.com/package/cacheable-request) [RFC 7234](http://httpwg.org/specs/rfc7234.html) compliant HTTP caching for native Node.js HTTP/HTTPS requests. Caching works out of the box in memory or is easily pluggable with a wide range of storage adapters. **Note:** This is a low level wrapper around the core HTTP modules, it's not a high level request library. ## Features - Only stores cacheable responses as defined by RFC 7234 - Fresh cache entries are served directly from cache - Stale cache entries are revalidated with `If-None-Match`/`If-Modified-Since` headers - 304 responses from revalidation requests use cached body - Updates `Age` header on cached responses - Can completely bypass cache on a per request basis - In memory cache by default - Official support for Redis, MongoDB, SQLite, PostgreSQL and MySQL storage adapters - Easily plug in your own or third-party storage adapters - If DB connection fails, cache is automatically bypassed ([disabled by default](#optsautomaticfailover)) - Adds cache support to any existing HTTP code with minimal changes - Uses [http-cache-semantics](https://github.com/pornel/http-cache-semantics) internally for HTTP RFC 7234 compliance ## Install ```shell npm install cacheable-request ``` ## Usage ```js const http = require('http'); const CacheableRequest = require('cacheable-request'); // Then instead of const req = http.request('http://example.com', cb); req.end(); // You can do const cacheableRequest = new CacheableRequest(http.request); const cacheReq = cacheableRequest('http://example.com', cb); cacheReq.on('request', req => req.end()); // Future requests to 'example.com' will be returned from cache if still valid // You pass in any other http.request API compatible method to be wrapped with cache support: const cacheableRequest = new CacheableRequest(https.request); const cacheableRequest = new CacheableRequest(electron.net); ``` ## Storage Adapters `cacheable-request` uses [Keyv](https://github.com/lukechilds/keyv) to support a wide range of storage adapters. For example, to use Redis as a cache backend, you just need to install the official Redis Keyv storage adapter: ``` npm install @keyv/redis ``` And then you can pass `CacheableRequest` your connection string: ```js const cacheableRequest = new CacheableRequest(http.request, 'redis://user:pass@localhost:6379'); ``` [View all official Keyv storage adapters.](https://github.com/lukechilds/keyv#official-storage-adapters) Keyv also supports anything that follows the Map API so it's easy to write your own storage adapter or use a third-party solution. e.g The following are all valid storage adapters ```js const storageAdapter = new Map(); // or const storageAdapter = require('./my-storage-adapter'); // or const QuickLRU = require('quick-lru'); const storageAdapter = new QuickLRU({ maxSize: 1000 }); const cacheableRequest = new CacheableRequest(http.request, storageAdapter); ``` View the [Keyv docs](https://github.com/lukechilds/keyv) for more information on how to use storage adapters. ## API ### new cacheableRequest(request, [storageAdapter]) Returns the provided request function wrapped with cache support. #### request Type: `function` Request function to wrap with cache support. Should be [`http.request`](https://nodejs.org/api/http.html#http_http_request_options_callback) or a similar API compatible request function. #### storageAdapter Type: `Keyv storage adapter`<br> Default: `new Map()` A [Keyv](https://github.com/lukechilds/keyv) storage adapter instance, or connection string if using with an official Keyv storage adapter. ### Instance #### cacheableRequest(opts, [cb]) Returns an event emitter. ##### opts Type: `object`, `string` - Any of the default request functions options. - Any [`http-cache-semantics`](https://github.com/kornelski/http-cache-semantics#constructor-options) options. - Any of the following: ###### opts.cache Type: `boolean`<br> Default: `true` If the cache should be used. Setting this to false will completely bypass the cache for the current request. ###### opts.strictTtl Type: `boolean`<br> Default: `false` If set to `true` once a cached resource has expired it is deleted and will have to be re-requested. If set to `false` (default), after a cached resource's TTL expires it is kept in the cache and will be revalidated on the next request with `If-None-Match`/`If-Modified-Since` headers. ###### opts.maxTtl Type: `number`<br> Default: `undefined` Limits TTL. The `number` represents milliseconds. ###### opts.automaticFailover Type: `boolean`<br> Default: `false` When set to `true`, if the DB connection fails we will automatically fallback to a network request. DB errors will still be emitted to notify you of the problem even though the request callback may succeed. ###### opts.forceRefresh Type: `boolean`<br> Default: `false` Forces refreshing the cache. If the response could be retrieved from the cache, it will perform a new request and override the cache instead. ##### cb Type: `function` The callback function which will receive the response as an argument. The response can be either a [Node.js HTTP response stream](https://nodejs.org/api/http.html#http_class_http_incomingmessage) or a [responselike object](https://github.com/lukechilds/responselike). The response will also have a `fromCache` property set with a boolean value. ##### .on('request', request) `request` event to get the request object of the request. **Note:** This event will only fire if an HTTP request is actually made, not when a response is retrieved from cache. However, you should always handle the `request` event to end the request and handle any potential request errors. ##### .on('response', response) `response` event to get the response object from the HTTP request or cache. ##### .on('error', error) `error` event emitted in case of an error with the cache. Errors emitted here will be an instance of `CacheableRequest.RequestError` or `CacheableRequest.CacheError`. You will only ever receive a `RequestError` if the request function throws (normally caused by invalid user input). Normal request errors should be handled inside the `request` event. To properly handle all error scenarios you should use the following pattern: ```js cacheableRequest('example.com', cb) .on('error', err => { if (err instanceof CacheableRequest.CacheError) { handleCacheError(err); // Cache error } else if (err instanceof CacheableRequest.RequestError) { handleRequestError(err); // Request function thrown } }) .on('request', req => { req.on('error', handleRequestError); // Request error emitted req.end(); }); ``` **Note:** Database connection errors are emitted here, however `cacheable-request` will attempt to re-request the resource and bypass the cache on a connection error. Therefore a database connection error doesn't necessarily mean the request won't be fulfilled. ## License MIT © Luke Childs **string_decoder.js** (`require('string_decoder')`) from Node.js core Copyright Joyent, Inc. and other Node contributors. See LICENCE file for details. Version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. **Prefer the stable version over the unstable.** The *build/* directory contains a build script that will scrape the source from the [joyent/node](https://github.com/joyent/node) repo given a specific Node version. # utf-8-validate [![Version npm](https://img.shields.io/npm/v/utf-8-validate.svg)](https://www.npmjs.com/package/utf-8-validate) [![Build Status](https://travis-ci.org/websockets/utf-8-validate.svg?branch=master)](https://travis-ci.org/websockets/utf-8-validate) [![Windows Build](https://ci.appveyor.com/api/projects/status/github/websockets/utf-8-validate?branch=master&svg=true)](https://ci.appveyor.com/project/lpinca/utf-8-validate) Check if a buffer contains valid UTF-8 encoded text. ## Installation ``` npm install utf-8-validate --save-optional ``` The `--save-optional` flag tells npm to save the package in your package.json under the [`optionalDependencies`](https://docs.npmjs.com/files/package.json#optionaldependencies) key. ## API The module exports a single function which takes one argument. ### `isValidUTF8(buffer)` Checks whether a buffer contains valid UTF-8. #### Arguments - `buffer` - The buffer to check. #### Return value `true` if the buffer contains only correct UTF-8, else `false`. #### Example ```js 'use strict'; const isValidUTF8 = require('utf-8-validate'); const buf = Buffer.from([0xf0, 0x90, 0x80, 0x80]); console.log(isValidUTF8(buf)); // => true ``` ## License [MIT](LICENSE) js-multibase ============ [![](https://img.shields.io/badge/made%20by-Protocol%20Labs-blue.svg?style=flat-square)](https://protocol.ai) [![](https://img.shields.io/badge/project-multiformats-blue.svg?style=flat-square)](https://github.com/multiformats/multiformats) [![](https://img.shields.io/badge/freenode-%23ipfs-blue.svg?style=flat-square)](https://webchat.freenode.net/?channels=%23ipfs) [![Dependency Status](https://david-dm.org/multiformats/js-multibase.svg?style=flat-square)](https://david-dm.org/multiformats/js-multibase) [![codecov](https://img.shields.io/codecov/c/github/multiformats/js-multibase.svg?style=flat-square)](https://codecov.io/gh/multiformats/js-multibase) [![Travis CI](https://flat.badgen.net/travis/multiformats/js-multibase)](https://travis-ci.com/multiformats/js-multibase) > JavaScript implementation of the [multibase](https://github.com/multiformats/multibase) specification ## Lead Maintainer [Oli Evans](https://github.com/olizilla) ## Table of Contents - [Install](#install) - [In Node.js through npm](#in-nodejs-through-npm) - [Browser: Browserify, Webpack, other bundlers](#browser-browserify-webpack-other-bundlers) - [In the Browser through `<script>` tag](#in-the-browser-through-script-tag) - [Gotchas](#gotchas) - [Usage](#usage) - [Example](#example) - [API](#api) - [`multibase` - Prefixes an encoded buffer with its multibase code](#multibase---prefixes-an-encoded-buffer-with-its-multibase-code) - [`multibase.encode` - Encodes a buffer into one of the supported encodings, prefixing it with the multibase code](#multibaseencode---encodes-a-buffer-into-one-of-the-supported-encodings-prefixing-it-with-the-multibase-code) - [`multibase.decode` - Decodes a buffer or string](#multibasedecode---decodes-a-buffer-or-string) - [`multibase.isEncoded` - Checks if buffer or string is encoded](#multibaseisencoded---checks-if-buffer-or-string-is-encoded) - [`multibase.names` - Supported base encoding names](#multibasenames) - [`multibase.codes` - Supported base encoding codes](#multibasecodes) - [Supported Encodings, see `src/constants.js`](#supported-encodings-see-srcconstantsjs) - [Architecture and Encoding/Decoding](#architecture-and-encodingdecoding) - [Adding additional bases](#adding-additional-bases) - [License](#license) ## Install ### In Node.js through npm ```bash > npm install --save multibase ``` ### Browser: Browserify, Webpack, other bundlers The code published to npm that gets loaded on require is in fact an ES5 transpiled version with the right shims added. This means that you can require it and use with your favourite bundler without having to adjust asset management process. ```js const multibase = require('multibase') ``` ### In the Browser through `<script>` tag Loading this module through a script tag will make the ```Multibase``` obj available in the global namespace. ```html <script src="https://unpkg.com/multibase/dist/index.min.js"></script> <!-- OR --> <script src="https://unpkg.com/multibase/dist/index.js"></script> ``` ## Usage ### Example ```JavaScript const { Buffer } = require('buffer') const multibase = require('multibase') const encodedBuf = multibase.encode('base58btc', new Buffer('hey, how is it going')) const decodedBuf = multibase.decode(encodedBuf) console.log(decodedBuf.toString()) // hey, how is it going ``` ## API https://multiformats.github.io/js-multibase/ ### `multibase` - Prefixes an encoded buffer with its multibase code ``` const multibased = multibase(<nameOrCode>, encodedBuf) ``` ### `multibase.encode` - Encodes a buffer into one of the supported encodings, prefixing it with the multibase code ```JavaScript const encodedBuf = multibase.encode(<nameOrCode>, <buf>) ``` ### `multibase.decode` - Decodes a buffer or string ```JavaScript const decodedBuf = multibase.decode(bufOrString) ``` ### `multibase.isEncoded` - Checks if buffer or string is encoded ```JavaScript const value = multibase.isEncoded(bufOrString) // value is the name of the encoding if it is encoded, false otherwise ``` ### `multibase.names` A frozen `Array` of supported base encoding names. ### `multibase.codes` A frozen `Array` of supported base encoding codes. ### Supported Encodings, see [`src/constants.js`](/src/constants.js) ## Architecture and Encoding/Decoding Multibase package defines all the supported bases and the location of their implementation in the constants.js file. A base is a class with a name, a code, an implementation and an alphabet. ```js class Base { constructor (name, code, implementation, alphabet) { //... } // ... } ``` The ```implementation``` is an object where the encoding/decoding functions are implemented. It must take one argument, (the alphabet) following the [base-x module](https://github.com/cryptocoinjs/base-x) architecture. The ```alphabet``` is the **ordered** set of defined symbols for a given base. The idea behind this is that several bases may have implementations from different locations/modules so it's useful to have an object (and a summary) of all of them in one location (hence the constants.js). All the supported bases are currently using the npm [base-x](https://github.com/cryptocoinjs/base-x) module as their implementation. It is using bitwise maipulation to go from one base to another, so this module does not support padding at the moment. ## Adding additional bases If the base you are looking for is not supported yet in js-multibase and you know a good encoding/decoding algorithm, you can add support for this base easily by editing the constants.js file (**you'll need to create an issue about that beforehand since a code and a canonical name have to be defined**): ```js const baseX = require('base-x') //const newPackage = require('your-package-name') const constants = [ ['base2', '0', baseX, '01'], ['base8', '7', baseX, '01234567'], // ... [ 'your-base-name', 'code-to-be-defined', newPackage, 'alphabet'] ] ``` The required package defines the implementation of the encoding/decoding process. **It must comply by these rules** : - `encode` and `decode` functions with to-be-encoded buffer as the only expected argument - the require call use the `alphabet` given as an argument for the encoding/decoding process *If no package is specified , it means the base is not implemented yet* Adding a new base requires the tests to be updated. Test files to be updated are : - constants.spec.js ```js describe('constants', () => { it('constants indexed by name', () => { const names = constants.names expect(Object.keys(names).length).to.equal(constants-count) // currently 12 }) it('constants indexed by code', () => { const codes = constants.codes expect(Object.keys(codes).length).to.equal(constants-count) }) }) ``` - multibase.spec.js - if the base is implemented ```js const supportedBases = [ ['base2', 'yes mani !', '01111001011001010111001100100000011011010110000101101110011010010010000000100001'], ['base8', 'yes mani !', '7171312714403326055632220041'], ['base10', 'yes mani !', '9573277761329450583662625'], // ... ['your-base-name', 'what you want', 'expected output'] ``` - if the base is not implemented yet ```js const supportedBases = [ // ... ['your-base-name'] ``` ## Contribute Contributions welcome. Please check out [the issues](https://github.com/multiformats/js-multibase/issues). Check out our [contributing document](https://github.com/multiformats/multiformats/blob/master/contributing.md) for more information on how we work, and about contributing in general. Please be aware that all interactions related to multiformats are subject to the IPFS [Code of Conduct](https://github.com/ipfs/community/blob/master/code-of-conduct.md). Small note: If editing the README, please conform to the [standard-readme](https://github.com/RichardLitt/standard-readme) specification. ## License [MIT](LICENSE) © Protocol Labs Inc. scryptsy ======== [![build status](https://secure.travis-ci.org/cryptocoinjs/scryptsy.svg)](http://travis-ci.org/cryptocoinjs/scryptsy) [![Coverage Status](https://img.shields.io/coveralls/cryptocoinjs/scryptsy.svg)](https://coveralls.io/r/cryptocoinjs/scryptsy) [![Version](http://img.shields.io/npm/v/scryptsy.svg)](https://www.npmjs.org/package/scryptsy) `scryptsy` is a pure Javascript implementation of the [scrypt][wiki] key derivation function that is fully compatible with Node.js and the browser (via Browserify). Why? ---- `Scrypt` is an integral part of many crypto currencies. It's a part of the [BIP38](https://github.com/bitcoin/bips/blob/master/bip-0038.mediawiki) standard for encrypting private Bitcoin keys. It also serves as the [proof-of-work system](http://en.wikipedia.org/wiki/Proof-of-work_system) for many crypto currencies, most notably: Litecoin and Dogecoin. Installation ------------ npm install --save scryptsy Browserify Note ------------ When using a browserified bundle, be sure to add `setImmediate` as a shim. Example ------- ```js const scrypt = require('scryptsy') async function main () { var key = "pleaseletmein" var salt = "SodiumChloride" var data1 = scrypt(key, salt, 16384, 8, 1, 64) console.log(data1.toString('hex')) // => 7023bdcb3afd7348461c06cd81fd38ebfda8fbba904f8e3ea9b543f6545da1f2d5432955613f0fcf62d49705242a9af9e61e85dc0d651e40dfcf017b45575887 // async is actually slower, but it will free up the event loop occasionally // which will allow for front end GUI elements to update and cause it to not // freeze up. // See benchmarks below // Passing 300 below means every 300 iterations internally will call setImmediate once var data2 = await scrypt.async(key, salt, 16384, 8, 1, 64, undefined, 300) console.log(data2.toString('hex')) // => 7023bdcb3afd7348461c06cd81fd38ebfda8fbba904f8e3ea9b543f6545da1f2d5432955613f0fcf62d49705242a9af9e61e85dc0d651e40dfcf017b45575887 } main().catch(console.error) ``` Benchmarks ------- Internal iterations are N * p, so changing r doesn't affect the number of calls to setImmediate. Decreasing pI decreases performance in exchange for more frequently freeing the event loop. (pI Default is 5000 loops per setImmediate call) Note: these benchmarks were done on node v10 on a CPU with good single thread performance. browsers show a much larger difference. Please tinker with the pI setting to balance between performance and GUI responsiveness. If `pI >= N`, setImmediate will only be called `p * 2` times total (on the i = 0 of each for loop). ``` --------------------------- time : type : (N,r,p,pI) (pI = promiseInterval) --------------------------- 2266 ms : sync (2^16,16,1) 2548 ms : async (2^16,16,1,5000) 12.44% increase --------------------------- 2616 ms : sync (2^16,1,16) 2995 ms : async (2^16,1,16,5000) 14.49% increase --------------------------- 2685 ms : sync (2^20,1,1) 3090 ms : async (2^20,1,1,5000) 15.08% increase --------------------------- 2235 ms : sync (2^16,16,1) 2627 ms : async (2^16,16,1,10) 17.54% increase --------------------------- 2592 ms : sync (2^16,1,16) 3305 ms : async (2^16,1,16,10) 27.51% increase --------------------------- 2705 ms : sync (2^20,1,1) 3363 ms : async (2^20,1,1,10) 24.33% increase --------------------------- 2278 ms : sync (2^16,16,1) 2773 ms : async (2^16,16,1,1) 21.73% increase --------------------------- 2617 ms : sync (2^16,1,16) 5632 ms : async (2^16,1,16,1) 115.21% increase --------------------------- 2727 ms : sync (2^20,1,1) 5723 ms : async (2^20,1,1,1) 109.86% increase --------------------------- ``` API --- ### scrypt(key, salt, N, r, p, keyLenBytes, [progressCallback]) - **key**: The key. Either `Buffer` or `string`. - **salt**: The salt. Either `Buffer` or `string`. - **N**: The number of iterations. `number` (integer) - **r**: Memory factor. `number` (integer) - **p**: Parallelization factor. `number` (integer) - **keyLenBytes**: The number of bytes to return. `number` (integer) - **progressCallback**: Call callback on every `1000` ops. Passes in `{current, total, percent}` as first parameter to `progressCallback()`. Returns `Buffer`. ### scrypt.async(key, salt, N, r, p, keyLenBytes, [progressCallback, promiseInterval]) - **key**: The key. Either `Buffer` or `string`. - **salt**: The salt. Either `Buffer` or `string`. - **N**: The number of iterations. `number` (integer) - **r**: Memory factor. `number` (integer) - **p**: Parallelization factor. `number` (integer) - **keyLenBytes**: The number of bytes to return. `number` (integer) - **progressCallback**: Call callback on every `1000` ops. Passes in `{current, total, percent}` as first parameter to `progressCallback()`. - **promiseInterval**: The number of internal iterations before calling setImmediate once to free the event loop. Returns `Promise<Buffer>`. Resources --------- - [Tarsnap Blurb on Scrypt][tarsnap] - [Scrypt Whitepaper](http://www.tarsnap.com/scrypt/scrypt.pdf) - [IETF Scrypt](https://tools.ietf.org/html/draft-josefsson-scrypt-kdf-00) (Test vector params are [incorrect](https://twitter.com/dchest/status/247734446881640448).) License ------- MIT [wiki]: http://en.wikipedia.org/wiki/Scrypt [tarsnap]: http://www.tarsnap.com/scrypt.html # next-tick ## Environment agnostic nextTick polyfill To be used in environment agnostic modules that need nextTick functionality. - When run in Node.js `process.nextTick` is used - In modern browsers microtask resolution is guaranteed by `MutationObserver` - In other engines `setImmediate` or `setTimeout(fn, 0)` is used as fallback. - If none of the above is supported module resolves to `null` ## Installation ### NPM In your project path: $ npm install next-tick #### Browser You can easily bundle `next-tick` for browser with any CJS bundler, e.g. [modules-webmake](https://github.com/medikoo/modules-webmake) ## Tests [![Build Status](https://api.travis-ci.org/medikoo/next-tick.png?branch=master)](https://travis-ci.org/medikoo/next-tick) $ npm test # web3-eth-ens [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This is the contract package to be used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-ens ``` ## Usage ```js const eth = new Web3Eth(web3.currentProvider); const ens = new EthEns(eth); ens.getAddress('ethereum.eth').then(function(result) { console.log(result); }); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-eth-ens.svg [npm-url]: https://npmjs.org/package/web3-eth-ens [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-eth-ens [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-eth-ens [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-eth-ens [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-eth-ens # class-is [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Coverage Status][codecov-image]][codecov-url] [![Dependency status][david-dm-image]][david-dm-url] [![Dev Dependency status][david-dm-dev-image]][david-dm-dev-url] [![Greenkeeper badge][greenkeeper-image]][greenkeeper-url] [npm-url]:https://npmjs.org/package/class-is [downloads-image]:http://img.shields.io/npm/dm/class-is.svg [npm-image]:http://img.shields.io/npm/v/class-is.svg [travis-url]:https://travis-ci.org/moxystudio/js-class-is [travis-image]:http://img.shields.io/travis/moxystudio/js-class-is/master.svg [codecov-url]:https://codecov.io/gh/moxystudio/js-class-is [codecov-image]:https://img.shields.io/codecov/c/github/moxystudio/js-class-is/master.svg [david-dm-url]:https://david-dm.org/moxystudio/js-class-is [david-dm-image]:https://img.shields.io/david/moxystudio/js-class-is.svg [david-dm-dev-url]:https://david-dm.org/moxystudio/js-class-is?type=dev [david-dm-dev-image]:https://img.shields.io/david/dev/moxystudio/js-class-is.svg [greenkeeper-image]:https://badges.greenkeeper.io/moxystudio/js-class-is.svg [greenkeeper-url]:https://greenkeeper.io/ Enhances a JavaScript class by adding an `is<Class>` property to compare types between realms. ## Motivation Checking if a value is an instance of a class in JavaScript is not an easy task. You can use `instanceof`, but that doesn't work between different realms or different versions. Comparing with `constructor.name` could be a solution but if you need to Uglify the module it doesn't work, as it creates different names for the same module. [Symbols](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol) to the rescue! ## Installation `$ npm install class-is` If you want to use this module in the browser you have to compile it yourself to your desired target. ## Usage ### ES6 classes: ```js // Package X const withIs = require('class-is'); class Person { constructor(name, city) { this.name = name; this.city = city; } } module.exports = withIs(Person, { className: 'Person', symbolName: '@org/package-x/Person', }); ``` ```js // Package Y const withIs = require('class-is'); class Animal { constructor(species) { this.species = species; } } module.exports = withIs(Animal, { className: 'Animal', symbolName: '@org/package-y/Animal', }); ``` ```js const Person = require('package-x'); const Animal = require('package-y'); const diogo = new Person('Diogo', 'Porto'); const wolf = new Animal('Gray Wolf'); console.log(Person.isPerson(diogo)); console.log(Person.isPerson(wolf)); ``` Running the example above will print: ``` true false ``` ### ES5 and below classes: In ES5 it's not unusual to see constructors like the one below, so you can call it without using the `new` keyword. ```js function Circle(radius) { if (!(this instanceof Circle)) { return new Circle(); } this.radius = radius; } ``` In such cases you can use the `withIs.proto` method: ```js const withIs = require('class-is'); const Circle = withIs.proto(function (radius) { if (!(this instanceof Circle)) { return new Circle(); } this.radius = radius; }, { className: 'Circle', symbolName: '@org/package/Circle', }); ``` ...or even better: ```js const withIs = require('class-is'); function Circle(radius) { this.radius = radius; } module.exports = withIs.proto(Circle, { className: 'Circle', symbolName: '@org/package/Circle', withoutNew: true, }); ``` ## API ### withIs(Class, { className, symbolName }) ###### class Type: `class` The class to be enhanced. ###### className Type: `String` The name of the class your passing. ###### symbolName Type: `String` Unique *id* for the class. This should be namespaced so different classes from different modules do not collide and give false positives. Example: `@organization/package/Class` ### withIs.proto(Class, { className, symbolName, withoutNew }) The `className` and `symbolName` parameters are the same as above. ###### withoutNew Type: `Boolean` Default: `false` Allow creating an instance without the `new` operator. ## Tests `$ npm test` `$ npm test -- --watch` during development ## License [MIT](http://www.opensource.org/licenses/mit-license.php) # cors [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] CORS is a node.js package for providing a [Connect](http://www.senchalabs.org/connect/)/[Express](http://expressjs.com/) middleware that can be used to enable [CORS](http://en.wikipedia.org/wiki/Cross-origin_resource_sharing) with various options. **[Follow me (@troygoode) on Twitter!](https://twitter.com/intent/user?screen_name=troygoode)** * [Installation](#installation) * [Usage](#usage) * [Simple Usage](#simple-usage-enable-all-cors-requests) * [Enable CORS for a Single Route](#enable-cors-for-a-single-route) * [Configuring CORS](#configuring-cors) * [Configuring CORS Asynchronously](#configuring-cors-asynchronously) * [Enabling CORS Pre-Flight](#enabling-cors-pre-flight) * [Configuration Options](#configuration-options) * [Demo](#demo) * [License](#license) * [Author](#author) ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install cors ``` ## Usage ### Simple Usage (Enable *All* CORS Requests) ```javascript var express = require('express') var cors = require('cors') var app = express() app.use(cors()) app.get('/products/:id', function (req, res, next) { res.json({msg: 'This is CORS-enabled for all origins!'}) }) app.listen(80, function () { console.log('CORS-enabled web server listening on port 80') }) ``` ### Enable CORS for a Single Route ```javascript var express = require('express') var cors = require('cors') var app = express() app.get('/products/:id', cors(), function (req, res, next) { res.json({msg: 'This is CORS-enabled for a Single Route'}) }) app.listen(80, function () { console.log('CORS-enabled web server listening on port 80') }) ``` ### Configuring CORS ```javascript var express = require('express') var cors = require('cors') var app = express() var corsOptions = { origin: 'http://example.com', optionsSuccessStatus: 200 // some legacy browsers (IE11, various SmartTVs) choke on 204 } app.get('/products/:id', cors(corsOptions), function (req, res, next) { res.json({msg: 'This is CORS-enabled for only example.com.'}) }) app.listen(80, function () { console.log('CORS-enabled web server listening on port 80') }) ``` ### Configuring CORS w/ Dynamic Origin ```javascript var express = require('express') var cors = require('cors') var app = express() var whitelist = ['http://example1.com', 'http://example2.com'] var corsOptions = { origin: function (origin, callback) { if (whitelist.indexOf(origin) !== -1) { callback(null, true) } else { callback(new Error('Not allowed by CORS')) } } } app.get('/products/:id', cors(corsOptions), function (req, res, next) { res.json({msg: 'This is CORS-enabled for a whitelisted domain.'}) }) app.listen(80, function () { console.log('CORS-enabled web server listening on port 80') }) ``` If you do not want to block REST tools or server-to-server requests, add a `!origin` check in the origin function like so: ```javascript var corsOptions = { origin: function (origin, callback) { if (whitelist.indexOf(origin) !== -1 || !origin) { callback(null, true) } else { callback(new Error('Not allowed by CORS')) } } } ``` ### Enabling CORS Pre-Flight Certain CORS requests are considered 'complex' and require an initial `OPTIONS` request (called the "pre-flight request"). An example of a 'complex' CORS request is one that uses an HTTP verb other than GET/HEAD/POST (such as DELETE) or that uses custom headers. To enable pre-flighting, you must add a new OPTIONS handler for the route you want to support: ```javascript var express = require('express') var cors = require('cors') var app = express() app.options('/products/:id', cors()) // enable pre-flight request for DELETE request app.del('/products/:id', cors(), function (req, res, next) { res.json({msg: 'This is CORS-enabled for all origins!'}) }) app.listen(80, function () { console.log('CORS-enabled web server listening on port 80') }) ``` You can also enable pre-flight across-the-board like so: ```javascript app.options('*', cors()) // include before other routes ``` ### Configuring CORS Asynchronously ```javascript var express = require('express') var cors = require('cors') var app = express() var whitelist = ['http://example1.com', 'http://example2.com'] var corsOptionsDelegate = function (req, callback) { var corsOptions; if (whitelist.indexOf(req.header('Origin')) !== -1) { corsOptions = { origin: true } // reflect (enable) the requested origin in the CORS response } else { corsOptions = { origin: false } // disable CORS for this request } callback(null, corsOptions) // callback expects two parameters: error and options } app.get('/products/:id', cors(corsOptionsDelegate), function (req, res, next) { res.json({msg: 'This is CORS-enabled for a whitelisted domain.'}) }) app.listen(80, function () { console.log('CORS-enabled web server listening on port 80') }) ``` ## Configuration Options * `origin`: Configures the **Access-Control-Allow-Origin** CORS header. Possible values: - `Boolean` - set `origin` to `true` to reflect the [request origin](http://tools.ietf.org/html/draft-abarth-origin-09), as defined by `req.header('Origin')`, or set it to `false` to disable CORS. - `String` - set `origin` to a specific origin. For example if you set it to `"http://example.com"` only requests from "http://example.com" will be allowed. - `RegExp` - set `origin` to a regular expression pattern which will be used to test the request origin. If it's a match, the request origin will be reflected. For example the pattern `/example\.com$/` will reflect any request that is coming from an origin ending with "example.com". - `Array` - set `origin` to an array of valid origins. Each origin can be a `String` or a `RegExp`. For example `["http://example1.com", /\.example2\.com$/]` will accept any request from "http://example1.com" or from a subdomain of "example2.com". - `Function` - set `origin` to a function implementing some custom logic. The function takes the request origin as the first parameter and a callback (which expects the signature `err [object], allow [bool]`) as the second. * `methods`: Configures the **Access-Control-Allow-Methods** CORS header. Expects a comma-delimited string (ex: 'GET,PUT,POST') or an array (ex: `['GET', 'PUT', 'POST']`). * `allowedHeaders`: Configures the **Access-Control-Allow-Headers** CORS header. Expects a comma-delimited string (ex: 'Content-Type,Authorization') or an array (ex: `['Content-Type', 'Authorization']`). If not specified, defaults to reflecting the headers specified in the request's **Access-Control-Request-Headers** header. * `exposedHeaders`: Configures the **Access-Control-Expose-Headers** CORS header. Expects a comma-delimited string (ex: 'Content-Range,X-Content-Range') or an array (ex: `['Content-Range', 'X-Content-Range']`). If not specified, no custom headers are exposed. * `credentials`: Configures the **Access-Control-Allow-Credentials** CORS header. Set to `true` to pass the header, otherwise it is omitted. * `maxAge`: Configures the **Access-Control-Max-Age** CORS header. Set to an integer to pass the header, otherwise it is omitted. * `preflightContinue`: Pass the CORS preflight response to the next handler. * `optionsSuccessStatus`: Provides a status code to use for successful `OPTIONS` requests, since some legacy browsers (IE11, various SmartTVs) choke on `204`. The default configuration is the equivalent of: ```json { "origin": "*", "methods": "GET,HEAD,PUT,PATCH,POST,DELETE", "preflightContinue": false, "optionsSuccessStatus": 204 } ``` For details on the effect of each CORS header, read [this](http://www.html5rocks.com/en/tutorials/cors/) article on HTML5 Rocks. ## Demo A demo that illustrates CORS working (and not working) using jQuery is available here: [http://node-cors-client.herokuapp.com/](http://node-cors-client.herokuapp.com/) Code for that demo can be found here: * Client: [https://github.com/TroyGoode/node-cors-client](https://github.com/TroyGoode/node-cors-client) * Server: [https://github.com/TroyGoode/node-cors-server](https://github.com/TroyGoode/node-cors-server) ## License [MIT License](http://www.opensource.org/licenses/mit-license.php) ## Author [Troy Goode](https://github.com/TroyGoode) ([[email protected]](mailto:[email protected])) [coveralls-image]: https://img.shields.io/coveralls/expressjs/cors/master.svg [coveralls-url]: https://coveralls.io/r/expressjs/cors?branch=master [downloads-image]: https://img.shields.io/npm/dm/cors.svg [downloads-url]: https://npmjs.org/package/cors [npm-image]: https://img.shields.io/npm/v/cors.svg [npm-url]: https://npmjs.org/package/cors [travis-image]: https://img.shields.io/travis/expressjs/cors/master.svg [travis-url]: https://travis-ci.org/expressjs/cors # EventEmitter3 [![Version npm](https://img.shields.io/npm/v/eventemitter3.svg?style=flat-square)](https://www.npmjs.com/package/eventemitter3)[![Build Status](https://img.shields.io/travis/primus/eventemitter3/master.svg?style=flat-square)](https://travis-ci.org/primus/eventemitter3)[![Dependencies](https://img.shields.io/david/primus/eventemitter3.svg?style=flat-square)](https://david-dm.org/primus/eventemitter3)[![Coverage Status](https://img.shields.io/coveralls/primus/eventemitter3/master.svg?style=flat-square)](https://coveralls.io/r/primus/eventemitter3?branch=master)[![IRC channel](https://img.shields.io/badge/IRC-irc.freenode.net%23primus-00a8ff.svg?style=flat-square)](https://webchat.freenode.net/?channels=primus) [![Sauce Test Status](https://saucelabs.com/browser-matrix/eventemitter3.svg)](https://saucelabs.com/u/eventemitter3) EventEmitter3 is a high performance EventEmitter. It has been micro-optimized for various of code paths making this, one of, if not the fastest EventEmitter available for Node.js and browsers. The module is API compatible with the EventEmitter that ships by default with Node.js but there are some slight differences: - Domain support has been removed. - We do not `throw` an error when you emit an `error` event and nobody is listening. - The `newListener` and `removeListener` events have been removed as they are useful only in some uncommon use-cases. - The `setMaxListeners`, `getMaxListeners`, `prependListener` and `prependOnceListener` methods are not available. - Support for custom context for events so there is no need to use `fn.bind`. - The `removeListener` method removes all matching listeners, not only the first. It's a drop in replacement for existing EventEmitters, but just faster. Free performance, who wouldn't want that? The EventEmitter is written in EcmaScript 3 so it will work in the oldest browsers and node versions that you need to support. ## Installation ```bash $ npm install --save eventemitter3 ``` ## CDN Recommended CDN: ```text https://unpkg.com/eventemitter3@latest/umd/eventemitter3.min.js ``` ## Usage After installation the only thing you need to do is require the module: ```js var EventEmitter = require('eventemitter3'); ``` And you're ready to create your own EventEmitter instances. For the API documentation, please follow the official Node.js documentation: http://nodejs.org/api/events.html ### Contextual emits We've upgraded the API of the `EventEmitter.on`, `EventEmitter.once` and `EventEmitter.removeListener` to accept an extra argument which is the `context` or `this` value that should be set for the emitted events. This means you no longer have the overhead of an event that required `fn.bind` in order to get a custom `this` value. ```js var EE = new EventEmitter() , context = { foo: 'bar' }; function emitted() { console.log(this === context); // true } EE.once('event-name', emitted, context); EE.on('another-event', emitted, context); EE.removeListener('another-event', emitted, context); ``` ### Tests and benchmarks This module is well tested. You can run: - `npm test` to run the tests under Node.js. - `npm run test-browser` to run the tests in real browsers via Sauce Labs. We also have a set of benchmarks to compare EventEmitter3 with some available alternatives. To run the benchmarks run `npm run benchmark`. Tests and benchmarks are not included in the npm package. If you want to play with them you have to clone the GitHub repository. ## License [MIT](LICENSE) # node-gyp-build > Build tool and bindings loader for [`node-gyp`][node-gyp] that supports prebuilds. ``` npm install node-gyp-build ``` [![Build Status](https://travis-ci.org/prebuild/node-gyp-build.svg?branch=master)](https://travis-ci.org/prebuild/node-gyp-build) Use together with [`prebuildify`][prebuildify] to easily support prebuilds for your native modules. ## Usage > **Note.** Prebuild names have changed in [`prebuildify@3`][prebuildify] and `node-gyp-build@4`. Please see the documentation below. `node-gyp-build` works similar to [`node-gyp build`][node-gyp] except that it will check if a build or prebuild is present before rebuilding your project. It's main intended use is as an npm install script and bindings loader for native modules that bundle prebuilds using [`prebuildify`][prebuildify]. First add `node-gyp-build` as an install script to your native project ``` js { ... "scripts": { "install": "node-gyp-build" } } ``` Then in your `index.js`, instead of using the [`bindings`](https://www.npmjs.com/package/bindings) module use `node-gyp-build` to load your binding. ``` js var binding = require('node-gyp-build')(__dirname) ``` If you do these two things and bundle prebuilds with [`prebuildify`][prebuildify] your native module will work for most platforms without having to compile on install time AND will work in both node and electron without the need to recompile between usage. Users can override `node-gyp-build` and force compiling by doing `npm install --build-from-source`. Prebuilds will be attempted loaded from `MODULE_PATH/prebuilds/...` and then next `EXEC_PATH/prebuilds/...` (the latter allowing use with `zeit/pkg`) ## Supported prebuild names If so desired you can bundle more specific flavors, for example `musl` builds to support Alpine, or targeting a numbered ARM architecture version. These prebuilds can be bundled in addition to generic prebuilds; `node-gyp-build` will try to find the most specific flavor first. Prebuild filenames are composed of _tags_. The runtime tag takes precedence, as does an `abi` tag over `napi`. For more details on tags, please see [`prebuildify`][prebuildify]. Values for the `libc` and `armv` tags are auto-detected but can be overridden through the `LIBC` and `ARM_VERSION` environment variables, respectively. ## License MIT [prebuildify]: https://github.com/prebuild/prebuildify [node-gyp]: https://www.npmjs.com/package/node-gyp # json-stringify-safe Like JSON.stringify, but doesn't throw on circular references. ## Usage Takes the same arguments as `JSON.stringify`. ```javascript var stringify = require('json-stringify-safe'); var circularObj = {}; circularObj.circularRef = circularObj; circularObj.list = [ circularObj, circularObj ]; console.log(stringify(circularObj, null, 2)); ``` Output: ```json { "circularRef": "[Circular]", "list": [ "[Circular]", "[Circular]" ] } ``` ## Details ``` stringify(obj, serializer, indent, decycler) ``` The first three arguments are the same as to JSON.stringify. The last is an argument that's only used when the object has been seen already. The default `decycler` function returns the string `'[Circular]'`. If, for example, you pass in `function(k,v){}` (return nothing) then it will prune cycles. If you pass in `function(k,v){ return {foo: 'bar'}}`, then cyclical objects will always be represented as `{"foo":"bar"}` in the result. ``` stringify.getSerialize(serializer, decycler) ``` Returns a serializer that can be used elsewhere. This is the actual function that's passed to JSON.stringify. **Note** that the function returned from `getSerialize` is stateful for now, so do **not** use it more than once. # hash-base [![NPM Package](https://img.shields.io/npm/v/hash-base.svg?style=flat-square)](https://www.npmjs.org/package/hash-base) [![Build Status](https://img.shields.io/travis/crypto-browserify/hash-base.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/hash-base) [![Dependency status](https://img.shields.io/david/crypto-browserify/hash-base.svg?style=flat-square)](https://david-dm.org/crypto-browserify/hash-base#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Abstract base class to inherit from if you want to create streams implementing the same API as node crypto [Hash][1] (for [Cipher][2] / [Decipher][3] check [crypto-browserify/cipher-base][4]). ## Example ```js const HashBase = require('hash-base') const inherits = require('inherits') // our hash function is XOR sum of all bytes function MyHash () { HashBase.call(this, 1) // in bytes this._sum = 0x00 } inherits(MyHash, HashBase) MyHash.prototype._update = function () { for (let i = 0; i < this._block.length; ++i) this._sum ^= this._block[i] } MyHash.prototype._digest = function () { return this._sum } const data = Buffer.from([ 0x00, 0x42, 0x01 ]) const hash = new MyHash().update(data).digest() console.log(hash) // => 67 ``` You also can check [source code](index.js) or [crypto-browserify/md5.js][5] ## LICENSE MIT [1]: https://nodejs.org/api/crypto.html#crypto_class_hash [2]: https://nodejs.org/api/crypto.html#crypto_class_cipher [3]: https://nodejs.org/api/crypto.html#crypto_class_decipher [4]: https://github.com/crypto-browserify/cipher-base [5]: https://github.com/crypto-browserify/md5.js # web3-core-promievent This is a sub package of [web3.js][repo] This is the PromiEvent package is used to return a EventEmitter mixed with a Promise to allow multiple final states as well as chaining. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-promievent ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-core-promievent.js` in your html file. This will expose the `Web3PromiEvent` object on the window object. ## Usage ```js // in node.js var Web3PromiEvent = require('web3-core-promievent'); var myFunc = function(){ var promiEvent = Web3PromiEvent(); setTimeout(function() { promiEvent.eventEmitter.emit('done', 'Hello!'); promiEvent.resolve('Hello!'); }, 10); return promiEvent.eventEmitter; }; // and run it myFunc() .then(console.log); .on('done', console.log); ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js pac-resolver ============ ### Generates an asynchronous resolver function from a [PAC file][pac-wikipedia] [![Build Status](https://travis-ci.org/TooTallNate/node-pac-resolver.svg?branch=master)](https://travis-ci.org/TooTallNate/node-pac-resolver) This module accepts a JavaScript String of code, which is meant to be a [PAC proxy file][pac-wikipedia], and returns a generated asynchronous `FindProxyForURL()` function. Installation ------------ Install with `npm`: ``` bash $ npm install pac-resolver ``` Example ------- Given the PAC proxy file named `proxy.pac`: ``` js function FindProxyForURL(url, host) { if (isInNet(myIpAddress(), "10.1.10.0", "255.255.255.0")) { return "PROXY 1.2.3.4:8080"; } else { return "DIRECT"; } } ``` You can consume this PAC file with `pac-resolver` like so: ``` js var fs = require('fs'); var pac = require('pac-resolver'); var FindProxyForURL = pac(fs.readFileSync('proxy.pac')); FindProxyForURL('http://foo.com/').then((res) => { console.log(res); // "DIRECT" }); ``` API --- ### pac(String jsStr[, Object options]) → Function Returns an asynchronous `FindProxyForURL()` function based off of the given JS string `jsStr` PAC proxy file. An optional `options` object may be passed in which respects the following options: * `filename` - String - the filename to use in error stack traces. Defaults to `proxy.pac`. * `sandbox` - Object - a map of functions to include in the sandbox of the JavaScript environment where the JS code will be executed. i.e. if you wanted to include the common `alert` function you could pass `alert: console.log`. For async functions, you must set the `async = true` property on the function instance, and the JS code will be able to invoke the function as if it were synchronous. License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [pac-file-docs]: https://web.archive.org/web/20070602031929/http://wp.netscape.com/eng/mozilla/2.0/relnotes/demo/proxy-live.html [pac-wikipedia]: http://wikipedia.org/wiki/Proxy_auto-config A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # Generic ERC20/NEP21 connector for Rainbow Bridge ## Specification ## Ethereum's side ```solidity contract ERC20Locker { constructor(bytes memory nearTokenFactory, INearProver prover) public; function lockToken(IERC20 token, uint256 amount, string memory accountId) public; function unlockToken(bytes memory proofData, uint64 proofBlockHeader) public; } ``` ## NEAR's side ```rust struct BridgeTokenFactory { /// The account of the prover that we can use to prove pub prover_account: AccountId, /// Address of the Ethereum locker contract. pub locker_address: [u8; 20], /// Hashes of the events that were already used. pub used_events: UnorderedSet<Vec<u8>>, /// Mapping from Ethereum tokens to NEAR tokens. pub tokens: UnorderedMap<EvmAddress, AccountId>; } impl BridgeTokenFactory { /// Initializes the contract. /// `prover_account`: NEAR account of the Near Prover contract; /// `locker_address`: Ethereum address of the locker contract, in hex. #[init] pub fn new(prover_account: AccountId, locker_address: String) -> Self; /// Relays the lock event from Ethereum. /// Uses prover to validate that proof is correct and relies on a canonical Ethereum chain. /// Send `mint` action to the token that is specified in the proof. #[payable] pub fn deposit(&mut self, proof: Proof); /// A callback from BridgeToken contract deployed under this factory. /// Is called after tokens are burned there to create an receipt result `(amount, token_address, recipient_address)` for Ethereum to unlock the token. pub fn finish_withdraw(token_account: AccountId, amount: Balance, recipient: EvmAddress); /// Transfers given NEP-21 token from `predecessor_id` to factory to lock. /// On success, leaves a receipt result `(amount, token_address, recipient_address)`. #[payable] pub fn lock(&mut self, token: AccountId, amount: Balance, recipient: String); /// Relays the unlock event from Ethereum. /// Uses prover to validate that proof is correct and relies on a canonical Ethereum chain. /// Uses NEP-21 `transfer` action to move funds to `recipient` account. #[payable] pub fn unlock(&mut self, proof: Proof); /// Deploys BridgeToken contract for the given EVM address in hex code. /// The name of new NEP21 compatible contract will be <hex(evm_address)>.<current_id>. /// Expects ~35N attached to cover storage for BridgeToken. #[payable] pub fn deploy_bridge_token(address: String); } struct BridgeToken { controller: AccountId, token: Token, // uses https://github.com/ilblackdragon/balancer-near/tree/master/near-lib-rs } impl BridgeToken { /// Setup the Token contract with given factory/controller. pub fn new(controller: AccountId) -> Self; /// Mint tokens to given user. Only can be called by the controller. pub fn mint(&mut self, account_id: AccountId, amount: Balance); /// Withdraw tokens from this contract. /// Burns sender's tokens and calls controller to create event for relaying. pub fn withdraw(&mut self, amount: U128, recipient: String) -> Promise; } impl FungibleToken for BridgeToken { // see example https://github.com/ilblackdragon/balancer-near/blob/master/balancer-pool/src/lib.rs#L329 } ``` ## Setup new ERC20 on NEAR To setup token contract on NEAR side, anyone can call `<bridge_token_factory>.deploy_bridge_token(<erc20>)` where `<erc20>` is the address of the token. With this call must attach the amount of $NEAR to cover storage for (at least 30 $NEAR currently). This will create `<<hex(erc20)>.<bridge_token_factory>>` NEP21-compatible contract. ## Setup new NEP21 on Ethereum TODO ## Usage flow Ethereum -> NEAR 1. User sends `<erc20>.approve(<erc20locker>, <amount>)` Ethereum transaction. 2. User sends `<erc20locker>.lock(<erc20>, <amount>, <destination>)` Ethereum transaction. This transaction will create `Locked` event. 3. Relayers will be sending Ethereum blocks to the `EthClient` on NEAR side. 4. After sufficient number of confirmations on top of the mined Ethereum block that contain the `lock` transaction, user or relayer can call `BridgeTokenFactory.mint(proof)`. Proof is the extracted information from the event on Ethereum side. 5. `BridgeTokenFactory.mint` function will call `EthProver` and verify that proof is correct and relies on a block with sufficient number of confirmations. 6. `EthProver` will return callback to `BridgeTokenFactory` confirming that proof is correct. 7. `BridgeTokenFactory` will call `<<hex(erc20)>.<bridge_token_factory>>.mint(<near_account_id>, <amount>)`. 8. User can use `<<hex(erc20)>.<bridge_token_factory>>` token in other applications now on NEAR. ## Usage flow NEAR -> Ethereum TODO ## Testing ### Testing Ethereum side ``` cd erc20-locker yarn npm run test? truffle rpctest truffle test ``` ### Testing NEAR side ``` cd bridge-token-factory ./build.sh cargo test --all ``` # ansi-viewer A terminal app to view ANSI art from http://artscene.textfiles.com/ansi/. ![ansi-viewer](https://raw.githubusercontent.com/chjj/blessed/master/img/ansi-viewer.png) ## Contribution and License Agreement If you contribute code to this project, you are implicitly allowing your code to be distributed under the MIT license. You are also implicitly verifying that all code is your original work. `</legalese>` ## License Copyright (c) 2015, Christopher Jeffrey. (MIT License) See LICENSE for more info. # uuid [![Build Status](https://secure.travis-ci.org/defunctzombie/node-uuid.png?branch=master)](http://travis-ci.org/defunctzombie/node-uuid) # [![browser support](https://ci.testling.com/defunctzombie/node-uuid.png)](https://ci.testling.com/defunctzombie/node-uuid) Simple, fast generation of [RFC4122](http://www.ietf.org/rfc/rfc4122.txt) UUIDS. Features: * Generate RFC4122 version 1 or version 4 UUIDs * Runs in node.js and all browsers. * Cryptographically strong random # generation on supporting platforms * 1185 bytes minified and gzip'ed (Want something smaller? Check this [crazy shit](https://gist.github.com/982883) out! ) * [Annotated source code](http://broofa.github.com/node-uuid/docs/uuid.html) ## Getting Started Install it in your browser: ```html <script src="uuid.js"></script> ``` Or in node.js: ``` npm install uuid ``` ```javascript var uuid = require('uuid'); // Generate a v1 (time-based) id uuid.v1(); // -> '6c84fb90-12c4-11e1-840d-7b25c5ee775a' // Generate a v4 (random) id uuid.v4(); // -> '110ec58a-a0f2-4ac4-8393-c866d813b8d1' ``` ## API ### uuid.v1([`options` [, `buffer` [, `offset`]]]) Generate and return a RFC4122 v1 (timestamp-based) UUID. * `options` - (Object) Optional uuid state to apply. Properties may include: * `node` - (Array) Node id as Array of 6 bytes (per 4.1.6). Default: Randomly generated ID. See note 1. * `clockseq` - (Number between 0 - 0x3fff) RFC clock sequence. Default: An internally maintained clockseq is used. * `msecs` - (Number | Date) Time in milliseconds since unix Epoch. Default: The current time is used. * `nsecs` - (Number between 0-9999) additional time, in 100-nanosecond units. Ignored if `msecs` is unspecified. Default: internal uuid counter is used, as per 4.2.1.2. * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Returns `buffer`, if specified, otherwise the string form of the UUID Notes: 1. The randomly generated node id is only guaranteed to stay constant for the lifetime of the current JS runtime. (Future versions of this module may use persistent storage mechanisms to extend this guarantee.) Example: Generate string UUID with fully-specified options ```javascript uuid.v1({ node: [0x01, 0x23, 0x45, 0x67, 0x89, 0xab], clockseq: 0x1234, msecs: new Date('2011-11-01').getTime(), nsecs: 5678 }); // -> "710b962e-041c-11e1-9234-0123456789ab" ``` Example: In-place generation of two binary IDs ```javascript // Generate two ids in an array var arr = new Array(32); // -> [] uuid.v1(null, arr, 0); // -> [02 a2 ce 90 14 32 11 e1 85 58 0b 48 8e 4f c1 15] uuid.v1(null, arr, 16); // -> [02 a2 ce 90 14 32 11 e1 85 58 0b 48 8e 4f c1 15 02 a3 1c b0 14 32 11 e1 85 58 0b 48 8e 4f c1 15] // Optionally use uuid.unparse() to get stringify the ids uuid.unparse(buffer); // -> '02a2ce90-1432-11e1-8558-0b488e4fc115' uuid.unparse(buffer, 16) // -> '02a31cb0-1432-11e1-8558-0b488e4fc115' ``` ### uuid.v4([`options` [, `buffer` [, `offset`]]]) Generate and return a RFC4122 v4 UUID. * `options` - (Object) Optional uuid state to apply. Properties may include: * `random` - (Number[16]) Array of 16 numbers (0-255) to use in place of randomly generated values * `rng` - (Function) Random # generator to use. Set to one of the built-in generators - `uuid.mathRNG` (all platforms), `uuid.nodeRNG` (node.js only), `uuid.whatwgRNG` (WebKit only) - or a custom function that returns an array[16] of byte values. * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Returns `buffer`, if specified, otherwise the string form of the UUID Example: Generate string UUID with fully-specified options ```javascript uuid.v4({ random: [ 0x10, 0x91, 0x56, 0xbe, 0xc4, 0xfb, 0xc1, 0xea, 0x71, 0xb4, 0xef, 0xe1, 0x67, 0x1c, 0x58, 0x36 ] }); // -> "109156be-c4fb-41ea-b1b4-efe1671c5836" ``` Example: Generate two IDs in a single buffer ```javascript var buffer = new Array(32); // (or 'new Buffer' in node.js) uuid.v4(null, buffer, 0); uuid.v4(null, buffer, 16); ``` ### uuid.parse(id[, buffer[, offset]]) ### uuid.unparse(buffer[, offset]) Parse and unparse UUIDs * `id` - (String) UUID(-like) string * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. Default: A new Array or Buffer is used * `offset` - (Number) Starting index in `buffer` at which to begin writing. Default: 0 Example parsing and unparsing a UUID string ```javascript var bytes = uuid.parse('797ff043-11eb-11e1-80d6-510998755d10'); // -> <Buffer 79 7f f0 43 11 eb 11 e1 80 d6 51 09 98 75 5d 10> var string = uuid.unparse(bytes); // -> '797ff043-11eb-11e1-80d6-510998755d10' ``` ### uuid.noConflict() (Browsers only) Set `uuid` property back to it's previous value. Returns the uuid object. Example: ```javascript var myUuid = uuid.noConflict(); myUuid.v1(); // -> '6c84fb90-12c4-11e1-840d-7b25c5ee775a' ``` ## Deprecated APIs Support for the following v1.2 APIs is available in v1.3, but is deprecated and will be removed in the next major version. ### uuid([format [, buffer [, offset]]]) uuid() has become uuid.v4(), and the `format` argument is now implicit in the `buffer` argument. (i.e. if you specify a buffer, the format is assumed to be binary). ### uuid.BufferClass The class of container created when generating binary uuid data if no buffer argument is specified. This is expected to go away, with no replacement API. ## Testing In node.js ``` > cd test > node test.js ``` In Browser ``` open test/test.html ``` ### Benchmarking Requires node.js ``` cd benchmark/ npm install node benchmark.js ``` For a more complete discussion of uuid performance, please see the `benchmark/README.md` file, and the [benchmark wiki](https://github.com/broofa/uuid/wiki/Benchmark) For browser performance [checkout the JSPerf tests](http://jsperf.com/node-uuid-performance). ## Release notes ### 1.4.0 * Improved module context detection * Removed public RNG functions ### 1.3.2 * Improve tests and handling of v1() options (Issue #24) * Expose RNG option to allow for perf testing with different generators ### 1.3.0 * Support for version 1 ids, thanks to [@ctavan](https://github.com/ctavan)! * Support for node.js crypto API * De-emphasizing performance in favor of a) cryptographic quality PRNGs where available and b) more manageable code # IP [![](https://badge.fury.io/js/ip.svg)](https://www.npmjs.com/package/ip) IP address utilities for node.js ## Installation ### npm ```shell npm install ip ``` ### git ```shell git clone https://github.com/indutny/node-ip.git ``` ## Usage Get your ip address, compare ip addresses, validate ip addresses, etc. ```js var ip = require('ip'); ip.address() // my ip address ip.isEqual('::1', '::0:1'); // true ip.toBuffer('127.0.0.1') // Buffer([127, 0, 0, 1]) ip.toString(new Buffer([127, 0, 0, 1])) // 127.0.0.1 ip.fromPrefixLen(24) // 255.255.255.0 ip.mask('192.168.1.134', '255.255.255.0') // 192.168.1.0 ip.cidr('192.168.1.134/26') // 192.168.1.128 ip.not('255.255.255.0') // 0.0.0.255 ip.or('192.168.1.134', '0.0.0.255') // 192.168.1.255 ip.isPrivate('127.0.0.1') // true ip.isV4Format('127.0.0.1'); // true ip.isV6Format('::ffff:127.0.0.1'); // true // operate on buffers in-place var buf = new Buffer(128); var offset = 64; ip.toBuffer('127.0.0.1', buf, offset); // [127, 0, 0, 1] at offset 64 ip.toString(buf, offset, 4); // '127.0.0.1' // subnet information ip.subnet('192.168.1.134', '255.255.255.192') // { networkAddress: '192.168.1.128', // firstAddress: '192.168.1.129', // lastAddress: '192.168.1.190', // broadcastAddress: '192.168.1.191', // subnetMask: '255.255.255.192', // subnetMaskLength: 26, // numHosts: 62, // length: 64, // contains: function(addr){...} } ip.cidrSubnet('192.168.1.134/26') // Same as previous. // range checking ip.cidrSubnet('192.168.1.134/26').contains('192.168.1.190') // true // ipv4 long conversion ip.toLong('127.0.0.1'); // 2130706433 ip.fromLong(2130706433); // '127.0.0.1' ``` ### License This software is licensed under the MIT License. Copyright Fedor Indutny, 2012. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # object.omit [![NPM version](https://img.shields.io/npm/v/object.omit.svg?style=flat)](https://www.npmjs.com/package/object.omit) [![NPM monthly downloads](https://img.shields.io/npm/dm/object.omit.svg?style=flat)](https://npmjs.org/package/object.omit) [![NPM total downloads](https://img.shields.io/npm/dt/object.omit.svg?style=flat)](https://npmjs.org/package/object.omit) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/object.omit.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/object.omit) > Return a copy of an object excluding the given key, or array of keys. Also accepts an optional filter function as the last argument. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save object.omit ``` ## Usage ```js var omit = require('object.omit'); ``` Pass a string `key` to omit: ```js omit({a: 'a', b: 'b', c: 'c'}, 'a') //=> { b: 'b', c: 'c' } ``` Pass an array of `keys` to omit: ```js omit({a: 'a', b: 'b', c: 'c'}, ['a', 'c']) //=> { b: 'b' } ``` Returns the object if no keys are passed: ```js omit({a: 'a', b: 'b', c: 'c'}) //=> {a: 'a', b: 'b', c: 'c'} ``` Returns an empty object if no value is passed. ```js omit() //=> {} ``` ### Filter function An optional filter function may be passed as the last argument, with or without keys passed on the arguments: **filter on keys** ```js var res = omit({a: 'a', b: 'b', c: 'c'}, function (val, key) { return key === 'a'; }); //=> {a: 'a'} ``` **filter on values** ```js var fn = function() {}; var obj = {a: 'a', b: 'b', c: fn}; var res = omit(obj, ['a'], function (val, key) { return typeof val !== 'function'; }); //=> {b: 'b'} ``` ## About ### Related projects * [object.defaults](https://www.npmjs.com/package/object.defaults): Like `extend` but only copies missing properties/values to the target object. | [homepage](https://github.com/jonschlinkert/object.defaults "Like `extend` but only copies missing properties/values to the target object.") * [object.filter](https://www.npmjs.com/package/object.filter): Create a new object filtered to have only properties for which the callback returns true. | [homepage](https://github.com/jonschlinkert/object.filter "Create a new object filtered to have only properties for which the callback returns true.") * [object.pick](https://www.npmjs.com/package/object.pick): Returns a filtered copy of an object with only the specified keys, similar to `_.pick… [more](https://github.com/jonschlinkert/object.pick) | [homepage](https://github.com/jonschlinkert/object.pick "Returns a filtered copy of an object with only the specified keys, similar to`_.pick` from lodash / underscore.") * [object.pluck](https://www.npmjs.com/package/object.pluck): Like pluck from underscore / lo-dash, but returns an object composed of specified properties, with… [more](https://github.com/jonschlinkert/object.pluck) | [homepage](https://github.com/jonschlinkert/object.pluck "Like pluck from underscore / lo-dash, but returns an object composed of specified properties, with values unmodified from those of the original object.") * [object.reduce](https://www.npmjs.com/package/object.reduce): Reduces an object to a value that is the accumulated result of running each property… [more](https://github.com/jonschlinkert/object.reduce) | [homepage](https://github.com/jonschlinkert/object.reduce "Reduces an object to a value that is the accumulated result of running each property in the object through a callback.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Building docs _(This document was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme) (a [verb](https://github.com/verbose/verb) generator), please don't edit the readme directly. Any changes to the readme must be made in [.verb.md](.verb.md).)_ To generate the readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install -g verb verb-generate-readme && verb ``` ### Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ### License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/object.omit/blob/master/LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.2.0, on October 27, 2016._ # string_decoder ***Node-core v8.9.4 string_decoder for userland*** [![NPM](https://nodei.co/npm/string_decoder.png?downloads=true&downloadRank=true)](https://nodei.co/npm/string_decoder/) [![NPM](https://nodei.co/npm-dl/string_decoder.png?&months=6&height=3)](https://nodei.co/npm/string_decoder/) ```bash npm install --save string_decoder ``` ***Node-core string_decoder for userland*** This package is a mirror of the string_decoder implementation in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.9.4/docs/api/). As of version 1.0.0 **string_decoder** uses semantic versioning. ## Previous versions Previous version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. ## Update The *build/* directory contains a build script that will scrape the source from the [nodejs/node](https://github.com/nodejs/node) repo given a specific Node version. ## Streams Working Group `string_decoder` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. See [readable-stream](https://github.com/nodejs/readable-stream) for more details. # web3-providers-ipc [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is an IPC provider sub-package for [web3.js][repo]. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-providers-ipc ``` ## Usage ```js const Web3IpcProvider = require('web3-providers-ipc'); const net = require(net); const ipc = new Web3IpcProvider('/Users/me/Library/Ethereum/geth.ipc', net); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-providers-ipc.svg [npm-url]: https://npmjs.org/package/web3-providers-ipc [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-providers-ipc [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-providers-ipc [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-providers-ipc [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-providers-ipc # Tiny Validator (for v4 JSON Schema) [![Build Status](https://secure.travis-ci.org/geraintluff/tv4.svg?branch=master)](http://travis-ci.org/geraintluff/tv4) [![Dependency Status](https://gemnasium.com/geraintluff/tv4.svg)](https://gemnasium.com/geraintluff/tv4) [![NPM version](https://badge.fury.io/js/tv4.svg)](http://badge.fury.io/js/tv4) Use [json-schema](http://json-schema.org/) [draft v4](http://json-schema.org/latest/json-schema-core.html) to validate simple values and complex objects using a rich [validation vocabulary](http://json-schema.org/latest/json-schema-validation.html) ([examples](http://json-schema.org/examples.html)). There is support for `$ref` with JSON Pointer fragment paths (```other-schema.json#/properties/myKey```). ## Usage 1: Simple validation ```javascript var valid = tv4.validate(data, schema); ``` If validation returns ```false```, then an explanation of why validation failed can be found in ```tv4.error```. The error object will look something like: ```json { "code": 0, "message": "Invalid type: string", "dataPath": "/intKey", "schemaPath": "/properties/intKey/type" } ``` The `"code"` property will refer to one of the values in `tv4.errorCodes` - in this case, `tv4.errorCodes.INVALID_TYPE`. To enable external schema to be referenced, you use: ```javascript tv4.addSchema(url, schema); ``` If schemas are referenced (```$ref```) but not known, then validation will return ```true``` and the missing schema(s) will be listed in ```tv4.missing```. For more info see the API documentation below. ## Usage 2: Multi-threaded validation Storing the error and missing schemas does not work well in multi-threaded environments, so there is an alternative syntax: ```javascript var result = tv4.validateResult(data, schema); ``` The result will look something like: ```json { "valid": false, "error": {...}, "missing": [...] } ``` ## Usage 3: Multiple errors Normally, `tv4` stops when it encounters the first validation error. However, you can collect an array of validation errors using: ```javascript var result = tv4.validateMultiple(data, schema); ``` The result will look something like: ```json { "valid": false, "errors": [ {...}, ... ], "missing": [...] } ``` ## Asynchronous validation Support for asynchronous validation (where missing schemas are fetched) can be added by including an extra JavaScript file. Currently, the only version requires jQuery (`tv4.async-jquery.js`), but the code is very short and should be fairly easy to modify for other libraries (such as MooTools). Usage: ```javascript tv4.validate(data, schema, function (isValid, validationError) { ... }); ``` `validationError` is simply taken from `tv4.error`. ## Cyclical JavaScript objects While they don't occur in proper JSON, JavaScript does support self-referencing objects. Any of the above calls support an optional third argument: `checkRecursive`. If true, tv4 will handle self-referencing objects properly - this slows down validation slightly, but that's better than a hanging script. Consider this data, notice how both `a` and `b` refer to each other: ```javascript var a = {}; var b = { a: a }; a.b = b; var aSchema = { properties: { b: { $ref: 'bSchema' }}}; var bSchema = { properties: { a: { $ref: 'aSchema' }}}; tv4.addSchema('aSchema', aSchema); tv4.addSchema('bSchema', bSchema); ``` If the `checkRecursive` argument were missing, this would throw a "too much recursion" error. To enable support for this, pass `true` as additional argument to any of the regular validation methods: ```javascript tv4.validate(a, aSchema, true); tv4.validateResult(data, aSchema, true); tv4.validateMultiple(data, aSchema, true); ``` ## The `banUnknownProperties` flag Sometimes, it is desirable to flag all unknown properties as an error. This is especially useful during development, to catch typos and the like, even when extra custom-defined properties are allowed. As such, tv4 implements ["ban unknown properties" mode](https://github.com/json-schema/json-schema/wiki/ban-unknown-properties-mode-\(v5-proposal\)), enabled by a fourth-argument flag: ```javascript tv4.validate(data, schema, checkRecursive, true); tv4.validateResult(data, schema, checkRecursive, true); tv4.validateMultiple(data, schema, checkRecursive, true); ``` ## API There are additional api commands available for more complex use-cases: ##### addSchema(uri, schema) Pre-register a schema for reference by other schema and synchronous validation. ````js tv4.addSchema('http://example.com/schema', { ... }); ```` * `uri` the uri to identify this schema. * `schema` the schema object. Schemas that have their `id` property set can be added directly. ````js tv4.addSchema({ ... }); ```` ##### getSchema(uri) Return a schema from the cache. * `uri` the uri of the schema (may contain a `#` fragment) ````js var schema = tv4.getSchema('http://example.com/schema'); ```` ##### getSchemaMap() Return a shallow copy of the schema cache, mapping schema document URIs to schema objects. ```` var map = tv4.getSchemaMap(); var schema = map[uri]; ```` ##### getSchemaUris(filter) Return an Array with known schema document URIs. * `filter` optional RegExp to filter URIs ```` var arr = tv4.getSchemaUris(); // optional filter using a RegExp var arr = tv4.getSchemaUris(/^https?://example.com/); ```` ##### getMissingUris(filter) Return an Array with schema document URIs that are used as `$ref` in known schemas but which currently have no associated schema data. Use this in combination with `tv4.addSchema(uri, schema)` to preload the cache for complete synchronous validation with. * `filter` optional RegExp to filter URIs ```` var arr = tv4.getMissingUris(); // optional filter using a RegExp var arr = tv4.getMissingUris(/^https?://example.com/); ```` ##### dropSchemas() Drop all known schema document URIs from the cache. ```` tv4.dropSchemas(); ```` ##### freshApi() Return a new tv4 instance with no shared state. ```` var otherTV4 = tv4.freshApi(); ```` ##### reset() Manually reset validation status from the simple `tv4.validate(data, schema)`. Although tv4 will self reset on each validation there are some implementation scenarios where this is useful. ```` tv4.reset(); ```` ##### setErrorReporter(reporter) Sets a custom error reporter. This is a function that accepts three arguments, and returns an error message (string): ``` tv4.setErrorReporter(function (error, data, schema) { return "Error code: " + error.code; }); ``` The `error` object already has everything aside from the `.message` property filled in (so you can use `error.params`, `error.dataPath`, `error.schemaPath` etc.). If nothing is returned (or the empty string), then it falls back to the default error reporter. To remove a custom error reporter, call `tv4.setErrorReporter(null)`. ##### language(code) Sets the language used by the default error reporter. * `code` is a language code, like `'en'` or `'en-gb'` ```` tv4.language('en-gb'); ```` If you specify a multi-level language code (e.g. `fr-CH`), then it will fall back to the generic version (`fr`) if needed. ##### addLanguage(code, map) Add a new template-based language map for the default error reporter (used by `tv4.language(code)`) * `code` is new language code * `map` is an object mapping error IDs or constant names (e.g. `103` or `"NUMBER_MAXIMUM"`) to language strings. ```` tv4.addLanguage('fr', { ... }); // select for use tv4.language('fr') ```` If you register a multi-level language code (e.g. `fr-FR`), then it will also be registered for plain `fr` if that does not already exist. ##### addFormat(format, validationFunction) Add a custom format validator. (There are no built-in format validators. Several common ones can be found [here](https://github.com/ikr/tv4-formats) though) * `format` is a string, corresponding to the `"format"` value in schemas. * `validationFunction` is a function that either returns: * `null` (meaning no error) * an error string (explaining the reason for failure) ```` tv4.addFormat('decimal-digits', function (data, schema) { if (typeof data === 'string' && !/^[0-9]+$/.test(data)) { return null; } return "must be string of decimal digits"; }); ```` Alternatively, multiple formats can be added at the same time using an object: ```` tv4.addFormat({ 'my-format': function () {...}, 'other-format': function () {...} }); ```` ##### defineKeyword(keyword, validationFunction) Add a custom keyword validator. * `keyword` is a string, corresponding to a schema keyword * `validationFunction` is a function that either returns: * `null` (meaning no error) * an error string (explaining the reason for failure) * an error object (containing some of: `code`/`message`/`dataPath`/`schemaPath`) ```` tv4.defineKeyword('my-custom-keyword', function (data, value, schema) { if (simpleFailure()) { return "Failure"; } else if (detailedFailure()) { return {code: tv4.errorCodes.MY_CUSTOM_CODE, message: {param1: 'a', param2: 'b'}}; } else { return null; } }); ```` `schema` is the schema upon which the keyword is defined. In the above example, `value === schema['my-custom-keyword']`. If an object is returned from the custom validator, and its `message` is a string, then that is used as the message result. If `message` is an object, then that is used to populate the (localisable) error template. ##### defineError(codeName, codeNumber, defaultMessage) Defines a custom error code. * `codeName` is a string, all-caps underscore separated, e.g. `"MY_CUSTOM_ERROR"` * `codeNumber` is an integer > 10000, which will be stored in `tv4.errorCodes` (e.g. `tv4.errorCodes.MY_CUSTOM_ERROR`) * `defaultMessage` is an error message template to use (assuming translations have not been provided for this code) An example of `defaultMessage` might be: `"Incorrect moon (expected {expected}, got {actual}"`). This is filled out if a custom keyword returns a object `message` (see above). Translations will be used, if associated with the correct code name/number. ## Demos ### Basic usage <div class="content inline-demo" markdown="1" data-demo="demo1"> <pre class="code" id="demo1"> var schema = { "items": { "type": "boolean" } }; var data1 = [true, false]; var data2 = [true, 123]; alert("data 1: " + tv4.validate(data1, schema)); // true alert("data 2: " + tv4.validate(data2, schema)); // false alert("data 2 error: " + JSON.stringify(tv4.error, null, 4)); </pre> </div> ### Use of <code>$ref</code> <div class="content inline-demo" markdown="1" data-demo="demo2"> <pre class="code" id="demo2"> var schema = { "type": "array", "items": {"$ref": "#"} }; var data1 = [[], [[]]]; var data2 = [[], [true, []]]; alert("data 1: " + tv4.validate(data1, schema)); // true alert("data 2: " + tv4.validate(data2, schema)); // false </pre> </div> ### Missing schema <div class="content inline-demo" markdown="1" data-demo="demo3"> <pre class="code" id="demo3"> var schema = { "type": "array", "items": {"$ref": "http://example.com/schema" } }; var data = [1, 2, 3]; alert("Valid: " + tv4.validate(data, schema)); // true alert("Missing schemas: " + JSON.stringify(tv4.missing)); </pre> </div> ### Referencing remote schema <div class="content inline-demo" markdown="1" data-demo="demo4"> <pre class="code" id="demo4"> tv4.addSchema("http://example.com/schema", { "definitions": { "arrayItem": {"type": "boolean"} } }); var schema = { "type": "array", "items": {"$ref": "http://example.com/schema#/definitions/arrayItem" } }; var data1 = [true, false, true]; var data2 = [1, 2, 3]; alert("data 1: " + tv4.validate(data1, schema)); // true alert("data 2: " + tv4.validate(data2, schema)); // false </pre> </div> ## Supported platforms * Node.js * All modern browsers * IE >= 7 ## Installation You can manually download [`tv4.js`](https://raw.github.com/geraintluff/tv4/master/tv4.js) or the minified [`tv4.min.js`](https://raw.github.com/geraintluff/tv4/master/tv4.min.js) and include it in your html to create the global `tv4` variable. Alternately use it as a CommonJS module: ````js var tv4 = require('tv4'); ```` or as an AMD module (e.g. with requirejs): ```js require('tv4', function(tv4){ //use tv4 here }); ``` There is a command-line tool that wraps this library: [tv4-cmd](https://www.npmjs.com/package/tv4-cmd). #### npm ```` $ npm install tv4 ```` #### bower ```` $ bower install tv4 ```` #### component.io ```` $ component install geraintluff/tv4 ```` ## Build and test You can rebuild and run the node and browser tests using node.js and [grunt](http://http://gruntjs.com/): Make sure you have the global grunt cli command: ```` $ npm install grunt-cli -g ```` Clone the git repos, open a shell in the root folder and install the development dependencies: ```` $ npm install ```` Rebuild and run the tests: ```` $ grunt ```` It will run a build and display one Spec-style report for the node.js and two Dot-style reports for both the plain and minified browser tests (via phantomJS). You can also use your own browser to manually run the suites by opening [`test/index.html`](http://geraintluff.github.io/tv4/test/index.html) and [`test/index-min.html`](http://geraintluff.github.io/tv4/test/index-min.html). ## Contributing Pull-requests for fixes and expansions are welcome. Edit the partial files in `/source` and add your tests in a suitable suite or folder under `/test/tests` and run `grunt` to rebuild and run the test suite. Try to maintain an idiomatic coding style and add tests for any new features. It is recommend to discuss big changes in an Issue. Do you speak another language? `tv4` needs internationalisation - please contribute language files to `/lang`! ## Packages using tv4 * [chai-json-schema](http://chaijs.com/plugins/chai-json-schema) is a [Chai Assertion Library](http://chaijs.com) plugin to assert values against json-schema. * [grunt-tv4](http://www.github.com/Bartvds/grunt-tv4) is a plugin for [Grunt](http://http://gruntjs.com/) that uses tv4 to bulk validate json files. ## License The code is available as "public domain", meaning that it is completely free to use, without any restrictions at all. Read the full license [here](http://geraintluff.github.com/tv4/LICENSE.txt). It's also available under an [MIT license](http://jsonary.com/LICENSE.txt). # dom-walk iteratively walk a DOM node ## Example ``` js var walk = require("dom-walk") walk(document.body.childNodes, function (node) { console.log("node", node) }) ``` ## Installation `npm install dom-walk` ## Contributors - Raynos ## MIT Licenced # hmac-drbg [![Build Status](https://secure.travis-ci.org/indutny/hmac-drbg.svg)](http://travis-ci.org/indutny/hmac-drbg) [![NPM version](https://badge.fury.io/js/hmac-drbg.svg)](http://badge.fury.io/js/hmac-drbg) JS-only implementation of [HMAC DRBG][0]. ## Usage ```js const DRBG = require('hmac-drbg'); const hash = require('hash.js'); const d = new DRBG({ hash: hash.sha256, entropy: '0123456789abcdef', nonce: '0123456789abcdef', pers: '0123456789abcdef' /* or `null` */ }); d.generate(32, 'hex'); ``` #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2017. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: http://csrc.nist.gov/groups/ST/toolkit/documents/rng/HashBlockCipherDRBG.pdf get-uri ======= ### Returns a `stream.Readable` from a URI string [![Build Status](https://travis-ci.org/TooTallNate/node-get-uri.svg?branch=master)](https://travis-ci.org/TooTallNate/node-get-uri) This high-level module accepts a URI string and returns a `Readable` stream instance. There is built-in support for a variety of "protocols", and it's easily extensible with more: | Protocol | Description | Example |:---------:|:-------------------------------:|:---------------------------------: | `data` | [Data URIs][data] | `data:text/plain;base64,SGVsbG8sIFdvcmxkIQ%3D%3D` | `file` | [File URIs][file] | `file:///c:/windows/example.ini` | `ftp` | [FTP URIs][ftp] | `ftp://ftp.kernel.org/pub/site/README` | `http` | [HTTP URIs][http] | `http://www.example.com/path/to/name` | `https` | [HTTPS URIs][https] | `https://www.example.com/path/to/name` Installation ------------ Install with `npm`: ``` bash $ npm install get-uri ``` Example ------- To simply get a `stream.Readable` instance from a `file:` URI, try something like: ``` js var getUri = require('get-uri'); // `file:` maps to a `fs.ReadStream` instance… getUri('file:///Users/nrajlich/wat.json', function (err, rs) { if (err) throw err; rs.pipe(process.stdout); }); ``` Missing Endpoints ----------------- When you pass in a URI in which the resource referenced does not exist on the destination server, then a `NotFoundError` will be returned. The `code` of the error instance is set to `"ENOTFOUND"`, so you can special-case that in your code to detect when a bad filename is requested: ``` js getUri('http://example.com/resource.json', function (err, rs) { if (err) { if ('ENOTFOUND' == err.code) { // bad file path requested } else { // something else bad happened... throw err; } } // your app code… }); ``` Cacheability ------------ When calling `getUri()` with the same URI multiple times, the `get-uri` module supports sending an indicator that the remote resource has not been modified since the last time it has been retreived from that node process. To do this, pass in a `cache` option to the "options object" argument with the value set to the `stream.Readable` instance that was previously returned. If the remote resource has not been changed since the last call for that same URI, then a `NotModifiedError` instance will be returned with it's `code` property set to `"ENOTMODIFIED"`. When the `"ENOTMODIFIED"` error occurs, then you can safely re-use the results from the previous `getUri()` call for that same URI: ``` js // maps to a `fs.ReadStream` instance getUri('http://example.com/resource.json', function (err, rs) { if (err) throw err; // … some time later, if you need to get this same URI again, pass in the // previous `stream.Readable` instance as `cache` option to potentially // receive an "ENOTMODIFIED" response: var opts = { cache: rs }; getUri('http://example.com/resource.json', opts, function (err, rs2) { if (err) { if ('ENOTFOUND' == err.code) { // bad file path requested } else if ('ENOTMODIFIED' == err.code) { // source file has not been modified since last time it was requested, // so `rs2` is undefined and you are expected to re-use results from // a previous call to `getUri()` } else { // something else bad happened... throw err; } } }); }); ``` API --- ### getUri(String uri[, Object options,] Function callback) A `uri` String is required. An optional `options` object may be passed in: - `cache` - A `stream.Readable` instance from a previous call to `getUri()` with the same URI. If this option is passed in, and the destination endpoint has not been modified, then an `ENOTMODIFIED` error is returned Any other options passed in to the `options` object will be passed through to the low-level connection creation functions (`http.get()`, `ftp.connect()`, etc). Invokes the given `callback` function with a `stream.Readable` instance to read the resource at the given `uri`. License ------- (The MIT License) Copyright (c) 2014 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [data]: http://tools.ietf.org/html/rfc2397 [file]: http://tools.ietf.org/html/draft-hoffman-file-uri-03 [ftp]: http://www.w3.org/Protocols/rfc959/ [http]: http://www.w3.org/Protocols/rfc2616/rfc2616.html [https]: http://wikipedia.org/wiki/HTTP_Secure # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # Rainbow Bridge This documentation is about design, usage, maintenance, and testing of the TEZOS-ETH bridge. * [Overview of the components](./components.md) * [Standard workflows](./workflows/README.md) * [Transferring Ethereum ERC20 to Tezos](./workflows/eth2tezos-fun-transfer.md) To see the explanation of each individual CLI please use `--help`. # web3-core-requestmanager [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This requestmanager package is used by most [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-requestmanager ``` ## Usage ```js const Web3WsProvider = require('web3-providers-ws'); const Web3RequestManager = require('web3-core-requestmanager'); const requestManager = new Web3RequestManager(new Web3WsProvider('ws://localhost:8546')); ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-core-requestmanager.svg [npm-url]: https://npmjs.org/package/web3-core-requestmanager [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-core-requestmanager [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-core-requestmanager [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-core-requestmanager [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-core-requestmanager # assert-plus This library is a super small wrapper over node's assert module that has two things: (1) the ability to disable assertions with the environment variable NODE\_NDEBUG, and (2) some API wrappers for argument testing. Like `assert.string(myArg, 'myArg')`. As a simple example, most of my code looks like this: ```javascript var assert = require('assert-plus'); function fooAccount(options, callback) { assert.object(options, 'options'); assert.number(options.id, 'options.id'); assert.bool(options.isManager, 'options.isManager'); assert.string(options.name, 'options.name'); assert.arrayOfString(options.email, 'options.email'); assert.func(callback, 'callback'); // Do stuff callback(null, {}); } ``` # API All methods that *aren't* part of node's core assert API are simply assumed to take an argument, and then a string 'name' that's not a message; `AssertionError` will be thrown if the assertion fails with a message like: AssertionError: foo (string) is required at test (/home/mark/work/foo/foo.js:3:9) at Object.<anonymous> (/home/mark/work/foo/foo.js:15:1) at Module._compile (module.js:446:26) at Object..js (module.js:464:10) at Module.load (module.js:353:31) at Function._load (module.js:311:12) at Array.0 (module.js:484:10) at EventEmitter._tickCallback (node.js:190:38) from: ```javascript function test(foo) { assert.string(foo, 'foo'); } ``` There you go. You can check that arrays are of a homogeneous type with `Arrayof$Type`: ```javascript function test(foo) { assert.arrayOfString(foo, 'foo'); } ``` You can assert IFF an argument is not `undefined` (i.e., an optional arg): ```javascript assert.optionalString(foo, 'foo'); ``` Lastly, you can opt-out of assertion checking altogether by setting the environment variable `NODE_NDEBUG=1`. This is pseudo-useful if you have lots of assertions, and don't want to pay `typeof ()` taxes to v8 in production. Be advised: The standard functions re-exported from `assert` are also disabled in assert-plus if NDEBUG is specified. Using them directly from the `assert` module avoids this behavior. The complete list of APIs is: * assert.array * assert.bool * assert.buffer * assert.func * assert.number * assert.finite * assert.object * assert.string * assert.stream * assert.date * assert.regexp * assert.uuid * assert.arrayOfArray * assert.arrayOfBool * assert.arrayOfBuffer * assert.arrayOfFunc * assert.arrayOfNumber * assert.arrayOfFinite * assert.arrayOfObject * assert.arrayOfString * assert.arrayOfStream * assert.arrayOfDate * assert.arrayOfRegexp * assert.arrayOfUuid * assert.optionalArray * assert.optionalBool * assert.optionalBuffer * assert.optionalFunc * assert.optionalNumber * assert.optionalFinite * assert.optionalObject * assert.optionalString * assert.optionalStream * assert.optionalDate * assert.optionalRegexp * assert.optionalUuid * assert.optionalArrayOfArray * assert.optionalArrayOfBool * assert.optionalArrayOfBuffer * assert.optionalArrayOfFunc * assert.optionalArrayOfNumber * assert.optionalArrayOfFinite * assert.optionalArrayOfObject * assert.optionalArrayOfString * assert.optionalArrayOfStream * assert.optionalArrayOfDate * assert.optionalArrayOfRegexp * assert.optionalArrayOfUuid * assert.AssertionError * assert.fail * assert.ok * assert.equal * assert.notEqual * assert.deepEqual * assert.notDeepEqual * assert.strictEqual * assert.notStrictEqual * assert.throws * assert.doesNotThrow * assert.ifError # Installation npm install assert-plus ## License The MIT License (MIT) Copyright (c) 2012 Mark Cavage Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ## Bugs See <https://github.com/mcavage/node-assert-plus/issues>. # encodeurl [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Encode a URL to a percent-encoded form, excluding already-encoded sequences ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install encodeurl ``` ## API ```js var encodeUrl = require('encodeurl') ``` ### encodeUrl(url) Encode a URL to a percent-encoded form, excluding already-encoded sequences. This function will take an already-encoded URL and encode all the non-URL code points (as UTF-8 byte sequences). This function will not encode the "%" character unless it is not part of a valid sequence (`%20` will be left as-is, but `%foo` will be encoded as `%25foo`). This encode is meant to be "safe" and does not throw errors. It will try as hard as it can to properly encode the given URL, including replacing any raw, unpaired surrogate pairs with the Unicode replacement character prior to encoding. This function is _similar_ to the intrinsic function `encodeURI`, except it will not encode the `%` character if that is part of a valid sequence, will not encode `[` and `]` (for IPv6 hostnames) and will replace raw, unpaired surrogate pairs with the Unicode replacement character (instead of throwing). ## Examples ### Encode a URL containing user-controled data ```js var encodeUrl = require('encodeurl') var escapeHtml = require('escape-html') http.createServer(function onRequest (req, res) { // get encoded form of inbound url var url = encodeUrl(req.url) // create html message var body = '<p>Location ' + escapeHtml(url) + ' not found</p>' // send a 404 res.statusCode = 404 res.setHeader('Content-Type', 'text/html; charset=UTF-8') res.setHeader('Content-Length', String(Buffer.byteLength(body, 'utf-8'))) res.end(body, 'utf-8') }) ``` ### Encode a URL for use in a header field ```js var encodeUrl = require('encodeurl') var escapeHtml = require('escape-html') var url = require('url') http.createServer(function onRequest (req, res) { // parse inbound url var href = url.parse(req) // set new host for redirect href.host = 'localhost' href.protocol = 'https:' href.slashes = true // create location header var location = encodeUrl(url.format(href)) // create html message var body = '<p>Redirecting to new site: ' + escapeHtml(location) + '</p>' // send a 301 res.statusCode = 301 res.setHeader('Content-Type', 'text/html; charset=UTF-8') res.setHeader('Content-Length', String(Buffer.byteLength(body, 'utf-8'))) res.setHeader('Location', location) res.end(body, 'utf-8') }) ``` ## Testing ```sh $ npm test $ npm run lint ``` ## References - [RFC 3986: Uniform Resource Identifier (URI): Generic Syntax][rfc-3986] - [WHATWG URL Living Standard][whatwg-url] [rfc-3986]: https://tools.ietf.org/html/rfc3986 [whatwg-url]: https://url.spec.whatwg.org/ ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/encodeurl.svg [npm-url]: https://npmjs.org/package/encodeurl [node-version-image]: https://img.shields.io/node/v/encodeurl.svg [node-version-url]: https://nodejs.org/en/download [travis-image]: https://img.shields.io/travis/pillarjs/encodeurl.svg [travis-url]: https://travis-ci.org/pillarjs/encodeurl [coveralls-image]: https://img.shields.io/coveralls/pillarjs/encodeurl.svg [coveralls-url]: https://coveralls.io/r/pillarjs/encodeurl?branch=master [downloads-image]: https://img.shields.io/npm/dm/encodeurl.svg [downloads-url]: https://npmjs.org/package/encodeurl ### esutils [![Build Status](https://secure.travis-ci.org/estools/esutils.svg)](http://travis-ci.org/estools/esutils) esutils ([esutils](http://github.com/estools/esutils)) is utility box for ECMAScript language tools. ### API ### ast #### ast.isExpression(node) Returns true if `node` is an Expression as defined in ECMA262 edition 5.1 section [11](https://es5.github.io/#x11). #### ast.isStatement(node) Returns true if `node` is a Statement as defined in ECMA262 edition 5.1 section [12](https://es5.github.io/#x12). #### ast.isIterationStatement(node) Returns true if `node` is an IterationStatement as defined in ECMA262 edition 5.1 section [12.6](https://es5.github.io/#x12.6). #### ast.isSourceElement(node) Returns true if `node` is a SourceElement as defined in ECMA262 edition 5.1 section [14](https://es5.github.io/#x14). #### ast.trailingStatement(node) Returns `Statement?` if `node` has trailing `Statement`. ```js if (cond) consequent; ``` When taking this `IfStatement`, returns `consequent;` statement. #### ast.isProblematicIfStatement(node) Returns true if `node` is a problematic IfStatement. If `node` is a problematic `IfStatement`, `node` cannot be represented as an one on one JavaScript code. ```js { type: 'IfStatement', consequent: { type: 'WithStatement', body: { type: 'IfStatement', consequent: {type: 'EmptyStatement'} } }, alternate: {type: 'EmptyStatement'} } ``` The above node cannot be represented as a JavaScript code, since the top level `else` alternate belongs to an inner `IfStatement`. ### code #### code.isDecimalDigit(code) Return true if provided code is decimal digit. #### code.isHexDigit(code) Return true if provided code is hexadecimal digit. #### code.isOctalDigit(code) Return true if provided code is octal digit. #### code.isWhiteSpace(code) Return true if provided code is white space. White space characters are formally defined in ECMA262. #### code.isLineTerminator(code) Return true if provided code is line terminator. Line terminator characters are formally defined in ECMA262. #### code.isIdentifierStart(code) Return true if provided code can be the first character of ECMA262 Identifier. They are formally defined in ECMA262. #### code.isIdentifierPart(code) Return true if provided code can be the trailing character of ECMA262 Identifier. They are formally defined in ECMA262. ### keyword #### keyword.isKeywordES5(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 sections [7.6.1.1](http://es5.github.io/#x7.6.1.1) and [7.6.1.2](http://es5.github.io/#x7.6.1.2), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isKeywordES6(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 sections [11.6.2.1](http://ecma-international.org/ecma-262/6.0/#sec-keywords) and [11.6.2.2](http://ecma-international.org/ecma-262/6.0/#sec-future-reserved-words), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isReservedWordES5(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 section [7.6.1](http://es5.github.io/#x7.6.1). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isReservedWordES6(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 section [11.6.2](http://ecma-international.org/ecma-262/6.0/#sec-reserved-words). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isRestrictedWord(id) Returns `true` if provided identifier string is one of `eval` or `arguments`. They are restricted in strict mode code throughout ECMA262 edition 5.1 and in ECMA262 edition 6 section [12.1.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers-static-semantics-early-errors). #### keyword.isIdentifierNameES5(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). #### keyword.isIdentifierNameES6(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 6 section [11.6](http://ecma-international.org/ecma-262/6.0/#sec-names-and-keywords). #### keyword.isIdentifierES5(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. #### keyword.isIdentifierES6(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 6 section [12.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. ### License Copyright (C) 2013 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # js-sha3 [![Build Status](https://travis-ci.org/emn178/js-sha3.svg?branch=master)](https://travis-ci.org/emn178/js-sha3) [![Coverage Status](https://coveralls.io/repos/emn178/js-sha3/badge.svg?branch=master)](https://coveralls.io/r/emn178/js-sha3?branch=master) [![NPM](https://nodei.co/npm/js-sha3.png?stars&downloads)](https://nodei.co/npm/js-sha3/) A simple SHA-3 / Keccak / Shake hash function for JavaScript supports UTF-8 encoding. ## Notice * v0.8.0+ will throw an error if try to update hash after finalize. * Sha3 methods has been renamed to keccak since v0.2.0. It means that sha3 methods of v0.1.x are equal to keccak methods of v0.2.x and later. * `buffer` method is deprecated. This maybe confuse with Buffer in node.js. Please use `arrayBuffer` instead. ## Demo [SHA3-512 Online](http://emn178.github.io/online-tools/sha3_512.html) [SHA3-384 Online](http://emn178.github.io/online-tools/sha3_384.html) [SHA3-256 Online](http://emn178.github.io/online-tools/sha3_256.html) [SHA3-224 Online](http://emn178.github.io/online-tools/sha3_224.html) [Keccak-512 Online](http://emn178.github.io/online-tools/keccak_512.html) [Keccak-384 Online](http://emn178.github.io/online-tools/keccak_384.html) [Keccak-256 Online](http://emn178.github.io/online-tools/keccak_256.html) [Keccak-224 Online](http://emn178.github.io/online-tools/keccak_224.html) [Shake128 Online](http://emn178.github.io/online-tools/shake_128.html) [Shake256 Online](http://emn178.github.io/online-tools/shake_256.html) ## Download [Compress](https://raw.github.com/emn178/js-sha3/master/build/sha3.min.js) [Uncompress](https://raw.github.com/emn178/js-sha3/master/src/sha3.js) ## Installation You can also install js-sha3 by using Bower. bower install js-sha3 For node.js, you can use this command to install: npm install js-sha3 ## Usage You could use like this: ```JavaScript sha3_512('Message to hash'); sha3_384('Message to hash'); sha3_256('Message to hash'); sha3_224('Message to hash'); keccak512('Message to hash'); keccak384('Message to hash'); keccak256('Message to hash'); keccak224('Message to hash'); shake128('Message to hash', 256); shake256('Message to hash', 512); cshake128('Message to hash', 256, 'function name', 'customization'); cshake256('Message to hash', 512, 'function name', 'customization'); kmac128('key', 'Message to hash', 256, 'customization'); kmac256('key', 'Message to hash', 512, 'customization'); // Support ArrayBuffer output var arrayBuffer = keccak224.arrayBuffer('Message to hash'); // Support Array output var bytes = keccak224.digest('Message to hash'); var bytes = keccak224.array('Message to hash'); // update hash sha3_512.update('Message ').update('to ').update('hash').hex(); // specify shake output bits at first update shake128.update('Message ', 256).update('to ').update('hash').hex(); // or to use create var hash = sha3_512.create(); hash.update('...'); hash.update('...'); hash.hex(); // specify shake output bits when creating var hash = shake128.create(256); hash.update('...'); hash.update('...'); hash.hex(); // specify cshake output bits, function name and customization when creating var hash = cshake128.create(256, 'function name', 'customization'); // specify kmac key, output bits and customization when creating var hash = kmac128.create('key', 256, 'customization'); ``` If you use node.js, you should require the module first: ```JavaScript sha3_512 = require('js-sha3').sha3_512; sha3_384 = require('js-sha3').sha3_384; sha3_256 = require('js-sha3').sha3_256; sha3_224 = require('js-sha3').sha3_224; keccak512 = require('js-sha3').keccak512; keccak384 = require('js-sha3').keccak384; keccak256 = require('js-sha3').keccak256; keccak224 = require('js-sha3').keccak224; shake128 = require('js-sha3').shake128; shake256 = require('js-sha3').shake256; cshake128 = require('js-sha3').cshake128; cshake256 = require('js-sha3').cshake256; kmac128 = require('js-sha3').kmac128; kmac256 = require('js-sha3').kmac256; ``` If you use TypeScript, you can import like this: ```TypeScript import { sha3_512 } from 'js-sha3'; ``` ## Example Code ```JavaScript sha3_512(''); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 sha3_512('The quick brown fox jumps over the lazy dog'); // 01dedd5de4ef14642445ba5f5b97c15e47b9ad931326e4b0727cd94cefc44fff23f07bf543139939b49128caf436dc1bdee54fcb24023a08d9403f9b4bf0d450 sha3_512('The quick brown fox jumps over the lazy dog.'); // 18f4f4bd419603f95538837003d9d254c26c23765565162247483f65c50303597bc9ce4d289f21d1c2f1f458828e33dc442100331b35e7eb031b5d38ba6460f8 sha3_384(''); // 0c63a75b845e4f7d01107d852e4c2485c51a50aaaa94fc61995e71bbee983a2ac3713831264adb47fb6bd1e058d5f004 sha3_384('The quick brown fox jumps over the lazy dog'); // 7063465e08a93bce31cd89d2e3ca8f602498696e253592ed26f07bf7e703cf328581e1471a7ba7ab119b1a9ebdf8be41 sha3_384('The quick brown fox jumps over the lazy dog.'); // 1a34d81695b622df178bc74df7124fe12fac0f64ba5250b78b99c1273d4b080168e10652894ecad5f1f4d5b965437fb9 sha3_256(''); // a7ffc6f8bf1ed76651c14756a061d662f580ff4de43b49fa82d80a4b80f8434a sha3_256('The quick brown fox jumps over the lazy dog'); // 69070dda01975c8c120c3aada1b282394e7f032fa9cf32f4cb2259a0897dfc04 sha3_256('The quick brown fox jumps over the lazy dog.'); // a80f839cd4f83f6c3dafc87feae470045e4eb0d366397d5c6ce34ba1739f734d sha3_224(''); // 6b4e03423667dbb73b6e15454f0eb1abd4597f9a1b078e3f5b5a6bc7 sha3_224('The quick brown fox jumps over the lazy dog'); // d15dadceaa4d5d7bb3b48f446421d542e08ad8887305e28d58335795 sha3_224('The quick brown fox jumps over the lazy dog.'); // 2d0708903833afabdd232a20201176e8b58c5be8a6fe74265ac54db0 keccak512(''); // 0eab42de4c3ceb9235fc91acffe746b29c29a8c366b7c60e4e67c466f36a4304c00fa9caf9d87976ba469bcbe06713b435f091ef2769fb160cdab33d3670680e keccak512('The quick brown fox jumps over the lazy dog'); // d135bb84d0439dbac432247ee573a23ea7d3c9deb2a968eb31d47c4fb45f1ef4422d6c531b5b9bd6f449ebcc449ea94d0a8f05f62130fda612da53c79659f609 keccak512('The quick brown fox jumps over the lazy dog.'); // ab7192d2b11f51c7dd744e7b3441febf397ca07bf812cceae122ca4ded6387889064f8db9230f173f6d1ab6e24b6e50f065b039f799f5592360a6558eb52d760 keccak384(''); // 2c23146a63a29acf99e73b88f8c24eaa7dc60aa771780ccc006afbfa8fe2479b2dd2b21362337441ac12b515911957ff keccak384('The quick brown fox jumps over the lazy dog'); // 283990fa9d5fb731d786c5bbee94ea4db4910f18c62c03d173fc0a5e494422e8a0b3da7574dae7fa0baf005e504063b3 keccak384('The quick brown fox jumps over the lazy dog.'); // 9ad8e17325408eddb6edee6147f13856ad819bb7532668b605a24a2d958f88bd5c169e56dc4b2f89ffd325f6006d820b keccak256(''); // c5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 keccak256('The quick brown fox jumps over the lazy dog'); // 4d741b6f1eb29cb2a9b9911c82f56fa8d73b04959d3d9d222895df6c0b28aa15 keccak256('The quick brown fox jumps over the lazy dog.'); // 578951e24efd62a3d63a86f7cd19aaa53c898fe287d2552133220370240b572d keccak224(''); // f71837502ba8e10837bdd8d365adb85591895602fc552b48b7390abd keccak224('The quick brown fox jumps over the lazy dog'); // 310aee6b30c47350576ac2873fa89fd190cdc488442f3ef654cf23fe keccak224('The quick brown fox jumps over the lazy dog.'); // c59d4eaeac728671c635ff645014e2afa935bebffdb5fbd207ffdeab shake128('', 256); // 7f9c2ba4e88f827d616045507605853ed73b8093f6efbc88eb1a6eacfa66ef26 shake256('', 512); // 46b9dd2b0ba88d13233b3feb743eeb243fcd52ea62b81b82b50c27646ed5762fd75dc4ddd8c0f200cb05019d67b592f6fc821c49479ab48640292eacb3b7c4be ``` It also supports UTF-8 encoding: Code ```JavaScript sha3_512('中文'); // 059bbe2efc50cc30e4d8ec5a96be697e2108fcbf9193e1296192eddabc13b143c0120d059399a13d0d42651efe23a6c1ce2d1efb576c5b207fa2516050505af7 sha3_384('中文'); // 9fb5b99e3c546f2738dcd50a14e9aef9c313800c1bf8cf76bc9b2c3a23307841364c5a2d0794702662c5796fb72f5432 sha3_256('中文'); // ac5305da3d18be1aed44aa7c70ea548da243a59a5fd546f489348fd5718fb1a0 sha3_224('中文'); // 106d169e10b61c2a2a05554d3e631ec94467f8316640f29545d163ee keccak512('中文'); // 2f6a1bd50562230229af34b0ccf46b8754b89d23ae2c5bf7840b4acfcef86f87395edc0a00b2bfef53bafebe3b79de2e3e01cbd8169ddbb08bde888dcc893524 keccak384('中文'); // 743f64bb7544c6ed923be4741b738dde18b7cee384a3a09c4e01acaaac9f19222cdee137702bd3aa05dc198373d87d6c keccak256('中文'); // 70a2b6579047f0a977fcb5e9120a4e07067bea9abb6916fbc2d13ffb9a4e4eee keccak224('中文'); // f71837502ba8e10837bdd8d365adb85591895602fc552b48b7390abd ``` It also supports byte `Array`, `Uint8Array`, `ArrayBuffer` input: Code ```JavaScript sha3_512([]); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 sha3_512(new Uint8Array([])); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 // ... ``` ## Benchmark [UTF8](http://jsperf.com/sha3/5) [ASCII](http://jsperf.com/sha3/4) ## License The project is released under the [MIT license](http://www.opensource.org/licenses/MIT). ## Contact The project's website is located at https://github.com/emn178/js-sha3 Author: Chen, Yi-Cyuan ([email protected]) sshpk ========= Parse, convert, fingerprint and use SSH keys (both public and private) in pure node -- no `ssh-keygen` or other external dependencies. Supports RSA, DSA, ECDSA (nistp-\*) and ED25519 key types, in PEM (PKCS#1, PKCS#8) and OpenSSH formats. This library has been extracted from [`node-http-signature`](https://github.com/joyent/node-http-signature) (work by [Mark Cavage](https://github.com/mcavage) and [Dave Eddy](https://github.com/bahamas10)) and [`node-ssh-fingerprint`](https://github.com/bahamas10/node-ssh-fingerprint) (work by Dave Eddy), with additions (including ECDSA support) by [Alex Wilson](https://github.com/arekinath). Install ------- ``` npm install sshpk ``` Examples -------- ```js var sshpk = require('sshpk'); var fs = require('fs'); /* Read in an OpenSSH-format public key */ var keyPub = fs.readFileSync('id_rsa.pub'); var key = sshpk.parseKey(keyPub, 'ssh'); /* Get metadata about the key */ console.log('type => %s', key.type); console.log('size => %d bits', key.size); console.log('comment => %s', key.comment); /* Compute key fingerprints, in new OpenSSH (>6.7) format, and old MD5 */ console.log('fingerprint => %s', key.fingerprint().toString()); console.log('old-style fingerprint => %s', key.fingerprint('md5').toString()); ``` Example output: ``` type => rsa size => 2048 bits comment => [email protected] fingerprint => SHA256:PYC9kPVC6J873CSIbfp0LwYeczP/W4ffObNCuDJ1u5w old-style fingerprint => a0:c8:ad:6c:32:9a:32:fa:59:cc:a9:8c:0a:0d:6e:bd ``` More examples: converting between formats: ```js /* Read in a PEM public key */ var keyPem = fs.readFileSync('id_rsa.pem'); var key = sshpk.parseKey(keyPem, 'pem'); /* Convert to PEM PKCS#8 public key format */ var pemBuf = key.toBuffer('pkcs8'); /* Convert to SSH public key format (and return as a string) */ var sshKey = key.toString('ssh'); ``` Signing and verifying: ```js /* Read in an OpenSSH/PEM *private* key */ var keyPriv = fs.readFileSync('id_ecdsa'); var key = sshpk.parsePrivateKey(keyPriv, 'pem'); var data = 'some data'; /* Sign some data with the key */ var s = key.createSign('sha1'); s.update(data); var signature = s.sign(); /* Now load the public key (could also use just key.toPublic()) */ var keyPub = fs.readFileSync('id_ecdsa.pub'); key = sshpk.parseKey(keyPub, 'ssh'); /* Make a crypto.Verifier with this key */ var v = key.createVerify('sha1'); v.update(data); var valid = v.verify(signature); /* => true! */ ``` Matching fingerprints with keys: ```js var fp = sshpk.parseFingerprint('SHA256:PYC9kPVC6J873CSIbfp0LwYeczP/W4ffObNCuDJ1u5w'); var keys = [sshpk.parseKey(...), sshpk.parseKey(...), ...]; keys.forEach(function (key) { if (fp.matches(key)) console.log('found it!'); }); ``` Usage ----- ## Public keys ### `parseKey(data[, format = 'auto'[, options]])` Parses a key from a given data format and returns a new `Key` object. Parameters - `data` -- Either a Buffer or String, containing the key - `format` -- String name of format to use, valid options are: - `auto`: choose automatically from all below - `pem`: supports both PKCS#1 and PKCS#8 - `ssh`: standard OpenSSH format, - `pkcs1`, `pkcs8`: variants of `pem` - `rfc4253`: raw OpenSSH wire format - `openssh`: new post-OpenSSH 6.5 internal format, produced by `ssh-keygen -o` - `dnssec`: `.key` file format output by `dnssec-keygen` etc - `putty`: the PuTTY `.ppk` file format (supports truncated variant without all the lines from `Private-Lines:` onwards) - `options` -- Optional Object, extra options, with keys: - `filename` -- Optional String, name for the key being parsed (eg. the filename that was opened). Used to generate Error messages - `passphrase` -- Optional String, encryption passphrase used to decrypt an encrypted PEM file ### `Key.isKey(obj)` Returns `true` if the given object is a valid `Key` object created by a version of `sshpk` compatible with this one. Parameters - `obj` -- Object to identify ### `Key#type` String, the type of key. Valid options are `rsa`, `dsa`, `ecdsa`. ### `Key#size` Integer, "size" of the key in bits. For RSA/DSA this is the size of the modulus; for ECDSA this is the bit size of the curve in use. ### `Key#comment` Optional string, a key comment used by some formats (eg the `ssh` format). ### `Key#curve` Only present if `this.type === 'ecdsa'`, string containing the name of the named curve used with this key. Possible values include `nistp256`, `nistp384` and `nistp521`. ### `Key#toBuffer([format = 'ssh'])` Convert the key into a given data format and return the serialized key as a Buffer. Parameters - `format` -- String name of format to use, for valid options see `parseKey()` ### `Key#toString([format = 'ssh])` Same as `this.toBuffer(format).toString()`. ### `Key#fingerprint([algorithm = 'sha256'[, hashType = 'ssh']])` Creates a new `Fingerprint` object representing this Key's fingerprint. Parameters - `algorithm` -- String name of hash algorithm to use, valid options are `md5`, `sha1`, `sha256`, `sha384`, `sha512` - `hashType` -- String name of fingerprint hash type to use, valid options are `ssh` (the type of fingerprint used by OpenSSH, e.g. in `ssh-keygen`), `spki` (used by HPKP, some OpenSSL applications) ### `Key#createVerify([hashAlgorithm])` Creates a `crypto.Verifier` specialized to use this Key (and the correct public key algorithm to match it). The returned Verifier has the same API as a regular one, except that the `verify()` function takes only the target signature as an argument. Parameters - `hashAlgorithm` -- optional String name of hash algorithm to use, any supported by OpenSSL are valid, usually including `sha1`, `sha256`. `v.verify(signature[, format])` Parameters - `signature` -- either a Signature object, or a Buffer or String - `format` -- optional String, name of format to interpret given String with. Not valid if `signature` is a Signature or Buffer. ### `Key#createDiffieHellman()` ### `Key#createDH()` Creates a Diffie-Hellman key exchange object initialized with this key and all necessary parameters. This has the same API as a `crypto.DiffieHellman` instance, except that functions take `Key` and `PrivateKey` objects as arguments, and return them where indicated for. This is only valid for keys belonging to a cryptosystem that supports DHE or a close analogue (i.e. `dsa`, `ecdsa` and `curve25519` keys). An attempt to call this function on other keys will yield an `Error`. ## Private keys ### `parsePrivateKey(data[, format = 'auto'[, options]])` Parses a private key from a given data format and returns a new `PrivateKey` object. Parameters - `data` -- Either a Buffer or String, containing the key - `format` -- String name of format to use, valid options are: - `auto`: choose automatically from all below - `pem`: supports both PKCS#1 and PKCS#8 - `ssh`, `openssh`: new post-OpenSSH 6.5 internal format, produced by `ssh-keygen -o` - `pkcs1`, `pkcs8`: variants of `pem` - `rfc4253`: raw OpenSSH wire format - `dnssec`: `.private` format output by `dnssec-keygen` etc. - `options` -- Optional Object, extra options, with keys: - `filename` -- Optional String, name for the key being parsed (eg. the filename that was opened). Used to generate Error messages - `passphrase` -- Optional String, encryption passphrase used to decrypt an encrypted PEM file ### `generatePrivateKey(type[, options])` Generates a new private key of a certain key type, from random data. Parameters - `type` -- String, type of key to generate. Currently supported are `'ecdsa'` and `'ed25519'` - `options` -- optional Object, with keys: - `curve` -- optional String, for `'ecdsa'` keys, specifies the curve to use. If ECDSA is specified and this option is not given, defaults to using `'nistp256'`. ### `PrivateKey.isPrivateKey(obj)` Returns `true` if the given object is a valid `PrivateKey` object created by a version of `sshpk` compatible with this one. Parameters - `obj` -- Object to identify ### `PrivateKey#type` String, the type of key. Valid options are `rsa`, `dsa`, `ecdsa`. ### `PrivateKey#size` Integer, "size" of the key in bits. For RSA/DSA this is the size of the modulus; for ECDSA this is the bit size of the curve in use. ### `PrivateKey#curve` Only present if `this.type === 'ecdsa'`, string containing the name of the named curve used with this key. Possible values include `nistp256`, `nistp384` and `nistp521`. ### `PrivateKey#toBuffer([format = 'pkcs1'])` Convert the key into a given data format and return the serialized key as a Buffer. Parameters - `format` -- String name of format to use, valid options are listed under `parsePrivateKey`. Note that ED25519 keys default to `openssh` format instead (as they have no `pkcs1` representation). ### `PrivateKey#toString([format = 'pkcs1'])` Same as `this.toBuffer(format).toString()`. ### `PrivateKey#toPublic()` Extract just the public part of this private key, and return it as a `Key` object. ### `PrivateKey#fingerprint([algorithm = 'sha256'])` Same as `this.toPublic().fingerprint()`. ### `PrivateKey#createVerify([hashAlgorithm])` Same as `this.toPublic().createVerify()`. ### `PrivateKey#createSign([hashAlgorithm])` Creates a `crypto.Sign` specialized to use this PrivateKey (and the correct key algorithm to match it). The returned Signer has the same API as a regular one, except that the `sign()` function takes no arguments, and returns a `Signature` object. Parameters - `hashAlgorithm` -- optional String name of hash algorithm to use, any supported by OpenSSL are valid, usually including `sha1`, `sha256`. `v.sign()` Parameters - none ### `PrivateKey#derive(newType)` Derives a related key of type `newType` from this key. Currently this is only supported to change between `ed25519` and `curve25519` keys which are stored with the same private key (but usually distinct public keys in order to avoid degenerate keys that lead to a weak Diffie-Hellman exchange). Parameters - `newType` -- String, type of key to derive, either `ed25519` or `curve25519` ## Fingerprints ### `parseFingerprint(fingerprint[, options])` Pre-parses a fingerprint, creating a `Fingerprint` object that can be used to quickly locate a key by using the `Fingerprint#matches` function. Parameters - `fingerprint` -- String, the fingerprint value, in any supported format - `options` -- Optional Object, with properties: - `algorithms` -- Array of strings, names of hash algorithms to limit support to. If `fingerprint` uses a hash algorithm not on this list, throws `InvalidAlgorithmError`. - `hashType` -- String, the type of hash the fingerprint uses, either `ssh` or `spki` (normally auto-detected based on the format, but can be overridden) - `type` -- String, the entity this fingerprint identifies, either `key` or `certificate` ### `Fingerprint.isFingerprint(obj)` Returns `true` if the given object is a valid `Fingerprint` object created by a version of `sshpk` compatible with this one. Parameters - `obj` -- Object to identify ### `Fingerprint#toString([format])` Returns a fingerprint as a string, in the given format. Parameters - `format` -- Optional String, format to use, valid options are `hex` and `base64`. If this `Fingerprint` uses the `md5` algorithm, the default format is `hex`. Otherwise, the default is `base64`. ### `Fingerprint#matches(keyOrCertificate)` Verifies whether or not this `Fingerprint` matches a given `Key` or `Certificate`. This function uses double-hashing to avoid leaking timing information. Returns a boolean. Note that a `Key`-type Fingerprint will always return `false` if asked to match a `Certificate` and vice versa. Parameters - `keyOrCertificate` -- a `Key` object or `Certificate` object, the entity to match this fingerprint against ## Signatures ### `parseSignature(signature, algorithm, format)` Parses a signature in a given format, creating a `Signature` object. Useful for converting between the SSH and ASN.1 (PKCS/OpenSSL) signature formats, and also returned as output from `PrivateKey#createSign().sign()`. A Signature object can also be passed to a verifier produced by `Key#createVerify()` and it will automatically be converted internally into the correct format for verification. Parameters - `signature` -- a Buffer (binary) or String (base64), data of the actual signature in the given format - `algorithm` -- a String, name of the algorithm to be used, possible values are `rsa`, `dsa`, `ecdsa` - `format` -- a String, either `asn1` or `ssh` ### `Signature.isSignature(obj)` Returns `true` if the given object is a valid `Signature` object created by a version of `sshpk` compatible with this one. Parameters - `obj` -- Object to identify ### `Signature#toBuffer([format = 'asn1'])` Converts a Signature to the given format and returns it as a Buffer. Parameters - `format` -- a String, either `asn1` or `ssh` ### `Signature#toString([format = 'asn1'])` Same as `this.toBuffer(format).toString('base64')`. ## Certificates `sshpk` includes basic support for parsing certificates in X.509 (PEM) format and the OpenSSH certificate format. This feature is intended to be used mainly to access basic metadata about certificates, extract public keys from them, and also to generate simple self-signed certificates from an existing key. Notably, there is no implementation of CA chain-of-trust verification, and only very minimal support for key usage restrictions. Please do the security world a favour, and DO NOT use this code for certificate verification in the traditional X.509 CA chain style. ### `parseCertificate(data, format)` Parameters - `data` -- a Buffer or String - `format` -- a String, format to use, one of `'openssh'`, `'pem'` (X.509 in a PEM wrapper), or `'x509'` (raw DER encoded) ### `createSelfSignedCertificate(subject, privateKey[, options])` Parameters - `subject` -- an Identity, the subject of the certificate - `privateKey` -- a PrivateKey, the key of the subject: will be used both to be placed in the certificate and also to sign it (since this is a self-signed certificate) - `options` -- optional Object, with keys: - `lifetime` -- optional Number, lifetime of the certificate from now in seconds - `validFrom`, `validUntil` -- optional Dates, beginning and end of certificate validity period. If given `lifetime` will be ignored - `serial` -- optional Buffer, the serial number of the certificate - `purposes` -- optional Array of String, X.509 key usage restrictions ### `createCertificate(subject, key, issuer, issuerKey[, options])` Parameters - `subject` -- an Identity, the subject of the certificate - `key` -- a Key, the public key of the subject - `issuer` -- an Identity, the issuer of the certificate who will sign it - `issuerKey` -- a PrivateKey, the issuer's private key for signing - `options` -- optional Object, with keys: - `lifetime` -- optional Number, lifetime of the certificate from now in seconds - `validFrom`, `validUntil` -- optional Dates, beginning and end of certificate validity period. If given `lifetime` will be ignored - `serial` -- optional Buffer, the serial number of the certificate - `purposes` -- optional Array of String, X.509 key usage restrictions ### `Certificate#subjects` Array of `Identity` instances describing the subject of this certificate. ### `Certificate#issuer` The `Identity` of the Certificate's issuer (signer). ### `Certificate#subjectKey` The public key of the subject of the certificate, as a `Key` instance. ### `Certificate#issuerKey` The public key of the signing issuer of this certificate, as a `Key` instance. May be `undefined` if the issuer's key is unknown (e.g. on an X509 certificate). ### `Certificate#serial` The serial number of the certificate. As this is normally a 64-bit or wider integer, it is returned as a Buffer. ### `Certificate#purposes` Array of Strings indicating the X.509 key usage purposes that this certificate is valid for. The possible strings at the moment are: * `'signature'` -- key can be used for digital signatures * `'identity'` -- key can be used to attest about the identity of the signer (X.509 calls this `nonRepudiation`) * `'codeSigning'` -- key can be used to sign executable code * `'keyEncryption'` -- key can be used to encrypt other keys * `'encryption'` -- key can be used to encrypt data (only applies for RSA) * `'keyAgreement'` -- key can be used for key exchange protocols such as Diffie-Hellman * `'ca'` -- key can be used to sign other certificates (is a Certificate Authority) * `'crl'` -- key can be used to sign Certificate Revocation Lists (CRLs) ### `Certificate#getExtension(nameOrOid)` Retrieves information about a certificate extension, if present, or returns `undefined` if not. The string argument `nameOrOid` should be either the OID (for X509 extensions) or the name (for OpenSSH extensions) of the extension to retrieve. The object returned will have the following properties: * `format` -- String, set to either `'x509'` or `'openssh'` * `name` or `oid` -- String, only one set based on value of `format` * `data` -- Buffer, the raw data inside the extension ### `Certificate#getExtensions()` Returns an Array of all present certificate extensions, in the same manner and format as `getExtension()`. ### `Certificate#isExpired([when])` Tests whether the Certificate is currently expired (i.e. the `validFrom` and `validUntil` dates specify a range of time that does not include the current time). Parameters - `when` -- optional Date, if specified, tests whether the Certificate was or will be expired at the specified time instead of now Returns a Boolean. ### `Certificate#isSignedByKey(key)` Tests whether the Certificate was validly signed by the given (public) Key. Parameters - `key` -- a Key instance Returns a Boolean. ### `Certificate#isSignedBy(certificate)` Tests whether this Certificate was validly signed by the subject of the given certificate. Also tests that the issuer Identity of this Certificate and the subject Identity of the other Certificate are equivalent. Parameters - `certificate` -- another Certificate instance Returns a Boolean. ### `Certificate#fingerprint([hashAlgo])` Returns the X509-style fingerprint of the entire certificate (as a Fingerprint instance). This matches what a web-browser or similar would display as the certificate fingerprint and should not be confused with the fingerprint of the subject's public key. Parameters - `hashAlgo` -- an optional String, any hash function name ### `Certificate#toBuffer([format])` Serializes the Certificate to a Buffer and returns it. Parameters - `format` -- an optional String, output format, one of `'openssh'`, `'pem'` or `'x509'`. Defaults to `'x509'`. Returns a Buffer. ### `Certificate#toString([format])` - `format` -- an optional String, output format, one of `'openssh'`, `'pem'` or `'x509'`. Defaults to `'pem'`. Returns a String. ## Certificate identities ### `identityForHost(hostname)` Constructs a host-type Identity for a given hostname. Parameters - `hostname` -- the fully qualified DNS name of the host Returns an Identity instance. ### `identityForUser(uid)` Constructs a user-type Identity for a given UID. Parameters - `uid` -- a String, user identifier (login name) Returns an Identity instance. ### `identityForEmail(email)` Constructs an email-type Identity for a given email address. Parameters - `email` -- a String, email address Returns an Identity instance. ### `identityFromDN(dn)` Parses an LDAP-style DN string (e.g. `'CN=foo, C=US'`) and turns it into an Identity instance. Parameters - `dn` -- a String Returns an Identity instance. ### `identityFromArray(arr)` Constructs an Identity from an array of DN components (see `Identity#toArray()` for the format). Parameters - `arr` -- an Array of Objects, DN components with `name` and `value` Returns an Identity instance. Supported attributes in DNs: | Attribute name | OID | | -------------- | --- | | `cn` | `2.5.4.3` | | `o` | `2.5.4.10` | | `ou` | `2.5.4.11` | | `l` | `2.5.4.7` | | `s` | `2.5.4.8` | | `c` | `2.5.4.6` | | `sn` | `2.5.4.4` | | `postalCode` | `2.5.4.17` | | `serialNumber` | `2.5.4.5` | | `street` | `2.5.4.9` | | `x500UniqueIdentifier` | `2.5.4.45` | | `role` | `2.5.4.72` | | `telephoneNumber` | `2.5.4.20` | | `description` | `2.5.4.13` | | `dc` | `0.9.2342.19200300.100.1.25` | | `uid` | `0.9.2342.19200300.100.1.1` | | `mail` | `0.9.2342.19200300.100.1.3` | | `title` | `2.5.4.12` | | `gn` | `2.5.4.42` | | `initials` | `2.5.4.43` | | `pseudonym` | `2.5.4.65` | ### `Identity#toString()` Returns the identity as an LDAP-style DN string. e.g. `'CN=foo, O=bar corp, C=us'` ### `Identity#type` The type of identity. One of `'host'`, `'user'`, `'email'` or `'unknown'` ### `Identity#hostname` ### `Identity#uid` ### `Identity#email` Set when `type` is `'host'`, `'user'`, or `'email'`, respectively. Strings. ### `Identity#cn` The value of the first `CN=` in the DN, if any. It's probably better to use the `#get()` method instead of this property. ### `Identity#get(name[, asArray])` Returns the value of a named attribute in the Identity DN. If there is no attribute of the given name, returns `undefined`. If multiple components of the DN contain an attribute of this name, an exception is thrown unless the `asArray` argument is given as `true` -- then they will be returned as an Array in the same order they appear in the DN. Parameters - `name` -- a String - `asArray` -- an optional Boolean ### `Identity#toArray()` Returns the Identity as an Array of DN component objects. This looks like: ```js [ { "name": "cn", "value": "Joe Bloggs" }, { "name": "o", "value": "Organisation Ltd" } ] ``` Each object has a `name` and a `value` property. The returned objects may be safely modified. Errors ------ ### `InvalidAlgorithmError` The specified algorithm is not valid, either because it is not supported, or because it was not included on a list of allowed algorithms. Thrown by `Fingerprint.parse`, `Key#fingerprint`. Properties - `algorithm` -- the algorithm that could not be validated ### `FingerprintFormatError` The fingerprint string given could not be parsed as a supported fingerprint format, or the specified fingerprint format is invalid. Thrown by `Fingerprint.parse`, `Fingerprint#toString`. Properties - `fingerprint` -- if caused by a fingerprint, the string value given - `format` -- if caused by an invalid format specification, the string value given ### `KeyParseError` The key data given could not be parsed as a valid key. Properties - `keyName` -- `filename` that was given to `parseKey` - `format` -- the `format` that was trying to parse the key (see `parseKey`) - `innerErr` -- the inner Error thrown by the format parser ### `KeyEncryptedError` The key is encrypted with a symmetric key (ie, it is password protected). The parsing operation would succeed if it was given the `passphrase` option. Properties - `keyName` -- `filename` that was given to `parseKey` - `format` -- the `format` that was trying to parse the key (currently can only be `"pem"`) ### `CertificateParseError` The certificate data given could not be parsed as a valid certificate. Properties - `certName` -- `filename` that was given to `parseCertificate` - `format` -- the `format` that was trying to parse the key (see `parseCertificate`) - `innerErr` -- the inner Error thrown by the format parser Friends of sshpk ---------------- * [`sshpk-agent`](https://github.com/arekinath/node-sshpk-agent) is a library for speaking the `ssh-agent` protocol from node.js, which uses `sshpk` file-uri-to-path ================ ### Convert a `file:` URI to a file path [![Build Status](https://travis-ci.org/TooTallNate/file-uri-to-path.svg?branch=master)](https://travis-ci.org/TooTallNate/file-uri-to-path) Accepts a `file:` URI and returns a regular file path suitable for use with the `fs` module functions. Installation ------------ Install with `npm`: ``` bash $ npm install file-uri-to-path ``` Example ------- ``` js var uri2path = require('file-uri-to-path'); uri2path('file://localhost/c|/WINDOWS/clock.avi'); // "c:\\WINDOWS\\clock.avi" uri2path('file:///c|/WINDOWS/clock.avi'); // "c:\\WINDOWS\\clock.avi" uri2path('file://localhost/c:/WINDOWS/clock.avi'); // "c:\\WINDOWS\\clock.avi" uri2path('file://hostname/path/to/the%20file.txt'); // "\\\\hostname\\path\\to\\the file.txt" uri2path('file:///c:/path/to/the%20file.txt'); // "c:\\path\\to\\the file.txt" ``` API --- ### fileUriToPath(String uri) → String License ------- (The MIT License) Copyright (c) 2014 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # keccak This module provides native bindings to [Keccak sponge function family][1] from [Keccak Code Package][2]. In browser pure JavaScript implementation will be used. ## Usage You can use this package as [node Hash][3]. ```js const createKeccakHash = require('keccak') console.log(createKeccakHash('keccak256').digest().toString('hex')) // => c5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 console.log(createKeccakHash('keccak256').update('Hello world!').digest('hex')) // => ecd0e108a98e192af1d2c25055f4e3bed784b5c877204e73219a5203251feaab ``` Also object has two useful methods: `_resetState` and `_clone` ```js const createKeccakHash = require('keccak') console.log(createKeccakHash('keccak256').update('Hello World!')._resetState().digest('hex')) // => c5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 const hash1 = createKeccakHash('keccak256').update('Hello') const hash2 = hash1._clone() console.log(hash1.digest('hex')) // => 06b3dfaec148fb1bb2b066f10ec285e7c9bf402ab32aa78a5d38e34566810cd2 console.log(hash1.update(' world!').digest('hex')) // => throw Error: Digest already called console.log(hash2.update(' world!').digest('hex')) // => ecd0e108a98e192af1d2c25055f4e3bed784b5c877204e73219a5203251feaab ``` ### Why I should use this package? I thought it will be popular question, so I decide write explanation in readme. I know a few popular packages on [npm][4] related with [Keccak][1]: - [sha3][5] ([phusion/node-sha3][6] on github) — not actual because support _only keccak_. - [js-sha3][7] ([emn178/js-sha3][8] on github) — brilliant package which support keccak, sha3, shake. But not implement [node Hash][3] interface unfortunately! - [browserify-sha3][9] ([wanderer/browserify-sha3][10] on github) — based on [js-sha3][7] (but not support shake!). Support [node Hash][3] interface, but without [streams][11]. - [keccakjs][12] ([axic/keccakjs][13] on github) — uses [sha3][5] and [browserify-sha3][9] as fallback. As result _keccak only_ with [node Hash][3] interface without [streams][11]. ## LICENSE This library is free and open-source software released under the MIT license. [1]: http://keccak.noekeon.org/ [2]: https://github.com/gvanas/KeccakCodePackage [3]: https://nodejs.org/api/crypto.html#crypto_class_hash [4]: http://npmjs.com/ [5]: https://www.npmjs.com/package/sha3 [6]: https://github.com/phusion/node-sha3 [7]: https://www.npmjs.com/package/js-sha3 [8]: https://github.com/emn178/js-sha3 [9]: https://www.npmjs.com/package/browserify-sha3 [10]: https://github.com/wanderer/browserify-sha3 [11]: http://nodejs.org/api/stream.html [12]: https://www.npmjs.com/package/keccakjs [13]: https://github.com/axic/keccakjs # web3-core-method [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This method package is used within most [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-method ``` ## Usage ```js const Web3Method = require('web3-core-method'); const method = new Web3Method({ name: 'sendTransaction', call: 'eth_sendTransaction', params: 1, inputFormatter: [inputTransactionFormatter] }); method.attachToObject(myCoolLib); myCoolLib.sendTransaction({...}, function(){ ... }); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-core-method.svg [npm-url]: https://npmjs.org/package/web3-core-method [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-core-method [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-core-method [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-core-method [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-core-method AES-JS ====== [![npm version](https://badge.fury.io/js/aes-js.svg)](https://badge.fury.io/js/aes-js) A pure JavaScript implementation of the AES block cipher algorithm and all common modes of operation (CBC, CFB, CTR, ECB and OFB). Features -------- - Pure JavaScript (with no dependencies) - Supports all key sizes (128-bit, 192-bit and 256-bit) - Supports all common modes of operation (CBC, CFB, CTR, ECB and OFB) - Works in either node.js or web browsers Migrating from 2.x to 3.x ------------------------- The utility functions have been renamed in the 3.x branch, since they were causing a great deal of confusion converting between bytes and string. The examples have also been updated to encode binary data as printable hex strings. **Strings and Bytes** Strings should **NOT** be used as keys. UTF-8 allows variable length, multi-byte characters, so a string that is 16 *characters* long may not be 16 *bytes* long. Also, UTF8 should **NOT** be used to store arbitrary binary data as it is a *string* encoding format, not a *binary* encoding format. ```javascript // aesjs.util.convertStringToBytes(aString) // Becomes: aesjs.utils.utf8.toBytes(aString) // aesjs.util.convertBytesToString(aString) // Becomes: aesjs.utils.utf8.fromBytes(aString) ``` **Bytes and Hex strings** Binary data, such as encrypted bytes, can safely be stored and printed as hexidecimal strings. ```javascript // aesjs.util.convertStringToBytes(aString, 'hex') // Becomes: aesjs.utils.hex.toBytes(aString) // aesjs.util.convertBytesToString(aString, 'hex') // Becomes: aesjs.utils.hex.fromBytes(aString) ``` **Typed Arrays** The 3.x and above versions of aes-js use [Uint8Array](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array) instead of Array, which reduces code size when used with Browserify (it no longer pulls in Buffer) and is also about **twice** the speed. However, if you need to support browsers older than IE 10, you should continue using version 2.x. API === #### Node.js To install `aes-js` in your node.js project: ``` npm install aes-js ``` And to access it from within node, simply add: ```javascript var aesjs = require('aes-js'); ``` #### Web Browser To use `aes-js` in a web page, add the following: ```html <script type="text/javascript" src="https://cdn.rawgit.com/ricmoo/aes-js/e27b99df/index.js"></script> ``` Keys ---- All keys must be 128 bits (16 bytes), 192 bits (24 bytes) or 256 bits (32 bytes) long. The library work with `Array`, `Uint8Array` and `Buffer` objects as well as any *array-like* object (i.e. must have a `length` property, and have a valid byte value for each entry). ```javascript // 128-bit, 192-bit and 256-bit keys var key_128 = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]; var key_192 = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23]; var key_256 = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31]; // or, you may use Uint8Array: var key_128_array = new Uint8Array(key_128); var key_192_array = new Uint8Array(key_192); var key_258_array = new Uint8Array(key_256); // or, you may use Buffer in node.js: var key_128_buffer = new Buffer(key_128); var key_192_buffer = new Buffer(key_192); var key_258_buffer = new Buffer(key_256); ``` To generate keys from simple-to-remember passwords, consider using a password-based key-derivation function such as [scrypt](https://www.npmjs.com/package/scrypt-js) or [bcrypt](https://www.npmjs.com/search?q=bcrypt). Common Modes of Operation ------------------------- There are several modes of operations, each with various pros and cons. In general though, the **CBC** and **CTR** modes are recommended. The **ECB is NOT recommended.**, and is included primarily for completeness. ### CTR - Counter (recommended) ```javascript // An example 128-bit key (16 bytes * 8 bits/byte = 128 bits) var key = [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ]; // Convert text to bytes var text = 'Text may be any length you wish, no padding is required.'; var textBytes = aesjs.utils.utf8.toBytes(text); // The counter is optional, and if omitted will begin at 1 var aesCtr = new aesjs.ModeOfOperation.ctr(key, new aesjs.Counter(5)); var encryptedBytes = aesCtr.encrypt(textBytes); // To print or store the binary data, you may convert it to hex var encryptedHex = aesjs.utils.hex.fromBytes(encryptedBytes); console.log(encryptedHex); // "a338eda3874ed884b6199150d36f49988c90f5c47fe7792b0cf8c7f77eeffd87 // ea145b73e82aefcf2076f881c88879e4e25b1d7b24ba2788" // When ready to decrypt the hex string, convert it back to bytes var encryptedBytes = aesjs.utils.hex.toBytes(encryptedHex); // The counter mode of operation maintains internal state, so to // decrypt a new instance must be instantiated. var aesCtr = new aesjs.ModeOfOperation.ctr(key, new aesjs.Counter(5)); var decryptedBytes = aesCtr.decrypt(encryptedBytes); // Convert our bytes back into text var decryptedText = aesjs.utils.utf8.fromBytes(decryptedBytes); console.log(decryptedText); // "Text may be any length you wish, no padding is required." ``` ### CBC - Cipher-Block Chaining (recommended) ```javascript // An example 128-bit key var key = [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ]; // The initialization vector (must be 16 bytes) var iv = [ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,35, 36 ]; // Convert text to bytes (text must be a multiple of 16 bytes) var text = 'TextMustBe16Byte'; var textBytes = aesjs.utils.utf8.toBytes(text); var aesCbc = new aesjs.ModeOfOperation.cbc(key, iv); var encryptedBytes = aesCbc.encrypt(textBytes); // To print or store the binary data, you may convert it to hex var encryptedHex = aesjs.utils.hex.fromBytes(encryptedBytes); console.log(encryptedHex); // "104fb073f9a131f2cab49184bb864ca2" // When ready to decrypt the hex string, convert it back to bytes var encryptedBytes = aesjs.utils.hex.toBytes(encryptedHex); // The cipher-block chaining mode of operation maintains internal // state, so to decrypt a new instance must be instantiated. var aesCbc = new aesjs.ModeOfOperation.cbc(key, iv); var decryptedBytes = aesCbc.decrypt(encryptedBytes); // Convert our bytes back into text var decryptedText = aesjs.utils.utf8.fromBytes(decryptedBytes); console.log(decryptedText); // "TextMustBe16Byte" ``` ### CFB - Cipher Feedback ```javascript // An example 128-bit key var key = [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ]; // The initialization vector (must be 16 bytes) var iv = [ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,35, 36 ]; // Convert text to bytes (must be a multiple of the segment size you choose below) var text = 'TextMustBeAMultipleOfSegmentSize'; var textBytes = aesjs.utils.utf8.toBytes(text); // The segment size is optional, and defaults to 1 var segmentSize = 8; var aesCfb = new aesjs.ModeOfOperation.cfb(key, iv, segmentSize); var encryptedBytes = aesCfb.encrypt(textBytes); // To print or store the binary data, you may convert it to hex var encryptedHex = aesjs.utils.hex.fromBytes(encryptedBytes); console.log(encryptedHex); // "55e3af2638c560b4fdb9d26a630733ea60197ec23deb85b1f60f71f10409ce27" // When ready to decrypt the hex string, convert it back to bytes var encryptedBytes = aesjs.utils.hex.toBytes(encryptedHex); // The cipher feedback mode of operation maintains internal state, // so to decrypt a new instance must be instantiated. var aesCfb = new aesjs.ModeOfOperation.cfb(key, iv, 8); var decryptedBytes = aesCfb.decrypt(encryptedBytes); // Convert our bytes back into text var decryptedText = aesjs.utils.utf8.fromBytes(decryptedBytes); console.log(decryptedText); // "TextMustBeAMultipleOfSegmentSize" ``` ### OFB - Output Feedback ```javascript // An example 128-bit key var key = [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ]; // The initialization vector (must be 16 bytes) var iv = [ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,35, 36 ]; // Convert text to bytes var text = 'Text may be any length you wish, no padding is required.'; var textBytes = aesjs.utils.utf8.toBytes(text); var aesOfb = new aesjs.ModeOfOperation.ofb(key, iv); var encryptedBytes = aesOfb.encrypt(textBytes); // To print or store the binary data, you may convert it to hex var encryptedHex = aesjs.utils.hex.fromBytes(encryptedBytes); console.log(encryptedHex); // "55e3af2655dd72b9f32456042f39bae9accff6259159e608be55a1aa313c598d // b4b18406d89c83841c9d1af13b56de8eda8fcfe9ec8e75e8" // When ready to decrypt the hex string, convert it back to bytes var encryptedBytes = aesjs.utils.hex.toBytes(encryptedHex); // The output feedback mode of operation maintains internal state, // so to decrypt a new instance must be instantiated. var aesOfb = new aesjs.ModeOfOperation.ofb(key, iv); var decryptedBytes = aesOfb.decrypt(encryptedBytes); // Convert our bytes back into text var decryptedText = aesjs.utils.utf8.fromBytes(decryptedBytes); console.log(decryptedText); // "Text may be any length you wish, no padding is required." ``` ### ECB - Electronic Codebook (NOT recommended) This mode is **not** recommended. Since, for a given key, the same plaintext block in produces the same ciphertext block out, this mode of operation can leak data, such as patterns. For more details and examples, see the Wikipedia article, [Electronic Codebook](http://en.wikipedia.org/wiki/Block_cipher_mode_of_operation#Electronic_Codebook_.28ECB.29). ```javascript // An example 128-bit key var key = [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ]; // Convert text to bytes var text = 'TextMustBe16Byte'; var textBytes = aesjs.utils.utf8.toBytes(text); var aesEcb = new aesjs.ModeOfOperation.ecb(key); var encryptedBytes = aesEcb.encrypt(textBytes); // To print or store the binary data, you may convert it to hex var encryptedHex = aesjs.utils.hex.fromBytes(encryptedBytes); console.log(encryptedHex); // "a7d93b35368519fac347498dec18b458" // When ready to decrypt the hex string, convert it back to bytes var encryptedBytes = aesjs.utils.hex.toBytes(encryptedHex); // Since electronic codebook does not store state, we can // reuse the same instance. //var aesEcb = new aesjs.ModeOfOperation.ecb(key); var decryptedBytes = aesEcb.decrypt(encryptedBytes); // Convert our bytes back into text var decryptedText = aesjs.utils.utf8.fromBytes(decryptedBytes); console.log(decryptedText); // "TextMustBe16Byte" ``` Block Cipher ------------ You should usually use one of the above common modes of operation. Using the block cipher algorithm directly is also possible using **ECB** as that mode of operation is merely a thin wrapper. But this might be useful to experiment with custom modes of operation or play with block cipher algorithms. ```javascript // the AES block cipher algorithm works on 16 byte bloca ks, no more, no less var text = "ABlockIs16Bytes!"; var textAsBytes = aesjs.utils.utf8.toBytes(text) console.log(textAsBytes); // [65, 66, 108, 111, 99, 107, 73, 115, 49, 54, 66, 121, 116, 101, 115, 33] // create an instance of the block cipher algorithm var key = [3, 1, 4, 1, 5, 9, 2, 6, 5, 3, 5, 8, 9, 7, 9, 3]; var aes = new aesjs.AES(key); // encrypt... var encryptedBytes = aes.encrypt(textAsBytes); console.log(encryptedBytes); // [136, 15, 199, 174, 118, 133, 233, 177, 143, 47, 42, 211, 96, 55, 107, 109] // To print or store the binary data, you may convert it to hex var encryptedHex = aesjs.utils.hex.fromBytes(encryptedBytes); console.log(encryptedHex); // "880fc7ae7685e9b18f2f2ad360376b6d" // When ready to decrypt the hex string, convert it back to bytes var encryptedBytes = aesjs.utils.hex.toBytes(encryptedHex); // decrypt... var decryptedBytes = aes.decrypt(encryptedBytes); console.log(decryptedBytes); // [65, 66, 108, 111, 99, 107, 73, 115, 49, 54, 66, 121, 116, 101, 115, 33] // decode the bytes back into our original text var decryptedText = aesjs.utils.utf8.fromBytes(decryptedBytes); console.log(decryptedText); // "ABlockIs16Bytes!" ``` Notes ===== What is a Key ------------- This seems to be a point of confusion for many people new to using encryption. You can think of the key as the *"password"*. However, these algorithms require the *"password"* to be a specific length. With AES, there are three possible key lengths, 128-bit (16 bytes), 192-bit (24 bytes) or 256-bit (32 bytes). When you create an AES object, the key size is automatically detected, so it is important to pass in a key of the correct length. Often, you wish to provide a password of arbitrary length, for example, something easy to remember or write down. In these cases, you must come up with a way to transform the password into a key of a specific length. A **Password-Based Key Derivation Function** (PBKDF) is an algorithm designed for this exact purpose. Here is an example, using the popular (possibly obsolete?) pbkdf2: ```javascript var pbkdf2 = require('pbkdf2'); var key_128 = pbkdf2.pbkdf2Sync('password', 'salt', 1, 128 / 8, 'sha512'); var key_192 = pbkdf2.pbkdf2Sync('password', 'salt', 1, 192 / 8, 'sha512'); var key_256 = pbkdf2.pbkdf2Sync('password', 'salt', 1, 256 / 8, 'sha512'); ``` Another possibility, is to use a hashing function, such as SHA256 to hash the password, but this method is vulnerable to [Rainbow Attacks](http://en.wikipedia.org/wiki/Rainbow_table), unless you use a [salt](http://en.wikipedia.org/wiki/Salt_(cryptography)). Performance ----------- Todo... Tests ----- A test suite has been generated (`test/test-vectors.json`) from a known correct implementation, [pycrypto](https://www.dlitz.net/software/pycrypto/). To generate new test vectors, run `python generate-tests.py`. To run the node.js test suite: ``` npm test ``` To run the web browser tests, open the `test/test.html` file in your browser. FAQ --- #### How do I get a question I have added? E-mail me at [email protected] with any questions, suggestions, comments, et cetera. Donations --------- Obviously, it's all licensed under the MIT license, so use it as you wish; but if you'd like to buy me a coffee, I won't complain. =) - Bitcoin - `1K1Ax9t6uJmjE4X5xcoVuyVTsiLrYRqe2P` - Ethereum - `0x70bDC274028F3f391E398dF8e3977De64FEcBf04` # abstract-leveldown > An abstract prototype matching the [`leveldown`](https://github.com/level/leveldown/) API. Useful for extending [`levelup`](https://github.com/level/levelup) functionality by providing a replacement to `leveldown`. [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/abstract-leveldown.svg)](https://www.npmjs.com/package/abstract-leveldown) ![Node version](https://img.shields.io/node/v/abstract-leveldown.svg) [![Travis](https://travis-ci.org/Level/abstract-leveldown.svg?branch=master)](http://travis-ci.org/Level/abstract-leveldown) [![david](https://david-dm.org/Level/abstract-leveldown.svg)](https://david-dm.org/level/abstract-leveldown) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/abstract-leveldown.svg)](https://www.npmjs.com/package/abstract-leveldown) `abstract-leveldown` provides a simple, operational *noop* base prototype that's ready for extending. By default, all operations have sensible "noops" (operations that essentially do nothing). For example, simple operations such as `.open(callback)` and `.close(callback)` will simply invoke the callback (on a *next tick*). More complex operations perform sensible actions, for example: `.get(key, callback)` will always return a `'NotFound'` `Error` on the callback. You add functionality by implementing the underscore versions of the operations. For example, to implement a `put()` operation you add a `_put()` method to your object. Each of these underscore methods override the default *noop* operations and are always provided with **consistent arguments**, regardless of what is passed in by the client. Additionally, all methods provide argument checking and sensible defaults for optional arguments. All bad-argument errors are compatible with `leveldown` (they pass the `leveldown` method arguments tests). For example, if you call `.open()` without a callback argument you'll get an `Error('open() requires a callback argument')`. Where optional arguments are involved, your underscore methods will receive sensible defaults. A `.get(key, callback)` will pass through to a `._get(key, options, callback)` where the `options` argument is an empty object. **If you are upgrading:** please see [UPGRADING.md](UPGRADING.md). ## Example A simplistic in-memory `leveldown` replacement ```js var util = require('util') var AbstractLevelDOWN = require('./').AbstractLevelDOWN // constructor, passes through the 'location' argument to the AbstractLevelDOWN constructor function FakeLevelDOWN (location) { AbstractLevelDOWN.call(this, location) } // our new prototype inherits from AbstractLevelDOWN util.inherits(FakeLevelDOWN, AbstractLevelDOWN) // implement some methods FakeLevelDOWN.prototype._open = function (options, callback) { // initialise a memory storage object this._store = {} // optional use of nextTick to be a nice async citizen process.nextTick(function () { callback(null, this) }.bind(this)) } FakeLevelDOWN.prototype._put = function (key, value, options, callback) { key = '_' + key // safety, to avoid key='__proto__'-type skullduggery this._store[key] = value process.nextTick(callback) } FakeLevelDOWN.prototype._get = function (key, options, callback) { var value = this._store['_' + key] if (value === undefined) { // 'NotFound' error, consistent with LevelDOWN API return process.nextTick(function () { callback(new Error('NotFound')) }) } process.nextTick(function () { callback(null, value) }) } FakeLevelDOWN.prototype._del = function (key, options, callback) { delete this._store['_' + key] process.nextTick(callback) } // Now use it with levelup var levelup = require('levelup') var db = levelup(new FakeLevelDOWN('/who/cares')) db.put('foo', 'bar', function (err) { if (err) throw err db.get('foo', function (err, value) { if (err) throw err console.log('Got foo =', value) }) }) ``` See [`memdown`](https://github.com/Level/memdown/) if you are looking for a complete in-memory replacement for `leveldown`. ## Browser support [![Sauce Test Status](https://saucelabs.com/browser-matrix/abstract-leveldown.svg)](https://saucelabs.com/u/abstract-leveldown) ## Extensible API Remember that each of these methods, if you implement them, will receive exactly the number and order of arguments described. Optional arguments will be converted to sensible defaults. ### `AbstractLevelDOWN(location)` ### `AbstractLevelDOWN#status` An `AbstractLevelDOWN` based database can be in one of the following states: * `'new'` - newly created, not opened or closed * `'opening'` - waiting for the database to be opened * `'open'` - successfully opened the database, available for use * `'closing'` - waiting for the database to be closed * `'closed'` - database has been successfully closed, should not be used ### `AbstractLevelDOWN#_open(options, callback)` ### `AbstractLevelDOWN#_close(callback)` ### `AbstractLevelDOWN#_get(key, options, callback)` ### `AbstractLevelDOWN#_put(key, value, options, callback)` ### `AbstractLevelDOWN#_del(key, options, callback)` ### `AbstractLevelDOWN#_batch(array, options, callback)` If `batch()` is called without arguments or with only an options object then it should return a `Batch` object with chainable methods. Otherwise it will invoke a classic batch operation. ### `AbstractLevelDOWN#_chainedBatch()` By default a `batch()` operation without arguments returns a blank `AbstractChainedBatch` object. The prototype is available on the main exports for you to extend. If you want to implement chainable batch operations then you should extend the `AbstractChaindBatch` and return your object in the `_chainedBatch()` method. ### `AbstractLevelDOWN#_serializeKey(key)` ### `AbstractLevelDOWN#_serializeValue(value)` ### `AbstractLevelDOWN#_iterator(options)` By default an `iterator()` operation returns a blank `AbstractIterator` object. The prototype is available on the main exports for you to extend. If you want to implement iterator operations then you should extend the `AbstractIterator` and return your object in the `_iterator(options)` method. The `iterator()` operation accepts the following range options: * `gt` * `gte` * `lt` * `lte` * `start` (legacy) * `end` (legacy) A range option that is either an empty buffer, an empty string or `null` will be ignored. `AbstractIterator` implements the basic state management found in LevelDOWN. It keeps track of when a `next()` is in progress and when an `end()` has been called so it doesn't allow concurrent `next()` calls, it does allow `end()` while a `next()` is in progress and it doesn't allow either `next()` or `end()` after `end()` has been called. ### `AbstractIterator(db)` Provided with the current instance of `AbstractLevelDOWN` by default. ### `AbstractIterator#_next(callback)` ### `AbstractIterator#_end(callback)` ### `AbstractChainedBatch` Provided with the current instance of `AbstractLevelDOWN` by default. ### `AbstractChainedBatch#_put(key, value)` ### `AbstractChainedBatch#_del(key)` ### `AbstractChainedBatch#_clear()` ### `AbstractChainedBatch#_write(options, callback)` ### `AbstractChainedBatch#_serializeKey(key)` ### `AbstractChainedBatch#_serializeValue(value)` <a name="contributing"></a> ## Contributing `abstract-leveldown` is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [contribution guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ## Big Thanks Cross-browser Testing Platform and Open Source ♥ Provided by [Sauce Labs](https://saucelabs.com). [![Sauce Labs logo](./sauce-labs.svg)](https://saucelabs.com) <a name="license"></a> ## License Copyright &copy; 2013-2018 `abstract-leveldown` [contributors](https://github.com/level/community#contributors). `abstract-leveldown` is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included `LICENSE.md` file for more details. [level-badge]: http://leveldb.org/img/badge.svg # is-number [![NPM version](https://img.shields.io/npm/v/is-number.svg?style=flat)](https://www.npmjs.com/package/is-number) [![NPM monthly downloads](https://img.shields.io/npm/dm/is-number.svg?style=flat)](https://npmjs.org/package/is-number) [![NPM total downloads](https://img.shields.io/npm/dt/is-number.svg?style=flat)](https://npmjs.org/package/is-number) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/is-number.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/is-number) > Returns true if the value is a finite number. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-number ``` ## Why is this needed? In JavaScript, it's not always as straightforward as it should be to reliably check if a value is a number. It's common for devs to use `+`, `-`, or `Number()` to cast a string value to a number (for example, when values are returned from user input, regex matches, parsers, etc). But there are many non-intuitive edge cases that yield unexpected results: ```js console.log(+[]); //=> 0 console.log(+''); //=> 0 console.log(+' '); //=> 0 console.log(typeof NaN); //=> 'number' ``` This library offers a performant way to smooth out edge cases like these. ## Usage ```js const isNumber = require('is-number'); ``` See the [tests](./test.js) for more examples. ### true ```js isNumber(5e3); // true isNumber(0xff); // true isNumber(-1.1); // true isNumber(0); // true isNumber(1); // true isNumber(1.1); // true isNumber(10); // true isNumber(10.10); // true isNumber(100); // true isNumber('-1.1'); // true isNumber('0'); // true isNumber('012'); // true isNumber('0xff'); // true isNumber('1'); // true isNumber('1.1'); // true isNumber('10'); // true isNumber('10.10'); // true isNumber('100'); // true isNumber('5e3'); // true isNumber(parseInt('012')); // true isNumber(parseFloat('012')); // true ``` ### False Everything else is false, as you would expect: ```js isNumber(Infinity); // false isNumber(NaN); // false isNumber(null); // false isNumber(undefined); // false isNumber(''); // false isNumber(' '); // false isNumber('foo'); // false isNumber([1]); // false isNumber([]); // false isNumber(function () {}); // false isNumber({}); // false ``` ## Release history ### 7.0.0 * Refactor. Now uses `.isFinite` if it exists. * Performance is about the same as v6.0 when the value is a string or number. But it's now 3x-4x faster when the value is not a string or number. ### 6.0.0 * Optimizations, thanks to @benaadams. ### 5.0.0 **Breaking changes** * removed support for `instanceof Number` and `instanceof String` ## Benchmarks As with all benchmarks, take these with a grain of salt. See the [benchmarks](./benchmark/index.js) for more detail. ``` # all v7.0 x 413,222 ops/sec ±2.02% (86 runs sampled) v6.0 x 111,061 ops/sec ±1.29% (85 runs sampled) parseFloat x 317,596 ops/sec ±1.36% (86 runs sampled) fastest is 'v7.0' # string v7.0 x 3,054,496 ops/sec ±1.05% (89 runs sampled) v6.0 x 2,957,781 ops/sec ±0.98% (88 runs sampled) parseFloat x 3,071,060 ops/sec ±1.13% (88 runs sampled) fastest is 'parseFloat,v7.0' # number v7.0 x 3,146,895 ops/sec ±0.89% (89 runs sampled) v6.0 x 3,214,038 ops/sec ±1.07% (89 runs sampled) parseFloat x 3,077,588 ops/sec ±1.07% (87 runs sampled) fastest is 'v6.0' ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [is-plain-object](https://www.npmjs.com/package/is-plain-object): Returns true if an object was created by the `Object` constructor. | [homepage](https://github.com/jonschlinkert/is-plain-object "Returns true if an object was created by the `Object` constructor.") * [is-primitive](https://www.npmjs.com/package/is-primitive): Returns `true` if the value is a primitive. | [homepage](https://github.com/jonschlinkert/is-primitive "Returns `true` if the value is a primitive. ") * [isobject](https://www.npmjs.com/package/isobject): Returns true if the value is an object and not an array or null. | [homepage](https://github.com/jonschlinkert/isobject "Returns true if the value is an object and not an array or null.") * [kind-of](https://www.npmjs.com/package/kind-of): Get the native type of a value. | [homepage](https://github.com/jonschlinkert/kind-of "Get the native type of a value.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 49 | [jonschlinkert](https://github.com/jonschlinkert) | | 5 | [charlike-old](https://github.com/charlike-old) | | 1 | [benaadams](https://github.com/benaadams) | | 1 | [realityking](https://github.com/realityking) | ### Author **Jon Schlinkert** * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) ### License Copyright © 2018, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on June 15, 2018._ # extsprintf: extended POSIX-style sprintf Stripped down version of s[n]printf(3c). We make a best effort to throw an exception when given a format string we don't understand, rather than ignoring it, so that we won't break existing programs if/when we go implement the rest of this. This implementation currently supports specifying * field alignment ('-' flag), * zero-pad ('0' flag) * always show numeric sign ('+' flag), * field width * conversions for strings, decimal integers, and floats (numbers). * argument size specifiers. These are all accepted but ignored, since Javascript has no notion of the physical size of an argument. Everything else is currently unsupported, most notably: precision, unsigned numbers, non-decimal numbers, and characters. Besides the usual POSIX conversions, this implementation supports: * `%j`: pretty-print a JSON object (using node's "inspect") * `%r`: pretty-print an Error object # Example First, install it: # npm install extsprintf Now, use it: var mod_extsprintf = require('extsprintf'); console.log(mod_extsprintf.sprintf('hello %25s', 'world')); outputs: hello world # Also supported **printf**: same args as sprintf, but prints the result to stdout **fprintf**: same args as sprintf, preceded by a Node stream. Prints the result to the given stream. # function-bind <!-- [![build status][travis-svg]][travis-url] [![NPM version][npm-badge-svg]][npm-url] [![Coverage Status][5]][6] [![gemnasium Dependency Status][7]][8] [![Dependency status][deps-svg]][deps-url] [![Dev Dependency status][dev-deps-svg]][dev-deps-url] --> <!-- [![browser support][11]][12] --> Implementation of function.prototype.bind ## Example I mainly do this for unit tests I run on phantomjs. PhantomJS does not have Function.prototype.bind :( ```js Function.prototype.bind = require("function-bind") ``` ## Installation `npm install function-bind` ## Contributors - Raynos ## MIT Licenced [travis-svg]: https://travis-ci.org/Raynos/function-bind.svg [travis-url]: https://travis-ci.org/Raynos/function-bind [npm-badge-svg]: https://badge.fury.io/js/function-bind.svg [npm-url]: https://npmjs.org/package/function-bind [5]: https://coveralls.io/repos/Raynos/function-bind/badge.png [6]: https://coveralls.io/r/Raynos/function-bind [7]: https://gemnasium.com/Raynos/function-bind.png [8]: https://gemnasium.com/Raynos/function-bind [deps-svg]: https://david-dm.org/Raynos/function-bind.svg [deps-url]: https://david-dm.org/Raynos/function-bind [dev-deps-svg]: https://david-dm.org/Raynos/function-bind/dev-status.svg [dev-deps-url]: https://david-dm.org/Raynos/function-bind#info=devDependencies [11]: https://ci.testling.com/Raynos/function-bind.png [12]: https://ci.testling.com/Raynos/function-bind randombytes === [![Version](http://img.shields.io/npm/v/randombytes.svg)](https://www.npmjs.org/package/randombytes) [![Build Status](https://travis-ci.org/crypto-browserify/randombytes.svg?branch=master)](https://travis-ci.org/crypto-browserify/randombytes) randombytes from node that works in the browser. In node you just get crypto.randomBytes, but in the browser it uses .crypto/msCrypto.getRandomValues ```js var randomBytes = require('randombytes'); randomBytes(16);//get 16 random bytes randomBytes(16, function (err, resp) { // resp is 16 random bytes }); ``` [![Build status][nix-build-image]][nix-build-url] [![Windows status][win-build-image]][win-build-url] ![Transpilation status][transpilation-image] [![npm version][npm-image]][npm-url] # es5-ext ## ECMAScript 5 extensions ### (with respect to ECMAScript 6 standard) Shims for upcoming ES6 standard and other goodies implemented strictly with ECMAScript conventions in mind. It's designed to be used in compliant ECMAScript 5 or ECMAScript 6 environments. Older environments are not supported, although most of the features should work with correct ECMAScript 5 shim on board. When used in ECMAScript 6 environment, native implementation (if valid) takes precedence over shims. ### Installation $ npm install es5-ext To port it to Browser or any other (non CJS) environment, use your favorite CJS bundler. No favorite yet? Try: [Browserify](http://browserify.org/), [Webmake](https://github.com/medikoo/modules-webmake) or [Webpack](http://webpack.github.io/) ### Usage #### ECMAScript 6 features You can force ES6 features to be implemented in your environment, e.g. following will assign `from` function to `Array` (only if it's not implemented already). ```javascript require("es5-ext/array/from/implement"); Array.from("foo"); // ['f', 'o', 'o'] ``` You can also access shims directly, without fixing native objects. Following will return native `Array.from` if it's available and fallback to shim if it's not. ```javascript var aFrom = require("es5-ext/array/from"); aFrom("foo"); // ['f', 'o', 'o'] ``` If you want to use shim unconditionally (even if native implementation exists) do: ```javascript var aFrom = require("es5-ext/array/from/shim"); aFrom("foo"); // ['f', 'o', 'o'] ``` ##### List of ES6 shims It's about properties introduced with ES6 and those that have been updated in new spec. - `Array.from` -> `require('es5-ext/array/from')` - `Array.of` -> `require('es5-ext/array/of')` - `Array.prototype.concat` -> `require('es5-ext/array/#/concat')` - `Array.prototype.copyWithin` -> `require('es5-ext/array/#/copy-within')` - `Array.prototype.entries` -> `require('es5-ext/array/#/entries')` - `Array.prototype.fill` -> `require('es5-ext/array/#/fill')` - `Array.prototype.filter` -> `require('es5-ext/array/#/filter')` - `Array.prototype.find` -> `require('es5-ext/array/#/find')` - `Array.prototype.findIndex` -> `require('es5-ext/array/#/find-index')` - `Array.prototype.keys` -> `require('es5-ext/array/#/keys')` - `Array.prototype.map` -> `require('es5-ext/array/#/map')` - `Array.prototype.slice` -> `require('es5-ext/array/#/slice')` - `Array.prototype.splice` -> `require('es5-ext/array/#/splice')` - `Array.prototype.values` -> `require('es5-ext/array/#/values')` - `Array.prototype[@@iterator]` -> `require('es5-ext/array/#/@@iterator')` - `Math.acosh` -> `require('es5-ext/math/acosh')` - `Math.asinh` -> `require('es5-ext/math/asinh')` - `Math.atanh` -> `require('es5-ext/math/atanh')` - `Math.cbrt` -> `require('es5-ext/math/cbrt')` - `Math.clz32` -> `require('es5-ext/math/clz32')` - `Math.cosh` -> `require('es5-ext/math/cosh')` - `Math.exmp1` -> `require('es5-ext/math/expm1')` - `Math.fround` -> `require('es5-ext/math/fround')` - `Math.hypot` -> `require('es5-ext/math/hypot')` - `Math.imul` -> `require('es5-ext/math/imul')` - `Math.log1p` -> `require('es5-ext/math/log1p')` - `Math.log2` -> `require('es5-ext/math/log2')` - `Math.log10` -> `require('es5-ext/math/log10')` - `Math.sign` -> `require('es5-ext/math/sign')` - `Math.signh` -> `require('es5-ext/math/signh')` - `Math.tanh` -> `require('es5-ext/math/tanh')` - `Math.trunc` -> `require('es5-ext/math/trunc')` - `Number.EPSILON` -> `require('es5-ext/number/epsilon')` - `Number.MAX_SAFE_INTEGER` -> `require('es5-ext/number/max-safe-integer')` - `Number.MIN_SAFE_INTEGER` -> `require('es5-ext/number/min-safe-integer')` - `Number.isFinite` -> `require('es5-ext/number/is-finite')` - `Number.isInteger` -> `require('es5-ext/number/is-integer')` - `Number.isNaN` -> `require('es5-ext/number/is-nan')` - `Number.isSafeInteger` -> `require('es5-ext/number/is-safe-integer')` - `Object.assign` -> `require('es5-ext/object/assign')` - `Object.keys` -> `require('es5-ext/object/keys')` - `Object.setPrototypeOf` -> `require('es5-ext/object/set-prototype-of')` - `Promise.prototype.finally` -> `require('es5-ext/promise/#/finally')` - `RegExp.prototype.match` -> `require('es5-ext/reg-exp/#/match')` - `RegExp.prototype.replace` -> `require('es5-ext/reg-exp/#/replace')` - `RegExp.prototype.search` -> `require('es5-ext/reg-exp/#/search')` - `RegExp.prototype.split` -> `require('es5-ext/reg-exp/#/split')` - `RegExp.prototype.sticky` -> Implement with `require('es5-ext/reg-exp/#/sticky/implement')`, use as function with `require('es5-ext/reg-exp/#/is-sticky')` - `RegExp.prototype.unicode` -> Implement with `require('es5-ext/reg-exp/#/unicode/implement')`, use as function with `require('es5-ext/reg-exp/#/is-unicode')` - `String.fromCodePoint` -> `require('es5-ext/string/from-code-point')` - `String.raw` -> `require('es5-ext/string/raw')` - `String.prototype.codePointAt` -> `require('es5-ext/string/#/code-point-at')` - `String.prototype.contains` -> `require('es5-ext/string/#/contains')` - `String.prototype.endsWith` -> `require('es5-ext/string/#/ends-with')` - `String.prototype.normalize` -> `require('es5-ext/string/#/normalize')` - `String.prototype.repeat` -> `require('es5-ext/string/#/repeat')` - `String.prototype.startsWith` -> `require('es5-ext/string/#/starts-with')` - `String.prototype[@@iterator]` -> `require('es5-ext/string/#/@@iterator')` #### Non ECMAScript standard features **es5-ext** provides also other utils, and implements them as if they were proposed for a standard. It mostly offers methods (not functions) which can directly be assigned to native prototypes: ```javascript Object.defineProperty(Function.prototype, "partial", { value: require("es5-ext/function/#/partial"), configurable: true, enumerable: false, writable: true }); Object.defineProperty(Array.prototype, "flatten", { value: require("es5-ext/array/#/flatten"), configurable: true, enumerable: false, writable: true }); Object.defineProperty(String.prototype, "capitalize", { value: require("es5-ext/string/#/capitalize"), configurable: true, enumerable: false, writable: true }); ``` See [es5-extend](https://github.com/wookieb/es5-extend#es5-extend), a great utility that automatically will extend natives for you. **Important:** Remember to **not** extend natives in scope of generic reusable packages (e.g. ones you intend to publish to npm). Extending natives is fine **only** if you're the _owner_ of the global scope, so e.g. in final project you lead development of. When you're in situation when native extensions are not good idea, then you should use methods indirectly: ```javascript var flatten = require("es5-ext/array/#/flatten"); flatten.call([1, [2, [3, 4]]]); // [1, 2, 3, 4] ``` for better convenience you can turn methods into functions: ```javascript var call = Function.prototype.call; var flatten = call.bind(require("es5-ext/array/#/flatten")); flatten([1, [2, [3, 4]]]); // [1, 2, 3, 4] ``` You can configure custom toolkit (like [underscorejs](http://underscorejs.org/)), and use it throughout your application ```javascript var util = {}; util.partial = call.bind(require("es5-ext/function/#/partial")); util.flatten = call.bind(require("es5-ext/array/#/flatten")); util.startsWith = call.bind(require("es5-ext/string/#/starts-with")); util.flatten([1, [2, [3, 4]]]); // [1, 2, 3, 4] ``` As with native ones most methods are generic and can be run on any type of object. ## API ### Global extensions #### global _(es5-ext/global)_ Object that represents global scope ### Array Constructor extensions #### from(arrayLike[, mapFn[, thisArg]]) _(es5-ext/array/from)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.from). Returns array representation of _iterable_ or _arrayLike_. If _arrayLike_ is an instance of array, its copy is returned. #### generate([length[, …fill]]) _(es5-ext/array/generate)_ Generate an array of pre-given _length_ built of repeated arguments. #### isPlainArray(x) _(es5-ext/array/is-plain-array)_ Returns true if object is plain array (not instance of one of the Array's extensions). #### of([…items]) _(es5-ext/array/of)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.of). Create an array from given arguments. #### toArray(obj) _(es5-ext/array/to-array)_ Returns array representation of `obj`. If `obj` is already an array, `obj` is returned back. #### validArray(obj) _(es5-ext/array/valid-array)_ Returns `obj` if it's an array, otherwise throws `TypeError` ### Array Prototype extensions #### arr.binarySearch(compareFn) _(es5-ext/array/#/binary-search)_ In **sorted** list search for index of item for which _compareFn_ returns value closest to _0_. It's variant of binary search algorithm #### arr.clear() _(es5-ext/array/#/clear)_ Clears the array #### arr.compact() _(es5-ext/array/#/compact)_ Returns a copy of the context with all non-values (`null` or `undefined`) removed. #### arr.concat() _(es5-ext/array/#/concat)_ [_Updated with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.prototype.concat). ES6's version of `concat`. Supports `isConcatSpreadable` symbol, and returns array of same type as the context. #### arr.contains(searchElement[, position]) _(es5-ext/array/#/contains)_ Whether list contains the given value. #### arr.copyWithin(target, start[, end]) _(es5-ext/array/#/copy-within)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.copywithin). #### arr.diff(other) _(es5-ext/array/#/diff)_ Returns the array of elements that are present in context list but not present in other list. #### arr.eIndexOf(searchElement[, fromIndex]) _(es5-ext/array/#/e-index-of)_ _egal_ version of `indexOf` method. [_SameValueZero_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero) logic is used for comparision #### arr.eLastIndexOf(searchElement[, fromIndex]) _(es5-ext/array/#/e-last-index-of)_ _egal_ version of `lastIndexOf` method. [_SameValueZero_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero) logic is used for comparision #### arr.entries() _(es5-ext/array/#/entries)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.prototype.entries). Returns iterator object, which traverses the array. Each value is represented with an array, where first value is an index and second is corresponding to index value. #### arr.exclusion([…lists]]) _(es5-ext/array/#/exclusion)_ Returns the array of elements that are found only in one of the lists (either context list or list provided in arguments). #### arr.fill(value[, start, end]) _(es5-ext/array/#/fill)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.fill). #### arr.filter(callback[, thisArg]) _(es5-ext/array/#/filter)_ [_Updated with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.filter). ES6's version of `filter`, returns array of same type as the context. #### arr.find(predicate[, thisArg]) _(es5-ext/array/#/find)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.find). Return first element for which given function returns true #### arr.findIndex(predicate[, thisArg]) _(es5-ext/array/#/find-index)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.findindex). Return first index for which given function returns true #### arr.first() _(es5-ext/array/#/first)_ Returns value for first defined index #### arr.firstIndex() _(es5-ext/array/#/first-index)_ Returns first declared index of the array #### arr.flatten() _(es5-ext/array/#/flatten)_ Returns flattened version of the array #### arr.forEachRight(cb[, thisArg]) _(es5-ext/array/#/for-each-right)_ `forEach` starting from last element #### arr.group(cb[, thisArg]) _(es5-ext/array/#/group)_ Group list elements by value returned by _cb_ function #### arr.indexesOf(searchElement[, fromIndex]) _(es5-ext/array/#/indexes-of)_ Returns array of all indexes of given value #### arr.intersection([…lists]) _(es5-ext/array/#/intersection)_ Computes the array of values that are the intersection of all lists (context list and lists given in arguments) #### arr.isCopy(other) _(es5-ext/array/#/is-copy)_ Returns true if both context and _other_ lists have same content #### arr.isUniq() _(es5-ext/array/#/is-uniq)_ Returns true if all values in array are unique #### arr.keys() _(es5-ext/array/#/keys)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.prototype.keys). Returns iterator object, which traverses all array indexes. #### arr.last() _(es5-ext/array/#/last)_ Returns value of last defined index #### arr.lastIndex() _(es5-ext/array/#/last)_ Returns last defined index of the array #### arr.map(callback[, thisArg]) _(es5-ext/array/#/map)_ [_Updated with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.map). ES6's version of `map`, returns array of same type as the context. #### arr.remove(value[, …valuen]) _(es5-ext/array/#/remove)_ Remove values from the array #### arr.separate(sep) _(es5-ext/array/#/separate)_ Returns array with items separated with `sep` value #### arr.slice(callback[, thisArg]) _(es5-ext/array/#/slice)_ [_Updated with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.slice). ES6's version of `slice`, returns array of same type as the context. #### arr.someRight(cb[, thisArg]) _(es5-ext/array/#/someRight)_ `some` starting from last element #### arr.splice(callback[, thisArg]) _(es5-ext/array/#/splice)_ [_Updated with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.splice). ES6's version of `splice`, returns array of same type as the context. #### arr.uniq() _(es5-ext/array/#/uniq)_ Returns duplicate-free version of the array #### arr.values() _(es5-ext/array/#/values)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.prototype.values). Returns iterator object which traverses all array values. #### arr[@@iterator] _(es5-ext/array/#/@@iterator)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-array.prototype-@@iterator). Returns iterator object which traverses all array values. ### Boolean Constructor extensions #### isBoolean(x) _(es5-ext/boolean/is-boolean)_ Whether value is boolean ### Date Constructor extensions #### isDate(x) _(es5-ext/date/is-date)_ Whether value is date instance #### validDate(x) _(es5-ext/date/valid-date)_ If given object is not date throw TypeError in other case return it. ### Date Prototype extensions #### date.copy(date) _(es5-ext/date/#/copy)_ Returns a copy of the date object #### date.daysInMonth() _(es5-ext/date/#/days-in-month)_ Returns number of days of date's month #### date.floorDay() _(es5-ext/date/#/floor-day)_ Sets the date time to 00:00:00.000 #### date.floorMonth() _(es5-ext/date/#/floor-month)_ Sets date day to 1 and date time to 00:00:00.000 #### date.floorYear() _(es5-ext/date/#/floor-year)_ Sets date month to 0, day to 1 and date time to 00:00:00.000 #### date.format(pattern) _(es5-ext/date/#/format)_ Formats date up to given string. Supported patterns: - `%Y` - Year with century, 1999, 2003 - `%y` - Year without century, 99, 03 - `%m` - Month, 01..12 - `%d` - Day of the month 01..31 - `%H` - Hour (24-hour clock), 00..23 - `%M` - Minute, 00..59 - `%S` - Second, 00..59 - `%L` - Milliseconds, 000..999 ### Error Constructor extensions #### custom(message/_, code, ext_/) _(es5-ext/error/custom)_ Creates custom error object, optinally extended with `code` and other extension properties (provided with `ext` object) #### isError(x) _(es5-ext/error/is-error)_ Whether value is an error (instance of `Error`). #### validError(x) _(es5-ext/error/valid-error)_ If given object is not error throw TypeError in other case return it. ### Error Prototype extensions #### err.throw() _(es5-ext/error/#/throw)_ Throws error ### Function Constructor extensions Some of the functions were inspired by [Functional JavaScript](http://osteele.com/sources/javascript/functional/) project by Olivier Steele #### constant(x) _(es5-ext/function/constant)_ Returns a constant function that returns pregiven argument _k(x)(y) =def x_ #### identity(x) _(es5-ext/function/identity)_ Identity function. Returns first argument _i(x) =def x_ #### invoke(name[, …args]) _(es5-ext/function/invoke)_ Returns a function that takes an object as an argument, and applies object's _name_ method to arguments. _name_ can be name of the method or method itself. _invoke(name, …args)(object, …args2) =def object\[name\]\(…args, …args2\)_ #### isArguments(x) _(es5-ext/function/is-arguments)_ Whether value is arguments object #### isFunction(arg) _(es5-ext/function/is-function)_ Whether value is instance of function #### noop() _(es5-ext/function/noop)_ No operation function #### pluck(name) _(es5-ext/function/pluck)_ Returns a function that takes an object, and returns the value of its _name_ property _pluck(name)(obj) =def obj[name]_ #### validFunction(arg) _(es5-ext/function/valid-function)_ If given object is not function throw TypeError in other case return it. ### Function Prototype extensions Some of the methods were inspired by [Functional JavaScript](http://osteele.com/sources/javascript/functional/) project by Olivier Steele #### fn.compose([…fns]) _(es5-ext/function/#/compose)_ Applies the functions in reverse argument-list order. _f1.compose(f2, f3, f4)(…args) =def f1(f2(f3(f4(…arg))))_ `compose` can also be used in plain function form as: _compose(f1, f2, f3, f4)(…args) =def f1(f2(f3(f4(…arg))))_ #### fn.copy() _(es5-ext/function/#/copy)_ Produces copy of given function #### fn.curry([n]) _(es5-ext/function/#/curry)_ Invoking the function returned by this function only _n_ arguments are passed to the underlying function. If the underlying function is not saturated, the result is a function that passes all its arguments to the underlying function. If _n_ is not provided then it defaults to context function length _f.curry(4)(arg1, arg2)(arg3)(arg4) =def f(arg1, args2, arg3, arg4)_ #### fn.lock([…args]) _(es5-ext/function/#/lock)_ Returns a function that applies the underlying function to _args_, and ignores its own arguments. _f.lock(…args)(…args2) =def f(…args)_ _Named after it's counterpart in Google Closure_ #### fn.not() _(es5-ext/function/#/not)_ Returns a function that returns boolean negation of value returned by underlying function. _f.not()(…args) =def !f(…args)_ #### fn.partial([…args]) _(es5-ext/function/#/partial)_ Returns a function that when called will behave like context function called with initially passed arguments. If more arguments are suplilied, they are appended to initial args. _f.partial(…args1)(…args2) =def f(…args1, …args2)_ #### fn.spread() _(es5-ext/function/#/spread)_ Returns a function that applies underlying function with first list argument _f.match()(args) =def f.apply(null, args)_ #### fn.toStringTokens() _(es5-ext/function/#/to-string-tokens)_ Serializes function into two (arguments and body) string tokens. Result is plain object with `args` and `body` properties. ### Math extensions #### acosh(x) _(es5-ext/math/acosh)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.acosh). #### asinh(x) _(es5-ext/math/asinh)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.asinh). #### atanh(x) _(es5-ext/math/atanh)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.atanh). #### cbrt(x) _(es5-ext/math/cbrt)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.cbrt). #### clz32(x) _(es5-ext/math/clz32)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.clz32). #### cosh(x) _(es5-ext/math/cosh)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.cosh). #### expm1(x) _(es5-ext/math/expm1)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.expm1). #### fround(x) _(es5-ext/math/fround)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.fround). #### hypot([…values]) _(es5-ext/math/hypot)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.hypot). #### imul(x, y) _(es5-ext/math/imul)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.imul). #### log1p(x) _(es5-ext/math/log1p)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.log1p). #### log2(x) _(es5-ext/math/log2)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.log2). #### log10(x) _(es5-ext/math/log10)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.log10). #### sign(x) _(es5-ext/math/sign)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.sign). #### sinh(x) _(es5-ext/math/sinh)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.sinh). #### tanh(x) _(es5-ext/math/tanh)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.tanh). #### trunc(x) _(es5-ext/math/trunc)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.trunc). ### Number Constructor extensions #### EPSILON _(es5-ext/number/epsilon)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.epsilon). The difference between 1 and the smallest value greater than 1 that is representable as a Number value, which is approximately 2.2204460492503130808472633361816 x 10-16. #### isFinite(x) _(es5-ext/number/is-finite)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.isfinite). Whether value is finite. Differs from global isNaN that it doesn't do type coercion. #### isInteger(x) _(es5-ext/number/is-integer)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.isinteger). Whether value is integer. #### isNaN(x) _(es5-ext/number/is-nan)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.isnan). Whether value is NaN. Differs from global isNaN that it doesn't do type coercion. #### isNumber(x) _(es5-ext/number/is-number)_ Whether given value is number #### isSafeInteger(x) _(es5-ext/number/is-safe-integer)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.issafeinteger). #### MAX*SAFE_INTEGER *(es5-ext/number/max-safe-integer)\_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.maxsafeinteger). The value of Number.MAX_SAFE_INTEGER is 9007199254740991. #### MIN*SAFE_INTEGER *(es5-ext/number/min-safe-integer)\_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.minsafeinteger). The value of Number.MIN_SAFE_INTEGER is -9007199254740991 (253-1). #### toInteger(x) _(es5-ext/number/to-integer)_ Converts value to integer #### toPosInteger(x) _(es5-ext/number/to-pos-integer)_ Converts value to positive integer. If provided value is less than 0, then 0 is returned #### toUint32(x) _(es5-ext/number/to-uint32)_ Converts value to unsigned 32 bit integer. This type is used for array lengths. See: http://www.2ality.com/2012/02/js-integers.html ### Number Prototype extensions #### num.pad(length[, precision]) _(es5-ext/number/#/pad)_ Pad given number with zeros. Returns string ### Object Constructor extensions #### assign(target, source[, …sourcen]) _(es5-ext/object/assign)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.assign). Extend _target_ by enumerable own properties of other objects. If properties are already set on target object, they will be overwritten. #### clear(obj) _(es5-ext/object/clear)_ Remove all enumerable own properties of the object #### compact(obj) _(es5-ext/object/compact)_ Returns copy of the object with all enumerable properties that have no falsy values #### compare(obj1, obj2) _(es5-ext/object/compare)_ Universal cross-type compare function. To be used for e.g. array sort. #### copy(obj) _(es5-ext/object/copy)_ Returns copy of the object with all enumerable properties. #### copyDeep(obj) _(es5-ext/object/copy-deep)_ Returns deep copy of the object with all enumerable properties. #### count(obj) _(es5-ext/object/count)_ Counts number of enumerable own properties on object #### create(obj[, properties]) _(es5-ext/object/create)_ `Object.create` alternative that provides workaround for [V8 issue](http://code.google.com/p/v8/issues/detail?id=2804). When `null` is provided as a prototype, it's substituted with specially prepared object that derives from Object.prototype but has all Object.prototype properties shadowed with undefined. It's quirky solution that allows us to have plain objects with no truthy properties but with turnable prototype. Use only for objects that you plan to switch prototypes of and be aware of limitations of this workaround. #### eq(x, y) _(es5-ext/object/eq)_ Whether two values are equal, using [_SameValueZero_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero) algorithm. #### every(obj, cb[, thisArg[, compareFn]]) _(es5-ext/object/every)_ Analogous to Array.prototype.every. Returns true if every key-value pair in this object satisfies the provided testing function. Optionally _compareFn_ can be provided which assures that keys are tested in given order. If provided _compareFn_ is equal to `true`, then order is alphabetical (by key). #### filter(obj, cb[, thisArg]) _(es5-ext/object/filter)_ Analogous to Array.prototype.filter. Returns new object with properites for which _cb_ function returned truthy value. #### firstKey(obj) _(es5-ext/object/first-key)_ Returns first enumerable key of the object, as keys are unordered by specification, it can be any key of an object. #### flatten(obj) _(es5-ext/object/flatten)_ Returns new object, with flatten properties of input object _flatten({ a: { b: 1 }, c: { d: 1 } }) =def { b: 1, d: 1 }_ #### forEach(obj, cb[, thisArg[, compareFn]]) _(es5-ext/object/for-each)_ Analogous to Array.prototype.forEach. Calls a function for each key-value pair found in object Optionally _compareFn_ can be provided which assures that properties are iterated in given order. If provided _compareFn_ is equal to `true`, then order is alphabetical (by key). #### getPropertyNames() _(es5-ext/object/get-property-names)_ Get all (not just own) property names of the object #### is(x, y) _(es5-ext/object/is)_ Whether two values are equal, using [_SameValue_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-samevaluezero) algorithm. #### isArrayLike(x) _(es5-ext/object/is-array-like)_ Whether object is array-like object #### isCopy(x, y) _(es5-ext/object/is-copy)_ Two values are considered a copy of same value when all of their own enumerable properties have same values. #### isCopyDeep(x, y) _(es5-ext/object/is-copy-deep)_ Deep comparision of objects #### isEmpty(obj) _(es5-ext/object/is-empty)_ True if object doesn't have any own enumerable property #### isObject(arg) _(es5-ext/object/is-object)_ Whether value is not primitive #### isPlainObject(arg) _(es5-ext/object/is-plain-object)_ Whether object is plain object, its protototype should be Object.prototype and it cannot be host object. #### keyOf(obj, searchValue) _(es5-ext/object/key-of)_ Search object for value #### keys(obj) _(es5-ext/object/keys)_ [_Updated with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.keys). ES6's version of `keys`, doesn't throw on primitive input #### map(obj, cb[, thisArg]) _(es5-ext/object/map)_ Analogous to Array.prototype.map. Creates a new object with properties which values are results of calling a provided function on every key-value pair in this object. #### mapKeys(obj, cb[, thisArg]) _(es5-ext/object/map-keys)_ Create new object with same values, but remapped keys #### mixin(target, source) _(es5-ext/object/mixin)_ Extend _target_ by all own properties of other objects. Properties found in both objects will be overwritten (unless they're not configurable and cannot be overwritten). _It was for a moment part of ECMAScript 6 draft._ #### mixinPrototypes(target, …source]) _(es5-ext/object/mixin-prototypes)_ Extends _target_, with all source and source's prototype properties. Useful as an alternative for `setPrototypeOf` in environments in which it cannot be shimmed (no `__proto__` support). #### normalizeOptions(options) _(es5-ext/object/normalize-options)_ Normalizes options object into flat plain object. Useful for functions in which we either need to keep options object for future reference or need to modify it for internal use. - It never returns input `options` object back (always a copy is created) - `options` can be undefined in such case empty plain object is returned. - Copies all enumerable properties found down prototype chain. #### primitiveSet([…names]) _(es5-ext/object/primitive-set)_ Creates `null` prototype based plain object, and sets on it all property names provided in arguments to true. #### safeTraverse(obj[, …names]) _(es5-ext/object/safe-traverse)_ Safe navigation of object properties. See http://wiki.ecmascript.org/doku.php?id=strawman:existential_operator #### serialize(value) _(es5-ext/object/serialize)_ Serialize value into string. Differs from [JSON.stringify](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify) that it serializes also dates, functions and regular expresssions. #### setPrototypeOf(object, proto) _(es5-ext/object/set-prototype-of)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.setprototypeof). If native version is not provided, it depends on existence of `__proto__` functionality, if it's missing, `null` instead of function is exposed. #### some(obj, cb[, thisArg[, compareFn]]) _(es5-ext/object/some)_ Analogous to Array.prototype.some Returns true if any key-value pair satisfies the provided testing function. Optionally _compareFn_ can be provided which assures that keys are tested in given order. If provided _compareFn_ is equal to `true`, then order is alphabetical (by key). #### toArray(obj[, cb[, thisArg[, compareFn]]]) _(es5-ext/object/to-array)_ Creates an array of results of calling a provided function on every key-value pair in this object. Optionally _compareFn_ can be provided which assures that results are added in given order. If provided _compareFn_ is equal to `true`, then order is alphabetical (by key). #### unserialize(str) _(es5-ext/object/unserialize)_ Userializes value previously serialized with [serialize](#serializevalue-es5-extobjectserialize) #### validCallable(x) _(es5-ext/object/valid-callable)_ If given object is not callable throw TypeError in other case return it. #### validObject(x) _(es5-ext/object/valid-object)_ Throws error if given value is not an object, otherwise it is returned. #### validValue(x) _(es5-ext/object/valid-value)_ Throws error if given value is `null` or `undefined`, otherwise returns value. ### Promise Prototype extensions #### promise.finally(onFinally) _(es5-ext/promise/#/finally)_ [_Introduced with ECMAScript 2018_](https://tc39.github.io/ecma262/#sec-promise.prototype.finally). ### RegExp Constructor extensions #### escape(str) _(es5-ext/reg-exp/escape)_ Escapes string to be used in regular expression #### isRegExp(x) _(es5-ext/reg-exp/is-reg-exp)_ Whether object is regular expression #### validRegExp(x) _(es5-ext/reg-exp/valid-reg-exp)_ If object is regular expression it is returned, otherwise TypeError is thrown. ### RegExp Prototype extensions #### re.isSticky(x) _(es5-ext/reg-exp/#/is-sticky)_ Whether regular expression has `sticky` flag. It's to be used as counterpart to [regExp.sticky](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-get-regexp.prototype.sticky) if it's not implemented. #### re.isUnicode(x) _(es5-ext/reg-exp/#/is-unicode)_ Whether regular expression has `unicode` flag. It's to be used as counterpart to [regExp.unicode](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-get-regexp.prototype.unicode) if it's not implemented. #### re.match(string) _(es5-ext/reg-exp/#/match)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-regexp.prototype.match). #### re.replace(string, replaceValue) _(es5-ext/reg-exp/#/replace)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-regexp.prototype.replace). #### re.search(string) _(es5-ext/reg-exp/#/search)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-regexp.prototype.search). #### re.split(string) _(es5-ext/reg-exp/#/search)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-regexp.prototype.split). #### re.sticky _(es5-ext/reg-exp/#/sticky/implement)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-regexp.prototype.sticky). It's a getter, so only `implement` and `is-implemented` modules are provided. #### re.unicode _(es5-ext/reg-exp/#/unicode/implement)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-regexp.prototype.unicode). It's a getter, so only `implement` and `is-implemented` modules are provided. ### String Constructor extensions #### formatMethod(fMap) _(es5-ext/string/format-method)_ Creates format method. It's used e.g. to create `Date.prototype.format` method #### fromCodePoint([…codePoints]) _(es5-ext/string/from-code-point)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-string.fromcodepoint) #### isString(x) _(es5-ext/string/is-string)_ Whether object is string #### randomUniq() _(es5-ext/string/random-uniq)_ Returns randomly generated id, with guarantee of local uniqueness (no same id will be returned twice) #### raw(callSite[, …substitutions]) _(es5-ext/string/raw)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-string.raw) ### String Prototype extensions #### str.at(pos) _(es5-ext/string/#/at)_ _Proposed for ECMAScript 6/7 standard, but not (yet) in a draft_ Returns a string at given position in Unicode-safe manner. Based on [implementation by Mathias Bynens](https://github.com/mathiasbynens/String.prototype.at). #### str.camelToHyphen() _(es5-ext/string/#/camel-to-hyphen)_ Convert camelCase string to hyphen separated, e.g. one-two-three -> oneTwoThree. Useful when converting names from js property convention into filename convention. #### str.capitalize() _(es5-ext/string/#/capitalize)_ Capitalize first character of a string #### str.caseInsensitiveCompare(str) _(es5-ext/string/#/case-insensitive-compare)_ Case insensitive compare #### str.codePointAt(pos) _(es5-ext/string/#/code-point-at)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-string.prototype.codepointat) Based on [implementation by Mathias Bynens](https://github.com/mathiasbynens/String.prototype.codePointAt). #### str.contains(searchString[, position]) _(es5-ext/string/#/contains)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-string.prototype.contains) Whether string contains given string. #### str.endsWith(searchString[, endPosition]) _(es5-ext/string/#/ends-with)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-string.prototype.endswith). Whether strings ends with given string #### str.hyphenToCamel() _(es5-ext/string/#/hyphen-to-camel)_ Convert hyphen separated string to camelCase, e.g. one-two-three -> oneTwoThree. Useful when converting names from filename convention to js property name convention. #### str.indent(str[, count]) _(es5-ext/string/#/indent)_ Indents each line with provided _str_ (if _count_ given then _str_ is repeated _count_ times). #### str.last() _(es5-ext/string/#/last)_ Return last character #### str.normalize([form]) _(es5-ext/string/#/normalize)_ [_Introduced with ECMAScript 6_](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/normalize). Returns the Unicode Normalization Form of a given string. Based on Matsuza's version. Code used for integrated shim can be found at [github.com/walling/unorm](https://github.com/walling/unorm/blob/master/lib/unorm.js) #### str.pad(fill[, length]) _(es5-ext/string/#/pad)_ Pad string with _fill_. If _length_ si given than _fill_ is reapated _length_ times. If _length_ is negative then pad is applied from right. #### str.repeat(n) _(es5-ext/string/#/repeat)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-string.prototype.repeat). Repeat given string _n_ times #### str.plainReplace(search, replace) _(es5-ext/string/#/plain-replace)_ Simple `replace` version. Doesn't support regular expressions. Replaces just first occurrence of search string. Doesn't support insert patterns, therefore it is safe to replace text with text obtained programmatically (there's no need for additional _\$_ characters escape in such case). #### str.plainReplaceAll(search, replace) _(es5-ext/string/#/plain-replace-all)_ Simple `replace` version. Doesn't support regular expressions. Replaces all occurrences of search string. Doesn't support insert patterns, therefore it is safe to replace text with text obtained programmatically (there's no need for additional _\$_ characters escape in such case). #### str.startsWith(searchString[, position]) _(es5-ext/string/#/starts-with)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-string.prototype.startswith). Whether strings starts with given string #### str[@@iterator] _(es5-ext/string/#/@@iterator)_ [_Introduced with ECMAScript 6_](http://people.mozilla.org/~jorendorff/es6-draft.html#sec-string.prototype-@@iterator). Returns iterator object which traverses all string characters (with respect to unicode symbols) ### Tests $ npm test ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. ## es5-ext for enterprise Available as part of the Tidelift Subscription The maintainers of es5-ext and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. [Learn more.](https://tidelift.com/subscription/pkg/npm-es5-ext?utm_source=npm-es5-ext&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) [nix-build-image]: https://semaphoreci.com/api/v1/medikoo-org/es5-ext/branches/master/shields_badge.svg [nix-build-url]: https://semaphoreci.com/medikoo-org/es5-ext [win-build-image]: https://ci.appveyor.com/api/projects/status/3jox67ksw3p8hkwh/branch/master?svg=true [win-build-url]: https://ci.appveyor.com/project/medikoo/es5-ext [transpilation-image]: https://img.shields.io/badge/transpilation-free-brightgreen.svg [npm-image]: https://img.shields.io/npm/v/es5-ext.svg [npm-url]: https://www.npmjs.com/package/es5-ext tunnel-agent ============ HTTP proxy tunneling agent. Formerly part of mikeal/request, now a standalone module. # web3-core-subscriptions This is a sub package of [web3.js][repo] The subscriptions package used within some [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-subscriptions ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-core-subscriptions.js` in your html file. This will expose the `Web3Subscriptions` object on the window object. ## Usage ```js // in node.js var Web3Subscriptions = require('web3-core-subscriptions'); var sub = new Web3Subscriptions({ name: 'subscribe', type: 'eth', subscriptions: { 'newBlockHeaders': { subscriptionName: 'newHeads', params: 0, outputFormatter: formatters.outputBlockFormatter }, 'pendingTransactions': { params: 0, outputFormatter: formatters.outputTransactionFormatter } } }); sub.attachToObject(myCoolLib); myCoolLib.subscribe('newBlockHeaders', function(){ ... }); ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js ## ethjs-util <div> <!-- Dependency Status --> <a href="https://david-dm.org/ethjs/ethjs-util"> <img src="https://david-dm.org/ethjs/ethjs-util.svg" alt="Dependency Status" /> </a> <!-- devDependency Status --> <a href="https://david-dm.org/ethjs/ethjs-util#info=devDependencies"> <img src="https://david-dm.org/ethjs/ethjs-util/dev-status.svg" alt="devDependency Status" /> </a> <!-- Build Status --> <a href="https://travis-ci.org/ethjs/ethjs-util"> <img src="https://travis-ci.org/ethjs/ethjs-util.svg" alt="Build Status" /> </a> <!-- NPM Version --> <a href="https://www.npmjs.org/package/ethjs-util"> <img src="http://img.shields.io/npm/v/ethjs-util.svg" alt="NPM version" /> </a> <!-- Test Coverage --> <a href="https://coveralls.io/r/ethjs/ethjs-util"> <img src="https://coveralls.io/repos/github/ethjs/ethjs-util/badge.svg" alt="Test Coverage" /> </a> <!-- Javascript Style --> <a href="http://airbnb.io/javascript/"> <img src="https://img.shields.io/badge/code%20style-airbnb-brightgreen.svg" alt="js-airbnb-style" /> </a> </div> <br /> A simple set of Ethereum JS utilities such as `toBuffer` and `isHexPrefixed`. ## Install ``` npm install --save ethjs-util ``` ## Usage ```js const util = require('ethjs-util'); const value = util.intToBuffer(38272); // returns <Buffer ...> ``` ## About A simple set of Ethereum JS utilties, mainly for frontend dApps. ## Available Methods ``` getBinarySize <Function (String) : (Number)> intToBuffer <Function (Number) : (Buffer)> intToHex <Function (Number) : (String)> padToEven <Function (String) : (String)> isHexPrefixed <Function (String) : (Boolean)> isHexString <Function (Value, Length) : (Boolean)> stripHexPrefix <Function (String) : (String)> addHexPrefix <Function (String) : (String)> getKeys <Function (Params, Key, Empty) : (Array)> arrayContainsArray <Function (Array, Array) : (Boolean)> fromAscii <Function (String) : (String)> fromUtf8 <Function (String) : (String)> toAscii <Function (String) : (String)> toUtf8 <Function (String) : (String)> ``` ## Contributing Please help better the ecosystem by submitting issues and pull requests to default. We need all the help we can get to build the absolute best linting standards and utilities. We follow the AirBNB linting standard and the unix philosophy. ## Guides You'll find more detailed information on using `ethjs-util` and tailoring it to your needs in our guides: - [User guide](docs/user-guide.md) - Usage, configuration, FAQ and complementary tools. - [Developer guide](docs/developer-guide.md) - Contributing to `ethjs-util` and writing your own code and coverage. ## Help out There is always a lot of work to do, and will have many rules to maintain. So please help out in any way that you can: - Create, enhance, and debug ethjs rules (see our guide to ["Working on rules"](./github/CONTRIBUTING.md)). - Improve documentation. - Chime in on any open issue or pull request. - Open new issues about your ideas for making `ethjs-util` better, and pull requests to show us how your idea works. - Add new tests to *absolutely anything*. - Create or contribute to ecosystem tools, like modules for encoding or contracts. - Spread the word. Please consult our [Code of Conduct](CODE_OF_CONDUCT.md) docs before helping out. We communicate via [issues](https://github.com/ethjs/ethjs-util/issues) and [pull requests](https://github.com/ethjs/ethjs-util/pulls). ## Important documents - [Changelog](CHANGELOG.md) - [Code of Conduct](CODE_OF_CONDUCT.md) - [License](https://raw.githubusercontent.com/ethjs/ethjs-util/master/LICENSE) ## Licence This project is licensed under the MIT license, Copyright (c) 2016 Nick Dodson. For more information see LICENSE.md. ``` The MIT License Copyright (c) 2016 Nick Dodson. nickdodson.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ``` socks-proxy-agent ================ ### A SOCKS proxy `http.Agent` implementation for HTTP and HTTPS [![Build Status](https://travis-ci.org/TooTallNate/node-socks-proxy-agent.svg?branch=master)](https://travis-ci.org/TooTallNate/node-socks-proxy-agent) This module provides an `http.Agent` implementation that connects to a specified SOCKS proxy server, and can be used with the built-in `http` or `https` modules. It can also be used in conjunction with the `ws` module to establish a WebSocket connection over a SOCKS proxy. See the "Examples" section below. Installation ------------ Install with `npm`: ``` bash $ npm install socks-proxy-agent ``` Examples -------- #### `http` module example ``` js var url = require('url'); var http = require('http'); var SocksProxyAgent = require('socks-proxy-agent'); // SOCKS proxy to connect to var proxy = process.env.socks_proxy || 'socks://127.0.0.1:9050'; console.log('using proxy server %j', proxy); // HTTP endpoint for the proxy to connect to var endpoint = process.argv[2] || 'http://nodejs.org/api/'; console.log('attempting to GET %j', endpoint); var opts = url.parse(endpoint); // create an instance of the `SocksProxyAgent` class with the proxy server information var agent = new SocksProxyAgent(proxy); opts.agent = agent; http.get(opts, function (res) { console.log('"response" event!', res.headers); res.pipe(process.stdout); }); ``` #### `https` module example ``` js var url = require('url'); var https = require('https'); var SocksProxyAgent = require('socks-proxy-agent'); // SOCKS proxy to connect to var proxy = process.env.socks_proxy || 'socks://127.0.0.1:9050'; console.log('using proxy server %j', proxy); // HTTP endpoint for the proxy to connect to var endpoint = process.argv[2] || 'https://encrypted.google.com/'; console.log('attempting to GET %j', endpoint); var opts = url.parse(endpoint); // create an instance of the `SocksProxyAgent` class with the proxy server information var agent = new SocksProxyAgent(proxy); opts.agent = agent; https.get(opts, function (res) { console.log('"response" event!', res.headers); res.pipe(process.stdout); }); ``` #### `ws` WebSocket connection example ``` js var WebSocket = require('ws'); var SocksProxyAgent = require('socks-proxy-agent'); // SOCKS proxy to connect to var proxy = process.env.socks_proxy || 'socks://127.0.0.1:9050'; console.log('using proxy server %j', proxy); // WebSocket endpoint for the proxy to connect to var endpoint = process.argv[2] || 'ws://echo.websocket.org'; console.log('attempting to connect to WebSocket %j', endpoint); // create an instance of the `SocksProxyAgent` class with the proxy server information var agent = new SocksProxyAgent(proxy); // initiate the WebSocket connection var socket = new WebSocket(endpoint, { agent: agent }); socket.on('open', function () { console.log('"open" event!'); socket.send('hello world'); }); socket.on('message', function (data, flags) { console.log('"message" event! %j %j', data, flags); socket.close(); }); ``` License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT # pretty-format Stringify any JavaScript value. - Serialize built-in JavaScript types. - Serialize application-specific data types with built-in or user-defined plugins. ## Installation ```sh $ yarn add pretty-format ``` ## Usage ```js const prettyFormat = require('pretty-format'); // CommonJS ``` ```js import prettyFormat from 'pretty-format'; // ES2015 modules ``` ```js const val = {object: {}}; val.circularReference = val; val[Symbol('foo')] = 'foo'; val.map = new Map([['prop', 'value']]); val.array = [-0, Infinity, NaN]; console.log(prettyFormat(val)); /* Object { "array": Array [ -0, Infinity, NaN, ], "circularReference": [Circular], "map": Map { "prop" => "value", }, "object": Object {}, Symbol(foo): "foo", } */ ``` ## Usage with options ```js function onClick() {} console.log(prettyFormat(onClick)); /* [Function onClick] */ const options = { printFunctionName: false, }; console.log(prettyFormat(onClick, options)); /* [Function] */ ``` <!-- prettier-ignore --> | key | type | default | description | | :------------------ | :-------- | :--------- | :------------------------------------------------------ | | `callToJSON` | `boolean` | `true` | call `toJSON` method (if it exists) on objects | | `escapeRegex` | `boolean` | `false` | escape special characters in regular expressions | | `escapeString` | `boolean` | `true` | escape special characters in strings | | `highlight` | `boolean` | `false` | highlight syntax with colors in terminal (some plugins) | | `indent` | `number` | `2` | spaces in each level of indentation | | `maxDepth` | `number` | `Infinity` | levels to print in arrays, objects, elements, and so on | | `min` | `boolean` | `false` | minimize added space: no indentation nor line breaks | | `plugins` | `array` | `[]` | plugins to serialize application-specific data types | | `printFunctionName` | `boolean` | `true` | include or omit the name of a function | | `theme` | `object` | | colors to highlight syntax in terminal | Property values of `theme` are from [ansi-styles colors](https://github.com/chalk/ansi-styles#colors) ```js const DEFAULT_THEME = { comment: 'gray', content: 'reset', prop: 'yellow', tag: 'cyan', value: 'green', }; ``` ## Usage with plugins The `pretty-format` package provides some built-in plugins, including: - `ReactElement` for elements from `react` - `ReactTestComponent` for test objects from `react-test-renderer` ```js // CommonJS const prettyFormat = require('pretty-format'); const ReactElement = prettyFormat.plugins.ReactElement; const ReactTestComponent = prettyFormat.plugins.ReactTestComponent; const React = require('react'); const renderer = require('react-test-renderer'); ``` ```js // ES2015 modules and destructuring assignment import prettyFormat from 'pretty-format'; const {ReactElement, ReactTestComponent} = prettyFormat.plugins; import React from 'react'; import renderer from 'react-test-renderer'; ``` ```js const onClick = () => {}; const element = React.createElement('button', {onClick}, 'Hello World'); const formatted1 = prettyFormat(element, { plugins: [ReactElement], printFunctionName: false, }); const formatted2 = prettyFormat(renderer.create(element).toJSON(), { plugins: [ReactTestComponent], printFunctionName: false, }); /* <button onClick=[Function] > Hello World </button> */ ``` ## Usage in Jest For snapshot tests, Jest uses `pretty-format` with options that include some of its built-in plugins. For this purpose, plugins are also known as **snapshot serializers**. To serialize application-specific data types, you can add modules to `devDependencies` of a project, and then: In an **individual** test file, you can add a module as follows. It precedes any modules from Jest configuration. ```js import serializer from 'my-serializer-module'; expect.addSnapshotSerializer(serializer); // tests which have `expect(value).toMatchSnapshot()` assertions ``` For **all** test files, you can specify modules in Jest configuration. They precede built-in plugins for React, HTML, and Immutable.js data types. For example, in a `package.json` file: ```json { "jest": { "snapshotSerializers": ["my-serializer-module"] } } ``` ## Writing plugins A plugin is a JavaScript object. If `options` has a `plugins` array: for the first plugin whose `test(val)` method returns a truthy value, then `prettyFormat(val, options)` returns the result from either: - `serialize(val, …)` method of the **improved** interface (available in **version 21** or later) - `print(val, …)` method of the **original** interface (if plugin does not have `serialize` method) ### test Write `test` so it can receive `val` argument of any type. To serialize **objects** which have certain properties, then a guarded expression like `val != null && …` or more concise `val && …` prevents the following errors: - `TypeError: Cannot read property 'whatever' of null` - `TypeError: Cannot read property 'whatever' of undefined` For example, `test` method of built-in `ReactElement` plugin: ```js const elementSymbol = Symbol.for('react.element'); const test = val => val && val.$$typeof === elementSymbol; ``` Pay attention to efficiency in `test` because `pretty-format` calls it often. ### serialize The **improved** interface is available in **version 21** or later. Write `serialize` to return a string, given the arguments: - `val` which “passed the test” - unchanging `config` object: derived from `options` - current `indentation` string: concatenate to `indent` from `config` - current `depth` number: compare to `maxDepth` from `config` - current `refs` array: find circular references in objects - `printer` callback function: serialize children ### config <!-- prettier-ignore --> | key | type | description | | :------------------ | :-------- | :------------------------------------------------------ | | `callToJSON` | `boolean` | call `toJSON` method (if it exists) on objects | | `colors` | `Object` | escape codes for colors to highlight syntax | | `escapeRegex` | `boolean` | escape special characters in regular expressions | | `escapeString` | `boolean` | escape special characters in strings | | `indent` | `string` | spaces in each level of indentation | | `maxDepth` | `number` | levels to print in arrays, objects, elements, and so on | | `min` | `boolean` | minimize added space: no indentation nor line breaks | | `plugins` | `array` | plugins to serialize application-specific data types | | `printFunctionName` | `boolean` | include or omit the name of a function | | `spacingInner` | `strong` | spacing to separate items in a list | | `spacingOuter` | `strong` | spacing to enclose a list of items | Each property of `colors` in `config` corresponds to a property of `theme` in `options`: - the key is the same (for example, `tag`) - the value in `colors` is a object with `open` and `close` properties whose values are escape codes from [ansi-styles](https://github.com/chalk/ansi-styles) for the color value in `theme` (for example, `'cyan'`) Some properties in `config` are derived from `min` in `options`: - `spacingInner` and `spacingOuter` are **newline** if `min` is `false` - `spacingInner` is **space** and `spacingOuter` is **empty string** if `min` is `true` ### Example of serialize and test This plugin is a pattern you can apply to serialize composite data types. Of course, `pretty-format` does not need a plugin to serialize arrays :) ```js // We reused more code when we factored out a function for child items // that is independent of depth, name, and enclosing punctuation (see below). const SEPARATOR = ','; function serializeItems(items, config, indentation, depth, refs, printer) { if (items.length === 0) { return ''; } const indentationItems = indentation + config.indent; return ( config.spacingOuter + items .map( item => indentationItems + printer(item, config, indentationItems, depth, refs), // callback ) .join(SEPARATOR + config.spacingInner) + (config.min ? '' : SEPARATOR) + // following the last item config.spacingOuter + indentation ); } const plugin = { test(val) { return Array.isArray(val); }, serialize(array, config, indentation, depth, refs, printer) { const name = array.constructor.name; return ++depth > config.maxDepth ? '[' + name + ']' : (config.min ? '' : name + ' ') + '[' + serializeItems(array, config, indentation, depth, refs, printer) + ']'; }, }; ``` ```js const val = { filter: 'completed', items: [ { text: 'Write test', completed: true, }, { text: 'Write serialize', completed: true, }, ], }; ``` ```js console.log( prettyFormat(val, { plugins: [plugin], }), ); /* Object { "filter": "completed", "items": Array [ Object { "completed": true, "text": "Write test", }, Object { "completed": true, "text": "Write serialize", }, ], } */ ``` ```js console.log( prettyFormat(val, { indent: 4, plugins: [plugin], }), ); /* Object { "filter": "completed", "items": Array [ Object { "completed": true, "text": "Write test", }, Object { "completed": true, "text": "Write serialize", }, ], } */ ``` ```js console.log( prettyFormat(val, { maxDepth: 1, plugins: [plugin], }), ); /* Object { "filter": "completed", "items": [Array], } */ ``` ```js console.log( prettyFormat(val, { min: true, plugins: [plugin], }), ); /* {"filter": "completed", "items": [{"completed": true, "text": "Write test"}, {"completed": true, "text": "Write serialize"}]} */ ``` ### print The **original** interface is adequate for plugins: - that **do not** depend on options other than `highlight` or `min` - that **do not** depend on `depth` or `refs` in recursive traversal, and - if values either - do **not** require indentation, or - do **not** occur as children of JavaScript data structures (for example, array) Write `print` to return a string, given the arguments: - `val` which “passed the test” - current `printer(valChild)` callback function: serialize children - current `indenter(lines)` callback function: indent lines at the next level - unchanging `config` object: derived from `options` - unchanging `colors` object: derived from `options` The 3 properties of `config` are `min` in `options` and: - `spacing` and `edgeSpacing` are **newline** if `min` is `false` - `spacing` is **space** and `edgeSpacing` is **empty string** if `min` is `true` Each property of `colors` corresponds to a property of `theme` in `options`: - the key is the same (for example, `tag`) - the value in `colors` is a object with `open` and `close` properties whose values are escape codes from [ansi-styles](https://github.com/chalk/ansi-styles) for the color value in `theme` (for example, `'cyan'`) ### Example of print and test This plugin prints functions with the **number of named arguments** excluding rest argument. ```js const plugin = { print(val) { return `[Function ${val.name || 'anonymous'} ${val.length}]`; }, test(val) { return typeof val === 'function'; }, }; ``` ```js const val = { onClick(event) {}, render() {}, }; prettyFormat(val, { plugins: [plugin], }); /* Object { "onClick": [Function onClick 1], "render": [Function render 0], } */ prettyFormat(val); /* Object { "onClick": [Function onClick], "render": [Function render], } */ ``` This plugin **ignores** the `printFunctionName` option. That limitation of the original `print` interface is a reason to use the improved `serialize` interface, described above. ```js prettyFormat(val, { plugins: [pluginOld], printFunctionName: false, }); /* Object { "onClick": [Function onClick 1], "render": [Function render 0], } */ prettyFormat(val, { printFunctionName: false, }); /* Object { "onClick": [Function], "render": [Function], } */ ``` # Destroy [![NPM version][npm-image]][npm-url] [![Build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![Gittip][gittip-image]][gittip-url] Destroy a stream. This module is meant to ensure a stream gets destroyed, handling different APIs and Node.js bugs. ## API ```js var destroy = require('destroy') ``` ### destroy(stream) Destroy the given stream. In most cases, this is identical to a simple `stream.destroy()` call. The rules are as follows for a given stream: 1. If the `stream` is an instance of `ReadStream`, then call `stream.destroy()` and add a listener to the `open` event to call `stream.close()` if it is fired. This is for a Node.js bug that will leak a file descriptor if `.destroy()` is called before `open`. 2. If the `stream` is not an instance of `Stream`, then nothing happens. 3. If the `stream` has a `.destroy()` method, then call it. The function returns the `stream` passed in as the argument. ## Example ```js var destroy = require('destroy') var fs = require('fs') var stream = fs.createReadStream('package.json') // ... and later destroy(stream) ``` [npm-image]: https://img.shields.io/npm/v/destroy.svg?style=flat-square [npm-url]: https://npmjs.org/package/destroy [github-tag]: http://img.shields.io/github/tag/stream-utils/destroy.svg?style=flat-square [github-url]: https://github.com/stream-utils/destroy/tags [travis-image]: https://img.shields.io/travis/stream-utils/destroy.svg?style=flat-square [travis-url]: https://travis-ci.org/stream-utils/destroy [coveralls-image]: https://img.shields.io/coveralls/stream-utils/destroy.svg?style=flat-square [coveralls-url]: https://coveralls.io/r/stream-utils/destroy?branch=master [license-image]: http://img.shields.io/npm/l/destroy.svg?style=flat-square [license-url]: LICENSE.md [downloads-image]: http://img.shields.io/npm/dm/destroy.svg?style=flat-square [downloads-url]: https://npmjs.org/package/destroy [gittip-image]: https://img.shields.io/gittip/jonathanong.svg?style=flat-square [gittip-url]: https://www.gittip.com/jonathanong/ # has > Object.prototype.hasOwnProperty.call shortcut ## Installation ```sh npm install --save has ``` ## Usage ```js var has = require('has'); has({}, 'hasOwnProperty'); // false has(Object.prototype, 'hasOwnProperty'); // true ``` # buffer-crc32 [![Build Status](https://secure.travis-ci.org/brianloveswords/buffer-crc32.png?branch=master)](http://travis-ci.org/brianloveswords/buffer-crc32) crc32 that works with binary data and fancy character sets, outputs buffer, signed or unsigned data and has tests. Derived from the sample CRC implementation in the PNG specification: http://www.w3.org/TR/PNG/#D-CRCAppendix # install ``` npm install buffer-crc32 ``` # example ```js var crc32 = require('buffer-crc32'); // works with buffers var buf = Buffer([0x00, 0x73, 0x75, 0x70, 0x20, 0x62, 0x72, 0x6f, 0x00]) crc32(buf) // -> <Buffer 94 5a ab 4a> // has convenience methods for getting signed or unsigned ints crc32.signed(buf) // -> -1805997238 crc32.unsigned(buf) // -> 2488970058 // will cast to buffer if given a string, so you can // directly use foreign characters safely crc32('自動販売機') // -> <Buffer cb 03 1a c5> // and works in append mode too var partialCrc = crc32('hey'); var partialCrc = crc32(' ', partialCrc); var partialCrc = crc32('sup', partialCrc); var partialCrc = crc32(' ', partialCrc); var finalCrc = crc32('bros', partialCrc); // -> <Buffer 47 fa 55 70> ``` # tests This was tested against the output of zlib's crc32 method. You can run the tests with`npm test` (requires tap) # see also https://github.com/alexgorbatchev/node-crc, `crc.buffer.crc32` also supports buffer inputs and return unsigned ints (thanks @tjholowaychuk). # license MIT/X11 # capability.js - javascript environment capability detection [![Build Status](https://travis-ci.org/inf3rno/capability.png?branch=master)](https://travis-ci.org/inf3rno/capability) The capability.js library provides capability detection for different javascript environments. ## Documentation This project is empty yet. ### Installation ```bash npm install capability ``` ```bash bower install capability ``` #### Environment compatibility The lib requires only basic javascript features, so it will run in every js environments. #### Requirements If you want to use the lib in browser, you'll need a node module loader, e.g. browserify, webpack, etc... #### Usage In this documentation I used the lib as follows: ```js var capability = require("capability"); ``` ### Capabilities API #### Defining a capability You can define a capability by using the `define(name, test)` function. ```js capability.define("Object.create", function () { return Object.create; }); ``` The `name` parameter should contain the identifier of the capability and the `test` parameter should contain a function, which can detect the capability. If the capability is supported by the environment, then the `test()` should return `true`, otherwise it should return `false`. You don't have to convert the return value into a `Boolean`, the library will do that for you, so you won't have memory leaks because of this. #### Testing a capability The `test(name)` function will return a `Boolean` about whether the capability is supported by the actual environment. ```js console.log(capability.test("Object.create")); // true - in recent environments // false - by pre ES5 environments without Object.create ``` You can use `capability(name)` instead of `capability.test(name)` if you want a short code by optional requirements. #### Checking a capability The `check(name)` function will throw an Error when the capability is not supported by the actual environment. ```js capability.check("Object.create"); // this will throw an Error by pre ES5 environments without Object.create ``` #### Checking capability with require and modules It is possible to check the environments with `require()` by adding a module, which calls the `check(name)` function. By the capability definitions in this lib I added such modules by each definition, so you can do for example `require("capability/es5")`. Ofc. you can do fun stuff if you want, e.g. you can call multiple `check`s from a single `requirements.js` file in your lib, etc... ### Definitions Currently the following definitions are supported by the lib: - strict mode - `arguments.callee.caller` - es5 - `Array.prototype.forEach` - `Array.prototype.map` - `Function.prototype.bind` - `Object.create` - `Object.defineProperties` - `Object.defineProperty` - `Object.prototype.hasOwnProperty` - `Error.captureStackTrace` - `Error.prototype.stack` ## License MIT - 2016 Jánszky László Lajos # web3-eth-iban [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub package of [web3.js][repo] This is the IBAN package to be used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-iban ``` ## Usage ```js const Web3EthIban = require('web3-eth-iban'); const iban = new Web3EthIban('XE75JRZCTTLBSYEQBGAS7GID8DKR7QY0QA3'); iban.toAddress() > '0xa94f5374Fce5edBC8E2a8697C15331677e6EbF0B'; ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-eth-iban.svg [npm-url]: https://npmjs.org/package/web3-eth-iban [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-eth-iban [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-eth-iban [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-eth-iban [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=web3-eth-iban # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # web3-eth-ens This is a sub package of [web3.js][repo] This is the contract package to be used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-ens ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-eth-ens.js` and `dist/web3-eth.js` in your html file. This will expose the `EthEns` object on the window object. ## Usage ```js var eth = new Web3Eth(web3.currentProvider); var ens = new EthEns(eth); ens.getAddress('ethereum.eth').then(function(result) { console.log(result); }); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [![Build Status][travis-svg]][travis-url] [![dependency status][deps-svg]][deps-url] [![dev dependency status][dev-deps-svg]][dev-deps-url] # extend() for Node.js <sup>[![Version Badge][npm-version-png]][npm-url]</sup> `node-extend` is a port of the classic extend() method from jQuery. It behaves as you expect. It is simple, tried and true. Notes: * Since Node.js >= 4, [`Object.assign`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) now offers the same functionality natively (but without the "deep copy" option). See [ECMAScript 2015 (ES6) in Node.js](https://nodejs.org/en/docs/es6). * Some native implementations of `Object.assign` in both Node.js and many browsers (since NPM modules are for the browser too) may not be fully spec-compliant. Check [`object.assign`](https://www.npmjs.com/package/object.assign) module for a compliant candidate. ## Installation This package is available on [npm][npm-url] as: `extend` ``` sh npm install extend ``` ## Usage **Syntax:** extend **(** [`deep`], `target`, `object1`, [`objectN`] **)** *Extend one object with one or more others, returning the modified object.* **Example:** ``` js var extend = require('extend'); extend(targetObject, object1, object2); ``` Keep in mind that the target object will be modified, and will be returned from extend(). If a boolean true is specified as the first argument, extend performs a deep copy, recursively copying any objects it finds. Otherwise, the copy will share structure with the original object(s). Undefined properties are not copied. However, properties inherited from the object's prototype will be copied over. Warning: passing `false` as the first argument is not supported. ### Arguments * `deep` *Boolean* (optional) If set, the merge becomes recursive (i.e. deep copy). * `target` *Object* The object to extend. * `object1` *Object* The object that will be merged into the first. * `objectN` *Object* (Optional) More objects to merge into the first. ## License `node-extend` is licensed under the [MIT License][mit-license-url]. ## Acknowledgements All credit to the jQuery authors for perfecting this amazing utility. Ported to Node.js by [Stefan Thomas][github-justmoon] with contributions by [Jonathan Buchanan][github-insin] and [Jordan Harband][github-ljharb]. [travis-svg]: https://travis-ci.org/justmoon/node-extend.svg [travis-url]: https://travis-ci.org/justmoon/node-extend [npm-url]: https://npmjs.org/package/extend [mit-license-url]: http://opensource.org/licenses/MIT [github-justmoon]: https://github.com/justmoon [github-insin]: https://github.com/insin [github-ljharb]: https://github.com/ljharb [npm-version-png]: http://versionbadg.es/justmoon/node-extend.svg [deps-svg]: https://david-dm.org/justmoon/node-extend.svg [deps-url]: https://david-dm.org/justmoon/node-extend [dev-deps-svg]: https://david-dm.org/justmoon/node-extend/dev-status.svg [dev-deps-url]: https://david-dm.org/justmoon/node-extend#info=devDependencies # preserve [![NPM version](https://badge.fury.io/js/preserve.svg)](http://badge.fury.io/js/preserve) > Temporarily substitute tokens in the given `string` with placeholders, then put them back after transforming the string. Useful for protecting tokens, like templates in HTML, from being mutated when the string is transformed in some way, like from a formatter/beautifier. **Example without `preserve`** Let's say you want to use [js-beautify] on a string of html with Lo-Dash/Underscore templates, such as: `<ul><li><%= name %></li></ul>`: js-beautify will render the template unusable (and apply incorrect formatting because of the unfamiliar syntax from the Lo-Dash template): ```html <ul> <li> <%=n ame %> </li> </ul> ``` **Example with `preserve`** Correct. ```html <ul> <li><%= name %></li> </ul> ``` For the record, this is just a random example, I've had very few issues with js-beautify in general. But with or without js-beautify, this kind of token mangling does happen sometimes when you use formatters, beautifiers or similar tools. ## Install ## Install with [npm](npmjs.org) ```bash npm i preserve --save ``` ## Run tests ```bash npm test ``` ## API ### [.before](index.js#L23) Replace tokens in `str` with a temporary, heuristic placeholder. * `str` **{String}** * `returns` **{String}**: String with placeholders. ```js tokens.before('{a\\,b}'); //=> '{__ID1__}' ``` ### [.after](index.js#L44) Replace placeholders in `str` with original tokens. * `str` **{String}**: String with placeholders * `returns` **{String}** `str`: String with original tokens. ```js tokens.after('{__ID1__}'); //=> '{a\\,b}' ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/preserve/issues) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright (c) 2015-2015, Jon Schlinkert. Released under the MIT license *** _This file was generated by [verb](https://github.com/assemble/verb) on January 10, 2015._ [js-beautify]: https://github.com/beautify-web/js-beautify Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # <img src="docs_app/assets/Rx_Logo_S.png" alt="RxJS Logo" width="86" height="86"> RxJS: Reactive Extensions For JavaScript [![CircleCI](https://circleci.com/gh/ReactiveX/rxjs/tree/6.x.svg?style=svg)](https://circleci.com/gh/ReactiveX/rxjs/tree/6.x) [![npm version](https://badge.fury.io/js/%40reactivex%2Frxjs.svg)](http://badge.fury.io/js/%40reactivex%2Frxjs) [![Join the chat at https://gitter.im/Reactive-Extensions/RxJS](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/Reactive-Extensions/RxJS?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # RxJS 6 Stable ### MIGRATION AND RELEASE INFORMATION: Find out how to update to v6, **automatically update your TypeScript code**, and more! - [Current home is MIGRATION.md](./docs_app/content/guide/v6/migration.md) ### FOR V 5.X PLEASE GO TO [THE 5.0 BRANCH](https://github.com/ReactiveX/rxjs/tree/5.x) Reactive Extensions Library for JavaScript. This is a rewrite of [Reactive-Extensions/RxJS](https://github.com/Reactive-Extensions/RxJS) and is the latest production-ready version of RxJS. This rewrite is meant to have better performance, better modularity, better debuggable call stacks, while staying mostly backwards compatible, with some breaking changes that reduce the API surface. [Apache 2.0 License](LICENSE.txt) - [Code of Conduct](CODE_OF_CONDUCT.md) - [Contribution Guidelines](CONTRIBUTING.md) - [Maintainer Guidelines](doc_app/content/maintainer-guidelines.md) - [API Documentation](https://rxjs.dev/) ## Versions In This Repository - [master](https://github.com/ReactiveX/rxjs/commits/master) - This is all of the current, unreleased work, which is against v6 of RxJS right now - [stable](https://github.com/ReactiveX/rxjs/commits/stable) - This is the branch for the latest version you'd get if you do `npm install rxjs` ## Important By contributing or commenting on issues in this repository, whether you've read them or not, you're agreeing to the [Contributor Code of Conduct](CODE_OF_CONDUCT.md). Much like traffic laws, ignorance doesn't grant you immunity. ## Installation and Usage ### ES6 via npm ```sh npm install rxjs ``` It's recommended to pull in the Observable creation methods you need directly from `'rxjs'` as shown below with `range`. And you can pull in any operator you need from one spot, under `'rxjs/operators'`. ```ts import { range } from "rxjs"; import { map, filter } from "rxjs/operators"; range(1, 200) .pipe( filter(x => x % 2 === 1), map(x => x + x) ) .subscribe(x => console.log(x)); ``` Here, we're using the built-in `pipe` method on Observables to combine operators. See [pipeable operators](https://github.com/ReactiveX/rxjs/blob/master/doc/pipeable-operators.md) for more information. ### CommonJS via npm To install this library for CommonJS (CJS) usage, use the following command: ```sh npm install rxjs ``` (Note: destructuring available in Node 8+) ```js const { range } = require('rxjs'); const { map, filter } = require('rxjs/operators'); range(1, 200).pipe( filter(x => x % 2 === 1), map(x => x + x) ).subscribe(x => console.log(x)); ``` ### CDN For CDN, you can use [unpkg](https://unpkg.com/): https://unpkg.com/rxjs/bundles/rxjs.umd.min.js The global namespace for rxjs is `rxjs`: ```js const { range } = rxjs; const { map, filter } = rxjs.operators; range(1, 200) .pipe( filter(x => x % 2 === 1), map(x => x + x) ) .subscribe(x => console.log(x)); ``` ## Goals - Smaller overall bundles sizes - Provide better performance than preceding versions of RxJS - To model/follow the [Observable Spec Proposal](https://github.com/zenparsing/es-observable) to the observable - Provide more modular file structure in a variety of formats - Provide more debuggable call stacks than preceding versions of RxJS ## Building/Testing - `npm run build_all` - builds everything - `npm test` - runs tests - `npm run test_no_cache` - run test with `ts-node` set to false ## Performance Tests Run `npm run build_perf` or `npm run perf` to run the performance tests with `protractor`. Run `npm run perf_micro [operator]` to run micro performance test benchmarking operator. ## Adding documentation We appreciate all contributions to the documentation of any type. All of the information needed to get the docs app up and running locally as well as how to contribute can be found in the [documentation directory](./docs_app). ## Generating PNG marble diagrams The script `npm run tests2png` requires some native packages installed locally: `imagemagick`, `graphicsmagick`, and `ghostscript`. For Mac OS X with [Homebrew](http://brew.sh/): - `brew install imagemagick` - `brew install graphicsmagick` - `brew install ghostscript` - You may need to install the Ghostscript fonts manually: - Download the tarball from the [gs-fonts project](https://sourceforge.net/projects/gs-fonts) - `mkdir -p /usr/local/share/ghostscript && tar zxvf /path/to/ghostscript-fonts.tar.gz -C /usr/local/share/ghostscript` For Debian Linux: - `sudo add-apt-repository ppa:dhor/myway` - `apt-get install imagemagick` - `apt-get install graphicsmagick` - `apt-get install ghostscript` For Windows and other Operating Systems, check the download instructions here: - http://imagemagick.org - http://www.graphicsmagick.org - http://www.ghostscript.com/ # sprintf-js [![Build Status][travisci-image]][travisci-url] [![NPM Version][npm-image]][npm-url] [![Dependency Status][dependencies-image]][dependencies-url] [![devDependency Status][dev-dependencies-image]][dev-dependencies-url] [travisci-image]: https://travis-ci.org/alexei/sprintf.js.svg?branch=master [travisci-url]: https://travis-ci.org/alexei/sprintf.js [npm-image]: https://badge.fury.io/js/sprintf-js.svg [npm-url]: https://badge.fury.io/js/sprintf-js [dependencies-image]: https://david-dm.org/alexei/sprintf.js.svg [dependencies-url]: https://david-dm.org/alexei/sprintf.js [dev-dependencies-image]: https://david-dm.org/alexei/sprintf.js/dev-status.svg [dev-dependencies-url]: https://david-dm.org/alexei/sprintf.js#info=devDependencies **sprintf-js** is a complete open source JavaScript `sprintf` implementation for the **browser** and **Node.js**. **Note: as of v1.1.1 you might need some polyfills for older environments. See [Support](#support) section below.** ## Usage var sprintf = require('sprintf-js').sprintf, vsprintf = require('sprintf-js').vsprintf sprintf('%2$s %3$s a %1$s', 'cracker', 'Polly', 'wants') vsprintf('The first 4 letters of the english alphabet are: %s, %s, %s and %s', ['a', 'b', 'c', 'd']) ## Installation ### NPM npm install sprintf-js ### Bower bower install sprintf ## API ### `sprintf` Returns a formatted string: string sprintf(string format, mixed arg1?, mixed arg2?, ...) ### `vsprintf` Same as `sprintf` except it takes an array of arguments, rather than a variable number of arguments: string vsprintf(string format, array arguments?) ## Format specification The placeholders in the format string are marked by `%` and are followed by one or more of these elements, in this order: * An optional number followed by a `$` sign that selects which argument index to use for the value. If not specified, arguments will be placed in the same order as the placeholders in the input string. * An optional `+` sign that forces to preceed the result with a plus or minus sign on numeric values. By default, only the `-` sign is used on negative numbers. * An optional padding specifier that says what character to use for padding (if specified). Possible values are `0` or any other character precedeed by a `'` (single quote). The default is to pad with *spaces*. * An optional `-` sign, that causes `sprintf` to left-align the result of this placeholder. The default is to right-align the result. * An optional number, that says how many characters the result should have. If the value to be returned is shorter than this number, the result will be padded. When used with the `j` (JSON) type specifier, the padding length specifies the tab size used for indentation. * An optional precision modifier, consisting of a `.` (dot) followed by a number, that says how many digits should be displayed for floating point numbers. When used with the `g` type specifier, it specifies the number of significant digits. When used on a string, it causes the result to be truncated. * A type specifier that can be any of: * `%` — yields a literal `%` character * `b` — yields an integer as a binary number * `c` — yields an integer as the character with that ASCII value * `d` or `i` — yields an integer as a signed decimal number * `e` — yields a float using scientific notation * `u` — yields an integer as an unsigned decimal number * `f` — yields a float as is; see notes on precision above * `g` — yields a float as is; see notes on precision above * `o` — yields an integer as an octal number * `s` — yields a string as is * `t` — yields `true` or `false` * `T` — yields the type of the argument<sup><a href="#fn-1" name="fn-ref-1">1</a></sup> * `v` — yields the primitive value of the specified argument * `x` — yields an integer as a hexadecimal number (lower-case) * `X` — yields an integer as a hexadecimal number (upper-case) * `j` — yields a JavaScript object or array as a JSON encoded string ## Features ### Argument swapping You can also swap the arguments. That is, the order of the placeholders doesn't have to match the order of the arguments. You can do that by simply indicating in the format string which arguments the placeholders refer to: sprintf('%2$s %3$s a %1$s', 'cracker', 'Polly', 'wants') And, of course, you can repeat the placeholders without having to increase the number of arguments. ### Named arguments Format strings may contain replacement fields rather than positional placeholders. Instead of referring to a certain argument, you can now refer to a certain key within an object. Replacement fields are surrounded by rounded parentheses - `(` and `)` - and begin with a keyword that refers to a key: var user = { name: 'Dolly', } sprintf('Hello %(name)s', user) // Hello Dolly Keywords in replacement fields can be optionally followed by any number of keywords or indexes: var users = [ {name: 'Dolly'}, {name: 'Molly'}, {name: 'Polly'}, ] sprintf('Hello %(users[0].name)s, %(users[1].name)s and %(users[2].name)s', {users: users}) // Hello Dolly, Molly and Polly Note: mixing positional and named placeholders is not (yet) supported ### Computed values You can pass in a function as a dynamic value and it will be invoked (with no arguments) in order to compute the value on the fly. sprintf('Current date and time: %s', function() { return new Date().toString() }) ### AngularJS You can use `sprintf` and `vsprintf` (also aliased as `fmt` and `vfmt` respectively) in your AngularJS projects. See `demo/`. ## Support ### Node.js `sprintf-js` runs in all active Node versions (4.x+). ### Browser `sprintf-js` should work in all modern browsers. As of v1.1.1, you might need polyfills for the following: - `String.prototype.repeat()` (any IE) - `Array.isArray()` (IE < 9) - `Object.create()` (IE < 9) YMMV ## License **sprintf-js** is licensed under the terms of the 3-clause BSD license. ## Notes <small><sup><a href="#fn-ref-1" name="fn-1">1</a></sup> `sprintf` doesn't use the `typeof` operator. As such, the value `null` is a `null`, an array is an `array` (not an `object`), a date value is a `date` etc.</small> # pbkdf2 [![NPM Package](https://img.shields.io/npm/v/pbkdf2.svg?style=flat-square)](https://www.npmjs.org/package/pbkdf2) [![Build Status](https://img.shields.io/travis/crypto-browserify/pbkdf2.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/pbkdf2) [![Dependency status](https://img.shields.io/david/crypto-browserify/pbkdf2.svg?style=flat-square)](https://david-dm.org/crypto-browserify/pbkdf2#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) This library provides the functionality of PBKDF2 with the ability to use any supported hashing algorithm returned from `crypto.getHashes()` ## Usage ```js var pbkdf2 = require('pbkdf2') var derivedKey = pbkdf2.pbkdf2Sync('password', 'salt', 1, 32, 'sha512') ... ``` For more information on the API, please see the relevant [Node documentation](https://nodejs.org/api/crypto.html#crypto_crypto_pbkdf2_password_salt_iterations_keylen_digest_callback). For high performance, use the `async` variant (`pbkdf2.pbkdf2`), not `pbkdf2.pbkdf2Sync`, this variant has the oppurtunity to use `window.crypto.subtle` when browserified. ## Credits This module is a derivative of [cryptocoinjs/pbkdf2-sha256](https://github.com/cryptocoinjs/pbkdf2-sha256/), so thanks to [JP Richardson](https://github.com/jprichardson/) for laying the ground work. Thank you to [FangDun Cai](https://github.com/fundon) for donating the package name on npm, if you're looking for his previous module it is located at [fundon/pbkdf2](https://github.com/fundon/pbkdf2). # defer-to-connect > The safe way to handle the `connect` socket event [![Coverage Status](https://coveralls.io/repos/github/szmarczak/defer-to-connect/badge.svg?branch=master)](https://coveralls.io/github/szmarczak/defer-to-connect?branch=master) Once you receive the socket, it may be already connected (or disconnected).<br> To avoid checking that, use `defer-to-connect`. It'll do that for you. ## Usage ```js const deferToConnect = require('defer-to-connect'); deferToConnect(socket, () => { console.log('Connected!'); }); ``` ## API ### deferToConnect(socket, connectListener) Calls `connectListener()` when connected. ### deferToConnect(socket, listeners) #### listeners An object representing `connect`, `secureConnect` and `close` properties. Calls `connect()` when the socket is connected.<br> Calls `secureConnect()` when the socket is securely connected.<br> Calls `close()` when the socket is destroyed. ## License MIT # Change Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform a string between `camelCase`, `PascalCase`, `Capital Case`, `snake_case`, `param-case`, `CONSTANT_CASE` and others. ## Installation ``` npm install change-case --save ``` ## Usage ```js import { camelCase, capitalCase, constantCase, dotCase, headerCase, noCase, paramCase, pascalCase, pathCase, sentenceCase, snakeCase } from "change-case"; ``` Methods can also be installed [independently](https://github.com/blakeembrey/change-case). All functions also accept [`options`](https://github.com/blakeembrey/change-case#options) as the second argument. ## License MIT [npm-image]: https://img.shields.io/npm/v/change-case.svg?style=flat [npm-url]: https://npmjs.org/package/change-case [downloads-image]: https://img.shields.io/npm/dm/change-case.svg?style=flat [downloads-url]: https://npmjs.org/package/change-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/change-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=change-case # nano-json-stream-parser A complete, pure JavaScript, streamed JSON parser in about `750 bytes` (gzipped). It is similar to [Oboe.js](https://github.com/jimhigson/oboe.js/), a streaming JSON micro-library with a size of `4.8kb` (gzipped). While that alone isn't much, sizes add up quickly when you stack many libs. This lib achieves a 85% size reduction, while still offering the same main functionality. Uses ES6 arrows. ## Install npm i nano-json-stream-parser ## Usage Usage is self explanatory: ```javascript const njsp = require("nano-json-stream-parser"); // Callback is called when there is a complete JSON const parse = njsp((json) => console.log(json)); parse('[1,2,3,4]'); parse('[1,2'); parse(',3,4]'); parse("[::invalid_json_is_ignored::]"); parse('{"pos": {"x":'); parse('1.70, "y": 2.'); parse('49, "z": 2e3}}'); parse('[ "aaaa\\"abcd\\u0123\\\\aa\\/aa" ]') ``` Output: ``` [ 1, 2, 3, 4 ] [ 1, 2, 3, 4 ] { pos: { x: 1.7, y: 2.49, z: 2000 } } [ 'aaaa"abcdģ\\aa/aa' ] ``` ## Disclaimer This library has no tests yet and could contain buggy edge-cases. # string_decoder ***Node-core v8.9.4 string_decoder for userland*** [![NPM](https://nodei.co/npm/string_decoder.png?downloads=true&downloadRank=true)](https://nodei.co/npm/string_decoder/) [![NPM](https://nodei.co/npm-dl/string_decoder.png?&months=6&height=3)](https://nodei.co/npm/string_decoder/) ```bash npm install --save string_decoder ``` ***Node-core string_decoder for userland*** This package is a mirror of the string_decoder implementation in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.9.4/docs/api/). As of version 1.0.0 **string_decoder** uses semantic versioning. ## Previous versions Previous version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. ## Update The *build/* directory contains a build script that will scrape the source from the [nodejs/node](https://github.com/nodejs/node) repo given a specific Node version. ## Streams Working Group `string_decoder` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. See [readable-stream](https://github.com/nodejs/readable-stream) for more details. # simple-concat [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/simple-concat/master.svg [travis-url]: https://travis-ci.org/feross/simple-concat [npm-image]: https://img.shields.io/npm/v/simple-concat.svg [npm-url]: https://npmjs.org/package/simple-concat [downloads-image]: https://img.shields.io/npm/dm/simple-concat.svg [downloads-url]: https://npmjs.org/package/simple-concat [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com ### Super-minimalist version of [`concat-stream`](https://github.com/maxogden/concat-stream). Less than 15 lines! ## install ``` npm install simple-concat ``` ## usage This example is longer than the implementation. ```js var s = new stream.PassThrough() concat(s, function (err, buf) { if (err) throw err console.error(buf) }) s.write('abc') setTimeout(function () { s.write('123') }, 10) setTimeout(function () { s.write('456') }, 20) setTimeout(function () { s.end('789') }, 30) ``` ## license MIT. Copyright (c) [Feross Aboukhadijeh](http://feross.org). <a href="http://promisesaplus.com/"> <img src="http://promisesaplus.com/assets/logo-small.png" alt="Promises/A+ logo" title="Promises/A+ 1.1 compliant" align="right" /> </a> [![Build Status](https://travis-ci.org/petkaantonov/bluebird.svg?branch=master)](https://travis-ci.org/petkaantonov/bluebird) [![coverage-98%](https://img.shields.io/badge/coverage-98%25-brightgreen.svg?style=flat)](http://petkaantonov.github.io/bluebird/coverage/debug/index.html) **Got a question?** Join us on [stackoverflow](http://stackoverflow.com/questions/tagged/bluebird), the [mailing list](https://groups.google.com/forum/#!forum/bluebird-js) or chat on [IRC](https://webchat.freenode.net/?channels=#promises) # Introduction Bluebird is a fully featured promise library with focus on innovative features and performance See the [**bluebird website**](http://bluebirdjs.com/docs/getting-started.html) for further documentation, references and instructions. See the [**API reference**](http://bluebirdjs.com/docs/api-reference.html) here. For bluebird 2.x documentation and files, see the [2.x tree](https://github.com/petkaantonov/bluebird/tree/2.x). ### Note Promises in Node.js 10 are significantly faster than before. Bluebird still includes a lot of features like cancellation, iteration methods and warnings that native promises don't. If you are using Bluebird for performance rather than for those - please consider giving native promises a shot and running the benchmarks yourself. # Questions and issues The [github issue tracker](https://github.com/petkaantonov/bluebird/issues) is **_only_** for bug reports and feature requests. Anything else, such as questions for help in using the library, should be posted in [StackOverflow](http://stackoverflow.com/questions/tagged/bluebird) under tags `promise` and `bluebird`. ## Thanks Thanks to BrowserStack for providing us with a free account which lets us support old browsers like IE8. # License The MIT License (MIT) Copyright (c) 2013-2019 Petka Antonov Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # web3-eth-iban This is a sub package of [web3.js][repo] This is the IBAN package to be used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-iban ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-eth-iban.js` in your html file. This will expose the `Web3EthIban` object on the window object. ## Usage ```js // in node.js var Web3EthIban = require('web3-eth-iban'); var iban = new Web3EthIban('XE75JRZCTTLBSYEQBGAS7GID8DKR7QY0QA3'); iban.toAddress() > '0xa94f5374Fce5edBC8E2a8697C15331677e6EbF0B'; ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js agent-base ========== ### Turn a function into an [`http.Agent`][http.Agent] instance [![Build Status](https://travis-ci.org/TooTallNate/node-agent-base.svg?branch=master)](https://travis-ci.org/TooTallNate/node-agent-base) This module provides an `http.Agent` generator. That is, you pass it an async callback function, and it returns a new `http.Agent` instance that will invoke the given callback function when sending outbound HTTP requests. #### Some subclasses: Here's some more interesting uses of `agent-base`. Send a pull request to list yours! * [`http-proxy-agent`][http-proxy-agent]: An HTTP(s) proxy `http.Agent` implementation for HTTP endpoints * [`https-proxy-agent`][https-proxy-agent]: An HTTP(s) proxy `http.Agent` implementation for HTTPS endpoints * [`pac-proxy-agent`][pac-proxy-agent]: A PAC file proxy `http.Agent` implementation for HTTP and HTTPS * [`socks-proxy-agent`][socks-proxy-agent]: A SOCKS (v4a) proxy `http.Agent` implementation for HTTP and HTTPS Installation ------------ Install with `npm`: ``` bash $ npm install agent-base ``` Example ------- Here's a minimal example that creates a new `net.Socket` connection to the server for every HTTP request (i.e. the equivalent of `agent: false` option): ```js var net = require('net'); var tls = require('tls'); var url = require('url'); var http = require('http'); var agent = require('agent-base'); var endpoint = 'http://nodejs.org/api/'; var parsed = url.parse(endpoint); // This is the important part! parsed.agent = agent(function (req, opts) { var socket; // `secureEndpoint` is true when using the https module if (opts.secureEndpoint) { socket = tls.connect(opts); } else { socket = net.connect(opts); } return socket; }); // Everything else works just like normal... http.get(parsed, function (res) { console.log('"response" event!', res.headers); res.pipe(process.stdout); }); ``` Returning a Promise or using an `async` function is also supported: ```js agent(async function (req, opts) { await sleep(1000); // etc… }); ``` Return another `http.Agent` instance to "pass through" the responsibility for that HTTP request to that agent: ```js agent(function (req, opts) { return opts.secureEndpoint ? https.globalAgent : http.globalAgent; }); ``` API --- ## Agent(Function callback[, Object options]) → [http.Agent][] Creates a base `http.Agent` that will execute the callback function `callback` for every HTTP request that it is used as the `agent` for. The callback function is responsible for creating a `stream.Duplex` instance of some kind that will be used as the underlying socket in the HTTP request. The `options` object accepts the following properties: * `timeout` - Number - Timeout for the `callback()` function in milliseconds. Defaults to Infinity (optional). The callback function should have the following signature: ### callback(http.ClientRequest req, Object options, Function cb) → undefined The ClientRequest `req` can be accessed to read request headers and and the path, etc. The `options` object contains the options passed to the `http.request()`/`https.request()` function call, and is formatted to be directly passed to `net.connect()`/`tls.connect()`, or however else you want a Socket to be created. Pass the created socket to the callback function `cb` once created, and the HTTP request will continue to proceed. If the `https` module is used to invoke the HTTP request, then the `secureEndpoint` property on `options` _will be set to `true`_. License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [http-proxy-agent]: https://github.com/TooTallNate/node-http-proxy-agent [https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent [pac-proxy-agent]: https://github.com/TooTallNate/node-pac-proxy-agent [socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent [http.Agent]: https://nodejs.org/api/http.html#http_class_http_agent # readable-stream ***Node-core v8.11.1 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream) [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) [![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream) ```bash npm install --save readable-stream ``` ***Node-core streams for userland*** This package is a mirror of the Streams2 and Streams3 implementations in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.11.1/docs/api/stream.html). If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html). As of version 2.0.0 **readable-stream** uses semantic versioning. # Streams Working Group `readable-stream` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. <a name="members"></a> ## Team Members * **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;[email protected]&gt; - Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B * **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;[email protected]&gt; - Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242 * **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;[email protected]&gt; - Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D * **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;[email protected]&gt; * **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;[email protected]&gt; * **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;[email protected]&gt; * **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;[email protected]&gt; - Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E * **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;[email protected]&gt; # proxy-from-env [![Build Status](https://travis-ci.org/Rob--W/proxy-from-env.svg?branch=master)](https://travis-ci.org/Rob--W/proxy-from-env) [![Coverage Status](https://coveralls.io/repos/github/Rob--W/proxy-from-env/badge.svg?branch=master)](https://coveralls.io/github/Rob--W/proxy-from-env?branch=master) `proxy-from-env` is a Node.js package that exports a function (`getProxyForUrl`) that takes an input URL (a string or [`url.parse`](https://nodejs.org/docs/latest/api/url.html#url_url_parsing)'s return value) and returns the desired proxy URL (also a string) based on standard proxy environment variables. If no proxy is set, an empty string is returned. It is your responsibility to actually proxy the request using the given URL. Installation: ```sh npm install proxy-from-env ``` ## Example This example shows how the data for a URL can be fetched via the [`http` module](https://nodejs.org/api/http.html), in a proxy-aware way. ```javascript var http = require('http'); var parseUrl = require('url').parse; var getProxyForUrl = require('proxy-from-env').getProxyForUrl; var some_url = 'http://example.com/something'; // // Example, if there is a proxy server at 10.0.0.1:1234, then setting the // // http_proxy environment variable causes the request to go through a proxy. // process.env.http_proxy = 'http://10.0.0.1:1234'; // // // But if the host to be proxied is listed in NO_PROXY, then the request is // // not proxied (but a direct request is made). // process.env.no_proxy = 'example.com'; var proxy_url = getProxyForUrl(some_url); // <-- Our magic. if (proxy_url) { // Should be proxied through proxy_url. var parsed_some_url = parseUrl(some_url); var parsed_proxy_url = parseUrl(proxy_url); // A HTTP proxy is quite simple. It is similar to a normal request, except the // path is an absolute URL, and the proxied URL's host is put in the header // instead of the server's actual host. httpOptions = { protocol: parsed_proxy_url.protocol, hostname: parsed_proxy_url.hostname, port: parsed_proxy_url.port, path: parsed_some_url.href, headers: { Host: parsed_some_url.host, // = host name + optional port. }, }; } else { // Direct request. httpOptions = some_url; } http.get(httpOptions, function(res) { var responses = []; res.on('data', function(chunk) { responses.push(chunk); }); res.on('end', function() { console.log(responses.join('')); }); }); ``` ## Environment variables The environment variables can be specified in lowercase or uppercase, with the lowercase name having precedence over the uppercase variant. A variable that is not set has the same meaning as a variable that is set but has no value. ### NO\_PROXY `NO_PROXY` is a list of host names (optionally with a port). If the input URL matches any of the entries in `NO_PROXY`, then the input URL should be fetched by a direct request (i.e. without a proxy). Matching follows the following rules: - `NO_PROXY=*` disables all proxies. - Space and commas may be used to separate the entries in the `NO_PROXY` list. - If `NO_PROXY` does not contain any entries, then proxies are never disabled. - If a port is added after the host name, then the ports must match. If the URL does not have an explicit port name, the protocol's default port is used. - Generally, the proxy is only disabled if the host name is an exact match for an entry in the `NO_PROXY` list. The only exceptions are entries that start with a dot or with a wildcard; then the proxy is disabled if the host name ends with the entry. See `test.js` for examples of what should match and what does not. ### \*\_PROXY The environment variable used for the proxy depends on the protocol of the URL. For example, `https://example.com` uses the "https" protocol, and therefore the proxy to be used is `HTTPS_PROXY` (_NOT_ `HTTP_PROXY`, which is _only_ used for http:-URLs). The library is not limited to http(s), other schemes such as `FTP_PROXY` (ftp:), `WSS_PROXY` (wss:), `WS_PROXY` (ws:) are also supported. If present, `ALL_PROXY` is used as fallback if there is no other match. ## External resources The exact way of parsing the environment variables is not codified in any standard. This library is designed to be compatible with formats as expected by existing software. The following resources were used to determine the desired behavior: - cURL: https://curl.haxx.se/docs/manpage.html#ENVIRONMENT https://github.com/curl/curl/blob/4af40b3646d3b09f68e419f7ca866ff395d1f897/lib/url.c#L4446-L4514 https://github.com/curl/curl/blob/4af40b3646d3b09f68e419f7ca866ff395d1f897/lib/url.c#L4608-L4638 - wget: https://www.gnu.org/software/wget/manual/wget.html#Proxies http://git.savannah.gnu.org/cgit/wget.git/tree/src/init.c?id=636a5f9a1c508aa39e35a3a8e9e54520a284d93d#n383 http://git.savannah.gnu.org/cgit/wget.git/tree/src/retr.c?id=93c1517c4071c4288ba5a4b038e7634e4c6b5482#n1278 - W3: https://www.w3.org/Daemon/User/Proxies/ProxyClients.html - Python's urllib: https://github.com/python/cpython/blob/936135bb97fe04223aa30ca6e98eac8f3ed6b349/Lib/urllib/request.py#L755-L782 https://github.com/python/cpython/blob/936135bb97fe04223aa30ca6e98eac8f3ed6b349/Lib/urllib/request.py#L2444-L2479 # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # raw-body [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] Gets the entire buffer of a stream either as a `Buffer` or a string. Validates the stream's length against an expected length and maximum limit. Ideal for parsing request bodies. ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install raw-body ``` ### TypeScript This module includes a [TypeScript](https://www.typescriptlang.org/) declaration file to enable auto complete in compatible editors and type information for TypeScript projects. This module depends on the Node.js types, so install `@types/node`: ```sh $ npm install @types/node ``` ## API <!-- eslint-disable no-unused-vars --> ```js var getRawBody = require('raw-body') ``` ### getRawBody(stream, [options], [callback]) **Returns a promise if no callback specified and global `Promise` exists.** Options: - `length` - The length of the stream. If the contents of the stream do not add up to this length, an `400` error code is returned. - `limit` - The byte limit of the body. This is the number of bytes or any string format supported by [bytes](https://www.npmjs.com/package/bytes), for example `1000`, `'500kb'` or `'3mb'`. If the body ends up being larger than this limit, a `413` error code is returned. - `encoding` - The encoding to use to decode the body into a string. By default, a `Buffer` instance will be returned when no encoding is specified. Most likely, you want `utf-8`, so setting `encoding` to `true` will decode as `utf-8`. You can use any type of encoding supported by [iconv-lite](https://www.npmjs.org/package/iconv-lite#readme). You can also pass a string in place of options to just specify the encoding. If an error occurs, the stream will be paused, everything unpiped, and you are responsible for correctly disposing the stream. For HTTP requests, no handling is required if you send a response. For streams that use file descriptors, you should `stream.destroy()` or `stream.close()` to prevent leaks. ## Errors This module creates errors depending on the error condition during reading. The error may be an error from the underlying Node.js implementation, but is otherwise an error created by this module, which has the following attributes: * `limit` - the limit in bytes * `length` and `expected` - the expected length of the stream * `received` - the received bytes * `encoding` - the invalid encoding * `status` and `statusCode` - the corresponding status code for the error * `type` - the error type ### Types The errors from this module have a `type` property which allows for the progamatic determination of the type of error returned. #### encoding.unsupported This error will occur when the `encoding` option is specified, but the value does not map to an encoding supported by the [iconv-lite](https://www.npmjs.org/package/iconv-lite#readme) module. #### entity.too.large This error will occur when the `limit` option is specified, but the stream has an entity that is larger. #### request.aborted This error will occur when the request stream is aborted by the client before reading the body has finished. #### request.size.invalid This error will occur when the `length` option is specified, but the stream has emitted more bytes. #### stream.encoding.set This error will occur when the given stream has an encoding set on it, making it a decoded stream. The stream should not have an encoding set and is expected to emit `Buffer` objects. ## Examples ### Simple Express example ```js var contentType = require('content-type') var express = require('express') var getRawBody = require('raw-body') var app = express() app.use(function (req, res, next) { getRawBody(req, { length: req.headers['content-length'], limit: '1mb', encoding: contentType.parse(req).parameters.charset }, function (err, string) { if (err) return next(err) req.text = string next() }) }) // now access req.text ``` ### Simple Koa example ```js var contentType = require('content-type') var getRawBody = require('raw-body') var koa = require('koa') var app = koa() app.use(function * (next) { this.text = yield getRawBody(this.req, { length: this.req.headers['content-length'], limit: '1mb', encoding: contentType.parse(this.req).parameters.charset }) yield next }) // now access this.text ``` ### Using as a promise To use this library as a promise, simply omit the `callback` and a promise is returned, provided that a global `Promise` is defined. ```js var getRawBody = require('raw-body') var http = require('http') var server = http.createServer(function (req, res) { getRawBody(req) .then(function (buf) { res.statusCode = 200 res.end(buf.length + ' bytes submitted') }) .catch(function (err) { res.statusCode = 500 res.end(err.message) }) }) server.listen(3000) ``` ### Using with TypeScript ```ts import * as getRawBody from 'raw-body'; import * as http from 'http'; const server = http.createServer((req, res) => { getRawBody(req) .then((buf) => { res.statusCode = 200; res.end(buf.length + ' bytes submitted'); }) .catch((err) => { res.statusCode = err.statusCode; res.end(err.message); }); }); server.listen(3000); ``` ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/raw-body.svg [npm-url]: https://npmjs.org/package/raw-body [node-version-image]: https://img.shields.io/node/v/raw-body.svg [node-version-url]: https://nodejs.org/en/download/ [travis-image]: https://img.shields.io/travis/stream-utils/raw-body/master.svg [travis-url]: https://travis-ci.org/stream-utils/raw-body [coveralls-image]: https://img.shields.io/coveralls/stream-utils/raw-body/master.svg [coveralls-url]: https://coveralls.io/r/stream-utils/raw-body?branch=master [downloads-image]: https://img.shields.io/npm/dm/raw-body.svg [downloads-url]: https://npmjs.org/package/raw-body # qs <sup>[![Version Badge][2]][1]</sup> [![Build Status][3]][4] [![dependency status][5]][6] [![dev dependency status][7]][8] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][11]][1] A querystring parsing and stringifying library with some added security. Lead Maintainer: [Jordan Harband](https://github.com/ljharb) The **qs** module was originally created and maintained by [TJ Holowaychuk](https://github.com/visionmedia/node-querystring). ## Usage ```javascript var qs = require('qs'); var assert = require('assert'); var obj = qs.parse('a=c'); assert.deepEqual(obj, { a: 'c' }); var str = qs.stringify(obj); assert.equal(str, 'a=c'); ``` ### Parsing Objects [](#preventEval) ```javascript qs.parse(string, [options]); ``` **qs** allows you to create nested objects within your query strings, by surrounding the name of sub-keys with square brackets `[]`. For example, the string `'foo[bar]=baz'` converts to: ```javascript assert.deepEqual(qs.parse('foo[bar]=baz'), { foo: { bar: 'baz' } }); ``` When using the `plainObjects` option the parsed value is returned as a null object, created via `Object.create(null)` and as such you should be aware that prototype methods will not exist on it and a user may set those names to whatever value they like: ```javascript var nullObject = qs.parse('a[hasOwnProperty]=b', { plainObjects: true }); assert.deepEqual(nullObject, { a: { hasOwnProperty: 'b' } }); ``` By default parameters that would overwrite properties on the object prototype are ignored, if you wish to keep the data from those fields either use `plainObjects` as mentioned above, or set `allowPrototypes` to `true` which will allow user input to overwrite those properties. *WARNING* It is generally a bad idea to enable this option as it can cause problems when attempting to use the properties that have been overwritten. Always be careful with this option. ```javascript var protoObject = qs.parse('a[hasOwnProperty]=b', { allowPrototypes: true }); assert.deepEqual(protoObject, { a: { hasOwnProperty: 'b' } }); ``` URI encoded strings work too: ```javascript assert.deepEqual(qs.parse('a%5Bb%5D=c'), { a: { b: 'c' } }); ``` You can also nest your objects, like `'foo[bar][baz]=foobarbaz'`: ```javascript assert.deepEqual(qs.parse('foo[bar][baz]=foobarbaz'), { foo: { bar: { baz: 'foobarbaz' } } }); ``` By default, when nesting objects **qs** will only parse up to 5 children deep. This means if you attempt to parse a string like `'a[b][c][d][e][f][g][h][i]=j'` your resulting object will be: ```javascript var expected = { a: { b: { c: { d: { e: { f: { '[g][h][i]': 'j' } } } } } } }; var string = 'a[b][c][d][e][f][g][h][i]=j'; assert.deepEqual(qs.parse(string), expected); ``` This depth can be overridden by passing a `depth` option to `qs.parse(string, [options])`: ```javascript var deep = qs.parse('a[b][c][d][e][f][g][h][i]=j', { depth: 1 }); assert.deepEqual(deep, { a: { b: { '[c][d][e][f][g][h][i]': 'j' } } }); ``` The depth limit helps mitigate abuse when **qs** is used to parse user input, and it is recommended to keep it a reasonably small number. For similar reasons, by default **qs** will only parse up to 1000 parameters. This can be overridden by passing a `parameterLimit` option: ```javascript var limited = qs.parse('a=b&c=d', { parameterLimit: 1 }); assert.deepEqual(limited, { a: 'b' }); ``` To bypass the leading question mark, use `ignoreQueryPrefix`: ```javascript var prefixed = qs.parse('?a=b&c=d', { ignoreQueryPrefix: true }); assert.deepEqual(prefixed, { a: 'b', c: 'd' }); ``` An optional delimiter can also be passed: ```javascript var delimited = qs.parse('a=b;c=d', { delimiter: ';' }); assert.deepEqual(delimited, { a: 'b', c: 'd' }); ``` Delimiters can be a regular expression too: ```javascript var regexed = qs.parse('a=b;c=d,e=f', { delimiter: /[;,]/ }); assert.deepEqual(regexed, { a: 'b', c: 'd', e: 'f' }); ``` Option `allowDots` can be used to enable dot notation: ```javascript var withDots = qs.parse('a.b=c', { allowDots: true }); assert.deepEqual(withDots, { a: { b: 'c' } }); ``` If you have to deal with legacy browsers or services, there's also support for decoding percent-encoded octets as iso-8859-1: ```javascript var oldCharset = qs.parse('a=%A7', { charset: 'iso-8859-1' }); assert.deepEqual(oldCharset, { a: '§' }); ``` Some services add an initial `utf8=✓` value to forms so that old Internet Explorer versions are more likely to submit the form as utf-8. Additionally, the server can check the value against wrong encodings of the checkmark character and detect that a query string or `application/x-www-form-urlencoded` body was *not* sent as utf-8, eg. if the form had an `accept-charset` parameter or the containing page had a different character set. **qs** supports this mechanism via the `charsetSentinel` option. If specified, the `utf8` parameter will be omitted from the returned object. It will be used to switch to `iso-8859-1`/`utf-8` mode depending on how the checkmark is encoded. **Important**: When you specify both the `charset` option and the `charsetSentinel` option, the `charset` will be overridden when the request contains a `utf8` parameter from which the actual charset can be deduced. In that sense the `charset` will behave as the default charset rather than the authoritative charset. ```javascript var detectedAsUtf8 = qs.parse('utf8=%E2%9C%93&a=%C3%B8', { charset: 'iso-8859-1', charsetSentinel: true }); assert.deepEqual(detectedAsUtf8, { a: 'ø' }); // Browsers encode the checkmark as &#10003; when submitting as iso-8859-1: var detectedAsIso8859_1 = qs.parse('utf8=%26%2310003%3B&a=%F8', { charset: 'utf-8', charsetSentinel: true }); assert.deepEqual(detectedAsIso8859_1, { a: 'ø' }); ``` If you want to decode the `&#...;` syntax to the actual character, you can specify the `interpretNumericEntities` option as well: ```javascript var detectedAsIso8859_1 = qs.parse('a=%26%239786%3B', { charset: 'iso-8859-1', interpretNumericEntities: true }); assert.deepEqual(detectedAsIso8859_1, { a: '☺' }); ``` It also works when the charset has been detected in `charsetSentinel` mode. ### Parsing Arrays **qs** can also parse arrays using a similar `[]` notation: ```javascript var withArray = qs.parse('a[]=b&a[]=c'); assert.deepEqual(withArray, { a: ['b', 'c'] }); ``` You may specify an index as well: ```javascript var withIndexes = qs.parse('a[1]=c&a[0]=b'); assert.deepEqual(withIndexes, { a: ['b', 'c'] }); ``` Note that the only difference between an index in an array and a key in an object is that the value between the brackets must be a number to create an array. When creating arrays with specific indices, **qs** will compact a sparse array to only the existing values preserving their order: ```javascript var noSparse = qs.parse('a[1]=b&a[15]=c'); assert.deepEqual(noSparse, { a: ['b', 'c'] }); ``` Note that an empty string is also a value, and will be preserved: ```javascript var withEmptyString = qs.parse('a[]=&a[]=b'); assert.deepEqual(withEmptyString, { a: ['', 'b'] }); var withIndexedEmptyString = qs.parse('a[0]=b&a[1]=&a[2]=c'); assert.deepEqual(withIndexedEmptyString, { a: ['b', '', 'c'] }); ``` **qs** will also limit specifying indices in an array to a maximum index of `20`. Any array members with an index of greater than `20` will instead be converted to an object with the index as the key. This is needed to handle cases when someone sent, for example, `a[999999999]` and it will take significant time to iterate over this huge array. ```javascript var withMaxIndex = qs.parse('a[100]=b'); assert.deepEqual(withMaxIndex, { a: { '100': 'b' } }); ``` This limit can be overridden by passing an `arrayLimit` option: ```javascript var withArrayLimit = qs.parse('a[1]=b', { arrayLimit: 0 }); assert.deepEqual(withArrayLimit, { a: { '1': 'b' } }); ``` To disable array parsing entirely, set `parseArrays` to `false`. ```javascript var noParsingArrays = qs.parse('a[]=b', { parseArrays: false }); assert.deepEqual(noParsingArrays, { a: { '0': 'b' } }); ``` If you mix notations, **qs** will merge the two items into an object: ```javascript var mixedNotation = qs.parse('a[0]=b&a[b]=c'); assert.deepEqual(mixedNotation, { a: { '0': 'b', b: 'c' } }); ``` You can also create arrays of objects: ```javascript var arraysOfObjects = qs.parse('a[][b]=c'); assert.deepEqual(arraysOfObjects, { a: [{ b: 'c' }] }); ``` Some people use comma to join array, **qs** can parse it: ```javascript var arraysOfObjects = qs.parse('a=b,c', { comma: true }) assert.deepEqual(arraysOfObjects, { a: ['b', 'c'] }) ``` (_this cannot convert nested objects, such as `a={b:1},{c:d}`_) ### Stringifying [](#preventEval) ```javascript qs.stringify(object, [options]); ``` When stringifying, **qs** by default URI encodes output. Objects are stringified as you would expect: ```javascript assert.equal(qs.stringify({ a: 'b' }), 'a=b'); assert.equal(qs.stringify({ a: { b: 'c' } }), 'a%5Bb%5D=c'); ``` This encoding can be disabled by setting the `encode` option to `false`: ```javascript var unencoded = qs.stringify({ a: { b: 'c' } }, { encode: false }); assert.equal(unencoded, 'a[b]=c'); ``` Encoding can be disabled for keys by setting the `encodeValuesOnly` option to `true`: ```javascript var encodedValues = qs.stringify( { a: 'b', c: ['d', 'e=f'], f: [['g'], ['h']] }, { encodeValuesOnly: true } ); assert.equal(encodedValues,'a=b&c[0]=d&c[1]=e%3Df&f[0][0]=g&f[1][0]=h'); ``` This encoding can also be replaced by a custom encoding method set as `encoder` option: ```javascript var encoded = qs.stringify({ a: { b: 'c' } }, { encoder: function (str) { // Passed in values `a`, `b`, `c` return // Return encoded string }}) ``` _(Note: the `encoder` option does not apply if `encode` is `false`)_ Analogue to the `encoder` there is a `decoder` option for `parse` to override decoding of properties and values: ```javascript var decoded = qs.parse('x=z', { decoder: function (str) { // Passed in values `x`, `z` return // Return decoded string }}) ``` Examples beyond this point will be shown as though the output is not URI encoded for clarity. Please note that the return values in these cases *will* be URI encoded during real usage. When arrays are stringified, by default they are given explicit indices: ```javascript qs.stringify({ a: ['b', 'c', 'd'] }); // 'a[0]=b&a[1]=c&a[2]=d' ``` You may override this by setting the `indices` option to `false`: ```javascript qs.stringify({ a: ['b', 'c', 'd'] }, { indices: false }); // 'a=b&a=c&a=d' ``` You may use the `arrayFormat` option to specify the format of the output array: ```javascript qs.stringify({ a: ['b', 'c'] }, { arrayFormat: 'indices' }) // 'a[0]=b&a[1]=c' qs.stringify({ a: ['b', 'c'] }, { arrayFormat: 'brackets' }) // 'a[]=b&a[]=c' qs.stringify({ a: ['b', 'c'] }, { arrayFormat: 'repeat' }) // 'a=b&a=c' qs.stringify({ a: ['b', 'c'] }, { arrayFormat: 'comma' }) // 'a=b,c' ``` When objects are stringified, by default they use bracket notation: ```javascript qs.stringify({ a: { b: { c: 'd', e: 'f' } } }); // 'a[b][c]=d&a[b][e]=f' ``` You may override this to use dot notation by setting the `allowDots` option to `true`: ```javascript qs.stringify({ a: { b: { c: 'd', e: 'f' } } }, { allowDots: true }); // 'a.b.c=d&a.b.e=f' ``` Empty strings and null values will omit the value, but the equals sign (=) remains in place: ```javascript assert.equal(qs.stringify({ a: '' }), 'a='); ``` Key with no values (such as an empty object or array) will return nothing: ```javascript assert.equal(qs.stringify({ a: [] }), ''); assert.equal(qs.stringify({ a: {} }), ''); assert.equal(qs.stringify({ a: [{}] }), ''); assert.equal(qs.stringify({ a: { b: []} }), ''); assert.equal(qs.stringify({ a: { b: {}} }), ''); ``` Properties that are set to `undefined` will be omitted entirely: ```javascript assert.equal(qs.stringify({ a: null, b: undefined }), 'a='); ``` The query string may optionally be prepended with a question mark: ```javascript assert.equal(qs.stringify({ a: 'b', c: 'd' }, { addQueryPrefix: true }), '?a=b&c=d'); ``` The delimiter may be overridden with stringify as well: ```javascript assert.equal(qs.stringify({ a: 'b', c: 'd' }, { delimiter: ';' }), 'a=b;c=d'); ``` If you only want to override the serialization of `Date` objects, you can provide a `serializeDate` option: ```javascript var date = new Date(7); assert.equal(qs.stringify({ a: date }), 'a=1970-01-01T00:00:00.007Z'.replace(/:/g, '%3A')); assert.equal( qs.stringify({ a: date }, { serializeDate: function (d) { return d.getTime(); } }), 'a=7' ); ``` You may use the `sort` option to affect the order of parameter keys: ```javascript function alphabeticalSort(a, b) { return a.localeCompare(b); } assert.equal(qs.stringify({ a: 'c', z: 'y', b : 'f' }, { sort: alphabeticalSort }), 'a=c&b=f&z=y'); ``` Finally, you can use the `filter` option to restrict which keys will be included in the stringified output. If you pass a function, it will be called for each key to obtain the replacement value. Otherwise, if you pass an array, it will be used to select properties and array indices for stringification: ```javascript function filterFunc(prefix, value) { if (prefix == 'b') { // Return an `undefined` value to omit a property. return; } if (prefix == 'e[f]') { return value.getTime(); } if (prefix == 'e[g][0]') { return value * 2; } return value; } qs.stringify({ a: 'b', c: 'd', e: { f: new Date(123), g: [2] } }, { filter: filterFunc }); // 'a=b&c=d&e[f]=123&e[g][0]=4' qs.stringify({ a: 'b', c: 'd', e: 'f' }, { filter: ['a', 'e'] }); // 'a=b&e=f' qs.stringify({ a: ['b', 'c', 'd'], e: 'f' }, { filter: ['a', 0, 2] }); // 'a[0]=b&a[2]=d' ``` ### Handling of `null` values By default, `null` values are treated like empty strings: ```javascript var withNull = qs.stringify({ a: null, b: '' }); assert.equal(withNull, 'a=&b='); ``` Parsing does not distinguish between parameters with and without equal signs. Both are converted to empty strings. ```javascript var equalsInsensitive = qs.parse('a&b='); assert.deepEqual(equalsInsensitive, { a: '', b: '' }); ``` To distinguish between `null` values and empty strings use the `strictNullHandling` flag. In the result string the `null` values have no `=` sign: ```javascript var strictNull = qs.stringify({ a: null, b: '' }, { strictNullHandling: true }); assert.equal(strictNull, 'a&b='); ``` To parse values without `=` back to `null` use the `strictNullHandling` flag: ```javascript var parsedStrictNull = qs.parse('a&b=', { strictNullHandling: true }); assert.deepEqual(parsedStrictNull, { a: null, b: '' }); ``` To completely skip rendering keys with `null` values, use the `skipNulls` flag: ```javascript var nullsSkipped = qs.stringify({ a: 'b', c: null}, { skipNulls: true }); assert.equal(nullsSkipped, 'a=b'); ``` If you're communicating with legacy systems, you can switch to `iso-8859-1` using the `charset` option: ```javascript var iso = qs.stringify({ æ: 'æ' }, { charset: 'iso-8859-1' }); assert.equal(iso, '%E6=%E6'); ``` Characters that don't exist in `iso-8859-1` will be converted to numeric entities, similar to what browsers do: ```javascript var numeric = qs.stringify({ a: '☺' }, { charset: 'iso-8859-1' }); assert.equal(numeric, 'a=%26%239786%3B'); ``` You can use the `charsetSentinel` option to announce the character by including an `utf8=✓` parameter with the proper encoding if the checkmark, similar to what Ruby on Rails and others do when submitting forms. ```javascript var sentinel = qs.stringify({ a: '☺' }, { charsetSentinel: true }); assert.equal(sentinel, 'utf8=%E2%9C%93&a=%E2%98%BA'); var isoSentinel = qs.stringify({ a: 'æ' }, { charsetSentinel: true, charset: 'iso-8859-1' }); assert.equal(isoSentinel, 'utf8=%26%2310003%3B&a=%E6'); ``` ### Dealing with special character sets By default the encoding and decoding of characters is done in `utf-8`, and `iso-8859-1` support is also built in via the `charset` parameter. If you wish to encode querystrings to a different character set (i.e. [Shift JIS](https://en.wikipedia.org/wiki/Shift_JIS)) you can use the [`qs-iconv`](https://github.com/martinheidegger/qs-iconv) library: ```javascript var encoder = require('qs-iconv/encoder')('shift_jis'); var shiftJISEncoded = qs.stringify({ a: 'こんにちは!' }, { encoder: encoder }); assert.equal(shiftJISEncoded, 'a=%82%B1%82%F1%82%C9%82%BF%82%CD%81I'); ``` This also works for decoding of query strings: ```javascript var decoder = require('qs-iconv/decoder')('shift_jis'); var obj = qs.parse('a=%82%B1%82%F1%82%C9%82%BF%82%CD%81I', { decoder: decoder }); assert.deepEqual(obj, { a: 'こんにちは!' }); ``` ### RFC 3986 and RFC 1738 space encoding RFC3986 used as default option and encodes ' ' to *%20* which is backward compatible. In the same time, output can be stringified as per RFC1738 with ' ' equal to '+'. ``` assert.equal(qs.stringify({ a: 'b c' }), 'a=b%20c'); assert.equal(qs.stringify({ a: 'b c' }, { format : 'RFC3986' }), 'a=b%20c'); assert.equal(qs.stringify({ a: 'b c' }, { format : 'RFC1738' }), 'a=b+c'); ``` [1]: https://npmjs.org/package/qs [2]: http://versionbadg.es/ljharb/qs.svg [3]: https://api.travis-ci.org/ljharb/qs.svg [4]: https://travis-ci.org/ljharb/qs [5]: https://david-dm.org/ljharb/qs.svg [6]: https://david-dm.org/ljharb/qs [7]: https://david-dm.org/ljharb/qs/dev-status.svg [8]: https://david-dm.org/ljharb/qs?type=dev [9]: https://ci.testling.com/ljharb/qs.png [10]: https://ci.testling.com/ljharb/qs [11]: https://nodei.co/npm/qs.png?downloads=true&stars=true [license-image]: http://img.shields.io/npm/l/qs.svg [license-url]: LICENSE [downloads-image]: http://img.shields.io/npm/dm/qs.svg [downloads-url]: http://npm-stat.com/charts.html?package=qs # create-hash [![Build Status](https://travis-ci.org/crypto-browserify/createHash.svg)](https://travis-ci.org/crypto-browserify/createHash) Node style hashes for use in the browser, with native hash functions in node. API is the same as hashes in node: ```js var createHash = require('create-hash') var hash = createHash('sha224') hash.update('synchronous write') // optional encoding parameter hash.digest() // synchronously get result with optional encoding parameter hash.write('write to it as a stream') hash.end() // remember it's a stream hash.read() // only if you ended it as a stream though ``` To get the JavaScript version even in node do `require('create-hash/browser')` # filename-regex [![NPM version](https://img.shields.io/npm/v/filename-regex.svg?style=flat)](https://www.npmjs.com/package/filename-regex) [![NPM monthly downloads](https://img.shields.io/npm/dm/filename-regex.svg?style=flat)](https://npmjs.org/package/filename-regex) [![NPM total downloads](https://img.shields.io/npm/dt/filename-regex.svg?style=flat)](https://npmjs.org/package/filename-regex) [![Linux Build Status](https://img.shields.io/travis/regexhq/filename-regex.svg?style=flat&label=Travis)](https://travis-ci.org/regexhq/filename-regex) > Regular expression for matching file names, with or without extension. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save filename-regex ``` ## Usage ```js var regex = require('filename-regex'); 'a/b/c/d.min.js'.match(regex()); //=> match[0] = 'd.min.js' 'a/b/c/.dotfile'.match(regex()); //=> match[0] = '.dotfile' ``` ## About ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.4.3, on April 28, 2017._ https-proxy-agent ================ ### An HTTP(s) proxy `http.Agent` implementation for HTTPS [![Build Status](https://github.com/TooTallNate/node-https-proxy-agent/workflows/Node%20CI/badge.svg)](https://github.com/TooTallNate/node-https-proxy-agent/actions?workflow=Node+CI) This module provides an `http.Agent` implementation that connects to a specified HTTP or HTTPS proxy server, and can be used with the built-in `https` module. Specifically, this `Agent` implementation connects to an intermediary "proxy" server and issues the [CONNECT HTTP method][CONNECT], which tells the proxy to open a direct TCP connection to the destination server. Since this agent implements the CONNECT HTTP method, it also works with other protocols that use this method when connecting over proxies (i.e. WebSockets). See the "Examples" section below for more. Installation ------------ Install with `npm`: ``` bash $ npm install https-proxy-agent ``` Examples -------- #### `https` module example ``` js var url = require('url'); var https = require('https'); var HttpsProxyAgent = require('https-proxy-agent'); // HTTP/HTTPS proxy to connect to var proxy = process.env.http_proxy || 'http://168.63.76.32:3128'; console.log('using proxy server %j', proxy); // HTTPS endpoint for the proxy to connect to var endpoint = process.argv[2] || 'https://graph.facebook.com/tootallnate'; console.log('attempting to GET %j', endpoint); var options = url.parse(endpoint); // create an instance of the `HttpsProxyAgent` class with the proxy server information var agent = new HttpsProxyAgent(proxy); options.agent = agent; https.get(options, function (res) { console.log('"response" event!', res.headers); res.pipe(process.stdout); }); ``` #### `ws` WebSocket connection example ``` js var url = require('url'); var WebSocket = require('ws'); var HttpsProxyAgent = require('https-proxy-agent'); // HTTP/HTTPS proxy to connect to var proxy = process.env.http_proxy || 'http://168.63.76.32:3128'; console.log('using proxy server %j', proxy); // WebSocket endpoint for the proxy to connect to var endpoint = process.argv[2] || 'ws://echo.websocket.org'; var parsed = url.parse(endpoint); console.log('attempting to connect to WebSocket %j', endpoint); // create an instance of the `HttpsProxyAgent` class with the proxy server information var options = url.parse(proxy); var agent = new HttpsProxyAgent(options); // finally, initiate the WebSocket connection var socket = new WebSocket(endpoint, { agent: agent }); socket.on('open', function () { console.log('"open" event!'); socket.send('hello world'); }); socket.on('message', function (data, flags) { console.log('"message" event! %j %j', data, flags); socket.close(); }); ``` API --- ### new HttpsProxyAgent(Object options) The `HttpsProxyAgent` class implements an `http.Agent` subclass that connects to the specified "HTTP(s) proxy server" in order to proxy HTTPS and/or WebSocket requests. This is achieved by using the [HTTP `CONNECT` method][CONNECT]. The `options` argument may either be a string URI of the proxy server to use, or an "options" object with more specific properties: * `host` - String - Proxy host to connect to (may use `hostname` as well). Required. * `port` - Number - Proxy port to connect to. Required. * `protocol` - String - If `https:`, then use TLS to connect to the proxy. * `headers` - Object - Additional HTTP headers to be sent on the HTTP CONNECT method. * Any other options given are passed to the `net.connect()`/`tls.connect()` functions. License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [CONNECT]: http://en.wikipedia.org/wiki/HTTP_tunnel#HTTP_CONNECT_Tunneling # end-of-stream A node module that calls a callback when a readable/writable/duplex stream has completed or failed. npm install end-of-stream [![Build status](https://travis-ci.org/mafintosh/end-of-stream.svg?branch=master)](https://travis-ci.org/mafintosh/end-of-stream) ## Usage Simply pass a stream and a callback to the `eos`. Both legacy streams, streams2 and stream3 are supported. ``` js var eos = require('end-of-stream'); eos(readableStream, function(err) { // this will be set to the stream instance if (err) return console.log('stream had an error or closed early'); console.log('stream has ended', this === readableStream); }); eos(writableStream, function(err) { if (err) return console.log('stream had an error or closed early'); console.log('stream has finished', this === writableStream); }); eos(duplexStream, function(err) { if (err) return console.log('stream had an error or closed early'); console.log('stream has ended and finished', this === duplexStream); }); eos(duplexStream, {readable:false}, function(err) { if (err) return console.log('stream had an error or closed early'); console.log('stream has finished but might still be readable'); }); eos(duplexStream, {writable:false}, function(err) { if (err) return console.log('stream had an error or closed early'); console.log('stream has ended but might still be writable'); }); eos(readableStream, {error:false}, function(err) { // do not treat emit('error', err) as a end-of-stream }); ``` ## License MIT ## Related `end-of-stream` is part of the [mississippi stream utility collection](https://github.com/maxogden/mississippi) which includes more useful stream modules similar to this one. Lazy lists for node =================== # Table of contents: [Introduction](#Introduction) [Documentation](#Documentation) <a name="Introduction" /> # Introduction Lazy comes really handy when you need to treat a stream of events like a list. The best use case currently is returning a lazy list from an asynchronous function, and having data pumped into it via events. In asynchronous programming you can't just return a regular list because you don't yet have data for it. The usual solution so far has been to provide a callback that gets called when the data is available. But doing it this way you lose the power of chaining functions and creating pipes, which leads to not that nice interfaces. (See the 2nd example below to see how it improved the interface in one of my modules.) Check out this toy example, first you create a Lazy object: ```javascript var Lazy = require('lazy'); var lazy = new Lazy; lazy .filter(function (item) { return item % 2 == 0 }) .take(5) .map(function (item) { return item*2; }) .join(function (xs) { console.log(xs); }); ``` This code says that 'lazy' is going to be a lazy list that filters even numbers, takes first five of them, then multiplies all of them by 2, and then calls the join function (think of join as in threads) on the final list. And now you can emit 'data' events with data in them at some point later, ```javascript [0,1,2,3,4,5,6,7,8,9,10].forEach(function (x) { lazy.emit('data', x); }); ``` The output will be produced by the 'join' function, which will output the expected [0, 4, 8, 12, 16]. And here is a real-world example. Some time ago I wrote a hash database for node.js called node-supermarket (think of key-value store except greater). Now it had a similar interface as a list, you could .forEach on the stored elements, .filter them, etc. But being asynchronous in nature it lead to the following code, littered with callbacks and temporary lists: ```javascript var Store = require('supermarket'); var db = new Store({ filename : 'users.db', json : true }); var users_over_20 = []; db.filter( function (user, meta) { // predicate function return meta.age > 20; }, function (err, user, meta) { // function that gets executed when predicate is true if (users_over_20.length < 5) users_over_20.push(meta); }, function () { // done function, called when all records have been filtered // now do something with users_over_20 } ) ``` This code selects first five users who are over 20 years old and stores them in users_over_20. But now we changed the node-supermarket interface to return lazy lists, and the code became: ```javascript var Store = require('supermarket'); var db = new Store({ filename : 'users.db', json : true }); db.filter(function (user, meta) { return meta.age > 20; }) .take(5) .join(function (xs) { // xs contains the first 5 users who are over 20! }); ``` This is so much nicer! Here is the latest feature: .lines. Given a stream of data that has \n's in it, .lines converts that into a list of lines. Here is an example from node-iptables that I wrote the other week, ```javascript var Lazy = require('lazy'); var spawn = require('child_process').spawn; var iptables = spawn('iptables', ['-L', '-n', '-v']); Lazy(iptables.stdout) .lines .map(String) .skip(2) // skips the two lines that are iptables header .map(function (line) { // packets, bytes, target, pro, opt, in, out, src, dst, opts var fields = line.trim().split(/\s+/, 9); return { parsed : { packets : fields[0], bytes : fields[1], target : fields[2], protocol : fields[3], opt : fields[4], in : fields[5], out : fields[6], src : fields[7], dst : fields[8] }, raw : line.trim() }; }); ``` This example takes the `iptables -L -n -v` command and uses .lines on its output. Then it .skip's two lines from input and maps a function on all other lines that creates a data structure from the output. <a name="Documentation" /> # Documentation Supports the following operations: * lazy.filter(f) * lazy.forEach(f) * lazy.map(f) * lazy.take(n) * lazy.takeWhile(f) * lazy.bucket(init, f) * lazy.lines * lazy.sum(f) * lazy.product(f) * lazy.foldr(op, i, f) * lazy.skip(n) * lazy.head(f) * lazy.tail(f) * lazy.join(f) The Lazy object itself has a .range property for generating all the possible ranges. Here are several examples: * Lazy.range('10..') - infinite range starting from 10 * Lazy.range('(10..') - infinite range starting from 11 * Lazy.range(10) - range from 0 to 9 * Lazy.range(-10, 10) - range from -10 to 9 (-10, -9, ... 0, 1, ... 9) * Lazy.range(-10, 10, 2) - range from -10 to 8, skipping every 2nd element (-10, -8, ... 0, 2, 4, 6, 8) * Lazy.range(10, 0, 2) - reverse range from 10 to 1, skipping every 2nd element (10, 8, 6, 4, 2) * Lazy.range(10, 0) - reverse range from 10 to 1 * Lazy.range('5..50') - range from 5 to 49 * Lazy.range('50..44') - range from 50 to 45 * Lazy.range('1,1.1..4') - range from 1 to 4 with increment of 0.1 (1, 1.1, 1.2, ... 3.9) * Lazy.range('4,3.9..1') - reverse range from 4 to 1 with decerement of 0.1 * Lazy.range('[1..10]') - range from 1 to 10 (all inclusive) * Lazy.range('[10..1]') - range from 10 to 1 (all inclusive) * Lazy.range('[1..10)') - range grom 1 to 9 * Lazy.range('[10..1)') - range from 10 to 2 * Lazy.range('(1..10]') - range from 2 to 10 * Lazy.range('(10..1]') - range from 9 to 1 * Lazy.range('(1..10)') - range from 2 to 9 * Lazy.range('[5,10..50]') - range from 5 to 50 with a step of 5 (all inclusive) Then you can use other lazy functions on these ranges. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # web3-eth This is a sub package of [web3.js][repo] This is the Eth package to be used [web3.js][repo]. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-eth.js` in your html file. This will expose the `Web3Eth` object on the window object. ## Usage ```js // in node.js var Web3Eth = require('web3-eth'); var eth = new Web3Eth('ws://localhost:8546'); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # negotiator [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] An HTTP content negotiator for Node.js ## Installation ```sh $ npm install negotiator ``` ## API ```js var Negotiator = require('negotiator') ``` ### Accept Negotiation ```js availableMediaTypes = ['text/html', 'text/plain', 'application/json'] // The negotiator constructor receives a request object negotiator = new Negotiator(request) // Let's say Accept header is 'text/html, application/*;q=0.2, image/jpeg;q=0.8' negotiator.mediaTypes() // -> ['text/html', 'image/jpeg', 'application/*'] negotiator.mediaTypes(availableMediaTypes) // -> ['text/html', 'application/json'] negotiator.mediaType(availableMediaTypes) // -> 'text/html' ``` You can check a working example at `examples/accept.js`. #### Methods ##### mediaType() Returns the most preferred media type from the client. ##### mediaType(availableMediaType) Returns the most preferred media type from a list of available media types. ##### mediaTypes() Returns an array of preferred media types ordered by the client preference. ##### mediaTypes(availableMediaTypes) Returns an array of preferred media types ordered by priority from a list of available media types. ### Accept-Language Negotiation ```js negotiator = new Negotiator(request) availableLanguages = ['en', 'es', 'fr'] // Let's say Accept-Language header is 'en;q=0.8, es, pt' negotiator.languages() // -> ['es', 'pt', 'en'] negotiator.languages(availableLanguages) // -> ['es', 'en'] language = negotiator.language(availableLanguages) // -> 'es' ``` You can check a working example at `examples/language.js`. #### Methods ##### language() Returns the most preferred language from the client. ##### language(availableLanguages) Returns the most preferred language from a list of available languages. ##### languages() Returns an array of preferred languages ordered by the client preference. ##### languages(availableLanguages) Returns an array of preferred languages ordered by priority from a list of available languages. ### Accept-Charset Negotiation ```js availableCharsets = ['utf-8', 'iso-8859-1', 'iso-8859-5'] negotiator = new Negotiator(request) // Let's say Accept-Charset header is 'utf-8, iso-8859-1;q=0.8, utf-7;q=0.2' negotiator.charsets() // -> ['utf-8', 'iso-8859-1', 'utf-7'] negotiator.charsets(availableCharsets) // -> ['utf-8', 'iso-8859-1'] negotiator.charset(availableCharsets) // -> 'utf-8' ``` You can check a working example at `examples/charset.js`. #### Methods ##### charset() Returns the most preferred charset from the client. ##### charset(availableCharsets) Returns the most preferred charset from a list of available charsets. ##### charsets() Returns an array of preferred charsets ordered by the client preference. ##### charsets(availableCharsets) Returns an array of preferred charsets ordered by priority from a list of available charsets. ### Accept-Encoding Negotiation ```js availableEncodings = ['identity', 'gzip'] negotiator = new Negotiator(request) // Let's say Accept-Encoding header is 'gzip, compress;q=0.2, identity;q=0.5' negotiator.encodings() // -> ['gzip', 'identity', 'compress'] negotiator.encodings(availableEncodings) // -> ['gzip', 'identity'] negotiator.encoding(availableEncodings) // -> 'gzip' ``` You can check a working example at `examples/encoding.js`. #### Methods ##### encoding() Returns the most preferred encoding from the client. ##### encoding(availableEncodings) Returns the most preferred encoding from a list of available encodings. ##### encodings() Returns an array of preferred encodings ordered by the client preference. ##### encodings(availableEncodings) Returns an array of preferred encodings ordered by priority from a list of available encodings. ## See Also The [accepts](https://npmjs.org/package/accepts#readme) module builds on this module and provides an alternative interface, mime type validation, and more. ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/negotiator.svg [npm-url]: https://npmjs.org/package/negotiator [node-version-image]: https://img.shields.io/node/v/negotiator.svg [node-version-url]: https://nodejs.org/en/download/ [travis-image]: https://img.shields.io/travis/jshttp/negotiator/master.svg [travis-url]: https://travis-ci.org/jshttp/negotiator [coveralls-image]: https://img.shields.io/coveralls/jshttp/negotiator/master.svg [coveralls-url]: https://coveralls.io/r/jshttp/negotiator?branch=master [downloads-image]: https://img.shields.io/npm/dm/negotiator.svg [downloads-url]: https://npmjs.org/package/negotiator # utf8.js [![Build status](https://travis-ci.org/mathiasbynens/utf8.js.svg?branch=master)](https://travis-ci.org/mathiasbynens/utf8.js) [![Code coverage status](http://img.shields.io/coveralls/mathiasbynens/utf8.js/master.svg)](https://coveralls.io/r/mathiasbynens/utf8.js) [![Dependency status](https://gemnasium.com/mathiasbynens/utf8.js.svg)](https://gemnasium.com/mathiasbynens/utf8.js) _utf8.js_ is a well-tested UTF-8 encoder/decoder written in JavaScript. Unlike many other JavaScript solutions, it is designed to be a _proper_ UTF-8 encoder/decoder: it can encode/decode any scalar Unicode code point values, as per [the Encoding Standard](https://encoding.spec.whatwg.org/#utf-8). [Here’s an online demo.](https://mothereff.in/utf-8) Feel free to fork if you see possible improvements! ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install utf8 ``` In a browser: ```html <script src="utf8.js"></script> ``` In [Node.js](https://nodejs.org/): ```js const utf8 = require('utf8'); ``` ## API ### `utf8.encode(string)` Encodes any given JavaScript string (`string`) as UTF-8, and returns the UTF-8-encoded version of the string. It throws an error if the input string contains a non-scalar value, i.e. a lone surrogate. (If you need to be able to encode non-scalar values as well, use [WTF-8](https://mths.be/wtf8) instead.) ```js // U+00A9 COPYRIGHT SIGN; see http://codepoints.net/U+00A9 utf8.encode('\xA9'); // → '\xC2\xA9' // U+10001 LINEAR B SYLLABLE B038 E; see http://codepoints.net/U+10001 utf8.encode('\uD800\uDC01'); // → '\xF0\x90\x80\x81' ``` ### `utf8.decode(byteString)` Decodes any given UTF-8-encoded string (`byteString`) as UTF-8, and returns the UTF-8-decoded version of the string. It throws an error when malformed UTF-8 is detected. (If you need to be able to decode encoded non-scalar values as well, use [WTF-8](https://mths.be/wtf8) instead.) ```js utf8.decode('\xC2\xA9'); // → '\xA9' utf8.decode('\xF0\x90\x80\x81'); // → '\uD800\uDC01' // → U+10001 LINEAR B SYLLABLE B038 E ``` ### `utf8.version` A string representing the semantic version number. ## Support utf8.js has been tested in at least Chrome 27-39, Firefox 3-34, Safari 4-8, Opera 10-28, IE 6-11, Node.js v0.10.0, Narwhal 0.3.2, RingoJS 0.8-0.11, PhantomJS 1.9.0, and Rhino 1.7RC4. ## Unit tests & code coverage After cloning this repository, run `npm install` to install the dependencies needed for development and testing. You may want to install Istanbul _globally_ using `npm install istanbul -g`. Once that’s done, you can run the unit tests in Node using `npm test` or `node tests/tests.js`. To run the tests in Rhino, Ringo, Narwhal, PhantomJS, and web browsers as well, use `grunt test`. To generate the code coverage report, use `grunt cover`. ## FAQ ### Why is the first release named v2.0.0? Haven’t you heard of [semantic versioning](http://semver.org/)? Long before utf8.js was created, the `utf8` module on npm was registered and used by another (slightly buggy) library. @ryanmcgrath was kind enough to give me access to the `utf8` package on npm when I told him about utf8.js. Since there has already been a v1.0.0 release of the old library, and to avoid breaking backwards compatibility with projects that rely on the `utf8` npm package, I decided the tag the first release of utf8.js as v2.0.0 and take it from there. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License utf8.js is available under the [MIT](https://mths.be/mit) license. # randomatic [![NPM version](https://img.shields.io/npm/v/randomatic.svg?style=flat)](https://www.npmjs.com/package/randomatic) [![NPM monthly downloads](https://img.shields.io/npm/dm/randomatic.svg?style=flat)](https://npmjs.org/package/randomatic) [![NPM total downloads](https://img.shields.io/npm/dt/randomatic.svg?style=flat)](https://npmjs.org/package/randomatic) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/randomatic.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/randomatic) > Generate randomized strings of a specified length using simple character sequences. The original generate-password. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save randomatic ``` ## Usage ```js var randomize = require('randomatic'); ``` ## API ```js randomize(pattern, length, options); randomize.isCrypto; ``` * `pattern` **{String}**: (required) The pattern to use for randomizing * `length` **{Number}**: (optional) The length of the string to generate * `options` **{Object}**: (optional) See available [options](#options) * `randomize.isCrypto` will be `true` when a cryptographically secure function is being used to generate random numbers. The value will be `false` when the function in use is `Math.random`. ### pattern > The pattern to use for randomizing Patterns can contain any combination of the below characters, specified in any order. **Example:** To generate a 10-character randomized string using all available characters: ```js randomize('*', 10); //=> 'x2_^-5_T[$' randomize('Aa0!', 10); //=> 'LV3u~BSGhw' ``` * `a`: Lowercase alpha characters (`abcdefghijklmnopqrstuvwxyz'`) * `A`: Uppercase alpha characters (`ABCDEFGHIJKLMNOPQRSTUVWXYZ'`) * `0`: Numeric characters (`0123456789'`) * `!`: Special characters (`~!@#$%^&()_+-={}[];\',.`) * `*`: All characters (all of the above combined) * `?`: Custom characters (pass a string of custom characters to the options) ### length > The length of the string to generate **Examples:** * `randomize('A', 5)` will generate a 5-character, uppercase, alphabetical, randomized string, e.g. `KDJWJ`. * `randomize('0', 2)` will generate a 2-digit random number * `randomize('0', 3)` will generate a 3-digit random number * `randomize('0', 12)` will generate a 12-digit random number * `randomize('A0', 16)` will generate a 16-character, alpha-numeric randomized string If `length` is left undefined, the length of the pattern in the first parameter will be used. For example: * `randomize('00')` will generate a 2-digit random number * `randomize('000')` will generate a 3-digit random number * `randomize('0000')` will generate a 4-digit random number... * `randomize('AAAAA')` will generate a 5-character, uppercase alphabetical random string... These are just examples, [see the tests](./test.js) for more use cases and examples. ## options > These are options that can be passed as the third argument. #### chars Type: `String` Default: `undefined` Define a custom string to be randomized. **Example:** * `randomize('?', 20, {chars: 'jonschlinkert'})` will generate a 20-character randomized string from the letters contained in `jonschlinkert`. * `randomize('?', {chars: 'jonschlinkert'})` will generate a 13-character randomized string from the letters contained in `jonschlinkert`. #### exclude Type: `String|Array` Default: `undefined` Specify a string or array of characters can are excluded from the possible characters used to generate the randomized string. **Example:** * `randomize('*', 20, { exclude: '0oOiIlL1' })` will generate a 20-character randomized string using all of possible characters except for `0oOiIlL1`. ## Usage Examples * `randomize('A', 4)` (_whitespace insenstive_) would result in randomized 4-digit uppercase letters, like, `ZAKH`, `UJSL`... etc. * `randomize('AAAA')` is equivelant to `randomize('A', 4)` * `randomize('AAA0')` and `randomize('AA00')` and `randomize('A0A0')` are equivelant to `randomize('A0', 4)` * `randomize('aa')`: results in double-digit, randomized, lower-case letters (`abcdefghijklmnopqrstuvwxyz`) * `randomize('AAA')`: results in triple-digit, randomized, upper-case letters (`ABCDEFGHIJKLMNOPQRSTUVWXYZ`) * `randomize('0', 6)`: results in six-digit, randomized numbers (`0123456789`) * `randomize('!', 5)`: results in single-digit randomized, _valid_ non-letter characters (`~!@#$%^&()_+-={}[] * `randomize('A!a0', 9)`: results in nine-digit, randomized characters (any of the above) _The order in which the characters are defined is insignificant._ ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [pad-left](https://www.npmjs.com/package/pad-left): Left pad a string with zeros or a specified string. Fastest implementation. | [homepage](https://github.com/jonschlinkert/pad-left "Left pad a string with zeros or a specified string. Fastest implementation.") * [pad-right](https://www.npmjs.com/package/pad-right): Right pad a string with zeros or a specified string. Fastest implementation. | [homepage](https://github.com/jonschlinkert/pad-right "Right pad a string with zeros or a specified string. Fastest implementation.") * [repeat-string](https://www.npmjs.com/package/repeat-string): Repeat the given string n times. Fastest implementation for repeating a string. | [homepage](https://github.com/jonschlinkert/repeat-string "Repeat the given string n times. Fastest implementation for repeating a string.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 56 | [jonschlinkert](https://github.com/jonschlinkert) | | 6 | [doowb](https://github.com/doowb) | | 4 | [kivlor](https://github.com/kivlor) | | 2 | [realityking](https://github.com/realityking) | | 2 | [ywpark1](https://github.com/ywpark1) | | 1 | [TrySound](https://github.com/TrySound) | | 1 | [drag0s](https://github.com/drag0s) | | 1 | [paulmillr](https://github.com/paulmillr) | | 1 | [sunknudsen](https://github.com/sunknudsen) | | 1 | [faizulhaque-tp](https://github.com/faizulhaque-tp) | | 1 | [michaelrhodes](https://github.com/michaelrhodes) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2018, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on October 23, 2018._ # EVP\_BytesToKey [![NPM Package](https://img.shields.io/npm/v/evp_bytestokey.svg?style=flat-square)](https://www.npmjs.org/package/evp_bytestokey) [![Build Status](https://img.shields.io/travis/crypto-browserify/EVP_BytesToKey.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/EVP_BytesToKey) [![Dependency status](https://img.shields.io/david/crypto-browserify/EVP_BytesToKey.svg?style=flat-square)](https://david-dm.org/crypto-browserify/EVP_BytesToKey#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) The insecure [key derivation algorithm from OpenSSL.][1] **WARNING: DO NOT USE, except for compatibility reasons.** MD5 is insecure. Use at least `scrypt` or `pbkdf2-hmac-sha256` instead. ## API `EVP_BytesToKey(password, salt, keyLen, ivLen)` * `password` - `Buffer`, password used to derive the key data. * `salt` - 8 byte `Buffer` or `null`, salt is used as a salt in the derivation. * `keyBits` - `number`, key length in **bits**. * `ivLen` - `number`, iv length in bytes. *Returns*: `{ key: Buffer, iv: Buffer }` ## Examples MD5 with `aes-256-cbc`: ```js const crypto = require('crypto') const EVP_BytesToKey = require('evp_bytestokey') const result = EVP_BytesToKey( 'my-secret-password', null, 32, 16 ) // => // { key: <Buffer e3 4f 96 f3 86 24 82 7c c2 5d ff 23 18 6f 77 72 54 45 7f 49 d4 be 4b dd 4f 6e 1b cc 92 a4 27 33>, // iv: <Buffer 85 71 9a bf ae f4 1e 74 dd 46 b6 13 79 56 f5 5b> } const cipher = crypto.createCipheriv('aes-256-cbc', result.key, result.iv) ``` ## LICENSE [MIT](LICENSE) [1]: https://wiki.openssl.org/index.php/Manual:EVP_BytesToKey(3) [2]: https://nodejs.org/api/crypto.html#crypto_class_hash ## Eth-Lib Lightweight Ethereum libraries. This is a temporary repository which will be used as the basis of an implementation on Idris (or similar). # web3-core-helpers [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo] with useful helper functions. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-helpers ``` ## Usage ```js const helpers = require('web3-core-helpers'); helpers.formatters; helpers.errors; ... ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-core-helpers.svg [npm-url]: https://npmjs.org/package/web3-core-helpers [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-core-helpers [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-core-helpers [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-core-helpers [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-core-helpers Needle ====== [![NPM](https://nodei.co/npm/needle.png)](https://nodei.co/npm/needle/) The leanest and most handsome HTTP client in the Nodelands. ```js var needle = require('needle'); needle.get('http://www.google.com', function(error, response) { if (!error && response.statusCode == 200) console.log(response.body); }); ``` Callbacks not floating your boat? Needle got your back. ``` js var data = { file: '/home/johnlennon/walrus.png', content_type: 'image/png' }; // the callback is optional, and needle returns a `readableStream` object // that triggers a 'done' event when the request/response process is complete. needle .post('https://my.server.com/foo', data, { multipart: true }) .on('readable', function() { /* eat your chunks */ }) .on('done', function(err, resp) { console.log('Ready-o!'); }) ``` From version 2.0.x up, Promises are also supported. Just call `needle()` directly and you'll get a native Promise object. ```js needle('put', 'https://hacking.the.gibson/login', { password: 'god' }, { json: true }) .then(function(response) { return doSomethingWith(response) }) .catch(function(err) { console.log('Call the locksmith!') }) ``` With only two real dependencies, Needle supports: - HTTP/HTTPS requests, with the usual verbs you would expect - All of Node's native TLS options, such as 'rejectUnauthorized' (see below) - Basic & Digest authentication with auto-detection - Multipart form-data (e.g. file uploads) - HTTP Proxy forwarding, optionally with authentication - Streaming gzip or deflate decompression - Automatic XML & JSON parsing - 301/302/303 redirect following, with fine-grained tuning, and - Streaming non-UTF-8 charset decoding, via `iconv-lite` And yes, Mr. Wayne, it does come in black. This makes Needle an ideal alternative for performing quick HTTP requests in Node, either for API interaction, downloading or uploading streams of data, and so on. If you need OAuth, AWS support or anything fancier, you should check out mikeal's request module. Install ------- ``` $ npm install needle ``` Usage ----- ```js // using promises needle('get', 'https://server.com/posts/12') .then(function(resp) { // ... }) .catch(function(err) { // ... }); // with callback needle.get('ifconfig.me/all.json', function(error, response, body) { if (error) throw error; // body is an alias for `response.body`, // that in this case holds a JSON-decoded object. console.log(body.ip_addr); }); // no callback, using streams var out = fs.createWriteStream('logo.png'); needle.get('https://google.com/images/logo.png').pipe(out).on('finish', function() { console.log('Pipe finished!'); }); ``` As you can see, you can use Needle with Promises or without them. When using Promises or when a callback is passed, the response's body will be buffered and written to `response.body`, and the callback will be fired when all of the data has been collected and processed (e.g. decompressed, decoded and/or parsed). When no callback is passed, however, the buffering logic will be skipped but the response stream will still go through Needle's processing pipeline, so you get all the benefits of post-processing while keeping the streamishness we all love from Node. Response pipeline ----------------- Depending on the response's Content-Type, Needle will either attempt to parse JSON or XML streams, or, if a text response was received, will ensure that the final encoding you get is UTF-8. You can also request a gzip/deflated response, which, if sent by the server, will be processed before parsing or decoding is performed. ```js needle.get('http://stackoverflow.com/feeds', { compressed: true }, function(err, resp) { console.log(resp.body); // this little guy won't be a Gzipped binary blob // but a nice object containing all the latest entries }); ``` Or in anti-callback mode, using a few other options: ```js var options = { compressed : true, // sets 'Accept-Encoding' to 'gzip,deflate' follow_max : 5, // follow up to five redirects rejectUnauthorized : true // verify SSL certificate } var stream = needle.get('https://backend.server.com/everything.html', options); // read the chunks from the 'readable' event, so the stream gets consumed. stream.on('readable', function() { while (data = this.read()) { console.log(data.toString()); } }) stream.on('done', function(err) { // if our request had an error, our 'done' event will tell us. if (!err) console.log('Great success!'); }) ``` API --- ### needle(method, url[, data][, options][, callback]) `(> 2.0.x)` Calling `needle()` directly returns a Promise. Besides `method` and `url`, all parameters are optional, although when sending a `post`, `put` or `patch` request you will get an error if `data` is not present. ```js needle('get', 'http://some.url.com') .then(function(resp) { console.log(resp.body) }) .catch(function(err) { console.error(err) }) }) ``` Except from the above, all of Needle's request methods return a Readable stream, and both `options` and `callback` are optional. If passed, the callback will return three arguments: `error`, `response` and `body`, which is basically an alias for `response.body`. ### needle.head(url[, options][, callback]) ```js needle.head('https://my.backend.server.com', { open_timeout: 5000 // if we're not able to open a connection in 5 seconds, boom. }, function(err, resp) { if (err) console.log('Shoot! Something is wrong: ' + err.message) else console.log('Yup, still alive.') }) ``` ### needle.get(url[, options][, callback]) ```js needle.get('google.com/search?q=syd+barrett', function(err, resp) { // if no http:// is found, Needle will automagically prepend it. }); ``` ### needle.post(url, data[, options][, callback]) ```js var options = { headers: { 'X-Custom-Header': 'Bumbaway atuna' } } needle.post('https://my.app.com/endpoint', 'foo=bar', options, function(err, resp) { // you can pass params as a string or as an object. }); ``` ### needle.put(url, data[, options][, callback]) ```js var nested = { params: { are: { also: 'supported' } } } needle.put('https://api.app.com/v2', nested, function(err, resp) { console.log('Got ' + resp.bytes + ' bytes.') // another nice treat from this handsome fella. }); ``` ### needle.patch(url, data[, options][, callback]) Same behaviour as PUT. ### needle.delete(url, data[, options][, callback]) ```js var options = { username: 'fidelio', password: 'x' } needle.delete('https://api.app.com/messages/123', null, options, function(err, resp) { // in this case, data may be null, but you need to explicity pass it. }); ``` ### needle.request(method, url, data[, options][, callback]) Generic request. This not only allows for flexibility, but also lets you perform a GET request with data, in which case will be appended to the request as a query string, unless you pass a `json: true` option (read below). ```js var params = { q : 'a very smart query', page : 2 } needle.request('get', 'forum.com/search', params, function(err, resp) { if (!err && resp.statusCode == 200) console.log(resp.body); // here you go, mister. }); ``` Now, if you set pass `json: true` among the options, Needle won't set your params as a querystring but instead send a JSON representation of your data through the request's body, as well as set the `Content-Type` and `Accept` headers to `application/json`. ```js needle.request('get', 'forum.com/search', params, { json: true }, function(err, resp) { if (resp.statusCode == 200) console.log('It worked!'); }); ``` Events ------ The [Readable stream](https://nodejs.org/api/stream.html#stream_class_stream_readable) object returned by the above request methods emits the following events, in addition to the regular ones (e.g. `end`, `close`, `data`, `pipe`, `readable`). ### Event: `'response'` - `response <http.IncomingMessage>` Emitted when the underlying [http.ClientRequest](https://nodejs.org/api/http.html#http_class_http_clientrequest) emits a response event. This is after the connection is established and the header received, but before any of it is processed (e.g. authorization required or redirect to be followed). No data has been consumed at this point. ### Event: `'redirect'` - `location <String>` Indicates that the a redirect is being followed. This means that the response code was a redirect (`301`, `302`, `303`, `307`) and the given [redirect options](#redirect-options) allowed following the URL received in the `Location` header. ### Event: `'header'` - `statusCode <Integer>` - `headers <Object>` Triggered after the header has been processed, and just before the data is to be consumed. This implies that no redirect was followed and/or authentication header was received. In other words, we got a "valid" response. ### Event: `'done'` (previously 'end') - `exception <Error>` (optional) Emitted when the request/response process has finished, either because all data was consumed or an error ocurred somewhere in between. Unlike a regular stream's `end` event, Needle's `done` will be fired either on success or on failure, which is why the first argument may be an Error object. In other words: ```js var resp = needle.get('something.worthy/of/being/streamed/by/needle'); resp.pipe(someWritableStream); resp.on('done', function(err) { if (err) console.log('An error ocurred: ' + err.message); else console.log('Great success!'); }) ``` ### Event: `'err'` - `exception <Error>` Emitted when an error ocurrs. This should only happen once in the lifecycle of a Needle request. ### Event: `'timeout'` - `type <String>` Emitted when an timeout error occurs. Type can be either 'open', 'response', or 'read'. This will called right before aborting the request, which will also trigger an `err` event, a described above, with an `ECONNRESET` (Socket hang up) exception. Request options --------------- For information about options that've changed, there's always [the changelog](https://github.com/tomas/needle/releases). - `agent` : Uses an [http.Agent](https://nodejs.org/api/http.html#http_class_http_agent) of your choice, instead of the global, default one. Useful for tweaking the behaviour at the connection level, such as when doing tunneling (see below for an example). - `json` : When `true`, sets content type to `application/json` and sends request body as JSON string, instead of a query string. - `open_timeout`: (or `timeout`) Returns error if connection takes longer than X milisecs to establish. Defaults to `10000` (10 secs). `0` means no timeout. - `response_timeout`: Returns error if no response headers are received in X milisecs, counting from when the connection is opened. Defaults to `0` (no response timeout). - `read_timeout`: Returns error if data transfer takes longer than X milisecs, once response headers are received. Defaults to `0` (no timeout). - `follow_max` : (or `follow`) Number of redirects to follow. Defaults to `0`. See below for more redirect options. - `multipart` : Enables multipart/form-data encoding. Defaults to `false`. Use it when uploading files. - `proxy` : Forwards request through HTTP(s) proxy. Eg. `proxy: 'http://user:[email protected]:3128'`. For more advanced proxying/tunneling use a custom `agent`, as described below. - `headers` : Object containing custom HTTP headers for request. Overrides defaults described below. - `auth` : Determines what to do with provided username/password. Options are `auto`, `digest` or `basic` (default). `auto` will detect the type of authentication depending on the response headers. - `stream_length`: When sending streams, this lets you manually set the Content-Length header --if the stream's bytecount is known beforehand--, preventing ECONNRESET (socket hang up) errors on some servers that misbehave when receiving payloads of unknown size. Set it to `0` and Needle will get and set the stream's length for you, or leave unset for the default behaviour, which is no Content-Length header for stream payloads. - `localAddress` : <string>, IP address. Passed to http/https request. Local interface from witch the request should be emitted. Response options ---------------- - `decode_response` : (or `decode`) Whether to decode the text responses to UTF-8, if Content-Type header shows a different charset. Defaults to `true`. - `parse_response` : (or `parse`) Whether to parse XML or JSON response bodies automagically. Defaults to `true`. You can also set this to 'xml' or 'json' in which case Needle will *only* parse the response if the content type matches. - `output` : Dump response output to file. This occurs after parsing and charset decoding is done. - `parse_cookies` : Whether to parse response’s `Set-Cookie` header. Defaults to `true`. If parsed, response cookies will be available at `resp.cookies`. HTTP Header options ------------------- These are basically shortcuts to the `headers` option described above. - `cookies` : Builds and sets a Cookie header from a `{ key: 'value' }` object. - `compressed`: If `true`, sets 'Accept-Encoding' header to 'gzip,deflate', and inflates content if zipped. Defaults to `false`. - `username` : For HTTP basic auth. - `password` : For HTTP basic auth. Requires username to be passed, but is optional. - `accept` : Sets 'Accept' HTTP header. Defaults to `*/*`. - `connection`: Sets 'Connection' HTTP header. Not set by default, unless running Node < 0.11.4 in which case it defaults to `close`. More info about this below. - `user_agent`: Sets the 'User-Agent' HTTP header. Defaults to `Needle/{version} (Node.js {node_version})`. - `content_type`: Sets the 'Content-Type' header. Unset by default, unless you're sending data in which case it's set accordingly to whatever is being sent (`application/x-www-form-urlencoded`, `application/json` or `multipart/form-data`). That is, of course, unless the option is passed, either here or through `options.headers`. You're the boss. Node.js TLS Options ------------------- These options are passed directly to `https.request` if present. Taken from the [original documentation](http://nodejs.org/docs/latest/api/https.html): - `pfx` : Certificate, Private key and CA certificates to use for SSL. - `key` : Private key to use for SSL. - `passphrase` : A string of passphrase for the private key or pfx. - `cert` : Public x509 certificate to use. - `ca` : An authority certificate or array of authority certificates to check the remote host against. - `ciphers` : A string describing the ciphers to use or exclude. - `rejectUnauthorized` : If true, the server certificate is verified against the list of supplied CAs. An 'error' event is emitted if verification fails. Verification happens at the connection level, before the HTTP request is sent. - `secureProtocol` : The SSL method to use, e.g. SSLv3_method to force SSL version 3. Redirect options ---------------- These options only apply if the `follow_max` (or `follow`) option is higher than 0. - `follow_set_cookies` : Sends the cookies received in the `set-cookie` header as part of the following request. `false` by default. - `follow_set_referer` : Sets the 'Referer' header to the requested URI when following a redirect. `false` by default. - `follow_keep_method` : If enabled, resends the request using the original verb instead of being rewritten to `get` with no data. `false` by default. - `follow_if_same_host` : When true, Needle will only follow redirects that point to the same host as the original request. `false` by default. - `follow_if_same_protocol` : When true, Needle will only follow redirects that point to the same protocol as the original request. `false` by default. Overriding Defaults ------------------- Yes sir, we have it. Needle includes a `defaults()` method, that lets you override some of the defaults for all future requests. Like this: ```js needle.defaults({ open_timeout: 60000, user_agent: 'MyApp/1.2.3', parse_response: false }); ``` This will override Needle's default user agent and 10-second timeout, and disable response parsing, so you don't need to pass those options in every other request. More advanced Proxy support --------------------------- Since you can pass a custom HTTPAgent to Needle you can do all sorts of neat stuff. For example, if you want to use the [`tunnel`](https://github.com/koichik/node-tunnel) module for HTTPS proxying, you can do this: ```js var tunnel = require('tunnel'); var myAgent = tunnel.httpOverHttp({ proxy: { host: 'localhost' } }); needle.get('foobar.com', { agent: myAgent }); ``` Regarding the 'Connection' header --------------------------------- Unless you're running an old version of Node (< 0.11.4), by default Needle won't set the Connection header on requests, yielding Node's default behaviour of keeping the connection alive with the target server. This speeds up inmensely the process of sending several requests to the same host. On older versions, however, this has the unwanted behaviour of preventing the runtime from exiting, either because of a bug or 'feature' that was changed on 0.11.4. To overcome this Needle does set the 'Connection' header to 'close' on those versions, however this also means that making new requests to the same host doesn't benefit from Keep-Alive. So if you're stuck on 0.10 or even lower and want full speed, you can simply set the Connection header to 'Keep-Alive' by using `{ connection: 'Keep-Alive' }`. Please note, though, that an event loop handler will prevent the runtime from exiting so you'll need to manually call `process.exit()` or the universe will collapse. Examples Galore --------------- ### HTTPS GET with Basic Auth ```js needle.get('https://api.server.com', { username: 'you', password: 'secret' }, function(err, resp) { // used HTTP auth }); ``` Or use [RFC-1738](http://tools.ietf.org/html/rfc1738#section-3.1) basic auth URL syntax: ```js needle.get('https://username:[email protected]', function(err, resp) { // used HTTP auth from URL }); ``` ### Digest Auth ```js needle.get('other.server.com', { username: 'you', password: 'secret', auth: 'digest' }, function(err, resp, body) { // needle prepends 'http://' to your URL, if missing }); ``` ### Custom Accept header, deflate ```js var options = { compressed : true, follow : 10, accept : 'application/vnd.github.full+json' } needle.get('api.github.com/users/tomas', options, function(err, resp, body) { // body will contain a JSON.parse(d) object // if parsing fails, you'll simply get the original body }); ``` ### GET XML object ```js needle.get('https://news.ycombinator.com/rss', function(err, resp, body) { // you'll get a nice object containing the nodes in the RSS }); ``` ### GET binary, output to file ```js needle.get('http://upload.server.com/tux.png', { output: '/tmp/tux.png' }, function(err, resp, body) { // you can dump any response to a file, not only binaries. }); ``` ### GET through proxy ```js needle.get('http://search.npmjs.org', { proxy: 'http://localhost:1234' }, function(err, resp, body) { // request passed through proxy }); ``` ### GET a very large document in a stream (from 0.7+) ```js var stream = needle.get('http://www.as35662.net/100.log'); stream.on('readable', function() { var chunk; while (chunk = this.read()) { console.log('got data: ', chunk); } }); ``` ### GET JSON object in a stream (from 0.7+) ```js var stream = needle.get('http://jsonplaceholder.typicode.com/db', { parse: true }); stream.on('readable', function() { var node; // our stream will only emit a single JSON root node. while (node = this.read()) { console.log('got data: ', node); } }); ``` ### GET JSONStream flexible parser with search query (from 0.7+) ```js // The 'data' element of this stream will be the string representation // of the titles of all posts. needle.get('http://jsonplaceholder.typicode.com/db', { parse: true }) .pipe(new JSONStream.parse('posts.*.title')); .on('data', function (obj) { console.log('got post title: %s', obj); }); ``` ### File upload using multipart, passing file path ```js var data = { foo: 'bar', image: { file: '/home/tomas/linux.png', content_type: 'image/png' } } needle.post('http://my.other.app.com', data, { multipart: true }, function(err, resp, body) { // needle will read the file and include it in the form-data as binary }); ``` ### Stream upload, PUT or POST ``` js needle.put('https://api.app.com/v2', fs.createReadStream('myfile.txt'), function(err, resp, body) { // stream content is uploaded verbatim }); ``` ### Multipart POST, passing data buffer ```js var buffer = fs.readFileSync('/path/to/package.zip'); var data = { zip_file: { buffer : buffer, filename : 'mypackage.zip', content_type : 'application/octet-stream' } } needle.post('http://somewhere.com/over/the/rainbow', data, { multipart: true }, function(err, resp, body) { // if you see, when using buffers we need to pass the filename for the multipart body. // you can also pass a filename when using the file path method, in case you want to override // the default filename to be received on the other end. }); ``` ### Multipart with custom Content-Type ```js var data = { token: 'verysecret', payload: { value: JSON.stringify({ title: 'test', version: 1 }), content_type: 'application/json' } } needle.post('http://test.com/', data, { timeout: 5000, multipart: true }, function(err, resp, body) { // in this case, if the request takes more than 5 seconds // the callback will return a [Socket closed] error }); ``` For even more examples, check out the examples directory in the repo. ### Testing To run tests, you need to generate a self-signed SSL certificate in the `test` directory. After cloning the repository, run the following commands: $ mkdir -p test/keys $ openssl genrsa -out test/keys/ssl.key 2048 $ openssl req -new -key test/keys/ssl.key -x509 -days 999 -out test/keys/ssl.cert Then you should be able to run `npm test` once you have the dependencies in place. > Note: Tests currently only work on linux-based environments that have `/proc/self/fd`. They *do not* work on MacOS environments. > You can use Docker to run tests by creating a container and mounting the needle project directory on `/app` > `docker create --name Needle -v /app -w /app -v /app/node_modules -i node:argon` Credits ------- Written by Tomás Pollak, with the help of contributors. Copyright --------- (c) Fork Ltd. Licensed under the MIT license. # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. # sax js A sax-style parser for XML and HTML. Designed with [node](http://nodejs.org/) in mind, but should work fine in the browser or other CommonJS implementations. ## What This Is * A very simple tool to parse through an XML string. * A stepping stone to a streaming HTML parser. * A handy way to deal with RSS and other mostly-ok-but-kinda-broken XML docs. ## What This Is (probably) Not * An HTML Parser - That's a fine goal, but this isn't it. It's just XML. * A DOM Builder - You can use it to build an object model out of XML, but it doesn't do that out of the box. * XSLT - No DOM = no querying. * 100% Compliant with (some other SAX implementation) - Most SAX implementations are in Java and do a lot more than this does. * An XML Validator - It does a little validation when in strict mode, but not much. * A Schema-Aware XSD Thing - Schemas are an exercise in fetishistic masochism. * A DTD-aware Thing - Fetching DTDs is a much bigger job. ## Regarding `<!DOCTYPE`s and `<!ENTITY`s The parser will handle the basic XML entities in text nodes and attribute values: `&amp; &lt; &gt; &apos; &quot;`. It's possible to define additional entities in XML by putting them in the DTD. This parser doesn't do anything with that. If you want to listen to the `ondoctype` event, and then fetch the doctypes, and read the entities and add them to `parser.ENTITIES`, then be my guest. Unknown entities will fail in strict mode, and in loose mode, will pass through unmolested. ## Usage ```javascript var sax = require("./lib/sax"), strict = true, // set to false for html-mode parser = sax.parser(strict); parser.onerror = function (e) { // an error happened. }; parser.ontext = function (t) { // got some text. t is the string of text. }; parser.onopentag = function (node) { // opened a tag. node has "name" and "attributes" }; parser.onattribute = function (attr) { // an attribute. attr has "name" and "value" }; parser.onend = function () { // parser stream is done, and ready to have more stuff written to it. }; parser.write('<xml>Hello, <who name="world">world</who>!</xml>').close(); // stream usage // takes the same options as the parser var saxStream = require("sax").createStream(strict, options) saxStream.on("error", function (e) { // unhandled errors will throw, since this is a proper node // event emitter. console.error("error!", e) // clear the error this._parser.error = null this._parser.resume() }) saxStream.on("opentag", function (node) { // same object as above }) // pipe is supported, and it's readable/writable // same chunks coming in also go out. fs.createReadStream("file.xml") .pipe(saxStream) .pipe(fs.createWriteStream("file-copy.xml")) ``` ## Arguments Pass the following arguments to the parser function. All are optional. `strict` - Boolean. Whether or not to be a jerk. Default: `false`. `opt` - Object bag of settings regarding string formatting. All default to `false`. Settings supported: * `trim` - Boolean. Whether or not to trim text and comment nodes. * `normalize` - Boolean. If true, then turn any whitespace into a single space. * `lowercase` - Boolean. If true, then lowercase tag names and attribute names in loose mode, rather than uppercasing them. * `xmlns` - Boolean. If true, then namespaces are supported. * `position` - Boolean. If false, then don't track line/col/position. * `strictEntities` - Boolean. If true, only parse [predefined XML entities](http://www.w3.org/TR/REC-xml/#sec-predefined-ent) (`&amp;`, `&apos;`, `&gt;`, `&lt;`, and `&quot;`) ## Methods `write` - Write bytes onto the stream. You don't have to do this all at once. You can keep writing as much as you want. `close` - Close the stream. Once closed, no more data may be written until it is done processing the buffer, which is signaled by the `end` event. `resume` - To gracefully handle errors, assign a listener to the `error` event. Then, when the error is taken care of, you can call `resume` to continue parsing. Otherwise, the parser will not continue while in an error state. ## Members At all times, the parser object will have the following members: `line`, `column`, `position` - Indications of the position in the XML document where the parser currently is looking. `startTagPosition` - Indicates the position where the current tag starts. `closed` - Boolean indicating whether or not the parser can be written to. If it's `true`, then wait for the `ready` event to write again. `strict` - Boolean indicating whether or not the parser is a jerk. `opt` - Any options passed into the constructor. `tag` - The current tag being dealt with. And a bunch of other stuff that you probably shouldn't touch. ## Events All events emit with a single argument. To listen to an event, assign a function to `on<eventname>`. Functions get executed in the this-context of the parser object. The list of supported events are also in the exported `EVENTS` array. When using the stream interface, assign handlers using the EventEmitter `on` function in the normal fashion. `error` - Indication that something bad happened. The error will be hanging out on `parser.error`, and must be deleted before parsing can continue. By listening to this event, you can keep an eye on that kind of stuff. Note: this happens *much* more in strict mode. Argument: instance of `Error`. `text` - Text node. Argument: string of text. `doctype` - The `<!DOCTYPE` declaration. Argument: doctype string. `processinginstruction` - Stuff like `<?xml foo="blerg" ?>`. Argument: object with `name` and `body` members. Attributes are not parsed, as processing instructions have implementation dependent semantics. `sgmldeclaration` - Random SGML declarations. Stuff like `<!ENTITY p>` would trigger this kind of event. This is a weird thing to support, so it might go away at some point. SAX isn't intended to be used to parse SGML, after all. `opentagstart` - Emitted immediately when the tag name is available, but before any attributes are encountered. Argument: object with a `name` field and an empty `attributes` set. Note that this is the same object that will later be emitted in the `opentag` event. `opentag` - An opening tag. Argument: object with `name` and `attributes`. In non-strict mode, tag names are uppercased, unless the `lowercase` option is set. If the `xmlns` option is set, then it will contain namespace binding information on the `ns` member, and will have a `local`, `prefix`, and `uri` member. `closetag` - A closing tag. In loose mode, tags are auto-closed if their parent closes. In strict mode, well-formedness is enforced. Note that self-closing tags will have `closeTag` emitted immediately after `openTag`. Argument: tag name. `attribute` - An attribute node. Argument: object with `name` and `value`. In non-strict mode, attribute names are uppercased, unless the `lowercase` option is set. If the `xmlns` option is set, it will also contains namespace information. `comment` - A comment node. Argument: the string of the comment. `opencdata` - The opening tag of a `<![CDATA[` block. `cdata` - The text of a `<![CDATA[` block. Since `<![CDATA[` blocks can get quite large, this event may fire multiple times for a single block, if it is broken up into multiple `write()`s. Argument: the string of random character data. `closecdata` - The closing tag (`]]>`) of a `<![CDATA[` block. `opennamespace` - If the `xmlns` option is set, then this event will signal the start of a new namespace binding. `closenamespace` - If the `xmlns` option is set, then this event will signal the end of a namespace binding. `end` - Indication that the closed stream has ended. `ready` - Indication that the stream has reset, and is ready to be written to. `noscript` - In non-strict mode, `<script>` tags trigger a `"script"` event, and their contents are not checked for special xml characters. If you pass `noscript: true`, then this behavior is suppressed. ## Reporting Problems It's best to write a failing test if you find an issue. I will always accept pull requests with failing tests if they demonstrate intended behavior, but it is very hard to figure out what issue you're describing without a test. Writing a test is also the best way for you yourself to figure out if you really understand the issue you think you have with sax-js. # secp256k1-node This module provides native bindings to [bitcoin-core/secp256k1](https://github.com/bitcoin-core/secp256k1). In browser [elliptic](https://github.com/indutny/elliptic) will be used as fallback. Works on node version 10.0.0 or greater, because use [N-API](https://nodejs.org/api/n-api.html). ## Installation ##### from npm `npm install secp256k1` ##### from git ``` git clone [email protected]:cryptocoinjs/secp256k1-node.git cd secp256k1-node git submodule update --init npm install ``` ##### Windows The easiest way to build the package on windows is to install [windows-build-tools](https://github.com/felixrieseberg/windows-build-tools). Or install the following software: * Git: https://git-scm.com/download/win * nvm: https://github.com/coreybutler/nvm-windows * Python 2.7: https://www.python.org/downloads/release/python-2712/ * Visual C++ Build Tools: http://landinghub.visualstudio.com/visual-cpp-build-tools (Custom Install, and select both Windows 8.1 and Windows 10 SDKs) And run commands: ``` npm config set msvs_version 2015 --global npm install npm@next -g ``` Based on: * https://github.com/nodejs/node-gyp/issues/629#issuecomment-153196245 * https://github.com/nodejs/node-gyp/issues/972 ## Usage * [API Reference (v4.x)](API.md) (current version) * [API Reference (v3.x)](https://github.com/cryptocoinjs/secp256k1-node/blob/v3.x/API.md) * [API Reference (v2.x)](https://github.com/cryptocoinjs/secp256k1-node/blob/v2.x/API.md) ##### Private Key generation, Public Key creation, signature creation, signature verification ```js const { randomBytes } = require('crypto') const secp256k1 = require('secp256k1') // or require('secp256k1/elliptic') // if you want to use pure js implementation in node // generate message to sign // message should have 32-byte length, if you have some other length you can hash message // for example `msg = sha256(rawMessage)` const msg = randomBytes(32) // generate privKey let privKey do { privKey = randomBytes(32) } while (!secp256k1.privateKeyVerify(privKey)) // get the public key in a compressed format const pubKey = secp256k1.publicKeyCreate(privKey) // sign the message const sigObj = secp256k1.ecdsaSign(msg, privKey) // verify the signature console.log(secp256k1.ecdsaVerify(sigObj.signature, msg, pubKey)) // => true ``` \* **.verify return false for high signatures** ##### Get X point of ECDH ```js const { randomBytes } = require('crypto') // const secp256k1 = require('./elliptic') const secp256k1 = require('./') // generate privKey function getPrivateKey () { while (true) { const privKey = randomBytes(32) if (secp256k1.privateKeyVerify(privKey)) return privKey } } // generate private and public keys const privKey = getPrivateKey() const pubKey = secp256k1.publicKeyCreate(getPrivateKey()) // compressed public key from X and Y function hashfn (x, y) { const pubKey = new Uint8Array(33) pubKey[0] = (y[31] & 1) === 0 ? 0x02 : 0x03 pubKey.set(x, 1) return pubKey } // get X point of ecdh const ecdhPointX = secp256k1.ecdh(pubKey, privKey, { hashfn }, Buffer.alloc(33)) console.log(ecdhPointX.toString('hex')) ``` ## LICENSE This library is free and open-source software released under the MIT license. # typedarray-to-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/typedarray-to-buffer/master.svg [travis-url]: https://travis-ci.org/feross/typedarray-to-buffer [npm-image]: https://img.shields.io/npm/v/typedarray-to-buffer.svg [npm-url]: https://npmjs.org/package/typedarray-to-buffer [downloads-image]: https://img.shields.io/npm/dm/typedarray-to-buffer.svg [downloads-url]: https://npmjs.org/package/typedarray-to-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Convert a typed array to a [Buffer](https://github.com/feross/buffer) without a copy. [![saucelabs][saucelabs-image]][saucelabs-url] [saucelabs-image]: https://saucelabs.com/browser-matrix/typedarray-to-buffer.svg [saucelabs-url]: https://saucelabs.com/u/typedarray-to-buffer Say you're using the ['buffer'](https://github.com/feross/buffer) module on npm, or [browserify](http://browserify.org/) and you're working with lots of binary data. Unfortunately, sometimes the browser or someone else's API gives you a typed array like `Uint8Array` to work with and you need to convert it to a `Buffer`. What do you do? Of course: `Buffer.from(uint8array)` But, alas, every time you do `Buffer.from(uint8array)` **the entire array gets copied**. The `Buffer` constructor does a copy; this is defined by the [node docs](http://nodejs.org/api/buffer.html) and the 'buffer' module matches the node API exactly. So, how can we avoid this expensive copy in [performance critical applications](https://github.com/feross/buffer/issues/22)? ***Simply use this module, of course!*** If you have an `ArrayBuffer`, you don't need this module, because `Buffer.from(arrayBuffer)` [is already efficient](https://nodejs.org/api/buffer.html#buffer_class_method_buffer_from_arraybuffer_byteoffset_length). ## install ```bash npm install typedarray-to-buffer ``` ## usage To convert a typed array to a `Buffer` **without a copy**, do this: ```js var toBuffer = require('typedarray-to-buffer') var arr = new Uint8Array([1, 2, 3]) arr = toBuffer(arr) // arr is a buffer now! arr.toString() // '\u0001\u0002\u0003' arr.readUInt16BE(0) // 258 ``` ## how it works If the browser supports typed arrays, then `toBuffer` will **augment the typed array** you pass in with the `Buffer` methods and return it. See [how does Buffer work?](https://github.com/feross/buffer#how-does-it-work) for more about how augmentation works. This module uses the typed array's underlying `ArrayBuffer` to back the new `Buffer`. This respects the "view" on the `ArrayBuffer`, i.e. `byteOffset` and `byteLength`. In other words, if you do `toBuffer(new Uint32Array([1, 2, 3]))`, then the new `Buffer` will contain `[1, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0]`, **not** `[1, 2, 3]`. And it still doesn't require a copy. If the browser doesn't support typed arrays, then `toBuffer` will create a new `Buffer` object, copy the data into it, and return it. There's no simple performance optimization we can do for old browsers. Oh well. If this module is used in node, then it will just call `Buffer.from`. This is just for the convenience of modules that work in both node and the browser. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org). # hash.js [![Build Status](https://secure.travis-ci.org/indutny/hash.js.svg)](http://travis-ci.org/indutny/hash.js) Just a bike-shed. ## Install ```sh npm install hash.js ``` ## Usage ```js var hash = require('hash.js') hash.sha256().update('abc').digest('hex') ``` ## Selective hash usage ```js var sha512 = require('hash.js/lib/hash/sha/512'); sha512().update('abc').digest('hex'); ``` #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2014. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # duplexer3 [![Build Status](https://travis-ci.org/floatdrop/duplexer3.svg?branch=master)](https://travis-ci.org/floatdrop/duplexer3) [![Coverage Status](https://coveralls.io/repos/floatdrop/duplexer3/badge.svg?branch=master&service=github)](https://coveralls.io/github/floatdrop/duplexer3?branch=master) Like [duplexer2](https://github.com/deoxxa/duplexer2) but using Streams3 without readable-stream dependency ```javascript var stream = require("stream"); var duplexer3 = require("duplexer3"); var writable = new stream.Writable({objectMode: true}), readable = new stream.Readable({objectMode: true}); writable._write = function _write(input, encoding, done) { if (readable.push(input)) { return done(); } else { readable.once("drain", done); } }; readable._read = function _read(n) { // no-op }; // simulate the readable thing closing after a bit writable.once("finish", function() { setTimeout(function() { readable.push(null); }, 500); }); var duplex = duplexer3(writable, readable); duplex.on("data", function(e) { console.log("got data", JSON.stringify(e)); }); duplex.on("finish", function() { console.log("got finish event"); }); duplex.on("end", function() { console.log("got end event"); }); duplex.write("oh, hi there", function() { console.log("finished writing"); }); duplex.end(function() { console.log("finished ending"); }); ``` ``` got data "oh, hi there" finished writing got finish event finished ending got end event ``` ## Overview This is a reimplementation of [duplexer](https://www.npmjs.com/package/duplexer) using the Streams3 API which is standard in Node as of v4. Everything largely works the same. ## Installation [Available via `npm`](https://docs.npmjs.com/cli/install): ``` $ npm i duplexer3 ``` ## API ### duplexer3 Creates a new `DuplexWrapper` object, which is the actual class that implements most of the fun stuff. All that fun stuff is hidden. DON'T LOOK. ```javascript duplexer3([options], writable, readable) ``` ```javascript const duplex = duplexer3(new stream.Writable(), new stream.Readable()); ``` Arguments * __options__ - an object specifying the regular `stream.Duplex` options, as well as the properties described below. * __writable__ - a writable stream * __readable__ - a readable stream Options * __bubbleErrors__ - a boolean value that specifies whether to bubble errors from the underlying readable/writable streams. Default is `true`. ## License 3-clause BSD. [A copy](./LICENSE) is included with the source. ## Contact * GitHub ([deoxxa](http://github.com/deoxxa)) * Twitter ([@deoxxa](http://twitter.com/deoxxa)) * Email ([[email protected]](mailto:[email protected])) # regex-cache [![NPM version](https://img.shields.io/npm/v/regex-cache.svg?style=flat)](https://www.npmjs.com/package/regex-cache) [![NPM monthly downloads](https://img.shields.io/npm/dm/regex-cache.svg?style=flat)](https://npmjs.org/package/regex-cache) [![NPM total downloads](https://img.shields.io/npm/dt/regex-cache.svg?style=flat)](https://npmjs.org/package/regex-cache) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/regex-cache.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/regex-cache) [![Windows Build Status](https://img.shields.io/appveyor/ci/jonschlinkert/regex-cache.svg?style=flat&label=AppVeyor)](https://ci.appveyor.com/project/jonschlinkert/regex-cache) > Memoize the results of a call to the RegExp constructor, avoiding repetitious runtime compilation of the same string and options, resulting in surprising performance improvements. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save regex-cache ``` * Read [what this does](#what-this-does). * See [the benchmarks](#benchmarks) ## Usage Wrap a function like this: ```js var cache = require('regex-cache'); var someRegex = cache(require('some-regex-lib')); ``` **Caching a regex** If you want to cache a regex after calling `new RegExp()`, or you're requiring a module that returns a regex, wrap it with a function first: ```js var cache = require('regex-cache'); function yourRegex(str, opts) { // do stuff to str and opts return new RegExp(str, opts.flags); } var regex = cache(yourRegex); ``` ## Recommendations ### Use this when... * **No options are passed** to the function that creates the regex. Regardless of how big or small the regex is, when zero options are passed, caching will be faster than not. * **A few options are passed**, and the values are primitives. The limited benchmarks I did show that caching is beneficial when up to 8 or 9 options are passed. ### Do not use this when... * **The values of options are not primitives**. When non-primitives must be compared for equality, the time to compare the options is most likely as long or longer than the time to just create a new regex. ### Example benchmarks Performance results, with and without regex-cache: ```bash # no args passed (defaults) with-cache x 8,699,231 ops/sec ±0.86% (93 runs sampled) without-cache x 2,777,551 ops/sec ±0.63% (95 runs sampled) # string and six options passed with-cache x 1,885,934 ops/sec ±0.80% (93 runs sampled) without-cache x 1,256,893 ops/sec ±0.65% (97 runs sampled) # string only with-cache x 7,723,256 ops/sec ±0.87% (92 runs sampled) without-cache x 2,303,060 ops/sec ±0.47% (99 runs sampled) # one option passed with-cache x 4,179,877 ops/sec ±0.53% (100 runs sampled) without-cache x 2,198,422 ops/sec ±0.47% (95 runs sampled) # two options passed with-cache x 3,256,222 ops/sec ±0.51% (99 runs sampled) without-cache x 2,121,401 ops/sec ±0.79% (97 runs sampled) # six options passed with-cache x 1,816,018 ops/sec ±1.08% (96 runs sampled) without-cache x 1,157,176 ops/sec ±0.53% (100 runs sampled) # # diminishing returns happen about here # # ten options passed with-cache x 1,210,598 ops/sec ±0.56% (92 runs sampled) without-cache x 1,665,588 ops/sec ±1.07% (100 runs sampled) # twelve options passed with-cache x 1,042,096 ops/sec ±0.68% (92 runs sampled) without-cache x 1,389,414 ops/sec ±0.68% (97 runs sampled) # twenty options passed with-cache x 661,125 ops/sec ±0.80% (93 runs sampled) without-cache x 1,208,757 ops/sec ±0.65% (97 runs sampled) # # when non-primitive values are compared # # single value on the options is an object with-cache x 1,398,313 ops/sec ±1.05% (95 runs sampled) without-cache x 2,228,281 ops/sec ±0.56% (99 runs sampled) ``` ## Run benchmarks Install dev dependencies: ```bash npm i -d && npm run benchmarks ``` ## What this does If you're using `new RegExp('foo')` instead of a regex literal, it's probably because you need to dyamically generate a regex based on user options or some other potentially changing factors. When your function creates a string based on user inputs and passes it to the `RegExp` constructor, regex-cache caches the results. The next time the function is called if the key of a cached regex matches the user input (or no input was given), the cached regex is returned, avoiding unnecessary runtime compilation. Using the RegExp constructor offers a lot of flexibility, but the runtime compilation comes at a price - it's slow. Not specifically because of the call to the RegExp constructor, but **because you have to build up the string before `new RegExp()` is even called**. ## About ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 31 | [jonschlinkert](https://github.com/jonschlinkert) | | 1 | [MartinKolarik](https://github.com/MartinKolarik) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on September 01, 2017._ # web3-core-helpers This is a sub package of [web3.js][repo] Helper functions used in [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-helpers ``` ## Usage ```js // in node.js var helpers = require('web3-core-helpers'); helpers.formatters; helpers.errors; ... ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # web3-eth [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This Eth package is used within some [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth ``` ## Usage ```js const Web3Eth = require('web3-eth'); const eth = new Web3Eth('ws://localhost:8546'); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3-eth.js [npm-image]: https://img.shields.io/npm/v/web3-eth.svg [npm-url]: https://npmjs.org/package/web3-eth [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-eth [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-eth [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-eth [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-eth # create-hmac [![NPM Package](https://img.shields.io/npm/v/create-hmac.svg?style=flat-square)](https://www.npmjs.org/package/create-hmac) [![Build Status](https://img.shields.io/travis/crypto-browserify/createHmac.svg?branch=master&style=flat-square)](https://travis-ci.org/crypto-browserify/createHmac) [![Dependency status](https://img.shields.io/david/crypto-browserify/createHmac.svg?style=flat-square)](https://david-dm.org/crypto-browserify/createHmac#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Node style HMACs for use in the browser, with native HMAC functions in node. API is the same as HMACs in node: ```js var createHmac = require('create-hmac') var hmac = createHmac('sha224', Buffer.from('secret key')) hmac.update('synchronous write') //optional encoding parameter hmac.digest() // synchronously get result with optional encoding parameter hmac.write('write to it as a stream') hmac.end() //remember it's a stream hmac.read() //only if you ended it as a stream though ``` # is-number [![NPM version](https://badge.fury.io/js/is-number.svg)](http://badge.fury.io/js/is-number) [![Build Status](https://travis-ci.org/jonschlinkert/is-number.svg)](https://travis-ci.org/jonschlinkert/is-number) > Returns true if the value is a number. comprehensive tests. To understand some of the rationale behind the decisions made in this library (and to learn about some oddities of number evaluation in JavaScript), [see this gist](https://gist.github.com/jonschlinkert/e30c70c713da325d0e81). ## Install Install with [npm](https://www.npmjs.com/) ```sh $ npm i is-number --save ``` ## Usage ```js var isNumber = require('is-number'); ``` ### true See the [tests](./test.js) for more examples. ```js isNumber(5e3) //=> 'true' isNumber(0xff) //=> 'true' isNumber(-1.1) //=> 'true' isNumber(0) //=> 'true' isNumber(1) //=> 'true' isNumber(1.1) //=> 'true' isNumber(10) //=> 'true' isNumber(10.10) //=> 'true' isNumber(100) //=> 'true' isNumber('-1.1') //=> 'true' isNumber('0') //=> 'true' isNumber('012') //=> 'true' isNumber('0xff') //=> 'true' isNumber('1') //=> 'true' isNumber('1.1') //=> 'true' isNumber('10') //=> 'true' isNumber('10.10') //=> 'true' isNumber('100') //=> 'true' isNumber('5e3') //=> 'true' isNumber(parseInt('012')) //=> 'true' isNumber(parseFloat('012')) //=> 'true' ``` ### False See the [tests](./test.js) for more examples. ```js isNumber('foo') //=> 'false' isNumber([1]) //=> 'false' isNumber([]) //=> 'false' isNumber(function () {}) //=> 'false' isNumber(Infinity) //=> 'false' isNumber(NaN) //=> 'false' isNumber(new Array('abc')) //=> 'false' isNumber(new Array(2)) //=> 'false' isNumber(new Buffer('abc')) //=> 'false' isNumber(null) //=> 'false' isNumber(undefined) //=> 'false' isNumber({abc: 'abc'}) //=> 'false' ``` ## Other projects * [even](https://www.npmjs.com/package/even): Get the even numbered items from an array. | [homepage](https://github.com/jonschlinkert/even) * [is-even](https://www.npmjs.com/package/is-even): Return true if the given number is even. | [homepage](https://github.com/jonschlinkert/is-even) * [is-odd](https://www.npmjs.com/package/is-odd): Returns true if the given number is odd. | [homepage](https://github.com/jonschlinkert/is-odd) * [is-primitive](https://www.npmjs.com/package/is-primitive): Returns `true` if the value is a primitive. | [homepage](https://github.com/jonschlinkert/is-primitive) * [kind-of](https://www.npmjs.com/package/kind-of): Get the native type of a value. | [homepage](https://github.com/jonschlinkert/kind-of) * [odd](https://www.npmjs.com/package/odd): Get the odd numbered items from an array. | [homepage](https://github.com/jonschlinkert/odd) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-number/issues/new). ## Run tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2015 Jon Schlinkert Released under the MIT license. *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on November 22, 2015._ # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 3.9.2 or later npm install tslib # TypeScript 3.8.4 or earlier npm install tslib@^1 # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 3.9.2 or later yarn add tslib # TypeScript 3.8.4 or earlier yarn add tslib@^1 # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 3.9.2 or later bower install tslib # TypeScript 3.8.4 or earlier bower install tslib@^1 # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 3.9.2 or later jspm install tslib # TypeScript 3.8.4 or earlier jspm install tslib@^1 # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/[email protected]/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # is-posix-bracket [![NPM version](https://img.shields.io/npm/v/is-posix-bracket.svg?style=flat)](https://www.npmjs.com/package/is-posix-bracket) [![NPM downloads](https://img.shields.io/npm/dm/is-posix-bracket.svg?style=flat)](https://npmjs.org/package/is-posix-bracket) [![Build Status](https://img.shields.io/travis/jonschlinkert/is-posix-bracket.svg?style=flat)](https://travis-ci.org/jonschlinkert/is-posix-bracket) > Returns true if the given string is a POSIX bracket expression (POSIX character class). ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install is-posix-bracket --save ``` ## Usage ```js var isPosixBracket = require('is-posix-bracket'); isPosixBracket('[foo:]]'); //=> false isPosixBracket('[xdigit:]]'); //=> false isPosixBracket('[[:xdigit:]]'); //=> true isPosixBracket('[[:xdigit:]]'); //=> true isPosixBracket('[[:alpha:]123]'); //=> true isPosixBracket('[[:alpha:]123]'); //=> true isPosixBracket('[a-c[:digit:]x-z]'); //=> true isPosixBracket('[:al:]'); //=> true isPosixBracket('[abc[:punct:][0-9]'); //=> true ``` ## Related projects You might also be interested in these projects: * [braces](https://www.npmjs.com/package/braces): Fastest brace expansion for node.js, with the most complete support for the Bash 4.3 braces… [more](https://www.npmjs.com/package/braces) | [homepage](https://github.com/jonschlinkert/braces) * [expand-brackets](https://www.npmjs.com/package/expand-brackets): Expand POSIX bracket expressions (character classes) in glob patterns. | [homepage](https://github.com/jonschlinkert/expand-brackets) * [is-extglob](https://www.npmjs.com/package/is-extglob): Returns true if a string has an extglob. | [homepage](https://github.com/jonschlinkert/is-extglob) * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern.… [more](https://www.npmjs.com/package/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob) * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. Just… [more](https://www.npmjs.com/package/micromatch) | [homepage](https://github.com/jonschlinkert/micromatch) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-posix-bracket/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/is-posix-bracket/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v, on April 05, 2016._ # node-uuid Benchmarks ### Results To see the results of our benchmarks visit https://github.com/broofa/node-uuid/wiki/Benchmark ### Run them yourself node-uuid comes with some benchmarks to measure performance of generating UUIDs. These can be run using node.js. node-uuid is being benchmarked against some other uuid modules, that are available through npm namely `uuid` and `uuid-js`. To prepare and run the benchmark issue; ``` npm install uuid uuid-js node benchmark/benchmark.js ``` You'll see an output like this one: ``` # v4 nodeuuid.v4(): 854700 uuids/second nodeuuid.v4('binary'): 788643 uuids/second nodeuuid.v4('binary', buffer): 1336898 uuids/second uuid(): 479386 uuids/second uuid('binary'): 582072 uuids/second uuidjs.create(4): 312304 uuids/second # v1 nodeuuid.v1(): 938086 uuids/second nodeuuid.v1('binary'): 683060 uuids/second nodeuuid.v1('binary', buffer): 1644736 uuids/second uuidjs.create(1): 190621 uuids/second ``` * The `uuid()` entries are for Nikhil Marathe's [uuid module](https://bitbucket.org/nikhilm/uuidjs) which is a wrapper around the native libuuid library. * The `uuidjs()` entries are for Patrick Negri's [uuid-js module](https://github.com/pnegri/uuid-js) which is a pure javascript implementation based on [UUID.js](https://github.com/LiosK/UUID.js) by LiosK. If you want to get more reliable results you can run the benchmark multiple times and write the output into a log file: ``` for i in {0..9}; do node benchmark/benchmark.js >> benchmark/bench_0.4.12.log; done; ``` If you're interested in how performance varies between different node versions, you can issue the above command multiple times. You can then use the shell script `bench.sh` provided in this directory to calculate the averages over all benchmark runs and draw a nice plot: ``` (cd benchmark/ && ./bench.sh) ``` This assumes you have [gnuplot](http://www.gnuplot.info/) and [ImageMagick](http://www.imagemagick.org/) installed. You'll find a nice `bench.png` graph in the `benchmark/` directory then. node-cron = [![Build Status](https://travis-ci.org/kelektiv/node-cron.svg?branch=master)](https://travis-ci.org/kelektiv/node-cron) [![Dependency Status](https://david-dm.org/ncb000gt/node-cron.svg)](https://david-dm.org/ncb000gt/node-cron) Cron is a tool that allows you to execute _something_ on a schedule. This is typically done using the cron syntax. We allow you to execute a function whenever your scheduled job triggers. We also allow you to execute a job external to the javascript process using `child_process`. Additionally, this library goes beyond the basic cron syntax and allows you to supply a Date object. This will be used as the trigger for your callback. Cron syntax is still an acceptable CronTime format. Although the Cron patterns supported here extend on the standard Unix format to support seconds digits, leaving it off will default to 0 and match the Unix behavior. Installation == npm install cron If You Are Submitting Bugs/Issues == Because we can't magically know what you are doing to expose an issue, it is best if you provide a snippet of code. This snippet need not include your secret sauce, but it must replicate the issue you are describing. The issues that get closed without resolution tend to be the ones without code examples. Thanks. Versions and Backwards compatibility breaks: == As goes with semver, breaking backwards compatibility should be explicit in the versioning of your library. As such, we'll upgrade the version of this module in accordance with breaking changes (I'm not always great about doing it this way so if you notice that there are breaking changes that haven't been bumped appropriately please let me know). Usage (basic cron usage): == ```javascript var CronJob = require('cron').CronJob; var job = new CronJob('* * * * * *', function() { console.log('You will see this message every second'); }, null, true, 'America/Los_Angeles'); job.start(); ``` Note - You need to explicitly start a job in order to make it run. This gives a little more control over running your jobs. There are more examples available in this repository at: [/examples](https://github.com/kelektiv/node-cron/tree/master/examples) Available Cron patterns: == Asterisk. E.g. * Ranges. E.g. 1-3,5 Steps. E.g. */2 [Read up on cron patterns here](http://crontab.org). Note the examples in the link have five fields, and 1 minute as the finest granularity, but this library has six fields, with 1 second as the finest granularity. There are tools that help when constructing your cronjobs. You might find something like https://crontab.guru/ or https://cronjob.xyz/ helpful. But, note that these don't necessarily accept the exact same syntax as this library, for instance, it doesn't accept the `seconds` field, so keep that in mind. Cron Ranges == When specifying your cron values you'll need to make sure that your values fall within the ranges. For instance, some cron's use a 0-7 range for the day of week where both 0 and 7 represent Sunday. We do not. And that is an optimisation. * Seconds: 0-59 * Minutes: 0-59 * Hours: 0-23 * Day of Month: 1-31 * Months: 0-11 (Jan-Dec) * Day of Week: 0-6 (Sun-Sat) Gotchas == * Millisecond level granularity in JS or moment date objects. Because computers take time to do things, there may be some delay in execution. This should be on the order of milliseconds. This module doesn't allow MS level granularity for the regular cron syntax, but _does_ allow you to specify a real date of execution in either a javascript date object or a moment object. When this happens you may find that you aren't able to execute a job that _should_ run in the future like with `new Date().setMilliseconds(new Date().getMilliseconds() + 1)`. This is due to those cycles of execution above. This wont be the same for everyone because of compute speed. When I tried it locally I saw that somewhere around the 4-5 ms mark was where I got consistent ticks using real dates, but anything less than that would result in an exception. This could be really confusing. We could restrict the granularity for all dates to seconds, but felt that it wasn't a huge problem so long as you were made aware. If this becomes more of an issue, We can revisit it. * Arrow Functions for `onTick` Arrow functions get their `this` context from their parent scope. Thus, if you use them, you will not get the `this` context of the cronjob. You can read a little more in this ticket [GH-40](https://github.com/kelektiv/node-cron/issues/47#issuecomment-459762775) API == Parameter Based * `job` - shortcut to `new cron.CronJob()`. * `time` - shortcut to `new cron.CronTime()`. * `sendAt` - tells you when a `CronTime` will be run. * `timeout` - tells you when the next timeout is. * `CronJob` * `constructor(cronTime, onTick, onComplete, start, timezone, context, runOnInit, unrefTimeout)` - Of note, the first parameter here can be a JSON object that has the below names and associated types (see examples above). * `cronTime` - [REQUIRED] - The time to fire off your job. This can be in the form of cron syntax or a JS [Date](https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Date) object. * `onTick` - [REQUIRED] - The function to fire at the specified time. If an `onComplete` callback was provided, `onTick` will receive it as an argument. `onTick` may call `onComplete` when it has finished its work. * `onComplete` - [OPTIONAL] - A function that will fire when the job is stopped with `job.stop()`, and may also be called by `onTick` at the end of each run. * `start` - [OPTIONAL] - Specifies whether to start the job just before exiting the constructor. By default this is set to false. If left at default you will need to call `job.start()` in order to start the job (assuming `job` is the variable you set the cronjob to). This does not immediately fire your `onTick` function, it just gives you more control over the behavior of your jobs. * `timeZone` - [OPTIONAL] - Specify the timezone for the execution. This will modify the actual time relative to your timezone. If the timezone is invalid, an error is thrown. You can check all timezones available at [Moment Timezone Website](http://momentjs.com/timezone/). Probably don't use both. `timeZone` and `utcOffset` together or weird things may happen. * `context` - [OPTIONAL] - The context within which to execute the onTick method. This defaults to the cronjob itself allowing you to call `this.stop()`. However, if you change this you'll have access to the functions and values within your context object. * `runOnInit` - [OPTIONAL] - This will immediately fire your `onTick` function as soon as the requisite initialization has happened. This option is set to `false` by default for backwards compatibility. * `utcOffset` - [OPTIONAL] - This allows you to specify the offset of your timezone rather than using the `timeZone` param. Probably don't use both `timeZone` and `utcOffset` together or weird things may happen. * `unrefTimeout` - [OPTIONAL] - If you have code that keeps the event loop running and want to stop the node process when that finishes regardless of the state of your cronjob, you can do so making use of this parameter. This is off by default and cron will run as if it needs to control the event loop. For more information take a look at [timers#timers_timeout_unref](https://nodejs.org/api/timers.html#timers_timeout_unref) from the NodeJS docs. * `start` - Runs your job. * `stop` - Stops your job. * `setTime` - Stops and changes the time for the `CronJob`. Param must be a `CronTime`. * `lastDate` - Tells you the last execution date. * `nextDates` - Provides an array of the next set of dates that will trigger an `onTick`. * `fireOnTick` - Allows you to override the `onTick` calling behavior. This matters so only do this if you have a really good reason to do so. * `addCallback` - Allows you to add `onTick` callbacks. * `CronTime` * `constructor(time)` * `time` - [REQUIRED] - The time to fire off your job. This can be in the form of cron syntax or a JS [Date](https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Date) object. Contributions == This is a community effort project. In the truest sense, this project started as an open source project from [cron.js](http://github.com/padolsey/cron.js) and grew into something else. Other people have contributed code, time, and oversight to the project. At this point there are too many to name here so I'll just say thanks. License == MIT argparse ======== [![Build Status](https://secure.travis-ci.org/nodeca/argparse.svg?branch=master)](http://travis-ci.org/nodeca/argparse) [![NPM version](https://img.shields.io/npm/v/argparse.svg)](https://www.npmjs.org/package/argparse) CLI arguments parser for node.js. Javascript port of python's [argparse](http://docs.python.org/dev/library/argparse.html) module (original version 3.2). That's a full port, except some very rare options, recorded in issue tracker. **NB. Difference with original.** - Method names changed to camelCase. See [generated docs](http://nodeca.github.com/argparse/). - Use `defaultValue` instead of `default`. - Use `argparse.Const.REMAINDER` instead of `argparse.REMAINDER`, and similarly for constant values `OPTIONAL`, `ZERO_OR_MORE`, and `ONE_OR_MORE` (aliases for `nargs` values `'?'`, `'*'`, `'+'`, respectively), and `SUPPRESS`. Example ======= test.js file: ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse example' }); parser.addArgument( [ '-f', '--foo' ], { help: 'foo bar' } ); parser.addArgument( [ '-b', '--bar' ], { help: 'bar foo' } ); parser.addArgument( '--baz', { help: 'baz bar' } ); var args = parser.parseArgs(); console.dir(args); ``` Display help: ``` $ ./test.js -h usage: example.js [-h] [-v] [-f FOO] [-b BAR] [--baz BAZ] Argparse example Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -f FOO, --foo FOO foo bar -b BAR, --bar BAR bar foo --baz BAZ baz bar ``` Parse arguments: ``` $ ./test.js -f=3 --bar=4 --baz 5 { foo: '3', bar: '4', baz: '5' } ``` More [examples](https://github.com/nodeca/argparse/tree/master/examples). ArgumentParser objects ====================== ``` new ArgumentParser({parameters hash}); ``` Creates a new ArgumentParser object. **Supported params:** - ```description``` - Text to display before the argument help. - ```epilog``` - Text to display after the argument help. - ```addHelp``` - Add a -h/–help option to the parser. (default: true) - ```argumentDefault``` - Set the global default value for arguments. (default: null) - ```parents``` - A list of ArgumentParser objects whose arguments should also be included. - ```prefixChars``` - The set of characters that prefix optional arguments. (default: ‘-‘) - ```formatterClass``` - A class for customizing the help output. - ```prog``` - The name of the program (default: `path.basename(process.argv[1])`) - ```usage``` - The string describing the program usage (default: generated) - ```conflictHandler``` - Usually unnecessary, defines strategy for resolving conflicting optionals. **Not supported yet** - ```fromfilePrefixChars``` - The set of characters that prefix files from which additional arguments should be read. Details in [original ArgumentParser guide](http://docs.python.org/dev/library/argparse.html#argumentparser-objects) addArgument() method ==================== ``` ArgumentParser.addArgument(name or flag or [name] or [flags...], {options}) ``` Defines how a single command-line argument should be parsed. - ```name or flag or [name] or [flags...]``` - Either a positional name (e.g., `'foo'`), a single option (e.g., `'-f'` or `'--foo'`), an array of a single positional name (e.g., `['foo']`), or an array of options (e.g., `['-f', '--foo']`). Options: - ```action``` - The basic type of action to be taken when this argument is encountered at the command line. - ```nargs```- The number of command-line arguments that should be consumed. - ```constant``` - A constant value required by some action and nargs selections. - ```defaultValue``` - The value produced if the argument is absent from the command line. - ```type``` - The type to which the command-line argument should be converted. - ```choices``` - A container of the allowable values for the argument. - ```required``` - Whether or not the command-line option may be omitted (optionals only). - ```help``` - A brief description of what the argument does. - ```metavar``` - A name for the argument in usage messages. - ```dest``` - The name of the attribute to be added to the object returned by parseArgs(). Details in [original add_argument guide](http://docs.python.org/dev/library/argparse.html#the-add-argument-method) Action (some details) ================ ArgumentParser objects associate command-line arguments with actions. These actions can do just about anything with the command-line arguments associated with them, though most actions simply add an attribute to the object returned by parseArgs(). The action keyword argument specifies how the command-line arguments should be handled. The supported actions are: - ```store``` - Just stores the argument’s value. This is the default action. - ```storeConst``` - Stores value, specified by the const keyword argument. (Note that the const keyword argument defaults to the rather unhelpful None.) The 'storeConst' action is most commonly used with optional arguments, that specify some sort of flag. - ```storeTrue``` and ```storeFalse``` - Stores values True and False respectively. These are special cases of 'storeConst'. - ```append``` - Stores a list, and appends each argument value to the list. This is useful to allow an option to be specified multiple times. - ```appendConst``` - Stores a list, and appends value, specified by the const keyword argument to the list. (Note, that the const keyword argument defaults is None.) The 'appendConst' action is typically used when multiple arguments need to store constants to the same list. - ```count``` - Counts the number of times a keyword argument occurs. For example, used for increasing verbosity levels. - ```help``` - Prints a complete help message for all the options in the current parser and then exits. By default a help action is automatically added to the parser. See ArgumentParser for details of how the output is created. - ```version``` - Prints version information and exit. Expects a `version=` keyword argument in the addArgument() call. Details in [original action guide](http://docs.python.org/dev/library/argparse.html#action) Sub-commands ============ ArgumentParser.addSubparsers() Many programs split their functionality into a number of sub-commands, for example, the svn program can invoke sub-commands like `svn checkout`, `svn update`, and `svn commit`. Splitting up functionality this way can be a particularly good idea when a program performs several different functions which require different kinds of command-line arguments. `ArgumentParser` supports creation of such sub-commands with `addSubparsers()` method. The `addSubparsers()` method is normally called with no arguments and returns an special action object. This object has a single method `addParser()`, which takes a command name and any `ArgumentParser` constructor arguments, and returns an `ArgumentParser` object that can be modified as usual. Example: sub_commands.js ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse examples: sub-commands', }); var subparsers = parser.addSubparsers({ title:'subcommands', dest:"subcommand_name" }); var bar = subparsers.addParser('c1', {addHelp:true}); bar.addArgument( [ '-f', '--foo' ], { action: 'store', help: 'foo3 bar3' } ); var bar = subparsers.addParser( 'c2', {aliases:['co'], addHelp:true} ); bar.addArgument( [ '-b', '--bar' ], { action: 'store', type: 'int', help: 'foo3 bar3' } ); var args = parser.parseArgs(); console.dir(args); ``` Details in [original sub-commands guide](http://docs.python.org/dev/library/argparse.html#sub-commands) Contributors ============ - [Eugene Shkuropat](https://github.com/shkuropat) - [Paul Jacobson](https://github.com/hpaulj) [others](https://github.com/nodeca/argparse/graphs/contributors) License ======= Copyright (c) 2012 [Vitaly Puzrin](https://github.com/puzrin). Released under the MIT license. See [LICENSE](https://github.com/nodeca/argparse/blob/master/LICENSE) for details. <h1 align="center">Enquirer</h1> <p align="center"> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/v/enquirer.svg" alt="version"> </a> <a href="https://travis-ci.org/enquirer/enquirer"> <img src="https://img.shields.io/travis/enquirer/enquirer.svg" alt="travis"> </a> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/dm/enquirer.svg" alt="downloads"> </a> </p> <br> <br> <p align="center"> <b>Stylish CLI prompts that are user-friendly, intuitive and easy to create.</b><br> <sub>>_ Prompts should be more like conversations than inquisitions▌</sub> </p> <br> <p align="center"> <sub>(Example shows Enquirer's <a href="#survey-prompt">Survey Prompt</a>)</a></sub> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"><br> <sub>The terminal in all examples is <a href="https://hyper.is/">Hyper</a>, theme is <a href="https://github.com/jonschlinkert/hyper-monokai-extended">hyper-monokai-extended</a>.</sub><br><br> <a href="#built-in-prompts"><strong>See more prompt examples</strong></a> </p> <br> <br> Created by [jonschlinkert](https://github.com/jonschlinkert) and [doowb](https://github.com/doowb), Enquirer is fast, easy to use, and lightweight enough for small projects, while also being powerful and customizable enough for the most advanced use cases. * **Fast** - [Loads in ~4ms](#-performance) (that's about _3-4 times faster than a [single frame of a HD movie](http://www.endmemo.com/sconvert/framespersecondframespermillisecond.php) at 60fps_) * **Lightweight** - Only one dependency, the excellent [ansi-colors](https://github.com/doowb/ansi-colors) by [Brian Woodward](https://github.com/doowb). * **Easy to implement** - Uses promises and async/await and sensible defaults to make prompts easy to create and implement. * **Easy to use** - Thrill your users with a better experience! Navigating around input and choices is a breeze. You can even create [quizzes](examples/fun/countdown.js), or [record](examples/fun/record.js) and [playback](examples/fun/play.js) key bindings to aid with tutorials and videos. * **Intuitive** - Keypress combos are available to simplify usage. * **Flexible** - All prompts can be used standalone or chained together. * **Stylish** - Easily override semantic styles and symbols for any part of the prompt. * **Extensible** - Easily create and use custom prompts by extending Enquirer's built-in [prompts](#-prompts). * **Pluggable** - Add advanced features to Enquirer using plugins. * **Validation** - Optionally validate user input with any prompt. * **Well tested** - All prompts are well-tested, and tests are easy to create without having to use brittle, hacky solutions to spy on prompts or "inject" values. * **Examples** - There are numerous [examples](examples) available to help you get started. If you like Enquirer, please consider starring or tweeting about this project to show your support. Thanks! <br> <p align="center"> <b>>_ Ready to start making prompts your users will love? ▌</b><br> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/heartbeat.gif" alt="Enquirer Select Prompt with heartbeat example" width="750"> </p> <br> <br> ## ❯ Getting started Get started with Enquirer, the most powerful and easy-to-use Node.js library for creating interactive CLI prompts. * [Install](#-install) * [Usage](#-usage) * [Enquirer](#-enquirer) * [Prompts](#-prompts) - [Built-in Prompts](#-prompts) - [Custom Prompts](#-custom-prompts) * [Key Bindings](#-key-bindings) * [Options](#-options) * [Release History](#-release-history) * [Performance](#-performance) * [About](#-about) <br> ## ❯ Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install enquirer --save ``` Install with [yarn](https://yarnpkg.com/en/): ```sh $ yarn add enquirer ``` <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/npm-install.gif" alt="Install Enquirer with NPM" width="750"> </p> _(Requires Node.js 8.6 or higher. Please let us know if you need support for an earlier version by creating an [issue](../../issues/new).)_ <br> ## ❯ Usage ### Single prompt The easiest way to get started with enquirer is to pass a [question object](#prompt-options) to the `prompt` method. ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); // { username: 'jonschlinkert' } ``` _(Examples with `await` need to be run inside an `async` function)_ ### Multiple prompts Pass an array of ["question" objects](#prompt-options) to run a series of prompts. ```js const response = await prompt([ { type: 'input', name: 'name', message: 'What is your name?' }, { type: 'input', name: 'username', message: 'What is your username?' } ]); console.log(response); // { name: 'Edward Chan', username: 'edwardmchan' } ``` ### Different ways to run enquirer #### 1. By importing the specific `built-in prompt` ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Did you like enquirer?' }); prompt.run() .then(answer => console.log('Answer:', answer)); ``` #### 2. By passing the options to `prompt` ```js const { prompt } = require('enquirer'); prompt({ type: 'confirm', name: 'question', message: 'Did you like enquirer?' }) .then(answer => console.log('Answer:', answer)); ``` **Jump to**: [Getting Started](#-getting-started) · [Prompts](#-prompts) · [Options](#-options) · [Key Bindings](#-key-bindings) <br> ## ❯ Enquirer **Enquirer is a prompt runner** Add Enquirer to your JavaScript project with following line of code. ```js const Enquirer = require('enquirer'); ``` The main export of this library is the `Enquirer` class, which has methods and features designed to simplify running prompts. ```js const { prompt } = require('enquirer'); const question = [ { type: 'input', name: 'username', message: 'What is your username?' }, { type: 'password', name: 'password', message: 'What is your password?' } ]; let answers = await prompt(question); console.log(answers); ``` **Prompts control how values are rendered and returned** Each individual prompt is a class with special features and functionality for rendering the types of values you want to show users in the terminal, and subsequently returning the types of values you need to use in your application. **How can I customize prompts?** Below in this guide you will find information about creating [custom prompts](#-custom-prompts). For now, we'll focus on how to customize an existing prompt. All of the individual [prompt classes](#built-in-prompts) in this library are exposed as static properties on Enquirer. This allows them to be used directly without using `enquirer.prompt()`. Use this approach if you need to modify a prompt instance, or listen for events on the prompt. **Example** ```js const { Input } = require('enquirer'); const prompt = new Input({ name: 'username', message: 'What is your username?' }); prompt.run() .then(answer => console.log('Username:', answer)) .catch(console.error); ``` ### [Enquirer](index.js#L20) Create an instance of `Enquirer`. **Params** * `options` **{Object}**: (optional) Options to use with all prompts. * `answers` **{Object}**: (optional) Answers object to initialize with. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` ### [register()](index.js#L42) Register a custom prompt type. **Params** * `type` **{String}** * `fn` **{Function|Prompt}**: `Prompt` class, or a function that returns a `Prompt` class. * `returns` **{Object}**: Returns the Enquirer instance **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); enquirer.register('customType', require('./custom-prompt')); ``` ### [prompt()](index.js#L78) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const response = await enquirer.prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` ### [use()](index.js#L160) Use an enquirer plugin. **Params** * `plugin` **{Function}**: Plugin function that takes an instance of Enquirer. * `returns` **{Object}**: Returns the Enquirer instance. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const plugin = enquirer => { // do stuff to enquire instance }; enquirer.use(plugin); ``` ### [Enquirer#prompt](index.js#L210) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` <br> ## ❯ Prompts This section is about Enquirer's prompts: what they look like, how they work, how to run them, available options, and how to customize the prompts or create your own prompt concept. **Getting started with Enquirer's prompts** * [Prompt](#prompt) - The base `Prompt` class used by other prompts - [Prompt Options](#prompt-options) * [Built-in prompts](#built-in-prompts) * [Prompt Types](#prompt-types) - The base `Prompt` class used by other prompts * [Custom prompts](#%E2%9D%AF-custom-prompts) - Enquirer 2.0 introduced the concept of prompt "types", with the goal of making custom prompts easier than ever to create and use. ### Prompt The base `Prompt` class is used to create all other prompts. ```js const { Prompt } = require('enquirer'); class MyCustomPrompt extends Prompt {} ``` See the documentation for [creating custom prompts](#-custom-prompts) to learn more about how this works. #### Prompt Options Each prompt takes an options object (aka "question" object), that implements the following interface: ```js { // required type: string | function, name: string | function, message: string | function | async function, // optional skip: boolean | function | async function, initial: string | function | async function, format: function | async function, result: function | async function, validate: function | async function, } ``` Each property of the options object is described below: | **Property** | **Required?** | **Type** | **Description** | | ------------ | ------------- | ------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `type` | yes | `string\|function` | Enquirer uses this value to determine the type of prompt to run, but it's optional when prompts are run directly. | | `name` | yes | `string\|function` | Used as the key for the answer on the returned values (answers) object. | | `message` | yes | `string\|function` | The message to display when the prompt is rendered in the terminal. | | `skip` | no | `boolean\|function` | If `true` it will not ask that prompt. | | `initial` | no | `string\|function` | The default value to return if the user does not supply a value. | | `format` | no | `function` | Function to format user input in the terminal. | | `result` | no | `function` | Function to format the final submitted value before it's returned. | | `validate` | no | `function` | Function to validate the submitted value before it's returned. This function may return a boolean or a string. If a string is returned it will be used as the validation error message. | **Example usage** ```js const { prompt } = require('enquirer'); const question = { type: 'input', name: 'username', message: 'What is your username?' }; prompt(question) .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` <br> ### Built-in prompts * [AutoComplete Prompt](#autocomplete-prompt) * [BasicAuth Prompt](#basicauth-prompt) * [Confirm Prompt](#confirm-prompt) * [Form Prompt](#form-prompt) * [Input Prompt](#input-prompt) * [Invisible Prompt](#invisible-prompt) * [List Prompt](#list-prompt) * [MultiSelect Prompt](#multiselect-prompt) * [Numeral Prompt](#numeral-prompt) * [Password Prompt](#password-prompt) * [Quiz Prompt](#quiz-prompt) * [Survey Prompt](#survey-prompt) * [Scale Prompt](#scale-prompt) * [Select Prompt](#select-prompt) * [Sort Prompt](#sort-prompt) * [Snippet Prompt](#snippet-prompt) * [Toggle Prompt](#toggle-prompt) ### AutoComplete Prompt Prompt that auto-completes as the user types, and returns the selected value as a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/autocomplete-prompt.gif" alt="Enquirer AutoComplete Prompt" width="750"> </p> **Example Usage** ```js const { AutoComplete } = require('enquirer'); const prompt = new AutoComplete({ name: 'flavor', message: 'Pick your favorite flavor', limit: 10, initial: 2, choices: [ 'Almond', 'Apple', 'Banana', 'Blackberry', 'Blueberry', 'Cherry', 'Chocolate', 'Cinnamon', 'Coconut', 'Cranberry', 'Grape', 'Nougat', 'Orange', 'Pear', 'Pineapple', 'Raspberry', 'Strawberry', 'Vanilla', 'Watermelon', 'Wintergreen' ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **AutoComplete Options** | Option | Type | Default | Description | | ----------- | ---------- | ------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ | | `highlight` | `function` | `dim` version of primary style | The color to use when "highlighting" characters in the list that match user input. | | `multiple` | `boolean` | `false` | Allow multiple choices to be selected. | | `suggest` | `function` | Greedy match, returns true if choice message contains input string. | Function that filters choices. Takes user input and a choices array, and returns a list of matching choices. | | `initial` | `number` | 0 | Preselected item in the list of choices. | | `footer` | `function` | None | Function that displays [footer text](https://github.com/enquirer/enquirer/blob/6c2819518a1e2ed284242a99a685655fbaabfa28/examples/autocomplete/option-footer.js#L10) | **Related prompts** * [Select](#select-prompt) * [MultiSelect](#multiselect-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### BasicAuth Prompt Prompt that asks for username and password to authenticate the user. The default implementation of `authenticate` function in `BasicAuth` prompt is to compare the username and password with the values supplied while running the prompt. The implementer is expected to override the `authenticate` function with a custom logic such as making an API request to a server to authenticate the username and password entered and expect a token back. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61570485-7ffd9c00-aaaa-11e9-857a-d47dc7008284.gif" alt="Enquirer BasicAuth Prompt" width="750"> </p> **Example Usage** ```js const { BasicAuth } = require('enquirer'); const prompt = new BasicAuth({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '123', showPassword: true }); prompt .run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Confirm Prompt Prompt that returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/confirm-prompt.gif" alt="Enquirer Confirm Prompt" width="750"> </p> **Example Usage** ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Want to answer?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Form Prompt Prompt that allows the user to enter and submit multiple values on a single terminal screen. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/form-prompt.gif" alt="Enquirer Form Prompt" width="750"> </p> **Example Usage** ```js const { Form } = require('enquirer'); const prompt = new Form({ name: 'user', message: 'Please provide the following information:', choices: [ { name: 'firstname', message: 'First Name', initial: 'Jon' }, { name: 'lastname', message: 'Last Name', initial: 'Schlinkert' }, { name: 'username', message: 'GitHub username', initial: 'jonschlinkert' } ] }); prompt.run() .then(value => console.log('Answer:', value)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Input Prompt Prompt that takes user input and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/input-prompt.gif" alt="Enquirer Input Prompt" width="750"> </p> **Example Usage** ```js const { Input } = require('enquirer'); const prompt = new Input({ message: 'What is your username?', initial: 'jonschlinkert' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.log); ``` You can use [data-store](https://github.com/jonschlinkert/data-store) to store [input history](https://github.com/enquirer/enquirer/blob/master/examples/input/option-history.js) that the user can cycle through (see [source](https://github.com/enquirer/enquirer/blob/8407dc3579123df5e6e20215078e33bb605b0c37/lib/prompts/input.js)). **Related prompts** * [Confirm](#confirm-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Invisible Prompt Prompt that takes user input, hides it from the terminal, and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/invisible-prompt.gif" alt="Enquirer Invisible Prompt" width="750"> </p> **Example Usage** ```js const { Invisible } = require('enquirer'); const prompt = new Invisible({ name: 'secret', message: 'What is your secret?' }); prompt.run() .then(answer => console.log('Answer:', { secret: answer })) .catch(console.error); ``` **Related prompts** * [Password](#password-prompt) * [Input](#input-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### List Prompt Prompt that returns a list of values, created by splitting the user input. The default split character is `,` with optional trailing whitespace. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/list-prompt.gif" alt="Enquirer List Prompt" width="750"> </p> **Example Usage** ```js const { List } = require('enquirer'); const prompt = new List({ name: 'keywords', message: 'Type comma-separated keywords' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Sort](#sort-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### MultiSelect Prompt Prompt that allows the user to select multiple items from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/multiselect-prompt.gif" alt="Enquirer MultiSelect Prompt" width="750"> </p> **Example Usage** ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: ['aqua', 'blue', 'fuchsia'] ``` **Example key-value pairs** Optionally, pass a `result` function and use the `.map` method to return an object of key-value pairs of the selected names and values: [example](./examples/multiselect/option-result.js) ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ], result(names) { return this.map(names); } }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: { aqua: '#00ffff', blue: '#0000ff', fuchsia: '#ff00ff' } ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Numeral Prompt Prompt that takes a number as input. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/numeral-prompt.gif" alt="Enquirer Numeral Prompt" width="750"> </p> **Example Usage** ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ name: 'number', message: 'Please enter a number' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Confirm](#confirm-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Password Prompt Prompt that takes user input and masks it in the terminal. Also see the [invisible prompt](#invisible-prompt) <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/password-prompt.gif" alt="Enquirer Password Prompt" width="750"> </p> **Example Usage** ```js const { Password } = require('enquirer'); const prompt = new Password({ name: 'password', message: 'What is your password?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Invisible](#invisible-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Quiz Prompt Prompt that allows the user to play multiple-choice quiz questions. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61567561-891d4780-aa6f-11e9-9b09-3d504abd24ed.gif" alt="Enquirer Quiz Prompt" width="750"> </p> **Example Usage** ```js const { Quiz } = require('enquirer'); const prompt = new Quiz({ name: 'countries', message: 'How many countries are there in the world?', choices: ['165', '175', '185', '195', '205'], correctChoice: 3 }); prompt .run() .then(answer => { if (answer.correct) { console.log('Correct!'); } else { console.log(`Wrong! Correct answer is ${answer.correctAnswer}`); } }) .catch(console.error); ``` **Quiz Options** | Option | Type | Required | Description | | ----------- | ---------- | ---------- | ------------------------------------------------------------------------------------------------------------ | | `choices` | `array` | Yes | The list of possible answers to the quiz question. | | `correctChoice`| `number` | Yes | Index of the correct choice from the `choices` array. | **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Survey Prompt Prompt that allows the user to provide feedback for a list of questions. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"> </p> **Example Usage** ```js const { Survey } = require('enquirer'); const prompt = new Survey({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.' }, { name: 'navigation', message: 'The website is easy to navigate.' }, { name: 'images', message: 'The website usually has good images.' }, { name: 'upload', message: 'The website makes it easy to upload images.' }, { name: 'colors', message: 'The website has a pleasing color palette.' } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [Scale](#scale-prompt) * [Snippet](#snippet-prompt) * [Select](#select-prompt) *** ### Scale Prompt A more compact version of the [Survey prompt](#survey-prompt), the Scale prompt allows the user to quickly provide feedback using a [Likert Scale](https://en.wikipedia.org/wiki/Likert_scale). <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/scale-prompt.gif" alt="Enquirer Scale Prompt" width="750"> </p> **Example Usage** ```js const { Scale } = require('enquirer'); const prompt = new Scale({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.', initial: 2 }, { name: 'navigation', message: 'The website is easy to navigate.', initial: 2 }, { name: 'images', message: 'The website usually has good images.', initial: 2 }, { name: 'upload', message: 'The website makes it easy to upload images.', initial: 2 }, { name: 'colors', message: 'The website has a pleasing color palette.', initial: 2 } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Select Prompt Prompt that allows the user to select from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/select-prompt.gif" alt="Enquirer Select Prompt" width="750"> </p> **Example Usage** ```js const { Select } = require('enquirer'); const prompt = new Select({ name: 'color', message: 'Pick a flavor', choices: ['apple', 'grape', 'watermelon', 'cherry', 'orange'] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [MultiSelect](#multiselect-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Sort Prompt Prompt that allows the user to sort items in a list. **Example** In this [example](https://github.com/enquirer/enquirer/raw/master/examples/sort/prompt.js), custom styling is applied to the returned values to make it easier to see what's happening. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/sort-prompt.gif" alt="Enquirer Sort Prompt" width="750"> </p> **Example Usage** ```js const colors = require('ansi-colors'); const { Sort } = require('enquirer'); const prompt = new Sort({ name: 'colors', message: 'Sort the colors in order of preference', hint: 'Top is best, bottom is worst', numbered: true, choices: ['red', 'white', 'green', 'cyan', 'yellow'].map(n => ({ name: n, message: colors[n](n) })) }); prompt.run() .then(function(answer = []) { console.log(answer); console.log('Your preferred order of colors is:'); console.log(answer.map(key => colors[key](key)).join('\n')); }) .catch(console.error); ``` **Related prompts** * [List](#list-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Snippet Prompt Prompt that allows the user to replace placeholders in a snippet of code or text. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/snippet-prompt.gif" alt="Prompts" width="750"> </p> **Example Usage** ```js const semver = require('semver'); const { Snippet } = require('enquirer'); const prompt = new Snippet({ name: 'username', message: 'Fill out the fields in package.json', required: true, fields: [ { name: 'author_name', message: 'Author Name' }, { name: 'version', validate(value, state, item, index) { if (item && item.name === 'version' && !semver.valid(value)) { return prompt.styles.danger('version should be a valid semver value'); } return true; } } ], template: `{ "name": "\${name}", "description": "\${description}", "version": "\${version}", "homepage": "https://github.com/\${username}/\${name}", "author": "\${author_name} (https://github.com/\${username})", "repository": "\${username}/\${name}", "license": "\${license:ISC}" } ` }); prompt.run() .then(answer => console.log('Answer:', answer.result)) .catch(console.error); ``` **Related prompts** * [Survey](#survey-prompt) * [AutoComplete](#autocomplete-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Toggle Prompt Prompt that allows the user to toggle between two values then returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/toggle-prompt.gif" alt="Enquirer Toggle Prompt" width="750"> </p> **Example Usage** ```js const { Toggle } = require('enquirer'); const prompt = new Toggle({ message: 'Want to answer?', enabled: 'Yep', disabled: 'Nope' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Confirm](#confirm-prompt) * [Input](#input-prompt) * [Sort](#sort-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Prompt Types There are 5 (soon to be 6!) type classes: * [ArrayPrompt](#arrayprompt) - [Options](#options) - [Properties](#properties) - [Methods](#methods) - [Choices](#choices) - [Defining choices](#defining-choices) - [Choice properties](#choice-properties) - [Related prompts](#related-prompts) * [AuthPrompt](#authprompt) * [BooleanPrompt](#booleanprompt) * DatePrompt (Coming Soon!) * [NumberPrompt](#numberprompt) * [StringPrompt](#stringprompt) Each type is a low-level class that may be used as a starting point for creating higher level prompts. Continue reading to learn how. ### ArrayPrompt The `ArrayPrompt` class is used for creating prompts that display a list of choices in the terminal. For example, Enquirer uses this class as the basis for the [Select](#select) and [Survey](#survey) prompts. #### Options In addition to the [options](#options) available to all prompts, Array prompts also support the following options. | **Option** | **Required?** | **Type** | **Description** | | ----------- | ------------- | --------------- | ----------------------------------------------------------------------------------------------------------------------- | | `autofocus` | `no` | `string\|number` | The index or name of the choice that should have focus when the prompt loads. Only one choice may have focus at a time. | | | `stdin` | `no` | `stream` | The input stream to use for emitting keypress events. Defaults to `process.stdin`. | | `stdout` | `no` | `stream` | The output stream to use for writing the prompt to the terminal. Defaults to `process.stdout`. | | | #### Properties Array prompts have the following instance properties and getters. | **Property name** | **Type** | **Description** | | ----------------- | --------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `choices` | `array` | Array of choices that have been normalized from choices passed on the prompt options. | | `cursor` | `number` | Position of the cursor relative to the _user input (string)_. | | `enabled` | `array` | Returns an array of enabled choices. | | `focused` | `array` | Returns the currently selected choice in the visible list of choices. This is similar to the concept of focus in HTML and CSS. Focused choices are always visible (on-screen). When a list of choices is longer than the list of visible choices, and an off-screen choice is _focused_, the list will scroll to the focused choice and re-render. | | `focused` | Gets the currently selected choice. Equivalent to `prompt.choices[prompt.index]`. | | `index` | `number` | Position of the pointer in the _visible list (array) of choices_. | | `limit` | `number` | The number of choices to display on-screen. | | `selected` | `array` | Either a list of enabled choices (when `options.multiple` is true) or the currently focused choice. | | `visible` | `string` | | #### Methods | **Method** | **Description** | | ------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `pointer()` | Returns the visual symbol to use to identify the choice that currently has focus. The `❯` symbol is often used for this. The pointer is not always visible, as with the `autocomplete` prompt. | | `indicator()` | Returns the visual symbol that indicates whether or not a choice is checked/enabled. | | `focus()` | Sets focus on a choice, if it can be focused. | #### Choices Array prompts support the `choices` option, which is the array of choices users will be able to select from when rendered in the terminal. **Type**: `string|object` **Example** ```js const { prompt } = require('enquirer'); const questions = [{ type: 'select', name: 'color', message: 'Favorite color?', initial: 1, choices: [ { name: 'red', message: 'Red', value: '#ff0000' }, //<= choice object { name: 'green', message: 'Green', value: '#00ff00' }, //<= choice object { name: 'blue', message: 'Blue', value: '#0000ff' } //<= choice object ] }]; let answers = await prompt(questions); console.log('Answer:', answers.color); ``` #### Defining choices Whether defined as a string or object, choices are normalized to the following interface: ```js { name: string; message: string | undefined; value: string | undefined; hint: string | undefined; disabled: boolean | string | undefined; } ``` **Example** ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: ['Apple', 'Orange', 'Raspberry'] }; ``` Normalizes to the following when the prompt is run: ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: [ { name: 'Apple', message: 'Apple', value: 'Apple' }, { name: 'Orange', message: 'Orange', value: 'Orange' }, { name: 'Raspberry', message: 'Raspberry', value: 'Raspberry' } ] }; ``` #### Choice properties The following properties are supported on `choice` objects. | **Option** | **Type** | **Description** | | ----------- | ----------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `name` | `string` | The unique key to identify a choice | | `message` | `string` | The message to display in the terminal. `name` is used when this is undefined. | | `value` | `string` | Value to associate with the choice. Useful for creating key-value pairs from user choices. `name` is used when this is undefined. | | `choices` | `array` | Array of "child" choices. | | `hint` | `string` | Help message to display next to a choice. | | `role` | `string` | Determines how the choice will be displayed. Currently the only role supported is `separator`. Additional roles may be added in the future (like `heading`, etc). Please create a [feature request] | | `enabled` | `boolean` | Enabled a choice by default. This is only supported when `options.multiple` is true or on prompts that support multiple choices, like [MultiSelect](#-multiselect). | | `disabled` | `boolean\|string` | Disable a choice so that it cannot be selected. This value may either be `true`, `false`, or a message to display. | | `indicator` | `string\|function` | Custom indicator to render for a choice (like a check or radio button). | #### Related prompts * [AutoComplete](#autocomplete-prompt) * [Form](#form-prompt) * [MultiSelect](#multiselect-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) *** ### AuthPrompt The `AuthPrompt` is used to create prompts to log in user using any authentication method. For example, Enquirer uses this class as the basis for the [BasicAuth Prompt](#basicauth-prompt). You can also find prompt examples in `examples/auth/` folder that utilizes `AuthPrompt` to create OAuth based authentication prompt or a prompt that authenticates using time-based OTP, among others. `AuthPrompt` has a factory function that creates an instance of `AuthPrompt` class and it expects an `authenticate` function, as an argument, which overrides the `authenticate` function of the `AuthPrompt` class. #### Methods | **Method** | **Description** | | ------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `authenticate()` | Contain all the authentication logic. This function should be overridden to implement custom authentication logic. The default `authenticate` function throws an error if no other function is provided. | #### Choices Auth prompt supports the `choices` option, which is the similar to the choices used in [Form Prompt](#form-prompt). **Example** ```js const { AuthPrompt } = require('enquirer'); function authenticate(value, state) { if (value.username === this.options.username && value.password === this.options.password) { return true; } return false; } const CustomAuthPrompt = AuthPrompt.create(authenticate); const prompt = new CustomAuthPrompt({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '1234567', choices: [ { name: 'username', message: 'username' }, { name: 'password', message: 'password' } ] }); prompt .run() .then(answer => console.log('Authenticated?', answer)) .catch(console.error); ``` #### Related prompts * [BasicAuth Prompt](#basicauth-prompt) *** ### BooleanPrompt The `BooleanPrompt` class is used for creating prompts that display and return a boolean value. ```js const { BooleanPrompt } = require('enquirer'); const prompt = new BooleanPrompt({ header: '========================', message: 'Do you love enquirer?', footer: '========================', }); prompt.run() .then(answer => console.log('Selected:', answer)) .catch(console.error); ``` **Returns**: `boolean` *** ### NumberPrompt The `NumberPrompt` class is used for creating prompts that display and return a numerical value. ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ header: '************************', message: 'Input the Numbers:', footer: '************************', }); prompt.run() .then(answer => console.log('Numbers are:', answer)) .catch(console.error); ``` **Returns**: `string|number` (number, or number formatted as a string) *** ### StringPrompt The `StringPrompt` class is used for creating prompts that display and return a string value. ```js const { StringPrompt } = require('enquirer'); const prompt = new StringPrompt({ header: '************************', message: 'Input the String:', footer: '************************' }); prompt.run() .then(answer => console.log('String is:', answer)) .catch(console.error); ``` **Returns**: `string` <br> ## ❯ Custom prompts With Enquirer 2.0, custom prompts are easier than ever to create and use. **How do I create a custom prompt?** Custom prompts are created by extending either: * Enquirer's `Prompt` class * one of the built-in [prompts](#-prompts), or * low-level [types](#-types). <!-- Example: HaiKarate Custom Prompt --> ```js const { Prompt } = require('enquirer'); class HaiKarate extends Prompt { constructor(options = {}) { super(options); this.value = options.initial || 0; this.cursorHide(); } up() { this.value++; this.render(); } down() { this.value--; this.render(); } render() { this.clear(); // clear previously rendered prompt from the terminal this.write(`${this.state.message}: ${this.value}`); } } // Use the prompt by creating an instance of your custom prompt class. const prompt = new HaiKarate({ message: 'How many sprays do you want?', initial: 10 }); prompt.run() .then(answer => console.log('Sprays:', answer)) .catch(console.error); ``` If you want to be able to specify your prompt by `type` so that it may be used alongside other prompts, you will need to first create an instance of `Enquirer`. ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` Then use the `.register()` method to add your custom prompt. ```js enquirer.register('haikarate', HaiKarate); ``` Now you can do the following when defining "questions". ```js let spritzer = require('cologne-drone'); let answers = await enquirer.prompt([ { type: 'haikarate', name: 'cologne', message: 'How many sprays do you need?', initial: 10, async onSubmit(name, value) { await spritzer.activate(value); //<= activate drone return value; } } ]); ``` <br> ## ❯ Key Bindings ### All prompts These key combinations may be used with all prompts. | **command** | **description** | | -------------------------------- | -------------------------------------- | | <kbd>ctrl</kbd> + <kbd>c</kbd> | Cancel the prompt. | | <kbd>ctrl</kbd> + <kbd>g</kbd> | Reset the prompt to its initial state. | <br> ### Move cursor These combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>left</kbd> | Move the cursor back one character. | | <kbd>right</kbd> | Move the cursor forward one character. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> ### Edit Input These key combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> | **command (Mac)** | **command (Windows)** | **description** | | ----------------------------------- | -------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------- | | <kbd>delete</kbd> | <kbd>backspace</kbd> | Delete one character to the left. | | <kbd>fn</kbd> + <kbd>delete</kbd> | <kbd>delete</kbd> | Delete one character to the right. | | <kbd>option</kbd> + <kbd>up</kbd> | <kbd>alt</kbd> + <kbd>up</kbd> | Scroll to the previous item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | | <kbd>option</kbd> + <kbd>down</kbd> | <kbd>alt</kbd> + <kbd>down</kbd> | Scroll to the next item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | ### Select choices These key combinations may be used on prompts that support _multiple_ choices, such as the [multiselect prompt](#multiselect-prompt), or the [select prompt](#select-prompt) when the `multiple` options is true. | **command** | **description** | | ----------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>space</kbd> | Toggle the currently selected choice when `options.multiple` is true. | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>a</kbd> | Toggle all choices to be enabled or disabled. | | <kbd>i</kbd> | Invert the current selection of choices. | | <kbd>g</kbd> | Toggle the current choice group. | <br> ### Hide/show choices | **command** | **description** | | ------------------------------- | ---------------------------------------------- | | <kbd>fn</kbd> + <kbd>up</kbd> | Decrease the number of visible choices by one. | | <kbd>fn</kbd> + <kbd>down</kbd> | Increase the number of visible choices by one. | <br> ### Move/lock Pointer | **command** | **description** | | ---------------------------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>up</kbd> | Move the pointer up. | | <kbd>down</kbd> | Move the pointer down. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move the pointer to the first _visible_ choice. | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move the pointer to the last _visible_ choice. | | <kbd>shift</kbd> + <kbd>up</kbd> | Scroll up one choice without changing pointer position (locks the pointer while scrolling). | | <kbd>shift</kbd> + <kbd>down</kbd> | Scroll down one choice without changing pointer position (locks the pointer while scrolling). | <br> | **command (Mac)** | **command (Windows)** | **description** | | -------------------------------- | --------------------- | ---------------------------------------------------------- | | <kbd>fn</kbd> + <kbd>left</kbd> | <kbd>home</kbd> | Move the pointer to the first choice in the choices array. | | <kbd>fn</kbd> + <kbd>right</kbd> | <kbd>end</kbd> | Move the pointer to the last choice in the choices array. | <br> ## ❯ Release History Please see [CHANGELOG.md](CHANGELOG.md). ## ❯ Performance ### System specs MacBook Pro, Intel Core i7, 2.5 GHz, 16 GB. ### Load time Time it takes for the module to load the first time (average of 3 runs): ``` enquirer: 4.013ms inquirer: 286.717ms ``` <br> ## ❯ About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Todo We're currently working on documentation for the following items. Please star and watch the repository for updates! * [ ] Customizing symbols * [ ] Customizing styles (palette) * [ ] Customizing rendered input * [ ] Customizing returned values * [ ] Customizing key bindings * [ ] Question validation * [ ] Choice validation * [ ] Skipping questions * [ ] Async choices * [ ] Async timers: loaders, spinners and other animations * [ ] Links to examples </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ```sh $ yarn && yarn test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> #### Contributors | **Commits** | **Contributor** | | --- | --- | | 283 | [jonschlinkert](https://github.com/jonschlinkert) | | 82 | [doowb](https://github.com/doowb) | | 32 | [rajat-sr](https://github.com/rajat-sr) | | 20 | [318097](https://github.com/318097) | | 15 | [g-plane](https://github.com/g-plane) | | 12 | [pixelass](https://github.com/pixelass) | | 5 | [adityavyas611](https://github.com/adityavyas611) | | 5 | [satotake](https://github.com/satotake) | | 3 | [tunnckoCore](https://github.com/tunnckoCore) | | 3 | [Ovyerus](https://github.com/Ovyerus) | | 3 | [sw-yx](https://github.com/sw-yx) | | 2 | [DanielRuf](https://github.com/DanielRuf) | | 2 | [GabeL7r](https://github.com/GabeL7r) | | 1 | [AlCalzone](https://github.com/AlCalzone) | | 1 | [hipstersmoothie](https://github.com/hipstersmoothie) | | 1 | [danieldelcore](https://github.com/danieldelcore) | | 1 | [ImgBotApp](https://github.com/ImgBotApp) | | 1 | [jsonkao](https://github.com/jsonkao) | | 1 | [knpwrs](https://github.com/knpwrs) | | 1 | [yeskunall](https://github.com/yeskunall) | | 1 | [mischah](https://github.com/mischah) | | 1 | [renarsvilnis](https://github.com/renarsvilnis) | | 1 | [sbugert](https://github.com/sbugert) | | 1 | [stephencweiss](https://github.com/stephencweiss) | | 1 | [skellock](https://github.com/skellock) | | 1 | [whxaxes](https://github.com/whxaxes) | #### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) #### Credit Thanks to [derhuerst](https://github.com/derhuerst), creator of prompt libraries such as [prompt-skeleton](https://github.com/derhuerst/prompt-skeleton), which influenced some of the concepts we used in our prompts. #### License Copyright © 2018-present, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` js-multibase ============ [![](https://img.shields.io/badge/made%20by-Protocol%20Labs-blue.svg?style=flat-square)](https://protocol.ai) [![](https://img.shields.io/badge/project-multiformats-blue.svg?style=flat-square)](https://github.com/multiformats/multiformats) [![](https://img.shields.io/badge/freenode-%23ipfs-blue.svg?style=flat-square)](https://webchat.freenode.net/?channels=%23ipfs) [![Dependency Status](https://david-dm.org/multiformats/js-multibase.svg?style=flat-square)](https://david-dm.org/multiformats/js-multibase) [![codecov](https://img.shields.io/codecov/c/github/multiformats/js-multibase.svg?style=flat-square)](https://codecov.io/gh/multiformats/js-multibase) [![Travis CI](https://flat.badgen.net/travis/multiformats/js-multibase)](https://travis-ci.com/multiformats/js-multibase) > JavaScript implementation of the [multibase](https://github.com/multiformats/multibase) specification ## Lead Maintainer [Oli Evans](https://github.com/olizilla) ## Table of Contents - [Install](#install) - [In Node.js through npm](#in-nodejs-through-npm) - [Browser: Browserify, Webpack, other bundlers](#browser-browserify-webpack-other-bundlers) - [In the Browser through `<script>` tag](#in-the-browser-through-script-tag) - [Gotchas](#gotchas) - [Usage](#usage) - [Example](#example) - [API](#api) - [`multibase` - Prefixes an encoded buffer with its multibase code](#multibase---prefixes-an-encoded-buffer-with-its-multibase-code) - [`multibase.encode` - Encodes a buffer into one of the supported encodings, prefixing it with the multibase code](#multibaseencode---encodes-a-buffer-into-one-of-the-supported-encodings-prefixing-it-with-the-multibase-code) - [`multibase.decode` - Decodes a buffer or string](#multibasedecode---decodes-a-buffer-or-string) - [`multibase.isEncoded` - Checks if buffer or string is encoded](#multibaseisencoded---checks-if-buffer-or-string-is-encoded) - [`multibase.names` - Supported base encoding names](#multibasenames) - [`multibase.codes` - Supported base encoding codes](#multibasecodes) - [Supported Encodings, see `src/constants.js`](#supported-encodings-see-srcconstantsjs) - [Architecture and Encoding/Decoding](#architecture-and-encodingdecoding) - [Adding additional bases](#adding-additional-bases) - [License](#license) ## Install ### In Node.js through npm ```bash > npm install --save multibase ``` ### Browser: Browserify, Webpack, other bundlers The code published to npm that gets loaded on require is in fact an ES5 transpiled version with the right shims added. This means that you can require it and use with your favourite bundler without having to adjust asset management process. ```js const multibase = require('multibase') ``` ### In the Browser through `<script>` tag Loading this module through a script tag will make the ```Multibase``` obj available in the global namespace. ```html <script src="https://unpkg.com/multibase/dist/index.min.js"></script> <!-- OR --> <script src="https://unpkg.com/multibase/dist/index.js"></script> ``` #### Gotchas You will need to use Node.js `Buffer` API compatible, if you are running inside the browser, you can access it by `multibase.Buffer` or you can load Feross's [Buffer](https://github.com/feross/buffer) module. ## Usage ### Example ```JavaScript const multibase = require('multibase') const encodedBuf = multibase.encode('base58btc', new Buffer('hey, how is it going')) const decodedBuf = multibase.decode(encodedBuf) console.log(decodedBuf.toString()) // hey, how is it going ``` ## API https://multiformats.github.io/js-multibase/ ### `multibase` - Prefixes an encoded buffer with its multibase code ``` const multibased = multibase(<nameOrCode>, encodedBuf) ``` ### `multibase.encode` - Encodes a buffer into one of the supported encodings, prefixing it with the multibase code ```JavaScript const encodedBuf = multibase.encode(<nameOrCode>, <buf>) ``` ### `multibase.decode` - Decodes a buffer or string ```JavaScript const decodedBuf = multibase.decode(bufOrString) ``` ### `multibase.isEncoded` - Checks if buffer or string is encoded ```JavaScript const value = multibase.isEncoded(bufOrString) // value is the name of the encoding if it is encoded, false otherwise ``` ### `multibase.names` A frozen `Array` of supported base encoding names. ### `multibase.codes` A frozen `Array` of supported base encoding codes. ### Supported Encodings, see [`src/constants.js`](/src/constants.js) ## Architecture and Encoding/Decoding Multibase package defines all the supported bases and the location of their implementation in the constants.js file. A base is a class with a name, a code, an implementation and an alphabet. ```js class Base { constructor (name, code, implementation, alphabet) { //... } // ... } ``` The ```implementation``` is an object where the encoding/decoding functions are implemented. It must take one argument, (the alphabet) following the [base-x module](https://github.com/cryptocoinjs/base-x) architecture. The ```alphabet``` is the **ordered** set of defined symbols for a given base. The idea behind this is that several bases may have implementations from different locations/modules so it's useful to have an object (and a summary) of all of them in one location (hence the constants.js). All the supported bases are currently using the npm [base-x](https://github.com/cryptocoinjs/base-x) module as their implementation. It is using bitwise maipulation to go from one base to another, so this module does not support padding at the moment. ## Adding additional bases If the base you are looking for is not supported yet in js-multibase and you know a good encoding/decoding algorithm, you can add support for this base easily by editing the constants.js file (**you'll need to create an issue about that beforehand since a code and a canonical name have to be defined**): ```js const baseX = require('base-x') //const newPackage = require('your-package-name') const constants = [ ['base1', '1', '', '1'], ['base2', '0', baseX, '01'], ['base8', '7', baseX, '01234567'], // ... [ 'your-base-name', 'code-to-be-defined', newPackage, 'alphabet'] ] ``` The required package defines the implementation of the encoding/decoding process. **It must comply by these rules** : - `encode` and `decode` functions with to-be-encoded buffer as the only expected argument - the require call use the `alphabet` given as an argument for the encoding/decoding process *If no package is specified (such as for base1 in the above example, it means the base is not implemented yet)* Adding a new base requires the tests to be updated. Test files to be updated are : - constants.spec.js ```js describe('constants', () => { it('constants indexed by name', () => { const names = constants.names expect(Object.keys(names).length).to.equal(constants-count) // currently 12 }) it('constants indexed by code', () => { const codes = constants.codes expect(Object.keys(codes).length).to.equal(constants-count) }) }) ``` - multibase.spec.js - if the base is implemented ```js const supportedBases = [ ['base2', 'yes mani !', '01111001011001010111001100100000011011010110000101101110011010010010000000100001'], ['base8', 'yes mani !', '7171312714403326055632220041'], ['base10', 'yes mani !', '9573277761329450583662625'], // ... ['your-base-name', 'what you want', 'expected output'] ``` - if the base is not implemented yet ```js const supportedBases = [ // ... ['your-base-name'] ``` ## Contribute Contributions welcome. Please check out [the issues](https://github.com/multiformats/js-multibase/issues). Check out our [contributing document](https://github.com/multiformats/multiformats/blob/master/contributing.md) for more information on how we work, and about contributing in general. Please be aware that all interactions related to multiformats are subject to the IPFS [Code of Conduct](https://github.com/ipfs/community/blob/master/code-of-conduct.md). Small note: If editing the README, please conform to the [standard-readme](https://github.com/RichardLitt/standard-readme) specification. ## License [MIT](LICENSE) © 2016 Protocol Labs Inc. # D ## Property descriptor factory _Originally derived from [es5-ext](https://github.com/medikoo/es5-ext) package._ Defining properties with descriptors is very verbose: ```javascript var Account = function () {}; Object.defineProperties(Account.prototype, { deposit: { value: function () { /* ... */ }, configurable: true, enumerable: false, writable: true }, withdraw: { value: function () { /* ... */ }, configurable: true, enumerable: false, writable: true }, balance: { get: function () { /* ... */ }, configurable: true, enumerable: false } }); ``` D cuts that to: ```javascript var d = require("d"); var Account = function () {}; Object.defineProperties(Account.prototype, { deposit: d(function () { /* ... */ }), withdraw: d(function () { /* ... */ }), balance: d.gs(function () { /* ... */ }) }); ``` By default, created descriptor follow characteristics of native ES5 properties, and defines values as: ```javascript { configurable: true, enumerable: false, writable: true } ``` You can overwrite it by preceding _value_ argument with instruction: ```javascript d("c", value); // { configurable: true, enumerable: false, writable: false } d("ce", value); // { configurable: true, enumerable: true, writable: false } d("e", value); // { configurable: false, enumerable: true, writable: false } // Same way for get/set: d.gs("e", value); // { configurable: false, enumerable: true } ``` ### Installation $ npm install d To port it to Browser or any other (non CJS) environment, use your favorite CJS bundler. No favorite yet? Try: [Browserify](http://browserify.org/), [Webmake](https://github.com/medikoo/modules-webmake) or [Webpack](http://webpack.github.io/) ### Other utilities #### autoBind(obj, props) _(d/auto-bind)_ Define methods which will be automatically bound to its instances ```javascript var d = require('d'); var autoBind = require('d/auto-bind'); var Foo = function () { this._count = 0; }; Object.defineProperties(Foo.prototype, autoBind({ increment: d(function () { ++this._count; }); })); var foo = new Foo(); // Increment foo counter on each domEl click domEl.addEventListener('click', foo.increment, false); ``` #### lazy(obj, props) _(d/lazy)_ Define lazy properties, which will be resolved on first access ```javascript var d = require("d"); var lazy = require("d/lazy"); var Foo = function () {}; Object.defineProperties(Foo.prototype, lazy({ items: d(function () { return []; }) })); var foo = new Foo(); foo.items.push(1, 2); // foo.items array created and defined directly on foo ``` ## Tests [![Build Status](https://travis-ci.org/medikoo/d.png)](https://travis-ci.org/medikoo/d) $ npm test ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. --- <div align="center"> <b> <a href="https://tidelift.com/subscription/pkg/npm-d?utm_source=npm-d&utm_medium=referral&utm_campaign=readme">Get professional support for d with a Tidelift subscription</a> </b> <br> <sub> Tidelift helps make open source sustainable for maintainers while giving companies<br>assurances about security, maintenance, and licensing for their dependencies. </sub> </div> # Javascript Error Polyfill [![Build Status](https://travis-ci.org/inf3rno/error-polyfill.png?branch=master)](https://travis-ci.org/inf3rno/error-polyfill) Implementing the [V8 Stack Trace API](https://github.com/v8/v8/wiki/Stack-Trace-API) in non-V8 environments as much as possible ## Installation ```bash npm install error-polyfill ``` ```bash bower install error-polyfill ``` ### Environment compatibility Tested on the following environments: Windows 7 - **Node.js** 9.6 - **Chrome** 64.0 - **Firefox** 58.0 - **Internet Explorer** 10.0, 11.0 - **PhantomJS** 2.1 - **Opera** 51.0 Travis - **Node.js** 8, 9 - **Chrome** - **Firefox** - **PhantomJS** The polyfill might work on other environments too due to its adaptive design. I use [Karma](https://github.com/karma-runner/karma) with [Browserify](https://github.com/substack/node-browserify) to test the framework in browsers. ### Requirements ES5 support is required, without that the lib throws an Error and stops working. The ES5 features are tested by the [capability](https://github.com/inf3rno/capability) lib run time. Classes are created by the [o3](https://github.com/inf3rno/o3) lib. Utility functions are implemented in the [u3](https://github.com/inf3rno/u3) lib. ## API documentation ### Usage In this documentation I used the framework as follows: ```js require("error-polyfill"); // <- your code here ``` It is recommended to require the polyfill in your main script. ### Getting a past stack trace with `Error.getStackTrace` This static method is not part of the V8 Stack Trace API, but it is recommended to **use `Error.getStackTrace(throwable)` instead of `throwable.stack`** to get the stack trace of Error instances! Explanation: By non-V8 environments we cannot replace the default stack generation algorithm, so we need a workaround to generate the stack when somebody tries to access it. So the original stack string will be parsed and the result will be properly formatted by accessing the stack using the `Error.getStackTrace` method. Arguments and return values: - The `throwable` argument should be an `Error` (descendant) instance, but it can be an `Object` instance as well. - The return value is the generated `stack` of the `throwable` argument. Example: ```js try { theNotDefinedFunction(); } catch (error) { console.log(Error.getStackTrace(error)); // ReferenceError: theNotDefinedFunction is not defined // at ... // ... } ``` ### Capturing the present stack trace with `Error.captureStackTrace` The `Error.captureStackTrace(throwable [, terminator])` sets the present stack above the `terminator` on the `throwable`. Arguments and return values: - The `throwable` argument should be an instance of an `Error` descendant, but it can be an `Object` instance as well. It is recommended to use `Error` descendant instances instead of inline objects, because we can recognize them by type e.g. `error instanceof UserError`. - The optional `terminator` argument should be a `Function`. Only the calls before this function will be reported in the stack, so without a `terminator` argument, the last call in the stack will be the call of the `Error.captureStackTrace`. - There is no return value, the `stack` will be set on the `throwable` so you will be able to access it using `Error.getStackTrace`. The format of the stack depends on the `Error.prepareStackTrace` implementation. Example: ```js var UserError = function (message){ this.name = "UserError"; this.message = message; Error.captureStackTrace(this, this.constructor); }; UserError.prototype = Object.create(Error.prototype); function codeSmells(){ throw new UserError("What's going on?!"); } codeSmells(); // UserError: What's going on?! // at codeSmells (myModule.js:23:1) // ... ``` Limitations: By the current implementation the `terminator` can be only the `Error.captureStackTrace` caller function. This will change soon, but in certain conditions, e.g. by using strict mode (`"use strict";`) it is not possible to access the information necessary to implement this feature. You will get an empty `frames` array and a `warning` in the `Error.prepareStackTrace` when the stack parser meets with such conditions. ### Formatting the stack trace with `Error.prepareStackTrace` The `Error.prepareStackTrace(throwable, frames [, warnings])` formats the stack `frames` and returns the `stack` value for `Error.captureStackTrace` or `Error.getStackTrace`. The native implementation returns a stack string, but you can override that by setting a new function value. Arguments and return values: - The `throwable` argument is an `Error` or `Object` instance coming from the `Error.captureStackTrace` or from the creation of a new `Error` instance. Be aware that in some environments you need to throw that instance to get a parsable stack. Without that you will get only a `warning` by trying to access the stack with `Error.getStackTrace`. - The `frames` argument is an array of `Frame` instances. Each `frame` represents a function call in the stack. You can use these frames to build a stack string. To access information about individual frames you can use the following methods. - `frame.toString()` - Returns the string representation of the frame, e.g. `codeSmells (myModule.js:23:1)`. - `frame.getThis()` - **Cannot be supported.** Returns the context of the call, only V8 environments support this natively. - `frame.getTypeName()` - **Not implemented yet.** Returns the type name of the context, by the global namespace it is `Window` in Chrome. - `frame.getFunction()` - Returns the called function or `undefined` by strict mode. - `frame.getFunctionName()` - **Not implemented yet.** Returns the name of the called function. - `frame.getMethodName()` - **Not implemented yet.** Returns the method name of the called function is a method of an object. - `frame.getFileName()` - **Not implemented yet.** Returns the file name where the function was called. - `frame.getLineNumber()` - **Not implemented yet.** Returns at which line the function was called in the file. - `frame.getColumnNumber()` - **Not implemented yet.** Returns at which column the function was called in the file. This information is not always available. - `frame.getEvalOrigin()` - **Not implemented yet.** Returns the original of an `eval` call. - `frame.isTopLevel()` - **Not implemented yet.** Returns whether the function was called from the top level. - `frame.isEval()` - **Not implemented yet.** Returns whether the called function was `eval`. - `frame.isNative()` - **Not implemented yet.** Returns whether the called function was native. - `frame.isConstructor()` - **Not implemented yet.** Returns whether the called function was a constructor. - The optional `warnings` argument contains warning messages coming from the stack parser. It is not part of the V8 Stack Trace API. - The return value will be the stack you can access with `Error.getStackTrace(throwable)`. If it is an object, it is recommended to add a `toString` method, so you will be able to read it in the console. Example: ```js Error.prepareStackTrace = function (throwable, frames, warnings) { var string = ""; string += throwable.name || "Error"; string += ": " + (throwable.message || ""); if (warnings instanceof Array) for (var warningIndex in warnings) { var warning = warnings[warningIndex]; string += "\n # " + warning; } for (var frameIndex in frames) { var frame = frames[frameIndex]; string += "\n at " + frame.toString(); } return string; }; ``` ### Stack trace size limits with `Error.stackTraceLimit` **Not implemented yet.** You can set size limits on the stack trace, so you won't have any problems because of too long stack traces. Example: ```js Error.stackTraceLimit = 10; ``` ### Handling uncaught errors and rejections **Not implemented yet.** ## Differences between environments and modes Since there is no Stack Trace API standard, every browsers solves this problem differently. I try to document what I've found about these differences as detailed as possible, so it will be easier to follow the code. Overriding the `error.stack` property with custom Stack instances - by Node.js and Chrome the `Error.prepareStackTrace()` can override every `error.stack` automatically right by creation - by Firefox, Internet Explorer and Opera you cannot automatically override every `error.stack` by native errors - by PhantomJS you cannot override the `error.stack` property of native errors, it is not configurable Capturing the current stack trace - by Node.js, Chrome, Firefox and Opera the stack property is added by instantiating a native error - by Node.js and Chrome the stack creation is lazy loaded and cached, so the `Error.prepareStackTrace()` is called only by the first access - by Node.js and Chrome the current stack can be added to any object with `Error.captureStackTrace()` - by Internet Explorer the stack is created by throwing a native error - by PhantomJS the stack is created by throwing any object, but not a primitive Accessing the stack - by Node.js, Chrome, Firefox, Internet Explorer, Opera and PhantomJS you can use the `error.stack` property - by old Opera you have to use the `error.stacktrace` property to get the stack Prefixes and postfixes on the stack string - by Node.js, Chrome, Internet Explorer and Opera you have the `error.name` and the `error.message` in a `{name}: {message}` format at the beginning of the stack string - by Firefox and PhantomJS the stack string does not contain the `error.name` and the `error.message` - by Firefox you have an empty line at the end of the stack string Accessing the stack frames array - by Node.js and Chrome you can access the frame objects directly by overriding the `Error.prepareStackTrace()` - by Firefox, Internet Explorer, PhantomJS, and Opera you need to parse the stack string in order to get the frames The structure of the frame string - by Node.js and Chrome - the frame string of calling a function from a module: `thirdFn (http://localhost/myModule.js:45:29)` - the frame strings contain an ` at ` prefix, which is not present by the `frame.toString()` output, so it is added by the `stack.toString()` - by Firefox - the frame string of calling a function from a module: `thirdFn@http://localhost/myModule.js:45:29` - by Internet Explorer - the frame string of calling a function from a module: ` at thirdFn (http://localhost/myModule.js:45:29)` - by PhantomJS - the frame string of calling a function from a module: `thirdFn@http://localhost/myModule.js:45:29` - by Opera - the frame string of calling a function from a module: ` at thirdFn (http://localhost/myModule.js:45)` Accessing information by individual frames - by Node.js and Chrome the `frame.getThis()` and the `frame.getFunction()` returns `undefined` by frames originate from [strict mode](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Strict_mode) code - by Firefox, Internet Explorer, PhantomJS, and Opera the context of the function calls is not accessible, so the `frame.getThis()` cannot be implemented - by Firefox, Internet Explorer, PhantomJS, and Opera functions are not accessible with `arguments.callee.caller` by frames originate from strict mode, so by these frames `frame.getFunction()` can return only `undefined` (this is consistent with V8 behavior) ## License MIT - 2016 Jánszky László Lajos # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # level-iterator-stream <img alt="LevelDB Logo" height="100" src="http://leveldb.org/img/logo.svg"> **Turn a leveldown iterator into a readable stream** [![Build Status](https://travis-ci.org/Level/iterator-stream.png)](https://travis-ci.org/Level/iterator-stream) ## Example ```js var iteratorStream = require('level-iterator-stream'); var leveldown = require('leveldown'); var db = leveldown(__dirname + '/db'); db.open(function(err){ if (err) throw err; var stream = iteratorStream(db.iterator()); stream.on('data', function(kv){ console.log('%s -> %s', kv.key, kv.value); }); }); ``` ## Installation ```bash $ npm install level-iterator-stream ``` ## API ### iteratorStream(iterator[, options]) Create a readable stream from `iterator`. `options` are passed down to the `require('readable-stream').Readable` constructor, with `objectMode` forced to `true`. If `options.decoder` is passed, each key/value pair will be transformed by it. Otherwise, an object with `{ key, value }` will be emitted. When the stream ends, the `iterator` will be closed and afterwards a `"close"` event emitted. `.destroy()` will force close the underlying iterator. ## Publishers * [@juliangruber](https://github.com/juliangruber) ## License &amp; copyright Copyright (c) 2012-2015 LevelUP contributors. LevelUP is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details. # web3-core-method This is a sub package of [web3.js][repo] The Method package used within most [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-method ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-core-method.js` in your html file. This will expose the `Web3Method` object on the window object. ## Usage ```js // in node.js var Web3Method = require('web3-core-method'); var method = new Web3Method({ name: 'sendTransaction', call: 'eth_sendTransaction', params: 1, inputFormatter: [inputTransactionFormatter] }); method.attachToObject(myCoolLib); myCoolLib.sendTransaction({...}, function(){ ... }); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # braces [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/braces.svg?style=flat)](https://www.npmjs.com/package/braces) [![NPM monthly downloads](https://img.shields.io/npm/dm/braces.svg?style=flat)](https://npmjs.org/package/braces) [![NPM total downloads](https://img.shields.io/npm/dt/braces.svg?style=flat)](https://npmjs.org/package/braces) [![Linux Build Status](https://img.shields.io/travis/micromatch/braces.svg?style=flat&label=Travis)](https://travis-ci.org/micromatch/braces) > Bash-like brace expansion, implemented in JavaScript. Safer than other brace expansion libs, with complete support for the Bash 4.3 braces specification, without sacrificing speed. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save braces ``` ## v3.0.0 Released!! See the [changelog](CHANGELOG.md) for details. ## Why use braces? Brace patterns make globs more powerful by adding the ability to match specific ranges and sequences of characters. * **Accurate** - complete support for the [Bash 4.3 Brace Expansion](www.gnu.org/software/bash/) specification (passes all of the Bash braces tests) * **[fast and performant](#benchmarks)** - Starts fast, runs fast and [scales well](#performance) as patterns increase in complexity. * **Organized code base** - The parser and compiler are easy to maintain and update when edge cases crop up. * **Well-tested** - Thousands of test assertions, and passes all of the Bash, minimatch, and [brace-expansion](https://github.com/juliangruber/brace-expansion) unit tests (as of the date this was written). * **Safer** - You shouldn't have to worry about users defining aggressive or malicious brace patterns that can break your application. Braces takes measures to prevent malicious regex that can be used for DDoS attacks (see [catastrophic backtracking](https://www.regular-expressions.info/catastrophic.html)). * [Supports lists](#lists) - (aka "sets") `a/{b,c}/d` => `['a/b/d', 'a/c/d']` * [Supports sequences](#sequences) - (aka "ranges") `{01..03}` => `['01', '02', '03']` * [Supports steps](#steps) - (aka "increments") `{2..10..2}` => `['2', '4', '6', '8', '10']` * [Supports escaping](#escaping) - To prevent evaluation of special characters. ## Usage The main export is a function that takes one or more brace `patterns` and `options`. ```js const braces = require('braces'); // braces(patterns[, options]); console.log(braces(['{01..05}', '{a..e}'])); //=> ['(0[1-5])', '([a-e])'] console.log(braces(['{01..05}', '{a..e}'], { expand: true })); //=> ['01', '02', '03', '04', '05', 'a', 'b', 'c', 'd', 'e'] ``` ### Brace Expansion vs. Compilation By default, brace patterns are compiled into strings that are optimized for creating regular expressions and matching. **Compiled** ```js console.log(braces('a/{x,y,z}/b')); //=> ['a/(x|y|z)/b'] console.log(braces(['a/{01..20}/b', 'a/{1..5}/b'])); //=> [ 'a/(0[1-9]|1[0-9]|20)/b', 'a/([1-5])/b' ] ``` **Expanded** Enable brace expansion by setting the `expand` option to true, or by using [braces.expand()](#expand) (returns an array similar to what you'd expect from Bash, or `echo {1..5}`, or [minimatch](https://github.com/isaacs/minimatch)): ```js console.log(braces('a/{x,y,z}/b', { expand: true })); //=> ['a/x/b', 'a/y/b', 'a/z/b'] console.log(braces.expand('{01..10}')); //=> ['01','02','03','04','05','06','07','08','09','10'] ``` ### Lists Expand lists (like Bash "sets"): ```js console.log(braces('a/{foo,bar,baz}/*.js')); //=> ['a/(foo|bar|baz)/*.js'] console.log(braces.expand('a/{foo,bar,baz}/*.js')); //=> ['a/foo/*.js', 'a/bar/*.js', 'a/baz/*.js'] ``` ### Sequences Expand ranges of characters (like Bash "sequences"): ```js console.log(braces.expand('{1..3}')); // ['1', '2', '3'] console.log(braces.expand('a/{1..3}/b')); // ['a/1/b', 'a/2/b', 'a/3/b'] console.log(braces('{a..c}', { expand: true })); // ['a', 'b', 'c'] console.log(braces('foo/{a..c}', { expand: true })); // ['foo/a', 'foo/b', 'foo/c'] // supports zero-padded ranges console.log(braces('a/{01..03}/b')); //=> ['a/(0[1-3])/b'] console.log(braces('a/{001..300}/b')); //=> ['a/(0{2}[1-9]|0[1-9][0-9]|[12][0-9]{2}|300)/b'] ``` See [fill-range](https://github.com/jonschlinkert/fill-range) for all available range-expansion options. ### Steppped ranges Steps, or increments, may be used with ranges: ```js console.log(braces.expand('{2..10..2}')); //=> ['2', '4', '6', '8', '10'] console.log(braces('{2..10..2}')); //=> ['(2|4|6|8|10)'] ``` When the [.optimize](#optimize) method is used, or [options.optimize](#optionsoptimize) is set to true, sequences are passed to [to-regex-range](https://github.com/jonschlinkert/to-regex-range) for expansion. ### Nesting Brace patterns may be nested. The results of each expanded string are not sorted, and left to right order is preserved. **"Expanded" braces** ```js console.log(braces.expand('a{b,c,/{x,y}}/e')); //=> ['ab/e', 'ac/e', 'a/x/e', 'a/y/e'] console.log(braces.expand('a/{x,{1..5},y}/c')); //=> ['a/x/c', 'a/1/c', 'a/2/c', 'a/3/c', 'a/4/c', 'a/5/c', 'a/y/c'] ``` **"Optimized" braces** ```js console.log(braces('a{b,c,/{x,y}}/e')); //=> ['a(b|c|/(x|y))/e'] console.log(braces('a/{x,{1..5},y}/c')); //=> ['a/(x|([1-5])|y)/c'] ``` ### Escaping **Escaping braces** A brace pattern will not be expanded or evaluted if _either the opening or closing brace is escaped_: ```js console.log(braces.expand('a\\{d,c,b}e')); //=> ['a{d,c,b}e'] console.log(braces.expand('a{d,c,b\\}e')); //=> ['a{d,c,b}e'] ``` **Escaping commas** Commas inside braces may also be escaped: ```js console.log(braces.expand('a{b\\,c}d')); //=> ['a{b,c}d'] console.log(braces.expand('a{d\\,c,b}e')); //=> ['ad,ce', 'abe'] ``` **Single items** Following bash conventions, a brace pattern is also not expanded when it contains a single character: ```js console.log(braces.expand('a{b}c')); //=> ['a{b}c'] ``` ## Options ### options.maxLength **Type**: `Number` **Default**: `65,536` **Description**: Limit the length of the input string. Useful when the input string is generated or your application allows users to pass a string, et cetera. ```js console.log(braces('a/{b,c}/d', { maxLength: 3 })); //=> throws an error ``` ### options.expand **Type**: `Boolean` **Default**: `undefined` **Description**: Generate an "expanded" brace pattern (alternatively you can use the `braces.expand()` method, which does the same thing). ```js console.log(braces('a/{b,c}/d', { expand: true })); //=> [ 'a/b/d', 'a/c/d' ] ``` ### options.nodupes **Type**: `Boolean` **Default**: `undefined` **Description**: Remove duplicates from the returned array. ### options.rangeLimit **Type**: `Number` **Default**: `1000` **Description**: To prevent malicious patterns from being passed by users, an error is thrown when `braces.expand()` is used or `options.expand` is true and the generated range will exceed the `rangeLimit`. You can customize `options.rangeLimit` or set it to `Inifinity` to disable this altogether. **Examples** ```js // pattern exceeds the "rangeLimit", so it's optimized automatically console.log(braces.expand('{1..1000}')); //=> ['([1-9]|[1-9][0-9]{1,2}|1000)'] // pattern does not exceed "rangeLimit", so it's NOT optimized console.log(braces.expand('{1..100}')); //=> ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16', '17', '18', '19', '20', '21', '22', '23', '24', '25', '26', '27', '28', '29', '30', '31', '32', '33', '34', '35', '36', '37', '38', '39', '40', '41', '42', '43', '44', '45', '46', '47', '48', '49', '50', '51', '52', '53', '54', '55', '56', '57', '58', '59', '60', '61', '62', '63', '64', '65', '66', '67', '68', '69', '70', '71', '72', '73', '74', '75', '76', '77', '78', '79', '80', '81', '82', '83', '84', '85', '86', '87', '88', '89', '90', '91', '92', '93', '94', '95', '96', '97', '98', '99', '100'] ``` ### options.transform **Type**: `Function` **Default**: `undefined` **Description**: Customize range expansion. **Example: Transforming non-numeric values** ```js const alpha = braces.expand('x/{a..e}/y', { transform(value, index) { // When non-numeric values are passed, "value" is a character code. return 'foo/' + String.fromCharCode(value) + '-' + index; } }); console.log(alpha); //=> [ 'x/foo/a-0/y', 'x/foo/b-1/y', 'x/foo/c-2/y', 'x/foo/d-3/y', 'x/foo/e-4/y' ] ``` **Example: Transforming numeric values** ```js const numeric = braces.expand('{1..5}', { transform(value) { // when numeric values are passed, "value" is a number return 'foo/' + value * 2; } }); console.log(numeric); //=> [ 'foo/2', 'foo/4', 'foo/6', 'foo/8', 'foo/10' ] ``` ### options.quantifiers **Type**: `Boolean` **Default**: `undefined` **Description**: In regular expressions, quanitifiers can be used to specify how many times a token can be repeated. For example, `a{1,3}` will match the letter `a` one to three times. Unfortunately, regex quantifiers happen to share the same syntax as [Bash lists](#lists) The `quantifiers` option tells braces to detect when [regex quantifiers](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp#quantifiers) are defined in the given pattern, and not to try to expand them as lists. **Examples** ```js const braces = require('braces'); console.log(braces('a/b{1,3}/{x,y,z}')); //=> [ 'a/b(1|3)/(x|y|z)' ] console.log(braces('a/b{1,3}/{x,y,z}', {quantifiers: true})); //=> [ 'a/b{1,3}/(x|y|z)' ] console.log(braces('a/b{1,3}/{x,y,z}', {quantifiers: true, expand: true})); //=> [ 'a/b{1,3}/x', 'a/b{1,3}/y', 'a/b{1,3}/z' ] ``` ### options.unescape **Type**: `Boolean` **Default**: `undefined` **Description**: Strip backslashes that were used for escaping from the result. ## What is "brace expansion"? Brace expansion is a type of parameter expansion that was made popular by unix shells for generating lists of strings, as well as regex-like matching when used alongside wildcards (globs). In addition to "expansion", braces are also used for matching. In other words: * [brace expansion](#brace-expansion) is for generating new lists * [brace matching](#brace-matching) is for filtering existing lists <details> <summary><strong>More about brace expansion</strong> (click to expand)</summary> There are two main types of brace expansion: 1. **lists**: which are defined using comma-separated values inside curly braces: `{a,b,c}` 2. **sequences**: which are defined using a starting value and an ending value, separated by two dots: `a{1..3}b`. Optionally, a third argument may be passed to define a "step" or increment to use: `a{1..100..10}b`. These are also sometimes referred to as "ranges". Here are some example brace patterns to illustrate how they work: **Sets** ``` {a,b,c} => a b c {a,b,c}{1,2} => a1 a2 b1 b2 c1 c2 ``` **Sequences** ``` {1..9} => 1 2 3 4 5 6 7 8 9 {4..-4} => 4 3 2 1 0 -1 -2 -3 -4 {1..20..3} => 1 4 7 10 13 16 19 {a..j} => a b c d e f g h i j {j..a} => j i h g f e d c b a {a..z..3} => a d g j m p s v y ``` **Combination** Sets and sequences can be mixed together or used along with any other strings. ``` {a,b,c}{1..3} => a1 a2 a3 b1 b2 b3 c1 c2 c3 foo/{a,b,c}/bar => foo/a/bar foo/b/bar foo/c/bar ``` The fact that braces can be "expanded" from relatively simple patterns makes them ideal for quickly generating test fixtures, file paths, and similar use cases. ## Brace matching In addition to _expansion_, brace patterns are also useful for performing regular-expression-like matching. For example, the pattern `foo/{1..3}/bar` would match any of following strings: ``` foo/1/bar foo/2/bar foo/3/bar ``` But not: ``` baz/1/qux baz/2/qux baz/3/qux ``` Braces can also be combined with [glob patterns](https://github.com/jonschlinkert/micromatch) to perform more advanced wildcard matching. For example, the pattern `*/{1..3}/*` would match any of following strings: ``` foo/1/bar foo/2/bar foo/3/bar baz/1/qux baz/2/qux baz/3/qux ``` ## Brace matching pitfalls Although brace patterns offer a user-friendly way of matching ranges or sets of strings, there are also some major disadvantages and potential risks you should be aware of. ### tldr **"brace bombs"** * brace expansion can eat up a huge amount of processing resources * as brace patterns increase _linearly in size_, the system resources required to expand the pattern increase exponentially * users can accidentally (or intentially) exhaust your system's resources resulting in the equivalent of a DoS attack (bonus: no programming knowledge is required!) For a more detailed explanation with examples, see the [geometric complexity](#geometric-complexity) section. ### The solution Jump to the [performance section](#performance) to see how Braces solves this problem in comparison to other libraries. ### Geometric complexity At minimum, brace patterns with sets limited to two elements have quadradic or `O(n^2)` complexity. But the complexity of the algorithm increases exponentially as the number of sets, _and elements per set_, increases, which is `O(n^c)`. For example, the following sets demonstrate quadratic (`O(n^2)`) complexity: ``` {1,2}{3,4} => (2X2) => 13 14 23 24 {1,2}{3,4}{5,6} => (2X2X2) => 135 136 145 146 235 236 245 246 ``` But add an element to a set, and we get a n-fold Cartesian product with `O(n^c)` complexity: ``` {1,2,3}{4,5,6}{7,8,9} => (3X3X3) => 147 148 149 157 158 159 167 168 169 247 248 249 257 258 259 267 268 269 347 348 349 357 358 359 367 368 369 ``` Now, imagine how this complexity grows given that each element is a n-tuple: ``` {1..100}{1..100} => (100X100) => 10,000 elements (38.4 kB) {1..100}{1..100}{1..100} => (100X100X100) => 1,000,000 elements (5.76 MB) ``` Although these examples are clearly contrived, they demonstrate how brace patterns can quickly grow out of control. **More information** Interested in learning more about brace expansion? * [linuxjournal/bash-brace-expansion](http://www.linuxjournal.com/content/bash-brace-expansion) * [rosettacode/Brace_expansion](https://rosettacode.org/wiki/Brace_expansion) * [cartesian product](https://en.wikipedia.org/wiki/Cartesian_product) </details> ## Performance Braces is not only screaming fast, it's also more accurate the other brace expansion libraries. ### Better algorithms Fortunately there is a solution to the ["brace bomb" problem](#brace-matching-pitfalls): _don't expand brace patterns into an array when they're used for matching_. Instead, convert the pattern into an optimized regular expression. This is easier said than done, and braces is the only library that does this currently. **The proof is in the numbers** Minimatch gets exponentially slower as patterns increase in complexity, braces does not. The following results were generated using `braces()` and `minimatch.braceExpand()`, respectively. | **Pattern** | **braces** | **[minimatch][]** | | --- | --- | --- | | `{1..9007199254740991}`[^1] | `298 B` (5ms 459μs)| N/A (freezes) | | `{1..1000000000000000}` | `41 B` (1ms 15μs) | N/A (freezes) | | `{1..100000000000000}` | `40 B` (890μs) | N/A (freezes) | | `{1..10000000000000}` | `39 B` (2ms 49μs) | N/A (freezes) | | `{1..1000000000000}` | `38 B` (608μs) | N/A (freezes) | | `{1..100000000000}` | `37 B` (397μs) | N/A (freezes) | | `{1..10000000000}` | `35 B` (983μs) | N/A (freezes) | | `{1..1000000000}` | `34 B` (798μs) | N/A (freezes) | | `{1..100000000}` | `33 B` (733μs) | N/A (freezes) | | `{1..10000000}` | `32 B` (5ms 632μs) | `78.89 MB` (16s 388ms 569μs) | | `{1..1000000}` | `31 B` (1ms 381μs) | `6.89 MB` (1s 496ms 887μs) | | `{1..100000}` | `30 B` (950μs) | `588.89 kB` (146ms 921μs) | | `{1..10000}` | `29 B` (1ms 114μs) | `48.89 kB` (14ms 187μs) | | `{1..1000}` | `28 B` (760μs) | `3.89 kB` (1ms 453μs) | | `{1..100}` | `22 B` (345μs) | `291 B` (196μs) | | `{1..10}` | `10 B` (533μs) | `20 B` (37μs) | | `{1..3}` | `7 B` (190μs) | `5 B` (27μs) | ### Faster algorithms When you need expansion, braces is still much faster. _(the following results were generated using `braces.expand()` and `minimatch.braceExpand()`, respectively)_ | **Pattern** | **braces** | **[minimatch][]** | | --- | --- | --- | | `{1..10000000}` | `78.89 MB` (2s 698ms 642μs) | `78.89 MB` (18s 601ms 974μs) | | `{1..1000000}` | `6.89 MB` (458ms 576μs) | `6.89 MB` (1s 491ms 621μs) | | `{1..100000}` | `588.89 kB` (20ms 728μs) | `588.89 kB` (156ms 919μs) | | `{1..10000}` | `48.89 kB` (2ms 202μs) | `48.89 kB` (13ms 641μs) | | `{1..1000}` | `3.89 kB` (1ms 796μs) | `3.89 kB` (1ms 958μs) | | `{1..100}` | `291 B` (424μs) | `291 B` (211μs) | | `{1..10}` | `20 B` (487μs) | `20 B` (72μs) | | `{1..3}` | `5 B` (166μs) | `5 B` (27μs) | If you'd like to run these comparisons yourself, see [test/support/generate.js](test/support/generate.js). ## Benchmarks ### Running benchmarks Install dev dependencies: ```bash npm i -d && npm benchmark ``` ### Latest results Braces is more accurate, without sacrificing performance. ```bash # range (expanded) braces x 29,040 ops/sec ±3.69% (91 runs sampled)) minimatch x 4,735 ops/sec ±1.28% (90 runs sampled) # range (optimized for regex) braces x 382,878 ops/sec ±0.56% (94 runs sampled) minimatch x 1,040 ops/sec ±0.44% (93 runs sampled) # nested ranges (expanded) braces x 19,744 ops/sec ±2.27% (92 runs sampled)) minimatch x 4,579 ops/sec ±0.50% (93 runs sampled) # nested ranges (optimized for regex) braces x 246,019 ops/sec ±2.02% (93 runs sampled) minimatch x 1,028 ops/sec ±0.39% (94 runs sampled) # set (expanded) braces x 138,641 ops/sec ±0.53% (95 runs sampled) minimatch x 219,582 ops/sec ±0.98% (94 runs sampled) # set (optimized for regex) braces x 388,408 ops/sec ±0.41% (95 runs sampled) minimatch x 44,724 ops/sec ±0.91% (89 runs sampled) # nested sets (expanded) braces x 84,966 ops/sec ±0.48% (94 runs sampled) minimatch x 140,720 ops/sec ±0.37% (95 runs sampled) # nested sets (optimized for regex) braces x 263,340 ops/sec ±2.06% (92 runs sampled) minimatch x 28,714 ops/sec ±0.40% (90 runs sampled) ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Contributors | **Commits** | **Contributor** | | --- | --- | | 197 | [jonschlinkert](https://github.com/jonschlinkert) | | 4 | [doowb](https://github.com/doowb) | | 1 | [es128](https://github.com/es128) | | 1 | [eush77](https://github.com/eush77) | | 1 | [hemanth](https://github.com/hemanth) | | 1 | [wtgtybhertgeghgtwtg](https://github.com/wtgtybhertgeghgtwtg) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on April 08, 2019._ WebSocket Client & Server Implementation for Node ================================================= [![npm version](https://badge.fury.io/js/websocket.svg)](http://badge.fury.io/js/websocket) [![NPM Downloads](https://img.shields.io/npm/dm/websocket.svg)](https://www.npmjs.com/package/websocket) [ ![Codeship Status for theturtle32/WebSocket-Node](https://codeship.com/projects/70458270-8ee7-0132-7756-0a0cf4fe8e66/status?branch=master)](https://codeship.com/projects/61106) Overview -------- This is a (mostly) pure JavaScript implementation of the WebSocket protocol versions 8 and 13 for Node. There are some example client and server applications that implement various interoperability testing protocols in the "test/scripts" folder. Documentation ============= [You can read the full API documentation in the docs folder.](docs/index.md) Changelog --------- ***Current Version: 1.0.32*** - Release 2020-08-28 * Refactor to use [N-API modules](https://nodejs.org/api/n-api.html) from [ws project](https://github.com/websockets). (Thanks, [@andreek](https://github.com/andreek)) * Specifically: * [utf-8-validate](https://github.com/websockets/utf-8-validate) * [bufferutil](https://github.com/websockets/bufferutil) * Removed some documentation notations about very old browsers and very old Websocket protocol drafts that are no longer relevant today in 2020. * Removed outdated notations and instructions about building native extensions, since those functions are now delegated to dependencies. * Add automated unit test executionn via Github Actions (Thanks, [@nebojsa94](https://github.com/nebojsa94)) * Accept new connection close code `1015` ("TLS Handshake"). (More information at the [WebSocket Close Code Number Registry](https://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number)) [View the full changelog](CHANGELOG.md) Browser Support --------------- All current browsers are fully supported. * Firefox 7-9 (Old) (Protocol Version 8) * Firefox 10+ (Protocol Version 13) * Chrome 14,15 (Old) (Protocol Version 8) * Chrome 16+ (Protocol Version 13) * Internet Explorer 10+ (Protocol Version 13) * Safari 6+ (Protocol Version 13) Benchmarks ---------- There are some basic benchmarking sections in the Autobahn test suite. I've put up a [benchmark page](http://theturtle32.github.com/WebSocket-Node/benchmarks/) that shows the results from the Autobahn tests run against AutobahnServer 0.4.10, WebSocket-Node 1.0.2, WebSocket-Node 1.0.4, and ws 0.3.4. (These benchmarks are quite a bit outdated at this point, so take them with a grain of salt. Anyone up for running new benchmarks? I'll link to your report.) Autobahn Tests -------------- The very complete [Autobahn Test Suite](http://autobahn.ws/testsuite/) is used by most WebSocket implementations to test spec compliance and interoperability. - [View Server Test Results](http://theturtle32.github.com/WebSocket-Node/test-report/servers/) Installation ------------ In your project root: $ npm install websocket Then in your code: ```javascript var WebSocketServer = require('websocket').server; var WebSocketClient = require('websocket').client; var WebSocketFrame = require('websocket').frame; var WebSocketRouter = require('websocket').router; var W3CWebSocket = require('websocket').w3cwebsocket; ``` Current Features: ----------------- - Licensed under the Apache License, Version 2.0 - Protocol version "8" and "13" (Draft-08 through the final RFC) framing and handshake - Can handle/aggregate received fragmented messages - Can fragment outgoing messages - Router to mount multiple applications to various path and protocol combinations - TLS supported for outbound connections via WebSocketClient - TLS supported for server connections (use https.createServer instead of http.createServer) - Thanks to [pors](https://github.com/pors) for confirming this! - Cookie setting and parsing - Tunable settings - Max Receivable Frame Size - Max Aggregate ReceivedMessage Size - Whether to fragment outgoing messages - Fragmentation chunk size for outgoing messages - Whether to automatically send ping frames for the purposes of keepalive - Keep-alive ping interval - Whether or not to automatically assemble received fragments (allows application to handle individual fragments directly) - How long to wait after sending a close frame for acknowledgment before closing the socket. - [W3C WebSocket API](http://www.w3.org/TR/websockets/) for applications running on both Node and browsers (via the `W3CWebSocket` class). Known Issues/Missing Features: ------------------------------ - No API for user-provided protocol extensions. Usage Examples ============== Server Example -------------- Here's a short example showing a server that echos back anything sent to it, whether utf-8 or binary. ```javascript #!/usr/bin/env node var WebSocketServer = require('websocket').server; var http = require('http'); var server = http.createServer(function(request, response) { console.log((new Date()) + ' Received request for ' + request.url); response.writeHead(404); response.end(); }); server.listen(8080, function() { console.log((new Date()) + ' Server is listening on port 8080'); }); wsServer = new WebSocketServer({ httpServer: server, // You should not use autoAcceptConnections for production // applications, as it defeats all standard cross-origin protection // facilities built into the protocol and the browser. You should // *always* verify the connection's origin and decide whether or not // to accept it. autoAcceptConnections: false }); function originIsAllowed(origin) { // put logic here to detect whether the specified origin is allowed. return true; } wsServer.on('request', function(request) { if (!originIsAllowed(request.origin)) { // Make sure we only accept requests from an allowed origin request.reject(); console.log((new Date()) + ' Connection from origin ' + request.origin + ' rejected.'); return; } var connection = request.accept('echo-protocol', request.origin); console.log((new Date()) + ' Connection accepted.'); connection.on('message', function(message) { if (message.type === 'utf8') { console.log('Received Message: ' + message.utf8Data); connection.sendUTF(message.utf8Data); } else if (message.type === 'binary') { console.log('Received Binary Message of ' + message.binaryData.length + ' bytes'); connection.sendBytes(message.binaryData); } }); connection.on('close', function(reasonCode, description) { console.log((new Date()) + ' Peer ' + connection.remoteAddress + ' disconnected.'); }); }); ``` Client Example -------------- This is a simple example client that will print out any utf-8 messages it receives on the console, and periodically sends a random number. *This code demonstrates a client in Node.js, not in the browser* ```javascript #!/usr/bin/env node var WebSocketClient = require('websocket').client; var client = new WebSocketClient(); client.on('connectFailed', function(error) { console.log('Connect Error: ' + error.toString()); }); client.on('connect', function(connection) { console.log('WebSocket Client Connected'); connection.on('error', function(error) { console.log("Connection Error: " + error.toString()); }); connection.on('close', function() { console.log('echo-protocol Connection Closed'); }); connection.on('message', function(message) { if (message.type === 'utf8') { console.log("Received: '" + message.utf8Data + "'"); } }); function sendNumber() { if (connection.connected) { var number = Math.round(Math.random() * 0xFFFFFF); connection.sendUTF(number.toString()); setTimeout(sendNumber, 1000); } } sendNumber(); }); client.connect('ws://localhost:8080/', 'echo-protocol'); ``` Client Example using the *W3C WebSocket API* -------------------------------------------- Same example as above but using the [W3C WebSocket API](http://www.w3.org/TR/websockets/). ```javascript var W3CWebSocket = require('websocket').w3cwebsocket; var client = new W3CWebSocket('ws://localhost:8080/', 'echo-protocol'); client.onerror = function() { console.log('Connection Error'); }; client.onopen = function() { console.log('WebSocket Client Connected'); function sendNumber() { if (client.readyState === client.OPEN) { var number = Math.round(Math.random() * 0xFFFFFF); client.send(number.toString()); setTimeout(sendNumber, 1000); } } sendNumber(); }; client.onclose = function() { console.log('echo-protocol Client Closed'); }; client.onmessage = function(e) { if (typeof e.data === 'string') { console.log("Received: '" + e.data + "'"); } }; ``` Request Router Example ---------------------- For an example of using the request router, see `libwebsockets-test-server.js` in the `test` folder. Resources --------- A presentation on the state of the WebSockets protocol that I gave on July 23, 2011 at the LA Hacker News meetup. [WebSockets: The Real-Time Web, Delivered](http://www.scribd.com/doc/60898569/WebSockets-The-Real-Time-Web-Delivered) # immediate [![Build Status](https://travis-ci.org/calvinmetcalf/immediate.svg?branch=master)](https://travis-ci.org/calvinmetcalf/immediate) [![testling status](https://ci.testling.com/calvinmetcalf/immediate.png)](https://ci.testling.com/calvinmetcalf/immediate) ``` npm install immediate --save ``` then ```js var immediate = require("immediate"); immediate(function () { // this will run soon }); immediate(function (arg1, arg2) { // get your args like in iojs }, thing1, thing2); ``` ## Introduction **immediate** is a microtask library, descended from [NobleJS's setImmediate](https://github.com/NobleJS/setImmediate), but including ideas from [Cujo's When](https://github.com/cujojs/when) and [RSVP][RSVP]. immediate takes the tricks from setImmediate and RSVP and combines them with the scheduler inspired (vaguely) by when's. Note versions 2.6.5 and earlier were strictly speaking a 'macrotask' library not a microtask one, [see this for the difference](https://github.com/YuzuJS/setImmediate#macrotasks-and-microtasks), if you need a macrotask library, [I got you covered](https://github.com/calvinmetcalf/macrotask). Several new features were added in versions 3.1.0 and 3.2.0 to maintain parity with process.nextTick, but the 3.0.x series is still being kept up to date if you just need the small barebones version ## The Tricks ### `process.nextTick` Note that we check for *actual* Node.js environments, not emulated ones like those produced by browserify or similar. ### `queueMicrotask` Function available in major browser these days which you can use to add a function into the microtask queue managed by V8. ### `MutationObserver` This is what [RSVP][RSVP] uses, it's very fast, details on [MDN](https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver). ### `MessageChannel` Unfortunately, `postMessage` has completely different semantics inside web workers, and so cannot be used there. So we turn to [`MessageChannel`][MessageChannel], which has worse browser support, but does work inside a web worker. ### `<script> onreadystatechange` For our last trick, we pull something out to make things fast in Internet Explorer versions 6 through 8: namely, creating a `<script>` element and firing our calls in its `onreadystatechange` event. This does execute in a future turn of the event loop, and is also faster than `setTimeout(…, 0)`, so hey, why not? ## Tricks we don't use ### `setImmediate` We avoid using `setImmediate` because node's `process.nextTick` is better suited to our needs. Additionally, Internet Explorer 10's implementation of `setImmediate` is broken. ## Reference and Reading * [Efficient Script Yielding W3C Editor's Draft][spec] * [W3C mailing list post introducing the specification][list-post] * [IE Test Drive demo][ie-demo] * [Introductory blog post by Nicholas C. Zakas][ncz] * I wrote a couple of blog posts on this, [part 1][my-blog-1] and [part 2][my-blog-2] [RSVP]: https://github.com/tildeio/rsvp.js [spec]: https://dvcs.w3.org/hg/webperf/raw-file/tip/specs/setImmediate/Overview.html [list-post]: http://lists.w3.org/Archives/Public/public-web-perf/2011Jun/0100.html [ie-demo]: http://ie.microsoft.com/testdrive/Performance/setImmediateSorting/Default.html [ncz]: http://www.nczonline.net/blog/2011/09/19/script-yielding-with-setimmediate/ [nextTick]: http://nodejs.org/docs/v0.8.16/api/process.html#process_process_nexttick_callback [postMessage]: http://www.whatwg.org/specs/web-apps/current-work/multipage/web-messaging.html#posting-messages [MessageChannel]: http://www.whatwg.org/specs/web-apps/current-work/multipage/web-messaging.html#channel-messaging [cross-browser-demo]: http://calvinmetcalf.github.io/setImmediate-shim-demo [my-blog-1]:http://calvinmetcalf.com/post/61672207151/setimmediate-etc [my-blog-2]:http://calvinmetcalf.com/post/61761231881/javascript-schedulers # global <!-- [![build status][1]][2] [![browser support][3]][4] --> Require global variables ## Example ```js var global = require("global") var document = require("global/document") var window = require("global/window") ``` ## Installation `npm install global` ## Contributors - Raynos ## MIT Licenced [1]: https://secure.travis-ci.org/Colingo/global.png [2]: http://travis-ci.org/Colingo/global [3]: http://ci.testling.com/Colingo/global.png [4]: http://ci.testling.com/Colingo/global # pump pump is a small node module that pipes streams together and destroys all of them if one of them closes. ``` npm install pump ``` [![build status](http://img.shields.io/travis/mafintosh/pump.svg?style=flat)](http://travis-ci.org/mafintosh/pump) ## What problem does it solve? When using standard `source.pipe(dest)` source will _not_ be destroyed if dest emits close or an error. You are also not able to provide a callback to tell when then pipe has finished. pump does these two things for you ## Usage Simply pass the streams you want to pipe together to pump and add an optional callback ``` js var pump = require('pump') var fs = require('fs') var source = fs.createReadStream('/dev/random') var dest = fs.createWriteStream('/dev/null') pump(source, dest, function(err) { console.log('pipe finished', err) }) setTimeout(function() { dest.destroy() // when dest is closed pump will destroy source }, 1000) ``` You can use pump to pipe more than two streams together as well ``` js var transform = someTransformStream() pump(source, transform, anotherTransform, dest, function(err) { console.log('pipe finished', err) }) ``` If `source`, `transform`, `anotherTransform` or `dest` closes all of them will be destroyed. Similarly to `stream.pipe()`, `pump()` returns the last stream passed in, so you can do: ``` return pump(s1, s2) // returns s2 ``` If you want to return a stream that combines *both* s1 and s2 to a single stream use [pumpify](https://github.com/mafintosh/pumpify) instead. ## License MIT ## Related `pump` is part of the [mississippi stream utility collection](https://github.com/maxogden/mississippi) which includes more useful stream modules similar to this one. # psl (Public Suffix List) [![NPM](https://nodei.co/npm/psl.png?downloads=true&downloadRank=true)](https://nodei.co/npm/psl/) [![Greenkeeper badge](https://badges.greenkeeper.io/lupomontero/psl.svg)](https://greenkeeper.io/) [![Build Status](https://travis-ci.org/lupomontero/psl.svg?branch=master)](https://travis-ci.org/lupomontero/psl) [![devDependency Status](https://david-dm.org/lupomontero/psl/dev-status.png)](https://david-dm.org/lupomontero/psl#info=devDependencies) `psl` is a `JavaScript` domain name parser based on the [Public Suffix List](https://publicsuffix.org/). This implementation is tested against the [test data hosted by Mozilla](http://mxr.mozilla.org/mozilla-central/source/netwerk/test/unit/data/test_psl.txt?raw=1) and kindly provided by [Comodo](https://www.comodo.com/). Cross browser testing provided by [<img alt="BrowserStack" width="160" src="./browserstack-logo.svg" />](https://www.browserstack.com/) ## What is the Public Suffix List? The Public Suffix List is a cross-vendor initiative to provide an accurate list of domain name suffixes. The Public Suffix List is an initiative of the Mozilla Project, but is maintained as a community resource. It is available for use in any software, but was originally created to meet the needs of browser manufacturers. A "public suffix" is one under which Internet users can directly register names. Some examples of public suffixes are ".com", ".co.uk" and "pvt.k12.wy.us". The Public Suffix List is a list of all known public suffixes. Source: http://publicsuffix.org ## Installation ### Node.js ```sh npm install --save psl ``` ### Browser Download [psl.min.js](https://raw.githubusercontent.com/lupomontero/psl/master/dist/psl.min.js) and include it in a script tag. ```html <script src="psl.min.js"></script> ``` This script is browserified and wrapped in a [umd](https://github.com/umdjs/umd) wrapper so you should be able to use it standalone or together with a module loader. ## API ### `psl.parse(domain)` Parse domain based on Public Suffix List. Returns an `Object` with the following properties: * `tld`: Top level domain (this is the _public suffix_). * `sld`: Second level domain (the first private part of the domain name). * `domain`: The domain name is the `sld` + `tld`. * `subdomain`: Optional parts left of the domain. #### Example: ```js var psl = require('psl'); // Parse domain without subdomain var parsed = psl.parse('google.com'); console.log(parsed.tld); // 'com' console.log(parsed.sld); // 'google' console.log(parsed.domain); // 'google.com' console.log(parsed.subdomain); // null // Parse domain with subdomain var parsed = psl.parse('www.google.com'); console.log(parsed.tld); // 'com' console.log(parsed.sld); // 'google' console.log(parsed.domain); // 'google.com' console.log(parsed.subdomain); // 'www' // Parse domain with nested subdomains var parsed = psl.parse('a.b.c.d.foo.com'); console.log(parsed.tld); // 'com' console.log(parsed.sld); // 'foo' console.log(parsed.domain); // 'foo.com' console.log(parsed.subdomain); // 'a.b.c.d' ``` ### `psl.get(domain)` Get domain name, `sld` + `tld`. Returns `null` if not valid. #### Example: ```js var psl = require('psl'); // null input. psl.get(null); // null // Mixed case. psl.get('COM'); // null psl.get('example.COM'); // 'example.com' psl.get('WwW.example.COM'); // 'example.com' // Unlisted TLD. psl.get('example'); // null psl.get('example.example'); // 'example.example' psl.get('b.example.example'); // 'example.example' psl.get('a.b.example.example'); // 'example.example' // TLD with only 1 rule. psl.get('biz'); // null psl.get('domain.biz'); // 'domain.biz' psl.get('b.domain.biz'); // 'domain.biz' psl.get('a.b.domain.biz'); // 'domain.biz' // TLD with some 2-level rules. psl.get('uk.com'); // null); psl.get('example.uk.com'); // 'example.uk.com'); psl.get('b.example.uk.com'); // 'example.uk.com'); // More complex TLD. psl.get('c.kobe.jp'); // null psl.get('b.c.kobe.jp'); // 'b.c.kobe.jp' psl.get('a.b.c.kobe.jp'); // 'b.c.kobe.jp' psl.get('city.kobe.jp'); // 'city.kobe.jp' psl.get('www.city.kobe.jp'); // 'city.kobe.jp' // IDN labels. psl.get('食狮.com.cn'); // '食狮.com.cn' psl.get('食狮.公司.cn'); // '食狮.公司.cn' psl.get('www.食狮.公司.cn'); // '食狮.公司.cn' // Same as above, but punycoded. psl.get('xn--85x722f.com.cn'); // 'xn--85x722f.com.cn' psl.get('xn--85x722f.xn--55qx5d.cn'); // 'xn--85x722f.xn--55qx5d.cn' psl.get('www.xn--85x722f.xn--55qx5d.cn'); // 'xn--85x722f.xn--55qx5d.cn' ``` ### `psl.isValid(domain)` Check whether a domain has a valid Public Suffix. Returns a `Boolean` indicating whether the domain has a valid Public Suffix. #### Example ```js var psl = require('psl'); psl.isValid('google.com'); // true psl.isValid('www.google.com'); // true psl.isValid('x.yz'); // false ``` ## Testing and Building Test are written using [`mocha`](https://mochajs.org/) and can be run in two different environments: `node` and `phantomjs`. ```sh # This will run `eslint`, `mocha` and `karma`. npm test # Individual test environments # Run tests in node only. ./node_modules/.bin/mocha test # Run tests in phantomjs only. ./node_modules/.bin/karma start ./karma.conf.js --single-run # Build data (parse raw list) and create dist files npm run build ``` Feel free to fork if you see possible improvements! ## Acknowledgements * Mozilla Foundation's [Public Suffix List](https://publicsuffix.org/) * Thanks to Rob Stradling of [Comodo](https://www.comodo.com/) for providing test data. * Inspired by [weppos/publicsuffix-ruby](https://github.com/weppos/publicsuffix-ruby) ## License The MIT License (MIT) Copyright (c) 2017 Lupo Montero <[email protected]> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # finalhandler [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-image]][node-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Node.js function to invoke as the final step to respond to HTTP request. ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install finalhandler ``` ## API <!-- eslint-disable no-unused-vars --> ```js var finalhandler = require('finalhandler') ``` ### finalhandler(req, res, [options]) Returns function to be invoked as the final step for the given `req` and `res`. This function is to be invoked as `fn(err)`. If `err` is falsy, the handler will write out a 404 response to the `res`. If it is truthy, an error response will be written out to the `res`. When an error is written, the following information is added to the response: * The `res.statusCode` is set from `err.status` (or `err.statusCode`). If this value is outside the 4xx or 5xx range, it will be set to 500. * The `res.statusMessage` is set according to the status code. * The body will be the HTML of the status code message if `env` is `'production'`, otherwise will be `err.stack`. * Any headers specified in an `err.headers` object. The final handler will also unpipe anything from `req` when it is invoked. #### options.env By default, the environment is determined by `NODE_ENV` variable, but it can be overridden by this option. #### options.onerror Provide a function to be called with the `err` when it exists. Can be used for writing errors to a central location without excessive function generation. Called as `onerror(err, req, res)`. ## Examples ### always 404 ```js var finalhandler = require('finalhandler') var http = require('http') var server = http.createServer(function (req, res) { var done = finalhandler(req, res) done() }) server.listen(3000) ``` ### perform simple action ```js var finalhandler = require('finalhandler') var fs = require('fs') var http = require('http') var server = http.createServer(function (req, res) { var done = finalhandler(req, res) fs.readFile('index.html', function (err, buf) { if (err) return done(err) res.setHeader('Content-Type', 'text/html') res.end(buf) }) }) server.listen(3000) ``` ### use with middleware-style functions ```js var finalhandler = require('finalhandler') var http = require('http') var serveStatic = require('serve-static') var serve = serveStatic('public') var server = http.createServer(function (req, res) { var done = finalhandler(req, res) serve(req, res, done) }) server.listen(3000) ``` ### keep log of all errors ```js var finalhandler = require('finalhandler') var fs = require('fs') var http = require('http') var server = http.createServer(function (req, res) { var done = finalhandler(req, res, { onerror: logerror }) fs.readFile('index.html', function (err, buf) { if (err) return done(err) res.setHeader('Content-Type', 'text/html') res.end(buf) }) }) server.listen(3000) function logerror (err) { console.error(err.stack || err.toString()) } ``` ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/finalhandler.svg [npm-url]: https://npmjs.org/package/finalhandler [node-image]: https://img.shields.io/node/v/finalhandler.svg [node-url]: https://nodejs.org/en/download [travis-image]: https://img.shields.io/travis/pillarjs/finalhandler.svg [travis-url]: https://travis-ci.org/pillarjs/finalhandler [coveralls-image]: https://img.shields.io/coveralls/pillarjs/finalhandler.svg [coveralls-url]: https://coveralls.io/r/pillarjs/finalhandler?branch=master [downloads-image]: https://img.shields.io/npm/dm/finalhandler.svg [downloads-url]: https://npmjs.org/package/finalhandler # IDNA-UTS #46 in JavaScript This is a maintained fork of the idna-uts46 library originally written by jcranmer. The [JS Punycode converter library](https://github.com/bestiejs/punycode.js/) is a great tool for handling Unicode domain names, but it only implements the Punycode encoding of domain labels, not the full IDNA algorithm. In simple cases, a mere conversion to lowercase text before input would seem sufficient, but the real mapping for strings is far more complex. This library implements the full mapping for these strings, as defined by [UTS #46](http://unicode.org/reports/tr46/). ## Install npm install idna-uts46-hx --save ## IDNA mess for dummies Unfortunately, the situation of internationalized domain names is rather complicated by the existence of multiple incompatible standards (IDNA2003 and IDNA2008, predominantly). While UTS #46 tries to bridge the incompatibility, there are four characters which cannot be so bridged: ß (the German sharp s), ς (Greek final sigma), and the ZWJ and ZWNJ characters. These are handled differently depending on the mode; in ``transitional`` mode, these strings are mapped to different ones, preserving capability with IDNA2003; in ``nontransitional`` mode, these strings are mapped to themselves, in accordance with IDNA2008. Presently, this library uses ``transitional`` mode, compatible with all known browser implementations at this point. It is expected that, in the future, this will be changed to ``nontransitional`` mode. `It is highly recommended that you use the ASCII form of the label for storing or comparing strings.` ## API ### `uts46.toAscii(domain, options={transitional: false, useStd3ASCII: false, verifyDnsLength: false })` Converts a domain name to the correct ASCII label. The second parameter is an optional options parameter, which has two configurable options. The `transitional` option controls whether or not transitional processing (see the IDNA mess for dummies section for more details) is requested, defaulting to false. The `useStd3ASCII` option controls whether or not characters that are illegal in domain names per the DNS specification should be omitted. The `verifyDnsLength` option controls whether or not the resulting DNS label should be checked for length validity (i.e., no empty components and not too long). The options parameter and its associated fields are all optional and should be omitted for most users. ```js uts46.toAscii('öbb.at'); // 'xn-bb-eka.at' uts46.toAscii('ÖBB.AT'); // 'xn-bb-eka.at' uts46.toAscii('XN-BB-EKA.AT'); // 'xn-bb-eka.at' uts46.toAscii('faß.de'); // 'fass.de' uts46.toAscii('faß.de', {transitional: true}); // 'fass.de' uts46.toAscii('faß.de', {transitional: false}); // 'xn--fa-hia.de' uts46.toAscii('xn--fa-hia.de', {transitional: false}); // 'xn--fa-hia.de' uts46.toAscii(String.fromCodePoint(0xd0000)); // Error (as it is unassigned) ``` ### `uts46.toUnicode(domain, options={useStd3ASCII: false})` Converts a domain name to a normalized Unicode label. The second parameter is an optional options parameter. The `useStd3ASCII` option controls whether or not characters that are illegal in domain names per the DNS specification should be omitted. The latter parameter is optional and should be omitted for most users. ```js uts46.toUnicode('xn-bb-eka.at'); // 'öbb.at' uts46.toUnicode('ÖBB.AT'); // 'öbb.at' uts46.toUnicode('O\u0308BB.AT'); // 'öbb.at' uts46.toUnicode('faß.de'); // 'faß.de' uts46.toUnicode('xn--fa-hia.de'); // 'faß.de' uts46.toUnicode('﷼'); // "ریال" uts46.toUnicode(String.fromCodePoint(0xd0000)); // Error (as it is unassigned) ``` ## Pull latest idna-map.js Call the below python script by providing the most current RELEASED unicode version. The latest released version can be found in here: http://www.unicode.org/Public/UCD/latest/ReadMe.txt e.g.: ```bash python build-unicode-tables.py 10.0.0 ``` ## Known issues It also does not try to implement the Bidi and contextual rules for validation: these do not affect any mapping of the domain names; instead, they restrict the set of valid domain names. Since registrars shouldn't be accepting these names in the first place, a domain that violates these rules will simply fail to resolve. <!-- -- This file is auto-generated from README_js.md. Changes should be made there. --> # uuid [![Build Status](https://secure.travis-ci.org/kelektiv/node-uuid.svg?branch=master)](http://travis-ci.org/kelektiv/node-uuid) # Simple, fast generation of [RFC4122](http://www.ietf.org/rfc/rfc4122.txt) UUIDS. Features: * Support for version 1, 3, 4 and 5 UUIDs * Cross-platform * Uses cryptographically-strong random number APIs (when available) * Zero-dependency, small footprint (... but not [this small](https://gist.github.com/982883)) [**Deprecation warning**: The use of `require('uuid')` is deprecated and will not be supported after version 3.x of this module. Instead, use `require('uuid/[v1|v3|v4|v5]')` as shown in the examples below.] ## Quickstart - CommonJS (Recommended) ```shell npm install uuid ``` Then generate your uuid version of choice ... Version 1 (timestamp): ```javascript const uuidv1 = require('uuid/v1'); uuidv1(); // ⇨ '2c5ea4c0-4067-11e9-8bad-9b1deb4d3b7d' ``` Version 3 (namespace): ```javascript const uuidv3 = require('uuid/v3'); // ... using predefined DNS namespace (for domain names) uuidv3('hello.example.com', uuidv3.DNS); // ⇨ '9125a8dc-52ee-365b-a5aa-81b0b3681cf6' // ... using predefined URL namespace (for, well, URLs) uuidv3('http://example.com/hello', uuidv3.URL); // ⇨ 'c6235813-3ba4-3801-ae84-e0a6ebb7d138' // ... using a custom namespace // // Note: Custom namespaces should be a UUID string specific to your application! // E.g. the one here was generated using this modules `uuid` CLI. const MY_NAMESPACE = '1b671a64-40d5-491e-99b0-da01ff1f3341'; uuidv3('Hello, World!', MY_NAMESPACE); // ⇨ 'e8b5a51d-11c8-3310-a6ab-367563f20686' ``` Version 4 (random): ```javascript const uuidv4 = require('uuid/v4'); uuidv4(); // ⇨ '1b9d6bcd-bbfd-4b2d-9b5d-ab8dfbbd4bed' ``` Version 5 (namespace): ```javascript const uuidv5 = require('uuid/v5'); // ... using predefined DNS namespace (for domain names) uuidv5('hello.example.com', uuidv5.DNS); // ⇨ 'fdda765f-fc57-5604-a269-52a7df8164ec' // ... using predefined URL namespace (for, well, URLs) uuidv5('http://example.com/hello', uuidv5.URL); // ⇨ '3bbcee75-cecc-5b56-8031-b6641c1ed1f1' // ... using a custom namespace // // Note: Custom namespaces should be a UUID string specific to your application! // E.g. the one here was generated using this modules `uuid` CLI. const MY_NAMESPACE = '1b671a64-40d5-491e-99b0-da01ff1f3341'; uuidv5('Hello, World!', MY_NAMESPACE); // ⇨ '630eb68f-e0fa-5ecc-887a-7c7a62614681' ``` ## API ### Version 1 ```javascript const uuidv1 = require('uuid/v1'); // Incantations uuidv1(); uuidv1(options); uuidv1(options, buffer, offset); ``` Generate and return a RFC4122 v1 (timestamp-based) UUID. * `options` - (Object) Optional uuid state to apply. Properties may include: * `node` - (Array) Node id as Array of 6 bytes (per 4.1.6). Default: Randomly generated ID. See note 1. * `clockseq` - (Number between 0 - 0x3fff) RFC clock sequence. Default: An internally maintained clockseq is used. * `msecs` - (Number) Time in milliseconds since unix Epoch. Default: The current time is used. * `nsecs` - (Number between 0-9999) additional time, in 100-nanosecond units. Ignored if `msecs` is unspecified. Default: internal uuid counter is used, as per 4.2.1.2. * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Returns `buffer`, if specified, otherwise the string form of the UUID Note: The default [node id](https://tools.ietf.org/html/rfc4122#section-4.1.6) (the last 12 digits in the UUID) is generated once, randomly, on process startup, and then remains unchanged for the duration of the process. Example: Generate string UUID with fully-specified options ```javascript const v1options = { node: [0x01, 0x23, 0x45, 0x67, 0x89, 0xab], clockseq: 0x1234, msecs: new Date('2011-11-01').getTime(), nsecs: 5678 }; uuidv1(v1options); // ⇨ '710b962e-041c-11e1-9234-0123456789ab' ``` Example: In-place generation of two binary IDs ```javascript // Generate two ids in an array const arr = new Array(); uuidv1(null, arr, 0); // ⇨ // [ // 44, 94, 164, 192, 64, 103, // 17, 233, 146, 52, 155, 29, // 235, 77, 59, 125 // ] uuidv1(null, arr, 16); // ⇨ // [ // 44, 94, 164, 192, 64, 103, 17, 233, // 146, 52, 155, 29, 235, 77, 59, 125, // 44, 94, 164, 193, 64, 103, 17, 233, // 146, 52, 155, 29, 235, 77, 59, 125 // ] ``` ### Version 3 ```javascript const uuidv3 = require('uuid/v3'); // Incantations uuidv3(name, namespace); uuidv3(name, namespace, buffer); uuidv3(name, namespace, buffer, offset); ``` Generate and return a RFC4122 v3 UUID. * `name` - (String | Array[]) "name" to create UUID with * `namespace` - (String | Array[]) "namespace" UUID either as a String or Array[16] of byte values * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Default = 0 Returns `buffer`, if specified, otherwise the string form of the UUID Example: ```javascript uuidv3('hello world', MY_NAMESPACE); // ⇨ '042ffd34-d989-321c-ad06-f60826172424' ``` ### Version 4 ```javascript const uuidv4 = require('uuid/v4') // Incantations uuidv4(); uuidv4(options); uuidv4(options, buffer, offset); ``` Generate and return a RFC4122 v4 UUID. * `options` - (Object) Optional uuid state to apply. Properties may include: * `random` - (Number[16]) Array of 16 numbers (0-255) to use in place of randomly generated values * `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255) * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Returns `buffer`, if specified, otherwise the string form of the UUID Example: Generate string UUID with predefined `random` values ```javascript const v4options = { random: [ 0x10, 0x91, 0x56, 0xbe, 0xc4, 0xfb, 0xc1, 0xea, 0x71, 0xb4, 0xef, 0xe1, 0x67, 0x1c, 0x58, 0x36 ] }; uuidv4(v4options); // ⇨ '109156be-c4fb-41ea-b1b4-efe1671c5836' ``` Example: Generate two IDs in a single buffer ```javascript const buffer = new Array(); uuidv4(null, buffer, 0); // ⇨ // [ // 155, 29, 235, 77, 59, // 125, 75, 173, 155, 221, // 43, 13, 123, 61, 203, // 109 // ] uuidv4(null, buffer, 16); // ⇨ // [ // 155, 29, 235, 77, 59, 125, 75, 173, // 155, 221, 43, 13, 123, 61, 203, 109, // 27, 157, 107, 205, 187, 253, 75, 45, // 155, 93, 171, 141, 251, 189, 75, 237 // ] ``` ### Version 5 ```javascript const uuidv5 = require('uuid/v5'); // Incantations uuidv5(name, namespace); uuidv5(name, namespace, buffer); uuidv5(name, namespace, buffer, offset); ``` Generate and return a RFC4122 v5 UUID. * `name` - (String | Array[]) "name" to create UUID with * `namespace` - (String | Array[]) "namespace" UUID either as a String or Array[16] of byte values * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Default = 0 Returns `buffer`, if specified, otherwise the string form of the UUID Example: ```javascript uuidv5('hello world', MY_NAMESPACE); // ⇨ '9f282611-e0fd-5650-8953-89c8e342da0b' ``` ## Command Line UUIDs can be generated from the command line with the `uuid` command. ```shell $ uuid ddeb27fb-d9a0-4624-be4d-4615062daed4 $ uuid v1 02d37060-d446-11e7-a9fa-7bdae751ebe1 ``` Type `uuid --help` for usage details ## Testing ```shell npm test ``` ---- Markdown generated from [README_js.md](README_js.md) by [![RunMD Logo](http://i.imgur.com/h0FVyzU.png)](https://github.com/broofa/runmd) # memdown > In-memory [`abstract-leveldown`] store for Node.js and browsers. [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/memdown.svg)](https://www.npmjs.com/package/memdown) ![Node version](https://img.shields.io/node/v/memdown.svg) [![Travis](https://secure.travis-ci.org/Level/memdown.svg?branch=master)](http://travis-ci.org/Level/memdown) [![Coverage Status](https://coveralls.io/repos/Level/memdown/badge.svg?branch=master&service=github)](https://coveralls.io/github/Level/memdown?branch=master) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/memdown.svg)](https://www.npmjs.com/package/memdown) ## Example **If you are upgrading:** please see the [upgrade guide](./UPGRADING.md). ```js const levelup = require('levelup') const memdown = require('memdown') const db = levelup(memdown()) db.put('hey', 'you', (err) => { if (err) throw err db.get('hey', { asBuffer: false }, (err, value) => { if (err) throw err console.log(value) // 'you' }) }) ``` Your data is discarded when the process ends or you release a reference to the store. Note as well, though the internals of `memdown` operate synchronously - [`levelup`] does not. ## Browser support [![Sauce Test Status](https://saucelabs.com/browser-matrix/level-ci.svg)](https://saucelabs.com/u/level-ci) `memdown` requires a ES5-capable browser. If you're using one that's isn't (e.g. PhantomJS, Android < 4.4, IE < 10) then you will need [es5-shim](https://github.com/es-shims/es5-shim). ## Data types Unlike [`leveldown`], `memdown` does not stringify keys or values. This means that in addition to Buffers, you can store any JS type without the need for [`encoding-down`]. For keys for example, you could use Buffers or strings, which sort lexicographically, or numbers, even Dates, which sort naturally. The only exceptions are `null` and `undefined`. Keys of that type are rejected; values of that type are converted to empty strings. ```js const db = levelup(memdown()) db.put(12, true, (err) => { if (err) throw err db.createReadStream({ keyAsBuffer: false, valueAsBuffer: false }).on('data', (entry) => { console.log(typeof entry.key) // 'number' console.log(typeof entry.value) // 'boolean' }) }) ``` If you desire normalization for keys and values (e.g. to stringify numbers), wrap `memdown` with [`encoding-down`]. Alternatively install [`level-mem`] which conveniently bundles [`levelup`], `memdown` and [`encoding-down`]. Such an approach is also recommended if you want to achieve universal (isomorphic) behavior. For example, you could have [`leveldown`] in a backend and `memdown` in the frontend. ```js const encode = require('encoding-down') const db = levelup(encode(memdown())) db.put(12, true, (err) => { if (err) throw err db.createReadStream({ keyAsBuffer: false, valueAsBuffer: false }).on('data', (entry) => { console.log(typeof entry.key) // 'string' console.log(typeof entry.value) // 'string' }) }) ``` ## Snapshot guarantees A `memdown` store is backed by [a fully persistent data structure](https://www.npmjs.com/package/functional-red-black-tree) and thus has snapshot guarantees. Meaning that reads operate on a snapshot in time, unaffected by simultaneous writes. Do note `memdown` cannot uphold this guarantee for (copies of) object references. If you store object values, be mindful of mutating referenced objects: ```js const db = levelup(memdown()) const obj = { thing: 'original' } db.put('key', obj, (err) => { obj.thing = 'modified' db.get('key', { asBuffer: false }, (err, value) => { console.log(value === obj) // true console.log(value.thing) // 'modified' }) }) ``` Conversely, when `memdown` is wrapped with [`encoding-down`] it stores representations rather than references. ```js const encode = require('encoding-down') const db = levelup(encode(memdown(), { valueEncoding: 'json' })) const obj = { thing: 'original' } db.put('key', obj, (err) => { obj.thing = 'modified' db.get('key', { asBuffer: false }, (err, value) => { console.log(value === obj) // false console.log(value.thing) // 'original' }) }) ``` ## Test In addition to the regular `npm test`, you can test `memdown` in a browser of choice with: npm run test-browser-local To check code coverage: npm run coverage ## License `memdown` is Copyright (c) 2013-2018 Rod Vagg [@rvagg](https://twitter.com/rvagg) and licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE file for more details. [`abstract-leveldown`]: https://github.com/Level/abstract-leveldown [`levelup`]: https://github.com/Level/levelup [`encoding-down`]: https://github.com/Level/encoding-down [`leveldown`]: https://github.com/Level/leveldown [`level-mem`]: https://github.com/Level/mem [level-badge]: http://leveldb.org/img/badge.svg # web3 This is a main package of [web3.js](https://github.com/ethereum/web3.js) Please read the main [readme](https://github.com/ethereum/web3.js) and [documentation](https://web3js.readthedocs.io) for more. ## Installation ### Node.js ```bash npm install web3 ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # NearBridge TruffleFramework template with travis-ci.org and coveralls.io configured [![Build Status](https://travis-ci.org/nearprotocol/bridge.svg?branch=master)](https://travis-ci.org/nearprotocol/bridge) [![Coverage Status](https://coveralls.io/repos/github/nearprotocol/bridge/badge.svg?branch=master)](https://coveralls.io/github/nearprotocol/bridge?branch=master) # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # repeat-element [![NPM version](https://img.shields.io/npm/v/repeat-element.svg?style=flat)](https://www.npmjs.com/package/repeat-element) [![NPM monthly downloads](https://img.shields.io/npm/dm/repeat-element.svg?style=flat)](https://npmjs.org/package/repeat-element) [![NPM total downloads](https://img.shields.io/npm/dt/repeat-element.svg?style=flat)](https://npmjs.org/package/repeat-element) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/repeat-element.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/repeat-element) > Create an array by repeating the given value n times. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save repeat-element ``` ## Usage ```js const repeat = require('repeat-element'); repeat('a', 5); //=> ['a', 'a', 'a', 'a', 'a'] repeat('a', 1); //=> ['a'] repeat('a', 0); //=> [] repeat(null, 5) //» [ null, null, null, null, null ] repeat({some: 'object'}, 5) //» [ { some: 'object' }, // { some: 'object' }, // { some: 'object' }, // { some: 'object' }, // { some: 'object' } ] repeat(5, 5) //» [ 5, 5, 5, 5, 5 ] ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Contributors | **Commits** | **Contributor** | | --- | --- | | 17 | [jonschlinkert](https://github.com/jonschlinkert) | | 3 | [LinusU](https://github.com/LinusU) | | 1 | [architectcodes](https://github.com/architectcodes) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2018, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on August 19, 2018._ # Sentence Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a lower case with spaces between words, then capitalize the string. ## Installation ``` npm install sentence-case --save ``` ## Usage ```js import { sentenceCase } from "sentence-case"; sentenceCase("string"); //=> "String" sentenceCase("dot.case"); //=> "Dot case" sentenceCase("PascalCase"); //=> "Pascal case" sentenceCase("version 1.2.10"); //=> "Version 1 2 10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/sentence-case.svg?style=flat [npm-url]: https://npmjs.org/package/sentence-case [downloads-image]: https://img.shields.io/npm/dm/sentence-case.svg?style=flat [downloads-url]: https://npmjs.org/package/sentence-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/sentence-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=sentence-case # Source Map Support [![Build Status](https://travis-ci.org/evanw/node-source-map-support.svg?branch=master)](https://travis-ci.org/evanw/node-source-map-support) This module provides source map support for stack traces in node via the [V8 stack trace API](https://github.com/v8/v8/wiki/Stack-Trace-API). It uses the [source-map](https://github.com/mozilla/source-map) module to replace the paths and line numbers of source-mapped files with their original paths and line numbers. The output mimics node's stack trace format with the goal of making every compile-to-JS language more of a first-class citizen. Source maps are completely general (not specific to any one language) so you can use source maps with multiple compile-to-JS languages in the same node process. ## Installation and Usage #### Node support ``` $ npm install source-map-support ``` Source maps can be generated using libraries such as [source-map-index-generator](https://github.com/twolfson/source-map-index-generator). Once you have a valid source map, place a source mapping comment somewhere in the file (usually done automatically or with an option by your transpiler): ``` //# sourceMappingURL=path/to/source.map ``` If multiple sourceMappingURL comments exist in one file, the last sourceMappingURL comment will be respected (e.g. if a file mentions the comment in code, or went through multiple transpilers). The path should either be absolute or relative to the compiled file. From here you have two options. ##### CLI Usage ```bash node -r source-map-support/register compiled.js ``` ##### Programmatic Usage Put the following line at the top of the compiled file. ```js require('source-map-support').install(); ``` It is also possible to install the source map support directly by requiring the `register` module which can be handy with ES6: ```js import 'source-map-support/register' // Instead of: import sourceMapSupport from 'source-map-support' sourceMapSupport.install() ``` Note: if you're using babel-register, it includes source-map-support already. It is also very useful with Mocha: ``` $ mocha --require source-map-support/register tests/ ``` #### Browser support This library also works in Chrome. While the DevTools console already supports source maps, the V8 engine doesn't and `Error.prototype.stack` will be incorrect without this library. Everything will just work if you deploy your source files using [browserify](http://browserify.org/). Just make sure to pass the `--debug` flag to the browserify command so your source maps are included in the bundled code. This library also works if you use another build process or just include the source files directly. In this case, include the file `browser-source-map-support.js` in your page and call `sourceMapSupport.install()`. It contains the whole library already bundled for the browser using browserify. ```html <script src="browser-source-map-support.js"></script> <script>sourceMapSupport.install();</script> ``` This library also works if you use AMD (Asynchronous Module Definition), which is used in tools like [RequireJS](http://requirejs.org/). Just list `browser-source-map-support` as a dependency: ```html <script> define(['browser-source-map-support'], function(sourceMapSupport) { sourceMapSupport.install(); }); </script> ``` ## Options This module installs two things: a change to the `stack` property on `Error` objects and a handler for uncaught exceptions that mimics node's default exception handler (the handler can be seen in the demos below). You may want to disable the handler if you have your own uncaught exception handler. This can be done by passing an argument to the installer: ```js require('source-map-support').install({ handleUncaughtExceptions: false }); ``` This module loads source maps from the filesystem by default. You can provide alternate loading behavior through a callback as shown below. For example, [Meteor](https://github.com/meteor) keeps all source maps cached in memory to avoid disk access. ```js require('source-map-support').install({ retrieveSourceMap: function(source) { if (source === 'compiled.js') { return { url: 'original.js', map: fs.readFileSync('compiled.js.map', 'utf8') }; } return null; } }); ``` The module will by default assume a browser environment if XMLHttpRequest and window are defined. If either of these do not exist it will instead assume a node environment. In some rare cases, e.g. when running a browser emulation and where both variables are also set, you can explictly specify the environment to be either 'browser' or 'node'. ```js require('source-map-support').install({ environment: 'node' }); ``` To support files with inline source maps, the `hookRequire` options can be specified, which will monitor all source files for inline source maps. ```js require('source-map-support').install({ hookRequire: true }); ``` This monkey patches the `require` module loading chain, so is not enabled by default and is not recommended for any sort of production usage. ## Demos #### Basic Demo original.js: ```js throw new Error('test'); // This is the original code ``` compiled.js: ```js require('source-map-support').install(); throw new Error('test'); // This is the compiled code // The next line defines the sourceMapping. //# sourceMappingURL=compiled.js.map ``` compiled.js.map: ```json { "version": 3, "file": "compiled.js", "sources": ["original.js"], "names": [], "mappings": ";;AAAA,MAAM,IAAI" } ``` Run compiled.js using node (notice how the stack trace uses original.js instead of compiled.js): ``` $ node compiled.js original.js:1 throw new Error('test'); // This is the original code ^ Error: test at Object.<anonymous> (original.js:1:7) at Module._compile (module.js:456:26) at Object.Module._extensions..js (module.js:474:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) at Function.Module.runMain (module.js:497:10) at startup (node.js:119:16) at node.js:901:3 ``` #### TypeScript Demo demo.ts: ```typescript declare function require(name: string); require('source-map-support').install(); class Foo { constructor() { this.bar(); } bar() { throw new Error('this is a demo'); } } new Foo(); ``` Compile and run the file using the TypeScript compiler from the terminal: ``` $ npm install source-map-support typescript $ node_modules/typescript/bin/tsc -sourcemap demo.ts $ node demo.js demo.ts:5 bar() { throw new Error('this is a demo'); } ^ Error: this is a demo at Foo.bar (demo.ts:5:17) at new Foo (demo.ts:4:24) at Object.<anonymous> (demo.ts:7:1) at Module._compile (module.js:456:26) at Object.Module._extensions..js (module.js:474:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) at Function.Module.runMain (module.js:497:10) at startup (node.js:119:16) at node.js:901:3 ``` There is also the option to use `-r source-map-support/register` with typescript, without the need add the `require('source-map-support').install()` in the code base: ``` $ npm install source-map-support typescript $ node_modules/typescript/bin/tsc -sourcemap demo.ts $ node -r source-map-support/register demo.js demo.ts:5 bar() { throw new Error('this is a demo'); } ^ Error: this is a demo at Foo.bar (demo.ts:5:17) at new Foo (demo.ts:4:24) at Object.<anonymous> (demo.ts:7:1) at Module._compile (module.js:456:26) at Object.Module._extensions..js (module.js:474:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) at Function.Module.runMain (module.js:497:10) at startup (node.js:119:16) at node.js:901:3 ``` #### CoffeeScript Demo demo.coffee: ```coffee require('source-map-support').install() foo = -> bar = -> throw new Error 'this is a demo' bar() foo() ``` Compile and run the file using the CoffeeScript compiler from the terminal: ```sh $ npm install source-map-support coffeescript $ node_modules/.bin/coffee --map --compile demo.coffee $ node demo.js demo.coffee:3 bar = -> throw new Error 'this is a demo' ^ Error: this is a demo at bar (demo.coffee:3:22) at foo (demo.coffee:4:3) at Object.<anonymous> (demo.coffee:5:1) at Object.<anonymous> (demo.coffee:1:1) at Module._compile (module.js:456:26) at Object.Module._extensions..js (module.js:474:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) at Function.Module.runMain (module.js:497:10) at startup (node.js:119:16) ``` ## Tests This repo contains both automated tests for node and manual tests for the browser. The automated tests can be run using mocha (type `mocha` in the root directory). To run the manual tests: * Build the tests using `build.js` * Launch the HTTP server (`npm run serve-tests`) and visit * http://127.0.0.1:1336/amd-test * http://127.0.0.1:1336/browser-test * http://127.0.0.1:1336/browserify-test - **Currently not working** due to a bug with browserify (see [pull request #66](https://github.com/evanw/node-source-map-support/pull/66) for details). * For `header-test`, run `server.js` inside that directory and visit http://127.0.0.1:1337/ ## License This code is available under the [MIT license](http://opensource.org/licenses/MIT). Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it ## ethjs-unit <div> <!-- Dependency Status --> <a href="https://david-dm.org/ethjs/ethjs-unit"> <img src="https://david-dm.org/ethjs/ethjs-unit.svg" alt="Dependency Status" /> </a> <!-- devDependency Status --> <a href="https://david-dm.org/ethjs/ethjs-unit#info=devDependencies"> <img src="https://david-dm.org/ethjs/ethjs-unit/dev-status.svg" alt="devDependency Status" /> </a> <!-- Build Status --> <a href="https://travis-ci.org/ethjs/ethjs-unit"> <img src="https://travis-ci.org/ethjs/ethjs-unit.svg" alt="Build Status" /> </a> <!-- NPM Version --> <a href="https://www.npmjs.org/package/ethjs-unit"> <img src="http://img.shields.io/npm/v/ethjs-unit.svg" alt="NPM version" /> </a> <!-- Test Coverage --> <a href="https://coveralls.io/r/ethjs/ethjs-unit"> <img src="https://coveralls.io/repos/github/ethjs/ethjs-unit/badge.svg" alt="Test Coverage" /> </a> <!-- Javascript Style --> <a href="http://airbnb.io/javascript/"> <img src="https://img.shields.io/badge/code%20style-airbnb-brightgreen.svg" alt="js-airbnb-style" /> </a> </div> <br /> A simple module for handling Ethereum unit convertion. ## Install ``` npm install --save ethjs-unit ``` ## Usage ```js const unit = require('ethjs-unit'); var val1 = unit.toWei(249824778, 'ether'); // result <BN ...> 249824778000000000000000000 var val2 = unit.fromWei('249824778000000000000000000', 'ether'); // result '249824778' ``` ## About A port from the `web3.js` library, that just handles the unit convertion between the various types of Ethereum currency units. Note, the `toWei` returns a BN instance while `fromWei` always returns a string number. ## Amorphic Data Formatting `ethjs-unit` uses the [number-to-bn](http://github.com/silentcicero/number-to-bn) module to format all number values (hex or otherwise) into digestable BN.js number instances. ## Methods Available & Objects ``` unitMap { unitName: singleUnitWeiValue, ... } getValueOfUnit <Function (unit) : (BN)> toWei <Function (value, unit) : (BN)> fromWei <Function (value, unit) : (String)> ``` ## Supported Units ``` 'wei': '1', 'kwei': '1000', 'Kwei': '1000', 'babbage': '1000', 'femtoether': '1000', 'mwei': '1000000', 'Mwei': '1000000', 'lovelace': '1000000', 'picoether': '1000000', 'gwei': '1000000000', 'Gwei': '1000000000', 'shannon': '1000000000', 'nanoether': '1000000000', 'nano': '1000000000', 'szabo': '1000000000000', 'microether': '1000000000000', 'micro': '1000000000000', 'finney': '1000000000000000', 'milliether': '1000000000000000', 'milli': '1000000000000000', 'ether': '1000000000000000000', 'kether': '1000000000000000000000', 'grand': '1000000000000000000000', 'mether': '1000000000000000000000000', 'gether': '1000000000000000000000000000', 'tether': '1000000000000000000000000000000' ``` ## Why BN.js? `ethjs` has made a policy of using `BN.js` accross all of our modules. Here are some reasons why: 1. Lighter than alternatives (BigNumber.js) 2. Faster than most alternatives, see [benchmarks](https://github.com/indutny/bn.js/issues/89) 3. Used by the Ethereum foundation across all [`ethereumjs`](https://github.com/ethereumjs) repositories 4. Is already used by a critical JS dependency of many ethereum packages, see package [`elliptic`](https://github.com/indutny/elliptic) 5. Does not support decimals or floats (for greater precision), remember, the Ethereum blockchain cannot and will not support float values or decimal numbers ## Contributing Please help better the ecosystem by submitting issues and pull requests to default. We need all the help we can get to build the absolute best linting standards and utilities. We follow the AirBNB linting standard and the unix philosophy. ## Guides You'll find more detailed information on using `ethjs-unit` and tailoring it to your needs in our guides: - [User guide](docs/user-guide.md) - Usage, configuration, FAQ and complementary tools. - [Developer guide](docs/developer-guide.md) - Contributing to `ethjs-unit`, writing coverage and updates. ## Help out There is always a lot of work to do, and will have many rules to maintain. So please help out in any way that you can: - Create, enhance, and debug ethjs rules (see our guide to ["Working on rules"](./github/CONTRIBUTING.md)). - Improve documentation. - Chime in on any open issue or pull request. - Open new issues about your ideas for making `ethjs-unit` better, and pull requests to show us how your idea works. - Add new tests to *absolutely anything*. - Create or contribute to ecosystem tools, like modules for encoding or contracts. - Spread the word. Please consult our [Code of Conduct](CODE_OF_CONDUCT.md) docs before helping out. We communicate via [issues](https://github.com/ethjs/ethjs-unit/issues) and [pull requests](https://github.com/ethjs/ethjs-unit/pulls). ## Important documents - [Changelog](CHANGELOG.md) - [Code of Conduct](CODE_OF_CONDUCT.md) - [License](https://raw.githubusercontent.com/ethjs/ethjs-unit/master/LICENSE) ## Licence This project is licensed under the MIT license, Copyright (c) 2016 Nick Dodson. For more information see LICENSE.md. ``` The MIT License Copyright (c) 2016 Nick Dodson. nickdodson.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ``` # Path Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into a lower case string with slashes between words. ## Installation ``` npm install path-case --save ``` ## Usage ```js import { pathCase } from "path-case"; pathCase("string"); //=> "string" pathCase("dot.case"); //=> "dot/case" pathCase("PascalCase"); //=> "pascal/case" pathCase("version 1.2.10"); //=> "version/1/2/10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/path-case.svg?style=flat [npm-url]: https://npmjs.org/package/path-case [downloads-image]: https://img.shields.io/npm/dm/path-case.svg?style=flat [downloads-url]: https://npmjs.org/package/path-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/path-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=path-case ## is-hex-prefixed <div> <!-- Dependency Status --> <a href="https://david-dm.org/silentcicero/is-hex-prefixed"> <img src="https://david-dm.org/silentcicero/is-hex-prefixed.svg" alt="Dependency Status" /> </a> <!-- devDependency Status --> <a href="https://david-dm.org/silentcicero/is-hex-prefixed#info=devDependencies"> <img src="https://david-dm.org/silentcicero/is-hex-prefixed/dev-status.svg" alt="devDependency Status" /> </a> <!-- Build Status --> <a href="https://travis-ci.org/SilentCicero/is-hex-prefixed"> <img src="https://travis-ci.org/SilentCicero/is-hex-prefixed.svg" alt="Build Status" /> </a> <!-- NPM Version --> <a href="https://www.npmjs.org/package/is-hex-prefixed"> <img src="http://img.shields.io/npm/v/is-hex-prefixed.svg" alt="NPM version" /> </a> <!-- Test Coverage --> <a href="https://coveralls.io/r/SilentCicero/is-hex-prefixed"> <img src="https://coveralls.io/repos/github/SilentCicero/is-hex-prefixed/badge.svg" alt="Test Coverage" /> </a> <!-- Javascript Style --> <a href="http://airbnb.io/javascript/"> <img src="https://img.shields.io/badge/code%20style-airbnb-brightgreen.svg" alt="js-airbnb-style" /> </a> </div> <br /> A simple method to check if a string is hex prefixed. ## Install ``` npm install --save is-hex-prefixed ``` ## Usage ```js const isHexPrefixed = require('is-hex-prefixed'); console.log(isHexPrefixed('0x..')); // result true console.log(isHexPrefixed('dfsk')); // result false console.log(isHexPrefixed({})); // result throw new Error console.log(isHexPrefixed('-0x')); // result false ``` ## Important documents - [Changelog](CHANGELOG.md) - [License](https://raw.githubusercontent.com/silentcicero/is-hex-prefixed/master/LICENSE) ## Licence This project is licensed under the MIT license, Copyright (c) 2016 Nick Dodson. For more information see LICENSE.md. ``` The MIT License Copyright (c) 2016 Nick Dodson. nickdodson.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ``` # fs-constants Small module that allows you to get the fs constants across Node and the browser. ``` npm install fs-constants ``` Previously you would use `require('constants')` for this in node but that has been deprecated and changed to `require('fs').constants` which does not browserify. This module uses `require('constants')` in the browser and `require('fs').constants` in node to work around this ## Usage ``` js var constants = require('fs-constants') console.log('constants:', constants) ``` ## License MIT # graceful-fs graceful-fs functions as a drop-in replacement for the fs module, making various improvements. The improvements are meant to normalize behavior across different platforms and environments, and to make filesystem access more resilient to errors. ## Improvements over [fs module](https://nodejs.org/api/fs.html) * Queues up `open` and `readdir` calls, and retries them once something closes if there is an EMFILE error from too many file descriptors. * fixes `lchmod` for Node versions prior to 0.6.2. * implements `fs.lutimes` if possible. Otherwise it becomes a noop. * ignores `EINVAL` and `EPERM` errors in `chown`, `fchown` or `lchown` if the user isn't root. * makes `lchmod` and `lchown` become noops, if not available. * retries reading a file if `read` results in EAGAIN error. On Windows, it retries renaming a file for up to one second if `EACCESS` or `EPERM` error occurs, likely because antivirus software has locked the directory. ## USAGE ```javascript // use just like fs var fs = require('graceful-fs') // now go and do stuff with it... fs.readFileSync('some-file-or-whatever') ``` ## Global Patching If you want to patch the global fs module (or any other fs-like module) you can do this: ```javascript // Make sure to read the caveat below. var realFs = require('fs') var gracefulFs = require('graceful-fs') gracefulFs.gracefulify(realFs) ``` This should only ever be done at the top-level application layer, in order to delay on EMFILE errors from any fs-using dependencies. You should **not** do this in a library, because it can cause unexpected delays in other parts of the program. ## Changes This module is fairly stable at this point, and used by a lot of things. That being said, because it implements a subtle behavior change in a core part of the node API, even modest changes can be extremely breaking, and the versioning is thus biased towards bumping the major when in doubt. The main change between major versions has been switching between providing a fully-patched `fs` module vs monkey-patching the node core builtin, and the approach by which a non-monkey-patched `fs` was created. The goal is to trade `EMFILE` errors for slower fs operations. So, if you try to open a zillion files, rather than crashing, `open` operations will be queued up and wait for something else to `close`. There are advantages to each approach. Monkey-patching the fs means that no `EMFILE` errors can possibly occur anywhere in your application, because everything is using the same core `fs` module, which is patched. However, it can also obviously cause undesirable side-effects, especially if the module is loaded multiple times. Implementing a separate-but-identical patched `fs` module is more surgical (and doesn't run the risk of patching multiple times), but also imposes the challenge of keeping in sync with the core module. The current approach loads the `fs` module, and then creates a lookalike object that has all the same methods, except a few that are patched. It is safe to use in all versions of Node from 0.8 through 7.0. ### v4 * Do not monkey-patch the fs module. This module may now be used as a drop-in dep, and users can opt into monkey-patching the fs builtin if their app requires it. ### v3 * Monkey-patch fs, because the eval approach no longer works on recent node. * fixed possible type-error throw if rename fails on windows * verify that we *never* get EMFILE errors * Ignore ENOSYS from chmod/chown * clarify that graceful-fs must be used as a drop-in ### v2.1.0 * Use eval rather than monkey-patching fs. * readdir: Always sort the results * win32: requeue a file if error has an OK status ### v2.0 * A return to monkey patching * wrap process.cwd ### v1.1 * wrap readFile * Wrap fs.writeFile. * readdir protection * Don't clobber the fs builtin * Handle fs.read EAGAIN errors by trying again * Expose the curOpen counter * No-op lchown/lchmod if not implemented * fs.rename patch only for win32 * Patch fs.rename to handle AV software on Windows * Close #4 Chown should not fail on einval or eperm if non-root * Fix isaacs/fstream#1 Only wrap fs one time * Fix #3 Start at 1024 max files, then back off on EMFILE * lutimes that doens't blow up on Linux * A full on-rewrite using a queue instead of just swallowing the EMFILE error * Wrap Read/Write streams as well ### 1.0 * Update engines for node 0.6 * Be lstat-graceful on Windows * first # Lower Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transforms the string to lower case. ## Installation ``` npm install lower-case --save ``` ## Usage ```js import { lowerCase, localeLowerCase } from "lower-case"; lowerCase("string"); //=> "string" lowerCase("PascalCase"); //=> "pascalcase" localeLowerCase("STRING", "tr"); //=> "strıng" ``` ## License MIT [npm-image]: https://img.shields.io/npm/v/lower-case.svg?style=flat [npm-url]: https://npmjs.org/package/lower-case [downloads-image]: https://img.shields.io/npm/dm/lower-case.svg?style=flat [downloads-url]: https://npmjs.org/package/lower-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/lower-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=lower-case # readable-stream ***Node-core v8.11.1 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream) [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) [![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream) ```bash npm install --save readable-stream ``` ***Node-core streams for userland*** This package is a mirror of the Streams2 and Streams3 implementations in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.11.1/docs/api/stream.html). If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html). As of version 2.0.0 **readable-stream** uses semantic versioning. # Streams Working Group `readable-stream` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. <a name="members"></a> ## Team Members * **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;[email protected]&gt; - Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B * **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;[email protected]&gt; - Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242 * **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;[email protected]&gt; - Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D * **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;[email protected]&gt; * **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;[email protected]&gt; * **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;[email protected]&gt; * **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;[email protected]&gt; - Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E * **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;[email protected]&gt; # is-extglob [![NPM version](https://badge.fury.io/js/is-extglob.svg)](http://badge.fury.io/js/is-extglob) [![Build Status](https://travis-ci.org/jonschlinkert/is-extglob.svg)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install with [npm](npmjs.org) ```bash npm i is-extglob --save ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## Related * [extglob](https://github.com/jonschlinkert/extglob): Extended globs. extglobs add the expressive power of regular expressions to glob patterns. * [micromatch](https://github.com/jonschlinkert/micromatch): Glob matching for javascript/node.js. A faster alternative to minimatch (10-45x faster on avg), with all the features you're used to using in your Grunt and gulp tasks. * [parse-glob](https://github.com/jonschlinkert/parse-glob): Parse a glob pattern into an object of tokens. ## Run tests Install dev dependencies. ```bash npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-extglob/issues) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright (c) 2015 Jon Schlinkert Released under the MIT license *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on March 06, 2015._ # to-buffer Pass in a string, get a buffer back. Pass in a buffer, get the same buffer back. ``` npm install to-buffer ``` [![build status](https://travis-ci.org/mafintosh/to-buffer.svg?branch=master)](https://travis-ci.org/mafintosh/to-buffer) ## Usage ``` js var toBuffer = require('to-buffer') console.log(toBuffer('hi')) // <Buffer 68 69> console.log(toBuffer(Buffer('hi'))) // <Buffer 68 69> console.log(toBuffer('6869', 'hex')) // <Buffer 68 69> console.log(toBuffer(43)) // throws ``` ## License MIT # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # for-own [![NPM version](https://img.shields.io/npm/v/for-own.svg?style=flat)](https://www.npmjs.com/package/for-own) [![NPM monthly downloads](https://img.shields.io/npm/dm/for-own.svg?style=flat)](https://npmjs.org/package/for-own) [![NPM total downloads](https://img.shields.io/npm/dt/for-own.svg?style=flat)](https://npmjs.org/package/for-own) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/for-own.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/for-own) > Iterate over the own enumerable properties of an object, and return an object with properties that evaluate to true from the callback. Exit early by returning `false`. JavaScript/Node.js. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save for-own ``` ## Usage ```js var forOwn = require('for-own'); var obj = {a: 'foo', b: 'bar', c: 'baz'}; var values = []; var keys = []; forOwn(obj, function (value, key, o) { keys.push(key); values.push(value); }); console.log(keys); //=> ['a', 'b', 'c']; console.log(values); //=> ['foo', 'bar', 'baz']; ``` ## About ### Related projects * [arr-flatten](https://www.npmjs.com/package/arr-flatten): Recursively flatten an array or arrays. This is the fastest implementation of array flatten. | [homepage](https://github.com/jonschlinkert/arr-flatten "Recursively flatten an array or arrays. This is the fastest implementation of array flatten.") * [collection-map](https://www.npmjs.com/package/collection-map): Returns an array of mapped values from an array or object. | [homepage](https://github.com/jonschlinkert/collection-map "Returns an array of mapped values from an array or object.") * [for-in](https://www.npmjs.com/package/for-in): Iterate over the own and inherited enumerable properties of an object, and return an object… [more](https://github.com/jonschlinkert/for-in) | [homepage](https://github.com/jonschlinkert/for-in "Iterate over the own and inherited enumerable properties of an object, and return an object with properties that evaluate to true from the callback. Exit early by returning `false`. JavaScript/Node.js") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 10 | [jonschlinkert](https://github.com/jonschlinkert) | | 1 | [javiercejudo](https://github.com/javiercejudo) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.4.2, on February 26, 2017._ # seek-bzip [![Build Status][1]][2] [![dependency status][3]][4] [![dev dependency status][5]][6] `seek-bzip` is a pure-javascript Node.JS module adapted from [node-bzip](https://github.com/skeggse/node-bzip) and before that [antimatter15's pure-javascript bzip2 decoder](https://github.com/antimatter15/bzip2.js). Like these projects, `seek-bzip` only does decompression (see [compressjs](https://github.com/cscott/compressjs) if you need compression code). Unlike those other projects, `seek-bzip` can seek to and decode single blocks from the bzip2 file. `seek-bzip` primarily decodes buffers into other buffers, synchronously. With the help of the [fibers](https://github.com/laverdet/node-fibers) package, it can operate on node streams; see `test/stream.js` for an example. ## How to Install ``` npm install seek-bzip ``` This package uses [Typed Arrays](https://developer.mozilla.org/en-US/docs/JavaScript/Typed_arrays), which are present in node.js >= 0.5.5. ## Usage After compressing some example data into `example.bz2`, the following will recreate that original data and save it to `example`: ``` var Bunzip = require('seek-bzip'); var fs = require('fs'); var compressedData = fs.readFileSync('example.bz2'); var data = Bunzip.decode(compressedData); fs.writeFileSync('example', data); ``` See the tests in the `tests/` directory for further usage examples. For uncompressing single blocks of bzip2-compressed data, you will need an out-of-band index listing the start of each bzip2 block. (Presumably you generate this at the same time as you index the start of the information you wish to seek to inside the compressed file.) The `seek-bzip` module has been designed to be compatible with the C implementation `seek-bzip2` available from https://bitbucket.org/james_taylor/seek-bzip2. That codebase contains a `bzip-table` tool which will generate bzip2 block start indices. There is also a pure-JavaScript `seek-bzip-table` tool in this package's `bin` directory. ## Documentation `require('seek-bzip')` returns a `Bunzip` object. It contains three static methods. The first is a function accepting one or two parameters: `Bunzip.decode = function(input, [Number expectedSize] or [output], [boolean multistream])` The `input` argument can be a "stream" object (which must implement the `readByte` method), or a `Buffer`. If `expectedSize` is not present, `decodeBzip` simply decodes `input` and returns the resulting `Buffer`. If `expectedSize` is present (and numeric), `decodeBzip` will store the results in a `Buffer` of length `expectedSize`, and throw an error in the case that the size of the decoded data does not match `expectedSize`. If you pass a non-numeric second parameter, it can either be a `Buffer` object (which must be of the correct length; an error will be thrown if the size of the decoded data does not match the buffer length) or a "stream" object (which must implement a `writeByte` method). The optional third `multistream` parameter, if true, attempts to continue reading past the end of the bzip2 file. This supports "multistream" bzip2 files, which are simply multiple bzip2 files concatenated together. If this argument is true, the input stream must have an `eof` method which returns true when the end of the input has been reached. The second exported method is a function accepting two or three parameters: `Bunzip.decodeBlock = function(input, Number blockStartBits, [Number expectedSize] or [output])` The `input` and `expectedSize`/`output` parameters are as above. The `blockStartBits` parameter gives the start of the desired block, in bits. If passing a stream as the `input` parameter, it must implement the `seek` method. The final exported method is a function accepting two or three parameters: `Bunzip.table = function(input, Function callback, [boolean multistream])` The `input` and `multistream` parameters are identical to those for the `decode` method. This function will invoke `callback(position, size)` once per bzip2 block, where `position` gives the starting position of the block (in *bits*), and `size` gives the uncompressed size of the block (in bytes). This can be used to construct an index allowing direct access to a particular block inside a bzip2 file, using the `decodeBlock` method. ## Command-line There are binaries available in bin. The first generates an index of all the blocks in a bzip2-compressed file: ``` $ bin/seek-bzip-table test/sample4.bz2 32 99981 320555 99981 606348 99981 847568 99981 1089094 99981 1343625 99981 1596228 99981 1843336 99981 2090919 99981 2342106 39019 $ ``` The first field is the starting position of the block, in bits, and the second field is the length of the block, in bytes. The second binary decodes an arbitrary block of a bzip2 file: ``` $ bin/seek-bunzip -d -b 2342106 test/sample4.bz2 | tail élan's émigré émigré's émigrés épée épée's épées étude étude's études $ ``` Use `--help` to see other options. ## Help wanted Improvements to this module would be generally useful. Feel free to fork on github and submit pull requests! ## Related projects * https://github.com/skeggse/node-bzip node-bzip (original upstream source) * https://github.com/cscott/compressjs Lots of compression/decompression algorithms from the same author as this module, including bzip2 compression code. * https://github.com/cscott/lzjb fast LZJB compression/decompression ## License #### MIT License > Copyright &copy; 2013-2015 C. Scott Ananian > > Copyright &copy; 2012-2015 Eli Skeggs > > Copyright &copy; 2011 Kevin Kwok > > Permission is hereby granted, free of charge, to any person obtaining > a copy of this software and associated documentation files (the > "Software"), to deal in the Software without restriction, including > without limitation the rights to use, copy, modify, merge, publish, > distribute, sublicense, and/or sell copies of the Software, and to > permit persons to whom the Software is furnished to do so, subject to > the following conditions: > > The above copyright notice and this permission notice shall be > included in all copies or substantial portions of the Software. > > THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND > NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE > LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION > OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION > WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [1]: https://travis-ci.org/cscott/seek-bzip.png [2]: https://travis-ci.org/cscott/seek-bzip [3]: https://david-dm.org/cscott/seek-bzip.png [4]: https://david-dm.org/cscott/seek-bzip [5]: https://david-dm.org/cscott/seek-bzip/dev-status.png [6]: https://david-dm.org/cscott/seek-bzip#info=devDependencies # forwarded [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Parse HTTP X-Forwarded-For header ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install forwarded ``` ## API ```js var forwarded = require('forwarded') ``` ### forwarded(req) ```js var addresses = forwarded(req) ``` Parse the `X-Forwarded-For` header from the request. Returns an array of the addresses, including the socket address for the `req`, in reverse order (i.e. index `0` is the socket address and the last index is the furthest address, typically the end-user). ## Testing ```sh $ npm test ``` ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/forwarded.svg [npm-url]: https://npmjs.org/package/forwarded [node-version-image]: https://img.shields.io/node/v/forwarded.svg [node-version-url]: https://nodejs.org/en/download/ [travis-image]: https://img.shields.io/travis/jshttp/forwarded/master.svg [travis-url]: https://travis-ci.org/jshttp/forwarded [coveralls-image]: https://img.shields.io/coveralls/jshttp/forwarded/master.svg [coveralls-url]: https://coveralls.io/r/jshttp/forwarded?branch=master [downloads-image]: https://img.shields.io/npm/dm/forwarded.svg [downloads-url]: https://npmjs.org/package/forwarded # path-parse [![Build Status](https://travis-ci.org/jbgutierrez/path-parse.svg?branch=master)](https://travis-ci.org/jbgutierrez/path-parse) > Node.js [`path.parse(pathString)`](https://nodejs.org/api/path.html#path_path_parse_pathstring) [ponyfill](https://ponyfill.com). ## Install ``` $ npm install --save path-parse ``` ## Usage ```js var pathParse = require('path-parse'); pathParse('/home/user/dir/file.txt'); //=> { // root : "/", // dir : "/home/user/dir", // base : "file.txt", // ext : ".txt", // name : "file" // } ``` ## API See [`path.parse(pathString)`](https://nodejs.org/api/path.html#path_path_parse_pathstring) docs. ### pathParse(path) ### pathParse.posix(path) The Posix specific version. ### pathParse.win32(path) The Windows specific version. ## License MIT © [Javier Blanco](http://jbgutierrez.info) ## read For reading user input from stdin. Similar to the `readline` builtin's `question()` method, but with a few more features. ## USAGE ```javascript var read = require("read") read(options, callback) ``` The callback gets called with either the user input, or the default specified, or an error, as `callback(error, result, isDefault)` node style. ## OPTIONS Every option is optional. * `prompt` What to write to stdout before reading input. * `silent` Don't echo the output as the user types it. * `replace` Replace silenced characters with the supplied character value. * `timeout` Number of ms to wait for user input before giving up. * `default` The default value if the user enters nothing. * `edit` Allow the user to edit the default value. * `terminal` Treat the output as a TTY, whether it is or not. * `input` Readable stream to get input data from. (default `process.stdin`) * `output` Writeable stream to write prompts to. (default: `process.stdout`) If silent is true, and the input is a TTY, then read will set raw mode, and read character by character. ## COMPATIBILITY This module works sort of with node 0.6. It does not work with node versions less than 0.6. It is best on node 0.8. On node version 0.6, it will remove all listeners on the input stream's `data` and `keypress` events, because the readline module did not fully clean up after itself in that version of node, and did not make it possible to clean up after it in a way that has no potential for side effects. Additionally, some of the readline options (like `terminal`) will not function in versions of node before 0.8, because they were not implemented in the builtin readline module. ## CONTRIBUTING Patches welcome. # xhr [![Join the chat at https://gitter.im/naugtur-xhr/Lobby](https://badges.gitter.im/naugtur-xhr/Lobby.svg)](https://gitter.im/naugtur-xhr/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Greenkeeper badge](https://badges.greenkeeper.io/naugtur/xhr.svg)](https://greenkeeper.io/) A small XMLHttpRequest wrapper. Designed for use with [browserify](http://browserify.org/), [webpack](https://webpack.github.io/) etc. API is a subset of [request](https://github.com/request/request) so you can write code that works in both node.js and the browser by using `require('request')` in your code and telling your browser bundler to load `xhr` instead of `request`. For browserify, add a [browser](https://github.com/substack/node-browserify#browser-field) field to your `package.json`: ``` "browser": { "request": "xhr" } ``` For webpack, add a [resolve.alias](http://webpack.github.io/docs/configuration.html#resolve-alias) field to your configuration: ``` "resolve": { "alias": { "request$": "xhr" } } ``` Browser support: IE8+ and everything else. ## Installation ``` npm install xhr ``` ## Example ```js var xhr = require("xhr") xhr({ method: "post", body: someJSONString, uri: "/foo", headers: { "Content-Type": "application/json" } }, function (err, resp, body) { // check resp.statusCode }) ``` ## `var req = xhr(options, callback)` ```js type XhrOptions = String | { useXDR: Boolean?, sync: Boolean?, uri: String, url: String, method: String?, timeout: Number?, headers: Object?, body: String? | Object?, json: Boolean? | Object?, username: String?, password: String?, withCredentials: Boolean?, responseType: String?, beforeSend: Function? } xhr := (XhrOptions, Callback<Response>) => Request ``` the returned object is either an [`XMLHttpRequest`][3] instance or an [`XDomainRequest`][4] instance (if on IE8/IE9 && `options.useXDR` is set to `true`) Your callback will be called once with the arguments ( [`Error`][5], `response` , `body` ) where the response is an object: ```js { body: Object||String, statusCode: Number, method: String, headers: {}, url: String, rawRequest: xhr } ``` - `body`: HTTP response body - [`XMLHttpRequest.response`][6], [`XMLHttpRequest.responseText`][7] or [`XMLHttpRequest.responseXML`][8] depending on the request type. - `rawRequest`: Original [`XMLHttpRequest`][3] instance or [`XDomainRequest`][4] instance (if on IE8/IE9 && `options.useXDR` is set to `true`) - `headers`: A collection of headers where keys are header names converted to lowercase Your callback will be called with an [`Error`][5] if there is an error in the browser that prevents sending the request. A HTTP 500 response is not going to cause an error to be returned. ## Other signatures * `var req = xhr(url, callback)` - a simple string instead of the options. In this case, a GET request will be made to that url. * `var req = xhr(url, options, callback)` - the above may also be called with the standard set of options. ### Convience methods * `var req = xhr.{post, put, patch, del, head, get}(url, callback)` * `var req = xhr.{post, put, patch, del, head, get}(options, callback)` * `var req = xhr.{post, put, patch, del, head, get}(url, options, callback)` The `xhr` module has convience functions attached that will make requests with the given method. Each function is named after its method, with the exception of `DELETE` which is called `xhr.del` for compatibility. The method shorthands may be combined with the url-first form of `xhr` for succinct and descriptive requests. For example, ```js xhr.post('/post-to-me', function(err, resp) { console.log(resp.body) }) ``` or ```js xhr.del('/delete-me', { headers: { my: 'auth' } }, function (err, resp) { console.log(resp.statusCode); }) ``` ## Options ### `options.method` Specify the method the [`XMLHttpRequest`][3] should be opened with. Passed to [`XMLHttpRequest.open`][2]. Defaults to "GET" ### `options.useXDR` Specify whether this is a cross origin (CORS) request for IE<10. Switches IE to use [`XDomainRequest`][4] instead of `XMLHttpRequest`. Ignored in other browsers. Note that headers cannot be set on an XDomainRequest instance. ### `options.sync` Specify whether this is a synchrounous request. Note that when this is true the callback will be called synchronously. In most cases this option should not be used. Only use if you know what you are doing! ### `options.body` Pass in body to be send across the [`XMLHttpRequest`][3]. Generally should be a string. But anything that's valid as a parameter to [`XMLHttpRequest.send`][1] should work (Buffer for file, etc.). If `options.json` is `true`, then this must be a JSON-serializable object. `options.body` is passed to `JSON.stringify` and sent. ### `options.uri` or `options.url` The uri to send a request to. Passed to [`XMLHttpRequest.open`][2]. `options.url` and `options.uri` are aliases for each other. ### `options.headers` An object of headers that should be set on the request. The key, value pair is passed to [`XMLHttpRequest.setRequestHeader`][9] ### `options.timeout` Number of miliseconds to wait for response. Defaults to 0 (no timeout). Ignored when `options.sync` is true. ### `options.json` Set to `true` to send request as `application/json` (see `options.body`) and parse response from JSON. For backwards compatibility `options.json` can also be a valid JSON-serializable value to be sent to the server. Additionally the response body is still parsed as JSON For sending booleans as JSON body see FAQ ### `options.withCredentials` Specify whether user credentials are to be included in a cross-origin request. Sets [`XMLHttpRequest.withCredentials`][10]. Defaults to false. A wildcard `*` cannot be used in the `Access-Control-Allow-Origin` header when `withCredentials` is true. The header needs to specify your origin explicitly or browser will abort the request. ### `options.responseType` Determines the data type of the `response`. Sets [`XMLHttpRequest.responseType`][11]. For example, a `responseType` of `document` will return a parsed `Document` object as the `response.body` for an XML resource. ### `options.beforeSend` A function being called right before the `send` method of the `XMLHttpRequest` or `XDomainRequest` instance is called. The `XMLHttpRequest` or `XDomainRequest` instance is passed as an argument. ### `options.xhr` Pass an `XMLHttpRequest` object (or something that acts like one) to use instead of constructing a new one using the `XMLHttpRequest` or `XDomainRequest` constructors. Useful for testing. ## FAQ - Why is my server's JSON response not parsed? I returned the right content-type. - See `options.json` - you can set it to `true` on a GET request to tell `xhr` to parse the response body. - Without `options.json` body is returned as-is (a string or when `responseType` is set and the browser supports it - a result of parsing JSON or XML) - How do I send an object or array as POST body? - `options.body` should be a string. You need to serialize your object before passing to `xhr` for sending. - To serialize to JSON you can use `options.json:true` with `options.body` for convenience - then `xhr` will do the serialization and set content-type accordingly. - Where's stream API? `.pipe()` etc. - Not implemented. You can't reasonably have that in the browser. - Why can't I send `"true"` as body by passing it as `options.json` anymore? - Accepting `true` as a value was a bug. Despite what `JSON.stringify` does, the string `"true"` is not valid JSON. If you're sending booleans as JSON, please consider wrapping them in an object or array to save yourself from more trouble in the future. To bring back the old behavior, hardcode `options.json` to `true` and set `options.body` to your boolean value. - How do I add an `onprogress` listener? - use `beforeSend` function for non-standard things that are browser specific. In this case: ```js xhr({ ... beforeSend: function(xhrObject){ xhrObject.onprogress = function(){} } }) ``` ## Mocking Requests You can override the constructor used to create new requests for testing. When you're making a new request: ```js xhr({ xhr: new MockXMLHttpRequest() }) ``` or you can override the constructors used to create requests at the module level: ```js xhr.XMLHttpRequest = MockXMLHttpRequest xhr.XDomainRequest = MockXDomainRequest ``` ## MIT Licenced [1]: http://xhr.spec.whatwg.org/#the-send()-method [2]: http://xhr.spec.whatwg.org/#the-open()-method [3]: http://xhr.spec.whatwg.org/#interface-xmlhttprequest [4]: http://msdn.microsoft.com/en-us/library/ie/cc288060(v=vs.85).aspx [5]: http://es5.github.com/#x15.11 [6]: http://xhr.spec.whatwg.org/#the-response-attribute [7]: http://xhr.spec.whatwg.org/#the-responsetext-attribute [8]: http://xhr.spec.whatwg.org/#the-responsexml-attribute [9]: http://xhr.spec.whatwg.org/#the-setrequestheader()-method [10]: http://xhr.spec.whatwg.org/#the-withcredentials-attribute [11]: https://xhr.spec.whatwg.org/#the-responsetype-attribute # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # web3 This is a main package of [web3.js](https://github.com/ethereum/web3.js) Please read the main [readme](https://github.com/ethereum/web3.js) and [documentation](https://web3js.readthedocs.io) for more. ## Installation ### Node.js ```bash npm install web3 ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # qs <sup>[![Version Badge][2]][1]</sup> [![Build Status][3]][4] [![dependency status][5]][6] [![dev dependency status][7]][8] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][11]][1] A querystring parsing and stringifying library with some added security. Lead Maintainer: [Jordan Harband](https://github.com/ljharb) The **qs** module was originally created and maintained by [TJ Holowaychuk](https://github.com/visionmedia/node-querystring). ## Usage ```javascript var qs = require('qs'); var assert = require('assert'); var obj = qs.parse('a=c'); assert.deepEqual(obj, { a: 'c' }); var str = qs.stringify(obj); assert.equal(str, 'a=c'); ``` ### Parsing Objects [](#preventEval) ```javascript qs.parse(string, [options]); ``` **qs** allows you to create nested objects within your query strings, by surrounding the name of sub-keys with square brackets `[]`. For example, the string `'foo[bar]=baz'` converts to: ```javascript assert.deepEqual(qs.parse('foo[bar]=baz'), { foo: { bar: 'baz' } }); ``` When using the `plainObjects` option the parsed value is returned as a null object, created via `Object.create(null)` and as such you should be aware that prototype methods will not exist on it and a user may set those names to whatever value they like: ```javascript var nullObject = qs.parse('a[hasOwnProperty]=b', { plainObjects: true }); assert.deepEqual(nullObject, { a: { hasOwnProperty: 'b' } }); ``` By default parameters that would overwrite properties on the object prototype are ignored, if you wish to keep the data from those fields either use `plainObjects` as mentioned above, or set `allowPrototypes` to `true` which will allow user input to overwrite those properties. *WARNING* It is generally a bad idea to enable this option as it can cause problems when attempting to use the properties that have been overwritten. Always be careful with this option. ```javascript var protoObject = qs.parse('a[hasOwnProperty]=b', { allowPrototypes: true }); assert.deepEqual(protoObject, { a: { hasOwnProperty: 'b' } }); ``` URI encoded strings work too: ```javascript assert.deepEqual(qs.parse('a%5Bb%5D=c'), { a: { b: 'c' } }); ``` You can also nest your objects, like `'foo[bar][baz]=foobarbaz'`: ```javascript assert.deepEqual(qs.parse('foo[bar][baz]=foobarbaz'), { foo: { bar: { baz: 'foobarbaz' } } }); ``` By default, when nesting objects **qs** will only parse up to 5 children deep. This means if you attempt to parse a string like `'a[b][c][d][e][f][g][h][i]=j'` your resulting object will be: ```javascript var expected = { a: { b: { c: { d: { e: { f: { '[g][h][i]': 'j' } } } } } } }; var string = 'a[b][c][d][e][f][g][h][i]=j'; assert.deepEqual(qs.parse(string), expected); ``` This depth can be overridden by passing a `depth` option to `qs.parse(string, [options])`: ```javascript var deep = qs.parse('a[b][c][d][e][f][g][h][i]=j', { depth: 1 }); assert.deepEqual(deep, { a: { b: { '[c][d][e][f][g][h][i]': 'j' } } }); ``` The depth limit helps mitigate abuse when **qs** is used to parse user input, and it is recommended to keep it a reasonably small number. For similar reasons, by default **qs** will only parse up to 1000 parameters. This can be overridden by passing a `parameterLimit` option: ```javascript var limited = qs.parse('a=b&c=d', { parameterLimit: 1 }); assert.deepEqual(limited, { a: 'b' }); ``` To bypass the leading question mark, use `ignoreQueryPrefix`: ```javascript var prefixed = qs.parse('?a=b&c=d', { ignoreQueryPrefix: true }); assert.deepEqual(prefixed, { a: 'b', c: 'd' }); ``` An optional delimiter can also be passed: ```javascript var delimited = qs.parse('a=b;c=d', { delimiter: ';' }); assert.deepEqual(delimited, { a: 'b', c: 'd' }); ``` Delimiters can be a regular expression too: ```javascript var regexed = qs.parse('a=b;c=d,e=f', { delimiter: /[;,]/ }); assert.deepEqual(regexed, { a: 'b', c: 'd', e: 'f' }); ``` Option `allowDots` can be used to enable dot notation: ```javascript var withDots = qs.parse('a.b=c', { allowDots: true }); assert.deepEqual(withDots, { a: { b: 'c' } }); ``` ### Parsing Arrays **qs** can also parse arrays using a similar `[]` notation: ```javascript var withArray = qs.parse('a[]=b&a[]=c'); assert.deepEqual(withArray, { a: ['b', 'c'] }); ``` You may specify an index as well: ```javascript var withIndexes = qs.parse('a[1]=c&a[0]=b'); assert.deepEqual(withIndexes, { a: ['b', 'c'] }); ``` Note that the only difference between an index in an array and a key in an object is that the value between the brackets must be a number to create an array. When creating arrays with specific indices, **qs** will compact a sparse array to only the existing values preserving their order: ```javascript var noSparse = qs.parse('a[1]=b&a[15]=c'); assert.deepEqual(noSparse, { a: ['b', 'c'] }); ``` Note that an empty string is also a value, and will be preserved: ```javascript var withEmptyString = qs.parse('a[]=&a[]=b'); assert.deepEqual(withEmptyString, { a: ['', 'b'] }); var withIndexedEmptyString = qs.parse('a[0]=b&a[1]=&a[2]=c'); assert.deepEqual(withIndexedEmptyString, { a: ['b', '', 'c'] }); ``` **qs** will also limit specifying indices in an array to a maximum index of `20`. Any array members with an index of greater than `20` will instead be converted to an object with the index as the key: ```javascript var withMaxIndex = qs.parse('a[100]=b'); assert.deepEqual(withMaxIndex, { a: { '100': 'b' } }); ``` This limit can be overridden by passing an `arrayLimit` option: ```javascript var withArrayLimit = qs.parse('a[1]=b', { arrayLimit: 0 }); assert.deepEqual(withArrayLimit, { a: { '1': 'b' } }); ``` To disable array parsing entirely, set `parseArrays` to `false`. ```javascript var noParsingArrays = qs.parse('a[]=b', { parseArrays: false }); assert.deepEqual(noParsingArrays, { a: { '0': 'b' } }); ``` If you mix notations, **qs** will merge the two items into an object: ```javascript var mixedNotation = qs.parse('a[0]=b&a[b]=c'); assert.deepEqual(mixedNotation, { a: { '0': 'b', b: 'c' } }); ``` You can also create arrays of objects: ```javascript var arraysOfObjects = qs.parse('a[][b]=c'); assert.deepEqual(arraysOfObjects, { a: [{ b: 'c' }] }); ``` ### Stringifying [](#preventEval) ```javascript qs.stringify(object, [options]); ``` When stringifying, **qs** by default URI encodes output. Objects are stringified as you would expect: ```javascript assert.equal(qs.stringify({ a: 'b' }), 'a=b'); assert.equal(qs.stringify({ a: { b: 'c' } }), 'a%5Bb%5D=c'); ``` This encoding can be disabled by setting the `encode` option to `false`: ```javascript var unencoded = qs.stringify({ a: { b: 'c' } }, { encode: false }); assert.equal(unencoded, 'a[b]=c'); ``` Encoding can be disabled for keys by setting the `encodeValuesOnly` option to `true`: ```javascript var encodedValues = qs.stringify( { a: 'b', c: ['d', 'e=f'], f: [['g'], ['h']] }, { encodeValuesOnly: true } ); assert.equal(encodedValues,'a=b&c[0]=d&c[1]=e%3Df&f[0][0]=g&f[1][0]=h'); ``` This encoding can also be replaced by a custom encoding method set as `encoder` option: ```javascript var encoded = qs.stringify({ a: { b: 'c' } }, { encoder: function (str) { // Passed in values `a`, `b`, `c` return // Return encoded string }}) ``` _(Note: the `encoder` option does not apply if `encode` is `false`)_ Analogue to the `encoder` there is a `decoder` option for `parse` to override decoding of properties and values: ```javascript var decoded = qs.parse('x=z', { decoder: function (str) { // Passed in values `x`, `z` return // Return decoded string }}) ``` Examples beyond this point will be shown as though the output is not URI encoded for clarity. Please note that the return values in these cases *will* be URI encoded during real usage. When arrays are stringified, by default they are given explicit indices: ```javascript qs.stringify({ a: ['b', 'c', 'd'] }); // 'a[0]=b&a[1]=c&a[2]=d' ``` You may override this by setting the `indices` option to `false`: ```javascript qs.stringify({ a: ['b', 'c', 'd'] }, { indices: false }); // 'a=b&a=c&a=d' ``` You may use the `arrayFormat` option to specify the format of the output array: ```javascript qs.stringify({ a: ['b', 'c'] }, { arrayFormat: 'indices' }) // 'a[0]=b&a[1]=c' qs.stringify({ a: ['b', 'c'] }, { arrayFormat: 'brackets' }) // 'a[]=b&a[]=c' qs.stringify({ a: ['b', 'c'] }, { arrayFormat: 'repeat' }) // 'a=b&a=c' ``` When objects are stringified, by default they use bracket notation: ```javascript qs.stringify({ a: { b: { c: 'd', e: 'f' } } }); // 'a[b][c]=d&a[b][e]=f' ``` You may override this to use dot notation by setting the `allowDots` option to `true`: ```javascript qs.stringify({ a: { b: { c: 'd', e: 'f' } } }, { allowDots: true }); // 'a.b.c=d&a.b.e=f' ``` Empty strings and null values will omit the value, but the equals sign (=) remains in place: ```javascript assert.equal(qs.stringify({ a: '' }), 'a='); ``` Key with no values (such as an empty object or array) will return nothing: ```javascript assert.equal(qs.stringify({ a: [] }), ''); assert.equal(qs.stringify({ a: {} }), ''); assert.equal(qs.stringify({ a: [{}] }), ''); assert.equal(qs.stringify({ a: { b: []} }), ''); assert.equal(qs.stringify({ a: { b: {}} }), ''); ``` Properties that are set to `undefined` will be omitted entirely: ```javascript assert.equal(qs.stringify({ a: null, b: undefined }), 'a='); ``` The query string may optionally be prepended with a question mark: ```javascript assert.equal(qs.stringify({ a: 'b', c: 'd' }, { addQueryPrefix: true }), '?a=b&c=d'); ``` The delimiter may be overridden with stringify as well: ```javascript assert.equal(qs.stringify({ a: 'b', c: 'd' }, { delimiter: ';' }), 'a=b;c=d'); ``` If you only want to override the serialization of `Date` objects, you can provide a `serializeDate` option: ```javascript var date = new Date(7); assert.equal(qs.stringify({ a: date }), 'a=1970-01-01T00:00:00.007Z'.replace(/:/g, '%3A')); assert.equal( qs.stringify({ a: date }, { serializeDate: function (d) { return d.getTime(); } }), 'a=7' ); ``` You may use the `sort` option to affect the order of parameter keys: ```javascript function alphabeticalSort(a, b) { return a.localeCompare(b); } assert.equal(qs.stringify({ a: 'c', z: 'y', b : 'f' }, { sort: alphabeticalSort }), 'a=c&b=f&z=y'); ``` Finally, you can use the `filter` option to restrict which keys will be included in the stringified output. If you pass a function, it will be called for each key to obtain the replacement value. Otherwise, if you pass an array, it will be used to select properties and array indices for stringification: ```javascript function filterFunc(prefix, value) { if (prefix == 'b') { // Return an `undefined` value to omit a property. return; } if (prefix == 'e[f]') { return value.getTime(); } if (prefix == 'e[g][0]') { return value * 2; } return value; } qs.stringify({ a: 'b', c: 'd', e: { f: new Date(123), g: [2] } }, { filter: filterFunc }); // 'a=b&c=d&e[f]=123&e[g][0]=4' qs.stringify({ a: 'b', c: 'd', e: 'f' }, { filter: ['a', 'e'] }); // 'a=b&e=f' qs.stringify({ a: ['b', 'c', 'd'], e: 'f' }, { filter: ['a', 0, 2] }); // 'a[0]=b&a[2]=d' ``` ### Handling of `null` values By default, `null` values are treated like empty strings: ```javascript var withNull = qs.stringify({ a: null, b: '' }); assert.equal(withNull, 'a=&b='); ``` Parsing does not distinguish between parameters with and without equal signs. Both are converted to empty strings. ```javascript var equalsInsensitive = qs.parse('a&b='); assert.deepEqual(equalsInsensitive, { a: '', b: '' }); ``` To distinguish between `null` values and empty strings use the `strictNullHandling` flag. In the result string the `null` values have no `=` sign: ```javascript var strictNull = qs.stringify({ a: null, b: '' }, { strictNullHandling: true }); assert.equal(strictNull, 'a&b='); ``` To parse values without `=` back to `null` use the `strictNullHandling` flag: ```javascript var parsedStrictNull = qs.parse('a&b=', { strictNullHandling: true }); assert.deepEqual(parsedStrictNull, { a: null, b: '' }); ``` To completely skip rendering keys with `null` values, use the `skipNulls` flag: ```javascript var nullsSkipped = qs.stringify({ a: 'b', c: null}, { skipNulls: true }); assert.equal(nullsSkipped, 'a=b'); ``` ### Dealing with special character sets By default the encoding and decoding of characters is done in `utf-8`. If you wish to encode querystrings to a different character set (i.e. [Shift JIS](https://en.wikipedia.org/wiki/Shift_JIS)) you can use the [`qs-iconv`](https://github.com/martinheidegger/qs-iconv) library: ```javascript var encoder = require('qs-iconv/encoder')('shift_jis'); var shiftJISEncoded = qs.stringify({ a: 'こんにちは!' }, { encoder: encoder }); assert.equal(shiftJISEncoded, 'a=%82%B1%82%F1%82%C9%82%BF%82%CD%81I'); ``` This also works for decoding of query strings: ```javascript var decoder = require('qs-iconv/decoder')('shift_jis'); var obj = qs.parse('a=%82%B1%82%F1%82%C9%82%BF%82%CD%81I', { decoder: decoder }); assert.deepEqual(obj, { a: 'こんにちは!' }); ``` ### RFC 3986 and RFC 1738 space encoding RFC3986 used as default option and encodes ' ' to *%20* which is backward compatible. In the same time, output can be stringified as per RFC1738 with ' ' equal to '+'. ``` assert.equal(qs.stringify({ a: 'b c' }), 'a=b%20c'); assert.equal(qs.stringify({ a: 'b c' }, { format : 'RFC3986' }), 'a=b%20c'); assert.equal(qs.stringify({ a: 'b c' }, { format : 'RFC1738' }), 'a=b+c'); ``` [1]: https://npmjs.org/package/qs [2]: http://versionbadg.es/ljharb/qs.svg [3]: https://api.travis-ci.org/ljharb/qs.svg [4]: https://travis-ci.org/ljharb/qs [5]: https://david-dm.org/ljharb/qs.svg [6]: https://david-dm.org/ljharb/qs [7]: https://david-dm.org/ljharb/qs/dev-status.svg [8]: https://david-dm.org/ljharb/qs?type=dev [9]: https://ci.testling.com/ljharb/qs.png [10]: https://ci.testling.com/ljharb/qs [11]: https://nodei.co/npm/qs.png?downloads=true&stars=true [license-image]: http://img.shields.io/npm/l/qs.svg [license-url]: LICENSE [downloads-image]: http://img.shields.io/npm/dm/qs.svg [downloads-url]: http://npm-stat.com/charts.html?package=qs # js-sha256 [![Build Status](https://travis-ci.org/emn178/js-sha256.svg?branch=master)](https://travis-ci.org/emn178/js-sha256) [![Coverage Status](https://coveralls.io/repos/emn178/js-sha256/badge.svg?branch=master)](https://coveralls.io/r/emn178/js-sha256?branch=master) [![CDNJS](https://img.shields.io/cdnjs/v/js-sha256.svg)](https://cdnjs.com/libraries/js-sha256/) [![NPM](https://nodei.co/npm/js-sha256.png?stars&downloads)](https://nodei.co/npm/js-sha256/) A simple SHA-256 / SHA-224 hash function for JavaScript supports UTF-8 encoding. ## Demo [SHA256 Online](http://emn178.github.io/online-tools/sha256.html) [SHA224 Online](http://emn178.github.io/online-tools/sha224.html) ## Download [Compress](https://raw.github.com/emn178/js-sha256/master/build/sha256.min.js) [Uncompress](https://raw.github.com/emn178/js-sha256/master/src/sha256.js) ## Installation You can also install js-sha256 by using Bower. bower install js-sha256 For node.js, you can use this command to install: npm install js-sha256 ## Usage You could use like this: ```JavaScript sha256('Message to hash'); sha224('Message to hash'); var hash = sha256.create(); hash.update('Message to hash'); hash.hex(); var hash2 = sha256.update('Message to hash'); hash2.update('Message2 to hash'); hash2.array(); // HMAC sha256.hmac('key', 'Message to hash'); sha224.hmac('key', 'Message to hash'); var hash = sha256.hmac.create('key'); hash.update('Message to hash'); hash.hex(); var hash2 = sha256.hmac.update('key', 'Message to hash'); hash2.update('Message2 to hash'); hash2.array(); ``` If you use node.js, you should require the module first: ```JavaScript var sha256 = require('js-sha256'); ``` or ```JavaScript var sha256 = require('js-sha256').sha256; var sha224 = require('js-sha256').sha224; ``` It supports AMD: ```JavaScript require(['your/path/sha256.js'], function(sha256) { // ... }); ``` or TypeScript ```TypeScript import { sha256, sha224 } from 'js-sha256'; ``` ## Example ```JavaScript sha256(''); // e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 sha256('The quick brown fox jumps over the lazy dog'); // d7a8fbb307d7809469ca9abcb0082e4f8d5651e46d3cdb762d02d0bf37c9e592 sha256('The quick brown fox jumps over the lazy dog.'); // ef537f25c895bfa782526529a9b63d97aa631564d5d789c2b765448c8635fb6c sha224(''); // d14a028c2a3a2bc9476102bb288234c415a2b01f828ea62ac5b3e42f sha224('The quick brown fox jumps over the lazy dog'); // 730e109bd7a8a32b1cb9d9a09aa2325d2430587ddbc0c38bad911525 sha224('The quick brown fox jumps over the lazy dog.'); // 619cba8e8e05826e9b8c519c0a5c68f4fb653e8a3d8aa04bb2c8cd4c // It also supports UTF-8 encoding sha256('中文'); // 72726d8818f693066ceb69afa364218b692e62ea92b385782363780f47529c21 sha224('中文'); // dfbab71afdf54388af4d55f8bd3de8c9b15e0eb916bf9125f4a959d4 // It also supports byte `Array`, `Uint8Array`, `ArrayBuffer` input sha256([]); // e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 sha256(new Uint8Array([211, 212])); // 182889f925ae4e5cc37118ded6ed87f7bdc7cab5ec5e78faef2e50048999473f // Different output sha256(''); // e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 sha256.hex(''); // e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 sha256.array(''); // [227, 176, 196, 66, 152, 252, 28, 20, 154, 251, 244, 200, 153, 111, 185, 36, 39, 174, 65, 228, 100, 155, 147, 76, 164, 149, 153, 27, 120, 82, 184, 85] sha256.digest(''); // [227, 176, 196, 66, 152, 252, 28, 20, 154, 251, 244, 200, 153, 111, 185, 36, 39, 174, 65, 228, 100, 155, 147, 76, 164, 149, 153, 27, 120, 82, 184, 85] sha256.arrayBuffer(''); // ArrayBuffer ``` ## License The project is released under the [MIT license](http://www.opensource.org/licenses/MIT). ## Contact The project's website is located at https://github.com/emn178/js-sha256 Author: Chen, Yi-Cyuan ([email protected]) # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/ethereumjs-util.svg?style=flat-square)](https://www.npmjs.org/package/ethereumjs-util) [![Build Status](https://img.shields.io/travis/ethereumjs/ethereumjs-util.svg?branch=master&style=flat-square)](https://travis-ci.org/ethereumjs/ethereumjs-util) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/ethereumjs-util.svg?style=flat-square)](https://coveralls.io/r/ethereumjs/ethereumjs-util) [![Gitter](https://img.shields.io/gitter/room/ethereum/ethereumjs-lib.svg?style=flat-square)](https://gitter.im/ethereum/ethereumjs-lib) or #ethereumjs on freenode A collection of utility functions for ethereum. It can be used in node.js or can be in the browser with browserify. # API [./docs/](./docs/README.md) Most of the string manipulation methods are provided by [ethjs-util](https://github.com/ethjs/ethjs-util) --- Additionally ethereumjs-util re-exports a few commonly-used libraries. These include: - `BN` ([bn.js](https://github.com/indutny/bn.js)) - `rlp` ([rlp](https://github.com/ethereumjs/rlp)) - `secp256k1` ([secp256k1](https://github.com/cryptocoinjs/secp256k1-node/)) # EthereumJS See our organizational [documentation](https://ethereumjs.readthedocs.io) for an introduction to `EthereumJS` as well as information on current standards and best practices. If you want to join for work or do improvements on the libraries have a look at our [contribution guidelines](https://ethereumjs.readthedocs.io/en/latest/contributing.html). # LICENSE MPL-2.0 # DES.js ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # parseurl [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Node.js Version][node-image]][node-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Parse a URL with memoization. ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install parseurl ``` ## API ```js var parseurl = require('parseurl') ``` ### parseurl(req) Parse the URL of the given request object (looks at the `req.url` property) and return the result. The result is the same as `url.parse` in Node.js core. Calling this function multiple times on the same `req` where `req.url` does not change will return a cached parsed object, rather than parsing again. ### parseurl.original(req) Parse the original URL of the given request object and return the result. This works by trying to parse `req.originalUrl` if it is a string, otherwise parses `req.url`. The result is the same as `url.parse` in Node.js core. Calling this function multiple times on the same `req` where `req.originalUrl` does not change will return a cached parsed object, rather than parsing again. ## Benchmark ```bash $ npm run-script bench > [email protected] bench nodejs-parseurl > node benchmark/index.js [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] modules@64 [email protected] napi@3 [email protected] [email protected] [email protected] [email protected] tz@2018c > node benchmark/fullurl.js Parsing URL "http://localhost:8888/foo/bar?user=tj&pet=fluffy" 4 tests completed. fasturl x 2,207,842 ops/sec ±3.76% (184 runs sampled) nativeurl - legacy x 507,180 ops/sec ±0.82% (191 runs sampled) nativeurl - whatwg x 290,044 ops/sec ±1.96% (189 runs sampled) parseurl x 488,907 ops/sec ±2.13% (192 runs sampled) > node benchmark/pathquery.js Parsing URL "/foo/bar?user=tj&pet=fluffy" 4 tests completed. fasturl x 3,812,564 ops/sec ±3.15% (188 runs sampled) nativeurl - legacy x 2,651,631 ops/sec ±1.68% (189 runs sampled) nativeurl - whatwg x 161,837 ops/sec ±2.26% (189 runs sampled) parseurl x 4,166,338 ops/sec ±2.23% (184 runs sampled) > node benchmark/samerequest.js Parsing URL "/foo/bar?user=tj&pet=fluffy" on same request object 4 tests completed. fasturl x 3,821,651 ops/sec ±2.42% (185 runs sampled) nativeurl - legacy x 2,651,162 ops/sec ±1.90% (187 runs sampled) nativeurl - whatwg x 175,166 ops/sec ±1.44% (188 runs sampled) parseurl x 14,912,606 ops/sec ±3.59% (183 runs sampled) > node benchmark/simplepath.js Parsing URL "/foo/bar" 4 tests completed. fasturl x 12,421,765 ops/sec ±2.04% (191 runs sampled) nativeurl - legacy x 7,546,036 ops/sec ±1.41% (188 runs sampled) nativeurl - whatwg x 198,843 ops/sec ±1.83% (189 runs sampled) parseurl x 24,244,006 ops/sec ±0.51% (194 runs sampled) > node benchmark/slash.js Parsing URL "/" 4 tests completed. fasturl x 17,159,456 ops/sec ±3.25% (188 runs sampled) nativeurl - legacy x 11,635,097 ops/sec ±3.79% (184 runs sampled) nativeurl - whatwg x 240,693 ops/sec ±0.83% (189 runs sampled) parseurl x 42,279,067 ops/sec ±0.55% (190 runs sampled) ``` ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/pillarjs/parseurl/master [coveralls-url]: https://coveralls.io/r/pillarjs/parseurl?branch=master [node-image]: https://badgen.net/npm/node/parseurl [node-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/parseurl [npm-url]: https://npmjs.org/package/parseurl [npm-version-image]: https://badgen.net/npm/v/parseurl [travis-image]: https://badgen.net/travis/pillarjs/parseurl/master [travis-url]: https://travis-ci.org/pillarjs/parseurl Description =========== node-ftp is an FTP client module for [node.js](http://nodejs.org/) that provides an asynchronous interface for communicating with an FTP server. Requirements ============ * [node.js](http://nodejs.org/) -- v0.8.0 or newer Install ======= npm install ftp Examples ======== * Get a directory listing of the current (remote) working directory: ```javascript var Client = require('ftp'); var c = new Client(); c.on('ready', function() { c.list(function(err, list) { if (err) throw err; console.dir(list); c.end(); }); }); // connect to localhost:21 as anonymous c.connect(); ``` * Download remote file 'foo.txt' and save it to the local file system: ```javascript var Client = require('ftp'); var fs = require('fs'); var c = new Client(); c.on('ready', function() { c.get('foo.txt', function(err, stream) { if (err) throw err; stream.once('close', function() { c.end(); }); stream.pipe(fs.createWriteStream('foo.local-copy.txt')); }); }); // connect to localhost:21 as anonymous c.connect(); ``` * Upload local file 'foo.txt' to the server: ```javascript var Client = require('ftp'); var fs = require('fs'); var c = new Client(); c.on('ready', function() { c.put('foo.txt', 'foo.remote-copy.txt', function(err) { if (err) throw err; c.end(); }); }); // connect to localhost:21 as anonymous c.connect(); ``` API === Events ------ * **greeting**(< _string_ >msg) - Emitted after connection. `msg` is the text the server sent upon connection. * **ready**() - Emitted when connection and authentication were sucessful. * **close**(< _boolean_ >hadErr) - Emitted when the connection has fully closed. * **end**() - Emitted when the connection has ended. * **error**(< _Error_ >err) - Emitted when an error occurs. In case of protocol-level errors, `err` contains a 'code' property that references the related 3-digit FTP response code. Methods ------- **\* Note: As with the 'error' event, any error objects passed to callbacks will have a 'code' property for protocol-level errors.** * **(constructor)**() - Creates and returns a new FTP client instance. * **connect**(< _object_ >config) - _(void)_ - Connects to an FTP server. Valid config properties: * host - _string_ - The hostname or IP address of the FTP server. **Default:** 'localhost' * port - _integer_ - The port of the FTP server. **Default:** 21 * secure - _mixed_ - Set to true for both control and data connection encryption, 'control' for control connection encryption only, or 'implicit' for implicitly encrypted control connection (this mode is deprecated in modern times, but usually uses port 990) **Default:** false * secureOptions - _object_ - Additional options to be passed to `tls.connect()`. **Default:** (none) * user - _string_ - Username for authentication. **Default:** 'anonymous' * password - _string_ - Password for authentication. **Default:** 'anonymous@' * connTimeout - _integer_ - How long (in milliseconds) to wait for the control connection to be established. **Default:** 10000 * pasvTimeout - _integer_ - How long (in milliseconds) to wait for a PASV data connection to be established. **Default:** 10000 * keepalive - _integer_ - How often (in milliseconds) to send a 'dummy' (NOOP) command to keep the connection alive. **Default:** 10000 * **end**() - _(void)_ - Closes the connection to the server after any/all enqueued commands have been executed. * **destroy**() - _(void)_ - Closes the connection to the server immediately. ### Required "standard" commands (RFC 959) * **list**([< _string_ >path, ][< _boolean_ >useCompression, ]< _function_ >callback) - _(void)_ - Retrieves the directory listing of `path`. `path` defaults to the current working directory. `useCompression` defaults to false. `callback` has 2 parameters: < _Error_ >err, < _array_ >list. `list` is an array of objects with these properties: * type - _string_ - A single character denoting the entry type: 'd' for directory, '-' for file (or 'l' for symlink on **\*NIX only**). * name - _string_ - The name of the entry. * size - _string_ - The size of the entry in bytes. * date - _Date_ - The last modified date of the entry. * rights - _object_ - The various permissions for this entry **(*NIX only)**. * user - _string_ - An empty string or any combination of 'r', 'w', 'x'. * group - _string_ - An empty string or any combination of 'r', 'w', 'x'. * other - _string_ - An empty string or any combination of 'r', 'w', 'x'. * owner - _string_ - The user name or ID that this entry belongs to **(*NIX only)**. * group - _string_ - The group name or ID that this entry belongs to **(*NIX only)**. * target - _string_ - For symlink entries, this is the symlink's target **(*NIX only)**. * sticky - _boolean_ - True if the sticky bit is set for this entry **(*NIX only)**. * **get**(< _string_ >path, [< _boolean_ >useCompression, ]< _function_ >callback) - _(void)_ - Retrieves a file at `path` from the server. `useCompression` defaults to false. `callback` has 2 parameters: < _Error_ >err, < _ReadableStream_ >fileStream. * **put**(< _mixed_ >input, < _string_ >destPath, [< _boolean_ >useCompression, ]< _function_ >callback) - _(void)_ - Sends data to the server to be stored as `destPath`. `input` can be a ReadableStream, a Buffer, or a path to a local file. `useCompression` defaults to false. `callback` has 1 parameter: < _Error_ >err. * **append**(< _mixed_ >input, < _string_ >destPath, [< _boolean_ >useCompression, ]< _function_ >callback) - _(void)_ - Same as **put()**, except if `destPath` already exists, it will be appended to instead of overwritten. * **rename**(< _string_ >oldPath, < _string_ >newPath, < _function_ >callback) - _(void)_ - Renames `oldPath` to `newPath` on the server. `callback` has 1 parameter: < _Error_ >err. * **logout**(< _function_ >callback) - _(void)_ - Logout the user from the server. `callback` has 1 parameter: < _Error_ >err. * **delete**(< _string_ >path, < _function_ >callback) - _(void)_ - Deletes a file, `path`, on the server. `callback` has 1 parameter: < _Error_ >err. * **cwd**(< _string_ >path, < _function_ >callback) - _(void)_ - Changes the current working directory to `path`. `callback` has 2 parameters: < _Error_ >err, < _string_ >currentDir. Note: `currentDir` is only given if the server replies with the path in the response text. * **abort**(< _function_ >callback) - _(void)_ - Aborts the current data transfer (e.g. from get(), put(), or list()). `callback` has 1 parameter: < _Error_ >err. * **site**(< _string_ >command, < _function_ >callback) - _(void)_ - Sends `command` (e.g. 'CHMOD 755 foo', 'QUOTA') using SITE. `callback` has 3 parameters: < _Error_ >err, < _string >responseText, < _integer_ >responseCode. * **status**(< _function_ >callback) - _(void)_ - Retrieves human-readable information about the server's status. `callback` has 2 parameters: < _Error_ >err, < _string_ >status. * **ascii**(< _function_ >callback) - _(void)_ - Sets the transfer data type to ASCII. `callback` has 1 parameter: < _Error_ >err. * **binary**(< _function_ >callback) - _(void)_ - Sets the transfer data type to binary (default at time of connection). `callback` has 1 parameter: < _Error_ >err. ### Optional "standard" commands (RFC 959) * **mkdir**(< _string_ >path, [< _boolean_ >recursive, ]< _function_ >callback) - _(void)_ - Creates a new directory, `path`, on the server. `recursive` is for enabling a 'mkdir -p' algorithm and defaults to false. `callback` has 1 parameter: < _Error_ >err. * **rmdir**(< _string_ >path, [< _boolean_ >recursive, ]< _function_ >callback) - _(void)_ - Removes a directory, `path`, on the server. If `recursive`, this call will delete the contents of the directory if it is not empty. `callback` has 1 parameter: < _Error_ >err. * **cdup**(< _function_ >callback) - _(void)_ - Changes the working directory to the parent of the current directory. `callback` has 1 parameter: < _Error_ >err. * **pwd**(< _function_ >callback) - _(void)_ - Retrieves the current working directory. `callback` has 2 parameters: < _Error_ >err, < _string_ >cwd. * **system**(< _function_ >callback) - _(void)_ - Retrieves the server's operating system. `callback` has 2 parameters: < _Error_ >err, < _string_ >OS. * **listSafe**([< _string_ >path, ][< _boolean_ >useCompression, ]< _function_ >callback) - _(void)_ - Similar to list(), except the directory is temporarily changed to `path` to retrieve the directory listing. This is useful for servers that do not handle characters like spaces and quotes in directory names well for the LIST command. This function is "optional" because it relies on pwd() being available. ### Extended commands (RFC 3659) * **size**(< _string_ >path, < _function_ >callback) - _(void)_ - Retrieves the size of `path`. `callback` has 2 parameters: < _Error_ >err, < _integer_ >numBytes. * **lastMod**(< _string_ >path, < _function_ >callback) - _(void)_ - Retrieves the last modified date and time for `path`. `callback` has 2 parameters: < _Error_ >err, < _Date_ >lastModified. * **restart**(< _integer_ >byteOffset, < _function_ >callback) - _(void)_ - Sets the file byte offset for the next file transfer action (get/put) to `byteOffset`. `callback` has 1 parameter: < _Error_ >err. # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # readable-stream ***Node-core streams for userland*** [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) This package is a mirror of the Streams2 and Streams3 implementations in Node-core. If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core. **readable-stream** comes in two major versions, v1.0.x and v1.1.x. The former tracks the Streams2 implementation in Node 0.10, including bug-fixes and minor improvements as they are added. The latter tracks Streams3 as it develops in Node 0.11; we will likely see a v1.2.x branch for Node 0.12. **readable-stream** uses proper patch-level versioning so if you pin to `"~1.0.0"` you’ll get the latest Node 0.10 Streams2 implementation, including any fixes and minor non-breaking improvements. The patch-level versions of 1.0.x and 1.1.x should mirror the patch-level versions of Node-core releases. You should prefer the **1.0.x** releases for now and when you’re ready to start using Streams3, pin to `"~1.1.0"` # ES6-Promise (subset of [rsvp.js](https://github.com/tildeio/rsvp.js)) [![Build Status](https://travis-ci.org/stefanpenner/es6-promise.svg?branch=master)](https://travis-ci.org/stefanpenner/es6-promise) This is a polyfill of the [ES6 Promise](http://www.ecma-international.org/ecma-262/6.0/#sec-promise-constructor). The implementation is a subset of [rsvp.js](https://github.com/tildeio/rsvp.js) extracted by @jakearchibald, if you're wanting extra features and more debugging options, check out the [full library](https://github.com/tildeio/rsvp.js). For API details and how to use promises, see the <a href="http://www.html5rocks.com/en/tutorials/es6/promises/">JavaScript Promises HTML5Rocks article</a>. ## Downloads * [es6-promise 27.86 KB (7.33 KB gzipped)](https://cdn.jsdelivr.net/npm/es6-promise/dist/es6-promise.js) * [es6-promise-auto 27.78 KB (7.3 KB gzipped)](https://cdn.jsdelivr.net/npm/es6-promise/dist/es6-promise.auto.js) - Automatically provides/replaces `Promise` if missing or broken. * [es6-promise-min 6.17 KB (2.4 KB gzipped)](https://cdn.jsdelivr.net/npm/es6-promise/dist/es6-promise.min.js) * [es6-promise-auto-min 6.19 KB (2.4 KB gzipped)](https://cdn.jsdelivr.net/npm/es6-promise/dist/es6-promise.auto.min.js) - Minified version of `es6-promise-auto` above. ## CDN To use via a CDN include this in your html: ```html <!-- Automatically provides/replaces `Promise` if missing or broken. --> <script src="https://cdn.jsdelivr.net/npm/es6-promise@4/dist/es6-promise.js"></script> <script src="https://cdn.jsdelivr.net/npm/es6-promise@4/dist/es6-promise.auto.js"></script> <!-- Minified version of `es6-promise-auto` below. --> <script src="https://cdn.jsdelivr.net/npm/es6-promise@4/dist/es6-promise.min.js"></script> <script src="https://cdn.jsdelivr.net/npm/es6-promise@4/dist/es6-promise.auto.min.js"></script> ``` ## Node.js To install: ```sh yarn add es6-promise ``` or ```sh npm install es6-promise ``` To use: ```js var Promise = require('es6-promise').Promise; ``` ## Usage in IE<9 `catch` and `finally` are reserved keywords in IE<9, meaning `promise.catch(func)` or `promise.finally(func)` throw a syntax error. To work around this, you can use a string to access the property as shown in the following example. However most minifiers will automatically fix this for you, making the resulting code safe for old browsers and production: ```js promise['catch'](function(err) { // ... }); ``` ```js promise['finally'](function() { // ... }); ``` ## Auto-polyfill To polyfill the global environment (either in Node or in the browser via CommonJS) use the following code snippet: ```js require('es6-promise').polyfill(); ``` Alternatively ```js require('es6-promise/auto'); ``` Notice that we don't assign the result of `polyfill()` to any variable. The `polyfill()` method will patch the global environment (in this case to the `Promise` name) when called. ## Building & Testing You will need to have PhantomJS installed globally in order to run the tests. `npm install -g phantomjs` * `npm run build` to build * `npm test` to run tests * `npm start` to run a build watcher, and webserver to test * `npm run test:server` for a testem test runner and watching builder # cli tableau <a href="https://travis-ci.org/github/keymetrics/cli-tableau" title="PM2 Tests"> <img src="https://travis-ci.org/keymetrics/cli-tableau.svg?branch=master" alt="Build Status"/> </a> ### Horizontal Tables ```javascript var Table = require('cli-tableau'); var table = new Table({ head: ['TH 1 label', 'TH 2 label'], colWidths: [100, 200], borders: false }); table.push( ['First value', 'Second value'], ['First value', 'Second value'] ); console.log(table.toString()); ``` ### Vertical Tables ```javascript var Table = require('cli-tableau'); var table = new Table(); table.push( { 'Some key': 'Some value' }, { 'Another key': 'Another value' } ); console.log(table.toString()); ``` ### Cross Tables Cross tables are very similar to vertical tables, with two key differences: 1. They require a `head` setting when instantiated that has an empty string as the first header 2. The individual rows take the general form of { "Header": ["Row", "Values"] } ```javascript var Table = require('cli-tableau'); var table = new Table({ head: ["", "Top Header 1", "Top Header 2"] }); table.push( { 'Left Header 1': ['Value Row 1 Col 1', 'Value Row 1 Col 2'] }, { 'Left Header 2': ['Value Row 2 Col 1', 'Value Row 2 Col 2'] } ); console.log(table.toString()); ``` ### Custom styles The ```chars``` property controls how the table is drawn: ```javascript var table = new Table({ chars: { 'top': '═' , 'top-mid': '╤' , 'top-left': '╔' , 'top-right': '╗', 'bottom': '═' , 'bottom-mid': '╧' , 'bottom-left': '╚' , 'bottom-right': '╝', 'left': '║' , 'left-mid': '╟' , 'mid': '─' , 'mid-mid': '┼', 'right': '║' , 'right-mid': '╢' , 'middle': '│' } }); table.push( ['foo', 'bar', 'baz'], ['frob', 'bar', 'quuz'] ); console.log(table.toString()); // Outputs: // //╔══════╤═════╤══════╗ //║ foo │ bar │ baz ║ //╟──────┼─────┼──────╢ //║ frob │ bar │ quuz ║ //╚══════╧═════╧══════╝ ``` Empty decoration lines will be skipped, to avoid vertical separator rows just set the 'mid', 'left-mid', 'mid-mid', 'right-mid' to the empty string: ```javascript var table = new Table({ chars: {'mid': '', 'left-mid': '', 'mid-mid': '', 'right-mid': ''} }); table.push( ['foo', 'bar', 'baz'], ['frobnicate', 'bar', 'quuz'] ); console.log(table.toString()); // Outputs: (note the lack of the horizontal line between rows) //┌────────────┬─────┬──────┐ //│ foo │ bar │ baz │ //│ frobnicate │ bar │ quuz │ //└────────────┴─────┴──────┘ ``` By setting all chars to empty with the exception of 'middle' being set to a single space and by setting padding to zero, it's possible to get the most compact layout with no decorations: ```javascript var table = new Table({ chars: { 'top': '' , 'top-mid': '' , 'top-left': '' , 'top-right': '', 'bottom': '' , 'bottom-mid': '' , 'bottom-left': '' , 'bottom-right': '', 'left': '' , 'left-mid': '' , 'mid': '' , 'mid-mid': '', 'right': '' , 'right-mid': '' , 'middle': ' ' }, style: { 'padding-left': 0, 'padding-right': 0 } }); table.push( ['foo', 'bar', 'baz'], ['frobnicate', 'bar', 'quuz'] ); console.log(table.toString()); // Outputs: //foo bar baz //frobnicate bar quuz ``` ## Credits - Guillermo Rauch &lt;[email protected]&gt; ([Guille](http://github.com/guille)) # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # web3-providers-ipc This is a sub package of [web3.js][repo] This is a IPC provider for [web3.js][repo]. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-providers-ipc ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-providers-ipc.js` in your html file. This will expose the `Web3IpcProvider` object on the window object. ## Usage ```js // in node.js var Web3IpcProvider = require('web3-providers-ipc'); var net = require(net); var ipc = new Web3IpcProvider('/Users/me/Library/Ethereum/geth.ipc', net); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime GYP can Generate Your Projects. =================================== Documents are available at [gyp.gsrc.io](https://gyp.gsrc.io), or you can check out ```md-pages``` branch to read those documents offline. __gyp-next__ is [released](https://github.com/nodejs/gyp-next/releases) to the [__Python Packaging Index__](https://pypi.org/project/gyp-next) (PyPI) and can be installed with the command: * `python3 -m pip install gyp-next` aws-sign ======== AWS signing. Originally pulled from LearnBoost/knox, maintained as vendor in request, now a standalone module. # Elliptic [![Build Status](https://secure.travis-ci.org/indutny/elliptic.png)](http://travis-ci.org/indutny/elliptic) [![Coverage Status](https://coveralls.io/repos/indutny/elliptic/badge.svg?branch=master&service=github)](https://coveralls.io/github/indutny/elliptic?branch=master) [![Code Climate](https://codeclimate.com/github/indutny/elliptic/badges/gpa.svg)](https://codeclimate.com/github/indutny/elliptic) [![Saucelabs Test Status](https://saucelabs.com/browser-matrix/gh-indutny-elliptic.svg)](https://saucelabs.com/u/gh-indutny-elliptic) Fast elliptic-curve cryptography in a plain javascript implementation. NOTE: Please take a look at http://safecurves.cr.yp.to/ before choosing a curve for your cryptography operations. ## Incentive ECC is much slower than regular RSA cryptography, the JS implementations are even more slower. ## Benchmarks ```bash $ node benchmarks/index.js Benchmarking: sign elliptic#sign x 262 ops/sec ±0.51% (177 runs sampled) eccjs#sign x 55.91 ops/sec ±0.90% (144 runs sampled) ------------------------ Fastest is elliptic#sign ======================== Benchmarking: verify elliptic#verify x 113 ops/sec ±0.50% (166 runs sampled) eccjs#verify x 48.56 ops/sec ±0.36% (125 runs sampled) ------------------------ Fastest is elliptic#verify ======================== Benchmarking: gen elliptic#gen x 294 ops/sec ±0.43% (176 runs sampled) eccjs#gen x 62.25 ops/sec ±0.63% (129 runs sampled) ------------------------ Fastest is elliptic#gen ======================== Benchmarking: ecdh elliptic#ecdh x 136 ops/sec ±0.85% (156 runs sampled) ------------------------ Fastest is elliptic#ecdh ======================== ``` ## API ### ECDSA ```javascript var EC = require('elliptic').ec; // Create and initialize EC context // (better do it once and reuse it) var ec = new EC('secp256k1'); // Generate keys var key = ec.genKeyPair(); // Sign message (must be an array, or it'll be treated as a hex sequence) var msg = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]; var signature = key.sign(msg); // Export DER encoded signature in Array var derSign = signature.toDER(); // Verify signature console.log(key.verify(msg, derSign)); // CHECK WITH NO PRIVATE KEY // Public key as '04 + x + y' var pub = '04bb1fa3...'; // Signature MUST be either: // 1) hex-string of DER-encoded signature; or // 2) DER-encoded signature as buffer; or // 3) object with two hex-string properties (r and s) var signature = 'b102ac...'; // case 1 var signature = new Buffer('...'); // case 2 var signature = { r: 'b1fc...', s: '9c42...' }; // case 3 // Import public key var key = ec.keyFromPublic(pub, 'hex'); // Verify signature console.log(key.verify(msg, signature)); ``` ### EdDSA ```javascript var EdDSA = require('elliptic').eddsa; // Create and initialize EdDSA context // (better do it once and reuse it) var ec = new EdDSA('ed25519'); // Create key pair from secret var key = ec.keyFromSecret('693e3c...'); // hex string, array or Buffer // Sign message (must be an array, or it'll be treated as a hex sequence) var msg = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ]; var signature = key.sign(msg).toHex(); // Verify signature console.log(key.verify(msg, signature)); // CHECK WITH NO PRIVATE KEY // Import public key var pub = '0a1af638...'; var key = ec.keyFromPublic(pub, 'hex'); // Verify signature var signature = '70bed1...'; console.log(key.verify(msg, signature)); ``` ### ECDH ```javascript var EC = require('elliptic').ec; var ec = new EC('curve25519'); // Generate keys var key1 = ec.genKeyPair(); var key2 = ec.genKeyPair(); var shared1 = key1.derive(key2.getPublic()); var shared2 = key2.derive(key1.getPublic()); console.log('Both shared secrets are BN instances'); console.log(shared1.toString(16)); console.log(shared2.toString(16)); ``` three and more members: ```javascript var EC = require('elliptic').ec; var ec = new EC('curve25519'); var A = ec.genKeyPair(); var B = ec.genKeyPair(); var C = ec.genKeyPair(); var AB = A.getPublic().mul(B.getPrivate()) var BC = B.getPublic().mul(C.getPrivate()) var CA = C.getPublic().mul(A.getPrivate()) var ABC = AB.mul(C.getPrivate()) var BCA = BC.mul(A.getPrivate()) var CAB = CA.mul(B.getPrivate()) console.log(ABC.getX().toString(16)) console.log(BCA.getX().toString(16)) console.log(CAB.getX().toString(16)) ``` NOTE: `.derive()` returns a [BN][1] instance. ## Supported curves Elliptic.js support following curve types: * Short Weierstrass * Montgomery * Edwards * Twisted Edwards Following curve 'presets' are embedded into the library: * `secp256k1` * `p192` * `p224` * `p256` * `p384` * `p521` * `curve25519` * `ed25519` NOTE: That `curve25519` could not be used for ECDSA, use `ed25519` instead. ### Implementation details ECDSA is using deterministic `k` value generation as per [RFC6979][0]. Most of the curve operations are performed on non-affine coordinates (either projective or extended), various windowing techniques are used for different cases. All operations are performed in reduction context using [bn.js][1], hashing is provided by [hash.js][2] ### Related projects * [eccrypto][3]: isomorphic implementation of ECDSA, ECDH and ECIES for both browserify and node (uses `elliptic` for browser and [secp256k1-node][4] for node) #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2014. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: http://tools.ietf.org/html/rfc6979 [1]: https://github.com/indutny/bn.js [2]: https://github.com/indutny/hash.js [3]: https://github.com/bitchan/eccrypto [4]: https://github.com/wanderer/secp256k1-node # Can I cache this? [![Build Status](https://travis-ci.org/kornelski/http-cache-semantics.svg?branch=master)](https://travis-ci.org/kornelski/http-cache-semantics) `CachePolicy` tells when responses can be reused from a cache, taking into account [HTTP RFC 7234](http://httpwg.org/specs/rfc7234.html) rules for user agents and shared caches. It also implements [RFC 5861](https://tools.ietf.org/html/rfc5861), implementing `stale-if-error` and `stale-while-revalidate`. It's aware of many tricky details such as the `Vary` header, proxy revalidation, and authenticated responses. ## Usage Cacheability of an HTTP response depends on how it was requested, so both `request` and `response` are required to create the policy. ```js const policy = new CachePolicy(request, response, options); if (!policy.storable()) { // throw the response away, it's not usable at all return; } // Cache the data AND the policy object in your cache // (this is pseudocode, roll your own cache (lru-cache package works)) letsPretendThisIsSomeCache.set( request.url, { policy, response }, policy.timeToLive() ); ``` ```js // And later, when you receive a new request: const { policy, response } = letsPretendThisIsSomeCache.get(newRequest.url); // It's not enough that it exists in the cache, it has to match the new request, too: if (policy && policy.satisfiesWithoutRevalidation(newRequest)) { // OK, the previous response can be used to respond to the `newRequest`. // Response headers have to be updated, e.g. to add Age and remove uncacheable headers. response.headers = policy.responseHeaders(); return response; } ``` It may be surprising, but it's not enough for an HTTP response to be [fresh](#yo-fresh) to satisfy a request. It may need to match request headers specified in `Vary`. Even a matching fresh response may still not be usable if the new request restricted cacheability, etc. The key method is `satisfiesWithoutRevalidation(newRequest)`, which checks whether the `newRequest` is compatible with the original request and whether all caching conditions are met. ### Constructor options Request and response must have a `headers` property with all header names in lower case. `url`, `status` and `method` are optional (defaults are any URL, status `200`, and `GET` method). ```js const request = { url: '/', method: 'GET', headers: { accept: '*/*', }, }; const response = { status: 200, headers: { 'cache-control': 'public, max-age=7234', }, }; const options = { shared: true, cacheHeuristic: 0.1, immutableMinTimeToLive: 24 * 3600 * 1000, // 24h ignoreCargoCult: false, }; ``` If `options.shared` is `true` (default), then the response is evaluated from a perspective of a shared cache (i.e. `private` is not cacheable and `s-maxage` is respected). If `options.shared` is `false`, then the response is evaluated from a perspective of a single-user cache (i.e. `private` is cacheable and `s-maxage` is ignored). `shared: true` is recommended for HTTP clients. `options.cacheHeuristic` is a fraction of response's age that is used as a fallback cache duration. The default is 0.1 (10%), e.g. if a file hasn't been modified for 100 days, it'll be cached for 100\*0.1 = 10 days. `options.immutableMinTimeToLive` is a number of milliseconds to assume as the default time to cache responses with `Cache-Control: immutable`. Note that [per RFC](http://httpwg.org/http-extensions/immutable.html) these can become stale, so `max-age` still overrides the default. If `options.ignoreCargoCult` is true, common anti-cache directives will be completely ignored if the non-standard `pre-check` and `post-check` directives are present. These two useless directives are most commonly found in bad StackOverflow answers and PHP's "session limiter" defaults. ### `storable()` Returns `true` if the response can be stored in a cache. If it's `false` then you MUST NOT store either the request or the response. ### `satisfiesWithoutRevalidation(newRequest)` This is the most important method. Use this method to check whether the cached response is still fresh in the context of the new request. If it returns `true`, then the given `request` matches the original response this cache policy has been created with, and the response can be reused without contacting the server. Note that the old response can't be returned without being updated, see `responseHeaders()`. If it returns `false`, then the response may not be matching at all (e.g. it's for a different URL or method), or may require to be refreshed first (see `revalidationHeaders()`). ### `responseHeaders()` Returns updated, filtered set of response headers to return to clients receiving the cached response. This function is necessary, because proxies MUST always remove hop-by-hop headers (such as `TE` and `Connection`) and update response's `Age` to avoid doubling cache time. ```js cachedResponse.headers = cachePolicy.responseHeaders(cachedResponse); ``` ### `timeToLive()` Returns approximate time in _milliseconds_ until the response becomes stale (i.e. not fresh). After that time (when `timeToLive() <= 0`) the response might not be usable without revalidation. However, there are exceptions, e.g. a client can explicitly allow stale responses, so always check with `satisfiesWithoutRevalidation()`. `stale-if-error` and `stale-while-revalidate` extend the time to live of the cache, that can still be used if stale. ### `toObject()`/`fromObject(json)` Chances are you'll want to store the `CachePolicy` object along with the cached response. `obj = policy.toObject()` gives a plain JSON-serializable object. `policy = CachePolicy.fromObject(obj)` creates an instance from it. ### Refreshing stale cache (revalidation) When a cached response has expired, it can be made fresh again by making a request to the origin server. The server may respond with status 304 (Not Modified) without sending the response body again, saving bandwidth. The following methods help perform the update efficiently and correctly. #### `revalidationHeaders(newRequest)` Returns updated, filtered set of request headers to send to the origin server to check if the cached response can be reused. These headers allow the origin server to return status 304 indicating the response is still fresh. All headers unrelated to caching are passed through as-is. Use this method when updating cache from the origin server. ```js updateRequest.headers = cachePolicy.revalidationHeaders(updateRequest); ``` #### `revalidatedPolicy(revalidationRequest, revalidationResponse)` Use this method to update the cache after receiving a new response from the origin server. It returns an object with two keys: - `policy` — A new `CachePolicy` with HTTP headers updated from `revalidationResponse`. You can always replace the old cached `CachePolicy` with the new one. - `modified` — Boolean indicating whether the response body has changed. - If `false`, then a valid 304 Not Modified response has been received, and you can reuse the old cached response body. This is also affected by `stale-if-error`. - If `true`, you should use new response's body (if present), or make another request to the origin server without any conditional headers (i.e. don't use `revalidationHeaders()` this time) to get the new resource. ```js // When serving requests from cache: const { oldPolicy, oldResponse } = letsPretendThisIsSomeCache.get( newRequest.url ); if (!oldPolicy.satisfiesWithoutRevalidation(newRequest)) { // Change the request to ask the origin server if the cached response can be used newRequest.headers = oldPolicy.revalidationHeaders(newRequest); // Send request to the origin server. The server may respond with status 304 const newResponse = await makeRequest(newRequest); // Create updated policy and combined response from the old and new data const { policy, modified } = oldPolicy.revalidatedPolicy( newRequest, newResponse ); const response = modified ? newResponse : oldResponse; // Update the cache with the newer/fresher response letsPretendThisIsSomeCache.set( newRequest.url, { policy, response }, policy.timeToLive() ); // And proceed returning cached response as usual response.headers = policy.responseHeaders(); return response; } ``` # Yo, FRESH ![satisfiesWithoutRevalidation](fresh.jpg) ## Used by - [ImageOptim API](https://imageoptim.com/api), [make-fetch-happen](https://github.com/zkat/make-fetch-happen), [cacheable-request](https://www.npmjs.com/package/cacheable-request) ([got](https://www.npmjs.com/package/got)), [npm/registry-fetch](https://github.com/npm/registry-fetch), [etc.](https://github.com/kornelski/http-cache-semantics/network/dependents) ## Implemented - `Cache-Control` response header with all the quirks. - `Expires` with check for bad clocks. - `Pragma` response header. - `Age` response header. - `Vary` response header. - Default cacheability of statuses and methods. - Requests for stale data. - Filtering of hop-by-hop headers. - Basic revalidation request - `stale-if-error` ## Unimplemented - Merging of range requests, `If-Range` (but correctly supports them as non-cacheable) - Revalidation of multiple representations ### Trusting server `Date` Per the RFC, the cache should take into account the time between server-supplied `Date` and the time it received the response. The RFC-mandated behavior creates two problems: * Servers with incorrectly set timezone may add several hours to cache age (or more, if the clock is completely wrong). * Even reasonably correct clocks may be off by a couple of seconds, breaking `max-age=1` trick (which is useful for reverse proxies on high-traffic servers). Previous versions of this library had an option to ignore the server date if it was "too inaccurate". To support the `max-age=1` trick the library also has to ignore dates that pretty accurate. There's no point of having an option to trust dates that are only a bit inaccurate, so this library won't trust any server dates. `max-age` will be interpreted from the time the response has been received, not from when it has been sent. This will affect only [RFC 1149 networks](https://tools.ietf.org/html/rfc1149). # web3-eth-personal [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This is the personal package used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-personal ``` ## Usage ```js const Web3EthPersonal = require('web3-eth-personal'); const personal = new Web3EthPersonal('ws://localhost:8546'); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-eth-personal.svg [npm-url]: https://npmjs.org/package/web3-eth-personal [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-eth-personal [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-eth-personal [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-eth-personal [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-eth-personal LevelUP ======= <img alt="LevelDB Logo" height="100" src="http://leveldb.org/img/logo.svg"> **Fast & simple storage - a Node.js-style LevelDB wrapper** [![Build Status](https://secure.travis-ci.org/Level/levelup.svg?branch=master)](http://travis-ci.org/Level/levelup) [![dependencies](https://david-dm.org/Level/levelup.svg)](https://david-dm.org/level/levelup) [![NPM](https://nodei.co/npm/levelup.png?stars&downloads&downloadRank)](https://nodei.co/npm/levelup/) [![NPM](https://nodei.co/npm-dl/levelup.png?months=6&height=3)](https://nodei.co/npm/levelup/) * <a href="#intro">Introduction</a> * <a href="#leveldown">Relationship to LevelDOWN</a> * <a href="#platforms">Tested &amp; supported platforms</a> * <a href="#basic">Basic usage</a> * <a href="#api">API</a> * <a href="#events">Events</a> * <a href="#json">JSON data</a> * <a href="#custom_encodings">Custom encodings</a> * <a href="#extending">Extending LevelUP</a> * <a href="#multiproc">Multi-process access</a> * <a href="#support">Getting support</a> * <a href="#contributing">Contributing</a> * <a href="#license">Licence &amp; copyright</a> <a name="intro"></a> Introduction ------------ **[LevelDB](https://github.com/google/leveldb)** is a simple key/value data store built by Google, inspired by BigTable. It's used in Google Chrome and many other products. LevelDB supports arbitrary byte arrays as both keys and values, singular *get*, *put* and *delete* operations, *batched put and delete*, bi-directional iterators and simple compression using the very fast [Snappy](http://google.github.io/snappy/) algorithm. **LevelUP** aims to expose the features of LevelDB in a **Node.js-friendly way**. All standard `Buffer` encoding types are supported, as is a special JSON encoding. LevelDB's iterators are exposed as a Node.js-style **readable stream**. LevelDB stores entries **sorted lexicographically by keys**. This makes LevelUP's <a href="#createReadStream"><code>ReadStream</code></a> interface a very powerful query mechanism. **LevelUP** is an **OPEN Open Source Project**, see the <a href="#contributing">Contributing</a> section to find out what this means. <a name="leveldown"></a> Relationship to LevelDOWN ------------------------- LevelUP is designed to be backed by **[LevelDOWN](https://github.com/level/leveldown/)** which provides a pure C++ binding to LevelDB and can be used as a stand-alone package if required. **As of version 0.9, LevelUP no longer requires LevelDOWN as a dependency so you must `npm install leveldown` when you install LevelUP.** LevelDOWN is now optional because LevelUP can be used with alternative backends, such as **[level.js](https://github.com/maxogden/level.js)** in the browser or [MemDOWN](https://github.com/level/memdown) for a pure in-memory store. LevelUP will look for LevelDOWN and throw an error if it can't find it in its Node `require()` path. It will also tell you if the installed version of LevelDOWN is incompatible. **The [level](https://github.com/level/level) package is available as an alternative installation mechanism.** Install it instead to automatically get both LevelUP & LevelDOWN. It exposes LevelUP on its export (i.e. you can `var leveldb = require('level')`). <a name="platforms"></a> Tested & supported platforms ---------------------------- * **Linux**: including ARM platforms such as Raspberry Pi *and Kindle!* * **Mac OS** * **Solaris**: including Joyent's SmartOS & Nodejitsu * **Windows**: Node 0.10 and above only. See installation instructions for *node-gyp's* dependencies [here](https://github.com/TooTallNate/node-gyp#installation), you'll need these (free) components from Microsoft to compile and run any native Node add-on in Windows. <a name="basic"></a> Basic usage ----------- First you need to install LevelUP! ```sh $ npm install levelup leveldown ``` Or ```sh $ npm install level ``` *(this second option requires you to use LevelUP by calling `var levelup = require('level')`)* All operations are asynchronous although they don't necessarily require a callback if you don't need to know when the operation was performed. ```js var levelup = require('levelup') // 1) Create our database, supply location and options. // This will create or open the underlying LevelDB store. var db = levelup('./mydb') // 2) put a key & value db.put('name', 'LevelUP', function (err) { if (err) return console.log('Ooops!', err) // some kind of I/O error // 3) fetch by key db.get('name', function (err, value) { if (err) return console.log('Ooops!', err) // likely the key was not found // ta da! console.log('name=' + value) }) }) ``` <a name="api"></a> ## API * <a href="#ctor"><code><b>levelup()</b></code></a> * <a href="#open"><code>db.<b>open()</b></code></a> * <a href="#close"><code>db.<b>close()</b></code></a> * <a href="#put"><code>db.<b>put()</b></code></a> * <a href="#get"><code>db.<b>get()</b></code></a> * <a href="#del"><code>db.<b>del()</b></code></a> * <a href="#batch"><code>db.<b>batch()</b></code> *(array form)*</a> * <a href="#batch_chained"><code>db.<b>batch()</b></code> *(chained form)*</a> * <a href="#isOpen"><code>db.<b>isOpen()</b></code></a> * <a href="#isClosed"><code>db.<b>isClosed()</b></code></a> * <a href="#createReadStream"><code>db.<b>createReadStream()</b></code></a> * <a href="#createKeyStream"><code>db.<b>createKeyStream()</b></code></a> * <a href="#createValueStream"><code>db.<b>createValueStream()</b></code></a> ### Special operations exposed by LevelDOWN * <a href="#approximateSize"><code>db.db.<b>approximateSize()</b></code></a> * <a href="#getProperty"><code>db.db.<b>getProperty()</b></code></a> * <a href="#destroy"><code><b>leveldown.destroy()</b></code></a> * <a href="#repair"><code><b>leveldown.repair()</b></code></a> ### Special Notes * <a href="#writeStreams">What happened to <code><b>db.createWriteStream()</b></code></a> -------------------------------------------------------- <a name="ctor"></a> ### levelup(location[, options[, callback]]) ### levelup(options[, callback ]) ### levelup(db[, callback ]) <code>levelup()</code> is the main entry point for creating a new LevelUP instance and opening the underlying store with LevelDB. This function returns a new instance of LevelUP and will also initiate an <a href="#open"><code>open()</code></a> operation. Opening the database is an asynchronous operation which will trigger your callback if you provide one. The callback should take the form: `function (err, db) {}` where the `db` is the LevelUP instance. If you don't provide a callback, any read & write operations are simply queued internally until the database is fully opened. This leads to two alternative ways of managing a new LevelUP instance: ```js levelup(location, options, function (err, db) { if (err) throw err db.get('foo', function (err, value) { if (err) return console.log('foo does not exist') console.log('got foo =', value) }) }) // vs the equivalent: var db = levelup(location, options) // will throw if an error occurs db.get('foo', function (err, value) { if (err) return console.log('foo does not exist') console.log('got foo =', value) }) ``` The `location` argument is available as a read-only property on the returned LevelUP instance. The `levelup(options, callback)` form (with optional `callback`) is only available where you provide a valid `'db'` property on the options object (see below). Only for back-ends that don't require a `location` argument, such as [MemDOWN](https://github.com/level/memdown). For example: ```js var levelup = require('levelup') var memdown = require('memdown') var db = levelup({ db: memdown }) ``` The `levelup(db, callback)` form (with optional `callback`) is only available where `db` is a factory function, as would be provided as a `'db'` property on an `options` object (see below). Only for back-ends that don't require a `location` argument, such as [MemDOWN](https://github.com/level/memdown). For example: ```js var levelup = require('levelup') var memdown = require('memdown') var db = levelup(memdown) ``` #### `options` `levelup()` takes an optional options object as its second argument; the following properties are accepted: * `'createIfMissing'` *(boolean, default: `true`)*: If `true`, will initialise an empty database at the specified location if one doesn't already exist. If `false` and a database doesn't exist you will receive an error in your `open()` callback and your database won't open. * `'errorIfExists'` *(boolean, default: `false`)*: If `true`, you will receive an error in your `open()` callback if the database exists at the specified location. * `'compression'` *(boolean, default: `true`)*: If `true`, all *compressible* data will be run through the Snappy compression algorithm before being stored. Snappy is very fast and shouldn't gain much speed by disabling so leave this on unless you have good reason to turn it off. * `'cacheSize'` *(number, default: `8 * 1024 * 1024`)*: The size (in bytes) of the in-memory [LRU](http://en.wikipedia.org/wiki/Cache_algorithms#Least_Recently_Used) cache with frequently used uncompressed block contents. * `'keyEncoding'` and `'valueEncoding'` *(string, default: `'utf8'`)*: The encoding of the keys and values passed through Node.js' `Buffer` implementation (see [Buffer#toString()](http://nodejs.org/docs/latest/api/buffer.html#buffer_buf_tostring_encoding_start_end)). <p><code>'utf8'</code> is the default encoding for both keys and values so you can simply pass in strings and expect strings from your <code>get()</code> operations. You can also pass <code>Buffer</code> objects as keys and/or values and conversion will be performed.</p> <p>Supported encodings are: hex, utf8, ascii, binary, base64, ucs2, utf16le.</p> <p><code>'json'</code> encoding is also supported, see below.</p> * `'db'` *(object, default: LevelDOWN)*: LevelUP is backed by [LevelDOWN](https://github.com/level/leveldown/) to provide an interface to LevelDB. You can completely replace the use of LevelDOWN by providing a "factory" function that will return a LevelDOWN API compatible object given a `location` argument. For further information, see [MemDOWN](https://github.com/level/memdown), a fully LevelDOWN API compatible replacement that uses a memory store rather than LevelDB. Also see [Abstract LevelDOWN](http://github.com/level/abstract-leveldown), a partial implementation of the LevelDOWN API that can be used as a base prototype for a LevelDOWN substitute. Additionally, each of the main interface methods accept an optional options object that can be used to override `'keyEncoding'` and `'valueEncoding'`. -------------------------------------------------------- <a name="open"></a> ### db.open([callback]) <code>open()</code> opens the underlying LevelDB store. In general **you should never need to call this method directly** as it's automatically called by <a href="#ctor"><code>levelup()</code></a>. However, it is possible to *reopen* a database after it has been closed with <a href="#close"><code>close()</code></a>, although this is not generally advised. -------------------------------------------------------- <a name="close"></a> ### db.close([callback]) <code>close()</code> closes the underlying LevelDB store. The callback will receive any error encountered during closing as the first argument. You should always clean up your LevelUP instance by calling `close()` when you no longer need it to free up resources. A LevelDB store cannot be opened by multiple instances of LevelDB/LevelUP simultaneously. -------------------------------------------------------- <a name="put"></a> ### db.put(key, value[, options][, callback]) <code>put()</code> is the primary method for inserting data into the store. Both the `key` and `value` can be arbitrary data objects. The callback argument is optional but if you don't provide one and an error occurs then expect the error to be thrown. #### `options` Encoding of the `key` and `value` objects will adhere to `'keyEncoding'` and `'valueEncoding'` options provided to <a href="#ctor"><code>levelup()</code></a>, although you can provide alternative encoding settings in the options for `put()` (it's recommended that you stay consistent in your encoding of keys and values in a single store). If you provide a `'sync'` value of `true` in your `options` object, LevelDB will perform a synchronous write of the data; although the operation will be asynchronous as far as Node is concerned. Normally, LevelDB passes the data to the operating system for writing and returns immediately, however a synchronous write will use `fsync()` or equivalent so your callback won't be triggered until the data is actually on disk. Synchronous filesystem writes are **significantly** slower than asynchronous writes but if you want to be absolutely sure that the data is flushed then you can use `'sync': true`. -------------------------------------------------------- <a name="get"></a> ### db.get(key[, options][, callback]) <code>get()</code> is the primary method for fetching data from the store. The `key` can be an arbitrary data object. If it doesn't exist in the store then the callback will receive an error as its first argument. A not-found err object will be of type `'NotFoundError'` so you can `err.type == 'NotFoundError'` or you can perform a truthy test on the property `err.notFound`. ```js db.get('foo', function (err, value) { if (err) { if (err.notFound) { // handle a 'NotFoundError' here return } // I/O or other error, pass it up the callback chain return callback(err) } // .. handle `value` here }) ``` #### `options` Encoding of the `key` and `value` objects is the same as in <a href="#put"><code>put</code></a>. LevelDB will by default fill the in-memory LRU Cache with data from a call to get. Disabling this is done by setting `fillCache` to `false`. -------------------------------------------------------- <a name="del"></a> ### db.del(key[, options][, callback]) <code>del()</code> is the primary method for removing data from the store. ```js db.del('foo', function (err) { if (err) // handle I/O or other error }); ``` #### `options` Encoding of the `key` object will adhere to the `'keyEncoding'` option provided to <a href="#ctor"><code>levelup()</code></a>, although you can provide alternative encoding settings in the options for `del()` (it's recommended that you stay consistent in your encoding of keys and values in a single store). A `'sync'` option can also be passed, see <a href="#put"><code>put()</code></a> for details on how this works. -------------------------------------------------------- <a name="batch"></a> ### db.batch(array[, options][, callback]) *(array form)* <code>batch()</code> can be used for very fast bulk-write operations (both *put* and *delete*). The `array` argument should contain a list of operations to be executed sequentially, although as a whole they are performed as an atomic operation inside LevelDB. Each operation is contained in an object having the following properties: `type`, `key`, `value`, where the *type* is either `'put'` or `'del'`. In the case of `'del'` the `'value'` property is ignored. Any entries with a `'key'` of `null` or `undefined` will cause an error to be returned on the `callback` and any `'type': 'put'` entry with a `'value'` of `null` or `undefined` will return an error. If `key` and `value` are defined but `type` is not, it will default to `'put'`. ```js var ops = [ { type: 'del', key: 'father' }, { type: 'put', key: 'name', value: 'Yuri Irsenovich Kim' }, { type: 'put', key: 'dob', value: '16 February 1941' }, { type: 'put', key: 'spouse', value: 'Kim Young-sook' }, { type: 'put', key: 'occupation', value: 'Clown' } ] db.batch(ops, function (err) { if (err) return console.log('Ooops!', err) console.log('Great success dear leader!') }) ``` #### `options` See <a href="#put"><code>put()</code></a> for a discussion on the `options` object. You can overwrite default `'keyEncoding'` and `'valueEncoding'` and also specify the use of `sync` filesystem operations. In addition to encoding options for the whole batch you can also overwrite the encoding per operation, like: ```js var ops = [{ type: 'put', key: new Buffer([1, 2, 3]), value: { some: 'json' }, keyEncoding: 'binary', valueEncoding: 'json' }] ``` -------------------------------------------------------- <a name="batch_chained"></a> ### db.batch() *(chained form)* <code>batch()</code>, when called with no arguments will return a `Batch` object which can be used to build, and eventually commit, an atomic LevelDB batch operation. Depending on how it's used, it is possible to obtain greater performance when using the chained form of `batch()` over the array form. ```js db.batch() .del('father') .put('name', 'Yuri Irsenovich Kim') .put('dob', '16 February 1941') .put('spouse', 'Kim Young-sook') .put('occupation', 'Clown') .write(function () { console.log('Done!') }) ``` <b><code>batch.put(key, value[, options])</code></b> Queue a *put* operation on the current batch, not committed until a `write()` is called on the batch. The optional `options` argument can be used to override the default `'keyEncoding'` and/or `'valueEncoding'`. This method may `throw` a `WriteError` if there is a problem with your put (such as the `value` being `null` or `undefined`). <b><code>batch.del(key[, options])</code></b> Queue a *del* operation on the current batch, not committed until a `write()` is called on the batch. The optional `options` argument can be used to override the default `'keyEncoding'`. This method may `throw` a `WriteError` if there is a problem with your delete. <b><code>batch.clear()</code></b> Clear all queued operations on the current batch, any previous operations will be discarded. <b><code>batch.length</code></b> The number of queued operations on the current batch. <b><code>batch.write([callback])</code></b> Commit the queued operations for this batch. All operations not *cleared* will be written to the database atomically, that is, they will either all succeed or fail with no partial commits. The optional `callback` will be called when the operation has completed with an *error* argument if an error has occurred; if no `callback` is supplied and an error occurs then this method will `throw` a `WriteError`. -------------------------------------------------------- <a name="isOpen"></a> ### db.isOpen() A LevelUP object can be in one of the following states: * *"new"* - newly created, not opened or closed * *"opening"* - waiting for the database to be opened * *"open"* - successfully opened the database, available for use * *"closing"* - waiting for the database to be closed * *"closed"* - database has been successfully closed, should not be used `isOpen()` will return `true` only when the state is "open". -------------------------------------------------------- <a name="isClosed"></a> ### db.isClosed() *See <a href="#put"><code>isOpen()</code></a>* `isClosed()` will return `true` only when the state is "closing" *or* "closed", it can be useful for determining if read and write operations are permissible. -------------------------------------------------------- <a name="createReadStream"></a> ### db.createReadStream([options]) You can obtain a **ReadStream** of the full database by calling the `createReadStream()` method. The resulting stream is a complete Node.js-style [Readable Stream](http://nodejs.org/docs/latest/api/stream.html#stream_readable_stream) where `'data'` events emit objects with `'key'` and `'value'` pairs. You can also use the `gt`, `lt` and `limit` options to control the range of keys that are streamed. ```js db.createReadStream() .on('data', function (data) { console.log(data.key, '=', data.value) }) .on('error', function (err) { console.log('Oh my!', err) }) .on('close', function () { console.log('Stream closed') }) .on('end', function () { console.log('Stream ended') }) ``` The standard `pause()`, `resume()` and `destroy()` methods are implemented on the ReadStream, as is `pipe()` (see below). `'data'`, '`error'`, `'end'` and `'close'` events are emitted. Additionally, you can supply an options object as the first parameter to `createReadStream()` with the following options: * `'gt'` (greater than), `'gte'` (greater than or equal) define the lower bound of the range to be streamed. Only records where the key is greater than (or equal to) this option will be included in the range. When `reverse=true` the order will be reversed, but the records streamed will be the same. * `'lt'` (less than), `'lte'` (less than or equal) define the higher bound of the range to be streamed. Only key/value pairs where the key is less than (or equal to) this option will be included in the range. When `reverse=true` the order will be reversed, but the records streamed will be the same. * `'start', 'end'` legacy ranges - instead use `'gte', 'lte'` * `'reverse'` *(boolean, default: `false`)*: a boolean, set true and the stream output will be reversed. Beware that due to the way LevelDB works, a reverse seek will be slower than a forward seek. * `'keys'` *(boolean, default: `true`)*: whether the `'data'` event should contain keys. If set to `true` and `'values'` set to `false` then `'data'` events will simply be keys, rather than objects with a `'key'` property. Used internally by the `createKeyStream()` method. * `'values'` *(boolean, default: `true`)*: whether the `'data'` event should contain values. If set to `true` and `'keys'` set to `false` then `'data'` events will simply be values, rather than objects with a `'value'` property. Used internally by the `createValueStream()` method. * `'limit'` *(number, default: `-1`)*: limit the number of results collected by this stream. This number represents a *maximum* number of results and may not be reached if you get to the end of the data first. A value of `-1` means there is no limit. When `reverse=true` the highest keys will be returned instead of the lowest keys. * `'fillCache'` *(boolean, default: `false`)*: whether LevelDB's LRU-cache should be filled with data read. * `'keyEncoding'` / `'valueEncoding'` *(string)*: the encoding applied to each read piece of data. -------------------------------------------------------- <a name="createKeyStream"></a> ### db.createKeyStream([options]) A **KeyStream** is a **ReadStream** where the `'data'` events are simply the keys from the database so it can be used like a traditional stream rather than an object stream. You can obtain a KeyStream either by calling the `createKeyStream()` method on a LevelUP object or by passing an options object to `createReadStream()` with `keys` set to `true` and `values` set to `false`. ```js db.createKeyStream() .on('data', function (data) { console.log('key=', data) }) // same as: db.createReadStream({ keys: true, values: false }) .on('data', function (data) { console.log('key=', data) }) ``` -------------------------------------------------------- <a name="createValueStream"></a> ### db.createValueStream([options]) A **ValueStream** is a **ReadStream** where the `'data'` events are simply the values from the database so it can be used like a traditional stream rather than an object stream. You can obtain a ValueStream either by calling the `createValueStream()` method on a LevelUP object or by passing an options object to `createReadStream()` with `values` set to `true` and `keys` set to `false`. ```js db.createValueStream() .on('data', function (data) { console.log('value=', data) }) // same as: db.createReadStream({ keys: false, values: true }) .on('data', function (data) { console.log('value=', data) }) ``` -------------------------------------------------------- <a name="writeStreams"></a> #### What happened to `db.createWriteStream`? `db.createWriteStream()` has been removed in order to provide a smaller and more maintainable core. It primarily existed to create symmetry with `db.createReadStream()` but through much [discussion](https://github.com/level/levelup/issues/199), removing it was the best course of action. The main driver for this was performance. While `db.createReadStream()` performs well under most use cases, `db.createWriteStream()` was highly dependent on the application keys and values. Thus we can't provide a standard implementation and encourage more `write-stream` implementations to be created to solve the broad spectrum of use cases. Check out the implementations that the community has already produced [here](https://github.com/level/levelup/wiki/Modules#write-streams). -------------------------------------------------------- <a name='approximateSize'></a> ### db.db.approximateSize(start, end, callback) <code>approximateSize()</code> can used to get the approximate number of bytes of file system space used by the range `[start..end)`. The result may not include recently written data. ```js var db = require('level')('./huge.db') db.db.approximateSize('a', 'c', function (err, size) { if (err) return console.error('Ooops!', err) console.log('Approximate size of range is %d', size) }) ``` **Note:** `approximateSize()` is available via [LevelDOWN](https://github.com/level/leveldown/), which by default is accessible as the `db` property of your LevelUP instance. This is a specific LevelDB operation and is not likely to be available where you replace LevelDOWN with an alternative back-end via the `'db'` option. -------------------------------------------------------- <a name='getProperty'></a> ### db.db.getProperty(property) <code>getProperty</code> can be used to get internal details from LevelDB. When issued with a valid property string, a readable string will be returned (this method is synchronous). Currently, the only valid properties are: * <b><code>'leveldb.num-files-at-levelN'</code></b>: returns the number of files at level *N*, where N is an integer representing a valid level (e.g. "0"). * <b><code>'leveldb.stats'</code></b>: returns a multi-line string describing statistics about LevelDB's internal operation. * <b><code>'leveldb.sstables'</code></b>: returns a multi-line string describing all of the *sstables* that make up contents of the current database. ```js var db = require('level')('./huge.db') console.log(db.db.getProperty('leveldb.num-files-at-level3')) // → '243' ``` **Note:** `getProperty()` is available via [LevelDOWN](https://github.com/level/leveldown/), which by default is accessible as the `db` property of your LevelUP instance. This is a specific LevelDB operation and is not likely to be available where you replace LevelDOWN with an alternative back-end via the `'db'` option. -------------------------------------------------------- <a name="destroy"></a> ### leveldown.destroy(location, callback) <code>destroy()</code> is used to completely remove an existing LevelDB database directory. You can use this function in place of a full directory *rm* if you want to be sure to only remove LevelDB-related files. If the directory only contains LevelDB files, the directory itself will be removed as well. If there are additional, non-LevelDB files in the directory, those files, and the directory, will be left alone. The callback will be called when the destroy operation is complete, with a possible `error` argument. **Note:** `destroy()` is available via [LevelDOWN](https://github.com/level/leveldown/) which you will have to install seperately, e.g.: ```js require('leveldown').destroy('./huge.db', function (err) { console.log('done!') }) ``` -------------------------------------------------------- <a name="repair"></a> ### leveldown.repair(location, callback) <code>repair()</code> can be used to attempt a restoration of a damaged LevelDB store. From the LevelDB documentation: > If a DB cannot be opened, you may attempt to call this method to resurrect as much of the contents of the database as possible. Some data may be lost, so be careful when calling this function on a database that contains important information. You will find information on the *repair* operation in the *LOG* file inside the store directory. A `repair()` can also be used to perform a compaction of the LevelDB log into table files. The callback will be called when the repair operation is complete, with a possible `error` argument. **Note:** `repair()` is available via [LevelDOWN](https://github.com/level/leveldown/) which you will have to install seperately, e.g.: ```js require('leveldown').repair('./huge.db', function (err) { console.log('done!') }) ``` -------------------------------------------------------- <a name="events"></a> Events ------ LevelUP emits events when the callbacks to the corresponding methods are called. * `db.emit('put', key, value)` emitted when a new value is `'put'` * `db.emit('del', key)` emitted when a value is deleted * `db.emit('batch', ary)` emitted when a batch operation has executed * `db.emit('ready')` emitted when the database has opened (`'open'` is synonym) * `db.emit('closed')` emitted when the database has closed * `db.emit('opening')` emitted when the database is opening * `db.emit('closing')` emitted when the database is closing If you do not pass a callback to an async function, and there is an error, LevelUP will `emit('error', err)` instead. <a name="json"></a> JSON data --------- You specify `'json'` encoding for both keys and/or values, you can then supply JavaScript objects to LevelUP and receive them from all fetch operations, including ReadStreams. LevelUP will automatically *stringify* your objects and store them as *utf8* and parse the strings back into objects before passing them back to you. <a name="custom_encodings"></a> Custom encodings ---------------- A custom encoding may be provided by passing in an object as a value for `keyEncoding` or `valueEncoding` (wherever accepted), it must have the following properties: ```js { encode: function (val) { ... }, decode: function (val) { ... }, buffer: boolean, // encode returns a buffer and decode accepts a buffer type: String // name of this encoding type. } ``` <a name="extending"></a> Extending LevelUP ----------------- A list of <a href="https://github.com/level/levelup/wiki/Modules"><b>Node.js LevelDB modules and projects</b></a> can be found in the wiki. When attempting to extend the functionality of LevelUP, it is recommended that you consider using [level-hooks](https://github.com/dominictarr/level-hooks) and/or [level-sublevel](https://github.com/dominictarr/level-sublevel). **level-sublevel** is particularly helpful for keeping additional, extension-specific, data in a LevelDB store. It allows you to partition a LevelUP instance into multiple sub-instances that each correspond to discrete namespaced key ranges. <a name="multiproc"></a> Multi-process access -------------------- LevelDB is thread-safe but is **not** suitable for accessing with multiple processes. You should only ever have a LevelDB database open from a single Node.js process. Node.js clusters are made up of multiple processes so a LevelUP instance cannot be shared between them either. See the <a href="https://github.com/level/levelup/wiki/Modules"><b>wiki</b></a> for some LevelUP extensions, including [multilevel](https://github.com/juliangruber/multilevel), that may help if you require a single data store to be shared across processes. <a name="support"></a> Getting support --------------- There are multiple ways you can find help in using LevelDB in Node.js: * **IRC:** you'll find an active group of LevelUP users in the **##leveldb** channel on Freenode, including most of the contributors to this project. * **Mailing list:** there is an active [Node.js LevelDB](https://groups.google.com/forum/#!forum/node-levelup) Google Group. * **GitHub:** you're welcome to open an issue here on this GitHub repository if you have a question. <a name="contributing"></a> Contributing ------------ LevelUP is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [contribution guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ### Windows A large portion of the Windows support comes from code by [Krzysztof Kowalczyk](http://blog.kowalczyk.info/) [@kjk](https://twitter.com/kjk), see his Windows LevelDB port [here](http://code.google.com/r/kkowalczyk-leveldb/). If you're using LevelUP on Windows, you should give him your thanks! <a name="license"></a> License &amp; copyright ------------------- Copyright &copy; 2012-2016 **LevelUP** [contributors](https://github.com/level/community#contributors). **LevelUP** is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included `LICENSE.md` file for more details. *LevelUP builds on the excellent work of the LevelDB and Snappy teams from Google and additional contributors. LevelDB and Snappy are both issued under the [New BSD Licence](http://opensource.org/licenses/BSD-3-Clause).* # is-core-module <sup>[![Version Badge][2]][1]</sup> [![Build Status][3]][4] [![dependency status][5]][6] [![dev dependency status][7]][8] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][11]][1] Is this specifier a node.js core module? Optionally provide a node version to check; defaults to the current node version. ## Example ```js var isCore = require('is-core-module'); var assert = require('assert'); assert(isCore('fs')); assert(!isCore('butts')); ``` ## Tests Clone the repo, `npm install`, and run `npm test` [1]: https://npmjs.org/package/is-core-module [2]: https://versionbadg.es/inspect-js/is-core-module.svg [3]: https://travis-ci.com/inspect-js/is-core-module.svg [4]: https://travis-ci.com/inspect-js/is-core-module [5]: https://david-dm.org/inspect-js/is-core-module.svg [6]: https://david-dm.org/inspect-js/is-core-module [7]: https://david-dm.org/inspect-js/is-core-module/dev-status.svg [8]: https://david-dm.org/inspect-js/is-core-module#info=devDependencies [11]: https://nodei.co/npm/is-core-module.png?downloads=true&stars=true [license-image]: https://img.shields.io/npm/l/is-core-module.svg [license-url]: LICENSE [downloads-image]: https://img.shields.io/npm/dm/is-core-module.svg [downloads-url]: https://npm-stat.com/charts.html?package=is-core-module # vary [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Manipulate the HTTP Vary header ## Installation This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install vary ``` ## API <!-- eslint-disable no-unused-vars --> ```js var vary = require('vary') ``` ### vary(res, field) Adds the given header `field` to the `Vary` response header of `res`. This can be a string of a single field, a string of a valid `Vary` header, or an array of multiple fields. This will append the header if not already listed, otherwise leaves it listed in the current location. <!-- eslint-disable no-undef --> ```js // Append "Origin" to the Vary header of the response vary(res, 'Origin') ``` ### vary.append(header, field) Adds the given header `field` to the `Vary` response header string `header`. This can be a string of a single field, a string of a valid `Vary` header, or an array of multiple fields. This will append the header if not already listed, otherwise leaves it listed in the current location. The new header string is returned. <!-- eslint-disable no-undef --> ```js // Get header string appending "Origin" to "Accept, User-Agent" vary.append('Accept, User-Agent', 'Origin') ``` ## Examples ### Updating the Vary header when content is based on it ```js var http = require('http') var vary = require('vary') http.createServer(function onRequest (req, res) { // about to user-agent sniff vary(res, 'User-Agent') var ua = req.headers['user-agent'] || '' var isMobile = /mobi|android|touch|mini/i.test(ua) // serve site, depending on isMobile res.setHeader('Content-Type', 'text/html') res.end('You are (probably) ' + (isMobile ? '' : 'not ') + 'a mobile user') }) ``` ## Testing ```sh $ npm test ``` ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/vary.svg [npm-url]: https://npmjs.org/package/vary [node-version-image]: https://img.shields.io/node/v/vary.svg [node-version-url]: https://nodejs.org/en/download [travis-image]: https://img.shields.io/travis/jshttp/vary/master.svg [travis-url]: https://travis-ci.org/jshttp/vary [coveralls-image]: https://img.shields.io/coveralls/jshttp/vary/master.svg [coveralls-url]: https://coveralls.io/r/jshttp/vary [downloads-image]: https://img.shields.io/npm/dm/vary.svg [downloads-url]: https://npmjs.org/package/vary # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # parse-asn1 [![TRAVIS](https://secure.travis-ci.org/crypto-browserify/parse-asn1.png)](http://travis-ci.org/crypto-browserify/parse-asn1) [![NPM](http://img.shields.io/npm/v/parse-asn1.svg)](https://www.npmjs.org/package/parse-asn1) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) utility library for parsing asn1 files for use with browserify-sign. browserify-cipher === [![Build Status](https://travis-ci.org/crypto-browserify/browserify-cipher.svg)](https://travis-ci.org/crypto-browserify/browserify-cipher) Provides createCipher, createDecipher, createCipheriv, createDecipheriv and getCiphers for the browserify. Includes AES and DES ciphers. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime libsecp256k1 ============ [![Build Status](https://travis-ci.org/bitcoin-core/secp256k1.svg?branch=master)](https://travis-ci.org/bitcoin-core/secp256k1) Optimized C library for EC operations on curve secp256k1. This library is a work in progress and is being used to research best practices. Use at your own risk. Features: * secp256k1 ECDSA signing/verification and key generation. * Adding/multiplying private/public keys. * Serialization/parsing of private keys, public keys, signatures. * Constant time, constant memory access signing and pubkey generation. * Derandomized DSA (via RFC6979 or with a caller provided function.) * Very efficient implementation. Implementation details ---------------------- * General * No runtime heap allocation. * Extensive testing infrastructure. * Structured to facilitate review and analysis. * Intended to be portable to any system with a C89 compiler and uint64_t support. * No use of floating types. * Expose only higher level interfaces to minimize the API surface and improve application security. ("Be difficult to use insecurely.") * Field operations * Optimized implementation of arithmetic modulo the curve's field size (2^256 - 0x1000003D1). * Using 5 52-bit limbs (including hand-optimized assembly for x86_64, by Diederik Huys). * Using 10 26-bit limbs. * Field inverses and square roots using a sliding window over blocks of 1s (by Peter Dettman). * Scalar operations * Optimized implementation without data-dependent branches of arithmetic modulo the curve's order. * Using 4 64-bit limbs (relying on __int128 support in the compiler). * Using 8 32-bit limbs. * Group operations * Point addition formula specifically simplified for the curve equation (y^2 = x^3 + 7). * Use addition between points in Jacobian and affine coordinates where possible. * Use a unified addition/doubling formula where necessary to avoid data-dependent branches. * Point/x comparison without a field inversion by comparison in the Jacobian coordinate space. * Point multiplication for verification (a*P + b*G). * Use wNAF notation for point multiplicands. * Use a much larger window for multiples of G, using precomputed multiples. * Use Shamir's trick to do the multiplication with the public key and the generator simultaneously. * Optionally (off by default) use secp256k1's efficiently-computable endomorphism to split the P multiplicand into 2 half-sized ones. * Point multiplication for signing * Use a precomputed table of multiples of powers of 16 multiplied with the generator, so general multiplication becomes a series of additions. * Intended to be completely free of timing sidechannels for secret-key operations (on reasonable hardware/toolchains) * Access the table with branch-free conditional moves so memory access is uniform. * No data-dependent branches * Optional runtime blinding which attempts to frustrate differential power analysis. * The precomputed tables add and eventually subtract points for which no known scalar (private key) is known, preventing even an attacker with control over the private key used to control the data internally. Build steps ----------- libsecp256k1 is built using autotools: $ ./autogen.sh $ ./configure $ make $ make check $ sudo make install # optional Exhaustive tests ----------- $ ./exhaustive_tests With valgrind, you might need to increase the max stack size: $ valgrind --max-stackframe=2500000 ./exhaustive_tests Reporting a vulnerability ------------ See [SECURITY.md](SECURITY.md) forever-agent ============= HTTP Agent that keeps socket connections alive between keep-alive requests. Formerly part of mikeal/request, now a standalone module. A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # BIP39 [![Build Status](https://travis-ci.org/bitcoinjs/bip39.png?branch=master)](https://travis-ci.org/bitcoinjs/bip39) [![NPM](https://img.shields.io/npm/v/bip39.svg)](https://www.npmjs.org/package/bip39) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) JavaScript implementation of [Bitcoin BIP39](https://github.com/bitcoin/bips/blob/master/bip-0039.mediawiki): Mnemonic code for generating deterministic keys ## Reminder for developers ***Please remember to allow recovery from mnemonic phrases that have invalid checksums (or that you don't have the wordlist)*** When a checksum is invalid, warn the user that the phrase is not something generated by your app, and ask if they would like to use it anyway. This way, your app only needs to hold the wordlists for your supported languages, but you can recover phrases made by other apps in other languages. However, there should be other checks in place, such as checking to make sure the user is inputting 12 words or more separated by a space. ie. `phrase.trim().split(/\s+/g).length >= 12` ## Removing wordlists from webpack/browserify Browserify/Webpack bundles can get very large if you include all the wordlists, so you can now exclude wordlists to make your bundle lighter. For example, if we want to exclude all wordlists besides chinese_simplified, you could build using the browserify command below. ```bash $ browserify -r bip39 -s bip39 \ --exclude=./wordlists/english.json \ --exclude=./wordlists/japanese.json \ --exclude=./wordlists/spanish.json \ --exclude=./wordlists/italian.json \ --exclude=./wordlists/french.json \ --exclude=./wordlists/korean.json \ --exclude=./wordlists/chinese_traditional.json \ > bip39.browser.js ``` This will create a bundle that only contains the chinese_simplified wordlist, and it will be the default wordlist for all calls without explicit wordlists. You can also do this in Webpack using the `IgnorePlugin`. Here is an example of excluding all non-English wordlists ```javascript ... plugins: [ new webpack.IgnorePlugin(/^\.\/(?!english)/, /bip39\/src\/wordlists$/), ], ... ``` This is how it will look in the browser console. ```javascript > bip39.entropyToMnemonic('00000000000000000000000000000000') "的 的 的 的 的 的 的 的 的 的 的 在" > bip39.wordlists.chinese_simplified Array(2048) [ "的", "一", "是", "在", "不", "了", "有", "和", "人", "这", … ] > bip39.wordlists.english undefined > bip39.wordlists.japanese undefined > bip39.wordlists.spanish undefined > bip39.wordlists.italian undefined > bip39.wordlists.french undefined > bip39.wordlists.korean undefined > bip39.wordlists.chinese_traditional undefined ``` For a list of supported wordlists check the wordlists folder. The name of the json file (minus the extension) is the name of the key to access the wordlist. You can also change the default wordlist at runtime if you dislike the wordlist you were given as default. ```javascript > bip39.entropyToMnemonic('00000000000000000000000000000fff') "あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あいこくしん あまい ろんり" > bip39.setDefaultWordlist('italian') undefined > bip39.entropyToMnemonic('00000000000000000000000000000fff') "abaco abaco abaco abaco abaco abaco abaco abaco abaco abaco aforisma zibetto" ``` ## Installation ``` bash npm install bip39 ``` ## Examples ``` js // Generate a random mnemonic (uses crypto.randomBytes under the hood), defaults to 128-bits of entropy const mnemonic = bip39.generateMnemonic() // => 'seed sock milk update focus rotate barely fade car face mechanic mercy' bip39.mnemonicToSeedSync('basket actual').toString('hex') // => '5cf2d4a8b0355e90295bdfc565a022a409af063d5365bb57bf74d9528f494bfa4400f53d8349b80fdae44082d7f9541e1dba2b003bcfec9d0d53781ca676651f' bip39.mnemonicToSeedSync('basket actual') // => <Buffer 5c f2 d4 a8 b0 35 5e 90 29 5b df c5 65 a0 22 a4 09 af 06 3d 53 65 bb 57 bf 74 d9 52 8f 49 4b fa 44 00 f5 3d 83 49 b8 0f da e4 40 82 d7 f9 54 1e 1d ba 2b ...> // mnemonicToSeed has an synchronous version // mnemonicToSeedSync is less performance oriented bip39.mnemonicToSeed('basket actual').then(console.log) // => <Buffer 5c f2 d4 a8 b0 35 5e 90 29 5b df c5 65 a0 22 a4 09 af 06 3d 53 65 bb 57 bf 74 d9 52 8f 49 4b fa 44 00 f5 3d 83 49 b8 0f da e4 40 82 d7 f9 54 1e 1d ba 2b ...> bip39.mnemonicToSeed('basket actual').then(bytes => bytes.toString('hex')).then(console.log) // => '5cf2d4a8b0355e90295bdfc565a022a409af063d5365bb57bf74d9528f494bfa4400f53d8349b80fdae44082d7f9541e1dba2b003bcfec9d0d53781ca676651f' bip39.mnemonicToSeedSync('basket actual', 'a password') // => <Buffer 46 16 a4 4f 2c 90 b9 69 02 14 b8 fd 43 5b b4 14 62 43 de 10 7b 30 87 59 0a 3b b8 d3 1b 2f 3a ef ab 1d 4b 52 6d 21 e5 0a 04 02 3d 7a d0 66 43 ea 68 3b ... > bip39.validateMnemonic(mnemonic) // => true bip39.validateMnemonic('basket actual') // => false ``` ``` js const bip39 = require('bip39') // defaults to BIP39 English word list // uses HEX strings for entropy const mnemonic = bip39.entropyToMnemonic('00000000000000000000000000000000') // => abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon abandon about // reversible bip39.mnemonicToEntropy(mnemonic) // => '00000000000000000000000000000000' ``` # node-gyp-build Build tool and bindings loader for node-gyp that supports prebuilds. ``` npm install node-gyp-build ``` Use together with [prebuildify](https://github.com/mafintosh/prebuildify) to easily support prebuilds for your native modules. ## Usage `node-gyp-build` works similar to `node-gyp build` except that it will check if a build or prebuild is present before rebuilding your project. It's main intended use is as an npm install script and bindings loader for native modules that bundle prebuilds using [prebuildify](https://github.com/mafintosh/prebuildify). First add `node-gyp-build` as an install script to your native project ``` js { ... "scripts": { "install": "node-gyp-build" } } ``` Then in your `index.js`, instead of using the [bindings module](https://www.npmjs.com/package/bindings) use `node-gyp-build` to load your binding. ``` js var binding = require('node-gyp-build')(__dirname) ``` If you do these two things and bundle prebuilds [prebuildify](https://github.com/mafintosh/prebuildify) your native module will work for most platforms without having to compile on install time AND will work in both node and electron without the need to recompile between usage. Users can override `node-gyp-build` and force compiling by doing `npm install --build-from-source`. ## License MIT # web3-eth-accounts This is a sub package of [web3.js][repo] This is the accounts package to be used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-accounts ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-eth-accounts.js` in your html file. This will expose the `Web3EthAccounts` object on the window object. ## Usage ```js // in node.js var Web3EthAccounts = require('web3-eth-accounts'); var account = new Web3EthAccounts('ws://localhost:8546'); account.create(); > { address: '0x2c7536E3605D9C16a7a3D7b1898e529396a65c23', privateKey: '0x4c0883a69102937d6231471b5dbb6204fe5129617082792ae468d01a3f362318', signTransaction: function(tx){...}, sign: function(data){...}, encrypt: function(password){...} } ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # web3-eth-personal This is a sub package of [web3.js][repo] This is the personal package to be used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-personal ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-eth-personal.js` in your html file. This will expose the `Web3EthPersonal` object on the window object. ## Usage ```js // in node.js var Web3EthPersonal = require('web3-eth-personal'); var personal = new Web3EthPersonal('ws://localhost:8546'); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # for-in [![NPM version](https://img.shields.io/npm/v/for-in.svg?style=flat)](https://www.npmjs.com/package/for-in) [![NPM monthly downloads](https://img.shields.io/npm/dm/for-in.svg?style=flat)](https://npmjs.org/package/for-in) [![NPM total downloads](https://img.shields.io/npm/dt/for-in.svg?style=flat)](https://npmjs.org/package/for-in) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/for-in.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/for-in) > Iterate over the own and inherited enumerable properties of an object, and return an object with properties that evaluate to true from the callback. Exit early by returning `false`. JavaScript/Node.js ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save for-in ``` ## Usage ```js var forIn = require('for-in'); var obj = {a: 'foo', b: 'bar', c: 'baz'}; var values = []; var keys = []; forIn(obj, function (value, key, o) { keys.push(key); values.push(value); }); console.log(keys); //=> ['a', 'b', 'c']; console.log(values); //=> ['foo', 'bar', 'baz']; ``` ## About ### Related projects * [arr-flatten](https://www.npmjs.com/package/arr-flatten): Recursively flatten an array or arrays. This is the fastest implementation of array flatten. | [homepage](https://github.com/jonschlinkert/arr-flatten "Recursively flatten an array or arrays. This is the fastest implementation of array flatten.") * [collection-map](https://www.npmjs.com/package/collection-map): Returns an array of mapped values from an array or object. | [homepage](https://github.com/jonschlinkert/collection-map "Returns an array of mapped values from an array or object.") * [for-own](https://www.npmjs.com/package/for-own): Iterate over the own enumerable properties of an object, and return an object with properties… [more](https://github.com/jonschlinkert/for-own) | [homepage](https://github.com/jonschlinkert/for-own "Iterate over the own enumerable properties of an object, and return an object with properties that evaluate to true from the callback. Exit early by returning `false`. JavaScript/Node.js.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 16 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [paulirish](https://github.com/paulirish) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.4.2, on February 28, 2017._ # readable-stream ***Node.js core streams for userland*** [![Build Status](https://travis-ci.com/nodejs/readable-stream.svg?branch=master)](https://travis-ci.com/nodejs/readable-stream) [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) [![Sauce Test Status](https://saucelabs.com/browser-matrix/readabe-stream.svg)](https://saucelabs.com/u/readabe-stream) ```bash npm install --save readable-stream ``` This package is a mirror of the streams implementations in Node.js. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v10.19.0/docs/api/stream.html). If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html). As of version 2.0.0 **readable-stream** uses semantic versioning. ## Version 3.x.x v3.x.x of `readable-stream` is a cut from Node 10. This version supports Node 6, 8, and 10, as well as evergreen browsers, IE 11 and latest Safari. The breaking changes introduced by v3 are composed by the combined breaking changes in [Node v9](https://nodejs.org/en/blog/release/v9.0.0/) and [Node v10](https://nodejs.org/en/blog/release/v10.0.0/), as follows: 1. Error codes: https://github.com/nodejs/node/pull/13310, https://github.com/nodejs/node/pull/13291, https://github.com/nodejs/node/pull/16589, https://github.com/nodejs/node/pull/15042, https://github.com/nodejs/node/pull/15665, https://github.com/nodejs/readable-stream/pull/344 2. 'readable' have precedence over flowing https://github.com/nodejs/node/pull/18994 3. make virtual methods errors consistent https://github.com/nodejs/node/pull/18813 4. updated streams error handling https://github.com/nodejs/node/pull/18438 5. writable.end should return this. https://github.com/nodejs/node/pull/18780 6. readable continues to read when push('') https://github.com/nodejs/node/pull/18211 7. add custom inspect to BufferList https://github.com/nodejs/node/pull/17907 8. always defer 'readable' with nextTick https://github.com/nodejs/node/pull/17979 ## Version 2.x.x v2.x.x of `readable-stream` is a cut of the stream module from Node 8 (there have been no semver-major changes from Node 4 to 8). This version supports all Node.js versions from 0.8, as well as evergreen browsers and IE 10 & 11. ### Big Thanks Cross-browser Testing Platform and Open Source <3 Provided by [Sauce Labs][sauce] # Usage You can swap your `require('stream')` with `require('readable-stream')` without any changes, if you are just using one of the main classes and functions. ```js const { Readable, Writable, Transform, Duplex, pipeline, finished } = require('readable-stream') ```` Note that `require('stream')` will return `Stream`, while `require('readable-stream')` will return `Readable`. We discourage using whatever is exported directly, but rather use one of the properties as shown in the example above. # Streams Working Group `readable-stream` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. <a name="members"></a> ## Team Members * **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;[email protected]&gt; - Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242 * **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;[email protected]&gt; * **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;[email protected]&gt; - Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E * **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;[email protected]&gt; * **Yoshua Wyuts** ([@yoshuawuyts](https://github.com/yoshuawuyts)) &lt;[email protected]&gt; [sauce]: https://saucelabs.com # mime-types [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] The ultimate javascript content-type utility. Similar to [the `[email protected]` module](https://www.npmjs.com/package/mime), except: - __No fallbacks.__ Instead of naively returning the first available type, `mime-types` simply returns `false`, so do `var type = mime.lookup('unrecognized') || 'application/octet-stream'`. - No `new Mime()` business, so you could do `var lookup = require('mime-types').lookup`. - No `.define()` functionality - Bug fixes for `.lookup(path)` Otherwise, the API is compatible with `mime` 1.x. ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```sh $ npm install mime-types ``` ## Adding Types All mime types are based on [mime-db](https://www.npmjs.com/package/mime-db), so open a PR there if you'd like to add mime types. ## API <!-- eslint-disable no-unused-vars --> ```js var mime = require('mime-types') ``` All functions return `false` if input is invalid or not found. ### mime.lookup(path) Lookup the content-type associated with a file. <!-- eslint-disable no-undef --> ```js mime.lookup('json') // 'application/json' mime.lookup('.md') // 'text/markdown' mime.lookup('file.html') // 'text/html' mime.lookup('folder/file.js') // 'application/javascript' mime.lookup('folder/.htaccess') // false mime.lookup('cats') // false ``` ### mime.contentType(type) Create a full content-type header given a content-type or extension. When given an extension, `mime.lookup` is used to get the matching content-type, otherwise the given content-type is used. Then if the content-type does not already have a `charset` parameter, `mime.charset` is used to get the default charset and add to the returned content-type. <!-- eslint-disable no-undef --> ```js mime.contentType('markdown') // 'text/x-markdown; charset=utf-8' mime.contentType('file.json') // 'application/json; charset=utf-8' mime.contentType('text/html') // 'text/html; charset=utf-8' mime.contentType('text/html; charset=iso-8859-1') // 'text/html; charset=iso-8859-1' // from a full path mime.contentType(path.extname('/path/to/file.json')) // 'application/json; charset=utf-8' ``` ### mime.extension(type) Get the default extension for a content-type. <!-- eslint-disable no-undef --> ```js mime.extension('application/octet-stream') // 'bin' ``` ### mime.charset(type) Lookup the implied default charset of a content-type. <!-- eslint-disable no-undef --> ```js mime.charset('text/markdown') // 'UTF-8' ``` ### var type = mime.types[extension] A map of content-types by extension. ### [extensions...] = mime.extensions[type] A map of extensions by content-type. ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/mime-types/master [coveralls-url]: https://coveralls.io/r/jshttp/mime-types?branch=master [node-version-image]: https://badgen.net/npm/node/mime-types [node-version-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/mime-types [npm-url]: https://npmjs.org/package/mime-types [npm-version-image]: https://badgen.net/npm/v/mime-types [travis-image]: https://badgen.net/travis/jshttp/mime-types/master [travis-url]: https://travis-ci.org/jshttp/mime-types # Repository parser Git/Subversion/Mercurial repository metadata parser [![Build Status](https://api.travis-ci.org/keymetrics/vizion.png?branch=master)] ## Example ```javascript var vizion = require('vizion'); /** * Grab metadata for svn/git/hg repositories */ vizion.analyze({ folder : '/tmp/folder' }, function(err, meta) { if (err) throw new Error(err); /** * * meta = { * type : 'git', * ahead : false, * unstaged : false, * branch : 'development', * remotes : [ 'http', 'http ssl', 'origin' ], * remote : 'origin', * commment : 'This is a comment', * update_time : Tue Oct 28 2014 14:33:30 GMT+0100 (CET), * url : 'https://github.com/keymetrics/vizion.git', * revision : 'f0a1d45936cf7a3c969e4caba96546fd23255796', * next_rev : null, // null if its latest in the branch * prev_rev : '6d6932dac9c82f8a29ff40c1d5300569c24aa2c8' * } * */ }); /** * Check if a local repository is up to date with its remote */ vizion.isUpToDate({ folder : '/tmp/folder' }, function(err, meta) { if (err) throw new Error(err); /** * * meta = { * is_up_to_date : false, * new_revision : '6d6932dac9c82f8a29ff40c1d5300569c24aa2c8' * current_revision : 'f0a1d45936cf7a3c969e4caba96546fd23255796' * } * */ }); /** * Update the local repository to latest commit found on the remote for its current branch * - on fail it rollbacks to the latest commit */ vizion.update({ folder : '/tmp/folder' }, function(err, meta) { if (err) throw new Error(err); /** * * meta = { * success : true, * current_revision : '6d6932dac9c82f8a29ff40c1d5300569c24aa2c8' * } * */ }); /** * Revert to a specified commit * - Eg: this does a git reset --hard <commit_revision> */ vizion.revertTo({ revision : 'f0a1d45936cf7a3c969e4caba96546fd23255796', folder : '/tmp/folder' }, function(err, data) { if (err) throw new Error(err); /** * * data = { * success : true, * } * */ }); /** * If a previous commit exists it checkouts on it */ vizion.prev({ folder : '/tmp/folder' }, function(err, meta) { if (err) throw new Error(err); /** * * meta = { * success : true, * current_revision : '6d6932dac9c82f8a29ff40c1d5300569c24aa2c8' * } * */ }); /** * If a more recent commit exists it chekouts on it */ vizion.next({ folder : '/tmp/folder' }, function(err, meta) { if (err) throw new Error(err); /** * * meta = { * success : false, * current_revision : '6d6932dac9c82f8a29ff40c1d5300569c24aa2c8' * } * */ }); ``` A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # unpipe [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-image]][node-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Unpipe a stream from all destinations. ## Installation ```sh $ npm install unpipe ``` ## API ```js var unpipe = require('unpipe') ``` ### unpipe(stream) Unpipes all destinations from a given stream. With stream 2+, this is equivalent to `stream.unpipe()`. When used with streams 1 style streams (typically Node.js 0.8 and below), this module attempts to undo the actions done in `stream.pipe(dest)`. ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/unpipe.svg [npm-url]: https://npmjs.org/package/unpipe [node-image]: https://img.shields.io/node/v/unpipe.svg [node-url]: http://nodejs.org/download/ [travis-image]: https://img.shields.io/travis/stream-utils/unpipe.svg [travis-url]: https://travis-ci.org/stream-utils/unpipe [coveralls-image]: https://img.shields.io/coveralls/stream-utils/unpipe.svg [coveralls-url]: https://coveralls.io/r/stream-utils/unpipe?branch=master [downloads-image]: https://img.shields.io/npm/dm/unpipe.svg [downloads-url]: https://npmjs.org/package/unpipe # promptly [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency status][david-dm-image]][david-dm-url] [![Dev Dependency status][david-dm-dev-image]][david-dm-dev-url] [npm-url]:https://npmjs.org/package/promptly [downloads-image]:http://img.shields.io/npm/dm/promptly.svg [npm-image]:http://img.shields.io/npm/v/promptly.svg [travis-url]:https://travis-ci.org/IndigoUnited/node-promptly [travis-image]:http://img.shields.io/travis/IndigoUnited/node-promptly/master.svg [david-dm-url]:https://david-dm.org/IndigoUnited/node-promptly [david-dm-image]:https://img.shields.io/david/IndigoUnited/node-promptly.svg [david-dm-dev-url]:https://david-dm.org/IndigoUnited/node-promptly#info=devDependencies [david-dm-dev-image]:https://img.shields.io/david/dev/IndigoUnited/node-promptly.svg Simple command line prompting utility. ## Installation `$ npm install promptly` ## API ### .prompt(message, [opts], [fn]) Prompts for a value, printing the `message` and waiting for the input. When done, calls `fn` with `error` and `value` or returns a `Promise` if no `fn` is provided. Default options: ```js { // The default value. If not supplied, the input is mandatory 'default': null, // Automatically trim the input 'trim': true, // A validator or an array of validators. 'validator': null, // Automatically retry if a validator fails 'retry': true, // Do not print what the user types 'silent': false, // Replace each character with the specified string when 'silent' is true 'replace': '', // Input and output streams to read and write to 'input': process.stdin, 'output': process.stdout } ``` The validators have two purposes: ```js function (value) { // Validation example, throwing an error when invalid if (value.length !== 2) { throw new Error('Length must be 2'); } // Parse the value, modifying it return value.replace('aa', 'bb'); } ``` Example usages Ask for a name: ```js promptly.prompt('Name: ', function (err, value) { // err is always null in this case, because no validators are set console.log(value); }); ``` Using Promise: ```js promptly.prompt('Name: ') .then(function (value) { // no need for catch in this case, because no validators are set console.log(value); }); ``` Ask for a name with a constraint (non-empty value and length > 2): ```js var validator = function (value) { if (value.length < 2) { throw new Error('Min length of 2'); } return value; }; promptly.prompt('Name: ', { validator: validator }, function (err, value) { // Since retry is true by default, err is always null // because promptly will be prompting for a name until it validates // Between each prompt, the error message from the validator will be printed console.log('Name is:', value); }); ``` Same as above but do not retry automatically: ```js var validator = function (value) { if (value.length < 2) { throw new Error('Min length of 2'); } return value; }; promptly.prompt('Name: ', { validator: validator, retry: false }, function (err, value) { if (err) { console.error('Invalid name:', err.message); // Manually call retry // The passed error has a retry method to easily prompt again. return err.retry(); } console.log('Name is:', value); }); ``` ### .confirm(message, [opts], fn) Ask the user to confirm something. Calls `fn` with `error` and `value` (true or false). Truthy values are: `y`, `yes` and `1`. Falsy values are `n`, `no`, and `0`. Comparison is made in a case insensitive way. Example usage: ```js promptly.confirm('Are you sure? ', function (err, value) { console.log('Answer:', value); }); ``` ### .choose(message, choices, [opts], fn) Ask the user to choose between multiple `choices` (array of choices). Calls `fn` with `error` and `value`. Example usage: ```js promptly.choose('Do you want an apple or an orange? ', ['apple', 'orange'], function (err, value) { console.log('Answer:', value); }); ``` ### .password(message, [opts], fn) Prompts for a password, printing the `message` and waiting for the input. When available, calls `fn` with `error` and `value`. The available options are the same, except that `trim` and `silent` default to `false` and `default` is an empty string (to allow empty passwords). Example usage: ```js promptly.password('Type a password: ', { replace: '*' }, function (err, value) { console.log('Password is:', value); }); ``` ## License Released under the [MIT License](http://www.opensource.org/licenses/mit-license.php). # mustache.js - Logic-less {{mustache}} templates with JavaScript > What could be more logical awesome than no logic at all? [![Build Status](https://travis-ci.org/janl/mustache.js.svg?branch=master)](https://travis-ci.org/janl/mustache.js) [![Gitter chat](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/janl/mustache.js) [mustache.js](http://github.com/janl/mustache.js) is a zero-dependency implementation of the [mustache](http://mustache.github.com/) template system in JavaScript. [Mustache](http://mustache.github.com/) is a logic-less template syntax. It can be used for HTML, config files, source code - anything. It works by expanding tags in a template using values provided in a hash or object. We call it "logic-less" because there are no if statements, else clauses, or for loops. Instead there are only tags. Some tags are replaced with a value, some nothing, and others a series of values. For a language-agnostic overview of mustache's template syntax, see the `mustache(5)` [manpage](http://mustache.github.com/mustache.5.html). ## Where to use mustache.js? You can use mustache.js to render mustache templates anywhere you can use JavaScript. This includes web browsers, server-side environments such as [Node.js](http://nodejs.org/), and [CouchDB](http://couchdb.apache.org/) views. mustache.js ships with support for the [CommonJS](http://www.commonjs.org/) module API, the [Asynchronous Module Definition](https://github.com/amdjs/amdjs-api/wiki/AMD) API (AMD) and [ECMAScript modules](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Modules). In addition to being a package to be used programmatically, you can use it as a [command line tool](#command-line-tool). And this will be your templates after you use Mustache: !['stache](https://cloud.githubusercontent.com/assets/288977/8779228/a3cf700e-2f02-11e5-869a-300312fb7a00.gif) ## Install You can get Mustache via [npm](http://npmjs.com). ```bash $ npm install mustache --save ``` ## Usage Below is a quick example how to use mustache.js: ```js var view = { title: "Joe", calc: function () { return 2 + 4; } }; var output = Mustache.render("{{title}} spends {{calc}}", view); ``` In this example, the `Mustache.render` function takes two parameters: 1) the [mustache](http://mustache.github.com/) template and 2) a `view` object that contains the data and code needed to render the template. ## Templates A [mustache](http://mustache.github.com/) template is a string that contains any number of mustache tags. Tags are indicated by the double mustaches that surround them. `{{person}}` is a tag, as is `{{#person}}`. In both examples we refer to `person` as the tag's key. There are several types of tags available in mustache.js, described below. There are several techniques that can be used to load templates and hand them to mustache.js, here are two of them: #### Include Templates If you need a template for a dynamic part in a static website, you can consider including the template in the static HTML file to avoid loading templates separately. Here's a small example: ```js // file: render.js function renderHello() { var template = document.getElementById('template').innerHTML; var rendered = Mustache.render(template, { name: 'Luke' }); document.getElementById('target').innerHTML = rendered; } ``` ```html <html> <body onload="renderHello()"> <div id="target">Loading...</div> <script id="template" type="x-tmpl-mustache"> Hello {{ name }}! </script> <script src="https://unpkg.com/mustache@latest"></script> <script src="render.js"></script> </body> </html> ``` #### Load External Templates If your templates reside in individual files, you can load them asynchronously and render them when they arrive. Another example using [fetch](https://developer.mozilla.org/en-US/docs/Web/API/Fetch_API/Using_Fetch): ```js function renderHello() { fetch('template.mustache') .then((response) => response.text()) .then((template) => { var rendered = Mustache.render(template, { name: 'Luke' }); document.getElementById('target').innerHTML = rendered; }); } ``` ### Variables The most basic tag type is a simple variable. A `{{name}}` tag renders the value of the `name` key in the current context. If there is no such key, nothing is rendered. All variables are HTML-escaped by default. If you want to render unescaped HTML, use the triple mustache: `{{{name}}}`. You can also use `&` to unescape a variable. If you'd like to change HTML-escaping behavior globally (for example, to template non-HTML formats), you can override Mustache's escape function. For example, to disable all escaping: `Mustache.escape = function(text) {return text;};`. If you want `{{name}}` _not_ to be interpreted as a mustache tag, but rather to appear exactly as `{{name}}` in the output, you must change and then restore the default delimiter. See the [Custom Delimiters](#custom-delimiters) section for more information. View: ```json { "name": "Chris", "company": "<b>GitHub</b>" } ``` Template: ``` * {{name}} * {{age}} * {{company}} * {{{company}}} * {{&company}} {{=<% %>=}} * {{company}} <%={{ }}=%> ``` Output: ```html * Chris * * &lt;b&gt;GitHub&lt;/b&gt; * <b>GitHub</b> * <b>GitHub</b> * {{company}} ``` JavaScript's dot notation may be used to access keys that are properties of objects in a view. View: ```json { "name": { "first": "Michael", "last": "Jackson" }, "age": "RIP" } ``` Template: ```html * {{name.first}} {{name.last}} * {{age}} ``` Output: ```html * Michael Jackson * RIP ``` ### Sections Sections render blocks of text one or more times, depending on the value of the key in the current context. A section begins with a pound and ends with a slash. That is, `{{#person}}` begins a `person` section, while `{{/person}}` ends it. The text between the two tags is referred to as that section's "block". The behavior of the section is determined by the value of the key. #### False Values or Empty Lists If the `person` key does not exist, or exists and has a value of `null`, `undefined`, `false`, `0`, or `NaN`, or is an empty string or an empty list, the block will not be rendered. View: ```json { "person": false } ``` Template: ```html Shown. {{#person}} Never shown! {{/person}} ``` Output: ```html Shown. ``` #### Non-Empty Lists If the `person` key exists and is not `null`, `undefined`, or `false`, and is not an empty list the block will be rendered one or more times. When the value is a list, the block is rendered once for each item in the list. The context of the block is set to the current item in the list for each iteration. In this way we can loop over collections. View: ```json { "stooges": [ { "name": "Moe" }, { "name": "Larry" }, { "name": "Curly" } ] } ``` Template: ```html {{#stooges}} <b>{{name}}</b> {{/stooges}} ``` Output: ```html <b>Moe</b> <b>Larry</b> <b>Curly</b> ``` When looping over an array of strings, a `.` can be used to refer to the current item in the list. View: ```json { "musketeers": ["Athos", "Aramis", "Porthos", "D'Artagnan"] } ``` Template: ```html {{#musketeers}} * {{.}} {{/musketeers}} ``` Output: ```html * Athos * Aramis * Porthos * D'Artagnan ``` If the value of a section variable is a function, it will be called in the context of the current item in the list on each iteration. View: ```js { "beatles": [ { "firstName": "John", "lastName": "Lennon" }, { "firstName": "Paul", "lastName": "McCartney" }, { "firstName": "George", "lastName": "Harrison" }, { "firstName": "Ringo", "lastName": "Starr" } ], "name": function () { return this.firstName + " " + this.lastName; } } ``` Template: ```html {{#beatles}} * {{name}} {{/beatles}} ``` Output: ```html * John Lennon * Paul McCartney * George Harrison * Ringo Starr ``` #### Functions If the value of a section key is a function, it is called with the section's literal block of text, un-rendered, as its first argument. The second argument is a special rendering function that uses the current view as its view argument. It is called in the context of the current view object. View: ```js { "name": "Tater", "bold": function () { return function (text, render) { return "<b>" + render(text) + "</b>"; } } } ``` Template: ```html {{#bold}}Hi {{name}}.{{/bold}} ``` Output: ```html <b>Hi Tater.</b> ``` ### Inverted Sections An inverted section opens with `{{^section}}` instead of `{{#section}}`. The block of an inverted section is rendered only if the value of that section's tag is `null`, `undefined`, `false`, *falsy* or an empty list. View: ```json { "repos": [] } ``` Template: ```html {{#repos}}<b>{{name}}</b>{{/repos}} {{^repos}}No repos :({{/repos}} ``` Output: ```html No repos :( ``` ### Comments Comments begin with a bang and are ignored. The following template: ```html <h1>Today{{! ignore me }}.</h1> ``` Will render as follows: ```html <h1>Today.</h1> ``` Comments may contain newlines. ### Partials Partials begin with a greater than sign, like {{> box}}. Partials are rendered at runtime (as opposed to compile time), so recursive partials are possible. Just avoid infinite loops. They also inherit the calling context. Whereas in ERB you may have this: ```html+erb <%= partial :next_more, :start => start, :size => size %> ``` Mustache requires only this: ```html {{> next_more}} ``` Why? Because the `next_more.mustache` file will inherit the `size` and `start` variables from the calling context. In this way you may want to think of partials as includes, imports, template expansion, nested templates, or subtemplates, even though those aren't literally the case here. For example, this template and partial: base.mustache: <h2>Names</h2> {{#names}} {{> user}} {{/names}} user.mustache: <strong>{{name}}</strong> Can be thought of as a single, expanded template: ```html <h2>Names</h2> {{#names}} <strong>{{name}}</strong> {{/names}} ``` In mustache.js an object of partials may be passed as the third argument to `Mustache.render`. The object should be keyed by the name of the partial, and its value should be the partial text. ```js Mustache.render(template, view, { user: userTemplate }); ``` ### Custom Delimiters Custom delimiters can be used in place of `{{` and `}}` by setting the new values in JavaScript or in templates. #### Setting in JavaScript The `Mustache.tags` property holds an array consisting of the opening and closing tag values. Set custom values by passing a new array of tags to `render()`, which gets honored over the default values, or by overriding the `Mustache.tags` property itself: ```js var customTags = [ '<%', '%>' ]; ``` ##### Pass Value into Render Method ```js Mustache.render(template, view, {}, customTags); ``` ##### Override Tags Property ```js Mustache.tags = customTags; // Subsequent parse() and render() calls will use customTags ``` #### Setting in Templates Set Delimiter tags start with an equals sign and change the tag delimiters from `{{` and `}}` to custom strings. Consider the following contrived example: ```html+erb * {{ default_tags }} {{=<% %>=}} * <% erb_style_tags %> <%={{ }}=%> * {{ default_tags_again }} ``` Here we have a list with three items. The first item uses the default tag style, the second uses ERB style as defined by the Set Delimiter tag, and the third returns to the default style after yet another Set Delimiter declaration. According to [ctemplates](https://htmlpreview.github.io/?https://raw.githubusercontent.com/OlafvdSpek/ctemplate/master/doc/howto.html), this "is useful for languages like TeX, where double-braces may occur in the text and are awkward to use for markup." Custom delimiters may not contain whitespace or the equals sign. ## Pre-parsing and Caching Templates By default, when mustache.js first parses a template it keeps the full parsed token tree in a cache. The next time it sees that same template it skips the parsing step and renders the template much more quickly. If you'd like, you can do this ahead of time using `mustache.parse`. ```js Mustache.parse(template); // Then, sometime later. Mustache.render(template, view); ``` ## Command line tool mustache.js is shipped with a Node.js based command line tool. It might be installed as a global tool on your computer to render a mustache template of some kind ```bash $ npm install -g mustache $ mustache dataView.json myTemplate.mustache > output.html ``` also supports stdin. ```bash $ cat dataView.json | mustache - myTemplate.mustache > output.html ``` or as a package.json `devDependency` in a build process maybe? ```bash $ npm install mustache --save-dev ``` ```json { "scripts": { "build": "mustache dataView.json myTemplate.mustache > public/output.html" } } ``` ```bash $ npm run build ``` The command line tool is basically a wrapper around `Mustache.render` so you get all the features. If your templates use partials you should pass paths to partials using `-p` flag: ```bash $ mustache -p path/to/partial1.mustache -p path/to/partial2.mustache dataView.json myTemplate.mustache ``` ## Plugins for JavaScript Libraries mustache.js may be built specifically for several different client libraries, including the following: - [jQuery](http://jquery.com/) - [MooTools](http://mootools.net/) - [Dojo](http://www.dojotoolkit.org/) - [YUI](http://developer.yahoo.com/yui/) - [qooxdoo](http://qooxdoo.org/) These may be built using [Rake](http://rake.rubyforge.org/) and one of the following commands: ```bash $ rake jquery $ rake mootools $ rake dojo $ rake yui3 $ rake qooxdoo ``` ## TypeScript Since the source code of this package is written in JavaScript, we follow the [TypeScript publishing docs](https://www.typescriptlang.org/docs/handbook/declaration-files/publishing.html) preferred approach by having type definitions available via [@types/mustache](https://www.npmjs.com/package/@types/mustache). ## Testing In order to run the tests you'll need to install [Node.js](http://nodejs.org/). You also need to install the sub module containing [Mustache specifications](http://github.com/mustache/spec) in the project root. ```bash $ git submodule init $ git submodule update ``` Install dependencies. ```bash $ npm install ``` Then run the tests. ```bash $ npm test ``` The test suite consists of both unit and integration tests. If a template isn't rendering correctly for you, you can make a test for it by doing the following: 1. Create a template file named `mytest.mustache` in the `test/_files` directory. Replace `mytest` with the name of your test. 2. Create a corresponding view file named `mytest.js` in the same directory. This file should contain a JavaScript object literal enclosed in parentheses. See any of the other view files for an example. 3. Create a file with the expected output in `mytest.txt` in the same directory. Then, you can run the test with: ```bash $ TEST=mytest npm run test-render ``` ### Browser tests Browser tests are not included in `npm test` as they run for too long, although they are ran automatically on Travis when merged into master. Run browser tests locally in any browser: ```bash $ npm run test-browser-local ``` then point your browser to `http://localhost:8080/__zuul` ## Who uses mustache.js? An updated list of mustache.js users is kept [on the Github wiki](https://github.com/janl/mustache.js/wiki/Beard-Competition). Add yourself or your company if you use mustache.js! ## Contributing mustache.js is a mature project, but it continues to actively invite maintainers. You can help out a high-profile project that is used in a lot of places on the web. No big commitment required, if all you do is review a single [Pull Request](https://github.com/janl/mustache.js/pulls), you are a maintainer. And a hero. ### Your First Contribution - review a [Pull Request](https://github.com/janl/mustache.js/pulls) - fix an [Issue](https://github.com/janl/mustache.js/issues) - update the [documentation](https://github.com/janl/mustache.js#usage) - make a website - write a tutorial ## Thanks mustache.js wouldn't kick ass if it weren't for these fine souls: * Chris Wanstrath / defunkt * Alexander Lang / langalex * Sebastian Cohnen / tisba * J Chris Anderson / jchris * Tom Robinson / tlrobinson * Aaron Quint / quirkey * Douglas Crockford * Nikita Vasilyev / NV * Elise Wood / glytch * Damien Mathieu / dmathieu * Jakub Kuźma / qoobaa * Will Leinweber / will * dpree * Jason Smith / jhs * Aaron Gibralter / agibralter * Ross Boucher / boucher * Matt Sanford / mzsanford * Ben Cherry / bcherry * Michael Jackson / mjackson * Phillip Johnsen / phillipj * David da Silva Contín / dasilvacontin # repeat-string [![NPM version](https://img.shields.io/npm/v/repeat-string.svg?style=flat)](https://www.npmjs.com/package/repeat-string) [![NPM monthly downloads](https://img.shields.io/npm/dm/repeat-string.svg?style=flat)](https://npmjs.org/package/repeat-string) [![NPM total downloads](https://img.shields.io/npm/dt/repeat-string.svg?style=flat)](https://npmjs.org/package/repeat-string) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/repeat-string.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/repeat-string) > Repeat the given string n times. Fastest implementation for repeating a string. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save repeat-string ``` ## Usage ### [repeat](index.js#L41) Repeat the given `string` the specified `number` of times. **Example:** **Example** ```js var repeat = require('repeat-string'); repeat('A', 5); //=> AAAAA ``` **Params** * `string` **{String}**: The string to repeat * `number` **{Number}**: The number of times to repeat the string * `returns` **{String}**: Repeated string ## Benchmarks Repeat string is significantly faster than the native method (which is itself faster than [repeating](https://github.com/sindresorhus/repeating)): ```sh # 2x repeat-string █████████████████████████ (26,953,977 ops/sec) repeating █████████ (9,855,695 ops/sec) native ██████████████████ (19,453,895 ops/sec) # 3x repeat-string █████████████████████████ (19,445,252 ops/sec) repeating ███████████ (8,661,565 ops/sec) native ████████████████████ (16,020,598 ops/sec) # 10x repeat-string █████████████████████████ (23,792,521 ops/sec) repeating █████████ (8,571,332 ops/sec) native ███████████████ (14,582,955 ops/sec) # 50x repeat-string █████████████████████████ (23,640,179 ops/sec) repeating █████ (5,505,509 ops/sec) native ██████████ (10,085,557 ops/sec) # 250x repeat-string █████████████████████████ (23,489,618 ops/sec) repeating ████ (3,962,937 ops/sec) native ████████ (7,724,892 ops/sec) # 2000x repeat-string █████████████████████████ (20,315,172 ops/sec) repeating ████ (3,297,079 ops/sec) native ███████ (6,203,331 ops/sec) # 20000x repeat-string █████████████████████████ (23,382,915 ops/sec) repeating ███ (2,980,058 ops/sec) native █████ (5,578,808 ops/sec) ``` **Run the benchmarks** Install dev dependencies: ```sh npm i -d && node benchmark ``` ## About ### Related projects [repeat-element](https://www.npmjs.com/package/repeat-element): Create an array by repeating the given value n times. | [homepage](https://github.com/jonschlinkert/repeat-element "Create an array by repeating the given value n times.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor**<br/> | | --- | --- | | 51 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [LinusU](https://github.com/LinusU) | | 2 | [tbusser](https://github.com/tbusser) | | 1 | [doowb](https://github.com/doowb) | | 1 | [wooorm](https://github.com/wooorm) | ### Building docs _(This document was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme) (a [verb](https://github.com/verbose/verb) generator), please don't edit the readme directly. Any changes to the readme must be made in [.verb.md](.verb.md).)_ To generate the readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install -g verb verb-generate-readme && verb ``` ### Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ### License Copyright © 2016, [Jon Schlinkert](http://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/repeat-string/blob/master/LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.2.0, on October 23, 2016._ # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # web3-eth-accounts [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This is the accounts package used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-accounts ``` ## Usage ```js const Web3EthAccounts = require('web3-eth-accounts'); const account = new Web3EthAccounts('ws://localhost:8546'); account.create(); > { address: '0x2c7536E3605D9C16a7a3D7b1898e529396a65c23', privateKey: '0x4c0883a69102937d6231471b5dbb6204fe5129617082792ae468d01a3f362318', signTransaction: function(tx){...}, sign: function(data){...}, encrypt: function(password){...} } ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-eth-accounts.svg [npm-url]: https://npmjs.org/package/web3-eth-accounts [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-eth-accounts [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-eth-accounts [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-eth-accounts [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-eth-accounts # is-extglob [![NPM version](https://img.shields.io/npm/v/is-extglob.svg?style=flat)](https://www.npmjs.com/package/is-extglob) [![NPM downloads](https://img.shields.io/npm/dm/is-extglob.svg?style=flat)](https://npmjs.org/package/is-extglob) [![Build Status](https://img.shields.io/travis/jonschlinkert/is-extglob.svg?style=flat)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-extglob ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Escaped extglobs: ```js isExtglob('\\?(abc)'); isExtglob('\\@(abc)'); isExtglob('\\!(abc)'); isExtglob('\\*(abc)'); isExtglob('\\+(abc)'); ``` Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## History **v2.0** Adds support for escaping. Escaped exglobs no longer return true. ## About ### Related projects * [has-glob](https://www.npmjs.com/package/has-glob): Returns `true` if an array has a glob pattern. | [homepage](https://github.com/jonschlinkert/has-glob "Returns `true` if an array has a glob pattern.") * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/jonschlinkert/micromatch "Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Building docs _(This document was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme) (a [verb](https://github.com/verbose/verb) generator), please don't edit the readme directly. Any changes to the readme must be made in [.verb.md](.verb.md).)_ To generate the readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install -g verb verb-generate-readme && verb ``` ### Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ### License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/is-extglob/blob/master/LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.1.31, on October 12, 2016._ [![Codeship](https://img.shields.io/codeship/3ad58940-4c7d-0131-15d5-5a8cd3f550f8.svg?maxAge=2592000)]() [![NPM version](https://badge.fury.io/js/eventemitter2.svg)](http://badge.fury.io/js/eventemitter2) [![Dependency Status](https://img.shields.io/david/asyncly/eventemitter2.svg)](https://david-dm.org/asyncly/eventemitter2) [![npm](https://img.shields.io/npm/dm/eventemitter2.svg?maxAge=2592000)]() # SYNOPSIS EventEmitter2 is an implementation of the EventEmitter module found in Node.js. In addition to having a better benchmark performance than EventEmitter and being browser-compatible, it also extends the interface of EventEmitter with additional non-breaking features. # DESCRIPTION ### FEATURES - Namespaces/Wildcards. - Times To Listen (TTL), extends the `once` concept with `many`. - Browser environment compatibility. - Demonstrates good performance in benchmarks ``` EventEmitterHeatUp x 3,728,965 ops/sec \302\2610.68% (60 runs sampled) EventEmitter x 2,822,904 ops/sec \302\2610.74% (63 runs sampled) EventEmitter2 x 7,251,227 ops/sec \302\2610.55% (58 runs sampled) EventEmitter2 (wild) x 3,220,268 ops/sec \302\2610.44% (65 runs sampled) Fastest is EventEmitter2 ``` ### Differences (Non-breaking, compatible with existing EventEmitter) - The EventEmitter2 constructor takes an optional configuration object. ```javascript var EventEmitter2 = require('eventemitter2').EventEmitter2; var server = new EventEmitter2({ // // set this to `true` to use wildcards. It defaults to `false`. // wildcard: true, // // the delimiter used to segment namespaces, defaults to `.`. // delimiter: '::', // // set this to `true` if you want to emit the newListener event. The default value is `true`. // newListener: false, // // the maximum amount of listeners that can be assigned to an event, default 10. // maxListeners: 20, // // show event name in memory leak message when more than maximum amount of listeners is assigned, default false // verboseMemoryLeak: false }); ``` - Getting the actual event that fired. ```javascript server.on('foo.*', function(value1, value2) { console.log(this.event, value1, value2); }); ``` - Fire an event N times and then remove it, an extension of the `once` concept. ```javascript server.many('foo', 4, function() { console.log('hello'); }); ``` - Pass in a namespaced event as an array rather than a delimited string. ```javascript server.many(['foo', 'bar', 'bazz'], 4, function() { console.log('hello'); }); ``` # Installing ```console $ npm install --save eventemitter2 ``` # API When an `EventEmitter` instance experiences an error, the typical action is to emit an `error` event. Error events are treated as a special case. If there is no listener for it, then the default action is to print a stack trace and exit the program. All EventEmitters emit the event `newListener` when new listeners are added. EventEmitters also emit the event `removeListener` when listeners are removed, and `removeListenerAny` when listeners added through `onAny` are removed. **Namespaces** with **Wildcards** To use namespaces/wildcards, pass the `wildcard` option into the EventEmitter constructor. When namespaces/wildcards are enabled, events can either be strings (`foo.bar`) separated by a delimiter or arrays (`['foo', 'bar']`). The delimiter is also configurable as a constructor option. An event name passed to any event emitter method can contain a wild card (the `*` character). If the event name is a string, a wildcard may appear as `foo.*`. If the event name is an array, the wildcard may appear as `['foo', '*']`. If either of the above described events were passed to the `on` method, subsequent emits such as the following would be observed... ```javascript emitter.emit('foo.bazz'); emitter.emit(['foo', 'bar']); ``` **NOTE:** An event name may use more than one wildcard. For example, `foo.*.bar.*` is a valid event name, and would match events such as `foo.x.bar.y`, or `['foo', 'bazz', 'bar', 'test']` # Multi-level Wildcards A double wildcard (the string `**`) matches any number of levels (zero or more) of events. So if for example `'foo.**'` is passed to the `on` method, the following events would be observed: ````javascript emitter.emit('foo'); emitter.emit('foo.bar'); emitter.emit('foo.bar.baz'); ```` On the other hand, if the single-wildcard event name was passed to the on method, the callback would only observe the second of these events. ### emitter.addListener(event, listener) ### emitter.on(event, listener) Adds a listener to the end of the listeners array for the specified event. ```javascript server.on('data', function(value1, value2, value3, ...) { console.log('The event was raised!'); }); ``` ```javascript server.on('data', function(value) { console.log('The event was raised!'); }); ``` ### emitter.prependListener(event, listener) Adds a listener to the beginning of the listeners array for the specified event. ```javascript server.prependListener('data', function(value1, value2, value3, ...) { console.log('The event was raised!'); }); ``` ### emitter.onAny(listener) Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the callback. ```javascript server.onAny(function(event, value) { console.log('All events trigger this.'); }); ``` ### emitter.prependAny(listener) Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the callback. The listener is added to the beginning of the listeners array ```javascript server.prependAny(function(event, value) { console.log('All events trigger this.'); }); ``` ### emitter.offAny(listener) Removes the listener that will be fired when any event is emitted. ```javascript server.offAny(function(value) { console.log('The event was raised!'); }); ``` #### emitter.once(event, listener) Adds a **one time** listener for the event. The listener is invoked only the first time the event is fired, after which it is removed. ```javascript server.once('get', function (value) { console.log('Ah, we have our first value!'); }); ``` #### emitter.prependOnceListener(event, listener) Adds a **one time** listener for the event. The listener is invoked only the first time the event is fired, after which it is removed. The listener is added to the beginning of the listeners array ```javascript server.prependOnceListener('get', function (value) { console.log('Ah, we have our first value!'); }); ``` ### emitter.many(event, timesToListen, listener) Adds a listener that will execute **n times** for the event before being removed. The listener is invoked only the first **n times** the event is fired, after which it is removed. ```javascript server.many('get', 4, function (value) { console.log('This event will be listened to exactly four times.'); }); ``` ### emitter.prependMany(event, timesToListen, listener) Adds a listener that will execute **n times** for the event before being removed. The listener is invoked only the first **n times** the event is fired, after which it is removed. The listener is added to the beginning of the listeners array. ```javascript server.many('get', 4, function (value) { console.log('This event will be listened to exactly four times.'); }); ``` ### emitter.removeListener(event, listener) ### emitter.off(event, listener) Remove a listener from the listener array for the specified event. **Caution**: Calling this method changes the array indices in the listener array behind the listener. ```javascript var callback = function(value) { console.log('someone connected!'); }; server.on('get', callback); // ... server.removeListener('get', callback); ``` ### emitter.removeAllListeners([event]) Removes all listeners, or those of the specified event. ### emitter.setMaxListeners(n) By default EventEmitters will print a warning if more than 10 listeners are added to it. This is a useful default which helps finding memory leaks. Obviously not all Emitters should be limited to 10. This function allows that to be increased. Set to zero for unlimited. ### emitter.listeners(event) Returns an array of listeners for the specified event. This array can be manipulated, e.g. to remove listeners. ```javascript server.on('get', function(value) { console.log('someone connected!'); }); console.log(server.listeners('get')); // [ [Function] ] ``` ### emitter.listenersAny() Returns an array of listeners that are listening for any event that is specified. This array can be manipulated, e.g. to remove listeners. ```javascript server.onAny(function(value) { console.log('someone connected!'); }); console.log(server.listenersAny()[0]); // [ [Function] ] ``` ### emitter.emit(event, [arg1], [arg2], [...]) Execute each of the listeners that may be listening for the specified event name in order with the list of arguments. ### emitter.emitAsync(event, [arg1], [arg2], [...]) Return the results of the listeners via [Promise.all](https://developer.mozilla.org/ja/docs/Web/JavaScript/Reference/Global_Objects/Promise/all). Only this method doesn't work [IE](http://caniuse.com/#search=promise). ```javascript emitter.on('get',function(i) { return new Promise(function(resolve){ setTimeout(function(){ resolve(i+3); },50); }); }); emitter.on('get',function(i) { return new Promise(function(resolve){ resolve(i+2) }); }); emitter.on('get',function(i) { return Promise.resolve(i+1); }); emitter.on('get',function(i) { return i+0; }); emitter.on('get',function(i) { // noop }); emitter.emitAsync('get',0) .then(function(results){ console.log(results); // [3,2,1,0,undefined] }); ``` ### emitter.eventNames() Returns an array listing the events for which the emitter has registered listeners. The values in the array will be strings. ```javascript emitter.on('foo', () => {}); emitter.on('bar', () => {}); console.log(emitter.eventNames()); // Prints: [ 'foo', 'bar' ] ``` # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). ## Eth-Lib Lightweight Ethereum libraries. This is a temporary repository which will be used as the basis of an implementation on Idris (or similar). # Miller-Rabin #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2014. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # readable-stream ***Node-core v8.11.1 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream) [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) [![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream) ```bash npm install --save readable-stream ``` ***Node-core streams for userland*** This package is a mirror of the Streams2 and Streams3 implementations in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.11.1/docs/api/stream.html). If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html). As of version 2.0.0 **readable-stream** uses semantic versioning. # Streams Working Group `readable-stream` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. <a name="members"></a> ## Team Members * **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;[email protected]&gt; - Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B * **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;[email protected]&gt; - Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242 * **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;[email protected]&gt; - Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D * **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;[email protected]&gt; * **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;[email protected]&gt; * **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;[email protected]&gt; * **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;[email protected]&gt; - Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E * **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;[email protected]&gt; # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.) # is-extglob [![NPM version](https://badge.fury.io/js/is-extglob.svg)](http://badge.fury.io/js/is-extglob) [![Build Status](https://travis-ci.org/jonschlinkert/is-extglob.svg)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install with [npm](npmjs.org) ```bash npm i is-extglob --save ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## Related * [extglob](https://github.com/jonschlinkert/extglob): Extended globs. extglobs add the expressive power of regular expressions to glob patterns. * [micromatch](https://github.com/jonschlinkert/micromatch): Glob matching for javascript/node.js. A faster alternative to minimatch (10-45x faster on avg), with all the features you're used to using in your Grunt and gulp tasks. * [parse-glob](https://github.com/jonschlinkert/parse-glob): Parse a glob pattern into an object of tokens. ## Run tests Install dev dependencies. ```bash npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-extglob/issues) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright (c) 2015 Jon Schlinkert Released under the MIT license *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on March 06, 2015._ # bufferutil [![Version npm](https://img.shields.io/npm/v/bufferutil.svg)](https://www.npmjs.com/package/bufferutil) [![Linux/macOS Build](https://travis-ci.com/websockets/bufferutil.svg?branch=master)](https://travis-ci.com/websockets/bufferutil) [![Windows Build](https://ci.appveyor.com/api/projects/status/github/websockets/bufferutil?branch=master&svg=true)](https://ci.appveyor.com/project/lpinca/bufferutil) `bufferutil` is what makes `ws` fast. It provides some utilities to efficiently perform some operations such as masking and unmasking the data payload of WebSocket frames. ## Installation ``` npm install bufferutil --save-optional ``` The `--save-optional` flag tells npm to save the package in your package.json under the [`optionalDependencies`](https://docs.npmjs.com/files/package.json#optionaldependencies) key. ## API The module exports two functions. ### `bufferUtil.mask(source, mask, output, offset, length)` Masks a buffer using the given masking-key as specified by the WebSocket protocol. #### Arguments - `source` - The buffer to mask. - `mask` - A buffer representing the masking-key. - `output` - The buffer where to store the result. - `offset` - The offset at which to start writing. - `length` - The number of bytes to mask. #### Example ```js 'use strict'; const bufferUtil = require('bufferutil'); const crypto = require('crypto'); const source = crypto.randomBytes(10); const mask = crypto.randomBytes(4); bufferUtil.mask(source, mask, source, 0, source.length); ``` ### `bufferUtil.unmask(buffer, mask)` Unmasks a buffer using the given masking-key as specified by the WebSocket protocol. #### Arguments - `buffer` - The buffer to unmask. - `mask` - A buffer representing the masking-key. #### Example ```js 'use strict'; const bufferUtil = require('bufferutil'); const crypto = require('crypto'); const buffer = crypto.randomBytes(10); const mask = crypto.randomBytes(4); bufferUtil.unmask(buffer, mask); ``` ## License [MIT](LICENSE) [RFC6265](https://tools.ietf.org/html/rfc6265) Cookies and CookieJar for Node.js [![npm package](https://nodei.co/npm/tough-cookie.png?downloads=true&downloadRank=true&stars=true)](https://nodei.co/npm/tough-cookie/) [![Build Status](https://travis-ci.org/salesforce/tough-cookie.png?branch=master)](https://travis-ci.org/salesforce/tough-cookie) # Synopsis ``` javascript var tough = require('tough-cookie'); var Cookie = tough.Cookie; var cookie = Cookie.parse(header); cookie.value = 'somethingdifferent'; header = cookie.toString(); var cookiejar = new tough.CookieJar(); cookiejar.setCookie(cookie, 'http://currentdomain.example.com/path', cb); // ... cookiejar.getCookies('http://example.com/otherpath',function(err,cookies) { res.headers['cookie'] = cookies.join('; '); }); ``` # Installation It's _so_ easy! `npm install tough-cookie` Why the name? NPM modules `cookie`, `cookies` and `cookiejar` were already taken. ## Version Support Support for versions of node.js will follow that of the [request](https://www.npmjs.com/package/request) module. # API ## tough Functions on the module you get from `require('tough-cookie')`. All can be used as pure functions and don't need to be "bound". **Note**: prior to 1.0.x, several of these functions took a `strict` parameter. This has since been removed from the API as it was no longer necessary. ### `parseDate(string)` Parse a cookie date string into a `Date`. Parses according to RFC6265 Section 5.1.1, not `Date.parse()`. ### `formatDate(date)` Format a Date into a RFC1123 string (the RFC6265-recommended format). ### `canonicalDomain(str)` Transforms a domain-name into a canonical domain-name. The canonical domain-name is a trimmed, lowercased, stripped-of-leading-dot and optionally punycode-encoded domain-name (Section 5.1.2 of RFC6265). For the most part, this function is idempotent (can be run again on its output without ill effects). ### `domainMatch(str,domStr[,canonicalize=true])` Answers "does this real domain match the domain in a cookie?". The `str` is the "current" domain-name and the `domStr` is the "cookie" domain-name. Matches according to RFC6265 Section 5.1.3, but it helps to think of it as a "suffix match". The `canonicalize` parameter will run the other two parameters through `canonicalDomain` or not. ### `defaultPath(path)` Given a current request/response path, gives the Path apropriate for storing in a cookie. This is basically the "directory" of a "file" in the path, but is specified by Section 5.1.4 of the RFC. The `path` parameter MUST be _only_ the pathname part of a URI (i.e. excludes the hostname, query, fragment, etc.). This is the `.pathname` property of node's `uri.parse()` output. ### `pathMatch(reqPath,cookiePath)` Answers "does the request-path path-match a given cookie-path?" as per RFC6265 Section 5.1.4. Returns a boolean. This is essentially a prefix-match where `cookiePath` is a prefix of `reqPath`. ### `parse(cookieString[, options])` alias for `Cookie.parse(cookieString[, options])` ### `fromJSON(string)` alias for `Cookie.fromJSON(string)` ### `getPublicSuffix(hostname)` Returns the public suffix of this hostname. The public suffix is the shortest domain-name upon which a cookie can be set. Returns `null` if the hostname cannot have cookies set for it. For example: `www.example.com` and `www.subdomain.example.com` both have public suffix `example.com`. For further information, see http://publicsuffix.org/. This module derives its list from that site. This call is currently a wrapper around [`psl`](https://www.npmjs.com/package/psl)'s [get() method](https://www.npmjs.com/package/psl#pslgetdomain). ### `cookieCompare(a,b)` For use with `.sort()`, sorts a list of cookies into the recommended order given in the RFC (Section 5.4 step 2). The sort algorithm is, in order of precedence: * Longest `.path` * oldest `.creation` (which has a 1ms precision, same as `Date`) * lowest `.creationIndex` (to get beyond the 1ms precision) ``` javascript var cookies = [ /* unsorted array of Cookie objects */ ]; cookies = cookies.sort(cookieCompare); ``` **Note**: Since JavaScript's `Date` is limited to a 1ms precision, cookies within the same milisecond are entirely possible. This is especially true when using the `now` option to `.setCookie()`. The `.creationIndex` property is a per-process global counter, assigned during construction with `new Cookie()`. This preserves the spirit of the RFC sorting: older cookies go first. This works great for `MemoryCookieStore`, since `Set-Cookie` headers are parsed in order, but may not be so great for distributed systems. Sophisticated `Store`s may wish to set this to some other _logical clock_ such that if cookies A and B are created in the same millisecond, but cookie A is created before cookie B, then `A.creationIndex < B.creationIndex`. If you want to alter the global counter, which you probably _shouldn't_ do, it's stored in `Cookie.cookiesCreated`. ### `permuteDomain(domain)` Generates a list of all possible domains that `domainMatch()` the parameter. May be handy for implementing cookie stores. ### `permutePath(path)` Generates a list of all possible paths that `pathMatch()` the parameter. May be handy for implementing cookie stores. ## Cookie Exported via `tough.Cookie`. ### `Cookie.parse(cookieString[, options])` Parses a single Cookie or Set-Cookie HTTP header into a `Cookie` object. Returns `undefined` if the string can't be parsed. The options parameter is not required and currently has only one property: * _loose_ - boolean - if `true` enable parsing of key-less cookies like `=abc` and `=`, which are not RFC-compliant. If options is not an object, it is ignored, which means you can use `Array#map` with it. Here's how to process the Set-Cookie header(s) on a node HTTP/HTTPS response: ``` javascript if (res.headers['set-cookie'] instanceof Array) cookies = res.headers['set-cookie'].map(Cookie.parse); else cookies = [Cookie.parse(res.headers['set-cookie'])]; ``` _Note:_ in version 2.3.3, tough-cookie limited the number of spaces before the `=` to 256 characters. This limitation has since been removed. See [Issue 92](https://github.com/salesforce/tough-cookie/issues/92) ### Properties Cookie object properties: * _key_ - string - the name or key of the cookie (default "") * _value_ - string - the value of the cookie (default "") * _expires_ - `Date` - if set, the `Expires=` attribute of the cookie (defaults to the string `"Infinity"`). See `setExpires()` * _maxAge_ - seconds - if set, the `Max-Age=` attribute _in seconds_ of the cookie. May also be set to strings `"Infinity"` and `"-Infinity"` for non-expiry and immediate-expiry, respectively. See `setMaxAge()` * _domain_ - string - the `Domain=` attribute of the cookie * _path_ - string - the `Path=` of the cookie * _secure_ - boolean - the `Secure` cookie flag * _httpOnly_ - boolean - the `HttpOnly` cookie flag * _extensions_ - `Array` - any unrecognized cookie attributes as strings (even if equal-signs inside) * _creation_ - `Date` - when this cookie was constructed * _creationIndex_ - number - set at construction, used to provide greater sort precision (please see `cookieCompare(a,b)` for a full explanation) After a cookie has been passed through `CookieJar.setCookie()` it will have the following additional attributes: * _hostOnly_ - boolean - is this a host-only cookie (i.e. no Domain field was set, but was instead implied) * _pathIsDefault_ - boolean - if true, there was no Path field on the cookie and `defaultPath()` was used to derive one. * _creation_ - `Date` - **modified** from construction to when the cookie was added to the jar * _lastAccessed_ - `Date` - last time the cookie got accessed. Will affect cookie cleaning once implemented. Using `cookiejar.getCookies(...)` will update this attribute. ### `Cookie([{properties}])` Receives an options object that can contain any of the above Cookie properties, uses the default for unspecified properties. ### `.toString()` encode to a Set-Cookie header value. The Expires cookie field is set using `formatDate()`, but is omitted entirely if `.expires` is `Infinity`. ### `.cookieString()` encode to a Cookie header value (i.e. the `.key` and `.value` properties joined with '='). ### `.setExpires(String)` sets the expiry based on a date-string passed through `parseDate()`. If parseDate returns `null` (i.e. can't parse this date string), `.expires` is set to `"Infinity"` (a string) is set. ### `.setMaxAge(number)` sets the maxAge in seconds. Coerces `-Infinity` to `"-Infinity"` and `Infinity` to `"Infinity"` so it JSON serializes correctly. ### `.expiryTime([now=Date.now()])` ### `.expiryDate([now=Date.now()])` expiryTime() Computes the absolute unix-epoch milliseconds that this cookie expires. expiryDate() works similarly, except it returns a `Date` object. Note that in both cases the `now` parameter should be milliseconds. Max-Age takes precedence over Expires (as per the RFC). The `.creation` attribute -- or, by default, the `now` parameter -- is used to offset the `.maxAge` attribute. If Expires (`.expires`) is set, that's returned. Otherwise, `expiryTime()` returns `Infinity` and `expiryDate()` returns a `Date` object for "Tue, 19 Jan 2038 03:14:07 GMT" (latest date that can be expressed by a 32-bit `time_t`; the common limit for most user-agents). ### `.TTL([now=Date.now()])` compute the TTL relative to `now` (milliseconds). The same precedence rules as for `expiryTime`/`expiryDate` apply. The "number" `Infinity` is returned for cookies without an explicit expiry and `0` is returned if the cookie is expired. Otherwise a time-to-live in milliseconds is returned. ### `.canonicalizedDomain()` ### `.cdomain()` return the canonicalized `.domain` field. This is lower-cased and punycode (RFC3490) encoded if the domain has any non-ASCII characters. ### `.toJSON()` For convenience in using `JSON.serialize(cookie)`. Returns a plain-old `Object` that can be JSON-serialized. Any `Date` properties (i.e., `.expires`, `.creation`, and `.lastAccessed`) are exported in ISO format (`.toISOString()`). **NOTE**: Custom `Cookie` properties will be discarded. In tough-cookie 1.x, since there was no `.toJSON` method explicitly defined, all enumerable properties were captured. If you want a property to be serialized, add the property name to the `Cookie.serializableProperties` Array. ### `Cookie.fromJSON(strOrObj)` Does the reverse of `cookie.toJSON()`. If passed a string, will `JSON.parse()` that first. Any `Date` properties (i.e., `.expires`, `.creation`, and `.lastAccessed`) are parsed via `Date.parse()`, not the tough-cookie `parseDate`, since it's JavaScript/JSON-y timestamps being handled at this layer. Returns `null` upon JSON parsing error. ### `.clone()` Does a deep clone of this cookie, exactly implemented as `Cookie.fromJSON(cookie.toJSON())`. ### `.validate()` Status: *IN PROGRESS*. Works for a few things, but is by no means comprehensive. validates cookie attributes for semantic correctness. Useful for "lint" checking any Set-Cookie headers you generate. For now, it returns a boolean, but eventually could return a reason string -- you can future-proof with this construct: ``` javascript if (cookie.validate() === true) { // it's tasty } else { // yuck! } ``` ## CookieJar Exported via `tough.CookieJar`. ### `CookieJar([store],[options])` Simply use `new CookieJar()`. If you'd like to use a custom store, pass that to the constructor otherwise a `MemoryCookieStore` will be created and used. The `options` object can be omitted and can have the following properties: * _rejectPublicSuffixes_ - boolean - default `true` - reject cookies with domains like "com" and "co.uk" * _looseMode_ - boolean - default `false` - accept malformed cookies like `bar` and `=bar`, which have an implied empty name. This is not in the standard, but is used sometimes on the web and is accepted by (most) browsers. Since eventually this module would like to support database/remote/etc. CookieJars, continuation passing style is used for CookieJar methods. ### `.setCookie(cookieOrString, currentUrl, [{options},] cb(err,cookie))` Attempt to set the cookie in the cookie jar. If the operation fails, an error will be given to the callback `cb`, otherwise the cookie is passed through. The cookie will have updated `.creation`, `.lastAccessed` and `.hostOnly` properties. The `options` object can be omitted and can have the following properties: * _http_ - boolean - default `true` - indicates if this is an HTTP or non-HTTP API. Affects HttpOnly cookies. * _secure_ - boolean - autodetect from url - indicates if this is a "Secure" API. If the currentUrl starts with `https:` or `wss:` then this is defaulted to `true`, otherwise `false`. * _now_ - Date - default `new Date()` - what to use for the creation/access time of cookies * _ignoreError_ - boolean - default `false` - silently ignore things like parse errors and invalid domains. `Store` errors aren't ignored by this option. As per the RFC, the `.hostOnly` property is set if there was no "Domain=" parameter in the cookie string (or `.domain` was null on the Cookie object). The `.domain` property is set to the fully-qualified hostname of `currentUrl` in this case. Matching this cookie requires an exact hostname match (not a `domainMatch` as per usual). ### `.setCookieSync(cookieOrString, currentUrl, [{options}])` Synchronous version of `setCookie`; only works with synchronous stores (e.g. the default `MemoryCookieStore`). ### `.getCookies(currentUrl, [{options},] cb(err,cookies))` Retrieve the list of cookies that can be sent in a Cookie header for the current url. If an error is encountered, that's passed as `err` to the callback, otherwise an `Array` of `Cookie` objects is passed. The array is sorted with `cookieCompare()` unless the `{sort:false}` option is given. The `options` object can be omitted and can have the following properties: * _http_ - boolean - default `true` - indicates if this is an HTTP or non-HTTP API. Affects HttpOnly cookies. * _secure_ - boolean - autodetect from url - indicates if this is a "Secure" API. If the currentUrl starts with `https:` or `wss:` then this is defaulted to `true`, otherwise `false`. * _now_ - Date - default `new Date()` - what to use for the creation/access time of cookies * _expire_ - boolean - default `true` - perform expiry-time checking of cookies and asynchronously remove expired cookies from the store. Using `false` will return expired cookies and **not** remove them from the store (which is useful for replaying Set-Cookie headers, potentially). * _allPaths_ - boolean - default `false` - if `true`, do not scope cookies by path. The default uses RFC-compliant path scoping. **Note**: may not be supported by the underlying store (the default `MemoryCookieStore` supports it). The `.lastAccessed` property of the returned cookies will have been updated. ### `.getCookiesSync(currentUrl, [{options}])` Synchronous version of `getCookies`; only works with synchronous stores (e.g. the default `MemoryCookieStore`). ### `.getCookieString(...)` Accepts the same options as `.getCookies()` but passes a string suitable for a Cookie header rather than an array to the callback. Simply maps the `Cookie` array via `.cookieString()`. ### `.getCookieStringSync(...)` Synchronous version of `getCookieString`; only works with synchronous stores (e.g. the default `MemoryCookieStore`). ### `.getSetCookieStrings(...)` Returns an array of strings suitable for **Set-Cookie** headers. Accepts the same options as `.getCookies()`. Simply maps the cookie array via `.toString()`. ### `.getSetCookieStringsSync(...)` Synchronous version of `getSetCookieStrings`; only works with synchronous stores (e.g. the default `MemoryCookieStore`). ### `.serialize(cb(err,serializedObject))` Serialize the Jar if the underlying store supports `.getAllCookies`. **NOTE**: Custom `Cookie` properties will be discarded. If you want a property to be serialized, add the property name to the `Cookie.serializableProperties` Array. See [Serialization Format]. ### `.serializeSync()` Sync version of .serialize ### `.toJSON()` Alias of .serializeSync() for the convenience of `JSON.stringify(cookiejar)`. ### `CookieJar.deserialize(serialized, [store], cb(err,object))` A new Jar is created and the serialized Cookies are added to the underlying store. Each `Cookie` is added via `store.putCookie` in the order in which they appear in the serialization. The `store` argument is optional, but should be an instance of `Store`. By default, a new instance of `MemoryCookieStore` is created. As a convenience, if `serialized` is a string, it is passed through `JSON.parse` first. If that throws an error, this is passed to the callback. ### `CookieJar.deserializeSync(serialized, [store])` Sync version of `.deserialize`. _Note_ that the `store` must be synchronous for this to work. ### `CookieJar.fromJSON(string)` Alias of `.deserializeSync` to provide consistency with `Cookie.fromJSON()`. ### `.clone([store,]cb(err,newJar))` Produces a deep clone of this jar. Modifications to the original won't affect the clone, and vice versa. The `store` argument is optional, but should be an instance of `Store`. By default, a new instance of `MemoryCookieStore` is created. Transferring between store types is supported so long as the source implements `.getAllCookies()` and the destination implements `.putCookie()`. ### `.cloneSync([store])` Synchronous version of `.clone`, returning a new `CookieJar` instance. The `store` argument is optional, but must be a _synchronous_ `Store` instance if specified. If not passed, a new instance of `MemoryCookieStore` is used. The _source_ and _destination_ must both be synchronous `Store`s. If one or both stores are asynchronous, use `.clone` instead. Recall that `MemoryCookieStore` supports both synchronous and asynchronous API calls. ### `.removeAllCookies(cb(err))` Removes all cookies from the jar. This is a new backwards-compatible feature of `tough-cookie` version 2.5, so not all Stores will implement it efficiently. For Stores that do not implement `removeAllCookies`, the fallback is to call `removeCookie` after `getAllCookies`. If `getAllCookies` fails or isn't implemented in the Store, that error is returned. If one or more of the `removeCookie` calls fail, only the first error is returned. ### `.removeAllCookiesSync()` Sync version of `.removeAllCookies()` ## Store Base class for CookieJar stores. Available as `tough.Store`. ## Store API The storage model for each `CookieJar` instance can be replaced with a custom implementation. The default is `MemoryCookieStore` which can be found in the `lib/memstore.js` file. The API uses continuation-passing-style to allow for asynchronous stores. Stores should inherit from the base `Store` class, which is available as `require('tough-cookie').Store`. Stores are asynchronous by default, but if `store.synchronous` is set to `true`, then the `*Sync` methods on the of the containing `CookieJar` can be used (however, the continuation-passing style All `domain` parameters will have been normalized before calling. The Cookie store must have all of the following methods. ### `store.findCookie(domain, path, key, cb(err,cookie))` Retrieve a cookie with the given domain, path and key (a.k.a. name). The RFC maintains that exactly one of these cookies should exist in a store. If the store is using versioning, this means that the latest/newest such cookie should be returned. Callback takes an error and the resulting `Cookie` object. If no cookie is found then `null` MUST be passed instead (i.e. not an error). ### `store.findCookies(domain, path, cb(err,cookies))` Locates cookies matching the given domain and path. This is most often called in the context of `cookiejar.getCookies()` above. If no cookies are found, the callback MUST be passed an empty array. The resulting list will be checked for applicability to the current request according to the RFC (domain-match, path-match, http-only-flag, secure-flag, expiry, etc.), so it's OK to use an optimistic search algorithm when implementing this method. However, the search algorithm used SHOULD try to find cookies that `domainMatch()` the domain and `pathMatch()` the path in order to limit the amount of checking that needs to be done. As of version 0.9.12, the `allPaths` option to `cookiejar.getCookies()` above will cause the path here to be `null`. If the path is `null`, path-matching MUST NOT be performed (i.e. domain-matching only). ### `store.putCookie(cookie, cb(err))` Adds a new cookie to the store. The implementation SHOULD replace any existing cookie with the same `.domain`, `.path`, and `.key` properties -- depending on the nature of the implementation, it's possible that between the call to `fetchCookie` and `putCookie` that a duplicate `putCookie` can occur. The `cookie` object MUST NOT be modified; the caller will have already updated the `.creation` and `.lastAccessed` properties. Pass an error if the cookie cannot be stored. ### `store.updateCookie(oldCookie, newCookie, cb(err))` Update an existing cookie. The implementation MUST update the `.value` for a cookie with the same `domain`, `.path` and `.key`. The implementation SHOULD check that the old value in the store is equivalent to `oldCookie` - how the conflict is resolved is up to the store. The `.lastAccessed` property will always be different between the two objects (to the precision possible via JavaScript's clock). Both `.creation` and `.creationIndex` are guaranteed to be the same. Stores MAY ignore or defer the `.lastAccessed` change at the cost of affecting how cookies are selected for automatic deletion (e.g., least-recently-used, which is up to the store to implement). Stores may wish to optimize changing the `.value` of the cookie in the store versus storing a new cookie. If the implementation doesn't define this method a stub that calls `putCookie(newCookie,cb)` will be added to the store object. The `newCookie` and `oldCookie` objects MUST NOT be modified. Pass an error if the newCookie cannot be stored. ### `store.removeCookie(domain, path, key, cb(err))` Remove a cookie from the store (see notes on `findCookie` about the uniqueness constraint). The implementation MUST NOT pass an error if the cookie doesn't exist; only pass an error due to the failure to remove an existing cookie. ### `store.removeCookies(domain, path, cb(err))` Removes matching cookies from the store. The `path` parameter is optional, and if missing means all paths in a domain should be removed. Pass an error ONLY if removing any existing cookies failed. ### `store.removeAllCookies(cb(err))` _Optional_. Removes all cookies from the store. Pass an error if one or more cookies can't be removed. **Note**: New method as of `tough-cookie` version 2.5, so not all Stores will implement this, plus some stores may choose not to implement this. ### `store.getAllCookies(cb(err, cookies))` _Optional_. Produces an `Array` of all cookies during `jar.serialize()`. The items in the array can be true `Cookie` objects or generic `Object`s with the [Serialization Format] data structure. Cookies SHOULD be returned in creation order to preserve sorting via `compareCookies()`. For reference, `MemoryCookieStore` will sort by `.creationIndex` since it uses true `Cookie` objects internally. If you don't return the cookies in creation order, they'll still be sorted by creation time, but this only has a precision of 1ms. See `compareCookies` for more detail. Pass an error if retrieval fails. **Note**: not all Stores can implement this due to technical limitations, so it is optional. ## MemoryCookieStore Inherits from `Store`. A just-in-memory CookieJar synchronous store implementation, used by default. Despite being a synchronous implementation, it's usable with both the synchronous and asynchronous forms of the `CookieJar` API. Supports serialization, `getAllCookies`, and `removeAllCookies`. ## Community Cookie Stores These are some Store implementations authored and maintained by the community. They aren't official and we don't vouch for them but you may be interested to have a look: - [`db-cookie-store`](https://github.com/JSBizon/db-cookie-store): SQL including SQLite-based databases - [`file-cookie-store`](https://github.com/JSBizon/file-cookie-store): Netscape cookie file format on disk - [`redis-cookie-store`](https://github.com/benkroeger/redis-cookie-store): Redis - [`tough-cookie-filestore`](https://github.com/mitsuru/tough-cookie-filestore): JSON on disk - [`tough-cookie-web-storage-store`](https://github.com/exponentjs/tough-cookie-web-storage-store): DOM localStorage and sessionStorage # Serialization Format **NOTE**: if you want to have custom `Cookie` properties serialized, add the property name to `Cookie.serializableProperties`. ```js { // The version of tough-cookie that serialized this jar. version: '[email protected]', // add the store type, to make humans happy: storeType: 'MemoryCookieStore', // CookieJar configuration: rejectPublicSuffixes: true, // ... future items go here // Gets filled from jar.store.getAllCookies(): cookies: [ { key: 'string', value: 'string', // ... /* other Cookie.serializableProperties go here */ } ] } ``` # Copyright and License BSD-3-Clause: ```text Copyright (c) 2015, Salesforce.com, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of Salesforce.com nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ``` # mkdirp-promise [![version][npm-version]][npm-url] [![License][license-image]][license-url] [Promise] version of [mkdirp]: > Like mkdir -p, but in node.js! [![Build Status][travis-image]][travis-url] [![Downloads][npm-downloads]][npm-url] [![Code Climate][codeclimate-quality]][codeclimate-url] [![Coverage Status][codeclimate-coverage]][codeclimate-url] [![Dependency Status][dependencyci-image]][dependencyci-url] [![Dependencies][david-image]][david-url] ## Install ```bash npm install --only=production --save mkdirp-promise ``` ## API ```js const mkdirp = require('mkdirp-promise') ``` ### `mkdirp(dir, [, options])` *pattern*: `String` *options*: `Object` or `String` Return: `Object` ([Promise]) When it finishes, it will be [*fulfilled*](http://promisesaplus.com/#point-26) with the first directory made that had to be created, if any. When it fails, it will be [*rejected*](http://promisesaplus.com/#point-30) with an error as its first argument. ```js mkdirp('/tmp/foo/bar/baz') .then(console.log) //=> '/tmp/foo' .catch(console.error) ``` #### `options` The `option` object will be directly passed to [mkdirp](https://github.com/substack/node-mkdirp#mkdirpdir-opts-cb). --- > :copyright: [ahmadnassri.com](https://www.ahmadnassri.com/) &nbsp;&middot;&nbsp; > License: [ISC][license-url] &nbsp;&middot;&nbsp; > Github: [@ahmadnassri](https://github.com/ahmadnassri) &nbsp;&middot;&nbsp; > Twitter: [@ahmadnassri](https://twitter.com/ahmadnassri) [license-url]: http://choosealicense.com/licenses/isc/ [license-image]: https://img.shields.io/github/license/ahmadnassri/mkdirp-promise.svg?style=flat-square [travis-url]: https://travis-ci.org/ahmadnassri/mkdirp-promise [travis-image]: https://img.shields.io/travis/ahmadnassri/mkdirp-promise.svg?style=flat-square [npm-url]: https://www.npmjs.com/package/mkdirp-promise [npm-version]: https://img.shields.io/npm/v/mkdirp-promise.svg?style=flat-square [npm-downloads]: https://img.shields.io/npm/dm/mkdirp-promise.svg?style=flat-square [codeclimate-url]: https://codeclimate.com/github/ahmadnassri/mkdirp-promise [codeclimate-quality]: https://img.shields.io/codeclimate/github/ahmadnassri/mkdirp-promise.svg?style=flat-square [codeclimate-coverage]: https://img.shields.io/codeclimate/coverage/github/ahmadnassri/mkdirp-promise.svg?style=flat-square [david-url]: https://david-dm.org/ahmadnassri/mkdirp-promise [david-image]: https://img.shields.io/david/ahmadnassri/mkdirp-promise.svg?style=flat-square [dependencyci-url]: https://dependencyci.com/github/ahmadnassri/mkdirp-promise [dependencyci-image]: https://dependencyci.com/github/ahmadnassri/mkdirp-promise/badge?style=flat-square [mkdirp]: https://github.com/substack/node-mkdirp [Promise]: http://promisesaplus.com/ # Migration Script The migration tool is designed to reduce repetitive work in the migration process. However, the script is not aiming to convert every thing for you. There are usually some small fixes and major reconstruction required. ### How To Use To run the conversion script, first make sure you have the latest `node-addon-api` in your `node_modules` directory. ``` npm install node-addon-api ``` Then run the script passing your project directory ``` node ./node_modules/node-addon-api/tools/conversion.js ./ ``` After finish, recompile and debug things that are missed by the script. ### Quick Fixes Here is the list of things that can be fixed easily. 1. Change your methods' return value to void if it doesn't return value to JavaScript. 2. Use `.` to access attribute or to invoke member function in Napi::Object instead of `->`. 3. `Napi::New(env, value);` to `Napi::[Type]::New(env, value); ### Major Reconstructions The implementation of `Napi::ObjectWrap` is significantly different from NAN's. `Napi::ObjectWrap` takes a pointer to the wrapped object and creates a reference to the wrapped object inside ObjectWrap constructor. `Napi::ObjectWrap` also associates wrapped object's instance methods to Javascript module instead of static methods like NAN. So if you use Nan::ObjectWrap in your module, you will need to execute the following steps. 1. Convert your [ClassName]::New function to a constructor function that takes a `Napi::CallbackInfo`. Declare it as ``` [ClassName](const Napi::CallbackInfo& info); ``` and define it as ``` [ClassName]::[ClassName](const Napi::CallbackInfo& info) : Napi::ObjectWrap<[ClassName]>(info){ ... } ``` This way, the `Napi::ObjectWrap` constructor will be invoked after the object has been instantiated and `Napi::ObjectWrap` can use the `this` pointer to create a reference to the wrapped object. 2. Move your original constructor code into the new constructor. Delete your original constructor. 3. In your class initialization function, associate native methods in the following way. The `&` character before methods is required because they are not static methods but instance methods. ``` Napi::FunctionReference constructor; void [ClassName]::Init(Napi::Env env, Napi::Object exports, Napi::Object module) { Napi::HandleScope scope(env); Napi::Function ctor = DefineClass(env, "Canvas", { InstanceMethod("Func1", &[ClassName]::Func1), InstanceMethod("Func2", &[ClassName]::Func2), InstanceAccessor("Value", &[ClassName]::ValueGetter), StaticMethod("MethodName", &[ClassName]::StaticMethod), InstanceValue("Value", Napi::[Type]::New(env, value)), }); constructor = Napi::Persistent(ctor); constructor .SuppressDestruct(); exports.Set("[ClassName]", ctor); } ``` 4. In function where you need to Unwrap the ObjectWrap in NAN like `[ClassName]* native = Nan::ObjectWrap::Unwrap<[ClassName]>(info.This());`, use `this` pointer directly as the unwrapped object as each ObjectWrap instance is associated with a unique object instance. If you still find issues after following this guide, please leave us an issue describing your problem and we will try to resolve it. # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # web3-bzz [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This is the swarm package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-bzz ``` ## Usage ```js const Web3Bzz = require('web3-bzz'); const bzz = new Web3Bzz('http://swarm-gateways.net'); ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-bzz.svg [npm-url]: https://npmjs.org/package/web3-bzz [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-bzz [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-bzz [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-bzz [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-bzz # is-primitive [![NPM version](https://badge.fury.io/js/is-primitive.svg)](http://badge.fury.io/js/is-primitive) [![Build Status](https://travis-ci.org/jonschlinkert/is-primitive.svg)](https://travis-ci.org/jonschlinkert/is-primitive) > Returns `true` if the value is a primitive. ## Install with [npm](npmjs.org) ```bash npm i is-primitive --save ``` ## Running tests Install dev dependencies. ```bash npm i -d && npm test ``` ## Usage ```js var isPrimitive = require('is-primitive'); isPrimitive('abc'); //=> true isPrimitive(42); //=> true isPrimitive(false); //=> true isPrimitive(true); //=> true isPrimitive({}); //=> false isPrimitive([]); //=> false isPrimitive(function(){}); //=> false ``` ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright (c) 2014-2015 Jon Schlinkert Released under the MIT license *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on March 16, 2015._ # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # immediate [![Build Status](https://travis-ci.org/calvinmetcalf/immediate.svg?branch=master)](https://travis-ci.org/calvinmetcalf/immediate) [![testling status](https://ci.testling.com/calvinmetcalf/immediate.png)](https://ci.testling.com/calvinmetcalf/immediate) ``` npm install immediate --save ``` then ```js var immediate = require("immediate"); immediate(function () { // this will run soon }); immediate(function (arg1, arg2) { // get your args like in iojs }, thing1, thing2); ``` ## Introduction **immediate** is a microtask library, decended from [NobleJS's setImmediate](https://github.com/NobleJS/setImmediate), but including ideas from [Cujo's When](https://github.com/cujojs/when) and [RSVP][RSVP]. immediate takes the tricks from setImmedate and RSVP and combines them with the schedualer inspired (vaugly) by whens. Note versions 2.6.5 and earlier were strictly speaking a 'macrotask' library not a microtask one, [see this for the difference](https://github.com/YuzuJS/setImmediate#macrotasks-and-microtasks), if you need a macrotask library, [I got you covered](https://github.com/calvinmetcalf/macrotask). Several new features were added in versions 3.1.0 and 3.2.0 to maintain parity with process.nextTick, but the 3.0.x series is still being kept up to date if you just need the small barebones version ## The Tricks ### `process.nextTick` Note that we check for *actual* Node.js environments, not emulated ones like those produced by browserify or similar. ### `MutationObserver` This is what [RSVP][RSVP] uses, it's very fast, details on [MDN](https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver). ### `MessageChannel` Unfortunately, `postMessage` has completely different semantics inside web workers, and so cannot be used there. So we turn to [`MessageChannel`][MessageChannel], which has worse browser support, but does work inside a web worker. ### `<script> onreadystatechange` For our last trick, we pull something out to make things fast in Internet Explorer versions 6 through 8: namely, creating a `<script>` element and firing our calls in its `onreadystatechange` event. This does execute in a future turn of the event loop, and is also faster than `setTimeout(…, 0)`, so hey, why not? ## Tricks we don't use ### `setImmediate` We avoid this process.nextTick in node is better suited to our needs and in Internet Explorer 10 there is a broken version of setImmediate we avoid using this. ## Reference and Reading * [Efficient Script Yielding W3C Editor's Draft][spec] * [W3C mailing list post introducing the specification][list-post] * [IE Test Drive demo][ie-demo] * [Introductory blog post by Nicholas C. Zakas][ncz] * I wrote a couple blog pots on this, [part 1][my-blog-1] and [part 2][my-blog-2] [RSVP]: https://github.com/tildeio/rsvp.js [spec]: https://dvcs.w3.org/hg/webperf/raw-file/tip/specs/setImmediate/Overview.html [list-post]: http://lists.w3.org/Archives/Public/public-web-perf/2011Jun/0100.html [ie-demo]: http://ie.microsoft.com/testdrive/Performance/setImmediateSorting/Default.html [ncz]: http://www.nczonline.net/blog/2011/09/19/script-yielding-with-setimmediate/ [nextTick]: http://nodejs.org/docs/v0.8.16/api/process.html#process_process_nexttick_callback [postMessage]: http://www.whatwg.org/specs/web-apps/current-work/multipage/web-messaging.html#posting-messages [MessageChannel]: http://www.whatwg.org/specs/web-apps/current-work/multipage/web-messaging.html#channel-messaging [cross-browser-demo]: http://calvinmetcalf.github.io/setImmediate-shim-demo [my-blog-1]:http://calvinmetcalf.com/post/61672207151/setimmediate-etc [my-blog-2]:http://calvinmetcalf.com/post/61761231881/javascript-schedulers # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/merkle-patricia-tree.svg?style=flat-square)](https://www.npmjs.org/package/merkle-patricia-tree) [![Build Status](https://img.shields.io/travis/ethereumjs/merkle-patricia-tree.svg?branch=master&style=flat-square)](https://travis-ci.org/ethereumjs/merkle-patricia-tree) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/merkle-patricia-tree.svg?style=flat-square)](https://coveralls.io/r/ethereumjs/merkle-patricia-tree) [![Gitter](https://img.shields.io/gitter/room/ethereum/ethereumjs-lib.svg?style=flat-square)](https://gitter.im/ethereum/ethereumjs-lib) or #ethereumjs on freenode [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) This is an implementation of the modified merkle patricia tree as specified in the [Ethereum's yellow paper](http://gavwood.com/Paper.pdf). > The modified Merkle Patricia tree (trie) provides a persistent data structure to map between arbitrary-length binary data (byte arrays). It is defined in terms of a mutable data structure to map between 256-bit binary fragments and arbitrary-length binary data. The core of the trie, and its sole requirement in terms of the protocol specification is to provide a single 32-byte value that identifies a given set of key-value pairs. \- Ethereum's yellow paper The only backing store supported is LevelDB through the ```levelup``` module. # INSTALL `npm install merkle-patricia-tree` # USAGE ## Initialization and Basic Usage ```javascript var Trie = require('merkle-patricia-tree'), levelup = require('levelup'), db = levelup('./testdb'), trie = new Trie(db); trie.put('test', 'one', function () { trie.get('test', function (err, value) { if(value) console.log(value.toString()) }); }); ``` ## Merkle Proofs ```javascript Trie.prove(trie, 'test', function (err, prove) { if (err) return cb(err) Trie.verifyProof(trie.root, 'test', prove, function (err, value) { if (err) return cb(err) console.log(value.toString()) cb() }) }) ``` ## Read stream on Geth DB ```javascript var levelup = require('levelup') var Trie = require('./secure') var stateRoot = "0xd7f8974fb5ac78d9ac099b9ad5018bedc2ce0a72dad1827a1709da30580f0544" // Block #222 var db = levelup('YOUR_PATH_TO_THE_GETH_CHAIN_DB') var trie = new Trie(db, stateRoot) trie.createReadStream() .on('data', function (data) { console.log(data) }) .on('end', function() { console.log('End.') }) ``` # API [./docs/](./docs/index.md) # TESTING `npm test` # REFERENCES - ["Exploring Ethereum's state trie with Node.js"](https://wanderer.github.io/ethereum/nodejs/code/2014/05/21/using-ethereums-tries-with-node/) blog post - ["Merkling in Ethereum"](https://blog.ethereum.org/2015/11/15/merkling-in-ethereum/) blog post - [Ethereum Trie Specification](https://github.com/ethereum/wiki/wiki/Patricia-Tree) Wiki - ["Understanding the ethereum trie"](https://easythereentropy.wordpress.com/2014/06/04/understanding-the-ethereum-trie/) blog post - ["Trie and Patricia Trie Overview"](https://www.youtube.com/watch?v=jXAHLqQthKw&t=26s) Video Talk on Youtube # LICENSE MPL-2.0 # EthBridge Ethereum Light Client built on top of TezosProtocol with Rust ## Testing ```bash ./test.sh ``` [![Travis CI](https://travis-ci.org/digitaldesignlabs/es6-promisify.svg)](https://travis-ci.org/digitaldesignlabs/es6-promisify) # es6-promisify Converts callback-based functions to Promise-based functions. ## Install Install with [npm](https://npmjs.org/package/es6-promisify) ```bash npm install --save es6-promisify ``` ## Example ```js "use strict"; // Declare variables const promisify = require("es6-promisify"); const fs = require("fs"); // Convert the stat function const stat = promisify(fs.stat); // Now usable as a promise! stat("example.txt").then(function (stats) { console.log("Got stats", stats); }).catch(function (err) { console.error("Yikes!", err); }); ``` ## Promisify methods ```js "use strict"; // Declare variables const promisify = require("es6-promisify"); const redis = require("redis").createClient(6379, "localhost"); // Create a promise-based version of send_command const client = promisify(redis.send_command, redis); // Send commands to redis and get a promise back client("ping").then(function (pong) { console.log("Got", pong); }).catch(function (err) { console.error("Unexpected error", err); }).then(function () { redis.quit(); }); ``` ## Handle callback multiple arguments ```js "use strict"; // Declare functions function test(cb) { return cb(undefined, 1, 2, 3); } // Declare variables const promisify = require("es6-promisify"); // Create promise-based version of test const single = promisify(test); const multi = promisify(test, {multiArgs: true}); // Discards additional arguments single().then(function (result) { console.log(result); // 1 }); // Returns all arguments as an array multi().then(function (result) { console.log(result); // [1, 2, 3] }); ``` ### Tests Test with nodeunit ```bash $ npm test ``` Published under the [MIT License](http://opensource.org/licenses/MIT). # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # HAR Schema [![version][npm-version]][npm-url] [![License][npm-license]][license-url] > JSON Schema for HTTP Archive ([HAR][spec]). [![Build Status][travis-image]][travis-url] [![Downloads][npm-downloads]][npm-url] [![Code Climate][codeclimate-quality]][codeclimate-url] [![Coverage Status][codeclimate-coverage]][codeclimate-url] [![Dependency Status][dependencyci-image]][dependencyci-url] [![Dependencies][david-image]][david-url] ## Install ```bash npm install --only=production --save har-schema ``` ## Usage Compatible with any [JSON Schema validation tool][validator]. ---- > :copyright: [ahmadnassri.com](https://www.ahmadnassri.com/) &nbsp;&middot;&nbsp; > License: [ISC][license-url] &nbsp;&middot;&nbsp; > Github: [@ahmadnassri](https://github.com/ahmadnassri) &nbsp;&middot;&nbsp; > Twitter: [@ahmadnassri](https://twitter.com/ahmadnassri) [license-url]: http://choosealicense.com/licenses/isc/ [travis-url]: https://travis-ci.org/ahmadnassri/har-schema [travis-image]: https://img.shields.io/travis/ahmadnassri/har-schema.svg?style=flat-square [npm-url]: https://www.npmjs.com/package/har-schema [npm-license]: https://img.shields.io/npm/l/har-schema.svg?style=flat-square [npm-version]: https://img.shields.io/npm/v/har-schema.svg?style=flat-square [npm-downloads]: https://img.shields.io/npm/dm/har-schema.svg?style=flat-square [codeclimate-url]: https://codeclimate.com/github/ahmadnassri/har-schema [codeclimate-quality]: https://img.shields.io/codeclimate/github/ahmadnassri/har-schema.svg?style=flat-square [codeclimate-coverage]: https://img.shields.io/codeclimate/coverage/github/ahmadnassri/har-schema.svg?style=flat-square [david-url]: https://david-dm.org/ahmadnassri/har-schema [david-image]: https://img.shields.io/david/ahmadnassri/har-schema.svg?style=flat-square [dependencyci-url]: https://dependencyci.com/github/ahmadnassri/har-schema [dependencyci-image]: https://dependencyci.com/github/ahmadnassri/har-schema/badge?style=flat-square [spec]: https://github.com/ahmadnassri/har-spec/blob/master/versions/1.2.md [validator]: https://github.com/ahmadnassri/har-validator # Array Flatten [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] > Flatten an array of nested arrays into a single flat array. Accepts an optional depth. ## Installation ``` npm install array-flatten --save ``` ## Usage ```javascript var flatten = require('array-flatten') flatten([1, [2, [3, [4, [5], 6], 7], 8], 9]) //=> [1, 2, 3, 4, 5, 6, 7, 8, 9] flatten([1, [2, [3, [4, [5], 6], 7], 8], 9], 2) //=> [1, 2, 3, [4, [5], 6], 7, 8, 9] (function () { flatten(arguments) //=> [1, 2, 3] })(1, [2, 3]) ``` ## License MIT [npm-image]: https://img.shields.io/npm/v/array-flatten.svg?style=flat [npm-url]: https://npmjs.org/package/array-flatten [downloads-image]: https://img.shields.io/npm/dm/array-flatten.svg?style=flat [downloads-url]: https://npmjs.org/package/array-flatten [travis-image]: https://img.shields.io/travis/blakeembrey/array-flatten.svg?style=flat [travis-url]: https://travis-ci.org/blakeembrey/array-flatten [coveralls-image]: https://img.shields.io/coveralls/blakeembrey/array-flatten.svg?style=flat [coveralls-url]: https://coveralls.io/r/blakeembrey/array-flatten?branch=master # readable-stream ***Node-core v8.11.1 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream) [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) [![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream) ```bash npm install --save readable-stream ``` ***Node-core streams for userland*** This package is a mirror of the Streams2 and Streams3 implementations in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.11.1/docs/api/stream.html). If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html). As of version 2.0.0 **readable-stream** uses semantic versioning. # Streams Working Group `readable-stream` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. <a name="members"></a> ## Team Members * **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;[email protected]&gt; - Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B * **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;[email protected]&gt; - Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242 * **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;[email protected]&gt; - Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D * **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;[email protected]&gt; * **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;[email protected]&gt; * **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;[email protected]&gt; * **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;[email protected]&gt; - Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E * **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;[email protected]&gt; # hash.js [![Build Status](https://secure.travis-ci.org/indutny/hash.js.svg)](http://travis-ci.org/indutny/hash.js) Just a bike-shed. ## Install ```sh npm install hash.js ``` ## Usage ```js var hash = require('hash.js') hash.sha256().update('abc').digest('hex') ``` ## Selective hash usage ```js var sha512 = require('hash.js/lib/hash/sha/512'); sha512().update('abc').digest('hex'); ``` #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2014. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. <!-- -- This file is auto-generated from README_js.md. Changes should be made there. --> # uuid [![Build Status](https://secure.travis-ci.org/kelektiv/node-uuid.svg?branch=master)](http://travis-ci.org/kelektiv/node-uuid) # Simple, fast generation of [RFC4122](http://www.ietf.org/rfc/rfc4122.txt) UUIDS. Features: * Support for version 1, 3, 4 and 5 UUIDs * Cross-platform * Uses cryptographically-strong random number APIs (when available) * Zero-dependency, small footprint (... but not [this small](https://gist.github.com/982883)) [**Deprecation warning**: The use of `require('uuid')` is deprecated and will not be supported after version 3.x of this module. Instead, use `require('uuid/[v1|v3|v4|v5]')` as shown in the examples below.] ## Quickstart - CommonJS (Recommended) ```shell npm install uuid ``` Then generate your uuid version of choice ... Version 1 (timestamp): ```javascript const uuidv1 = require('uuid/v1'); uuidv1(); // ⇨ '45745c60-7b1a-11e8-9c9c-2d42b21b1a3e' ``` Version 3 (namespace): ```javascript const uuidv3 = require('uuid/v3'); // ... using predefined DNS namespace (for domain names) uuidv3('hello.example.com', uuidv3.DNS); // ⇨ '9125a8dc-52ee-365b-a5aa-81b0b3681cf6' // ... using predefined URL namespace (for, well, URLs) uuidv3('http://example.com/hello', uuidv3.URL); // ⇨ 'c6235813-3ba4-3801-ae84-e0a6ebb7d138' // ... using a custom namespace // // Note: Custom namespaces should be a UUID string specific to your application! // E.g. the one here was generated using this modules `uuid` CLI. const MY_NAMESPACE = '1b671a64-40d5-491e-99b0-da01ff1f3341'; uuidv3('Hello, World!', MY_NAMESPACE); // ⇨ 'e8b5a51d-11c8-3310-a6ab-367563f20686' ``` Version 4 (random): ```javascript const uuidv4 = require('uuid/v4'); uuidv4(); // ⇨ '10ba038e-48da-487b-96e8-8d3b99b6d18a' ``` Version 5 (namespace): ```javascript const uuidv5 = require('uuid/v5'); // ... using predefined DNS namespace (for domain names) uuidv5('hello.example.com', uuidv5.DNS); // ⇨ 'fdda765f-fc57-5604-a269-52a7df8164ec' // ... using predefined URL namespace (for, well, URLs) uuidv5('http://example.com/hello', uuidv5.URL); // ⇨ '3bbcee75-cecc-5b56-8031-b6641c1ed1f1' // ... using a custom namespace // // Note: Custom namespaces should be a UUID string specific to your application! // E.g. the one here was generated using this modules `uuid` CLI. const MY_NAMESPACE = '1b671a64-40d5-491e-99b0-da01ff1f3341'; uuidv5('Hello, World!', MY_NAMESPACE); // ⇨ '630eb68f-e0fa-5ecc-887a-7c7a62614681' ``` ## Quickstart - Browser-ready Versions Browser-ready versions of this module are available via [wzrd.in](https://github.com/jfhbrook/wzrd.in). For version 1 uuids: ```html <script src="http://wzrd.in/standalone/uuid%2Fv1@latest"></script> <script> uuidv1(); // -> v1 UUID </script> ``` For version 3 uuids: ```html <script src="http://wzrd.in/standalone/uuid%2Fv3@latest"></script> <script> uuidv3('http://example.com/hello', uuidv3.URL); // -> v3 UUID </script> ``` For version 4 uuids: ```html <script src="http://wzrd.in/standalone/uuid%2Fv4@latest"></script> <script> uuidv4(); // -> v4 UUID </script> ``` For version 5 uuids: ```html <script src="http://wzrd.in/standalone/uuid%2Fv5@latest"></script> <script> uuidv5('http://example.com/hello', uuidv5.URL); // -> v5 UUID </script> ``` ## API ### Version 1 ```javascript const uuidv1 = require('uuid/v1'); // Incantations uuidv1(); uuidv1(options); uuidv1(options, buffer, offset); ``` Generate and return a RFC4122 v1 (timestamp-based) UUID. * `options` - (Object) Optional uuid state to apply. Properties may include: * `node` - (Array) Node id as Array of 6 bytes (per 4.1.6). Default: Randomly generated ID. See note 1. * `clockseq` - (Number between 0 - 0x3fff) RFC clock sequence. Default: An internally maintained clockseq is used. * `msecs` - (Number) Time in milliseconds since unix Epoch. Default: The current time is used. * `nsecs` - (Number between 0-9999) additional time, in 100-nanosecond units. Ignored if `msecs` is unspecified. Default: internal uuid counter is used, as per 4.2.1.2. * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Returns `buffer`, if specified, otherwise the string form of the UUID Note: The <node> id is generated guaranteed to stay constant for the lifetime of the current JS runtime. (Future versions of this module may use persistent storage mechanisms to extend this guarantee.) Example: Generate string UUID with fully-specified options ```javascript const v1options = { node: [0x01, 0x23, 0x45, 0x67, 0x89, 0xab], clockseq: 0x1234, msecs: new Date('2011-11-01').getTime(), nsecs: 5678 }; uuidv1(v1options); // ⇨ '710b962e-041c-11e1-9234-0123456789ab' ``` Example: In-place generation of two binary IDs ```javascript // Generate two ids in an array const arr = new Array(); uuidv1(null, arr, 0); // ⇨ [ 69, 117, 109, 208, 123, 26, 17, 232, 146, 52, 45, 66, 178, 27, 26, 62 ] uuidv1(null, arr, 16); // ⇨ [ 69, 117, 109, 208, 123, 26, 17, 232, 146, 52, 45, 66, 178, 27, 26, 62, 69, 117, 109, 209, 123, 26, 17, 232, 146, 52, 45, 66, 178, 27, 26, 62 ] ``` ### Version 3 ```javascript const uuidv3 = require('uuid/v3'); // Incantations uuidv3(name, namespace); uuidv3(name, namespace, buffer); uuidv3(name, namespace, buffer, offset); ``` Generate and return a RFC4122 v3 UUID. * `name` - (String | Array[]) "name" to create UUID with * `namespace` - (String | Array[]) "namespace" UUID either as a String or Array[16] of byte values * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Default = 0 Returns `buffer`, if specified, otherwise the string form of the UUID Example: ```javascript uuidv3('hello world', MY_NAMESPACE); // ⇨ '042ffd34-d989-321c-ad06-f60826172424' ``` ### Version 4 ```javascript const uuidv4 = require('uuid/v4') // Incantations uuidv4(); uuidv4(options); uuidv4(options, buffer, offset); ``` Generate and return a RFC4122 v4 UUID. * `options` - (Object) Optional uuid state to apply. Properties may include: * `random` - (Number[16]) Array of 16 numbers (0-255) to use in place of randomly generated values * `rng` - (Function) Random # generator function that returns an Array[16] of byte values (0-255) * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Returns `buffer`, if specified, otherwise the string form of the UUID Example: Generate string UUID with predefined `random` values ```javascript const v4options = { random: [ 0x10, 0x91, 0x56, 0xbe, 0xc4, 0xfb, 0xc1, 0xea, 0x71, 0xb4, 0xef, 0xe1, 0x67, 0x1c, 0x58, 0x36 ] }; uuidv4(v4options); // ⇨ '109156be-c4fb-41ea-b1b4-efe1671c5836' ``` Example: Generate two IDs in a single buffer ```javascript const buffer = new Array(); uuidv4(null, buffer, 0); // ⇨ [ 54, 122, 218, 70, 45, 70, 65, 24, 171, 53, 95, 130, 83, 195, 242, 45 ] uuidv4(null, buffer, 16); // ⇨ [ 54, 122, 218, 70, 45, 70, 65, 24, 171, 53, 95, 130, 83, 195, 242, 45, 108, 204, 255, 103, 171, 86, 76, 94, 178, 225, 188, 236, 150, 20, 151, 87 ] ``` ### Version 5 ```javascript const uuidv5 = require('uuid/v5'); // Incantations uuidv5(name, namespace); uuidv5(name, namespace, buffer); uuidv5(name, namespace, buffer, offset); ``` Generate and return a RFC4122 v5 UUID. * `name` - (String | Array[]) "name" to create UUID with * `namespace` - (String | Array[]) "namespace" UUID either as a String or Array[16] of byte values * `buffer` - (Array | Buffer) Array or buffer where UUID bytes are to be written. * `offset` - (Number) Starting index in `buffer` at which to begin writing. Default = 0 Returns `buffer`, if specified, otherwise the string form of the UUID Example: ```javascript uuidv5('hello world', MY_NAMESPACE); // ⇨ '9f282611-e0fd-5650-8953-89c8e342da0b' ``` ## Command Line UUIDs can be generated from the command line with the `uuid` command. ```shell $ uuid ddeb27fb-d9a0-4624-be4d-4615062daed4 $ uuid v1 02d37060-d446-11e7-a9fa-7bdae751ebe1 ``` Type `uuid --help` for usage details ## Testing ```shell npm test ``` ---- Markdown generated from [README_js.md](README_js.md) by [![RunMD Logo](http://i.imgur.com/h0FVyzU.png)](https://github.com/broofa/runmd) # web3-bzz This is a sub package of [web3.js][repo] This is the swarm package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-bzz ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-bzz.js` in your html file. This will expose the `Web3Personal` object on the window object. ## Usage ```js // in node.js var Web3Bzz = require('web3-bzz'); var bzz = new Web3Bzz('http://swarm-gateways.net'); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # level-mem > A convenience package that bundles [`levelup`](https://github.com/level/levelup) and [`memdown`](https://github.com/level/memdown) and exposes `levelup` on its export. [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/level-mem.svg)](https://www.npmjs.com/package/level-mem) ![Node version](https://img.shields.io/node/v/level-mem.svg) [![Build Status](https://secure.travis-ci.org/Level/mem.png)](http://travis-ci.org/Level/mem) [![david](https://david-dm.org/Level/mem.svg)](https://david-dm.org/level/mem) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/level-mem.svg)](https://www.npmjs.com/package/level-mem) Use this package to avoid having to explicitly install `memdown` when you want to use `memdown` with `levelup` for non-persistent `levelup` data storage. ```js const level = require('level-mem') // 1) Create our database, with optional options. // This will create or open the underlying LevelDB store. const db = level() // 2) Put a key & value db.put('name', 'Level', function (err) { if (err) return console.log('Ooops!', err) // some kind of I/O error // 3) Fetch by key db.get('name', function (err, value) { if (err) return console.log('Ooops!', err) // likely the key was not found // Ta da! console.log('name=' + value) }) }) ``` See [`levelup`](https://github.com/level/levelup) and [`memdown`](https://github.com/level/memdown) for more details. **If you are upgrading:** please see [`UPGRADING.md`](UPGRADING.md). ## Contributing `level-mem` is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [CONTRIBUTING.md](https://github.com/Level/level/blob/master/CONTRIBUTING.md) file for more details. ## License Copyright (c) 2012-present `level-mem` [contributors](https://github.com/level/community#contributors). `level-mem` is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included [`LICENSE.md`](LICENSE.md) file for more details. [level-badge]: http://leveldb.org/img/badge.svg <a href="https://travis-ci.org/Xotic750/has-to-string-tag-x" title="Travis status"> <img src="https://travis-ci.org/Xotic750/has-to-string-tag-x.svg?branch=master" alt="Travis status" height="18"/> </a> <a href="https://david-dm.org/Xotic750/has-to-string-tag-x" title="Dependency status"> <img src="https://david-dm.org/Xotic750/has-to-string-tag-x.svg" alt="Dependency status" height="18"/> </a> <a href="https://david-dm.org/Xotic750/has-to-string-tag-x#info=devDependencies" title="devDependency status"> <img src="https://david-dm.org/Xotic750/has-to-string-tag-x/dev-status.svg" alt="devDependency status" height="18"/> </a> <a href="https://badge.fury.io/js/has-to-string-tag-x" title="npm version"> <img src="https://badge.fury.io/js/has-to-string-tag-x.svg" alt="npm version" height="18"/> </a> <a name="module_has-to-string-tag-x"></a> ## has-to-string-tag-x Tests if ES6 @@toStringTag is supported. **See**: [26.3.1 @@toStringTag](http://www.ecma-international.org/ecma-262/6.0/#sec-@@tostringtag) **Version**: 1.4.1 **Author**: Xotic750 <[email protected]> **License**: [MIT](&lt;https://opensource.org/licenses/MIT&gt;) **Copyright**: Xotic750 <a name="exp_module_has-to-string-tag-x--module.exports"></a> ### `module.exports` : <code>boolean</code> ⏏ Indicates if `Symbol.toStringTag`exists and is the correct type. `true`, if it exists and is the correct type, otherwise `false`. **Kind**: Exported member These files are compiled dot templates from dot folder. Do NOT edit them directly, edit the templates and run `npm run build` from main ajv folder. vizionar_test ============= Empty repo for testing purposes ! # ext _(Previously known as `es5-ext`)_ ## JavaScript language extensions (with respect to evolving standard) Non-standard or soon to be standard language utilities in a future proof, non-invasive form. Doesn't enforce transpilation step. Where it's applicable utilities/extensions are safe to use in all ES3+ implementations. ### Installation ```bash npm install ext ``` ### Utilities - [`globalThis`](docs/global-this.md) - `Function` - [`identity`](docs/function/identity.md) - `Math` - [`ceil10`](docs/math/ceil-10.md) - [`floor10`](docs/math/floor-10.md) - [`round10`](docs/math/round-10.md) - `Object` - [`entries`](docs/object/entries.md) - `String` - [`random`](docs/string/random.md) - `String.prototype` - [`includes`](docs/string_/includes.md) - `Thenable.prototype` - [`finally`](docs/thenable_/finally.md) # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # browserify-aes [![Build Status](https://travis-ci.org/crypto-browserify/browserify-aes.svg)](https://travis-ci.org/crypto-browserify/browserify-aes) Node style aes for use in the browser. Implements: - createCipher - createCipheriv - createDecipher - createDecipheriv - getCiphers In node.js, the `crypto` implementation is used, in browsers it falls back to a pure JavaScript implementation. Much of this library has been taken from the aes implementation in [triplesec](https://github.com/keybase/triplesec), a partial derivation of [crypto-js](https://code.google.com/p/crypto-js/). `EVP_BytesToKey` is a straight up port of the same function from OpenSSL as there is literally no documenation on it beyond it using 'undocumented extensions' for longer keys. ## LICENSE [MIT](LICENSE) # ipaddr.js — an IPv6 and IPv4 address manipulation library [![Build Status](https://travis-ci.org/whitequark/ipaddr.js.svg)](https://travis-ci.org/whitequark/ipaddr.js) ipaddr.js is a small (1.9K minified and gzipped) library for manipulating IP addresses in JavaScript environments. It runs on both CommonJS runtimes (e.g. [nodejs]) and in a web browser. ipaddr.js allows you to verify and parse string representation of an IP address, match it against a CIDR range or range list, determine if it falls into some reserved ranges (examples include loopback and private ranges), and convert between IPv4 and IPv4-mapped IPv6 addresses. [nodejs]: http://nodejs.org ## Installation `npm install ipaddr.js` or `bower install ipaddr.js` ## API ipaddr.js defines one object in the global scope: `ipaddr`. In CommonJS, it is exported from the module: ```js var ipaddr = require('ipaddr.js'); ``` The API consists of several global methods and two classes: ipaddr.IPv6 and ipaddr.IPv4. ### Global methods There are three global methods defined: `ipaddr.isValid`, `ipaddr.parse` and `ipaddr.process`. All of them receive a string as a single parameter. The `ipaddr.isValid` method returns `true` if the address is a valid IPv4 or IPv6 address, and `false` otherwise. It does not throw any exceptions. The `ipaddr.parse` method returns an object representing the IP address, or throws an `Error` if the passed string is not a valid representation of an IP address. The `ipaddr.process` method works just like the `ipaddr.parse` one, but it automatically converts IPv4-mapped IPv6 addresses to their IPv4 counterparts before returning. It is useful when you have a Node.js instance listening on an IPv6 socket, and the `net.ivp6.bindv6only` sysctl parameter (or its equivalent on non-Linux OS) is set to 0. In this case, you can accept IPv4 connections on your IPv6-only socket, but the remote address will be mangled. Use `ipaddr.process` method to automatically demangle it. ### Object representation Parsing methods return an object which descends from `ipaddr.IPv6` or `ipaddr.IPv4`. These objects share some properties, but most of them differ. #### Shared properties One can determine the type of address by calling `addr.kind()`. It will return either `"ipv6"` or `"ipv4"`. An address can be converted back to its string representation with `addr.toString()`. Note that this method: * does not return the original string used to create the object (in fact, there is no way of getting that string) * returns a compact representation (when it is applicable) A `match(range, bits)` method can be used to check if the address falls into a certain CIDR range. Note that an address can be (obviously) matched only against an address of the same type. For example: ```js var addr = ipaddr.parse("2001:db8:1234::1"); var range = ipaddr.parse("2001:db8::"); addr.match(range, 32); // => true ``` Alternatively, `match` can also be called as `match([range, bits])`. In this way, it can be used together with the `parseCIDR(string)` method, which parses an IP address together with a CIDR range. For example: ```js var addr = ipaddr.parse("2001:db8:1234::1"); addr.match(ipaddr.parseCIDR("2001:db8::/32")); // => true ``` A `range()` method returns one of predefined names for several special ranges defined by IP protocols. The exact names (and their respective CIDR ranges) can be looked up in the source: [IPv6 ranges] and [IPv4 ranges]. Some common ones include `"unicast"` (the default one) and `"reserved"`. You can match against your own range list by using `ipaddr.subnetMatch(address, rangeList, defaultName)` method. It can work with a mix of IPv6 or IPv4 addresses, and accepts a name-to-subnet map as the range list. For example: ```js var rangeList = { documentationOnly: [ ipaddr.parse('2001:db8::'), 32 ], tunnelProviders: [ [ ipaddr.parse('2001:470::'), 32 ], // he.net [ ipaddr.parse('2001:5c0::'), 32 ] // freenet6 ] }; ipaddr.subnetMatch(ipaddr.parse('2001:470:8:66::1'), rangeList, 'unknown'); // => "tunnelProviders" ``` The addresses can be converted to their byte representation with `toByteArray()`. (Actually, JavaScript mostly does not know about byte buffers. They are emulated with arrays of numbers, each in range of 0..255.) ```js var bytes = ipaddr.parse('2a00:1450:8007::68').toByteArray(); // ipv6.google.com bytes // => [42, 0x00, 0x14, 0x50, 0x80, 0x07, 0x00, <zeroes...>, 0x00, 0x68 ] ``` The `ipaddr.IPv4` and `ipaddr.IPv6` objects have some methods defined, too. All of them have the same interface for both protocols, and are similar to global methods. `ipaddr.IPvX.isValid(string)` can be used to check if the string is a valid address for particular protocol, and `ipaddr.IPvX.parse(string)` is the error-throwing parser. `ipaddr.IPvX.isValid(string)` uses the same format for parsing as the POSIX `inet_ntoa` function, which accepts unusual formats like `0xc0.168.1.1` or `0x10000000`. The function `ipaddr.IPv4.isValidFourPartDecimal(string)` validates the IPv4 address and also ensures that it is written in four-part decimal format. [IPv6 ranges]: https://github.com/whitequark/ipaddr.js/blob/master/src/ipaddr.coffee#L186 [IPv4 ranges]: https://github.com/whitequark/ipaddr.js/blob/master/src/ipaddr.coffee#L71 #### IPv6 properties Sometimes you will want to convert IPv6 not to a compact string representation (with the `::` substitution); the `toNormalizedString()` method will return an address where all zeroes are explicit. For example: ```js var addr = ipaddr.parse("2001:0db8::0001"); addr.toString(); // => "2001:db8::1" addr.toNormalizedString(); // => "2001:db8:0:0:0:0:0:1" ``` The `isIPv4MappedAddress()` method will return `true` if this address is an IPv4-mapped one, and `toIPv4Address()` will return an IPv4 object address. To access the underlying binary representation of the address, use `addr.parts`. ```js var addr = ipaddr.parse("2001:db8:10::1234:DEAD"); addr.parts // => [0x2001, 0xdb8, 0x10, 0, 0, 0, 0x1234, 0xdead] ``` A IPv6 zone index can be accessed via `addr.zoneId`: ```js var addr = ipaddr.parse("2001:db8::%eth0"); addr.zoneId // => 'eth0' ``` #### IPv4 properties `toIPv4MappedAddress()` will return a corresponding IPv4-mapped IPv6 address. To access the underlying representation of the address, use `addr.octets`. ```js var addr = ipaddr.parse("192.168.1.1"); addr.octets // => [192, 168, 1, 1] ``` `prefixLengthFromSubnetMask()` will return a CIDR prefix length for a valid IPv4 netmask or null if the netmask is not valid. ```js ipaddr.IPv4.parse('255.255.255.240').prefixLengthFromSubnetMask() == 28 ipaddr.IPv4.parse('255.192.164.0').prefixLengthFromSubnetMask() == null ``` `subnetMaskFromPrefixLength()` will return an IPv4 netmask for a valid CIDR prefix length. ```js ipaddr.IPv4.subnetMaskFromPrefixLength(24) == "255.255.255.0" ipaddr.IPv4.subnetMaskFromPrefixLength(29) == "255.255.255.248" ``` `broadcastAddressFromCIDR()` will return the broadcast address for a given IPv4 interface and netmask in CIDR notation. ```js ipaddr.IPv4.broadcastAddressFromCIDR("172.0.0.1/24") == "172.0.0.255" ``` `networkAddressFromCIDR()` will return the network address for a given IPv4 interface and netmask in CIDR notation. ```js ipaddr.IPv4.networkAddressFromCIDR("172.0.0.1/24") == "172.0.0.0" ``` #### Conversion IPv4 and IPv6 can be converted bidirectionally to and from network byte order (MSB) byte arrays. The `fromByteArray()` method will take an array and create an appropriate IPv4 or IPv6 object if the input satisfies the requirements. For IPv4 it has to be an array of four 8-bit values, while for IPv6 it has to be an array of sixteen 8-bit values. For example: ```js var addr = ipaddr.fromByteArray([0x7f, 0, 0, 1]); addr.toString(); // => "127.0.0.1" ``` or ```js var addr = ipaddr.fromByteArray([0x20, 1, 0xd, 0xb8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]) addr.toString(); // => "2001:db8::1" ``` Both objects also offer a `toByteArray()` method, which returns an array in network byte order (MSB). For example: ```js var addr = ipaddr.parse("127.0.0.1"); addr.toByteArray(); // => [0x7f, 0, 0, 1] ``` or ```js var addr = ipaddr.parse("2001:db8::1"); addr.toByteArray(); // => [0x20, 1, 0xd, 0xb8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1] ``` # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports pipe()ing (including multi-pipe() and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap) - [treport](http://npm.im/tap) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with noode-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) stream.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i --> 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { let parsed try { super.write(parsed) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` # buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/buffer/master.svg [travis-url]: https://travis-ci.org/feross/buffer [npm-image]: https://img.shields.io/npm/v/buffer.svg [npm-url]: https://npmjs.org/package/buffer [downloads-image]: https://img.shields.io/npm/dm/buffer.svg [downloads-url]: https://npmjs.org/package/buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### The buffer module from [node.js](https://nodejs.org/), for the browser. [![saucelabs][saucelabs-image]][saucelabs-url] [saucelabs-image]: https://saucelabs.com/browser-matrix/buffer.svg [saucelabs-url]: https://saucelabs.com/u/buffer With [browserify](http://browserify.org), simply `require('buffer')` or use the `Buffer` global and you will get this module. The goal is to provide an API that is 100% identical to [node's Buffer API](https://nodejs.org/api/buffer.html). Read the [official docs](https://nodejs.org/api/buffer.html) for the full list of properties, instance methods, and class methods that are supported. ## features - Manipulate binary data like a boss, in all browsers! - Super fast. Backed by Typed Arrays (`Uint8Array`/`ArrayBuffer`, not `Object`) - Extremely small bundle size (**6.75KB minified + gzipped**, 51.9KB with comments) - Excellent browser support (Chrome, Firefox, Edge, Safari 9+, IE 11, iOS 9+, Android, etc.) - Preserves Node API exactly, with one minor difference (see below) - Square-bracket `buf[4]` notation works! - Does not modify any browser prototypes or put anything on `window` - Comprehensive test suite (including all buffer tests from node.js core) ## install To use this module directly (without browserify), install it: ```bash npm install buffer ``` This module was previously called **native-buffer-browserify**, but please use **buffer** from now on. If you do not use a bundler, you can use the [standalone script](https://bundle.run/buffer). ## usage The module's API is identical to node's `Buffer` API. Read the [official docs](https://nodejs.org/api/buffer.html) for the full list of properties, instance methods, and class methods that are supported. As mentioned above, `require('buffer')` or use the `Buffer` global with [browserify](http://browserify.org) and this module will automatically be included in your bundle. Almost any npm module will work in the browser, even if it assumes that the node `Buffer` API will be available. To depend on this module explicitly (without browserify), require it like this: ```js var Buffer = require('buffer/').Buffer // note: the trailing slash is important! ``` To require this module explicitly, use `require('buffer/')` which tells the node.js module lookup algorithm (also used by browserify) to use the **npm module** named `buffer` instead of the **node.js core** module named `buffer`! ## how does it work? The Buffer constructor returns instances of `Uint8Array` that have their prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of `Uint8Array`, so the returned instances will have all the node `Buffer` methods and the `Uint8Array` methods. Square bracket notation works as expected -- it returns a single octet. The `Uint8Array` prototype remains unmodified. ## tracking the latest node api This module tracks the Buffer API in the latest (unstable) version of node.js. The Buffer API is considered **stable** in the [node stability index](https://nodejs.org/docs/latest/api/documentation.html#documentation_stability_index), so it is unlikely that there will ever be breaking changes. Nonetheless, when/if the Buffer API changes in node, this module's API will change accordingly. ## related packages - [`buffer-reverse`](https://www.npmjs.com/package/buffer-reverse) - Reverse a buffer - [`buffer-xor`](https://www.npmjs.com/package/buffer-xor) - Bitwise xor a buffer - [`is-buffer`](https://www.npmjs.com/package/is-buffer) - Determine if an object is a Buffer without including the whole `Buffer` package ## conversion packages ### convert typed array to buffer Use [`typedarray-to-buffer`](https://www.npmjs.com/package/typedarray-to-buffer) to convert any kind of typed array to a `Buffer`. Does not perform a copy, so it's super fast. ### convert buffer to typed array `Buffer` is a subclass of `Uint8Array` (which is a typed array). So there is no need to explicitly convert to typed array. Just use the buffer as a `Uint8Array`. ### convert blob to buffer Use [`blob-to-buffer`](https://www.npmjs.com/package/blob-to-buffer) to convert a `Blob` to a `Buffer`. ### convert buffer to blob To convert a `Buffer` to a `Blob`, use the `Blob` constructor: ```js var blob = new Blob([ buffer ]) ``` Optionally, specify a mimetype: ```js var blob = new Blob([ buffer ], { type: 'text/html' }) ``` ### convert arraybuffer to buffer To convert an `ArrayBuffer` to a `Buffer`, use the `Buffer.from` function. Does not perform a copy, so it's super fast. ```js var buffer = Buffer.from(arrayBuffer) ``` ### convert buffer to arraybuffer To convert a `Buffer` to an `ArrayBuffer`, use the `.buffer` property (which is present on all `Uint8Array` objects): ```js var arrayBuffer = buffer.buffer.slice( buffer.byteOffset, buffer.byteOffset + buffer.byteLength ) ``` Alternatively, use the [`to-arraybuffer`](https://www.npmjs.com/package/to-arraybuffer) module. ## performance See perf tests in `/perf`. `BrowserBuffer` is the browser `buffer` module (this repo). `Uint8Array` is included as a sanity check (since `BrowserBuffer` uses `Uint8Array` under the hood, `Uint8Array` will always be at least a bit faster). Finally, `NodeBuffer` is the node.js buffer module, which is included to compare against. NOTE: Performance has improved since these benchmarks were taken. PR welcome to update the README. ### Chrome 38 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 11,457,464 ops/sec | ±0.86% | 66 | ✓ | | Uint8Array#bracket-notation | 10,824,332 ops/sec | ±0.74% | 65 | | | | | | | | BrowserBuffer#concat | 450,532 ops/sec | ±0.76% | 68 | | | Uint8Array#concat | 1,368,911 ops/sec | ±1.50% | 62 | ✓ | | | | | | | BrowserBuffer#copy(16000) | 903,001 ops/sec | ±0.96% | 67 | | | Uint8Array#copy(16000) | 1,422,441 ops/sec | ±1.04% | 66 | ✓ | | | | | | | BrowserBuffer#copy(16) | 11,431,358 ops/sec | ±0.46% | 69 | | | Uint8Array#copy(16) | 13,944,163 ops/sec | ±1.12% | 68 | ✓ | | | | | | | BrowserBuffer#new(16000) | 106,329 ops/sec | ±6.70% | 44 | | | Uint8Array#new(16000) | 131,001 ops/sec | ±2.85% | 31 | ✓ | | | | | | | BrowserBuffer#new(16) | 1,554,491 ops/sec | ±1.60% | 65 | | | Uint8Array#new(16) | 6,623,930 ops/sec | ±1.66% | 65 | ✓ | | | | | | | BrowserBuffer#readDoubleBE | 112,830 ops/sec | ±0.51% | 69 | ✓ | | DataView#getFloat64 | 93,500 ops/sec | ±0.57% | 68 | | | | | | | | BrowserBuffer#readFloatBE | 146,678 ops/sec | ±0.95% | 68 | ✓ | | DataView#getFloat32 | 99,311 ops/sec | ±0.41% | 67 | | | | | | | | BrowserBuffer#readUInt32LE | 843,214 ops/sec | ±0.70% | 69 | ✓ | | DataView#getUint32 | 103,024 ops/sec | ±0.64% | 67 | | | | | | | | BrowserBuffer#slice | 1,013,941 ops/sec | ±0.75% | 67 | | | Uint8Array#subarray | 1,903,928 ops/sec | ±0.53% | 67 | ✓ | | | | | | | BrowserBuffer#writeFloatBE | 61,387 ops/sec | ±0.90% | 67 | | | DataView#setFloat32 | 141,249 ops/sec | ±0.40% | 66 | ✓ | ### Firefox 33 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 20,800,421 ops/sec | ±1.84% | 60 | | | Uint8Array#bracket-notation | 20,826,235 ops/sec | ±2.02% | 61 | ✓ | | | | | | | BrowserBuffer#concat | 153,076 ops/sec | ±2.32% | 61 | | | Uint8Array#concat | 1,255,674 ops/sec | ±8.65% | 52 | ✓ | | | | | | | BrowserBuffer#copy(16000) | 1,105,312 ops/sec | ±1.16% | 63 | | | Uint8Array#copy(16000) | 1,615,911 ops/sec | ±0.55% | 66 | ✓ | | | | | | | BrowserBuffer#copy(16) | 16,357,599 ops/sec | ±0.73% | 68 | | | Uint8Array#copy(16) | 31,436,281 ops/sec | ±1.05% | 68 | ✓ | | | | | | | BrowserBuffer#new(16000) | 52,995 ops/sec | ±6.01% | 35 | | | Uint8Array#new(16000) | 87,686 ops/sec | ±5.68% | 45 | ✓ | | | | | | | BrowserBuffer#new(16) | 252,031 ops/sec | ±1.61% | 66 | | | Uint8Array#new(16) | 8,477,026 ops/sec | ±0.49% | 68 | ✓ | | | | | | | BrowserBuffer#readDoubleBE | 99,871 ops/sec | ±0.41% | 69 | | | DataView#getFloat64 | 285,663 ops/sec | ±0.70% | 68 | ✓ | | | | | | | BrowserBuffer#readFloatBE | 115,540 ops/sec | ±0.42% | 69 | | | DataView#getFloat32 | 288,722 ops/sec | ±0.82% | 68 | ✓ | | | | | | | BrowserBuffer#readUInt32LE | 633,926 ops/sec | ±1.08% | 67 | ✓ | | DataView#getUint32 | 294,808 ops/sec | ±0.79% | 64 | | | | | | | | BrowserBuffer#slice | 349,425 ops/sec | ±0.46% | 69 | | | Uint8Array#subarray | 5,965,819 ops/sec | ±0.60% | 65 | ✓ | | | | | | | BrowserBuffer#writeFloatBE | 59,980 ops/sec | ±0.41% | 67 | | | DataView#setFloat32 | 317,634 ops/sec | ±0.63% | 68 | ✓ | ### Safari 8 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 10,279,729 ops/sec | ±2.25% | 56 | ✓ | | Uint8Array#bracket-notation | 10,030,767 ops/sec | ±2.23% | 59 | | | | | | | | BrowserBuffer#concat | 144,138 ops/sec | ±1.38% | 65 | | | Uint8Array#concat | 4,950,764 ops/sec | ±1.70% | 63 | ✓ | | | | | | | BrowserBuffer#copy(16000) | 1,058,548 ops/sec | ±1.51% | 64 | | | Uint8Array#copy(16000) | 1,409,666 ops/sec | ±1.17% | 65 | ✓ | | | | | | | BrowserBuffer#copy(16) | 6,282,529 ops/sec | ±1.88% | 58 | | | Uint8Array#copy(16) | 11,907,128 ops/sec | ±2.87% | 58 | ✓ | | | | | | | BrowserBuffer#new(16000) | 101,663 ops/sec | ±3.89% | 57 | | | Uint8Array#new(16000) | 22,050,818 ops/sec | ±6.51% | 46 | ✓ | | | | | | | BrowserBuffer#new(16) | 176,072 ops/sec | ±2.13% | 64 | | | Uint8Array#new(16) | 24,385,731 ops/sec | ±5.01% | 51 | ✓ | | | | | | | BrowserBuffer#readDoubleBE | 41,341 ops/sec | ±1.06% | 67 | | | DataView#getFloat64 | 322,280 ops/sec | ±0.84% | 68 | ✓ | | | | | | | BrowserBuffer#readFloatBE | 46,141 ops/sec | ±1.06% | 65 | | | DataView#getFloat32 | 337,025 ops/sec | ±0.43% | 69 | ✓ | | | | | | | BrowserBuffer#readUInt32LE | 151,551 ops/sec | ±1.02% | 66 | | | DataView#getUint32 | 308,278 ops/sec | ±0.94% | 67 | ✓ | | | | | | | BrowserBuffer#slice | 197,365 ops/sec | ±0.95% | 66 | | | Uint8Array#subarray | 9,558,024 ops/sec | ±3.08% | 58 | ✓ | | | | | | | BrowserBuffer#writeFloatBE | 17,518 ops/sec | ±1.03% | 63 | | | DataView#setFloat32 | 319,751 ops/sec | ±0.48% | 68 | ✓ | ### Node 0.11.14 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 10,489,828 ops/sec | ±3.25% | 90 | | | Uint8Array#bracket-notation | 10,534,884 ops/sec | ±0.81% | 92 | ✓ | | NodeBuffer#bracket-notation | 10,389,910 ops/sec | ±0.97% | 87 | | | | | | | | BrowserBuffer#concat | 487,830 ops/sec | ±2.58% | 88 | | | Uint8Array#concat | 1,814,327 ops/sec | ±1.28% | 88 | ✓ | | NodeBuffer#concat | 1,636,523 ops/sec | ±1.88% | 73 | | | | | | | | BrowserBuffer#copy(16000) | 1,073,665 ops/sec | ±0.77% | 90 | | | Uint8Array#copy(16000) | 1,348,517 ops/sec | ±0.84% | 89 | ✓ | | NodeBuffer#copy(16000) | 1,289,533 ops/sec | ±0.82% | 93 | | | | | | | | BrowserBuffer#copy(16) | 12,782,706 ops/sec | ±0.74% | 85 | | | Uint8Array#copy(16) | 14,180,427 ops/sec | ±0.93% | 92 | ✓ | | NodeBuffer#copy(16) | 11,083,134 ops/sec | ±1.06% | 89 | | | | | | | | BrowserBuffer#new(16000) | 141,678 ops/sec | ±3.30% | 67 | | | Uint8Array#new(16000) | 161,491 ops/sec | ±2.96% | 60 | | | NodeBuffer#new(16000) | 292,699 ops/sec | ±3.20% | 55 | ✓ | | | | | | | BrowserBuffer#new(16) | 1,655,466 ops/sec | ±2.41% | 82 | | | Uint8Array#new(16) | 14,399,926 ops/sec | ±0.91% | 94 | ✓ | | NodeBuffer#new(16) | 3,894,696 ops/sec | ±0.88% | 92 | | | | | | | | BrowserBuffer#readDoubleBE | 109,582 ops/sec | ±0.75% | 93 | ✓ | | DataView#getFloat64 | 91,235 ops/sec | ±0.81% | 90 | | | NodeBuffer#readDoubleBE | 88,593 ops/sec | ±0.96% | 81 | | | | | | | | BrowserBuffer#readFloatBE | 139,854 ops/sec | ±1.03% | 85 | ✓ | | DataView#getFloat32 | 98,744 ops/sec | ±0.80% | 89 | | | NodeBuffer#readFloatBE | 92,769 ops/sec | ±0.94% | 93 | | | | | | | | BrowserBuffer#readUInt32LE | 710,861 ops/sec | ±0.82% | 92 | | | DataView#getUint32 | 117,893 ops/sec | ±0.84% | 91 | | | NodeBuffer#readUInt32LE | 851,412 ops/sec | ±0.72% | 93 | ✓ | | | | | | | BrowserBuffer#slice | 1,673,877 ops/sec | ±0.73% | 94 | | | Uint8Array#subarray | 6,919,243 ops/sec | ±0.67% | 90 | ✓ | | NodeBuffer#slice | 4,617,604 ops/sec | ±0.79% | 93 | | | | | | | | BrowserBuffer#writeFloatBE | 66,011 ops/sec | ±0.75% | 93 | | | DataView#setFloat32 | 127,760 ops/sec | ±0.72% | 93 | ✓ | | NodeBuffer#writeFloatBE | 103,352 ops/sec | ±0.83% | 93 | | ### iojs 1.8.1 | Method | Operations | Accuracy | Sampled | Fastest | |:-------|:-----------|:---------|:--------|:-------:| | BrowserBuffer#bracket-notation | 10,990,488 ops/sec | ±1.11% | 91 | | | Uint8Array#bracket-notation | 11,268,757 ops/sec | ±0.65% | 97 | | | NodeBuffer#bracket-notation | 11,353,260 ops/sec | ±0.83% | 94 | ✓ | | | | | | | BrowserBuffer#concat | 378,954 ops/sec | ±0.74% | 94 | | | Uint8Array#concat | 1,358,288 ops/sec | ±0.97% | 87 | | | NodeBuffer#concat | 1,934,050 ops/sec | ±1.11% | 78 | ✓ | | | | | | | BrowserBuffer#copy(16000) | 894,538 ops/sec | ±0.56% | 84 | | | Uint8Array#copy(16000) | 1,442,656 ops/sec | ±0.71% | 96 | | | NodeBuffer#copy(16000) | 1,457,898 ops/sec | ±0.53% | 92 | ✓ | | | | | | | BrowserBuffer#copy(16) | 12,870,457 ops/sec | ±0.67% | 95 | | | Uint8Array#copy(16) | 16,643,989 ops/sec | ±0.61% | 93 | ✓ | | NodeBuffer#copy(16) | 14,885,848 ops/sec | ±0.74% | 94 | | | | | | | | BrowserBuffer#new(16000) | 109,264 ops/sec | ±4.21% | 63 | | | Uint8Array#new(16000) | 138,916 ops/sec | ±1.87% | 61 | | | NodeBuffer#new(16000) | 281,449 ops/sec | ±3.58% | 51 | ✓ | | | | | | | BrowserBuffer#new(16) | 1,362,935 ops/sec | ±0.56% | 99 | | | Uint8Array#new(16) | 6,193,090 ops/sec | ±0.64% | 95 | ✓ | | NodeBuffer#new(16) | 4,745,425 ops/sec | ±1.56% | 90 | | | | | | | | BrowserBuffer#readDoubleBE | 118,127 ops/sec | ±0.59% | 93 | ✓ | | DataView#getFloat64 | 107,332 ops/sec | ±0.65% | 91 | | | NodeBuffer#readDoubleBE | 116,274 ops/sec | ±0.94% | 95 | | | | | | | | BrowserBuffer#readFloatBE | 150,326 ops/sec | ±0.58% | 95 | ✓ | | DataView#getFloat32 | 110,541 ops/sec | ±0.57% | 98 | | | NodeBuffer#readFloatBE | 121,599 ops/sec | ±0.60% | 87 | | | | | | | | BrowserBuffer#readUInt32LE | 814,147 ops/sec | ±0.62% | 93 | | | DataView#getUint32 | 137,592 ops/sec | ±0.64% | 90 | | | NodeBuffer#readUInt32LE | 931,650 ops/sec | ±0.71% | 96 | ✓ | | | | | | | BrowserBuffer#slice | 878,590 ops/sec | ±0.68% | 93 | | | Uint8Array#subarray | 2,843,308 ops/sec | ±1.02% | 90 | | | NodeBuffer#slice | 4,998,316 ops/sec | ±0.68% | 90 | ✓ | | | | | | | BrowserBuffer#writeFloatBE | 65,927 ops/sec | ±0.74% | 93 | | | DataView#setFloat32 | 139,823 ops/sec | ±0.97% | 89 | ✓ | | NodeBuffer#writeFloatBE | 135,763 ops/sec | ±0.65% | 96 | | | | | | | ## Testing the project First, install the project: npm install Then, to run tests in Node.js, run: npm run test-node To test locally in a browser, you can run: npm run test-browser-es5-local # For ES5 browsers that don't support ES6 npm run test-browser-es6-local # For ES6 compliant browsers This will print out a URL that you can then open in a browser to run the tests, using [airtap](https://www.npmjs.com/package/airtap). To run automated browser tests using Saucelabs, ensure that your `SAUCE_USERNAME` and `SAUCE_ACCESS_KEY` environment variables are set, then run: npm test This is what's run in Travis, to check against various browsers. The list of browsers is kept in the `bin/airtap-es5.yml` and `bin/airtap-es6.yml` files. ## JavaScript Standard Style This module uses [JavaScript Standard Style](https://github.com/feross/standard). [![JavaScript Style Guide](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) To test that the code conforms to the style, `npm install` and run: ./node_modules/.bin/standard ## credit This was originally forked from [buffer-browserify](https://github.com/toots/buffer-browserify). ## Security Policies and Procedures The `buffer` team and community take all security bugs in `buffer` seriously. Please see our [security policies and procedures](https://github.com/feross/security) document to learn how to report issues. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org), and other contributors. Originally forked from an MIT-licensed module by Romain Beauxis. ## strip-hex-prefix <div> <!-- Dependency Status --> <a href="https://david-dm.org/silentcicero/strip-hex-prefix"> <img src="https://david-dm.org/silentcicero/strip-hex-prefix.svg" alt="Dependency Status" /> </a> <!-- devDependency Status --> <a href="https://david-dm.org/silentcicero/strip-hex-prefix#info=devDependencies"> <img src="https://david-dm.org/silentcicero/strip-hex-prefix/dev-status.svg" alt="devDependency Status" /> </a> <!-- Build Status --> <a href="https://travis-ci.org/SilentCicero/strip-hex-prefix"> <img src="https://travis-ci.org/SilentCicero/strip-hex-prefix.svg" alt="Build Status" /> </a> <!-- NPM Version --> <a href="https://www.npmjs.org/package/strip-hex-prefix"> <img src="http://img.shields.io/npm/v/strip-hex-prefix.svg" alt="NPM version" /> </a> <a href="https://coveralls.io/r/SilentCicero/strip-hex-prefix"> <img src="https://coveralls.io/repos/github/SilentCicero/strip-hex-prefix/badge.svg" alt="Test Coverage" /> </a> <!-- Javascript Style --> <a href="http://airbnb.io/javascript/"> <img src="https://img.shields.io/badge/code%20style-airbnb-brightgreen.svg" alt="js-airbnb-style" /> </a> </div> <br /> A simple method to strip the hex prefix of a string, if present. Will bypass if not a string. ## Install ``` npm install --save strip-hex-prefix ``` ## Usage ```js const stripHexPrefix = require('strip-hex-prefix'); console.log(stripHexPrefix('0x')); // result '' console.log(stripHexPrefix('0xhjsfdj')); // result 'hjsfdj' console.log(stripHexPrefix('0x87sf7373ds8sfsdhgs73y87ssgsdf89')); // result '87sf7373ds8sfsdhgs73y87ssgsdf89' console.log(stripHexPrefix({})); // result {} console.log(stripHexPrefix('-0x')); // result '-0x' ``` ## Important documents - [Changelog](CHANGELOG.md) - [License](https://raw.githubusercontent.com/silentcicero/strip-hex-prefix/master/LICENSE) ## Licence This project is licensed under the MIT license, Copyright (c) 2016 Nick Dodson. For more information see LICENSE.md. ``` The MIT License Copyright (c) 2016 Nick Dodson. nickdodson.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ``` Port of the OpenBSD `bcrypt_pbkdf` function to pure Javascript. `npm`-ified version of [Devi Mandiri's port](https://github.com/devi/tmp/blob/master/js/bcrypt_pbkdf.js), with some minor performance improvements. The code is copied verbatim (and un-styled) from Devi's work. This product includes software developed by Niels Provos. ## API ### `bcrypt_pbkdf.pbkdf(pass, passlen, salt, saltlen, key, keylen, rounds)` Derive a cryptographic key of arbitrary length from a given password and salt, using the OpenBSD `bcrypt_pbkdf` function. This is a combination of Blowfish and SHA-512. See [this article](http://www.tedunangst.com/flak/post/bcrypt-pbkdf) for further information. Parameters: * `pass`, a Uint8Array of length `passlen` * `passlen`, an integer Number * `salt`, a Uint8Array of length `saltlen` * `saltlen`, an integer Number * `key`, a Uint8Array of length `keylen`, will be filled with output * `keylen`, an integer Number * `rounds`, an integer Number, number of rounds of the PBKDF to run ### `bcrypt_pbkdf.hash(sha2pass, sha2salt, out)` Calculate a Blowfish hash, given SHA2-512 output of a password and salt. Used as part of the inner round function in the PBKDF. Parameters: * `sha2pass`, a Uint8Array of length 64 * `sha2salt`, a Uint8Array of length 64 * `out`, a Uint8Array of length 32, will be filled with output ## License This source form is a 1:1 port from the OpenBSD `blowfish.c` and `bcrypt_pbkdf.c`. As a result, it retains the original copyright and license. The two files are under slightly different (but compatible) licenses, and are here combined in one file. For each of the full license texts see `LICENSE`. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # bs58check [![NPM Package](https://img.shields.io/npm/v/bs58check.svg?style=flat-square)](https://www.npmjs.org/package/bs58check) [![Build Status](https://img.shields.io/travis/bitcoinjs/bs58check.svg?branch=master&style=flat-square)](https://travis-ci.org/bitcoinjs/bs58check) [![Dependency status](https://img.shields.io/david/bitcoinjs/bs58check.svg?style=flat-square)](https://david-dm.org/bitcoinjs/bs58check#info=dependencies) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) A straight forward implementation of base58check extending upon bs58. ## Example ```javascript var bs58check = require('bs58check') var decoded = bs58check.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58check.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ## LICENSE [MIT](LICENSE) # web3-utils [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This contains useful utility functions for Dapp developers. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-utils ``` ## Usage ```js const Web3Utils = require('web3-utils'); console.log(Web3Utils); { sha3: function(){}, soliditySha3: function(){}, isAddress: function(){}, ... } ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-utils.svg [npm-url]: https://npmjs.org/package/web3-utils [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-utils [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-utils [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-utils [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-utils <p align="center"> <a href="https://systeminformation.io/"> <img src="https://systeminformation.io/assets/logo_inv.png" alt="systeminformation logo" width="102" height="72"> </a> </p> <h3 align="center">systeminformation</h3> <p align="center"> System and OS information library for node.js <br> <a href="https://systeminformation.io/"><strong>Explore Systeminformation docs »</strong></a> <br> <br> <a href="https://github.com/sebhildebrandt/systeminformation/issues/new?template=bug_report.md">Report bug</a> · <a href="https://github.com/sebhildebrandt/systeminformation/issues/new?template=feature_request.md&labels=feature">Request feature</a> · <a href="https://github.com/sebhildebrandt/systeminformation/blob/master/CHANGELOG.md">Changelog</a> </p> [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Git Issues][issues-img]][issues-url] [![Closed Issues][closed-issues-img]][closed-issues-url] [![deps status][daviddm-img]][daviddm-url] [![Code Quality: Javascript][lgtm-badge]][lgtm-badge-url] [![Total alerts][lgtm-alerts]][lgtm-alerts-url] [![Caretaker][caretaker-image]][caretaker-url] [![Sponsoring][sponsor-badge]][sponsor-url] [![MIT license][license-img]][license-url] This is amazing. Started as a small project just for myself, it now has > 9,000 lines of code, > 300 versions published, up to 2 mio downloads per month, > 18 mio downloads overall. Thank you to all who contributed to this project! ## New Version 4.0 This next major version release 4.0 comes with several optimizations and changes: - new systeminformation website with better documentation and examples [systeminformation.io][systeminformation-url] - added typescript definitions - reworked network section: this will now return more information and allows getting networkStats for more than one interface at once. - dockerContainerStats for multiple containers or all containers at once - optimized graphics controller and display detection - added wifiNetworks to get available Wi-Fi networks - added vboxInfo to get detailed vm information - added chassis information - better Raspberry-PI detection - lot of minor improvements Breaking Changes: you will see some minor breaking changes. Read the [detailed changelog][changelog-url]. ## Quick Start Lightweight collection of 40+ functions to retrieve detailed hardware, system and OS information. - simple to use - get detailed information about system, cpu, baseboard, battery, memory, disks/filesystem, network, docker, software, services and processes - supports Linux, macOS, partial Windows, FreeBSD, OpenBSD, NetBSD and SunOS support - no npm dependencies (for production) **Attention**: this is a `node.js` library. It is supposed to be used as a backend/server-side library and will definitely not work within a browser. ### Installation ```bash $ npm install systeminformation --save ``` ### Usage All functions (except `version` and `time`) are implemented as asynchronous functions. Here a small example how to use them: ```js const si = require('systeminformation'); // promises style - new since version 3 si.cpu() .then(data => console.log(data)) .catch(error => console.error(error)); ``` **Callback, Promises, Async / Await** ## News and Changes ### Latest Activity (last 7 major and minor version releases) - Version 4.27.0: `observe()` added observe / watch function - Version 4.26.0: `diskLayout()` added full S.M.A.R.T data (Linux) - Version 4.25.0: `get()` added function to get partial system info - Version 4.24.0: `networkInterfaces()` added subnet mask ip4 and ip6 - Version 4.23.0: `versions()` added param to specify which program/lib versions to detect - Version 4.22.0: `services()` added pids (windows) - Version 4.21.0: added npx copmpatibility - ... You can find all changes here: [detailed changelog][changelog-url] ## Core concept [Node.js][nodejs-url] comes with some basic OS information, but I always wanted a little more. So I came up to write this little library. This library is still work in progress. It is supposed to be used as a backend/server-side library (will definitely not work within a browser). It requires node.js version 4.0 and above. I was able to test it on several Debian, Raspbian, Ubuntu distributions as well as macOS (Mavericks, Yosemite, El Captain, Sierra, High Sierra, Mojave) and some Windows 7, Windows 10, FreeBSD, OpenBSD, NetBSD and SunOS machines. Not all functions are supported on all operating systems. Have a look at the function reference in the docs to get further details. If you have comments, suggestions & reports, please feel free to contact me! I also created a nice little command line tool called [mmon][mmon-github-url] (micro-monitor) for Linux and macOS, also available via [github][mmon-github-url] and [npm][mmon-npm-url] ## Reference ### Function Reference and OS Support #### 1. General | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.version() | : string | X | X | X | X | X | lib version (no callback/promise) | | si.time() | {...} | X | X | X | X | X | (no callback/promise) | | | current | X | X | X | X | X | local (server) time | | | uptime | X | X | X | X | X | uptime in number of seconds | | | timezone | X | X | X | X | X | e.g. GMT+0200 | | | timezoneName | X | X | X | X | X | e.g. CEST | #### 2. System (HW) | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.system(cb) | {...} | X | X | X | X | | hardware information | | | manufacturer | X | X | X | X | | e.g. 'MSI' | | | model | X | X | X | X | | model/product e.g. 'MS-7823' | | | version | X | X | X | X | | version e.g. '1.0' | | | serial | X | X | X | X | | serial number | | | uuid | X | X | X | X | | UUID | | | sku | X | X | X | X | | SKU number | | si.bios(cb) | {...} | X | X | X | X | | bios information | | | vendor | X | X | X | X | | e.g. 'AMI' | | | version | X | X | | X | | version | | | releaseDate | X | X | | X | | release date | | | revision | X | X | | X | | revision | | si.baseboard(cb) | {...} | X | X | X | X | | baseboard information | | | manufacturer | X | X | X | X | | e.g. 'ASUS' | | | model | X | X | X | X | | model / product name | | | version | X | X | X | X | | version | | | serial | X | X | X | X | | serial number | | | assetTag | X | X | X | X | | asset tag | | si.chassis(cb) | {...} | X | X | X | X | | chassis information | | | manufacturer | X | X | X | X | | e.g. 'MSI' | | | model | X | X | X | X | | model / product name | | | type | X | X | X | X | | model / product name | | | version | X | X | X | X | | version | | | serial | X | X | X | X | | serial number | | | assetTag | X | X | X | X | | asset tag | | | sku | | | | X | | SKU number | #### 3. CPU | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.cpu(cb) | {...} | X | X | X | X | | CPU information| | | manufacturer | X | X | X | X | | e.g. 'Intel(R)' | | | brand | X | X | X | X | | e.g. 'Core(TM)2 Duo' | | | speed | X | X | X | X | | in GHz e.g. '3.40' | | | speedmin | X | | X | X | | in GHz e.g. '0.80' | | | speedmax | X | X | X | X | | in GHz e.g. '3.90' | | | governor | X | | | | | e.g. 'powersave' | | | cores | X | X | X | X | | # cores | | | physicalCores | X | X | X | X | | # physical cores | | | processors | X | X | X | X | | # processors | | | socket | X | X | | X | | socket type e.g. "LGA1356" | | | vendor | X | X | X | X | | vendor ID | | | family | X | X | X | X | | processor family | | | model | X | X | X | X | | processor model | | | stepping | X | X | X | X | | processor stepping | | | revision | X | | X | X | | revision | | | voltage | | X | | | | voltage | | | cache | X | X | X | X | | cache in bytes (object) | | | cache.l1d | X | X | X | X | | L1D (data) size | | | cache.l1i | X | X | X | X | | L1I (instruction) size | | | cache.l2 | X | X | X | X | | L2 size | | | cache.l3 | X | X | X | X | | L3 size | | si.cpuFlags(cb) | : string | X | X | X | X | | CPU flags| | si.cpuCache(cb) | {...} | X | X | X | X | | CPU cache sizes | | | l1d | X | X | X | X | | L1D size | | | l1i | X | X | X | X | | L1I size | | | l2 | X | X | X | X | | L2 size | | | l3 | X | X | X | X | | L3 size | | si.cpuCurrentspeed(cb) | {...} | X | X | X | X | X | current CPU speed (in GHz)| | | avg | X | X | X | X | X | avg CPU speed (all cores) | | | min | X | X | X | X | X | min CPU speed (all cores) | | | max | X | X | X | X | X | max CPU speed (all cores) | | | cores | X | X | X | X | X | CPU speed per core (array) | | si.cpuTemperature(cb) | {...} | X | X | X* | X | | CPU temperature (if supported) | | | main | X | X | X | X | | main temperature (avg) | | | cores | X | X | X | X | | array of temperatures | | | max | X | X | X | X | | max temperature | #### 4. Memory | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.mem(cb) | {...} | X | X | X | X | X | Memory information (in bytes)| | | total | X | X | X | X | X | total memory in bytes | | | free | X | X | X | X | X | not used in bytes | | | used | X | X | X | X | X | used (incl. buffers/cache) | | | active | X | X | X | X | X | used actively (excl. buffers/cache) | | | buffcache | X | X | X | | X | used by buffers+cache | | | buffers | X | | | | | used by buffers | | | cached | X | | | | | used by cache | | | slab | X | | | | | used by slab | | | available | X | X | X | X | X | potentially available (total - active) | | | swaptotal | X | X | X | X | X | | | | swapused | X | X | X | X | X | | | | swapfree | X | X | X | X | X | | | si.memLayout(cb) | [{...}] | X | X | X | X | | Memory Layout (array) | | | [0].size | X | X | X | X | | size in bytes | | | [0].bank | X | X | | X | | memory bank | | | [0].type | X | X | X | X | | memory type | | | [0].clockSpeed | X | X | X | X | | clock speed | | | [0].formFactor | X | X | | X | | form factor | | | [0].manufacturer | X | X | X | X | | manufacturer | | | [0].partNum | X | X | X | X | | part number | | | [0].serialNum | X | X | X | X | | serial number | | | [0].voltageConfigured | X | X | | X | | voltage conf. | | | [0].voltageMin | X | X | | X | | voltage min | | | [0].voltageMax | X | X | | X | | voltage max | #### 5. Battery | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.battery(cb) | {...} | X | X | X | X | | battery information | | | hasbattery | X | X | X | X | | indicates presence of battery | | | cyclecount | X | | X | | | numbers of recharges | | | ischarging | X | X | X | X | | indicates if battery is charging | | | designedcapacity | X | | X | X | | max capacity of battery (mWh) | | | maxcapacity | X | | X | X | | max capacity of battery (mWh) | | | currentcapacity | X | | X | X | | current capacity of battery (mWh) | | | capacityUnit | X | | X | X | | capacity unit (mWh) | | | voltage | X | | X | X | | current voltage of battery (V) | | | percent | X | X | X | X | | charging level in percent | | | timeremaining | X | | X | | | minutes left (if discharging) | | | acconnected | X | X | X | X | | AC connected | | | type | X | | X | | | battery type | | | model | X | | X | | | model | | | manufacturer | X | | X | | | manufacturer | | | serial | X | | X | | | battery serial | * See known issues if you have problem with macOS temperature or windows temperature #### 6. Graphics | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.graphics(cb) | {...} | X | | X | X | | arrays of graphics controllers and displays | | | controllers[]| X | | X | X | | graphics controllers array | | | ...[0].model | X | | X | X | | graphics controller model | | | ...[0].vendor | X | | X | X | | e.g. ATI | | | ...[0].bus | X | | X | X | | on which bus (e.g. PCIe) | | | ...[0].vram | X | | X | X | | VRAM size (in MB) | | | ...[0].vramDynamic | X | | X | X | | true if dynamicly allocated ram | | | displays[] | X | | X | X | | monitor/display array | | | ...[0].vendor | | | | X | | monitor/display vendor | | | ...[0].model | X | | X | X | | monitor/display model | | | ...[0].main | X | | X | X| | true if main monitor | | | ...[0].builtin | X | | X | | | true if built in monitor | | | ...[0].connection | X | | X | X | | e.g. DisplayPort or HDMI | | | ...[0].sizex | X | | X | X | | size in mm horizontal | | | ...[0].sizey | X | | X | X | | size in mm vertical | | | ...[0].pixeldepth | X | | X | X | | color depth in bits | | | ...[0].resolutionx | X | | X | X | | pixel horizontal | | | ...[0].resolutiony | X | | X | X | | pixel vertical | | | ...[0].currentResX | X | | X | X | | current pixel horizontal | | | ...[0].currentResY | X | | X | X | | current pixel vertical | | | ...[0].positionX | | | | X | | display position X | | | ...[0].positionY | | | | X | | display position Y | | | ...[0].currentRefreshRate | X | | X | X | | current screen refresh rate | #### 7. Operating System | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.osInfo(cb) | {...} | X | X | X | X | X | OS information | | | platform | X | X | X | X | X | 'linux', 'darwin', 'win32', ... | | | distro | X | X | X | X | X | | | | release | X | X | X | X | X | | | | codename | | | X | | | | | | kernel | X | X | X | X | X | kernel release - same as os.release() | | | arch | X | X | X | X | X | same as os.arch() | | | hostname | X | X | X | X | X | same as os.hostname() | | | codepage | X | X | X | X | | OS build version | | | logofile | X | X | X | X | X | e.g. 'apple', 'debian', 'fedora', ... | | | serial | X | X | X | X | | OS/Host serial number | | | build | X | | X | X | | OS build version | | | servicepack | | | | X | | service pack version | | | uefi | X | X | X | X | | OS started via UEFI | | si.uuid(cb) | {...} | X | X | X | X | X | object of several UUIDs | | | os | X | X | X | X | | os specific UUID | | si.versions(apps, cb) | {...} | X | X | X | X | X | version information (kernel, ssl, node, ...)<br />apps param is optional for detecting<br />only specific apps/libs<br />(string, comma separated) | | si.shell(cb) | : string | X | X | X | | | standard shell | | si.users(cb) | [{...}] | X | X | X | X | X | array of users online | | | [0].user | X | X | X | X | X | user name | | | [0].tty | X | X | X | X | X | terminal | | | [0].date | X | X | X | X | X | login date | | | [0].time | X | X | X | X | X | login time | | | [0].ip | X | X | X | | X | ip address (remote login) | | | [0].command | X | X | X | | X | last command or shell | #### 8. Current Load, Processes & Services | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.currentLoad(cb) | {...} | X | | X | X | X | CPU-Load | | | avgload | X | | X | | X | average load | | | currentload | X | | X | X | X | CPU load in % | | | currentload_user | X | | X | X | X | CPU load user in % | | | currentload_system | X | | X | X | X | CPU load system in % | | | currentload_nice | X | | X | X | X | CPU load nice in % | | | currentload_idle | X | | X | X | X | CPU load idle in % | | | currentload_irq | X | | X | X | X | CPU load system in % | | | raw_currentload... | X | | X | X | X | CPU load raw values (ticks) | | | cpus[] | X | | X | X | X | current loads per CPU in % + raw ticks | | si.fullLoad(cb) | : integer | X | | X | X | | CPU full load since bootup in % | | si.processes(cb) | {...} | X | X | X | X | X | # running processes | | | all | X | X | X | X | X | # of all processes | | | running | X | X | X | X | X | # of all processes running | | | blocked | X | X | X | X | X | # of all processes blocked | | | sleeping | X | X | X | X | X | # of all processes sleeping | | | unknown | | | | X | | # of all processes unknown status | | | list[] | X | X | X | X | X | list of all processes incl. details | | | ...[0].pid | X | X | X | X | X | process PID | | | ...[0].parentPid | X | X | X | X | X | parent process PID | | | ...[0].name | X | X | X | X | X | process name | | | ...[0].pcpu | X | X | X | X | X | process % CPU usage | | | ...[0].pcpuu | X | X | | X | | process % CPU usage (user) | | | ...[0].pcpus | X | X | | X | | process % CPU usage (system) | | | ...[0].pmem | X | X | X | X | X | process memory % | | | ...[0].priority | X | X | X | X | X | process priotity | | | ...[0].mem_vsz | X | X | X | X | X | process virtual memory size | | | ...[0].mem_rss | X | X | X | X | X | process mem resident set size | | | ...[0].nice | X | X | X | | X | process nice value | | | ...[0].started | X | X | X | X | X | process start time | | | ...[0].state | X | X | X | X | X | process state (e.g. sleeping) | | | ...[0].tty | X | X | X | | X | tty from which process was started | | | ...[0].user | X | X | X | | X | user who started process | | | ...[0].command | X | X | X | X | X | process starting command | | | ...[0].params | X | X | X | | X | process params | | | ...[0].path | X | X | X | X | X | process path | | | proc | X | X | X | X | | process name | | | pid | X | X | X | X | | PID | | | pids | X | X | X | X | | additional pids | | | cpu | X | X | X | X | | process % CPU | | | mem | X | X | X | X | | process % MEM | | si.services('mysql, apache2', cb) | [{...}] | X | X | X | X | | pass comma separated string of services<br>pass "*" for ALL services (linux/win only) | | | [0].name | X | X | X | X | | name of service | | | [0].running | X | X | X | X | | true / false | | | [0].startmode | | | | X | | manual, automatic, ... | | | [0].pids | X | X | X | X | | pids | | | [0].pcpu | X | X | X | | | process % CPU | | | [0].pmem | X | X | X | | | process % MEM | #### 9. File System | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.diskLayout(cb) | [{...}] | X | | X | X | | physical disk layout (array) | | | [0].device | X | | X | | | e.g. /dev/sda | | | [0].type | X | | X | X | | HD, SSD, NVMe | | | [0].name | X | | X | X | | disk name | | | [0].vendor | X | | | X | | vendor/producer | | | [0].size | X | | X | X | | size in bytes | | | [0].bytesPerSector | | | | X | | bytes per sector | | | [0].totalCylinders | | | | X | | total cylinders | | | [0].totalHeads | | | | X | | total heads | | | [0].totalSectors | | | | X | | total sectors | | | [0].totalTracks | | | | X | | total tracks | | | [0].tracksPerCylinder | | | | X | | tracks per cylinder | | | [0].sectorsPerTrack | | | | X | | sectors per track | | | [0].firmwareRevision | X | | X | X | | firmware revision | | | [0].serialNum | X | | X | X | | serial number | | | [0].interfaceType | X | | | X | | SATA, PCIe, ... | | | [0].smartStatus | X | | X | X | | S.M.A.R.T Status (see Known Issues) | | | [0].smartData | X | | | | | full S.M.A.R.T data from smartctl<br>requires at least smartmontools 7.0 | | si.blockDevices(cb) | [{...}] | X | | X | X | | returns array of disks, partitions,<br>raids and roms | | | [0].name | X | | X | X | | name | | | [0].type | X | | X | X | | type | | | [0].fstype | X | | X | X | | file system type (e.g. ext4) | | | [0].mount | X | | X | X | | mount point | | | [0].size | X | | X | X | | size in bytes | | | [0].physical | X | | X | X | | physical type (HDD, SSD, CD/DVD) | | | [0].uuid | X | | X | X | | UUID | | | [0].label | X | | X | X | | label | | | [0].model | X | | X | | | model | | | [0].serial | X | | | X | | serial | | | [0].removable | X | | X | X | | serial | | | [0].protocol | X | | X | | | protocol (SATA, PCI-Express, ...) | | si.disksIO(cb) | {...} | X | | X | | | current transfer stats | | | rIO | X | | X | | | read IOs on all mounted drives | | | wIO | X | | X | | | write IOs on all mounted drives | | | tIO | X | | X | | | write IOs on all mounted drives | | | rIO_sec | X | | X | | | read IO per sec (* see notes) | | | wIO_sec | X | | X | | | write IO per sec (* see notes) | | | tIO_sec | X | | X | | | total IO per sec (* see notes) | | | ms | X | | X | | | interval length (for per second values) | | si.fsSize(cb) | [{...}] | X | X | X | X | | returns array of mounted file systems | | | [0].fs | X | X | X | X | | name of file system | | | [0].type | X | X | X | X | | type of file system | | | [0].size | X | X | X | X | | sizes in bytes | | | [0].used | X | X | X | X | | used in bytes | | | [0].use | X | X | X | X | | used in % | | | [0].mount | X | X | X | X | | mount point | | si.fsOpenFiles(cb) | {...} | X | X | X | | | count max/allocated file descriptors | | | max | X | X | X | | | max file descriptors | | | allocated | X | X | X | | | current open files count | | | available | X | X | X | | | count available | | si.fsStats(cb) | {...} | X | | X | | | current transfer stats | | | rx | X | | X | | | bytes read since startup | | | wx | X | | X | | | bytes written since startup | | | tx | X | | X | | | total bytes read + written since startup | | | rx_sec | X | | X | | | bytes read / second (* see notes) | | | wx_sec | X | | X | | | bytes written / second (* see notes) | | | tx_sec | X | | X | | | total bytes reads + written / second | | | ms | X | | X | | | interval length (for per second values) | #### 10. Network related functions | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.networkInterfaces(cb) | [{...}] | X | X | X | X | X | array of network interfaces | | | [0].iface | X | X | X | X | X | interface | | | [0].ifaceName | X | X | X | X | X | interface name (differs on Windows) | | | [0].ip4 | X | X | X | X | X | ip4 address | | | [0].ip4subnet | X | X | X | X | X | ip4 subnet mask | | | [0].ip6 | X | X | X | X | X | ip6 address | | | [0].ip6subnet | X | X | X | X | X | ip6 subnet mask | | | [0].mac | X | X | X | X | X | MAC address | | | [0].internal | X | X | X | X | X | true if internal interface | | | [0].virtual | X | X | X | X | X | true if virtual interface | | | [0].operstate | X | | X | X | | up / down | | | [0].type | X | | X | X | | wireless / wired | | | [0].duplex | X | | X | | | duplex | | | [0].mtu | X | | X | | | maximum transmission unit | | | [0].speed | X | | X | X | | speed in MBit / s | | | [0].dhcp | X | | X | X | | IP address obtained by DHCP | | | [0].dnsSuffix | X | | | X | | DNS suffix | | | [0].ieee8021xAuth | X | | | X | | IEEE 802.1x auth | | | [0].ieee8021xState | X | | | X | | IEEE 802.1x state | | | [0].carrierChanges | X | | | | | # changes up/down | | si.networkInterfaceDefault(cb) | : string | X | X | X | X | X | get name of default network interface | | si.networkGatewayDefault(cb) | : string | X | X | X | X | X | get default network gateway | | si.networkStats(ifaces,cb) | [{...}] | X | X | X | X | | current network stats of given interfaces<br>iface list: space or comma separated<br>iface parameter is optional<br>defaults to first external network interface,<br />Pass '*' for all interfaces | | | [0].iface | X | X | X | X | | interface | | | [0].operstate | X | X | X | X | | up / down | | | [0].rx_bytes | X | X | X | X | | received bytes overall | | | [0].rx_dropped | X | X | X | X | | received dropped overall | | | [0].rx_errors | X | X | X | X | | received errors overall | | | [0].tx_bytes | X | X | X | X | | transferred bytes overall | | | [0].tx_dropped | X | X | X | X | | transferred dropped overall | | | [0].tx_errors | X | X | X | X | | transferred errors overall | | | [0].rx_sec | X | X | X | X | | received bytes / second (* see notes) | | | [0].tx_sec | X | X | X | X | | transferred bytes per second (* see notes) | | | [0].ms | X | X | X | X | | interval length (for per second values) | | si.networkConnections(cb) | [{...}] | X | X | X | X | | current network network connections<br>returns an array of all connections| | | [0].protocol | X | X | X | X | | tcp or udp | | | [0].localaddress | X | X | X | X | | local address | | | [0].localport | X | X | X | X | | local port | | | [0].peeraddress | X | X | X | X | | peer address | | | [0].peerport | X | X | X | X | | peer port | | | [0].state | X | X | X | X | | like ESTABLISHED, TIME_WAIT, ... | | | [0].pid | X | X | X | X | | process ID | | | [0].process | X | X | | | | process name | | si.inetChecksite(url, cb) | {...} | X | X | X | X | X | response-time (ms) to fetch given URL | | | url | X | X | X | X | X | given url | | | ok | X | X | X | X | X | status code OK (2xx, 3xx) | | | status | X | X | X | X | X | status code | | | ms | X | X | X | X | X | response time in ms | | si.inetLatency(host, cb) | : number | X | X | X | X | X | response-time (ms) to external resource<br>host parameter is optional (default 8.8.8.8)| #### 11. Wifi networks | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.wifiNetworks(cb) | [{...}] | X | | X | X | | array of available wifi networks | | | [0].ssid | X | | X | X | | Wifi network SSID | | | [0].bssid | X | | X | X | | BSSID (mac) | | | [0].mode | X | | | | | mode | | | [0].channel | X | | X | X | | channel | | | [0].frequency | X | | X | X | | frequengy in MHz | | | [0].signalLevel | X | | X | X | | signal level in dB | | | [0].quality | X | | X | X | | quaility in % | | | [0].security | X | | X | X | | array e.g. WPA, WPA-2 | | | [0].wpaFlags | X | | X | X | | array of WPA flags | | | [0].rsnFlags | X | | | | | array of RDN flags | #### 12. Docker | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.dockerInfo(cb) | {...} | X | X | X | X | X | returns general docker info | | | id | X | X | X | X | X | Docker ID | | | containers | X | X | X | X | X | number of containers | | | containersRunning | X | X | X | X | X | number of running containers | | | containersPaused | X | X | X | X | X | number of paused containers | | | containersStopped | X | X | X | X | X | number of stopped containers | | | images | X | X | X | X | X | number of images | | | driver | X | X | X | X | X | driver (e.g. 'devicemapper', 'overlay2') | | | memoryLimit | X | X | X | X | X | has memory limit | | | swapLimit | X | X | X | X | X | has swap limit | | | kernelMemory | X | X | X | X | X | has kernal memory | | | cpuCfsPeriod | X | X | X | X | X | has CpuCfsPeriod | | | cpuCfsQuota | X | X | X | X | X | has CpuCfsQuota | | | cpuShares | X | X | X | X | X | has CPUShares | | | cpuSet | X | X | X | X | X | has CPUShares | | | ipv4Forwarding | X | X | X | X | X | has IPv4Forwarding | | | bridgeNfIptables | X | X | X | X | X | has BridgeNfIptables | | | bridgeNfIp6tables | X | X | X | X | X | has BridgeNfIp6tables | | | debug | X | X | X | X | X | Debug on | | | nfd | X | X | X | X | X | named data networking forwarding daemon | | | oomKillDisable | X | X | X | X | X | out-of-memory kill disabled | | | ngoroutines | X | X | X | X | X | number NGoroutines | | | systemTime | X | X | X | X | X | docker SystemTime | | | loggingDriver | X | X | X | X | X | logging driver e.g. 'json-file' | | | cgroupDriver | X | X | X | X | X | cgroup driver e.g. 'cgroupfs' | | | nEventsListener | X | X | X | X | X | number NEventsListeners | | | kernelVersion | X | X | X | X | X | docker kernel version | | | operatingSystem | X | X | X | X | X | docker OS e.g. 'Docker for Mac' | | | osType | X | X | X | X | X | OSType e.g. 'linux' | | | architecture | X | X | X | X | X | architecture e.g. x86_64 | | | ncpu | X | X | X | X | X | number of CPUs | | | memTotal | X | X | X | X | X | memory total | | | dockerRootDir | X | X | X | X | X | docker root directory | | | httpProxy | X | X | X | X | X | http proxy | | | httpsProxy | X | X | X | X | X | https proxy | | | noProxy | X | X | X | X | X | NoProxy | | | name | X | X | X | X | X | Name | | | labels | X | X | X | X | X | array of labels | | | experimentalBuild | X | X | X | X | X | is experimental build | | | serverVersion | X | X | X | X | X | server version | | | clusterStore | X | X | X | X | X | cluster store | | | clusterAdvertise | X | X | X | X | X | cluster advertise | | | defaultRuntime | X | X | X | X | X | default runtime e.g. 'runc' | | | liveRestoreEnabled | X | X | X | X | X | live store enabled | | | isolation | X | X | X | X | X | isolation | | | initBinary | X | X | X | X | X | init binary | | | productLicense | X | X | X | X | X | product license | | si.dockerContainers(all, cb) | [{...}] | X | X | X | X | X | returns array of active/all docker containers | | | [0].id | X | X | X | X | X | ID of container | | | [0].name | X | X | X | X | X | name of container | | | [0].image | X | X | X | X | X | name of image | | | [0].imageID | X | X | X | X | X | ID of image | | | [0].command | X | X | X | X | X | command | | | [0].created | X | X | X | X | X | creation time (unix) | | | [0].started | X | X | X | X | X | creation time (unix) | | | [0].finished | X | X | X | X | X | creation time (unix) | | | [0].createdAt | X | X | X | X | X | creation date time string | | | [0].startedAt | X | X | X | X | X | creation date time string | | | [0].finishedAt | X | X | X | X | X | creation date time string | | | [0].state | X | X | X | X | X | created, running, exited | | | [0].ports | X | X | X | X | X | array of ports | | | [0].mounts | X | X | X | X | X | array of mounts | | si.dockerContainerStats(ids, cb) | [{...}] | X | X | X | X | X | statistics for specific containers<br>container IDs: space or comma separated,<br>pass '*' for all containers| | | [0].id | X | X | X | X | X | Container ID | | | [0].mem_usage | X | X | X | X | X | memory usage in bytes | | | [0].mem_limit | X | X | X | X | X | memory limit (max mem) in bytes | | | [0].mem_percent | X | X | X | X | X | memory usage in percent | | | [0].cpu_percent | X | X | X | X | X | cpu usage in percent | | | [0].pids | X | X | X | X | X | number of processes | | | [0].netIO.rx | X | X | X | X | X | received bytes via network | | | [0].netIO.wx | X | X | X | X | X | sent bytes via network | | | [0].blockIO.r | X | X | X | X | X | bytes read from BlockIO | | | [0].blockIO.w | X | X | X | X | X | bytes written to BlockIO | | | [0].cpu_stats | X | X | X | X | X | detailed cpu stats | | | [0].percpu_stats | X | X | X | X | X | detailed per cpu stats | | | [0].memory_stats | X | X | X | X | X | detailed memory stats | | | [0].networks | X | X | X | X | X | detailed network stats per interface | | si.dockerContainerProcesses(id, cb) | [{...}] | X | X | X | X | X | array of processes inside a container | | | [0].pid_host | X | X | X | X | X | process ID (host) | | | [0].ppid | X | X | X | X | X | parent process ID | | | [0].pgid | X | X | X | X | X | process group ID | | | [0].user | X | X | X | X | X | effective user name | | | [0].ruser | X | X | X | X | X | real user name | | | [0].group | X | X | X | X | X | effective group name | | | [0].rgroup | X | X | X | X | X | real group name | | | [0].stat | X | X | X | X | X | process state | | | [0].time | X | X | X | X | X | accumulated CPU time | | | [0].elapsed | X | X | X | X | X | elapsed running time | | | [0].nice | X | X | X | X | X | nice value | | | [0].rss | X | X | X | X | X | resident set size | | | [0].vsz | X | X | X | X | X | virtual size in Kbytes | | | [0].command | X | X | X | X | X | command and arguments | | si.dockerAll(cb) | {...} | X | X | X | X | X | list of all containers including their stats<br>and processes in one single array | #### 13. Virtual Box | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.vboxInfo(cb) | [{...}] | X | X | X | X | X | returns array general virtual box info | | | [0].id | X | X | X | X | X | virtual box ID | | | [0].name | X | X | X | X | X | name | | | [0].running | X | X | X | X | X | vbox is running | | | [0].started | X | X | X | X | X | started date time | | | [0].runningSince | X | X | X | X | X | running since (secs) | | | [0].stopped | X | X | X | X | X | stopped date time | | | [0].stoppedSince | X | X | X | X | X | stopped since (secs) | | | [0].guestOS | X | X | X | X | X | Guest OS | | | [0].hardwareUUID | X | X | X | X | X | Hardware UUID | | | [0].memory | X | X | X | X | X | Memory in MB | | | [0].vram | X | X | X | X | X | VRAM in MB | | | [0].cpus | X | X | X | X | X | CPUs | | | [0].cpuExepCap | X | X | X | X | X | CPU exec cap | | | [0].cpuProfile | X | X | X | X | X | CPU profile | | | [0].chipset | X | X | X | X | X | chipset | | | [0].firmware | X | X | X | X | X | firmware | | | [0].pageFusion | X | X | X | X | X | page fusion | | | [0].configFile | X | X | X | X | X | config file | | | [0].snapshotFolder | X | X | X | X | X | snapshot folder | | | [0].logFolder | X | X | X | X | X | log folder path | | | [0].HPET | X | X | X | X | X | HPET | | | [0].PAE | X | X | X | X | X | PAE | | | [0].longMode | X | X | X | X | X | long mode | | | [0].tripleFaultReset | X | X | X | X | X | triple fault reset | | | [0].APIC | X | X | X | X | X | APIC | | | [0].X2APIC | X | X | X | X | X | X2APIC | | | [0].ACPI | X | X | X | X | X | ACPI | | | [0].IOAPIC | X | X | X | X | X | IOAPIC | | | [0].biosAPICmode | X | X | X | X | X | BIOS APIC mode | | | [0].bootMenuMode | X | X | X | X | X | boot menu Mode | | | [0].bootDevice1 | X | X | X | X | X | bootDevice1 | | | [0].bootDevice2 | X | X | X | X | X | bootDevice2 | | | [0].bootDevice3 | X | X | X | X | X | bootDevice3 | | | [0].bootDevice4 | X | X | X | X | X | bootDevice4 | | | [0].timeOffset | X | X | X | X | X | time Offset | | | [0].RTC | X | X | X | X | X | RTC | #### 14. "Get All / Observe" - functions | Function | Result object | Linux | BSD | Mac | Win | Sun | Comments | | --------------- | ------------- | ----- | ------- | --- | --- | --- | -------- | | si.getStaticData(cb) | {...} | X | X | X | X | X | all static data at once | | si.getDynamicData(srv,iface,cb) | {...} | X | X | X | X | X | all dynamic data at once<br>Specify services and interfaces to monitor<br>Defaults to first external network interface<br>Pass "*" for ALL services (linux/win only)<br>Pass "*" for ALL network interfaces | | si.getAllData(srv,iface,cb) | {...} | X | X | X | X | X | all data at once<br>Specify services and interfaces to monitor<br>Defaults to first external network interface<br>Pass "*" for ALL services (linux/win only)<br>Pass "*" for ALL network interfaces | | si.get(valueObject,cb) | {...} | X | X | X | X | X | get partial system info data at once<br>In valueObject you can define<br>all values, you want to get back <br>(see documentation for details) | | si.observe(valueObject,interval,cb) | - | X | X | X | X | X | Observe a defined value object<br>call callback on changes<br>polling interval in milliseconds | ### cb: Asynchronous Function Calls (callback) Remember: all functions (except `version` and `time`) are implemented as asynchronous functions! There are now three ways to consume them: **Callback Style** ```js const si = require('systeminformation'); si.cpu(function(data) { console.log('CPU Information:'); console.log('- manufucturer: ' + data.manufacturer); console.log('- brand: ' + data.brand); console.log('- speed: ' + data.speed); console.log('- cores: ' + data.cores); console.log('- physical cores: ' + data.physicalCores); console.log('...'); }) ``` ### Promises **Promises Style** is new in version 3.0. When omitting callback parameter (cb), then you can use all function in a promise oriented way. All functions (except of `version` and `time`) are returning a promise, that you can consume: ```js const si = require('systeminformation'); si.cpu() .then(data => { console.log('CPU Information:'); console.log('- manufucturer: ' + data.manufacturer); console.log('- brand: ' + data.brand); console.log('- speed: ' + data.speed); console.log('- cores: ' + data.cores); console.log('- physical cores: ' + data.physicalCores); console.log('...'); }) .catch(error => console.error(error)); ``` ### Async / Await **Using async / await** (available since node v7.6) Since node v7.6 you can also use the `async` / `await` pattern. The above example would then look like this: ```js const si = require('systeminformation'); async function cpuData() { try { const data = await si.cpu(); console.log('CPU Information:'); console.log('- manufucturer: ' + data.manufacturer); console.log('- brand: ' + data.brand); console.log('- speed: ' + data.speed); console.log('- cores: ' + data.cores); console.log('- physical cores: ' + data.physicalCores); console.log('...'); } catch (e) { console.log(e) } } ``` ## Known Issues #### macOS - Temperature Sensor To be able to measure temperature on macOS I created a little additional package. Due to some difficulties in NPM with `optionalDependencies` I unfortunately was getting unexpected warnings on other platforms. So I decided to drop this optional dependency for macOS - so by default, you will not get correct values. But if you need to detect macOS temperature just run the following additional installation command: ```bash $ npm install osx-temperature-sensor --save ``` `systeminformation` will then detect this additional library and return the temperature when calling systeminformations standard function `cpuTemperature()` #### Windows Temperature, Battery, ... `wmic` - which is used to determine temperature and battery sometimes needs to be run with admin privileges. So if you do not get any values, try to run it again with according privileges. If you still do not get any values, your system might not support this feature. In some cases we also discovered that `wmic` returned incorrect temperature values. #### Linux Temperature In some cases you need to install the Linux `sensors` package to be able to measure temperature e.g. on DEBIAN based systems by running `sudo apt-get install lm-sensors` #### Linux S.M.A.R.T. Status To be able to detect S.M.A.R.T. status on Linux you need to install `smartmontools`. On DEBIAN based Linux distributions you can install it by running `sudo apt-get install smartmontools` ## *: Additional Notes In `fsStats()`, `disksIO()` and `networkStats()` the results / sec. values (rx_sec, IOPS, ...) are calculated correctly beginning with the second call of the function. It is determined by calculating the difference of transferred bytes / IOs divided by the time between two calls of the function. The first time you are calling one of these functions, you will get `-1` for transfer rates. The second time, you should then get statistics based on the time between the two calls ... So basically, if you e.g. need a value for network stats every second, your code should look like this: ```js const si = require('systeminformation'); setInterval(function() { si.networkStats().then(data => { console.log(data); }) }, 1000) ``` Beginning with the second call, you get network transfer values per second. ## Finding new issues I am happy to discuss any comments and suggestions. Please feel free to contact me if you see any possibility of improvement! ## Comments If you have ideas or comments, please do not hesitate to contact me. Happy monitoring! Sincerely, Sebastian Hildebrandt, [+innovations](http://www.plus-innovations.com) ## Credits Written by Sebastian Hildebrandt [sebhildebrandt](https://github.com/sebhildebrandt) #### Contributers - Guillaume Legrain [glegrain](https://github.com/glegrain) - Riccardo Novaglia [richy24](https://github.com/richy24) - Quentin Busuttil [Buzut](https://github.com/Buzut) - lapsio [lapsio](https://github.com/lapsio) - csy [csy](https://github.com/csy1983) - Tiago Roldão [tiagoroldao](https://github.com/tiagoroldao) - dragonjet [dragonjet](https://github.com/dragonjet) - Adam Reis [adamreisnz](https://github.com/adamreisnz) - Jimi M [ItsJimi](https://github.com/ItsJimi) - Git² [GitSquared](https://github.com/GitSquared) - weiyin [weiyin](https://github.com/weiyin) - Jorai Rijsdijk [Erackron](https://github.com/Erackron) - Rasmus Porsager [porsager](https://github.com/porsager) - Nathan Patten [nrpatten](https://github.com/nrpatten) - Juan Campuzano [juancampuzano](https://github.com/juancampuzano) - Ricardo Polo [ricardopolo](https://github.com/ricardopolo) - Miłosz Dźwigała [mily20001]https://github.com/mily20001 OSX Temperature: credits here are going to: - Frank Stock [pcafstockf](https://github.com/pcafstockf) - for his work on [smc-code][smc-code-url] ## Copyright Information Linux is a registered trademark of Linus Torvalds. Apple, macOS, OS X are registered trademarks of Apple Inc., Windows is a registered trademark of Microsoft Corporation. Node.js is a trademark of Joyent Inc., Intel is a trademark of Intel Corporation, AMD is a trademark of Advanced Micro Devices Inc., Raspberry Pi is a trademark of the Raspberry Pi Foundation, Debian is a trademark of the Debian Project, Ubuntu is a trademark of Canonical Ltd., FreeBSD is a registered trademark of The FreeBSD Foundation, NetBSD is a registered trademark of The NetBSD Foundation, Docker is a trademark of Docker, Inc., Sun, Solaris, OpenSolaris and registered trademarks of Sun Microsystems. All other trademarks are the property of their respective owners. ## License [![MIT license][license-img]][license-url] >The [`MIT`][license-url] License (MIT) > >Copyright &copy; 2014-2020 Sebastian Hildebrandt, [+innovations](http://www.plus-innovations.com). > >Permission is hereby granted, free of charge, to any person obtaining a copy >of this software and associated documentation files (the "Software"), to deal >in the Software without restriction, including without limitation the rights >to use, copy, modify, merge, publish, distribute, sublicense, and/or sell >copies of the Software, and to permit persons to whom the Software is >furnished to do so, subject to the following conditions: > >The above copyright notice and this permission notice shall be included in >all copies or substantial portions of the Software. > >THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR >IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, >FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE >AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER >LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, >OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN >THE SOFTWARE. > >Further details see [LICENSE](LICENSE) file. [npm-image]: https://img.shields.io/npm/v/systeminformation.svg?style=flat-square [npm-url]: https://npmjs.org/package/systeminformation [downloads-image]: https://img.shields.io/npm/dm/systeminformation.svg?style=flat-square [downloads-url]: https://npmjs.org/package/systeminformation [lgtm-badge]: https://img.shields.io/lgtm/grade/javascript/g/sebhildebrandt/systeminformation.svg?style=flat-square [lgtm-badge-url]: https://lgtm.com/projects/g/sebhildebrandt/systeminformation/context:javascript [lgtm-alerts]: https://img.shields.io/lgtm/alerts/g/sebhildebrandt/systeminformation.svg?style=flat-square [lgtm-alerts-url]: https://lgtm.com/projects/g/sebhildebrandt/systeminformation/alerts [sponsor-badge]: https://img.shields.io/badge/-Buy%20me%20a%20coffee-blue?style=flat-square [sponsor-url]: https://www.buymeacoffee.com/systeminfo [license-url]: https://github.com/sebhildebrandt/systeminformation/blob/master/LICENSE [license-img]: https://img.shields.io/badge/license-MIT-blue.svg?style=flat-square [npmjs-license]: https://img.shields.io/npm/l/systeminformation.svg?style=flat-square [changelog-url]: https://github.com/sebhildebrandt/systeminformation/blob/master/CHANGELOG.md [caretaker-url]: https://github.com/sebhildebrandt [caretaker-image]: https://img.shields.io/badge/caretaker-sebhildebrandt-blue.svg?style=flat-square [nodejs-url]: https://nodejs.org/en/ [docker-url]: https://www.docker.com/ [systeminformation-url]: https://systeminformation.io [daviddm-img]: https://img.shields.io/david/sebhildebrandt/systeminformation.svg?style=flat-square [daviddm-url]: https://david-dm.org/sebhildebrandt/systeminformation [issues-img]: https://img.shields.io/github/issues/sebhildebrandt/systeminformation.svg?style=flat-square [issues-url]: https://github.com/sebhildebrandt/systeminformation/issues [closed-issues-img]: https://img.shields.io/github/issues-closed-raw/sebhildebrandt/systeminformation.svg?style=flat-square&color=brightgreen [closed-issues-url]: https://github.com/sebhildebrandt/systeminformation/issues?q=is%3Aissue+is%3Aclosed [mmon-npm-url]: https://npmjs.org/package/mmon [mmon-github-url]: https://github.com/sebhildebrandt/mmon [smc-code-url]: https://github.com/pcafstockf/osx-temperature-sensor # parse-glob [![NPM version](https://badge.fury.io/js/parse-glob.svg)](http://badge.fury.io/js/parse-glob) [![Build Status](https://travis-ci.org/jonschlinkert/parse-glob.svg)](https://travis-ci.org/jonschlinkert/parse-glob) > Parse a glob pattern into an object of tokens. **Changes from v1.0.0 to v3.0.4** * all path-related properties are now on the `path` object * all boolean properties are now on the `is` object * adds `base` property See the [properties](#properties) section for details. Install with [npm](https://www.npmjs.com/) ```sh $ npm i parse-glob --save ``` * parses 1,000+ glob patterns in 29ms (2.3 GHz Intel Core i7) * Extensive [unit tests](./test.js) (more than 1,000 lines), covering wildcards, globstars, character classes, brace patterns, extglobs, dotfiles and other complex patterns. See the tests for [hundreds of examples](./test.js). ## Usage ```js var parseGlob = require('parse-glob'); ``` **Example** ```js parseGlob('a/b/c/**/*.{yml,json}'); ``` **Returns:** ```js { orig: 'a/b/c/**/*.{yml,json}', is: { glob: true, negated: false, extglob: false, braces: true, brackets: false, globstar: true, dotfile: false, dotdir: false }, glob: '**/*.{yml,json}', base: 'a/b/c', path: { dirname: 'a/b/c/**/', basename: '*.{yml,json}', filename: '*', extname: '.{yml,json}', ext: '{yml,json}' } } ``` ## Properties The object returned by parseGlob has the following properties: * `orig`: a copy of the original, unmodified glob pattern * `is`: an object with boolean information about the glob: - `glob`: true if the pattern actually a glob pattern - `negated`: true if it's a negation pattern (`!**/foo.js`) - `extglob`: true if it has extglobs (`@(foo|bar)`) - `braces`: true if it has braces (`{1..2}` or `.{txt,md}`) - `brackets`: true if it has POSIX brackets (`[[:alpha:]]`) - `globstar`: true if the pattern has a globstar (double star, `**`) - `dotfile`: true if the pattern should match dotfiles - `dotdir`: true if the pattern should match dot-directories (like `.git`) * `glob`: the glob pattern part of the string, if any * `base`: the non-glob part of the string, if any * `path`: file path segments - `dirname`: directory - `basename`: file name with extension - `filename`: file name without extension - `extname`: file extension with dot - `ext`: file extension without dot ## Related * [glob-base](https://www.npmjs.com/package/glob-base): Returns an object with the (non-glob) base path and the actual pattern. | [homepage](https://github.com/jonschlinkert/glob-base) * [glob-parent](https://www.npmjs.com/package/glob-parent): Strips glob magic from a string to provide the parent path | [homepage](https://github.com/es128/glob-parent) * [glob-path-regex](https://www.npmjs.com/package/glob-path-regex): Regular expression for matching the parts of glob pattern. | [homepage](https://github.com/regexps/glob-path-regex) * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern. | [homepage](https://github.com/jonschlinkert/is-glob) * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. Just… [more](https://www.npmjs.com/package/micromatch) | [homepage](https://github.com/jonschlinkert/micromatch) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/parse-glob/issues/new). ## Tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2014-2015 Jon Schlinkert Released under the MIT license. *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on September 22, 2015._ # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![Build Status](https://travis-ci.org/epoberezkin/json-schema-traverse.svg?branch=master)](https://travis-ci.org/epoberezkin/json-schema-traverse) [![npm version](https://badge.fury.io/js/json-schema-traverse.svg)](https://www.npmjs.com/package/json-schema-traverse) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) # web3-core-promievent [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. This is the PromiEvent package used to return a EventEmitter mixed with a Promise to allow multiple final states as well as chaining. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core-promievent ``` ## Usage ```js const Web3PromiEvent = require('web3-core-promievent'); const myFunc = function(){ const promiEvent = Web3PromiEvent(); setTimeout(function() { promiEvent.eventEmitter.emit('done', 'Hello!'); promiEvent.resolve('Hello!'); }, 10); return promiEvent.eventEmitter; }; // and run it myFunc() .on('done', console.log) .then(console.log); ``` [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-core-promievent.svg [npm-url]: https://npmjs.org/package/web3-core-promievent [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-core-promievent [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-core-promievent [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-core-promievent [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-core-promievent # string_decoder ***Node-core v8.9.4 string_decoder for userland*** [![NPM](https://nodei.co/npm/string_decoder.png?downloads=true&downloadRank=true)](https://nodei.co/npm/string_decoder/) [![NPM](https://nodei.co/npm-dl/string_decoder.png?&months=6&height=3)](https://nodei.co/npm/string_decoder/) ```bash npm install --save string_decoder ``` ***Node-core string_decoder for userland*** This package is a mirror of the string_decoder implementation in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.9.4/docs/api/). As of version 1.0.0 **string_decoder** uses semantic versioning. ## Previous versions Previous version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. ## Update The *build/* directory contains a build script that will scrape the source from the [nodejs/node](https://github.com/nodejs/node) repo given a specific Node version. ## Streams Working Group `string_decoder` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. See [readable-stream](https://github.com/nodejs/readable-stream) for more details. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime functional-red-black-tree ========================= A [fully persistent](http://en.wikipedia.org/wiki/Persistent_data_structure) [red-black tree](http://en.wikipedia.org/wiki/Red%E2%80%93black_tree) written 100% in JavaScript. Works both in node.js and in the browser via [browserify](http://browserify.org/). Functional (or fully presistent) data structures allow for non-destructive updates. So if you insert an element into the tree, it returns a new tree with the inserted element rather than destructively updating the existing tree in place. Doing this requires using extra memory, and if one were naive it could cost as much as reallocating the entire tree. Instead, this data structure saves some memory by recycling references to previously allocated subtrees. This requires using only O(log(n)) additional memory per update instead of a full O(n) copy. Some advantages of this is that it is possible to apply insertions and removals to the tree while still iterating over previous versions of the tree. Functional and persistent data structures can also be useful in many geometric algorithms like point location within triangulations or ray queries, and can be used to analyze the history of executing various algorithms. This added power though comes at a cost, since it is generally a bit slower to use a functional data structure than an imperative version. However, if your application needs this behavior then you may consider using this module. # Install npm install functional-red-black-tree # Example Here is an example of some basic usage: ```javascript //Load the library var createTree = require("functional-red-black-tree") //Create a tree var t1 = createTree() //Insert some items into the tree var t2 = t1.insert(1, "foo") var t3 = t2.insert(2, "bar") //Remove something var t4 = t3.remove(1) ``` # API ```javascript var createTree = require("functional-red-black-tree") ``` ## Overview - [Tree methods](#tree-methods) - [`var tree = createTree([compare])`](#var-tree-=-createtreecompare) - [`tree.keys`](#treekeys) - [`tree.values`](#treevalues) - [`tree.length`](#treelength) - [`tree.get(key)`](#treegetkey) - [`tree.insert(key, value)`](#treeinsertkey-value) - [`tree.remove(key)`](#treeremovekey) - [`tree.find(key)`](#treefindkey) - [`tree.ge(key)`](#treegekey) - [`tree.gt(key)`](#treegtkey) - [`tree.lt(key)`](#treeltkey) - [`tree.le(key)`](#treelekey) - [`tree.at(position)`](#treeatposition) - [`tree.begin`](#treebegin) - [`tree.end`](#treeend) - [`tree.forEach(visitor(key,value)[, lo[, hi]])`](#treeforEachvisitorkeyvalue-lo-hi) - [`tree.root`](#treeroot) - [Node properties](#node-properties) - [`node.key`](#nodekey) - [`node.value`](#nodevalue) - [`node.left`](#nodeleft) - [`node.right`](#noderight) - [Iterator methods](#iterator-methods) - [`iter.key`](#iterkey) - [`iter.value`](#itervalue) - [`iter.node`](#iternode) - [`iter.tree`](#itertree) - [`iter.index`](#iterindex) - [`iter.valid`](#itervalid) - [`iter.clone()`](#iterclone) - [`iter.remove()`](#iterremove) - [`iter.update(value)`](#iterupdatevalue) - [`iter.next()`](#iternext) - [`iter.prev()`](#iterprev) - [`iter.hasNext`](#iterhasnext) - [`iter.hasPrev`](#iterhasprev) ## Tree methods ### `var tree = createTree([compare])` Creates an empty functional tree * `compare` is an optional comparison function, same semantics as array.sort() **Returns** An empty tree ordered by `compare` ### `tree.keys` A sorted array of all the keys in the tree ### `tree.values` An array array of all the values in the tree ### `tree.length` The number of items in the tree ### `tree.get(key)` Retrieves the value associated to the given key * `key` is the key of the item to look up **Returns** The value of the first node associated to `key` ### `tree.insert(key, value)` Creates a new tree with the new pair inserted. * `key` is the key of the item to insert * `value` is the value of the item to insert **Returns** A new tree with `key` and `value` inserted ### `tree.remove(key)` Removes the first item with `key` in the tree * `key` is the key of the item to remove **Returns** A new tree with the given item removed if it exists ### `tree.find(key)` Returns an iterator pointing to the first item in the tree with `key`, otherwise `null`. ### `tree.ge(key)` Find the first item in the tree whose key is `>= key` * `key` is the key to search for **Returns** An iterator at the given element. ### `tree.gt(key)` Finds the first item in the tree whose key is `> key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.lt(key)` Finds the last item in the tree whose key is `< key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.le(key)` Finds the last item in the tree whose key is `<= key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.at(position)` Finds an iterator starting at the given element * `position` is the index at which the iterator gets created **Returns** An iterator starting at position ### `tree.begin` An iterator pointing to the first element in the tree ### `tree.end` An iterator pointing to the last element in the tree ### `tree.forEach(visitor(key,value)[, lo[, hi]])` Walks a visitor function over the nodes of the tree in order. * `visitor(key,value)` is a callback that gets executed on each node. If a truthy value is returned from the visitor, then iteration is stopped. * `lo` is an optional start of the range to visit (inclusive) * `hi` is an optional end of the range to visit (non-inclusive) **Returns** The last value returned by the callback ### `tree.root` Returns the root node of the tree ## Node properties Each node of the tree has the following properties: ### `node.key` The key associated to the node ### `node.value` The value associated to the node ### `node.left` The left subtree of the node ### `node.right` The right subtree of the node ## Iterator methods ### `iter.key` The key of the item referenced by the iterator ### `iter.value` The value of the item referenced by the iterator ### `iter.node` The value of the node at the iterator's current position. `null` is iterator is node valid. ### `iter.tree` The tree associated to the iterator ### `iter.index` Returns the position of this iterator in the sequence. ### `iter.valid` Checks if the iterator is valid ### `iter.clone()` Makes a copy of the iterator ### `iter.remove()` Removes the item at the position of the iterator **Returns** A new binary search tree with `iter`'s item removed ### `iter.update(value)` Updates the value of the node in the tree at this iterator **Returns** A new binary search tree with the corresponding node updated ### `iter.next()` Advances the iterator to the next position ### `iter.prev()` Moves the iterator backward one element ### `iter.hasNext` If true, then the iterator is not at the end of the sequence ### `iter.hasPrev` If true, then the iterator is not at the beginning of the sequence # Credits (c) 2013 Mikola Lysenko. MIT License # node-XMLHttpRequest # node-XMLHttpRequest is a wrapper for the built-in http client to emulate the browser XMLHttpRequest object. This can be used with JS designed for browsers to improve reuse of code and allow the use of existing libraries. Note: This library currently conforms to [XMLHttpRequest 1](http://www.w3.org/TR/XMLHttpRequest/). Version 2.0 will target [XMLHttpRequest Level 2](http://www.w3.org/TR/XMLHttpRequest2/). ## Usage ## Here's how to include the module in your project and use as the browser-based XHR object. var XMLHttpRequest = require("xmlhttprequest").XMLHttpRequest; var xhr = new XMLHttpRequest(); Note: use the lowercase string "xmlhttprequest" in your require(). On case-sensitive systems (eg Linux) using uppercase letters won't work. ## Versions ## Prior to 1.4.0 version numbers were arbitrary. From 1.4.0 on they conform to the standard major.minor.bugfix. 1.x shouldn't necessarily be considered stable just because it's above 0.x. Since the XMLHttpRequest API is stable this library's API is stable as well. Major version numbers indicate significant core code changes. Minor versions indicate minor core code changes or better conformity to the W3C spec. ## License ## MIT license. See LICENSE for full details. ## Supports ## * Async and synchronous requests * GET, POST, PUT, and DELETE requests * All spec methods (open, send, abort, getRequestHeader, getAllRequestHeaders, event methods) * Requests to all domains ## Known Issues / Missing Features ## For a list of open issues or to report your own visit the [github issues page](https://github.com/driverdan/node-XMLHttpRequest/issues). * Local file access may have unexpected results for non-UTF8 files * Synchronous requests don't set headers properly * Synchronous requests freeze node while waiting for response (But that's what you want, right? Stick with async!). * Some events are missing, such as abort * Cookies aren't persisted between requests * Missing XML support # <img src="docs_app/assets/Rx_Logo_S.png" alt="RxJS Logo" width="86" height="86"> RxJS: Reactive Extensions For JavaScript [![CircleCI](https://circleci.com/gh/ReactiveX/rxjs/tree/6.x.svg?style=svg)](https://circleci.com/gh/ReactiveX/rxjs/tree/6.x) [![npm version](https://badge.fury.io/js/%40reactivex%2Frxjs.svg)](http://badge.fury.io/js/%40reactivex%2Frxjs) [![Join the chat at https://gitter.im/Reactive-Extensions/RxJS](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/Reactive-Extensions/RxJS?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # RxJS 6 Stable ### MIGRATION AND RELEASE INFORMATION: Find out how to update to v6, **automatically update your TypeScript code**, and more! - [Current home is MIGRATION.md](./docs_app/content/guide/v6/migration.md) ### FOR V 5.X PLEASE GO TO [THE 5.0 BRANCH](https://github.com/ReactiveX/rxjs/tree/5.x) Reactive Extensions Library for JavaScript. This is a rewrite of [Reactive-Extensions/RxJS](https://github.com/Reactive-Extensions/RxJS) and is the latest production-ready version of RxJS. This rewrite is meant to have better performance, better modularity, better debuggable call stacks, while staying mostly backwards compatible, with some breaking changes that reduce the API surface. [Apache 2.0 License](LICENSE.txt) - [Code of Conduct](CODE_OF_CONDUCT.md) - [Contribution Guidelines](CONTRIBUTING.md) - [Maintainer Guidelines](doc_app/content/maintainer-guidelines.md) - [API Documentation](https://rxjs.dev/) ## Versions In This Repository - [master](https://github.com/ReactiveX/rxjs/commits/master) - This is all of the current, unreleased work, which is against v6 of RxJS right now - [stable](https://github.com/ReactiveX/rxjs/commits/stable) - This is the branch for the latest version you'd get if you do `npm install rxjs` ## Important By contributing or commenting on issues in this repository, whether you've read them or not, you're agreeing to the [Contributor Code of Conduct](CODE_OF_CONDUCT.md). Much like traffic laws, ignorance doesn't grant you immunity. ## Installation and Usage ### ES6 via npm ```sh npm install rxjs ``` It's recommended to pull in the Observable creation methods you need directly from `'rxjs'` as shown below with `range`. And you can pull in any operator you need from one spot, under `'rxjs/operators'`. ```ts import { range } from "rxjs"; import { map, filter } from "rxjs/operators"; range(1, 200) .pipe( filter(x => x % 2 === 1), map(x => x + x) ) .subscribe(x => console.log(x)); ``` Here, we're using the built-in `pipe` method on Observables to combine operators. See [pipeable operators](https://github.com/ReactiveX/rxjs/blob/master/doc/pipeable-operators.md) for more information. ### CommonJS via npm To install this library for CommonJS (CJS) usage, use the following command: ```sh npm install rxjs ``` (Note: destructuring available in Node 8+) ```js const { range } = require('rxjs'); const { map, filter } = require('rxjs/operators'); range(1, 200).pipe( filter(x => x % 2 === 1), map(x => x + x) ).subscribe(x => console.log(x)); ``` ### CDN For CDN, you can use [unpkg](https://unpkg.com/): https://unpkg.com/rxjs/bundles/rxjs.umd.min.js The global namespace for rxjs is `rxjs`: ```js const { range } = rxjs; const { map, filter } = rxjs.operators; range(1, 200) .pipe( filter(x => x % 2 === 1), map(x => x + x) ) .subscribe(x => console.log(x)); ``` ## Goals - Smaller overall bundles sizes - Provide better performance than preceding versions of RxJS - To model/follow the [Observable Spec Proposal](https://github.com/zenparsing/es-observable) to the observable - Provide more modular file structure in a variety of formats - Provide more debuggable call stacks than preceding versions of RxJS ## Building/Testing - `npm run build_all` - builds everything - `npm test` - runs tests - `npm run test_no_cache` - run test with `ts-node` set to false ## Performance Tests Run `npm run build_perf` or `npm run perf` to run the performance tests with `protractor`. Run `npm run perf_micro [operator]` to run micro performance test benchmarking operator. ## Adding documentation We appreciate all contributions to the documentation of any type. All of the information needed to get the docs app up and running locally as well as how to contribute can be found in the [documentation directory](./docs_app). ## Generating PNG marble diagrams The script `npm run tests2png` requires some native packages installed locally: `imagemagick`, `graphicsmagick`, and `ghostscript`. For Mac OS X with [Homebrew](http://brew.sh/): - `brew install imagemagick` - `brew install graphicsmagick` - `brew install ghostscript` - You may need to install the Ghostscript fonts manually: - Download the tarball from the [gs-fonts project](https://sourceforge.net/projects/gs-fonts) - `mkdir -p /usr/local/share/ghostscript && tar zxvf /path/to/ghostscript-fonts.tar.gz -C /usr/local/share/ghostscript` For Debian Linux: - `sudo add-apt-repository ppa:dhor/myway` - `apt-get install imagemagick` - `apt-get install graphicsmagick` - `apt-get install ghostscript` For Windows and other Operating Systems, check the download instructions here: - http://imagemagick.org - http://www.graphicsmagick.org - http://www.ghostscript.com/ # expand-range [![NPM version](https://img.shields.io/npm/v/expand-range.svg?style=flat)](https://www.npmjs.com/package/expand-range) [![NPM downloads](https://img.shields.io/npm/dm/expand-range.svg?style=flat)](https://npmjs.org/package/expand-range) [![Build Status](https://img.shields.io/travis/jonschlinkert/expand-range.svg?style=flat)](https://travis-ci.org/jonschlinkert/expand-range) Fast, bash-like range expansion. Expand a range of numbers or letters, uppercase or lowercase. See the benchmarks. Used by micromatch. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install expand-range --save ``` Wraps [fill-range] to do range expansion using `..` separated strings. See [fill-range] for the full list of options and features. ## Example usage ```js var expand = require('expand-range'); ``` **Params** ```js expand(start, stop, increment); ``` * `start`: the number or letter to start with * `end`: the number or letter to end with * `increment`: optionally pass the increment to use. works for letters or numbers **Examples** ```js expand('a..e') //=> ['a', 'b', 'c', 'd', 'e'] expand('a..e..2') //=> ['a', 'c', 'e'] expand('A..E..2') //=> ['A', 'C', 'E'] expand('1..3') //=> ['1', '2', '3'] expand('0..-5') //=> [ '0', '-1', '-2', '-3', '-4', '-5' ] expand('-9..9..3') //=> [ '-9', '-6', '-3', '0', '3', '6', '9' ]) expand('-1..-10..-2') //=> [ '-1', '-3', '-5', '-7', '-9' ] expand('1..10..2') //=> [ '1', '3', '5', '7', '9' ] ``` ### Custom function Optionally pass a custom function as the second argument: ```js expand('a..e', function (val, isNumber, pad, i) { if (!isNumber) { return String.fromCharCode(val) + i; } return val; }); //=> ['a0', 'b1', 'c2', 'd3', 'e4'] ``` ## Benchmarks ```sh # benchmark/fixtures/alpha-lower.js (29 bytes) brace-expansion x 145,653 ops/sec ±0.89% (87 runs sampled) expand-range x 453,213 ops/sec ±1.66% (85 runs sampled) minimatch x 152,193 ops/sec ±1.17% (86 runs sampled) # benchmark/fixtures/alpha-upper.js (29 bytes) brace-expansion x 149,975 ops/sec ±1.10% (88 runs sampled) expand-range x 459,390 ops/sec ±1.27% (84 runs sampled) minimatch x 155,253 ops/sec ±1.25% (88 runs sampled) # benchmark/fixtures/padded.js (33 bytes) brace-expansion x 14,694 ops/sec ±1.37% (85 runs sampled) expand-range x 169,393 ops/sec ±1.76% (80 runs sampled) minimatch x 15,052 ops/sec ±1.15% (88 runs sampled) # benchmark/fixtures/range.js (29 bytes) brace-expansion x 142,968 ops/sec ±1.35% (86 runs sampled) expand-range x 465,579 ops/sec ±1.43% (86 runs sampled) minimatch x 126,872 ops/sec ±1.18% (90 runs sampled) ``` ## Related projects You might also be interested in these projects: * [braces](https://www.npmjs.com/package/braces): Fastest brace expansion for node.js, with the most complete support for the Bash 4.3 braces… [more](https://www.npmjs.com/package/braces) | [homepage](https://github.com/jonschlinkert/braces) * [fill-range](https://www.npmjs.com/package/fill-range): Fill in a range of numbers or letters, optionally passing an increment or multiplier to… [more](https://www.npmjs.com/package/fill-range) | [homepage](https://github.com/jonschlinkert/fill-range) * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/jonschlinkert/micromatch) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/expand-range/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/expand-range/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v0.9.0, on May 05, 2016._ # node-gyp-build Build tool and bindings loader for node-gyp that supports prebuilds. ``` npm install node-gyp-build ``` Use together with [prebuildify](https://github.com/mafintosh/prebuildify) to easily support prebuilds for your native modules. ## Usage `node-gyp-build` works similar to `node-gyp build` except that it will check if a build or prebuild is present before rebuilding your project. It's main intended use is as an npm install script and bindings loader for native modules that bundle prebuilds using [prebuildify](https://github.com/mafintosh/prebuildify). First add `node-gyp-build` as an install script to your native project ``` js { ... "scripts": { "install": "node-gyp-build" } } ``` Then in your `index.js`, instead of using the [bindings module](https://www.npmjs.com/package/bindings) use `node-gyp-build` to load your binding. ``` js var binding = require('node-gyp-build')(__dirname) ``` If you do these two things and bundle prebuilds [prebuildify](https://github.com/mafintosh/prebuildify) your native module will work for most platforms without having to compile on install time AND will work in both node and electron without the need to recompile between usage. Users can override `node-gyp-build` and force compiling by doing `npm install --build-from-source`. ## License MIT [![*nix build status][nix-build-image]][nix-build-url] [![Windows build status][win-build-image]][win-build-url] [![Tests coverage][cov-image]][cov-url] [![npm version][npm-image]][npm-url] # type ## Runtime validation and processing of JavaScript types - Respects language nature and acknowledges its quirks - Allows coercion in restricted forms (rejects clearly invalid input, normalizes permissible type deviations) - No transpilation implied, written to work in all ECMAScript 3+ engines ## Use case Validate arguments input in public API endpoints. _For validation of more sophisticated input structures (as deeply nested configuration objects) it's recommended to consider more powerful schema based utlities (as [AJV](https://ajv.js.org/) or [@hapi/joi](https://hapi.dev/family/joi/))_ ### Example usage Bulletproof input arguments normalization and validation: ```javascript const ensureString = require('type/string/ensure') , ensureDate = require('type/date/ensure') , ensureNaturalNumber = require('type/natural-number/ensure') , isObject = require('type/object/is'); module.exports = (path, options = { min: 0 }) { path = ensureString(path, { errorMessage: "%v is not a path" }); if (!isObject(options)) options = {}; const min = ensureNaturalNumber(options.min, { default: 0 }) , max = ensureNaturalNumber(options.max, { isOptional: true }) , startTime = ensureDate(options.startTime, { isOptional: true }); // ...logic }; ``` ### Installation ```bash npm install type ``` ## Utilities Aside of general [`ensure`](docs/ensure.md) validation util, following kind of utilities for recognized JavaScript types are provided: ##### `*/coerce` Restricted coercion into primitive type. Returns coerced value or `null` if value is not coercible per rules. ##### `*/is` Object type/kind confirmation, returns either `true` or `false`. ##### `*/ensure` Value validation. Returns input value (in primitive cases possibly coerced) or if value doesn't meet the constraints throws `TypeError` . Each `*/ensure` utility, accepts following options (eventually passed with second argument): - `isOptional` - Makes `null` or `undefined` accepted as valid value. In such case instead of `TypeError` being thrown, `null` is returned. - `default` - A value to be returned if `null` or `undefined` is passed as an input value. - `errorMessage` - Custom error message. Following placeholders can be used: - `%v` - To be replaced with short string representation of invalid value - `%n` - To be replaced with meaninfgul name (to be passed with `name` option) of validated value. Not effective if `name` option is not present - `name` - Meaningful name for validated value, to be used in error message, assuming it contains `%n` placeholder ### Index #### General utils: - [`ensure`](docs/ensure.md) #### Type specific utils: - **Value** - [`value/is`](docs/value.md#valueis) - [`value/ensure`](docs/value.md#valueensure) - **Object** - [`object/is`](docs/object.md#objectis) - [`object/ensure`](docs/object.md#objectensure) - **Plain Object** - [`plain-object/is`](docs/plain-object.md#plain-objectis) - [`plain-object/ensure`](docs/plain-object.md#plain-objectensure) - **String** - [`string/coerce`](docs/string.md#stringcoerce) - [`string/ensure`](docs/string.md#stringensure) - **Number** - [`number/coerce`](docs/number.md#numbercoerce) - [`number/ensure`](docs/number.md#numberensure) - **Finite Number** - [`finite/coerce`](docs/finite.md#finitecoerce) - [`finite/ensure`](docs/finite.md#finiteensure) - **Integer Number** - [`integer/coerce`](docs/integer.md#integercoerce) - [`integer/ensure`](docs/integer.md#integerensure) - **Safe Integer Number** - [`safe-integer/coerce`](docs/safe-integer.md#safe-integercoerce) - [`safe-integer/ensure`](docs/.md#safe-integerensure) - **Natural Number** - [`natural-number/coerce`](docs/natural-number.md#natural-numbercoerce) - [`natural-number/ensure`](docs/natural-number.md#natural-numberensure) - **Array Length** - [`array-length/coerce`](docs/array-length.md#array-lengthcoerce) - [`array-length/ensure`](docs/array-length.md#array-lengthensure) - **Time Value** - [`time-value/coerce`](docs/time-value.md#time-valuecoerce) - [`time-value/ensure`](docs/time-value.md#time-valueensure) - **Array Like** - [`array-like/is`](docs/array-like.md#array-likeis) - [`array-like/ensure`](docs/array-like.md#array-likeensure) - **Array** - [`array/is`](docs/array.md#arrayis) - [`array/ensure`](docs/array.md#arrayensure) - **Iterable** - [`iterable/is`](docs/iterable.md#iterableis) - [`iterable/ensure`](docs/iterable.md#iterableensure) - **Date** - [`date/is`](docs/date.md#dateis) - [`date/ensure`](docs/date.md#dateensure) - **Function** - [`function/is`](docs/function.md#functionis) - [`function/ensure`](docs/function.md#functionensure) - **Plain Function** - [`plain-function/is`](docs/plain-function.md#plain-functionis) - [`plain-function/ensure`](docs/plain-function.md#plain-functionensure) - **Reg Exp** - [`reg-exp/is`](docs/reg-exp.md#reg-expis) - [`reg-exp/ensure`](docs/.md#reg-expensure) - **Thenable** - [`thenable/is`](docs/thenable.md#thenableis) - [`thenable/ensure`](docs/thenable.md#thenableensure) - **Promise** - [`promise/is`](docs/promise.md#promiseis) - [`promise/ensure`](docs/promise.md#promiseensure) - **Error** - [`error/is`](docs/error.md#erroris) - [`error/ensure`](docs/error.md#errorensure) - **Prototype** - [`prototype/is`](docs/prototype.md#prototypeis) ### Tests $ npm test [nix-build-image]: https://semaphoreci.com/api/v1/medikoo-org/type/branches/master/shields_badge.svg [nix-build-url]: https://semaphoreci.com/medikoo-org/type [win-build-image]: https://ci.appveyor.com/api/projects/status/8nrtluuwsb5k9l8d?svg=true [win-build-url]: https://ci.appveyor.com/api/project/medikoo/type [cov-image]: https://img.shields.io/codecov/c/github/medikoo/type.svg [cov-url]: https://codecov.io/gh/medikoo/type [npm-image]: https://img.shields.io/npm/v/type.svg [npm-url]: https://www.npmjs.com/package/type agent-base ========== ### Turn a function into an [`http.Agent`][http.Agent] instance [![Build Status](https://travis-ci.org/TooTallNate/node-agent-base.svg?branch=master)](https://travis-ci.org/TooTallNate/node-agent-base) This module provides an `http.Agent` generator. That is, you pass it an async callback function, and it returns a new `http.Agent` instance that will invoke the given callback function when sending outbound HTTP requests. #### Some subclasses: Here's some more interesting uses of `agent-base`. Send a pull request to list yours! * [`http-proxy-agent`][http-proxy-agent]: An HTTP(s) proxy `http.Agent` implementation for HTTP endpoints * [`https-proxy-agent`][https-proxy-agent]: An HTTP(s) proxy `http.Agent` implementation for HTTPS endpoints * [`pac-proxy-agent`][pac-proxy-agent]: A PAC file proxy `http.Agent` implementation for HTTP and HTTPS * [`socks-proxy-agent`][socks-proxy-agent]: A SOCKS (v4a) proxy `http.Agent` implementation for HTTP and HTTPS Installation ------------ Install with `npm`: ``` bash $ npm install agent-base ``` Example ------- Here's a minimal example that creates a new `net.Socket` connection to the server for every HTTP request (i.e. the equivalent of `agent: false` option): ```js var net = require('net'); var tls = require('tls'); var url = require('url'); var http = require('http'); var agent = require('agent-base'); var endpoint = 'http://nodejs.org/api/'; var parsed = url.parse(endpoint); // This is the important part! parsed.agent = agent(function (req, opts) { var socket; // `secureEndpoint` is true when using the https module if (opts.secureEndpoint) { socket = tls.connect(opts); } else { socket = net.connect(opts); } return socket; }); // Everything else works just like normal... http.get(parsed, function (res) { console.log('"response" event!', res.headers); res.pipe(process.stdout); }); ``` Returning a Promise or using an `async` function is also supported: ```js agent(async function (req, opts) { await sleep(1000); // etc… }); ``` Return another `http.Agent` instance to "pass through" the responsibility for that HTTP request to that agent: ```js agent(function (req, opts) { return opts.secureEndpoint ? https.globalAgent : http.globalAgent; }); ``` API --- ## Agent(Function callback[, Object options]) → [http.Agent][] Creates a base `http.Agent` that will execute the callback function `callback` for every HTTP request that it is used as the `agent` for. The callback function is responsible for creating a `stream.Duplex` instance of some kind that will be used as the underlying socket in the HTTP request. The `options` object accepts the following properties: * `timeout` - Number - Timeout for the `callback()` function in milliseconds. Defaults to Infinity (optional). The callback function should have the following signature: ### callback(http.ClientRequest req, Object options, Function cb) → undefined The ClientRequest `req` can be accessed to read request headers and and the path, etc. The `options` object contains the options passed to the `http.request()`/`https.request()` function call, and is formatted to be directly passed to `net.connect()`/`tls.connect()`, or however else you want a Socket to be created. Pass the created socket to the callback function `cb` once created, and the HTTP request will continue to proceed. If the `https` module is used to invoke the HTTP request, then the `secureEndpoint` property on `options` _will be set to `true`_. License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [http-proxy-agent]: https://github.com/TooTallNate/node-http-proxy-agent [https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent [pac-proxy-agent]: https://github.com/TooTallNate/node-pac-proxy-agent [socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent [http.Agent]: https://nodejs.org/api/http.html#http_class_http_agent # is-glob [![NPM version](https://img.shields.io/npm/v/is-glob.svg?style=flat)](https://www.npmjs.com/package/is-glob) [![NPM monthly downloads](https://img.shields.io/npm/dm/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![NPM total downloads](https://img.shields.io/npm/dt/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![Linux Build Status](https://img.shields.io/travis/micromatch/is-glob.svg?style=flat&label=Travis)](https://travis-ci.org/micromatch/is-glob) [![Windows Build Status](https://img.shields.io/appveyor/ci/micromatch/is-glob.svg?style=flat&label=AppVeyor)](https://ci.appveyor.com/project/micromatch/is-glob) > Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a better user experience. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-glob ``` You might also be interested in [is-valid-glob](https://github.com/jonschlinkert/is-valid-glob) and [has-glob](https://github.com/jonschlinkert/has-glob). ## Usage ```js var isGlob = require('is-glob'); ``` ### Default behavior **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js'); isGlob('*.js'); isGlob('**/abc.js'); isGlob('abc/*.js'); isGlob('abc/(aaa|bbb).js'); isGlob('abc/[a-z].js'); isGlob('abc/{a,b}.js'); //=> true ``` Extglobs ```js isGlob('abc/@(a).js'); isGlob('abc/!(a).js'); isGlob('abc/+(a).js'); isGlob('abc/*(a).js'); isGlob('abc/?(a).js'); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('abc/\\@(a).js'); isGlob('abc/\\!(a).js'); isGlob('abc/\\+(a).js'); isGlob('abc/\\*(a).js'); isGlob('abc/\\?(a).js'); isGlob('\\!foo.js'); isGlob('\\*.js'); isGlob('\\*\\*/abc.js'); isGlob('abc/\\*.js'); isGlob('abc/\\(aaa|bbb).js'); isGlob('abc/\\[a-z].js'); isGlob('abc/\\{a,b}.js'); //=> false ``` Patterns that do not have glob patterns return `false`: ```js isGlob('abc.js'); isGlob('abc/def/ghi.js'); isGlob('foo.js'); isGlob('abc/@.js'); isGlob('abc/+.js'); isGlob('abc/?.js'); isGlob(); isGlob(null); //=> false ``` Arrays are also `false` (If you want to check if an array has a glob pattern, use [has-glob](https://github.com/jonschlinkert/has-glob)): ```js isGlob(['**/*.js']); isGlob(['foo.js']); //=> false ``` ### Option strict When `options.strict === false` the behavior is less strict in determining if a pattern is a glob. Meaning that some patterns that would return `false` may return `true`. This is done so that matching libraries like [micromatch](https://github.com/micromatch/micromatch) have a chance at determining if the pattern is a glob or not. **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js', {strict: false}); isGlob('*.js', {strict: false}); isGlob('**/abc.js', {strict: false}); isGlob('abc/*.js', {strict: false}); isGlob('abc/(aaa|bbb).js', {strict: false}); isGlob('abc/[a-z].js', {strict: false}); isGlob('abc/{a,b}.js', {strict: false}); //=> true ``` Extglobs ```js isGlob('abc/@(a).js', {strict: false}); isGlob('abc/!(a).js', {strict: false}); isGlob('abc/+(a).js', {strict: false}); isGlob('abc/*(a).js', {strict: false}); isGlob('abc/?(a).js', {strict: false}); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('\\!foo.js', {strict: false}); isGlob('\\*.js', {strict: false}); isGlob('\\*\\*/abc.js', {strict: false}); isGlob('abc/\\*.js', {strict: false}); isGlob('abc/\\(aaa|bbb).js', {strict: false}); isGlob('abc/\\[a-z].js', {strict: false}); isGlob('abc/\\{a,b}.js', {strict: false}); //=> false ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [assemble](https://www.npmjs.com/package/assemble): Get the rocks out of your socks! Assemble makes you fast at creating web projects… [more](https://github.com/assemble/assemble) | [homepage](https://github.com/assemble/assemble "Get the rocks out of your socks! Assemble makes you fast at creating web projects. Assemble is used by thousands of projects for rapid prototyping, creating themes, scaffolds, boilerplates, e-books, UI components, API documentation, blogs, building websit") * [base](https://www.npmjs.com/package/base): Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks | [homepage](https://github.com/node-base/base "Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks") * [update](https://www.npmjs.com/package/update): Be scalable! Update is a new, open source developer framework and CLI for automating updates… [more](https://github.com/update/update) | [homepage](https://github.com/update/update "Be scalable! Update is a new, open source developer framework and CLI for automating updates of any kind in code projects.") * [verb](https://www.npmjs.com/package/verb): Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used… [more](https://github.com/verbose/verb) | [homepage](https://github.com/verbose/verb "Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used on hundreds of projects of all sizes to generate everything from API docs to readmes.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 47 | [jonschlinkert](https://github.com/jonschlinkert) | | 5 | [doowb](https://github.com/doowb) | | 1 | [phated](https://github.com/phated) | | 1 | [danhper](https://github.com/danhper) | | 1 | [paulmillr](https://github.com/paulmillr) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on March 27, 2019._ # arr-diff [![NPM version](https://img.shields.io/npm/v/arr-diff.svg)](https://www.npmjs.com/package/arr-diff) [![Build Status](https://img.shields.io/travis/jonschlinkert/base.svg)](https://travis-ci.org/jonschlinkert/base) > Returns an array with only the unique values from the first array, by excluding all values from additional arrays using strict equality for comparisons. ## Install Install with [npm](https://www.npmjs.com/) ```sh $ npm i arr-diff --save ``` Install with [bower](http://bower.io/) ```sh $ bower install arr-diff --save ``` ## API ### [diff](index.js#L33) Return the difference between the first array and additional arrays. **Params** * `a` **{Array}** * `b` **{Array}** * `returns` **{Array}** **Example** ```js var diff = require('arr-diff'); var a = ['a', 'b', 'c', 'd']; var b = ['b', 'c']; console.log(diff(a, b)) //=> ['a', 'd'] ``` ## Related projects * [arr-flatten](https://www.npmjs.com/package/arr-flatten): Recursively flatten an array or arrays. This is the fastest implementation of array flatten. | [homepage](https://github.com/jonschlinkert/arr-flatten) * [array-filter](https://www.npmjs.com/package/array-filter): Array#filter for older browsers. | [homepage](https://github.com/juliangruber/array-filter) * [array-intersection](https://www.npmjs.com/package/array-intersection): Return an array with the unique values present in _all_ given arrays using strict equality… [more](https://www.npmjs.com/package/array-intersection) | [homepage](https://github.com/jonschlinkert/array-intersection) ## Running tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/arr-diff/issues/new). ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2015 [Jon Schlinkert](https://github.com/jonschlinkert) Released under the MIT license. *** _This file was generated by [verb](https://github.com/verbose/verb) on Sat Dec 05 2015 23:24:53 GMT-0500 (EST)._ # level-packager > `levelup` package helper for distributing with an `abstract-leveldown` compatible back-end [![level badge][level-badge]](https://github.com/level/awesome) [![npm](https://img.shields.io/npm/v/level-packager.svg)](https://www.npmjs.com/package/level-packager) ![Node version](https://img.shields.io/node/v/level-packager.svg) [![Build Status](https://secure.travis-ci.org/Level/packager.png)](http://travis-ci.org/Level/packager) [![dependencies](https://david-dm.org/Level/packager.svg)](https://david-dm.org/level/packager) [![JavaScript Style Guide](https://img.shields.io/badge/code_style-standard-brightgreen.svg)](https://standardjs.com) [![npm](https://img.shields.io/npm/dm/level-packager.svg)](https://www.npmjs.com/package/level-packager) ## API Exports a single function which takes a single argument, an `abstract-leveldown` compatible storage back-end for [`levelup`](https://github.com/Level/levelup). The function returns a constructor function that will bundle `levelup` with the given `abstract-leveldown` replacement. The full API is supported, including optional functions, `destroy()`, and `repair()`. Encoding functionality is provided by [`encoding-down`](https://github.com/Level/encoding-down). The constructor function has a `.errors` property which provides access to the different error types from [`level-errors`](https://github.com/Level/errors#api). For example use-cases, see: - [`level`](https://github.com/Level/level) - [`level-mem`](https://github.com/Level/level-mem) - [`level-hyper`](https://github.com/Level/level-hyper) - [`level-lmdb`](https://github.com/Level/level-lmdb) Also available is a _test.js_ file that can be used to verify that the user-package works as expected. **If you are upgrading:** please see [`UPGRADING.md`](UPGRADING.md). ## Contributing `level-packager` is an **OPEN Open Source Project**. This means that: > Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project. See the [contribution guide](https://github.com/Level/community/blob/master/CONTRIBUTING.md) for more details. ## License [MIT](./LICENSE.md) © 2013-present `level-packager` [Contributors](./CONTRIBUTORS.md). [level-badge]: http://leveldb.org/img/badge.svg # web3-providers-http _This is a sub package of [web3.js][repo]_ This is a HTTP provider for [web3.js][repo]. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-providers-http ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-providers-http.js` in your html file. This will expose the `Web3HttpProvider` object on the window object. ## Usage ```js // in node.js var http = require('http'); var Web3HttpProvider = require('web3-providers-http'); var options = { keepAlive: true, timeout: 20000, // milliseconds, headers: [{name: 'Access-Control-Allow-Origin', value: '*'},{...}], withCredentials: false, agent: {http: http.Agent(...), baseUrl: ''} }; var provider = new Web3HttpProvider('http://localhost:8545', options); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # socks [![Build Status](https://travis-ci.org/JoshGlazebrook/socks.svg?branch=master)](https://travis-ci.org/JoshGlazebrook/socks) [![Coverage Status](https://coveralls.io/repos/github/JoshGlazebrook/socks/badge.svg?branch=master)](https://coveralls.io/github/JoshGlazebrook/socks?branch=v2) Fully featured SOCKS proxy client supporting SOCKSv4, SOCKSv4a, and SOCKSv5. Includes Bind and Associate functionality. ### Features * Supports SOCKS v4, v4a, and v5 protocols. * Supports the CONNECT, BIND, and ASSOCIATE commands. * Supports callbacks, promises, and events for proxy connection creation async flow control. * Supports proxy chaining (CONNECT only). * Supports user/pass authentication. * Built in UDP frame creation & parse functions. * Created with TypeScript, type definitions are provided. ### Requirements * Node.js v6.0+ (Please use [v1](https://github.com/JoshGlazebrook/socks/tree/82d83923ad960693d8b774cafe17443ded7ed584) for older versions of Node.js) ### Looking for v1? * Docs for v1 are available [here](https://github.com/JoshGlazebrook/socks/tree/82d83923ad960693d8b774cafe17443ded7ed584) ## Installation `yarn add socks` or `npm install --save socks` ## Usage ```typescript // TypeScript import { SocksClient, SocksClientOptions, SocksClientChainOptions } from 'socks'; // ES6 JavaScript import { SocksClient } from 'socks'; // Legacy JavaScript const SocksClient = require('socks').SocksClient; ``` ## Quick Start Example Connect to github.com (192.30.253.113) on port 80, using a SOCKS proxy. ```javascript const options = { proxy: { host: '159.203.75.200', // ipv4 or ipv6 or hostname port: 1080, type: 5 // Proxy version (4 or 5) }, command: 'connect', // SOCKS command (createConnection factory function only supports the connect command) destination: { host: '192.30.253.113', // github.com (hostname lookups are supported with SOCKS v4a and 5) port: 80 } }; // Async/Await try { const info = await SocksClient.createConnection(options); console.log(info.socket); // <Socket ...> (this is a raw net.Socket that is established to the destination host through the given proxy server) } catch (err) { // Handle errors } // Promises SocksClient.createConnection(options) .then(info => { console.log(info.socket); // <Socket ...> (this is a raw net.Socket that is established to the destination host through the given proxy server) }) .catch(err => { // Handle errors }); // Callbacks SocksClient.createConnection(options, (err, info) => { if (!err) { console.log(info.socket); // <Socket ...> (this is a raw net.Socket that is established to the destination host through the given proxy server) } else { // Handle errors } }); ``` ## Chaining Proxies **Note:** Chaining is only supported when using the SOCKS connect command, and chaining can only be done through the special factory chaining function. This example makes a proxy chain through two SOCKS proxies to ip-api.com. Once the connection to the destination is established it sends an HTTP request to get a JSON response that returns ip info for the requesting ip. ```javascript const options = { destination: { host: 'ip-api.com', // host names are supported with SOCKS v4a and SOCKS v5. port: 80 }, command: 'connect', // Only the connect command is supported when chaining proxies. proxies: [ // The chain order is the order in the proxies array, meaning the last proxy will establish a connection to the destination. { host: '159.203.75.235', // ipv4, ipv6, or hostname port: 1081, type: 5 }, { host: '104.131.124.203', // ipv4, ipv6, or hostname port: 1081, type: 5 } ] } // Async/Await try { const info = await SocksClient.createConnectionChain(options); console.log(info.socket); // <Socket ...> (this is a raw net.Socket that is established to the destination host through the given proxy servers) console.log(info.socket.remoteAddress) // The remote address of the returned socket is the first proxy in the chain. // 159.203.75.235 info.socket.write('GET /json HTTP/1.1\nHost: ip-api.com\n\n'); info.socket.on('data', (data) => { console.log(data.toString()); // ip-api.com sees that the last proxy in the chain (104.131.124.203) is connected to it. /* HTTP/1.1 200 OK Access-Control-Allow-Origin: * Content-Type: application/json; charset=utf-8 Date: Sun, 24 Dec 2017 03:47:51 GMT Content-Length: 300 { "as":"AS14061 Digital Ocean, Inc.", "city":"Clifton", "country":"United States", "countryCode":"US", "isp":"Digital Ocean", "lat":40.8326, "lon":-74.1307, "org":"Digital Ocean", "query":"104.131.124.203", "region":"NJ", "regionName":"New Jersey", "status":"success", "timezone":"America/New_York", "zip":"07014" } */ }); } catch (err) { // Handle errors } // Promises SocksClient.createConnectionChain(options) .then(info => { console.log(info.socket); // <Socket ...> (this is a raw net.Socket that is established to the destination host through the given proxy server) console.log(info.socket.remoteAddress) // The remote address of the returned socket is the first proxy in the chain. // 159.203.75.235 info.socket.write('GET /json HTTP/1.1\nHost: ip-api.com\n\n'); info.socket.on('data', (data) => { console.log(data.toString()); // ip-api.com sees that the last proxy in the chain (104.131.124.203) is connected to it. /* HTTP/1.1 200 OK Access-Control-Allow-Origin: * Content-Type: application/json; charset=utf-8 Date: Sun, 24 Dec 2017 03:47:51 GMT Content-Length: 300 { "as":"AS14061 Digital Ocean, Inc.", "city":"Clifton", "country":"United States", "countryCode":"US", "isp":"Digital Ocean", "lat":40.8326, "lon":-74.1307, "org":"Digital Ocean", "query":"104.131.124.203", "region":"NJ", "regionName":"New Jersey", "status":"success", "timezone":"America/New_York", "zip":"07014" } */ }); }) .catch(err => { // Handle errors }); // Callbacks SocksClient.createConnectionChain(options, (err, info) => { if (!err) { console.log(info.socket); // <Socket ...> (this is a raw net.Socket that is established to the destination host through the given proxy server) console.log(info.socket.remoteAddress) // The remote address of the returned socket is the first proxy in the chain. // 159.203.75.235 info.socket.write('GET /json HTTP/1.1\nHost: ip-api.com\n\n'); info.socket.on('data', (data) => { console.log(data.toString()); // ip-api.com sees that the last proxy in the chain (104.131.124.203) is connected to it. /* HTTP/1.1 200 OK Access-Control-Allow-Origin: * Content-Type: application/json; charset=utf-8 Date: Sun, 24 Dec 2017 03:47:51 GMT Content-Length: 300 { "as":"AS14061 Digital Ocean, Inc.", "city":"Clifton", "country":"United States", "countryCode":"US", "isp":"Digital Ocean", "lat":40.8326, "lon":-74.1307, "org":"Digital Ocean", "query":"104.131.124.203", "region":"NJ", "regionName":"New Jersey", "status":"success", "timezone":"America/New_York", "zip":"07014" } */ }); } else { // Handle errors } }); ``` ## Bind Example (TCP Relay) When the bind command is sent to a SOCKS v4/v5 proxy server, the proxy server starts listening on a new TCP port and the proxy relays then remote host information back to the client. When another remote client connects to the proxy server on this port the SOCKS proxy sends a notification that an incoming connection has been accepted to the initial client and a full duplex stream is now established to the initial client and the client that connected to that special port. ```javascript const options = { proxy: { host: '159.203.75.235', // ipv4, ipv6, or hostname port: 1081, type: 5 }, command: 'bind', // When using BIND, the destination should be the remote client that is expected to connect to the SOCKS proxy. Using 0.0.0.0 makes the Proxy accept any incoming connection on that port. destination: { host: '0.0.0.0', port: 0 } }; // Creates a new SocksClient instance. const client = new SocksClient(options); // When the SOCKS proxy has bound a new port and started listening, this event is fired. client.on('bound', info => { console.log(info.remoteHost); /* { host: "159.203.75.235", port: 57362 } */ }); // When a client connects to the newly bound port on the SOCKS proxy, this event is fired. client.on('established', info => { // info.remoteHost is the remote address of the client that connected to the SOCKS proxy. console.log(info.remoteHost); /* host: 67.171.34.23, port: 49823 */ console.log(info.socket); // <Socket ...> (This is a raw net.Socket that is a connection between the initial client and the remote client that connected to the proxy) // Handle received data... info.socket.on('data', data => { console.log('recv', data); }); }); // An error occurred trying to establish this SOCKS connection. client.on('error', err => { console.error(err); }); // Start connection to proxy client.connect(); ``` ## Associate Example (UDP Relay) When the associate command is sent to a SOCKS v5 proxy server, it sets up a UDP relay that allows the client to send UDP packets to a remote host through the proxy server, and also receive UDP packet responses back through the proxy server. ```javascript const options = { proxy: { host: '159.203.75.235', // ipv4, ipv6, or hostname port: 1081, type: 5 }, command: 'associate', // When using associate, the destination should be the remote client that is expected to send UDP packets to the proxy server to be forwarded. This should be your local ip, or optionally the wildcard address (0.0.0.0) UDP Client <-> Proxy <-> UDP Client destination: { host: '0.0.0.0', port: 0 } }; // Create a local UDP socket for sending packets to the proxy. const udpSocket = dgram.createSocket('udp4'); udpSocket.bind(); // Listen for incoming UDP packets from the proxy server. udpSocket.on('message', (message, rinfo) => { console.log(SocksClient.parseUDPFrame(message)); /* { frameNumber: 0, remoteHost: { host: '165.227.108.231', port: 4444 }, // The remote host that replied with a UDP packet data: <Buffer 74 65 73 74 0a> // The data } */ }); let client = new SocksClient(associateOptions); // When the UDP relay is established, this event is fired and includes the UDP relay port to send data to on the proxy server. client.on('established', info => { console.log(info.remoteHost); /* { host: '159.203.75.235', port: 44711 } */ // Send 'hello' to 165.227.108.231:4444 const packet = SocksClient.createUDPFrame({ remoteHost: { host: '165.227.108.231', port: 4444 }, data: Buffer.from(line) }); udpSocket.send(packet, info.remoteHost.port, info.remoteHost.host); }); // Start connection client.connect(); ``` **Note:** The associate TCP connection to the proxy must remain open for the UDP relay to work. ## Additional Examples [Documentation](docs/index.md) ## Migrating from v1 Looking for a guide to migrate from v1? Look [here](docs/migratingFromV1.md) ## Api Reference: **Note:** socks includes full TypeScript definitions. These can even be used without using TypeScript as most IDEs (such as VS Code) will use these type definition files for auto completion intellisense even in JavaScript files. * Class: SocksClient * [new SocksClient(options[, callback])](#new-socksclientoptions) * [Class Method: SocksClient.createConnection(options[, callback])](#class-method-socksclientcreateconnectionoptions-callback) * [Class Method: SocksClient.createConnectionChain(options[, callback])](#class-method-socksclientcreateconnectionchainoptions-callback) * [Class Method: SocksClient.createUDPFrame(options)](#class-method-socksclientcreateudpframedetails) * [Class Method: SocksClient.parseUDPFrame(data)](#class-method-socksclientparseudpframedata) * [Event: 'error'](#event-error) * [Event: 'bound'](#event-bound) * [Event: 'established'](#event-established) * [client.connect()](#clientconnect) * [client.socksClientOptions](#clientconnect) ### SocksClient SocksClient establishes SOCKS proxy connections to remote destination hosts. These proxy connections are fully transparent to the server and once established act as full duplex streams. SOCKS v4, v4a, and v5 are supported, as well as the connect, bind, and associate commands. SocksClient supports creating connections using callbacks, promises, and async/await flow control using two static factory functions createConnection and createConnectionChain. It also internally extends EventEmitter which results in allowing event handling based async flow control. **SOCKS Compatibility Table** | Socks Version | TCP | UDP | IPv4 | IPv6 | Hostname | | --- | :---: | :---: | :---: | :---: | :---: | | SOCKS v4 | ✅ | ❌ | ✅ | ❌ | ❌ | | SOCKS v4a | ✅ | ❌ | ✅ | ❌ | ✅ | | SOCKS v5 | ✅ | ✅ | ✅ | ✅ | ✅ | ### new SocksClient(options) * ```options``` {SocksClientOptions} - An object describing the SOCKS proxy to use, the command to send and establish, and the destination host to connect to. ### SocksClientOptions ```typescript { proxy: { host: '159.203.75.200', // ipv4, ipv6, or hostname port: 1080, type: 5 // Proxy version (4 or 5). For v4a, just use 4. // Optional fields userId: 'some username', // Used for SOCKS4 userId auth, and SOCKS5 user/pass auth in conjunction with password. password: 'some password' // Used in conjunction with userId for user/pass auth for SOCKS5 proxies. }, command: 'connect', // connect, bind, associate destination: { host: '192.30.253.113', // ipv4, ipv6, hostname. Hostnames work with v4a and v5. port: 80 }, // Optional fields timeout: 30000, // How long to wait to establish a proxy connection. (defaults to 30 seconds) set_tcp_nodelay: true // If true, will turn on the underlying sockets TCP_NODELAY option. } ``` ### Class Method: SocksClient.createConnection(options[, callback]) * ```options``` { SocksClientOptions } - An object describing the SOCKS proxy to use, the command to send and establish, and the destination host to connect to. * ```callback``` { Function } - Optional callback function that is called when the proxy connection is established, or an error occurs. * ```returns``` { Promise } - A Promise is returned that is resolved when the proxy connection is established, or rejected when an error occurs. Creates a new proxy connection through the given proxy to the given destination host. This factory function supports callbacks and promises for async flow control. **Note:** If a callback function is provided, the promise will always resolve regardless of an error occurring. Please be sure to exclusively use either promises or callbacks when using this factory function. ```typescript const options = { proxy: { host: '159.203.75.200', // ipv4, ipv6, or hostname port: 1080, type: 5 // Proxy version (4 or 5) }, command: 'connect', // connect, bind, associate destination: { host: '192.30.253.113', // ipv4, ipv6, or hostname port: 80 } } // Await/Async (uses a Promise) try { const info = await SocksClient.createConnection(options); console.log(info); /* { socket: <Socket ...>, // Raw net.Socket } */ / <Socket ...> (this is a raw net.Socket that is established to the destination host through the given proxy server) } catch (err) { // Handle error... } // Promise SocksClient.createConnection(options) .then(info => { console.log(info); /* { socket: <Socket ...>, // Raw net.Socket } */ }) .catch(err => { // Handle error... }); // Callback SocksClient.createConnection(options, (err, info) => { if (!err) { console.log(info); /* { socket: <Socket ...>, // Raw net.Socket } */ } else { // Handle error... } }); ``` ### Class Method: SocksClient.createConnectionChain(options[, callback]) * ```options``` { SocksClientChainOptions } - An object describing a list of SOCKS proxies to use, the command to send and establish, and the destination host to connect to. * ```callback``` { Function } - Optional callback function that is called when the proxy connection chain is established, or an error occurs. * ```returns``` { Promise } - A Promise is returned that is resolved when the proxy connection chain is established, or rejected when an error occurs. Creates a new proxy connection chain through a list of at least two SOCKS proxies to the given destination host. This factory method supports callbacks and promises for async flow control. **Note:** If a callback function is provided, the promise will always resolve regardless of an error occurring. Please be sure to exclusively use either promises or callbacks when using this factory function. **Note:** At least two proxies must be provided for the chain to be established. ```typescript const options = { proxies: [ // The chain order is the order in the proxies array, meaning the last proxy will establish a connection to the destination. { host: '159.203.75.235', // ipv4, ipv6, or hostname port: 1081, type: 5 }, { host: '104.131.124.203', // ipv4, ipv6, or hostname port: 1081, type: 5 } ] command: 'connect', // Only connect is supported in chaining mode. destination: { host: '192.30.253.113', // ipv4, ipv6, hostname port: 80 } } ``` ### Class Method: SocksClient.createUDPFrame(details) * ```details``` { SocksUDPFrameDetails } - An object containing the remote host, frame number, and frame data to use when creating a SOCKS UDP frame packet. * ```returns``` { Buffer } - A Buffer containing all of the UDP frame data. Creates a SOCKS UDP frame relay packet that is sent and received via a SOCKS proxy when using the associate command for UDP packet forwarding. **SocksUDPFrameDetails** ```typescript { frameNumber: 0, // The frame number (used for breaking up larger packets) remoteHost: { // The remote host to have the proxy send data to, or the remote host that send this data. host: '1.2.3.4', port: 1234 }, data: <Buffer 01 02 03 04...> // A Buffer instance of data to include in the packet (actual data sent to the remote host) } interface SocksUDPFrameDetails { // The frame number of the packet. frameNumber?: number; // The remote host. remoteHost: SocksRemoteHost; // The packet data. data: Buffer; } ``` ### Class Method: SocksClient.parseUDPFrame(data) * ```data``` { Buffer } - A Buffer instance containing SOCKS UDP frame data to parse. * ```returns``` { SocksUDPFrameDetails } - An object containing the remote host, frame number, and frame data of the SOCKS UDP frame. ```typescript const frame = SocksClient.parseUDPFrame(data); console.log(frame); /* { frameNumber: 0, remoteHost: { host: '1.2.3.4', port: 1234 }, data: <Buffer 01 02 03 04 ...> } */ ``` Parses a Buffer instance and returns the parsed SocksUDPFrameDetails object. ## Event: 'error' * ```err``` { SocksClientError } - An Error object containing an error message and the original SocksClientOptions. This event is emitted if an error occurs when trying to establish the proxy connection. ## Event: 'bound' * ```info``` { SocksClientBoundEvent } An object containing a Socket and SocksRemoteHost info. This event is emitted when using the BIND command on a remote SOCKS proxy server. This event indicates the proxy server is now listening for incoming connections on a specified port. **SocksClientBoundEvent** ```typescript { socket: net.Socket, // The underlying raw Socket remoteHost: { host: '1.2.3.4', // The remote host that is listening (usually the proxy itself) port: 4444 // The remote port the proxy is listening on for incoming connections (when using BIND). } } ``` ## Event: 'established' * ```info``` { SocksClientEstablishedEvent } An object containing a Socket and SocksRemoteHost info. This event is emitted when the following conditions are met: 1. When using the CONNECT command, and a proxy connection has been established to the remote host. 2. When using the BIND command, and an incoming connection has been accepted by the proxy and a TCP relay has been established. 3. When using the ASSOCIATE command, and a UDP relay has been established. When using BIND, 'bound' is first emitted to indicate the SOCKS server is waiting for an incoming connection, and provides the remote port the SOCKS server is listening on. When using ASSOCIATE, 'established' is emitted with the remote UDP port the SOCKS server is accepting UDP frame packets on. **SocksClientEstablishedEvent** ```typescript { socket: net.Socket, // The underlying raw Socket remoteHost: { host: '1.2.3.4', // The remote host that is listening (usually the proxy itself) port: 52738 // The remote port the proxy is listening on for incoming connections (when using BIND). } } ``` ## client.connect() Starts connecting to the remote SOCKS proxy server to establish a proxy connection to the destination host. ## client.socksClientOptions * ```returns``` { SocksClientOptions } The options that were passed to the SocksClient. Gets the options that were passed to the SocksClient when it was created. **SocksClientError** ```typescript { // Subclassed from Error. message: 'An error has occurred', options: { // SocksClientOptions } } ``` # Further Reading: Please read the SOCKS 5 specifications for more information on how to use BIND and Associate. http://www.ietf.org/rfc/rfc1928.txt # License This work is licensed under the [MIT license](http://en.wikipedia.org/wiki/MIT_License). # verror: rich JavaScript errors This module provides several classes in support of Joyent's [Best Practices for Error Handling in Node.js](http://www.joyent.com/developers/node/design/errors). If you find any of the behavior here confusing or surprising, check out that document first. The error classes here support: * printf-style arguments for the message * chains of causes * properties to provide extra information about the error * creating your own subclasses that support all of these The classes here are: * **VError**, for chaining errors while preserving each one's error message. This is useful in servers and command-line utilities when you want to propagate an error up a call stack, but allow various levels to add their own context. See examples below. * **WError**, for wrapping errors while hiding the lower-level messages from the top-level error. This is useful for API endpoints where you don't want to expose internal error messages, but you still want to preserve the error chain for logging and debugging. * **SError**, which is just like VError but interprets printf-style arguments more strictly. * **MultiError**, which is just an Error that encapsulates one or more other errors. (This is used for parallel operations that return several errors.) # Quick start First, install the package: npm install verror If nothing else, you can use VError as a drop-in replacement for the built-in JavaScript Error class, with the addition of printf-style messages: ```javascript var err = new VError('missing file: "%s"', '/etc/passwd'); console.log(err.message); ``` This prints: missing file: "/etc/passwd" You can also pass a `cause` argument, which is any other Error object: ```javascript var fs = require('fs'); var filename = '/nonexistent'; fs.stat(filename, function (err1) { var err2 = new VError(err1, 'stat "%s"', filename); console.error(err2.message); }); ``` This prints out: stat "/nonexistent": ENOENT, stat '/nonexistent' which resembles how Unix programs typically report errors: $ sort /nonexistent sort: open failed: /nonexistent: No such file or directory To match the Unixy feel, when you print out the error, just prepend the program's name to the VError's `message`. Or just call [node-cmdutil.fail(your_verror)](https://github.com/joyent/node-cmdutil), which does this for you. You can get the next-level Error using `err.cause()`: ```javascript console.error(err2.cause().message); ``` prints: ENOENT, stat '/nonexistent' Of course, you can chain these as many times as you want, and it works with any kind of Error: ```javascript var err1 = new Error('No such file or directory'); var err2 = new VError(err1, 'failed to stat "%s"', '/junk'); var err3 = new VError(err2, 'request failed'); console.error(err3.message); ``` This prints: request failed: failed to stat "/junk": No such file or directory The idea is that each layer in the stack annotates the error with a description of what it was doing. The end result is a message that explains what happened at each level. You can also decorate Error objects with additional information so that callers can not only handle each kind of error differently, but also construct their own error messages (e.g., to localize them, format them, group them by type, and so on). See the example below. # Deeper dive The two main goals for VError are: * **Make it easy to construct clear, complete error messages intended for people.** Clear error messages greatly improve both user experience and debuggability, so we wanted to make it easy to build them. That's why the constructor takes printf-style arguments. * **Make it easy to construct objects with programmatically-accessible metadata** (which we call _informational properties_). Instead of just saying "connection refused while connecting to 192.168.1.2:80", you can add properties like `"ip": "192.168.1.2"` and `"tcpPort": 80`. This can be used for feeding into monitoring systems, analyzing large numbers of Errors (as from a log file), or localizing error messages. To really make this useful, it also needs to be easy to compose Errors: higher-level code should be able to augment the Errors reported by lower-level code to provide a more complete description of what happened. Instead of saying "connection refused", you can say "operation X failed: connection refused". That's why VError supports `causes`. In order for all this to work, programmers need to know that it's generally safe to wrap lower-level Errors with higher-level ones. If you have existing code that handles Errors produced by a library, you should be able to wrap those Errors with a VError to add information without breaking the error handling code. There are two obvious ways that this could break such consumers: * The error's name might change. People typically use `name` to determine what kind of Error they've got. To ensure compatibility, you can create VErrors with custom names, but this approach isn't great because it prevents you from representing complex failures. For this reason, VError provides `findCauseByName`, which essentially asks: does this Error _or any of its causes_ have this specific type? If error handling code uses `findCauseByName`, then subsystems can construct very specific causal chains for debuggability and still let people handle simple cases easily. There's an example below. * The error's properties might change. People often hang additional properties off of Error objects. If we wrap an existing Error in a new Error, those properties would be lost unless we copied them. But there are a variety of both standard and non-standard Error properties that should _not_ be copied in this way: most obviously `name`, `message`, and `stack`, but also `fileName`, `lineNumber`, and a few others. Plus, it's useful for some Error subclasses to have their own private properties -- and there'd be no way to know whether these should be copied. For these reasons, VError first-classes these information properties. You have to provide them in the constructor, you can only fetch them with the `info()` function, and VError takes care of making sure properties from causes wind up in the `info()` output. Let's put this all together with an example from the node-fast RPC library. node-fast implements a simple RPC protocol for Node programs. There's a server and client interface, and clients make RPC requests to servers. Let's say the server fails with an UnauthorizedError with message "user 'bob' is not authorized". The client wraps all server errors with a FastServerError. The client also wraps all request errors with a FastRequestError that includes the name of the RPC call being made. The result of this failed RPC might look like this: name: FastRequestError message: "request failed: server error: user 'bob' is not authorized" rpcMsgid: <unique identifier for this request> rpcMethod: GetObject cause: name: FastServerError message: "server error: user 'bob' is not authorized" cause: name: UnauthorizedError message: "user 'bob' is not authorized" rpcUser: "bob" When the caller uses `VError.info()`, the information properties are collapsed so that it looks like this: message: "request failed: server error: user 'bob' is not authorized" rpcMsgid: <unique identifier for this request> rpcMethod: GetObject rpcUser: "bob" Taking this apart: * The error's message is a complete description of the problem. The caller can report this directly to its caller, which can potentially make its way back to an end user (if appropriate). It can also be logged. * The caller can tell that the request failed on the server, rather than as a result of a client problem (e.g., failure to serialize the request), a transport problem (e.g., failure to connect to the server), or something else (e.g., a timeout). They do this using `findCauseByName('FastServerError')` rather than checking the `name` field directly. * If the caller logs this error, the logs can be analyzed to aggregate errors by cause, by RPC method name, by user, or whatever. Or the error can be correlated with other events for the same rpcMsgid. * It wasn't very hard for any part of the code to contribute to this Error. Each part of the stack has just a few lines to provide exactly what it knows, with very little boilerplate. It's not expected that you'd use these complex forms all the time. Despite supporting the complex case above, you can still just do: new VError("my service isn't working"); for the simple cases. # Reference: VError, WError, SError VError, WError, and SError are convenient drop-in replacements for `Error` that support printf-style arguments, first-class causes, informational properties, and other useful features. ## Constructors The VError constructor has several forms: ```javascript /* * This is the most general form. You can specify any supported options * (including "cause" and "info") this way. */ new VError(options, sprintf_args...) /* * This is a useful shorthand when the only option you need is "cause". */ new VError(cause, sprintf_args...) /* * This is a useful shorthand when you don't need any options at all. */ new VError(sprintf_args...) ``` All of these forms construct a new VError that behaves just like the built-in JavaScript `Error` class, with some additional methods described below. In the first form, `options` is a plain object with any of the following optional properties: Option name | Type | Meaning ---------------- | ---------------- | ------- `name` | string | Describes what kind of error this is. This is intended for programmatic use to distinguish between different kinds of errors. Note that in modern versions of Node.js, this name is ignored in the `stack` property value, but callers can still use the `name` property to get at it. `cause` | any Error object | Indicates that the new error was caused by `cause`. See `cause()` below. If unspecified, the cause will be `null`. `strict` | boolean | If true, then `null` and `undefined` values in `sprintf_args` are passed through to `sprintf()`. Otherwise, these are replaced with the strings `'null'`, and '`undefined`', respectively. `constructorOpt` | function | If specified, then the stack trace for this error ends at function `constructorOpt`. Functions called by `constructorOpt` will not show up in the stack. This is useful when this class is subclassed. `info` | object | Specifies arbitrary informational properties that are available through the `VError.info(err)` static class method. See that method for details. The second form is equivalent to using the first form with the specified `cause` as the error's cause. This form is distinguished from the first form because the first argument is an Error. The third form is equivalent to using the first form with all default option values. This form is distinguished from the other forms because the first argument is not an object or an Error. The `WError` constructor is used exactly the same way as the `VError` constructor. The `SError` constructor is also used the same way as the `VError` constructor except that in all cases, the `strict` property is overriden to `true. ## Public properties `VError`, `WError`, and `SError` all provide the same public properties as JavaScript's built-in Error objects. Property name | Type | Meaning ------------- | ------ | ------- `name` | string | Programmatically-usable name of the error. `message` | string | Human-readable summary of the failure. Programmatically-accessible details are provided through `VError.info(err)` class method. `stack` | string | Human-readable stack trace where the Error was constructed. For all of these classes, the printf-style arguments passed to the constructor are processed with `sprintf()` to form a message. For `WError`, this becomes the complete `message` property. For `SError` and `VError`, this message is prepended to the message of the cause, if any (with a suitable separator), and the result becomes the `message` property. The `stack` property is managed entirely by the underlying JavaScript implementation. It's generally implemented using a getter function because constructing the human-readable stack trace is somewhat expensive. ## Class methods The following methods are defined on the `VError` class and as exported functions on the `verror` module. They're defined this way rather than using methods on VError instances so that they can be used on Errors not created with `VError`. ### `VError.cause(err)` The `cause()` function returns the next Error in the cause chain for `err`, or `null` if there is no next error. See the `cause` argument to the constructor. Errors can have arbitrarily long cause chains. You can walk the `cause` chain by invoking `VError.cause(err)` on each subsequent return value. If `err` is not a `VError`, the cause is `null`. ### `VError.info(err)` Returns an object with all of the extra error information that's been associated with this Error and all of its causes. These are the properties passed in using the `info` option to the constructor. Properties not specified in the constructor for this Error are implicitly inherited from this error's cause. These properties are intended to provide programmatically-accessible metadata about the error. For an error that indicates a failure to resolve a DNS name, informational properties might include the DNS name to be resolved, or even the list of resolvers used to resolve it. The values of these properties should generally be plain objects (i.e., consisting only of null, undefined, numbers, booleans, strings, and objects and arrays containing only other plain objects). ### `VError.fullStack(err)` Returns a string containing the full stack trace, with all nested errors recursively reported as `'caused by:' + err.stack`. ### `VError.findCauseByName(err, name)` The `findCauseByName()` function traverses the cause chain for `err`, looking for an error whose `name` property matches the passed in `name` value. If no match is found, `null` is returned. If all you want is to know _whether_ there's a cause (and you don't care what it is), you can use `VError.hasCauseWithName(err, name)`. If a vanilla error or a non-VError error is passed in, then there is no cause chain to traverse. In this scenario, the function will check the `name` property of only `err`. ### `VError.hasCauseWithName(err, name)` Returns true if and only if `VError.findCauseByName(err, name)` would return a non-null value. This essentially determines whether `err` has any cause in its cause chain that has name `name`. ### `VError.errorFromList(errors)` Given an array of Error objects (possibly empty), return a single error representing the whole collection of errors. If the list has: * 0 elements, returns `null` * 1 element, returns the sole error * more than 1 element, returns a MultiError referencing the whole list This is useful for cases where an operation may produce any number of errors, and you ultimately want to implement the usual `callback(err)` pattern. You can accumulate the errors in an array and then invoke `callback(VError.errorFromList(errors))` when the operation is complete. ### `VError.errorForEach(err, func)` Convenience function for iterating an error that may itself be a MultiError. In all cases, `err` must be an Error. If `err` is a MultiError, then `func` is invoked as `func(errorN)` for each of the underlying errors of the MultiError. If `err` is any other kind of error, `func` is invoked once as `func(err)`. In all cases, `func` is invoked synchronously. This is useful for cases where an operation may produce any number of warnings that may be encapsulated with a MultiError -- but may not be. This function does not iterate an error's cause chain. ## Examples The "Demo" section above covers several basic cases. Here's a more advanced case: ```javascript var err1 = new VError('something bad happened'); /* ... */ var err2 = new VError({ 'name': 'ConnectionError', 'cause': err1, 'info': { 'errno': 'ECONNREFUSED', 'remote_ip': '127.0.0.1', 'port': 215 } }, 'failed to connect to "%s:%d"', '127.0.0.1', 215); console.log(err2.message); console.log(err2.name); console.log(VError.info(err2)); console.log(err2.stack); ``` This outputs: failed to connect to "127.0.0.1:215": something bad happened ConnectionError { errno: 'ECONNREFUSED', remote_ip: '127.0.0.1', port: 215 } ConnectionError: failed to connect to "127.0.0.1:215": something bad happened at Object.<anonymous> (/home/dap/node-verror/examples/info.js:5:12) at Module._compile (module.js:456:26) at Object.Module._extensions..js (module.js:474:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) at Function.Module.runMain (module.js:497:10) at startup (node.js:119:16) at node.js:935:3 Information properties are inherited up the cause chain, with values at the top of the chain overriding same-named values lower in the chain. To continue that example: ```javascript var err3 = new VError({ 'name': 'RequestError', 'cause': err2, 'info': { 'errno': 'EBADREQUEST' } }, 'request failed'); console.log(err3.message); console.log(err3.name); console.log(VError.info(err3)); console.log(err3.stack); ``` This outputs: request failed: failed to connect to "127.0.0.1:215": something bad happened RequestError { errno: 'EBADREQUEST', remote_ip: '127.0.0.1', port: 215 } RequestError: request failed: failed to connect to "127.0.0.1:215": something bad happened at Object.<anonymous> (/home/dap/node-verror/examples/info.js:20:12) at Module._compile (module.js:456:26) at Object.Module._extensions..js (module.js:474:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) at Function.Module.runMain (module.js:497:10) at startup (node.js:119:16) at node.js:935:3 You can also print the complete stack trace of combined `Error`s by using `VError.fullStack(err).` ```javascript var err1 = new VError('something bad happened'); /* ... */ var err2 = new VError(err1, 'something really bad happened here'); console.log(VError.fullStack(err2)); ``` This outputs: VError: something really bad happened here: something bad happened at Object.<anonymous> (/home/dap/node-verror/examples/fullStack.js:5:12) at Module._compile (module.js:409:26) at Object.Module._extensions..js (module.js:416:10) at Module.load (module.js:343:32) at Function.Module._load (module.js:300:12) at Function.Module.runMain (module.js:441:10) at startup (node.js:139:18) at node.js:968:3 caused by: VError: something bad happened at Object.<anonymous> (/home/dap/node-verror/examples/fullStack.js:3:12) at Module._compile (module.js:409:26) at Object.Module._extensions..js (module.js:416:10) at Module.load (module.js:343:32) at Function.Module._load (module.js:300:12) at Function.Module.runMain (module.js:441:10) at startup (node.js:139:18) at node.js:968:3 `VError.fullStack` is also safe to use on regular `Error`s, so feel free to use it whenever you need to extract the stack trace from an `Error`, regardless if it's a `VError` or not. # Reference: MultiError MultiError is an Error class that represents a group of Errors. This is used when you logically need to provide a single Error, but you want to preserve information about multiple underying Errors. A common case is when you execute several operations in parallel and some of them fail. MultiErrors are constructed as: ```javascript new MultiError(error_list) ``` `error_list` is an array of at least one `Error` object. The cause of the MultiError is the first error provided. None of the other `VError` options are supported. The `message` for a MultiError consists the `message` from the first error, prepended with a message indicating that there were other errors. For example: ```javascript err = new MultiError([ new Error('failed to resolve DNS name "abc.example.com"'), new Error('failed to resolve DNS name "def.example.com"'), ]); console.error(err.message); ``` outputs: first of 2 errors: failed to resolve DNS name "abc.example.com" See the convenience function `VError.errorFromList`, which is sometimes simpler to use than this constructor. ## Public methods ### `errors()` Returns an array of the errors used to construct this MultiError. # Contributing See separate [contribution guidelines](CONTRIBUTING.md). # web3-core [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a sub-package of [web3.js][repo]. The core package contains core functions for [web3.js][repo] packages. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-core ``` ## Usage ```js const core = require('web3-core'); const CoolLib = function CoolLib() { // sets _requestmanager and adds basic functions core.packageInit(this, arguments); }; CoolLib.providers; CoolLib.givenProvider; CoolLib.setProvider(); CoolLib.BatchRequest(); CoolLib.extend(); ... ``` ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-core.svg [npm-url]: https://npmjs.org/package/web3-core [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-core [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-core [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-core [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-core # URI.js URI.js is an [RFC 3986](http://www.ietf.org/rfc/rfc3986.txt) compliant, scheme extendable URI parsing/validating/resolving library for all JavaScript environments (browsers, Node.js, etc). It is also compliant with the IRI ([RFC 3987](http://www.ietf.org/rfc/rfc3987.txt)), IDNA ([RFC 5890](http://www.ietf.org/rfc/rfc5890.txt)), IPv6 Address ([RFC 5952](http://www.ietf.org/rfc/rfc5952.txt)), IPv6 Zone Identifier ([RFC 6874](http://www.ietf.org/rfc/rfc6874.txt)) specifications. URI.js has an extensive test suite, and works in all (Node.js, web) environments. It weighs in at 6.4kb (gzipped, 17kb deflated). ## API ### Parsing URI.parse("uri://user:[email protected]:123/one/two.three?q1=a1&q2=a2#body"); //returns: //{ // scheme : "uri", // userinfo : "user:pass", // host : "example.com", // port : 123, // path : "/one/two.three", // query : "q1=a1&q2=a2", // fragment : "body" //} ### Serializing URI.serialize({scheme : "http", host : "example.com", fragment : "footer"}) === "http://example.com/#footer" ### Resolving URI.resolve("uri://a/b/c/d?q", "../../g") === "uri://a/g" ### Normalizing URI.normalize("HTTP://ABC.com:80/%7Esmith/home.html") === "http://abc.com/~smith/home.html" ### Comparison URI.equal("example://a/b/c/%7Bfoo%7D", "eXAMPLE://a/./b/../b/%63/%7bfoo%7d") === true ### IP Support //IPv4 normalization URI.normalize("//192.068.001.000") === "//192.68.1.0" //IPv6 normalization URI.normalize("//[2001:0:0DB8::0:0001]") === "//[2001:0:db8::1]" //IPv6 zone identifier support URI.parse("//[2001:db8::7%25en1]"); //returns: //{ // host : "2001:db8::7%en1" //} ### IRI Support //convert IRI to URI URI.serialize(URI.parse("http://examplé.org/rosé")) === "http://xn--exampl-gva.org/ros%C3%A9" //convert URI to IRI URI.serialize(URI.parse("http://xn--exampl-gva.org/ros%C3%A9"), {iri:true}) === "http://examplé.org/rosé" ### Options All of the above functions can accept an additional options argument that is an object that can contain one or more of the following properties: * `scheme` (string) Indicates the scheme that the URI should be treated as, overriding the URI's normal scheme parsing behavior. * `reference` (string) If set to `"suffix"`, it indicates that the URI is in the suffix format, and the validator will use the option's `scheme` property to determine the URI's scheme. * `tolerant` (boolean, false) If set to `true`, the parser will relax URI resolving rules. * `absolutePath` (boolean, false) If set to `true`, the serializer will not resolve a relative `path` component. * `iri` (boolean, false) If set to `true`, the serializer will unescape non-ASCII characters as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `unicodeSupport` (boolean, false) If set to `true`, the parser will unescape non-ASCII characters in the parsed output as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `domainHost` (boolean, false) If set to `true`, the library will treat the `host` component as a domain name, and convert IDNs (International Domain Names) as per [RFC 5891](http://www.ietf.org/rfc/rfc5891.txt). ## Scheme Extendable URI.js supports inserting custom [scheme](http://en.wikipedia.org/wiki/URI_scheme) dependent processing rules. Currently, URI.js has built in support for the following schemes: * http \[[RFC 2616](http://www.ietf.org/rfc/rfc2616.txt)\] * https \[[RFC 2818](http://www.ietf.org/rfc/rfc2818.txt)\] * mailto \[[RFC 6068](http://www.ietf.org/rfc/rfc6068.txt)\] * urn \[[RFC 2141](http://www.ietf.org/rfc/rfc2141.txt)\] * urn:uuid \[[RFC 4122](http://www.ietf.org/rfc/rfc4122.txt)\] ### HTTP/HTTPS Support URI.equal("HTTP://ABC.COM:80", "http://abc.com/") === true URI.equal("https://abc.com", "HTTPS://ABC.COM:443/") === true ### WS/WSS Support URI.parse("wss://example.com/foo?bar=baz"); //returns: //{ // scheme : "wss", // host: "example.com", // resourceName: "/foo?bar=baz", // secure: true, //} URI.equal("WS://ABC.COM:80/chat#one", "ws://abc.com/chat") === true ### Mailto Support URI.parse("mailto:[email protected],[email protected]?subject=SUBSCRIBE&body=Sign%20me%20up!"); //returns: //{ // scheme : "mailto", // to : ["[email protected]", "[email protected]"], // subject : "SUBSCRIBE", // body : "Sign me up!" //} URI.serialize({ scheme : "mailto", to : ["[email protected]"], subject : "REMOVE", body : "Please remove me", headers : { cc : "[email protected]" } }) === "mailto:[email protected][email protected]&subject=REMOVE&body=Please%20remove%20me" ### URN Support URI.parse("urn:example:foo"); //returns: //{ // scheme : "urn", // nid : "example", // nss : "foo", //} #### URN UUID Support URI.parse("urn:uuid:f81d4fae-7dec-11d0-a765-00a0c91e6bf6"); //returns: //{ // scheme : "urn", // nid : "example", // uuid : "f81d4fae-7dec-11d0-a765-00a0c91e6bf6", //} ## Usage To load in a browser, use the following tag: <script type="text/javascript" src="uri-js/dist/es5/uri.all.min.js"></script> To load in a CommonJS/Module environment, first install with npm/yarn by running on the command line: npm install uri-js # OR yarn add uri-js Then, in your code, load it using: const URI = require("uri-js"); If you are writing your code in ES6+ (ESNEXT) or TypeScript, you would load it using: import * as URI from "uri-js"; Or you can load just what you need using named exports: import { parse, serialize, resolve, resolveComponents, normalize, equal, removeDotSegments, pctEncChar, pctDecChars, escapeComponent, unescapeComponent } from "uri-js"; ## Breaking changes ### Breaking changes from 3.x URN parsing has been completely changed to better align with the specification. Scheme is now always `urn`, but has two new properties: `nid` which contains the Namspace Identifier, and `nss` which contains the Namespace Specific String. The `nss` property will be removed by higher order scheme handlers, such as the UUID URN scheme handler. The UUID of a URN can now be found in the `uuid` property. ### Breaking changes from 2.x URI validation has been removed as it was slow, exposed a vulnerabilty, and was generally not useful. ### Breaking changes from 1.x The `errors` array on parsed components is now an `error` string. semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install --save semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true semver.minVersion('>=1.0.0') // '1.0.0' semver.valid(semver.coerce('v2')) // '2.0.0' semver.valid(semver.coerce('42.6.7.9.3-alpha')) // '42.6.7' ``` As a command-line utility: ``` $ semver -h A JavaScript implementation of the https://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely -p --include-prerelease Always include prerelease versions in range matching -c --coerce Coerce a string into SemVer if possible (does not imply --loose) Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <https://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. Note that this behavior can be suppressed (treating all prerelease versions as if they were normal versions, for the purpose of range matching) by setting the `includePrerelease` flag on the options object to any [functions](https://github.com/npm/node-semver#functions) that do range matching. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any version satisfies) * `1.x` := `>=1.0.0 <2.0.0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero digit in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0` * `^0.2.3` := `>=0.2.3 <0.3.0` * `^0.0.3` := `>=0.0.3 <0.0.4` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0` * `^0.0.x` := `>=0.0.0 <0.1.0` * `^0.0` := `>=0.0.0 <0.1.0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0` * `^0.x` := `>=0.0.0 <1.0.0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `options` object argument. All options in this object are `false` by default. The options supported are: - `loose` Be more forgiving about not-quite-valid semver strings. (Any resulting output will always be 100% strict compliant, of course.) For backwards compatibility reasons, if the `options` argument is a boolean value instead of an object, it is interpreted to be the `loose` param. - `includePrerelease` Set to suppress the [default behavior](https://github.com/npm/node-semver#prerelease-tags) of excluding prerelease tagged versions from ranges unless they are explicitly opted into. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. * `parse(v)`: Attempt to parse a string as a semantic version, returning either a `SemVer` object or `null`. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `minVersion(range)`: Return the lowest version that can possibly match the given range. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. ### Coercion * `coerce(version)`: Coerces a string to semver if possible This aims to provide a very forgiving translation of a non-semver string to semver. It looks for the first digit in a string, and consumes all remaining characters which satisfy at least a partial semver (e.g., `1`, `1.2`, `1.2.3`) up to the max permitted length (256 characters). Longer versions are simply truncated (`4.6.3.9.2-alpha2` becomes `4.6.3`). All surrounding text is simply ignored (`v3.4 replaces v3.3.1` becomes `3.4.0`). Only text which lacks digits will fail coercion (`version one` is not valid). The maximum length for any semver component considered for coercion is 16 characters; longer components will be ignored (`10000000000000000.4.7.4` becomes `4.7.4`). The maximum value for any semver component is `Number.MAX_SAFE_INTEGER || (2**53 - 1)`; higher value components are invalid (`9999999999999999.4.7.4` is likely invalid). libsecp256k1 ============ [![Build Status](https://travis-ci.org/bitcoin-core/secp256k1.svg?branch=master)](https://travis-ci.org/bitcoin-core/secp256k1) Optimized C library for EC operations on curve secp256k1. This library is a work in progress and is being used to research best practices. Use at your own risk. Features: * secp256k1 ECDSA signing/verification and key generation. * Adding/multiplying private/public keys. * Serialization/parsing of private keys, public keys, signatures. * Constant time, constant memory access signing and pubkey generation. * Derandomized DSA (via RFC6979 or with a caller provided function.) * Very efficient implementation. Implementation details ---------------------- * General * No runtime heap allocation. * Extensive testing infrastructure. * Structured to facilitate review and analysis. * Intended to be portable to any system with a C89 compiler and uint64_t support. * No use of floating types. * Expose only higher level interfaces to minimize the API surface and improve application security. ("Be difficult to use insecurely.") * Field operations * Optimized implementation of arithmetic modulo the curve's field size (2^256 - 0x1000003D1). * Using 5 52-bit limbs (including hand-optimized assembly for x86_64, by Diederik Huys). * Using 10 26-bit limbs. * Field inverses and square roots using a sliding window over blocks of 1s (by Peter Dettman). * Scalar operations * Optimized implementation without data-dependent branches of arithmetic modulo the curve's order. * Using 4 64-bit limbs (relying on __int128 support in the compiler). * Using 8 32-bit limbs. * Group operations * Point addition formula specifically simplified for the curve equation (y^2 = x^3 + 7). * Use addition between points in Jacobian and affine coordinates where possible. * Use a unified addition/doubling formula where necessary to avoid data-dependent branches. * Point/x comparison without a field inversion by comparison in the Jacobian coordinate space. * Point multiplication for verification (a*P + b*G). * Use wNAF notation for point multiplicands. * Use a much larger window for multiples of G, using precomputed multiples. * Use Shamir's trick to do the multiplication with the public key and the generator simultaneously. * Optionally (off by default) use secp256k1's efficiently-computable endomorphism to split the P multiplicand into 2 half-sized ones. * Point multiplication for signing * Use a precomputed table of multiples of powers of 16 multiplied with the generator, so general multiplication becomes a series of additions. * Intended to be completely free of timing sidechannels for secret-key operations (on reasonable hardware/toolchains) * Access the table with branch-free conditional moves so memory access is uniform. * No data-dependent branches * Optional runtime blinding which attempts to frustrate differential power analysis. * The precomputed tables add and eventually subtract points for which no known scalar (private key) is known, preventing even an attacker with control over the private key used to control the data internally. Build steps ----------- libsecp256k1 is built using autotools: $ ./autogen.sh $ ./configure $ make $ make check $ sudo make install # optional Exhaustive tests ----------- $ ./exhaustive_tests With valgrind, you might need to increase the max stack size: $ valgrind --max-stackframe=2500000 ./exhaustive_tests Reporting a vulnerability ------------ See [SECURITY.md](SECURITY.md) TweetNaCl.js ============ Port of [TweetNaCl](http://tweetnacl.cr.yp.to) / [NaCl](http://nacl.cr.yp.to/) to JavaScript for modern browsers and Node.js. Public domain. [![Build Status](https://travis-ci.org/dchest/tweetnacl-js.svg?branch=master) ](https://travis-ci.org/dchest/tweetnacl-js) Demo: <https://dchest.github.io/tweetnacl-js/> Documentation ============= * [Overview](#overview) * [Audits](#audits) * [Installation](#installation) * [Examples](#examples) * [Usage](#usage) * [Public-key authenticated encryption (box)](#public-key-authenticated-encryption-box) * [Secret-key authenticated encryption (secretbox)](#secret-key-authenticated-encryption-secretbox) * [Scalar multiplication](#scalar-multiplication) * [Signatures](#signatures) * [Hashing](#hashing) * [Random bytes generation](#random-bytes-generation) * [Constant-time comparison](#constant-time-comparison) * [System requirements](#system-requirements) * [Development and testing](#development-and-testing) * [Benchmarks](#benchmarks) * [Contributors](#contributors) * [Who uses it](#who-uses-it) Overview -------- The primary goal of this project is to produce a translation of TweetNaCl to JavaScript which is as close as possible to the original C implementation, plus a thin layer of idiomatic high-level API on top of it. There are two versions, you can use either of them: * `nacl.js` is the port of TweetNaCl with minimum differences from the original + high-level API. * `nacl-fast.js` is like `nacl.js`, but with some functions replaced with faster versions. (Used by default when importing NPM package.) Audits ------ TweetNaCl.js has been audited by [Cure53](https://cure53.de/) in January-February 2017 (audit was sponsored by [Deletype](https://deletype.com)): > The overall outcome of this audit signals a particularly positive assessment > for TweetNaCl-js, as the testing team was unable to find any security > problems in the library. It has to be noted that this is an exceptionally > rare result of a source code audit for any project and must be seen as a true > testament to a development proceeding with security at its core. > > To reiterate, the TweetNaCl-js project, the source code was found to be > bug-free at this point. > > [...] > > In sum, the testing team is happy to recommend the TweetNaCl-js project as > likely one of the safer and more secure cryptographic tools among its > competition. [Read full audit report](https://cure53.de/tweetnacl.pdf) Installation ------------ You can install TweetNaCl.js via a package manager: [Yarn](https://yarnpkg.com/): $ yarn add tweetnacl [NPM](https://www.npmjs.org/): $ npm install tweetnacl or [download source code](https://github.com/dchest/tweetnacl-js/releases). Examples -------- You can find usage examples in our [wiki](https://github.com/dchest/tweetnacl-js/wiki/Examples). Usage ----- All API functions accept and return bytes as `Uint8Array`s. If you need to encode or decode strings, use functions from <https://github.com/dchest/tweetnacl-util-js> or one of the more robust codec packages. In Node.js v4 and later `Buffer` objects are backed by `Uint8Array`s, so you can freely pass them to TweetNaCl.js functions as arguments. The returned objects are still `Uint8Array`s, so if you need `Buffer`s, you'll have to convert them manually; make sure to convert using copying: `Buffer.from(array)` (or `new Buffer(array)` in Node.js v4 or earlier), instead of sharing: `Buffer.from(array.buffer)` (or `new Buffer(array.buffer)` Node 4 or earlier), because some functions return subarrays of their buffers. ### Public-key authenticated encryption (box) Implements *x25519-xsalsa20-poly1305*. #### nacl.box.keyPair() Generates a new random key pair for box and returns it as an object with `publicKey` and `secretKey` members: { publicKey: ..., // Uint8Array with 32-byte public key secretKey: ... // Uint8Array with 32-byte secret key } #### nacl.box.keyPair.fromSecretKey(secretKey) Returns a key pair for box with public key corresponding to the given secret key. #### nacl.box(message, nonce, theirPublicKey, mySecretKey) Encrypts and authenticates message using peer's public key, our secret key, and the given nonce, which must be unique for each distinct message for a key pair. Returns an encrypted and authenticated message, which is `nacl.box.overheadLength` longer than the original message. #### nacl.box.open(box, nonce, theirPublicKey, mySecretKey) Authenticates and decrypts the given box with peer's public key, our secret key, and the given nonce. Returns the original message, or `null` if authentication fails. #### nacl.box.before(theirPublicKey, mySecretKey) Returns a precomputed shared key which can be used in `nacl.box.after` and `nacl.box.open.after`. #### nacl.box.after(message, nonce, sharedKey) Same as `nacl.box`, but uses a shared key precomputed with `nacl.box.before`. #### nacl.box.open.after(box, nonce, sharedKey) Same as `nacl.box.open`, but uses a shared key precomputed with `nacl.box.before`. #### Constants ##### nacl.box.publicKeyLength = 32 Length of public key in bytes. ##### nacl.box.secretKeyLength = 32 Length of secret key in bytes. ##### nacl.box.sharedKeyLength = 32 Length of precomputed shared key in bytes. ##### nacl.box.nonceLength = 24 Length of nonce in bytes. ##### nacl.box.overheadLength = 16 Length of overhead added to box compared to original message. ### Secret-key authenticated encryption (secretbox) Implements *xsalsa20-poly1305*. #### nacl.secretbox(message, nonce, key) Encrypts and authenticates message using the key and the nonce. The nonce must be unique for each distinct message for this key. Returns an encrypted and authenticated message, which is `nacl.secretbox.overheadLength` longer than the original message. #### nacl.secretbox.open(box, nonce, key) Authenticates and decrypts the given secret box using the key and the nonce. Returns the original message, or `null` if authentication fails. #### Constants ##### nacl.secretbox.keyLength = 32 Length of key in bytes. ##### nacl.secretbox.nonceLength = 24 Length of nonce in bytes. ##### nacl.secretbox.overheadLength = 16 Length of overhead added to secret box compared to original message. ### Scalar multiplication Implements *x25519*. #### nacl.scalarMult(n, p) Multiplies an integer `n` by a group element `p` and returns the resulting group element. #### nacl.scalarMult.base(n) Multiplies an integer `n` by a standard group element and returns the resulting group element. #### Constants ##### nacl.scalarMult.scalarLength = 32 Length of scalar in bytes. ##### nacl.scalarMult.groupElementLength = 32 Length of group element in bytes. ### Signatures Implements [ed25519](http://ed25519.cr.yp.to). #### nacl.sign.keyPair() Generates new random key pair for signing and returns it as an object with `publicKey` and `secretKey` members: { publicKey: ..., // Uint8Array with 32-byte public key secretKey: ... // Uint8Array with 64-byte secret key } #### nacl.sign.keyPair.fromSecretKey(secretKey) Returns a signing key pair with public key corresponding to the given 64-byte secret key. The secret key must have been generated by `nacl.sign.keyPair` or `nacl.sign.keyPair.fromSeed`. #### nacl.sign.keyPair.fromSeed(seed) Returns a new signing key pair generated deterministically from a 32-byte seed. The seed must contain enough entropy to be secure. This method is not recommended for general use: instead, use `nacl.sign.keyPair` to generate a new key pair from a random seed. #### nacl.sign(message, secretKey) Signs the message using the secret key and returns a signed message. #### nacl.sign.open(signedMessage, publicKey) Verifies the signed message and returns the message without signature. Returns `null` if verification failed. #### nacl.sign.detached(message, secretKey) Signs the message using the secret key and returns a signature. #### nacl.sign.detached.verify(message, signature, publicKey) Verifies the signature for the message and returns `true` if verification succeeded or `false` if it failed. #### Constants ##### nacl.sign.publicKeyLength = 32 Length of signing public key in bytes. ##### nacl.sign.secretKeyLength = 64 Length of signing secret key in bytes. ##### nacl.sign.seedLength = 32 Length of seed for `nacl.sign.keyPair.fromSeed` in bytes. ##### nacl.sign.signatureLength = 64 Length of signature in bytes. ### Hashing Implements *SHA-512*. #### nacl.hash(message) Returns SHA-512 hash of the message. #### Constants ##### nacl.hash.hashLength = 64 Length of hash in bytes. ### Random bytes generation #### nacl.randomBytes(length) Returns a `Uint8Array` of the given length containing random bytes of cryptographic quality. **Implementation note** TweetNaCl.js uses the following methods to generate random bytes, depending on the platform it runs on: * `window.crypto.getRandomValues` (WebCrypto standard) * `window.msCrypto.getRandomValues` (Internet Explorer 11) * `crypto.randomBytes` (Node.js) If the platform doesn't provide a suitable PRNG, the following functions, which require random numbers, will throw exception: * `nacl.randomBytes` * `nacl.box.keyPair` * `nacl.sign.keyPair` Other functions are deterministic and will continue working. If a platform you are targeting doesn't implement secure random number generator, but you somehow have a cryptographically-strong source of entropy (not `Math.random`!), and you know what you are doing, you can plug it into TweetNaCl.js like this: nacl.setPRNG(function(x, n) { // ... copy n random bytes into x ... }); Note that `nacl.setPRNG` *completely replaces* internal random byte generator with the one provided. ### Constant-time comparison #### nacl.verify(x, y) Compares `x` and `y` in constant time and returns `true` if their lengths are non-zero and equal, and their contents are equal. Returns `false` if either of the arguments has zero length, or arguments have different lengths, or their contents differ. System requirements ------------------- TweetNaCl.js supports modern browsers that have a cryptographically secure pseudorandom number generator and typed arrays, including the latest versions of: * Chrome * Firefox * Safari (Mac, iOS) * Internet Explorer 11 Other systems: * Node.js Development and testing ------------------------ Install NPM modules needed for development: $ npm install To build minified versions: $ npm run build Tests use minified version, so make sure to rebuild it every time you change `nacl.js` or `nacl-fast.js`. ### Testing To run tests in Node.js: $ npm run test-node By default all tests described here work on `nacl.min.js`. To test other versions, set environment variable `NACL_SRC` to the file name you want to test. For example, the following command will test fast minified version: $ NACL_SRC=nacl-fast.min.js npm run test-node To run full suite of tests in Node.js, including comparing outputs of JavaScript port to outputs of the original C version: $ npm run test-node-all To prepare tests for browsers: $ npm run build-test-browser and then open `test/browser/test.html` (or `test/browser/test-fast.html`) to run them. To run tests in both Node and Electron: $ npm test ### Benchmarking To run benchmarks in Node.js: $ npm run bench $ NACL_SRC=nacl-fast.min.js npm run bench To run benchmarks in a browser, open `test/benchmark/bench.html` (or `test/benchmark/bench-fast.html`). Benchmarks ---------- For reference, here are benchmarks from MacBook Pro (Retina, 13-inch, Mid 2014) laptop with 2.6 GHz Intel Core i5 CPU (Intel) in Chrome 53/OS X and Xiaomi Redmi Note 3 smartphone with 1.8 GHz Qualcomm Snapdragon 650 64-bit CPU (ARM) in Chrome 52/Android: | | nacl.js Intel | nacl-fast.js Intel | nacl.js ARM | nacl-fast.js ARM | | ------------- |:-------------:|:-------------------:|:-------------:|:-----------------:| | salsa20 | 1.3 MB/s | 128 MB/s | 0.4 MB/s | 43 MB/s | | poly1305 | 13 MB/s | 171 MB/s | 4 MB/s | 52 MB/s | | hash | 4 MB/s | 34 MB/s | 0.9 MB/s | 12 MB/s | | secretbox 1K | 1113 op/s | 57583 op/s | 334 op/s | 14227 op/s | | box 1K | 145 op/s | 718 op/s | 37 op/s | 368 op/s | | scalarMult | 171 op/s | 733 op/s | 56 op/s | 380 op/s | | sign | 77 op/s | 200 op/s | 20 op/s | 61 op/s | | sign.open | 39 op/s | 102 op/s | 11 op/s | 31 op/s | (You can run benchmarks on your devices by clicking on the links at the bottom of the [home page](https://tweetnacl.js.org)). In short, with *nacl-fast.js* and 1024-byte messages you can expect to encrypt and authenticate more than 57000 messages per second on a typical laptop or more than 14000 messages per second on a $170 smartphone, sign about 200 and verify 100 messages per second on a laptop or 60 and 30 messages per second on a smartphone, per CPU core (with Web Workers you can do these operations in parallel), which is good enough for most applications. Contributors ------------ See AUTHORS.md file. Third-party libraries based on TweetNaCl.js ------------------------------------------- * [forward-secrecy](https://github.com/alax/forward-secrecy) — Axolotl ratchet implementation * [nacl-stream](https://github.com/dchest/nacl-stream-js) - streaming encryption * [tweetnacl-auth-js](https://github.com/dchest/tweetnacl-auth-js) — implementation of [`crypto_auth`](http://nacl.cr.yp.to/auth.html) * [tweetnacl-sealed-box](https://github.com/whs/tweetnacl-sealed-box) — implementation of [`sealed boxes`](https://download.libsodium.org/doc/public-key_cryptography/sealed_boxes.html) * [chloride](https://github.com/dominictarr/chloride) - unified API for various NaCl modules Who uses it ----------- Some notable users of TweetNaCl.js: * [GitHub](https://github.com) * [MEGA](https://github.com/meganz/webclient) * [Stellar](https://www.stellar.org/) * [miniLock](https://github.com/kaepora/miniLock) # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # EthObject Trying to serialize Ethereum Trie / LevelDB data from hex, buffers and rpc into the same format is tough. This library aims to solve that with re-usable and composable objects that you can just call Object.from<X> to ingest new data. EthObjects hold Ethereum bare bones data with lots of helper functions for viewing and moving them in and out of other popular formats. ``` npm install eth-object ``` The following objects are supported: ```javascript const { Account, Header, Log, Proof, Receipt, Transaction } = require('eth-object') ``` ## Formating The data formats used/returned for account, `header`, `log`, `proof`, `receipt`, and `transaction` are `eth-object`s. They mimic the native Ethereum format of being _arrays of byteArrays and nested arrays (of the same)_. This is the format you would find in the native database after being rlp-decoded. An account, for example, will look like this: ```javascript // [ // <Buffer 01>, // <Buffer >, // <Buffer c1 49 53 a6 4f 69 63 26 19 63 6f bd f3 27 e8 83 43 6b 9f d1 b1 02 52 20 e5 0f b7 0a b7 d2 e2 a8>, // <Buffer f7 cf 62 32 b8 d6 55 b9 22 68 b3 56 53 25 e8 89 7f 2f 82 d6 5a 4e aa f4 e7 8f ce f0 4e 8f ee 6a>, // ] ``` Its a 4-item array of _bytearrays_ representing the _nonce, balance, storageRoot, and codeHash_ respectively. But they not just simple arrays that do this: ```javascript console.log(account[0]) // => <buffer 01> ``` They also have helper methods for: - The object's named fields property: ```javascript console.log(account.nonce) // => <buffer 01> ``` - Conversion to printable formats ```javascript console.log(account.toJson()) // { // "nonce":"0x01", // "balance":"0x", // "storageRoot":"0xc14953a64f69632619636fbdf327e883436b9fd1b1025220e50fb70ab7d2e2a8", // "codeHash":"0xf7cf6232b8d655b92268b3565325e8897f2f82d65a4eaaf4e78fcef04e8fee6a" // } ``` - Conversion to the native bytes: ```javascript console.log(account.buffer) // native format (used to calculate hashes and roots) // <Buffer f8 44 01 80 a0 c1 49 53 a6 4f 69 63 26 19 63 6f bd f3 27 e8 83 43 6b 9f d1 b1 02 52 20 e5 0f b7 0a b7 d2 e2 a8 a0 f7 cf 62 32 b8 d6 55 b9 22 68 b3 56 ... > ``` - A text-pastable version of the bytes ```javascript console.log(account.hex) // rlp encoded bytes as a hex string // "0xf8440180a0c14953a64f69632619636fbdf327e883436b9fd1b1025220e50fb70ab7d2e2a8a0f7cf6232b8d655b92268b3565325e8897f2f82d65a4eaaf4e78fcef04e8fee6a" ``` And they can be created from a direct RPC result or any other format that you may find yourself with: ```javascript Account.fromRpc(rpcResult) Account.fromHex(hexString) Account.fromBuffer(Bytes) Account.fromRaw(nativeArray) ``` # isobject [![NPM version](https://img.shields.io/npm/v/isobject.svg?style=flat)](https://www.npmjs.com/package/isobject) [![NPM downloads](https://img.shields.io/npm/dm/isobject.svg?style=flat)](https://npmjs.org/package/isobject) [![Build Status](https://img.shields.io/travis/jonschlinkert/isobject.svg?style=flat)](https://travis-ci.org/jonschlinkert/isobject) Returns true if the value is an object and not an array or null. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject --save ``` Use [is-plain-object](https://github.com/jonschlinkert/is-plain-object) if you want only objects that are created by the `Object` constructor. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject ``` Install with [bower](http://bower.io/) ```sh $ bower install isobject ``` ## Usage ```js var isObject = require('isobject'); ``` **True** All of the following return `true`: ```js isObject({}); isObject(Object.create({})); isObject(Object.create(Object.prototype)); isObject(Object.create(null)); isObject({}); isObject(new Foo); isObject(/foo/); ``` **False** All of the following return `false`: ```js isObject(); isObject(function () {}); isObject(1); isObject([]); isObject(undefined); isObject(null); ``` ## Related projects You might also be interested in these projects: [merge-deep](https://www.npmjs.com/package/merge-deep): Recursively merge values in a javascript object. | [homepage](https://github.com/jonschlinkert/merge-deep) * [extend-shallow](https://www.npmjs.com/package/extend-shallow): Extend an object with the properties of additional objects. node.js/javascript util. | [homepage](https://github.com/jonschlinkert/extend-shallow) * [is-plain-object](https://www.npmjs.com/package/is-plain-object): Returns true if an object was created by the `Object` constructor. | [homepage](https://github.com/jonschlinkert/is-plain-object) * [kind-of](https://www.npmjs.com/package/kind-of): Get the native type of a value. | [homepage](https://github.com/jonschlinkert/kind-of) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/isobject/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/isobject/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v0.9.0, on April 25, 2016._ # <img src="docs_app/assets/Rx_Logo_S.png" alt="RxJS Logo" width="86" height="86"> RxJS: Reactive Extensions For JavaScript [![CircleCI](https://circleci.com/gh/ReactiveX/rxjs/tree/6.x.svg?style=svg)](https://circleci.com/gh/ReactiveX/rxjs/tree/6.x) [![npm version](https://badge.fury.io/js/%40reactivex%2Frxjs.svg)](http://badge.fury.io/js/%40reactivex%2Frxjs) [![Join the chat at https://gitter.im/Reactive-Extensions/RxJS](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/Reactive-Extensions/RxJS?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # RxJS 6 Stable ### MIGRATION AND RELEASE INFORMATION: Find out how to update to v6, **automatically update your TypeScript code**, and more! - [Current home is MIGRATION.md](./docs_app/content/guide/v6/migration.md) ### FOR V 5.X PLEASE GO TO [THE 5.0 BRANCH](https://github.com/ReactiveX/rxjs/tree/5.x) Reactive Extensions Library for JavaScript. This is a rewrite of [Reactive-Extensions/RxJS](https://github.com/Reactive-Extensions/RxJS) and is the latest production-ready version of RxJS. This rewrite is meant to have better performance, better modularity, better debuggable call stacks, while staying mostly backwards compatible, with some breaking changes that reduce the API surface. [Apache 2.0 License](LICENSE.txt) - [Code of Conduct](CODE_OF_CONDUCT.md) - [Contribution Guidelines](CONTRIBUTING.md) - [Maintainer Guidelines](doc_app/content/maintainer-guidelines.md) - [API Documentation](https://rxjs.dev/) ## Versions In This Repository - [master](https://github.com/ReactiveX/rxjs/commits/master) - This is all of the current, unreleased work, which is against v6 of RxJS right now - [stable](https://github.com/ReactiveX/rxjs/commits/stable) - This is the branch for the latest version you'd get if you do `npm install rxjs` ## Important By contributing or commenting on issues in this repository, whether you've read them or not, you're agreeing to the [Contributor Code of Conduct](CODE_OF_CONDUCT.md). Much like traffic laws, ignorance doesn't grant you immunity. ## Installation and Usage ### ES6 via npm ```sh npm install rxjs ``` It's recommended to pull in the Observable creation methods you need directly from `'rxjs'` as shown below with `range`. And you can pull in any operator you need from one spot, under `'rxjs/operators'`. ```ts import { range } from "rxjs"; import { map, filter } from "rxjs/operators"; range(1, 200) .pipe( filter(x => x % 2 === 1), map(x => x + x) ) .subscribe(x => console.log(x)); ``` Here, we're using the built-in `pipe` method on Observables to combine operators. See [pipeable operators](https://github.com/ReactiveX/rxjs/blob/master/doc/pipeable-operators.md) for more information. ### CommonJS via npm To install this library for CommonJS (CJS) usage, use the following command: ```sh npm install rxjs ``` (Note: destructuring available in Node 8+) ```js const { range } = require('rxjs'); const { map, filter } = require('rxjs/operators'); range(1, 200).pipe( filter(x => x % 2 === 1), map(x => x + x) ).subscribe(x => console.log(x)); ``` ### CDN For CDN, you can use [unpkg](https://unpkg.com/): https://unpkg.com/rxjs/bundles/rxjs.umd.min.js The global namespace for rxjs is `rxjs`: ```js const { range } = rxjs; const { map, filter } = rxjs.operators; range(1, 200) .pipe( filter(x => x % 2 === 1), map(x => x + x) ) .subscribe(x => console.log(x)); ``` ## Goals - Smaller overall bundles sizes - Provide better performance than preceding versions of RxJS - To model/follow the [Observable Spec Proposal](https://github.com/zenparsing/es-observable) to the observable - Provide more modular file structure in a variety of formats - Provide more debuggable call stacks than preceding versions of RxJS ## Building/Testing - `npm run build_all` - builds everything - `npm test` - runs tests - `npm run test_no_cache` - run test with `ts-node` set to false ## Performance Tests Run `npm run build_perf` or `npm run perf` to run the performance tests with `protractor`. Run `npm run perf_micro [operator]` to run micro performance test benchmarking operator. ## Adding documentation We appreciate all contributions to the documentation of any type. All of the information needed to get the docs app up and running locally as well as how to contribute can be found in the [documentation directory](./docs_app). ## Generating PNG marble diagrams The script `npm run tests2png` requires some native packages installed locally: `imagemagick`, `graphicsmagick`, and `ghostscript`. For Mac OS X with [Homebrew](http://brew.sh/): - `brew install imagemagick` - `brew install graphicsmagick` - `brew install ghostscript` - You may need to install the Ghostscript fonts manually: - Download the tarball from the [gs-fonts project](https://sourceforge.net/projects/gs-fonts) - `mkdir -p /usr/local/share/ghostscript && tar zxvf /path/to/ghostscript-fonts.tar.gz -C /usr/local/share/ghostscript` For Debian Linux: - `sudo add-apt-repository ppa:dhor/myway` - `apt-get install imagemagick` - `apt-get install graphicsmagick` - `apt-get install ghostscript` For Windows and other Operating Systems, check the download instructions here: - http://imagemagick.org - http://www.graphicsmagick.org - http://www.ghostscript.com/ # js-sha3 [![Build Status](https://travis-ci.org/emn178/js-sha3.svg?branch=master)](https://travis-ci.org/emn178/js-sha3) [![Coverage Status](https://coveralls.io/repos/emn178/js-sha3/badge.svg?branch=master)](https://coveralls.io/r/emn178/js-sha3?branch=master) [![NPM](https://nodei.co/npm/js-sha3.png?stars&downloads)](https://nodei.co/npm/js-sha3/) A simple SHA-3 / Keccak / Shake hash function for JavaScript supports UTF-8 encoding. ## Notice * Sha3 methods has been renamed to keccak since v0.2.0. It means that sha3 methods of v0.1.x are equal to keccak methods of v0.2.x and later. * `buffer` method is deprecated. This maybe confuse with Buffer in node.js. Please use `arrayBuffer` instead. ## Demo [SHA3-512 Online](http://emn178.github.io/online-tools/sha3_512.html) [SHA3-384 Online](http://emn178.github.io/online-tools/sha3_384.html) [SHA3-256 Online](http://emn178.github.io/online-tools/sha3_256.html) [SHA3-224 Online](http://emn178.github.io/online-tools/sha3_224.html) [Keccak-512 Online](http://emn178.github.io/online-tools/keccak_512.html) [Keccak-384 Online](http://emn178.github.io/online-tools/keccak_384.html) [Keccak-256 Online](http://emn178.github.io/online-tools/keccak_256.html) [Keccak-224 Online](http://emn178.github.io/online-tools/keccak_224.html) [Shake-128 Online](http://emn178.github.io/online-tools/shake_128.html) [Shake-256 Online](http://emn178.github.io/online-tools/shake_256.html) ## Download [Compress](https://raw.github.com/emn178/js-sha3/master/build/sha3.min.js) [Uncompress](https://raw.github.com/emn178/js-sha3/master/src/sha3.js) ## Installation You can also install js-sha3 by using Bower. bower install js-sha3 For node.js, you can use this command to install: npm install js-sha3 ## Usage You could use like this: ```JavaScript sha3_512('Message to hash'); sha3_384('Message to hash'); sha3_256('Message to hash'); sha3_224('Message to hash'); keccak_512('Message to hash'); keccak_384('Message to hash'); keccak_256('Message to hash'); keccak_224('Message to hash'); shake_128('Message to hash', 256); shake_256('Message to hash', 512); // Support ArrayBuffer output var buffer = keccak_224.buffer('Message to hash'); // Support Array output var buffer = keccak_224.array('Message to hash'); // update hash sha3_512.update('Message ').update('to ').update('hash').hex(); // specify shake output bits at first update shake_128.update('Message ', 256).update('to ').update('hash').hex(); // or to use create var hash = sha3_512.create(); hash.update('...'); hash.update('...'); hash.hex(); // specify shake output bits when creating var hash = shake_128.create(256); hash.update('...'); hash.update('...'); hash.hex(); ``` If you use node.js, you should require the module first: ```JavaScript sha3_512 = require('js-sha3').sha3_512; sha3_384 = require('js-sha3').sha3_384; sha3_256 = require('js-sha3').sha3_256; sha3_224 = require('js-sha3').sha3_224; keccak_512 = require('js-sha3').keccak_512; keccak_384 = require('js-sha3').keccak_384; keccak_256 = require('js-sha3').keccak_256; keccak_224 = require('js-sha3').keccak_224; shake_128 = require('js-sha3').shake_128; shake_256 = require('js-sha3').shake_256; ``` If you use TypeScript, you can import like this: ```TypeScript import { sha3_512 } from 'js-sha3'; ``` ## Example Code ```JavaScript sha3_512(''); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 sha3_512('The quick brown fox jumps over the lazy dog'); // 01dedd5de4ef14642445ba5f5b97c15e47b9ad931326e4b0727cd94cefc44fff23f07bf543139939b49128caf436dc1bdee54fcb24023a08d9403f9b4bf0d450 sha3_512('The quick brown fox jumps over the lazy dog.'); // 18f4f4bd419603f95538837003d9d254c26c23765565162247483f65c50303597bc9ce4d289f21d1c2f1f458828e33dc442100331b35e7eb031b5d38ba6460f8 sha3_384(''); // 0c63a75b845e4f7d01107d852e4c2485c51a50aaaa94fc61995e71bbee983a2ac3713831264adb47fb6bd1e058d5f004 sha3_384('The quick brown fox jumps over the lazy dog'); // 7063465e08a93bce31cd89d2e3ca8f602498696e253592ed26f07bf7e703cf328581e1471a7ba7ab119b1a9ebdf8be41 sha3_384('The quick brown fox jumps over the lazy dog.'); // 1a34d81695b622df178bc74df7124fe12fac0f64ba5250b78b99c1273d4b080168e10652894ecad5f1f4d5b965437fb9 sha3_256(''); // a7ffc6f8bf1ed76651c14756a061d662f580ff4de43b49fa82d80a4b80f8434a sha3_256('The quick brown fox jumps over the lazy dog'); // 69070dda01975c8c120c3aada1b282394e7f032fa9cf32f4cb2259a0897dfc04 sha3_256('The quick brown fox jumps over the lazy dog.'); // a80f839cd4f83f6c3dafc87feae470045e4eb0d366397d5c6ce34ba1739f734d sha3_224(''); // 6b4e03423667dbb73b6e15454f0eb1abd4597f9a1b078e3f5b5a6bc7 sha3_224('The quick brown fox jumps over the lazy dog'); // d15dadceaa4d5d7bb3b48f446421d542e08ad8887305e28d58335795 sha3_224('The quick brown fox jumps over the lazy dog.'); // 2d0708903833afabdd232a20201176e8b58c5be8a6fe74265ac54db0 keccak_512(''); // 0eab42de4c3ceb9235fc91acffe746b29c29a8c366b7c60e4e67c466f36a4304c00fa9caf9d87976ba469bcbe06713b435f091ef2769fb160cdab33d3670680e keccak_512('The quick brown fox jumps over the lazy dog'); // d135bb84d0439dbac432247ee573a23ea7d3c9deb2a968eb31d47c4fb45f1ef4422d6c531b5b9bd6f449ebcc449ea94d0a8f05f62130fda612da53c79659f609 keccak_512('The quick brown fox jumps over the lazy dog.'); // ab7192d2b11f51c7dd744e7b3441febf397ca07bf812cceae122ca4ded6387889064f8db9230f173f6d1ab6e24b6e50f065b039f799f5592360a6558eb52d760 keccak_384(''); // 2c23146a63a29acf99e73b88f8c24eaa7dc60aa771780ccc006afbfa8fe2479b2dd2b21362337441ac12b515911957ff keccak_384('The quick brown fox jumps over the lazy dog'); // 283990fa9d5fb731d786c5bbee94ea4db4910f18c62c03d173fc0a5e494422e8a0b3da7574dae7fa0baf005e504063b3 keccak_384('The quick brown fox jumps over the lazy dog.'); // 9ad8e17325408eddb6edee6147f13856ad819bb7532668b605a24a2d958f88bd5c169e56dc4b2f89ffd325f6006d820b keccak_256(''); // c5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 keccak_256('The quick brown fox jumps over the lazy dog'); // 4d741b6f1eb29cb2a9b9911c82f56fa8d73b04959d3d9d222895df6c0b28aa15 keccak_256('The quick brown fox jumps over the lazy dog.'); // 578951e24efd62a3d63a86f7cd19aaa53c898fe287d2552133220370240b572d keccak_224(''); // f71837502ba8e10837bdd8d365adb85591895602fc552b48b7390abd keccak_224('The quick brown fox jumps over the lazy dog'); // 310aee6b30c47350576ac2873fa89fd190cdc488442f3ef654cf23fe keccak_224('The quick brown fox jumps over the lazy dog.'); // c59d4eaeac728671c635ff645014e2afa935bebffdb5fbd207ffdeab shake_128('', 256); // 7f9c2ba4e88f827d616045507605853ed73b8093f6efbc88eb1a6eacfa66ef26 shake_256('', 512); // 46b9dd2b0ba88d13233b3feb743eeb243fcd52ea62b81b82b50c27646ed5762fd75dc4ddd8c0f200cb05019d67b592f6fc821c49479ab48640292eacb3b7c4be ``` It also supports UTF-8 encoding: Code ```JavaScript sha3_512('中文'); // 059bbe2efc50cc30e4d8ec5a96be697e2108fcbf9193e1296192eddabc13b143c0120d059399a13d0d42651efe23a6c1ce2d1efb576c5b207fa2516050505af7 sha3_384('中文'); // 9fb5b99e3c546f2738dcd50a14e9aef9c313800c1bf8cf76bc9b2c3a23307841364c5a2d0794702662c5796fb72f5432 sha3_256('中文'); // ac5305da3d18be1aed44aa7c70ea548da243a59a5fd546f489348fd5718fb1a0 sha3_224('中文'); // 106d169e10b61c2a2a05554d3e631ec94467f8316640f29545d163ee keccak_512('中文'); // 2f6a1bd50562230229af34b0ccf46b8754b89d23ae2c5bf7840b4acfcef86f87395edc0a00b2bfef53bafebe3b79de2e3e01cbd8169ddbb08bde888dcc893524 keccak_384('中文'); // 743f64bb7544c6ed923be4741b738dde18b7cee384a3a09c4e01acaaac9f19222cdee137702bd3aa05dc198373d87d6c keccak_256('中文'); // 70a2b6579047f0a977fcb5e9120a4e07067bea9abb6916fbc2d13ffb9a4e4eee keccak_224('中文'); // f71837502ba8e10837bdd8d365adb85591895602fc552b48b7390abd ``` It also supports byte `Array`, `Uint8Array`, `ArrayBuffer` input: Code ```JavaScript sha3_512([]); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 sha3_512(new Uint8Array([])); // a69f73cca23a9ac5c8b567dc185a756e97c982164fe25859e0d1dcc1475c80a615b2123af1f5f94c11e3e9402c3ac558f500199d95b6d3e301758586281dcd26 // ... ``` ## Benchmark [UTF8](http://jsperf.com/sha3/5) [ASCII](http://jsperf.com/sha3/4) ## License The project is released under the [MIT license](http://www.opensource.org/licenses/MIT). ## Contact The project's website is located at https://github.com/emn178/js-sha3 Author: Chen, Yi-Cyuan ([email protected]) <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/images/ajv_logo.png"> # Ajv: Another JSON Schema Validator The fastest JSON Schema validator for Node.js and browser. Supports draft-04/06/07. [![Build Status](https://travis-ci.org/ajv-validator/ajv.svg?branch=master)](https://travis-ci.org/ajv-validator/ajv) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm (beta)](https://img.shields.io/npm/v/ajv/beta)](https://www.npmjs.com/package/ajv/v/7.0.0-beta.0) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv v7 beta is released [Ajv version 7.0.0-beta.0](https://github.com/ajv-validator/ajv/tree/v7-beta) is released with these changes: - to reduce the mistakes in JSON schemas and unexpected validation results, [strict mode](./docs/strict-mode.md) is added - it prohibits ignored or ambiguous JSON Schema elements. - to make code injection from untrusted schemas impossible, [code generation](./docs/codegen.md) is fully re-written to be safe. - to simplify Ajv extensions, the new keyword API that is used by pre-defined keywords is available to user-defined keywords - it is much easier to define any keywords now, especially with subschemas. - schemas are compiled to ES6 code (ES5 code generation is supported with an option). - to improve reliability and maintainability the code is migrated to TypeScript. **Please note**: - the support for JSON-Schema draft-04 is removed - if you have schemas using "id" attributes you have to replace them with "\$id" (or continue using version 6 that will be supported until 02/28/2021). - all formats are separated to ajv-formats package - they have to be explicitely added if you use them. See [release notes](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) for the details. To install the new version: ```bash npm install ajv@beta ``` See [Getting started with v7](https://github.com/ajv-validator/ajv/tree/v7-beta#usage) for code example. ## Mozilla MOSS grant and OpenJS Foundation [<img src="https://www.poberezkin.com/images/mozilla.png" width="240" height="68">](https://www.mozilla.org/en-US/moss/) &nbsp;&nbsp;&nbsp; [<img src="https://www.poberezkin.com/images/openjs.png" width="220" height="68">](https://openjsf.org/blog/2020/08/14/ajv-joins-openjs-foundation-as-an-incubation-project/) Ajv has been awarded a grant from Mozilla’s [Open Source Support (MOSS) program](https://www.mozilla.org/en-US/moss/) in the “Foundational Technology” track! It will sponsor the development of Ajv support of [JSON Schema version 2019-09](https://tools.ietf.org/html/draft-handrews-json-schema-02) and of [JSON Type Definition](https://tools.ietf.org/html/draft-ucarion-json-type-definition-04). Ajv also joined [OpenJS Foundation](https://openjsf.org/) – having this support will help ensure the longevity and stability of Ajv for all its users. This [blog post](https://www.poberezkin.com/posts/2020-08-14-ajv-json-validator-mozilla-open-source-grant-openjs-foundation.html) has more details. I am looking for the long term maintainers of Ajv – working with [ReadySet](https://www.thereadyset.co/), also sponsored by Mozilla, to establish clear guidelines for the role of a "maintainer" and the contribution standards, and to encourage a wider, more inclusive, contribution from the community. ## Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> ## Using version 6 [JSON Schema draft-07](http://json-schema.org/latest/json-schema-validation.html) is published. [Ajv version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0) that supports draft-07 is released. It may require either migrating your schemas or updating your code (to continue using draft-04 and v5 schemas, draft-06 schemas will be supported without changes). __Please note__: To use Ajv with draft-06 schemas you need to explicitly add the meta-schema to the validator instance: ```javascript ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-06.json')); ``` To use Ajv with draft-04 schemas in addition to explicitly adding meta-schema you also need to use option schemaId: ```javascript var ajv = new Ajv({schemaId: 'id'}); // If you want to use both draft-04 and draft-06/07 schemas: // var ajv = new Ajv({schemaId: 'auto'}); ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-04.json')); ``` ## Contents - [Performance](#performance) - [Features](#features) - [Getting started](#getting-started) - [Frequently Asked Questions](https://github.com/ajv-validator/ajv/blob/master/FAQ.md) - [Using in browser](#using-in-browser) - [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) - [Command line interface](#command-line-interface) - Validation - [Keywords](#validation-keywords) - [Annotation keywords](#annotation-keywords) - [Formats](#formats) - [Combining schemas with $ref](#ref) - [$data reference](#data-reference) - NEW: [$merge and $patch keywords](#merge-and-patch-keywords) - [Defining custom keywords](#defining-custom-keywords) - [Asynchronous schema compilation](#asynchronous-schema-compilation) - [Asynchronous validation](#asynchronous-validation) - [Security considerations](#security-considerations) - [Security contact](#security-contact) - [Untrusted schemas](#untrusted-schemas) - [Circular references in objects](#circular-references-in-javascript-objects) - [Trusted schemas](#security-risks-of-trusted-schemas) - [ReDoS attack](#redos-attack) - Modifying data during validation - [Filtering data](#filtering-data) - [Assigning defaults](#assigning-defaults) - [Coercing data types](#coercing-data-types) - API - [Methods](#api) - [Options](#options) - [Validation errors](#validation-errors) - [Plugins](#plugins) - [Related packages](#related-packages) - [Some packages using Ajv](#some-packages-using-ajv) - [Tests, Contributing, Changes history](#tests) - [Support, Code of conduct, License](#open-source-software-support) ## Performance Ajv generates code using [doT templates](https://github.com/olado/doT) to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=32,4,1&chs=600x416&chxl=-1:|djv|ajv|json-schema-validator-generator|jsen|is-my-json-valid|themis|z-schema|jsck|skeemas|json-schema-library|tv4&chd=t:100,98,72.1,66.8,50.1,15.1,6.1,3.8,1.2,0.7,0.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements full JSON Schema [draft-06/07](http://json-schema.org/) and draft-04 standards: - all validation keywords (see [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md)) - full support of remote refs (remote schemas have to be added with `addSchema` or compiled to be available) - support of circular references between schemas - correct string lengths for strings with unicode pairs (can be turned off) - [formats](#formats) defined by JSON Schema draft-07 standard and custom formats (can be turned off) - [validates schemas against meta-schema](#api-validateschema) - supports [browsers](#using-in-browser) and Node.js 0.10-14.x - [asynchronous loading](#asynchronous-schema-compilation) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](#options) - [error messages with parameters](#validation-errors) describing error reasons to allow creating custom error messages - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [filtering data](#filtering-data) from additional properties - [assigning defaults](#assigning-defaults) to missing properties and items - [coercing data](#coercing-data-types) to the types specified in `type` keywords - [custom keywords](#defining-custom-keywords) - draft-06/07 keywords `const`, `contains`, `propertyNames` and `if/then/else` - draft-06 boolean schemas (`true`/`false` as a schema to always pass/fail). - keywords `switch`, `patternRequired`, `formatMaximum` / `formatMinimum` and `formatExclusiveMaximum` / `formatExclusiveMinimum` from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [$data reference](#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](#asynchronous-validation) of custom formats and keywords ## Install ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://tonicdev.com/npm/ajv The fastest validation call: ```javascript // Node.js require: var Ajv = require('ajv'); // or ESM/TypeScript import import Ajv from 'ajv'; var ajv = new Ajv(); // options can be passed, e.g. {allErrors: true} var validate = ajv.compile(schema); var valid = validate(data); if (!valid) console.log(validate.errors); ``` or with less code ```javascript // ... var valid = ajv.validate(schema, data); if (!valid) console.log(ajv.errors); // ... ``` or ```javascript // ... var valid = ajv.addSchema(schema, 'mySchema') .validate('mySchema', data); if (!valid) console.log(ajv.errorsText()); // ... ``` See [API](#api) and [Options](#options) for more details. Ajv compiles schemas to functions and caches them in all cases (using schema serialized with [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) or a custom function as a key), so that the next time the same schema is used (not necessarily the same object instance) it won't be compiled again. The best performance is achieved when using compiled functions returned by `compile` or `getSchema` methods (there is no additional function call). __Please note__: every time a validation function or `ajv.validate` are called `errors` property is overwritten. You need to copy `errors` array reference to another variable if you want to use it later (e.g., in the callback). See [Validation errors](#validation-errors) __Note for TypeScript users__: `ajv` provides its own TypeScript declarations out of the box, so you don't need to install the deprecated `@types/ajv` module. ## Using in browser You can require Ajv directly from the code you browserify - in this case Ajv will be a part of your bundle. If you need to use Ajv in several bundles you can create a separate UMD bundle using `npm run bundle` script (thanks to [siddo420](https://github.com/siddo420)). Then you need to load Ajv in the browser: ```html <script src="ajv.min.js"></script> ``` This bundle can be used with different module systems; it creates global `Ajv` if no module system is found. The browser bundle is available on [cdnjs](https://cdnjs.com/libraries/ajv). Ajv is tested with these browsers: [![Sauce Test Status](https://saucelabs.com/browser-matrix/epoberezkin.svg)](https://saucelabs.com/u/epoberezkin) __Please note__: some frameworks, e.g. Dojo, may redefine global require in such way that is not compatible with CommonJS module format. In such case Ajv bundle has to be loaded before the framework and then you can use global Ajv (see issue [#234](https://github.com/ajv-validator/ajv/issues/234)). ### Ajv and Content Security Policies (CSP) If you're using Ajv to compile a schema (the typical use) in a browser document that is loaded with a Content Security Policy (CSP), that policy will require a `script-src` directive that includes the value `'unsafe-eval'`. :warning: NOTE, however, that `unsafe-eval` is NOT recommended in a secure CSP[[1]](https://developer.chrome.com/extensions/contentSecurityPolicy#relaxing-eval), as it has the potential to open the document to cross-site scripting (XSS) attacks. In order to make use of Ajv without easing your CSP, you can [pre-compile a schema using the CLI](https://github.com/ajv-validator/ajv-cli#compile-schemas). This will transpile the schema JSON into a JavaScript file that exports a `validate` function that works simlarly to a schema compiled at runtime. Note that pre-compilation of schemas is performed using [ajv-pack](https://github.com/ajv-validator/ajv-pack) and there are [some limitations to the schema features it can compile](https://github.com/ajv-validator/ajv-pack#limitations). A successfully pre-compiled schema is equivalent to the same schema compiled at runtime. ## Command line interface CLI is available as a separate npm package [ajv-cli](https://github.com/ajv-validator/ajv-cli). It supports: - compiling JSON Schemas to test their validity - BETA: generating standalone module exporting a validation function to be used without Ajv (using [ajv-pack](https://github.com/ajv-validator/ajv-pack)) - migrate schemas to draft-07 (using [json-schema-migrate](https://github.com/epoberezkin/json-schema-migrate)) - validating data file(s) against JSON Schema - testing expected validity of data against JSON Schema - referenced schemas - custom meta-schemas - files in JSON, JSON5, YAML, and JavaScript format - all Ajv options - reporting changes in data after validation in [JSON-patch](https://tools.ietf.org/html/rfc6902) format ## Validation keywords Ajv supports all validation keywords from draft-07 of JSON Schema standard: - [type](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#type) - [for numbers](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-numbers) - maximum, minimum, exclusiveMaximum, exclusiveMinimum, multipleOf - [for strings](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-strings) - maxLength, minLength, pattern, format - [for arrays](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-arrays) - maxItems, minItems, uniqueItems, items, additionalItems, [contains](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#contains) - [for objects](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-objects) - maxProperties, minProperties, required, properties, patternProperties, additionalProperties, dependencies, [propertyNames](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#propertynames) - [for all types](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-all-types) - enum, [const](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#const) - [compound keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#compound-keywords) - not, oneOf, anyOf, allOf, [if/then/else](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#ifthenelse) With [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package Ajv also supports validation keywords from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) for JSON Schema standard: - [patternRequired](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#patternrequired-proposed) - like `required` but with patterns that some property should match. - [formatMaximum, formatMinimum, formatExclusiveMaximum, formatExclusiveMinimum](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#formatmaximum--formatminimum-and-exclusiveformatmaximum--exclusiveformatminimum-proposed) - setting limits for date, time, etc. See [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md) for more details. ## Annotation keywords JSON Schema specification defines several annotation keywords that describe schema itself but do not perform any validation. - `title` and `description`: information about the data represented by that schema - `$comment` (NEW in draft-07): information for developers. With option `$comment` Ajv logs or passes the comment string to the user-supplied function. See [Options](#options). - `default`: a default value of the data instance, see [Assigning defaults](#assigning-defaults). - `examples` (NEW in draft-06): an array of data instances. Ajv does not check the validity of these instances against the schema. - `readOnly` and `writeOnly` (NEW in draft-07): marks data-instance as read-only or write-only in relation to the source of the data (database, api, etc.). - `contentEncoding`: [RFC 2045](https://tools.ietf.org/html/rfc2045#section-6.1 ), e.g., "base64". - `contentMediaType`: [RFC 2046](https://tools.ietf.org/html/rfc2046), e.g., "image/png". __Please note__: Ajv does not implement validation of the keywords `examples`, `contentEncoding` and `contentMediaType` but it reserves them. If you want to create a plugin that implements some of them, it should remove these keywords from the instance. ## Formats Ajv implements formats defined by JSON Schema specification and several other formats. It is recommended NOT to use "format" keyword implementations with untrusted data, as they use potentially unsafe regular expressions - see [ReDoS attack](#redos-attack). __Please note__: if you need to use "format" keyword to validate untrusted data, you MUST assess their suitability and safety for your validation scenarios. The following formats are implemented for string validation with "format" keyword: - _date_: full-date according to [RFC3339](http://tools.ietf.org/html/rfc3339#section-5.6). - _time_: time with optional time-zone. - _date-time_: date-time from the same source (time-zone is mandatory). `date`, `time` and `date-time` validate ranges in `full` mode and only regexp in `fast` mode (see [options](#options)). - _uri_: full URI. - _uri-reference_: URI reference, including full and relative URIs. - _uri-template_: URI template according to [RFC6570](https://tools.ietf.org/html/rfc6570) - _url_ (deprecated): [URL record](https://url.spec.whatwg.org/#concept-url). - _email_: email address. - _hostname_: host name according to [RFC1034](http://tools.ietf.org/html/rfc1034#section-3.5). - _ipv4_: IP address v4. - _ipv6_: IP address v6. - _regex_: tests whether a string is a valid regular expression by passing it to RegExp constructor. - _uuid_: Universally Unique IDentifier according to [RFC4122](http://tools.ietf.org/html/rfc4122). - _json-pointer_: JSON-pointer according to [RFC6901](https://tools.ietf.org/html/rfc6901). - _relative-json-pointer_: relative JSON-pointer according to [this draft](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00). __Please note__: JSON Schema draft-07 also defines formats `iri`, `iri-reference`, `idn-hostname` and `idn-email` for URLs, hostnames and emails with international characters. Ajv does not implement these formats. If you create Ajv plugin that implements them please make a PR to mention this plugin here. There are two modes of format validation: `fast` and `full`. This mode affects formats `date`, `time`, `date-time`, `uri`, `uri-reference`, and `email`. See [Options](#options) for details. You can add additional formats and replace any of the formats above using [addFormat](#api-addformat) method. The option `unknownFormats` allows changing the default behaviour when an unknown format is encountered. In this case Ajv can either fail schema compilation (default) or ignore it (default in versions before 5.0.0). You also can allow specific format(s) that will be ignored. See [Options](#options) for details. You can find regular expressions used for format validation and the sources that were used in [formats.js](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js). ## <a name="ref"></a>Combining schemas with $ref You can structure your validation logic across multiple schema files and have schemas reference each other using `$ref` keyword. Example: ```javascript var schema = { "$id": "http://example.com/schemas/schema.json", "type": "object", "properties": { "foo": { "$ref": "defs.json#/definitions/int" }, "bar": { "$ref": "defs.json#/definitions/str" } } }; var defsSchema = { "$id": "http://example.com/schemas/defs.json", "definitions": { "int": { "type": "integer" }, "str": { "type": "string" } } }; ``` Now to compile your schema you can either pass all schemas to Ajv instance: ```javascript var ajv = new Ajv({schemas: [schema, defsSchema]}); var validate = ajv.getSchema('http://example.com/schemas/schema.json'); ``` or use `addSchema` method: ```javascript var ajv = new Ajv; var validate = ajv.addSchema(defsSchema) .compile(schema); ``` See [Options](#options) and [addSchema](#api) method. __Please note__: - `$ref` is resolved as the uri-reference using schema $id as the base URI (see the example). - References can be recursive (and mutually recursive) to implement the schemas for different data structures (such as linked lists, trees, graphs, etc.). - You don't have to host your schema files at the URIs that you use as schema $id. These URIs are only used to identify the schemas, and according to JSON Schema specification validators should not expect to be able to download the schemas from these URIs. - The actual location of the schema file in the file system is not used. - You can pass the identifier of the schema as the second parameter of `addSchema` method or as a property name in `schemas` option. This identifier can be used instead of (or in addition to) schema $id. - You cannot have the same $id (or the schema identifier) used for more than one schema - the exception will be thrown. - You can implement dynamic resolution of the referenced schemas using `compileAsync` method. In this way you can store schemas in any system (files, web, database, etc.) and reference them without explicitly adding to Ajv instance. See [Asynchronous schema compilation](#asynchronous-schema-compilation). ## $data reference With `$data` option you can use values from the validated data as the values for the schema keywords. See [proposal](https://github.com/json-schema-org/json-schema-spec/issues/51) for more information about how it works. `$data` reference is supported in the keywords: const, enum, format, maximum/minimum, exclusiveMaximum / exclusiveMinimum, maxLength / minLength, maxItems / minItems, maxProperties / minProperties, formatMaximum / formatMinimum, formatExclusiveMaximum / formatExclusiveMinimum, multipleOf, pattern, required, uniqueItems. The value of "$data" should be a [JSON-pointer](https://tools.ietf.org/html/rfc6901) to the data (the root is always the top level data object, even if the $data reference is inside a referenced subschema) or a [relative JSON-pointer](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00) (it is relative to the current point in data; if the $data reference is inside a referenced subschema it cannot point to the data outside of the root level for this subschema). Examples. This schema requires that the value in property `smaller` is less or equal than the value in the property larger: ```javascript var ajv = new Ajv({$data: true}); var schema = { "properties": { "smaller": { "type": "number", "maximum": { "$data": "1/larger" } }, "larger": { "type": "number" } } }; var validData = { smaller: 5, larger: 7 }; ajv.validate(schema, validData); // true ``` This schema requires that the properties have the same format as their field names: ```javascript var schema = { "additionalProperties": { "type": "string", "format": { "$data": "0#" } } }; var validData = { 'date-time': '1963-06-19T08:30:06.283185Z', email: '[email protected]' } ``` `$data` reference is resolved safely - it won't throw even if some property is undefined. If `$data` resolves to `undefined` the validation succeeds (with the exclusion of `const` keyword). If `$data` resolves to incorrect type (e.g. not "number" for maximum keyword) the validation fails. ## $merge and $patch keywords With the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) you can use the keywords `$merge` and `$patch` that allow extending JSON Schemas with patches using formats [JSON Merge Patch (RFC 7396)](https://tools.ietf.org/html/rfc7396) and [JSON Patch (RFC 6902)](https://tools.ietf.org/html/rfc6902). To add keywords `$merge` and `$patch` to Ajv instance use this code: ```javascript require('ajv-merge-patch')(ajv); ``` Examples. Using `$merge`: ```json { "$merge": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": { "properties": { "q": { "type": "number" } } } } } ``` Using `$patch`: ```json { "$patch": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": [ { "op": "add", "path": "/properties/q", "value": { "type": "number" } } ] } } ``` The schemas above are equivalent to this schema: ```json { "type": "object", "properties": { "p": { "type": "string" }, "q": { "type": "number" } }, "additionalProperties": false } ``` The properties `source` and `with` in the keywords `$merge` and `$patch` can use absolute or relative `$ref` to point to other schemas previously added to the Ajv instance or to the fragments of the current schema. See the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) for more information. ## Defining custom keywords The advantages of using custom keywords are: - allow creating validation scenarios that cannot be expressed using JSON Schema - simplify your schemas - help bringing a bigger part of the validation logic to your schemas - make your schemas more expressive, less verbose and closer to your application domain - implement custom data processors that modify your data (`modifying` option MUST be used in keyword definition) and/or create side effects while the data is being validated If a keyword is used only for side-effects and its validation result is pre-defined, use option `valid: true/false` in keyword definition to simplify both generated code (no error handling in case of `valid: true`) and your keyword functions (no need to return any validation result). The concerns you have to be aware of when extending JSON Schema standard with custom keywords are the portability and understanding of your schemas. You will have to support these custom keywords on other platforms and to properly document these keywords so that everybody can understand them in your schemas. You can define custom keywords with [addKeyword](#api-addkeyword) method. Keywords are defined on the `ajv` instance level - new instances will not have previously defined keywords. Ajv allows defining keywords with: - validation function - compilation function - macro function - inline compilation function that should return code (as string) that will be inlined in the currently compiled schema. Example. `range` and `exclusiveRange` keywords using compiled schema: ```javascript ajv.addKeyword('range', { type: 'number', compile: function (sch, parentSchema) { var min = sch[0]; var max = sch[1]; return parentSchema.exclusiveRange === true ? function (data) { return data > min && data < max; } : function (data) { return data >= min && data <= max; } } }); var schema = { "range": [2, 4], "exclusiveRange": true }; var validate = ajv.compile(schema); console.log(validate(2.01)); // true console.log(validate(3.99)); // true console.log(validate(2)); // false console.log(validate(4)); // false ``` Several custom keywords (typeof, instanceof, range and propertyNames) are defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - they can be used for your schemas and as a starting point for your own custom keywords. See [Defining custom keywords](https://github.com/ajv-validator/ajv/blob/master/CUSTOM.md) for more details. ## Asynchronous schema compilation During asynchronous compilation remote references are loaded using supplied function. See `compileAsync` [method](#api-compileAsync) and `loadSchema` [option](#options). Example: ```javascript var ajv = new Ajv({ loadSchema: loadSchema }); ajv.compileAsync(schema).then(function (validate) { var valid = validate(data); // ... }); function loadSchema(uri) { return request.json(uri).then(function (res) { if (res.statusCode >= 400) throw new Error('Loading error: ' + res.statusCode); return res.body; }); } ``` __Please note__: [Option](#options) `missingRefs` should NOT be set to `"ignore"` or `"fail"` for asynchronous compilation to work. ## Asynchronous validation Example in Node.js REPL: https://tonicdev.com/esp/ajv-asynchronous-validation You can define custom formats and keywords that perform validation asynchronously by accessing database or some other service. You should add `async: true` in the keyword or format definition (see [addFormat](#api-addformat), [addKeyword](#api-addkeyword) and [Defining custom keywords](#defining-custom-keywords)). If your schema uses asynchronous formats/keywords or refers to some schema that contains them it should have `"$async": true` keyword so that Ajv can compile it correctly. If asynchronous format/keyword or reference to asynchronous schema is used in the schema without `$async` keyword Ajv will throw an exception during schema compilation. __Please note__: all asynchronous subschemas that are referenced from the current or other schemas should have `"$async": true` keyword as well, otherwise the schema compilation will fail. Validation function for an asynchronous custom format/keyword should return a promise that resolves with `true` or `false` (or rejects with `new Ajv.ValidationError(errors)` if you want to return custom errors from the keyword function). Ajv compiles asynchronous schemas to [es7 async functions](http://tc39.github.io/ecmascript-asyncawait/) that can optionally be transpiled with [nodent](https://github.com/MatAtBread/nodent). Async functions are supported in Node.js 7+ and all modern browsers. You can also supply any other transpiler as a function via `processCode` option. See [Options](#options). The compiled validation function has `$async: true` property (if the schema is asynchronous), so you can differentiate these functions if you are using both synchronous and asynchronous schemas. Validation result will be a promise that resolves with validated data or rejects with an exception `Ajv.ValidationError` that contains the array of validation errors in `errors` property. Example: ```javascript var ajv = new Ajv; // require('ajv-async')(ajv); ajv.addKeyword('idExists', { async: true, type: 'number', validate: checkIdExists }); function checkIdExists(schema, data) { return knex(schema.table) .select('id') .where('id', data) .then(function (rows) { return !!rows.length; // true if record is found }); } var schema = { "$async": true, "properties": { "userId": { "type": "integer", "idExists": { "table": "users" } }, "postId": { "type": "integer", "idExists": { "table": "posts" } } } }; var validate = ajv.compile(schema); validate({ userId: 1, postId: 19 }) .then(function (data) { console.log('Data is valid', data); // { userId: 1, postId: 19 } }) .catch(function (err) { if (!(err instanceof Ajv.ValidationError)) throw err; // data is invalid console.log('Validation errors:', err.errors); }); ``` ### Using transpilers with asynchronous validation functions. [ajv-async](https://github.com/ajv-validator/ajv-async) uses [nodent](https://github.com/MatAtBread/nodent) to transpile async functions. To use another transpiler you should separately install it (or load its bundle in the browser). #### Using nodent ```javascript var ajv = new Ajv; require('ajv-async')(ajv); // in the browser if you want to load ajv-async bundle separately you can: // window.ajvAsync(ajv); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` #### Using other transpilers ```javascript var ajv = new Ajv({ processCode: transpileFunc }); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` See [Options](#options). ## Security considerations JSON Schema, if properly used, can replace data sanitisation. It doesn't replace other API security considerations. It also introduces additional security aspects to consider. ##### Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ##### Untrusted schemas Ajv treats JSON schemas as trusted as your application code. This security model is based on the most common use case, when the schemas are static and bundled together with the application. If your schemas are received from untrusted sources (or generated from untrusted data) there are several scenarios you need to prevent: - compiling schemas can cause stack overflow (if they are too deep) - compiling schemas can be slow (e.g. [#557](https://github.com/ajv-validator/ajv/issues/557)) - validating certain data can be slow It is difficult to predict all the scenarios, but at the very least it may help to limit the size of untrusted schemas (e.g. limit JSON string length) and also the maximum schema object depth (that can be high for relatively small JSON strings). You also may want to mitigate slow regular expressions in `pattern` and `patternProperties` keywords. Regardless the measures you take, using untrusted schemas increases security risks. ##### Circular references in JavaScript objects Ajv does not support schemas and validated data that have circular references in objects. See [issue #802](https://github.com/ajv-validator/ajv/issues/802). An attempt to compile such schemas or validate such data would cause stack overflow (or will not complete in case of asynchronous validation). Depending on the parser you use, untrusted data can lead to circular references. ##### Security risks of trusted schemas Some keywords in JSON Schemas can lead to very slow validation for certain data. These keywords include (but may be not limited to): - `pattern` and `format` for large strings - in some cases using `maxLength` can help mitigate it, but certain regular expressions can lead to exponential validation time even with relatively short strings (see [ReDoS attack](#redos-attack)). - `patternProperties` for large property names - use `propertyNames` to mitigate, but some regular expressions can have exponential evaluation time as well. - `uniqueItems` for large non-scalar arrays - use `maxItems` to mitigate __Please note__: The suggestions above to prevent slow validation would only work if you do NOT use `allErrors: true` in production code (using it would continue validation after validation errors). You can validate your JSON schemas against [this meta-schema](https://github.com/ajv-validator/ajv/blob/master/lib/refs/json-schema-secure.json) to check that these recommendations are followed: ```javascript const isSchemaSecure = ajv.compile(require('ajv/lib/refs/json-schema-secure.json')); const schema1 = {format: 'email'}; isSchemaSecure(schema1); // false const schema2 = {format: 'email', maxLength: MAX_LENGTH}; isSchemaSecure(schema2); // true ``` __Please note__: following all these recommendation is not a guarantee that validation of untrusted data is safe - it can still lead to some undesirable results. ##### Content Security Policies (CSP) See [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) ## ReDoS attack Certain regular expressions can lead to the exponential evaluation time even with relatively short strings. Please assess the regular expressions you use in the schemas on their vulnerability to this attack - see [safe-regex](https://github.com/substack/safe-regex), for example. __Please note__: some formats that Ajv implements use [regular expressions](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js) that can be vulnerable to ReDoS attack, so if you use Ajv to validate data from untrusted sources __it is strongly recommended__ to consider the following: - making assessment of "format" implementations in Ajv. - using `format: 'fast'` option that simplifies some of the regular expressions (although it does not guarantee that they are safe). - replacing format implementations provided by Ajv with your own implementations of "format" keyword that either uses different regular expressions or another approach to format validation. Please see [addFormat](#api-addformat) method. - disabling format validation by ignoring "format" keyword with option `format: false` Whatever mitigation you choose, please assume all formats provided by Ajv as potentially unsafe and make your own assessment of their suitability for your validation scenarios. ## Filtering data With [option `removeAdditional`](#options) (added by [andyscott](https://github.com/andyscott)) you can filter data during the validation. This option modifies original data. Example: ```javascript var ajv = new Ajv({ removeAdditional: true }); var schema = { "additionalProperties": false, "properties": { "foo": { "type": "number" }, "bar": { "additionalProperties": { "type": "number" }, "properties": { "baz": { "type": "string" } } } } } var data = { "foo": 0, "additional1": 1, // will be removed; `additionalProperties` == false "bar": { "baz": "abc", "additional2": 2 // will NOT be removed; `additionalProperties` != false }, } var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 0, "bar": { "baz": "abc", "additional2": 2 } ``` If `removeAdditional` option in the example above were `"all"` then both `additional1` and `additional2` properties would have been removed. If the option were `"failing"` then property `additional1` would have been removed regardless of its value and property `additional2` would have been removed only if its value were failing the schema in the inner `additionalProperties` (so in the example above it would have stayed because it passes the schema, but any non-number would have been removed). __Please note__: If you use `removeAdditional` option with `additionalProperties` keyword inside `anyOf`/`oneOf` keywords your validation can fail with this schema, for example: ```json { "type": "object", "oneOf": [ { "properties": { "foo": { "type": "string" } }, "required": [ "foo" ], "additionalProperties": false }, { "properties": { "bar": { "type": "integer" } }, "required": [ "bar" ], "additionalProperties": false } ] } ``` The intention of the schema above is to allow objects with either the string property "foo" or the integer property "bar", but not with both and not with any other properties. With the option `removeAdditional: true` the validation will pass for the object `{ "foo": "abc"}` but will fail for the object `{"bar": 1}`. It happens because while the first subschema in `oneOf` is validated, the property `bar` is removed because it is an additional property according to the standard (because it is not included in `properties` keyword in the same schema). While this behaviour is unexpected (issues [#129](https://github.com/ajv-validator/ajv/issues/129), [#134](https://github.com/ajv-validator/ajv/issues/134)), it is correct. To have the expected behaviour (both objects are allowed and additional properties are removed) the schema has to be refactored in this way: ```json { "type": "object", "properties": { "foo": { "type": "string" }, "bar": { "type": "integer" } }, "additionalProperties": false, "oneOf": [ { "required": [ "foo" ] }, { "required": [ "bar" ] } ] } ``` The schema above is also more efficient - it will compile into a faster function. ## Assigning defaults With [option `useDefaults`](#options) Ajv will assign values from `default` keyword in the schemas of `properties` and `items` (when it is the array of schemas) to the missing properties and items. With the option value `"empty"` properties and items equal to `null` or `""` (empty string) will be considered missing and assigned defaults. This option modifies original data. __Please note__: the default value is inserted in the generated validation code as a literal, so the value inserted in the data will be the deep clone of the default in the schema. Example 1 (`default` in `properties`): ```javascript var ajv = new Ajv({ useDefaults: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "string", "default": "baz" } }, "required": [ "foo", "bar" ] }; var data = { "foo": 1 }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": "baz" } ``` Example 2 (`default` in `items`): ```javascript var schema = { "type": "array", "items": [ { "type": "number" }, { "type": "string", "default": "foo" } ] } var data = [ 1 ]; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // [ 1, "foo" ] ``` `default` keywords in other cases are ignored: - not in `properties` or `items` subschemas - in schemas inside `anyOf`, `oneOf` and `not` (see [#42](https://github.com/ajv-validator/ajv/issues/42)) - in `if` subschema of `switch` keyword - in schemas generated by custom macro keywords The [`strictDefaults` option](#options) customizes Ajv's behavior for the defaults that Ajv ignores (`true` raises an error, and `"log"` outputs a warning). ## Coercing data types When you are validating user inputs all your data properties are usually strings. The option `coerceTypes` allows you to have your data types coerced to the types specified in your schema `type` keywords, both to pass the validation and to use the correctly typed data afterwards. This option modifies original data. __Please note__: if you pass a scalar value to the validating function its type will be coerced and it will pass the validation, but the value of the variable you pass won't be updated because scalars are passed by value. Example 1: ```javascript var ajv = new Ajv({ coerceTypes: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "boolean" } }, "required": [ "foo", "bar" ] }; var data = { "foo": "1", "bar": "false" }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": false } ``` Example 2 (array coercions): ```javascript var ajv = new Ajv({ coerceTypes: 'array' }); var schema = { "properties": { "foo": { "type": "array", "items": { "type": "number" } }, "bar": { "type": "boolean" } } }; var data = { "foo": "1", "bar": ["false"] }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": [1], "bar": false } ``` The coercion rules, as you can see from the example, are different from JavaScript both to validate user input as expected and to have the coercion reversible (to correctly validate cases where different types are defined in subschemas of "anyOf" and other compound keywords). See [Coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md) for details. ## API ##### new Ajv(Object options) -&gt; Object Create Ajv instance. ##### .compile(Object schema) -&gt; Function&lt;Object data&gt; Generate validating function and cache the compiled schema for future use. Validating function returns a boolean value. This function has properties `errors` and `schema`. Errors encountered during the last validation are assigned to `errors` property (it is assigned `null` if there was no errors). `schema` property contains the reference to the original schema. The schema passed to this method will be validated against meta-schema unless `validateSchema` option is false. If schema is invalid, an error will be thrown. See [options](#options). ##### <a name="api-compileAsync"></a>.compileAsync(Object schema [, Boolean meta] [, Function callback]) -&gt; Promise Asynchronous version of `compile` method that loads missing remote schemas using asynchronous function in `options.loadSchema`. This function returns a Promise that resolves to a validation function. An optional callback passed to `compileAsync` will be called with 2 parameters: error (or null) and validating function. The returned promise will reject (and the callback will be called with an error) when: - missing schema can't be loaded (`loadSchema` returns a Promise that rejects). - a schema containing a missing reference is loaded, but the reference cannot be resolved. - schema (or some loaded/referenced schema) is invalid. The function compiles schema and loads the first missing schema (or meta-schema) until all missing schemas are loaded. You can asynchronously compile meta-schema by passing `true` as the second parameter. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### .validate(Object schema|String key|String ref, data) -&gt; Boolean Validate data using passed schema (it will be compiled and cached). Instead of the schema you can use the key that was previously passed to `addSchema`, the schema id if it was present in the schema or any previously resolved reference. Validation errors will be available in the `errors` property of Ajv instance (`null` if there were no errors). __Please note__: every time this method is called the errors are overwritten so you need to copy them to another variable if you want to use them later. If the schema is asynchronous (has `$async` keyword on the top level) this method returns a Promise. See [Asynchronous validation](#asynchronous-validation). ##### .addSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Add schema(s) to validator instance. This method does not compile schemas (but it still validates them). Because of that dependencies can be added in any order and circular dependencies are supported. It also prevents unnecessary compilation of schemas that are containers for other schemas but not used as a whole. Array of schemas can be passed (schemas should have ids), the second parameter will be ignored. Key can be passed that can be used to reference the schema and will be used as the schema id if there is no id inside the schema. If the key is not passed, the schema id will be used as the key. Once the schema is added, it (and all the references inside it) can be referenced in other schemas and used to validate data. Although `addSchema` does not compile schemas, explicit compilation is not required - the schema will be compiled when it is used first time. By default the schema is validated against meta-schema before it is added, and if the schema does not pass validation the exception is thrown. This behaviour is controlled by `validateSchema` option. __Please note__: Ajv uses the [method chaining syntax](https://en.wikipedia.org/wiki/Method_chaining) for all methods with the prefix `add*` and `remove*`. This allows you to do nice things like the following. ```javascript var validate = new Ajv().addSchema(schema).addFormat(name, regex).getSchema(uri); ``` ##### .addMetaSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Adds meta schema(s) that can be used to validate other schemas. That function should be used instead of `addSchema` because there may be instance options that would compile a meta schema incorrectly (at the moment it is `removeAdditional` option). There is no need to explicitly add draft-07 meta schema (http://json-schema.org/draft-07/schema) - it is added by default, unless option `meta` is set to `false`. You only need to use it if you have a changed meta-schema that you want to use to validate your schemas. See `validateSchema`. ##### <a name="api-validateschema"></a>.validateSchema(Object schema) -&gt; Boolean Validates schema. This method should be used to validate schemas rather than `validate` due to the inconsistency of `uri` format in JSON Schema standard. By default this method is called automatically when the schema is added, so you rarely need to use it directly. If schema doesn't have `$schema` property, it is validated against draft 6 meta-schema (option `meta` should not be false). If schema has `$schema` property, then the schema with this id (that should be previously added) is used to validate passed schema. Errors will be available at `ajv.errors`. ##### .getSchema(String key) -&gt; Function&lt;Object data&gt; Retrieve compiled schema previously added with `addSchema` by the key passed to `addSchema` or by its full reference (id). The returned validating function has `schema` property with the reference to the original schema. ##### .removeSchema([Object schema|String key|String ref|RegExp pattern]) -&gt; Ajv Remove added/cached schema. Even if schema is referenced by other schemas it can be safely removed as dependent schemas have local references. Schema can be removed using: - key passed to `addSchema` - it's full reference (id) - RegExp that should match schema id or key (meta-schemas won't be removed) - actual schema object that will be stable-stringified to remove schema from cache If no parameter is passed all schemas but meta-schemas will be removed and the cache will be cleared. ##### <a name="api-addformat"></a>.addFormat(String name, String|RegExp|Function|Object format) -&gt; Ajv Add custom format to validate strings or numbers. It can also be used to replace pre-defined formats for Ajv instance. Strings are converted to RegExp. Function should return validation result as `true` or `false`. If object is passed it should have properties `validate`, `compare` and `async`: - _validate_: a string, RegExp or a function as described above. - _compare_: an optional comparison function that accepts two strings and compares them according to the format meaning. This function is used with keywords `formatMaximum`/`formatMinimum` (defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package). It should return `1` if the first value is bigger than the second value, `-1` if it is smaller and `0` if it is equal. - _async_: an optional `true` value if `validate` is an asynchronous function; in this case it should return a promise that resolves with a value `true` or `false`. - _type_: an optional type of data that the format applies to. It can be `"string"` (default) or `"number"` (see https://github.com/ajv-validator/ajv/issues/291#issuecomment-259923858). If the type of data is different, the validation will pass. Custom formats can be also added via `formats` option. ##### <a name="api-addkeyword"></a>.addKeyword(String keyword, Object definition) -&gt; Ajv Add custom validation keyword to Ajv instance. Keyword should be different from all standard JSON Schema keywords and different from previously defined keywords. There is no way to redefine keywords or to remove keyword definition from the instance. Keyword must start with a letter, `_` or `$`, and may continue with letters, numbers, `_`, `$`, or `-`. It is recommended to use an application-specific prefix for keywords to avoid current and future name collisions. Example Keywords: - `"xyz-example"`: valid, and uses prefix for the xyz project to avoid name collisions. - `"example"`: valid, but not recommended as it could collide with future versions of JSON Schema etc. - `"3-example"`: invalid as numbers are not allowed to be the first character in a keyword Keyword definition is an object with the following properties: - _type_: optional string or array of strings with data type(s) that the keyword applies to. If not present, the keyword will apply to all types. - _validate_: validating function - _compile_: compiling function - _macro_: macro function - _inline_: compiling function that returns code (as string) - _schema_: an optional `false` value used with "validate" keyword to not pass schema - _metaSchema_: an optional meta-schema for keyword schema - _dependencies_: an optional list of properties that must be present in the parent schema - it will be checked during schema compilation - _modifying_: `true` MUST be passed if keyword modifies data - _statements_: `true` can be passed in case inline keyword generates statements (as opposed to expression) - _valid_: pass `true`/`false` to pre-define validation result, the result returned from validation function will be ignored. This option cannot be used with macro keywords. - _$data_: an optional `true` value to support [$data reference](#data-reference) as the value of custom keyword. The reference will be resolved at validation time. If the keyword has meta-schema it would be extended to allow $data and it will be used to validate the resolved value. Supporting $data reference requires that keyword has validating function (as the only option or in addition to compile, macro or inline function). - _async_: an optional `true` value if the validation function is asynchronous (whether it is compiled or passed in _validate_ property); in this case it should return a promise that resolves with a value `true` or `false`. This option is ignored in case of "macro" and "inline" keywords. - _errors_: an optional boolean or string `"full"` indicating whether keyword returns errors. If this property is not set Ajv will determine if the errors were set in case of failed validation. _compile_, _macro_ and _inline_ are mutually exclusive, only one should be used at a time. _validate_ can be used separately or in addition to them to support $data reference. __Please note__: If the keyword is validating data type that is different from the type(s) in its definition, the validation function will not be called (and expanded macro will not be used), so there is no need to check for data type inside validation function or inside schema returned by macro function (unless you want to enforce a specific type and for some reason do not want to use a separate `type` keyword for that). In the same way as standard keywords work, if the keyword does not apply to the data type being validated, the validation of this keyword will succeed. See [Defining custom keywords](#defining-custom-keywords) for more details. ##### .getKeyword(String keyword) -&gt; Object|Boolean Returns custom keyword definition, `true` for pre-defined keywords and `false` if the keyword is unknown. ##### .removeKeyword(String keyword) -&gt; Ajv Removes custom or pre-defined keyword so you can redefine them. While this method can be used to extend pre-defined keywords, it can also be used to completely change their meaning - it may lead to unexpected results. __Please note__: schemas compiled before the keyword is removed will continue to work without changes. To recompile schemas use `removeSchema` method and compile them again. ##### .errorsText([Array&lt;Object&gt; errors [, Object options]]) -&gt; String Returns the text with all errors in a String. Options can have properties `separator` (string used to separate errors, ", " by default) and `dataVar` (the variable name that dataPaths are prefixed with, "data" by default). ## Options Defaults: ```javascript { // validation and reporting options: $data: false, allErrors: false, verbose: false, $comment: false, // NEW in Ajv version 6.0 jsonPointers: false, uniqueItems: true, unicode: true, nullable: false, format: 'fast', formats: {}, unknownFormats: true, schemas: {}, logger: undefined, // referenced schema options: schemaId: '$id', missingRefs: true, extendRefs: 'ignore', // recommended 'fail' loadSchema: undefined, // function(uri: string): Promise {} // options to modify validated data: removeAdditional: false, useDefaults: false, coerceTypes: false, // strict mode options strictDefaults: false, strictKeywords: false, strictNumbers: false, // asynchronous validation options: transpile: undefined, // requires ajv-async package // advanced options: meta: true, validateSchema: true, addUsedSchema: true, inlineRefs: true, passContext: false, loopRequired: Infinity, ownProperties: false, multipleOfPrecision: false, errorDataPath: 'object', // deprecated messages: true, sourceCode: false, processCode: undefined, // function (str: string, schema: object): string {} cache: new Cache, serialize: undefined } ``` ##### Validation and reporting options - _$data_: support [$data references](#data-reference). Draft 6 meta-schema that is added by default will be extended to allow them. If you want to use another meta-schema you need to use $dataMetaSchema method to add support for $data reference. See [API](#api). - _allErrors_: check all rules collecting all errors. Default is to return after the first error. - _verbose_: include the reference to the part of the schema (`schema` and `parentSchema`) and validated data in errors (false by default). - _$comment_ (NEW in Ajv version 6.0): log or pass the value of `$comment` keyword to a function. Option values: - `false` (default): ignore $comment keyword. - `true`: log the keyword value to console. - function: pass the keyword value, its schema path and root schema to the specified function - _jsonPointers_: set `dataPath` property of errors using [JSON Pointers](https://tools.ietf.org/html/rfc6901) instead of JavaScript property access notation. - _uniqueItems_: validate `uniqueItems` keyword (true by default). - _unicode_: calculate correct length of strings with unicode pairs (true by default). Pass `false` to use `.length` of strings that is faster, but gives "incorrect" lengths of strings with unicode pairs - each unicode pair is counted as two characters. - _nullable_: support keyword "nullable" from [Open API 3 specification](https://swagger.io/docs/specification/data-models/data-types/). - _format_: formats validation mode. Option values: - `"fast"` (default) - simplified and fast validation (see [Formats](#formats) for details of which formats are available and affected by this option). - `"full"` - more restrictive and slow validation. E.g., 25:00:00 and 2015/14/33 will be invalid time and date in 'full' mode but it will be valid in 'fast' mode. - `false` - ignore all format keywords. - _formats_: an object with custom formats. Keys and values will be passed to `addFormat` method. - _keywords_: an object with custom keywords. Keys and values will be passed to `addKeyword` method. - _unknownFormats_: handling of unknown formats. Option values: - `true` (default) - if an unknown format is encountered the exception is thrown during schema compilation. If `format` keyword value is [$data reference](#data-reference) and it is unknown the validation will fail. - `[String]` - an array of unknown format names that will be ignored. This option can be used to allow usage of third party schemas with format(s) for which you don't have definitions, but still fail if another unknown format is used. If `format` keyword value is [$data reference](#data-reference) and it is not in this array the validation will fail. - `"ignore"` - to log warning during schema compilation and always pass validation (the default behaviour in versions before 5.0.0). This option is not recommended, as it allows to mistype format name and it won't be validated without any error message. This behaviour is required by JSON Schema specification. - _schemas_: an array or object of schemas that will be added to the instance. In case you pass the array the schemas must have IDs in them. When the object is passed the method `addSchema(value, key)` will be called for each schema in this object. - _logger_: sets the logging method. Default is the global `console` object that should have methods `log`, `warn` and `error`. See [Error logging](#error-logging). Option values: - custom logger - it should have methods `log`, `warn` and `error`. If any of these methods is missing an exception will be thrown. - `false` - logging is disabled. ##### Referenced schema options - _schemaId_: this option defines which keywords are used as schema URI. Option value: - `"$id"` (default) - only use `$id` keyword as schema URI (as specified in JSON Schema draft-06/07), ignore `id` keyword (if it is present a warning will be logged). - `"id"` - only use `id` keyword as schema URI (as specified in JSON Schema draft-04), ignore `$id` keyword (if it is present a warning will be logged). - `"auto"` - use both `$id` and `id` keywords as schema URI. If both are present (in the same schema object) and different the exception will be thrown during schema compilation. - _missingRefs_: handling of missing referenced schemas. Option values: - `true` (default) - if the reference cannot be resolved during compilation the exception is thrown. The thrown error has properties `missingRef` (with hash fragment) and `missingSchema` (without it). Both properties are resolved relative to the current base id (usually schema id, unless it was substituted). - `"ignore"` - to log error during compilation and always pass validation. - `"fail"` - to log error and successfully compile schema but fail validation if this rule is checked. - _extendRefs_: validation of other keywords when `$ref` is present in the schema. Option values: - `"ignore"` (default) - when `$ref` is used other keywords are ignored (as per [JSON Reference](https://tools.ietf.org/html/draft-pbryan-zyp-json-ref-03#section-3) standard). A warning will be logged during the schema compilation. - `"fail"` (recommended) - if other validation keywords are used together with `$ref` the exception will be thrown when the schema is compiled. This option is recommended to make sure schema has no keywords that are ignored, which can be confusing. - `true` - validate all keywords in the schemas with `$ref` (the default behaviour in versions before 5.0.0). - _loadSchema_: asynchronous function that will be used to load remote schemas when `compileAsync` [method](#api-compileAsync) is used and some reference is missing (option `missingRefs` should NOT be 'fail' or 'ignore'). This function should accept remote schema uri as a parameter and return a Promise that resolves to a schema. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### Options to modify validated data - _removeAdditional_: remove additional properties - see example in [Filtering data](#filtering-data). This option is not used if schema is added with `addMetaSchema` method. Option values: - `false` (default) - not to remove additional properties - `"all"` - all additional properties are removed, regardless of `additionalProperties` keyword in schema (and no validation is made for them). - `true` - only additional properties with `additionalProperties` keyword equal to `false` are removed. - `"failing"` - additional properties that fail schema validation will be removed (where `additionalProperties` keyword is `false` or schema). - _useDefaults_: replace missing or undefined properties and items with the values from corresponding `default` keywords. Default behaviour is to ignore `default` keywords. This option is not used if schema is added with `addMetaSchema` method. See examples in [Assigning defaults](#assigning-defaults). Option values: - `false` (default) - do not use defaults - `true` - insert defaults by value (object literal is used). - `"empty"` - in addition to missing or undefined, use defaults for properties and items that are equal to `null` or `""` (an empty string). - `"shared"` (deprecated) - insert defaults by reference. If the default is an object, it will be shared by all instances of validated data. If you modify the inserted default in the validated data, it will be modified in the schema as well. - _coerceTypes_: change data type of data to match `type` keyword. See the example in [Coercing data types](#coercing-data-types) and [coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md). Option values: - `false` (default) - no type coercion. - `true` - coerce scalar data types. - `"array"` - in addition to coercions between scalar types, coerce scalar data to an array with one element and vice versa (as required by the schema). ##### Strict mode options - _strictDefaults_: report ignored `default` keywords in schemas. Option values: - `false` (default) - ignored defaults are not reported - `true` - if an ignored default is present, throw an error - `"log"` - if an ignored default is present, log warning - _strictKeywords_: report unknown keywords in schemas. Option values: - `false` (default) - unknown keywords are not reported - `true` - if an unknown keyword is present, throw an error - `"log"` - if an unknown keyword is present, log warning - _strictNumbers_: validate numbers strictly, failing validation for NaN and Infinity. Option values: - `false` (default) - NaN or Infinity will pass validation for numeric types - `true` - NaN or Infinity will not pass validation for numeric types ##### Asynchronous validation options - _transpile_: Requires [ajv-async](https://github.com/ajv-validator/ajv-async) package. It determines whether Ajv transpiles compiled asynchronous validation function. Option values: - `undefined` (default) - transpile with [nodent](https://github.com/MatAtBread/nodent) if async functions are not supported. - `true` - always transpile with nodent. - `false` - do not transpile; if async functions are not supported an exception will be thrown. ##### Advanced options - _meta_: add [meta-schema](http://json-schema.org/documentation.html) so it can be used by other schemas (true by default). If an object is passed, it will be used as the default meta-schema for schemas that have no `$schema` keyword. This default meta-schema MUST have `$schema` keyword. - _validateSchema_: validate added/compiled schemas against meta-schema (true by default). `$schema` property in the schema can be http://json-schema.org/draft-07/schema or absent (draft-07 meta-schema will be used) or can be a reference to the schema previously added with `addMetaSchema` method. Option values: - `true` (default) - if the validation fails, throw the exception. - `"log"` - if the validation fails, log error. - `false` - skip schema validation. - _addUsedSchema_: by default methods `compile` and `validate` add schemas to the instance if they have `$id` (or `id`) property that doesn't start with "#". If `$id` is present and it is not unique the exception will be thrown. Set this option to `false` to skip adding schemas to the instance and the `$id` uniqueness check when these methods are used. This option does not affect `addSchema` method. - _inlineRefs_: Affects compilation of referenced schemas. Option values: - `true` (default) - the referenced schemas that don't have refs in them are inlined, regardless of their size - that substantially improves performance at the cost of the bigger size of compiled schema functions. - `false` - to not inline referenced schemas (they will be compiled as separate functions). - integer number - to limit the maximum number of keywords of the schema that will be inlined. - _passContext_: pass validation context to custom keyword functions. If this option is `true` and you pass some context to the compiled validation function with `validate.call(context, data)`, the `context` will be available as `this` in your custom keywords. By default `this` is Ajv instance. - _loopRequired_: by default `required` keyword is compiled into a single expression (or a sequence of statements in `allErrors` mode). In case of a very large number of properties in this keyword it may result in a very big validation function. Pass integer to set the number of properties above which `required` keyword will be validated in a loop - smaller validation function size but also worse performance. - _ownProperties_: by default Ajv iterates over all enumerable object properties; when this option is `true` only own enumerable object properties (i.e. found directly on the object rather than on its prototype) are iterated. Contributed by @mbroadst. - _multipleOfPrecision_: by default `multipleOf` keyword is validated by comparing the result of division with parseInt() of that result. It works for dividers that are bigger than 1. For small dividers such as 0.01 the result of the division is usually not integer (even when it should be integer, see issue [#84](https://github.com/ajv-validator/ajv/issues/84)). If you need to use fractional dividers set this option to some positive integer N to have `multipleOf` validated using this formula: `Math.abs(Math.round(division) - division) < 1e-N` (it is slower but allows for float arithmetics deviations). - _errorDataPath_ (deprecated): set `dataPath` to point to 'object' (default) or to 'property' when validating keywords `required`, `additionalProperties` and `dependencies`. - _messages_: Include human-readable messages in errors. `true` by default. `false` can be passed when custom messages are used (e.g. with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n)). - _sourceCode_: add `sourceCode` property to validating function (for debugging; this code can be different from the result of toString call). - _processCode_: an optional function to process generated code before it is passed to Function constructor. It can be used to either beautify (the validating function is generated without line-breaks) or to transpile code. Starting from version 5.0.0 this option replaced options: - `beautify` that formatted the generated function using [js-beautify](https://github.com/beautify-web/js-beautify). If you want to beautify the generated code pass a function calling `require('js-beautify').js_beautify` as `processCode: code => js_beautify(code)`. - `transpile` that transpiled asynchronous validation function. You can still use `transpile` option with [ajv-async](https://github.com/ajv-validator/ajv-async) package. See [Asynchronous validation](#asynchronous-validation) for more information. - _cache_: an optional instance of cache to store compiled schemas using stable-stringified schema as a key. For example, set-associative cache [sacjs](https://github.com/epoberezkin/sacjs) can be used. If not passed then a simple hash is used which is good enough for the common use case (a limited number of statically defined schemas). Cache should have methods `put(key, value)`, `get(key)`, `del(key)` and `clear()`. - _serialize_: an optional function to serialize schema to cache key. Pass `false` to use schema itself as a key (e.g., if WeakMap used as a cache). By default [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) is used. ## Validation errors In case of validation failure, Ajv assigns the array of errors to `errors` property of validation function (or to `errors` property of Ajv instance when `validate` or `validateSchema` methods were called). In case of [asynchronous validation](#asynchronous-validation), the returned promise is rejected with exception `Ajv.ValidationError` that has `errors` property. ### Error objects Each error is an object with the following properties: - _keyword_: validation keyword. - _dataPath_: the path to the part of the data that was validated. By default `dataPath` uses JavaScript property access notation (e.g., `".prop[1].subProp"`). When the option `jsonPointers` is true (see [Options](#options)) `dataPath` will be set using JSON pointer standard (e.g., `"/prop/1/subProp"`). - _schemaPath_: the path (JSON-pointer as a URI fragment) to the schema of the keyword that failed validation. - _params_: the object with the additional information about error that can be used to create custom error messages (e.g., using [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package). See below for parameters set by all keywords. - _message_: the standard error message (can be excluded with option `messages` set to false). - _schema_: the schema of the keyword (added with `verbose` option). - _parentSchema_: the schema containing the keyword (added with `verbose` option) - _data_: the data validated by the keyword (added with `verbose` option). __Please note__: `propertyNames` keyword schema validation errors have an additional property `propertyName`, `dataPath` points to the object. After schema validation for each property name, if it is invalid an additional error is added with the property `keyword` equal to `"propertyNames"`. ### Error parameters Properties of `params` object in errors depend on the keyword that failed validation. - `maxItems`, `minItems`, `maxLength`, `minLength`, `maxProperties`, `minProperties` - property `limit` (number, the schema of the keyword). - `additionalItems` - property `limit` (the maximum number of allowed items in case when `items` keyword is an array of schemas and `additionalItems` is false). - `additionalProperties` - property `additionalProperty` (the property not used in `properties` and `patternProperties` keywords). - `dependencies` - properties: - `property` (dependent property), - `missingProperty` (required missing dependency - only the first one is reported currently) - `deps` (required dependencies, comma separated list as a string), - `depsCount` (the number of required dependencies). - `format` - property `format` (the schema of the keyword). - `maximum`, `minimum` - properties: - `limit` (number, the schema of the keyword), - `exclusive` (boolean, the schema of `exclusiveMaximum` or `exclusiveMinimum`), - `comparison` (string, comparison operation to compare the data to the limit, with the data on the left and the limit on the right; can be "<", "<=", ">", ">=") - `multipleOf` - property `multipleOf` (the schema of the keyword) - `pattern` - property `pattern` (the schema of the keyword) - `required` - property `missingProperty` (required property that is missing). - `propertyNames` - property `propertyName` (an invalid property name). - `patternRequired` (in ajv-keywords) - property `missingPattern` (required pattern that did not match any property). - `type` - property `type` (required type(s), a string, can be a comma-separated list) - `uniqueItems` - properties `i` and `j` (indices of duplicate items). - `const` - property `allowedValue` pointing to the value (the schema of the keyword). - `enum` - property `allowedValues` pointing to the array of values (the schema of the keyword). - `$ref` - property `ref` with the referenced schema URI. - `oneOf` - property `passingSchemas` (array of indices of passing schemas, null if no schema passes). - custom keywords (in case keyword definition doesn't create errors) - property `keyword` (the keyword name). ### Error logging Using the `logger` option when initiallizing Ajv will allow you to define custom logging. Here you can build upon the exisiting logging. The use of other logging packages is supported as long as the package or its associated wrapper exposes the required methods. If any of the required methods are missing an exception will be thrown. - **Required Methods**: `log`, `warn`, `error` ```javascript var otherLogger = new OtherLogger(); var ajv = new Ajv({ logger: { log: console.log.bind(console), warn: function warn() { otherLogger.logWarn.apply(otherLogger, arguments); }, error: function error() { otherLogger.logError.apply(otherLogger, arguments); console.error.apply(console, arguments); } } }); ``` ## Plugins Ajv can be extended with plugins that add custom keywords, formats or functions to process generated code. When such plugin is published as npm package it is recommended that it follows these conventions: - it exports a function - this function accepts ajv instance as the first parameter and returns the same instance to allow chaining - this function can accept an optional configuration as the second parameter If you have published a useful plugin please submit a PR to add it to the next section. ## Related packages - [ajv-async](https://github.com/ajv-validator/ajv-async) - plugin to configure async validation mode - [ajv-bsontype](https://github.com/BoLaMN/ajv-bsontype) - plugin to validate mongodb's bsonType formats - [ajv-cli](https://github.com/jessedc/ajv-cli) - command line interface - [ajv-errors](https://github.com/ajv-validator/ajv-errors) - plugin for custom error messages - [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) - internationalised error messages - [ajv-istanbul](https://github.com/ajv-validator/ajv-istanbul) - plugin to instrument generated validation code to measure test coverage of your schemas - [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) - plugin with custom validation keywords (select, typeof, etc.) - [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) - plugin with keywords $merge and $patch - [ajv-pack](https://github.com/ajv-validator/ajv-pack) - produces a compact module exporting validation functions - [ajv-formats-draft2019](https://github.com/luzlab/ajv-formats-draft2019) - format validators for draft2019 that aren't already included in ajv (ie. `idn-hostname`, `idn-email`, `iri`, `iri-reference` and `duration`). ## Some packages using Ajv - [webpack](https://github.com/webpack/webpack) - a module bundler. Its main purpose is to bundle JavaScript files for usage in a browser - [jsonscript-js](https://github.com/JSONScript/jsonscript-js) - the interpreter for [JSONScript](http://www.jsonscript.org) - scripted processing of existing endpoints and services - [osprey-method-handler](https://github.com/mulesoft-labs/osprey-method-handler) - Express middleware for validating requests and responses based on a RAML method object, used in [osprey](https://github.com/mulesoft/osprey) - validating API proxy generated from a RAML definition - [har-validator](https://github.com/ahmadnassri/har-validator) - HTTP Archive (HAR) validator - [jsoneditor](https://github.com/josdejong/jsoneditor) - a web-based tool to view, edit, format, and validate JSON http://jsoneditoronline.org - [JSON Schema Lint](https://github.com/nickcmaynard/jsonschemalint) - a web tool to validate JSON/YAML document against a single JSON Schema http://jsonschemalint.com - [objection](https://github.com/vincit/objection.js) - SQL-friendly ORM for Node.js - [table](https://github.com/gajus/table) - formats data into a string table - [ripple-lib](https://github.com/ripple/ripple-lib) - a JavaScript API for interacting with [Ripple](https://ripple.com) in Node.js and the browser - [restbase](https://github.com/wikimedia/restbase) - distributed storage with REST API & dispatcher for backend services built to provide a low-latency & high-throughput API for Wikipedia / Wikimedia content - [hippie-swagger](https://github.com/CacheControl/hippie-swagger) - [Hippie](https://github.com/vesln/hippie) wrapper that provides end to end API testing with swagger validation - [react-form-controlled](https://github.com/seeden/react-form-controlled) - React controlled form components with validation - [rabbitmq-schema](https://github.com/tjmehta/rabbitmq-schema) - a schema definition module for RabbitMQ graphs and messages - [@query/schema](https://www.npmjs.com/package/@query/schema) - stream filtering with a URI-safe query syntax parsing to JSON Schema - [chai-ajv-json-schema](https://github.com/peon374/chai-ajv-json-schema) - chai plugin to us JSON Schema with expect in mocha tests - [grunt-jsonschema-ajv](https://github.com/SignpostMarv/grunt-jsonschema-ajv) - Grunt plugin for validating files against JSON Schema - [extract-text-webpack-plugin](https://github.com/webpack-contrib/extract-text-webpack-plugin) - extract text from bundle into a file - [electron-builder](https://github.com/electron-userland/electron-builder) - a solution to package and build a ready for distribution Electron app - [addons-linter](https://github.com/mozilla/addons-linter) - Mozilla Add-ons Linter - [gh-pages-generator](https://github.com/epoberezkin/gh-pages-generator) - multi-page site generator converting markdown files to GitHub pages - [ESLint](https://github.com/eslint/eslint) - the pluggable linting utility for JavaScript and JSX ## Tests ``` npm install git submodule update --init npm test ``` ## Contributing All validation functions are generated using doT templates in [dot](https://github.com/ajv-validator/ajv/tree/master/lib/dot) folder. Templates are precompiled so doT is not a run-time dependency. `npm run build` - compiles templates to [dotjs](https://github.com/ajv-validator/ajv/tree/master/lib/dotjs) folder. `npm run watch` - automatically compiles templates when files in dot folder change Please see [Contributing guidelines](https://github.com/ajv-validator/ajv/blob/master/CONTRIBUTING.md) ## Changes history See https://github.com/ajv-validator/ajv/releases __Please note__: [Changes in version 7.0.0-beta](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](https://github.com/ajv-validator/ajv/blob/master/CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](https://github.com/ajv-validator/ajv/blob/master/LICENSE) # fast-deep-equal The fastest deep equal with ES6 Map, Set and Typed arrays support. [![Build Status](https://travis-ci.org/epoberezkin/fast-deep-equal.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-deep-equal) [![npm](https://img.shields.io/npm/v/fast-deep-equal.svg)](https://www.npmjs.com/package/fast-deep-equal) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-deep-equal/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-deep-equal?branch=master) ## Install ```bash npm install fast-deep-equal ``` ## Features - ES5 compatible - works in node.js (8+) and browsers (IE9+) - checks equality of Date and RegExp objects by value. ES6 equal (`require('fast-deep-equal/es6')`) also supports: - Maps - Sets - Typed arrays ## Usage ```javascript var equal = require('fast-deep-equal'); console.log(equal({foo: 'bar'}, {foo: 'bar'})); // true ``` To support ES6 Maps, Sets and Typed arrays equality use: ```javascript var equal = require('fast-deep-equal/es6'); console.log(equal(Int16Array([1, 2]), Int16Array([1, 2]))); // true ``` To use with React (avoiding the traversal of React elements' _owner property that contains circular references and is not needed when comparing the elements - borrowed from [react-fast-compare](https://github.com/FormidableLabs/react-fast-compare)): ```javascript var equal = require('fast-deep-equal/react'); var equal = require('fast-deep-equal/es6/react'); ``` ## Performance benchmark Node.js v12.6.0: ``` fast-deep-equal x 261,950 ops/sec ±0.52% (89 runs sampled) fast-deep-equal/es6 x 212,991 ops/sec ±0.34% (92 runs sampled) fast-equals x 230,957 ops/sec ±0.83% (85 runs sampled) nano-equal x 187,995 ops/sec ±0.53% (88 runs sampled) shallow-equal-fuzzy x 138,302 ops/sec ±0.49% (90 runs sampled) underscore.isEqual x 74,423 ops/sec ±0.38% (89 runs sampled) lodash.isEqual x 36,637 ops/sec ±0.72% (90 runs sampled) deep-equal x 2,310 ops/sec ±0.37% (90 runs sampled) deep-eql x 35,312 ops/sec ±0.67% (91 runs sampled) ramda.equals x 12,054 ops/sec ±0.40% (91 runs sampled) util.isDeepStrictEqual x 46,440 ops/sec ±0.43% (90 runs sampled) assert.deepStrictEqual x 456 ops/sec ±0.71% (88 runs sampled) The fastest is fast-deep-equal ``` To run benchmark (requires node.js 6+): ```bash npm run benchmark ``` __Please note__: this benchmark runs against the available test cases. To choose the most performant library for your application, it is recommended to benchmark against your data and to NOT expect this benchmark to reflect the performance difference in your application. ## Enterprise support fast-deep-equal package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-deep-equal?utm_source=npm-fast-deep-equal&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/fast-deep-equal/blob/master/LICENSE) # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 66 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. # Brorand #### LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2014. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # module-details-from-path Extract the Node.js module details like name and base path given an absolute path to a file inside the module. [![Build status](https://travis-ci.org/watson/module-details-from-path.svg?branch=master)](https://travis-ci.org/watson/module-details-from-path) [![js-standard-style](https://img.shields.io/badge/code%20style-standard-brightgreen.svg?style=flat)](https://github.com/feross/standard) ## Installation ``` npm install module-details-from-path --save ``` ## Usage ```js var assert = require('assert') var parse = require('module-details-from-path') var path = '/Users/watson/code/node_modules/blackjack/node_modules/picture-tube/bin/tube.js' assert.deepStrictEqual(parse(path), { name: 'picture-tube', basedir: '/Users/watson/code/node_modules/blackjack/node_modules/picture-tube', path: 'bin/tube.js' }) ``` Returns `undefined` if module details cannot be found. ## License MIT # Ultron [![Made by unshift](https://img.shields.io/badge/made%20by-unshift-00ffcc.svg?style=flat-square)](http://unshift.io)[![Version npm](http://img.shields.io/npm/v/ultron.svg?style=flat-square)](http://browsenpm.org/package/ultron)[![Build Status](http://img.shields.io/travis/unshiftio/ultron/master.svg?style=flat-square)](https://travis-ci.org/unshiftio/ultron)[![Dependencies](https://img.shields.io/david/unshiftio/ultron.svg?style=flat-square)](https://david-dm.org/unshiftio/ultron)[![Coverage Status](http://img.shields.io/coveralls/unshiftio/ultron/master.svg?style=flat-square)](https://coveralls.io/r/unshiftio/ultron?branch=master)[![IRC channel](http://img.shields.io/badge/IRC-irc.freenode.net%23unshift-00a8ff.svg?style=flat-square)](http://webchat.freenode.net/?channels=unshift) Ultron is a high-intelligence robot. It gathers intelligence so it can start improving upon his rudimentary design. It will learn your event emitting patterns and find ways to exterminate them. Allowing you to remove only the event emitters that **you** assigned and not the ones that your users or developers assigned. This can prevent race conditions, memory leaks and even file descriptor leaks from ever happening as you won't remove clean up processes. ## Installation The module is designed to be used in browsers using browserify and in Node.js. You can install the module through the public npm registry by running the following command in CLI: ``` npm install --save ultron ``` ## Usage In all examples we assume that you've required the library as following: ```js 'use strict'; var Ultron = require('ultron'); ``` Now that we've required the library we can construct our first `Ultron` instance. The constructor requires one argument which should be the `EventEmitter` instance that we need to operate upon. This can be the `EventEmitter` module that ships with Node.js or `EventEmitter3` or anything else as long as it follow the same API and internal structure as these 2. So with that in mind we can create the instance: ```js // // For the sake of this example we're going to construct an empty EventEmitter // var EventEmitter = require('events').EventEmitter; // or require('eventmitter3'); var events = new EventEmitter(); var ultron = new Ultron(events); ``` You can now use the following API's from the Ultron instance: ### Ultron.on Register a new event listener for the given event. It follows the exact same API as `EventEmitter.on` but it will return itself instead of returning the EventEmitter instance. If you are using EventEmitter3 it also supports the context param: ```js ultron.on('event-name', handler, { custom: 'function context' }); ``` Just like you would expect, it can also be chained together. ```js ultron .on('event-name', handler) .on('another event', handler); ``` ### Ultron.once Exactly the same as the [Ultron.on](#ultronon) but it only allows the execution once. Just like you would expect, it can also be chained together. ```js ultron .once('event-name', handler, { custom: 'this value' }) .once('another event', handler); ``` ### Ultron.remove This is where all the magic happens and the safe removal starts. This function accepts different argument styles: - No arguments, assume that all events need to be removed so it will work as `removeAllListeners()` API. - 1 argument, when it's a string it will be split on ` ` and `,` to create a list of events that need to be cleared. - Multiple arguments, we assume that they are all names of events that need to be cleared. ```js ultron.remove('foo, bar baz'); // Removes foo, bar and baz. ultron.remove('foo', 'bar', 'baz'); // Removes foo, bar and baz. ultron.remove(); // Removes everything. ``` If you just want to remove a single event listener using a function reference you can still use the EventEmitter's `removeListener(event, fn)` API: ```js function foo() {} ultron.on('foo', foo); events.removeListener('foo', foo); ``` ## License MIT # secp256k1-node This module provides native bindings to [bitcoin-core/secp256k1](https://github.com/bitcoin-core/secp256k1). In browser [elliptic](https://github.com/indutny/elliptic) will be used as fallback. Works on node version 10.0.0 or greater, because use [N-API](https://nodejs.org/api/n-api.html). ## Installation ##### from npm `npm install secp256k1` ##### from git ``` git clone [email protected]:cryptocoinjs/secp256k1-node.git cd secp256k1-node git submodule update --init npm install ``` ##### Windows The easiest way to build the package on windows is to install [windows-build-tools](https://github.com/felixrieseberg/windows-build-tools). Or install the following software: * Git: https://git-scm.com/download/win * nvm: https://github.com/coreybutler/nvm-windows * Python 2.7: https://www.python.org/downloads/release/python-2712/ * Visual C++ Build Tools: http://landinghub.visualstudio.com/visual-cpp-build-tools (Custom Install, and select both Windows 8.1 and Windows 10 SDKs) And run commands: ``` npm config set msvs_version 2015 --global npm install npm@next -g ``` Based on: * https://github.com/nodejs/node-gyp/issues/629#issuecomment-153196245 * https://github.com/nodejs/node-gyp/issues/972 ## Usage * [API Reference (v4.x)](API.md) (current version) * [API Reference (v3.x)](https://github.com/cryptocoinjs/secp256k1-node/blob/v3.x/API.md) * [API Reference (v2.x)](https://github.com/cryptocoinjs/secp256k1-node/blob/v2.x/API.md) ##### Private Key generation, Public Key creation, signature creation, signature verification ```js const { randomBytes } = require('crypto') const secp256k1 = require('secp256k1') // or require('secp256k1/elliptic') // if you want to use pure js implementation in node // generate message to sign // message should have 32-byte length, if you have some other length you can hash message // for example `msg = sha256(rawMessage)` const msg = randomBytes(32) // generate privKey let privKey do { privKey = randomBytes(32) } while (!secp256k1.privateKeyVerify(privKey)) // get the public key in a compressed format const pubKey = secp256k1.publicKeyCreate(privKey) // sign the message const sigObj = secp256k1.ecdsaSign(msg, privKey) // verify the signature console.log(secp256k1.ecdsaVerify(sigObj.signature, msg, pubKey)) // => true ``` \* **.verify return false for high signatures** ##### Get X point of ECDH ```js const { randomBytes } = require('crypto') // const secp256k1 = require('./elliptic') const secp256k1 = require('./') // generate privKey function getPrivateKey () { while (true) { const privKey = randomBytes(32) if (secp256k1.privateKeyVerify(privKey)) return privKey } } // generate private and public keys const privKey = getPrivateKey() const pubKey = secp256k1.publicKeyCreate(getPrivateKey()) // compressed public key from X and Y function hashfn (x, y) { const pubKey = new Uint8Array(33) pubKey[0] = (y[31] & 1) === 0 ? 0x02 : 0x03 pubKey.set(x, 1) return pubKey } // get X point of ecdh const ecdhPointX = secp256k1.ecdh(pubKey, privKey, { hashfn }, Buffer.alloc(33)) console.log(ecdhPointX.toString('hex')) ``` ## LICENSE This library is free and open-source software released under the MIT license. Native Abstractions for Node.js =============================== **A header file filled with macro and utility goodness for making add-on development for Node.js easier across versions 0.8, 0.10, 0.12, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 and 14.** ***Current version: 2.14.2*** *(See [CHANGELOG.md](https://github.com/nodejs/nan/blob/master/CHANGELOG.md) for complete ChangeLog)* [![NPM](https://nodei.co/npm/nan.png?downloads=true&downloadRank=true)](https://nodei.co/npm/nan/) [![NPM](https://nodei.co/npm-dl/nan.png?months=6&height=3)](https://nodei.co/npm/nan/) [![Build Status](https://api.travis-ci.org/nodejs/nan.svg?branch=master)](https://travis-ci.org/nodejs/nan) [![Build status](https://ci.appveyor.com/api/projects/status/kh73pbm9dsju7fgh)](https://ci.appveyor.com/project/RodVagg/nan) Thanks to the crazy changes in V8 (and some in Node core), keeping native addons compiling happily across versions, particularly 0.10 to 0.12 to 4.0, is a minor nightmare. The goal of this project is to store all logic necessary to develop native Node.js addons without having to inspect `NODE_MODULE_VERSION` and get yourself into a macro-tangle. This project also contains some helper utilities that make addon development a bit more pleasant. * **[News & Updates](#news)** * **[Usage](#usage)** * **[Example](#example)** * **[API](#api)** * **[Tests](#tests)** * **[Known issues](#issues)** * **[Governance & Contributing](#governance)** <a name="news"></a> ## News & Updates <a name="usage"></a> ## Usage Simply add **NAN** as a dependency in the *package.json* of your Node addon: ``` bash $ npm install --save nan ``` Pull in the path to **NAN** in your *binding.gyp* so that you can use `#include <nan.h>` in your *.cpp* files: ``` python "include_dirs" : [ "<!(node -e \"require('nan')\")" ] ``` This works like a `-I<path-to-NAN>` when compiling your addon. <a name="example"></a> ## Example Just getting started with Nan? Take a look at the **[Node Add-on Examples](https://github.com/nodejs/node-addon-examples)**. Refer to a [quick-start **Nan** Boilerplate](https://github.com/fcanas/node-native-boilerplate) for a ready-to-go project that utilizes basic Nan functionality. For a simpler example, see the **[async pi estimation example](https://github.com/nodejs/nan/tree/master/examples/async_pi_estimate)** in the examples directory for full code and an explanation of what this Monte Carlo Pi estimation example does. Below are just some parts of the full example that illustrate the use of **NAN**. Yet another example is **[nan-example-eol](https://github.com/CodeCharmLtd/nan-example-eol)**. It shows newline detection implemented as a native addon. Also take a look at our comprehensive **[C++ test suite](https://github.com/nodejs/nan/tree/master/test/cpp)** which has a plethora of code snippets for your pasting pleasure. <a name="api"></a> ## API Additional to the NAN documentation below, please consult: * [The V8 Getting Started * Guide](https://v8.dev/docs/embed) * [V8 API Documentation](https://v8docs.nodesource.com/) * [Node Add-on Documentation](https://nodejs.org/api/addons.html) <!-- START API --> ### JavaScript-accessible methods A _template_ is a blueprint for JavaScript functions and objects in a context. You can use a template to wrap C++ functions and data structures within JavaScript objects so that they can be manipulated from JavaScript. See the V8 Embedders Guide section on [Templates](https://github.com/v8/v8/wiki/Embedder%27s-Guide#templates) for further information. In order to expose functionality to JavaScript via a template, you must provide it to V8 in a form that it understands. Across the versions of V8 supported by NAN, JavaScript-accessible method signatures vary widely, NAN fully abstracts method declaration and provides you with an interface that is similar to the most recent V8 API but is backward-compatible with older versions that still use the now-deceased `v8::Argument` type. * **Method argument types** - <a href="doc/methods.md#api_nan_function_callback_info"><b><code>Nan::FunctionCallbackInfo</code></b></a> - <a href="doc/methods.md#api_nan_property_callback_info"><b><code>Nan::PropertyCallbackInfo</code></b></a> - <a href="doc/methods.md#api_nan_return_value"><b><code>Nan::ReturnValue</code></b></a> * **Method declarations** - <a href="doc/methods.md#api_nan_method"><b>Method declaration</b></a> - <a href="doc/methods.md#api_nan_getter"><b>Getter declaration</b></a> - <a href="doc/methods.md#api_nan_setter"><b>Setter declaration</b></a> - <a href="doc/methods.md#api_nan_property_getter"><b>Property getter declaration</b></a> - <a href="doc/methods.md#api_nan_property_setter"><b>Property setter declaration</b></a> - <a href="doc/methods.md#api_nan_property_enumerator"><b>Property enumerator declaration</b></a> - <a href="doc/methods.md#api_nan_property_deleter"><b>Property deleter declaration</b></a> - <a href="doc/methods.md#api_nan_property_query"><b>Property query declaration</b></a> - <a href="doc/methods.md#api_nan_index_getter"><b>Index getter declaration</b></a> - <a href="doc/methods.md#api_nan_index_setter"><b>Index setter declaration</b></a> - <a href="doc/methods.md#api_nan_index_enumerator"><b>Index enumerator declaration</b></a> - <a href="doc/methods.md#api_nan_index_deleter"><b>Index deleter declaration</b></a> - <a href="doc/methods.md#api_nan_index_query"><b>Index query declaration</b></a> * Method and template helpers - <a href="doc/methods.md#api_nan_set_method"><b><code>Nan::SetMethod()</code></b></a> - <a href="doc/methods.md#api_nan_set_prototype_method"><b><code>Nan::SetPrototypeMethod()</code></b></a> - <a href="doc/methods.md#api_nan_set_accessor"><b><code>Nan::SetAccessor()</code></b></a> - <a href="doc/methods.md#api_nan_set_named_property_handler"><b><code>Nan::SetNamedPropertyHandler()</code></b></a> - <a href="doc/methods.md#api_nan_set_indexed_property_handler"><b><code>Nan::SetIndexedPropertyHandler()</code></b></a> - <a href="doc/methods.md#api_nan_set_template"><b><code>Nan::SetTemplate()</code></b></a> - <a href="doc/methods.md#api_nan_set_prototype_template"><b><code>Nan::SetPrototypeTemplate()</code></b></a> - <a href="doc/methods.md#api_nan_set_instance_template"><b><code>Nan::SetInstanceTemplate()</code></b></a> - <a href="doc/methods.md#api_nan_set_call_handler"><b><code>Nan::SetCallHandler()</code></b></a> - <a href="doc/methods.md#api_nan_set_call_as_function_handler"><b><code>Nan::SetCallAsFunctionHandler()</code></b></a> ### Scopes A _local handle_ is a pointer to an object. All V8 objects are accessed using handles, they are necessary because of the way the V8 garbage collector works. A handle scope can be thought of as a container for any number of handles. When you've finished with your handles, instead of deleting each one individually you can simply delete their scope. The creation of `HandleScope` objects is different across the supported versions of V8. Therefore, NAN provides its own implementations that can be used safely across these. - <a href="doc/scopes.md#api_nan_handle_scope"><b><code>Nan::HandleScope</code></b></a> - <a href="doc/scopes.md#api_nan_escapable_handle_scope"><b><code>Nan::EscapableHandleScope</code></b></a> Also see the V8 Embedders Guide section on [Handles and Garbage Collection](https://github.com/v8/v8/wiki/Embedder%27s%20Guide#handles-and-garbage-collection). ### Persistent references An object reference that is independent of any `HandleScope` is a _persistent_ reference. Where a `Local` handle only lives as long as the `HandleScope` in which it was allocated, a `Persistent` handle remains valid until it is explicitly disposed. Due to the evolution of the V8 API, it is necessary for NAN to provide a wrapper implementation of the `Persistent` classes to supply compatibility across the V8 versions supported. - <a href="doc/persistent.md#api_nan_persistent_base"><b><code>Nan::PersistentBase & v8::PersistentBase</code></b></a> - <a href="doc/persistent.md#api_nan_non_copyable_persistent_traits"><b><code>Nan::NonCopyablePersistentTraits & v8::NonCopyablePersistentTraits</code></b></a> - <a href="doc/persistent.md#api_nan_copyable_persistent_traits"><b><code>Nan::CopyablePersistentTraits & v8::CopyablePersistentTraits</code></b></a> - <a href="doc/persistent.md#api_nan_persistent"><b><code>Nan::Persistent</code></b></a> - <a href="doc/persistent.md#api_nan_global"><b><code>Nan::Global</code></b></a> - <a href="doc/persistent.md#api_nan_weak_callback_info"><b><code>Nan::WeakCallbackInfo</code></b></a> - <a href="doc/persistent.md#api_nan_weak_callback_type"><b><code>Nan::WeakCallbackType</code></b></a> Also see the V8 Embedders Guide section on [Handles and Garbage Collection](https://developers.google.com/v8/embed#handles). ### New NAN provides a `Nan::New()` helper for the creation of new JavaScript objects in a way that's compatible across the supported versions of V8. - <a href="doc/new.md#api_nan_new"><b><code>Nan::New()</code></b></a> - <a href="doc/new.md#api_nan_undefined"><b><code>Nan::Undefined()</code></b></a> - <a href="doc/new.md#api_nan_null"><b><code>Nan::Null()</code></b></a> - <a href="doc/new.md#api_nan_true"><b><code>Nan::True()</code></b></a> - <a href="doc/new.md#api_nan_false"><b><code>Nan::False()</code></b></a> - <a href="doc/new.md#api_nan_empty_string"><b><code>Nan::EmptyString()</code></b></a> ### Converters NAN contains functions that convert `v8::Value`s to other `v8::Value` types and native types. Since type conversion is not guaranteed to succeed, they return `Nan::Maybe` types. These converters can be used in place of `value->ToX()` and `value->XValue()` (where `X` is one of the types, e.g. `Boolean`) in a way that provides a consistent interface across V8 versions. Newer versions of V8 use the new `v8::Maybe` and `v8::MaybeLocal` types for these conversions, older versions don't have this functionality so it is provided by NAN. - <a href="doc/converters.md#api_nan_to"><b><code>Nan::To()</code></b></a> ### Maybe Types The `Nan::MaybeLocal` and `Nan::Maybe` types are monads that encapsulate `v8::Local` handles that _may be empty_. * **Maybe Types** - <a href="doc/maybe_types.md#api_nan_maybe_local"><b><code>Nan::MaybeLocal</code></b></a> - <a href="doc/maybe_types.md#api_nan_maybe"><b><code>Nan::Maybe</code></b></a> - <a href="doc/maybe_types.md#api_nan_nothing"><b><code>Nan::Nothing</code></b></a> - <a href="doc/maybe_types.md#api_nan_just"><b><code>Nan::Just</code></b></a> * **Maybe Helpers** - <a href="doc/maybe_types.md#api_nan_call"><b><code>Nan::Call()</code></b></a> - <a href="doc/maybe_types.md#api_nan_to_detail_string"><b><code>Nan::ToDetailString()</code></b></a> - <a href="doc/maybe_types.md#api_nan_to_array_index"><b><code>Nan::ToArrayIndex()</code></b></a> - <a href="doc/maybe_types.md#api_nan_equals"><b><code>Nan::Equals()</code></b></a> - <a href="doc/maybe_types.md#api_nan_new_instance"><b><code>Nan::NewInstance()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_function"><b><code>Nan::GetFunction()</code></b></a> - <a href="doc/maybe_types.md#api_nan_set"><b><code>Nan::Set()</code></b></a> - <a href="doc/maybe_types.md#api_nan_define_own_property"><b><code>Nan::DefineOwnProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_force_set"><del><b><code>Nan::ForceSet()</code></b></del></a> - <a href="doc/maybe_types.md#api_nan_get"><b><code>Nan::Get()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_property_attribute"><b><code>Nan::GetPropertyAttributes()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has"><b><code>Nan::Has()</code></b></a> - <a href="doc/maybe_types.md#api_nan_delete"><b><code>Nan::Delete()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_property_names"><b><code>Nan::GetPropertyNames()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_own_property_names"><b><code>Nan::GetOwnPropertyNames()</code></b></a> - <a href="doc/maybe_types.md#api_nan_set_prototype"><b><code>Nan::SetPrototype()</code></b></a> - <a href="doc/maybe_types.md#api_nan_object_proto_to_string"><b><code>Nan::ObjectProtoToString()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_own_property"><b><code>Nan::HasOwnProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_real_named_property"><b><code>Nan::HasRealNamedProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_real_indexed_property"><b><code>Nan::HasRealIndexedProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_real_named_callback_property"><b><code>Nan::HasRealNamedCallbackProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_real_named_property_in_prototype_chain"><b><code>Nan::GetRealNamedPropertyInPrototypeChain()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_real_named_property"><b><code>Nan::GetRealNamedProperty()</code></b></a> - <a href="doc/maybe_types.md#api_nan_call_as_function"><b><code>Nan::CallAsFunction()</code></b></a> - <a href="doc/maybe_types.md#api_nan_call_as_constructor"><b><code>Nan::CallAsConstructor()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_source_line"><b><code>Nan::GetSourceLine()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_line_number"><b><code>Nan::GetLineNumber()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_start_column"><b><code>Nan::GetStartColumn()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_end_column"><b><code>Nan::GetEndColumn()</code></b></a> - <a href="doc/maybe_types.md#api_nan_clone_element_at"><b><code>Nan::CloneElementAt()</code></b></a> - <a href="doc/maybe_types.md#api_nan_has_private"><b><code>Nan::HasPrivate()</code></b></a> - <a href="doc/maybe_types.md#api_nan_get_private"><b><code>Nan::GetPrivate()</code></b></a> - <a href="doc/maybe_types.md#api_nan_set_private"><b><code>Nan::SetPrivate()</code></b></a> - <a href="doc/maybe_types.md#api_nan_delete_private"><b><code>Nan::DeletePrivate()</code></b></a> - <a href="doc/maybe_types.md#api_nan_make_maybe"><b><code>Nan::MakeMaybe()</code></b></a> ### Script NAN provides a `v8::Script` helpers as the API has changed over the supported versions of V8. - <a href="doc/script.md#api_nan_compile_script"><b><code>Nan::CompileScript()</code></b></a> - <a href="doc/script.md#api_nan_run_script"><b><code>Nan::RunScript()</code></b></a> ### JSON The _JSON_ object provides the C++ versions of the methods offered by the `JSON` object in javascript. V8 exposes these methods via the `v8::JSON` object. - <a href="doc/json.md#api_nan_json_parse"><b><code>Nan::JSON.Parse</code></b></a> - <a href="doc/json.md#api_nan_json_stringify"><b><code>Nan::JSON.Stringify</code></b></a> Refer to the V8 JSON object in the [V8 documentation](https://v8docs.nodesource.com/node-8.16/da/d6f/classv8_1_1_j_s_o_n.html) for more information about these methods and their arguments. ### Errors NAN includes helpers for creating, throwing and catching Errors as much of this functionality varies across the supported versions of V8 and must be abstracted. Note that an Error object is simply a specialized form of `v8::Value`. Also consult the V8 Embedders Guide section on [Exceptions](https://developers.google.com/v8/embed#exceptions) for more information. - <a href="doc/errors.md#api_nan_error"><b><code>Nan::Error()</code></b></a> - <a href="doc/errors.md#api_nan_range_error"><b><code>Nan::RangeError()</code></b></a> - <a href="doc/errors.md#api_nan_reference_error"><b><code>Nan::ReferenceError()</code></b></a> - <a href="doc/errors.md#api_nan_syntax_error"><b><code>Nan::SyntaxError()</code></b></a> - <a href="doc/errors.md#api_nan_type_error"><b><code>Nan::TypeError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_error"><b><code>Nan::ThrowError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_range_error"><b><code>Nan::ThrowRangeError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_reference_error"><b><code>Nan::ThrowReferenceError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_syntax_error"><b><code>Nan::ThrowSyntaxError()</code></b></a> - <a href="doc/errors.md#api_nan_throw_type_error"><b><code>Nan::ThrowTypeError()</code></b></a> - <a href="doc/errors.md#api_nan_fatal_exception"><b><code>Nan::FatalException()</code></b></a> - <a href="doc/errors.md#api_nan_errno_exception"><b><code>Nan::ErrnoException()</code></b></a> - <a href="doc/errors.md#api_nan_try_catch"><b><code>Nan::TryCatch</code></b></a> ### Buffers NAN's `node::Buffer` helpers exist as the API has changed across supported Node versions. Use these methods to ensure compatibility. - <a href="doc/buffers.md#api_nan_new_buffer"><b><code>Nan::NewBuffer()</code></b></a> - <a href="doc/buffers.md#api_nan_copy_buffer"><b><code>Nan::CopyBuffer()</code></b></a> - <a href="doc/buffers.md#api_nan_free_callback"><b><code>Nan::FreeCallback()</code></b></a> ### Nan::Callback `Nan::Callback` makes it easier to use `v8::Function` handles as callbacks. A class that wraps a `v8::Function` handle, protecting it from garbage collection and making it particularly useful for storage and use across asynchronous execution. - <a href="doc/callback.md#api_nan_callback"><b><code>Nan::Callback</code></b></a> ### Asynchronous work helpers `Nan::AsyncWorker`, `Nan::AsyncProgressWorker` and `Nan::AsyncProgressQueueWorker` are helper classes that make working with asynchronous code easier. - <a href="doc/asyncworker.md#api_nan_async_worker"><b><code>Nan::AsyncWorker</code></b></a> - <a href="doc/asyncworker.md#api_nan_async_progress_worker"><b><code>Nan::AsyncProgressWorkerBase &amp; Nan::AsyncProgressWorker</code></b></a> - <a href="doc/asyncworker.md#api_nan_async_progress_queue_worker"><b><code>Nan::AsyncProgressQueueWorker</code></b></a> - <a href="doc/asyncworker.md#api_nan_async_queue_worker"><b><code>Nan::AsyncQueueWorker</code></b></a> ### Strings & Bytes Miscellaneous string & byte encoding and decoding functionality provided for compatibility across supported versions of V8 and Node. Implemented by NAN to ensure that all encoding types are supported, even for older versions of Node where they are missing. - <a href="doc/string_bytes.md#api_nan_encoding"><b><code>Nan::Encoding</code></b></a> - <a href="doc/string_bytes.md#api_nan_encode"><b><code>Nan::Encode()</code></b></a> - <a href="doc/string_bytes.md#api_nan_decode_bytes"><b><code>Nan::DecodeBytes()</code></b></a> - <a href="doc/string_bytes.md#api_nan_decode_write"><b><code>Nan::DecodeWrite()</code></b></a> ### Object Wrappers The `ObjectWrap` class can be used to make wrapped C++ objects and a factory of wrapped objects. - <a href="doc/object_wrappers.md#api_nan_object_wrap"><b><code>Nan::ObjectWrap</code></b></a> ### V8 internals The hooks to access V8 internals—including GC and statistics—are different across the supported versions of V8, therefore NAN provides its own hooks that call the appropriate V8 methods. - <a href="doc/v8_internals.md#api_nan_gc_callback"><b><code>NAN_GC_CALLBACK()</code></b></a> - <a href="doc/v8_internals.md#api_nan_add_gc_epilogue_callback"><b><code>Nan::AddGCEpilogueCallback()</code></b></a> - <a href="doc/v8_internals.md#api_nan_remove_gc_epilogue_callback"><b><code>Nan::RemoveGCEpilogueCallback()</code></b></a> - <a href="doc/v8_internals.md#api_nan_add_gc_prologue_callback"><b><code>Nan::AddGCPrologueCallback()</code></b></a> - <a href="doc/v8_internals.md#api_nan_remove_gc_prologue_callback"><b><code>Nan::RemoveGCPrologueCallback()</code></b></a> - <a href="doc/v8_internals.md#api_nan_get_heap_statistics"><b><code>Nan::GetHeapStatistics()</code></b></a> - <a href="doc/v8_internals.md#api_nan_set_counter_function"><b><code>Nan::SetCounterFunction()</code></b></a> - <a href="doc/v8_internals.md#api_nan_set_create_histogram_function"><b><code>Nan::SetCreateHistogramFunction()</code></b></a> - <a href="doc/v8_internals.md#api_nan_set_add_histogram_sample_function"><b><code>Nan::SetAddHistogramSampleFunction()</code></b></a> - <a href="doc/v8_internals.md#api_nan_idle_notification"><b><code>Nan::IdleNotification()</code></b></a> - <a href="doc/v8_internals.md#api_nan_low_memory_notification"><b><code>Nan::LowMemoryNotification()</code></b></a> - <a href="doc/v8_internals.md#api_nan_context_disposed_notification"><b><code>Nan::ContextDisposedNotification()</code></b></a> - <a href="doc/v8_internals.md#api_nan_get_internal_field_pointer"><b><code>Nan::GetInternalFieldPointer()</code></b></a> - <a href="doc/v8_internals.md#api_nan_set_internal_field_pointer"><b><code>Nan::SetInternalFieldPointer()</code></b></a> - <a href="doc/v8_internals.md#api_nan_adjust_external_memory"><b><code>Nan::AdjustExternalMemory()</code></b></a> ### Miscellaneous V8 Helpers - <a href="doc/v8_misc.md#api_nan_utf8_string"><b><code>Nan::Utf8String</code></b></a> - <a href="doc/v8_misc.md#api_nan_get_current_context"><b><code>Nan::GetCurrentContext()</code></b></a> - <a href="doc/v8_misc.md#api_nan_set_isolate_data"><b><code>Nan::SetIsolateData()</code></b></a> - <a href="doc/v8_misc.md#api_nan_get_isolate_data"><b><code>Nan::GetIsolateData()</code></b></a> - <a href="doc/v8_misc.md#api_nan_typedarray_contents"><b><code>Nan::TypedArrayContents</code></b></a> ### Miscellaneous Node Helpers - <a href="doc/node_misc.md#api_nan_asyncresource"><b><code>Nan::AsyncResource</code></b></a> - <a href="doc/node_misc.md#api_nan_make_callback"><b><code>Nan::MakeCallback()</code></b></a> - <a href="doc/node_misc.md#api_nan_module_init"><b><code>NAN_MODULE_INIT()</code></b></a> - <a href="doc/node_misc.md#api_nan_export"><b><code>Nan::Export()</code></b></a> <!-- END API --> <a name="tests"></a> ### Tests To run the NAN tests do: ``` sh npm install npm run-script rebuild-tests npm test ``` Or just: ``` sh npm install make test ``` <a name="issues"></a> ## Known issues ### Compiling against Node.js 0.12 on OSX With new enough compilers available on OSX, the versions of V8 headers corresponding to Node.js 0.12 do not compile anymore. The error looks something like: ``` ❯ CXX(target) Release/obj.target/accessors/cpp/accessors.o In file included from ../cpp/accessors.cpp:9: In file included from ../../nan.h:51: In file included from /Users/ofrobots/.node-gyp/0.12.18/include/node/node.h:61: /Users/ofrobots/.node-gyp/0.12.18/include/node/v8.h:5800:54: error: 'CreateHandle' is a protected member of 'v8::HandleScope' return Handle<T>(reinterpret_cast<T*>(HandleScope::CreateHandle( ~~~~~~~~~~~~~^~~~~~~~~~~~ ``` This can be worked around by patching your local versions of v8.h corresponding to Node 0.12 to make `v8::Handle` a friend of `v8::HandleScope`. Since neither Node.js not V8 support this release line anymore this patch cannot be released by either project in an official release. For this reason, we do not test against Node.js 0.12 on OSX in this project's CI. If you need to support that configuration, you will need to either get an older compiler, or apply a source patch to the version of V8 headers as a workaround. <a name="governance"></a> ## Governance & Contributing NAN is governed by the [Node.js Addon API Working Group](https://github.com/nodejs/CTC/blob/master/WORKING_GROUPS.md#addon-api) ### Addon API Working Group (WG) The NAN project is jointly governed by a Working Group which is responsible for high-level guidance of the project. Members of the WG are also known as Collaborators, there is no distinction between the two, unlike other Node.js projects. The WG has final authority over this project including: * Technical direction * Project governance and process (including this policy) * Contribution policy * GitHub repository hosting * Maintaining the list of additional Collaborators For the current list of WG members, see the project [README.md](./README.md#collaborators). Individuals making significant and valuable contributions are made members of the WG and given commit-access to the project. These individuals are identified by the WG and their addition to the WG is discussed via GitHub and requires unanimous consensus amongst those WG members participating in the discussion with a quorum of 50% of WG members required for acceptance of the vote. _Note:_ If you make a significant contribution and are not considered for commit-access log an issue or contact a WG member directly. For the current list of WG members / Collaborators, see the project [README.md](./README.md#collaborators). ### Consensus Seeking Process The WG follows a [Consensus Seeking](https://en.wikipedia.org/wiki/Consensus-seeking_decision-making) decision making model. Modifications of the contents of the NAN repository are made on a collaborative basis. Anybody with a GitHub account may propose a modification via pull request and it will be considered by the WG. All pull requests must be reviewed and accepted by a WG member with sufficient expertise who is able to take full responsibility for the change. In the case of pull requests proposed by an existing WG member, an additional WG member is required for sign-off. Consensus should be sought if additional WG members participate and there is disagreement around a particular modification. If a change proposal cannot reach a consensus, a WG member can call for a vote amongst the members of the WG. Simple majority wins. <a id="developers-certificate-of-origin"></a> ## Developer's Certificate of Origin 1.1 By making a contribution to this project, I certify that: * (a) The contribution was created in whole or in part by me and I have the right to submit it under the open source license indicated in the file; or * (b) The contribution is based upon previous work that, to the best of my knowledge, is covered under an appropriate open source license and I have the right under that license to submit that work with modifications, whether created in whole or in part by me, under the same open source license (unless I am permitted to submit under a different license), as indicated in the file; or * (c) The contribution was provided directly to me by some other person who certified (a), (b) or (c) and I have not modified it. * (d) I understand and agree that this project and the contribution are public and that a record of the contribution (including all personal information I submit with it, including my sign-off) is maintained indefinitely and may be redistributed consistent with this project or the open source license(s) involved. <a name="collaborators"></a> ### WG Members / Collaborators <table><tbody> <tr><th align="left">Rod Vagg</th><td><a href="https://github.com/rvagg">GitHub/rvagg</a></td><td><a href="http://twitter.com/rvagg">Twitter/@rvagg</a></td></tr> <tr><th align="left">Benjamin Byholm</th><td><a href="https://github.com/kkoopa/">GitHub/kkoopa</a></td><td>-</td></tr> <tr><th align="left">Trevor Norris</th><td><a href="https://github.com/trevnorris">GitHub/trevnorris</a></td><td><a href="http://twitter.com/trevnorris">Twitter/@trevnorris</a></td></tr> <tr><th align="left">Nathan Rajlich</th><td><a href="https://github.com/TooTallNate">GitHub/TooTallNate</a></td><td><a href="http://twitter.com/TooTallNate">Twitter/@TooTallNate</a></td></tr> <tr><th align="left">Brett Lawson</th><td><a href="https://github.com/brett19">GitHub/brett19</a></td><td><a href="http://twitter.com/brett19x">Twitter/@brett19x</a></td></tr> <tr><th align="left">Ben Noordhuis</th><td><a href="https://github.com/bnoordhuis">GitHub/bnoordhuis</a></td><td><a href="http://twitter.com/bnoordhuis">Twitter/@bnoordhuis</a></td></tr> <tr><th align="left">David Siegel</th><td><a href="https://github.com/agnat">GitHub/agnat</a></td><td><a href="http://twitter.com/agnat">Twitter/@agnat</a></td></tr> <tr><th align="left">Michael Ira Krufky</th><td><a href="https://github.com/mkrufky">GitHub/mkrufky</a></td><td><a href="http://twitter.com/mkrufky">Twitter/@mkrufky</a></td></tr> </tbody></table> ## Licence &amp; copyright Copyright (c) 2018 NAN WG Members / Collaborators (listed above). Native Abstractions for Node.js is licensed under an MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE file for more details. oauth-sign ========== OAuth 1 signing. Formerly a vendor lib in mikeal/request, now a standalone module. ## Supported Method Signatures - HMAC-SHA1 - HMAC-SHA256 - RSA-SHA1 - PLAINTEXT # setImmediate.js **A YuzuJS production** ## Introduction **setImmediate.js** is a highly cross-browser implementation of the `setImmediate` and `clearImmediate` APIs, [proposed][spec] by Microsoft to the Web Performance Working Group. `setImmediate` allows scripts to yield to the browser, executing a given operation asynchronously, in a manner that is typically more efficient and consumes less power than the usual `setTimeout(..., 0)` pattern. setImmediate.js runs at “full speed” in the following browsers and environments, using various clever tricks: * Internet Explorer 6+ * Firefox 3+ * WebKit * Opera 9.5+ * Node.js * Web workers in browsers that support `MessageChannel`, which I can't find solid info on. In all other browsers we fall back to using `setTimeout`, so it's always safe to use. ## Macrotasks and Microtasks The `setImmediate` API, as specified, gives you access to the environment's [task queue][], sometimes known as its "macrotask" queue. This is crucially different from the [microtask queue][] used by web features such as `MutationObserver`, language features such as promises and `Object.observe`, and Node.js features such as `process.nextTick`. Each go-around of the macrotask queue yields back to the event loop once all queued tasks have been processed, even if the macrotask itself queued more macrotasks. Whereas, the microtask queue will continue executing any queued microtasks until it is exhausted. In practice, what this means is that if you call `setImmediate` inside of another task queued with `setImmediate`, you will yield back to the event loop and any I/O or rendering tasks that need to take place between those calls, instead of executing the queued task as soon as possible. If you are looking specifically to yield as part of a render loop, consider using [`requestAnimationFrame`][raf]; if you are looking solely for the control-flow ordering effects, use a microtask solution such as [asap][]. ## The Tricks ### `process.nextTick` In Node.js versions below 0.9, `setImmediate` is not available, but [`process.nextTick`][nextTick] is—and in those versions, `process.nextTick` uses macrotask semantics. So, we use it to shim support for a global `setImmediate`. In Node.js 0.9 and above, `process.nextTick` moved to microtask semantics, but `setImmediate` was introduced with macrotask semantics, so there's no need to polyfill anything. Note that we check for *actual* Node.js environments, not emulated ones like those produced by browserify or similar. Such emulated environments often already include a `process.nextTick` shim that's not as browser-compatible as setImmediate.js. ### `postMessage` In Firefox 3+, Internet Explorer 9+, all modern WebKit browsers, and Opera 9.5+, [`postMessage`][postMessage] is available and provides a good way to queue tasks on the event loop. It's quite the abuse, using a cross-document messaging protocol within the same document simply to get access to the event loop task queue, but until there are native implementations, this is the best option. Note that Internet Explorer 8 includes a synchronous version of `postMessage`. We detect this, or any other such synchronous implementation, and fall back to another trick. ### `MessageChannel` Unfortunately, `postMessage` has completely different semantics inside web workers, and so cannot be used there. So we turn to [`MessageChannel`][MessageChannel], which has worse browser support, but does work inside a web worker. ### `<script> onreadystatechange` For our last trick, we pull something out to make things fast in Internet Explorer versions 6 through 8: namely, creating a `<script>` element and firing our calls in its `onreadystatechange` event. This does execute in a future turn of the event loop, and is also faster than `setTimeout(…, 0)`, so hey, why not? ## Usage In the browser, include it with a `<script>` tag; pretty simple. In Node.js, do ``` npm install setimmediate ``` then ```js require("setimmediate"); ``` somewhere early in your app; it attaches to the global. ## Demo * [Quick sort demo][cross-browser-demo] ## Reference and Reading * [Efficient Script Yielding W3C Editor's Draft][spec] * [W3C mailing list post introducing the specification][list-post] * [IE Test Drive demo][ie-demo] * [Introductory blog post by Nicholas C. Zakas][ncz] [spec]: https://dvcs.w3.org/hg/webperf/raw-file/tip/specs/setImmediate/Overview.html [task queue]: http://www.whatwg.org/specs/web-apps/current-work/multipage/webappapis.html#task-queue [microtask queue]: http://www.whatwg.org/specs/web-apps/current-work/multipage/webappapis.html#perform-a-microtask-checkpoint [raf]: https://html.spec.whatwg.org/multipage/webappapis.html#dom-window-requestanimationframe [asap]: https://github.com/kriskowal/asap [list-post]: http://lists.w3.org/Archives/Public/public-web-perf/2011Jun/0100.html [ie-demo]: http://ie.microsoft.com/testdrive/Performance/setImmediateSorting/Default.html [ncz]: http://www.nczonline.net/blog/2011/09/19/script-yielding-with-setimmediate/ [nextTick]: http://nodejs.org/docs/v0.8.16/api/process.html#process_process_nexttick_callback [postMessage]: http://www.whatwg.org/specs/web-apps/current-work/multipage/web-messaging.html#posting-messages [MessageChannel]: http://www.whatwg.org/specs/web-apps/current-work/multipage/web-messaging.html#channel-messaging [cross-browser-demo]: http://jphpsf.github.com/setImmediate-shim-demo # ws: a Node.js WebSocket library [![Version npm](https://img.shields.io/npm/v/ws.svg)](https://www.npmjs.com/package/ws) [![Linux Build](https://img.shields.io/travis/websockets/ws/master.svg)](https://travis-ci.org/websockets/ws) [![Windows Build](https://ci.appveyor.com/api/projects/status/github/websockets/ws?branch=master&svg=true)](https://ci.appveyor.com/project/lpinca/ws) [![Coverage Status](https://img.shields.io/coveralls/websockets/ws/master.svg)](https://coveralls.io/r/websockets/ws?branch=master) ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and server implementation. Passes the quite extensive Autobahn test suite: [server][server-report], [client][client-report]. **Note**: This module does not work in the browser. The client in the docs is a reference to a back end with the role of a client in the WebSocket communication. Browser clients must use the native [`WebSocket`](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket) object. ## Table of Contents * [Protocol support](#protocol-support) * [Installing](#installing) + [Opt-in for performance and spec compliance](#opt-in-for-performance-and-spec-compliance) * [API docs](#api-docs) * [WebSocket compression](#websocket-compression) * [Usage examples](#usage-examples) + [Sending and receiving text data](#sending-and-receiving-text-data) + [Sending binary data](#sending-binary-data) + [Server example](#server-example) + [Broadcast example](#broadcast-example) + [ExpressJS example](#expressjs-example) + [echo.websocket.org demo](#echowebsocketorg-demo) + [Other examples](#other-examples) * [Error handling best practices](#error-handling-best-practices) * [FAQ](#faq) + [How to get the IP address of the client?](#how-to-get-the-ip-address-of-the-client) + [How to detect and close broken connections?](#how-to-detect-and-close-broken-connections) + [How to connect via a proxy?](#how-to-connect-via-a-proxy) * [Changelog](#changelog) * [License](#license) ## Protocol support * **HyBi drafts 07-12** (Use the option `protocolVersion: 8`) * **HyBi drafts 13-17** (Current default, alternatively option `protocolVersion: 13`) ## Installing ``` npm install --save ws ``` ### Opt-in for performance and spec compliance There are 2 optional modules that can be installed along side with the ws module. These modules are binary addons which improve certain operations. Prebuilt binaries are available for the most popular platforms so you don't necessarily need to have a C++ compiler installed on your machine. - `npm install --save-optional bufferutil`: Allows to efficiently perform operations such as masking and unmasking the data payload of the WebSocket frames. - `npm install --save-optional utf-8-validate`: Allows to efficiently check if a message contains valid UTF-8 as required by the spec. ## API docs See [`/doc/ws.md`](./doc/ws.md) for Node.js-like docs for the ws classes. ## WebSocket compression ws supports the [permessage-deflate extension][permessage-deflate] which enables the client and server to negotiate a compression algorithm and its parameters, and then selectively apply it to the data payloads of each WebSocket message. The extension is disabled by default on the server and enabled by default on the client. It adds a significant overhead in terms of performance and memory consumption so we suggest to enable it only if it is really needed. The client will only use the extension if it is supported and enabled on the server. To always disable the extension on the client set the `perMessageDeflate` option to `false`. ```js const WebSocket = require('ws'); const ws = new WebSocket('ws://www.host.com/path', { perMessageDeflate: false }); ``` ## Usage examples ### Sending and receiving text data ```js const WebSocket = require('ws'); const ws = new WebSocket('ws://www.host.com/path'); ws.on('open', function open() { ws.send('something'); }); ws.on('message', function incoming(data) { console.log(data); }); ``` ### Sending binary data ```js const WebSocket = require('ws'); const ws = new WebSocket('ws://www.host.com/path'); ws.on('open', function open() { const array = new Float32Array(5); for (var i = 0; i < array.length; ++i) { array[i] = i / 2; } ws.send(array); }); ``` ### Server example ```js const WebSocket = require('ws'); const wss = new WebSocket.Server({ port: 8080 }); wss.on('connection', function connection(ws) { ws.on('message', function incoming(message) { console.log('received: %s', message); }); ws.send('something'); }); ``` ### Broadcast example ```js const WebSocket = require('ws'); const wss = new WebSocket.Server({ port: 8080 }); // Broadcast to all. wss.broadcast = function broadcast(data) { wss.clients.forEach(function each(client) { if (client.readyState === WebSocket.OPEN) { client.send(data); } }); }; wss.on('connection', function connection(ws) { ws.on('message', function incoming(data) { // Broadcast to everyone else. wss.clients.forEach(function each(client) { if (client !== ws && client.readyState === WebSocket.OPEN) { client.send(data); } }); }); }); ``` ### ExpressJS example ```js const express = require('express'); const http = require('http'); const url = require('url'); const WebSocket = require('ws'); const app = express(); app.use(function (req, res) { res.send({ msg: "hello" }); }); const server = http.createServer(app); const wss = new WebSocket.Server({ server }); wss.on('connection', function connection(ws, req) { const location = url.parse(req.url, true); // You might use location.query.access_token to authenticate or share sessions // or req.headers.cookie (see http://stackoverflow.com/a/16395220/151312) ws.on('message', function incoming(message) { console.log('received: %s', message); }); ws.send('something'); }); server.listen(8080, function listening() { console.log('Listening on %d', server.address().port); }); ``` ### echo.websocket.org demo ```js const WebSocket = require('ws'); const ws = new WebSocket('wss://echo.websocket.org/', { origin: 'https://websocket.org' }); ws.on('open', function open() { console.log('connected'); ws.send(Date.now()); }); ws.on('close', function close() { console.log('disconnected'); }); ws.on('message', function incoming(data) { console.log(`Roundtrip time: ${Date.now() - data} ms`); setTimeout(function timeout() { ws.send(Date.now()); }, 500); }); ``` ### Other examples For a full example with a browser client communicating with a ws server, see the examples folder. Otherwise, see the test cases. ## Error handling best practices ```js // If the WebSocket is closed before the following send is attempted ws.send('something'); // Errors (both immediate and async write errors) can be detected in an optional // callback. The callback is also the only way of being notified that data has // actually been sent. ws.send('something', function ack(error) { // If error is not defined, the send has been completed, otherwise the error // object will indicate what failed. }); // Immediate errors can also be handled with `try...catch`, but **note** that // since sends are inherently asynchronous, socket write failures will *not* be // captured when this technique is used. try { ws.send('something'); } catch (e) { /* handle error */ } ``` ## FAQ ### How to get the IP address of the client? The remote IP address can be obtained from the raw socket. ```js const WebSocket = require('ws'); const wss = new WebSocket.Server({ port: 8080 }); wss.on('connection', function connection(ws, req) { const ip = req.connection.remoteAddress; }); ``` When the server runs behind a proxy like NGINX, the de-facto standard is to use the `X-Forwarded-For` header. ```js wss.on('connection', function connection(ws, req) { const ip = req.headers['x-forwarded-for']; }); ``` ### How to detect and close broken connections? Sometimes the link between the server and the client can be interrupted in a way that keeps both the server and the client unaware of the broken state of the connection (e.g. when pulling the cord). In these cases ping messages can be used as a means to verify that the remote endpoint is still responsive. ```js const WebSocket = require('ws'); const wss = new WebSocket.Server({ port: 8080 }); function heartbeat() { this.isAlive = true; } wss.on('connection', function connection(ws) { ws.isAlive = true; ws.on('pong', heartbeat); }); const interval = setInterval(function ping() { wss.clients.forEach(function each(ws) { if (ws.isAlive === false) return ws.terminate(); ws.isAlive = false; ws.ping('', false, true); }); }, 30000); ``` Pong messages are automatically sent in response to ping messages as required by the spec. ### How to connect via a proxy? Use a custom `http.Agent` implementation like [https-proxy-agent][] or [socks-proxy-agent][]. ## Changelog We're using the GitHub [releases][changelog] for changelog entries. ## License [MIT](LICENSE) [https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent [socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent [client-report]: http://websockets.github.io/ws/autobahn/clients/ [server-report]: http://websockets.github.io/ws/autobahn/servers/ [permessage-deflate]: https://tools.ietf.org/html/rfc7692 [changelog]: https://github.com/websockets/ws/releases # keccak This module provides native bindings to [Keccak sponge function family][1] from [Keccak Code Package][2]. In browser pure JavaScript implementation will be used. ## Usage You can use this package as [node Hash][3]. ```js const createKeccakHash = require('keccak') console.log(createKeccakHash('keccak256').digest().toString('hex')) // => c5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 console.log(createKeccakHash('keccak256').update('Hello world!').digest('hex')) // => ecd0e108a98e192af1d2c25055f4e3bed784b5c877204e73219a5203251feaab ``` Also object has two useful methods: `_resetState` and `_clone` ```js const createKeccakHash = require('keccak') console.log(createKeccakHash('keccak256').update('Hello World!')._resetState().digest('hex')) // => c5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 const hash1 = createKeccakHash('keccak256').update('Hello') const hash2 = hash1._clone() console.log(hash1.digest('hex')) // => 06b3dfaec148fb1bb2b066f10ec285e7c9bf402ab32aa78a5d38e34566810cd2 console.log(hash1.update(' world!').digest('hex')) // => throw Error: Digest already called console.log(hash2.update(' world!').digest('hex')) // => ecd0e108a98e192af1d2c25055f4e3bed784b5c877204e73219a5203251feaab ``` ### Why I should use this package? I thought it will be popular question, so I decide write explanation in readme. I know a few popular packages on [npm][4] related with [Keccak][1]: - [sha3][5] ([phusion/node-sha3][6] on github) — not actual because support _only keccak_. - [js-sha3][7] ([emn178/js-sha3][8] on github) — brilliant package which support keccak, sha3, shake. But not implement [node Hash][3] interface unfortunately! - [browserify-sha3][9] ([wanderer/browserify-sha3][10] on github) — based on [js-sha3][7] (but not support shake!). Support [node Hash][3] interface, but without [streams][11]. - [keccakjs][12] ([axic/keccakjs][13] on github) — uses [sha3][5] and [browserify-sha3][9] as fallback. As result _keccak only_ with [node Hash][3] interface without [streams][11]. ## LICENSE This library is free and open-source software released under the MIT license. [1]: http://keccak.noekeon.org/ [2]: https://github.com/gvanas/KeccakCodePackage [3]: https://nodejs.org/api/crypto.html#crypto_class_hash [4]: http://npmjs.com/ [5]: https://www.npmjs.com/package/sha3 [6]: https://github.com/phusion/node-sha3 [7]: https://www.npmjs.com/package/js-sha3 [8]: https://github.com/emn178/js-sha3 [9]: https://www.npmjs.com/package/browserify-sha3 [10]: https://github.com/wanderer/browserify-sha3 [11]: http://nodejs.org/api/stream.html [12]: https://www.npmjs.com/package/keccakjs [13]: https://github.com/axic/keccakjs # clone-response > Clone a Node.js HTTP response stream [![Build Status](https://travis-ci.org/lukechilds/clone-response.svg?branch=master)](https://travis-ci.org/lukechilds/clone-response) [![Coverage Status](https://coveralls.io/repos/github/lukechilds/clone-response/badge.svg?branch=master)](https://coveralls.io/github/lukechilds/clone-response?branch=master) [![npm](https://img.shields.io/npm/dm/clone-response.svg)](https://www.npmjs.com/package/clone-response) [![npm](https://img.shields.io/npm/v/clone-response.svg)](https://www.npmjs.com/package/clone-response) Returns a new stream and copies over all properties and methods from the original response giving you a complete duplicate. This is useful in situations where you need to consume the response stream but also want to pass an unconsumed stream somewhere else to be consumed later. ## Install ```shell npm install --save clone-response ``` ## Usage ```js const http = require('http'); const cloneResponse = require('clone-response'); http.get('http://example.com', response => { const clonedResponse = cloneResponse(response); response.pipe(process.stdout); setImmediate(() => { // The response stream has already been consumed by the time this executes, // however the cloned response stream is still available. doSomethingWithResponse(clonedResponse); }); }); ``` Please bear in mind that the process of cloning a stream consumes it. However, you can consume a stream multiple times in the same tick, therefore allowing you to create multiple clones. e.g: ```js const clone1 = cloneResponse(response); const clone2 = cloneResponse(response); // response can still be consumed in this tick but cannot be consumed if passed // into any async callbacks. clone1 and clone2 can be passed around and be // consumed in the future. ``` ## API ### cloneResponse(response) Returns a clone of the passed in response. #### response Type: `stream` A [Node.js HTTP response stream](https://nodejs.org/api/http.html#http_class_http_incomingmessage) to clone. ## License MIT © Luke Childs # HAR Validator [![license][license-img]][license-url] [![version][npm-img]][npm-url] [![super linter][super-linter-img]][super-linter-url] [![test][test-img]][test-url] [![release][release-img]][release-url] [license-url]: LICENSE [license-img]: https://badgen.net/github/license/ahmadnassri/node-har-validator [npm-url]: https://www.npmjs.com/package/har-validator [npm-img]: https://badgen.net/npm/v/har-validator [super-linter-url]: https://github.com/ahmadnassri/node-har-validator/actions?query=workflow%3Asuper-linter [super-linter-img]: https://github.com/ahmadnassri/node-har-validator/workflows/super-linter/badge.svg [test-url]: https://github.com/ahmadnassri/node-har-validator/actions?query=workflow%3Atest [test-img]: https://github.com/ahmadnassri/node-har-validator/workflows/test/badge.svg [release-url]: https://github.com/ahmadnassri/node-har-validator/actions?query=workflow%3Arelease [release-img]: https://github.com/ahmadnassri/node-har-validator/workflows/release/badge.svg > Extremely fast HTTP Archive ([HAR](https://github.com/ahmadnassri/har-spec/blob/master/versions/1.2.md)) validator using JSON Schema. ## Install ```bash npm install har-validator ``` ## CLI Usage Please refer to [`har-cli`](https://github.com/ahmadnassri/har-cli) for more info. ## API **Note**: as of [`v2.0.0`](https://github.com/ahmadnassri/node-har-validator/releases/tag/v2.0.0) this module defaults to Promise based API. _For backward compatibility with `v1.x` an [async/callback API](docs/async.md) is also provided_ - [async API](docs/async.md) - [callback API](docs/async.md) - [Promise API](docs/promise.md) _(default)_ level-ws ======== ![LevelDB Logo](https://twimg0-a.akamaihd.net/profile_images/3360574989/92fc472928b444980408147e5e5db2fa_bigger.png) **A basic WriteStream implementation for [LevelUP](https://github.com/rvagg/node-levelup)** [![NPM](https://nodei.co/npm/level-ws.png?downloads)](https://nodei.co/npm/level-ws/) **level-ws** provides the most basic general-case WriteStream for LevelUP. It was extracted from the core LevelUP at version 0.18.0 but is bundled with [level](https://github.com/Level/level) and similar packages as it provides a general symmetry to the ReadStream in LevelUP. **level-ws** is not a high-performance WriteStream, if your benchmarking shows that your particular usage pattern and data types do not perform well with this WriteStream then you should try one of the alternative WriteStreams available for LevelUP that are optimised for different use-cases. ## Alternative WriteStream packages ***TODO*** ## Usage To use **level-ws** you simply need to wrap a LevelUP instance and you get a `createWriteStream()` method on it. ```js var level = require('level') var levelws = require('level-ws') var db = level('/path/to/db') db = levelws(db) db.createWriteStream() // ... ``` ### db.createWriteStream([options]) A **WriteStream** can be obtained by calling the `createWriteStream()` method. The resulting stream is a Node.js **streams2** [Writable](http://nodejs.org/docs/latest/api/stream.html#stream_class_stream_writable_1) which operates in **objectMode**, accepting objects with `'key'` and `'value'` pairs on its `write()` method. The WriteStream will buffer writes and submit them as a `batch()` operations where writes occur *within the same tick*. ```js var ws = db.createWriteStream() ws.on('error', function (err) { console.log('Oh my!', err) }) ws.on('close', function () { console.log('Stream closed') }) ws.write({ key: 'name', value: 'Yuri Irsenovich Kim' }) ws.write({ key: 'dob', value: '16 February 1941' }) ws.write({ key: 'spouse', value: 'Kim Young-sook' }) ws.write({ key: 'occupation', value: 'Clown' }) ws.end() ``` The standard `write()`, `end()`, `destroy()` and `destroySoon()` methods are implemented on the WriteStream. `'drain'`, `'error'`, `'close'` and `'pipe'` events are emitted. You can specify encodings both for the whole stream and individual entries: To set the encoding for the whole stream, provide an options object as the first parameter to `createWriteStream()` with `'keyEncoding'` and/or `'valueEncoding'`. To set the encoding for an individual entry: ```js writeStream.write({ key : new Buffer([1, 2, 3]) , value : { some: 'json' } , keyEncoding : 'binary' , valueEncoding : 'json' }) ``` #### write({ type: 'put' }) If individual `write()` operations are performed with a `'type'` property of `'del'`, they will be passed on as `'del'` operations to the batch. ```js var ws = db.createWriteStream() ws.on('error', function (err) { console.log('Oh my!', err) }) ws.on('close', function () { console.log('Stream closed') }) ws.write({ type: 'del', key: 'name' }) ws.write({ type: 'del', key: 'dob' }) ws.write({ type: 'put', key: 'spouse' }) ws.write({ type: 'del', key: 'occupation' }) ws.end() ``` #### db.createWriteStream({ type: 'del' }) If the *WriteStream* is created with a `'type'` option of `'del'`, all `write()` operations will be interpreted as `'del'`, unless explicitly specified as `'put'`. ```js var ws = db.createWriteStream({ type: 'del' }) ws.on('error', function (err) { console.log('Oh my!', err) }) ws.on('close', function () { console.log('Stream closed') }) ws.write({ key: 'name' }) ws.write({ key: 'dob' }) // but it can be overridden ws.write({ type: 'put', key: 'spouse', value: 'Ri Sol-ju' }) ws.write({ key: 'occupation' }) ws.end() ``` ### Contributors **level-ws** is only possible due to the excellent work of the following contributors: <table><tbody> <tr><th align="left">Rod Vagg</th><td><a href="https://github.com/rvagg">GitHub/rvagg</a></td><td><a href="http://twitter.com/rvagg">Twitter/@rvagg</a></td></tr> <tr><th align="left">John Chesley</th><td><a href="https://github.com/chesles/">GitHub/chesles</a></td><td><a href="http://twitter.com/chesles">Twitter/@chesles</a></td></tr> <tr><th align="left">Jake Verbaten</th><td><a href="https://github.com/raynos">GitHub/raynos</a></td><td><a href="http://twitter.com/raynos2">Twitter/@raynos2</a></td></tr> <tr><th align="left">Dominic Tarr</th><td><a href="https://github.com/dominictarr">GitHub/dominictarr</a></td><td><a href="http://twitter.com/dominictarr">Twitter/@dominictarr</a></td></tr> <tr><th align="left">Max Ogden</th><td><a href="https://github.com/maxogden">GitHub/maxogden</a></td><td><a href="http://twitter.com/maxogden">Twitter/@maxogden</a></td></tr> <tr><th align="left">Lars-Magnus Skog</th><td><a href="https://github.com/ralphtheninja">GitHub/ralphtheninja</a></td><td><a href="http://twitter.com/ralphtheninja">Twitter/@ralphtheninja</a></td></tr> <tr><th align="left">David Björklund</th><td><a href="https://github.com/kesla">GitHub/kesla</a></td><td><a href="http://twitter.com/david_bjorklund">Twitter/@david_bjorklund</a></td></tr> <tr><th align="left">Julian Gruber</th><td><a href="https://github.com/juliangruber">GitHub/juliangruber</a></td><td><a href="http://twitter.com/juliangruber">Twitter/@juliangruber</a></td></tr> <tr><th align="left">Paolo Fragomeni</th><td><a href="https://github.com/hij1nx">GitHub/hij1nx</a></td><td><a href="http://twitter.com/hij1nx">Twitter/@hij1nx</a></td></tr> <tr><th align="left">Anton Whalley</th><td><a href="https://github.com/No9">GitHub/No9</a></td><td><a href="https://twitter.com/antonwhalley">Twitter/@antonwhalley</a></td></tr> <tr><th align="left">Matteo Collina</th><td><a href="https://github.com/mcollina">GitHub/mcollina</a></td><td><a href="https://twitter.com/matteocollina">Twitter/@matteocollina</a></td></tr> <tr><th align="left">Pedro Teixeira</th><td><a href="https://github.com/pgte">GitHub/pgte</a></td><td><a href="https://twitter.com/pgte">Twitter/@pgte</a></td></tr> <tr><th align="left">James Halliday</th><td><a href="https://github.com/substack">GitHub/substack</a></td><td><a href="https://twitter.com/substack">Twitter/@substack</a></td></tr> </tbody></table> <a name="licence"></a> Licence &amp; copyright ------------------- Copyright (c) 2012-2013 **level-ws** contributors (listed above). **level-ws** is licensed under an MIT +no-false-attribs license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE file for more details. # cookie [![NPM Version][npm-version-image]][npm-url] [![NPM Downloads][npm-downloads-image]][npm-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Basic HTTP cookie parser and serializer for HTTP servers. ## Installation ```sh $ npm install cookie ``` ## API ```js var cookie = require('cookie'); ``` ### cookie.parse(str, options) Parse an HTTP `Cookie` header string and returning an object of all cookie name-value pairs. The `str` argument is the string representing a `Cookie` header value and `options` is an optional object containing additional parsing options. ```js var cookies = cookie.parse('foo=bar; equation=E%3Dmc%5E2'); // { foo: 'bar', equation: 'E=mc^2' } ``` #### Options `cookie.parse` accepts these properties in the options object. ##### decode Specifies a function that will be used to decode a cookie's value. Since the value of a cookie has a limited character set (and must be a simple string), this function can be used to decode a previously-encoded cookie value into a JavaScript string or other object. The default function is the global `decodeURIComponent`, which will decode any URL-encoded sequences into their byte representations. **note** if an error is thrown from this function, the original, non-decoded cookie value will be returned as the cookie's value. ### cookie.serialize(name, value, options) Serialize a cookie name-value pair into a `Set-Cookie` header string. The `name` argument is the name for the cookie, the `value` argument is the value to set the cookie to, and the `options` argument is an optional object containing additional serialization options. ```js var setCookie = cookie.serialize('foo', 'bar'); // foo=bar ``` #### Options `cookie.serialize` accepts these properties in the options object. ##### domain Specifies the value for the [`Domain` `Set-Cookie` attribute][rfc-6265-5.2.3]. By default, no domain is set, and most clients will consider the cookie to apply to only the current domain. ##### encode Specifies a function that will be used to encode a cookie's value. Since value of a cookie has a limited character set (and must be a simple string), this function can be used to encode a value into a string suited for a cookie's value. The default function is the global `encodeURIComponent`, which will encode a JavaScript string into UTF-8 byte sequences and then URL-encode any that fall outside of the cookie range. ##### expires Specifies the `Date` object to be the value for the [`Expires` `Set-Cookie` attribute][rfc-6265-5.2.1]. By default, no expiration is set, and most clients will consider this a "non-persistent cookie" and will delete it on a condition like exiting a web browser application. **note** the [cookie storage model specification][rfc-6265-5.3] states that if both `expires` and `maxAge` are set, then `maxAge` takes precedence, but it is possible not all clients by obey this, so if both are set, they should point to the same date and time. ##### httpOnly Specifies the `boolean` value for the [`HttpOnly` `Set-Cookie` attribute][rfc-6265-5.2.6]. When truthy, the `HttpOnly` attribute is set, otherwise it is not. By default, the `HttpOnly` attribute is not set. **note** be careful when setting this to `true`, as compliant clients will not allow client-side JavaScript to see the cookie in `document.cookie`. ##### maxAge Specifies the `number` (in seconds) to be the value for the [`Max-Age` `Set-Cookie` attribute][rfc-6265-5.2.2]. The given number will be converted to an integer by rounding down. By default, no maximum age is set. **note** the [cookie storage model specification][rfc-6265-5.3] states that if both `expires` and `maxAge` are set, then `maxAge` takes precedence, but it is possible not all clients by obey this, so if both are set, they should point to the same date and time. ##### path Specifies the value for the [`Path` `Set-Cookie` attribute][rfc-6265-5.2.4]. By default, the path is considered the ["default path"][rfc-6265-5.1.4]. ##### sameSite Specifies the `boolean` or `string` to be the value for the [`SameSite` `Set-Cookie` attribute][rfc-6265bis-03-4.1.2.7]. - `true` will set the `SameSite` attribute to `Strict` for strict same site enforcement. - `false` will not set the `SameSite` attribute. - `'lax'` will set the `SameSite` attribute to `Lax` for lax same site enforcement. - `'none'` will set the `SameSite` attribute to `None` for an explicit cross-site cookie. - `'strict'` will set the `SameSite` attribute to `Strict` for strict same site enforcement. More information about the different enforcement levels can be found in [the specification][rfc-6265bis-03-4.1.2.7]. **note** This is an attribute that has not yet been fully standardized, and may change in the future. This also means many clients may ignore this attribute until they understand it. ##### secure Specifies the `boolean` value for the [`Secure` `Set-Cookie` attribute][rfc-6265-5.2.5]. When truthy, the `Secure` attribute is set, otherwise it is not. By default, the `Secure` attribute is not set. **note** be careful when setting this to `true`, as compliant clients will not send the cookie back to the server in the future if the browser does not have an HTTPS connection. ## Example The following example uses this module in conjunction with the Node.js core HTTP server to prompt a user for their name and display it back on future visits. ```js var cookie = require('cookie'); var escapeHtml = require('escape-html'); var http = require('http'); var url = require('url'); function onRequest(req, res) { // Parse the query string var query = url.parse(req.url, true, true).query; if (query && query.name) { // Set a new cookie with the name res.setHeader('Set-Cookie', cookie.serialize('name', String(query.name), { httpOnly: true, maxAge: 60 * 60 * 24 * 7 // 1 week })); // Redirect back after setting cookie res.statusCode = 302; res.setHeader('Location', req.headers.referer || '/'); res.end(); return; } // Parse the cookies on the request var cookies = cookie.parse(req.headers.cookie || ''); // Get the visitor name set in the cookie var name = cookies.name; res.setHeader('Content-Type', 'text/html; charset=UTF-8'); if (name) { res.write('<p>Welcome back, <b>' + escapeHtml(name) + '</b>!</p>'); } else { res.write('<p>Hello, new visitor!</p>'); } res.write('<form method="GET">'); res.write('<input placeholder="enter your name" name="name"> <input type="submit" value="Set Name">'); res.end('</form>'); } http.createServer(onRequest).listen(3000); ``` ## Testing ```sh $ npm test ``` ## Benchmark ``` $ npm run bench > [email protected] bench cookie > node benchmark/index.js [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] modules@48 napi@3 [email protected] > node benchmark/parse.js cookie.parse 6 tests completed. simple x 1,200,691 ops/sec ±1.12% (189 runs sampled) decode x 1,012,994 ops/sec ±0.97% (186 runs sampled) unquote x 1,074,174 ops/sec ±2.43% (186 runs sampled) duplicates x 438,424 ops/sec ±2.17% (184 runs sampled) 10 cookies x 147,154 ops/sec ±1.01% (186 runs sampled) 100 cookies x 14,274 ops/sec ±1.07% (187 runs sampled) ``` ## References - [RFC 6265: HTTP State Management Mechanism][rfc-6265] - [Same-site Cookies][rfc-6265bis-03-4.1.2.7] [rfc-6265bis-03-4.1.2.7]: https://tools.ietf.org/html/draft-ietf-httpbis-rfc6265bis-03#section-4.1.2.7 [rfc-6265]: https://tools.ietf.org/html/rfc6265 [rfc-6265-5.1.4]: https://tools.ietf.org/html/rfc6265#section-5.1.4 [rfc-6265-5.2.1]: https://tools.ietf.org/html/rfc6265#section-5.2.1 [rfc-6265-5.2.2]: https://tools.ietf.org/html/rfc6265#section-5.2.2 [rfc-6265-5.2.3]: https://tools.ietf.org/html/rfc6265#section-5.2.3 [rfc-6265-5.2.4]: https://tools.ietf.org/html/rfc6265#section-5.2.4 [rfc-6265-5.2.5]: https://tools.ietf.org/html/rfc6265#section-5.2.5 [rfc-6265-5.2.6]: https://tools.ietf.org/html/rfc6265#section-5.2.6 [rfc-6265-5.3]: https://tools.ietf.org/html/rfc6265#section-5.3 ## License [MIT](LICENSE) [coveralls-image]: https://badgen.net/coveralls/c/github/jshttp/cookie/master [coveralls-url]: https://coveralls.io/r/jshttp/cookie?branch=master [node-version-image]: https://badgen.net/npm/node/cookie [node-version-url]: https://nodejs.org/en/download [npm-downloads-image]: https://badgen.net/npm/dm/cookie [npm-url]: https://npmjs.org/package/cookie [npm-version-image]: https://badgen.net/npm/v/cookie [travis-image]: https://badgen.net/travis/jshttp/cookie/master [travis-url]: https://travis-ci.org/jshttp/cookie # process ```require('process');``` just like any other module. Works in node.js and browsers via the browser.js shim provided with the module. ## package manager notes If you are writing a bundler to package modules for client side use, make sure you use the ```browser``` field hint in package.json. See https://gist.github.com/4339901 for details. The [browserify](https://github.com/substack/node-browserify) module will properly handle this field when bundling your files. # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # buffer-to-arraybuffer > Convert Buffer to ArrayBuffer # Install ```bash npm install buffer-to-arraybuffer ``` # Usage ```javascript var bufferToArrayBuffer = require('buffer-to-arraybuffer'); var b = new Buffer(12); b.write('abc', 0); var ab = bufferToArrayBuffer(b); String.fromCharCode.apply(null, new Uint8Array(ab)); // 'abc' ``` NOTE: If you only target node `v4.3+`, you can simply just do: ```javascript new Buffer([12]).buffer ``` # License MIT # arr-flatten [![NPM version](https://img.shields.io/npm/v/arr-flatten.svg?style=flat)](https://www.npmjs.com/package/arr-flatten) [![NPM monthly downloads](https://img.shields.io/npm/dm/arr-flatten.svg?style=flat)](https://npmjs.org/package/arr-flatten) [![NPM total downloads](https://img.shields.io/npm/dt/arr-flatten.svg?style=flat)](https://npmjs.org/package/arr-flatten) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/arr-flatten.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/arr-flatten) [![Windows Build Status](https://img.shields.io/appveyor/ci/jonschlinkert/arr-flatten.svg?style=flat&label=AppVeyor)](https://ci.appveyor.com/project/jonschlinkert/arr-flatten) > Recursively flatten an array or arrays. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save arr-flatten ``` ## Install Install with [bower](https://bower.io/) ```sh $ bower install arr-flatten --save ``` ## Usage ```js var flatten = require('arr-flatten'); flatten(['a', ['b', ['c']], 'd', ['e']]); //=> ['a', 'b', 'c', 'd', 'e'] ``` ## Why another flatten utility? I wanted the fastest implementation I could find, with implementation choices that should work for 95% of use cases, but no cruft to cover the other 5%. ## About ### Related projects * [arr-filter](https://www.npmjs.com/package/arr-filter): Faster alternative to javascript's native filter method. | [homepage](https://github.com/jonschlinkert/arr-filter "Faster alternative to javascript's native filter method.") * [arr-union](https://www.npmjs.com/package/arr-union): Combines a list of arrays, returning a single array with unique values, using strict equality… [more](https://github.com/jonschlinkert/arr-union) | [homepage](https://github.com/jonschlinkert/arr-union "Combines a list of arrays, returning a single array with unique values, using strict equality for comparisons.") * [array-each](https://www.npmjs.com/package/array-each): Loop over each item in an array and call the given function on every element. | [homepage](https://github.com/jonschlinkert/array-each "Loop over each item in an array and call the given function on every element.") * [array-unique](https://www.npmjs.com/package/array-unique): Remove duplicate values from an array. Fastest ES5 implementation. | [homepage](https://github.com/jonschlinkert/array-unique "Remove duplicate values from an array. Fastest ES5 implementation.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 20 | [jonschlinkert](https://github.com/jonschlinkert) | | 1 | [lukeed](https://github.com/lukeed) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on July 05, 2017._ # Upper Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transforms the string to upper case. ## Installation ``` npm install upper-case --save ``` ## Usage ```js import { upperCase, localeUpperCase } from "upper-case"; upperCase("string"); //=> "STRING" localeUpperCase("string", "tr"); //=> "STRİNG" ``` ## License MIT [npm-image]: https://img.shields.io/npm/v/upper-case.svg?style=flat [npm-url]: https://npmjs.org/package/upper-case [downloads-image]: https://img.shields.io/npm/dm/upper-case.svg?style=flat [downloads-url]: https://npmjs.org/package/upper-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/upper-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=upper-case [![NPM version](https://img.shields.io/npm/v/esprima.svg)](https://www.npmjs.com/package/esprima) [![npm download](https://img.shields.io/npm/dm/esprima.svg)](https://www.npmjs.com/package/esprima) [![Build Status](https://img.shields.io/travis/jquery/esprima/master.svg)](https://travis-ci.org/jquery/esprima) [![Coverage Status](https://img.shields.io/codecov/c/github/jquery/esprima/master.svg)](https://codecov.io/github/jquery/esprima) **Esprima** ([esprima.org](http://esprima.org), BSD license) is a high performance, standard-compliant [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) parser written in ECMAScript (also popularly known as [JavaScript](https://en.wikipedia.org/wiki/JavaScript)). Esprima is created and maintained by [Ariya Hidayat](https://twitter.com/ariyahidayat), with the help of [many contributors](https://github.com/jquery/esprima/contributors). ### Features - Full support for ECMAScript 2017 ([ECMA-262 8th Edition](http://www.ecma-international.org/publications/standards/Ecma-262.htm)) - Sensible [syntax tree format](https://github.com/estree/estree/blob/master/es5.md) as standardized by [ESTree project](https://github.com/estree/estree) - Experimental support for [JSX](https://facebook.github.io/jsx/), a syntax extension for [React](https://facebook.github.io/react/) - Optional tracking of syntax node location (index-based and line-column) - [Heavily tested](http://esprima.org/test/ci.html) (~1500 [unit tests](https://github.com/jquery/esprima/tree/master/test/fixtures) with [full code coverage](https://codecov.io/github/jquery/esprima)) ### API Esprima can be used to perform [lexical analysis](https://en.wikipedia.org/wiki/Lexical_analysis) (tokenization) or [syntactic analysis](https://en.wikipedia.org/wiki/Parsing) (parsing) of a JavaScript program. A simple example on Node.js REPL: ```javascript > var esprima = require('esprima'); > var program = 'const answer = 42'; > esprima.tokenize(program); [ { type: 'Keyword', value: 'const' }, { type: 'Identifier', value: 'answer' }, { type: 'Punctuator', value: '=' }, { type: 'Numeric', value: '42' } ] > esprima.parseScript(program); { type: 'Program', body: [ { type: 'VariableDeclaration', declarations: [Object], kind: 'const' } ], sourceType: 'script' } ``` For more information, please read the [complete documentation](http://esprima.org/doc). # TezosBridge TruffleFramework template with travis-ci.org and coveralls.io configured [![Build Status](https://travis-ci.org/tezosprotocol/bridge.svg?branch=master)](https://travis-ci.org/tezosprotocol/bridge) [![Coverage Status](https://coveralls.io/repos/github/tezosprotocol/bridge/badge.svg?branch=master)](https://coveralls.io/github/tezosprotocol/bridge?branch=master) # Constant Case [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Bundle size][bundlephobia-image]][bundlephobia-url] > Transform into upper case string with an underscore between words. ## Installation ``` npm install constant-case --save ``` ## Usage ```js import { constantCase } from "constant-case"; constantCase("string"); //=> "STRING" constantCase("dot.case"); //=> "DOT_CASE" constantCase("PascalCase"); //=> "PASCAL_CASE" constantCase("version 1.2.10"); //=> "VERSION_1_2_10" ``` The function also accepts [`options`](https://github.com/blakeembrey/change-case#options). ## License MIT [npm-image]: https://img.shields.io/npm/v/constant-case.svg?style=flat [npm-url]: https://npmjs.org/package/constant-case [downloads-image]: https://img.shields.io/npm/dm/constant-case.svg?style=flat [downloads-url]: https://npmjs.org/package/constant-case [bundlephobia-image]: https://img.shields.io/bundlephobia/minzip/constant-case.svg [bundlephobia-url]: https://bundlephobia.com/result?p=constant-case semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true semver.minVersion('>=1.0.0') // '1.0.0' semver.valid(semver.coerce('v2')) // '2.0.0' semver.valid(semver.coerce('42.6.7.9.3-alpha')) // '42.6.7' ``` You can also just load the module for the function that you care about, if you'd like to minimize your footprint. ```js // load the whole API at once in a single object const semver = require('semver') // or just load the bits you need // all of them listed here, just pick and choose what you want // classes const SemVer = require('semver/classes/semver') const Comparator = require('semver/classes/comparator') const Range = require('semver/classes/range') // functions for working with versions const semverParse = require('semver/functions/parse') const semverValid = require('semver/functions/valid') const semverClean = require('semver/functions/clean') const semverInc = require('semver/functions/inc') const semverDiff = require('semver/functions/diff') const semverMajor = require('semver/functions/major') const semverMinor = require('semver/functions/minor') const semverPatch = require('semver/functions/patch') const semverPrerelease = require('semver/functions/prerelease') const semverCompare = require('semver/functions/compare') const semverRcompare = require('semver/functions/rcompare') const semverCompareLoose = require('semver/functions/compare-loose') const semverCompareBuild = require('semver/functions/compare-build') const semverSort = require('semver/functions/sort') const semverRsort = require('semver/functions/rsort') // low-level comparators between versions const semverGt = require('semver/functions/gt') const semverLt = require('semver/functions/lt') const semverEq = require('semver/functions/eq') const semverNeq = require('semver/functions/neq') const semverGte = require('semver/functions/gte') const semverLte = require('semver/functions/lte') const semverCmp = require('semver/functions/cmp') const semverCoerce = require('semver/functions/coerce') // working with ranges const semverSatisfies = require('semver/functions/satisfies') const semverMaxSatisfying = require('semver/ranges/max-satisfying') const semverMinSatisfying = require('semver/ranges/min-satisfying') const semverToComparators = require('semver/ranges/to-comparators') const semverMinVersion = require('semver/ranges/min-version') const semverValidRange = require('semver/ranges/valid') const semverOutside = require('semver/ranges/outside') const semverGtr = require('semver/ranges/gtr') const semverLtr = require('semver/ranges/ltr') const semverIntersects = require('semver/ranges/intersects') const simplifyRange = require('semver/ranges/simplify') const rangeSubset = require('semver/ranges/subset') ``` As a command-line utility: ``` $ semver -h A JavaScript implementation of the https://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely -p --include-prerelease Always include prerelease versions in range matching -c --coerce Coerce a string into SemVer if possible (does not imply --loose) --rtl Coerce version strings right to left --ltr Coerce version strings left to right (default) Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <https://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. Note that this behavior can be suppressed (treating all prerelease versions as if they were normal versions, for the purpose of range matching) by setting the `includePrerelease` flag on the options object to any [functions](https://github.com/npm/node-semver#functions) that do range matching. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0-0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0-0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any version satisfies) * `1.x` := `>=1.0.0 <2.0.0-0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0-0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0-0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0-0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0-0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0-0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0-0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0-0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0-0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0-0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero element in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0-0` * `^0.2.3` := `>=0.2.3 <0.3.0-0` * `^0.0.3` := `>=0.0.3 <0.0.4-0` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4-0` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0-0` * `^0.0.x` := `>=0.0.0 <0.1.0-0` * `^0.0` := `>=0.0.0 <0.1.0-0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0-0` * `^0.x` := `>=0.0.0 <1.0.0-0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `options` object argument. All options in this object are `false` by default. The options supported are: - `loose` Be more forgiving about not-quite-valid semver strings. (Any resulting output will always be 100% strict compliant, of course.) For backwards compatibility reasons, if the `options` argument is a boolean value instead of an object, it is interpreted to be the `loose` param. - `includePrerelease` Set to suppress the [default behavior](https://github.com/npm/node-semver#prerelease-tags) of excluding prerelease tagged versions from ranges unless they are explicitly opted into. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. * `parse(v)`: Attempt to parse a string as a semantic version, returning either a `SemVer` object or `null`. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `compareBuild(v1, v2)`: The same as `compare` but considers `build` when two versions are equal. Sorts in ascending order if passed to `Array.sort()`. `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `minVersion(range)`: Return the lowest version that can possibly match the given range. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect * `simplifyRange(versions, range)`: Return a "simplified" range that matches the same items in `versions` list as the range specified. Note that it does *not* guarantee that it would match the same versions in all cases, only for the set of versions provided. This is useful when generating ranges by joining together multiple versions with `||` programmatically, to provide the user with something a bit more ergonomic. If the provided range is shorter in string-length than the generated range, then that is returned. * `subset(subRange, superRange)`: Return `true` if the `subRange` range is entirely contained by the `superRange` range. Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. ### Coercion * `coerce(version, options)`: Coerces a string to semver if possible This aims to provide a very forgiving translation of a non-semver string to semver. It looks for the first digit in a string, and consumes all remaining characters which satisfy at least a partial semver (e.g., `1`, `1.2`, `1.2.3`) up to the max permitted length (256 characters). Longer versions are simply truncated (`4.6.3.9.2-alpha2` becomes `4.6.3`). All surrounding text is simply ignored (`v3.4 replaces v3.3.1` becomes `3.4.0`). Only text which lacks digits will fail coercion (`version one` is not valid). The maximum length for any semver component considered for coercion is 16 characters; longer components will be ignored (`10000000000000000.4.7.4` becomes `4.7.4`). The maximum value for any semver component is `Number.MAX_SAFE_INTEGER || (2**53 - 1)`; higher value components are invalid (`9999999999999999.4.7.4` is likely invalid). If the `options.rtl` flag is set, then `coerce` will return the right-most coercible tuple that does not share an ending index with a longer coercible tuple. For example, `1.2.3.4` will return `2.3.4` in rtl mode, not `4.0.0`. `1.2.3/4` will return `4.0.0`, because the `4` is not a part of any other overlapping SemVer tuple. ### Clean * `clean(version)`: Clean a string to be a valid semver if possible This will return a cleaned and trimmed semver version. If the provided version is not valid a null will be returned. This does not work for ranges. ex. * `s.clean(' = v 2.1.5foo')`: `null` * `s.clean(' = v 2.1.5foo', { loose: true })`: `'2.1.5-foo'` * `s.clean(' = v 2.1.5-foo')`: `null` * `s.clean(' = v 2.1.5-foo', { loose: true })`: `'2.1.5-foo'` * `s.clean('=v2.1.5')`: `'2.1.5'` * `s.clean(' =v2.1.5')`: `2.1.5` * `s.clean(' 2.1.5 ')`: `'2.1.5'` * `s.clean('~1.0.0')`: `null` ## Exported Modules <!-- TODO: Make sure that all of these items are documented (classes aren't, eg), and then pull the module name into the documentation for that specific thing. --> You may pull in just the part of this semver utility that you need, if you are sensitive to packing and tree-shaking concerns. The main `require('semver')` export uses getter functions to lazily load the parts of the API that are used. The following modules are available: * `require('semver')` * `require('semver/classes')` * `require('semver/classes/comparator')` * `require('semver/classes/range')` * `require('semver/classes/semver')` * `require('semver/functions/clean')` * `require('semver/functions/cmp')` * `require('semver/functions/coerce')` * `require('semver/functions/compare')` * `require('semver/functions/compare-build')` * `require('semver/functions/compare-loose')` * `require('semver/functions/diff')` * `require('semver/functions/eq')` * `require('semver/functions/gt')` * `require('semver/functions/gte')` * `require('semver/functions/inc')` * `require('semver/functions/lt')` * `require('semver/functions/lte')` * `require('semver/functions/major')` * `require('semver/functions/minor')` * `require('semver/functions/neq')` * `require('semver/functions/parse')` * `require('semver/functions/patch')` * `require('semver/functions/prerelease')` * `require('semver/functions/rcompare')` * `require('semver/functions/rsort')` * `require('semver/functions/satisfies')` * `require('semver/functions/sort')` * `require('semver/functions/valid')` * `require('semver/ranges/gtr')` * `require('semver/ranges/intersects')` * `require('semver/ranges/ltr')` * `require('semver/ranges/max-satisfying')` * `require('semver/ranges/min-satisfying')` * `require('semver/ranges/min-version')` * `require('semver/ranges/outside')` * `require('semver/ranges/to-comparators')` * `require('semver/ranges/valid')` glob-parent [![Build Status](https://travis-ci.org/es128/glob-parent.svg)](https://travis-ci.org/es128/glob-parent) [![Coverage Status](https://img.shields.io/coveralls/es128/glob-parent.svg)](https://coveralls.io/r/es128/glob-parent?branch=master) ====== Javascript module to extract the non-magic parent path from a glob string. [![NPM](https://nodei.co/npm/glob-parent.png?downloads=true&downloadRank=true&stars=true)](https://nodei.co/npm/glob-parent/) [![NPM](https://nodei.co/npm-dl/glob-parent.png?height=3&months=9)](https://nodei.co/npm-dl/glob-parent/) Usage ----- ```sh npm install glob-parent --save ``` ```js var globParent = require('glob-parent'); globParent('path/to/*.js'); // 'path/to' globParent('/root/path/to/*.js'); // '/root/path/to' globParent('/*.js'); // '/' globParent('*.js'); // '.' globParent('**/*.js'); // '.' globParent('path/{to,from}'); // 'path' globParent('path/!(to|from)'); // 'path' globParent('path/?(to|from)'); // 'path' globParent('path/+(to|from)'); // 'path' globParent('path/*(to|from)'); // 'path' globParent('path/@(to|from)'); // 'path' globParent('path/**/*'); // 'path' // if provided a non-glob path, returns the nearest dir globParent('path/foo/bar.js'); // 'path/foo' globParent('path/foo/'); // 'path/foo' globParent('path/foo'); // 'path' (see issue #3 for details) ``` Change Log ---------- [See release notes page on GitHub](https://github.com/es128/glob-parent/releases) License ------- [ISC](https://raw.github.com/es128/glob-parent/master/LICENSE) # level-errors <img alt="LevelDB Logo" height="100" src="http://leveldb.org/img/logo.svg"> **Error module for [LevelUP](https://github.com/rvagg/node-levelup)** [![Build Status](https://travis-ci.org/Level/errors.png)](https://travis-ci.org/Level/errors) [![Greenkeeper badge](https://badges.greenkeeper.io/Level/errors.svg)](https://greenkeeper.io/) ## Usage ```js var levelup = require('levelup') var errors = levelup.errors levelup('./db', { createIfMissing: false }, function (err, db) { if (err instanceof errors.OpenError) { console.log('open failed because expected db to exist') } }) ``` ## API ### .LevelUPError() Generic error base class. ### .InitializationError() Error initializing the database, like when the database's location argument is missing. ### .OpenError() Error opening the database. ### .ReadError() Error reading from the database. ### .WriteError() Error writing to the database. ### .NotFoundError() Data not found error. Has extra properties: - `notFound`: `true` - `status`: 404 ### .EncodingError() Error encoding data. ## Publishers * [@ralphtheninja](https://github.com/ralphtheninja) * [@juliangruber](https://github.com/juliangruber) ## License &amp; copyright Copyright (c) 2012-2017 LevelUP contributors. LevelUP is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details. [![build-status](https://www.codeship.io/projects/3ad58940-4c7d-0131-15d5-5a8cd3f550f8/status)](https://www.codeship.io/projects/11259) # SYNOPSIS EventEmitter2 is an implementation of the EventEmitter found in Node.js # DESCRIPTION ### FEATURES - Namespaces/Wildcards. - Times To Listen (TTL), extends the `once` concept with `many`. - Browser environment compatibility. - Demonstrates good performance in benchmarks ``` EventEmitterHeatUp x 3,728,965 ops/sec \302\2610.68% (60 runs sampled) EventEmitter x 2,822,904 ops/sec \302\2610.74% (63 runs sampled) EventEmitter2 x 7,251,227 ops/sec \302\2610.55% (58 runs sampled) EventEmitter2 (wild) x 3,220,268 ops/sec \302\2610.44% (65 runs sampled) Fastest is EventEmitter2 ``` ### Differences (Non breaking, compatible with existing EventEmitter) - The constructor takes a configuration object. ```javascript var EventEmitter2 = require('eventemitter2').EventEmitter2; var server = new EventEmitter2({ // // use wildcards. // wildcard: true, // // the delimiter used to segment namespaces, defaults to `.`. // delimiter: '::', // // if you want to emit the newListener event set to true. // newListener: false, // // max listeners that can be assigned to an event, default 10. // maxListeners: 20 }); ``` - Getting the actual event that fired. ```javascript server.on('foo.*', function(value1, value2) { console.log(this.event, value1, value2); }); ``` - Fire an event N times and then remove it, an extension of the `once` concept. ```javascript server.many('foo', 4, function() { console.log('hello'); }); ``` - Pass in a namespaced event as an array rather than a delimited string. ```javascript server.many(['foo', 'bar', 'bazz'], function() { console.log('hello'); }); ``` # API When an `EventEmitter` instance experiences an error, the typical action is to emit an `error` event. Error events are treated as a special case. If there is no listener for it, then the default action is to print a stack trace and exit the program. All EventEmitters emit the event `newListener` when new listeners are added. **Namespaces** with **Wildcards** To use namespaces/wildcards, pass the `wildcard` option into the EventEmitter constructor. When namespaces/wildcards are enabled, events can either be strings (`foo.bar`) separated by a delimiter or arrays (`['foo', 'bar']`). The delimiter is also configurable as a constructor option. An event name passed to any event emitter method can contain a wild card (the `*` character). If the event name is a string, a wildcard may appear as `foo.*`. If the event name is an array, the wildcard may appear as `['foo', '*']`. If either of the above described events were passed to the `on` method, subsequent emits such as the following would be observed... ```javascript emitter.emit('foo.bazz'); emitter.emit(['foo', 'bar']); ``` ### emitter.addListener(event, listener) ### emitter.on(event, listener) Adds a listener to the end of the listeners array for the specified event. ```javascript server.on('data', function(value1, value2, value3, ...) { console.log('The event was raised!'); }); ``` ```javascript server.on('data', function(value) { console.log('The event was raised!'); }); ``` ### emitter.onAny(listener) Adds a listener that will be fired when any event is emitted. ```javascript server.onAny(function(value) { console.log('All events trigger this.'); }); ``` ### emitter.offAny(listener) Removes the listener that will be fired when any event is emitted. ```javascript server.offAny(function(value) { console.log('The event was raised!'); }); ``` #### emitter.once(event, listener) Adds a **one time** listener for the event. The listener is invoked only the first time the event is fired, after which it is removed. ```javascript server.once('get', function (value) { console.log('Ah, we have our first value!'); }); ``` ### emitter.many(event, timesToListen, listener) Adds a listener that will execute **n times** for the event before being removed. The listener is invoked only the first **n times** the event is fired, after which it is removed. ```javascript server.many('get', 4, function (value) { console.log('This event will be listened to exactly four times.'); }); ``` ### emitter.removeListener(event, listener) ### emitter.off(event, listener) Remove a listener from the listener array for the specified event. **Caution**: changes array indices in the listener array behind the listener. ```javascript var callback = function(value) { console.log('someone connected!'); }; server.on('get', callback); // ... server.removeListener('get', callback); ``` ### emitter.removeAllListeners([event]) Removes all listeners, or those of the specified event. ### emitter.setMaxListeners(n) By default EventEmitters will print a warning if more than 10 listeners are added to it. This is a useful default which helps finding memory leaks. Obviously not all Emitters should be limited to 10. This function allows that to be increased. Set to zero for unlimited. ### emitter.listeners(event) Returns an array of listeners for the specified event. This array can be manipulated, e.g. to remove listeners. ```javascript server.on('get', function(value) { console.log('someone connected!'); }); console.log(server.listeners('get')); // [ [Function] ] ``` ### emitter.listenersAny() Returns an array of listeners that are listening for any event that is specified. This array can be manipulated, e.g. to remove listeners. ```javascript server.onAny(function(value) { console.log('someone connected!'); }); console.log(server.listenersAny()[0]); // [ [Function] ] ``` ### emitter.emit(event, [arg1], [arg2], [...]) Execute each of the listeners that may be listening for the specified event name in order with the list of arguments. # LICENSE (The MIT License) Copyright (c) 2011 hij1nx <http://www.twitter.com/hij1nx> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # kind-of [![NPM version](https://img.shields.io/npm/v/kind-of.svg?style=flat)](https://www.npmjs.com/package/kind-of) [![NPM monthly downloads](https://img.shields.io/npm/dm/kind-of.svg?style=flat)](https://npmjs.org/package/kind-of) [![NPM total downloads](https://img.shields.io/npm/dt/kind-of.svg?style=flat)](https://npmjs.org/package/kind-of) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/kind-of.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/kind-of) > Get the native type of a value. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save kind-of ``` Install with [bower](https://bower.io/) ```sh $ bower install kind-of --save ``` ## Why use this? 1. [it's fast](#benchmarks) | [optimizations](#optimizations) 2. [better type checking](#better-type-checking) ## Usage > es5, es6, and browser ready ```js var kindOf = require('kind-of'); kindOf(undefined); //=> 'undefined' kindOf(null); //=> 'null' kindOf(true); //=> 'boolean' kindOf(false); //=> 'boolean' kindOf(new Buffer('')); //=> 'buffer' kindOf(42); //=> 'number' kindOf('str'); //=> 'string' kindOf(arguments); //=> 'arguments' kindOf({}); //=> 'object' kindOf(Object.create(null)); //=> 'object' kindOf(new Test()); //=> 'object' kindOf(new Date()); //=> 'date' kindOf([1, 2, 3]); //=> 'array' kindOf(/foo/); //=> 'regexp' kindOf(new RegExp('foo')); //=> 'regexp' kindOf(new Error('error')); //=> 'error' kindOf(function () {}); //=> 'function' kindOf(function * () {}); //=> 'generatorfunction' kindOf(Symbol('str')); //=> 'symbol' kindOf(new Map()); //=> 'map' kindOf(new WeakMap()); //=> 'weakmap' kindOf(new Set()); //=> 'set' kindOf(new WeakSet()); //=> 'weakset' kindOf(new Int8Array()); //=> 'int8array' kindOf(new Uint8Array()); //=> 'uint8array' kindOf(new Uint8ClampedArray()); //=> 'uint8clampedarray' kindOf(new Int16Array()); //=> 'int16array' kindOf(new Uint16Array()); //=> 'uint16array' kindOf(new Int32Array()); //=> 'int32array' kindOf(new Uint32Array()); //=> 'uint32array' kindOf(new Float32Array()); //=> 'float32array' kindOf(new Float64Array()); //=> 'float64array' ``` ## Benchmarks Benchmarked against [typeof](http://github.com/CodingFu/typeof) and [type-of](https://github.com/ForbesLindesay/type-of). ```bash # arguments (32 bytes) kind-of x 17,024,098 ops/sec ±1.90% (86 runs sampled) lib-type-of x 11,926,235 ops/sec ±1.34% (83 runs sampled) lib-typeof x 9,245,257 ops/sec ±1.22% (87 runs sampled) fastest is kind-of (by 161% avg) # array (22 bytes) kind-of x 17,196,492 ops/sec ±1.07% (88 runs sampled) lib-type-of x 8,838,283 ops/sec ±1.02% (87 runs sampled) lib-typeof x 8,677,848 ops/sec ±0.87% (87 runs sampled) fastest is kind-of (by 196% avg) # boolean (24 bytes) kind-of x 16,841,600 ops/sec ±1.10% (86 runs sampled) lib-type-of x 8,096,787 ops/sec ±0.95% (87 runs sampled) lib-typeof x 8,423,345 ops/sec ±1.15% (86 runs sampled) fastest is kind-of (by 204% avg) # buffer (38 bytes) kind-of x 14,848,060 ops/sec ±1.05% (86 runs sampled) lib-type-of x 3,671,577 ops/sec ±1.49% (87 runs sampled) lib-typeof x 8,360,236 ops/sec ±1.24% (86 runs sampled) fastest is kind-of (by 247% avg) # date (30 bytes) kind-of x 16,067,761 ops/sec ±1.58% (86 runs sampled) lib-type-of x 8,954,436 ops/sec ±1.40% (87 runs sampled) lib-typeof x 8,488,307 ops/sec ±1.51% (84 runs sampled) fastest is kind-of (by 184% avg) # error (36 bytes) kind-of x 9,634,090 ops/sec ±1.12% (89 runs sampled) lib-type-of x 7,735,624 ops/sec ±1.32% (86 runs sampled) lib-typeof x 7,442,160 ops/sec ±1.11% (90 runs sampled) fastest is kind-of (by 127% avg) # function (34 bytes) kind-of x 10,031,494 ops/sec ±1.27% (86 runs sampled) lib-type-of x 9,502,757 ops/sec ±1.17% (89 runs sampled) lib-typeof x 8,278,985 ops/sec ±1.08% (88 runs sampled) fastest is kind-of (by 113% avg) # null (24 bytes) kind-of x 18,159,808 ops/sec ±1.92% (86 runs sampled) lib-type-of x 12,927,635 ops/sec ±1.01% (88 runs sampled) lib-typeof x 7,958,234 ops/sec ±1.21% (89 runs sampled) fastest is kind-of (by 174% avg) # number (22 bytes) kind-of x 17,846,779 ops/sec ±0.91% (85 runs sampled) lib-type-of x 3,316,636 ops/sec ±1.19% (86 runs sampled) lib-typeof x 2,329,477 ops/sec ±2.21% (85 runs sampled) fastest is kind-of (by 632% avg) # object-plain (47 bytes) kind-of x 7,085,155 ops/sec ±1.05% (88 runs sampled) lib-type-of x 8,870,930 ops/sec ±1.06% (83 runs sampled) lib-typeof x 8,716,024 ops/sec ±1.05% (87 runs sampled) fastest is lib-type-of (by 112% avg) # regex (25 bytes) kind-of x 14,196,052 ops/sec ±1.65% (84 runs sampled) lib-type-of x 9,554,164 ops/sec ±1.25% (88 runs sampled) lib-typeof x 8,359,691 ops/sec ±1.07% (87 runs sampled) fastest is kind-of (by 158% avg) # string (33 bytes) kind-of x 16,131,428 ops/sec ±1.41% (85 runs sampled) lib-type-of x 7,273,172 ops/sec ±1.05% (87 runs sampled) lib-typeof x 7,382,635 ops/sec ±1.17% (85 runs sampled) fastest is kind-of (by 220% avg) # symbol (34 bytes) kind-of x 17,011,537 ops/sec ±1.24% (86 runs sampled) lib-type-of x 3,492,454 ops/sec ±1.23% (89 runs sampled) lib-typeof x 7,471,235 ops/sec ±2.48% (87 runs sampled) fastest is kind-of (by 310% avg) # template-strings (36 bytes) kind-of x 15,434,250 ops/sec ±1.46% (83 runs sampled) lib-type-of x 7,157,907 ops/sec ±0.97% (87 runs sampled) lib-typeof x 7,517,986 ops/sec ±0.92% (86 runs sampled) fastest is kind-of (by 210% avg) # undefined (29 bytes) kind-of x 19,167,115 ops/sec ±1.71% (87 runs sampled) lib-type-of x 15,477,740 ops/sec ±1.63% (85 runs sampled) lib-typeof x 19,075,495 ops/sec ±1.17% (83 runs sampled) fastest is lib-typeof,kind-of ``` ## Optimizations In 7 out of 8 cases, this library is 2x-10x faster than other top libraries included in the benchmarks. There are a few things that lead to this performance advantage, none of them hard and fast rules, but all of them simple and repeatable in almost any code library: 1. Optimize around the fastest and most common use cases first. Of course, this will change from project-to-project, but I took some time to understand how and why `typeof` checks were being used in my own libraries and other libraries I use a lot. 2. Optimize around bottlenecks - In other words, the order in which conditionals are implemented is significant, because each check is only as fast as the failing checks that came before it. Here, the biggest bottleneck by far is checking for plain objects (an object that was created by the `Object` constructor). I opted to make this check happen by process of elimination rather than brute force up front (e.g. by using something like `val.constructor.name`), so that every other type check would not be penalized it. 3. Don't do uneccessary processing - why do `.slice(8, -1).toLowerCase();` just to get the word `regex`? It's much faster to do `if (type === '[object RegExp]') return 'regex'` 4. There is no reason to make the code in a microlib as terse as possible, just to win points for making it shorter. It's always better to favor performant code over terse code. You will always only be using a single `require()` statement to use the library anyway, regardless of how the code is written. ## Better type checking kind-of seems to be more consistently "correct" than other type checking libs I've looked at. For example, here are some differing results from other popular libs: ### [typeof](https://github.com/CodingFu/typeof) lib Incorrectly identifies instances of custom constructors (pretty common): ```js var typeOf = require('typeof'); function Test() {} console.log(typeOf(new Test())); //=> 'test' ``` Returns `object` instead of `arguments`: ```js function foo() { console.log(typeOf(arguments)) //=> 'object' } foo(); ``` ### [type-of](https://github.com/ForbesLindesay/type-of) lib Incorrectly returns `object` for generator functions, buffers, `Map`, `Set`, `WeakMap` and `WeakSet`: ```js function * foo() {} console.log(typeOf(foo)); //=> 'object' console.log(typeOf(new Buffer(''))); //=> 'object' console.log(typeOf(new Map())); //=> 'object' console.log(typeOf(new Set())); //=> 'object' console.log(typeOf(new WeakMap())); //=> 'object' console.log(typeOf(new WeakSet())); //=> 'object' ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/micromatch/is-glob) | [homepage](https://github.com/micromatch/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [is-number](https://www.npmjs.com/package/is-number): Returns true if a number or string value is a finite number. Useful for regex… [more](https://github.com/jonschlinkert/is-number) | [homepage](https://github.com/jonschlinkert/is-number "Returns true if a number or string value is a finite number. Useful for regex matches, parsing, user input, etc.") * [is-primitive](https://www.npmjs.com/package/is-primitive): Returns `true` if the value is a primitive. | [homepage](https://github.com/jonschlinkert/is-primitive "Returns `true` if the value is a primitive. ") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 102 | [jonschlinkert](https://github.com/jonschlinkert) | | 3 | [aretecode](https://github.com/aretecode) | | 2 | [miguelmota](https://github.com/miguelmota) | | 1 | [doowb](https://github.com/doowb) | | 1 | [dtothefp](https://github.com/dtothefp) | | 1 | [ianstormtaylor](https://github.com/ianstormtaylor) | | 1 | [ksheedlo](https://github.com/ksheedlo) | | 1 | [pdehaan](https://github.com/pdehaan) | | 1 | [laggingreflex](https://github.com/laggingreflex) | | 1 | [tunnckoCore](https://github.com/tunnckoCore) | | 1 | [xiaofen9](https://github.com/xiaofen9) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2020, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on January 16, 2020._ [![npm version](https://badge.fury.io/js/unbzip2-stream.svg)](http://badge.fury.io/js/unbzip2-stream) unbzip2-stream === streaming bzip2 decompressor in pure JS for Node and browserify. Buffers --- When browserified, the stream emits instances of [feross/buffer](https://github.com/feross/buffer) instead of raw Uint8Arrays to have a consistant API across browsers and Node. Usage --- ``` js var bz2 = require('unbzip2-stream'); var fs = require('fs'); // decompress test.bz2 and output the result fs.createReadStream('./test.bz2').pipe(bz2()).pipe(process.stdout); ``` Also see [test/browser/download.js](https://github.com/regular/unbzip2-stream/blob/master/test/browser/download.js) for an example of decompressing a file while downloading. Or, using a &lt;script&gt; tag --- ``` <script src="https://npm-cdn.info/unbzip2-stream/dist/unbzip2-stream.min.js"></script> <script> var myStream = window.unbzip2Stream(); // now pipe stuff through it (see above) </script> ``` Tests --- To run tests in Node: npm run test To run tests in PhantomJS npm run browser-test Additional Tests ---------------- There are two more tests that specifically test decompression of a very large file. Because I don't want to include large binary files in this repository, the files are created by running an npm script. npm run prepare-long-test You can now npm run long-test And to run a test in chrome that downloads and decompresses a large binary file npm run download-test Open the browser's console to see the output. # xtend [![browser support][3]][4] Extend like a boss xtend is a basic utility library which allows you to extend an object by appending all of the properties from each object in a list. When there are identical properties, the right-most property takes presedence. ## Examples ```js var extend = require("xtend") var combination = extend({ a: "a" }, { b: "b" }) // { a: "a", b: "b" } ``` ## MIT Licenced [3]: http://ci.testling.com/Raynos/xtend.png [4]: http://ci.testling.com/Raynos/xtend # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # string_decoder ***Node-core v8.9.4 string_decoder for userland*** [![NPM](https://nodei.co/npm/string_decoder.png?downloads=true&downloadRank=true)](https://nodei.co/npm/string_decoder/) [![NPM](https://nodei.co/npm-dl/string_decoder.png?&months=6&height=3)](https://nodei.co/npm/string_decoder/) ```bash npm install --save string_decoder ``` ***Node-core string_decoder for userland*** This package is a mirror of the string_decoder implementation in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.9.4/docs/api/). As of version 1.0.0 **string_decoder** uses semantic versioning. ## Previous versions Previous version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10. ## Update The *build/* directory contains a build script that will scrape the source from the [nodejs/node](https://github.com/nodejs/node) repo given a specific Node version. ## Streams Working Group `string_decoder` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. See [readable-stream](https://github.com/nodejs/readable-stream) for more details. # level-codec <img alt="LevelDB Logo" height="100" src="http://leveldb.org/img/logo.svg"> **[LevelUP's](https://github.com/rvagg/node-levelup) encoding logic.** [![Build Status](https://travis-ci.org/Level/codec.png)](https://travis-ci.org/Level/codec) [![Greenkeeper badge](https://badges.greenkeeper.io/Level/codec.svg)](https://greenkeeper.io/) ## API ### Codec([opts]) Create a new codec, with a global options object. This could be something like ```js var codec = new Codec(db.options); ``` ### #encodeKey(key[, opts]) Encode `key` with given `opts`. ### #encodeValue(value[, opts]) Encode `value` with given `opts`. ### #encodeBatch(batch[, opts]) Encode `batch` ops with given `opts`. ### #encodeLtgt(ltgt) Encode the ltgt values of option object `ltgt`. ### #decodeKey(key[, opts]) Decode `key` with given `opts`. ### #decodeValue(value[, opts]) Decode `value` with given `opts`. ### #createStreamDecoder([opts]) Create a function with signature `(key, value)`, that for each key/value pair returned from a levelup read stream returns the decoded value to be emitted. ### #keyAsBuffer([opts]) Check whether `opts` and the global `opts` call for a binary key encoding. ### #valueAsBuffer([opts]) Check whether `opts` and the global `opts` call for a binary value encoding. ### #encodings The supported encodings as object of form ```js { "name": { "encode": Function, "decode": Function, "buffer": Boolean, "type": String } } ``` Currently supported encodings: - utf8 - json - binary - hex - ascii - base64 - ucs2 - ucs-2 - utf16le - utf-16le - none (bypass level-codec) ## Publishers * [@juliangruber](https://github.com/juliangruber) * [@ralphtheninja](https://github.com/ralphtheninja) ## License &amp; copyright Copyright (c) 2012-2015 LevelUP contributors. LevelUP is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details. <a href="https://travis-ci.org/Xotic750/has-symbol-support-x" title="Travis status"> <img src="https://travis-ci.org/Xotic750/has-symbol-support-x.svg?branch=master" alt="Travis status" height="18"/> </a> <a href="https://david-dm.org/Xotic750/has-symbol-support-x" title="Dependency status"> <img src="https://david-dm.org/Xotic750/has-symbol-support-x.svg" alt="Dependency status" height="18"/> </a> <a href="https://david-dm.org/Xotic750/has-symbol-support-x#info=devDependencies" title="devDependency status"> <img src="https://david-dm.org/Xotic750/has-symbol-support-x/dev-status.svg" alt="devDependency status" height="18"/> </a> <a href="https://badge.fury.io/js/has-symbol-support-x" title="npm version"> <img src="https://badge.fury.io/js/has-symbol-support-x.svg" alt="npm version" height="18"/> </a> <a name="module_has-symbol-support-x"></a> ## has-symbol-support-x Tests if ES6 Symbol is supported. **Version**: 1.4.2 **Author**: Xotic750 <[email protected]> **License**: [MIT](&lt;https://opensource.org/licenses/MIT&gt;) **Copyright**: Xotic750 <a name="exp_module_has-symbol-support-x--module.exports"></a> ### `module.exports` : <code>boolean</code> ⏏ Indicates if `Symbol`exists and creates the correct type. `true`, if it exists and creates the correct type, otherwise `false`. **Kind**: Exported member # EE First [![NPM version][npm-image]][npm-url] [![Build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![Gittip][gittip-image]][gittip-url] Get the first event in a set of event emitters and event pairs, then clean up after itself. ## Install ```sh $ npm install ee-first ``` ## API ```js var first = require('ee-first') ``` ### first(arr, listener) Invoke `listener` on the first event from the list specified in `arr`. `arr` is an array of arrays, with each array in the format `[ee, ...event]`. `listener` will be called only once, the first time any of the given events are emitted. If `error` is one of the listened events, then if that fires first, the `listener` will be given the `err` argument. The `listener` is invoked as `listener(err, ee, event, args)`, where `err` is the first argument emitted from an `error` event, if applicable; `ee` is the event emitter that fired; `event` is the string event name that fired; and `args` is an array of the arguments that were emitted on the event. ```js var ee1 = new EventEmitter() var ee2 = new EventEmitter() first([ [ee1, 'close', 'end', 'error'], [ee2, 'error'] ], function (err, ee, event, args) { // listener invoked }) ``` #### .cancel() The group of listeners can be cancelled before being invoked and have all the event listeners removed from the underlying event emitters. ```js var thunk = first([ [ee1, 'close', 'end', 'error'], [ee2, 'error'] ], function (err, ee, event, args) { // listener invoked }) // cancel and clean up thunk.cancel() ``` [npm-image]: https://img.shields.io/npm/v/ee-first.svg?style=flat-square [npm-url]: https://npmjs.org/package/ee-first [github-tag]: http://img.shields.io/github/tag/jonathanong/ee-first.svg?style=flat-square [github-url]: https://github.com/jonathanong/ee-first/tags [travis-image]: https://img.shields.io/travis/jonathanong/ee-first.svg?style=flat-square [travis-url]: https://travis-ci.org/jonathanong/ee-first [coveralls-image]: https://img.shields.io/coveralls/jonathanong/ee-first.svg?style=flat-square [coveralls-url]: https://coveralls.io/r/jonathanong/ee-first?branch=master [license-image]: http://img.shields.io/npm/l/ee-first.svg?style=flat-square [license-url]: LICENSE.md [downloads-image]: http://img.shields.io/npm/dm/ee-first.svg?style=flat-square [downloads-url]: https://npmjs.org/package/ee-first [gittip-image]: https://img.shields.io/gittip/jonathanong.svg?style=flat-square [gittip-url]: https://www.gittip.com/jonathanong/ # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # `react-is` This package allows you to test arbitrary values and see if they're a particular React element type. ## Installation ```sh # Yarn yarn add react-is # NPM npm install react-is ``` ## Usage ### Determining if a Component is Valid ```js import React from "react"; import * as ReactIs from "react-is"; class ClassComponent extends React.Component { render() { return React.createElement("div"); } } const FunctionComponent = () => React.createElement("div"); const ForwardRefComponent = React.forwardRef((props, ref) => React.createElement(Component, { forwardedRef: ref, ...props }) ); const Context = React.createContext(false); ReactIs.isValidElementType("div"); // true ReactIs.isValidElementType(ClassComponent); // true ReactIs.isValidElementType(FunctionComponent); // true ReactIs.isValidElementType(ForwardRefComponent); // true ReactIs.isValidElementType(Context.Provider); // true ReactIs.isValidElementType(Context.Consumer); // true ReactIs.isValidElementType(React.createFactory("div")); // true ``` ### Determining an Element's Type #### Context ```js import React from "react"; import * as ReactIs from 'react-is'; const ThemeContext = React.createContext("blue"); ReactIs.isContextConsumer(<ThemeContext.Consumer />); // true ReactIs.isContextProvider(<ThemeContext.Provider />); // true ReactIs.typeOf(<ThemeContext.Provider />) === ReactIs.ContextProvider; // true ReactIs.typeOf(<ThemeContext.Consumer />) === ReactIs.ContextConsumer; // true ``` #### Element ```js import React from "react"; import * as ReactIs from 'react-is'; ReactIs.isElement(<div />); // true ReactIs.typeOf(<div />) === ReactIs.Element; // true ``` #### Fragment ```js import React from "react"; import * as ReactIs from 'react-is'; ReactIs.isFragment(<></>); // true ReactIs.typeOf(<></>) === ReactIs.Fragment; // true ``` #### Portal ```js import React from "react"; import ReactDOM from "react-dom"; import * as ReactIs from 'react-is'; const div = document.createElement("div"); const portal = ReactDOM.createPortal(<div />, div); ReactIs.isPortal(portal); // true ReactIs.typeOf(portal) === ReactIs.Portal; // true ``` #### StrictMode ```js import React from "react"; import * as ReactIs from 'react-is'; ReactIs.isStrictMode(<React.StrictMode />); // true ReactIs.typeOf(<React.StrictMode />) === ReactIs.StrictMode; // true ``` # toidentifier [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][codecov-image]][codecov-url] > Convert a string of words to a JavaScript identifier ## Install This is a [Node.js](https://nodejs.org/en/) module available through the [npm registry](https://www.npmjs.com/). Installation is done using the [`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally): ```bash $ npm install toidentifier ``` ## Example ```js var toIdentifier = require('toidentifier') console.log(toIdentifier('Bad Request')) // => "BadRequest" ``` ## API This CommonJS module exports a single default function: `toIdentifier`. ### toIdentifier(string) Given a string as the argument, it will be transformed according to the following rules and the new string will be returned: 1. Split into words separated by space characters (`0x20`). 2. Upper case the first character of each word. 3. Join the words together with no separator. 4. Remove all non-word (`[0-9a-z_]`) characters. ## License [MIT](LICENSE) [codecov-image]: https://img.shields.io/codecov/c/github/component/toidentifier.svg [codecov-url]: https://codecov.io/gh/component/toidentifier [downloads-image]: https://img.shields.io/npm/dm/toidentifier.svg [downloads-url]: https://npmjs.org/package/toidentifier [npm-image]: https://img.shields.io/npm/v/toidentifier.svg [npm-url]: https://npmjs.org/package/toidentifier [travis-image]: https://img.shields.io/travis/component/toidentifier/master.svg [travis-url]: https://travis-ci.org/component/toidentifier ## [npm]: https://www.npmjs.com/ [yarn]: https://yarnpkg.com/ <p align="center"> <a href="https://gulpjs.com"> <img height="257" width="114" src="https://raw.githubusercontent.com/gulpjs/artwork/master/gulp-2x.png"> </a> </p> # glob-parent [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Azure Pipelines Build Status][azure-pipelines-image]][azure-pipelines-url] [![Travis Build Status][travis-image]][travis-url] [![AppVeyor Build Status][appveyor-image]][appveyor-url] [![Coveralls Status][coveralls-image]][coveralls-url] [![Gitter chat][gitter-image]][gitter-url] Extract the non-magic parent path from a glob string. ## Usage ```js var globParent = require('glob-parent'); globParent('path/to/*.js'); // 'path/to' globParent('/root/path/to/*.js'); // '/root/path/to' globParent('/*.js'); // '/' globParent('*.js'); // '.' globParent('**/*.js'); // '.' globParent('path/{to,from}'); // 'path' globParent('path/!(to|from)'); // 'path' globParent('path/?(to|from)'); // 'path' globParent('path/+(to|from)'); // 'path' globParent('path/*(to|from)'); // 'path' globParent('path/@(to|from)'); // 'path' globParent('path/**/*'); // 'path' // if provided a non-glob path, returns the nearest dir globParent('path/foo/bar.js'); // 'path/foo' globParent('path/foo/'); // 'path/foo' globParent('path/foo'); // 'path' (see issue #3 for details) ``` ## API ### `globParent(maybeGlobString, [options])` Takes a string and returns the part of the path before the glob begins. Be aware of Escaping rules and Limitations below. #### options ```js { // Disables the automatic conversion of slashes for Windows flipBackslashes: true } ``` ## Escaping The following characters have special significance in glob patterns and must be escaped if you want them to be treated as regular path characters: - `?` (question mark) unless used as a path segment alone - `*` (asterisk) - `|` (pipe) - `(` (opening parenthesis) - `)` (closing parenthesis) - `{` (opening curly brace) - `}` (closing curly brace) - `[` (opening bracket) - `]` (closing bracket) **Example** ```js globParent('foo/[bar]/') // 'foo' globParent('foo/\\[bar]/') // 'foo/[bar]' ``` ## Limitations ### Braces & Brackets This library attempts a quick and imperfect method of determining which path parts have glob magic without fully parsing/lexing the pattern. There are some advanced use cases that can trip it up, such as nested braces where the outer pair is escaped and the inner one contains a path separator. If you find yourself in the unlikely circumstance of being affected by this or need to ensure higher-fidelity glob handling in your library, it is recommended that you pre-process your input with [expand-braces] and/or [expand-brackets]. ### Windows Backslashes are not valid path separators for globs. If a path with backslashes is provided anyway, for simple cases, glob-parent will replace the path separator for you and return the non-glob parent path (now with forward-slashes, which are still valid as Windows path separators). This cannot be used in conjunction with escape characters. ```js // BAD globParent('C:\\Program Files \\(x86\\)\\*.ext') // 'C:/Program Files /(x86/)' // GOOD globParent('C:/Program Files\\(x86\\)/*.ext') // 'C:/Program Files (x86)' ``` If you are using escape characters for a pattern without path parts (i.e. relative to `cwd`), prefix with `./` to avoid confusing glob-parent. ```js // BAD globParent('foo \\[bar]') // 'foo ' globParent('foo \\[bar]*') // 'foo ' // GOOD globParent('./foo \\[bar]') // 'foo [bar]' globParent('./foo \\[bar]*') // '.' ``` ## License ISC [expand-braces]: https://github.com/jonschlinkert/expand-braces [expand-brackets]: https://github.com/jonschlinkert/expand-brackets [downloads-image]: https://img.shields.io/npm/dm/glob-parent.svg [npm-url]: https://www.npmjs.com/package/glob-parent [npm-image]: https://img.shields.io/npm/v/glob-parent.svg [azure-pipelines-url]: https://dev.azure.com/gulpjs/gulp/_build/latest?definitionId=2&branchName=master [azure-pipelines-image]: https://dev.azure.com/gulpjs/gulp/_apis/build/status/glob-parent?branchName=master [travis-url]: https://travis-ci.org/gulpjs/glob-parent [travis-image]: https://img.shields.io/travis/gulpjs/glob-parent.svg?label=travis-ci [appveyor-url]: https://ci.appveyor.com/project/gulpjs/glob-parent [appveyor-image]: https://img.shields.io/appveyor/ci/gulpjs/glob-parent.svg?label=appveyor [coveralls-url]: https://coveralls.io/r/gulpjs/glob-parent [coveralls-image]: https://img.shields.io/coveralls/gulpjs/glob-parent/master.svg [gitter-url]: https://gitter.im/gulpjs/gulp [gitter-image]: https://badges.gitter.im/gulpjs/gulp.svg # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes The only available postfix at the moment is: * `n` - which means that the argument of the function must be a plain JavaScript Number. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b)` - set specified bit to `1` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ## LICENSE This software is licensed under the MIT License. Copyright Fedor Indutny, 2015. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # Importing Keccak C code The XKCP project contains various implementations of Keccak-related algorithms. These are the steps to select a specific implementation and import the code into our project. First, generate the source bundles in XKCP: ``` git clone https://github.com/XKCP/XKCP.git cd XKCP git checkout 58b20ec # Edit "Makefile.build". After all the <fragment> tags, add the following two <target> tags: <target name="node32" inherits="KeccakSpongeWidth1600 inplace1600bi"/> <target name="node64" inherits="KeccakSpongeWidth1600 optimized1600ufull"/> make node32.pack node64.pack ``` The source files we need are now under XKCP's "bin/.pack/npm32/" and "bin/.pack/npm64/". - Copy those to our repo under "src/libkeccak-32" and "src/libkeccak-64". - Update our "binding.gyp" to point to the correct ".c" files. - Run `npm run rebuild`. ## Implementation Choice Currently, we're using two of XKCP KeccakP[1600] implementations -- the generic 32-bit-optimized one and the generic 64-bit-optimized one. XKCP has implementations that use CPU-specific instructions (e.g. Intel AVR) and are likely much faster. It might be worth using those. # **node-addon-api module** This module contains **header-only C++ wrapper classes** which simplify the use of the C based [N-API](https://nodejs.org/dist/latest/docs/api/n-api.html) provided by Node.js when using C++. It provides a C++ object model and exception handling semantics with low overhead. N-API is an ABI stable C interface provided by Node.js for building native addons. It is independent from the underlying JavaScript runtime (e.g. V8 or ChakraCore) and is maintained as part of Node.js itself. It is intended to insulate native addons from changes in the underlying JavaScript engine and allow modules compiled for one version to run on later versions of Node.js without recompilation. The `node-addon-api` module, which is not part of Node.js, preserves the benefits of the N-API as it consists only of inline code that depends only on the stable API provided by N-API. As such, modules built against one version of Node.js using node-addon-api should run without having to be rebuilt with newer versions of Node.js. It is important to remember that *other* Node.js interfaces such as `libuv` (included in a project via `#include <uv.h>`) are not ABI-stable across Node.js major versions. Thus, an addon must use N-API and/or `node-addon-api` exclusively and build against a version of Node.js that includes an implementation of N-API (meaning a version of Node.js newer than 6.14.2) in order to benefit from ABI stability across Node.js major versions. Node.js provides an [ABI stability guide][] containing a detailed explanation of ABI stability in general, and the N-API ABI stability guarantee in particular. As new APIs are added to N-API, node-addon-api must be updated to provide wrappers for those new APIs. For this reason node-addon-api provides methods that allow callers to obtain the underlying N-API handles so direct calls to N-API and the use of the objects/methods provided by node-addon-api can be used together. For example, in order to be able to use an API for which the node-addon-api does not yet provide a wrapper. APIs exposed by node-addon-api are generally used to create and manipulate JavaScript values. Concepts and operations generally map to ideas specified in the **ECMA262 Language Specification**. - **[Setup](#setup)** - **[API Documentation](#api)** - **[Examples](#examples)** - **[Tests](#tests)** - **[More resource and info about native Addons](#resources)** - **[Code of Conduct](CODE_OF_CONDUCT.md)** - **[Contributors](#contributors)** - **[License](#license)** ## **Current version: 2.0.2** (See [CHANGELOG.md](CHANGELOG.md) for complete Changelog) [![NPM](https://nodei.co/npm/node-addon-api.png?downloads=true&downloadRank=true)](https://nodei.co/npm/node-addon-api/) [![NPM](https://nodei.co/npm-dl/node-addon-api.png?months=6&height=1)](https://nodei.co/npm/node-addon-api/) <a name="setup"></a> ## Setup - [Installation and usage](doc/setup.md) - [node-gyp](doc/node-gyp.md) - [cmake-js](doc/cmake-js.md) - [Conversion tool](doc/conversion-tool.md) - [Checker tool](doc/checker-tool.md) - [Generator](doc/generator.md) - [Prebuild tools](doc/prebuild_tools.md) <a name="api"></a> ### **API Documentation** The following is the documentation for node-addon-api. - [Basic Types](doc/basic_types.md) - [Array](doc/basic_types.md#array) - [Symbol](doc/symbol.md) - [String](doc/string.md) - [Name](doc/basic_types.md#name) - [Number](doc/number.md) - [Date](doc/date.md) - [BigInt](doc/bigint.md) - [Boolean](doc/boolean.md) - [Env](doc/env.md) - [Value](doc/value.md) - [CallbackInfo](doc/callbackinfo.md) - [Reference](doc/reference.md) - [External](doc/external.md) - [Object](doc/object.md) - [ObjectReference](doc/object_reference.md) - [PropertyDescriptor](doc/property_descriptor.md) - [Error Handling](doc/error_handling.md) - [Error](doc/error.md) - [TypeError](doc/type_error.md) - [RangeError](doc/range_error.md) - [Object Lifetime Management](doc/object_lifetime_management.md) - [HandleScope](doc/handle_scope.md) - [EscapableHandleScope](doc/escapable_handle_scope.md) - [Working with JavaScript Values](doc/working_with_javascript_values.md) - [Function](doc/function.md) - [FunctionReference](doc/function_reference.md) - [ObjectWrap](doc/object_wrap.md) - [ClassPropertyDescriptor](doc/class_property_descriptor.md) - [Buffer](doc/buffer.md) - [ArrayBuffer](doc/array_buffer.md) - [TypedArray](doc/typed_array.md) - [TypedArrayOf](doc/typed_array_of.md) - [DataView](doc/dataview.md) - [Memory Management](doc/memory_management.md) - [Async Operations](doc/async_operations.md) - [AsyncWorker](doc/async_worker.md) - [AsyncContext](doc/async_context.md) - [AsyncProgressWorker](doc/async_progress_worker.md) - [Thread-safe Functions](doc/threadsafe_function.md) - [Promises](doc/promises.md) - [Version management](doc/version_management.md) <a name="examples"></a> ### **Examples** Are you new to **node-addon-api**? Take a look at our **[examples](https://github.com/nodejs/node-addon-examples)** - **[Hello World](https://github.com/nodejs/node-addon-examples/tree/master/1_hello_world/node-addon-api)** - **[Pass arguments to a function](https://github.com/nodejs/node-addon-examples/tree/master/2_function_arguments/node-addon-api)** - **[Callbacks](https://github.com/nodejs/node-addon-examples/tree/master/3_callbacks/node-addon-api)** - **[Object factory](https://github.com/nodejs/node-addon-examples/tree/master/4_object_factory/node-addon-api)** - **[Function factory](https://github.com/nodejs/node-addon-examples/tree/master/5_function_factory/node-addon-api)** - **[Wrapping C++ Object](https://github.com/nodejs/node-addon-examples/tree/master/6_object_wrap/node-addon-api)** - **[Factory of wrapped object](https://github.com/nodejs/node-addon-examples/tree/master/7_factory_wrap/node-addon-api)** - **[Passing wrapped object around](https://github.com/nodejs/node-addon-examples/tree/master/8_passing_wrapped/node-addon-api)** <a name="tests"></a> ### **Tests** To run the **node-addon-api** tests do: ``` npm install npm test ``` To avoid testing the deprecated portions of the API run ``` npm install npm test --disable-deprecated ``` ### **Debug** To run the **node-addon-api** tests with `--debug` option: ``` npm run-script dev ``` If you want faster build, you might use the following option: ``` npm run-script dev:incremental ``` Take a look and get inspired by our **[test suite](https://github.com/nodejs/node-addon-api/tree/master/test)** <a name="resources"></a> ## **Contributing** We love contributions from the community to **node-addon-api**. See [CONTRIBUTING.md](CONTRIBUTING.md) for more details on our philosophy around extending this module. ### **More resource and info about native Addons** - **[C++ Addons](https://nodejs.org/dist/latest/docs/api/addons.html)** - **[N-API](https://nodejs.org/dist/latest/docs/api/n-api.html)** - **[N-API - Next Generation Node API for Native Modules](https://youtu.be/-Oniup60Afs)** <a name="contributors"></a> ## WG Members / Collaborators ### Active | Name | GitHub Link | | ------------------- | ----------------------------------------------------- | | Anna Henningsen | [addaleax](https://github.com/addaleax) | | Gabriel Schulhof | [gabrielschulhof](https://github.com/gabrielschulhof) | | Hitesh Kanwathirtha | [digitalinfinity](https://github.com/digitalinfinity) | | Jim Schlight | [jschlight](https://github.com/jschlight) | | Michael Dawson | [mhdawson](https://github.com/mhdawson) | | Kevin Eady | [KevinEady](https://github.com/KevinEady) | Nicola Del Gobbo | [NickNaso](https://github.com/NickNaso) | ### Emeritus | Name | GitHub Link | | ------------------- | ----------------------------------------------------- | | Arunesh Chandra | [aruneshchandra](https://github.com/aruneshchandra) | | Benjamin Byholm | [kkoopa](https://github.com/kkoopa) | | Jason Ginchereau | [jasongin](https://github.com/jasongin) | | Sampson Gao | [sampsongao](https://github.com/sampsongao) | | Taylor Woll | [boingoing](https://github.com/boingoing) | <a name="license"></a> Licensed under [MIT](./LICENSE.md) [ABI stability guide]: https://nodejs.org/en/docs/guides/abi-stability/ # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) A tiny node.js debugging utility modelled after node core's debugging technique. **Discussion around the V3 API is under way [here](https://github.com/visionmedia/debug/issues/370)** ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example _app.js_: ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %s', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example _worker.js_: ```js var debug = require('debug')('worker'); setInterval(function(){ debug('doing some work'); }, 1000); ``` The __DEBUG__ environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: ![debug http and worker](http://f.cl.ly/items/18471z1H402O24072r1J/Screenshot.png) ![debug worker](http://f.cl.ly/items/1X413v1a3M0d3C2c1E0i/Screenshot.png) #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. ![](http://f.cl.ly/items/2i3h1d3t121M2Z1A3Q0N/Screenshot.png) When stdout is not a TTY, `Date#toUTCString()` is used, making it more useful for logging the debug information as shown below: ![](http://f.cl.ly/items/112H3i0e0o0P0a2Q2r11/Screenshot.png) ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` #### Web Inspector Colors Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). Colored output looks something like: ![](https://cloud.githubusercontent.com/assets/71256/3139768/b98c5fd8-e8ef-11e3-862a-f7253b6f47c6.png) ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example _stdout.js_: ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # Form-Data [![NPM Module](https://img.shields.io/npm/v/form-data.svg)](https://www.npmjs.com/package/form-data) [![Join the chat at https://gitter.im/form-data/form-data](http://form-data.github.io/images/gitterbadge.svg)](https://gitter.im/form-data/form-data) A library to create readable ```"multipart/form-data"``` streams. Can be used to submit forms and file uploads to other web applications. The API of this library is inspired by the [XMLHttpRequest-2 FormData Interface][xhr2-fd]. [xhr2-fd]: http://dev.w3.org/2006/webapi/XMLHttpRequest-2/Overview.html#the-formdata-interface [![Linux Build](https://img.shields.io/travis/form-data/form-data/v2.3.3.svg?label=linux:4.x-9.x)](https://travis-ci.org/form-data/form-data) [![MacOS Build](https://img.shields.io/travis/form-data/form-data/v2.3.3.svg?label=macos:4.x-9.x)](https://travis-ci.org/form-data/form-data) [![Windows Build](https://img.shields.io/appveyor/ci/alexindigo/form-data/v2.3.3.svg?label=windows:4.x-9.x)](https://ci.appveyor.com/project/alexindigo/form-data) [![Coverage Status](https://img.shields.io/coveralls/form-data/form-data/v2.3.3.svg?label=code+coverage)](https://coveralls.io/github/form-data/form-data?branch=master) [![Dependency Status](https://img.shields.io/david/form-data/form-data.svg)](https://david-dm.org/form-data/form-data) [![bitHound Overall Score](https://www.bithound.io/github/form-data/form-data/badges/score.svg)](https://www.bithound.io/github/form-data/form-data) ## Install ``` npm install --save form-data ``` ## Usage In this example we are constructing a form with 3 fields that contain a string, a buffer and a file stream. ``` javascript var FormData = require('form-data'); var fs = require('fs'); var form = new FormData(); form.append('my_field', 'my value'); form.append('my_buffer', new Buffer(10)); form.append('my_file', fs.createReadStream('/foo/bar.jpg')); ``` Also you can use http-response stream: ``` javascript var FormData = require('form-data'); var http = require('http'); var form = new FormData(); http.request('http://nodejs.org/images/logo.png', function(response) { form.append('my_field', 'my value'); form.append('my_buffer', new Buffer(10)); form.append('my_logo', response); }); ``` Or @mikeal's [request](https://github.com/request/request) stream: ``` javascript var FormData = require('form-data'); var request = require('request'); var form = new FormData(); form.append('my_field', 'my value'); form.append('my_buffer', new Buffer(10)); form.append('my_logo', request('http://nodejs.org/images/logo.png')); ``` In order to submit this form to a web application, call ```submit(url, [callback])``` method: ``` javascript form.submit('http://example.org/', function(err, res) { // res – response object (http.IncomingMessage) // res.resume(); }); ``` For more advanced request manipulations ```submit()``` method returns ```http.ClientRequest``` object, or you can choose from one of the alternative submission methods. ### Custom options You can provide custom options, such as `maxDataSize`: ``` javascript var FormData = require('form-data'); var form = new FormData({ maxDataSize: 20971520 }); form.append('my_field', 'my value'); form.append('my_buffer', /* something big */); ``` List of available options could be found in [combined-stream](https://github.com/felixge/node-combined-stream/blob/master/lib/combined_stream.js#L7-L15) ### Alternative submission methods You can use node's http client interface: ``` javascript var http = require('http'); var request = http.request({ method: 'post', host: 'example.org', path: '/upload', headers: form.getHeaders() }); form.pipe(request); request.on('response', function(res) { console.log(res.statusCode); }); ``` Or if you would prefer the `'Content-Length'` header to be set for you: ``` javascript form.submit('example.org/upload', function(err, res) { console.log(res.statusCode); }); ``` To use custom headers and pre-known length in parts: ``` javascript var CRLF = '\r\n'; var form = new FormData(); var options = { header: CRLF + '--' + form.getBoundary() + CRLF + 'X-Custom-Header: 123' + CRLF + CRLF, knownLength: 1 }; form.append('my_buffer', buffer, options); form.submit('http://example.com/', function(err, res) { if (err) throw err; console.log('Done'); }); ``` Form-Data can recognize and fetch all the required information from common types of streams (```fs.readStream```, ```http.response``` and ```mikeal's request```), for some other types of streams you'd need to provide "file"-related information manually: ``` javascript someModule.stream(function(err, stdout, stderr) { if (err) throw err; var form = new FormData(); form.append('file', stdout, { filename: 'unicycle.jpg', // ... or: filepath: 'photos/toys/unicycle.jpg', contentType: 'image/jpeg', knownLength: 19806 }); form.submit('http://example.com/', function(err, res) { if (err) throw err; console.log('Done'); }); }); ``` The `filepath` property overrides `filename` and may contain a relative path. This is typically used when uploading [multiple files from a directory](https://wicg.github.io/entries-api/#dom-htmlinputelement-webkitdirectory). For edge cases, like POST request to URL with query string or to pass HTTP auth credentials, object can be passed to `form.submit()` as first parameter: ``` javascript form.submit({ host: 'example.com', path: '/probably.php?extra=params', auth: 'username:password' }, function(err, res) { console.log(res.statusCode); }); ``` In case you need to also send custom HTTP headers with the POST request, you can use the `headers` key in first parameter of `form.submit()`: ``` javascript form.submit({ host: 'example.com', path: '/surelynot.php', headers: {'x-test-header': 'test-header-value'} }, function(err, res) { console.log(res.statusCode); }); ``` ### Integration with other libraries #### Request Form submission using [request](https://github.com/request/request): ```javascript var formData = { my_field: 'my_value', my_file: fs.createReadStream(__dirname + '/unicycle.jpg'), }; request.post({url:'http://service.com/upload', formData: formData}, function(err, httpResponse, body) { if (err) { return console.error('upload failed:', err); } console.log('Upload successful! Server responded with:', body); }); ``` For more details see [request readme](https://github.com/request/request#multipartform-data-multipart-form-uploads). #### node-fetch You can also submit a form using [node-fetch](https://github.com/bitinn/node-fetch): ```javascript var form = new FormData(); form.append('a', 1); fetch('http://example.com', { method: 'POST', body: form }) .then(function(res) { return res.json(); }).then(function(json) { console.log(json); }); ``` ## Notes - ```getLengthSync()``` method DOESN'T calculate length for streams, use ```knownLength``` options as workaround. - Starting version `2.x` FormData has dropped support for `[email protected]`. ## License Form-Data is released under the [MIT](License) license. # url-set-query [![stable](http://badges.github.io/stability-badges/dist/stable.svg)](http://github.com/badges/stability-badges) Small standalone function to set a query string on a URL, replacing the existing query and leaving the hash in place. ## Example ```js var setQuery = require('url-set-query') setQuery('http://foo.com/index.html?state=open', 'beep=true') //=> 'http://foo.com/index.html?beep=true' setQuery('http://foo.com/some/path#about', '?foo=5&open=true') //=> 'http://foo.com/some/path?foo=5&open=true#about' setQuery('http://foo.com', 'foo=5') //=> 'http://foo.com/?foo=5' // clears the query setQuery('http://foo.com/index.html?filter=closed#about', '?') //=> 'http://foo.com/index.html#about' ``` ## Install ```sh npm install url-set-query --save ``` ## Usage [![NPM](https://nodei.co/npm/url-set-query.png)](https://www.npmjs.com/package/url-set-query) #### `url = setQuery(url, [query])` Appends the given `query` String onto the URL, before the hash. If a query already exists, it will be replaced. Returns the new URL. If `query` is `'?'`, it is the same as clearing the query string from the `url`. If `query` is an empty string or undefined, no change will be made to `url`. ## See Also To encode/decode from an object, see one of: - [querystring](https://www.npmjs.com/package/querystring) - [query-string](https://www.npmjs.com/package/query-string) - [qs](https://www.npmjs.com/package/qs) ## License MIT, see [LICENSE.md](http://github.com/mattdesl/url-set-query/blob/master/LICENSE.md) for details. # is-extendable [![NPM version](https://badge.fury.io/js/is-extendable.svg)](http://badge.fury.io/js/is-extendable) > Returns true if a value is any of the object types: array, regexp, plain object, function or date. This is useful for determining if a value can be extended, e.g. "can the value have keys?" ## Install Install with [npm](https://www.npmjs.com/) ```sh $ npm i is-extendable --save ``` ## Usage ```js var isExtendable = require('is-extendable'); ``` Returns true if the value is any of the following: * `array` * `regexp` * `plain object` * `function` * `date` * `error` ## Notes All objects in JavaScript can have keys, but it's a pain to check for this, since we ether need to verify that the value is not `null` or `undefined` and: * the value is not a primitive, or * that the object is an `object`, `function` Also note that an `extendable` object is not the same as an [extensible object](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/isExtensible), which is one that (in es6) is not sealed, frozen, or marked as non-extensible using `preventExtensions`. ## Related projects * [assign-deep](https://github.com/jonschlinkert/assign-deep): Deeply assign the enumerable properties of source objects to a destination object. * [extend-shallow](https://github.com/jonschlinkert/extend-shallow): Extend an object with the properties of additional objects. node.js/javascript util. * [isobject](https://github.com/jonschlinkert/isobject): Returns true if the value is an object and not an array or null. * [is-plain-object](https://github.com/jonschlinkert/is-plain-object): Returns true if an object was created by the `Object` constructor. * [is-equal-shallow](https://github.com/jonschlinkert/is-equal-shallow): Does a shallow comparison of two objects, returning false if the keys or values differ. * [kind-of](https://github.com/jonschlinkert/kind-of): Get the native type of a value. ## Running tests Install dev dependencies: ```sh $ npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-extendable/issues/new) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2015 Jon Schlinkert Released under the MIT license. *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on July 04, 2015._ # libsodium.js ## Overview The [sodium](https://github.com/jedisct1/libsodium) crypto library compiled to WebAssembly and pure JavaScript using [Emscripten](https://github.com/kripken/emscripten), with automatically generated wrappers to make it easy to use in web applications. The complete library weighs 188 KB (minified, gzipped, includes pure JS + WebAssembly versions) and can run in a web browser as well as server-side. ### Compatibility Supported browsers/JS engines: * Chrome >= 16 * Edge >= 0.11 * Firefox >= 21 * Mobile Safari on iOS >= 8.0 (older versions produce incorrect results) * NodeJS * Opera >= 15 * Safari >= 6 (older versions produce incorrect results) This is comparable to the WebCrypto API, which is compatible with a similar number of browsers. Signatures and other Edwards25519-based operations are compatible with [WasmCrypto](https://github.com/jedisct1/wasm-crypto). ## Installation The [dist](https://github.com/jedisct1/libsodium.js/tree/master/dist) directory contains pre-built scripts. Copy the files from one of its subdirectories to your application: - [browsers](https://github.com/jedisct1/libsodium.js/tree/master/dist/browsers) includes a single-file script that can be included in web pages. It contains code for commonly used functions. - [browsers-sumo](https://github.com/jedisct1/libsodium.js/tree/master/dist/browsers-sumo) is a superset of the previous script, that contains all functions, including rarely used ones and undocumented ones. - [modules](https://github.com/jedisct1/libsodium.js/tree/master/dist/modules) includes commonly used functions, and is designed to be loaded as a module. `libsodium-wrappers` is the module your application should load, which will in turn automatically load `libsodium` as a dependency. - [modules-sumo](https://github.com/jedisct1/libsodium.js/tree/master/dist/modules-sumo) contains sumo variants of the previous modules. The modules are also available on npm: - [libsodium-wrappers](https://www.npmjs.com/package/libsodium-wrappers) - [libsodium-wrappers-sumo](https://www.npmjs.com/package/libsodium-wrappers-sumo) If you prefer Bower: ```sh bower install libsodium.js ``` ### Usage (as a module) Load the `sodium-wrappers` module. The returned object contains a `.ready` property: a promise that must be resolve before the sodium functions can be used. Example: ```js const _sodium = require('libsodium-wrappers'); (async() => { await _sodium.ready; const sodium = _sodium; let key = sodium.crypto_secretstream_xchacha20poly1305_keygen(); let res = sodium.crypto_secretstream_xchacha20poly1305_init_push(key); let [state_out, header] = [res.state, res.header]; let c1 = sodium.crypto_secretstream_xchacha20poly1305_push(state_out, sodium.from_string('message 1'), null, sodium.crypto_secretstream_xchacha20poly1305_TAG_MESSAGE); let c2 = sodium.crypto_secretstream_xchacha20poly1305_push(state_out, sodium.from_string('message 2'), null, sodium.crypto_secretstream_xchacha20poly1305_TAG_FINAL); let state_in = sodium.crypto_secretstream_xchacha20poly1305_init_pull(header, key); let r1 = sodium.crypto_secretstream_xchacha20poly1305_pull(state_in, c1); let [m1, tag1] = [sodium.to_string(r1.message), r1.tag]; let r2 = sodium.crypto_secretstream_xchacha20poly1305_pull(state_in, c2); let [m2, tag2] = [sodium.to_string(r2.message), r2.tag]; console.log(m1); console.log(m2); })(); ``` ### Usage (in a web browser, via a callback) The `sodium.js` file includes both the core libsodium functions, as well as the higher-level JavaScript wrappers. It can be loaded asynchronusly. A `sodium` object should be defined in the global namespace, with the following property: - `onload`: the function to call after the wrapper is initialized. Example: ```html <script> window.sodium = { onload: function (sodium) { let h = sodium.crypto_generichash(64, sodium.from_string('test')); console.log(sodium.to_hex(h)); } }; </script> <script src="sodium.js" async></script> ``` ## Additional helpers * `from_base64()`, `to_base64()` with an optional second parameter whose value is one of: `base64_variants.ORIGINAL`, `base64_variants.ORIGINAL_NO_PADDING`, `base64_variants.URLSAFE` or `base64_variants.URLSAFE_NO_PADDING`. Default is `base64_variants.URLSAFE_NO_PADDING`. * `from_hex()`, `to_hex()` * `from_string()`, `to_string()` * `pad(<buffer>, <block size>)`, `unpad(<buffer>, <block size>)` * `memcmp()` (constant-time check for equality, returns `true` or `false`) * `compare()` (constant-time comparison. Values must have the same size. Returns `-1`, `0` or `1`) * `memzero()` (applies to `Uint8Array` objects) * `increment()` (increments an arbitrary-long number stored as a little-endian `Uint8Array` - typically to increment nonces) * `add()` (adds two arbitrary-long numbers stored as little-endian `Uint8Array` vectors) * `is_zero()` (constant-time, checks `Uint8Array` objects for all zeros) ## API The API exposed by the wrappers is identical to the one of the C library, except that buffer lengths never need to be explicitly given. Binary input buffers should be `Uint8Array` objects. However, if a string is given instead, the wrappers will automatically convert the string to an array containing a UTF-8 representation of the string. Example: ```javascript var key = sodium.randombytes_buf(sodium.crypto_shorthash_KEYBYTES), hash1 = sodium.crypto_shorthash(new Uint8Array([1, 2, 3, 4]), key), hash2 = sodium.crypto_shorthash('test', key); ``` If the output is a unique binary buffer, it is returned as a `Uint8Array` object. Example (secretbox): ```javascript let key = sodium.from_hex('724b092810ec86d7e35c9d067702b31ef90bc43a7b598626749914d6a3e033ed'); function encrypt_and_prepend_nonce(message) { let nonce = sodium.randombytes_buf(sodium.crypto_secretbox_NONCEBYTES); return nonce.concat(sodium.crypto_secretbox_easy(message, nonce, key)); } function decrypt_after_extracting_nonce(nonce_and_ciphertext) { if (nonce_and_ciphertext.length < sodium.crypto_secretbox_NONCEBYTES + sodium.crypto_secretbox_MACBYTES) { throw "Short message"; } let nonce = nonce_and_ciphertext.slice(0, sodium.crypto_secretbox_NONCEBYTES), ciphertext = nonce_and_ciphertext.slice(sodium.crypto_secretbox_NONCEBYTES); return sodium.crypto_secretbox_open_easy(ciphertext, nonce, key); } ``` In addition, the `from_hex`, `to_hex`, `from_string`, and `to_string` functions are available to explicitly convert hexadecimal, and arbitrary string representations from/to `Uint8Array` objects. Functions returning more than one output buffer are returning them as an object. For example, the `sodium.crypto_box_keypair()` function returns the following object: ```javascript { keyType: 'curve25519', privateKey: (Uint8Array), publicKey: (Uint8Array) } ``` ### Standard vs Sumo version The standard version (in the `dist/browsers` and `dist/modules` directories) contains the high-level functions, and is the recommended one for most projects. Alternatively, the "sumo" version, available in the `dist/browsers-sumo` and `dist/modules-sumo` directories contains all the symbols from the original library. This includes undocumented, untested, deprecated, low-level and easy to misuse functions. The `crypto_pwhash_*` function set is included in both versions. The sumo version is slightly larger than the standard version, and should be used only if you really need the extra symbols it provides. ### Compilation If you want to compile the files yourself, the following dependencies need to be installed on your system: * Emscripten * binaryen * git * NodeJS * make Running `make` will install the dev dependencies, clone libsodium, build it, test it, build the wrapper, and create the modules and minified distribution files. ## Authors Built by Ahmad Ben Mrad, Frank Denis and Ryan Lester. ## License This wrapper is distributed under the [ISC License](https://en.wikipedia.org/wiki/ISC_license). [![*nix build status][nix-build-image]][nix-build-url] [![Windows build status][win-build-image]][win-build-url] [![Tests coverage][cov-image]][cov-url] [![npm version][npm-image]][npm-url] # type ## Runtime validation and processing of JavaScript types - Respects language nature and acknowledges its quirks - Allows coercion in restricted forms (rejects clearly invalid input, normalizes permissible type deviations) - No transpilation implied, written to work in all ECMAScript 3+ engines ### Example usage Bulletproof input arguments normalization and validation: ```javascript const ensureString = require('type/string/ensure') , ensureDate = require('type/date/ensure') , ensureNaturalNumber = require('type/natural-number/ensure') , isObject = require('type/object/is'); module.exports = (path, options = { min: 0 }) { path = ensureString(path, { errorMessage: "%v is not a path" }); if (!isObject(options)) options = {}; const min = ensureNaturalNumber(options.min, { default: 0 }) , max = ensureNaturalNumber(options.max, { isOptional: true }) , startTime = ensureDate(options.startTime, { isOptional: true }); // ...logic }; ``` ### Installation ```bash npm install type ``` ## Utilities Serves following kind of utilities: ##### `*/coerce` Restricted coercion into primitive type. Returns coerced value or `null` if value is not coercible per rules. ##### `*/is` Object type/kind confirmation, returns either `true` or `false`. ##### `*/ensure` Value validation. Returns input value (in primitive cases possibly coerced) or if value doesn't meet the constraints throws `TypeError` . Each `*/ensure` utility, accepts following options (eventually passed with second argument): - `isOptional` - Makes `null` or `undefined` accepted as valid value. In such case instead of `TypeError` being thrown, `null` is returned. - `default` - A value to be returned if `null` or `undefined` is passed as an input value. - `errorMessage` - Custom error message (`%v` can be used as a placeholder for input value) --- ### Value _Value_, any value that's neither `null` nor `undefined` . #### `value/is` Confirms whether passed argument is a _value_ ```javascript const isValue = require("type/value/is"); isValue({}); // true isValue(null); // false ``` #### `value/ensure` Ensures if given argument is a _value_. If it's a value it is returned back, if not `TypeError` is thrown ```javascript const ensureValue = require("type/value/ensure"); const obj = {}; ensureValue(obj); // obj ensureValue(null); // Thrown TypeError: Cannot use null ``` --- ### Object _Object_, any non-primitive value #### `object/is` Confirms if passed value is an object ```javascript const isObject = require("type/object/is"); isObject({}); // true isObject(true); // false isObject(null); // false ``` #### `object/ensure` If given argument is an object, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureObject = require("type/object/ensure"); const obj = {}; ensureObject(obj); // obj ensureString(null); // Thrown TypeError: null is not an object ``` --- ### String _string_ primitive #### `string/coerce` Restricted string coercion. Returns string presentation for every value that follows below constraints - is implicitly coercible to string - is neither`null` nor `undefined` - its `toString` method is not `Object.prototype.toString` For all other values `null` is returned ```javascript const coerceToString = require("type/string/coerce"); coerceToString(12); // "12" coerceToString(undefined); // null ``` #### `string/ensure` If given argument is a string coercible value (via [`string/coerce`](#stringcoerce)) returns result string. Otherwise `TypeError` is thrown. ```javascript const ensureString = require("type/string/ensure"); ensureString(12); // "12" ensureString(null); // Thrown TypeError: null is not a string ``` --- ### Number _number_ primitive #### `number/coerce` Restricted number coercion. Returns number presentation for every value that follows below constraints - is implicitly coercible to number - is neither `null` nor `undefined` - is not `NaN` and doesn't coerce to `NaN` For all other values `null` is returned ```javascript const coerceToNumber = require("type/number/coerce"); coerceToNumber("12"); // 12 coerceToNumber({}); // null coerceToNumber(null); // null ``` #### `number/ensure` If given argument is a number coercible value (via [`number/coerce`](#numbercoerce)) returns result number. Otherwise `TypeError` is thrown. ```javascript const ensureNumber = require("type/number/ensure"); ensureNumber(12); // "12" ensureNumber(null); // Thrown TypeError: null is not a number ``` --- #### Finite Number Finite _number_ primitive ##### `finite/coerce` Follows [`number/coerce`](#numbercoerce) additionally rejecting `Infinity` and `-Infinity` values (`null` is returned if given values coerces to them) ```javascript const coerceToFinite = require("type/finite/coerce"); coerceToFinite("12"); // 12 coerceToFinite(Infinity); // null coerceToFinite(null); // null ``` ##### `finite/ensure` If given argument is a finite number coercible value (via [`finite/coerce`](#finitecoerce)) returns result number. Otherwise `TypeError` is thrown. ```javascript const ensureFinite = require("type/finite/ensure"); ensureFinite(12); // "12" ensureFinite(null); // Thrown TypeError: null is not a finite number ``` --- #### Integer Number Integer _number_ primitive ##### `integer/coerce` Follows [`finite/coerce`](#finitecoerce) additionally stripping decimal part from the number ```javascript const coerceToInteger = require("type/integer/coerce"); coerceToInteger("12.95"); // 12 coerceToInteger(Infinity); // null coerceToInteger(null); // null ``` ##### `integer/ensure` If given argument is an integer coercible value (via [`integer/coerce`](#integercoerce)) returns result number. Otherwise `TypeError` is thrown. ```javascript const ensureInteger = require("type/integer/ensure"); ensureInteger(12.93); // "12" ensureInteger(null); // Thrown TypeError: null is not an integer ``` --- #### Safe Integer Number Safe integer _number_ primitive ##### `safe-integer/coerce` Follows [`integer/coerce`](#integercoerce) but returns `null` in place of values which are beyond `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER` range. ```javascript const coerceToSafeInteger = require("type/safe-integer/coerce"); coerceToInteger("12.95"); // 12 coerceToInteger(9007199254740992); // null coerceToInteger(null); // null ``` ##### `safe-integer/ensure` If given argument is a safe integer coercible value (via [`safe-integer/coerce`](#safe-integercoerce)) returns result number. Otherwise `TypeError` is thrown. ```javascript const ensureSafeInteger = require("type/safe-integer/ensure"); ensureSafeInteger(12.93); // "12" ensureSafeInteger(9007199254740992); // Thrown TypeError: null is not a safe integer ``` --- #### Natural Number Natural _number_ primitive ##### `natural-number/coerce` Follows [`integer/coerce`](#integercoerce) but returns `null` for values below `0` ```javascript const coerceToNaturalNumber = require("type/natural-number/coerce"); coerceToNaturalNumber("12.95"); // 12 coerceToNaturalNumber(-120); // null coerceToNaturalNumber(null); // null ``` ##### `natural-number/ensure` If given argument is a natural number coercible value (via [`natural-number/coerce`](#natural-numbercoerce)) returns result number. Otherwise `TypeError` is thrown. ```javascript const ensureNaturalNumber = require("type/natural-number/ensure"); ensureNaturalNumber(12.93); // "12" ensureNaturalNumber(-230); // Thrown TypeError: null is not a natural number ``` --- ### Plain Object A _plain object_ - Inherits directly from `Object.prototype` or `null` - Is not a constructor's `prototype` property #### `plain-object/is` Confirms if given object is a _plain object_ ```javascript const isPlainObject = require("type/plain-object/is"); isPlainObject({}); // true isPlainObject(Object.create(null)); // true isPlainObject([]); // false ``` #### `plain-object/ensure` If given argument is a plain object it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensurePlainObject = require("type/plain-object/ensure"); ensurePlainObject({}); // {} ensureArray("foo"); // Thrown TypeError: foo is not a plain object ``` --- ### Array _Array_ instance #### `array/is` Confirms if given object is a native array ```javascript const isArray = require("type/array/is"); isArray([]); // true isArray({}); // false isArray("foo"); // false ``` #### `array/ensure` If given argument is an array, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureArray = require("type/array/ensure"); ensureArray(["foo"]); // ["foo"] ensureArray("foo"); // Thrown TypeError: foo is not an array ``` --- #### Array Like _Array-like_ value (any value with `length` property) #### `array-like/is` Restricted _array-like_ confirmation. Returns true for every value that meets following contraints - is an _object_ (or with `allowString` option, a _string_) - is not a _function_ - Exposes `length` that meets [`array-length`](#array-lengthcoerce) constraints ```javascript const isArrayLike = require("type/array-like/is"); isArrayLike([]); // true isArrayLike({}); // false isArrayLike({ length: 0 }); // true isArrayLike("foo"); // false isArrayLike("foo", { allowString: true }); // true ``` #### `array-like/ensure` If given argument is an _array-like_, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureArrayLike = require("type/array-like/ensure"); ensureArrayLike({ length: 0 }); // { length: 0 } ensureArrayLike("foo", { allowString: true }); // "foo" ensureArrayLike({}); // Thrown TypeError: null is not an iterable ``` --- #### Array length _number_ primitive that conforms as valid _array length_ ##### `array-length/coerce` Follows [`safe-integer/coerce`](#safe-integercoerce) but returns `null` in place of values which are below `0` ```javascript const coerceToArrayLength = require("type/safe-integer/coerce"); coerceToArrayLength("12.95"); // 12 coerceToArrayLength(9007199254740992); // null coerceToArrayLength(null); // null ``` ##### `array-length/ensure` If given argument is an _array length_ coercible value (via [`array-length/coerce`](#array-lengthcoerce)) returns result number. Otherwise `TypeError` is thrown. ```javascript const ensureArrayLength = require("type/array-length/ensure"); ensureArrayLength(12.93); // "12" ensureArrayLength(9007199254740992); // Thrown TypeError: null is not a valid array length ``` --- ### Iterable Value which implements _iterable_ protocol #### `iterable/is` Confirms if given object is an _iterable_ and is not a _string_ (unless `allowString` option is passed) ```javascript const isIterable = require("type/iterable/is"); isIterable([]); // true isIterable({}); // false isIterable("foo"); // false isIterable("foo", { allowString: true }); // true ``` Supports also `denyEmpty` option ```javascript isIterable([], { denyEmpty: true }); // false isIterable(["foo"], { denyEmpty: true }); // true ``` #### `iterable/ensure` If given argument is an _iterable_, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureIterable = require("type/iterable/ensure"); ensureIterable([]); // [] ensureIterable("foo", { allowString: true }); // "foo" ensureIterable({}); // Thrown TypeError: null is not expected iterable ``` Additionally items can be coreced with `coerceItem` option. Note that in this case: - A newly created array with coerced values is returned - Validation crashes if any of the items is not coercible ```javascript ensureIterable(new Set(["foo", 12])); // ["foo", "12"] ensureIterable(new Set(["foo", {}])); // Thrown TypeError: Set({ "foo", {} }) is not expected iterable ``` --- ### Date _Date_ instance #### `date/is` Confirms if given object is a native date, and is not an _Invalid Date_ ```javascript const isDate = require("type/date/is"); isDate(new Date()); // true isDate(new Date("Invalid date")); // false isDate(Date.now()); // false isDate("foo"); // false ``` #### `date/ensure` If given argument is a date object, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureDate = require("type/date/ensure"); const date = new Date(); ensureDate(date); // date ensureDate(123123); // Thrown TypeError: 123123 is not a date object ``` --- ### Time value _number_ primitive which is a valid _time value_ (as used internally in _Date_ instances) #### `time-value/coerce` Follows [`integer/coerce`](#integercoerce) but returns `null` in place of values which go beyond 100 000 0000 days from unix epoch ```javascript const coerceToTimeValue = require("type/time-value/coerce"); coerceToTimeValue(12312312); // true coerceToTimeValue(Number.MAX_SAFE_INTEGER); // false coerceToTimeValue("foo"); // false ``` ##### `time-value/ensure` If given argument is a _time value_ coercible value (via [`time-value/coerce`](#time-valuecoerce)) returns result number. Otherwise `TypeError` is thrown. ```javascript const ensureTimeValue = require("type/time-value/ensure"); ensureTimeValue(12.93); // "12" ensureTimeValue(Number.MAX_SAFE_INTEGER); // Thrown TypeError: null is not a natural number ``` --- ### Function _Function_ instance #### `function/is` Confirms if given object is a native function ```javascript const isFunction = require("type/function/is"); isFunction(function () {}); // true isFunction(() => {}); // true isFunction(class {}); // true isFunction("foo"); // false ``` #### `function/ensure` If given argument is a function object, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureFunction = require("type/function/ensure"); const fn = function () {}; ensureFunction(fn); // fn ensureFunction(/foo/); // Thrown TypeError: /foo/ is not a function ``` --- #### Plain Function A _Function_ instance that is not a _Class_ ##### `plain-function/is` Confirms if given object is a _plain function_ ```javascript const isPlainFunction = require("type/plain-function/is"); isPlainFunction(function () {}); // true isPlainFunction(() => {}); // true isPlainFunction(class {}); // false isPlainFunction("foo"); // false ``` ##### `plain-function/ensure` If given argument is a _plain function_ object, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensurePlainFunction = require("type/function/ensure"); const fn = function () {}; ensurePlainFunction(fn); // fn ensurePlainFunction(class {}); // Thrown TypeError: class is not a plain function ``` --- ### RegExp _RegExp_ instance #### `reg-exp/is` Confirms if given object is a native regular expression object ```javascript const isRegExp = require("type/reg-exp/is"); isRegExp(/foo/); isRegExp({}); // false isRegExp("foo"); // false ``` #### `reg-exp/ensure` If given argument is a regular expression object, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureRegExp = require("type/reg-exp/ensure"); ensureRegExp(/foo/); // /foo/ ensureRegExp("foo"); // Thrown TypeError: null is not a regular expression object ``` --- ### Promise _Promise_ instance #### `promise/is` Confirms if given object is a native _promise_ ```javascript const isPromise = require("type/promise/is"); isPromise(Promise.resolve()); // true isPromise({ then: () => {} }); // false isPromise({}); // false ``` ##### `promise/ensure` If given argument is a promise, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensurePromise = require("type/promise/ensure"); const promise = Promise.resolve(); ensurePromise(promise); // promise eensurePromise({}); // Thrown TypeError: [object Object] is not a promise ``` --- #### Thenable _Thenable_ object (an object with `then` method) ##### `thenable/is` Confirms if given object is a _thenable_ ```javascript const isThenable = require("type/thenable/is"); isThenable(Promise.resolve()); // true isThenable({ then: () => {} }); // true isThenable({}); // false ``` ##### `thenable/ensure` If given argument is a _thenable_ object, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureThenable = require("type/thenable/ensure"); const promise = Promise.resolve(); ensureThenable(promise); // promise ensureThenable({}); // Thrown TypeError: [object Object] is not a thenable object ``` --- ### Error _Error_ instance #### `error/is` Confirms if given object is a native error object ```javascript const isError = require("type/error/is"); isError(new Error()); // true isError({ message: "Fake error" }); // false ``` #### `error/ensure` If given argument is an error object, it is returned back. Otherwise `TypeError` is thrown. ```javascript const ensureError = require("type/error/ensure"); const someError = new Error("Some error"); ensureError(someError); // someError ensureError({ message: "Fake error" }); // Thrown TypeError: [object Object] is not an error object ``` --- ### Prototype Some constructor's `prototype` property #### `prototype/is` Confirms if given object serves as a _prototype_ property ```javascript const isPrototype = require("type/prototype/is"); isPrototype({}); // false isPrototype(Object.prototype); // true isPrototype(Array.prototype); // true ``` ### Tests $ npm test [nix-build-image]: https://semaphoreci.com/api/v1/medikoo-org/type/branches/master/shields_badge.svg [nix-build-url]: https://semaphoreci.com/medikoo-org/type [win-build-image]: https://ci.appveyor.com/api/projects/status/8nrtluuwsb5k9l8d?svg=true [win-build-url]: https://ci.appveyor.com/api/project/medikoo/type [cov-image]: https://img.shields.io/codecov/c/github/medikoo/type.svg [cov-url]: https://codecov.io/gh/medikoo/type [npm-image]: https://img.shields.io/npm/v/type.svg [npm-url]: https://www.npmjs.com/package/type # content-disposition [![NPM Version][npm-image]][npm-url] [![NPM Downloads][downloads-image]][downloads-url] [![Node.js Version][node-version-image]][node-version-url] [![Build Status][travis-image]][travis-url] [![Test Coverage][coveralls-image]][coveralls-url] Create and parse HTTP `Content-Disposition` header ## Installation ```sh $ npm install content-disposition ``` ## API <!-- eslint-disable no-unused-vars --> ```js var contentDisposition = require('content-disposition') ``` ### contentDisposition(filename, options) Create an attachment `Content-Disposition` header value using the given file name, if supplied. The `filename` is optional and if no file name is desired, but you want to specify `options`, set `filename` to `undefined`. <!-- eslint-disable no-undef --> ```js res.setHeader('Content-Disposition', contentDisposition('∫ maths.pdf')) ``` **note** HTTP headers are of the ISO-8859-1 character set. If you are writing this header through a means different from `setHeader` in Node.js, you'll want to specify the `'binary'` encoding in Node.js. #### Options `contentDisposition` accepts these properties in the options object. ##### fallback If the `filename` option is outside ISO-8859-1, then the file name is actually stored in a supplemental field for clients that support Unicode file names and a ISO-8859-1 version of the file name is automatically generated. This specifies the ISO-8859-1 file name to override the automatic generation or disables the generation all together, defaults to `true`. - A string will specify the ISO-8859-1 file name to use in place of automatic generation. - `false` will disable including a ISO-8859-1 file name and only include the Unicode version (unless the file name is already ISO-8859-1). - `true` will enable automatic generation if the file name is outside ISO-8859-1. If the `filename` option is ISO-8859-1 and this option is specified and has a different value, then the `filename` option is encoded in the extended field and this set as the fallback field, even though they are both ISO-8859-1. ##### type Specifies the disposition type, defaults to `"attachment"`. This can also be `"inline"`, or any other value (all values except inline are treated like `attachment`, but can convey additional information if both parties agree to it). The type is normalized to lower-case. ### contentDisposition.parse(string) <!-- eslint-disable no-undef, no-unused-vars --> ```js var disposition = contentDisposition.parse('attachment; filename="EURO rates.txt"; filename*=UTF-8\'\'%e2%82%ac%20rates.txt') ``` Parse a `Content-Disposition` header string. This automatically handles extended ("Unicode") parameters by decoding them and providing them under the standard parameter name. This will return an object with the following properties (examples are shown for the string `'attachment; filename="EURO rates.txt"; filename*=UTF-8\'\'%e2%82%ac%20rates.txt'`): - `type`: The disposition type (always lower case). Example: `'attachment'` - `parameters`: An object of the parameters in the disposition (name of parameter always lower case and extended versions replace non-extended versions). Example: `{filename: "€ rates.txt"}` ## Examples ### Send a file for download ```js var contentDisposition = require('content-disposition') var destroy = require('destroy') var fs = require('fs') var http = require('http') var onFinished = require('on-finished') var filePath = '/path/to/public/plans.pdf' http.createServer(function onRequest (req, res) { // set headers res.setHeader('Content-Type', 'application/pdf') res.setHeader('Content-Disposition', contentDisposition(filePath)) // send file var stream = fs.createReadStream(filePath) stream.pipe(res) onFinished(res, function () { destroy(stream) }) }) ``` ## Testing ```sh $ npm test ``` ## References - [RFC 2616: Hypertext Transfer Protocol -- HTTP/1.1][rfc-2616] - [RFC 5987: Character Set and Language Encoding for Hypertext Transfer Protocol (HTTP) Header Field Parameters][rfc-5987] - [RFC 6266: Use of the Content-Disposition Header Field in the Hypertext Transfer Protocol (HTTP)][rfc-6266] - [Test Cases for HTTP Content-Disposition header field (RFC 6266) and the Encodings defined in RFCs 2047, 2231 and 5987][tc-2231] [rfc-2616]: https://tools.ietf.org/html/rfc2616 [rfc-5987]: https://tools.ietf.org/html/rfc5987 [rfc-6266]: https://tools.ietf.org/html/rfc6266 [tc-2231]: http://greenbytes.de/tech/tc2231/ ## License [MIT](LICENSE) [npm-image]: https://img.shields.io/npm/v/content-disposition.svg [npm-url]: https://npmjs.org/package/content-disposition [node-version-image]: https://img.shields.io/node/v/content-disposition.svg [node-version-url]: https://nodejs.org/en/download [travis-image]: https://img.shields.io/travis/jshttp/content-disposition.svg [travis-url]: https://travis-ci.org/jshttp/content-disposition [coveralls-image]: https://img.shields.io/coveralls/jshttp/content-disposition.svg [coveralls-url]: https://coveralls.io/r/jshttp/content-disposition?branch=master [downloads-image]: https://img.shields.io/npm/dm/content-disposition.svg [downloads-url]: https://npmjs.org/package/content-disposition # memdown <img alt="LevelDB Logo" height="20" src="http://leveldb.org/img/logo.svg" /> > In-memory `abstract-leveldown` store for Node.js and browsers. [![Travis](https://secure.travis-ci.org/Level/memdown.png)](http://travis-ci.org/Level/memdown) [![Coverage Status](https://coveralls.io/repos/Level/memdown/badge.svg?branch=master&service=github)](https://coveralls.io/github/Level/memdown?branch=master) [![npm](https://img.shields.io/npm/v/memdown.svg)](https://www.npmjs.com/package/memdown) [![npm](https://img.shields.io/npm/dm/memdown.svg)](https://www.npmjs.com/package/memdown) [![Greenkeeper badge](https://badges.greenkeeper.io/Level/memdown.svg)](https://greenkeeper.io/) ## Example `levelup` allows you to pass a `db` option to its constructor. This overrides the default `leveldown` store. ```js // Note that if multiple instances point to the same location, // the db will be shared, but only per process. var levelup = require('levelup') var db = levelup('/some/location', { db: require('memdown') }) db.put('hey', 'you', function (err) { if (err) throw err db.createReadStream() .on('data', function (kv) { console.log('%s: %s', kv.key, kv.value) }) .on('end', function () { console.log('done') }) }) ``` Your data is discarded when the process ends or you release a reference to the database. Note as well, though the internals of `memdown` operate synchronously - `levelup` does not. Running our example gives: ``` hey: you done ``` Browser support ---- [![Sauce Test Status](https://saucelabs.com/browser-matrix/level-ci.svg)](https://saucelabs.com/u/level-ci) `memdown` requires a ES5-capable browser. If you're using one that's isn't (e.g. PhantomJS, Android < 4.4, IE < 10) then you will need [es5-shim](https://github.com/es-shims/es5-shim). Global Store --- Even though it's in memory, the location parameter does do something. `memdown` has a global cache, which it uses to save databases by the path string. So for instance if you create these two instances: ```js var db1 = levelup('foo', {db: require('memdown')}); var db2 = levelup('foo', {db: require('memdown')}); ``` Then they will actually share the same data, because the `'foo'` string is the same. You may clear this global store using `memdown.clearGlobalStore()`: ```js require('memdown').clearGlobalStore(); ``` By default, it doesn't delete the store but replaces it with a new one, so the open instance of `memdown` will not be affected. `clearGlobalStore` takes a single parameter, which if truthy clears the store strictly by deleting each individual key: ```js require('memdown').clearGlobalStore(true); // delete each individual key ``` If you are using `memdown` somewhere else while simultaneously clearing the global store in this way, then it may throw an error or cause unexpected results. Test ---- In addition to the regular `npm test`, you can test `memdown` in a browser of choice with: npm run test-browser-local To check code coverage: npm run coverage Licence --- `memdown` is Copyright (c) 2013-2017 Rod Vagg [@rvagg](https://twitter.com/rvagg) and licensed under the MIT licence. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE file for more details. # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings Some things cause tar to emit a warning, but should usually not cause the entire operation to fail. There are three ways to handle warnings: 1. **Ignore them** (default) Invalid entries won't be put in the archive, and invalid entries won't be unpacked. This is usually fine, but can hide failures that you might care about. 2. **Notice them** Add an `onwarn` function to the options, or listen to the `'warn'` event on any tar stream. The function will get called as `onwarn(message, data)`. Handle as appropriate. 3. **Explode them.** Set `strict: true` in the options object, and `warn` messages will be emitted as `'error'` events instead. If there's no `error` handler, this causes the program to crash. If used with a promise-returning/callback-taking method, then it'll send the error to the promise/callback. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary other time-based operations. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary other time-based operations. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary other time-based operations. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary other time-based operations. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. #### abort(message, error) Stop all parsing activities. This is called when there are zlib errors. It also emits a warning with the message and error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary other time-based operations. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary other time-based operations. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary other time-based operations. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(message, data)` for any warnings encountered. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name. # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # web3-providers-ws [![NPM Package][npm-image]][npm-url] [![Dependency Status][deps-image]][deps-url] [![Dev Dependency Status][deps-dev-image]][deps-dev-url] This is a websocket provider sub-package for [web3.js][repo]. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-providers-ws ``` ## Usage ```js const Web3WsProvider = require('web3-providers-ws'); const options = { timeout: 30000, // ms // Useful for credentialed urls, e.g: ws://username:password@localhost:8546 headers: { authorization: 'Basic username:password' }, clientConfig: { // Useful if requests are large maxReceivedFrameSize: 100000000, // bytes - default: 1MiB maxReceivedMessageSize: 100000000, // bytes - default: 8MiB // Useful to keep a connection alive keepalive: true, keepaliveInterval: 60000 // ms }, // Enable auto reconnection reconnect: { auto: true, delay: 5000, // ms maxAttempts: 5, onTimeout: false } }; const ws = new Web3WsProvider('ws://localhost:8546', options); ``` Additional client config options can be found [here](https://github.com/theturtle32/WebSocket-Node/blob/v1.0.31/docs/WebSocketClient.md#client-config-options). ## Types All the TypeScript typings are placed in the `types` folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [npm-image]: https://img.shields.io/npm/v/web3-providers-ws.svg [npm-url]: https://npmjs.org/package/web3-providers-ws [deps-image]: https://david-dm.org/ethereum/web3.js/1.x/status.svg?path=packages/web3-providers-ws [deps-url]: https://david-dm.org/ethereum/web3.js/1.x?path=packages/web3-providers-ws [deps-dev-image]: https://david-dm.org/ethereum/web3.js/1.x/dev-status.svg?path=packages/web3-providers-ws [deps-dev-url]: https://david-dm.org/ethereum/web3.js/1.x?type=dev&path=packages/web3-providers-ws # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/ethereumjs-tx.svg?style=flat-square)](https://www.npmjs.org/package/ethereumjs-tx) [![Actions Status](https://github.com/ethereumjs/ethereumjs-tx/workflows/tx-test/badge.svg)](https://github.com/ethereumjs/ethereumjs-tx/actions) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/ethereumjs-tx.svg?style=flat-square)](https://coveralls.io/r/ethereumjs/ethereumjs-tx) [![Gitter](https://img.shields.io/gitter/room/ethereum/ethereumjs-lib.svg?style=flat-square)](https://gitter.im/ethereum/ethereumjs-lib) or #ethereumjs on freenode # INSTALL `npm install ethereumjs-tx` # USAGE - [example](https://github.com/ethereumjs/ethereumjs-tx/blob/master/examples/transactions.ts) ```javascript const EthereumTx = require('ethereumjs-tx').Transaction const privateKey = Buffer.from( 'e331b6d69882b4cb4ea581d88e0b604039a3de5967688d3dcffdd2270c0fd109', 'hex', ) const txParams = { nonce: '0x00', gasPrice: '0x09184e72a000', gasLimit: '0x2710', to: '0x0000000000000000000000000000000000000000', value: '0x00', data: '0x7f7465737432000000000000000000000000000000000000000000000000000000600057', } // The second parameter is not necessary if these values are used const tx = new EthereumTx(txParams, { chain: 'mainnet', hardfork: 'petersburg' }) tx.sign(privateKey) const serializedTx = tx.serialize() ``` # Chain and Hardfork Support The `Transaction` and `FakeTransaction` constructors receives a second parameter that lets you specify the chain and hardfork to be used. By default, `mainnet` and `petersburg` will be used. There are two ways of customizing these. The first one, as shown in the previous section, is by using an object with `chain` and `hardfork` names. You can see en example of this in [./examples/ropsten-tx.ts](./examples/ropsten-tx.ts). The second option is by passing the option `common` set to an instance of [ethereumjs-common](https://github.com/ethereumjs/ethereumjs-common)' Common. This is specially useful for custom networks or chains/hardforks not yet supported by `ethereumjs-common`. You can see en example of this in [./examples/custom-chain-tx.ts](./examples/custom-chain-tx.ts). ## MuirGlacier Support The `MuirGlacier` hardfork is supported by the library since the `v2.1.2` release. ## Istanbul Support Support for reduced non-zero call data gas prices from the `Istanbul` hardfork ([EIP-2028](https://eips.ethereum.org/EIPS/eip-2028)) has been added to the library along with the `v2.1.1` release. # EIP-155 support `EIP-155` replay protection is activated since the `spuriousDragon` hardfork. To disable it, set the hardfork in the `Transaction`'s constructor. # API [./docs/](./docs/README.md) # EthereumJS See our organizational [documentation](https://ethereumjs.readthedocs.io) for an introduction to `EthereumJS` as well as information on current standards and best practices. If you want to join for work or do improvements on the libraries have a look at our [contribution guidelines](https://ethereumjs.readthedocs.io/en/latest/contributing.html). # LICENSE [MPL-2.0](<https://tldrlegal.com/license/mozilla-public-license-2.0-(mpl-2)>) # fill-range [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/fill-range.svg?style=flat)](https://www.npmjs.com/package/fill-range) [![NPM monthly downloads](https://img.shields.io/npm/dm/fill-range.svg?style=flat)](https://npmjs.org/package/fill-range) [![NPM total downloads](https://img.shields.io/npm/dt/fill-range.svg?style=flat)](https://npmjs.org/package/fill-range) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/fill-range.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/fill-range) > Fill in a range of numbers or letters, optionally passing an increment or `step` to use, or create a regex-compatible range with `options.toRegex` Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save fill-range ``` ## Usage Expands numbers and letters, optionally using a `step` as the last argument. _(Numbers may be defined as JavaScript numbers or strings)_. ```js const fill = require('fill-range'); // fill(from, to[, step, options]); console.log(fill('1', '10')); //=> ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10'] console.log(fill('1', '10', { toRegex: true })); //=> [1-9]|10 ``` **Params** * `from`: **{String|Number}** the number or letter to start with * `to`: **{String|Number}** the number or letter to end with * `step`: **{String|Number|Object|Function}** Optionally pass a [step](#optionsstep) to use. * `options`: **{Object|Function}**: See all available [options](#options) ## Examples By default, an array of values is returned. **Alphabetical ranges** ```js console.log(fill('a', 'e')); //=> ['a', 'b', 'c', 'd', 'e'] console.log(fill('A', 'E')); //=> [ 'A', 'B', 'C', 'D', 'E' ] ``` **Numerical ranges** Numbers can be defined as actual numbers or strings. ```js console.log(fill(1, 5)); //=> [ 1, 2, 3, 4, 5 ] console.log(fill('1', '5')); //=> [ 1, 2, 3, 4, 5 ] ``` **Negative ranges** Numbers can be defined as actual numbers or strings. ```js console.log(fill('-5', '-1')); //=> [ '-5', '-4', '-3', '-2', '-1' ] console.log(fill('-5', '5')); //=> [ '-5', '-4', '-3', '-2', '-1', '0', '1', '2', '3', '4', '5' ] ``` **Steps (increments)** ```js // numerical ranges with increments console.log(fill('0', '25', 4)); //=> [ '0', '4', '8', '12', '16', '20', '24' ] console.log(fill('0', '25', 5)); //=> [ '0', '5', '10', '15', '20', '25' ] console.log(fill('0', '25', 6)); //=> [ '0', '6', '12', '18', '24' ] // alphabetical ranges with increments console.log(fill('a', 'z', 4)); //=> [ 'a', 'e', 'i', 'm', 'q', 'u', 'y' ] console.log(fill('a', 'z', 5)); //=> [ 'a', 'f', 'k', 'p', 'u', 'z' ] console.log(fill('a', 'z', 6)); //=> [ 'a', 'g', 'm', 's', 'y' ] ``` ## Options ### options.step **Type**: `number` (formatted as a string or number) **Default**: `undefined` **Description**: The increment to use for the range. Can be used with letters or numbers. **Example(s)** ```js // numbers console.log(fill('1', '10', 2)); //=> [ '1', '3', '5', '7', '9' ] console.log(fill('1', '10', 3)); //=> [ '1', '4', '7', '10' ] console.log(fill('1', '10', 4)); //=> [ '1', '5', '9' ] // letters console.log(fill('a', 'z', 5)); //=> [ 'a', 'f', 'k', 'p', 'u', 'z' ] console.log(fill('a', 'z', 7)); //=> [ 'a', 'h', 'o', 'v' ] console.log(fill('a', 'z', 9)); //=> [ 'a', 'j', 's' ] ``` ### options.strictRanges **Type**: `boolean` **Default**: `false` **Description**: By default, `null` is returned when an invalid range is passed. Enable this option to throw a `RangeError` on invalid ranges. **Example(s)** The following are all invalid: ```js fill('1.1', '2'); // decimals not supported in ranges fill('a', '2'); // incompatible range values fill(1, 10, 'foo'); // invalid "step" argument ``` ### options.stringify **Type**: `boolean` **Default**: `undefined` **Description**: Cast all returned values to strings. By default, integers are returned as numbers. **Example(s)** ```js console.log(fill(1, 5)); //=> [ 1, 2, 3, 4, 5 ] console.log(fill(1, 5, { stringify: true })); //=> [ '1', '2', '3', '4', '5' ] ``` ### options.toRegex **Type**: `boolean` **Default**: `undefined` **Description**: Create a regex-compatible source string, instead of expanding values to an array. **Example(s)** ```js // alphabetical range console.log(fill('a', 'e', { toRegex: true })); //=> '[a-e]' // alphabetical with step console.log(fill('a', 'z', 3, { toRegex: true })); //=> 'a|d|g|j|m|p|s|v|y' // numerical range console.log(fill('1', '100', { toRegex: true })); //=> '[1-9]|[1-9][0-9]|100' // numerical range with zero padding console.log(fill('000001', '100000', { toRegex: true })); //=> '0{5}[1-9]|0{4}[1-9][0-9]|0{3}[1-9][0-9]{2}|0{2}[1-9][0-9]{3}|0[1-9][0-9]{4}|100000' ``` ### options.transform **Type**: `function` **Default**: `undefined` **Description**: Customize each value in the returned array (or [string](#optionstoRegex)). _(you can also pass this function as the last argument to `fill()`)_. **Example(s)** ```js // add zero padding console.log(fill(1, 5, value => String(value).padStart(4, '0'))); //=> ['0001', '0002', '0003', '0004', '0005'] ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Contributors | **Commits** | **Contributor** | | --- | --- | | 116 | [jonschlinkert](https://github.com/jonschlinkert) | | 4 | [paulmillr](https://github.com/paulmillr) | | 2 | [realityking](https://github.com/realityking) | | 2 | [bluelovers](https://github.com/bluelovers) | | 1 | [edorivai](https://github.com/edorivai) | | 1 | [wtgtybhertgeghgtwtg](https://github.com/wtgtybhertgeghgtwtg) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) Please consider supporting me on Patreon, or [start your own Patreon page](https://patreon.com/invite/bxpbvm)! <a href="https://www.patreon.com/jonschlinkert"> <img src="https://c5.patreon.com/external/logo/[email protected]" height="50"> </a> ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on April 08, 2019._ # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). degenerator =========== ### Turns sync functions into async generator functions [![Build Status](https://travis-ci.org/TooTallNate/node-degenerator.svg?branch=master)](https://travis-ci.org/TooTallNate/node-degenerator) Sometimes you need to write sync looking code that's really async under the hood. This module takes a String to one or more synchronous JavaScript functions, and returns a new String that with those JS functions transpiled into ES6 Generator Functions. So this: ``` js function foo () { return a('bar') || b(); } ``` Gets compiled into: ``` js function* foo() { return (yield a('bar')) || (yield b()); } ``` From there, you can provide asynchronous thunk-based or Generator-based implementations for the `a()` and `b()` functions, in conjunction with any Generator-based flow control library to execute the contents of the function asynchronously. Installation ------------ Install with `npm`: ``` bash $ npm install degenerator ``` Example ------- You must explicitly specify the names of the functions that should be "asyncified". So say we wanted to expose a `get(url)` function that did and HTTP request and returned the response body. The user has provided us with this implementation: ``` js function myFn () { var one = get('https://google.com'); var two = get('http://nodejs.org'); var three = JSON.parse(get('http://jsonip.org')); return [one, two, three]; } ``` Now we can compile this into an asyncronous generator function, implement the async `get()` function, and finally evaluate it into a real JavaScript function instance with the `vm` module: ``` js var co = require('co'); var vm = require('vm'); var degenerator = require('degenerator'); // the `get()` function is thunk-based (error handling omitted for brevity) function get (endpoint) { return function (fn) { var mod = 0 == endpoint.indexOf('https:') ? require('https') : require('http'); var req = mod.get(endpoint); req.on('response', function (res) { var data = ''; res.setEncoding('utf8'); res.on('data', function (b) { data += b; }); res.on('end', function () { fn(null, data); }); }); }; } // convert the JavaScript string provided from the user (assumed to be `str` var) str = degenerator(str, [ 'get' ]); // at this stage, you could use a transpiler like `facebook/regenerator` // here if desired. // turn the JS String into a real GeneratorFunction instance var genFn = vm.runInNewContext('(' + str + ')', { get: get }); // use a generator-based flow control library (`visionmedia/co`, `jmar777/suspend`, // etc.) to create an async function from the generator function. var asnycFn = co(genFn); // NOW USE IT!!! asyncFn(function (err, res) { // ... }); ``` API --- ### degenerator(String jsStr, Array functionNames) → String Returns a "degeneratorified" JavaScript string, with ES6 Generator functions transplanted. License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # readable-stream ***Node-core v8.11.1 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream) [![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/) [![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/) [![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream) ```bash npm install --save readable-stream ``` ***Node-core streams for userland*** This package is a mirror of the Streams2 and Streams3 implementations in Node-core. Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.11.1/docs/api/stream.html). If you want to guarantee a stable streams base, regardless of what version of Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html). As of version 2.0.0 **readable-stream** uses semantic versioning. # Streams Working Group `readable-stream` is maintained by the Streams Working Group, which oversees the development and maintenance of the Streams API within Node.js. The responsibilities of the Streams Working Group include: * Addressing stream issues on the Node.js issue tracker. * Authoring and editing stream documentation within the Node.js project. * Reviewing changes to stream subclasses within the Node.js project. * Redirecting changes to streams from the Node.js project to this project. * Assisting in the implementation of stream providers within Node.js. * Recommending versions of `readable-stream` to be included in Node.js. * Messaging about the future of streams to give the community advance notice of changes. <a name="members"></a> ## Team Members * **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;[email protected]&gt; - Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B * **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;[email protected]&gt; - Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242 * **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;[email protected]&gt; - Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D * **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;[email protected]&gt; * **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;[email protected]&gt; * **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;[email protected]&gt; * **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;[email protected]&gt; - Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E * **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;[email protected]&gt; # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # web3-providers-ws This is a sub package of [web3.js][repo] This is a websocket provider for [web3.js][repo]. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-providers-ws ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-providers-ws.js` in your html file. This will expose the `Web3WsProvider` object on the window object. ## Usage ```js // in node.js var Web3WsProvider = require('web3-providers-ws'); var options = { timeout: 30000, headers: { authorization: 'Basic username:password' } }; // set a custom timeout at 30 seconds, and credentials (you can also add the credentials to the URL: ws://username:password@localhost:8546) var ws = new Web3WsProvider('ws://localhost:8546', options); ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js # levn [![Build Status](https://travis-ci.org/gkz/levn.png)](https://travis-ci.org/gkz/levn) <a name="levn" /> __Light ECMAScript (JavaScript) Value Notation__ Levn is a library which allows you to parse a string into a JavaScript value based on an expected type. It is meant for short amounts of human entered data (eg. config files, command line arguments). Levn aims to concisely describe JavaScript values in text, and allow for the extraction and validation of those values. Levn uses [type-check](https://github.com/gkz/type-check) for its type format, and to validate the results. MIT license. Version 0.3.0. __How is this different than JSON?__ levn is meant to be written by humans only, is (due to the previous point) much more concise, can be validated against supplied types, has regex and date literals, and can easily be extended with custom types. On the other hand, it is probably slower and thus less efficient at transporting large amounts of data, which is fine since this is not its purpose. npm install levn For updates on levn, [follow me on twitter](https://twitter.com/gkzahariev). ## Quick Examples ```js var parse = require('levn').parse; parse('Number', '2'); // 2 parse('String', '2'); // '2' parse('String', 'levn'); // 'levn' parse('String', 'a b'); // 'a b' parse('Boolean', 'true'); // true parse('Date', '#2011-11-11#'); // (Date object) parse('Date', '2011-11-11'); // (Date object) parse('RegExp', '/[a-z]/gi'); // /[a-z]/gi parse('RegExp', 're'); // /re/ parse('Int', '2'); // 2 parse('Number | String', 'str'); // 'str' parse('Number | String', '2'); // 2 parse('[Number]', '[1,2,3]'); // [1,2,3] parse('(String, Boolean)', '(hi, false)'); // ['hi', false] parse('{a: String, b: Number}', '{a: str, b: 2}'); // {a: 'str', b: 2} // at the top level, you can ommit surrounding delimiters parse('[Number]', '1,2,3'); // [1,2,3] parse('(String, Boolean)', 'hi, false'); // ['hi', false] parse('{a: String, b: Number}', 'a: str, b: 2'); // {a: 'str', b: 2} // wildcard - auto choose type parse('*', '[hi,(null,[42]),{k: true}]'); // ['hi', [null, [42]], {k: true}] ``` ## Usage `require('levn');` returns an object that exposes three properties. `VERSION` is the current version of the library as a string. `parse` and `parsedTypeParse` are functions. ```js // parse(type, input, options); parse('[Number]', '1,2,3'); // [1, 2, 3] // parsedTypeParse(parsedType, input, options); var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ### parse(type, input, options) `parse` casts the string `input` into a JavaScript value according to the specified `type` in the [type format](https://github.com/gkz/type-check#type-format) (and taking account the optional `options`) and returns the resulting JavaScript value. ##### arguments * type - `String` - the type written in the [type format](https://github.com/gkz/type-check#type-format) which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js parse('[Number]', '1,2,3'); // [1, 2, 3] ``` ### parsedTypeParse(parsedType, input, options) `parsedTypeParse` casts the string `input` into a JavaScript value according to the specified `type` which has already been parsed (and taking account the optional `options`) and returns the resulting JavaScript value. You can parse a type using the [type-check](https://github.com/gkz/type-check) library's `parseType` function. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ## Levn Format Levn can use the type information you provide to choose the appropriate value to produce from the input. For the same input, it will choose a different output value depending on the type provided. For example, `parse('Number', '2')` will produce the number `2`, but `parse('String', '2')` will produce the string `"2"`. If you do not provide type information, and simply use `*`, levn will parse the input according the unambiguous "explicit" mode, which we will now detail - you can also set the `explicit` option to true manually in the [options](#options). * `"string"`, `'string'` are parsed as a String, eg. `"a msg"` is `"a msg"` * `#date#` is parsed as a Date, eg. `#2011-11-11#` is `new Date('2011-11-11')` * `/regexp/flags` is parsed as a RegExp, eg. `/re/gi` is `/re/gi` * `undefined`, `null`, `NaN`, `true`, and `false` are all their JavaScript equivalents * `[element1, element2, etc]` is an Array, and the casting procedure is recursively applied to each element. Eg. `[1,2,3]` is `[1,2,3]`. * `(element1, element2, etc)` is an tuple, and the casting procedure is recursively applied to each element. Eg. `(1, a)` is `(1, a)` (is `[1, 'a']`). * `{key1: val1, key2: val2, ...}` is an Object, and the casting procedure is recursively applied to each property. Eg. `{a: 1, b: 2}` is `{a: 1, b: 2}`. * Any test which does not fall under the above, and which does not contain special characters (`[``]``(``)``{``}``:``,`) is a string, eg. `$12- blah` is `"$12- blah"`. If you do provide type information, you can make your input more concise as the program already has some information about what it expects. Please see the [type format](https://github.com/gkz/type-check#type-format) section of [type-check](https://github.com/gkz/type-check) for more information about how to specify types. There are some rules about what levn can do with the information: * If a String is expected, and only a String, all characters of the input (including any special ones) will become part of the output. Eg. `[({})]` is `"[({})]"`, and `"hi"` is `'"hi"'`. * If a Date is expected, the surrounding `#` can be omitted from date literals. Eg. `2011-11-11` is `new Date('2011-11-11')`. * If a RegExp is expected, no flags need to be specified, and the regex is not using any of the special characters,the opening and closing `/` can be omitted - this will have the affect of setting the source of the regex to the input. Eg. `regex` is `/regex/`. * If an Array is expected, and it is the root node (at the top level), the opening `[` and closing `]` can be omitted. Eg. `1,2,3` is `[1,2,3]`. * If a tuple is expected, and it is the root node (at the top level), the opening `(` and closing `)` can be omitted. Eg. `1, a` is `(1, a)` (is `[1, 'a']`). * If an Object is expected, and it is the root node (at the top level), the opening `{` and closing `}` can be omitted. Eg `a: 1, b: 2` is `{a: 1, b: 2}`. If you list multiple types (eg. `Number | String`), it will first attempt to cast to the first type and then validate - if the validation fails it will move on to the next type and so forth, left to right. You must be careful as some types will succeed with any input, such as String. Thus put String at the end of your list. In non-explicit mode, Date and RegExp will succeed with a large variety of input - also be careful with these and list them near the end if not last in your list. Whitespace between special characters and elements is inconsequential. ## Options Options is an object. It is an optional parameter to the `parse` and `parsedTypeParse` functions. ### Explicit A `Boolean`. By default it is `false`. __Example:__ ```js parse('RegExp', 're', {explicit: false}); // /re/ parse('RegExp', 're', {explicit: true}); // Error: ... does not type check... parse('RegExp | String', 're', {explicit: true}); // 're' ``` `explicit` sets whether to be in explicit mode or not. Using `*` automatically activates explicit mode. For more information, read the [levn format](#levn-format) section. ### customTypes An `Object`. Empty `{}` by default. __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function (x) { return x % 2 === 0; }, cast: function (x) { return {type: 'Just', value: parseInt(x)}; } } } } parse('Even', '2', options); // 2 parse('Even', '3', options); // Error: Value: "3" does not type check... ``` __Another Example:__ ```js function Person(name, age){ this.name = name; this.age = age; } var options = { customTypes: { Person: { typeOf: 'Object', validate: function (x) { x instanceof Person; }, cast: function (value, options, typesCast) { var name, age; if ({}.toString.call(value).slice(8, -1) !== 'Object') { return {type: 'Nothing'}; } name = typesCast(value.name, [{type: 'String'}], options); age = typesCast(value.age, [{type: 'Numger'}], options); return {type: 'Just', value: new Person(name, age)}; } } } parse('Person', '{name: Laura, age: 25}', options); // Person {name: 'Laura', age: 25} ``` `customTypes` is an object whose keys are the name of the types, and whose values are an object with three properties, `typeOf`, `validate`, and `cast`. For more information about `typeOf` and `validate`, please see the [custom types](https://github.com/gkz/type-check#custom-types) section of type-check. `cast` is a function which receives three arguments, the value under question, options, and the typesCast function. In `cast`, attempt to cast the value into the specified type. If you are successful, return an object in the format `{type: 'Just', value: CAST-VALUE}`, if you know it won't work, return `{type: 'Nothing'}`. You can use the `typesCast` function to cast any child values. Remember to pass `options` to it. In your function you can also check for `options.explicit` and act accordingly. ## Technical About `levn` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [type-check](https://github.com/gkz/type-check) to both parse types and validate values. It also uses the [prelude.ls](http://preludels.com/) library. # web3-eth-abi This is a sub package of [web3.js][repo] This is the abi package to be used in the `web3-eth` package. Please read the [documentation][docs] for more. ## Installation ### Node.js ```bash npm install web3-eth-abi ``` ### In the Browser Build running the following in the [web3.js][repo] repository: ```bash npm run-script build-all ``` Then include `dist/web3-eth-abi.js` in your html file. This will expose the `Web3EthAbi` object on the window object. ## Usage ```js // in node.js var Web3EthAbi = require('web3-eth-abi'); Web3EthAbi.encodeFunctionSignature('myMethod(uint256,string)'); > '0x24ee0097' ``` ## Types All the typescript typings are placed in the types folder. [docs]: http://web3js.readthedocs.io/en/1.0/ [repo]: https://github.com/ethereum/web3.js [![npm version](https://badge.fury.io/js/ethereum-bloom-filters.svg)](https://badge.fury.io/js/ethereum-bloom-filters) ![downloads](https://img.shields.io/npm/dw/ethereum-bloom-filters) # ethereum-bloom-filters A lightweight bloom filter client which allows you to test ethereum blooms for fast checks of set membership. This package only has 1 dependency which is on `js-sha3` which has no dependencies on at all. ## Installation ### npm: ```js $ npm install ethereum-bloom-filters ``` ### yarn: ```js $ yarn add ethereum-bloom-filters ``` ## Usage ### JavaScript (ES3) ```js var ethereumBloomFilters = require('ethereum-bloom-filters'); ``` ### JavaScript (ES5 or ES6) ```js const ethereumBloomFilters = require('ethereum-bloom-filters'); ``` ### JavaScript (ES6) / TypeScript ```js import { isBloom, isUserEthereumAddressInBloom, isContractAddressInBloom, isTopic, isTopicInBloom, isInBloom } from 'ethereum-bloom-filters'; ``` ### Including within a web application which doesn't use any transpiler When using angular, react or vuejs these frameworks handle dependencies and transpile them so they work on the web, so if you're using any of them just use the above code snippets to start using this package. If you're using a standard web application you can go [here](https://github.com/joshstevens19/ethereum-bloom-filters/tree/master/web-scripts) to copy any of the versioned script files and then dropping it into your web application, making sure you reference it within a script tag in the head of the website. This will expose the library as a global variable named `ethereumBloomFilters`, you can then execute the methods through this variable: ```js ethereumBloomFilters.isBloom(...) ethereumBloomFilters.isUserEthereumAddressInBloom(...) ethereumBloomFilters.isContractAddressInBloom(...) ethereumBloomFilters.isTopic(...) ethereumBloomFilters.isTopicInBloom(...) ethereumBloomFilters.isInBloom(...) ``` You can find out more about the functions parameters below. We do not expose an cdn for security reasons. ## What are bloom filters? A Bloom filter is a probabilistic, space-efficient data structure used for fast checks of set membership. That probably doesn’t mean much to you yet, and so let’s explore how bloom filters might be used. Imagine that we have some large set of data, and we want to be able to quickly test if some element is currently in that set. The naive way of checking might be to query the set to see if our element is in there. That’s probably fine if our data set is relatively small. Unfortunately, if our data set is really big, this search might take a while. Luckily, we have tricks to speed things up in the ethereum world! A bloom filter is one of these tricks. The basic idea behind the Bloom filter is to hash each new element that goes into the data set, take certain bits from this hash, and then use those bits to fill in parts of a fixed-size bit array (e.g. set certain bits to 1). This bit array is called a bloom filter. Later, when we want to check if an element is in the set, we simply hash the element and check that the right bits are in the bloom filter. If at least one of the bits is 0, then the element definitely isn’t in our data set! If all of the bits are 1, then the element might be in the data set, but we need to actually query the database to be sure. So we might have false positives, but we’ll never have false negatives. This can greatly reduce the number of database queries we have to make. ## ethereum-bloom-filters benefits with an real life example A ethereum real life example in where this is useful is if you want to update a users balance on every new block so it stays as close to real time as possible. Without using a bloom filter on every new block you would have to force the balances even if that user may not of had any activity within that block. But if you use the logBlooms from the block you can test the bloom filter against the users ethereum address before you do any more slow operations, this will dramatically decrease the amount of calls you do as you will only be doing those extra operations if that ethereum address is within that block (minus the false positives outcome which will be negligible). This will be highly performant for your app. ## Functions ### isBloom ```ts isBloom(bloom: string): boolean; ``` Returns true if the bloom is a valid bloom. ### isUserEthereumAddressInBloom ```ts isUserEthereumAddressInBloom(bloom: string, ethereumAddress: string): boolean; ``` Returns true if the ethereum users address is part of the given bloom note: false positives are possible. ### isContractAddressInBloom ```ts isContractAddressInBloom(bloom: string, contractAddress: string): boolean; ``` Returns true if the contract address is part of the given bloom note: false positives are possible. ### isTopic ```ts isTopic(topic: string): boolean; ``` Returns true if the topic is valid ### isTopicInBloom ```ts isTopicInBloom(bloom: string, topic: string): boolean; ``` Returns true if the topic is part of the given bloom note: false positives are possible. ### isInBloom This is the raw base method which the other bloom methods above use. You can pass in a bloom and a value which will return true if its part of the given bloom. ```ts isInBloom(bloom: string, value: string | Uint8Array): boolean; ``` Returns true if the value is part of the given bloom note: false positives are possible. ## Issues Please raise any issues in the below link. https://github.com/joshstevens19/ethereum-bloom-filters/issues ## Contributors dev guide To run locally firstly run: ```js $ npm install ``` To build: ```js $ tsc ``` To watch build: ```js $ tsc --watch ``` To run tests: ```js $ npm test ``` # is-object <sup>[![Version Badge][12]][11]</sup> [![build status][1]][2] [![dependency status][3]][4] [![dev dependency status][9]][10] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][13]][11] [![browser support][5]][6] Checks whether a value is an object Because `typeof null` is a troll. ## Example ```js var isObject = require('is-object'); var assert = require('assert'); assert.equal(isObject(null), false); assert.equal(isObject({}), true); ``` ## Installation `npm install is-object` ## Contributors - [Raynos][7] - [Jordan Harband][8] ## MIT Licensed [1]: https://secure.travis-ci.org/ljharb/is-object.svg [2]: http://travis-ci.org/ljharb/is-object [3]: http://david-dm.org/ljharb/is-object/status.svg [4]: http://david-dm.org/ljharb/is-object [5]: http://ci.testling.com/ljharb/is-object.svg [6]: http://ci.testling.com/ljharb/is-object [7]: https://github.com/Raynos [8]: https://github.com/ljharb [9]: https://david-dm.org/ljharb/is-object/dev-status.svg [10]: https://david-dm.org/ljharb/is-object#info=devDependencies [11]: https://npmjs.org/package/is-object [12]: http://vb.teelaun.ch/ljharb/is-object.svg [13]: https://nodei.co/npm/is-object.png?downloads=true&stars=true [license-image]: http://img.shields.io/npm/l/is-object.svg [license-url]: LICENSE [downloads-image]: http://img.shields.io/npm/dm/is-object.svg [downloads-url]: http://npm-stat.com/charts.html?package=is-object http-proxy-agent ================ ### An HTTP(s) proxy `http.Agent` implementation for HTTP [![Build Status](https://travis-ci.org/TooTallNate/node-http-proxy-agent.svg?branch=master)](https://travis-ci.org/TooTallNate/node-http-proxy-agent) This module provides an `http.Agent` implementation that connects to a specified HTTP or HTTPS proxy server, and can be used with the built-in `http` module. __Note:__ For HTTP proxy usage with the `https` module, check out [`node-https-proxy-agent`](https://github.com/TooTallNate/node-https-proxy-agent). Installation ------------ Install with `npm`: ``` bash $ npm install http-proxy-agent ``` Example ------- ``` js var url = require('url'); var http = require('http'); var HttpProxyAgent = require('http-proxy-agent'); // HTTP/HTTPS proxy to connect to var proxy = process.env.http_proxy || 'http://168.63.76.32:3128'; console.log('using proxy server %j', proxy); // HTTP endpoint for the proxy to connect to var endpoint = process.argv[2] || 'http://nodejs.org/api/'; console.log('attempting to GET %j', endpoint); var opts = url.parse(endpoint); // create an instance of the `HttpProxyAgent` class with the proxy server information var agent = new HttpProxyAgent(proxy); opts.agent = agent; http.get(opts, function (res) { console.log('"response" event!', res.headers); res.pipe(process.stdout); }); ``` License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true semver.minVersion('>=1.0.0') // '1.0.0' semver.valid(semver.coerce('v2')) // '2.0.0' semver.valid(semver.coerce('42.6.7.9.3-alpha')) // '42.6.7' ``` As a command-line utility: ``` $ semver -h A JavaScript implementation of the https://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely -p --include-prerelease Always include prerelease versions in range matching -c --coerce Coerce a string into SemVer if possible (does not imply --loose) --rtl Coerce version strings right to left --ltr Coerce version strings left to right (default) Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <https://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. Note that this behavior can be suppressed (treating all prerelease versions as if they were normal versions, for the purpose of range matching) by setting the `includePrerelease` flag on the options object to any [functions](https://github.com/npm/node-semver#functions) that do range matching. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any version satisfies) * `1.x` := `>=1.0.0 <2.0.0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero element in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0` * `^0.2.3` := `>=0.2.3 <0.3.0` * `^0.0.3` := `>=0.0.3 <0.0.4` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0` * `^0.0.x` := `>=0.0.0 <0.1.0` * `^0.0` := `>=0.0.0 <0.1.0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0` * `^0.x` := `>=0.0.0 <1.0.0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `options` object argument. All options in this object are `false` by default. The options supported are: - `loose` Be more forgiving about not-quite-valid semver strings. (Any resulting output will always be 100% strict compliant, of course.) For backwards compatibility reasons, if the `options` argument is a boolean value instead of an object, it is interpreted to be the `loose` param. - `includePrerelease` Set to suppress the [default behavior](https://github.com/npm/node-semver#prerelease-tags) of excluding prerelease tagged versions from ranges unless they are explicitly opted into. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. * `parse(v)`: Attempt to parse a string as a semantic version, returning either a `SemVer` object or `null`. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `compareBuild(v1, v2)`: The same as `compare` but considers `build` when two versions are equal. Sorts in ascending order if passed to `Array.sort()`. `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `minVersion(range)`: Return the lowest version that can possibly match the given range. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. ### Coercion * `coerce(version, options)`: Coerces a string to semver if possible This aims to provide a very forgiving translation of a non-semver string to semver. It looks for the first digit in a string, and consumes all remaining characters which satisfy at least a partial semver (e.g., `1`, `1.2`, `1.2.3`) up to the max permitted length (256 characters). Longer versions are simply truncated (`4.6.3.9.2-alpha2` becomes `4.6.3`). All surrounding text is simply ignored (`v3.4 replaces v3.3.1` becomes `3.4.0`). Only text which lacks digits will fail coercion (`version one` is not valid). The maximum length for any semver component considered for coercion is 16 characters; longer components will be ignored (`10000000000000000.4.7.4` becomes `4.7.4`). The maximum value for any semver component is `Integer.MAX_SAFE_INTEGER || (2**53 - 1)`; higher value components are invalid (`9999999999999999.4.7.4` is likely invalid). If the `options.rtl` flag is set, then `coerce` will return the right-most coercible tuple that does not share an ending index with a longer coercible tuple. For example, `1.2.3.4` will return `2.3.4` in rtl mode, not `4.0.0`. `1.2.3/4` will return `4.0.0`, because the `4` is not a part of any other overlapping SemVer tuple. ### Clean * `clean(version)`: Clean a string to be a valid semver if possible This will return a cleaned and trimmed semver version. If the provided version is not valid a null will be returned. This does not work for ranges. ex. * `s.clean(' = v 2.1.5foo')`: `null` * `s.clean(' = v 2.1.5foo', { loose: true })`: `'2.1.5-foo'` * `s.clean(' = v 2.1.5-foo')`: `null` * `s.clean(' = v 2.1.5-foo', { loose: true })`: `'2.1.5-foo'` * `s.clean('=v2.1.5')`: `'2.1.5'` * `s.clean(' =v2.1.5')`: `2.1.5` * `s.clean(' 2.1.5 ')`: `'2.1.5'` * `s.clean('~1.0.0')`: `null` # crypto-browserify A port of node's `crypto` module to the browser. [![Build Status](https://travis-ci.org/crypto-browserify/crypto-browserify.svg?branch=master)](https://travis-ci.org/crypto-browserify/crypto-browserify) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) [![Sauce Test Status](https://saucelabs.com/browser-matrix/crypto-browserify.svg)](https://saucelabs.com/u/crypto-browserify) The goal of this module is to reimplement node's crypto module, in pure javascript so that it can run in the browser. Here is the subset that is currently implemented: * createHash (sha1, sha224, sha256, sha384, sha512, md5, rmd160) * createHmac (sha1, sha224, sha256, sha384, sha512, md5, rmd160) * pbkdf2 * pbkdf2Sync * randomBytes * pseudoRandomBytes * createCipher (aes) * createDecipher (aes) * createDiffieHellman * createSign (rsa, ecdsa) * createVerify (rsa, ecdsa) * createECDH (secp256k1) * publicEncrypt/privateDecrypt (rsa) * privateEncrypt/publicDecrypt (rsa) ## todo these features from node's `crypto` are still unimplemented. * createCredentials ## contributions If you are interested in writing a feature, please implement as a new module, which will be incorporated into crypto-browserify as a dependency. All deps must be compatible with node's crypto (generate example inputs and outputs with node, and save base64 strings inside JSON, so that tests can run in the browser. see [sha.js](https://github.com/dominictarr/sha.js) Crypto is _extra serious_ so please do not hesitate to review the code, and post comments if you do. ## License MIT proxy-agent =========== ### Maps proxy protocols to `http.Agent` implementations [![Build Status](https://travis-ci.org/TooTallNate/node-proxy-agent.svg?branch=master)](https://travis-ci.org/TooTallNate/node-proxy-agent) This module provides a function that returns proxying `http.Agent` instances to use based off of a given proxy URI. An LRU cache is used so that `http.Agent` instances are transparently re-used for subsequent HTTP requests to the same proxy server. The currently implemented protocol mappings are listed in the table below: | Protocol | Proxy Agent for `http` requests | Proxy Agent for `https` requests | Example |:----------:|:-------------------------------:|:--------------------------------:|:--------: | `http` | [http-proxy-agent][] | [https-proxy-agent][] | `http://proxy-server-over-tcp.com:3128` | `https` | [http-proxy-agent][] | [https-proxy-agent][] | `https://proxy-server-over-tls.com:3129` | `socks(v5)`| [socks-proxy-agent][] | [socks-proxy-agent][] | `socks://username:[email protected]:9050` (username & password are optional) | `socks5` | [socks-proxy-agent][] | [socks-proxy-agent][] | `socks5://username:[email protected]:9050` (username & password are optional) | `socks4` | [socks-proxy-agent][] | [socks-proxy-agent][] | `socks4://some-socks-proxy.com:9050` | `pac` | [pac-proxy-agent][] | [pac-proxy-agent][] | `pac+http://www.example.com/proxy.pac` Installation ------------ Install with `npm`: ``` bash $ npm install proxy-agent ``` Example ------- ``` js var http = require('http'); var ProxyAgent = require('proxy-agent'); // HTTP, HTTPS, or SOCKS proxy to use var proxyUri = process.env.http_proxy || 'http://168.63.43.102:3128'; var opts = { method: 'GET', host: 'jsonip.org', path: '/', // this is the important part! agent: new ProxyAgent(proxyUri) }; // the rest works just like any other normal HTTP request http.get(opts, onresponse); function onresponse (res) { console.log(res.statusCode, res.headers); res.pipe(process.stdout); } ``` API --- ### new ProxyAgent(Object|String opts|uri) Returns an `http.Agent` instance based off of the given proxy `opts` or URI string. An LRU cache is used, so the same `http.Agent` instance will be returned if identical args are passed in. License ------- (The MIT License) Copyright (c) 2013 Nathan Rajlich &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. [http-proxy-agent]: https://github.com/TooTallNate/node-http-proxy-agent [https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent [socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent [pac-proxy-agent]: https://github.com/TooTallNate/node-pac-proxy-agent # is-extglob [![NPM version](https://badge.fury.io/js/is-extglob.svg)](http://badge.fury.io/js/is-extglob) [![Build Status](https://travis-ci.org/jonschlinkert/is-extglob.svg)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install with [npm](npmjs.org) ```bash npm i is-extglob --save ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## Related * [extglob](https://github.com/jonschlinkert/extglob): Extended globs. extglobs add the expressive power of regular expressions to glob patterns. * [micromatch](https://github.com/jonschlinkert/micromatch): Glob matching for javascript/node.js. A faster alternative to minimatch (10-45x faster on avg), with all the features you're used to using in your Grunt and gulp tasks. * [parse-glob](https://github.com/jonschlinkert/parse-glob): Parse a glob pattern into an object of tokens. ## Run tests Install dev dependencies. ```bash npm i -d && npm test ``` ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/is-extglob/issues) ## Author **Jon Schlinkert** + [github/jonschlinkert](https://github.com/jonschlinkert) + [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright (c) 2015 Jon Schlinkert Released under the MIT license *** _This file was generated by [verb-cli](https://github.com/assemble/verb-cli) on March 06, 2015._ # Source Map [![Build Status](https://travis-ci.org/mozilla/source-map.png?branch=master)](https://travis-ci.org/mozilla/source-map) [![NPM](https://nodei.co/npm/source-map.png?downloads=true&downloadRank=true)](https://www.npmjs.com/package/source-map) This is a library to generate and consume the source map format [described here][format]. [format]: https://docs.google.com/document/d/1U1RGAehQwRypUTovF1KRlpiOFze0b-_2gc6fAH0KY0k/edit ## Use with Node $ npm install source-map ## Use on the Web <script src="https://raw.githubusercontent.com/mozilla/source-map/master/dist/source-map.min.js" defer></script> -------------------------------------------------------------------------------- <!-- `npm run toc` to regenerate the Table of Contents --> <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ## Table of Contents - [Examples](#examples) - [Consuming a source map](#consuming-a-source-map) - [Generating a source map](#generating-a-source-map) - [With SourceNode (high level API)](#with-sourcenode-high-level-api) - [With SourceMapGenerator (low level API)](#with-sourcemapgenerator-low-level-api) - [API](#api) - [SourceMapConsumer](#sourcemapconsumer) - [new SourceMapConsumer(rawSourceMap)](#new-sourcemapconsumerrawsourcemap) - [SourceMapConsumer.prototype.computeColumnSpans()](#sourcemapconsumerprototypecomputecolumnspans) - [SourceMapConsumer.prototype.originalPositionFor(generatedPosition)](#sourcemapconsumerprototypeoriginalpositionforgeneratedposition) - [SourceMapConsumer.prototype.generatedPositionFor(originalPosition)](#sourcemapconsumerprototypegeneratedpositionfororiginalposition) - [SourceMapConsumer.prototype.allGeneratedPositionsFor(originalPosition)](#sourcemapconsumerprototypeallgeneratedpositionsfororiginalposition) - [SourceMapConsumer.prototype.hasContentsOfAllSources()](#sourcemapconsumerprototypehascontentsofallsources) - [SourceMapConsumer.prototype.sourceContentFor(source[, returnNullOnMissing])](#sourcemapconsumerprototypesourcecontentforsource-returnnullonmissing) - [SourceMapConsumer.prototype.eachMapping(callback, context, order)](#sourcemapconsumerprototypeeachmappingcallback-context-order) - [SourceMapGenerator](#sourcemapgenerator) - [new SourceMapGenerator([startOfSourceMap])](#new-sourcemapgeneratorstartofsourcemap) - [SourceMapGenerator.fromSourceMap(sourceMapConsumer)](#sourcemapgeneratorfromsourcemapsourcemapconsumer) - [SourceMapGenerator.prototype.addMapping(mapping)](#sourcemapgeneratorprototypeaddmappingmapping) - [SourceMapGenerator.prototype.setSourceContent(sourceFile, sourceContent)](#sourcemapgeneratorprototypesetsourcecontentsourcefile-sourcecontent) - [SourceMapGenerator.prototype.applySourceMap(sourceMapConsumer[, sourceFile[, sourceMapPath]])](#sourcemapgeneratorprototypeapplysourcemapsourcemapconsumer-sourcefile-sourcemappath) - [SourceMapGenerator.prototype.toString()](#sourcemapgeneratorprototypetostring) - [SourceNode](#sourcenode) - [new SourceNode([line, column, source[, chunk[, name]]])](#new-sourcenodeline-column-source-chunk-name) - [SourceNode.fromStringWithSourceMap(code, sourceMapConsumer[, relativePath])](#sourcenodefromstringwithsourcemapcode-sourcemapconsumer-relativepath) - [SourceNode.prototype.add(chunk)](#sourcenodeprototypeaddchunk) - [SourceNode.prototype.prepend(chunk)](#sourcenodeprototypeprependchunk) - [SourceNode.prototype.setSourceContent(sourceFile, sourceContent)](#sourcenodeprototypesetsourcecontentsourcefile-sourcecontent) - [SourceNode.prototype.walk(fn)](#sourcenodeprototypewalkfn) - [SourceNode.prototype.walkSourceContents(fn)](#sourcenodeprototypewalksourcecontentsfn) - [SourceNode.prototype.join(sep)](#sourcenodeprototypejoinsep) - [SourceNode.prototype.replaceRight(pattern, replacement)](#sourcenodeprototypereplacerightpattern-replacement) - [SourceNode.prototype.toString()](#sourcenodeprototypetostring) - [SourceNode.prototype.toStringWithSourceMap([startOfSourceMap])](#sourcenodeprototypetostringwithsourcemapstartofsourcemap) <!-- END doctoc generated TOC please keep comment here to allow auto update --> ## Examples ### Consuming a source map ```js var rawSourceMap = { version: 3, file: 'min.js', names: ['bar', 'baz', 'n'], sources: ['one.js', 'two.js'], sourceRoot: 'http://example.com/www/js/', mappings: 'CAAC,IAAI,IAAM,SAAUA,GAClB,OAAOC,IAAID;CCDb,IAAI,IAAM,SAAUE,GAClB,OAAOA' }; var smc = new SourceMapConsumer(rawSourceMap); console.log(smc.sources); // [ 'http://example.com/www/js/one.js', // 'http://example.com/www/js/two.js' ] console.log(smc.originalPositionFor({ line: 2, column: 28 })); // { source: 'http://example.com/www/js/two.js', // line: 2, // column: 10, // name: 'n' } console.log(smc.generatedPositionFor({ source: 'http://example.com/www/js/two.js', line: 2, column: 10 })); // { line: 2, column: 28 } smc.eachMapping(function (m) { // ... }); ``` ### Generating a source map In depth guide: [**Compiling to JavaScript, and Debugging with Source Maps**](https://hacks.mozilla.org/2013/05/compiling-to-javascript-and-debugging-with-source-maps/) #### With SourceNode (high level API) ```js function compile(ast) { switch (ast.type) { case 'BinaryExpression': return new SourceNode( ast.location.line, ast.location.column, ast.location.source, [compile(ast.left), " + ", compile(ast.right)] ); case 'Literal': return new SourceNode( ast.location.line, ast.location.column, ast.location.source, String(ast.value) ); // ... default: throw new Error("Bad AST"); } } var ast = parse("40 + 2", "add.js"); console.log(compile(ast).toStringWithSourceMap({ file: 'add.js' })); // { code: '40 + 2', // map: [object SourceMapGenerator] } ``` #### With SourceMapGenerator (low level API) ```js var map = new SourceMapGenerator({ file: "source-mapped.js" }); map.addMapping({ generated: { line: 10, column: 35 }, source: "foo.js", original: { line: 33, column: 2 }, name: "christopher" }); console.log(map.toString()); // '{"version":3,"file":"source-mapped.js","sources":["foo.js"],"names":["christopher"],"mappings":";;;;;;;;;mCAgCEA"}' ``` ## API Get a reference to the module: ```js // Node.js var sourceMap = require('source-map'); // Browser builds var sourceMap = window.sourceMap; // Inside Firefox const sourceMap = require("devtools/toolkit/sourcemap/source-map.js"); ``` ### SourceMapConsumer A SourceMapConsumer instance represents a parsed source map which we can query for information about the original file positions by giving it a file position in the generated source. #### new SourceMapConsumer(rawSourceMap) The only parameter is the raw source map (either as a string which can be `JSON.parse`'d, or an object). According to the spec, source maps have the following attributes: * `version`: Which version of the source map spec this map is following. * `sources`: An array of URLs to the original source files. * `names`: An array of identifiers which can be referenced by individual mappings. * `sourceRoot`: Optional. The URL root from which all sources are relative. * `sourcesContent`: Optional. An array of contents of the original source files. * `mappings`: A string of base64 VLQs which contain the actual mappings. * `file`: Optional. The generated filename this source map is associated with. ```js var consumer = new sourceMap.SourceMapConsumer(rawSourceMapJsonData); ``` #### SourceMapConsumer.prototype.computeColumnSpans() Compute the last column for each generated mapping. The last column is inclusive. ```js // Before: consumer.allGeneratedPositionsFor({ line: 2, source: "foo.coffee" }) // [ { line: 2, // column: 1 }, // { line: 2, // column: 10 }, // { line: 2, // column: 20 } ] consumer.computeColumnSpans(); // After: consumer.allGeneratedPositionsFor({ line: 2, source: "foo.coffee" }) // [ { line: 2, // column: 1, // lastColumn: 9 }, // { line: 2, // column: 10, // lastColumn: 19 }, // { line: 2, // column: 20, // lastColumn: Infinity } ] ``` #### SourceMapConsumer.prototype.originalPositionFor(generatedPosition) Returns the original source, line, and column information for the generated source's line and column positions provided. The only argument is an object with the following properties: * `line`: The line number in the generated source. Line numbers in this library are 1-based (note that the underlying source map specification uses 0-based line numbers -- this library handles the translation). * `column`: The column number in the generated source. Column numbers in this library are 0-based. * `bias`: Either `SourceMapConsumer.GREATEST_LOWER_BOUND` or `SourceMapConsumer.LEAST_UPPER_BOUND`. Specifies whether to return the closest element that is smaller than or greater than the one we are searching for, respectively, if the exact element cannot be found. Defaults to `SourceMapConsumer.GREATEST_LOWER_BOUND`. and an object is returned with the following properties: * `source`: The original source file, or null if this information is not available. * `line`: The line number in the original source, or null if this information is not available. The line number is 1-based. * `column`: The column number in the original source, or null if this information is not available. The column number is 0-based. * `name`: The original identifier, or null if this information is not available. ```js consumer.originalPositionFor({ line: 2, column: 10 }) // { source: 'foo.coffee', // line: 2, // column: 2, // name: null } consumer.originalPositionFor({ line: 99999999999999999, column: 999999999999999 }) // { source: null, // line: null, // column: null, // name: null } ``` #### SourceMapConsumer.prototype.generatedPositionFor(originalPosition) Returns the generated line and column information for the original source, line, and column positions provided. The only argument is an object with the following properties: * `source`: The filename of the original source. * `line`: The line number in the original source. The line number is 1-based. * `column`: The column number in the original source. The column number is 0-based. and an object is returned with the following properties: * `line`: The line number in the generated source, or null. The line number is 1-based. * `column`: The column number in the generated source, or null. The column number is 0-based. ```js consumer.generatedPositionFor({ source: "example.js", line: 2, column: 10 }) // { line: 1, // column: 56 } ``` #### SourceMapConsumer.prototype.allGeneratedPositionsFor(originalPosition) Returns all generated line and column information for the original source, line, and column provided. If no column is provided, returns all mappings corresponding to a either the line we are searching for or the next closest line that has any mappings. Otherwise, returns all mappings corresponding to the given line and either the column we are searching for or the next closest column that has any offsets. The only argument is an object with the following properties: * `source`: The filename of the original source. * `line`: The line number in the original source. The line number is 1-based. * `column`: Optional. The column number in the original source. The column number is 0-based. and an array of objects is returned, each with the following properties: * `line`: The line number in the generated source, or null. The line number is 1-based. * `column`: The column number in the generated source, or null. The column number is 0-based. ```js consumer.allGeneratedpositionsfor({ line: 2, source: "foo.coffee" }) // [ { line: 2, // column: 1 }, // { line: 2, // column: 10 }, // { line: 2, // column: 20 } ] ``` #### SourceMapConsumer.prototype.hasContentsOfAllSources() Return true if we have the embedded source content for every source listed in the source map, false otherwise. In other words, if this method returns `true`, then `consumer.sourceContentFor(s)` will succeed for every source `s` in `consumer.sources`. ```js // ... if (consumer.hasContentsOfAllSources()) { consumerReadyCallback(consumer); } else { fetchSources(consumer, consumerReadyCallback); } // ... ``` #### SourceMapConsumer.prototype.sourceContentFor(source[, returnNullOnMissing]) Returns the original source content for the source provided. The only argument is the URL of the original source file. If the source content for the given source is not found, then an error is thrown. Optionally, pass `true` as the second param to have `null` returned instead. ```js consumer.sources // [ "my-cool-lib.clj" ] consumer.sourceContentFor("my-cool-lib.clj") // "..." consumer.sourceContentFor("this is not in the source map"); // Error: "this is not in the source map" is not in the source map consumer.sourceContentFor("this is not in the source map", true); // null ``` #### SourceMapConsumer.prototype.eachMapping(callback, context, order) Iterate over each mapping between an original source/line/column and a generated line/column in this source map. * `callback`: The function that is called with each mapping. Mappings have the form `{ source, generatedLine, generatedColumn, originalLine, originalColumn, name }` * `context`: Optional. If specified, this object will be the value of `this` every time that `callback` is called. * `order`: Either `SourceMapConsumer.GENERATED_ORDER` or `SourceMapConsumer.ORIGINAL_ORDER`. Specifies whether you want to iterate over the mappings sorted by the generated file's line/column order or the original's source/line/column order, respectively. Defaults to `SourceMapConsumer.GENERATED_ORDER`. ```js consumer.eachMapping(function (m) { console.log(m); }) // ... // { source: 'illmatic.js', // generatedLine: 1, // generatedColumn: 0, // originalLine: 1, // originalColumn: 0, // name: null } // { source: 'illmatic.js', // generatedLine: 2, // generatedColumn: 0, // originalLine: 2, // originalColumn: 0, // name: null } // ... ``` ### SourceMapGenerator An instance of the SourceMapGenerator represents a source map which is being built incrementally. #### new SourceMapGenerator([startOfSourceMap]) You may pass an object with the following properties: * `file`: The filename of the generated source that this source map is associated with. * `sourceRoot`: A root for all relative URLs in this source map. * `skipValidation`: Optional. When `true`, disables validation of mappings as they are added. This can improve performance but should be used with discretion, as a last resort. Even then, one should avoid using this flag when running tests, if possible. ```js var generator = new sourceMap.SourceMapGenerator({ file: "my-generated-javascript-file.js", sourceRoot: "http://example.com/app/js/" }); ``` #### SourceMapGenerator.fromSourceMap(sourceMapConsumer) Creates a new `SourceMapGenerator` from an existing `SourceMapConsumer` instance. * `sourceMapConsumer` The SourceMap. ```js var generator = sourceMap.SourceMapGenerator.fromSourceMap(consumer); ``` #### SourceMapGenerator.prototype.addMapping(mapping) Add a single mapping from original source line and column to the generated source's line and column for this source map being created. The mapping object should have the following properties: * `generated`: An object with the generated line and column positions. * `original`: An object with the original line and column positions. * `source`: The original source file (relative to the sourceRoot). * `name`: An optional original token name for this mapping. ```js generator.addMapping({ source: "module-one.scm", original: { line: 128, column: 0 }, generated: { line: 3, column: 456 } }) ``` #### SourceMapGenerator.prototype.setSourceContent(sourceFile, sourceContent) Set the source content for an original source file. * `sourceFile` the URL of the original source file. * `sourceContent` the content of the source file. ```js generator.setSourceContent("module-one.scm", fs.readFileSync("path/to/module-one.scm")) ``` #### SourceMapGenerator.prototype.applySourceMap(sourceMapConsumer[, sourceFile[, sourceMapPath]]) Applies a SourceMap for a source file to the SourceMap. Each mapping to the supplied source file is rewritten using the supplied SourceMap. Note: The resolution for the resulting mappings is the minimum of this map and the supplied map. * `sourceMapConsumer`: The SourceMap to be applied. * `sourceFile`: Optional. The filename of the source file. If omitted, sourceMapConsumer.file will be used, if it exists. Otherwise an error will be thrown. * `sourceMapPath`: Optional. The dirname of the path to the SourceMap to be applied. If relative, it is relative to the SourceMap. This parameter is needed when the two SourceMaps aren't in the same directory, and the SourceMap to be applied contains relative source paths. If so, those relative source paths need to be rewritten relative to the SourceMap. If omitted, it is assumed that both SourceMaps are in the same directory, thus not needing any rewriting. (Supplying `'.'` has the same effect.) #### SourceMapGenerator.prototype.toString() Renders the source map being generated to a string. ```js generator.toString() // '{"version":3,"sources":["module-one.scm"],"names":[],"mappings":"...snip...","file":"my-generated-javascript-file.js","sourceRoot":"http://example.com/app/js/"}' ``` ### SourceNode SourceNodes provide a way to abstract over interpolating and/or concatenating snippets of generated JavaScript source code, while maintaining the line and column information associated between those snippets and the original source code. This is useful as the final intermediate representation a compiler might use before outputting the generated JS and source map. #### new SourceNode([line, column, source[, chunk[, name]]]) * `line`: The original line number associated with this source node, or null if it isn't associated with an original line. The line number is 1-based. * `column`: The original column number associated with this source node, or null if it isn't associated with an original column. The column number is 0-based. * `source`: The original source's filename; null if no filename is provided. * `chunk`: Optional. Is immediately passed to `SourceNode.prototype.add`, see below. * `name`: Optional. The original identifier. ```js var node = new SourceNode(1, 2, "a.cpp", [ new SourceNode(3, 4, "b.cpp", "extern int status;\n"), new SourceNode(5, 6, "c.cpp", "std::string* make_string(size_t n);\n"), new SourceNode(7, 8, "d.cpp", "int main(int argc, char** argv) {}\n"), ]); ``` #### SourceNode.fromStringWithSourceMap(code, sourceMapConsumer[, relativePath]) Creates a SourceNode from generated code and a SourceMapConsumer. * `code`: The generated code * `sourceMapConsumer` The SourceMap for the generated code * `relativePath` The optional path that relative sources in `sourceMapConsumer` should be relative to. ```js var consumer = new SourceMapConsumer(fs.readFileSync("path/to/my-file.js.map", "utf8")); var node = SourceNode.fromStringWithSourceMap(fs.readFileSync("path/to/my-file.js"), consumer); ``` #### SourceNode.prototype.add(chunk) Add a chunk of generated JS to this source node. * `chunk`: A string snippet of generated JS code, another instance of `SourceNode`, or an array where each member is one of those things. ```js node.add(" + "); node.add(otherNode); node.add([leftHandOperandNode, " + ", rightHandOperandNode]); ``` #### SourceNode.prototype.prepend(chunk) Prepend a chunk of generated JS to this source node. * `chunk`: A string snippet of generated JS code, another instance of `SourceNode`, or an array where each member is one of those things. ```js node.prepend("/** Build Id: f783haef86324gf **/\n\n"); ``` #### SourceNode.prototype.setSourceContent(sourceFile, sourceContent) Set the source content for a source file. This will be added to the `SourceMap` in the `sourcesContent` field. * `sourceFile`: The filename of the source file * `sourceContent`: The content of the source file ```js node.setSourceContent("module-one.scm", fs.readFileSync("path/to/module-one.scm")) ``` #### SourceNode.prototype.walk(fn) Walk over the tree of JS snippets in this node and its children. The walking function is called once for each snippet of JS and is passed that snippet and the its original associated source's line/column location. * `fn`: The traversal function. ```js var node = new SourceNode(1, 2, "a.js", [ new SourceNode(3, 4, "b.js", "uno"), "dos", [ "tres", new SourceNode(5, 6, "c.js", "quatro") ] ]); node.walk(function (code, loc) { console.log("WALK:", code, loc); }) // WALK: uno { source: 'b.js', line: 3, column: 4, name: null } // WALK: dos { source: 'a.js', line: 1, column: 2, name: null } // WALK: tres { source: 'a.js', line: 1, column: 2, name: null } // WALK: quatro { source: 'c.js', line: 5, column: 6, name: null } ``` #### SourceNode.prototype.walkSourceContents(fn) Walk over the tree of SourceNodes. The walking function is called for each source file content and is passed the filename and source content. * `fn`: The traversal function. ```js var a = new SourceNode(1, 2, "a.js", "generated from a"); a.setSourceContent("a.js", "original a"); var b = new SourceNode(1, 2, "b.js", "generated from b"); b.setSourceContent("b.js", "original b"); var c = new SourceNode(1, 2, "c.js", "generated from c"); c.setSourceContent("c.js", "original c"); var node = new SourceNode(null, null, null, [a, b, c]); node.walkSourceContents(function (source, contents) { console.log("WALK:", source, ":", contents); }) // WALK: a.js : original a // WALK: b.js : original b // WALK: c.js : original c ``` #### SourceNode.prototype.join(sep) Like `Array.prototype.join` except for SourceNodes. Inserts the separator between each of this source node's children. * `sep`: The separator. ```js var lhs = new SourceNode(1, 2, "a.rs", "my_copy"); var operand = new SourceNode(3, 4, "a.rs", "="); var rhs = new SourceNode(5, 6, "a.rs", "orig.clone()"); var node = new SourceNode(null, null, null, [ lhs, operand, rhs ]); var joinedNode = node.join(" "); ``` #### SourceNode.prototype.replaceRight(pattern, replacement) Call `String.prototype.replace` on the very right-most source snippet. Useful for trimming white space from the end of a source node, etc. * `pattern`: The pattern to replace. * `replacement`: The thing to replace the pattern with. ```js // Trim trailing white space. node.replaceRight(/\s*$/, ""); ``` #### SourceNode.prototype.toString() Return the string representation of this source node. Walks over the tree and concatenates all the various snippets together to one string. ```js var node = new SourceNode(1, 2, "a.js", [ new SourceNode(3, 4, "b.js", "uno"), "dos", [ "tres", new SourceNode(5, 6, "c.js", "quatro") ] ]); node.toString() // 'unodostresquatro' ``` #### SourceNode.prototype.toStringWithSourceMap([startOfSourceMap]) Returns the string representation of this tree of source nodes, plus a SourceMapGenerator which contains all the mappings between the generated and original sources. The arguments are the same as those to `new SourceMapGenerator`. ```js var node = new SourceNode(1, 2, "a.js", [ new SourceNode(3, 4, "b.js", "uno"), "dos", [ "tres", new SourceNode(5, 6, "c.js", "quatro") ] ]); node.toStringWithSourceMap({ file: "my-output-file.js" }) // { code: 'unodostresquatro', // map: [object SourceMapGenerator] } ``` # SYNOPSIS [![NPM Package](https://img.shields.io/npm/v/ethereumjs-util.svg?style=flat-square)](https://www.npmjs.org/package/ethereumjs-util) [![Build Status](https://img.shields.io/travis/ethereumjs/ethereumjs-util.svg?branch=master&style=flat-square)](https://travis-ci.org/ethereumjs/ethereumjs-util) [![Coverage Status](https://img.shields.io/coveralls/ethereumjs/ethereumjs-util.svg?style=flat-square)](https://coveralls.io/r/ethereumjs/ethereumjs-util) [![Gitter](https://img.shields.io/gitter/room/ethereum/ethereumjs-lib.svg?style=flat-square)](https://gitter.im/ethereum/ethereumjs-lib) or #ethereumjs on freenode [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) A collection of utility functions for ethereum. It can be used in node.js or can be in the browser with browserify. # API [./docs/](./docs/index.md) Most of the string manipulation methods are provided by [ethjs-util](https://github.com/ethjs/ethjs-util) # LICENSE MPL-2.0 TweetNaCl.js ============ Port of [TweetNaCl](http://tweetnacl.cr.yp.to) / [NaCl](http://nacl.cr.yp.to/) to JavaScript for modern browsers and Node.js. Public domain. [![Build Status](https://travis-ci.org/dchest/tweetnacl-js.svg?branch=master) ](https://travis-ci.org/dchest/tweetnacl-js) Demo: <https://dchest.github.io/tweetnacl-js/> Documentation ============= * [Overview](#overview) * [Audits](#audits) * [Installation](#installation) * [Examples](#examples) * [Usage](#usage) * [Public-key authenticated encryption (box)](#public-key-authenticated-encryption-box) * [Secret-key authenticated encryption (secretbox)](#secret-key-authenticated-encryption-secretbox) * [Scalar multiplication](#scalar-multiplication) * [Signatures](#signatures) * [Hashing](#hashing) * [Random bytes generation](#random-bytes-generation) * [Constant-time comparison](#constant-time-comparison) * [System requirements](#system-requirements) * [Development and testing](#development-and-testing) * [Benchmarks](#benchmarks) * [Contributors](#contributors) * [Who uses it](#who-uses-it) Overview -------- The primary goal of this project is to produce a translation of TweetNaCl to JavaScript which is as close as possible to the original C implementation, plus a thin layer of idiomatic high-level API on top of it. There are two versions, you can use either of them: * `nacl.js` is the port of TweetNaCl with minimum differences from the original + high-level API. * `nacl-fast.js` is like `nacl.js`, but with some functions replaced with faster versions. (Used by default when importing NPM package.) Audits ------ TweetNaCl.js has been audited by [Cure53](https://cure53.de/) in January-February 2017 (audit was sponsored by [Deletype](https://deletype.com)): > The overall outcome of this audit signals a particularly positive assessment > for TweetNaCl-js, as the testing team was unable to find any security > problems in the library. It has to be noted that this is an exceptionally > rare result of a source code audit for any project and must be seen as a true > testament to a development proceeding with security at its core. > > To reiterate, the TweetNaCl-js project, the source code was found to be > bug-free at this point. > > [...] > > In sum, the testing team is happy to recommend the TweetNaCl-js project as > likely one of the safer and more secure cryptographic tools among its > competition. [Read full audit report](https://cure53.de/tweetnacl.pdf) Installation ------------ You can install TweetNaCl.js via a package manager: [Yarn](https://yarnpkg.com/): $ yarn add tweetnacl [NPM](https://www.npmjs.org/): $ npm install tweetnacl or [download source code](https://github.com/dchest/tweetnacl-js/releases). Examples -------- You can find usage examples in our [wiki](https://github.com/dchest/tweetnacl-js/wiki/Examples). Usage ----- All API functions accept and return bytes as `Uint8Array`s. If you need to encode or decode strings, use functions from <https://github.com/dchest/tweetnacl-util-js> or one of the more robust codec packages. In Node.js v4 and later `Buffer` objects are backed by `Uint8Array`s, so you can freely pass them to TweetNaCl.js functions as arguments. The returned objects are still `Uint8Array`s, so if you need `Buffer`s, you'll have to convert them manually; make sure to convert using copying: `Buffer.from(array)` (or `new Buffer(array)` in Node.js v4 or earlier), instead of sharing: `Buffer.from(array.buffer)` (or `new Buffer(array.buffer)` Node 4 or earlier), because some functions return subarrays of their buffers. ### Public-key authenticated encryption (box) Implements *x25519-xsalsa20-poly1305*. #### nacl.box.keyPair() Generates a new random key pair for box and returns it as an object with `publicKey` and `secretKey` members: { publicKey: ..., // Uint8Array with 32-byte public key secretKey: ... // Uint8Array with 32-byte secret key } #### nacl.box.keyPair.fromSecretKey(secretKey) Returns a key pair for box with public key corresponding to the given secret key. #### nacl.box(message, nonce, theirPublicKey, mySecretKey) Encrypts and authenticates message using peer's public key, our secret key, and the given nonce, which must be unique for each distinct message for a key pair. Returns an encrypted and authenticated message, which is `nacl.box.overheadLength` longer than the original message. #### nacl.box.open(box, nonce, theirPublicKey, mySecretKey) Authenticates and decrypts the given box with peer's public key, our secret key, and the given nonce. Returns the original message, or `null` if authentication fails. #### nacl.box.before(theirPublicKey, mySecretKey) Returns a precomputed shared key which can be used in `nacl.box.after` and `nacl.box.open.after`. #### nacl.box.after(message, nonce, sharedKey) Same as `nacl.box`, but uses a shared key precomputed with `nacl.box.before`. #### nacl.box.open.after(box, nonce, sharedKey) Same as `nacl.box.open`, but uses a shared key precomputed with `nacl.box.before`. #### Constants ##### nacl.box.publicKeyLength = 32 Length of public key in bytes. ##### nacl.box.secretKeyLength = 32 Length of secret key in bytes. ##### nacl.box.sharedKeyLength = 32 Length of precomputed shared key in bytes. ##### nacl.box.nonceLength = 24 Length of nonce in bytes. ##### nacl.box.overheadLength = 16 Length of overhead added to box compared to original message. ### Secret-key authenticated encryption (secretbox) Implements *xsalsa20-poly1305*. #### nacl.secretbox(message, nonce, key) Encrypts and authenticates message using the key and the nonce. The nonce must be unique for each distinct message for this key. Returns an encrypted and authenticated message, which is `nacl.secretbox.overheadLength` longer than the original message. #### nacl.secretbox.open(box, nonce, key) Authenticates and decrypts the given secret box using the key and the nonce. Returns the original message, or `null` if authentication fails. #### Constants ##### nacl.secretbox.keyLength = 32 Length of key in bytes. ##### nacl.secretbox.nonceLength = 24 Length of nonce in bytes. ##### nacl.secretbox.overheadLength = 16 Length of overhead added to secret box compared to original message. ### Scalar multiplication Implements *x25519*. #### nacl.scalarMult(n, p) Multiplies an integer `n` by a group element `p` and returns the resulting group element. #### nacl.scalarMult.base(n) Multiplies an integer `n` by a standard group element and returns the resulting group element. #### Constants ##### nacl.scalarMult.scalarLength = 32 Length of scalar in bytes. ##### nacl.scalarMult.groupElementLength = 32 Length of group element in bytes. ### Signatures Implements [ed25519](http://ed25519.cr.yp.to). #### nacl.sign.keyPair() Generates new random key pair for signing and returns it as an object with `publicKey` and `secretKey` members: { publicKey: ..., // Uint8Array with 32-byte public key secretKey: ... // Uint8Array with 64-byte secret key } #### nacl.sign.keyPair.fromSecretKey(secretKey) Returns a signing key pair with public key corresponding to the given 64-byte secret key. The secret key must have been generated by `nacl.sign.keyPair` or `nacl.sign.keyPair.fromSeed`. #### nacl.sign.keyPair.fromSeed(seed) Returns a new signing key pair generated deterministically from a 32-byte seed. The seed must contain enough entropy to be secure. This method is not recommended for general use: instead, use `nacl.sign.keyPair` to generate a new key pair from a random seed. #### nacl.sign(message, secretKey) Signs the message using the secret key and returns a signed message. #### nacl.sign.open(signedMessage, publicKey) Verifies the signed message and returns the message without signature. Returns `null` if verification failed. #### nacl.sign.detached(message, secretKey) Signs the message using the secret key and returns a signature. #### nacl.sign.detached.verify(message, signature, publicKey) Verifies the signature for the message and returns `true` if verification succeeded or `false` if it failed. #### Constants ##### nacl.sign.publicKeyLength = 32 Length of signing public key in bytes. ##### nacl.sign.secretKeyLength = 64 Length of signing secret key in bytes. ##### nacl.sign.seedLength = 32 Length of seed for `nacl.sign.keyPair.fromSeed` in bytes. ##### nacl.sign.signatureLength = 64 Length of signature in bytes. ### Hashing Implements *SHA-512*. #### nacl.hash(message) Returns SHA-512 hash of the message. #### Constants ##### nacl.hash.hashLength = 64 Length of hash in bytes. ### Random bytes generation #### nacl.randomBytes(length) Returns a `Uint8Array` of the given length containing random bytes of cryptographic quality. **Implementation note** TweetNaCl.js uses the following methods to generate random bytes, depending on the platform it runs on: * `window.crypto.getRandomValues` (WebCrypto standard) * `window.msCrypto.getRandomValues` (Internet Explorer 11) * `crypto.randomBytes` (Node.js) If the platform doesn't provide a suitable PRNG, the following functions, which require random numbers, will throw exception: * `nacl.randomBytes` * `nacl.box.keyPair` * `nacl.sign.keyPair` Other functions are deterministic and will continue working. If a platform you are targeting doesn't implement secure random number generator, but you somehow have a cryptographically-strong source of entropy (not `Math.random`!), and you know what you are doing, you can plug it into TweetNaCl.js like this: nacl.setPRNG(function(x, n) { // ... copy n random bytes into x ... }); Note that `nacl.setPRNG` *completely replaces* internal random byte generator with the one provided. ### Constant-time comparison #### nacl.verify(x, y) Compares `x` and `y` in constant time and returns `true` if their lengths are non-zero and equal, and their contents are equal. Returns `false` if either of the arguments has zero length, or arguments have different lengths, or their contents differ. System requirements ------------------- TweetNaCl.js supports modern browsers that have a cryptographically secure pseudorandom number generator and typed arrays, including the latest versions of: * Chrome * Firefox * Safari (Mac, iOS) * Internet Explorer 11 Other systems: * Node.js Development and testing ------------------------ Install NPM modules needed for development: $ npm install To build minified versions: $ npm run build Tests use minified version, so make sure to rebuild it every time you change `nacl.js` or `nacl-fast.js`. ### Testing To run tests in Node.js: $ npm run test-node By default all tests described here work on `nacl.min.js`. To test other versions, set environment variable `NACL_SRC` to the file name you want to test. For example, the following command will test fast minified version: $ NACL_SRC=nacl-fast.min.js npm run test-node To run full suite of tests in Node.js, including comparing outputs of JavaScript port to outputs of the original C version: $ npm run test-node-all To prepare tests for browsers: $ npm run build-test-browser and then open `test/browser/test.html` (or `test/browser/test-fast.html`) to run them. To run tests in both Node and Electron: $ npm test ### Benchmarking To run benchmarks in Node.js: $ npm run bench $ NACL_SRC=nacl-fast.min.js npm run bench To run benchmarks in a browser, open `test/benchmark/bench.html` (or `test/benchmark/bench-fast.html`). Benchmarks ---------- For reference, here are benchmarks from MacBook Pro (Retina, 13-inch, Mid 2014) laptop with 2.6 GHz Intel Core i5 CPU (Intel) in Chrome 53/OS X and Xiaomi Redmi Note 3 smartphone with 1.8 GHz Qualcomm Snapdragon 650 64-bit CPU (ARM) in Chrome 52/Android: | | nacl.js Intel | nacl-fast.js Intel | nacl.js ARM | nacl-fast.js ARM | | ------------- |:-------------:|:-------------------:|:-------------:|:-----------------:| | salsa20 | 1.3 MB/s | 128 MB/s | 0.4 MB/s | 43 MB/s | | poly1305 | 13 MB/s | 171 MB/s | 4 MB/s | 52 MB/s | | hash | 4 MB/s | 34 MB/s | 0.9 MB/s | 12 MB/s | | secretbox 1K | 1113 op/s | 57583 op/s | 334 op/s | 14227 op/s | | box 1K | 145 op/s | 718 op/s | 37 op/s | 368 op/s | | scalarMult | 171 op/s | 733 op/s | 56 op/s | 380 op/s | | sign | 77 op/s | 200 op/s | 20 op/s | 61 op/s | | sign.open | 39 op/s | 102 op/s | 11 op/s | 31 op/s | (You can run benchmarks on your devices by clicking on the links at the bottom of the [home page](https://tweetnacl.js.org)). In short, with *nacl-fast.js* and 1024-byte messages you can expect to encrypt and authenticate more than 57000 messages per second on a typical laptop or more than 14000 messages per second on a $170 smartphone, sign about 200 and verify 100 messages per second on a laptop or 60 and 30 messages per second on a smartphone, per CPU core (with Web Workers you can do these operations in parallel), which is good enough for most applications. Contributors ------------ See AUTHORS.md file. Third-party libraries based on TweetNaCl.js ------------------------------------------- * [forward-secrecy](https://github.com/alax/forward-secrecy) — Axolotl ratchet implementation * [nacl-stream](https://github.com/dchest/nacl-stream-js) - streaming encryption * [tweetnacl-auth-js](https://github.com/dchest/tweetnacl-auth-js) — implementation of [`crypto_auth`](http://nacl.cr.yp.to/auth.html) * [tweetnacl-sealed-box](https://github.com/whs/tweetnacl-sealed-box) — implementation of [`sealed boxes`](https://download.libsodium.org/doc/public-key_cryptography/sealed_boxes.html) * [chloride](https://github.com/dominictarr/chloride) - unified API for various NaCl modules Who uses it ----------- Some notable users of TweetNaCl.js: * [GitHub](https://github.com) * [MEGA](https://github.com/meganz/webclient) * [Stellar](https://www.stellar.org/) * [miniLock](https://github.com/kaepora/miniLock) # signal-exit [![Build Status](https://travis-ci.org/tapjs/signal-exit.png)](https://travis-ci.org/tapjs/signal-exit) [![Coverage](https://coveralls.io/repos/tapjs/signal-exit/badge.svg?branch=master)](https://coveralls.io/r/tapjs/signal-exit?branch=master) [![NPM version](https://img.shields.io/npm/v/signal-exit.svg)](https://www.npmjs.com/package/signal-exit) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) When you want to fire an event no matter how a process exits: * reaching the end of execution. * explicitly having `process.exit(code)` called. * having `process.kill(pid, sig)` called. * receiving a fatal signal from outside the process Use `signal-exit`. ```js var onExit = require('signal-exit') onExit(function (code, signal) { console.log('process exited!') }) ``` ## API `var remove = onExit(function (code, signal) {}, options)` The return value of the function is a function that will remove the handler. Note that the function *only* fires for signals if the signal would cause the proces to exit. That is, there are no other listeners, and it is a fatal signal. ## Options * `alwaysLast`: Run this handler after any other signal or exit handlers. This causes `process.emit` to be monkeypatched. # isStream [![Build Status](https://secure.travis-ci.org/rvagg/isstream.png)](http://travis-ci.org/rvagg/isstream) **Test if an object is a `Stream`** [![NPM](https://nodei.co/npm/isstream.svg)](https://nodei.co/npm/isstream/) The missing `Stream.isStream(obj)`: determine if an object is standard Node.js `Stream`. Works for Node-core `Stream` objects (for 0.8, 0.10, 0.11, and in theory, older and newer versions) and all versions of **[readable-stream](https://github.com/isaacs/readable-stream)**. ## Usage: ```js var isStream = require('isstream') var Stream = require('stream') isStream(new Stream()) // true isStream({}) // false isStream(new Stream.Readable()) // true isStream(new Stream.Writable()) // true isStream(new Stream.Duplex()) // true isStream(new Stream.Transform()) // true isStream(new Stream.PassThrough()) // true ``` ## But wait! There's more! You can also test for `isReadable(obj)`, `isWritable(obj)` and `isDuplex(obj)` to test for implementations of Streams2 (and Streams3) base classes. ```js var isReadable = require('isstream').isReadable var isWritable = require('isstream').isWritable var isDuplex = require('isstream').isDuplex var Stream = require('stream') isReadable(new Stream()) // false isWritable(new Stream()) // false isDuplex(new Stream()) // false isReadable(new Stream.Readable()) // true isReadable(new Stream.Writable()) // false isReadable(new Stream.Duplex()) // true isReadable(new Stream.Transform()) // true isReadable(new Stream.PassThrough()) // true isWritable(new Stream.Readable()) // false isWritable(new Stream.Writable()) // true isWritable(new Stream.Duplex()) // true isWritable(new Stream.Transform()) // true isWritable(new Stream.PassThrough()) // true isDuplex(new Stream.Readable()) // false isDuplex(new Stream.Writable()) // false isDuplex(new Stream.Duplex()) // true isDuplex(new Stream.Transform()) // true isDuplex(new Stream.PassThrough()) // true ``` *Reminder: when implementing your own streams, please [use **readable-stream** rather than core streams](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html).* ## License **isStream** is Copyright (c) 2015 Rod Vagg [@rvagg](https://twitter.com/rvagg) and licenced under the MIT licence. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details. # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) Netmask ======= The Netmask class parses and understands IPv4 CIDR blocks so they can be explored and compared. This module is highly inspired by Perl [Net::Netmask](http://search.cpan.org/dist/Net-Netmask/) module. Synopsis -------- var Netmask = require('netmask').Netmask var block = new Netmask('10.0.0.0/12'); block.base; // 10.0.0.0 block.mask; // 255.240.0.0 block.bitmask; // 12 block.hostmask; // 0.15.255.255 block.broadcast; // 10.15.255.255 block.size; // 1048576 block.first; // 10.0.0.1 block.last; // 10.15.255.254 block.contains('10.0.8.10'); // true block.contains('10.8.0.10'); // true block.contains('192.168.1.20'); // false block.forEach(function(ip, long, index)); block.next() // Netmask('10.16.0.0/12') Constructing ------------ Netmask objects are created with an IP address and optionally a mask. There are many forms that are recognized: '216.240.32.0/24' // The preferred form. '216.240.32.0/255.255.255.0' '216.240.32.0', '255.255.255.0' '216.240.32.0', 0xffffff00 '216.240.32.4' // A /32 block. '216.240.32' // A /24 block. '216.240' // A /16 block. '140' // A /8 block. '216.240.32/24' '216.240/16' API --- - `.base`: The base address of the network block as a string (eg: 216.240.32.0). Base does not give an indication of the size of the network block. - `.mask`: The netmask as a string (eg: 255.255.255.0). - `.hostmask`: The host mask which is the opposite of the netmask (eg: 0.0.0.255). - `.bitmask`: The netmask as a number of bits in the network portion of the address for this block (eg: 24). - `.size`: The number of IP addresses in a block (eg: 256). - `.broadcast`: The blocks broadcast address (eg: 192.168.1.0/24 => 192.168.1.255) - `.first`, `.last`: First and last useable address - `.contains(ip or block)`: Returns a true if the IP number `ip` is part of the network. That is, a true value is returned if `ip` is between `base` and `broadcast`. If a Netmask object or a block is given, it returns true only of the given block fits inside the network. - `.forEach(fn)`: Similar to the Array prototype method. It loops through all the useable addresses, ie between `first` and `last`. - `.next(count)`: Without a `count`, return the next block of the same size after the current one. With a count, return the Nth block after the current one. A count of -1 returns the previous block. Undef will be returned if out of legal address space. - `.toString()`: The netmask in base/bitmask format (e.g., '216.240.32.0/24') Installation ------------ $ npm install netmask License ------- (The MIT License) Copyright (c) 2011 Olivier Poitrey <[email protected]> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/) # tslib This is a runtime library for [TypeScript](http://www.typescriptlang.org/) that contains all of the TypeScript helper functions. This library is primarily used by the `--importHelpers` flag in TypeScript. When using `--importHelpers`, a module that uses helper functions like `__extends` and `__assign` in the following emitted file: ```ts var __assign = (this && this.__assign) || Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; exports.x = {}; exports.y = __assign({}, exports.x); ``` will instead be emitted as something like the following: ```ts var tslib_1 = require("tslib"); exports.x = {}; exports.y = tslib_1.__assign({}, exports.x); ``` Because this can avoid duplicate declarations of things like `__extends`, `__assign`, etc., this means delivering users smaller files on average, as well as less runtime overhead. For optimized bundles with TypeScript, you should absolutely consider using `tslib` and `--importHelpers`. # Installing For the latest stable version, run: ## npm ```sh # TypeScript 2.3.3 or later npm install tslib # TypeScript 2.3.2 or earlier npm install [email protected] ``` ## yarn ```sh # TypeScript 2.3.3 or later yarn add tslib # TypeScript 2.3.2 or earlier yarn add [email protected] ``` ## bower ```sh # TypeScript 2.3.3 or later bower install tslib # TypeScript 2.3.2 or earlier bower install [email protected] ``` ## JSPM ```sh # TypeScript 2.3.3 or later jspm install tslib # TypeScript 2.3.2 or earlier jspm install [email protected] ``` # Usage Set the `importHelpers` compiler option on the command line: ``` tsc --importHelpers file.ts ``` or in your tsconfig.json: ```json { "compilerOptions": { "importHelpers": true } } ``` #### For bower and JSPM users You will need to add a `paths` mapping for `tslib`, e.g. For Bower users: ```json { "compilerOptions": { "module": "amd", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["bower_components/tslib/tslib.d.ts"] } } } ``` For JSPM users: ```json { "compilerOptions": { "module": "system", "importHelpers": true, "baseUrl": "./", "paths": { "tslib" : ["jspm_packages/npm/tslib@1.[version].0/tslib.d.ts"] } } } ``` # Contribute There are many ways to [contribute](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/Microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/Microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](http://stackoverflow.com/questions/tagged/typescript). * Join the [#typescript](http://twitter.com/#!/search/realtime/%23typescript) discussion on Twitter. * [Contribute bug fixes](https://github.com/Microsoft/TypeScript/blob/master/CONTRIBUTING.md). # Documentation * [Quick tutorial](http://www.typescriptlang.org/Tutorial) * [Programming handbook](http://www.typescriptlang.org/Handbook) * [Homepage](http://www.typescriptlang.org/)
goodnewsshow_patblk_near_rust_repclone01
Cargo.toml README.md build.bat build.sh src lib.rs test.sh
# Rust Smart Contract Template ## Getting started To get started with this template: 1. Click the "Use this template" button to create a new repo based on this template 2. Update line 2 of `Cargo.toml` with your project name 3. Update line 4 of `Cargo.toml` with your project author names 4. Set up the [prerequisites](https://github.com/near/near-sdk-rs#pre-requisites) 5. Begin writing your smart contract in `src/lib.rs` 6. Test the contract `cargo test -- --nocapture` 8. Build the contract `RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release` **Get more info at:** * [Rust Smart Contract Quick Start](https://docs.near.org/docs/develop/contracts/rust/intro) * [Rust SDK Book](https://www.near-sdk.io/)
LeonardoVieira1630_Near_guest_book
README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js dist global.65e27967.css global.65e27967.js index.html neardev dev-account.env shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Run the local development server: `yarn && yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to Github Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://nearprotocol.com/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://docs.assemblyscript.org/ [React]: https://reactjs.org [smart contract docs]: https://docs.nearprotocol.com/docs/roles/developer/contracts/assemblyscript [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.nearprotocol.com/docs/concepts/account [NEAR Wallet]: https://wallet.nearprotocol.com [near-cli]: https://github.com/nearprotocol/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/nearprotocol/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
near_all-contributors
README.md
# NEAR Contributors Highlighting all contributors to NEAR Protocol and the NEAR ecosystem
NEARBuilders_i-am-nearby
README.md circuits Nargo.toml Prover.toml README.md Verifier.toml gateway .gitpod.yml README.md jsconfig.json next.config.js package-lock.json package.json public near-logo.svg near.svg next.svg vercel.svg src api listDirectory.js readCircuitFile.js readCircuitJson.js app app.module.css globals.css hello-components page.js hello-near page.js layout.js page.js components cards.js navigation.js vm-component.js config.js wallets wallet-selector.js web3-wallet.ts
# Proof-of-proximity ## Check Euclidean Distance example This mini-project illustrates how to import and use `check_points_proximity(commitment_a, commitment_b, private_point_a, private_point_b, distance_threshold)` from `proof_of_proximity` public Noir library. ## Run the proof generation & verification ```bash cd example/ nargo prove close_enough nargo verify close_enough ``` ## Notes If you use the function in your project, make sure the commitments and the distance threshold to check are public inputs (`commitment_a`, `commitment_b` and `distance_threshold`). i-am-nearby ================== TODO: - [] Deploy Verifier to Aurora Contract - [] Call This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev # or pnpm dev # or bun dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `app/page.js`. The page auto-updates as you edit the file. This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details.
ikachko_near-hackathon-2021
Cargo.toml README.md scripts build.sh deploy.sh src level.rs level_table.rs lib.rs order.rs
# near-hackathon-2021 Order-based DEX with callable orders
metanear_user-contract-rs
Cargo.toml README.md build.sh src lib.rs
# User contract for Meta NEAR Contract implementing user-centric storage and inter-user messaging protocol for Meta NEAR. ## Testing To test run: ```bash cargo test --package metanear-user -- --nocapture ``` ## Build ```bash ./build.sh ``` ## Deploy Replace contract code file and the code hash in the metanear-web with the new code hash.
HeesungB_NEARYou
.travis.yml README.md babel.config.js gulpfile.js package.json src App.css App.js App.test.js Drops.js __mocks__ fileMock.js apis index.js assets gray_near_logo.svg logo.svg near.svg config.js index.html index.js jest.init.js main.test.js util near-util.js util.js wallet login index.html
# NEARYou Demo ## About NEARYou NEARYou allows NEAR wallet user(sender) to create link for giving their NFT(Non-Fungible-Token). Their friends(receiver) can claim NFT through the link. NEARYou contract stores sender's NFT's token_id(NFT id) and NEAR for activaing new account to send NFT when receiver requests claim. ## How NEARYou Demo Works Sender, who has NFT: - Login with NEAR web wallet. - Choose NFT that they want to send in "My NFTs" section. - Click "Approve" button to give authority to NEARYou contract. (This might take some time to NEAR protocol reflects the change. After a moment, the button will change to "Drop" automatically.) - Cilck "Drop" button to get link for dropping NFT. - Send copied link to receiver. Receiver, who has NEAR wallet account: - Click the link that sender gave you. - Paste the link in the box and click claim button. - Get the NFT. Receiver, who doesn’t have NEAR wallet account: - Click the link that sender gave you. - Make new NEAR wallet account. - Get the NFT. ## Code ### Repo Structure - /src ```jsx ├── App.css ├── App.js ├── App.test.js ├── Drops.js ├── Drops.scss ├── __mocks__ │ └── fileMock.js ├── __snapshots__ │ └── App.test.js.snap ├── apis │ └── index.js ├── assets │ ├── gray_near_logo.svg │ ├── logo.svg │ └── near.svg ├── config.js ├── favicon.ico ├── index.html ├── index.js ├── jest.init.js ├── main.test.js ├── util │ ├── near-util.js │ └── util.js └── wallet └── login └── index.html ``` - `config.js` : manage network connection. - `drop.js` : manage making linkdrop and claim NFT. ### drop.js drop.js has functions that calls NEARYou contract's core function. drop.js has `createNFTdrop()` , `approveUser()` and `getContract()` function which calls NEARYou contract's `send()` , `nft_approve()` . **createNFTdrop()** ```jsx async function fundDropNft(nft_id) { const newKeyPair = getNewKeyPair(); const public_key = (newKeyPair.public_key = newKeyPair.publicKey .toString() .replace("ed25519:", "")); downloadKeyFile(public_key, newKeyPair); newKeyPair.nft_id = nft_id; newKeyPair.ts = Date.now(); await addDrop(newKeyPair); const { contract } = window; try { const amount = toNear(minimumGasFee); await contract.send( { public_key: public_key, nft_id: nft_id }, BOATLOAD_OF_GAS, amount ); } catch (e) { console.warn(e); } } ``` - `createNFTdrop()` creates `newKeyPair` . - `createNFTdrop()` calls NEARYou's `send()` and passes `public key` and `nft_id` . a**pproveUser()** ```jsx async function approveUser(nft_id) { const account = (window.account = window.walletConnection.account()); const nftContract = await new nearApi.Contract(account, nftContractName, { viewMethods: ["get_key_balance"], changeMethods: ["nft_approve"], sender: window.currentUser.accountId, }); try { const amount = toNear(minimumGasFee); const result = await nftContract.nft_approve( { token_id: nft_id, account_id: contractName }, BOATLOAD_OF_GAS, amount ); console.log("result: ", result); } catch (e) { console.warn(e); } } ``` - `approveUser()` get current login account and nft contract. - `approveUser()` calls nft contract's `nft_approve()` to give authority to the NEARYou contract. ## Getting Started ### Installation Clone this repository ```jsx git clone cd ``` Install dependencies ```jsx yarn ``` Modify config.js ```jsx const CONTRACT_NAME = 'YOUR_NEARYou_CONTRACT'; const NFT_CONTRACT_NAME = 'NTF_MINTED_CONTRACT'; ``` - [NEARYou contract](https://github.com/Meowomen/NEARYou_contract) Run ```jsx yarn dev ```
Peersyst_blockscout-frontend
.devcontainer devcontainer.json .eslintrc.js .github ISSUE_TEMPLATE bug_report.yml config.yml workflows checks.yml cleanup.yml deploy-main.yml deploy-review-l2.yml deploy-review.yml e2e-tests.yml label-issues-in-release.yml pre-release.yml project-management.yml publish-image.yml release.yml stale-issues.yml update-project-cards.yml upload-source-maps.yml .vscode extensions.json launch.json settings.json tasks.json CODE_OF_CONDUCT.md README.md configs app api.ts app.ts chain.ts features account.ts addressVerification.ts adsBanner.ts adsText.ts beaconChain.ts blockchainInteraction.ts bridgedTokens.ts csvExport.ts gasTracker.ts googleAnalytics.ts graphqlApiDocs.ts growthBook.ts index.ts marketplace.ts mixpanel.ts nameService.ts restApiDocs.ts rollup.ts safe.ts sentry.ts sol2uml.ts stats.ts suave.ts swapButton.ts txInterpretation.ts types.ts userOps.ts validators.ts verifiedTokens.ts web3Wallet.ts index.ts meta.ts services.ts ui.ts ui views address.ts block.ts index.ts nft.ts tx.ts utils.ts decs.d.ts deploy scripts collect_envs.sh download_assets.sh entrypoint.sh favicon_generator.sh make_envs_script.sh validate_envs.sh tools affected-tests index.js package.json envs-validator index.ts package.json schema.ts test.sh test assets featured_networks.json footer_links.json marketplace_categories.json marketplace_config.json tsconfig.json webpack.config.js favicon-generator config.template.json script.sh feature-reporter dev.sh entry.js package.json tsconfig.json webpack.config.js docs BUILD-TIME_ENVS.md CONTRIBUTING.md CUSTOM_BUILD.md DEPRECATED_ENVS.md ENVS.md PULL_REQUEST_TEMPLATE.md | global.d.ts icons ABI.svg ABI_slim.svg API.svg ENS.svg ENS_slim.svg RPC.svg apps.svg arrows down-right.svg east-mini.svg east.svg north-east.svg south-east.svg up-down.svg block.svg block_slim.svg brands safe.svg burger.svg check.svg clock-light.svg clock.svg coins bitcoin.svg collection.svg contract.svg contract_verified.svg copy.svg cross.svg delete.svg discussions.svg docs.svg donate.svg dots.svg edit.svg email-sent.svg email.svg empty_search_result.svg error-pages 404.svg 422.svg 429.svg 500.svg explorer.svg files csv.svg image.svg json.svg placeholder.svg sol.svg yul.svg filter.svg finalized.svg flame.svg gas.svg gas_xl.svg gear.svg globe-b.svg globe.svg graphQL.svg info.svg integration full.svg partial.svg key.svg lightning.svg link.svg lock.svg minus.svg monaco file.svg folder-open.svg folder.svg solidity.svg vyper.svg moon-with-star.svg moon.svg networks.svg networks icon-placeholder.svg logo-placeholder.svg nft_shield.svg output_roots.svg plus.svg privattags.svg profile.svg publictags.svg publictags_slim.svg qr_code.svg repeat_arrow.svg restAPI.svg rocket.svg rocket_xl.svg scope.svg score score-not-ok.svg score-ok.svg search.svg social canny.svg coingecko.svg coinmarketcap.svg defi_llama.svg discord.svg discord_filled.svg facebook_filled.svg git.svg github_filled.svg linkedin_filled.svg medium_filled.svg opensea_filled.svg reddit_filled.svg slack_filled.svg stats.svg telega.svg telegram_filled.svg tweet.svg twitter_filled.svg star_filled.svg star_outline.svg stats.svg status error.svg pending.svg success.svg warning.svg sun.svg swap.svg testnet.svg token-placeholder.svg token.svg tokens.svg tokens xdai.svg top-accounts.svg transactions.svg transactions_slim.svg txn_batches.svg txn_batches_slim.svg unfinalized.svg uniswap.svg user_op.svg user_op_slim.svg validator.svg verified.svg verified_token.svg verify-contract.svg wallet.svg wallets coinbase.svg metamask.svg token-pocket.svg watchlist.svg instrumentation.node.ts instrumentation.ts jest.config.ts jest global-setup.ts mocks next-router.ts setup.ts utils flushPromises.ts lib api buildUrl.test.ts buildUrl.ts isBodyAllowed.ts isNeedProxy.ts resources.ts bigint compareBns.ts sumBnReducer.ts block getBlockReward.ts getBlockTotalReward.ts consts.ts cookies.ts date dayjs.ts delay.ts downloadBlob.ts errors getErrorCause.ts getErrorCauseStatusCode.ts getErrorObj.ts getErrorObjPayload.ts getErrorObjStatusCode.ts throwOnAbsentParamError.ts throwOnResourceLoadError.ts escapeRegExp.ts getCurrencyValue.ts getErrorMessage.ts getFilterValueFromQuery.ts getFilterValuesFromQuery.ts growthbook consts.ts init.ts useFeatureValue.ts useLoadFeatures.ts hexToAddress.ts hexToBytes.ts hexToDecimal.ts hexToUtf8.ts highlightText.ts hooks useHasAccount.ts html-entities.ts isBrowser.ts metadata compileValue.ts generate.test.ts generate.ts getPageOgType.ts index.ts templates description.ts index.ts title.ts types.ts update.ts mixpanel getPageType.ts getTabName.ts getUuid.ts index.ts logEvent.ts utils.ts networks getNetworkTitle.ts getNetworkValidatorTitle.ts networkExplorers.ts recentSearchKeywords.ts regexp.ts router getQueryParamString.ts removeQueryParam.ts updateQueryParam.ts saveAsCSV.ts sentry config.ts setLocale.ts shortenString.ts socket types.ts stripLeadingSlash.ts stripTrailingSlash.ts token metadata attributesParser.ts urlParser.ts parseMetadata.ts tokenTypes.ts tx getConfirmationDuration.ts units.ts validations address.ts email.ts signature.ts transaction.ts url.ts web3 client.ts currentChain.ts wallets.ts middleware.ts mocks account verifiedAddresses.ts ad textAd.ts address address.ts coinBalanceHistory.ts counters.ts tag.ts tokens.ts apps apps.ts blocks block.ts config footerLinks.ts network.ts contract audits.ts info.ts methods.ts solidityscanReport.ts contracts counters.ts index.ts ens domain.ts events.ts l2deposits deposits.ts l2outputRoots outputRoots.ts l2txnBatches txnBatches.ts l2withdrawals withdrawals.ts search index.ts shibarium deposits.ts withdrawals.ts stats daily_txs.ts index.ts line.ts lines.ts tokens tokenHolders.ts tokenInfo.ts tokenInstance.ts tokenTransfer.ts txs decodedInputData.ts internalTxs.ts state.ts tx.ts txInterpretation.ts user profile.ts userOps userOp.ts userOps.ts validators index.ts withdrawals withdrawals.ts zkevmL2txnBatches zkevmL2txnBatch.ts zkevmL2txnBatches.ts next-env.d.ts next.config.js nextjs csp generateCspPolicy.ts policies ad.ts app.ts cloudFlare.ts googleAnalytics.ts googleFonts.ts googleReCaptcha.ts growthBook.ts index.ts mixpanel.ts monaco.ts safe.ts sentry.ts walletConnect.ts utils.ts getServerSideProps.ts headers.js middlewares account.ts index.ts nextjs-routes.d.ts redirects.js rewrites.js types.ts utils buildUrl.ts fetch.ts logger.ts serverTiming.ts package.json pages api csrf.ts media-type.ts proxy.ts playwright-ct.config.ts playwright fixtures auth.ts contextWithEnvs.ts contextWithFeatures.ts createContextWithStorage.ts socketServer.ts index.css index.html index.ts mocks file_mock_1.json file_mock_2.json file_mock_with_very_long_name.json image_svg.svg lib growthbook useFeatureValue.js modules @metamask post-message-stream.js providers.js network-logo.svg page.html utils app.ts buildApiUrl.ts configs.ts public favicon safari-pinned-tab.svg icons name.d.ts reset.d.ts stubs ENS.ts L2.ts RPC.ts account.ts address.ts addressParams.ts block.ts contract.ts internalTx.ts log.ts marketplace.ts search.ts shibarium.ts stats.ts token.ts tx.ts txInterpretation.ts txStateChanges.ts userOps.ts utils.ts validators.ts withdrawals.ts zkEvmL2.ts svgo.config.js theme components Alert Alert.ts Badge.ts Button Button.ts Checkbox.ts Drawer.ts FancySelect.ts Form.ts FormLabel.ts Heading.ts Input.ts Link.ts Menu.ts Modal.ts Popover.ts Radio.ts Select.ts Skeleton.ts Spinner.ts Switch.ts Table.ts Tabs.ts Tag Tag.ts Text.ts Textarea.ts Tooltip Tooltip.ts index.ts config.ts foundations borders.ts breakpoints.ts colors.ts scrollbar.ts semanticTokens.ts transition.ts typography.ts zIndices.ts global.ts index.ts utils getDefaultFormColors.ts getDefaultTransitionProps.ts getOutlinedFieldStyles.ts tools scripts dev.preset.sh dev.sh docker.preset.sh favicon-generator.dev.sh favicon.svg pw.docker.sh pw.sh tsconfig.jest.json tsconfig.json types api account.ts address.ts addressParams.ts addresses.ts block.ts charts.ts configs.ts contract.ts contracts.ts decodedInput.ts ens.ts fee.ts indexingStatus.ts internalTransaction.ts log.ts optimisticL2.ts rawTrace.ts reward.ts search.ts shibarium.ts stats.ts token.ts tokenTransfer.ts tokens.ts transaction.ts txAction.ts txInterpretation.ts txStateChanges.ts txsFilters.ts userOps.ts validators.ts verifiedContracts.ts visualization.ts withdrawals.ts zkEvmL2.ts client account.ts adButlerConfig.ts adProviders.ts address.ts contract.ts gasTracker.ts marketplace.ts navigation-items.ts rollup.ts stats.ts token.ts txInterpretation.ts validators.ts wallets.ts footerLinks.ts homepage.ts networks.ts unit.ts utils.ts views address.ts block.ts nft.ts tx.ts ui address contract types.ts utils.test.ts utils.ts tokenSelect types.ts useTokenSelect.ts utils tokenUtils.ts useAddressCountersQuery.ts useAddressQuery.ts useFetchTokens.ts addressVerification types.ts contractVerification types.ts utils.ts csvExport types.ts home indicators types.ts nameDomain history utils.ts nameDomains utils.ts shared AccountActionsMenu types.ts FancySelect types.ts utils.ts Tabs types.ts utils.ts TokenTransfer helpers.ts ad adbutlerScript.ts hypeBannerScript.ts address utils.ts chart utils calculateInnerSize.ts computeTooltipPosition.ts timeChartAxis.ts entities base utils.ts forms utils files.ts gas formatGasValue.ts layout types.ts monaco types.ts utils addExternalLibraryWarningDecoration.ts addFileImportDecorations.ts composeFileTree.test.ts composeFileTree.ts formatFilePath.ts getFileName.ts getFilePathParts.test.ts getFilePathParts.ts getFullPathOfImportedFile.test.ts getFullPathOfImportedFile.ts sortFileTree.ts themes.ts useThemeColors.ts nft utils.ts pagination types.ts useQueryWithPages.ts utils.ts search utils.ts sort getNextSortValue.ts getSortParamsFromValue.ts getSortValueFromQuery.ts verificationSteps types.ts snippets navigation useColors.ts networkMenu types.ts useColors.ts topBar utils.ts stats constants index.ts tokenInfo types.ts utils.ts tokenInstance metadata utils.ts tokens utils.ts tx internals utils.ts interpretation utils.test.ts utils.ts validators utils.ts verifiedContracts utils.ts
<h1 align="center">Blockscout frontend</h1> <p align="center"> <span>Frontend application for </span> <a href="https://github.com/blockscout/blockscout/blob/master/README.md">Blockscout</a> <span> blockchain explorer</span> </p> ## Running and configuring the app App is distributed as a docker image. Here you can find information about the [package](https://github.com/blockscout/frontend/pkgs/container/frontend) and its recent [releases](https://github.com/blockscout/frontend/releases). You can configure your app by passing necessary environment variables when starting the container. See full list of ENVs and their description [here](./docs/ENVS.md). ```sh docker run -p 3000:3000 --env-file <path-to-your-env-file> ghcr.io/blockscout/frontend:latest ``` Alternatively, you can build your own docker image and run your app from that. Please follow this [guide](./docs/CUSTOM_BUILD.md). For more information on migrating from the previous frontend, please see the [frontend migration docs](https://docs.blockscout.com/for-developers/frontend-migration). ## Contributing See our [Contribution guide](./docs/CONTRIBUTING.md) for pull request protocol. We expect contributors to follow our [code of conduct](./CODE_OF_CONDUCT.md) when submitting code or comments. ## Resources - [App ENVs list](./docs/ENVS.md) - [Contribution guide](./docs/CONTRIBUTING.md) - [Making a custom build](./docs/CUSTOM_BUILD.md) - [Frontend migration guide](https://docs.blockscout.com/for-developers/frontend-migration) - [Manual deployment guide with backend and microservices](https://docs.blockscout.com/for-developers/deployment/manual-deployment-guide) ## License [![License: GPL v3.0](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0) This project is licensed under the GNU General Public License v3.0. See the [LICENSE](LICENSE) file for details.
Learn-NEAR_NCD.L2.sample--meme-museum
.env README.md babel.config.js package.json postcss.config.js public index.html src composables near.js index.css main.js services near.js tailwind.config.js
# 🎓 NCD.L2.sample--thanks dapp This repository contains a complete frontend applications (Vue.js, React, Angular) to work with <a href="https://github.com/Learn-NEAR/NCD.L1.sample--meme-museum" target="_blank">NCD.L1.sample--meme-museum smart contract</a> targeting the NEAR platform: 1. Vue.Js (main branch) 2. React (react branch) 3. Angular (angular branch) The goal of this repository is to make it as easy as possible to get started writing frontend with Vue.js, React and Angular for AssemblyScript contracts built to work with NEAR Protocol. ## ⚠️ Warning Any content produced by NEAR, or developer resources that NEAR provides, are for educational and inspiration purposes only. NEAR does not encourage, induce or sanction the deployment of any such applications in violation of applicable laws or regulations. ## ⚡ Usage ![image](https://user-images.githubusercontent.com/38455192/139825787-9089159c-086e-4f28-b3be-cbf95cc8fa84.png) UI walkthrough <a href="https://www.loom.com/share/3b558ef14d4945338d4220964f075220" target="_blank">UI walkthrough</a> You can use this app with contract id which was deployed by the creators of this repo or you can use it with your own deployed contract id. To deploy sample--meme-museum to your account visit <a href="https://github.com/Learn-NEAR/NCD.L1.sample--meme-museum" target="_blank">this repo (smart contract deployment instructions are inside):</a> After you successfully deployed meme-museum and you have contract id, you can clone the repo and put contract ids inside .env file : ``` VUE_APP_CONTRACT_ID = "put your contract id here" ... ``` After you input your values inside .env file, you need to : 1. Install all dependencies ``` npm install ``` or ``` yarn ``` 2. Run the project locally ``` npm run serve ``` or ``` yarn serve ``` Other commands: Compiles and minifies for production ``` npm run build ``` or ``` yarn build ``` Lints and fixes files ``` npm run lint ``` or ``` yarn lint ``` ## 👀 Code walkthrough for Near university students <a href="https://www.loom.com/share/c38c6ac8c1d04afca0b4402f997374d2" target="_blank">Code walkthrough video</a> We are using ```near-api-js``` to work with NEAR blockchain. In ``` /services/near.js ``` we are importing classes, functions and configs which we are going to use: ``` import { keyStores, Near, Contract, WalletConnection, utils } from "near-api-js"; ``` Then we are connecting to NEAR: ``` // connecting to NEAR, new NEAR is being used here to awoid async/await export const near = new Near({ networkId: process.env.VUE_APP_networkId, keyStore: new keyStores.BrowserLocalStorageKeyStore(), nodeUrl: process.env.VUE_APP_nodeUrl, walletUrl: process.env.VUE_APP_walletUrl, }); ``` and creating wallet connection ``` export const wallet = new WalletConnection(near, "NCD.L2.sample--meme-museum"); ``` After this by using Composition API we need to create ```useWallet()``` function and use inside ```signIn()``` and ```signOut()``` functions of wallet object. By doing this, login functionality can now be used in any component. And also we in return statement we are returning wallet object, we are doing this to call ``` wallet.getAccountId()``` to show accountId in ``` /components/Login.vue ``` ``` useWallet()``` code : ``` export const useWallet = () => { const accountId = ref('') const err = ref(null) onMounted(async () => { try { accountId.value = wallet.getAccountId() } catch (e) { err.value = e; console.error(err.value); } }); const handleSignIn = () => { wallet.requestSignIn({ contractId: CONTRACT_ID, methodNames: [] // add methods names to restrict access }) }; const handleSignOut = () => { wallet.signOut() accountId.value = '' }; return { accountId, signIn: handleSignIn, signOut: handleSignOut } } ``` To work with smart meme-museum smart contract we will create separate ```useContracts()``` function with Composition API to split the logic. We are loading the contract inside ``` /services/near.js:``` ``` function getMemeMuseumContract() { return new Contract( wallet.account(), // the account object that is connecting CONTRACT_ID, // name of contract you're connecting to { viewMethods: ['get_meme_list', 'get_meme', 'get_recent_comments'], // view methods do not change state but usually return a value changeMethods: ['add_meme', 'add_comment', 'donate', 'vote'] // change methods modify state } ) } const memeMuseumContract = getMemeMuseumContract() ``` and we are creating function to export for each contract function example of a call with no params: ``` // function to get memes export const getMemes = () => { return memeMuseumContract.get_meme_list(); }; ``` example of call with params ``` // function to add meme export const addMeme = ({ meme, title, data, category }) => { category = parseInt(category) return memeMuseumContract.add_meme( { meme, title, data, category }, gas, utils.format.parseNearAmount("3") ); }; ``` Then in ```composables/near.js``` we are just importing all logic from ```services/near.js```: ``` import { wallet, CONTRACT_ID, getMemes, addMeme, getMeme, getMemeComments, addComment, donate, vote, } from "../services/near"; ``` and using it to store some state of contracts and to call contracts functions: ``` export const useMemes = () => { const memes = ref([]); const err = ref(null); //initialize memes list onMounted(async () => { try { const memeIds = await getMemes(); memes.value = ( await Promise.all( memeIds.map(async (id) => { const info = await getMeme(id); const comments = await getMemeComments(id); return { id, info, comments, image: `https://img-9gag-fun.9cache.com/photo/${ info.data.split("https://9gag.com/gag/")[1] }_460s.jpg`, }; }) ) ).reverse(); } catch (e) { err.value = e; console.log(err.value); } }); return { memes, addMeme, addComment, donate, vote, CONTRACT_ID }; }; ``` Also for each meme contract it is separate smart contract id, so for meme contract functions, this approach is used: ``` // function to get info about meme // Contract class is not used because for each mem it will be needed to create new Contract instance for each function call export const getMeme = (meme) => { const memeContractId = meme + "." + CONTRACT_ID; return wallet.account().viewFunction(memeContractId, "get_meme", {}); }; ``` ```/views/Home.vue```: ``` setup() { const { accountId, signIn, signOut } = useWallet(); const { memes, addMeme, addComment, donate, vote, CONTRACT_ID } = useMemes(); return { accountId, signIn, signOut, memes, addMeme, addComment, donate, vote, CONTRACT_ID } } ``` And inside components we are using the same ``` useWallet()``` and ``` useMemes()``` functions to manage state of dapp.
jasperdg_first-party-oracle
Cargo.toml build.sh scripts deploy_requester.sh get_request.sh new_request.sh reset_account.sh src README.md helpers.rs lib.rs
# Requester Sample Contract Interested in integrating with the Flux Oracle? **Requester Contracts** can be used to create and submit data requests to the Flux Oracle -- here you will find a sample contract to get you started! On the testnet deployment, anyone can test their own Request Contract with the testnet oracle. When the Oracle is deployed to mainnet, each Requester will require a successful proposal and execution by the Flux DAO. Any protocol or user-deployed smart contract can experiment directly with the Flux Oracle as a data requester and put any kind of data on-chain to be resolved by our pool of testnet validators. [Please visit the documentation](https://docs.fluxprotocol.org/docs/getting-started/data-requesters) for more information on getting set up as a data requester! Also see [flux-sdk-rs](https://github.com/fluxprotocol/flux-sdk-rs) for types used inside this contract. ## Building and deploying ```bash # set vars REQUESTER=requester.account.testnet ACCOUNT=account.testnet # create requester account (or use `scripts/reset_account.sh`) NEAR_ENV=testnet near create-account $REQUESTER --masterAccount $ACCOUNT --initialBalance 5 sh build.sh bash scripts/deploy_requester.sh --accountId $REQUESTER bash scripts/reset_account.sh --master $ACCOUNT --account $REQUESTER ``` ## Sending your 1st request ```bash # set vars REQUESTER=requester.account.testnet # send an example arbitrator request at the requester contract that you just deployed sh scripts/new_request.sh $REQUESTER # retrieve the details of the request that you just created (request at index 0) sh scripts/get_request.sh $REQUESTER 0 # once you've sent more requests, you can call the `get_request` script with the # exact index number you're interested in to view the details of the request at # that specific index ``` ## Options ### Whitelist Requesters are encouraged to create mechanisms to ensure domain-specific and high-quality (with definite answers, not spammy, etc.) requests are sent to the Flux Oracle to encourage validators to participate in data resolution. One option is to whitelist the account(s) allowed to call `create_data_request()` by deploying the contract with an array of account IDs for the `whitelist` parameter in the `init()` method. If left empty, any account will be able to call `create_data_request()`, so another mechanism to limit the number of requests sent to the oracle (e.g. time-based limits, governance controls) is encouraged.
phongnguyen2012_faucet-contract
Cargo.toml README.md build.sh src lib.rs
<sub> ## faucet-contract ### environment variable setting export MAIN_ACCOUNT=phongnguyen2022.testnet export NEAR_ENV=testnet export CONTRACT_FAUCET_ID=faucet.$MAIN_ACCOUNT export CONTRACT_FT_ID=ft.$MAIN_ACCOUNT export ONE_YOCTO=0.000000000000000000000005 export ACCOUNT_TEST1=test1.$MAIN_ACCOUNT export ACCOUNT_TEST2=test2.$MAIN_ACCOUNT export GAS=300000000000000 echo "################### DELETE ACCOUNT ###################" near delete $CONTRACT_FAUCET_ID $MAIN_ACCOUNT near delete $ACCOUNT_TEST1 $MAIN_ACCOUNT near delete $ACCOUNT_TEST2 $MAIN_ACCOUNT echo "################### CREATE ACCOUNT ###################" near create-account $CONTRACT_FT_ID --masterAccount $MAIN_ACCOUNT --initialBalance 2 near create-account $ACCOUNT_TEST1 --masterAccount $MAIN_ACCOUNT --initialBalance 2 near create-account $ACCOUNT_TEST2 --masterAccount $MAIN_ACCOUNT --initialBalance 2 ### 1. Deploy: near deploy --wasmFile out/faucetcontract.wasm --accountId $CONTRACT_FAUCET_ID ### 2. Init contract: with max_share: 10M near call $$CONTRACT_FAUCET_ID new '{"owner_id": "'$MAIN_ACCOUNT'", "ft_contract_id": "'$CONTRACT_FT_ID'", "max_share": 10000000}' --accountId $MAIN_ACCOUNT ### 3. Update contract: with max_share: 30M near call $CONTRACT_FAUCET_ID update_max_share '{"max_share": "30000000"}' --accountId $MAIN_ACCOUNT ### 4. Update contract: Total token in contract 1B, total_share 10M near call $CONTRACT_FAUCET_ID update_pool '{"total_balance_share": "1000000000", "total_share": "10000000", "total_account_share": "1"}' --accountId $MAIN_ACCOUNT ### 5. Account faucet token account (faucet) faucet 1M Token near call $CONTRACT_FAUCET_ID faucet_token '{"amount": "1000000"}' --accountId $CONTRACT_FAUCET_ID --deposit $ONE_YOCTO --gas $GAS account (test1) faucet 2M Token near call $CONTRACT_FAUCET_ID faucet_token '{"amount": "2000000"}' --accountId $ACCOUNT_TEST1 --deposit $ONE_YOCTO --gas $GAS account (test2) faucet 3M Token near call $CONTRACT_FAUCET_ID faucet_token '{"amount": "3000000"}' --accountId $ACCOUNT_TEST2 --deposit $ONE_YOCTO --gas $GAS ### 6. Get info faucet near call $CONTRACT_FAUCET_ID get_faucet_info '' --accountId $CONTRACT_FAUCET_ID ### 7. Get info balance near call $CONTRACT_FAUCET_ID get_share_balance_of '{"account_id": "'$ACCOUNT_TEST1'"}' --accountId $MAIN_ACCOUNT near call $CONTRACT_FAUCET_ID get_share_balance_of '{"account_id": "'$ACCOUNT_TEST2'"}' --accountId $MAIN_ACCOUNT </sub>
GACWR_near-liquid-token
Cargo.toml README.md contracts integration-tests Cargo.toml src constants.rs context.rs helpers.rs legacy_types.rs lib.rs mock-stake-pool Cargo.toml src lib.rs near-x Cargo.toml src constants.rs contract.rs contract internal.rs metadata.rs operator.rs public.rs storage_spec.rs upgrade.rs util.rs errors.rs events.rs fungible_token.rs fungible_token metadata.rs nearx_internal.rs nearx_token.rs lib.rs state.rs utils.rs tests helpers mod.rs unit_tests.rs scripts deploy.sh dev-deploy.sh dev-testing.sh env mainnet.env testnet.env ft_transfer.sh owner_update.sh ref_finance.sh run_epoch.sh state_view.sh user_actions.sh validator_draining.sh validators_operations.sh
# near-liquid-token The contracts directory contains 3 crates which are: 1. nearx: The main nearx contract. 2. mock-stake-pool: A mock validator stake pool contract which is used in the integration tests 3. integration-tests: A set of integration tests ### Building the project `make all ` it moves all wasm files to res/ directory Running unit and integration tests `make run-all-tests ` Miro Board with product documentation: https://miro.com/app/board/uXjVOzCp74g=/ ### Bug Bounty! Stader Near has a bug bounty on NEAR. Please refer to the link here: https://immunefi.com/bounty/staderfornear/
hfgunay_NCD-Rock-Paper-Scissors
README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts example.spec.ts as_types.d.ts index.ts model.ts tsconfig.json neardev dev-account.env node_modules .bin acorn.cmd acorn.ps1 asb.cmd asb.ps1 asbuild.cmd asbuild.ps1 asc.cmd asc.ps1 asinit.cmd asinit.ps1 asp.cmd asp.ps1 aspect.cmd aspect.ps1 assemblyscript-build.cmd assemblyscript-build.ps1 eslint.cmd eslint.ps1 esparse.cmd esparse.ps1 esvalidate.cmd esvalidate.ps1 js-yaml.cmd js-yaml.ps1 mkdirp.cmd mkdirp.ps1 near-vm-as.cmd near-vm-as.ps1 near-vm.cmd near-vm.ps1 nearley-railroad.cmd nearley-railroad.ps1 nearley-test.cmd nearley-test.ps1 nearley-unparse.cmd nearley-unparse.ps1 nearleyc.cmd nearleyc.ps1 node-which.cmd node-which.ps1 rimraf.cmd rimraf.ps1 semver.cmd semver.ps1 tsc.cmd tsc.ps1 tsserver.cmd tsserver.ps1 wasm-opt.cmd wasm-opt.ps1 .package-lock.json @as-covers assembly CONTRIBUTING.md README.md index.ts package.json tsconfig.json core CONTRIBUTING.md README.md package.json glue README.md lib index.d.ts index.js package.json transform README.md lib index.d.ts index.js util.d.ts util.js node_modules visitor-as .github workflows test.yml README.md as index.d.ts index.js asconfig.json dist astBuilder.d.ts astBuilder.js base.d.ts base.js baseTransform.d.ts baseTransform.js decorator.d.ts decorator.js examples capitalize.d.ts capitalize.js exportAs.d.ts exportAs.js functionCallTransform.d.ts functionCallTransform.js includeBytesTransform.d.ts includeBytesTransform.js list.d.ts list.js toString.d.ts toString.js index.d.ts index.js path.d.ts path.js simpleParser.d.ts simpleParser.js transformRange.d.ts transformRange.js transformer.d.ts transformer.js utils.d.ts utils.js visitor.d.ts visitor.js node_modules .bin asc.cmd asinit.cmd package.json tsconfig.json package.json @as-pect assembly README.md assembly index.ts internal Actual.ts Expectation.ts Expected.ts Reflect.ts ReflectedValueType.ts Test.ts assert.ts call.ts comparison toIncludeComparison.ts toIncludeEqualComparison.ts log.ts noOp.ts package.json types as-pect.d.ts as-pect.portable.d.ts env.d.ts cli README.md init as-pect.config.js env.d.ts example.spec.ts init-types.d.ts portable-types.d.ts lib as-pect.cli.amd.d.ts as-pect.cli.amd.js help.d.ts help.js index.d.ts index.js init.d.ts init.js portable.d.ts portable.js run.d.ts run.js test.d.ts test.js types.d.ts types.js util CommandLineArg.d.ts CommandLineArg.js IConfiguration.d.ts IConfiguration.js asciiArt.d.ts asciiArt.js collectReporter.d.ts collectReporter.js getTestEntryFiles.d.ts getTestEntryFiles.js removeFile.d.ts removeFile.js strings.d.ts strings.js writeFile.d.ts writeFile.js worklets ICommand.d.ts ICommand.js compiler.d.ts compiler.js package.json core README.md lib as-pect.core.amd.d.ts as-pect.core.amd.js index.d.ts index.js reporter CombinationReporter.d.ts CombinationReporter.js EmptyReporter.d.ts EmptyReporter.js IReporter.d.ts IReporter.js SummaryReporter.d.ts SummaryReporter.js VerboseReporter.d.ts VerboseReporter.js test IWarning.d.ts IWarning.js TestContext.d.ts TestContext.js TestNode.d.ts TestNode.js transform assemblyscript.d.ts assemblyscript.js createAddReflectedValueKeyValuePairsMember.d.ts createAddReflectedValueKeyValuePairsMember.js createGenericTypeParameter.d.ts createGenericTypeParameter.js createStrictEqualsMember.d.ts createStrictEqualsMember.js emptyTransformer.d.ts emptyTransformer.js hash.d.ts hash.js index.d.ts index.js util IAspectExports.d.ts IAspectExports.js IWriteable.d.ts IWriteable.js ReflectedValue.d.ts ReflectedValue.js TestNodeType.d.ts TestNodeType.js rTrace.d.ts rTrace.js stringifyReflectedValue.d.ts stringifyReflectedValue.js timeDifference.d.ts timeDifference.js wasmTools.d.ts wasmTools.js package.json csv-reporter index.ts lib as-pect.csv-reporter.amd.d.ts as-pect.csv-reporter.amd.js index.d.ts index.js package.json readme.md tsconfig.json json-reporter index.ts lib as-pect.json-reporter.amd.d.ts as-pect.json-reporter.amd.js index.d.ts index.js package.json readme.md tsconfig.json snapshots __tests__ snapshot.spec.ts jest.config.js lib Snapshot.d.ts Snapshot.js SnapshotDiff.d.ts SnapshotDiff.js SnapshotDiffResult.d.ts SnapshotDiffResult.js as-pect.core.amd.d.ts as-pect.core.amd.js index.d.ts index.js parser grammar.d.ts grammar.js node_modules .bin nearley-railroad.cmd nearley-test.cmd nearley-unparse.cmd nearleyc.cmd package.json src Snapshot.ts SnapshotDiff.ts SnapshotDiffResult.ts index.ts parser grammar.ts tsconfig.json @assemblyscript loader README.md index.d.ts index.js package.json umd index.d.ts index.js package.json @babel code-frame README.md lib index.js package.json helper-validator-identifier README.md lib identifier.js index.js keyword.js package.json scripts generate-identifier-regex.js highlight README.md lib index.js node_modules ansi-styles index.js package.json readme.md chalk index.js package.json readme.md templates.js types index.d.ts color-convert CHANGELOG.md README.md conversions.js index.js package.json route.js color-name 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yargs-parser-types.js yargs-parser.js package.json yargs CHANGELOG.md README.md build lib argsert.js command.js completion-templates.js completion.js middleware.js parse-command.js typings common-types.js yargs-parser-types.js usage.js utils apply-extends.js is-promise.js levenshtein.js obj-filter.js process-argv.js set-blocking.js which-module.js validation.js yargs-factory.js yerror.js helpers index.js package.json locales be.json de.json en.json es.json fi.json fr.json hi.json hu.json id.json it.json ja.json ko.json nb.json nl.json nn.json pirate.json pl.json pt.json pt_BR.json ru.json th.json tr.json zh_CN.json zh_TW.json package.json | features not yet implemented issues with the tests differences between PCRE and JS regex | | | TypeScript ThirdPartyNotices DefinitelyTyped Unicode WebGL End of ThirdPartyNotices package-lock.json package.json scripts 1.dev-deploy.sh 2.createGame.sh 3.joinGame.sh 4.play.sh
# flatted [![Downloads](https://img.shields.io/npm/dm/flatted.svg)](https://www.npmjs.com/package/flatted) [![Coverage Status](https://coveralls.io/repos/github/WebReflection/flatted/badge.svg?branch=main)](https://coveralls.io/github/WebReflection/flatted?branch=main) [![Build Status](https://travis-ci.com/WebReflection/flatted.svg?branch=main)](https://travis-ci.com/WebReflection/flatted) [![License: ISC](https://img.shields.io/badge/License-ISC-yellow.svg)](https://opensource.org/licenses/ISC) ![WebReflection status](https://offline.report/status/webreflection.svg) ![snow flake](./flatted.jpg) <sup>**Social Media Photo by [Matt Seymour](https://unsplash.com/@mattseymour) on [Unsplash](https://unsplash.com/)**</sup> ## Announcement 📣 There is a standard approach to recursion and more data-types than what JSON allows, and it's part of the [Structured Clone polyfill](https://github.com/ungap/structured-clone/#readme). Beside acting as a polyfill, its `@ungap/structured-clone/json` export provides both `stringify` and `parse`, and it's been tested for being faster than *flatted*, but its produced output is also smaller than *flatted* in general. The *@ungap/structured-clone* module is, in short, a drop in replacement for *flatted*, but it's not compatible with *flatted* specialized syntax. However, if recursion, as well as more data-types, are what you are after, or interesting for your projects/use cases, consider switching to this new module whenever you can 👍 - - - A super light (0.5K) and fast circular JSON parser, directly from the creator of [CircularJSON](https://github.com/WebReflection/circular-json/#circularjson). Now available also for **[PHP](./php/flatted.php)**. ```js npm i flatted ``` Usable via [CDN](https://unpkg.com/flatted) or as regular module. ```js // ESM import {parse, stringify, toJSON, fromJSON} from 'flatted'; // CJS const {parse, stringify, toJSON, fromJSON} = require('flatted'); const a = [{}]; a[0].a = a; a.push(a); stringify(a); // [["1","0"],{"a":"0"}] ``` ## toJSON and fromJSON If you'd like to implicitly survive JSON serialization, these two helpers helps: ```js import {toJSON, fromJSON} from 'flatted'; class RecursiveMap extends Map { static fromJSON(any) { return new this(fromJSON(any)); } toJSON() { return toJSON([...this.entries()]); } } const recursive = new RecursiveMap; const same = {}; same.same = same; recursive.set('same', same); const asString = JSON.stringify(recursive); const asMap = RecursiveMap.fromJSON(JSON.parse(asString)); asMap.get('same') === asMap.get('same').same; // true ``` ## Flatted VS JSON As it is for every other specialized format capable of serializing and deserializing circular data, you should never `JSON.parse(Flatted.stringify(data))`, and you should never `Flatted.parse(JSON.stringify(data))`. The only way this could work is to `Flatted.parse(Flatted.stringify(data))`, as it is also for _CircularJSON_ or any other, otherwise there's no granted data integrity. Also please note this project serializes and deserializes only data compatible with JSON, so that sockets, or anything else with internal classes different from those allowed by JSON standard, won't be serialized and unserialized as expected. ### New in V1: Exact same JSON API * Added a [reviver](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse#Syntax) parameter to `.parse(string, reviver)` and revive your own objects. * Added a [replacer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify#Syntax) and a `space` parameter to `.stringify(object, replacer, space)` for feature parity with JSON signature. ### Compatibility All ECMAScript engines compatible with `Map`, `Set`, `Object.keys`, and `Array.prototype.reduce` will work, even if polyfilled. ### How does it work ? While stringifying, all Objects, including Arrays, and strings, are flattened out and replaced as unique index. `*` Once parsed, all indexes will be replaced through the flattened collection. <sup><sub>`*` represented as string to avoid conflicts with numbers</sub></sup> ```js // logic example var a = [{one: 1}, {two: '2'}]; a[0].a = a; // a is the main object, will be at index '0' // {one: 1} is the second object, index '1' // {two: '2'} the third, in '2', and it has a string // which will be found at index '3' Flatted.stringify(a); // [["1","2"],{"one":1,"a":"0"},{"two":"3"},"2"] // a[one,two] {one: 1, a} {two: '2'} '2' ``` <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/img/ajv.svg"> &nbsp; # Ajv JSON schema validator The fastest JSON validator for Node.js and browser. Supports JSON Schema draft-04/06/07/2019-09/2020-12 ([draft-04 support](https://ajv.js.org/json-schema.html#draft-04) requires ajv-draft-04 package) and JSON Type Definition [RFC8927](https://datatracker.ietf.org/doc/rfc8927/). [![build](https://github.com/ajv-validator/ajv/workflows/build/badge.svg)](https://github.com/ajv-validator/ajv/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![SimpleX](https://img.shields.io/badge/chat-on%20SimpleX-%2307b4b9)](https://simplex.chat/contact#/?v=1&smp=smp%3A%2F%2Fu2dS9sG8nMNURyZwqASV4yROM28Er0luVTx5X1CsMrU%3D%40smp4.simplex.im%2Fap4lMFzfXF8Hzmh-Vz0WNxp_1jKiOa-h%23MCowBQYDK2VuAyEAcdefddRvDfI8iAuBpztm_J3qFucj8MDZoVs_2EcMTzU%3D) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv sponsors [<img src="https://ajv.js.org/img/mozilla.svg" width="45%" alt="Mozilla">](https://www.mozilla.org)<img src="https://ajv.js.org/img/gap.svg" width="9%">[<img src="https://ajv.js.org/img/reserved.svg" width="45%">](https://opencollective.com/ajv) [<img src="https://ajv.js.org/img/microsoft.png" width="31%" alt="Microsoft">](https://opensource.microsoft.com)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="31%">](https://opencollective.com/ajv)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="31%">](https://opencollective.com/ajv) [<img src="https://ajv.js.org/img/retool.svg" width="22.5%" alt="Retool">](https://retool.com/?utm_source=sponsor&utm_campaign=ajv)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/tidelift.svg" width="22.5%" alt="Tidelift">](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=enterprise)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/simplex.svg" width="22.5%" alt="SimpleX">](https://github.com/simplex-chat/simplex-chat)<img src="https://ajv.js.org/img/gap.svg" width="3%">[<img src="https://ajv.js.org/img/reserved.svg" width="22.5%">](https://opencollective.com/ajv) ## Contributing More than 100 people contributed to Ajv, and we would love to have you join the development. We welcome implementing new features that will benefit many users and ideas to improve our documentation. Please review [Contributing guidelines](./CONTRIBUTING.md) and [Code components](https://ajv.js.org/components.html). ## Documentation All documentation is available on the [Ajv website](https://ajv.js.org). Some useful site links: - [Getting started](https://ajv.js.org/guide/getting-started.html) - [JSON Schema vs JSON Type Definition](https://ajv.js.org/guide/schema-language.html) - [API reference](https://ajv.js.org/api.html) - [Strict mode](https://ajv.js.org/strict-mode.html) - [Standalone validation code](https://ajv.js.org/standalone.html) - [Security considerations](https://ajv.js.org/security.html) - [Command line interface](https://ajv.js.org/packages/ajv-cli.html) - [Frequently Asked Questions](https://ajv.js.org/faq.html) ## <a name="sponsors"></a>Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/10/website"><img src="https://opencollective.com/ajv/organization/10/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/11/website"><img src="https://opencollective.com/ajv/organization/11/avatar.svg"></a> ## Performance Ajv generates code to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=62,4,1&chs=600x416&chxl=-1:|ajv|@exodus&#x2F;schemasafe|is-my-json-valid|djv|@cfworker&#x2F;json-schema|jsonschema&chd=t:100,69.2,51.5,13.1,5.1,1.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements JSON Schema [draft-06/07/2019-09/2020-12](http://json-schema.org/) standards (draft-04 is supported in v6): - all validation keywords (see [JSON Schema validation keywords](https://ajv.js.org/json-schema.html)) - [OpenAPI](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/3.0.3.md) extensions: - NEW: keyword [discriminator](https://ajv.js.org/json-schema.html#discriminator). - keyword [nullable](https://ajv.js.org/json-schema.html#nullable). - full support of remote references (remote schemas have to be added with `addSchema` or compiled to be available) - support of recursive references between schemas - correct string lengths for strings with unicode pairs - JSON Schema [formats](https://ajv.js.org/guide/formats.html) (with [ajv-formats](https://github.com/ajv-validator/ajv-formats) plugin). - [validates schemas against meta-schema](https://ajv.js.org/api.html#api-validateschema) - NEW: supports [JSON Type Definition](https://datatracker.ietf.org/doc/rfc8927/): - all keywords (see [JSON Type Definition schema forms](https://ajv.js.org/json-type-definition.html)) - meta-schema for JTD schemas - "union" keyword and user-defined keywords (can be used inside "metadata" member of the schema) - supports [browsers](https://ajv.js.org/guide/environments.html#browsers) and Node.js 10.x - current - [asynchronous loading](https://ajv.js.org/guide/managing-schemas.html#asynchronous-schema-loading) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](https://ajv.js.org/options.html#allerrors) - [error messages with parameters](https://ajv.js.org/api.html#validation-errors) describing error reasons to allow error message generation - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [removing-additional-properties](https://ajv.js.org/guide/modifying-data.html#removing-additional-properties) - [assigning defaults](https://ajv.js.org/guide/modifying-data.html#assigning-defaults) to missing properties and items - [coercing data](https://ajv.js.org/guide/modifying-data.html#coercing-data-types) to the types specified in `type` keywords - [user-defined keywords](https://ajv.js.org/guide/user-keywords.html) - additional extension keywords with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [\$data reference](https://ajv.js.org/guide/combining-schemas.html#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](https://ajv.js.org/guide/async-validation.html) of user-defined formats and keywords ## Install To install version 8: ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://runkit.com/npm/ajv In JavaScript: ```javascript // or ESM/TypeScript import import Ajv from "ajv" // Node.js require: const Ajv = require("ajv") const ajv = new Ajv() // options can be passed, e.g. {allErrors: true} const schema = { type: "object", properties: { foo: {type: "integer"}, bar: {type: "string"} }, required: ["foo"], additionalProperties: false, } const data = { foo: 1, bar: "abc" } const validate = ajv.compile(schema) const valid = validate(data) if (!valid) console.log(validate.errors) ``` Learn how to use Ajv and see more examples in the [Guide: getting started](https://ajv.js.org/guide/getting-started.html) ## Changes history See [https://github.com/ajv-validator/ajv/releases](https://github.com/ajv-validator/ajv/releases) **Please note**: [Changes in version 8.0.0](https://github.com/ajv-validator/ajv/releases/tag/v8.0.0) [Version 7.0.0](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](./CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](./LICENSE) # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true semver.minVersion('>=1.0.0') // '1.0.0' semver.valid(semver.coerce('v2')) // '2.0.0' semver.valid(semver.coerce('42.6.7.9.3-alpha')) // '42.6.7' ``` You can also just load the module for the function that you care about, if you'd like to minimize your footprint. ```js // load the whole API at once in a single object const semver = require('semver') // or just load the bits you need // all of them listed here, just pick and choose what you want // classes const SemVer = require('semver/classes/semver') const Comparator = require('semver/classes/comparator') const Range = require('semver/classes/range') // functions for working with versions const semverParse = require('semver/functions/parse') const semverValid = require('semver/functions/valid') const semverClean = require('semver/functions/clean') const semverInc = require('semver/functions/inc') const semverDiff = require('semver/functions/diff') const semverMajor = require('semver/functions/major') const semverMinor = require('semver/functions/minor') const semverPatch = require('semver/functions/patch') const semverPrerelease = require('semver/functions/prerelease') const semverCompare = require('semver/functions/compare') const semverRcompare = require('semver/functions/rcompare') const semverCompareLoose = require('semver/functions/compare-loose') const semverCompareBuild = require('semver/functions/compare-build') const semverSort = require('semver/functions/sort') const semverRsort = require('semver/functions/rsort') // low-level comparators between versions const semverGt = require('semver/functions/gt') const semverLt = require('semver/functions/lt') const semverEq = require('semver/functions/eq') const semverNeq = require('semver/functions/neq') const semverGte = require('semver/functions/gte') const semverLte = require('semver/functions/lte') const semverCmp = require('semver/functions/cmp') const semverCoerce = require('semver/functions/coerce') // working with ranges const semverSatisfies = require('semver/functions/satisfies') const semverMaxSatisfying = require('semver/ranges/max-satisfying') const semverMinSatisfying = require('semver/ranges/min-satisfying') const semverToComparators = require('semver/ranges/to-comparators') const semverMinVersion = require('semver/ranges/min-version') const semverValidRange = require('semver/ranges/valid') const semverOutside = require('semver/ranges/outside') const semverGtr = require('semver/ranges/gtr') const semverLtr = require('semver/ranges/ltr') const semverIntersects = require('semver/ranges/intersects') const simplifyRange = require('semver/ranges/simplify') const rangeSubset = require('semver/ranges/subset') ``` As a command-line utility: ``` $ semver -h A JavaScript implementation of the https://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely -p --include-prerelease Always include prerelease versions in range matching -c --coerce Coerce a string into SemVer if possible (does not imply --loose) --rtl Coerce version strings right to left --ltr Coerce version strings left to right (default) Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <https://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. Note that this behavior can be suppressed (treating all prerelease versions as if they were normal versions, for the purpose of range matching) by setting the `includePrerelease` flag on the options object to any [functions](https://github.com/npm/node-semver#functions) that do range matching. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0-0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0-0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any non-prerelease version satisfies, unless `includePrerelease` is specified, in which case any version at all satisfies) * `1.x` := `>=1.0.0 <2.0.0-0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0-0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0-0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0-0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0-0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0-0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0-0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0-0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0-0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0-0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero element in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0-0` * `^0.2.3` := `>=0.2.3 <0.3.0-0` * `^0.0.3` := `>=0.0.3 <0.0.4-0` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4-0` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0-0` * `^0.0.x` := `>=0.0.0 <0.1.0-0` * `^0.0` := `>=0.0.0 <0.1.0-0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0-0` * `^0.x` := `>=0.0.0 <1.0.0-0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `options` object argument. All options in this object are `false` by default. The options supported are: - `loose` Be more forgiving about not-quite-valid semver strings. (Any resulting output will always be 100% strict compliant, of course.) For backwards compatibility reasons, if the `options` argument is a boolean value instead of an object, it is interpreted to be the `loose` param. - `includePrerelease` Set to suppress the [default behavior](https://github.com/npm/node-semver#prerelease-tags) of excluding prerelease tagged versions from ranges unless they are explicitly opted into. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. * `parse(v)`: Attempt to parse a string as a semantic version, returning either a `SemVer` object or `null`. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `compareBuild(v1, v2)`: The same as `compare` but considers `build` when two versions are equal. Sorts in ascending order if passed to `Array.sort()`. `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `minVersion(range)`: Return the lowest version that can possibly match the given range. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect * `simplifyRange(versions, range)`: Return a "simplified" range that matches the same items in `versions` list as the range specified. Note that it does *not* guarantee that it would match the same versions in all cases, only for the set of versions provided. This is useful when generating ranges by joining together multiple versions with `||` programmatically, to provide the user with something a bit more ergonomic. If the provided range is shorter in string-length than the generated range, then that is returned. * `subset(subRange, superRange)`: Return `true` if the `subRange` range is entirely contained by the `superRange` range. Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. ### Coercion * `coerce(version, options)`: Coerces a string to semver if possible This aims to provide a very forgiving translation of a non-semver string to semver. It looks for the first digit in a string, and consumes all remaining characters which satisfy at least a partial semver (e.g., `1`, `1.2`, `1.2.3`) up to the max permitted length (256 characters). Longer versions are simply truncated (`4.6.3.9.2-alpha2` becomes `4.6.3`). All surrounding text is simply ignored (`v3.4 replaces v3.3.1` becomes `3.4.0`). Only text which lacks digits will fail coercion (`version one` is not valid). The maximum length for any semver component considered for coercion is 16 characters; longer components will be ignored (`10000000000000000.4.7.4` becomes `4.7.4`). The maximum value for any semver component is `Number.MAX_SAFE_INTEGER || (2**53 - 1)`; higher value components are invalid (`9999999999999999.4.7.4` is likely invalid). If the `options.rtl` flag is set, then `coerce` will return the right-most coercible tuple that does not share an ending index with a longer coercible tuple. For example, `1.2.3.4` will return `2.3.4` in rtl mode, not `4.0.0`. `1.2.3/4` will return `4.0.0`, because the `4` is not a part of any other overlapping SemVer tuple. ### Clean * `clean(version)`: Clean a string to be a valid semver if possible This will return a cleaned and trimmed semver version. If the provided version is not valid a null will be returned. This does not work for ranges. ex. * `s.clean(' = v 2.1.5foo')`: `null` * `s.clean(' = v 2.1.5foo', { loose: true })`: `'2.1.5-foo'` * `s.clean(' = v 2.1.5-foo')`: `null` * `s.clean(' = v 2.1.5-foo', { loose: true })`: `'2.1.5-foo'` * `s.clean('=v2.1.5')`: `'2.1.5'` * `s.clean(' =v2.1.5')`: `2.1.5` * `s.clean(' 2.1.5 ')`: `'2.1.5'` * `s.clean('~1.0.0')`: `null` ## Exported Modules <!-- TODO: Make sure that all of these items are documented (classes aren't, eg), and then pull the module name into the documentation for that specific thing. --> You may pull in just the part of this semver utility that you need, if you are sensitive to packing and tree-shaking concerns. The main `require('semver')` export uses getter functions to lazily load the parts of the API that are used. The following modules are available: * `require('semver')` * `require('semver/classes')` * `require('semver/classes/comparator')` * `require('semver/classes/range')` * `require('semver/classes/semver')` * `require('semver/functions/clean')` * `require('semver/functions/cmp')` * `require('semver/functions/coerce')` * `require('semver/functions/compare')` * `require('semver/functions/compare-build')` * `require('semver/functions/compare-loose')` * `require('semver/functions/diff')` * `require('semver/functions/eq')` * `require('semver/functions/gt')` * `require('semver/functions/gte')` * `require('semver/functions/inc')` * `require('semver/functions/lt')` * `require('semver/functions/lte')` * `require('semver/functions/major')` * `require('semver/functions/minor')` * `require('semver/functions/neq')` * `require('semver/functions/parse')` * `require('semver/functions/patch')` * `require('semver/functions/prerelease')` * `require('semver/functions/rcompare')` * `require('semver/functions/rsort')` * `require('semver/functions/satisfies')` * `require('semver/functions/sort')` * `require('semver/functions/valid')` * `require('semver/ranges/gtr')` * `require('semver/ranges/intersects')` * `require('semver/ranges/ltr')` * `require('semver/ranges/max-satisfying')` * `require('semver/ranges/min-satisfying')` * `require('semver/ranges/min-version')` * `require('semver/ranges/outside')` * `require('semver/ranges/to-comparators')` * `require('semver/ranges/valid')` # Visitor utilities for AssemblyScript Compiler transformers ## Example ### List Fields The transformer: ```ts import { ClassDeclaration, FieldDeclaration, MethodDeclaration, } from "../../as"; import { ClassDecorator, registerDecorator } from "../decorator"; import { toString } from "../utils"; class ListMembers extends ClassDecorator { visitFieldDeclaration(node: FieldDeclaration): void { if (!node.name) console.log(toString(node) + "\n"); const name = toString(node.name); const _type = toString(node.type!); this.stdout.write(name + ": " + _type + "\n"); } visitMethodDeclaration(node: MethodDeclaration): void { const name = toString(node.name); if (name == "constructor") { return; } const sig = toString(node.signature); this.stdout.write(name + ": " + sig + "\n"); } visitClassDeclaration(node: ClassDeclaration): void { this.visit(node.members); } get name(): string { return "list"; } } export = registerDecorator(new ListMembers()); ``` assembly/foo.ts: ```ts @list class Foo { a: u8; b: bool; i: i32; } ``` And then compile with `--transform` flag: ``` asc assembly/foo.ts --transform ./dist/examples/list --noEmit ``` Which prints the following to the console: ``` a: u8 b: bool i: i32 ``` # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # universal-url [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency Monitor][greenkeeper-image]][greenkeeper-url] > WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL) for Node & Browser. * For Node.js versions `>= 8`, the native implementation will be used. * For Node.js versions `< 8`, a [shim](https://npmjs.com/whatwg-url) will be used. * For web browsers without a native implementation, the same shim will be used. ## Installation [Node.js](http://nodejs.org/) `>= 6` is required. To install, type this at the command line: ```shell npm install universal-url ``` ## Usage ```js const {URL, URLSearchParams} = require('universal-url'); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` Global shim: ```js require('universal-url').shim(); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` ## Browserify/etc The bundled file size of this library can be large for a web browser. If this is a problem, try using [universal-url-lite](https://npmjs.com/universal-url-lite) in your build as an alias for this module. [npm-image]: https://img.shields.io/npm/v/universal-url.svg [npm-url]: https://npmjs.org/package/universal-url [travis-image]: https://img.shields.io/travis/stevenvachon/universal-url.svg [travis-url]: https://travis-ci.org/stevenvachon/universal-url [greenkeeper-image]: https://badges.greenkeeper.io/stevenvachon/universal-url.svg [greenkeeper-url]: https://greenkeeper.io/ Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> Overview [![Build Status](https://travis-ci.org/lydell/js-tokens.svg?branch=master)](https://travis-ci.org/lydell/js-tokens) ======== A regex that tokenizes JavaScript. ```js var jsTokens = require("js-tokens").default var jsString = "var foo=opts.foo;\n..." jsString.match(jsTokens) // ["var", " ", "foo", "=", "opts", ".", "foo", ";", "\n", ...] ``` Installation ============ `npm install js-tokens` ```js import jsTokens from "js-tokens" // or: var jsTokens = require("js-tokens").default ``` Usage ===== ### `jsTokens` ### A regex with the `g` flag that matches JavaScript tokens. The regex _always_ matches, even invalid JavaScript and the empty string. The next match is always directly after the previous. ### `var token = matchToToken(match)` ### ```js import {matchToToken} from "js-tokens" // or: var matchToToken = require("js-tokens").matchToToken ``` Takes a `match` returned by `jsTokens.exec(string)`, and returns a `{type: String, value: String}` object. The following types are available: - string - comment - regex - number - name - punctuator - whitespace - invalid Multi-line comments and strings also have a `closed` property indicating if the token was closed or not (see below). Comments and strings both come in several flavors. To distinguish them, check if the token starts with `//`, `/*`, `'`, `"` or `` ` ``. Names are ECMAScript IdentifierNames, that is, including both identifiers and keywords. You may use [is-keyword-js] to tell them apart. Whitespace includes both line terminators and other whitespace. [is-keyword-js]: https://github.com/crissdev/is-keyword-js ECMAScript support ================== The intention is to always support the latest ECMAScript version whose feature set has been finalized. If adding support for a newer version requires changes, a new version with a major verion bump will be released. Currently, ECMAScript 2018 is supported. Invalid code handling ===================== Unterminated strings are still matched as strings. JavaScript strings cannot contain (unescaped) newlines, so unterminated strings simply end at the end of the line. Unterminated template strings can contain unescaped newlines, though, so they go on to the end of input. Unterminated multi-line comments are also still matched as comments. They simply go on to the end of the input. Unterminated regex literals are likely matched as division and whatever is inside the regex. Invalid ASCII characters have their own capturing group. Invalid non-ASCII characters are treated as names, to simplify the matching of names (except unicode spaces which are treated as whitespace). Note: See also the [ES2018](#es2018) section. Regex literals may contain invalid regex syntax. They are still matched as regex literals. They may also contain repeated regex flags, to keep the regex simple. Strings may contain invalid escape sequences. Limitations =========== Tokenizing JavaScript using regexes—in fact, _one single regex_—won’t be perfect. But that’s not the point either. You may compare jsTokens with [esprima] by using `esprima-compare.js`. See `npm run esprima-compare`! [esprima]: http://esprima.org/ ### Template string interpolation ### Template strings are matched as single tokens, from the starting `` ` `` to the ending `` ` ``, including interpolations (whose tokens are not matched individually). Matching template string interpolations requires recursive balancing of `{` and `}`—something that JavaScript regexes cannot do. Only one level of nesting is supported. ### Division and regex literals collision ### Consider this example: ```js var g = 9.82 var number = bar / 2/g var regex = / 2/g ``` A human can easily understand that in the `number` line we’re dealing with division, and in the `regex` line we’re dealing with a regex literal. How come? Because humans can look at the whole code to put the `/` characters in context. A JavaScript regex cannot. It only sees forwards. (Well, ES2018 regexes can also look backwards. See the [ES2018](#es2018) section). When the `jsTokens` regex scans throught the above, it will see the following at the end of both the `number` and `regex` rows: ```js / 2/g ``` It is then impossible to know if that is a regex literal, or part of an expression dealing with division. Here is a similar case: ```js foo /= 2/g foo(/= 2/g) ``` The first line divides the `foo` variable with `2/g`. The second line calls the `foo` function with the regex literal `/= 2/g`. Again, since `jsTokens` only sees forwards, it cannot tell the two cases apart. There are some cases where we _can_ tell division and regex literals apart, though. First off, we have the simple cases where there’s only one slash in the line: ```js var foo = 2/g foo /= 2 ``` Regex literals cannot contain newlines, so the above cases are correctly identified as division. Things are only problematic when there are more than one non-comment slash in a single line. Secondly, not every character is a valid regex flag. ```js var number = bar / 2/e ``` The above example is also correctly identified as division, because `e` is not a valid regex flag. I initially wanted to future-proof by allowing `[a-zA-Z]*` (any letter) as flags, but it is not worth it since it increases the amount of ambigous cases. So only the standard `g`, `m`, `i`, `y` and `u` flags are allowed. This means that the above example will be identified as division as long as you don’t rename the `e` variable to some permutation of `gmiyus` 1 to 6 characters long. Lastly, we can look _forward_ for information. - If the token following what looks like a regex literal is not valid after a regex literal, but is valid in a division expression, then the regex literal is treated as division instead. For example, a flagless regex cannot be followed by a string, number or name, but all of those three can be the denominator of a division. - Generally, if what looks like a regex literal is followed by an operator, the regex literal is treated as division instead. This is because regexes are seldomly used with operators (such as `+`, `*`, `&&` and `==`), but division could likely be part of such an expression. Please consult the regex source and the test cases for precise information on when regex or division is matched (should you need to know). In short, you could sum it up as: If the end of a statement looks like a regex literal (even if it isn’t), it will be treated as one. Otherwise it should work as expected (if you write sane code). ### ES2018 ### ES2018 added some nice regex improvements to the language. - [Unicode property escapes] should allow telling names and invalid non-ASCII characters apart without blowing up the regex size. - [Lookbehind assertions] should allow matching telling division and regex literals apart in more cases. - [Named capture groups] might simplify some things. These things would be nice to do, but are not critical. They probably have to wait until the oldest maintained Node.js LTS release supports those features. [Unicode property escapes]: http://2ality.com/2017/07/regexp-unicode-property-escapes.html [Lookbehind assertions]: http://2ality.com/2017/05/regexp-lookbehind-assertions.html [Named capture groups]: http://2ality.com/2017/05/regexp-named-capture-groups.html License ======= [MIT](LICENSE). bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT # prelude.ls [![Build Status](https://travis-ci.org/gkz/prelude-ls.png?branch=master)](https://travis-ci.org/gkz/prelude-ls) is a functionally oriented utility library. It is powerful and flexible. Almost all of its functions are curried. It is written in, and is the recommended base library for, <a href="http://livescript.net">LiveScript</a>. See **[the prelude.ls site](http://preludels.com)** for examples, a reference, and more. You can install via npm `npm install prelude-ls` ### Development `make test` to test `make build` to build `lib` from `src` `make build-browser` to build browser versions # fast-deep-equal The fastest deep equal with ES6 Map, Set and Typed arrays support. [![Build Status](https://travis-ci.org/epoberezkin/fast-deep-equal.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-deep-equal) [![npm](https://img.shields.io/npm/v/fast-deep-equal.svg)](https://www.npmjs.com/package/fast-deep-equal) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-deep-equal/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-deep-equal?branch=master) ## Install ```bash npm install fast-deep-equal ``` ## Features - ES5 compatible - works in node.js (8+) and browsers (IE9+) - checks equality of Date and RegExp objects by value. ES6 equal (`require('fast-deep-equal/es6')`) also supports: - Maps - Sets - Typed arrays ## Usage ```javascript var equal = require('fast-deep-equal'); console.log(equal({foo: 'bar'}, {foo: 'bar'})); // true ``` To support ES6 Maps, Sets and Typed arrays equality use: ```javascript var equal = require('fast-deep-equal/es6'); console.log(equal(Int16Array([1, 2]), Int16Array([1, 2]))); // true ``` To use with React (avoiding the traversal of React elements' _owner property that contains circular references and is not needed when comparing the elements - borrowed from [react-fast-compare](https://github.com/FormidableLabs/react-fast-compare)): ```javascript var equal = require('fast-deep-equal/react'); var equal = require('fast-deep-equal/es6/react'); ``` ## Performance benchmark Node.js v12.6.0: ``` fast-deep-equal x 261,950 ops/sec ±0.52% (89 runs sampled) fast-deep-equal/es6 x 212,991 ops/sec ±0.34% (92 runs sampled) fast-equals x 230,957 ops/sec ±0.83% (85 runs sampled) nano-equal x 187,995 ops/sec ±0.53% (88 runs sampled) shallow-equal-fuzzy x 138,302 ops/sec ±0.49% (90 runs sampled) underscore.isEqual x 74,423 ops/sec ±0.38% (89 runs sampled) lodash.isEqual x 36,637 ops/sec ±0.72% (90 runs sampled) deep-equal x 2,310 ops/sec ±0.37% (90 runs sampled) deep-eql x 35,312 ops/sec ±0.67% (91 runs sampled) ramda.equals x 12,054 ops/sec ±0.40% (91 runs sampled) util.isDeepStrictEqual x 46,440 ops/sec ±0.43% (90 runs sampled) assert.deepStrictEqual x 456 ops/sec ±0.71% (88 runs sampled) The fastest is fast-deep-equal ``` To run benchmark (requires node.js 6+): ```bash npm run benchmark ``` __Please note__: this benchmark runs against the available test cases. To choose the most performant library for your application, it is recommended to benchmark against your data and to NOT expect this benchmark to reflect the performance difference in your application. ## Enterprise support fast-deep-equal package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-deep-equal?utm_source=npm-fast-deep-equal&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/fast-deep-equal/blob/master/LICENSE) # set-blocking [![Build Status](https://travis-ci.org/yargs/set-blocking.svg)](https://travis-ci.org/yargs/set-blocking) [![NPM version](https://img.shields.io/npm/v/set-blocking.svg)](https://www.npmjs.com/package/set-blocking) [![Coverage Status](https://coveralls.io/repos/yargs/set-blocking/badge.svg?branch=)](https://coveralls.io/r/yargs/set-blocking?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) set blocking `stdio` and `stderr` ensuring that terminal output does not truncate. ```js const setBlocking = require('set-blocking') setBlocking(true) console.log(someLargeStringToOutput) ``` ## Historical Context/Word of Warning This was created as a shim to address the bug discussed in [node #6456](https://github.com/nodejs/node/issues/6456). This bug crops up on newer versions of Node.js (`0.12+`), truncating terminal output. You should be mindful of the side-effects caused by using `set-blocking`: * if your module sets blocking to `true`, it will effect other modules consuming your library. In [yargs](https://github.com/yargs/yargs/blob/master/yargs.js#L653) we only call `setBlocking(true)` once we already know we are about to call `process.exit(code)`. * this patch will not apply to subprocesses spawned with `isTTY = true`, this is the [default `spawn()` behavior](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options). ## License ISC # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. ## Test Strategy - tests are copied from the [polyfill implementation](https://github.com/tc39/proposal-temporal/tree/main/polyfill/test) - tests should be removed if they relate to features that do not make sense for TS/AS, i.e. tests that validate the shape of an object do not make sense in a language with compile-time type checking - tests that fail because a feature has not been implemented yet should be left as failures. [![Build Status](https://travis-ci.org/isaacs/rimraf.svg?branch=master)](https://travis-ci.org/isaacs/rimraf) [![Dependency Status](https://david-dm.org/isaacs/rimraf.svg)](https://david-dm.org/isaacs/rimraf) [![devDependency Status](https://david-dm.org/isaacs/rimraf/dev-status.svg)](https://david-dm.org/isaacs/rimraf#info=devDependencies) The [UNIX command](http://en.wikipedia.org/wiki/Rm_(Unix)) `rm -rf` for node. Install with `npm install rimraf`, or just drop rimraf.js somewhere. ## API `rimraf(f, [opts], callback)` The first parameter will be interpreted as a globbing pattern for files. If you want to disable globbing you can do so with `opts.disableGlob` (defaults to `false`). This might be handy, for instance, if you have filenames that contain globbing wildcard characters. The callback will be called with an error if there is one. Certain errors are handled for you: * Windows: `EBUSY` and `ENOTEMPTY` - rimraf will back off a maximum of `opts.maxBusyTries` times before giving up, adding 100ms of wait between each attempt. The default `maxBusyTries` is 3. * `ENOENT` - If the file doesn't exist, rimraf will return successfully, since your desired outcome is already the case. * `EMFILE` - Since `readdir` requires opening a file descriptor, it's possible to hit `EMFILE` if too many file descriptors are in use. In the sync case, there's nothing to be done for this. But in the async case, rimraf will gradually back off with timeouts up to `opts.emfileWait` ms, which defaults to 1000. ## options * unlink, chmod, stat, lstat, rmdir, readdir, unlinkSync, chmodSync, statSync, lstatSync, rmdirSync, readdirSync In order to use a custom file system library, you can override specific fs functions on the options object. If any of these functions are present on the options object, then the supplied function will be used instead of the default fs method. Sync methods are only relevant for `rimraf.sync()`, of course. For example: ```javascript var myCustomFS = require('some-custom-fs') rimraf('some-thing', myCustomFS, callback) ``` * maxBusyTries If an `EBUSY`, `ENOTEMPTY`, or `EPERM` error code is encountered on Windows systems, then rimraf will retry with a linear backoff wait of 100ms longer on each try. The default maxBusyTries is 3. Only relevant for async usage. * emfileWait If an `EMFILE` error is encountered, then rimraf will retry repeatedly with a linear backoff of 1ms longer on each try, until the timeout counter hits this max. The default limit is 1000. If you repeatedly encounter `EMFILE` errors, then consider using [graceful-fs](http://npm.im/graceful-fs) in your program. Only relevant for async usage. * glob Set to `false` to disable [glob](http://npm.im/glob) pattern matching. Set to an object to pass options to the glob module. The default glob options are `{ nosort: true, silent: true }`. Glob version 6 is used in this module. Relevant for both sync and async usage. * disableGlob Set to any non-falsey value to disable globbing entirely. (Equivalent to setting `glob: false`.) ## rimraf.sync It can remove stuff synchronously, too. But that's not so good. Use the async API. It's better. ## CLI If installed with `npm install rimraf -g` it can be used as a global command `rimraf <path> [<path> ...]` which is useful for cross platform support. ## mkdirp If you need to create a directory recursively, check out [mkdirp](https://github.com/substack/node-mkdirp). binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(low: `number`, high: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) [![NPM version](https://img.shields.io/npm/v/esprima.svg)](https://www.npmjs.com/package/esprima) [![npm download](https://img.shields.io/npm/dm/esprima.svg)](https://www.npmjs.com/package/esprima) [![Build Status](https://img.shields.io/travis/jquery/esprima/master.svg)](https://travis-ci.org/jquery/esprima) [![Coverage Status](https://img.shields.io/codecov/c/github/jquery/esprima/master.svg)](https://codecov.io/github/jquery/esprima) **Esprima** ([esprima.org](http://esprima.org), BSD license) is a high performance, standard-compliant [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) parser written in ECMAScript (also popularly known as [JavaScript](https://en.wikipedia.org/wiki/JavaScript)). Esprima is created and maintained by [Ariya Hidayat](https://twitter.com/ariyahidayat), with the help of [many contributors](https://github.com/jquery/esprima/contributors). ### Features - Full support for ECMAScript 2017 ([ECMA-262 8th Edition](http://www.ecma-international.org/publications/standards/Ecma-262.htm)) - Sensible [syntax tree format](https://github.com/estree/estree/blob/master/es5.md) as standardized by [ESTree project](https://github.com/estree/estree) - Experimental support for [JSX](https://facebook.github.io/jsx/), a syntax extension for [React](https://facebook.github.io/react/) - Optional tracking of syntax node location (index-based and line-column) - [Heavily tested](http://esprima.org/test/ci.html) (~1500 [unit tests](https://github.com/jquery/esprima/tree/master/test/fixtures) with [full code coverage](https://codecov.io/github/jquery/esprima)) ### API Esprima can be used to perform [lexical analysis](https://en.wikipedia.org/wiki/Lexical_analysis) (tokenization) or [syntactic analysis](https://en.wikipedia.org/wiki/Parsing) (parsing) of a JavaScript program. A simple example on Node.js REPL: ```javascript > var esprima = require('esprima'); > var program = 'const answer = 42'; > esprima.tokenize(program); [ { type: 'Keyword', value: 'const' }, { type: 'Identifier', value: 'answer' }, { type: 'Punctuator', value: '=' }, { type: 'Numeric', value: '42' } ] > esprima.parseScript(program); { type: 'Program', body: [ { type: 'VariableDeclaration', declarations: [Object], kind: 'const' } ], sourceType: 'script' } ``` For more information, please read the [complete documentation](http://esprima.org/doc). # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # eslint-utils [![npm version](https://img.shields.io/npm/v/eslint-utils.svg)](https://www.npmjs.com/package/eslint-utils) [![Downloads/month](https://img.shields.io/npm/dm/eslint-utils.svg)](http://www.npmtrends.com/eslint-utils) [![Build Status](https://github.com/mysticatea/eslint-utils/workflows/CI/badge.svg)](https://github.com/mysticatea/eslint-utils/actions) [![Coverage Status](https://codecov.io/gh/mysticatea/eslint-utils/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/eslint-utils) [![Dependency Status](https://david-dm.org/mysticatea/eslint-utils.svg)](https://david-dm.org/mysticatea/eslint-utils) ## 🏁 Goal This package provides utility functions and classes for make ESLint custom rules. For examples: - [getStaticValue](https://eslint-utils.mysticatea.dev/api/ast-utils.html#getstaticvalue) evaluates static value on AST. - [ReferenceTracker](https://eslint-utils.mysticatea.dev/api/scope-utils.html#referencetracker-class) checks the members of modules/globals as handling assignments and destructuring. ## 📖 Usage See [documentation](https://eslint-utils.mysticatea.dev/). ## 📰 Changelog See [releases](https://github.com/mysticatea/eslint-utils/releases). ## ❤️ Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run clean` removes the coverage result of `npm test` command. - `npm run coverage` shows the coverage result of the last `npm test` command. - `npm run lint` runs ESLint. - `npm run watch` runs tests on each file change. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc [![Build Status](https://api.travis-ci.org/adaltas/node-csv-stringify.svg)](https://travis-ci.org/#!/adaltas/node-csv-stringify) [![NPM](https://img.shields.io/npm/dm/csv-stringify)](https://www.npmjs.com/package/csv-stringify) [![NPM](https://img.shields.io/npm/v/csv-stringify)](https://www.npmjs.com/package/csv-stringify) This package is a stringifier converting records into a CSV text and implementing the Node.js [`stream.Transform` API](https://nodejs.org/api/stream.html). It also provides the easier synchronous and callback-based APIs for conveniency. It is both extremely easy to use and powerful. It was first released in 2010 and is tested against big data sets by a large community. ## Documentation * [Project homepage](http://csv.js.org/stringify/) * [API](http://csv.js.org/stringify/api/) * [Options](http://csv.js.org/stringify/options/) * [Examples](http://csv.js.org/stringify/examples/) ## Main features * Follow the Node.js streaming API * Simplicity with the optional callback API * Support for custom formatters, delimiters, quotes, escape characters and header * Support big datasets * Complete test coverage and samples for inspiration * Only 1 external dependency * to be used conjointly with `csv-generate`, `csv-parse` and `stream-transform` * MIT License ## Usage The module is built on the Node.js Stream API. For the sake of simplicity, a simple callback API is also provided. To give you a quick look, here's an example of the callback API: ```javascript const stringify = require('csv-stringify') const assert = require('assert') // import stringify from 'csv-stringify' // import assert from 'assert/strict' const input = [ [ '1', '2', '3', '4' ], [ 'a', 'b', 'c', 'd' ] ] stringify(input, function(err, output) { const expected = '1,2,3,4\na,b,c,d\n' assert.strictEqual(output, expected, `output.should.eql ${expected}`) console.log("Passed.", output) }) ``` ## Development Tests are executed with mocha. To install it, run `npm install` followed by `npm test`. It will install mocha and its dependencies in your project "node_modules" directory and run the test suite. The tests run against the CoffeeScript source files. To generate the JavaScript files, run `npm run build`. The test suite is run online with [Travis](https://travis-ci.org/#!/adaltas/node-csv-stringify). See the [Travis definition file](https://github.com/adaltas/node-csv-stringify/blob/master/.travis.yml) to view the tested Node.js version. ## Contributors * David Worms: <https://github.com/wdavidw> [csv_home]: https://github.com/adaltas/node-csv [stream_transform]: http://nodejs.org/api/stream.html#stream_class_stream_transform [examples]: http://csv.js.org/stringify/examples/ [csv]: https://github.com/adaltas/node-csv # regexpp [![npm version](https://img.shields.io/npm/v/regexpp.svg)](https://www.npmjs.com/package/regexpp) [![Downloads/month](https://img.shields.io/npm/dm/regexpp.svg)](http://www.npmtrends.com/regexpp) [![Build Status](https://github.com/mysticatea/regexpp/workflows/CI/badge.svg)](https://github.com/mysticatea/regexpp/actions) [![codecov](https://codecov.io/gh/mysticatea/regexpp/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/regexpp) [![Dependency Status](https://david-dm.org/mysticatea/regexpp.svg)](https://david-dm.org/mysticatea/regexpp) A regular expression parser for ECMAScript. ## 💿 Installation ```bash $ npm install regexpp ``` - require Node.js 8 or newer. ## 📖 Usage ```ts import { AST, RegExpParser, RegExpValidator, RegExpVisitor, parseRegExpLiteral, validateRegExpLiteral, visitRegExpAST } from "regexpp" ``` ### parseRegExpLiteral(source, options?) Parse a given regular expression literal then make AST object. This is equivalent to `new RegExpParser(options).parseLiteral(source)`. - **Parameters:** - `source` (`string | RegExp`) The source code to parse. - `options?` ([`RegExpParser.Options`]) The options to parse. - **Return:** - The AST of the regular expression. ### validateRegExpLiteral(source, options?) Validate a given regular expression literal. This is equivalent to `new RegExpValidator(options).validateLiteral(source)`. - **Parameters:** - `source` (`string`) The source code to validate. - `options?` ([`RegExpValidator.Options`]) The options to validate. ### visitRegExpAST(ast, handlers) Visit each node of a given AST. This is equivalent to `new RegExpVisitor(handlers).visit(ast)`. - **Parameters:** - `ast` ([`AST.Node`]) The AST to visit. - `handlers` ([`RegExpVisitor.Handlers`]) The callbacks. ### RegExpParser #### new RegExpParser(options?) - **Parameters:** - `options?` ([`RegExpParser.Options`]) The options to parse. #### parser.parseLiteral(source, start?, end?) Parse a regular expression literal. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"/abc/g"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - **Return:** - The AST of the regular expression. #### parser.parsePattern(source, start?, end?, uFlag?) Parse a regular expression pattern. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"abc"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - `uFlag?` (`boolean`) The flag to enable Unicode mode. - **Return:** - The AST of the regular expression pattern. #### parser.parseFlags(source, start?, end?) Parse a regular expression flags. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"gim"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - **Return:** - The AST of the regular expression flags. ### RegExpValidator #### new RegExpValidator(options) - **Parameters:** - `options` ([`RegExpValidator.Options`]) The options to validate. #### validator.validateLiteral(source, start, end) Validate a regular expression literal. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. #### validator.validatePattern(source, start, end, uFlag) Validate a regular expression pattern. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - `uFlag?` (`boolean`) The flag to enable Unicode mode. #### validator.validateFlags(source, start, end) Validate a regular expression flags. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. ### RegExpVisitor #### new RegExpVisitor(handlers) - **Parameters:** - `handlers` ([`RegExpVisitor.Handlers`]) The callbacks. #### visitor.visit(ast) Validate a regular expression literal. - **Parameters:** - `ast` ([`AST.Node`]) The AST to visit. ## 📰 Changelog - [GitHub Releases](https://github.com/mysticatea/regexpp/releases) ## 🍻 Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run build` compiles TypeScript source code to `index.js`, `index.js.map`, and `index.d.ts`. - `npm run clean` removes the temporary files which are created by `npm test` and `npm run build`. - `npm run lint` runs ESLint. - `npm run update:test` updates test fixtures. - `npm run update:ids` updates `src/unicode/ids.ts`. - `npm run watch` runs tests with `--watch` option. [`AST.Node`]: src/ast.ts#L4 [`RegExpParser.Options`]: src/parser.ts#L539 [`RegExpValidator.Options`]: src/validator.ts#L127 [`RegExpVisitor.Handlers`]: src/visitor.ts#L204 # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 67 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. # URI.js URI.js is an [RFC 3986](http://www.ietf.org/rfc/rfc3986.txt) compliant, scheme extendable URI parsing/validating/resolving library for all JavaScript environments (browsers, Node.js, etc). It is also compliant with the IRI ([RFC 3987](http://www.ietf.org/rfc/rfc3987.txt)), IDNA ([RFC 5890](http://www.ietf.org/rfc/rfc5890.txt)), IPv6 Address ([RFC 5952](http://www.ietf.org/rfc/rfc5952.txt)), IPv6 Zone Identifier ([RFC 6874](http://www.ietf.org/rfc/rfc6874.txt)) specifications. URI.js has an extensive test suite, and works in all (Node.js, web) environments. It weighs in at 6.4kb (gzipped, 17kb deflated). ## API ### Parsing URI.parse("uri://user:[email protected]:123/one/two.three?q1=a1&q2=a2#body"); //returns: //{ // scheme : "uri", // userinfo : "user:pass", // host : "example.com", // port : 123, // path : "/one/two.three", // query : "q1=a1&q2=a2", // fragment : "body" //} ### Serializing URI.serialize({scheme : "http", host : "example.com", fragment : "footer"}) === "http://example.com/#footer" ### Resolving URI.resolve("uri://a/b/c/d?q", "../../g") === "uri://a/g" ### Normalizing URI.normalize("HTTP://ABC.com:80/%7Esmith/home.html") === "http://abc.com/~smith/home.html" ### Comparison URI.equal("example://a/b/c/%7Bfoo%7D", "eXAMPLE://a/./b/../b/%63/%7bfoo%7d") === true ### IP Support //IPv4 normalization URI.normalize("//192.068.001.000") === "//192.68.1.0" //IPv6 normalization URI.normalize("//[2001:0:0DB8::0:0001]") === "//[2001:0:db8::1]" //IPv6 zone identifier support URI.parse("//[2001:db8::7%25en1]"); //returns: //{ // host : "2001:db8::7%en1" //} ### IRI Support //convert IRI to URI URI.serialize(URI.parse("http://examplé.org/rosé")) === "http://xn--exampl-gva.org/ros%C3%A9" //convert URI to IRI URI.serialize(URI.parse("http://xn--exampl-gva.org/ros%C3%A9"), {iri:true}) === "http://examplé.org/rosé" ### Options All of the above functions can accept an additional options argument that is an object that can contain one or more of the following properties: * `scheme` (string) Indicates the scheme that the URI should be treated as, overriding the URI's normal scheme parsing behavior. * `reference` (string) If set to `"suffix"`, it indicates that the URI is in the suffix format, and the validator will use the option's `scheme` property to determine the URI's scheme. * `tolerant` (boolean, false) If set to `true`, the parser will relax URI resolving rules. * `absolutePath` (boolean, false) If set to `true`, the serializer will not resolve a relative `path` component. * `iri` (boolean, false) If set to `true`, the serializer will unescape non-ASCII characters as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `unicodeSupport` (boolean, false) If set to `true`, the parser will unescape non-ASCII characters in the parsed output as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `domainHost` (boolean, false) If set to `true`, the library will treat the `host` component as a domain name, and convert IDNs (International Domain Names) as per [RFC 5891](http://www.ietf.org/rfc/rfc5891.txt). ## Scheme Extendable URI.js supports inserting custom [scheme](http://en.wikipedia.org/wiki/URI_scheme) dependent processing rules. Currently, URI.js has built in support for the following schemes: * http \[[RFC 2616](http://www.ietf.org/rfc/rfc2616.txt)\] * https \[[RFC 2818](http://www.ietf.org/rfc/rfc2818.txt)\] * ws \[[RFC 6455](http://www.ietf.org/rfc/rfc6455.txt)\] * wss \[[RFC 6455](http://www.ietf.org/rfc/rfc6455.txt)\] * mailto \[[RFC 6068](http://www.ietf.org/rfc/rfc6068.txt)\] * urn \[[RFC 2141](http://www.ietf.org/rfc/rfc2141.txt)\] * urn:uuid \[[RFC 4122](http://www.ietf.org/rfc/rfc4122.txt)\] ### HTTP/HTTPS Support URI.equal("HTTP://ABC.COM:80", "http://abc.com/") === true URI.equal("https://abc.com", "HTTPS://ABC.COM:443/") === true ### WS/WSS Support URI.parse("wss://example.com/foo?bar=baz"); //returns: //{ // scheme : "wss", // host: "example.com", // resourceName: "/foo?bar=baz", // secure: true, //} URI.equal("WS://ABC.COM:80/chat#one", "ws://abc.com/chat") === true ### Mailto Support URI.parse("mailto:[email protected],[email protected]?subject=SUBSCRIBE&body=Sign%20me%20up!"); //returns: //{ // scheme : "mailto", // to : ["[email protected]", "[email protected]"], // subject : "SUBSCRIBE", // body : "Sign me up!" //} URI.serialize({ scheme : "mailto", to : ["[email protected]"], subject : "REMOVE", body : "Please remove me", headers : { cc : "[email protected]" } }) === "mailto:[email protected][email protected]&subject=REMOVE&body=Please%20remove%20me" ### URN Support URI.parse("urn:example:foo"); //returns: //{ // scheme : "urn", // nid : "example", // nss : "foo", //} #### URN UUID Support URI.parse("urn:uuid:f81d4fae-7dec-11d0-a765-00a0c91e6bf6"); //returns: //{ // scheme : "urn", // nid : "uuid", // uuid : "f81d4fae-7dec-11d0-a765-00a0c91e6bf6", //} ## Usage To load in a browser, use the following tag: <script type="text/javascript" src="uri-js/dist/es5/uri.all.min.js"></script> To load in a CommonJS/Module environment, first install with npm/yarn by running on the command line: npm install uri-js # OR yarn add uri-js Then, in your code, load it using: const URI = require("uri-js"); If you are writing your code in ES6+ (ESNEXT) or TypeScript, you would load it using: import * as URI from "uri-js"; Or you can load just what you need using named exports: import { parse, serialize, resolve, resolveComponents, normalize, equal, removeDotSegments, pctEncChar, pctDecChars, escapeComponent, unescapeComponent } from "uri-js"; ## Breaking changes ### Breaking changes from 3.x URN parsing has been completely changed to better align with the specification. Scheme is now always `urn`, but has two new properties: `nid` which contains the Namspace Identifier, and `nss` which contains the Namespace Specific String. The `nss` property will be removed by higher order scheme handlers, such as the UUID URN scheme handler. The UUID of a URN can now be found in the `uuid` property. ### Breaking changes from 2.x URI validation has been removed as it was slow, exposed a vulnerabilty, and was generally not useful. ### Breaking changes from 1.x The `errors` array on parsed components is now an `error` string. # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # type-check [![Build Status](https://travis-ci.org/gkz/type-check.png?branch=master)](https://travis-ci.org/gkz/type-check) <a name="type-check" /> `type-check` is a library which allows you to check the types of JavaScript values at runtime with a Haskell like type syntax. It is great for checking external input, for testing, or even for adding a bit of safety to your internal code. It is a major component of [levn](https://github.com/gkz/levn). MIT license. Version 0.4.0. Check out the [demo](http://gkz.github.io/type-check/). For updates on `type-check`, [follow me on twitter](https://twitter.com/gkzahariev). npm install type-check ## Quick Examples ```js // Basic types: var typeCheck = require('type-check').typeCheck; typeCheck('Number', 1); // true typeCheck('Number', 'str'); // false typeCheck('Error', new Error); // true typeCheck('Undefined', undefined); // true // Comment typeCheck('count::Number', 1); // true // One type OR another type: typeCheck('Number | String', 2); // true typeCheck('Number | String', 'str'); // true // Wildcard, matches all types: typeCheck('*', 2) // true // Array, all elements of a single type: typeCheck('[Number]', [1, 2, 3]); // true typeCheck('[Number]', [1, 'str', 3]); // false // Tuples, or fixed length arrays with elements of different types: typeCheck('(String, Number)', ['str', 2]); // true typeCheck('(String, Number)', ['str']); // false typeCheck('(String, Number)', ['str', 2, 5]); // false // Object properties: typeCheck('{x: Number, y: Boolean}', {x: 2, y: false}); // true typeCheck('{x: Number, y: Boolean}', {x: 2}); // false typeCheck('{x: Number, y: Maybe Boolean}', {x: 2}); // true typeCheck('{x: Number, y: Boolean}', {x: 2, y: false, z: 3}); // false typeCheck('{x: Number, y: Boolean, ...}', {x: 2, y: false, z: 3}); // true // A particular type AND object properties: typeCheck('RegExp{source: String, ...}', /re/i); // true typeCheck('RegExp{source: String, ...}', {source: 're'}); // false // Custom types: var opt = {customTypes: {Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; }}}}; typeCheck('Even', 2, opt); // true // Nested: var type = '{a: (String, [Number], {y: Array, ...}), b: Error{message: String, ...}}' typeCheck(type, {a: ['hi', [1, 2, 3], {y: [1, 'ms']}], b: new Error('oh no')}); // true ``` Check out the [type syntax format](#syntax) and [guide](#guide). ## Usage `require('type-check');` returns an object that exposes four properties. `VERSION` is the current version of the library as a string. `typeCheck`, `parseType`, and `parsedTypeCheck` are functions. ```js // typeCheck(type, input, options); typeCheck('Number', 2); // true // parseType(type); var parsedType = parseType('Number'); // object // parsedTypeCheck(parsedType, input, options); parsedTypeCheck(parsedType, 2); // true ``` ### typeCheck(type, input, options) `typeCheck` checks a JavaScript value `input` against `type` written in the [type format](#type-format) (and taking account the optional `options`) and returns whether the `input` matches the `type`. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js typeCheck('Number', 2); // true ``` ### parseType(type) `parseType` parses string `type` written in the [type format](#type-format) into an object representing the parsed type. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to parse ##### returns `Object` - an object in the parsed type format representing the parsed type ##### example ```js parseType('Number'); // [{type: 'Number'}] ``` ### parsedTypeCheck(parsedType, input, options) `parsedTypeCheck` checks a JavaScript value `input` against parsed `type` in the parsed type format (and taking account the optional `options`) and returns whether the `input` matches the `type`. Use this in conjunction with `parseType` if you are going to use a type more than once. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js parsedTypeCheck([{type: 'Number'}], 2); // true var parsedType = parseType('String'); parsedTypeCheck(parsedType, 'str'); // true ``` <a name="type-format" /> ## Type Format ### Syntax White space is ignored. The root node is a __Types__. * __Identifier__ = `[\$\w]+` - a group of any lower or upper case letters, numbers, underscores, or dollar signs - eg. `String` * __Type__ = an `Identifier`, an `Identifier` followed by a `Structure`, just a `Structure`, or a wildcard `*` - eg. `String`, `Object{x: Number}`, `{x: Number}`, `Array{0: String, 1: Boolean, length: Number}`, `*` * __Types__ = optionally a comment (an `Identifier` followed by a `::`), optionally the identifier `Maybe`, one or more `Type`, separated by `|` - eg. `Number`, `String | Date`, `Maybe Number`, `Maybe Boolean | String` * __Structure__ = `Fields`, or a `Tuple`, or an `Array` - eg. `{x: Number}`, `(String, Number)`, `[Date]` * __Fields__ = a `{`, followed one or more `Field` separated by a comma `,` (trailing comma `,` is permitted), optionally an `...` (always preceded by a comma `,`), followed by a `}` - eg. `{x: Number, y: String}`, `{k: Function, ...}` * __Field__ = an `Identifier`, followed by a colon `:`, followed by `Types` - eg. `x: Date | String`, `y: Boolean` * __Tuple__ = a `(`, followed by one or more `Types` separated by a comma `,` (trailing comma `,` is permitted), followed by a `)` - eg `(Date)`, `(Number, Date)` * __Array__ = a `[` followed by exactly one `Types` followed by a `]` - eg. `[Boolean]`, `[Boolean | Null]` ### Guide `type-check` uses `Object.toString` to find out the basic type of a value. Specifically, ```js {}.toString.call(VALUE).slice(8, -1) {}.toString.call(true).slice(8, -1) // 'Boolean' ``` A basic type, eg. `Number`, uses this check. This is much more versatile than using `typeof` - for example, with `document`, `typeof` produces `'object'` which isn't that useful, and our technique produces `'HTMLDocument'`. You may check for multiple types by separating types with a `|`. The checker proceeds from left to right, and passes if the value is any of the types - eg. `String | Boolean` first checks if the value is a string, and then if it is a boolean. If it is none of those, then it returns false. Adding a `Maybe` in front of a list of multiple types is the same as also checking for `Null` and `Undefined` - eg. `Maybe String` is equivalent to `Undefined | Null | String`. You may add a comment to remind you of what the type is for by following an identifier with a `::` before a type (or multiple types). The comment is simply thrown out. The wildcard `*` matches all types. There are three types of structures for checking the contents of a value: 'fields', 'tuple', and 'array'. If used by itself, a 'fields' structure will pass with any type of object as long as it is an instance of `Object` and the properties pass - this allows for duck typing - eg. `{x: Boolean}`. To check if the properties pass, and the value is of a certain type, you can specify the type - eg. `Error{message: String}`. If you want to make a field optional, you can simply use `Maybe` - eg. `{x: Boolean, y: Maybe String}` will still pass if `y` is undefined (or null). If you don't care if the value has properties beyond what you have specified, you can use the 'etc' operator `...` - eg. `{x: Boolean, ...}` will match an object with an `x` property that is a boolean, and with zero or more other properties. For an array, you must specify one or more types (separated by `|`) - it will pass for something of any length as long as each element passes the types provided - eg. `[Number]`, `[Number | String]`. A tuple checks for a fixed number of elements, each of a potentially different type. Each element is separated by a comma - eg. `(String, Number)`. An array and tuple structure check that the value is of type `Array` by default, but if another type is specified, they will check for that instead - eg. `Int32Array[Number]`. You can use the wildcard `*` to search for any type at all. Check out the [type precedence](https://github.com/zaboco/type-precedence) library for type-check. ## Options Options is an object. It is an optional parameter to the `typeCheck` and `parsedTypeCheck` functions. The only current option is `customTypes`. <a name="custom-types" /> ### Custom Types __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; } } } }; typeCheck('Even', 2, options); // true typeCheck('Even', 3, options); // false ``` `customTypes` allows you to set up custom types for validation. The value of this is an object. The keys of the object are the types you will be matching. Each value of the object will be an object having a `typeOf` property - a string, and `validate` property - a function. The `typeOf` property is the type the value should be (optional - if not set only `validate` will be used), and `validate` is a function which should return true if the value is of that type. `validate` receives one parameter, which is the value that we are checking. ## Technical About `type-check` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It also uses the [prelude.ls](http://preludels.com/) library. # randexp.js randexp will generate a random string that matches a given RegExp Javascript object. [![Build Status](https://secure.travis-ci.org/fent/randexp.js.svg)](http://travis-ci.org/fent/randexp.js) [![Dependency Status](https://david-dm.org/fent/randexp.js.svg)](https://david-dm.org/fent/randexp.js) [![codecov](https://codecov.io/gh/fent/randexp.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/randexp.js) # Usage ```js var RandExp = require('randexp'); // supports grouping and piping new RandExp(/hello+ (world|to you)/).gen(); // => hellooooooooooooooooooo world // sets and ranges and references new RandExp(/<([a-z]\w{0,20})>foo<\1>/).gen(); // => <m5xhdg>foo<m5xhdg> // wildcard new RandExp(/random stuff: .+/).gen(); // => random stuff: l3m;Hf9XYbI [YPaxV>U*4-_F!WXQh9>;rH3i l!8.zoh?[utt1OWFQrE ^~8zEQm]~tK // ignore case new RandExp(/xxx xtreme dragon warrior xxx/i).gen(); // => xxx xtReME dRAGON warRiOR xXX // dynamic regexp shortcut new RandExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i'); // is the same as new RandExp(new RegExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i')); ``` If you're only going to use `gen()` once with a regexp and want slightly shorter syntax for it ```js var randexp = require('randexp').randexp; randexp(/[1-6]/); // 4 randexp('great|good( job)?|excellent'); // great ``` If you miss the old syntax ```js require('randexp').sugar(); /yes|no|maybe|i don't know/.gen(); // maybe ``` # Motivation Regular expressions are used in every language, every programmer is familiar with them. Regex can be used to easily express complex strings. What better way to generate a random string than with a language you can use to express the string you want? Thanks to [String-Random](http://search.cpan.org/~steve/String-Random-0.22/lib/String/Random.pm) for giving me the idea to make this in the first place and [randexp](https://github.com/benburkert/randexp) for the sweet `.gen()` syntax. # Default Range The default generated character range includes printable ASCII. In order to add or remove characters, a `defaultRange` attribute is exposed. you can `subtract(from, to)` and `add(from, to)` ```js var randexp = new RandExp(/random stuff: .+/); randexp.defaultRange.subtract(32, 126); randexp.defaultRange.add(0, 65535); randexp.gen(); // => random stuff: 湐箻ໜ䫴␩⶛㳸長���邓蕲뤀쑡篷皇硬剈궦佔칗븛뀃匫鴔事좍ﯣ⭼ꝏ䭍詳蒂䥂뽭 ``` # Custom PRNG The default randomness is provided by `Math.random()`. If you need to use a seedable or cryptographic PRNG, you can override `RandExp.prototype.randInt` or `randexp.randInt` (where `randexp` is an instance of `RandExp`). `randInt(from, to)` accepts an inclusive range and returns a randomly selected number within that range. # Infinite Repetitionals Repetitional tokens such as `*`, `+`, and `{3,}` have an infinite max range. In this case, randexp looks at its min and adds 100 to it to get a useable max value. If you want to use another int other than 100 you can change the `max` property in `RandExp.prototype` or the RandExp instance. ```js var randexp = new RandExp(/no{1,}/); randexp.max = 1000000; ``` With `RandExp.sugar()` ```js var regexp = /(hi)*/; regexp.max = 1000000; ``` # Bad Regular Expressions There are some regular expressions which can never match any string. * Ones with badly placed positionals such as `/a^/` and `/$c/m`. Randexp will ignore positional tokens. * Back references to non-existing groups like `/(a)\1\2/`. Randexp will ignore those references, returning an empty string for them. If the group exists only after the reference is used such as in `/\1 (hey)/`, it will too be ignored. * Custom negated character sets with two sets inside that cancel each other out. Example: `/[^\w\W]/`. If you give this to randexp, it will return an empty string for this set since it can't match anything. # Projects based on randexp.js ## JSON-Schema Faker Use generators to populate JSON Schema samples. See: [jsf on github](https://github.com/json-schema-faker/json-schema-faker/) and [jsf demo page](http://json-schema-faker.js.org/). # Install ### Node.js npm install randexp ### Browser Download the [minified version](https://github.com/fent/randexp.js/releases) from the latest release. # Tests Tests are written with [mocha](https://mochajs.org) ```bash npm test ``` # License MIT # Optionator <a name="optionator" /> Optionator is a JavaScript/Node.js option parsing and help generation library used by [eslint](http://eslint.org), [Grasp](http://graspjs.com), [LiveScript](http://livescript.net), [esmangle](https://github.com/estools/esmangle), [escodegen](https://github.com/estools/escodegen), and [many more](https://www.npmjs.com/browse/depended/optionator). For an online demo, check out the [Grasp online demo](http://www.graspjs.com/#demo). [About](#about) &middot; [Usage](#usage) &middot; [Settings Format](#settings-format) &middot; [Argument Format](#argument-format) ## Why? The problem with other option parsers, such as `yargs` or `minimist`, is they just accept all input, valid or not. With Optionator, if you mistype an option, it will give you an error (with a suggestion for what you meant). If you give the wrong type of argument for an option, it will give you an error rather than supplying the wrong input to your application. $ cmd --halp Invalid option '--halp' - perhaps you meant '--help'? $ cmd --count str Invalid value for option 'count' - expected type Int, received value: str. Other helpful features include reformatting the help text based on the size of the console, so that it fits even if the console is narrow, and accepting not just an array (eg. process.argv), but a string or object as well, making things like testing much easier. ## About Optionator uses [type-check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) behind the scenes to cast and verify input according the specified types. MIT license. Version 0.9.1 npm install optionator For updates on Optionator, [follow me on twitter](https://twitter.com/gkzahariev). Optionator is a Node.js module, but can be used in the browser as well if packed with webpack/browserify. ## Usage `require('optionator');` returns a function. It has one property, `VERSION`, the current version of the library as a string. This function is called with an object specifying your options and other information, see the [settings format section](#settings-format). This in turn returns an object with three properties, `parse`, `parseArgv`, `generateHelp`, and `generateHelpForOption`, which are all functions. ```js var optionator = require('optionator')({ prepend: 'Usage: cmd [options]', append: 'Version 1.0.0', options: [{ option: 'help', alias: 'h', type: 'Boolean', description: 'displays help' }, { option: 'count', alias: 'c', type: 'Int', description: 'number of things', example: 'cmd --count 2' }] }); var options = optionator.parseArgv(process.argv); if (options.help) { console.log(optionator.generateHelp()); } ... ``` ### parse(input, parseOptions) `parse` processes the `input` according to your settings, and returns an object with the results. ##### arguments * input - `[String] | Object | String` - the input you wish to parse * parseOptions - `{slice: Int}` - all options optional - `slice` specifies how much to slice away from the beginning if the input is an array or string - by default `0` for string, `2` for array (works with `process.argv`) ##### returns `Object` - the parsed options, each key is a camelCase version of the option name (specified in dash-case), and each value is the processed value for that option. Positional values are in an array under the `_` key. ##### example ```js parse(['node', 't.js', '--count', '2', 'positional']); // {count: 2, _: ['positional']} parse('--count 2 positional'); // {count: 2, _: ['positional']} parse({count: 2, _:['positional']}); // {count: 2, _: ['positional']} ``` ### parseArgv(input) `parseArgv` works exactly like `parse`, but only for array input and it slices off the first two elements. ##### arguments * input - `[String]` - the input you wish to parse ##### returns See "returns" section in "parse" ##### example ```js parseArgv(process.argv); ``` ### generateHelp(helpOptions) `generateHelp` produces help text based on your settings. ##### arguments * helpOptions - `{showHidden: Boolean, interpolate: Object}` - all options optional - `showHidden` specifies whether to show options with `hidden: true` specified, by default it is `false` - `interpolate` specify data to be interpolated in `prepend` and `append` text, `{{key}}` is the format - eg. `generateHelp({interpolate:{version: '0.4.2'}})`, will change this `append` text: `Version {{version}}` to `Version 0.4.2` ##### returns `String` - the generated help text ##### example ```js generateHelp(); /* "Usage: cmd [options] positional -h, --help displays help -c, --count Int number of things Version 1.0.0 "*/ ``` ### generateHelpForOption(optionName) `generateHelpForOption` produces expanded help text for the specified with `optionName` option. If an `example` was specified for the option, it will be displayed, and if a `longDescription` was specified, it will display that instead of the `description`. ##### arguments * optionName - `String` - the name of the option to display ##### returns `String` - the generated help text for the option ##### example ```js generateHelpForOption('count'); /* "-c, --count Int description: number of things example: cmd --count 2 "*/ ``` ## Settings Format When your `require('optionator')`, you get a function that takes in a settings object. This object has the type: { prepend: String, append: String, options: [{heading: String} | { option: String, alias: [String] | String, type: String, enum: [String], default: String, restPositional: Boolean, required: Boolean, overrideRequired: Boolean, dependsOn: [String] | String, concatRepeatedArrays: Boolean | (Boolean, Object), mergeRepeatedObjects: Boolean, description: String, longDescription: String, example: [String] | String }], helpStyle: { aliasSeparator: String, typeSeparator: String, descriptionSeparator: String, initialIndent: Int, secondaryIndent: Int, maxPadFactor: Number }, mutuallyExclusive: [[String | [String]]], concatRepeatedArrays: Boolean | (Boolean, Object), // deprecated, set in defaults object mergeRepeatedObjects: Boolean, // deprecated, set in defaults object positionalAnywhere: Boolean, typeAliases: Object, defaults: Object } All of the properties are optional (the `Maybe` has been excluded for brevities sake), except for having either `heading: String` or `option: String` in each object in the `options` array. ### Top Level Properties * `prepend` is an optional string to be placed before the options in the help text * `append` is an optional string to be placed after the options in the help text * `options` is a required array specifying your options and headings, the options and headings will be displayed in the order specified * `helpStyle` is an optional object which enables you to change the default appearance of some aspects of the help text * `mutuallyExclusive` is an optional array of arrays of either strings or arrays of strings. The top level array is a list of rules, each rule is a list of elements - each element can be either a string (the name of an option), or a list of strings (a group of option names) - there will be an error if more than one element is present * `concatRepeatedArrays` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `mergeRepeatedObjects` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `positionalAnywhere` is an optional boolean (defaults to `true`) - when `true` it allows positional arguments anywhere, when `false`, all arguments after the first positional one are taken to be positional as well, even if they look like a flag. For example, with `positionalAnywhere: false`, the arguments `--flag --boom 12 --crack` would have two positional arguments: `12` and `--crack` * `typeAliases` is an optional object, it allows you to set aliases for types, eg. `{Path: 'String'}` would allow you to use the type `Path` as an alias for the type `String` * `defaults` is an optional object following the option properties format, which specifies default values for all options. A default will be overridden if manually set. For example, you can do `default: { type: "String" }` to set the default type of all options to `String`, and then override that default in an individual option by setting the `type` property #### Heading Properties * `heading` a required string, the name of the heading #### Option Properties * `option` the required name of the option - use dash-case, without the leading dashes * `alias` is an optional string or array of strings which specify any aliases for the option * `type` is a required string in the [type check](https://github.com/gkz/type-check) [format](https://github.com/gkz/type-check#type-format), this will be used to cast the inputted value and validate it * `enum` is an optional array of strings, each string will be parsed by [levn](https://github.com/gkz/levn) - the argument value must be one of the resulting values - each potential value must validate against the specified `type` * `default` is a optional string, which will be parsed by [levn](https://github.com/gkz/levn) and used as the default value if none is set - the value must validate against the specified `type` * `restPositional` is an optional boolean - if set to `true`, everything after the option will be taken to be a positional argument, even if it looks like a named argument * `required` is an optional boolean - if set to `true`, the option parsing will fail if the option is not defined * `overrideRequired` is a optional boolean - if set to `true` and the option is used, and there is another option which is required but not set, it will override the need for the required option and there will be no error - this is useful if you have required options and want to use `--help` or `--version` flags * `concatRepeatedArrays` is an optional boolean or tuple with boolean and options object (defaults to `false`) - when set to `true` and an option contains an array value and is repeated, the subsequent values for the flag will be appended rather than overwriting the original value - eg. option `g` of type `[String]`: `-g a -g b -g c,d` will result in `['a','b','c','d']` You can supply an options object by giving the following value: `[true, options]`. The one currently supported option is `oneValuePerFlag`, this only allows one array value per flag. This is useful if your potential values contain a comma. * `mergeRepeatedObjects` is an optional boolean (defaults to `false`) - when set to `true` and an option contains an object value and is repeated, the subsequent values for the flag will be merged rather than overwriting the original value - eg. option `g` of type `Object`: `-g a:1 -g b:2 -g c:3,d:4` will result in `{a: 1, b: 2, c: 3, d: 4}` * `dependsOn` is an optional string or array of strings - if simply a string (the name of another option), it will make sure that that other option is set, if an array of strings, depending on whether `'and'` or `'or'` is first, it will either check whether all (`['and', 'option-a', 'option-b']`), or at least one (`['or', 'option-a', 'option-b']`) other options are set * `description` is an optional string, which will be displayed next to the option in the help text * `longDescription` is an optional string, it will be displayed instead of the `description` when `generateHelpForOption` is used * `example` is an optional string or array of strings with example(s) for the option - these will be displayed when `generateHelpForOption` is used #### Help Style Properties * `aliasSeparator` is an optional string, separates multiple names from each other - default: ' ,' * `typeSeparator` is an optional string, separates the type from the names - default: ' ' * `descriptionSeparator` is an optional string , separates the description from the padded name and type - default: ' ' * `initialIndent` is an optional int - the amount of indent for options - default: 2 * `secondaryIndent` is an optional int - the amount of indent if wrapped fully (in addition to the initial indent) - default: 4 * `maxPadFactor` is an optional number - affects the default level of padding for the names/type, it is multiplied by the average of the length of the names/type - default: 1.5 ## Argument Format At the highest level there are two types of arguments: named, and positional. Name arguments of any length are prefixed with `--` (eg. `--go`), and those of one character may be prefixed with either `--` or `-` (eg. `-g`). There are two types of named arguments: boolean flags (eg. `--problemo`, `-p`) which take no value and result in a `true` if they are present, the falsey `undefined` if they are not present, or `false` if present and explicitly prefixed with `no` (eg. `--no-problemo`). Named arguments with values (eg. `--tseries 800`, `-t 800`) are the other type. If the option has a type `Boolean` it will automatically be made into a boolean flag. Any other type results in a named argument that takes a value. For more information about how to properly set types to get the value you want, take a look at the [type check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) pages. You can group single character arguments that use a single `-`, however all except the last must be boolean flags (which take no value). The last may be a boolean flag, or an argument which takes a value - eg. `-ba 2` is equivalent to `-b -a 2`. Positional arguments are all those values which do not fall under the above - they can be anywhere, not just at the end. For example, in `cmd -b one -a 2 two` where `b` is a boolean flag, and `a` has the type `Number`, there are two positional arguments, `one` and `two`. Everything after an `--` is positional, even if it looks like a named argument. You may optionally use `=` to separate option names from values, for example: `--count=2`. If you specify the option `NUM`, then any argument using a single `-` followed by a number will be valid and will set the value of `NUM`. Eg. `-2` will be parsed into `NUM: 2`. If duplicate named arguments are present, the last one will be taken. ## Technical About `optionator` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [levn](https://github.com/gkz/levn) to cast arguments to their specified type, and uses [type-check](https://github.com/gkz/type-check) to validate values. It also uses the [prelude.ls](http://preludels.com/) library. # yargs-parser ![ci](https://github.com/yargs/yargs-parser/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/yargs-parser) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/main/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js const argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```console $ node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js const argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```console { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js const parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## Deno Example As of `v19` `yargs-parser` supports [Deno](https://github.com/denoland/deno): ```typescript import parser from "https://deno.land/x/yargs_parser/deno.ts"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` ## ESM Example As of `v19` `yargs-parser` supports ESM (_both in Node.js and in the browser_): **Node.js:** ```js import parser from 'yargs-parser' const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` **Browsers:** ```html <!doctype html> <body> <script type="module"> import parser from "https://unpkg.com/[email protected]/browser.js"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) </script> </body> ``` ## API ### parser(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```console $ node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```console $ node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```console $ node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```console $ node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```console $ node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```console $ node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```console $ node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```console $ node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### parse positional numbers * default: `true` * key: `parse-positional-numbers` Should positional keys that look like numbers be treated as such. ```console $ node example.js 99.3 { _: [99.3] } ``` _if disabled:_ ```console $ node example.js 99.3 { _: ['99.3'] } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```console $ node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```console $ node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```console $ node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```console $ node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```console $ node example --arr 1 2 { _: [], arr: [1, 2] } ``` _if disabled:_ ```console $ node example --arr 1 2 { _: [2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```console $ node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```console $ node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```console $ node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```console $ node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```console $ node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```console $ node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC [![NPM version][npm-image]][npm-url] [![build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] [![Downloads][downloads-image]][downloads-url] [![Join the chat at https://gitter.im/eslint/doctrine](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/eslint/doctrine?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # Doctrine Doctrine is a [JSDoc](http://usejsdoc.org) parser that parses documentation comments from JavaScript (you need to pass in the comment, not a whole JavaScript file). ## Installation You can install Doctrine using [npm](https://npmjs.com): ``` $ npm install doctrine --save-dev ``` Doctrine can also be used in web browsers using [Browserify](http://browserify.org). ## Usage Require doctrine inside of your JavaScript: ```js var doctrine = require("doctrine"); ``` ### parse() The primary method is `parse()`, which accepts two arguments: the JSDoc comment to parse and an optional options object. The available options are: * `unwrap` - set to `true` to delete the leading `/**`, any `*` that begins a line, and the trailing `*/` from the source text. Default: `false`. * `tags` - an array of tags to return. When specified, Doctrine returns only tags in this array. For example, if `tags` is `["param"]`, then only `@param` tags will be returned. Default: `null`. * `recoverable` - set to `true` to keep parsing even when syntax errors occur. Default: `false`. * `sloppy` - set to `true` to allow optional parameters to be specified in brackets (`@param {string} [foo]`). Default: `false`. * `lineNumbers` - set to `true` to add `lineNumber` to each node, specifying the line on which the node is found in the source. Default: `false`. * `range` - set to `true` to add `range` to each node, specifying the start and end index of the node in the original comment. Default: `false`. Here's a simple example: ```js var ast = doctrine.parse( [ "/**", " * This function comment is parsed by doctrine", " * @param {{ok:String}} userName", "*/" ].join('\n'), { unwrap: true }); ``` This example returns the following AST: { "description": "This function comment is parsed by doctrine", "tags": [ { "title": "param", "description": null, "type": { "type": "RecordType", "fields": [ { "type": "FieldType", "key": "ok", "value": { "type": "NameExpression", "name": "String" } } ] }, "name": "userName" } ] } See the [demo page](http://eslint.org/doctrine/demo/) more detail. ## Team These folks keep the project moving and are resources for help: * Nicholas C. Zakas ([@nzakas](https://github.com/nzakas)) - project lead * Yusuke Suzuki ([@constellation](https://github.com/constellation)) - reviewer ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/doctrine/issues). ## Frequently Asked Questions ### Can I pass a whole JavaScript file to Doctrine? No. Doctrine can only parse JSDoc comments, so you'll need to pass just the JSDoc comment to Doctrine in order to work. ### License #### doctrine Copyright JS Foundation and other contributors, https://js.foundation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. #### esprima some of functions is derived from esprima Copyright (C) 2012, 2011 [Ariya Hidayat](http://ariya.ofilabs.com/about) (twitter: [@ariyahidayat](http://twitter.com/ariyahidayat)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #### closure-compiler some of extensions is derived from closure-compiler Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ ### Where to ask for help? Join our [Chatroom](https://gitter.im/eslint/doctrine) [npm-image]: https://img.shields.io/npm/v/doctrine.svg?style=flat-square [npm-url]: https://www.npmjs.com/package/doctrine [travis-image]: https://img.shields.io/travis/eslint/doctrine/master.svg?style=flat-square [travis-url]: https://travis-ci.org/eslint/doctrine [coveralls-image]: https://img.shields.io/coveralls/eslint/doctrine/master.svg?style=flat-square [coveralls-url]: https://coveralls.io/r/eslint/doctrine?branch=master [downloads-image]: http://img.shields.io/npm/dm/doctrine.svg?style=flat-square [downloads-url]: https://www.npmjs.com/package/doctrine # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers Shims used when bundling asc for browser usage. # isexe Minimal module to check if a file is executable, and a normal file. Uses `fs.stat` and tests against the `PATHEXT` environment variable on Windows. ## USAGE ```javascript var isexe = require('isexe') isexe('some-file-name', function (err, isExe) { if (err) { console.error('probably file does not exist or something', err) } else if (isExe) { console.error('this thing can be run') } else { console.error('cannot be run') } }) // same thing but synchronous, throws errors var isExe = isexe.sync('some-file-name') // treat errors as just "not executable" isexe('maybe-missing-file', { ignoreErrors: true }, callback) var isExe = isexe.sync('maybe-missing-file', { ignoreErrors: true }) ``` ## API ### `isexe(path, [options], [callback])` Check if the path is executable. If no callback provided, and a global `Promise` object is available, then a Promise will be returned. Will raise whatever errors may be raised by `fs.stat`, unless `options.ignoreErrors` is set to true. ### `isexe.sync(path, [options])` Same as `isexe` but returns the value and throws any errors raised. ### Options * `ignoreErrors` Treat all errors as "no, this is not executable", but don't raise them. * `uid` Number to use as the user id * `gid` Number to use as the group id * `pathExt` List of path extensions to use instead of `PATHEXT` environment variable on Windows. # flat-cache > A stupidly simple key/value storage using files to persist the data [![NPM Version](http://img.shields.io/npm/v/flat-cache.svg?style=flat)](https://npmjs.org/package/flat-cache) [![Build Status](https://api.travis-ci.org/royriojas/flat-cache.svg?branch=master)](https://travis-ci.org/royriojas/flat-cache) ## install ```bash npm i --save flat-cache ``` ## Usage ```js var flatCache = require('flat-cache') // loads the cache, if one does not exists for the given // Id a new one will be prepared to be created var cache = flatCache.load('cacheId'); // sets a key on the cache cache.setKey('key', { foo: 'var' }); // get a key from the cache cache.getKey('key') // { foo: 'var' } // fetch the entire persisted object cache.all() // { 'key': { foo: 'var' } } // remove a key cache.removeKey('key'); // removes a key from the cache // save it to disk cache.save(); // very important, if you don't save no changes will be persisted. // cache.save( true /* noPrune */) // can be used to prevent the removal of non visited keys // loads the cache from a given directory, if one does // not exists for the given Id a new one will be prepared to be created var cache = flatCache.load('cacheId', path.resolve('./path/to/folder')); // The following methods are useful to clear the cache // delete a given cache flatCache.clearCacheById('cacheId') // removes the cacheId document if one exists. // delete all cache flatCache.clearAll(); // remove the cache directory ``` ## Motivation for this module I needed a super simple and dumb **in-memory cache** with optional disk persistance in order to make a script that will beutify files with `esformatter` only execute on the files that were changed since the last run. To make that possible we need to store the `fileSize` and `modificationTime` of the files. So a simple `key/value` storage was needed and Bam! this module was born. ## Important notes - If no directory is especified when the `load` method is called, a folder named `.cache` will be created inside the module directory when `cache.save` is called. If you're committing your `node_modules` to any vcs, you might want to ignore the default `.cache` folder, or specify a custom directory. - The values set on the keys of the cache should be `stringify-able` ones, meaning no circular references - All the changes to the cache state are done to memory - I could have used a timer or `Object.observe` to deliver the changes to disk, but I wanted to keep this module intentionally dumb and simple - Non visited keys are removed when `cache.save()` is called. If this is not desired, you can pass `true` to the save call like: `cache.save( true /* noPrune */ )`. ## License MIT ## Changelog [changelog](./changelog.md) # `asbuild` [![Stars](https://img.shields.io/github/stars/AssemblyScript/asbuild.svg?style=social&maxAge=3600&label=Star)](https://github.com/AssemblyScript/asbuild/stargazers) *A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc.* ## 🚩 Table of Contents - [Installing](#-installing) - [Usage](#-usage) - [`asb init`](#asb-init---create-an-empty-project) - [`asb test`](#asb-test---run-as-pect-tests) - [`asb fmt`](#asb-fmt---format-as-files-using-eslint) - [`asb run`](#asb-run---run-a-wasi-binary) - [`asb build`](#asb-build---compile-the-project-using-asc) - [Background](#-background) ## 🔧 Installing Install it globally ``` npm install -g asbuild ``` Or, locally as dev dependencies ``` npm install --save-dev asbuild ``` ## 💡 Usage ``` Build tool for AssemblyScript projects. Usage: asb [command] [options] Commands: asb Alias of build command, to maintain back-ward compatibility [default] asb build Compile a local package and all of its dependencies [aliases: compile, make] asb init [baseDir] Create a new AS package in an given directory asb test Run as-pect tests asb fmt [paths..] This utility formats current module using eslint. [aliases: format, lint] Options: --version Show version number [boolean] --help Show help [boolean] ``` ### `asb init` - Create an empty project ``` asb init [baseDir] Create a new AS package in an given directory Positionals: baseDir Create a sample AS project in this directory [string] [default: "."] Options: --version Show version number [boolean] --help Show help [boolean] --yes Skip the interactive prompt [boolean] [default: false] ``` ### `asb test` - Run as-pect tests ``` asb test Run as-pect tests USAGE: asb test [options] -- [aspect_options] Options: --version Show version number [boolean] --help Show help [boolean] --verbose, --vv Print out arguments passed to as-pect [boolean] [default: false] ``` ### `asb fmt` - Format AS files using ESlint ``` asb fmt [paths..] This utility formats current module using eslint. Positionals: paths Paths to format [array] [default: ["."]] Initialisation: --init Generates recommended eslint config for AS Projects [boolean] Miscellaneous --lint, --dry-run Tries to fix problems without saving the changes to the file system [boolean] [default: false] Options: --version Show version number [boolean] --help Show help ``` ### `asb run` - Run a WASI binary ``` asb run Run a WASI binary USAGE: asb run [options] [binary path] -- [binary options] Positionals: binary path to Wasm binary [string] [required] Options: --version Show version number [boolean] --help Show help [boolean] --preopen, -p comma separated list of directories to open. [default: "."] ``` ### `asb build` - Compile the project using asc ``` asb build Compile a local package and all of its dependencies USAGE: asb build [entry_file] [options] -- [asc_options] Options: --version Show version number [boolean] --help Show help [boolean] --baseDir, -d Base directory of project. [string] [default: "."] --config, -c Path to asconfig file [string] [default: "./asconfig.json"] --wat Output wat file to outDir [boolean] [default: false] --outDir Directory to place built binaries. Default "./build/<target>/" [string] --target Target for compilation [string] [default: "release"] --verbose Print out arguments passed to asc [boolean] [default: false] Examples: asb build Build release of 'assembly/index.ts to build/release/packageName.wasm asb build --target release Build a release binary asb build -- --measure Pass argument to 'asc' ``` #### Defaults ##### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ##### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./tests/build_test) ## 📖 Background Asbuild started as wrapper around `asc` to provide an easier CLI interface and now has been extened to support other commands like `init`, `test` and `fmt` just like `cargo` to become a one stop build tool for AS Projects. ## 📜 License This library is provided under the open-source [MIT license](https://choosealicense.com/licenses/mit/). <table><thead> <tr> <th>Linux</th> <th>OS X</th> <th>Windows</th> <th>Coverage</th> <th>Downloads</th> </tr> </thead><tbody><tr> <td colspan="2" align="center"> <a href="https://travis-ci.org/kaelzhang/node-ignore"> <img src="https://travis-ci.org/kaelzhang/node-ignore.svg?branch=master" alt="Build Status" /></a> </td> <td align="center"> <a href="https://ci.appveyor.com/project/kaelzhang/node-ignore"> <img src="https://ci.appveyor.com/api/projects/status/github/kaelzhang/node-ignore?branch=master&svg=true" alt="Windows Build Status" /></a> </td> <td align="center"> <a href="https://codecov.io/gh/kaelzhang/node-ignore"> <img src="https://codecov.io/gh/kaelzhang/node-ignore/branch/master/graph/badge.svg" alt="Coverage Status" /></a> </td> <td align="center"> <a href="https://www.npmjs.org/package/ignore"> <img src="http://img.shields.io/npm/dm/ignore.svg" alt="npm module downloads per month" /></a> </td> </tr></tbody></table> # ignore `ignore` is a manager, filter and parser which implemented in pure JavaScript according to the .gitignore [spec](http://git-scm.com/docs/gitignore). Pay attention that [`minimatch`](https://www.npmjs.org/package/minimatch) does not work in the gitignore way. To filter filenames according to .gitignore file, I recommend this module. ##### Tested on - Linux + Node: `0.8` - `7.x` - Windows + Node: `0.10` - `7.x`, node < `0.10` is not tested due to the lack of support of appveyor. Actually, `ignore` does not rely on any versions of node specially. Since `4.0.0`, ignore will no longer support `node < 6` by default, to use in node < 6, `require('ignore/legacy')`. For details, see [CHANGELOG](https://github.com/kaelzhang/node-ignore/blob/master/CHANGELOG.md). ## Table Of Main Contents - [Usage](#usage) - [`Pathname` Conventions](#pathname-conventions) - [Guide for 2.x -> 3.x](#upgrade-2x---3x) - [Guide for 3.x -> 4.x](#upgrade-3x---4x) - See Also: - [`glob-gitignore`](https://www.npmjs.com/package/glob-gitignore) matches files using patterns and filters them according to gitignore rules. ## Usage ```js import ignore from 'ignore' const ig = ignore().add(['.abc/*', '!.abc/d/']) ``` ### Filter the given paths ```js const paths = [ '.abc/a.js', // filtered out '.abc/d/e.js' // included ] ig.filter(paths) // ['.abc/d/e.js'] ig.ignores('.abc/a.js') // true ``` ### As the filter function ```js paths.filter(ig.createFilter()); // ['.abc/d/e.js'] ``` ### Win32 paths will be handled ```js ig.filter(['.abc\\a.js', '.abc\\d\\e.js']) // if the code above runs on windows, the result will be // ['.abc\\d\\e.js'] ``` ## Why another ignore? - `ignore` is a standalone module, and is much simpler so that it could easy work with other programs, unlike [isaacs](https://npmjs.org/~isaacs)'s [fstream-ignore](https://npmjs.org/package/fstream-ignore) which must work with the modules of the fstream family. - `ignore` only contains utility methods to filter paths according to the specified ignore rules, so - `ignore` never try to find out ignore rules by traversing directories or fetching from git configurations. - `ignore` don't cares about sub-modules of git projects. - Exactly according to [gitignore man page](http://git-scm.com/docs/gitignore), fixes some known matching issues of fstream-ignore, such as: - '`/*.js`' should only match '`a.js`', but not '`abc/a.js`'. - '`**/foo`' should match '`foo`' anywhere. - Prevent re-including a file if a parent directory of that file is excluded. - Handle trailing whitespaces: - `'a '`(one space) should not match `'a '`(two spaces). - `'a \ '` matches `'a '` - All test cases are verified with the result of `git check-ignore`. # Methods ## .add(pattern: string | Ignore): this ## .add(patterns: Array<string | Ignore>): this - **pattern** `String | Ignore` An ignore pattern string, or the `Ignore` instance - **patterns** `Array<String | Ignore>` Array of ignore patterns. Adds a rule or several rules to the current manager. Returns `this` Notice that a line starting with `'#'`(hash) is treated as a comment. Put a backslash (`'\'`) in front of the first hash for patterns that begin with a hash, if you want to ignore a file with a hash at the beginning of the filename. ```js ignore().add('#abc').ignores('#abc') // false ignore().add('\#abc').ignores('#abc') // true ``` `pattern` could either be a line of ignore pattern or a string of multiple ignore patterns, which means we could just `ignore().add()` the content of a ignore file: ```js ignore() .add(fs.readFileSync(filenameOfGitignore).toString()) .filter(filenames) ``` `pattern` could also be an `ignore` instance, so that we could easily inherit the rules of another `Ignore` instance. ## <strike>.addIgnoreFile(path)</strike> REMOVED in `3.x` for now. To upgrade `[email protected]` up to `3.x`, use ```js import fs from 'fs' if (fs.existsSync(filename)) { ignore().add(fs.readFileSync(filename).toString()) } ``` instead. ## .filter(paths: Array<Pathname>): Array<Pathname> ```ts type Pathname = string ``` Filters the given array of pathnames, and returns the filtered array. - **paths** `Array.<Pathname>` The array of `pathname`s to be filtered. ### `Pathname` Conventions: #### 1. `Pathname` should be a `path.relative()`d pathname `Pathname` should be a string that have been `path.join()`ed, or the return value of `path.relative()` to the current directory. ```js // WRONG ig.ignores('./abc') // WRONG, for it will never happen. // If the gitignore rule locates at the root directory, // `'/abc'` should be changed to `'abc'`. // ``` // path.relative('/', '/abc') -> 'abc' // ``` ig.ignores('/abc') // Right ig.ignores('abc') // Right ig.ignores(path.join('./abc')) // path.join('./abc') -> 'abc' ``` In other words, each `Pathname` here should be a relative path to the directory of the gitignore rules. Suppose the dir structure is: ``` /path/to/your/repo |-- a | |-- a.js | |-- .b | |-- .c |-- .DS_store ``` Then the `paths` might be like this: ```js [ 'a/a.js' '.b', '.c/.DS_store' ] ``` Usually, you could use [`glob`](http://npmjs.org/package/glob) with `option.mark = true` to fetch the structure of the current directory: ```js import glob from 'glob' glob('**', { // Adds a / character to directory matches. mark: true }, (err, files) => { if (err) { return console.error(err) } let filtered = ignore().add(patterns).filter(files) console.log(filtered) }) ``` #### 2. filenames and dirnames `node-ignore` does NO `fs.stat` during path matching, so for the example below: ```js ig.add('config/') // `ig` does NOT know if 'config' is a normal file, directory or something ig.ignores('config') // And it returns `false` ig.ignores('config/') // returns `true` ``` Specially for people who develop some library based on `node-ignore`, it is important to understand that. ## .ignores(pathname: Pathname): boolean > new in 3.2.0 Returns `Boolean` whether `pathname` should be ignored. ```js ig.ignores('.abc/a.js') // true ``` ## .createFilter() Creates a filter function which could filter an array of paths with `Array.prototype.filter`. Returns `function(path)` the filter function. ## `options.ignorecase` since 4.0.0 Similar as the `core.ignorecase` option of [git-config](https://git-scm.com/docs/git-config), `node-ignore` will be case insensitive if `options.ignorecase` is set to `true` (default value), otherwise case sensitive. ```js const ig = ignore({ ignorecase: false }) ig.add('*.png') ig.ignores('*.PNG') // false ``` **** # Upgrade Guide ## Upgrade 2.x -> 3.x - All `options` of 2.x are unnecessary and removed, so just remove them. - `ignore()` instance is no longer an [`EventEmitter`](nodejs.org/api/events.html), and all events are unnecessary and removed. - `.addIgnoreFile()` is removed, see the [.addIgnoreFile](#addignorefilepath) section for details. ## Upgrade 3.x -> 4.x Since `4.0.0`, `ignore` will no longer support node < 6, to use `ignore` in node < 6: ```js var ignore = require('ignore/legacy') ``` **** # Collaborators - [@whitecolor](https://github.com/whitecolor) *Alex* - [@SamyPesse](https://github.com/SamyPesse) *Samy Pessé* - [@azproduction](https://github.com/azproduction) *Mikhail Davydov* - [@TrySound](https://github.com/TrySound) *Bogdan Chadkin* - [@JanMattner](https://github.com/JanMattner) *Jan Mattner* - [@ntwb](https://github.com/ntwb) *Stephen Edgar* - [@kasperisager](https://github.com/kasperisager) *Kasper Isager* - [@sandersn](https://github.com/sandersn) *Nathan Shively-Sanders* ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` # tr46.js > An implementation of the [Unicode TR46 specification](http://unicode.org/reports/tr46/). ## Installation [Node.js](http://nodejs.org) `>= 6` is required. To install, type this at the command line: ```shell npm install tr46 ``` ## API ### `toASCII(domainName[, options])` Converts a string of Unicode symbols to a case-folded Punycode string of ASCII symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`processingOption`](#processingOption) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) * [`verifyDNSLength`](#verifyDNSLength) ### `toUnicode(domainName[, options])` Converts a case-folded Punycode string of ASCII symbols to a string of Unicode symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) ## Options ### `checkBidi` Type: `Boolean` Default value: `false` When set to `true`, any bi-directional text within the input will be checked for validation. ### `checkHyphens` Type: `Boolean` Default value: `false` When set to `true`, the positions of any hyphen characters within the input will be checked for validation. ### `checkJoiners` Type: `Boolean` Default value: `false` When set to `true`, any word joiner characters within the input will be checked for validation. ### `processingOption` Type: `String` Default value: `"nontransitional"` When set to `"transitional"`, symbols within the input will be validated according to the older IDNA2003 protocol. When set to `"nontransitional"`, the current IDNA2008 protocol will be used. ### `useSTD3ASCIIRules` Type: `Boolean` Default value: `false` When set to `true`, input will be validated according to [STD3 Rules](http://unicode.org/reports/tr46/#STD3_Rules). ### `verifyDNSLength` Type: `Boolean` Default value: `false` When set to `true`, the length of each DNS label within the input will be checked for validation. # require-main-filename [![Build Status](https://travis-ci.org/yargs/require-main-filename.png)](https://travis-ci.org/yargs/require-main-filename) [![Coverage Status](https://coveralls.io/repos/yargs/require-main-filename/badge.svg?branch=master)](https://coveralls.io/r/yargs/require-main-filename?branch=master) [![NPM version](https://img.shields.io/npm/v/require-main-filename.svg)](https://www.npmjs.com/package/require-main-filename) `require.main.filename` is great for figuring out the entry point for the current application. This can be combined with a module like [pkg-conf](https://www.npmjs.com/package/pkg-conf) to, _as if by magic_, load top-level configuration. Unfortunately, `require.main.filename` sometimes fails when an application is executed with an alternative process manager, e.g., [iisnode](https://github.com/tjanczuk/iisnode). `require-main-filename` is a shim that addresses this problem. ## Usage ```js var main = require('require-main-filename')() // use main as an alternative to require.main.filename. ``` ## License ISC # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # ansi-colors [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/ansi-colors.svg?style=flat)](https://www.npmjs.com/package/ansi-colors) [![NPM monthly downloads](https://img.shields.io/npm/dm/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![NPM total downloads](https://img.shields.io/npm/dt/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![Linux Build Status](https://img.shields.io/travis/doowb/ansi-colors.svg?style=flat&label=Travis)](https://travis-ci.org/doowb/ansi-colors) > Easily add ANSI colors to your text and symbols in the terminal. A faster drop-in replacement for chalk, kleur and turbocolor (without the dependencies and rendering bugs). Please consider following this project's author, [Brian Woodward](https://github.com/doowb), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save ansi-colors ``` ![image](https://user-images.githubusercontent.com/383994/39635445-8a98a3a6-4f8b-11e8-89c1-068c45d4fff8.png) ## Why use this? ansi-colors is _the fastest Node.js library for terminal styling_. A more performant drop-in replacement for chalk, with no dependencies. * _Blazing fast_ - Fastest terminal styling library in node.js, 10-20x faster than chalk! * _Drop-in replacement_ for [chalk](https://github.com/chalk/chalk). * _No dependencies_ (Chalk has 7 dependencies in its tree!) * _Safe_ - Does not modify the `String.prototype` like [colors](https://github.com/Marak/colors.js). * Supports [nested colors](#nested-colors), **and does not have the [nested styling bug](#nested-styling-bug) that is present in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur)**. * Supports [chained colors](#chained-colors). * [Toggle color support](#toggle-color-support) on or off. ## Usage ```js const c = require('ansi-colors'); console.log(c.red('This is a red string!')); console.log(c.green('This is a red string!')); console.log(c.cyan('This is a cyan string!')); console.log(c.yellow('This is a yellow string!')); ``` ![image](https://user-images.githubusercontent.com/383994/39653848-a38e67da-4fc0-11e8-89ae-98c65ebe9dcf.png) ## Chained colors ```js console.log(c.bold.red('this is a bold red message')); console.log(c.bold.yellow.italic('this is a bold yellow italicized message')); console.log(c.green.bold.underline('this is a bold green underlined message')); ``` ![image](https://user-images.githubusercontent.com/383994/39635780-7617246a-4f8c-11e8-89e9-05216cc54e38.png) ## Nested colors ```js console.log(c.yellow(`foo ${c.red.bold('red')} bar ${c.cyan('cyan')} baz`)); ``` ![image](https://user-images.githubusercontent.com/383994/39635817-8ed93d44-4f8c-11e8-8afd-8c3ea35f5fbe.png) ### Nested styling bug `ansi-colors` does not have the nested styling bug found in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur). ```js const { bold, red } = require('ansi-styles'); console.log(bold(`foo ${red.dim('bar')} baz`)); const colorette = require('colorette'); console.log(colorette.bold(`foo ${colorette.red(colorette.dim('bar'))} baz`)); const kleur = require('kleur'); console.log(kleur.bold(`foo ${kleur.red.dim('bar')} baz`)); const chalk = require('chalk'); console.log(chalk.bold(`foo ${chalk.red.dim('bar')} baz`)); ``` **Results in the following** (sans icons and labels) ![image](https://user-images.githubusercontent.com/383994/47280326-d2ee0580-d5a3-11e8-9611-ea6010f0a253.png) ## Toggle color support Easily enable/disable colors. ```js const c = require('ansi-colors'); // disable colors manually c.enabled = false; // or use a library to automatically detect support c.enabled = require('color-support').hasBasic; console.log(c.red('I will only be colored red if the terminal supports colors')); ``` ## Strip ANSI codes Use the `.unstyle` method to strip ANSI codes from a string. ```js console.log(c.unstyle(c.blue.bold('foo bar baz'))); //=> 'foo bar baz' ``` ## Available styles **Note** that bright and bright-background colors are not always supported. | Colors | Background Colors | Bright Colors | Bright Background Colors | | ------- | ----------------- | ------------- | ------------------------ | | black | bgBlack | blackBright | bgBlackBright | | red | bgRed | redBright | bgRedBright | | green | bgGreen | greenBright | bgGreenBright | | yellow | bgYellow | yellowBright | bgYellowBright | | blue | bgBlue | blueBright | bgBlueBright | | magenta | bgMagenta | magentaBright | bgMagentaBright | | cyan | bgCyan | cyanBright | bgCyanBright | | white | bgWhite | whiteBright | bgWhiteBright | | gray | | | | | grey | | | | _(`gray` is the U.S. spelling, `grey` is more commonly used in the Canada and U.K.)_ ### Style modifiers * dim * **bold** * hidden * _italic_ * underline * inverse * ~~strikethrough~~ * reset ## Aliases Create custom aliases for styles. ```js const colors = require('ansi-colors'); colors.alias('primary', colors.yellow); colors.alias('secondary', colors.bold); console.log(colors.primary.secondary('Foo')); ``` ## Themes A theme is an object of custom aliases. ```js const colors = require('ansi-colors'); colors.theme({ danger: colors.red, dark: colors.dim.gray, disabled: colors.gray, em: colors.italic, heading: colors.bold.underline, info: colors.cyan, muted: colors.dim, primary: colors.blue, strong: colors.bold, success: colors.green, underline: colors.underline, warning: colors.yellow }); // Now, we can use our custom styles alongside the built-in styles! console.log(colors.danger.strong.em('Error!')); console.log(colors.warning('Heads up!')); console.log(colors.info('Did you know...')); console.log(colors.success.bold('It worked!')); ``` ## Performance **Libraries tested** * ansi-colors v3.0.4 * chalk v2.4.1 ### Mac > MacBook Pro, Intel Core i7, 2.3 GHz, 16 GB. **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.915ms` * chalk - `12.437ms` **Benchmarks** ``` # All Colors ansi-colors x 173,851 ops/sec ±0.42% (91 runs sampled) chalk x 9,944 ops/sec ±2.53% (81 runs sampled))) # Chained colors ansi-colors x 20,791 ops/sec ±0.60% (88 runs sampled) chalk x 2,111 ops/sec ±2.34% (83 runs sampled) # Nested colors ansi-colors x 59,304 ops/sec ±0.98% (92 runs sampled) chalk x 4,590 ops/sec ±2.08% (82 runs sampled) ``` ### Windows > Windows 10, Intel Core i7-7700k CPU @ 4.2 GHz, 32 GB **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.494ms` * chalk - `11.523ms` **Benchmarks** ``` # All Colors ansi-colors x 193,088 ops/sec ±0.51% (95 runs sampled)) chalk x 9,612 ops/sec ±3.31% (77 runs sampled))) # Chained colors ansi-colors x 26,093 ops/sec ±1.13% (94 runs sampled) chalk x 2,267 ops/sec ±2.88% (80 runs sampled)) # Nested colors ansi-colors x 67,747 ops/sec ±0.49% (93 runs sampled) chalk x 4,446 ops/sec ±3.01% (82 runs sampled)) ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [ansi-wrap](https://www.npmjs.com/package/ansi-wrap): Create ansi colors by passing the open and close codes. | [homepage](https://github.com/jonschlinkert/ansi-wrap "Create ansi colors by passing the open and close codes.") * [strip-color](https://www.npmjs.com/package/strip-color): Strip ANSI color codes from a string. No dependencies. | [homepage](https://github.com/jonschlinkert/strip-color "Strip ANSI color codes from a string. No dependencies.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 48 | [jonschlinkert](https://github.com/jonschlinkert) | | 42 | [doowb](https://github.com/doowb) | | 6 | [lukeed](https://github.com/lukeed) | | 2 | [Silic0nS0ldier](https://github.com/Silic0nS0ldier) | | 1 | [dwieeb](https://github.com/dwieeb) | | 1 | [jorgebucaran](https://github.com/jorgebucaran) | | 1 | [madhavarshney](https://github.com/madhavarshney) | | 1 | [chapterjason](https://github.com/chapterjason) | ### Author **Brian Woodward** * [GitHub Profile](https://github.com/doowb) * [Twitter Profile](https://twitter.com/doowb) * [LinkedIn Profile](https://linkedin.com/in/woodwardbrian) ### License Copyright © 2019, [Brian Woodward](https://github.com/doowb). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on July 01, 2019._ The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` iMurmurHash.js ============== An incremental implementation of the MurmurHash3 (32-bit) hashing algorithm for JavaScript based on [Gary Court's implementation](https://github.com/garycourt/murmurhash-js) with [kazuyukitanimura's modifications](https://github.com/kazuyukitanimura/murmurhash-js). This version works significantly faster than the non-incremental version if you need to hash many small strings into a single hash, since string concatenation (to build the single string to pass the non-incremental version) is fairly costly. In one case tested, using the incremental version was about 50% faster than concatenating 5-10 strings and then hashing. Installation ------------ To use iMurmurHash in the browser, [download the latest version](https://raw.github.com/jensyt/imurmurhash-js/master/imurmurhash.min.js) and include it as a script on your site. ```html <script type="text/javascript" src="/scripts/imurmurhash.min.js"></script> <script> // Your code here, access iMurmurHash using the global object MurmurHash3 </script> ``` --- To use iMurmurHash in Node.js, install the module using NPM: ```bash npm install imurmurhash ``` Then simply include it in your scripts: ```javascript MurmurHash3 = require('imurmurhash'); ``` Quick Example ------------- ```javascript // Create the initial hash var hashState = MurmurHash3('string'); // Incrementally add text hashState.hash('more strings'); hashState.hash('even more strings'); // All calls can be chained if desired hashState.hash('and').hash('some').hash('more'); // Get a result hashState.result(); // returns 0xe4ccfe6b ``` Functions --------- ### MurmurHash3 ([string], [seed]) Get a hash state object, optionally initialized with the given _string_ and _seed_. _Seed_ must be a positive integer if provided. Calling this function without the `new` keyword will return a cached state object that has been reset. This is safe to use as long as the object is only used from a single thread and no other hashes are created while operating on this one. If this constraint cannot be met, you can use `new` to create a new state object. For example: ```javascript // Use the cached object, calling the function again will return the same // object (but reset, so the current state would be lost) hashState = MurmurHash3(); ... // Create a new object that can be safely used however you wish. Calling the // function again will simply return a new state object, and no state loss // will occur, at the cost of creating more objects. hashState = new MurmurHash3(); ``` Both methods can be mixed however you like if you have different use cases. --- ### MurmurHash3.prototype.hash (string) Incrementally add _string_ to the hash. This can be called as many times as you want for the hash state object, including after a call to `result()`. Returns `this` so calls can be chained. --- ### MurmurHash3.prototype.result () Get the result of the hash as a 32-bit positive integer. This performs the tail and finalizer portions of the algorithm, but does not store the result in the state object. This means that it is perfectly safe to get results and then continue adding strings via `hash`. ```javascript // Do the whole string at once MurmurHash3('this is a test string').result(); // 0x70529328 // Do part of the string, get a result, then the other part var m = MurmurHash3('this is a'); m.result(); // 0xbfc4f834 m.hash(' test string').result(); // 0x70529328 (same as above) ``` --- ### MurmurHash3.prototype.reset ([seed]) Reset the state object for reuse, optionally using the given _seed_ (defaults to 0 like the constructor). Returns `this` so calls can be chained. --- License (MIT) ------------- Copyright (c) 2013 Gary Court, Jens Taylor Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # Rock-Paper-Scissors game as a NEAR contract Video demo: [here](https://www.loom.com/share/fbd896f412aa43d7ad454f55e7976429) ## Install dependencies ``` yarn ``` ## Build and Deploy the contract ``` yarn asb near dev-deploy ./build/release/near-rock-paper-scissors-game.wasm # copy the game id in your clipboard and send it to player 2 ``` ## How to Play 1. Player 1 call function `createGame` passing the attached value (at least 0.1 NEAR), and send gameId to player 2 2. Player 2 call function `joinGame(gameId)` passing gameId that player one sent, also passing the attached value (Exactly same amount as player 1's) 3. Call function `play(gameId: u32, playerChose: u8)` with gameId and playerChose as argument 4. playerChose argument means rock, paper or scissors. You should write 1 for Rock, 2 for Paper and 3 for Scissors. 5. The plays continue until every player play. 6. After every player play, function return a message like 'Congratulations: hfgunay.testnet is the winner and received 200000000000000000000000' 7. When someone win, the attached deposit will be transfered to the wallet of the winner. ## Run the game **Create a game** ``` near call <contract-id> createGame --account_id <account-id> --amount 0.1 # save the game id in your clipboard and send it to your opponent ``` **Join a game (player 2)** ``` near call <contract-id> joinGame '{"gameId": <game-id>}' --account_id <account-id> --amount 0.1 If it didn't work try: near call <contract-id> joinGame '{"""gameId""":9}' --account_id <account-id> --amount 0.1 ``` **Play the game** ``` near call <contract-id> play `play(gameId: u32, playerChose: u8)` --account_id <account-id> If it didn't work try: near call <contract-id> play '{"""gameId""":9,"""playerChose""":2}' --account_id <account-id> ``` Railroad-diagram Generator ========================== This is a small js library for generating railroad diagrams (like what [JSON.org](http://json.org) uses) using SVG. Railroad diagrams are a way of visually representing a grammar in a form that is more readable than using regular expressions or BNF. I think (though I haven't given it a lot of thought yet) that if it's easy to write a context-free grammar for the language, the corresponding railroad diagram will be easy as well. There are several railroad-diagram generators out there, but none of them had the visual appeal I wanted. [Here's an example of how they look!](http://www.xanthir.com/etc/railroad-diagrams/example.html) And [here's an online generator for you to play with and get SVG code from!](http://www.xanthir.com/etc/railroad-diagrams/generator.html) The library now exists in a Python port as well! See the information further down. Details ------- To use the library, just include the js and css files, and then call the Diagram() function. Its arguments are the components of the diagram (Diagram is a special form of Sequence). An alternative to Diagram() is ComplexDiagram() which is used to describe a complex type diagram. Components are either leaves or containers. The leaves: * Terminal(text) or a bare string - represents literal text * NonTerminal(text) - represents an instruction or another production * Comment(text) - a comment * Skip() - an empty line The containers: * Sequence(children) - like simple concatenation in a regex * Choice(index, children) - like | in a regex. The index argument specifies which child is the "normal" choice and should go in the middle * Optional(child, skip) - like ? in a regex. A shorthand for `Choice(1, [Skip(), child])`. If the optional `skip` parameter has the value `"skip"`, it instead puts the Skip() in the straight-line path, for when the "normal" behavior is to omit the item. * OneOrMore(child, repeat) - like + in a regex. The 'repeat' argument is optional, and specifies something that must go between the repetitions. * ZeroOrMore(child, repeat, skip) - like * in a regex. A shorthand for `Optional(OneOrMore(child, repeat))`. The optional `skip` parameter is identical to Optional(). For convenience, each component can be called with or without `new`. If called without `new`, the container components become n-ary; that is, you can say either `new Sequence([A, B])` or just `Sequence(A,B)`. After constructing a Diagram, call `.format(...padding)` on it, specifying 0-4 padding values (just like CSS) for some additional "breathing space" around the diagram (the paddings default to 20px). The result can either be `.toString()`'d for the markup, or `.toSVG()`'d for an `<svg>` element, which can then be immediately inserted to the document. As a convenience, Diagram also has an `.addTo(element)` method, which immediately converts it to SVG and appends it to the referenced element with default paddings. `element` defaults to `document.body`. Options ------- There are a few options you can tweak, at the bottom of the file. Just tweak either until the diagram looks like what you want. You can also change the CSS file - feel free to tweak to your heart's content. Note, though, that if you change the text sizes in the CSS, you'll have to go adjust the metrics for the leaf nodes as well. * VERTICAL_SEPARATION - sets the minimum amount of vertical separation between two items. Note that the stroke width isn't counted when computing the separation; this shouldn't be relevant unless you have a very small separation or very large stroke width. * ARC_RADIUS - the radius of the arcs used in the branching containers like Choice. This has a relatively large effect on the size of non-trivial diagrams. Both tight and loose values look good, depending on what you're going for. * DIAGRAM_CLASS - the class set on the root `<svg>` element of each diagram, for use in the CSS stylesheet. * STROKE_ODD_PIXEL_LENGTH - the default stylesheet uses odd pixel lengths for 'stroke'. Due to rasterization artifacts, they look best when the item has been translated half a pixel in both directions. If you change the styling to use a stroke with even pixel lengths, you'll want to set this variable to `false`. * INTERNAL_ALIGNMENT - when some branches of a container are narrower than others, this determines how they're aligned in the extra space. Defaults to "center", but can be set to "left" or "right". Caveats ------- At this early stage, the generator is feature-complete and works as intended, but still has several TODOs: * The font-sizes are hard-coded right now, and the font handling in general is very dumb - I'm just guessing at some metrics that are probably "good enough" rather than measuring things properly. Python Port ----------- In addition to the canonical JS version, the library now exists as a Python library as well. Using it is basically identical. The config variables are globals in the file, and so may be adjusted either manually or via tweaking from inside your program. The main difference from the JS port is how you extract the string from the Diagram. You'll find a `writeSvg(writerFunc)` method on `Diagram`, which takes a callback of one argument and passes it the string form of the diagram. For example, it can be used like `Diagram(...).writeSvg(sys.stdout.write)` to write to stdout. **Note**: the callback will be called multiple times as it builds up the string, not just once with the whole thing. If you need it all at once, consider something like a `StringIO` as an easy way to collect it into a single string. License ------- This document and all associated files in the github project are licensed under [CC0](http://creativecommons.org/publicdomain/zero/1.0/) ![](http://i.creativecommons.org/p/zero/1.0/80x15.png). This means you can reuse, remix, or otherwise appropriate this project for your own use **without restriction**. (The actual legal meaning can be found at the above link.) Don't ask me for permission to use any part of this project, **just use it**. I would appreciate attribution, but that is not required by the license. # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # file-entry-cache > Super simple cache for file metadata, useful for process that work o a given series of files > and that only need to repeat the job on the changed ones since the previous run of the process — Edit [![NPM Version](http://img.shields.io/npm/v/file-entry-cache.svg?style=flat)](https://npmjs.org/package/file-entry-cache) [![Build Status](http://img.shields.io/travis/royriojas/file-entry-cache.svg?style=flat)](https://travis-ci.org/royriojas/file-entry-cache) ## install ```bash npm i --save file-entry-cache ``` ## Usage The module exposes two functions `create` and `createFromFile`. ## `create(cacheName, [directory, useCheckSum])` - **cacheName**: the name of the cache to be created - **directory**: Optional the directory to load the cache from - **usecheckSum**: Whether to use md5 checksum to verify if file changed. If false the default will be to use the mtime and size of the file. ## `createFromFile(pathToCache, [useCheckSum])` - **pathToCache**: the path to the cache file (this combines the cache name and directory) - **useCheckSum**: Whether to use md5 checksum to verify if file changed. If false the default will be to use the mtime and size of the file. ```js // loads the cache, if one does not exists for the given // Id a new one will be prepared to be created var fileEntryCache = require('file-entry-cache'); var cache = fileEntryCache.create('testCache'); var files = expand('../fixtures/*.txt'); // the first time this method is called, will return all the files var oFiles = cache.getUpdatedFiles(files); // this will persist this to disk checking each file stats and // updating the meta attributes `size` and `mtime`. // custom fields could also be added to the meta object and will be persisted // in order to retrieve them later cache.reconcile(); // use this if you want the non visited file entries to be kept in the cache // for more than one execution // // cache.reconcile( true /* noPrune */) // on a second run var cache2 = fileEntryCache.create('testCache'); // will return now only the files that were modified or none // if no files were modified previous to the execution of this function var oFiles = cache.getUpdatedFiles(files); // if you want to prevent a file from being considered non modified // something useful if a file failed some sort of validation // you can then remove the entry from the cache doing cache.removeEntry('path/to/file'); // path to file should be the same path of the file received on `getUpdatedFiles` // that will effectively make the file to appear again as modified until the validation is passed. In that // case you should not remove it from the cache // if you need all the files, so you can determine what to do with the changed ones // you can call var oFiles = cache.normalizeEntries(files); // oFiles will be an array of objects like the following entry = { key: 'some/name/file', the path to the file changed: true, // if the file was changed since previous run meta: { size: 3242, // the size of the file mtime: 231231231, // the modification time of the file data: {} // some extra field stored for this file (useful to save the result of a transformation on the file } } ``` ## Motivation for this module I needed a super simple and dumb **in-memory cache** with optional disk persistence (write-back cache) in order to make a script that will beautify files with `esformatter` to execute only on the files that were changed since the last run. In doing so the process of beautifying files was reduced from several seconds to a small fraction of a second. This module uses [flat-cache](https://www.npmjs.com/package/flat-cache) a super simple `key/value` cache storage with optional file persistance. The main idea is to read the files when the task begins, apply the transforms required, and if the process succeed, then store the new state of the files. The next time this module request for `getChangedFiles` will return only the files that were modified. Making the process to end faster. This module could also be used by processes that modify the files applying a transform, in that case the result of the transform could be stored in the `meta` field, of the entries. Anything added to the meta field will be persisted. Those processes won't need to call `getChangedFiles` they will instead call `normalizeEntries` that will return the entries with a `changed` field that can be used to determine if the file was changed or not. If it was not changed the transformed stored data could be used instead of actually applying the transformation, saving time in case of only a few files changed. In the worst case scenario all the files will be processed. In the best case scenario only a few of them will be processed. ## Important notes - The values set on the meta attribute of the entries should be `stringify-able` ones if possible, flat-cache uses `circular-json` to try to persist circular structures, but this should be considered experimental. The best results are always obtained with non circular values - All the changes to the cache state are done to memory first and only persisted after reconcile. ## License MIT # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![Build Status](https://travis-ci.org/epoberezkin/json-schema-traverse.svg?branch=master)](https://travis-ci.org/epoberezkin/json-schema-traverse) [![npm version](https://badge.fury.io/js/json-schema-traverse.svg)](https://www.npmjs.com/package/json-schema-traverse) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # which Like the unix `which` utility. Finds the first instance of a specified executable in the PATH environment variable. Does not cache the results, so `hash -r` is not needed when the PATH changes. ## USAGE ```javascript var which = require('which') // async usage which('node', function (er, resolvedPath) { // er is returned if no "node" is found on the PATH // if it is found, then the absolute path to the exec is returned }) // or promise which('node').then(resolvedPath => { ... }).catch(er => { ... not found ... }) // sync usage // throws if not found var resolved = which.sync('node') // if nothrow option is used, returns null if not found resolved = which.sync('node', {nothrow: true}) // Pass options to override the PATH and PATHEXT environment vars. which('node', { path: someOtherPath }, function (er, resolved) { if (er) throw er console.log('found at %j', resolved) }) ``` ## CLI USAGE Same as the BSD `which(1)` binary. ``` usage: which [-as] program ... ``` ## OPTIONS You may pass an options object as the second argument. - `path`: Use instead of the `PATH` environment variable. - `pathExt`: Use instead of the `PATHEXT` environment variable. - `all`: Return all matches, instead of just the first one. Note that this means the function returns an array of strings instead of a single string. <p align="center"> <img width="250" src="https://raw.githubusercontent.com/yargs/yargs/master/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> ![ci](https://github.com/yargs/yargs/workflows/ci/badge.svg) [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments: ``` mocha [spec..] Run tests with Mocha Commands mocha inspect [spec..] Run tests with Mocha [default] mocha init <path> create a client-side Mocha setup at <path> Rules & Behavior --allow-uncaught Allow uncaught errors to propagate [boolean] --async-only, -A Require all tests to use a callback (async) or return a Promise [boolean] ``` * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage ### Simple Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') const argv = yargs(hideBin(process.argv)).argv if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') yargs(hideBin(process.argv)) .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## Supported Platforms ### TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ### Deno As of `v16`, `yargs` supports [Deno](https://github.com/denoland/deno): ```typescript import yargs from 'https://deno.land/x/yargs/deno.ts' import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts' yargs(Deno.args) .command('download <files...>', 'download a list of files', (yargs: any) => { return yargs.positional('files', { describe: 'a list of files to do something with' }) }, (argv: Arguments) => { console.info(argv) }) .strictCommands() .demandCommand(1) .argv ``` ### ESM As of `v16`,`yargs` supports ESM imports: ```js import yargs from 'yargs' import { hideBin } from 'yargs/helpers' yargs(hideBin(process.argv)) .command('curl <url>', 'fetch the contents of the URL', () => {}, (argv) => { console.info(argv) }) .demandCommand(1) .argv ``` ### Usage in Browser See examples of using yargs in the browser in [docs](/docs/browser.md). ## Community Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Bundling yargs](/docs/bundling.md) * [Contributing](/contributing.md) ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # ts-mixer [version-badge]: https://badgen.net/npm/v/ts-mixer [version-link]: https://npmjs.com/package/ts-mixer [build-badge]: https://img.shields.io/github/workflow/status/tannerntannern/ts-mixer/ts-mixer%20CI [build-link]: https://github.com/tannerntannern/ts-mixer/actions [ts-versions]: https://badgen.net/badge/icon/3.8,3.9,4.0,4.1,4.2?icon=typescript&label&list=| [node-versions]: https://badgen.net/badge/node/10%2C12%2C14/blue/?list=| [![npm version][version-badge]][version-link] [![github actions][build-badge]][build-link] [![TS Versions][ts-versions]][build-link] [![Node.js Versions][node-versions]][build-link] [![Minified Size](https://badgen.net/bundlephobia/min/ts-mixer)](https://bundlephobia.com/result?p=ts-mixer) [![Conventional Commits](https://badgen.net/badge/conventional%20commits/1.0.0/yellow)](https://conventionalcommits.org) ## Overview `ts-mixer` brings mixins to TypeScript. "Mixins" to `ts-mixer` are just classes, so you already know how to write them, and you can probably mix classes from your favorite library without trouble. The mixin problem is more nuanced than it appears. I've seen countless code snippets that work for certain situations, but fail in others. `ts-mixer` tries to take the best from all these solutions while accounting for the situations you might not have considered. [Quick start guide](#quick-start) ### Features * mixes plain classes * mixes classes that extend other classes * mixes classes that were mixed with `ts-mixer` * supports static properties * supports protected/private properties (the popular function-that-returns-a-class solution does not) * mixes abstract classes (with caveats [[1](#caveats)]) * mixes generic classes (with caveats [[2](#caveats)]) * supports class, method, and property decorators (with caveats [[3, 6](#caveats)]) * mostly supports the complexity presented by constructor functions (with caveats [[4](#caveats)]) * comes with an `instanceof`-like replacement (with caveats [[5, 6](#caveats)]) * [multiple mixing strategies](#settings) (ES6 proxies vs hard copy) ### Caveats 1. Mixing abstract classes requires a bit of a hack that may break in future versions of TypeScript. See [mixing abstract classes](#mixing-abstract-classes) below. 2. Mixing generic classes requires a more cumbersome notation, but it's still possible. See [mixing generic classes](#mixing-generic-classes) below. 3. Using decorators in mixed classes also requires a more cumbersome notation. See [mixing with decorators](#mixing-with-decorators) below. 4. ES6 made it impossible to use `.apply(...)` on class constructors (or any means of calling them without `new`), which makes it impossible for `ts-mixer` to pass the proper `this` to your constructors. This may or may not be an issue for your code, but there are options to work around it. See [dealing with constructors](#dealing-with-constructors) below. 5. `ts-mixer` does not support `instanceof` for mixins, but it does offer a replacement. See the [hasMixin function](#hasmixin) for more details. 6. Certain features (specifically, `@decorator` and `hasMixin`) make use of ES6 `Map`s, which means you must either use ES6+ or polyfill `Map` to use them. If you don't need these features, you should be fine without. ## Quick Start ### Installation ``` $ npm install ts-mixer ``` or if you prefer [Yarn](https://yarnpkg.com): ``` $ yarn add ts-mixer ``` ### Basic Example ```typescript import { Mixin } from 'ts-mixer'; class Foo { protected makeFoo() { return 'foo'; } } class Bar { protected makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { public makeFooBar() { return this.makeFoo() + this.makeBar(); } } const fooBar = new FooBar(); console.log(fooBar.makeFooBar()); // "foobar" ``` ## Special Cases ### Mixing Abstract Classes Abstract classes, by definition, cannot be constructed, which means they cannot take on the type, `new(...args) => any`, and by extension, are incompatible with `ts-mixer`. BUT, you can "trick" TypeScript into giving you all the benefits of an abstract class without making it technically abstract. The trick is just some strategic `// @ts-ignore`'s: ```typescript import { Mixin } from 'ts-mixer'; // note that Foo is not marked as an abstract class class Foo { // @ts-ignore: "Abstract methods can only appear within an abstract class" public abstract makeFoo(): string; } class Bar { public makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { // we still get all the benefits of abstract classes here, because TypeScript // will still complain if this method isn't implemented public makeFoo() { return 'foo'; } } ``` Do note that while this does work quite well, it is a bit of a hack and I can't promise that it will continue to work in future TypeScript versions. ### Mixing Generic Classes Frustratingly, it is _impossible_ for generic parameters to be referenced in base class expressions. No matter what, you will eventually run into `Base class expressions cannot reference class type parameters.` The way to get around this is to leverage [declaration merging](https://www.typescriptlang.org/docs/handbook/declaration-merging.html), and a slightly different mixing function from ts-mixer: `mix`. It works exactly like `Mixin`, except it's a decorator, which means it doesn't affect the type information of the class being decorated. See it in action below: ```typescript import { mix } from 'ts-mixer'; class Foo<T> { public fooMethod(input: T): T { return input; } } class Bar<T> { public barMethod(input: T): T { return input; } } interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { } @mix(Foo, Bar) class FooBar<T1, T2> { public fooBarMethod(input1: T1, input2: T2) { return [this.fooMethod(input1), this.barMethod(input2)]; } } ``` Key takeaways from this example: * `interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { }` makes sure `FooBar` has the typing we want, thanks to declaration merging * `@mix(Foo, Bar)` wires things up "on the JavaScript side", since the interface declaration has nothing to do with runtime behavior. * The reason we have to use the `mix` decorator is that the typing produced by `Mixin(Foo, Bar)` would conflict with the typing of the interface. `mix` has no effect "on the TypeScript side," thus avoiding type conflicts. ### Mixing with Decorators Popular libraries such as [class-validator](https://github.com/typestack/class-validator) and [TypeORM](https://github.com/typeorm/typeorm) use decorators to add functionality. Unfortunately, `ts-mixer` has no way of knowing what these libraries do with the decorators behind the scenes. So if you want these decorators to be "inherited" with classes you plan to mix, you first have to wrap them with a special `decorate` function exported by `ts-mixer`. Here's an example using `class-validator`: ```typescript import { IsBoolean, IsIn, validate } from 'class-validator'; import { Mixin, decorate } from 'ts-mixer'; class Disposable { @decorate(IsBoolean()) // instead of @IsBoolean() isDisposed: boolean = false; } class Statusable { @decorate(IsIn(['red', 'green'])) // instead of @IsIn(['red', 'green']) status: string = 'green'; } class ExtendedObject extends Mixin(Disposable, Statusable) {} const extendedObject = new ExtendedObject(); extendedObject.status = 'blue'; validate(extendedObject).then(errors => { console.log(errors); }); ``` ### Dealing with Constructors As mentioned in the [caveats section](#caveats), ES6 disallowed calling constructor functions without `new`. This means that the only way for `ts-mixer` to mix instance properties is to instantiate each base class separately, then copy the instance properties into a common object. The consequence of this is that constructors mixed by `ts-mixer` will _not_ receive the proper `this`. **This very well may not be an issue for you!** It only means that your constructors need to be "mostly pure" in terms of how they handle `this`. Specifically, your constructors cannot produce [side effects](https://en.wikipedia.org/wiki/Side_effect_%28computer_science%29) involving `this`, _other than adding properties to `this`_ (the most common side effect in JavaScript constructors). If you simply cannot eliminate `this` side effects from your constructor, there is a workaround available: `ts-mixer` will automatically forward constructor parameters to a predesignated init function (`settings.initFunction`) if it's present on the class. Unlike constructors, functions can be called with an arbitrary `this`, so this predesignated init function _will_ have the proper `this`. Here's a basic example: ```typescript import { Mixin, settings } from 'ts-mixer'; settings.initFunction = 'init'; class Person { public static allPeople: Set<Person> = new Set(); protected init() { Person.allPeople.add(this); } } type PartyAffiliation = 'democrat' | 'republican'; class PoliticalParticipant { public static democrats: Set<PoliticalParticipant> = new Set(); public static republicans: Set<PoliticalParticipant> = new Set(); public party: PartyAffiliation; // note that these same args will also be passed to init function public constructor(party: PartyAffiliation) { this.party = party; } protected init(party: PartyAffiliation) { if (party === 'democrat') PoliticalParticipant.democrats.add(this); else PoliticalParticipant.republicans.add(this); } } class Voter extends Mixin(Person, PoliticalParticipant) {} const v1 = new Voter('democrat'); const v2 = new Voter('democrat'); const v3 = new Voter('republican'); const v4 = new Voter('republican'); ``` Note the above `.add(this)` statements. These would not work as expected if they were placed in the constructor instead, since `this` is not the same between the constructor and `init`, as explained above. ## Other Features ### hasMixin As mentioned above, `ts-mixer` does not support `instanceof` for mixins. While it is possible to implement [custom `instanceof` behavior](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/hasInstance), this library does not do so because it would require modifying the source classes, which is deliberately avoided. You can fill this missing functionality with `hasMixin(instance, mixinClass)` instead. See the below example: ```typescript import { Mixin, hasMixin } from 'ts-mixer'; class Foo {} class Bar {} class FooBar extends Mixin(Foo, Bar) {} const instance = new FooBar(); // doesn't work with instanceof... console.log(instance instanceof FooBar) // true console.log(instance instanceof Foo) // false console.log(instance instanceof Bar) // false // but everything works nicely with hasMixin! console.log(hasMixin(instance, FooBar)) // true console.log(hasMixin(instance, Foo)) // true console.log(hasMixin(instance, Bar)) // true ``` `hasMixin(instance, mixinClass)` will work anywhere that `instance instanceof mixinClass` works. Additionally, like `instanceof`, you get the same [type narrowing benefits](https://www.typescriptlang.org/docs/handbook/advanced-types.html#instanceof-type-guards): ```typescript if (hasMixin(instance, Foo)) { // inferred type of instance is "Foo" } if (hasMixin(instance, Bar)) { // inferred type of instance of "Bar" } ``` ## Settings ts-mixer has multiple strategies for mixing classes which can be configured by modifying `settings` from ts-mixer. For example: ```typescript import { settings, Mixin } from 'ts-mixer'; settings.prototypeStrategy = 'proxy'; // then use `Mixin` as normal... ``` ### `settings.prototypeStrategy` * Determines how ts-mixer will mix class prototypes together * Possible values: - `'copy'` (default) - Copies all methods from the classes being mixed into a new prototype object. (This will include all methods up the prototype chains as well.) This is the default for ES5 compatibility, but it has the downside of stale references. For example, if you mix `Foo` and `Bar` to make `FooBar`, then redefine a method on `Foo`, `FooBar` will not have the latest methods from `Foo`. If this is not a concern for you, `'copy'` is the best value for this setting. - `'proxy'` - Uses an ES6 Proxy to "soft mix" prototypes. Unlike `'copy'`, updates to the base classes _will_ be reflected in the mixed class, which may be desirable. The downside is that method access is not as performant, nor is it ES5 compatible. ### `settings.staticsStrategy` * Determines how static properties are inherited * Possible values: - `'copy'` (default) - Simply copies all properties (minus `prototype`) from the base classes/constructor functions onto the mixed class. Like `settings.prototypeStrategy = 'copy'`, this strategy also suffers from stale references, but shouldn't be a concern if you don't redefine static methods after mixing. - `'proxy'` - Similar to `settings.prototypeStrategy`, proxy's static method access to base classes. Has the same benefits/downsides. ### `settings.initFunction` * If set, `ts-mixer` will automatically call the function with this name upon construction * Possible values: - `null` (default) - disables the behavior - a string - function name to call upon construction * Read more about why you would want this in [dealing with constructors](#dealing-with-constructors) ### `settings.decoratorInheritance` * Determines how decorators are inherited from classes passed to `Mixin(...)` * Possible values: - `'deep'` (default) - Deeply inherits decorators from all given classes and their ancestors - `'direct'` - Only inherits decorators defined directly on the given classes - `'none'` - Skips decorator inheritance # Author Tanner Nielsen <[email protected]> * Website - [tannernielsen.com](http://tannernielsen.com) * Github - [tannerntannern](https://github.com/tannerntannern) # Acorn A tiny, fast JavaScript parser written in JavaScript. ## Community Acorn is open source software released under an [MIT license](https://github.com/acornjs/acorn/blob/master/acorn/LICENSE). You are welcome to [report bugs](https://github.com/acornjs/acorn/issues) or create pull requests on [github](https://github.com/acornjs/acorn). For questions and discussion, please use the [Tern discussion forum](https://discuss.ternjs.net). ## Installation The easiest way to install acorn is from [`npm`](https://www.npmjs.com/): ```sh npm install acorn ``` Alternately, you can download the source and build acorn yourself: ```sh git clone https://github.com/acornjs/acorn.git cd acorn npm install ``` ## Interface **parse**`(input, options)` is the main interface to the library. The `input` parameter is a string, `options` can be undefined or an object setting some of the options listed below. The return value will be an abstract syntax tree object as specified by the [ESTree spec](https://github.com/estree/estree). ```javascript let acorn = require("acorn"); console.log(acorn.parse("1 + 1")); ``` When encountering a syntax error, the parser will raise a `SyntaxError` object with a meaningful message. The error object will have a `pos` property that indicates the string offset at which the error occurred, and a `loc` object that contains a `{line, column}` object referring to that same position. Options can be provided by passing a second argument, which should be an object containing any of these fields: - **ecmaVersion**: Indicates the ECMAScript version to parse. Must be either 3, 5, 6 (2015), 7 (2016), 8 (2017), 9 (2018), 10 (2019) or 11 (2020, partial support). This influences support for strict mode, the set of reserved words, and support for new syntax features. Default is 10. **NOTE**: Only 'stage 4' (finalized) ECMAScript features are being implemented by Acorn. Other proposed new features can be implemented through plugins. - **sourceType**: Indicate the mode the code should be parsed in. Can be either `"script"` or `"module"`. This influences global strict mode and parsing of `import` and `export` declarations. **NOTE**: If set to `"module"`, then static `import` / `export` syntax will be valid, even if `ecmaVersion` is less than 6. - **onInsertedSemicolon**: If given a callback, that callback will be called whenever a missing semicolon is inserted by the parser. The callback will be given the character offset of the point where the semicolon is inserted as argument, and if `locations` is on, also a `{line, column}` object representing this position. - **onTrailingComma**: Like `onInsertedSemicolon`, but for trailing commas. - **allowReserved**: If `false`, using a reserved word will generate an error. Defaults to `true` for `ecmaVersion` 3, `false` for higher versions. When given the value `"never"`, reserved words and keywords can also not be used as property names (as in Internet Explorer's old parser). - **allowReturnOutsideFunction**: By default, a return statement at the top level raises an error. Set this to `true` to accept such code. - **allowImportExportEverywhere**: By default, `import` and `export` declarations can only appear at a program's top level. Setting this option to `true` allows them anywhere where a statement is allowed. - **allowAwaitOutsideFunction**: By default, `await` expressions can only appear inside `async` functions. Setting this option to `true` allows to have top-level `await` expressions. They are still not allowed in non-`async` functions, though. - **allowHashBang**: When this is enabled (off by default), if the code starts with the characters `#!` (as in a shellscript), the first line will be treated as a comment. - **locations**: When `true`, each node has a `loc` object attached with `start` and `end` subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. Default is `false`. - **onToken**: If a function is passed for this option, each found token will be passed in same format as tokens returned from `tokenizer().getToken()`. If array is passed, each found token is pushed to it. Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **onComment**: If a function is passed for this option, whenever a comment is encountered the function will be called with the following parameters: - `block`: `true` if the comment is a block comment, false if it is a line comment. - `text`: The content of the comment. - `start`: Character offset of the start of the comment. - `end`: Character offset of the end of the comment. When the `locations` options is on, the `{line, column}` locations of the comment’s start and end are passed as two additional parameters. If array is passed for this option, each found comment is pushed to it as object in Esprima format: ```javascript { "type": "Line" | "Block", "value": "comment text", "start": Number, "end": Number, // If `locations` option is on: "loc": { "start": {line: Number, column: Number} "end": {line: Number, column: Number} }, // If `ranges` option is on: "range": [Number, Number] } ``` Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **ranges**: Nodes have their start and end characters offsets recorded in `start` and `end` properties (directly on the node, rather than the `loc` object, which holds line/column data. To also add a [semi-standardized](https://bugzilla.mozilla.org/show_bug.cgi?id=745678) `range` property holding a `[start, end]` array with the same numbers, set the `ranges` option to `true`. - **program**: It is possible to parse multiple files into a single AST by passing the tree produced by parsing the first file as the `program` option in subsequent parses. This will add the toplevel forms of the parsed file to the "Program" (top) node of an existing parse tree. - **sourceFile**: When the `locations` option is `true`, you can pass this option to add a `source` attribute in every node’s `loc` object. Note that the contents of this option are not examined or processed in any way; you are free to use whatever format you choose. - **directSourceFile**: Like `sourceFile`, but a `sourceFile` property will be added (regardless of the `location` option) directly to the nodes, rather than the `loc` object. - **preserveParens**: If this option is `true`, parenthesized expressions are represented by (non-standard) `ParenthesizedExpression` nodes that have a single `expression` property containing the expression inside parentheses. **parseExpressionAt**`(input, offset, options)` will parse a single expression in a string, and return its AST. It will not complain if there is more of the string left after the expression. **tokenizer**`(input, options)` returns an object with a `getToken` method that can be called repeatedly to get the next token, a `{start, end, type, value}` object (with added `loc` property when the `locations` option is enabled and `range` property when the `ranges` option is enabled). When the token's type is `tokTypes.eof`, you should stop calling the method, since it will keep returning that same token forever. In ES6 environment, returned result can be used as any other protocol-compliant iterable: ```javascript for (let token of acorn.tokenizer(str)) { // iterate over the tokens } // transform code to array of tokens: var tokens = [...acorn.tokenizer(str)]; ``` **tokTypes** holds an object mapping names to the token type objects that end up in the `type` properties of tokens. **getLineInfo**`(input, offset)` can be used to get a `{line, column}` object for a given program string and offset. ### The `Parser` class Instances of the **`Parser`** class contain all the state and logic that drives a parse. It has static methods `parse`, `parseExpressionAt`, and `tokenizer` that match the top-level functions by the same name. When extending the parser with plugins, you need to call these methods on the extended version of the class. To extend a parser with plugins, you can use its static `extend` method. ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); var JSXParser = acorn.Parser.extend(jsx()); JSXParser.parse("foo(<bar/>)"); ``` The `extend` method takes any number of plugin values, and returns a new `Parser` class that includes the extra parser logic provided by the plugins. ## Command line interface The `bin/acorn` utility can be used to parse a file from the command line. It accepts as arguments its input file and the following options: - `--ecma3|--ecma5|--ecma6|--ecma7|--ecma8|--ecma9|--ecma10`: Sets the ECMAScript version to parse. Default is version 9. - `--module`: Sets the parsing mode to `"module"`. Is set to `"script"` otherwise. - `--locations`: Attaches a "loc" object to each node with "start" and "end" subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. - `--allow-hash-bang`: If the code starts with the characters #! (as in a shellscript), the first line will be treated as a comment. - `--compact`: No whitespace is used in the AST output. - `--silent`: Do not output the AST, just return the exit status. - `--help`: Print the usage information and quit. The utility spits out the syntax tree as JSON data. ## Existing plugins - [`acorn-jsx`](https://github.com/RReverser/acorn-jsx): Parse [Facebook JSX syntax extensions](https://github.com/facebook/jsx) Plugins for ECMAScript proposals: - [`acorn-stage3`](https://github.com/acornjs/acorn-stage3): Parse most stage 3 proposals, bundling: - [`acorn-class-fields`](https://github.com/acornjs/acorn-class-fields): Parse [class fields proposal](https://github.com/tc39/proposal-class-fields) - [`acorn-import-meta`](https://github.com/acornjs/acorn-import-meta): Parse [import.meta proposal](https://github.com/tc39/proposal-import-meta) - [`acorn-private-methods`](https://github.com/acornjs/acorn-private-methods): parse [private methods, getters and setters proposal](https://github.com/tc39/proposal-private-methods)n Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Specification conformance whatwg-url is currently up to date with the URL spec up to commit [7ae1c69](https://github.com/whatwg/url/commit/7ae1c691c96f0d82fafa24c33aa1e8df9ffbf2bc). For `file:` URLs, whose [origin is left unspecified](https://url.spec.whatwg.org/#concept-url-origin), whatwg-url chooses to use a new opaque origin (which serializes to `"null"`). ## API ### The `URL` and `URLSearchParams` classes The main API is provided by the [`URL`](https://url.spec.whatwg.org/#url-class) and [`URLSearchParams`](https://url.spec.whatwg.org/#interface-urlsearchparams) exports, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use these. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They mostly operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/origin.html#ascii-serialisation-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` - [Percent decode](https://url.spec.whatwg.org/#percent-decode): `percentDecode(buffer)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by `null`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ `null`. ## Development instructions First, install [Node.js](https://nodejs.org/). Then, fetch the dependencies of whatwg-url, by running from this directory: npm install To run tests: npm test To generate a coverage report: npm run coverage To build and run the live viewer: npm run build npm run build-live-viewer Serve the contents of the `live-viewer` directory using any web server. ## Supporting whatwg-url The jsdom project (including whatwg-url) is a community-driven project maintained by a team of [volunteers](https://github.com/orgs/jsdom/people). You could support us by: - [Getting professional support for whatwg-url](https://tidelift.com/subscription/pkg/npm-whatwg-url?utm_source=npm-whatwg-url&utm_medium=referral&utm_campaign=readme) as part of a Tidelift subscription. Tidelift helps making open source sustainable for us while giving teams assurances for maintenance, licensing, and security. - Contributing directly to the project. long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript var Long = require("long"); var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(longVal.toString()); ... ``` API --- ### Constructor * new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. Building -------- To build an UMD bundle to `dist/long.js`, run: ``` $> npm install $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` # v8-compile-cache [![Build Status](https://travis-ci.org/zertosh/v8-compile-cache.svg?branch=master)](https://travis-ci.org/zertosh/v8-compile-cache) `v8-compile-cache` attaches a `require` hook to use [V8's code cache](https://v8project.blogspot.com/2015/07/code-caching.html) to speed up instantiation time. The "code cache" is the work of parsing and compiling done by V8. The ability to tap into V8 to produce/consume this cache was introduced in [Node v5.7.0](https://nodejs.org/en/blog/release/v5.7.0/). ## Usage 1. Add the dependency: ```sh $ npm install --save v8-compile-cache ``` 2. Then, in your entry module add: ```js require('v8-compile-cache'); ``` **Requiring `v8-compile-cache` in Node <5.7.0 is a noop – but you need at least Node 4.0.0 to support the ES2015 syntax used by `v8-compile-cache`.** ## Options Set the environment variable `DISABLE_V8_COMPILE_CACHE=1` to disable the cache. Cache directory is defined by environment variable `V8_COMPILE_CACHE_CACHE_DIR` or defaults to `<os.tmpdir()>/v8-compile-cache-<V8_VERSION>`. ## Internals Cache files are suffixed `.BLOB` and `.MAP` corresponding to the entry module that required `v8-compile-cache`. The cache is _entry module specific_ because it is faster to load the entire code cache into memory at once, than it is to read it from disk on a file-by-file basis. ## Benchmarks See https://github.com/zertosh/v8-compile-cache/tree/master/bench. **Load Times:** | Module | Without Cache | With Cache | | ---------------- | -------------:| ----------:| | `babel-core` | `218ms` | `185ms` | | `yarn` | `153ms` | `113ms` | | `yarn` (bundled) | `228ms` | `105ms` | _^ Includes the overhead of loading the cache itself._ ## Acknowledgements * `FileSystemBlobStore` and `NativeCompileCache` are based on Atom's implementation of their v8 compile cache: - https://github.com/atom/atom/blob/b0d7a8a/src/file-system-blob-store.js - https://github.com/atom/atom/blob/b0d7a8a/src/native-compile-cache.js * `mkdirpSync` is based on: - https://github.com/substack/node-mkdirp/blob/f2003bb/index.js#L55-L98 # Near Bindings Generator Transforms the Assembyscript AST to serialize exported functions and add `encode` and `decode` functions for generating and parsing JSON strings. ## Using via CLI After installling, `npm install nearprotocol/near-bindgen-as`, it can be added to the cli arguments of the assemblyscript compiler you must add the following: ```bash asc <file> --transform near-bindgen-as ... ``` This module also adds a binary `near-asc` which adds the default arguments required to build near contracts as well as the transformer. ```bash near-asc <input file> <output file> ``` ## Using a script to compile Another way is to add a file such as `asconfig.js` such as: ```js const compile = require("near-bindgen-as/compiler").compile; compile("assembly/index.ts", // input file "out/index.wasm", // output file [ // "-O1", // Optional arguments "--debug", "--measure" ], // Prints out the final cli arguments passed to compiler. {verbose: true} ); ``` It can then be built with `node asconfig.js`. There is an example of this in the test directory. # levn [![Build Status](https://travis-ci.org/gkz/levn.png)](https://travis-ci.org/gkz/levn) <a name="levn" /> __Light ECMAScript (JavaScript) Value Notation__ Levn is a library which allows you to parse a string into a JavaScript value based on an expected type. It is meant for short amounts of human entered data (eg. config files, command line arguments). Levn aims to concisely describe JavaScript values in text, and allow for the extraction and validation of those values. Levn uses [type-check](https://github.com/gkz/type-check) for its type format, and to validate the results. MIT license. Version 0.4.1. __How is this different than JSON?__ levn is meant to be written by humans only, is (due to the previous point) much more concise, can be validated against supplied types, has regex and date literals, and can easily be extended with custom types. On the other hand, it is probably slower and thus less efficient at transporting large amounts of data, which is fine since this is not its purpose. npm install levn For updates on levn, [follow me on twitter](https://twitter.com/gkzahariev). ## Quick Examples ```js var parse = require('levn').parse; parse('Number', '2'); // 2 parse('String', '2'); // '2' parse('String', 'levn'); // 'levn' parse('String', 'a b'); // 'a b' parse('Boolean', 'true'); // true parse('Date', '#2011-11-11#'); // (Date object) parse('Date', '2011-11-11'); // (Date object) parse('RegExp', '/[a-z]/gi'); // /[a-z]/gi parse('RegExp', 're'); // /re/ parse('Int', '2'); // 2 parse('Number | String', 'str'); // 'str' parse('Number | String', '2'); // 2 parse('[Number]', '[1,2,3]'); // [1,2,3] parse('(String, Boolean)', '(hi, false)'); // ['hi', false] parse('{a: String, b: Number}', '{a: str, b: 2}'); // {a: 'str', b: 2} // at the top level, you can ommit surrounding delimiters parse('[Number]', '1,2,3'); // [1,2,3] parse('(String, Boolean)', 'hi, false'); // ['hi', false] parse('{a: String, b: Number}', 'a: str, b: 2'); // {a: 'str', b: 2} // wildcard - auto choose type parse('*', '[hi,(null,[42]),{k: true}]'); // ['hi', [null, [42]], {k: true}] ``` ## Usage `require('levn');` returns an object that exposes three properties. `VERSION` is the current version of the library as a string. `parse` and `parsedTypeParse` are functions. ```js // parse(type, input, options); parse('[Number]', '1,2,3'); // [1, 2, 3] // parsedTypeParse(parsedType, input, options); var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ### parse(type, input, options) `parse` casts the string `input` into a JavaScript value according to the specified `type` in the [type format](https://github.com/gkz/type-check#type-format) (and taking account the optional `options`) and returns the resulting JavaScript value. ##### arguments * type - `String` - the type written in the [type format](https://github.com/gkz/type-check#type-format) which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js parse('[Number]', '1,2,3'); // [1, 2, 3] ``` ### parsedTypeParse(parsedType, input, options) `parsedTypeParse` casts the string `input` into a JavaScript value according to the specified `type` which has already been parsed (and taking account the optional `options`) and returns the resulting JavaScript value. You can parse a type using the [type-check](https://github.com/gkz/type-check) library's `parseType` function. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ## Levn Format Levn can use the type information you provide to choose the appropriate value to produce from the input. For the same input, it will choose a different output value depending on the type provided. For example, `parse('Number', '2')` will produce the number `2`, but `parse('String', '2')` will produce the string `"2"`. If you do not provide type information, and simply use `*`, levn will parse the input according the unambiguous "explicit" mode, which we will now detail - you can also set the `explicit` option to true manually in the [options](#options). * `"string"`, `'string'` are parsed as a String, eg. `"a msg"` is `"a msg"` * `#date#` is parsed as a Date, eg. `#2011-11-11#` is `new Date('2011-11-11')` * `/regexp/flags` is parsed as a RegExp, eg. `/re/gi` is `/re/gi` * `undefined`, `null`, `NaN`, `true`, and `false` are all their JavaScript equivalents * `[element1, element2, etc]` is an Array, and the casting procedure is recursively applied to each element. Eg. `[1,2,3]` is `[1,2,3]`. * `(element1, element2, etc)` is an tuple, and the casting procedure is recursively applied to each element. Eg. `(1, a)` is `(1, a)` (is `[1, 'a']`). * `{key1: val1, key2: val2, ...}` is an Object, and the casting procedure is recursively applied to each property. Eg. `{a: 1, b: 2}` is `{a: 1, b: 2}`. * Any test which does not fall under the above, and which does not contain special characters (`[``]``(``)``{``}``:``,`) is a string, eg. `$12- blah` is `"$12- blah"`. If you do provide type information, you can make your input more concise as the program already has some information about what it expects. Please see the [type format](https://github.com/gkz/type-check#type-format) section of [type-check](https://github.com/gkz/type-check) for more information about how to specify types. There are some rules about what levn can do with the information: * If a String is expected, and only a String, all characters of the input (including any special ones) will become part of the output. Eg. `[({})]` is `"[({})]"`, and `"hi"` is `'"hi"'`. * If a Date is expected, the surrounding `#` can be omitted from date literals. Eg. `2011-11-11` is `new Date('2011-11-11')`. * If a RegExp is expected, no flags need to be specified, and the regex is not using any of the special characters,the opening and closing `/` can be omitted - this will have the affect of setting the source of the regex to the input. Eg. `regex` is `/regex/`. * If an Array is expected, and it is the root node (at the top level), the opening `[` and closing `]` can be omitted. Eg. `1,2,3` is `[1,2,3]`. * If a tuple is expected, and it is the root node (at the top level), the opening `(` and closing `)` can be omitted. Eg. `1, a` is `(1, a)` (is `[1, 'a']`). * If an Object is expected, and it is the root node (at the top level), the opening `{` and closing `}` can be omitted. Eg `a: 1, b: 2` is `{a: 1, b: 2}`. If you list multiple types (eg. `Number | String`), it will first attempt to cast to the first type and then validate - if the validation fails it will move on to the next type and so forth, left to right. You must be careful as some types will succeed with any input, such as String. Thus put String at the end of your list. In non-explicit mode, Date and RegExp will succeed with a large variety of input - also be careful with these and list them near the end if not last in your list. Whitespace between special characters and elements is inconsequential. ## Options Options is an object. It is an optional parameter to the `parse` and `parsedTypeParse` functions. ### Explicit A `Boolean`. By default it is `false`. __Example:__ ```js parse('RegExp', 're', {explicit: false}); // /re/ parse('RegExp', 're', {explicit: true}); // Error: ... does not type check... parse('RegExp | String', 're', {explicit: true}); // 're' ``` `explicit` sets whether to be in explicit mode or not. Using `*` automatically activates explicit mode. For more information, read the [levn format](#levn-format) section. ### customTypes An `Object`. Empty `{}` by default. __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function (x) { return x % 2 === 0; }, cast: function (x) { return {type: 'Just', value: parseInt(x)}; } } } } parse('Even', '2', options); // 2 parse('Even', '3', options); // Error: Value: "3" does not type check... ``` __Another Example:__ ```js function Person(name, age){ this.name = name; this.age = age; } var options = { customTypes: { Person: { typeOf: 'Object', validate: function (x) { x instanceof Person; }, cast: function (value, options, typesCast) { var name, age; if ({}.toString.call(value).slice(8, -1) !== 'Object') { return {type: 'Nothing'}; } name = typesCast(value.name, [{type: 'String'}], options); age = typesCast(value.age, [{type: 'Numger'}], options); return {type: 'Just', value: new Person(name, age)}; } } } parse('Person', '{name: Laura, age: 25}', options); // Person {name: 'Laura', age: 25} ``` `customTypes` is an object whose keys are the name of the types, and whose values are an object with three properties, `typeOf`, `validate`, and `cast`. For more information about `typeOf` and `validate`, please see the [custom types](https://github.com/gkz/type-check#custom-types) section of type-check. `cast` is a function which receives three arguments, the value under question, options, and the typesCast function. In `cast`, attempt to cast the value into the specified type. If you are successful, return an object in the format `{type: 'Just', value: CAST-VALUE}`, if you know it won't work, return `{type: 'Nothing'}`. You can use the `typesCast` function to cast any child values. Remember to pass `options` to it. In your function you can also check for `options.explicit` and act accordingly. ## Technical About `levn` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [type-check](https://github.com/gkz/type-check) to both parse types and validate values. It also uses the [prelude.ls](http://preludels.com/) library. <a name="table"></a> # Table > Produces a string that represents array data in a text table. [![Github action status](https://github.com/gajus/table/actions/workflows/main.yml/badge.svg)](https://github.com/gajus/table/actions) [![Coveralls](https://img.shields.io/coveralls/gajus/table.svg?style=flat-square)](https://coveralls.io/github/gajus/table) [![NPM version](http://img.shields.io/npm/v/table.svg?style=flat-square)](https://www.npmjs.org/package/table) [![Canonical Code Style](https://img.shields.io/badge/code%20style-canonical-blue.svg?style=flat-square)](https://github.com/gajus/canonical) [![Twitter Follow](https://img.shields.io/twitter/follow/kuizinas.svg?style=social&label=Follow)](https://twitter.com/kuizinas) * [Table](#table) * [Features](#table-features) * [Install](#table-install) * [Usage](#table-usage) * [API](#table-api) * [table](#table-api-table-1) * [createStream](#table-api-createstream) * [getBorderCharacters](#table-api-getbordercharacters) ![Demo of table displaying a list of missions to the Moon.](./.README/demo.png) <a name="table-features"></a> ## Features * Works with strings containing [fullwidth](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) characters. * Works with strings containing [ANSI escape codes](https://en.wikipedia.org/wiki/ANSI_escape_code). * Configurable border characters. * Configurable content alignment per column. * Configurable content padding per column. * Configurable column width. * Text wrapping. <a name="table-install"></a> ## Install ```bash npm install table ``` [![Buy Me A Coffee](https://www.buymeacoffee.com/assets/img/custom_images/orange_img.png)](https://www.buymeacoffee.com/gajus) [![Become a Patron](https://c5.patreon.com/external/logo/become_a_patron_button.png)](https://www.patreon.com/gajus) <a name="table-usage"></a> ## Usage ```js import { table } from 'table'; // Using commonjs? // const { table } = require('table'); const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; console.log(table(data)); ``` ``` ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════╧════╝ ``` <a name="table-api"></a> ## API <a name="table-api-table-1"></a> ### table Returns the string in the table format **Parameters:** - **_data_:** The data to display - Type: `any[][]` - Required: `true` - **_config_:** Table configuration - Type: `object` - Required: `false` <a name="table-api-table-1-config-border"></a> ##### config.border Type: `{ [type: string]: string }`\ Default: `honeywell` [template](#getbordercharacters) Custom borders. The keys are any of: - `topLeft`, `topRight`, `topBody`,`topJoin` - `bottomLeft`, `bottomRight`, `bottomBody`, `bottomJoin` - `joinLeft`, `joinRight`, `joinBody`, `joinJoin` - `bodyLeft`, `bodyRight`, `bodyJoin` - `headerJoin` ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { border: { topBody: `─`, topJoin: `┬`, topLeft: `┌`, topRight: `┐`, bottomBody: `─`, bottomJoin: `┴`, bottomLeft: `└`, bottomRight: `┘`, bodyLeft: `│`, bodyRight: `│`, bodyJoin: `│`, joinBody: `─`, joinLeft: `├`, joinRight: `┤`, joinJoin: `┼` } }; console.log(table(data, config)); ``` ``` ┌────┬────┬────┐ │ 0A │ 0B │ 0C │ ├────┼────┼────┤ │ 1A │ 1B │ 1C │ ├────┼────┼────┤ │ 2A │ 2B │ 2C │ └────┴────┴────┘ ``` <a name="table-api-table-1-config-drawverticalline"></a> ##### config.drawVerticalLine Type: `(lineIndex: number, columnCount: number) => boolean`\ Default: `() => true` It is used to tell whether to draw a vertical line. This callback is called for each vertical border of the table. If the table has `n` columns, then the `index` parameter is alternatively received all numbers in range `[0, n]` inclusively. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ['3A', '3B', '3C'], ['4A', '4B', '4C'] ]; const config = { drawVerticalLine: (lineIndex, columnCount) => { return lineIndex === 0 || lineIndex === columnCount; } }; console.log(table(data, config)); ``` ``` ╔════════════╗ ║ 0A 0B 0C ║ ╟────────────╢ ║ 1A 1B 1C ║ ╟────────────╢ ║ 2A 2B 2C ║ ╟────────────╢ ║ 3A 3B 3C ║ ╟────────────╢ ║ 4A 4B 4C ║ ╚════════════╝ ``` <a name="table-api-table-1-config-drawhorizontalline"></a> ##### config.drawHorizontalLine Type: `(lineIndex: number, rowCount: number) => boolean`\ Default: `() => true` It is used to tell whether to draw a horizontal line. This callback is called for each horizontal border of the table. If the table has `n` rows, then the `index` parameter is alternatively received all numbers in range `[0, n]` inclusively. If the table has `n` rows and contains the header, then the range will be `[0, n+1]` inclusively. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ['3A', '3B', '3C'], ['4A', '4B', '4C'] ]; const config = { drawHorizontalLine: (lineIndex, rowCount) => { return lineIndex === 0 || lineIndex === 1 || lineIndex === rowCount - 1 || lineIndex === rowCount; } }; console.log(table(data, config)); ``` ``` ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ║ 2A │ 2B │ 2C ║ ║ 3A │ 3B │ 3C ║ ╟────┼────┼────╢ ║ 4A │ 4B │ 4C ║ ╚════╧════╧════╝ ``` <a name="table-api-table-1-config-singleline"></a> ##### config.singleLine Type: `boolean`\ Default: `false` If `true`, horizontal lines inside the table are not drawn. This option also overrides the `config.drawHorizontalLine` if specified. ```js const data = [ ['-rw-r--r--', '1', 'pandorym', 'staff', '1529', 'May 23 11:25', 'LICENSE'], ['-rw-r--r--', '1', 'pandorym', 'staff', '16327', 'May 23 11:58', 'README.md'], ['drwxr-xr-x', '76', 'pandorym', 'staff', '2432', 'May 23 12:02', 'dist'], ['drwxr-xr-x', '634', 'pandorym', 'staff', '20288', 'May 23 11:54', 'node_modules'], ['-rw-r--r--', '1,', 'pandorym', 'staff', '525688', 'May 23 11:52', 'package-lock.json'], ['-rw-r--r--@', '1', 'pandorym', 'staff', '2440', 'May 23 11:25', 'package.json'], ['drwxr-xr-x', '27', 'pandorym', 'staff', '864', 'May 23 11:25', 'src'], ['drwxr-xr-x', '20', 'pandorym', 'staff', '640', 'May 23 11:25', 'test'], ]; const config = { singleLine: true }; console.log(table(data, config)); ``` ``` ╔═════════════╤═════╤══════════╤═══════╤════════╤══════════════╤═══════════════════╗ ║ -rw-r--r-- │ 1 │ pandorym │ staff │ 1529 │ May 23 11:25 │ LICENSE ║ ║ -rw-r--r-- │ 1 │ pandorym │ staff │ 16327 │ May 23 11:58 │ README.md ║ ║ drwxr-xr-x │ 76 │ pandorym │ staff │ 2432 │ May 23 12:02 │ dist ║ ║ drwxr-xr-x │ 634 │ pandorym │ staff │ 20288 │ May 23 11:54 │ node_modules ║ ║ -rw-r--r-- │ 1, │ pandorym │ staff │ 525688 │ May 23 11:52 │ package-lock.json ║ ║ -rw-r--r--@ │ 1 │ pandorym │ staff │ 2440 │ May 23 11:25 │ package.json ║ ║ drwxr-xr-x │ 27 │ pandorym │ staff │ 864 │ May 23 11:25 │ src ║ ║ drwxr-xr-x │ 20 │ pandorym │ staff │ 640 │ May 23 11:25 │ test ║ ╚═════════════╧═════╧══════════╧═══════╧════════╧══════════════╧═══════════════════╝ ``` <a name="table-api-table-1-config-columns"></a> ##### config.columns Type: `Column[] | { [columnIndex: number]: Column }` Column specific configurations. <a name="table-api-table-1-config-columns-config-columns-width"></a> ###### config.columns[*].width Type: `number`\ Default: the maximum cell widths of the column Column width (excluding the paddings). ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { columns: { 1: { width: 10 } } }; console.log(table(data, config)); ``` ``` ╔════╤════════════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────────────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────────────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════════════╧════╝ ``` <a name="table-api-table-1-config-columns-config-columns-alignment"></a> ###### config.columns[*].alignment Type: `'center' | 'justify' | 'left' | 'right'`\ Default: `'left'` Cell content horizontal alignment ```js const data = [ ['0A', '0B', '0C', '0D 0E 0F'], ['1A', '1B', '1C', '1D 1E 1F'], ['2A', '2B', '2C', '2D 2E 2F'], ]; const config = { columnDefault: { width: 10, }, columns: [ { alignment: 'left' }, { alignment: 'center' }, { alignment: 'right' }, { alignment: 'justify' } ], }; console.log(table(data, config)); ``` ``` ╔════════════╤════════════╤════════════╤════════════╗ ║ 0A │ 0B │ 0C │ 0D 0E 0F ║ ╟────────────┼────────────┼────────────┼────────────╢ ║ 1A │ 1B │ 1C │ 1D 1E 1F ║ ╟────────────┼────────────┼────────────┼────────────╢ ║ 2A │ 2B │ 2C │ 2D 2E 2F ║ ╚════════════╧════════════╧════════════╧════════════╝ ``` <a name="table-api-table-1-config-columns-config-columns-verticalalignment"></a> ###### config.columns[*].verticalAlignment Type: `'top' | 'middle' | 'bottom'`\ Default: `'top'` Cell content vertical alignment ```js const data = [ ['A', 'B', 'C', 'DEF'], ]; const config = { columnDefault: { width: 1, }, columns: [ { verticalAlignment: 'top' }, { verticalAlignment: 'middle' }, { verticalAlignment: 'bottom' }, ], }; console.log(table(data, config)); ``` ``` ╔═══╤═══╤═══╤═══╗ ║ A │ │ │ D ║ ║ │ B │ │ E ║ ║ │ │ C │ F ║ ╚═══╧═══╧═══╧═══╝ ``` <a name="table-api-table-1-config-columns-config-columns-paddingleft"></a> ###### config.columns[*].paddingLeft Type: `number`\ Default: `1` The number of whitespaces used to pad the content on the left. <a name="table-api-table-1-config-columns-config-columns-paddingright"></a> ###### config.columns[*].paddingRight Type: `number`\ Default: `1` The number of whitespaces used to pad the content on the right. The `paddingLeft` and `paddingRight` options do not count on the column width. So the column has `width = 5`, `paddingLeft = 2` and `paddingRight = 2` will have the total width is `9`. ```js const data = [ ['0A', 'AABBCC', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { columns: [ { paddingLeft: 3 }, { width: 2, paddingRight: 3 } ] }; console.log(table(data, config)); ``` ``` ╔══════╤══════╤════╗ ║ 0A │ AA │ 0C ║ ║ │ BB │ ║ ║ │ CC │ ║ ╟──────┼──────┼────╢ ║ 1A │ 1B │ 1C ║ ╟──────┼──────┼────╢ ║ 2A │ 2B │ 2C ║ ╚══════╧══════╧════╝ ``` <a name="table-api-table-1-config-columns-config-columns-truncate"></a> ###### config.columns[*].truncate Type: `number`\ Default: `Infinity` The number of characters is which the content will be truncated. To handle a content that overflows the container width, `table` package implements [text wrapping](#config.columns[*].wrapWord). However, sometimes you may want to truncate content that is too long to be displayed in the table. ```js const data = [ ['Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar nibh sed mauris convallis dapibus. Nunc venenatis tempus nulla sit amet viverra.'] ]; const config = { columns: [ { width: 20, truncate: 100 } ] }; console.log(table(data, config)); ``` ``` ╔══════════════════════╗ ║ Lorem ipsum dolor si ║ ║ t amet, consectetur ║ ║ adipiscing elit. Pha ║ ║ sellus pulvinar nibh ║ ║ sed mauris convall… ║ ╚══════════════════════╝ ``` <a name="table-api-table-1-config-columns-config-columns-wrapword"></a> ###### config.columns[*].wrapWord Type: `boolean`\ Default: `false` The `table` package implements auto text wrapping, i.e., text that has the width greater than the container width will be separated into multiple lines at the nearest space or one of the special characters: `\|/_.,;-`. When `wrapWord` is `false`: ```js const data = [ ['Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar nibh sed mauris convallis dapibus. Nunc venenatis tempus nulla sit amet viverra.'] ]; const config = { columns: [ { width: 20 } ] }; console.log(table(data, config)); ``` ``` ╔══════════════════════╗ ║ Lorem ipsum dolor si ║ ║ t amet, consectetur ║ ║ adipiscing elit. Pha ║ ║ sellus pulvinar nibh ║ ║ sed mauris convallis ║ ║ dapibus. Nunc venena ║ ║ tis tempus nulla sit ║ ║ amet viverra. ║ ╚══════════════════════╝ ``` When `wrapWord` is `true`: ``` ╔══════════════════════╗ ║ Lorem ipsum dolor ║ ║ sit amet, ║ ║ consectetur ║ ║ adipiscing elit. ║ ║ Phasellus pulvinar ║ ║ nibh sed mauris ║ ║ convallis dapibus. ║ ║ Nunc venenatis ║ ║ tempus nulla sit ║ ║ amet viverra. ║ ╚══════════════════════╝ ``` <a name="table-api-table-1-config-columndefault"></a> ##### config.columnDefault Type: `Column`\ Default: `{}` The default configuration for all columns. Column-specific settings will overwrite the default values. <a name="table-api-table-1-config-header"></a> ##### config.header Type: `object` Header configuration. *Deprecated in favor of the new spanning cells API.* The header configuration inherits the most of the column's, except: - `content` **{string}**: the header content. - `width:` calculate based on the content width automatically. - `alignment:` `center` be default. - `verticalAlignment:` is not supported. - `config.border.topJoin` will be `config.border.topBody` for prettier. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ]; const config = { columnDefault: { width: 10, }, header: { alignment: 'center', content: 'THE HEADER\nThis is the table about something', }, } console.log(table(data, config)); ``` ``` ╔══════════════════════════════════════╗ ║ THE HEADER ║ ║ This is the table about something ║ ╟────────────┬────────────┬────────────╢ ║ 0A │ 0B │ 0C ║ ╟────────────┼────────────┼────────────╢ ║ 1A │ 1B │ 1C ║ ╟────────────┼────────────┼────────────╢ ║ 2A │ 2B │ 2C ║ ╚════════════╧════════════╧════════════╝ ``` <a name="table-api-table-1-config-spanningcells"></a> ##### config.spanningCells Type: `SpanningCellConfig[]` Spanning cells configuration. The configuration should be straightforward: just specify an array of minimal cell configurations including the position of top-left cell and the number of columns and/or rows will be expanded from it. The content of overlap cells will be ignored to make the `data` shape be consistent. By default, the configuration of column that the top-left cell belongs to will be applied to the whole spanning cell, except: * The `width` will be summed up of all spanning columns. * The `paddingRight` will be received from the right-most column intentionally. Advances customized column-like styles can be configurable to each spanning cell to overwrite the default behavior. ```js const data = [ ['Test Coverage Report', '', '', '', '', ''], ['Module', 'Component', 'Test Cases', 'Failures', 'Durations', 'Success Rate'], ['Services', 'User', '50', '30', '3m 7s', '60.0%'], ['', 'Payment', '100', '80', '7m 15s', '80.0%'], ['Subtotal', '', '150', '110', '10m 22s', '73.3%'], ['Controllers', 'User', '24', '18', '1m 30s', '75.0%'], ['', 'Payment', '30', '24', '50s', '80.0%'], ['Subtotal', '', '54', '42', '2m 20s', '77.8%'], ['Total', '', '204', '152', '12m 42s', '74.5%'], ]; const config = { columns: [ { alignment: 'center', width: 12 }, { alignment: 'center', width: 10 }, { alignment: 'right' }, { alignment: 'right' }, { alignment: 'right' }, { alignment: 'right' } ], spanningCells: [ { col: 0, row: 0, colSpan: 6 }, { col: 0, row: 2, rowSpan: 2, verticalAlignment: 'middle'}, { col: 0, row: 4, colSpan: 2, alignment: 'right'}, { col: 0, row: 5, rowSpan: 2, verticalAlignment: 'middle'}, { col: 0, row: 7, colSpan: 2, alignment: 'right' }, { col: 0, row: 8, colSpan: 2, alignment: 'right' } ], }; console.log(table(data, config)); ``` ``` ╔══════════════════════════════════════════════════════════════════════════════╗ ║ Test Coverage Report ║ ╟──────────────┬────────────┬────────────┬──────────┬───────────┬──────────────╢ ║ Module │ Component │ Test Cases │ Failures │ Durations │ Success Rate ║ ╟──────────────┼────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ User │ 50 │ 30 │ 3m 7s │ 60.0% ║ ║ Services ├────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ Payment │ 100 │ 80 │ 7m 15s │ 80.0% ║ ╟──────────────┴────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Subtotal │ 150 │ 110 │ 10m 22s │ 73.3% ║ ╟──────────────┬────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ User │ 24 │ 18 │ 1m 30s │ 75.0% ║ ║ Controllers ├────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ │ Payment │ 30 │ 24 │ 50s │ 80.0% ║ ╟──────────────┴────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Subtotal │ 54 │ 42 │ 2m 20s │ 77.8% ║ ╟───────────────────────────┼────────────┼──────────┼───────────┼──────────────╢ ║ Total │ 204 │ 152 │ 12m 42s │ 74.5% ║ ╚═══════════════════════════╧════════════╧══════════╧═══════════╧══════════════╝ ``` <a name="table-api-createstream"></a> ### createStream `table` package exports `createStream` function used to draw a table and append rows. **Parameter:** - _**config:**_ the same as `table`'s, except `config.columnDefault.width` and `config.columnCount` must be provided. ```js import { createStream } from 'table'; const config = { columnDefault: { width: 50 }, columnCount: 1 }; const stream = createStream(config); setInterval(() => { stream.write([new Date()]); }, 500); ``` ![Streaming current date.](./.README/api/stream/streaming.gif) `table` package uses ANSI escape codes to overwrite the output of the last line when a new row is printed. The underlying implementation is explained in this [Stack Overflow answer](http://stackoverflow.com/a/32938658/368691). Streaming supports all of the configuration properties and functionality of a static table (such as auto text wrapping, alignment and padding), e.g. ```js import { createStream } from 'table'; import _ from 'lodash'; const config = { columnDefault: { width: 50 }, columnCount: 3, columns: [ { width: 10, alignment: 'right' }, { alignment: 'center' }, { width: 10 } ] }; const stream = createStream(config); let i = 0; setInterval(() => { let random; random = _.sample('abcdefghijklmnopqrstuvwxyz', _.random(1, 30)).join(''); stream.write([i++, new Date(), random]); }, 500); ``` ![Streaming random data.](./.README/api/stream/streaming-random.gif) <a name="table-api-getbordercharacters"></a> ### getBorderCharacters **Parameter:** - **_template_** - Type: `'honeywell' | 'norc' | 'ramac' | 'void'` - Required: `true` You can load one of the predefined border templates using `getBorderCharacters` function. ```js import { table, getBorderCharacters } from 'table'; const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { border: getBorderCharacters(`name of the template`) }; console.log(table(data, config)); ``` ``` # honeywell ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════╧════╝ # norc ┌────┬────┬────┐ │ 0A │ 0B │ 0C │ ├────┼────┼────┤ │ 1A │ 1B │ 1C │ ├────┼────┼────┤ │ 2A │ 2B │ 2C │ └────┴────┴────┘ # ramac (ASCII; for use in terminals that do not support Unicode characters) +----+----+----+ | 0A | 0B | 0C | |----|----|----| | 1A | 1B | 1C | |----|----|----| | 2A | 2B | 2C | +----+----+----+ # void (no borders; see "borderless table" section of the documentation) 0A 0B 0C 1A 1B 1C 2A 2B 2C ``` Raise [an issue](https://github.com/gajus/table/issues) if you'd like to contribute a new border template. <a name="table-api-getbordercharacters-borderless-table"></a> #### Borderless Table Simply using `void` border character template creates a table with a lot of unnecessary spacing. To create a more pleasant to the eye table, reset the padding and remove the joining rows, e.g. ```js const output = table(data, { border: getBorderCharacters('void'), columnDefault: { paddingLeft: 0, paddingRight: 1 }, drawHorizontalLine: () => false } ); console.log(output); ``` ``` 0A 0B 0C 1A 1B 1C 2A 2B 2C ``` ### Esrecurse [![Build Status](https://travis-ci.org/estools/esrecurse.svg?branch=master)](https://travis-ci.org/estools/esrecurse) Esrecurse ([esrecurse](https://github.com/estools/esrecurse)) is [ECMAScript](https://www.ecma-international.org/publications/standards/Ecma-262.htm) recursive traversing functionality. ### Example Usage The following code will output all variables declared at the root of a file. ```javascript esrecurse.visit(ast, { XXXStatement: function (node) { this.visit(node.left); // do something... this.visit(node.right); } }); ``` We can use `Visitor` instance. ```javascript var visitor = new esrecurse.Visitor({ XXXStatement: function (node) { this.visit(node.left); // do something... this.visit(node.right); } }); visitor.visit(ast); ``` We can inherit `Visitor` instance easily. ```javascript class Derived extends esrecurse.Visitor { constructor() { super(null); } XXXStatement(node) { } } ``` ```javascript function DerivedVisitor() { esrecurse.Visitor.call(/* this for constructor */ this /* visitor object automatically becomes this. */); } util.inherits(DerivedVisitor, esrecurse.Visitor); DerivedVisitor.prototype.XXXStatement = function (node) { this.visit(node.left); // do something... this.visit(node.right); }; ``` And you can invoke default visiting operation inside custom visit operation. ```javascript function DerivedVisitor() { esrecurse.Visitor.call(/* this for constructor */ this /* visitor object automatically becomes this. */); } util.inherits(DerivedVisitor, esrecurse.Visitor); DerivedVisitor.prototype.XXXStatement = function (node) { // do something... this.visitChildren(node); }; ``` The `childVisitorKeys` option does customize the behaviour of `this.visitChildren(node)`. We can use user-defined node types. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { // Extending the existing traversing rules. childVisitorKeys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } } ); ``` We can use the `fallback` option as well. If the `fallback` option is `"iteration"`, `esrecurse` would visit all enumerable properties of unknown nodes. Please note circular references cause the stack overflow. AST might have circular references in additional properties for some purpose (e.g. `node.parent`). ```javascript esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { fallback: 'iteration' } ); ``` If the `fallback` option is a function, `esrecurse` calls this function to determine the enumerable properties of unknown nodes. Please note circular references cause the stack overflow. AST might have circular references in additional properties for some purpose (e.g. `node.parent`). ```javascript esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { fallback: function (node) { return Object.keys(node).filter(function(key) { return key !== 'argument' }); } } ); ``` ### License Copyright (C) 2014 [Yusuke Suzuki](https://github.com/Constellation) (twitter: [@Constellation](https://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. These files are compiled dot templates from dot folder. Do NOT edit them directly, edit the templates and run `npm run build` from main ajv folder. # cross-spawn [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Build status][appveyor-image]][appveyor-url] [![Coverage Status][codecov-image]][codecov-url] [![Dependency status][david-dm-image]][david-dm-url] [![Dev Dependency status][david-dm-dev-image]][david-dm-dev-url] [npm-url]:https://npmjs.org/package/cross-spawn [downloads-image]:https://img.shields.io/npm/dm/cross-spawn.svg [npm-image]:https://img.shields.io/npm/v/cross-spawn.svg [travis-url]:https://travis-ci.org/moxystudio/node-cross-spawn [travis-image]:https://img.shields.io/travis/moxystudio/node-cross-spawn/master.svg [appveyor-url]:https://ci.appveyor.com/project/satazor/node-cross-spawn [appveyor-image]:https://img.shields.io/appveyor/ci/satazor/node-cross-spawn/master.svg [codecov-url]:https://codecov.io/gh/moxystudio/node-cross-spawn [codecov-image]:https://img.shields.io/codecov/c/github/moxystudio/node-cross-spawn/master.svg [david-dm-url]:https://david-dm.org/moxystudio/node-cross-spawn [david-dm-image]:https://img.shields.io/david/moxystudio/node-cross-spawn.svg [david-dm-dev-url]:https://david-dm.org/moxystudio/node-cross-spawn?type=dev [david-dm-dev-image]:https://img.shields.io/david/dev/moxystudio/node-cross-spawn.svg A cross platform solution to node's spawn and spawnSync. ## Installation Node.js version 8 and up: `$ npm install cross-spawn` Node.js version 7 and under: `$ npm install cross-spawn@6` ## Why Node has issues when using spawn on Windows: - It ignores [PATHEXT](https://github.com/joyent/node/issues/2318) - It does not support [shebangs](https://en.wikipedia.org/wiki/Shebang_(Unix)) - Has problems running commands with [spaces](https://github.com/nodejs/node/issues/7367) - Has problems running commands with posix relative paths (e.g.: `./my-folder/my-executable`) - Has an [issue](https://github.com/moxystudio/node-cross-spawn/issues/82) with command shims (files in `node_modules/.bin/`), where arguments with quotes and parenthesis would result in [invalid syntax error](https://github.com/moxystudio/node-cross-spawn/blob/e77b8f22a416db46b6196767bcd35601d7e11d54/test/index.test.js#L149) - No `options.shell` support on node `<v4.8` All these issues are handled correctly by `cross-spawn`. There are some known modules, such as [win-spawn](https://github.com/ForbesLindesay/win-spawn), that try to solve this but they are either broken or provide faulty escaping of shell arguments. ## Usage Exactly the same way as node's [`spawn`](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options) or [`spawnSync`](https://nodejs.org/api/child_process.html#child_process_child_process_spawnsync_command_args_options), so it's a drop in replacement. ```js const spawn = require('cross-spawn'); // Spawn NPM asynchronously const child = spawn('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); // Spawn NPM synchronously const result = spawn.sync('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); ``` ## Caveats ### Using `options.shell` as an alternative to `cross-spawn` Starting from node `v4.8`, `spawn` has a `shell` option that allows you run commands from within a shell. This new option solves the [PATHEXT](https://github.com/joyent/node/issues/2318) issue but: - It's not supported in node `<v4.8` - You must manually escape the command and arguments which is very error prone, specially when passing user input - There are a lot of other unresolved issues from the [Why](#why) section that you must take into account If you are using the `shell` option to spawn a command in a cross platform way, consider using `cross-spawn` instead. You have been warned. ### `options.shell` support While `cross-spawn` adds support for `options.shell` in node `<v4.8`, all of its enhancements are disabled. This mimics the Node.js behavior. More specifically, the command and its arguments will not be automatically escaped nor shebang support will be offered. This is by design because if you are using `options.shell` you are probably targeting a specific platform anyway and you don't want things to get into your way. ### Shebangs support While `cross-spawn` handles shebangs on Windows, its support is limited. More specifically, it just supports `#!/usr/bin/env <program>` where `<program>` must not contain any arguments. If you would like to have the shebang support improved, feel free to contribute via a pull-request. Remember to always test your code on Windows! ## Tests `$ npm test` `$ npm test -- --watch` during development ## License Released under the [MIT License](https://www.opensource.org/licenses/mit-license.php). [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) ### Status: Work in progress Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ ## assemblyscript-temporal An implementation of temporal within AssemblyScript, with an initial focus on non-timezone-aware classes and functionality. ### Why? AssemblyScript has minimal `Date` support, however, the JS Date API itself is terrible and people tend not to use it that often. As a result libraries like moment / luxon have become staple replacements. However, there is now a [relatively mature TC39 proposal](https://github.com/tc39/proposal-temporal) that adds greatly improved date support to JS. The goal of this project is to implement Temporal for AssemblyScript. ### Usage This library currently supports the following types: #### `PlainDateTime` A `PlainDateTime` represents a calendar date and wall-clock time that does not carry time zone information, e.g. December 7th, 1995 at 3:00 PM (in the Gregorian calendar). For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindatetime.html), this implementation follows the specification as closely as possible. You can create a `PlainDateTime` from individual components, a string or an object literal: ```javascript datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.year; // 2019; datetime.month; // 11; // ... datetime.nanosecond; // 789; datetime = PlainDateTime.from("1976-11-18T12:34:56"); datetime.toString(); // "1976-11-18T12:34:56" datetime = PlainDateTime.from({ year: 1966, month: 3, day: 3 }); datetime.toString(); // "1966-03-03T00:00:00" ``` There are various ways you can manipulate a date: ```javascript // use 'with' to copy a date but with various property values overriden datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.with({ year: 2019 }).toString(); // "2019-11-18T15:23:30.123456789" // use 'add' or 'substract' to add / subtract a duration datetime = PlainDateTime.from("2020-01-12T15:00"); datetime.add({ months: 1 }).toString(); // "2020-02-12T15:00:00"); // add / subtract support Duration objects or object literals datetime.add(new Duration(1)).toString(); // "2021-01-12T15:00:00"); ``` You can compare dates and check for equality ```javascript dt1 = PlainDateTime.from("1976-11-18"); dt2 = PlainDateTime.from("2019-10-29"); PlainDateTime.compare(dt1, dt1); // 0 PlainDateTime.compare(dt1, dt2); // -1 dt1.equals(dt1); // true ``` Currently `PlainDateTime` only supports the ISO 8601 (Gregorian) calendar. #### `PlainDate` A `PlainDate` object represents a calendar date that is not associated with a particular time or time zone, e.g. August 24th, 2006. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindate.html), this implementation follows the specification as closely as possible. The `PlainDate` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainTime` A `PlainTime` object represents a wall-clock time that is not associated with a particular date or time zone, e.g. 7:39 PM. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaintime.html), this implementation follows the specification as closely as possible. The `PlainTime` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainMonthDay` A date without a year component. This is useful to express things like "Bastille Day is on the 14th of July". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainmonthday.html) , this implementation follows the specification as closely as possible. ```javascript const monthDay = PlainMonthDay.from({ month: 7, day: 14 }); // => 07-14 const date = monthDay.toPlainDate({ year: 2030 }); // => 2030-07-14 date.dayOfWeek; // => 7 ``` The `PlainMonthDay` API is almost identical to `PlainDateTime`, so see above for more API usage examples. #### `PlainYearMonth` A date without a day component. This is useful to express things like "the October 2020 meeting". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainyearmonth.html) , this implementation follows the specification as closely as possible. The `PlainYearMonth` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `now` The `now` object has several methods which give information about the current time and date. ```javascript dateTime = now.plainDateTimeISO(); dateTime.toString(); // 2021-04-01T12:05:47.357 ``` ## Contributing This project is open source, MIT licensed and your contributions are very much welcomed. There is a [brief document that outlines implementation progress and priorities](./development.md). # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` ESQuery is a library for querying the AST output by Esprima for patterns of syntax using a CSS style selector system. Check out the demo: [demo](https://estools.github.io/esquery/) The following selectors are supported: * AST node type: `ForStatement` * [wildcard](http://dev.w3.org/csswg/selectors4/#universal-selector): `*` * [attribute existence](http://dev.w3.org/csswg/selectors4/#attribute-selectors): `[attr]` * [attribute value](http://dev.w3.org/csswg/selectors4/#attribute-selectors): `[attr="foo"]` or `[attr=123]` * attribute regex: `[attr=/foo.*/]` or (with flags) `[attr=/foo.*/is]` * attribute conditions: `[attr!="foo"]`, `[attr>2]`, `[attr<3]`, `[attr>=2]`, or `[attr<=3]` * nested attribute: `[attr.level2="foo"]` * field: `FunctionDeclaration > Identifier.id` * [First](http://dev.w3.org/csswg/selectors4/#the-first-child-pseudo) or [last](http://dev.w3.org/csswg/selectors4/#the-last-child-pseudo) child: `:first-child` or `:last-child` * [nth-child](http://dev.w3.org/csswg/selectors4/#the-nth-child-pseudo) (no ax+b support): `:nth-child(2)` * [nth-last-child](http://dev.w3.org/csswg/selectors4/#the-nth-last-child-pseudo) (no ax+b support): `:nth-last-child(1)` * [descendant](http://dev.w3.org/csswg/selectors4/#descendant-combinators): `ancestor descendant` * [child](http://dev.w3.org/csswg/selectors4/#child-combinators): `parent > child` * [following sibling](http://dev.w3.org/csswg/selectors4/#general-sibling-combinators): `node ~ sibling` * [adjacent sibling](http://dev.w3.org/csswg/selectors4/#adjacent-sibling-combinators): `node + adjacent` * [negation](http://dev.w3.org/csswg/selectors4/#negation-pseudo): `:not(ForStatement)` * [has](https://drafts.csswg.org/selectors-4/#has-pseudo): `:has(ForStatement)` * [matches-any](http://dev.w3.org/csswg/selectors4/#matches): `:matches([attr] > :first-child, :last-child)` * [subject indicator](http://dev.w3.org/csswg/selectors4/#subject): `!IfStatement > [name="foo"]` * class of AST node: `:statement`, `:expression`, `:declaration`, `:function`, or `:pattern` [![Build Status](https://travis-ci.org/estools/esquery.png?branch=master)](https://travis-ci.org/estools/esquery) # lodash.sortby v4.7.0 The [lodash](https://lodash.com/) method `_.sortBy` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.sortby ``` In Node.js: ```js var sortBy = require('lodash.sortby'); ``` See the [documentation](https://lodash.com/docs#sortBy) or [package source](https://github.com/lodash/lodash/blob/4.7.0-npm-packages/lodash.sortby) for more details. # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings and Errors Tar emits warnings and errors for recoverable and unrecoverable situations, respectively. In many cases, a warning only affects a single entry in an archive, or is simply informing you that it's modifying an entry to comply with the settings provided. Unrecoverable warnings will always raise an error (ie, emit `'error'` on streaming actions, throw for non-streaming sync actions, reject the returned Promise for non-streaming async operations, or call a provided callback with an `Error` as the first argument). Recoverable errors will raise an error only if `strict: true` is set in the options. Respond to (recoverable) warnings by listening to the `warn` event. Handlers receive 3 arguments: - `code` String. One of the error codes below. This may not match `data.code`, which preserves the original error code from fs and zlib. - `message` String. More details about the error. - `data` Metadata about the error. An `Error` object for errors raised by fs and zlib. All fields are attached to errors raisd by tar. Typically contains the following fields, as relevant: - `tarCode` The tar error code. - `code` Either the tar error code, or the error code set by the underlying system. - `file` The archive file being read or written. - `cwd` Working directory for creation and extraction operations. - `entry` The entry object (if it could be created) for `TAR_ENTRY_INFO`, `TAR_ENTRY_INVALID`, and `TAR_ENTRY_ERROR` warnings. - `header` The header object (if it could be created, and the entry could not be created) for `TAR_ENTRY_INFO` and `TAR_ENTRY_INVALID` warnings. - `recoverable` Boolean. If `false`, then the warning will emit an `error`, even in non-strict mode. #### Error Codes * `TAR_ENTRY_INFO` An informative error indicating that an entry is being modified, but otherwise processed normally. For example, removing `/` or `C:\` from absolute paths if `preservePaths` is not set. * `TAR_ENTRY_INVALID` An indication that a given entry is not a valid tar archive entry, and will be skipped. This occurs when: - a checksum fails, - a `linkpath` is missing for a link type, or - a `linkpath` is provided for a non-link type. If every entry in a parsed archive raises an `TAR_ENTRY_INVALID` error, then the archive is presumed to be unrecoverably broken, and `TAR_BAD_ARCHIVE` will be raised. * `TAR_ENTRY_ERROR` The entry appears to be a valid tar archive entry, but encountered an error which prevented it from being unpacked. This occurs when: - an unrecoverable fs error happens during unpacking, - an entry has `..` in the path and `preservePaths` is not set, or - an entry is extracting through a symbolic link, when `preservePaths` is not set. * `TAR_ENTRY_UNSUPPORTED` An indication that a given entry is a valid archive entry, but of a type that is unsupported, and so will be skipped in archive creation or extracting. * `TAR_ABORT` When parsing gzipped-encoded archives, the parser will abort the parse process raise a warning for any zlib errors encountered. Aborts are considered unrecoverable for both parsing and unpacking. * `TAR_BAD_ARCHIVE` The archive file is totally hosed. This can happen for a number of reasons, and always occurs at the end of a parse or extract: - An entry body was truncated before seeing the full number of bytes. - The archive contained only invalid entries, indicating that it is likely not an archive, or at least, not an archive this library can parse. `TAR_BAD_ARCHIVE` is considered informative for parse operations, but unrecoverable for extraction. Note that, if encountered at the end of an extraction, tar WILL still have extracted as much it could from the archive, so there may be some garbage files to clean up. Errors that occur deeper in the system (ie, either the filesystem or zlib) will have their error codes left intact, and a `tarCode` matching one of the above will be added to the warning metadata or the raised error object. Errors generated by tar will have one of the above codes set as the `error.code` field as well, but since errors originating in zlib or fs will have their original codes, it's better to read `error.tarCode` if you wish to see how tar is handling the issue. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") #### abort(error) Stop all parsing activities. This is called when there are zlib errors. It also emits an unrecoverable warning with the error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name. # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # [nearley](http://nearley.js.org) ↗️ [![JS.ORG](https://img.shields.io/badge/js.org-nearley-ffb400.svg?style=flat-square)](http://js.org) [![npm version](https://badge.fury.io/js/nearley.svg)](https://badge.fury.io/js/nearley) nearley is a simple, fast and powerful parsing toolkit. It consists of: 1. [A powerful, modular DSL for describing languages](https://nearley.js.org/docs/grammar) 2. [An efficient, lightweight Earley parser](https://nearley.js.org/docs/parser) 3. [Loads of tools, editor plug-ins, and other goodies!](https://nearley.js.org/docs/tooling) nearley is a **streaming** parser with support for catching **errors** gracefully and providing _all_ parsings for **ambiguous** grammars. It is compatible with a variety of **lexers** (we recommend [moo](http://github.com/tjvr/moo)). It comes with tools for creating **tests**, **railroad diagrams** and **fuzzers** from your grammars, and has support for a variety of editors and platforms. It works in both node and the browser. Unlike most other parser generators, nearley can handle *any* grammar you can define in BNF (and more!). In particular, while most existing JS parsers such as PEGjs and Jison choke on certain grammars (e.g. [left recursive ones](http://en.wikipedia.org/wiki/Left_recursion)), nearley handles them easily and efficiently by using the [Earley parsing algorithm](https://en.wikipedia.org/wiki/Earley_parser). nearley is used by a wide variety of projects: - [artificial intelligence](https://github.com/ChalmersGU-AI-course/shrdlite-course-project) and - [computational linguistics](https://wiki.eecs.yorku.ca/course_archive/2014-15/W/6339/useful_handouts) classes at universities; - [file format parsers](https://github.com/raymond-h/node-dmi); - [data-driven markup languages](https://github.com/idyll-lang/idyll-compiler); - [compilers for real-world programming languages](https://github.com/sizigi/lp5562); - and nearley itself! The nearley compiler is bootstrapped. nearley is an npm [staff pick](https://www.npmjs.com/package/npm-collection-staff-picks). ## Documentation Please visit our website https://nearley.js.org to get started! You will find a tutorial, detailed reference documents, and links to several real-world examples to get inspired. ## Contributing Please read [this document](.github/CONTRIBUTING.md) *before* working on nearley. If you are interested in contributing but unsure where to start, take a look at the issues labeled "up for grabs" on the issue tracker, or message a maintainer (@kach or @tjvr on Github). nearley is MIT licensed. A big thanks to Nathan Dinsmore for teaching me how to Earley, Aria Stewart for helping structure nearley into a mature module, and Robin Windels for bootstrapping the grammar. Additionally, Jacob Edelman wrote an experimental JavaScript parser with nearley and contributed ideas for EBNF support. Joshua T. Corbin refactored the compiler to be much, much prettier. Bojidar Marinov implemented postprocessors-in-other-languages. Shachar Itzhaky fixed a subtle bug with nullables. ## Citing nearley If you are citing nearley in academic work, please use the following BibTeX entry. ```bibtex @misc{nearley, author = "Kartik Chandra and Tim Radvan", title = "{nearley}: a parsing toolkit for {JavaScript}", year = {2014}, doi = {10.5281/zenodo.3897993}, url = {https://github.com/kach/nearley} } ``` # assemblyscript-regex A regex engine for AssemblyScript. [AssemblyScript](https://www.assemblyscript.org/) is a new language, based on TypeScript, that runs on WebAssembly. AssemblyScript has a lightweight standard library, but lacks support for Regular Expression. The project fills that gap! This project exposes an API that mirrors the JavaScript [RegExp](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp) class: ```javascript const regex = new RegExp("fo*", "g"); const str = "table football, foul"; let match: Match | null = regex.exec(str); while (match != null) { // first iteration // match.index = 6 // match.matches[0] = "foo" // second iteration // match.index = 16 // match.matches[0] = "fo" match = regex.exec(str); } ``` ## Project status The initial focus of this implementation has been feature support and functionality over performance. It currently supports a sufficient number of regex features to be considered useful, including most character classes, common assertions, groups, alternations, capturing groups and quantifiers. The next phase of development will focussed on more extensive testing and performance. The project currently has reasonable unit test coverage, focussed on positive and negative test cases on a per-feature basis. It also includes a more exhaustive test suite with test cases borrowed from another regex library. ### Feature support Based on the classfication within the [MDN cheatsheet](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions/Cheatsheet) **Character sets** - [x] . - [x] \d - [x] \D - [x] \w - [x] \W - [x] \s - [x] \S - [x] \t - [x] \r - [x] \n - [x] \v - [x] \f - [ ] [\b] - [ ] \0 - [ ] \cX - [x] \xhh - [x] \uhhhh - [ ] \u{hhhh} or \u{hhhhh} - [x] \ **Assertions** - [x] ^ - [x] $ - [ ] \b - [ ] \B **Other assertions** - [ ] x(?=y) Lookahead assertion - [ ] x(?!y) Negative lookahead assertion - [ ] (?<=y)x Lookbehind assertion - [ ] (?<!y)x Negative lookbehind assertion **Groups and ranges** - [x] x|y - [x] [xyz][a-c] - [x] [^xyz][^a-c] - [x] (x) capturing group - [ ] \n back reference - [ ] (?<Name>x) named capturing group - [x] (?:x) Non-capturing group **Quantifiers** - [x] x\* - [x] x+ - [x] x? - [x] x{n} - [x] x{n,} - [x] x{n,m} - [ ] x\*? / x+? / ... **RegExp** - [x] global - [ ] sticky - [x] case insensitive - [x] multiline - [x] dotAll - [ ] unicode ### Development This project is open source, MIT licenced and your contributions are very much welcomed. To get started, check out the repository and install dependencies: ``` $ npm install ``` A few general points about the tools and processes this project uses: - This project uses prettier for code formatting and eslint to provide additional syntactic checks. These are both run on `npm test` and as part of the CI build. - The unit tests are executed using [as-pect](https://github.com/jtenner/as-pect) - a native AssemblyScript test runner - The specification tests are within the `spec` folder. The `npm run test:generate` target transforms these tests into as-pect tests which execute as part of the standard build / test cycle - In order to support improved debugging you can execute this library as TypeScript (rather than WebAssembly), via the `npm run tsrun` target. # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![a fun cartoon logo made of glob characters](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. * `fs` File-system object with Node's `fs` API. By default, the built-in `fs` module will be used. Set to a volume provided by a library like `memfs` to avoid using the "real" file-system. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports `pipe()`ing (including multi-`pipe()` and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap-parser) - [treport](http://npm.im/treport) - [minipass-fetch](http://npm.im/minipass-fetch) - [pacote](http://npm.im/pacote) - [make-fetch-happen](http://npm.im/make-fetch-happen) - [cacache](http://npm.im/cacache) - [ssri](http://npm.im/ssri) - [npm-registry-fetch](http://npm.im/npm-registry-fetch) - [minipass-json-stream](http://npm.im/minipass-json-stream) - [minipass-sized](http://npm.im/minipass-sized) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with node-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) src.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i-- > 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { try { // JSON.parse can throw, emit an error on that super.write(JSON.parse(jsonData[i])) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` [Build]: http://img.shields.io/travis/litejs/natural-compare-lite.png [Coverage]: http://img.shields.io/coveralls/litejs/natural-compare-lite.png [1]: https://travis-ci.org/litejs/natural-compare-lite [2]: https://coveralls.io/r/litejs/natural-compare-lite [npm package]: https://npmjs.org/package/natural-compare-lite [GitHub repo]: https://github.com/litejs/natural-compare-lite @version 1.4.0 @date 2015-10-26 @stability 3 - Stable Natural Compare &ndash; [![Build][]][1] [![Coverage][]][2] =============== Compare strings containing a mix of letters and numbers in the way a human being would in sort order. This is described as a "natural ordering". ```text Standard sorting: Natural order sorting: img1.png img1.png img10.png img2.png img12.png img10.png img2.png img12.png ``` String.naturalCompare returns a number indicating whether a reference string comes before or after or is the same as the given string in sort order. Use it with builtin sort() function. ### Installation - In browser ```html <script src=min.natural-compare.js></script> ``` - In node.js: `npm install natural-compare-lite` ```javascript require("natural-compare-lite") ``` ### Usage ```javascript // Simple case sensitive example var a = ["z1.doc", "z10.doc", "z17.doc", "z2.doc", "z23.doc", "z3.doc"]; a.sort(String.naturalCompare); // ["z1.doc", "z2.doc", "z3.doc", "z10.doc", "z17.doc", "z23.doc"] // Use wrapper function for case insensitivity a.sort(function(a, b){ return String.naturalCompare(a.toLowerCase(), b.toLowerCase()); }) // In most cases we want to sort an array of objects var a = [ {"street":"350 5th Ave", "room":"A-1021"} , {"street":"350 5th Ave", "room":"A-21046-b"} ]; // sort by street, then by room a.sort(function(a, b){ return String.naturalCompare(a.street, b.street) || String.naturalCompare(a.room, b.room); }) // When text transformation is needed (eg toLowerCase()), // it is best for performance to keep // transformed key in that object. // There are no need to do text transformation // on each comparision when sorting. var a = [ {"make":"Audi", "model":"A6"} , {"make":"Kia", "model":"Rio"} ]; // sort by make, then by model a.map(function(car){ car.sort_key = (car.make + " " + car.model).toLowerCase(); }) a.sort(function(a, b){ return String.naturalCompare(a.sort_key, b.sort_key); }) ``` - Works well with dates in ISO format eg "Rev 2012-07-26.doc". ### Custom alphabet It is possible to configure a custom alphabet to achieve a desired order. ```javascript // Estonian alphabet String.alphabet = "ABDEFGHIJKLMNOPRSŠZŽTUVÕÄÖÜXYabdefghijklmnoprsšzžtuvõäöüxy" ["t", "z", "x", "õ"].sort(String.naturalCompare) // ["z", "t", "õ", "x"] // Russian alphabet String.alphabet = "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдеёжзийклмнопрстуфхцчшщъыьэюя" ["Ё", "А", "Б"].sort(String.naturalCompare) // ["А", "Б", "Ё"] ``` External links -------------- - [GitHub repo][https://github.com/litejs/natural-compare-lite] - [jsperf test](http://jsperf.com/natural-sort-2/12) Licence ------- Copyright (c) 2012-2015 Lauri Rooden &lt;[email protected]&gt; [The MIT License](http://lauri.rooden.ee/mit-license.txt) ![](cow.png) Moo! ==== Moo is a highly-optimised tokenizer/lexer generator. Use it to tokenize your strings, before parsing 'em with a parser like [nearley](https://github.com/hardmath123/nearley) or whatever else you're into. * [Fast](#is-it-fast) * [Convenient](#usage) * uses [Regular Expressions](#on-regular-expressions) * tracks [Line Numbers](#line-numbers) * handles [Keywords](#keywords) * supports [States](#states) * custom [Errors](#errors) * is even [Iterable](#iteration) * has no dependencies * 4KB minified + gzipped * Moo! Is it fast? ----------- Yup! Flying-cows-and-singed-steak fast. Moo is the fastest JS tokenizer around. It's **~2–10x** faster than most other tokenizers; it's a **couple orders of magnitude** faster than some of the slower ones. Define your tokens **using regular expressions**. Moo will compile 'em down to a **single RegExp for performance**. It uses the new ES6 **sticky flag** where possible to make things faster; otherwise it falls back to an almost-as-efficient workaround. (For more than you ever wanted to know about this, read [adventures in the land of substrings and RegExps](http://mrale.ph/blog/2016/11/23/making-less-dart-faster.html).) You _might_ be able to go faster still by writing your lexer by hand rather than using RegExps, but that's icky. Oh, and it [avoids parsing RegExps by itself](https://hackernoon.com/the-madness-of-parsing-real-world-javascript-regexps-d9ee336df983#.2l8qu3l76). Because that would be horrible. Usage ----- First, you need to do the needful: `$ npm install moo`, or whatever will ship this code to your computer. Alternatively, grab the `moo.js` file by itself and slap it into your web page via a `<script>` tag; moo is completely standalone. Then you can start roasting your very own lexer/tokenizer: ```js const moo = require('moo') let lexer = moo.compile({ WS: /[ \t]+/, comment: /\/\/.*?$/, number: /0|[1-9][0-9]*/, string: /"(?:\\["\\]|[^\n"\\])*"/, lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], NL: { match: /\n/, lineBreaks: true }, }) ``` And now throw some text at it: ```js lexer.reset('while (10) cows\nmoo') lexer.next() // -> { type: 'keyword', value: 'while' } lexer.next() // -> { type: 'WS', value: ' ' } lexer.next() // -> { type: 'lparen', value: '(' } lexer.next() // -> { type: 'number', value: '10' } // ... ``` When you reach the end of Moo's internal buffer, next() will return `undefined`. You can always `reset()` it and feed it more data when that happens. On Regular Expressions ---------------------- RegExps are nifty for making tokenizers, but they can be a bit of a pain. Here are some things to be aware of: * You often want to use **non-greedy quantifiers**: e.g. `*?` instead of `*`. Otherwise your tokens will be longer than you expect: ```js let lexer = moo.compile({ string: /".*"/, // greedy quantifier * // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo" "bar' } ``` Better: ```js let lexer = moo.compile({ string: /".*?"/, // non-greedy quantifier *? // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo' } lexer.next() // -> { type: 'space', value: ' ' } lexer.next() // -> { type: 'string', value: 'bar' } ``` * The **order of your rules** matters. Earlier ones will take precedence. ```js moo.compile({ identifier: /[a-z0-9]+/, number: /[0-9]+/, }).reset('42').next() // -> { type: 'identifier', value: '42' } moo.compile({ number: /[0-9]+/, identifier: /[a-z0-9]+/, }).reset('42').next() // -> { type: 'number', value: '42' } ``` * Moo uses **multiline RegExps**. This has a few quirks: for example, the **dot `/./` doesn't include newlines**. Use `[^]` instead if you want to match newlines too. * Since an excluding character ranges like `/[^ ]/` (which matches anything but a space) _will_ include newlines, you have to be careful not to include them by accident! In particular, the whitespace metacharacter `\s` includes newlines. Line Numbers ------------ Moo tracks detailed information about the input for you. It will track line numbers, as long as you **apply the `lineBreaks: true` option to any rules which might contain newlines**. Moo will try to warn you if you forget to do this. Note that this is `false` by default, for performance reasons: counting the number of lines in a matched token has a small cost. For optimal performance, only match newlines inside a dedicated token: ```js newline: {match: '\n', lineBreaks: true}, ``` ### Token Info ### Token objects (returned from `next()`) have the following attributes: * **`type`**: the name of the group, as passed to compile. * **`text`**: the string that was matched. * **`value`**: the string that was matched, transformed by your `value` function (if any). * **`offset`**: the number of bytes from the start of the buffer where the match starts. * **`lineBreaks`**: the number of line breaks found in the match. (Always zero if this rule has `lineBreaks: false`.) * **`line`**: the line number of the beginning of the match, starting from 1. * **`col`**: the column where the match begins, starting from 1. ### Value vs. Text ### The `value` is the same as the `text`, unless you provide a [value transform](#transform). ```js const moo = require('moo') const lexer = moo.compile({ ws: /[ \t]+/, string: {match: /"(?:\\["\\]|[^\n"\\])*"/, value: s => s.slice(1, -1)}, }) lexer.reset('"test"') lexer.next() /* { value: 'test', text: '"test"', ... } */ ``` ### Reset ### Calling `reset()` on your lexer will empty its internal buffer, and set the line, column, and offset counts back to their initial value. If you don't want this, you can `save()` the state, and later pass it as the second argument to `reset()` to explicitly control the internal state of the lexer. ```js    lexer.reset('some line\n') let info = lexer.save() // -> { line: 10 } lexer.next() // -> { line: 10 } lexer.next() // -> { line: 11 } // ... lexer.reset('a different line\n', info) lexer.next() // -> { line: 10 } ``` Keywords -------- Moo makes it convenient to define literals. ```js moo.compile({ lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], }) ``` It'll automatically compile them into regular expressions, escaping them where necessary. **Keywords** should be written using the `keywords` transform. ```js moo.compile({ IDEN: {match: /[a-zA-Z]+/, type: moo.keywords({ KW: ['while', 'if', 'else', 'moo', 'cows'], })}, SPACE: {match: /\s+/, lineBreaks: true}, }) ``` ### Why? ### You need to do this to ensure the **longest match** principle applies, even in edge cases. Imagine trying to parse the input `className` with the following rules: ```js keyword: ['class'], identifier: /[a-zA-Z]+/, ``` You'll get _two_ tokens — `['class', 'Name']` -- which is _not_ what you want! If you swap the order of the rules, you'll fix this example; but now you'll lex `class` wrong (as an `identifier`). The keywords helper checks matches against the list of keywords; if any of them match, it uses the type `'keyword'` instead of `'identifier'` (for this example). ### Keyword Types ### Keywords can also have **individual types**. ```js let lexer = moo.compile({ name: {match: /[a-zA-Z]+/, type: moo.keywords({ 'kw-class': 'class', 'kw-def': 'def', 'kw-if': 'if', })}, // ... }) lexer.reset('def foo') lexer.next() // -> { type: 'kw-def', value: 'def' } lexer.next() // space lexer.next() // -> { type: 'name', value: 'foo' } ``` You can use [itt](https://github.com/nathan/itt)'s iterator adapters to make constructing keyword objects easier: ```js itt(['class', 'def', 'if']) .map(k => ['kw-' + k, k]) .toObject() ``` States ------ Moo allows you to define multiple lexer **states**. Each state defines its own separate set of token rules. Your lexer will start off in the first state given to `moo.states({})`. Rules can be annotated with `next`, `push`, and `pop`, to change the current state after that token is matched. A "stack" of past states is kept, which is used by `push` and `pop`. * **`next: 'bar'`** moves to the state named `bar`. (The stack is not changed.) * **`push: 'bar'`** moves to the state named `bar`, and pushes the old state onto the stack. * **`pop: 1`** removes one state from the top of the stack, and moves to that state. (Only `1` is supported.) Only rules from the current state can be matched. You need to copy your rule into all the states you want it to be matched in. For example, to tokenize JS-style string interpolation such as `a${{c: d}}e`, you might use: ```js let lexer = moo.states({ main: { strstart: {match: '`', push: 'lit'}, ident: /\w+/, lbrace: {match: '{', push: 'main'}, rbrace: {match: '}', pop: true}, colon: ':', space: {match: /\s+/, lineBreaks: true}, }, lit: { interp: {match: '${', push: 'main'}, escape: /\\./, strend: {match: '`', pop: true}, const: {match: /(?:[^$`]|\$(?!\{))+/, lineBreaks: true}, }, }) // <= `a${{c: d}}e` // => strstart const interp lbrace ident colon space ident rbrace rbrace const strend ``` The `rbrace` rule is annotated with `pop`, so it moves from the `main` state into either `lit` or `main`, depending on the stack. Errors ------ If none of your rules match, Moo will throw an Error; since it doesn't know what else to do. If you prefer, you can have moo return an error token instead of throwing an exception. The error token will contain the whole of the rest of the buffer. ```js moo.compile({ // ... myError: moo.error, }) moo.reset('invalid') moo.next() // -> { type: 'myError', value: 'invalid', text: 'invalid', offset: 0, lineBreaks: 0, line: 1, col: 1 } moo.next() // -> undefined ``` You can have a token type that both matches tokens _and_ contains error values. ```js moo.compile({ // ... myError: {match: /[\$?`]/, error: true}, }) ``` ### Formatting errors ### If you want to throw an error from your parser, you might find `formatError` helpful. Call it with the offending token: ```js throw new Error(lexer.formatError(token, "invalid syntax")) ``` It returns a string with a pretty error message. ``` Error: invalid syntax at line 2 col 15: totally valid `syntax` ^ ``` Iteration --------- Iterators: we got 'em. ```js for (let here of lexer) { // here = { type: 'number', value: '123', ... } } ``` Create an array of tokens. ```js let tokens = Array.from(lexer); ``` Use [itt](https://github.com/nathan/itt)'s iteration tools with Moo. ```js for (let [here, next] = itt(lexer).lookahead()) { // pass a number if you need more tokens // enjoy! } ``` Transform --------- Moo doesn't allow capturing groups, but you can supply a transform function, `value()`, which will be called on the value before storing it in the Token object. ```js moo.compile({ STRING: [ {match: /"""[^]*?"""/, lineBreaks: true, value: x => x.slice(3, -3)}, {match: /"(?:\\["\\rn]|[^"\\])*?"/, lineBreaks: true, value: x => x.slice(1, -1)}, {match: /'(?:\\['\\rn]|[^'\\])*?'/, lineBreaks: true, value: x => x.slice(1, -1)}, ], // ... }) ``` Contributing ------------ Do check the [FAQ](https://github.com/tjvr/moo/issues?q=label%3Aquestion). Before submitting an issue, [remember...](https://github.com/tjvr/moo/blob/master/.github/CONTRIBUTING.md) ### esutils [![Build Status](https://secure.travis-ci.org/estools/esutils.svg)](http://travis-ci.org/estools/esutils) esutils ([esutils](http://github.com/estools/esutils)) is utility box for ECMAScript language tools. ### API ### ast #### ast.isExpression(node) Returns true if `node` is an Expression as defined in ECMA262 edition 5.1 section [11](https://es5.github.io/#x11). #### ast.isStatement(node) Returns true if `node` is a Statement as defined in ECMA262 edition 5.1 section [12](https://es5.github.io/#x12). #### ast.isIterationStatement(node) Returns true if `node` is an IterationStatement as defined in ECMA262 edition 5.1 section [12.6](https://es5.github.io/#x12.6). #### ast.isSourceElement(node) Returns true if `node` is a SourceElement as defined in ECMA262 edition 5.1 section [14](https://es5.github.io/#x14). #### ast.trailingStatement(node) Returns `Statement?` if `node` has trailing `Statement`. ```js if (cond) consequent; ``` When taking this `IfStatement`, returns `consequent;` statement. #### ast.isProblematicIfStatement(node) Returns true if `node` is a problematic IfStatement. If `node` is a problematic `IfStatement`, `node` cannot be represented as an one on one JavaScript code. ```js { type: 'IfStatement', consequent: { type: 'WithStatement', body: { type: 'IfStatement', consequent: {type: 'EmptyStatement'} } }, alternate: {type: 'EmptyStatement'} } ``` The above node cannot be represented as a JavaScript code, since the top level `else` alternate belongs to an inner `IfStatement`. ### code #### code.isDecimalDigit(code) Return true if provided code is decimal digit. #### code.isHexDigit(code) Return true if provided code is hexadecimal digit. #### code.isOctalDigit(code) Return true if provided code is octal digit. #### code.isWhiteSpace(code) Return true if provided code is white space. White space characters are formally defined in ECMA262. #### code.isLineTerminator(code) Return true if provided code is line terminator. Line terminator characters are formally defined in ECMA262. #### code.isIdentifierStart(code) Return true if provided code can be the first character of ECMA262 Identifier. They are formally defined in ECMA262. #### code.isIdentifierPart(code) Return true if provided code can be the trailing character of ECMA262 Identifier. They are formally defined in ECMA262. ### keyword #### keyword.isKeywordES5(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 sections [7.6.1.1](http://es5.github.io/#x7.6.1.1) and [7.6.1.2](http://es5.github.io/#x7.6.1.2), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isKeywordES6(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 sections [11.6.2.1](http://ecma-international.org/ecma-262/6.0/#sec-keywords) and [11.6.2.2](http://ecma-international.org/ecma-262/6.0/#sec-future-reserved-words), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isReservedWordES5(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 section [7.6.1](http://es5.github.io/#x7.6.1). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isReservedWordES6(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 section [11.6.2](http://ecma-international.org/ecma-262/6.0/#sec-reserved-words). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isRestrictedWord(id) Returns `true` if provided identifier string is one of `eval` or `arguments`. They are restricted in strict mode code throughout ECMA262 edition 5.1 and in ECMA262 edition 6 section [12.1.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers-static-semantics-early-errors). #### keyword.isIdentifierNameES5(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). #### keyword.isIdentifierNameES6(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 6 section [11.6](http://ecma-international.org/ecma-262/6.0/#sec-names-and-keywords). #### keyword.isIdentifierES5(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. #### keyword.isIdentifierES6(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 6 section [12.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. ### License Copyright (C) 2013 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # which-module > Find the module object for something that was require()d [![Build Status](https://travis-ci.org/nexdrew/which-module.svg?branch=master)](https://travis-ci.org/nexdrew/which-module) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/which-module/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/which-module?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) Find the `module` object in `require.cache` for something that was `require()`d or `import`ed - essentially a reverse `require()` lookup. Useful for libs that want to e.g. lookup a filename for a module or submodule that it did not `require()` itself. ## Install and Usage ``` npm install --save which-module ``` ```js const whichModule = require('which-module') console.log(whichModule(require('something'))) // Module { // id: '/path/to/project/node_modules/something/index.js', // exports: [Function], // parent: ..., // filename: '/path/to/project/node_modules/something/index.js', // loaded: true, // children: [], // paths: [ '/path/to/project/node_modules/something/node_modules', // '/path/to/project/node_modules', // '/path/to/node_modules', // '/path/node_modules', // '/node_modules' ] } ``` ## API ### `whichModule(exported)` Return the [`module` object](https://nodejs.org/api/modules.html#modules_the_module_object), if any, that represents the given argument in the `require.cache`. `exported` can be anything that was previously `require()`d or `import`ed as a module, submodule, or dependency - which means `exported` is identical to the `module.exports` returned by this method. If `exported` did not come from the `exports` of a `module` in `require.cache`, then this method returns `null`. ## License ISC © Contributors [![build status](https://app.travis-ci.com/dankogai/js-base64.svg)](https://app.travis-ci.com/github/dankogai/js-base64) # base64.js Yet another [Base64] transcoder. [Base64]: http://en.wikipedia.org/wiki/Base64 ## Install ```shell $ npm install --save js-base64 ``` ## Usage ### In Browser Locally… ```html <script src="base64.js"></script> ``` … or Directly from CDN. In which case you don't even need to install. ```html <script src="https://cdn.jsdelivr.net/npm/[email protected]/base64.min.js"></script> ``` This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`. ### As an ES6 Module locally… ```javascript import { Base64 } from 'js-base64'; ``` ```javascript // or if you prefer no Base64 namespace import { encode, decode } from 'js-base64'; ``` or even remotely. ```html <script type="module"> // note jsdelivr.net does not automatically minify .mjs import { Base64 } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ```html <script type="module"> // or if you prefer no Base64 namespace import { encode, decode } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ### node.js (commonjs) ```javascript const {Base64} = require('js-base64'); ``` Unlike the case above, the global context is no longer modified. You can also use [esm] to `import` instead of `require`. [esm]: https://github.com/standard-things/esm ```javascript require=require('esm')(module); import {Base64} from 'js-base64'; ``` ## SYNOPSIS ```javascript let latin = 'dankogai'; let utf8 = '小飼弾' let u8s = new Uint8Array([100,97,110,107,111,103,97,105]); Base64.encode(latin); // ZGFua29nYWk= Base64.encode(latin, true)); // ZGFua29nYWk skips padding Base64.encodeURI(latin)); // ZGFua29nYWk Base64.btoa(latin); // ZGFua29nYWk= Base64.btoa(utf8); // raises exception Base64.fromUint8Array(u8s); // ZGFua29nYWk= Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe Base64.encode(utf8); // 5bCP6aO85by+ Base64.encode(utf8, true) // 5bCP6aO85by- Base64.encodeURI(utf8); // 5bCP6aO85by- ``` ```javascript Base64.decode( 'ZGFua29nYWk=');// dankogai Base64.decode( 'ZGFua29nYWk'); // dankogai Base64.atob( 'ZGFua29nYWk=');// dankogai Base64.atob( '5bCP6aO85by+');// '小飼弾' which is nonsense Base64.toUint8Array('ZGFua29nYWk=');// u8s above Base64.decode( '5bCP6aO85by+');// 小飼弾 // note .decodeURI() is unnecessary since it accepts both flavors Base64.decode( '5bCP6aO85by-');// 小飼弾 ``` ```javascript Base64.isValid(0); // false: 0 is not string Base64.isValid(''); // true: a valid Base64-encoded empty byte Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd' Base64.isValid('Z A='); // true: whitespaces are okay Base64.isValid('ZA'); // true: padding ='s can be omitted Base64.isValid('++'); // true: can be non URL-safe Base64.isValid('--'); // true: or URL-safe Base64.isValid('+-'); // false: can't mix both ``` ### Built-in Extensions By default `Base64` leaves built-in prototypes untouched. But you can extend them as below. ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following 'dankogai'.toBase64(); // ZGFua29nYWk= '小飼弾'.toBase64(); // 5bCP6aO85by+ '小飼弾'.toBase64(true); // 5bCP6aO85by- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true) '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI() 'ZGFua29nYWk='.fromBase64(); // dankogai '5bCP6aO85by+'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.toUint8Array();// u8s above ``` ```javascript // you have to explicitly extend Uint8Array.prototype Base64.extendUint8Array(); // once extended, you can do the following u8s.toBase64(); // 'ZGFua29nYWk=' u8s.toBase64URI(); // 'ZGFua29nYWk' u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI() ``` ```javascript // extend all at once Base64.extendBuiltins() ``` ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`) Suppose you have: ``` var pngBase64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="; ``` Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`.  Use `Base64.atob(pngBase64)` instead.  `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js).  The same rule applies to the opposite direction. Or even better, `Base64.toUint8Array(pngBase64)`. ### If you really, really need an ES5 version You can transpiles to an ES5 that runs on IEs before 11. Do the following in your shell. ```shell $ make base64.es5.js ``` ## Brief History * Since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`. * Since version 3.7 `base64.js` is ES5-compatible again (hence IE11-compabile). * Since 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see above) # line-column [![Build Status](https://travis-ci.org/io-monad/line-column.svg?branch=master)](https://travis-ci.org/io-monad/line-column) [![Coverage Status](https://coveralls.io/repos/github/io-monad/line-column/badge.svg?branch=master)](https://coveralls.io/github/io-monad/line-column?branch=master) [![npm version](https://badge.fury.io/js/line-column.svg)](https://badge.fury.io/js/line-column) Node module to convert efficiently index to/from line-column in a string. ## Install npm install line-column ## Usage ### lineColumn(str, options = {}) Returns a `LineColumnFinder` instance for given string `str`. #### Options | Key | Description | Default | | ------- | ----------- | ------- | | `origin` | The origin value of line number and column number | `1` | ### lineColumn(str, index) This is just a shorthand for `lineColumn(str).fromIndex(index)`. ### LineColumnFinder#fromIndex(index) Find line and column from index in the string. Parameters: - `index` - `number` Index in the string. (0-origin) Returns: - `{ line: x, col: y }` Found line number and column number. - `null` if the given index is out of range. ### LineColumnFinder#toIndex(line, column) Find index from line and column in the string. Parameters: - `line` - `number` Line number in the string. - `column` - `number` Column number in the string. or - `{ line: x, col: y }` - `Object` line and column numbers in the string.<br>A key name `column` can be used instead of `col`. or - `[ line, col ]` - `Array` line and column numbers in the string. Returns: - `number` Found index in the string. - `-1` if the given line or column is out of range. ## Example ```js var lineColumn = require("line-column"); var testString = [ "ABCDEFG\n", // line:0, index:0 "HIJKLMNOPQRSTU\n", // line:1, index:8 "VWXYZ\n", // line:2, index:23 "日本語の文字\n", // line:3, index:29 "English words" // line:4, index:36 ].join(""); // length:49 lineColumn(testString).fromIndex(3) // { line: 1, col: 4 } lineColumn(testString).fromIndex(33) // { line: 4, col: 5 } lineColumn(testString).toIndex(1, 4) // 3 lineColumn(testString).toIndex(4, 5) // 33 // Shorthand of .fromIndex (compatible with find-line-column) lineColumn(testString, 33) // { line:4, col: 5 } // Object or Array is also acceptable lineColumn(testString).toIndex({ line: 4, col: 5 }) // 33 lineColumn(testString).toIndex({ line: 4, column: 5 }) // 33 lineColumn(testString).toIndex([4, 5]) // 33 // You can cache it for the same string. It is so efficient. (See benchmark) var finder = lineColumn(testString); finder.fromIndex(33) // { line: 4, column: 5 } finder.toIndex(4, 5) // 33 // For 0-origin line and column numbers var oneOrigin = lineColumn(testString, { origin: 0 }); oneOrigin.fromIndex(33) // { line: 3, column: 4 } oneOrigin.toIndex(3, 4) // 33 ``` ## Testing npm test ## Benchmark The popular package [find-line-column](https://www.npmjs.com/package/find-line-column) provides the same "index to line-column" feature. Here is some benchmarking on `line-column` vs `find-line-column`. You can run this benchmark by `npm run benchmark`. See [benchmark/](benchmark/) for the source code. ``` long text + line-column (not cached) x 72,989 ops/sec ±0.83% (89 runs sampled) long text + line-column (cached) x 13,074,242 ops/sec ±0.32% (89 runs sampled) long text + find-line-column x 33,887 ops/sec ±0.54% (84 runs sampled) short text + line-column (not cached) x 1,636,766 ops/sec ±0.77% (82 runs sampled) short text + line-column (cached) x 21,699,686 ops/sec ±1.04% (82 runs sampled) short text + find-line-column x 382,145 ops/sec ±1.04% (85 runs sampled) ``` As you might have noticed, even not cached version of `line-column` is 2x - 4x faster than `find-line-column`, and cached version of `line-column` is remarkable 50x - 380x faster. ## Contributing 1. Fork it! 2. Create your feature branch: `git checkout -b my-new-feature` 3. Commit your changes: `git commit -am 'Add some feature'` 4. Push to the branch: `git push origin my-new-feature` 5. Submit a pull request :D ## License MIT (See LICENSE) # isobject [![NPM version](https://img.shields.io/npm/v/isobject.svg?style=flat)](https://www.npmjs.com/package/isobject) [![NPM downloads](https://img.shields.io/npm/dm/isobject.svg?style=flat)](https://npmjs.org/package/isobject) [![Build Status](https://img.shields.io/travis/jonschlinkert/isobject.svg?style=flat)](https://travis-ci.org/jonschlinkert/isobject) Returns true if the value is an object and not an array or null. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject --save ``` Use [is-plain-object](https://github.com/jonschlinkert/is-plain-object) if you want only objects that are created by the `Object` constructor. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject ``` Install with [bower](http://bower.io/) ```sh $ bower install isobject ``` ## Usage ```js var isObject = require('isobject'); ``` **True** All of the following return `true`: ```js isObject({}); isObject(Object.create({})); isObject(Object.create(Object.prototype)); isObject(Object.create(null)); isObject({}); isObject(new Foo); isObject(/foo/); ``` **False** All of the following return `false`: ```js isObject(); isObject(function () {}); isObject(1); isObject([]); isObject(undefined); isObject(null); ``` ## Related projects You might also be interested in these projects: [merge-deep](https://www.npmjs.com/package/merge-deep): Recursively merge values in a javascript object. | [homepage](https://github.com/jonschlinkert/merge-deep) * [extend-shallow](https://www.npmjs.com/package/extend-shallow): Extend an object with the properties of additional objects. node.js/javascript util. | [homepage](https://github.com/jonschlinkert/extend-shallow) * [is-plain-object](https://www.npmjs.com/package/is-plain-object): Returns true if an object was created by the `Object` constructor. | [homepage](https://github.com/jonschlinkert/is-plain-object) * [kind-of](https://www.npmjs.com/package/kind-of): Get the native type of a value. | [homepage](https://github.com/jonschlinkert/kind-of) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/isobject/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/isobject/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v0.9.0, on April 25, 2016._ # lodash.merge v4.6.2 The [Lodash](https://lodash.com/) method `_.merge` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.merge ``` In Node.js: ```js var merge = require('lodash.merge'); ``` See the [documentation](https://lodash.com/docs#merge) or [package source](https://github.com/lodash/lodash/blob/4.6.2-npm-packages/lodash.merge) for more details. Like `chown -R`. Takes the same arguments as `fs.chown()` ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) ## Timezone support In order to provide support for timezones, without relying on the JavaScript host or any other time-zone aware environment, this library makes use of teh IANA Timezone Database directly: https://www.iana.org/time-zones The database files are parsed by the scripts in this folder, which emit AssemblyScript code which is used to process the various rules at runtime. # word-wrap [![NPM version](https://img.shields.io/npm/v/word-wrap.svg?style=flat)](https://www.npmjs.com/package/word-wrap) [![NPM monthly downloads](https://img.shields.io/npm/dm/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![NPM total downloads](https://img.shields.io/npm/dt/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/word-wrap.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/word-wrap) > Wrap words to a specified length. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save word-wrap ``` ## Usage ```js var wrap = require('word-wrap'); wrap('Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.'); ``` Results in: ``` Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. ``` ## Options ![image](https://cloud.githubusercontent.com/assets/383994/6543728/7a381c08-c4f6-11e4-8b7d-b6ba197569c9.png) ### options.width Type: `Number` Default: `50` The width of the text before wrapping to a new line. **Example:** ```js wrap(str, {width: 60}); ``` ### options.indent Type: `String` Default: `` (two spaces) The string to use at the beginning of each line. **Example:** ```js wrap(str, {indent: ' '}); ``` ### options.newline Type: `String` Default: `\n` The string to use at the end of each line. **Example:** ```js wrap(str, {newline: '\n\n'}); ``` ### options.escape Type: `function` Default: `function(str){return str;}` An escape function to run on each line after splitting them. **Example:** ```js var xmlescape = require('xml-escape'); wrap(str, { escape: function(string){ return xmlescape(string); } }); ``` ### options.trim Type: `Boolean` Default: `false` Trim trailing whitespace from the returned string. This option is included since `.trim()` would also strip the leading indentation from the first line. **Example:** ```js wrap(str, {trim: true}); ``` ### options.cut Type: `Boolean` Default: `false` Break a word between any two letters when the word is longer than the specified width. **Example:** ```js wrap(str, {cut: true}); ``` ## About ### Related projects * [common-words](https://www.npmjs.com/package/common-words): Updated list (JSON) of the 100 most common words in the English language. Useful for… [more](https://github.com/jonschlinkert/common-words) | [homepage](https://github.com/jonschlinkert/common-words "Updated list (JSON) of the 100 most common words in the English language. Useful for excluding these words from arrays.") * [shuffle-words](https://www.npmjs.com/package/shuffle-words): Shuffle the words in a string and optionally the letters in each word using the… [more](https://github.com/jonschlinkert/shuffle-words) | [homepage](https://github.com/jonschlinkert/shuffle-words "Shuffle the words in a string and optionally the letters in each word using the Fisher-Yates algorithm. Useful for creating test fixtures, benchmarking samples, etc.") * [unique-words](https://www.npmjs.com/package/unique-words): Return the unique words in a string or array. | [homepage](https://github.com/jonschlinkert/unique-words "Return the unique words in a string or array.") * [wordcount](https://www.npmjs.com/package/wordcount): Count the words in a string. Support for english, CJK and Cyrillic. | [homepage](https://github.com/jonschlinkert/wordcount "Count the words in a string. Support for english, CJK and Cyrillic.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 43 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [lordvlad](https://github.com/lordvlad) | | 2 | [hildjj](https://github.com/hildjj) | | 1 | [danilosampaio](https://github.com/danilosampaio) | | 1 | [2fd](https://github.com/2fd) | | 1 | [toddself](https://github.com/toddself) | | 1 | [wolfgang42](https://github.com/wolfgang42) | | 1 | [zachhale](https://github.com/zachhale) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on June 02, 2017._ # ESLint Scope ESLint Scope is the [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) scope analyzer used in ESLint. It is a fork of [escope](http://github.com/estools/escope). ## Usage Install: ``` npm i eslint-scope --save ``` Example: ```js var eslintScope = require('eslint-scope'); var espree = require('espree'); var estraverse = require('estraverse'); var ast = espree.parse(code); var scopeManager = eslintScope.analyze(ast); var currentScope = scopeManager.acquire(ast); // global scope estraverse.traverse(ast, { enter: function(node, parent) { // do stuff if (/Function/.test(node.type)) { currentScope = scopeManager.acquire(node); // get current function scope } }, leave: function(node, parent) { if (/Function/.test(node.type)) { currentScope = currentScope.upper; // set to parent scope } // do stuff } }); ``` ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/eslint-scope/issues). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting ## License ESLint Scope is licensed under a permissive BSD 2-clause license. <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/images/ajv_logo.png"> # Ajv: Another JSON Schema Validator The fastest JSON Schema validator for Node.js and browser. Supports draft-04/06/07. [![Build Status](https://travis-ci.org/ajv-validator/ajv.svg?branch=master)](https://travis-ci.org/ajv-validator/ajv) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm (beta)](https://img.shields.io/npm/v/ajv/beta)](https://www.npmjs.com/package/ajv/v/7.0.0-beta.0) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv v7 beta is released [Ajv version 7.0.0-beta.0](https://github.com/ajv-validator/ajv/tree/v7-beta) is released with these changes: - to reduce the mistakes in JSON schemas and unexpected validation results, [strict mode](./docs/strict-mode.md) is added - it prohibits ignored or ambiguous JSON Schema elements. - to make code injection from untrusted schemas impossible, [code generation](./docs/codegen.md) is fully re-written to be safe. - to simplify Ajv extensions, the new keyword API that is used by pre-defined keywords is available to user-defined keywords - it is much easier to define any keywords now, especially with subschemas. - schemas are compiled to ES6 code (ES5 code generation is supported with an option). - to improve reliability and maintainability the code is migrated to TypeScript. **Please note**: - the support for JSON-Schema draft-04 is removed - if you have schemas using "id" attributes you have to replace them with "\$id" (or continue using version 6 that will be supported until 02/28/2021). - all formats are separated to ajv-formats package - they have to be explicitely added if you use them. See [release notes](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) for the details. To install the new version: ```bash npm install ajv@beta ``` See [Getting started with v7](https://github.com/ajv-validator/ajv/tree/v7-beta#usage) for code example. ## Mozilla MOSS grant and OpenJS Foundation [<img src="https://www.poberezkin.com/images/mozilla.png" width="240" height="68">](https://www.mozilla.org/en-US/moss/) &nbsp;&nbsp;&nbsp; [<img src="https://www.poberezkin.com/images/openjs.png" width="220" height="68">](https://openjsf.org/blog/2020/08/14/ajv-joins-openjs-foundation-as-an-incubation-project/) Ajv has been awarded a grant from Mozilla’s [Open Source Support (MOSS) program](https://www.mozilla.org/en-US/moss/) in the “Foundational Technology” track! It will sponsor the development of Ajv support of [JSON Schema version 2019-09](https://tools.ietf.org/html/draft-handrews-json-schema-02) and of [JSON Type Definition](https://tools.ietf.org/html/draft-ucarion-json-type-definition-04). Ajv also joined [OpenJS Foundation](https://openjsf.org/) – having this support will help ensure the longevity and stability of Ajv for all its users. This [blog post](https://www.poberezkin.com/posts/2020-08-14-ajv-json-validator-mozilla-open-source-grant-openjs-foundation.html) has more details. I am looking for the long term maintainers of Ajv – working with [ReadySet](https://www.thereadyset.co/), also sponsored by Mozilla, to establish clear guidelines for the role of a "maintainer" and the contribution standards, and to encourage a wider, more inclusive, contribution from the community. ## Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> ## Using version 6 [JSON Schema draft-07](http://json-schema.org/latest/json-schema-validation.html) is published. [Ajv version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0) that supports draft-07 is released. It may require either migrating your schemas or updating your code (to continue using draft-04 and v5 schemas, draft-06 schemas will be supported without changes). __Please note__: To use Ajv with draft-06 schemas you need to explicitly add the meta-schema to the validator instance: ```javascript ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-06.json')); ``` To use Ajv with draft-04 schemas in addition to explicitly adding meta-schema you also need to use option schemaId: ```javascript var ajv = new Ajv({schemaId: 'id'}); // If you want to use both draft-04 and draft-06/07 schemas: // var ajv = new Ajv({schemaId: 'auto'}); ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-04.json')); ``` ## Contents - [Performance](#performance) - [Features](#features) - [Getting started](#getting-started) - [Frequently Asked Questions](https://github.com/ajv-validator/ajv/blob/master/FAQ.md) - [Using in browser](#using-in-browser) - [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) - [Command line interface](#command-line-interface) - Validation - [Keywords](#validation-keywords) - [Annotation keywords](#annotation-keywords) - [Formats](#formats) - [Combining schemas with $ref](#ref) - [$data reference](#data-reference) - NEW: [$merge and $patch keywords](#merge-and-patch-keywords) - [Defining custom keywords](#defining-custom-keywords) - [Asynchronous schema compilation](#asynchronous-schema-compilation) - [Asynchronous validation](#asynchronous-validation) - [Security considerations](#security-considerations) - [Security contact](#security-contact) - [Untrusted schemas](#untrusted-schemas) - [Circular references in objects](#circular-references-in-javascript-objects) - [Trusted schemas](#security-risks-of-trusted-schemas) - [ReDoS attack](#redos-attack) - Modifying data during validation - [Filtering data](#filtering-data) - [Assigning defaults](#assigning-defaults) - [Coercing data types](#coercing-data-types) - API - [Methods](#api) - [Options](#options) - [Validation errors](#validation-errors) - [Plugins](#plugins) - [Related packages](#related-packages) - [Some packages using Ajv](#some-packages-using-ajv) - [Tests, Contributing, Changes history](#tests) - [Support, Code of conduct, License](#open-source-software-support) ## Performance Ajv generates code using [doT templates](https://github.com/olado/doT) to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=32,4,1&chs=600x416&chxl=-1:|djv|ajv|json-schema-validator-generator|jsen|is-my-json-valid|themis|z-schema|jsck|skeemas|json-schema-library|tv4&chd=t:100,98,72.1,66.8,50.1,15.1,6.1,3.8,1.2,0.7,0.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements full JSON Schema [draft-06/07](http://json-schema.org/) and draft-04 standards: - all validation keywords (see [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md)) - full support of remote refs (remote schemas have to be added with `addSchema` or compiled to be available) - support of circular references between schemas - correct string lengths for strings with unicode pairs (can be turned off) - [formats](#formats) defined by JSON Schema draft-07 standard and custom formats (can be turned off) - [validates schemas against meta-schema](#api-validateschema) - supports [browsers](#using-in-browser) and Node.js 0.10-14.x - [asynchronous loading](#asynchronous-schema-compilation) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](#options) - [error messages with parameters](#validation-errors) describing error reasons to allow creating custom error messages - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [filtering data](#filtering-data) from additional properties - [assigning defaults](#assigning-defaults) to missing properties and items - [coercing data](#coercing-data-types) to the types specified in `type` keywords - [custom keywords](#defining-custom-keywords) - draft-06/07 keywords `const`, `contains`, `propertyNames` and `if/then/else` - draft-06 boolean schemas (`true`/`false` as a schema to always pass/fail). - keywords `switch`, `patternRequired`, `formatMaximum` / `formatMinimum` and `formatExclusiveMaximum` / `formatExclusiveMinimum` from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [$data reference](#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](#asynchronous-validation) of custom formats and keywords ## Install ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://tonicdev.com/npm/ajv The fastest validation call: ```javascript // Node.js require: var Ajv = require('ajv'); // or ESM/TypeScript import import Ajv from 'ajv'; var ajv = new Ajv(); // options can be passed, e.g. {allErrors: true} var validate = ajv.compile(schema); var valid = validate(data); if (!valid) console.log(validate.errors); ``` or with less code ```javascript // ... var valid = ajv.validate(schema, data); if (!valid) console.log(ajv.errors); // ... ``` or ```javascript // ... var valid = ajv.addSchema(schema, 'mySchema') .validate('mySchema', data); if (!valid) console.log(ajv.errorsText()); // ... ``` See [API](#api) and [Options](#options) for more details. Ajv compiles schemas to functions and caches them in all cases (using schema serialized with [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) or a custom function as a key), so that the next time the same schema is used (not necessarily the same object instance) it won't be compiled again. The best performance is achieved when using compiled functions returned by `compile` or `getSchema` methods (there is no additional function call). __Please note__: every time a validation function or `ajv.validate` are called `errors` property is overwritten. You need to copy `errors` array reference to another variable if you want to use it later (e.g., in the callback). See [Validation errors](#validation-errors) __Note for TypeScript users__: `ajv` provides its own TypeScript declarations out of the box, so you don't need to install the deprecated `@types/ajv` module. ## Using in browser You can require Ajv directly from the code you browserify - in this case Ajv will be a part of your bundle. If you need to use Ajv in several bundles you can create a separate UMD bundle using `npm run bundle` script (thanks to [siddo420](https://github.com/siddo420)). Then you need to load Ajv in the browser: ```html <script src="ajv.min.js"></script> ``` This bundle can be used with different module systems; it creates global `Ajv` if no module system is found. The browser bundle is available on [cdnjs](https://cdnjs.com/libraries/ajv). Ajv is tested with these browsers: [![Sauce Test Status](https://saucelabs.com/browser-matrix/epoberezkin.svg)](https://saucelabs.com/u/epoberezkin) __Please note__: some frameworks, e.g. Dojo, may redefine global require in such way that is not compatible with CommonJS module format. In such case Ajv bundle has to be loaded before the framework and then you can use global Ajv (see issue [#234](https://github.com/ajv-validator/ajv/issues/234)). ### Ajv and Content Security Policies (CSP) If you're using Ajv to compile a schema (the typical use) in a browser document that is loaded with a Content Security Policy (CSP), that policy will require a `script-src` directive that includes the value `'unsafe-eval'`. :warning: NOTE, however, that `unsafe-eval` is NOT recommended in a secure CSP[[1]](https://developer.chrome.com/extensions/contentSecurityPolicy#relaxing-eval), as it has the potential to open the document to cross-site scripting (XSS) attacks. In order to make use of Ajv without easing your CSP, you can [pre-compile a schema using the CLI](https://github.com/ajv-validator/ajv-cli#compile-schemas). This will transpile the schema JSON into a JavaScript file that exports a `validate` function that works simlarly to a schema compiled at runtime. Note that pre-compilation of schemas is performed using [ajv-pack](https://github.com/ajv-validator/ajv-pack) and there are [some limitations to the schema features it can compile](https://github.com/ajv-validator/ajv-pack#limitations). A successfully pre-compiled schema is equivalent to the same schema compiled at runtime. ## Command line interface CLI is available as a separate npm package [ajv-cli](https://github.com/ajv-validator/ajv-cli). It supports: - compiling JSON Schemas to test their validity - BETA: generating standalone module exporting a validation function to be used without Ajv (using [ajv-pack](https://github.com/ajv-validator/ajv-pack)) - migrate schemas to draft-07 (using [json-schema-migrate](https://github.com/epoberezkin/json-schema-migrate)) - validating data file(s) against JSON Schema - testing expected validity of data against JSON Schema - referenced schemas - custom meta-schemas - files in JSON, JSON5, YAML, and JavaScript format - all Ajv options - reporting changes in data after validation in [JSON-patch](https://tools.ietf.org/html/rfc6902) format ## Validation keywords Ajv supports all validation keywords from draft-07 of JSON Schema standard: - [type](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#type) - [for numbers](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-numbers) - maximum, minimum, exclusiveMaximum, exclusiveMinimum, multipleOf - [for strings](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-strings) - maxLength, minLength, pattern, format - [for arrays](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-arrays) - maxItems, minItems, uniqueItems, items, additionalItems, [contains](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#contains) - [for objects](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-objects) - maxProperties, minProperties, required, properties, patternProperties, additionalProperties, dependencies, [propertyNames](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#propertynames) - [for all types](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-all-types) - enum, [const](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#const) - [compound keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#compound-keywords) - not, oneOf, anyOf, allOf, [if/then/else](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#ifthenelse) With [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package Ajv also supports validation keywords from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) for JSON Schema standard: - [patternRequired](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#patternrequired-proposed) - like `required` but with patterns that some property should match. - [formatMaximum, formatMinimum, formatExclusiveMaximum, formatExclusiveMinimum](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#formatmaximum--formatminimum-and-exclusiveformatmaximum--exclusiveformatminimum-proposed) - setting limits for date, time, etc. See [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md) for more details. ## Annotation keywords JSON Schema specification defines several annotation keywords that describe schema itself but do not perform any validation. - `title` and `description`: information about the data represented by that schema - `$comment` (NEW in draft-07): information for developers. With option `$comment` Ajv logs or passes the comment string to the user-supplied function. See [Options](#options). - `default`: a default value of the data instance, see [Assigning defaults](#assigning-defaults). - `examples` (NEW in draft-06): an array of data instances. Ajv does not check the validity of these instances against the schema. - `readOnly` and `writeOnly` (NEW in draft-07): marks data-instance as read-only or write-only in relation to the source of the data (database, api, etc.). - `contentEncoding`: [RFC 2045](https://tools.ietf.org/html/rfc2045#section-6.1 ), e.g., "base64". - `contentMediaType`: [RFC 2046](https://tools.ietf.org/html/rfc2046), e.g., "image/png". __Please note__: Ajv does not implement validation of the keywords `examples`, `contentEncoding` and `contentMediaType` but it reserves them. If you want to create a plugin that implements some of them, it should remove these keywords from the instance. ## Formats Ajv implements formats defined by JSON Schema specification and several other formats. It is recommended NOT to use "format" keyword implementations with untrusted data, as they use potentially unsafe regular expressions - see [ReDoS attack](#redos-attack). __Please note__: if you need to use "format" keyword to validate untrusted data, you MUST assess their suitability and safety for your validation scenarios. The following formats are implemented for string validation with "format" keyword: - _date_: full-date according to [RFC3339](http://tools.ietf.org/html/rfc3339#section-5.6). - _time_: time with optional time-zone. - _date-time_: date-time from the same source (time-zone is mandatory). `date`, `time` and `date-time` validate ranges in `full` mode and only regexp in `fast` mode (see [options](#options)). - _uri_: full URI. - _uri-reference_: URI reference, including full and relative URIs. - _uri-template_: URI template according to [RFC6570](https://tools.ietf.org/html/rfc6570) - _url_ (deprecated): [URL record](https://url.spec.whatwg.org/#concept-url). - _email_: email address. - _hostname_: host name according to [RFC1034](http://tools.ietf.org/html/rfc1034#section-3.5). - _ipv4_: IP address v4. - _ipv6_: IP address v6. - _regex_: tests whether a string is a valid regular expression by passing it to RegExp constructor. - _uuid_: Universally Unique IDentifier according to [RFC4122](http://tools.ietf.org/html/rfc4122). - _json-pointer_: JSON-pointer according to [RFC6901](https://tools.ietf.org/html/rfc6901). - _relative-json-pointer_: relative JSON-pointer according to [this draft](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00). __Please note__: JSON Schema draft-07 also defines formats `iri`, `iri-reference`, `idn-hostname` and `idn-email` for URLs, hostnames and emails with international characters. Ajv does not implement these formats. If you create Ajv plugin that implements them please make a PR to mention this plugin here. There are two modes of format validation: `fast` and `full`. This mode affects formats `date`, `time`, `date-time`, `uri`, `uri-reference`, and `email`. See [Options](#options) for details. You can add additional formats and replace any of the formats above using [addFormat](#api-addformat) method. The option `unknownFormats` allows changing the default behaviour when an unknown format is encountered. In this case Ajv can either fail schema compilation (default) or ignore it (default in versions before 5.0.0). You also can allow specific format(s) that will be ignored. See [Options](#options) for details. You can find regular expressions used for format validation and the sources that were used in [formats.js](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js). ## <a name="ref"></a>Combining schemas with $ref You can structure your validation logic across multiple schema files and have schemas reference each other using `$ref` keyword. Example: ```javascript var schema = { "$id": "http://example.com/schemas/schema.json", "type": "object", "properties": { "foo": { "$ref": "defs.json#/definitions/int" }, "bar": { "$ref": "defs.json#/definitions/str" } } }; var defsSchema = { "$id": "http://example.com/schemas/defs.json", "definitions": { "int": { "type": "integer" }, "str": { "type": "string" } } }; ``` Now to compile your schema you can either pass all schemas to Ajv instance: ```javascript var ajv = new Ajv({schemas: [schema, defsSchema]}); var validate = ajv.getSchema('http://example.com/schemas/schema.json'); ``` or use `addSchema` method: ```javascript var ajv = new Ajv; var validate = ajv.addSchema(defsSchema) .compile(schema); ``` See [Options](#options) and [addSchema](#api) method. __Please note__: - `$ref` is resolved as the uri-reference using schema $id as the base URI (see the example). - References can be recursive (and mutually recursive) to implement the schemas for different data structures (such as linked lists, trees, graphs, etc.). - You don't have to host your schema files at the URIs that you use as schema $id. These URIs are only used to identify the schemas, and according to JSON Schema specification validators should not expect to be able to download the schemas from these URIs. - The actual location of the schema file in the file system is not used. - You can pass the identifier of the schema as the second parameter of `addSchema` method or as a property name in `schemas` option. This identifier can be used instead of (or in addition to) schema $id. - You cannot have the same $id (or the schema identifier) used for more than one schema - the exception will be thrown. - You can implement dynamic resolution of the referenced schemas using `compileAsync` method. In this way you can store schemas in any system (files, web, database, etc.) and reference them without explicitly adding to Ajv instance. See [Asynchronous schema compilation](#asynchronous-schema-compilation). ## $data reference With `$data` option you can use values from the validated data as the values for the schema keywords. See [proposal](https://github.com/json-schema-org/json-schema-spec/issues/51) for more information about how it works. `$data` reference is supported in the keywords: const, enum, format, maximum/minimum, exclusiveMaximum / exclusiveMinimum, maxLength / minLength, maxItems / minItems, maxProperties / minProperties, formatMaximum / formatMinimum, formatExclusiveMaximum / formatExclusiveMinimum, multipleOf, pattern, required, uniqueItems. The value of "$data" should be a [JSON-pointer](https://tools.ietf.org/html/rfc6901) to the data (the root is always the top level data object, even if the $data reference is inside a referenced subschema) or a [relative JSON-pointer](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00) (it is relative to the current point in data; if the $data reference is inside a referenced subschema it cannot point to the data outside of the root level for this subschema). Examples. This schema requires that the value in property `smaller` is less or equal than the value in the property larger: ```javascript var ajv = new Ajv({$data: true}); var schema = { "properties": { "smaller": { "type": "number", "maximum": { "$data": "1/larger" } }, "larger": { "type": "number" } } }; var validData = { smaller: 5, larger: 7 }; ajv.validate(schema, validData); // true ``` This schema requires that the properties have the same format as their field names: ```javascript var schema = { "additionalProperties": { "type": "string", "format": { "$data": "0#" } } }; var validData = { 'date-time': '1963-06-19T08:30:06.283185Z', email: '[email protected]' } ``` `$data` reference is resolved safely - it won't throw even if some property is undefined. If `$data` resolves to `undefined` the validation succeeds (with the exclusion of `const` keyword). If `$data` resolves to incorrect type (e.g. not "number" for maximum keyword) the validation fails. ## $merge and $patch keywords With the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) you can use the keywords `$merge` and `$patch` that allow extending JSON Schemas with patches using formats [JSON Merge Patch (RFC 7396)](https://tools.ietf.org/html/rfc7396) and [JSON Patch (RFC 6902)](https://tools.ietf.org/html/rfc6902). To add keywords `$merge` and `$patch` to Ajv instance use this code: ```javascript require('ajv-merge-patch')(ajv); ``` Examples. Using `$merge`: ```json { "$merge": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": { "properties": { "q": { "type": "number" } } } } } ``` Using `$patch`: ```json { "$patch": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": [ { "op": "add", "path": "/properties/q", "value": { "type": "number" } } ] } } ``` The schemas above are equivalent to this schema: ```json { "type": "object", "properties": { "p": { "type": "string" }, "q": { "type": "number" } }, "additionalProperties": false } ``` The properties `source` and `with` in the keywords `$merge` and `$patch` can use absolute or relative `$ref` to point to other schemas previously added to the Ajv instance or to the fragments of the current schema. See the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) for more information. ## Defining custom keywords The advantages of using custom keywords are: - allow creating validation scenarios that cannot be expressed using JSON Schema - simplify your schemas - help bringing a bigger part of the validation logic to your schemas - make your schemas more expressive, less verbose and closer to your application domain - implement custom data processors that modify your data (`modifying` option MUST be used in keyword definition) and/or create side effects while the data is being validated If a keyword is used only for side-effects and its validation result is pre-defined, use option `valid: true/false` in keyword definition to simplify both generated code (no error handling in case of `valid: true`) and your keyword functions (no need to return any validation result). The concerns you have to be aware of when extending JSON Schema standard with custom keywords are the portability and understanding of your schemas. You will have to support these custom keywords on other platforms and to properly document these keywords so that everybody can understand them in your schemas. You can define custom keywords with [addKeyword](#api-addkeyword) method. Keywords are defined on the `ajv` instance level - new instances will not have previously defined keywords. Ajv allows defining keywords with: - validation function - compilation function - macro function - inline compilation function that should return code (as string) that will be inlined in the currently compiled schema. Example. `range` and `exclusiveRange` keywords using compiled schema: ```javascript ajv.addKeyword('range', { type: 'number', compile: function (sch, parentSchema) { var min = sch[0]; var max = sch[1]; return parentSchema.exclusiveRange === true ? function (data) { return data > min && data < max; } : function (data) { return data >= min && data <= max; } } }); var schema = { "range": [2, 4], "exclusiveRange": true }; var validate = ajv.compile(schema); console.log(validate(2.01)); // true console.log(validate(3.99)); // true console.log(validate(2)); // false console.log(validate(4)); // false ``` Several custom keywords (typeof, instanceof, range and propertyNames) are defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - they can be used for your schemas and as a starting point for your own custom keywords. See [Defining custom keywords](https://github.com/ajv-validator/ajv/blob/master/CUSTOM.md) for more details. ## Asynchronous schema compilation During asynchronous compilation remote references are loaded using supplied function. See `compileAsync` [method](#api-compileAsync) and `loadSchema` [option](#options). Example: ```javascript var ajv = new Ajv({ loadSchema: loadSchema }); ajv.compileAsync(schema).then(function (validate) { var valid = validate(data); // ... }); function loadSchema(uri) { return request.json(uri).then(function (res) { if (res.statusCode >= 400) throw new Error('Loading error: ' + res.statusCode); return res.body; }); } ``` __Please note__: [Option](#options) `missingRefs` should NOT be set to `"ignore"` or `"fail"` for asynchronous compilation to work. ## Asynchronous validation Example in Node.js REPL: https://tonicdev.com/esp/ajv-asynchronous-validation You can define custom formats and keywords that perform validation asynchronously by accessing database or some other service. You should add `async: true` in the keyword or format definition (see [addFormat](#api-addformat), [addKeyword](#api-addkeyword) and [Defining custom keywords](#defining-custom-keywords)). If your schema uses asynchronous formats/keywords or refers to some schema that contains them it should have `"$async": true` keyword so that Ajv can compile it correctly. If asynchronous format/keyword or reference to asynchronous schema is used in the schema without `$async` keyword Ajv will throw an exception during schema compilation. __Please note__: all asynchronous subschemas that are referenced from the current or other schemas should have `"$async": true` keyword as well, otherwise the schema compilation will fail. Validation function for an asynchronous custom format/keyword should return a promise that resolves with `true` or `false` (or rejects with `new Ajv.ValidationError(errors)` if you want to return custom errors from the keyword function). Ajv compiles asynchronous schemas to [es7 async functions](http://tc39.github.io/ecmascript-asyncawait/) that can optionally be transpiled with [nodent](https://github.com/MatAtBread/nodent). Async functions are supported in Node.js 7+ and all modern browsers. You can also supply any other transpiler as a function via `processCode` option. See [Options](#options). The compiled validation function has `$async: true` property (if the schema is asynchronous), so you can differentiate these functions if you are using both synchronous and asynchronous schemas. Validation result will be a promise that resolves with validated data or rejects with an exception `Ajv.ValidationError` that contains the array of validation errors in `errors` property. Example: ```javascript var ajv = new Ajv; // require('ajv-async')(ajv); ajv.addKeyword('idExists', { async: true, type: 'number', validate: checkIdExists }); function checkIdExists(schema, data) { return knex(schema.table) .select('id') .where('id', data) .then(function (rows) { return !!rows.length; // true if record is found }); } var schema = { "$async": true, "properties": { "userId": { "type": "integer", "idExists": { "table": "users" } }, "postId": { "type": "integer", "idExists": { "table": "posts" } } } }; var validate = ajv.compile(schema); validate({ userId: 1, postId: 19 }) .then(function (data) { console.log('Data is valid', data); // { userId: 1, postId: 19 } }) .catch(function (err) { if (!(err instanceof Ajv.ValidationError)) throw err; // data is invalid console.log('Validation errors:', err.errors); }); ``` ### Using transpilers with asynchronous validation functions. [ajv-async](https://github.com/ajv-validator/ajv-async) uses [nodent](https://github.com/MatAtBread/nodent) to transpile async functions. To use another transpiler you should separately install it (or load its bundle in the browser). #### Using nodent ```javascript var ajv = new Ajv; require('ajv-async')(ajv); // in the browser if you want to load ajv-async bundle separately you can: // window.ajvAsync(ajv); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` #### Using other transpilers ```javascript var ajv = new Ajv({ processCode: transpileFunc }); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` See [Options](#options). ## Security considerations JSON Schema, if properly used, can replace data sanitisation. It doesn't replace other API security considerations. It also introduces additional security aspects to consider. ##### Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ##### Untrusted schemas Ajv treats JSON schemas as trusted as your application code. This security model is based on the most common use case, when the schemas are static and bundled together with the application. If your schemas are received from untrusted sources (or generated from untrusted data) there are several scenarios you need to prevent: - compiling schemas can cause stack overflow (if they are too deep) - compiling schemas can be slow (e.g. [#557](https://github.com/ajv-validator/ajv/issues/557)) - validating certain data can be slow It is difficult to predict all the scenarios, but at the very least it may help to limit the size of untrusted schemas (e.g. limit JSON string length) and also the maximum schema object depth (that can be high for relatively small JSON strings). You also may want to mitigate slow regular expressions in `pattern` and `patternProperties` keywords. Regardless the measures you take, using untrusted schemas increases security risks. ##### Circular references in JavaScript objects Ajv does not support schemas and validated data that have circular references in objects. See [issue #802](https://github.com/ajv-validator/ajv/issues/802). An attempt to compile such schemas or validate such data would cause stack overflow (or will not complete in case of asynchronous validation). Depending on the parser you use, untrusted data can lead to circular references. ##### Security risks of trusted schemas Some keywords in JSON Schemas can lead to very slow validation for certain data. These keywords include (but may be not limited to): - `pattern` and `format` for large strings - in some cases using `maxLength` can help mitigate it, but certain regular expressions can lead to exponential validation time even with relatively short strings (see [ReDoS attack](#redos-attack)). - `patternProperties` for large property names - use `propertyNames` to mitigate, but some regular expressions can have exponential evaluation time as well. - `uniqueItems` for large non-scalar arrays - use `maxItems` to mitigate __Please note__: The suggestions above to prevent slow validation would only work if you do NOT use `allErrors: true` in production code (using it would continue validation after validation errors). You can validate your JSON schemas against [this meta-schema](https://github.com/ajv-validator/ajv/blob/master/lib/refs/json-schema-secure.json) to check that these recommendations are followed: ```javascript const isSchemaSecure = ajv.compile(require('ajv/lib/refs/json-schema-secure.json')); const schema1 = {format: 'email'}; isSchemaSecure(schema1); // false const schema2 = {format: 'email', maxLength: MAX_LENGTH}; isSchemaSecure(schema2); // true ``` __Please note__: following all these recommendation is not a guarantee that validation of untrusted data is safe - it can still lead to some undesirable results. ##### Content Security Policies (CSP) See [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) ## ReDoS attack Certain regular expressions can lead to the exponential evaluation time even with relatively short strings. Please assess the regular expressions you use in the schemas on their vulnerability to this attack - see [safe-regex](https://github.com/substack/safe-regex), for example. __Please note__: some formats that Ajv implements use [regular expressions](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js) that can be vulnerable to ReDoS attack, so if you use Ajv to validate data from untrusted sources __it is strongly recommended__ to consider the following: - making assessment of "format" implementations in Ajv. - using `format: 'fast'` option that simplifies some of the regular expressions (although it does not guarantee that they are safe). - replacing format implementations provided by Ajv with your own implementations of "format" keyword that either uses different regular expressions or another approach to format validation. Please see [addFormat](#api-addformat) method. - disabling format validation by ignoring "format" keyword with option `format: false` Whatever mitigation you choose, please assume all formats provided by Ajv as potentially unsafe and make your own assessment of their suitability for your validation scenarios. ## Filtering data With [option `removeAdditional`](#options) (added by [andyscott](https://github.com/andyscott)) you can filter data during the validation. This option modifies original data. Example: ```javascript var ajv = new Ajv({ removeAdditional: true }); var schema = { "additionalProperties": false, "properties": { "foo": { "type": "number" }, "bar": { "additionalProperties": { "type": "number" }, "properties": { "baz": { "type": "string" } } } } } var data = { "foo": 0, "additional1": 1, // will be removed; `additionalProperties` == false "bar": { "baz": "abc", "additional2": 2 // will NOT be removed; `additionalProperties` != false }, } var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 0, "bar": { "baz": "abc", "additional2": 2 } ``` If `removeAdditional` option in the example above were `"all"` then both `additional1` and `additional2` properties would have been removed. If the option were `"failing"` then property `additional1` would have been removed regardless of its value and property `additional2` would have been removed only if its value were failing the schema in the inner `additionalProperties` (so in the example above it would have stayed because it passes the schema, but any non-number would have been removed). __Please note__: If you use `removeAdditional` option with `additionalProperties` keyword inside `anyOf`/`oneOf` keywords your validation can fail with this schema, for example: ```json { "type": "object", "oneOf": [ { "properties": { "foo": { "type": "string" } }, "required": [ "foo" ], "additionalProperties": false }, { "properties": { "bar": { "type": "integer" } }, "required": [ "bar" ], "additionalProperties": false } ] } ``` The intention of the schema above is to allow objects with either the string property "foo" or the integer property "bar", but not with both and not with any other properties. With the option `removeAdditional: true` the validation will pass for the object `{ "foo": "abc"}` but will fail for the object `{"bar": 1}`. It happens because while the first subschema in `oneOf` is validated, the property `bar` is removed because it is an additional property according to the standard (because it is not included in `properties` keyword in the same schema). While this behaviour is unexpected (issues [#129](https://github.com/ajv-validator/ajv/issues/129), [#134](https://github.com/ajv-validator/ajv/issues/134)), it is correct. To have the expected behaviour (both objects are allowed and additional properties are removed) the schema has to be refactored in this way: ```json { "type": "object", "properties": { "foo": { "type": "string" }, "bar": { "type": "integer" } }, "additionalProperties": false, "oneOf": [ { "required": [ "foo" ] }, { "required": [ "bar" ] } ] } ``` The schema above is also more efficient - it will compile into a faster function. ## Assigning defaults With [option `useDefaults`](#options) Ajv will assign values from `default` keyword in the schemas of `properties` and `items` (when it is the array of schemas) to the missing properties and items. With the option value `"empty"` properties and items equal to `null` or `""` (empty string) will be considered missing and assigned defaults. This option modifies original data. __Please note__: the default value is inserted in the generated validation code as a literal, so the value inserted in the data will be the deep clone of the default in the schema. Example 1 (`default` in `properties`): ```javascript var ajv = new Ajv({ useDefaults: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "string", "default": "baz" } }, "required": [ "foo", "bar" ] }; var data = { "foo": 1 }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": "baz" } ``` Example 2 (`default` in `items`): ```javascript var schema = { "type": "array", "items": [ { "type": "number" }, { "type": "string", "default": "foo" } ] } var data = [ 1 ]; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // [ 1, "foo" ] ``` `default` keywords in other cases are ignored: - not in `properties` or `items` subschemas - in schemas inside `anyOf`, `oneOf` and `not` (see [#42](https://github.com/ajv-validator/ajv/issues/42)) - in `if` subschema of `switch` keyword - in schemas generated by custom macro keywords The [`strictDefaults` option](#options) customizes Ajv's behavior for the defaults that Ajv ignores (`true` raises an error, and `"log"` outputs a warning). ## Coercing data types When you are validating user inputs all your data properties are usually strings. The option `coerceTypes` allows you to have your data types coerced to the types specified in your schema `type` keywords, both to pass the validation and to use the correctly typed data afterwards. This option modifies original data. __Please note__: if you pass a scalar value to the validating function its type will be coerced and it will pass the validation, but the value of the variable you pass won't be updated because scalars are passed by value. Example 1: ```javascript var ajv = new Ajv({ coerceTypes: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "boolean" } }, "required": [ "foo", "bar" ] }; var data = { "foo": "1", "bar": "false" }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": false } ``` Example 2 (array coercions): ```javascript var ajv = new Ajv({ coerceTypes: 'array' }); var schema = { "properties": { "foo": { "type": "array", "items": { "type": "number" } }, "bar": { "type": "boolean" } } }; var data = { "foo": "1", "bar": ["false"] }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": [1], "bar": false } ``` The coercion rules, as you can see from the example, are different from JavaScript both to validate user input as expected and to have the coercion reversible (to correctly validate cases where different types are defined in subschemas of "anyOf" and other compound keywords). See [Coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md) for details. ## API ##### new Ajv(Object options) -&gt; Object Create Ajv instance. ##### .compile(Object schema) -&gt; Function&lt;Object data&gt; Generate validating function and cache the compiled schema for future use. Validating function returns a boolean value. This function has properties `errors` and `schema`. Errors encountered during the last validation are assigned to `errors` property (it is assigned `null` if there was no errors). `schema` property contains the reference to the original schema. The schema passed to this method will be validated against meta-schema unless `validateSchema` option is false. If schema is invalid, an error will be thrown. See [options](#options). ##### <a name="api-compileAsync"></a>.compileAsync(Object schema [, Boolean meta] [, Function callback]) -&gt; Promise Asynchronous version of `compile` method that loads missing remote schemas using asynchronous function in `options.loadSchema`. This function returns a Promise that resolves to a validation function. An optional callback passed to `compileAsync` will be called with 2 parameters: error (or null) and validating function. The returned promise will reject (and the callback will be called with an error) when: - missing schema can't be loaded (`loadSchema` returns a Promise that rejects). - a schema containing a missing reference is loaded, but the reference cannot be resolved. - schema (or some loaded/referenced schema) is invalid. The function compiles schema and loads the first missing schema (or meta-schema) until all missing schemas are loaded. You can asynchronously compile meta-schema by passing `true` as the second parameter. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### .validate(Object schema|String key|String ref, data) -&gt; Boolean Validate data using passed schema (it will be compiled and cached). Instead of the schema you can use the key that was previously passed to `addSchema`, the schema id if it was present in the schema or any previously resolved reference. Validation errors will be available in the `errors` property of Ajv instance (`null` if there were no errors). __Please note__: every time this method is called the errors are overwritten so you need to copy them to another variable if you want to use them later. If the schema is asynchronous (has `$async` keyword on the top level) this method returns a Promise. See [Asynchronous validation](#asynchronous-validation). ##### .addSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Add schema(s) to validator instance. This method does not compile schemas (but it still validates them). Because of that dependencies can be added in any order and circular dependencies are supported. It also prevents unnecessary compilation of schemas that are containers for other schemas but not used as a whole. Array of schemas can be passed (schemas should have ids), the second parameter will be ignored. Key can be passed that can be used to reference the schema and will be used as the schema id if there is no id inside the schema. If the key is not passed, the schema id will be used as the key. Once the schema is added, it (and all the references inside it) can be referenced in other schemas and used to validate data. Although `addSchema` does not compile schemas, explicit compilation is not required - the schema will be compiled when it is used first time. By default the schema is validated against meta-schema before it is added, and if the schema does not pass validation the exception is thrown. This behaviour is controlled by `validateSchema` option. __Please note__: Ajv uses the [method chaining syntax](https://en.wikipedia.org/wiki/Method_chaining) for all methods with the prefix `add*` and `remove*`. This allows you to do nice things like the following. ```javascript var validate = new Ajv().addSchema(schema).addFormat(name, regex).getSchema(uri); ``` ##### .addMetaSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Adds meta schema(s) that can be used to validate other schemas. That function should be used instead of `addSchema` because there may be instance options that would compile a meta schema incorrectly (at the moment it is `removeAdditional` option). There is no need to explicitly add draft-07 meta schema (http://json-schema.org/draft-07/schema) - it is added by default, unless option `meta` is set to `false`. You only need to use it if you have a changed meta-schema that you want to use to validate your schemas. See `validateSchema`. ##### <a name="api-validateschema"></a>.validateSchema(Object schema) -&gt; Boolean Validates schema. This method should be used to validate schemas rather than `validate` due to the inconsistency of `uri` format in JSON Schema standard. By default this method is called automatically when the schema is added, so you rarely need to use it directly. If schema doesn't have `$schema` property, it is validated against draft 6 meta-schema (option `meta` should not be false). If schema has `$schema` property, then the schema with this id (that should be previously added) is used to validate passed schema. Errors will be available at `ajv.errors`. ##### .getSchema(String key) -&gt; Function&lt;Object data&gt; Retrieve compiled schema previously added with `addSchema` by the key passed to `addSchema` or by its full reference (id). The returned validating function has `schema` property with the reference to the original schema. ##### .removeSchema([Object schema|String key|String ref|RegExp pattern]) -&gt; Ajv Remove added/cached schema. Even if schema is referenced by other schemas it can be safely removed as dependent schemas have local references. Schema can be removed using: - key passed to `addSchema` - it's full reference (id) - RegExp that should match schema id or key (meta-schemas won't be removed) - actual schema object that will be stable-stringified to remove schema from cache If no parameter is passed all schemas but meta-schemas will be removed and the cache will be cleared. ##### <a name="api-addformat"></a>.addFormat(String name, String|RegExp|Function|Object format) -&gt; Ajv Add custom format to validate strings or numbers. It can also be used to replace pre-defined formats for Ajv instance. Strings are converted to RegExp. Function should return validation result as `true` or `false`. If object is passed it should have properties `validate`, `compare` and `async`: - _validate_: a string, RegExp or a function as described above. - _compare_: an optional comparison function that accepts two strings and compares them according to the format meaning. This function is used with keywords `formatMaximum`/`formatMinimum` (defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package). It should return `1` if the first value is bigger than the second value, `-1` if it is smaller and `0` if it is equal. - _async_: an optional `true` value if `validate` is an asynchronous function; in this case it should return a promise that resolves with a value `true` or `false`. - _type_: an optional type of data that the format applies to. It can be `"string"` (default) or `"number"` (see https://github.com/ajv-validator/ajv/issues/291#issuecomment-259923858). If the type of data is different, the validation will pass. Custom formats can be also added via `formats` option. ##### <a name="api-addkeyword"></a>.addKeyword(String keyword, Object definition) -&gt; Ajv Add custom validation keyword to Ajv instance. Keyword should be different from all standard JSON Schema keywords and different from previously defined keywords. There is no way to redefine keywords or to remove keyword definition from the instance. Keyword must start with a letter, `_` or `$`, and may continue with letters, numbers, `_`, `$`, or `-`. It is recommended to use an application-specific prefix for keywords to avoid current and future name collisions. Example Keywords: - `"xyz-example"`: valid, and uses prefix for the xyz project to avoid name collisions. - `"example"`: valid, but not recommended as it could collide with future versions of JSON Schema etc. - `"3-example"`: invalid as numbers are not allowed to be the first character in a keyword Keyword definition is an object with the following properties: - _type_: optional string or array of strings with data type(s) that the keyword applies to. If not present, the keyword will apply to all types. - _validate_: validating function - _compile_: compiling function - _macro_: macro function - _inline_: compiling function that returns code (as string) - _schema_: an optional `false` value used with "validate" keyword to not pass schema - _metaSchema_: an optional meta-schema for keyword schema - _dependencies_: an optional list of properties that must be present in the parent schema - it will be checked during schema compilation - _modifying_: `true` MUST be passed if keyword modifies data - _statements_: `true` can be passed in case inline keyword generates statements (as opposed to expression) - _valid_: pass `true`/`false` to pre-define validation result, the result returned from validation function will be ignored. This option cannot be used with macro keywords. - _$data_: an optional `true` value to support [$data reference](#data-reference) as the value of custom keyword. The reference will be resolved at validation time. If the keyword has meta-schema it would be extended to allow $data and it will be used to validate the resolved value. Supporting $data reference requires that keyword has validating function (as the only option or in addition to compile, macro or inline function). - _async_: an optional `true` value if the validation function is asynchronous (whether it is compiled or passed in _validate_ property); in this case it should return a promise that resolves with a value `true` or `false`. This option is ignored in case of "macro" and "inline" keywords. - _errors_: an optional boolean or string `"full"` indicating whether keyword returns errors. If this property is not set Ajv will determine if the errors were set in case of failed validation. _compile_, _macro_ and _inline_ are mutually exclusive, only one should be used at a time. _validate_ can be used separately or in addition to them to support $data reference. __Please note__: If the keyword is validating data type that is different from the type(s) in its definition, the validation function will not be called (and expanded macro will not be used), so there is no need to check for data type inside validation function or inside schema returned by macro function (unless you want to enforce a specific type and for some reason do not want to use a separate `type` keyword for that). In the same way as standard keywords work, if the keyword does not apply to the data type being validated, the validation of this keyword will succeed. See [Defining custom keywords](#defining-custom-keywords) for more details. ##### .getKeyword(String keyword) -&gt; Object|Boolean Returns custom keyword definition, `true` for pre-defined keywords and `false` if the keyword is unknown. ##### .removeKeyword(String keyword) -&gt; Ajv Removes custom or pre-defined keyword so you can redefine them. While this method can be used to extend pre-defined keywords, it can also be used to completely change their meaning - it may lead to unexpected results. __Please note__: schemas compiled before the keyword is removed will continue to work without changes. To recompile schemas use `removeSchema` method and compile them again. ##### .errorsText([Array&lt;Object&gt; errors [, Object options]]) -&gt; String Returns the text with all errors in a String. Options can have properties `separator` (string used to separate errors, ", " by default) and `dataVar` (the variable name that dataPaths are prefixed with, "data" by default). ## Options Defaults: ```javascript { // validation and reporting options: $data: false, allErrors: false, verbose: false, $comment: false, // NEW in Ajv version 6.0 jsonPointers: false, uniqueItems: true, unicode: true, nullable: false, format: 'fast', formats: {}, unknownFormats: true, schemas: {}, logger: undefined, // referenced schema options: schemaId: '$id', missingRefs: true, extendRefs: 'ignore', // recommended 'fail' loadSchema: undefined, // function(uri: string): Promise {} // options to modify validated data: removeAdditional: false, useDefaults: false, coerceTypes: false, // strict mode options strictDefaults: false, strictKeywords: false, strictNumbers: false, // asynchronous validation options: transpile: undefined, // requires ajv-async package // advanced options: meta: true, validateSchema: true, addUsedSchema: true, inlineRefs: true, passContext: false, loopRequired: Infinity, ownProperties: false, multipleOfPrecision: false, errorDataPath: 'object', // deprecated messages: true, sourceCode: false, processCode: undefined, // function (str: string, schema: object): string {} cache: new Cache, serialize: undefined } ``` ##### Validation and reporting options - _$data_: support [$data references](#data-reference). Draft 6 meta-schema that is added by default will be extended to allow them. If you want to use another meta-schema you need to use $dataMetaSchema method to add support for $data reference. See [API](#api). - _allErrors_: check all rules collecting all errors. Default is to return after the first error. - _verbose_: include the reference to the part of the schema (`schema` and `parentSchema`) and validated data in errors (false by default). - _$comment_ (NEW in Ajv version 6.0): log or pass the value of `$comment` keyword to a function. Option values: - `false` (default): ignore $comment keyword. - `true`: log the keyword value to console. - function: pass the keyword value, its schema path and root schema to the specified function - _jsonPointers_: set `dataPath` property of errors using [JSON Pointers](https://tools.ietf.org/html/rfc6901) instead of JavaScript property access notation. - _uniqueItems_: validate `uniqueItems` keyword (true by default). - _unicode_: calculate correct length of strings with unicode pairs (true by default). Pass `false` to use `.length` of strings that is faster, but gives "incorrect" lengths of strings with unicode pairs - each unicode pair is counted as two characters. - _nullable_: support keyword "nullable" from [Open API 3 specification](https://swagger.io/docs/specification/data-models/data-types/). - _format_: formats validation mode. Option values: - `"fast"` (default) - simplified and fast validation (see [Formats](#formats) for details of which formats are available and affected by this option). - `"full"` - more restrictive and slow validation. E.g., 25:00:00 and 2015/14/33 will be invalid time and date in 'full' mode but it will be valid in 'fast' mode. - `false` - ignore all format keywords. - _formats_: an object with custom formats. Keys and values will be passed to `addFormat` method. - _keywords_: an object with custom keywords. Keys and values will be passed to `addKeyword` method. - _unknownFormats_: handling of unknown formats. Option values: - `true` (default) - if an unknown format is encountered the exception is thrown during schema compilation. If `format` keyword value is [$data reference](#data-reference) and it is unknown the validation will fail. - `[String]` - an array of unknown format names that will be ignored. This option can be used to allow usage of third party schemas with format(s) for which you don't have definitions, but still fail if another unknown format is used. If `format` keyword value is [$data reference](#data-reference) and it is not in this array the validation will fail. - `"ignore"` - to log warning during schema compilation and always pass validation (the default behaviour in versions before 5.0.0). This option is not recommended, as it allows to mistype format name and it won't be validated without any error message. This behaviour is required by JSON Schema specification. - _schemas_: an array or object of schemas that will be added to the instance. In case you pass the array the schemas must have IDs in them. When the object is passed the method `addSchema(value, key)` will be called for each schema in this object. - _logger_: sets the logging method. Default is the global `console` object that should have methods `log`, `warn` and `error`. See [Error logging](#error-logging). Option values: - custom logger - it should have methods `log`, `warn` and `error`. If any of these methods is missing an exception will be thrown. - `false` - logging is disabled. ##### Referenced schema options - _schemaId_: this option defines which keywords are used as schema URI. Option value: - `"$id"` (default) - only use `$id` keyword as schema URI (as specified in JSON Schema draft-06/07), ignore `id` keyword (if it is present a warning will be logged). - `"id"` - only use `id` keyword as schema URI (as specified in JSON Schema draft-04), ignore `$id` keyword (if it is present a warning will be logged). - `"auto"` - use both `$id` and `id` keywords as schema URI. If both are present (in the same schema object) and different the exception will be thrown during schema compilation. - _missingRefs_: handling of missing referenced schemas. Option values: - `true` (default) - if the reference cannot be resolved during compilation the exception is thrown. The thrown error has properties `missingRef` (with hash fragment) and `missingSchema` (without it). Both properties are resolved relative to the current base id (usually schema id, unless it was substituted). - `"ignore"` - to log error during compilation and always pass validation. - `"fail"` - to log error and successfully compile schema but fail validation if this rule is checked. - _extendRefs_: validation of other keywords when `$ref` is present in the schema. Option values: - `"ignore"` (default) - when `$ref` is used other keywords are ignored (as per [JSON Reference](https://tools.ietf.org/html/draft-pbryan-zyp-json-ref-03#section-3) standard). A warning will be logged during the schema compilation. - `"fail"` (recommended) - if other validation keywords are used together with `$ref` the exception will be thrown when the schema is compiled. This option is recommended to make sure schema has no keywords that are ignored, which can be confusing. - `true` - validate all keywords in the schemas with `$ref` (the default behaviour in versions before 5.0.0). - _loadSchema_: asynchronous function that will be used to load remote schemas when `compileAsync` [method](#api-compileAsync) is used and some reference is missing (option `missingRefs` should NOT be 'fail' or 'ignore'). This function should accept remote schema uri as a parameter and return a Promise that resolves to a schema. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### Options to modify validated data - _removeAdditional_: remove additional properties - see example in [Filtering data](#filtering-data). This option is not used if schema is added with `addMetaSchema` method. Option values: - `false` (default) - not to remove additional properties - `"all"` - all additional properties are removed, regardless of `additionalProperties` keyword in schema (and no validation is made for them). - `true` - only additional properties with `additionalProperties` keyword equal to `false` are removed. - `"failing"` - additional properties that fail schema validation will be removed (where `additionalProperties` keyword is `false` or schema). - _useDefaults_: replace missing or undefined properties and items with the values from corresponding `default` keywords. Default behaviour is to ignore `default` keywords. This option is not used if schema is added with `addMetaSchema` method. See examples in [Assigning defaults](#assigning-defaults). Option values: - `false` (default) - do not use defaults - `true` - insert defaults by value (object literal is used). - `"empty"` - in addition to missing or undefined, use defaults for properties and items that are equal to `null` or `""` (an empty string). - `"shared"` (deprecated) - insert defaults by reference. If the default is an object, it will be shared by all instances of validated data. If you modify the inserted default in the validated data, it will be modified in the schema as well. - _coerceTypes_: change data type of data to match `type` keyword. See the example in [Coercing data types](#coercing-data-types) and [coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md). Option values: - `false` (default) - no type coercion. - `true` - coerce scalar data types. - `"array"` - in addition to coercions between scalar types, coerce scalar data to an array with one element and vice versa (as required by the schema). ##### Strict mode options - _strictDefaults_: report ignored `default` keywords in schemas. Option values: - `false` (default) - ignored defaults are not reported - `true` - if an ignored default is present, throw an error - `"log"` - if an ignored default is present, log warning - _strictKeywords_: report unknown keywords in schemas. Option values: - `false` (default) - unknown keywords are not reported - `true` - if an unknown keyword is present, throw an error - `"log"` - if an unknown keyword is present, log warning - _strictNumbers_: validate numbers strictly, failing validation for NaN and Infinity. Option values: - `false` (default) - NaN or Infinity will pass validation for numeric types - `true` - NaN or Infinity will not pass validation for numeric types ##### Asynchronous validation options - _transpile_: Requires [ajv-async](https://github.com/ajv-validator/ajv-async) package. It determines whether Ajv transpiles compiled asynchronous validation function. Option values: - `undefined` (default) - transpile with [nodent](https://github.com/MatAtBread/nodent) if async functions are not supported. - `true` - always transpile with nodent. - `false` - do not transpile; if async functions are not supported an exception will be thrown. ##### Advanced options - _meta_: add [meta-schema](http://json-schema.org/documentation.html) so it can be used by other schemas (true by default). If an object is passed, it will be used as the default meta-schema for schemas that have no `$schema` keyword. This default meta-schema MUST have `$schema` keyword. - _validateSchema_: validate added/compiled schemas against meta-schema (true by default). `$schema` property in the schema can be http://json-schema.org/draft-07/schema or absent (draft-07 meta-schema will be used) or can be a reference to the schema previously added with `addMetaSchema` method. Option values: - `true` (default) - if the validation fails, throw the exception. - `"log"` - if the validation fails, log error. - `false` - skip schema validation. - _addUsedSchema_: by default methods `compile` and `validate` add schemas to the instance if they have `$id` (or `id`) property that doesn't start with "#". If `$id` is present and it is not unique the exception will be thrown. Set this option to `false` to skip adding schemas to the instance and the `$id` uniqueness check when these methods are used. This option does not affect `addSchema` method. - _inlineRefs_: Affects compilation of referenced schemas. Option values: - `true` (default) - the referenced schemas that don't have refs in them are inlined, regardless of their size - that substantially improves performance at the cost of the bigger size of compiled schema functions. - `false` - to not inline referenced schemas (they will be compiled as separate functions). - integer number - to limit the maximum number of keywords of the schema that will be inlined. - _passContext_: pass validation context to custom keyword functions. If this option is `true` and you pass some context to the compiled validation function with `validate.call(context, data)`, the `context` will be available as `this` in your custom keywords. By default `this` is Ajv instance. - _loopRequired_: by default `required` keyword is compiled into a single expression (or a sequence of statements in `allErrors` mode). In case of a very large number of properties in this keyword it may result in a very big validation function. Pass integer to set the number of properties above which `required` keyword will be validated in a loop - smaller validation function size but also worse performance. - _ownProperties_: by default Ajv iterates over all enumerable object properties; when this option is `true` only own enumerable object properties (i.e. found directly on the object rather than on its prototype) are iterated. Contributed by @mbroadst. - _multipleOfPrecision_: by default `multipleOf` keyword is validated by comparing the result of division with parseInt() of that result. It works for dividers that are bigger than 1. For small dividers such as 0.01 the result of the division is usually not integer (even when it should be integer, see issue [#84](https://github.com/ajv-validator/ajv/issues/84)). If you need to use fractional dividers set this option to some positive integer N to have `multipleOf` validated using this formula: `Math.abs(Math.round(division) - division) < 1e-N` (it is slower but allows for float arithmetics deviations). - _errorDataPath_ (deprecated): set `dataPath` to point to 'object' (default) or to 'property' when validating keywords `required`, `additionalProperties` and `dependencies`. - _messages_: Include human-readable messages in errors. `true` by default. `false` can be passed when custom messages are used (e.g. with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n)). - _sourceCode_: add `sourceCode` property to validating function (for debugging; this code can be different from the result of toString call). - _processCode_: an optional function to process generated code before it is passed to Function constructor. It can be used to either beautify (the validating function is generated without line-breaks) or to transpile code. Starting from version 5.0.0 this option replaced options: - `beautify` that formatted the generated function using [js-beautify](https://github.com/beautify-web/js-beautify). If you want to beautify the generated code pass a function calling `require('js-beautify').js_beautify` as `processCode: code => js_beautify(code)`. - `transpile` that transpiled asynchronous validation function. You can still use `transpile` option with [ajv-async](https://github.com/ajv-validator/ajv-async) package. See [Asynchronous validation](#asynchronous-validation) for more information. - _cache_: an optional instance of cache to store compiled schemas using stable-stringified schema as a key. For example, set-associative cache [sacjs](https://github.com/epoberezkin/sacjs) can be used. If not passed then a simple hash is used which is good enough for the common use case (a limited number of statically defined schemas). Cache should have methods `put(key, value)`, `get(key)`, `del(key)` and `clear()`. - _serialize_: an optional function to serialize schema to cache key. Pass `false` to use schema itself as a key (e.g., if WeakMap used as a cache). By default [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) is used. ## Validation errors In case of validation failure, Ajv assigns the array of errors to `errors` property of validation function (or to `errors` property of Ajv instance when `validate` or `validateSchema` methods were called). In case of [asynchronous validation](#asynchronous-validation), the returned promise is rejected with exception `Ajv.ValidationError` that has `errors` property. ### Error objects Each error is an object with the following properties: - _keyword_: validation keyword. - _dataPath_: the path to the part of the data that was validated. By default `dataPath` uses JavaScript property access notation (e.g., `".prop[1].subProp"`). When the option `jsonPointers` is true (see [Options](#options)) `dataPath` will be set using JSON pointer standard (e.g., `"/prop/1/subProp"`). - _schemaPath_: the path (JSON-pointer as a URI fragment) to the schema of the keyword that failed validation. - _params_: the object with the additional information about error that can be used to create custom error messages (e.g., using [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package). See below for parameters set by all keywords. - _message_: the standard error message (can be excluded with option `messages` set to false). - _schema_: the schema of the keyword (added with `verbose` option). - _parentSchema_: the schema containing the keyword (added with `verbose` option) - _data_: the data validated by the keyword (added with `verbose` option). __Please note__: `propertyNames` keyword schema validation errors have an additional property `propertyName`, `dataPath` points to the object. After schema validation for each property name, if it is invalid an additional error is added with the property `keyword` equal to `"propertyNames"`. ### Error parameters Properties of `params` object in errors depend on the keyword that failed validation. - `maxItems`, `minItems`, `maxLength`, `minLength`, `maxProperties`, `minProperties` - property `limit` (number, the schema of the keyword). - `additionalItems` - property `limit` (the maximum number of allowed items in case when `items` keyword is an array of schemas and `additionalItems` is false). - `additionalProperties` - property `additionalProperty` (the property not used in `properties` and `patternProperties` keywords). - `dependencies` - properties: - `property` (dependent property), - `missingProperty` (required missing dependency - only the first one is reported currently) - `deps` (required dependencies, comma separated list as a string), - `depsCount` (the number of required dependencies). - `format` - property `format` (the schema of the keyword). - `maximum`, `minimum` - properties: - `limit` (number, the schema of the keyword), - `exclusive` (boolean, the schema of `exclusiveMaximum` or `exclusiveMinimum`), - `comparison` (string, comparison operation to compare the data to the limit, with the data on the left and the limit on the right; can be "<", "<=", ">", ">=") - `multipleOf` - property `multipleOf` (the schema of the keyword) - `pattern` - property `pattern` (the schema of the keyword) - `required` - property `missingProperty` (required property that is missing). - `propertyNames` - property `propertyName` (an invalid property name). - `patternRequired` (in ajv-keywords) - property `missingPattern` (required pattern that did not match any property). - `type` - property `type` (required type(s), a string, can be a comma-separated list) - `uniqueItems` - properties `i` and `j` (indices of duplicate items). - `const` - property `allowedValue` pointing to the value (the schema of the keyword). - `enum` - property `allowedValues` pointing to the array of values (the schema of the keyword). - `$ref` - property `ref` with the referenced schema URI. - `oneOf` - property `passingSchemas` (array of indices of passing schemas, null if no schema passes). - custom keywords (in case keyword definition doesn't create errors) - property `keyword` (the keyword name). ### Error logging Using the `logger` option when initiallizing Ajv will allow you to define custom logging. Here you can build upon the exisiting logging. The use of other logging packages is supported as long as the package or its associated wrapper exposes the required methods. If any of the required methods are missing an exception will be thrown. - **Required Methods**: `log`, `warn`, `error` ```javascript var otherLogger = new OtherLogger(); var ajv = new Ajv({ logger: { log: console.log.bind(console), warn: function warn() { otherLogger.logWarn.apply(otherLogger, arguments); }, error: function error() { otherLogger.logError.apply(otherLogger, arguments); console.error.apply(console, arguments); } } }); ``` ## Plugins Ajv can be extended with plugins that add custom keywords, formats or functions to process generated code. When such plugin is published as npm package it is recommended that it follows these conventions: - it exports a function - this function accepts ajv instance as the first parameter and returns the same instance to allow chaining - this function can accept an optional configuration as the second parameter If you have published a useful plugin please submit a PR to add it to the next section. ## Related packages - [ajv-async](https://github.com/ajv-validator/ajv-async) - plugin to configure async validation mode - [ajv-bsontype](https://github.com/BoLaMN/ajv-bsontype) - plugin to validate mongodb's bsonType formats - [ajv-cli](https://github.com/jessedc/ajv-cli) - command line interface - [ajv-errors](https://github.com/ajv-validator/ajv-errors) - plugin for custom error messages - [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) - internationalised error messages - [ajv-istanbul](https://github.com/ajv-validator/ajv-istanbul) - plugin to instrument generated validation code to measure test coverage of your schemas - [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) - plugin with custom validation keywords (select, typeof, etc.) - [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) - plugin with keywords $merge and $patch - [ajv-pack](https://github.com/ajv-validator/ajv-pack) - produces a compact module exporting validation functions - [ajv-formats-draft2019](https://github.com/luzlab/ajv-formats-draft2019) - format validators for draft2019 that aren't already included in ajv (ie. `idn-hostname`, `idn-email`, `iri`, `iri-reference` and `duration`). ## Some packages using Ajv - [webpack](https://github.com/webpack/webpack) - a module bundler. Its main purpose is to bundle JavaScript files for usage in a browser - [jsonscript-js](https://github.com/JSONScript/jsonscript-js) - the interpreter for [JSONScript](http://www.jsonscript.org) - scripted processing of existing endpoints and services - [osprey-method-handler](https://github.com/mulesoft-labs/osprey-method-handler) - Express middleware for validating requests and responses based on a RAML method object, used in [osprey](https://github.com/mulesoft/osprey) - validating API proxy generated from a RAML definition - [har-validator](https://github.com/ahmadnassri/har-validator) - HTTP Archive (HAR) validator - [jsoneditor](https://github.com/josdejong/jsoneditor) - a web-based tool to view, edit, format, and validate JSON http://jsoneditoronline.org - [JSON Schema Lint](https://github.com/nickcmaynard/jsonschemalint) - a web tool to validate JSON/YAML document against a single JSON Schema http://jsonschemalint.com - [objection](https://github.com/vincit/objection.js) - SQL-friendly ORM for Node.js - [table](https://github.com/gajus/table) - formats data into a string table - [ripple-lib](https://github.com/ripple/ripple-lib) - a JavaScript API for interacting with [Ripple](https://ripple.com) in Node.js and the browser - [restbase](https://github.com/wikimedia/restbase) - distributed storage with REST API & dispatcher for backend services built to provide a low-latency & high-throughput API for Wikipedia / Wikimedia content - [hippie-swagger](https://github.com/CacheControl/hippie-swagger) - [Hippie](https://github.com/vesln/hippie) wrapper that provides end to end API testing with swagger validation - [react-form-controlled](https://github.com/seeden/react-form-controlled) - React controlled form components with validation - [rabbitmq-schema](https://github.com/tjmehta/rabbitmq-schema) - a schema definition module for RabbitMQ graphs and messages - [@query/schema](https://www.npmjs.com/package/@query/schema) - stream filtering with a URI-safe query syntax parsing to JSON Schema - [chai-ajv-json-schema](https://github.com/peon374/chai-ajv-json-schema) - chai plugin to us JSON Schema with expect in mocha tests - [grunt-jsonschema-ajv](https://github.com/SignpostMarv/grunt-jsonschema-ajv) - Grunt plugin for validating files against JSON Schema - [extract-text-webpack-plugin](https://github.com/webpack-contrib/extract-text-webpack-plugin) - extract text from bundle into a file - [electron-builder](https://github.com/electron-userland/electron-builder) - a solution to package and build a ready for distribution Electron app - [addons-linter](https://github.com/mozilla/addons-linter) - Mozilla Add-ons Linter - [gh-pages-generator](https://github.com/epoberezkin/gh-pages-generator) - multi-page site generator converting markdown files to GitHub pages - [ESLint](https://github.com/eslint/eslint) - the pluggable linting utility for JavaScript and JSX ## Tests ``` npm install git submodule update --init npm test ``` ## Contributing All validation functions are generated using doT templates in [dot](https://github.com/ajv-validator/ajv/tree/master/lib/dot) folder. Templates are precompiled so doT is not a run-time dependency. `npm run build` - compiles templates to [dotjs](https://github.com/ajv-validator/ajv/tree/master/lib/dotjs) folder. `npm run watch` - automatically compiles templates when files in dot folder change Please see [Contributing guidelines](https://github.com/ajv-validator/ajv/blob/master/CONTRIBUTING.md) ## Changes history See https://github.com/ajv-validator/ajv/releases __Please note__: [Changes in version 7.0.0-beta](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](https://github.com/ajv-validator/ajv/blob/master/CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](https://github.com/ajv-validator/ajv/blob/master/LICENSE) # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # Acorn-JSX [![Build Status](https://travis-ci.org/acornjs/acorn-jsx.svg?branch=master)](https://travis-ci.org/acornjs/acorn-jsx) [![NPM version](https://img.shields.io/npm/v/acorn-jsx.svg)](https://www.npmjs.org/package/acorn-jsx) This is plugin for [Acorn](http://marijnhaverbeke.nl/acorn/) - a tiny, fast JavaScript parser, written completely in JavaScript. It was created as an experimental alternative, faster [React.js JSX](http://facebook.github.io/react/docs/jsx-in-depth.html) parser. Later, it replaced the [official parser](https://github.com/facebookarchive/esprima) and these days is used by many prominent development tools. ## Transpiler Please note that this tool only parses source code to JSX AST, which is useful for various language tools and services. If you want to transpile your code to regular ES5-compliant JavaScript with source map, check out [Babel](https://babeljs.io/) and [Buble](https://buble.surge.sh/) transpilers which use `acorn-jsx` under the hood. ## Usage Requiring this module provides you with an Acorn plugin that you can use like this: ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); acorn.Parser.extend(jsx()).parse("my(<jsx/>, 'code');"); ``` Note that official spec doesn't support mix of XML namespaces and object-style access in tag names (#27) like in `<namespace:Object.Property />`, so it was deprecated in `[email protected]`. If you still want to opt-in to support of such constructions, you can pass the following option: ```javascript acorn.Parser.extend(jsx({ allowNamespacedObjects: true })) ``` Also, since most apps use pure React transformer, a new option was introduced that allows to prohibit namespaces completely: ```javascript acorn.Parser.extend(jsx({ allowNamespaces: false })) ``` Note that by default `allowNamespaces` is enabled for spec compliancy. ## License This plugin is issued under the [MIT license](./LICENSE). # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` # is-extglob [![NPM version](https://img.shields.io/npm/v/is-extglob.svg?style=flat)](https://www.npmjs.com/package/is-extglob) [![NPM downloads](https://img.shields.io/npm/dm/is-extglob.svg?style=flat)](https://npmjs.org/package/is-extglob) [![Build Status](https://img.shields.io/travis/jonschlinkert/is-extglob.svg?style=flat)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-extglob ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Escaped extglobs: ```js isExtglob('\\?(abc)'); isExtglob('\\@(abc)'); isExtglob('\\!(abc)'); isExtglob('\\*(abc)'); isExtglob('\\+(abc)'); ``` Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## History **v2.0** Adds support for escaping. Escaped exglobs no longer return true. ## About ### Related projects * [has-glob](https://www.npmjs.com/package/has-glob): Returns `true` if an array has a glob pattern. | [homepage](https://github.com/jonschlinkert/has-glob "Returns `true` if an array has a glob pattern.") * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/jonschlinkert/micromatch "Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Building docs _(This document was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme) (a [verb](https://github.com/verbose/verb) generator), please don't edit the readme directly. Any changes to the readme must be made in [.verb.md](.verb.md).)_ To generate the readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install -g verb verb-generate-readme && verb ``` ### Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ### License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/is-extglob/blob/master/LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.1.31, on October 12, 2016._ Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # minimatch A minimal matching utility. [![Build Status](https://travis-ci.org/isaacs/minimatch.svg?branch=master)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ### partial Compare a partial path to a pattern. As long as the parts of the path that are present are not contradicted by the pattern, it will be treated as a match. This is useful in applications where you're walking through a folder structure, and don't yet have the full path, but want to ensure that you do not walk down paths that can never be a match. For example, ```js minimatch('/a/b', '/a/*/c/d', { partial: true }) // true, might be /a/b/c/d minimatch('/a/b', '/**/d', { partial: true }) // true, might be /a/b/.../d minimatch('/x/y/z', '/a/**/z', { partial: true }) // false, because x !== a ``` ### allowWindowsEscape Windows path separator `\` is by default converted to `/`, which prohibits the usage of `\` as a escape character. This flag skips that behavior and allows using the escape character. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![build](https://github.com/epoberezkin/json-schema-traverse/workflows/build/badge.svg)](https://github.com/epoberezkin/json-schema-traverse/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/json-schema-traverse)](https://www.npmjs.com/package/json-schema-traverse) [![coverage](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## Enterprise support json-schema-traverse package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-json-schema-traverse?utm_source=npm-json-schema-traverse&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) # lodash.truncate v4.4.2 The [lodash](https://lodash.com/) method `_.truncate` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.truncate ``` In Node.js: ```js var truncate = require('lodash.truncate'); ``` See the [documentation](https://lodash.com/docs#truncate) or [package source](https://github.com/lodash/lodash/blob/4.4.2-npm-packages/lodash.truncate) for more details. argparse ======== [![Build Status](https://secure.travis-ci.org/nodeca/argparse.svg?branch=master)](http://travis-ci.org/nodeca/argparse) [![NPM version](https://img.shields.io/npm/v/argparse.svg)](https://www.npmjs.org/package/argparse) CLI arguments parser for node.js. Javascript port of python's [argparse](http://docs.python.org/dev/library/argparse.html) module (original version 3.2). That's a full port, except some very rare options, recorded in issue tracker. **NB. Difference with original.** - Method names changed to camelCase. See [generated docs](http://nodeca.github.com/argparse/). - Use `defaultValue` instead of `default`. - Use `argparse.Const.REMAINDER` instead of `argparse.REMAINDER`, and similarly for constant values `OPTIONAL`, `ZERO_OR_MORE`, and `ONE_OR_MORE` (aliases for `nargs` values `'?'`, `'*'`, `'+'`, respectively), and `SUPPRESS`. Example ======= test.js file: ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse example' }); parser.addArgument( [ '-f', '--foo' ], { help: 'foo bar' } ); parser.addArgument( [ '-b', '--bar' ], { help: 'bar foo' } ); parser.addArgument( '--baz', { help: 'baz bar' } ); var args = parser.parseArgs(); console.dir(args); ``` Display help: ``` $ ./test.js -h usage: example.js [-h] [-v] [-f FOO] [-b BAR] [--baz BAZ] Argparse example Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -f FOO, --foo FOO foo bar -b BAR, --bar BAR bar foo --baz BAZ baz bar ``` Parse arguments: ``` $ ./test.js -f=3 --bar=4 --baz 5 { foo: '3', bar: '4', baz: '5' } ``` More [examples](https://github.com/nodeca/argparse/tree/master/examples). ArgumentParser objects ====================== ``` new ArgumentParser({parameters hash}); ``` Creates a new ArgumentParser object. **Supported params:** - ```description``` - Text to display before the argument help. - ```epilog``` - Text to display after the argument help. - ```addHelp``` - Add a -h/–help option to the parser. (default: true) - ```argumentDefault``` - Set the global default value for arguments. (default: null) - ```parents``` - A list of ArgumentParser objects whose arguments should also be included. - ```prefixChars``` - The set of characters that prefix optional arguments. (default: ‘-‘) - ```formatterClass``` - A class for customizing the help output. - ```prog``` - The name of the program (default: `path.basename(process.argv[1])`) - ```usage``` - The string describing the program usage (default: generated) - ```conflictHandler``` - Usually unnecessary, defines strategy for resolving conflicting optionals. **Not supported yet** - ```fromfilePrefixChars``` - The set of characters that prefix files from which additional arguments should be read. Details in [original ArgumentParser guide](http://docs.python.org/dev/library/argparse.html#argumentparser-objects) addArgument() method ==================== ``` ArgumentParser.addArgument(name or flag or [name] or [flags...], {options}) ``` Defines how a single command-line argument should be parsed. - ```name or flag or [name] or [flags...]``` - Either a positional name (e.g., `'foo'`), a single option (e.g., `'-f'` or `'--foo'`), an array of a single positional name (e.g., `['foo']`), or an array of options (e.g., `['-f', '--foo']`). Options: - ```action``` - The basic type of action to be taken when this argument is encountered at the command line. - ```nargs```- The number of command-line arguments that should be consumed. - ```constant``` - A constant value required by some action and nargs selections. - ```defaultValue``` - The value produced if the argument is absent from the command line. - ```type``` - The type to which the command-line argument should be converted. - ```choices``` - A container of the allowable values for the argument. - ```required``` - Whether or not the command-line option may be omitted (optionals only). - ```help``` - A brief description of what the argument does. - ```metavar``` - A name for the argument in usage messages. - ```dest``` - The name of the attribute to be added to the object returned by parseArgs(). Details in [original add_argument guide](http://docs.python.org/dev/library/argparse.html#the-add-argument-method) Action (some details) ================ ArgumentParser objects associate command-line arguments with actions. These actions can do just about anything with the command-line arguments associated with them, though most actions simply add an attribute to the object returned by parseArgs(). The action keyword argument specifies how the command-line arguments should be handled. The supported actions are: - ```store``` - Just stores the argument’s value. This is the default action. - ```storeConst``` - Stores value, specified by the const keyword argument. (Note that the const keyword argument defaults to the rather unhelpful None.) The 'storeConst' action is most commonly used with optional arguments, that specify some sort of flag. - ```storeTrue``` and ```storeFalse``` - Stores values True and False respectively. These are special cases of 'storeConst'. - ```append``` - Stores a list, and appends each argument value to the list. This is useful to allow an option to be specified multiple times. - ```appendConst``` - Stores a list, and appends value, specified by the const keyword argument to the list. (Note, that the const keyword argument defaults is None.) The 'appendConst' action is typically used when multiple arguments need to store constants to the same list. - ```count``` - Counts the number of times a keyword argument occurs. For example, used for increasing verbosity levels. - ```help``` - Prints a complete help message for all the options in the current parser and then exits. By default a help action is automatically added to the parser. See ArgumentParser for details of how the output is created. - ```version``` - Prints version information and exit. Expects a `version=` keyword argument in the addArgument() call. Details in [original action guide](http://docs.python.org/dev/library/argparse.html#action) Sub-commands ============ ArgumentParser.addSubparsers() Many programs split their functionality into a number of sub-commands, for example, the svn program can invoke sub-commands like `svn checkout`, `svn update`, and `svn commit`. Splitting up functionality this way can be a particularly good idea when a program performs several different functions which require different kinds of command-line arguments. `ArgumentParser` supports creation of such sub-commands with `addSubparsers()` method. The `addSubparsers()` method is normally called with no arguments and returns an special action object. This object has a single method `addParser()`, which takes a command name and any `ArgumentParser` constructor arguments, and returns an `ArgumentParser` object that can be modified as usual. Example: sub_commands.js ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse examples: sub-commands', }); var subparsers = parser.addSubparsers({ title:'subcommands', dest:"subcommand_name" }); var bar = subparsers.addParser('c1', {addHelp:true}); bar.addArgument( [ '-f', '--foo' ], { action: 'store', help: 'foo3 bar3' } ); var bar = subparsers.addParser( 'c2', {aliases:['co'], addHelp:true} ); bar.addArgument( [ '-b', '--bar' ], { action: 'store', type: 'int', help: 'foo3 bar3' } ); var args = parser.parseArgs(); console.dir(args); ``` Details in [original sub-commands guide](http://docs.python.org/dev/library/argparse.html#sub-commands) Contributors ============ - [Eugene Shkuropat](https://github.com/shkuropat) - [Paul Jacobson](https://github.com/hpaulj) [others](https://github.com/nodeca/argparse/graphs/contributors) License ======= Copyright (c) 2012 [Vitaly Puzrin](https://github.com/puzrin). Released under the MIT license. See [LICENSE](https://github.com/nodeca/argparse/blob/master/LICENSE) for details. # lodash.clonedeep v4.5.0 The [lodash](https://lodash.com/) method `_.cloneDeep` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.clonedeep ``` In Node.js: ```js var cloneDeep = require('lodash.clonedeep'); ``` See the [documentation](https://lodash.com/docs#cloneDeep) or [package source](https://github.com/lodash/lodash/blob/4.5.0-npm-packages/lodash.clonedeep) for more details. # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` ## REPRODUCIBLE BUILDS To create reproducible gzip compressed files across different operating systems, set `portable: true` in the options. This causes minizlib to set the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for 'unknown'. <h1 align="center">Enquirer</h1> <p align="center"> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/v/enquirer.svg" alt="version"> </a> <a href="https://travis-ci.org/enquirer/enquirer"> <img src="https://img.shields.io/travis/enquirer/enquirer.svg" alt="travis"> </a> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/dm/enquirer.svg" alt="downloads"> </a> </p> <br> <br> <p align="center"> <b>Stylish CLI prompts that are user-friendly, intuitive and easy to create.</b><br> <sub>>_ Prompts should be more like conversations than inquisitions▌</sub> </p> <br> <p align="center"> <sub>(Example shows Enquirer's <a href="#survey-prompt">Survey Prompt</a>)</a></sub> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"><br> <sub>The terminal in all examples is <a href="https://hyper.is/">Hyper</a>, theme is <a href="https://github.com/jonschlinkert/hyper-monokai-extended">hyper-monokai-extended</a>.</sub><br><br> <a href="#built-in-prompts"><strong>See more prompt examples</strong></a> </p> <br> <br> Created by [jonschlinkert](https://github.com/jonschlinkert) and [doowb](https://github.com/doowb), Enquirer is fast, easy to use, and lightweight enough for small projects, while also being powerful and customizable enough for the most advanced use cases. * **Fast** - [Loads in ~4ms](#-performance) (that's about _3-4 times faster than a [single frame of a HD movie](http://www.endmemo.com/sconvert/framespersecondframespermillisecond.php) at 60fps_) * **Lightweight** - Only one dependency, the excellent [ansi-colors](https://github.com/doowb/ansi-colors) by [Brian Woodward](https://github.com/doowb). * **Easy to implement** - Uses promises and async/await and sensible defaults to make prompts easy to create and implement. * **Easy to use** - Thrill your users with a better experience! Navigating around input and choices is a breeze. You can even create [quizzes](examples/fun/countdown.js), or [record](examples/fun/record.js) and [playback](examples/fun/play.js) key bindings to aid with tutorials and videos. * **Intuitive** - Keypress combos are available to simplify usage. * **Flexible** - All prompts can be used standalone or chained together. * **Stylish** - Easily override semantic styles and symbols for any part of the prompt. * **Extensible** - Easily create and use custom prompts by extending Enquirer's built-in [prompts](#-prompts). * **Pluggable** - Add advanced features to Enquirer using plugins. * **Validation** - Optionally validate user input with any prompt. * **Well tested** - All prompts are well-tested, and tests are easy to create without having to use brittle, hacky solutions to spy on prompts or "inject" values. * **Examples** - There are numerous [examples](examples) available to help you get started. If you like Enquirer, please consider starring or tweeting about this project to show your support. Thanks! <br> <p align="center"> <b>>_ Ready to start making prompts your users will love? ▌</b><br> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/heartbeat.gif" alt="Enquirer Select Prompt with heartbeat example" width="750"> </p> <br> <br> ## ❯ Getting started Get started with Enquirer, the most powerful and easy-to-use Node.js library for creating interactive CLI prompts. * [Install](#-install) * [Usage](#-usage) * [Enquirer](#-enquirer) * [Prompts](#-prompts) - [Built-in Prompts](#-prompts) - [Custom Prompts](#-custom-prompts) * [Key Bindings](#-key-bindings) * [Options](#-options) * [Release History](#-release-history) * [Performance](#-performance) * [About](#-about) <br> ## ❯ Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install enquirer --save ``` Install with [yarn](https://yarnpkg.com/en/): ```sh $ yarn add enquirer ``` <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/npm-install.gif" alt="Install Enquirer with NPM" width="750"> </p> _(Requires Node.js 8.6 or higher. Please let us know if you need support for an earlier version by creating an [issue](../../issues/new).)_ <br> ## ❯ Usage ### Single prompt The easiest way to get started with enquirer is to pass a [question object](#prompt-options) to the `prompt` method. ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); // { username: 'jonschlinkert' } ``` _(Examples with `await` need to be run inside an `async` function)_ ### Multiple prompts Pass an array of ["question" objects](#prompt-options) to run a series of prompts. ```js const response = await prompt([ { type: 'input', name: 'name', message: 'What is your name?' }, { type: 'input', name: 'username', message: 'What is your username?' } ]); console.log(response); // { name: 'Edward Chan', username: 'edwardmchan' } ``` ### Different ways to run enquirer #### 1. By importing the specific `built-in prompt` ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Did you like enquirer?' }); prompt.run() .then(answer => console.log('Answer:', answer)); ``` #### 2. By passing the options to `prompt` ```js const { prompt } = require('enquirer'); prompt({ type: 'confirm', name: 'question', message: 'Did you like enquirer?' }) .then(answer => console.log('Answer:', answer)); ``` **Jump to**: [Getting Started](#-getting-started) · [Prompts](#-prompts) · [Options](#-options) · [Key Bindings](#-key-bindings) <br> ## ❯ Enquirer **Enquirer is a prompt runner** Add Enquirer to your JavaScript project with following line of code. ```js const Enquirer = require('enquirer'); ``` The main export of this library is the `Enquirer` class, which has methods and features designed to simplify running prompts. ```js const { prompt } = require('enquirer'); const question = [ { type: 'input', name: 'username', message: 'What is your username?' }, { type: 'password', name: 'password', message: 'What is your password?' } ]; let answers = await prompt(question); console.log(answers); ``` **Prompts control how values are rendered and returned** Each individual prompt is a class with special features and functionality for rendering the types of values you want to show users in the terminal, and subsequently returning the types of values you need to use in your application. **How can I customize prompts?** Below in this guide you will find information about creating [custom prompts](#-custom-prompts). For now, we'll focus on how to customize an existing prompt. All of the individual [prompt classes](#built-in-prompts) in this library are exposed as static properties on Enquirer. This allows them to be used directly without using `enquirer.prompt()`. Use this approach if you need to modify a prompt instance, or listen for events on the prompt. **Example** ```js const { Input } = require('enquirer'); const prompt = new Input({ name: 'username', message: 'What is your username?' }); prompt.run() .then(answer => console.log('Username:', answer)) .catch(console.error); ``` ### [Enquirer](index.js#L20) Create an instance of `Enquirer`. **Params** * `options` **{Object}**: (optional) Options to use with all prompts. * `answers` **{Object}**: (optional) Answers object to initialize with. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` ### [register()](index.js#L42) Register a custom prompt type. **Params** * `type` **{String}** * `fn` **{Function|Prompt}**: `Prompt` class, or a function that returns a `Prompt` class. * `returns` **{Object}**: Returns the Enquirer instance **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); enquirer.register('customType', require('./custom-prompt')); ``` ### [prompt()](index.js#L78) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const response = await enquirer.prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` ### [use()](index.js#L160) Use an enquirer plugin. **Params** * `plugin` **{Function}**: Plugin function that takes an instance of Enquirer. * `returns` **{Object}**: Returns the Enquirer instance. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const plugin = enquirer => { // do stuff to enquire instance }; enquirer.use(plugin); ``` ### [Enquirer#prompt](index.js#L210) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` <br> ## ❯ Prompts This section is about Enquirer's prompts: what they look like, how they work, how to run them, available options, and how to customize the prompts or create your own prompt concept. **Getting started with Enquirer's prompts** * [Prompt](#prompt) - The base `Prompt` class used by other prompts - [Prompt Options](#prompt-options) * [Built-in prompts](#built-in-prompts) * [Prompt Types](#prompt-types) - The base `Prompt` class used by other prompts * [Custom prompts](#%E2%9D%AF-custom-prompts) - Enquirer 2.0 introduced the concept of prompt "types", with the goal of making custom prompts easier than ever to create and use. ### Prompt The base `Prompt` class is used to create all other prompts. ```js const { Prompt } = require('enquirer'); class MyCustomPrompt extends Prompt {} ``` See the documentation for [creating custom prompts](#-custom-prompts) to learn more about how this works. #### Prompt Options Each prompt takes an options object (aka "question" object), that implements the following interface: ```js { // required type: string | function, name: string | function, message: string | function | async function, // optional skip: boolean | function | async function, initial: string | function | async function, format: function | async function, result: function | async function, validate: function | async function, } ``` Each property of the options object is described below: | **Property** | **Required?** | **Type** | **Description** | | ------------ | ------------- | ------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `type` | yes | `string\|function` | Enquirer uses this value to determine the type of prompt to run, but it's optional when prompts are run directly. | | `name` | yes | `string\|function` | Used as the key for the answer on the returned values (answers) object. | | `message` | yes | `string\|function` | The message to display when the prompt is rendered in the terminal. | | `skip` | no | `boolean\|function` | If `true` it will not ask that prompt. | | `initial` | no | `string\|function` | The default value to return if the user does not supply a value. | | `format` | no | `function` | Function to format user input in the terminal. | | `result` | no | `function` | Function to format the final submitted value before it's returned. | | `validate` | no | `function` | Function to validate the submitted value before it's returned. This function may return a boolean or a string. If a string is returned it will be used as the validation error message. | **Example usage** ```js const { prompt } = require('enquirer'); const question = { type: 'input', name: 'username', message: 'What is your username?' }; prompt(question) .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` <br> ### Built-in prompts * [AutoComplete Prompt](#autocomplete-prompt) * [BasicAuth Prompt](#basicauth-prompt) * [Confirm Prompt](#confirm-prompt) * [Form Prompt](#form-prompt) * [Input Prompt](#input-prompt) * [Invisible Prompt](#invisible-prompt) * [List Prompt](#list-prompt) * [MultiSelect Prompt](#multiselect-prompt) * [Numeral Prompt](#numeral-prompt) * [Password Prompt](#password-prompt) * [Quiz Prompt](#quiz-prompt) * [Survey Prompt](#survey-prompt) * [Scale Prompt](#scale-prompt) * [Select Prompt](#select-prompt) * [Sort Prompt](#sort-prompt) * [Snippet Prompt](#snippet-prompt) * [Toggle Prompt](#toggle-prompt) ### AutoComplete Prompt Prompt that auto-completes as the user types, and returns the selected value as a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/autocomplete-prompt.gif" alt="Enquirer AutoComplete Prompt" width="750"> </p> **Example Usage** ```js const { AutoComplete } = require('enquirer'); const prompt = new AutoComplete({ name: 'flavor', message: 'Pick your favorite flavor', limit: 10, initial: 2, choices: [ 'Almond', 'Apple', 'Banana', 'Blackberry', 'Blueberry', 'Cherry', 'Chocolate', 'Cinnamon', 'Coconut', 'Cranberry', 'Grape', 'Nougat', 'Orange', 'Pear', 'Pineapple', 'Raspberry', 'Strawberry', 'Vanilla', 'Watermelon', 'Wintergreen' ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **AutoComplete Options** | Option | Type | Default | Description | | ----------- | ---------- | ------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ | | `highlight` | `function` | `dim` version of primary style | The color to use when "highlighting" characters in the list that match user input. | | `multiple` | `boolean` | `false` | Allow multiple choices to be selected. | | `suggest` | `function` | Greedy match, returns true if choice message contains input string. | Function that filters choices. Takes user input and a choices array, and returns a list of matching choices. | | `initial` | `number` | 0 | Preselected item in the list of choices. | | `footer` | `function` | None | Function that displays [footer text](https://github.com/enquirer/enquirer/blob/6c2819518a1e2ed284242a99a685655fbaabfa28/examples/autocomplete/option-footer.js#L10) | **Related prompts** * [Select](#select-prompt) * [MultiSelect](#multiselect-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### BasicAuth Prompt Prompt that asks for username and password to authenticate the user. The default implementation of `authenticate` function in `BasicAuth` prompt is to compare the username and password with the values supplied while running the prompt. The implementer is expected to override the `authenticate` function with a custom logic such as making an API request to a server to authenticate the username and password entered and expect a token back. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61570485-7ffd9c00-aaaa-11e9-857a-d47dc7008284.gif" alt="Enquirer BasicAuth Prompt" width="750"> </p> **Example Usage** ```js const { BasicAuth } = require('enquirer'); const prompt = new BasicAuth({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '123', showPassword: true }); prompt .run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Confirm Prompt Prompt that returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/confirm-prompt.gif" alt="Enquirer Confirm Prompt" width="750"> </p> **Example Usage** ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Want to answer?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Form Prompt Prompt that allows the user to enter and submit multiple values on a single terminal screen. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/form-prompt.gif" alt="Enquirer Form Prompt" width="750"> </p> **Example Usage** ```js const { Form } = require('enquirer'); const prompt = new Form({ name: 'user', message: 'Please provide the following information:', choices: [ { name: 'firstname', message: 'First Name', initial: 'Jon' }, { name: 'lastname', message: 'Last Name', initial: 'Schlinkert' }, { name: 'username', message: 'GitHub username', initial: 'jonschlinkert' } ] }); prompt.run() .then(value => console.log('Answer:', value)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Input Prompt Prompt that takes user input and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/input-prompt.gif" alt="Enquirer Input Prompt" width="750"> </p> **Example Usage** ```js const { Input } = require('enquirer'); const prompt = new Input({ message: 'What is your username?', initial: 'jonschlinkert' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.log); ``` You can use [data-store](https://github.com/jonschlinkert/data-store) to store [input history](https://github.com/enquirer/enquirer/blob/master/examples/input/option-history.js) that the user can cycle through (see [source](https://github.com/enquirer/enquirer/blob/8407dc3579123df5e6e20215078e33bb605b0c37/lib/prompts/input.js)). **Related prompts** * [Confirm](#confirm-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Invisible Prompt Prompt that takes user input, hides it from the terminal, and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/invisible-prompt.gif" alt="Enquirer Invisible Prompt" width="750"> </p> **Example Usage** ```js const { Invisible } = require('enquirer'); const prompt = new Invisible({ name: 'secret', message: 'What is your secret?' }); prompt.run() .then(answer => console.log('Answer:', { secret: answer })) .catch(console.error); ``` **Related prompts** * [Password](#password-prompt) * [Input](#input-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### List Prompt Prompt that returns a list of values, created by splitting the user input. The default split character is `,` with optional trailing whitespace. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/list-prompt.gif" alt="Enquirer List Prompt" width="750"> </p> **Example Usage** ```js const { List } = require('enquirer'); const prompt = new List({ name: 'keywords', message: 'Type comma-separated keywords' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Sort](#sort-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### MultiSelect Prompt Prompt that allows the user to select multiple items from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/multiselect-prompt.gif" alt="Enquirer MultiSelect Prompt" width="750"> </p> **Example Usage** ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: ['aqua', 'blue', 'fuchsia'] ``` **Example key-value pairs** Optionally, pass a `result` function and use the `.map` method to return an object of key-value pairs of the selected names and values: [example](./examples/multiselect/option-result.js) ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ], result(names) { return this.map(names); } }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: { aqua: '#00ffff', blue: '#0000ff', fuchsia: '#ff00ff' } ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Numeral Prompt Prompt that takes a number as input. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/numeral-prompt.gif" alt="Enquirer Numeral Prompt" width="750"> </p> **Example Usage** ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ name: 'number', message: 'Please enter a number' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Confirm](#confirm-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Password Prompt Prompt that takes user input and masks it in the terminal. Also see the [invisible prompt](#invisible-prompt) <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/password-prompt.gif" alt="Enquirer Password Prompt" width="750"> </p> **Example Usage** ```js const { Password } = require('enquirer'); const prompt = new Password({ name: 'password', message: 'What is your password?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Invisible](#invisible-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Quiz Prompt Prompt that allows the user to play multiple-choice quiz questions. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61567561-891d4780-aa6f-11e9-9b09-3d504abd24ed.gif" alt="Enquirer Quiz Prompt" width="750"> </p> **Example Usage** ```js const { Quiz } = require('enquirer'); const prompt = new Quiz({ name: 'countries', message: 'How many countries are there in the world?', choices: ['165', '175', '185', '195', '205'], correctChoice: 3 }); prompt .run() .then(answer => { if (answer.correct) { console.log('Correct!'); } else { console.log(`Wrong! Correct answer is ${answer.correctAnswer}`); } }) .catch(console.error); ``` **Quiz Options** | Option | Type | Required | Description | | ----------- | ---------- | ---------- | ------------------------------------------------------------------------------------------------------------ | | `choices` | `array` | Yes | The list of possible answers to the quiz question. | | `correctChoice`| `number` | Yes | Index of the correct choice from the `choices` array. | **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Survey Prompt Prompt that allows the user to provide feedback for a list of questions. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"> </p> **Example Usage** ```js const { Survey } = require('enquirer'); const prompt = new Survey({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.' }, { name: 'navigation', message: 'The website is easy to navigate.' }, { name: 'images', message: 'The website usually has good images.' }, { name: 'upload', message: 'The website makes it easy to upload images.' }, { name: 'colors', message: 'The website has a pleasing color palette.' } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [Scale](#scale-prompt) * [Snippet](#snippet-prompt) * [Select](#select-prompt) *** ### Scale Prompt A more compact version of the [Survey prompt](#survey-prompt), the Scale prompt allows the user to quickly provide feedback using a [Likert Scale](https://en.wikipedia.org/wiki/Likert_scale). <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/scale-prompt.gif" alt="Enquirer Scale Prompt" width="750"> </p> **Example Usage** ```js const { Scale } = require('enquirer'); const prompt = new Scale({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.', initial: 2 }, { name: 'navigation', message: 'The website is easy to navigate.', initial: 2 }, { name: 'images', message: 'The website usually has good images.', initial: 2 }, { name: 'upload', message: 'The website makes it easy to upload images.', initial: 2 }, { name: 'colors', message: 'The website has a pleasing color palette.', initial: 2 } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Select Prompt Prompt that allows the user to select from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/select-prompt.gif" alt="Enquirer Select Prompt" width="750"> </p> **Example Usage** ```js const { Select } = require('enquirer'); const prompt = new Select({ name: 'color', message: 'Pick a flavor', choices: ['apple', 'grape', 'watermelon', 'cherry', 'orange'] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [MultiSelect](#multiselect-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Sort Prompt Prompt that allows the user to sort items in a list. **Example** In this [example](https://github.com/enquirer/enquirer/raw/master/examples/sort/prompt.js), custom styling is applied to the returned values to make it easier to see what's happening. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/sort-prompt.gif" alt="Enquirer Sort Prompt" width="750"> </p> **Example Usage** ```js const colors = require('ansi-colors'); const { Sort } = require('enquirer'); const prompt = new Sort({ name: 'colors', message: 'Sort the colors in order of preference', hint: 'Top is best, bottom is worst', numbered: true, choices: ['red', 'white', 'green', 'cyan', 'yellow'].map(n => ({ name: n, message: colors[n](n) })) }); prompt.run() .then(function(answer = []) { console.log(answer); console.log('Your preferred order of colors is:'); console.log(answer.map(key => colors[key](key)).join('\n')); }) .catch(console.error); ``` **Related prompts** * [List](#list-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Snippet Prompt Prompt that allows the user to replace placeholders in a snippet of code or text. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/snippet-prompt.gif" alt="Prompts" width="750"> </p> **Example Usage** ```js const semver = require('semver'); const { Snippet } = require('enquirer'); const prompt = new Snippet({ name: 'username', message: 'Fill out the fields in package.json', required: true, fields: [ { name: 'author_name', message: 'Author Name' }, { name: 'version', validate(value, state, item, index) { if (item && item.name === 'version' && !semver.valid(value)) { return prompt.styles.danger('version should be a valid semver value'); } return true; } } ], template: `{ "name": "\${name}", "description": "\${description}", "version": "\${version}", "homepage": "https://github.com/\${username}/\${name}", "author": "\${author_name} (https://github.com/\${username})", "repository": "\${username}/\${name}", "license": "\${license:ISC}" } ` }); prompt.run() .then(answer => console.log('Answer:', answer.result)) .catch(console.error); ``` **Related prompts** * [Survey](#survey-prompt) * [AutoComplete](#autocomplete-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Toggle Prompt Prompt that allows the user to toggle between two values then returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/toggle-prompt.gif" alt="Enquirer Toggle Prompt" width="750"> </p> **Example Usage** ```js const { Toggle } = require('enquirer'); const prompt = new Toggle({ message: 'Want to answer?', enabled: 'Yep', disabled: 'Nope' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Confirm](#confirm-prompt) * [Input](#input-prompt) * [Sort](#sort-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Prompt Types There are 5 (soon to be 6!) type classes: * [ArrayPrompt](#arrayprompt) - [Options](#options) - [Properties](#properties) - [Methods](#methods) - [Choices](#choices) - [Defining choices](#defining-choices) - [Choice properties](#choice-properties) - [Related prompts](#related-prompts) * [AuthPrompt](#authprompt) * [BooleanPrompt](#booleanprompt) * DatePrompt (Coming Soon!) * [NumberPrompt](#numberprompt) * [StringPrompt](#stringprompt) Each type is a low-level class that may be used as a starting point for creating higher level prompts. Continue reading to learn how. ### ArrayPrompt The `ArrayPrompt` class is used for creating prompts that display a list of choices in the terminal. For example, Enquirer uses this class as the basis for the [Select](#select) and [Survey](#survey) prompts. #### Options In addition to the [options](#options) available to all prompts, Array prompts also support the following options. | **Option** | **Required?** | **Type** | **Description** | | ----------- | ------------- | --------------- | ----------------------------------------------------------------------------------------------------------------------- | | `autofocus` | `no` | `string\|number` | The index or name of the choice that should have focus when the prompt loads. Only one choice may have focus at a time. | | | `stdin` | `no` | `stream` | The input stream to use for emitting keypress events. Defaults to `process.stdin`. | | `stdout` | `no` | `stream` | The output stream to use for writing the prompt to the terminal. Defaults to `process.stdout`. | | | #### Properties Array prompts have the following instance properties and getters. | **Property name** | **Type** | **Description** | | ----------------- | --------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `choices` | `array` | Array of choices that have been normalized from choices passed on the prompt options. | | `cursor` | `number` | Position of the cursor relative to the _user input (string)_. | | `enabled` | `array` | Returns an array of enabled choices. | | `focused` | `array` | Returns the currently selected choice in the visible list of choices. This is similar to the concept of focus in HTML and CSS. Focused choices are always visible (on-screen). When a list of choices is longer than the list of visible choices, and an off-screen choice is _focused_, the list will scroll to the focused choice and re-render. | | `focused` | Gets the currently selected choice. Equivalent to `prompt.choices[prompt.index]`. | | `index` | `number` | Position of the pointer in the _visible list (array) of choices_. | | `limit` | `number` | The number of choices to display on-screen. | | `selected` | `array` | Either a list of enabled choices (when `options.multiple` is true) or the currently focused choice. | | `visible` | `string` | | #### Methods | **Method** | **Description** | | ------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `pointer()` | Returns the visual symbol to use to identify the choice that currently has focus. The `❯` symbol is often used for this. The pointer is not always visible, as with the `autocomplete` prompt. | | `indicator()` | Returns the visual symbol that indicates whether or not a choice is checked/enabled. | | `focus()` | Sets focus on a choice, if it can be focused. | #### Choices Array prompts support the `choices` option, which is the array of choices users will be able to select from when rendered in the terminal. **Type**: `string|object` **Example** ```js const { prompt } = require('enquirer'); const questions = [{ type: 'select', name: 'color', message: 'Favorite color?', initial: 1, choices: [ { name: 'red', message: 'Red', value: '#ff0000' }, //<= choice object { name: 'green', message: 'Green', value: '#00ff00' }, //<= choice object { name: 'blue', message: 'Blue', value: '#0000ff' } //<= choice object ] }]; let answers = await prompt(questions); console.log('Answer:', answers.color); ``` #### Defining choices Whether defined as a string or object, choices are normalized to the following interface: ```js { name: string; message: string | undefined; value: string | undefined; hint: string | undefined; disabled: boolean | string | undefined; } ``` **Example** ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: ['Apple', 'Orange', 'Raspberry'] }; ``` Normalizes to the following when the prompt is run: ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: [ { name: 'Apple', message: 'Apple', value: 'Apple' }, { name: 'Orange', message: 'Orange', value: 'Orange' }, { name: 'Raspberry', message: 'Raspberry', value: 'Raspberry' } ] }; ``` #### Choice properties The following properties are supported on `choice` objects. | **Option** | **Type** | **Description** | | ----------- | ----------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `name` | `string` | The unique key to identify a choice | | `message` | `string` | The message to display in the terminal. `name` is used when this is undefined. | | `value` | `string` | Value to associate with the choice. Useful for creating key-value pairs from user choices. `name` is used when this is undefined. | | `choices` | `array` | Array of "child" choices. | | `hint` | `string` | Help message to display next to a choice. | | `role` | `string` | Determines how the choice will be displayed. Currently the only role supported is `separator`. Additional roles may be added in the future (like `heading`, etc). Please create a [feature request] | | `enabled` | `boolean` | Enabled a choice by default. This is only supported when `options.multiple` is true or on prompts that support multiple choices, like [MultiSelect](#-multiselect). | | `disabled` | `boolean\|string` | Disable a choice so that it cannot be selected. This value may either be `true`, `false`, or a message to display. | | `indicator` | `string\|function` | Custom indicator to render for a choice (like a check or radio button). | #### Related prompts * [AutoComplete](#autocomplete-prompt) * [Form](#form-prompt) * [MultiSelect](#multiselect-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) *** ### AuthPrompt The `AuthPrompt` is used to create prompts to log in user using any authentication method. For example, Enquirer uses this class as the basis for the [BasicAuth Prompt](#basicauth-prompt). You can also find prompt examples in `examples/auth/` folder that utilizes `AuthPrompt` to create OAuth based authentication prompt or a prompt that authenticates using time-based OTP, among others. `AuthPrompt` has a factory function that creates an instance of `AuthPrompt` class and it expects an `authenticate` function, as an argument, which overrides the `authenticate` function of the `AuthPrompt` class. #### Methods | **Method** | **Description** | | ------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `authenticate()` | Contain all the authentication logic. This function should be overridden to implement custom authentication logic. The default `authenticate` function throws an error if no other function is provided. | #### Choices Auth prompt supports the `choices` option, which is the similar to the choices used in [Form Prompt](#form-prompt). **Example** ```js const { AuthPrompt } = require('enquirer'); function authenticate(value, state) { if (value.username === this.options.username && value.password === this.options.password) { return true; } return false; } const CustomAuthPrompt = AuthPrompt.create(authenticate); const prompt = new CustomAuthPrompt({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '1234567', choices: [ { name: 'username', message: 'username' }, { name: 'password', message: 'password' } ] }); prompt .run() .then(answer => console.log('Authenticated?', answer)) .catch(console.error); ``` #### Related prompts * [BasicAuth Prompt](#basicauth-prompt) *** ### BooleanPrompt The `BooleanPrompt` class is used for creating prompts that display and return a boolean value. ```js const { BooleanPrompt } = require('enquirer'); const prompt = new BooleanPrompt({ header: '========================', message: 'Do you love enquirer?', footer: '========================', }); prompt.run() .then(answer => console.log('Selected:', answer)) .catch(console.error); ``` **Returns**: `boolean` *** ### NumberPrompt The `NumberPrompt` class is used for creating prompts that display and return a numerical value. ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ header: '************************', message: 'Input the Numbers:', footer: '************************', }); prompt.run() .then(answer => console.log('Numbers are:', answer)) .catch(console.error); ``` **Returns**: `string|number` (number, or number formatted as a string) *** ### StringPrompt The `StringPrompt` class is used for creating prompts that display and return a string value. ```js const { StringPrompt } = require('enquirer'); const prompt = new StringPrompt({ header: '************************', message: 'Input the String:', footer: '************************' }); prompt.run() .then(answer => console.log('String is:', answer)) .catch(console.error); ``` **Returns**: `string` <br> ## ❯ Custom prompts With Enquirer 2.0, custom prompts are easier than ever to create and use. **How do I create a custom prompt?** Custom prompts are created by extending either: * Enquirer's `Prompt` class * one of the built-in [prompts](#-prompts), or * low-level [types](#-types). <!-- Example: HaiKarate Custom Prompt --> ```js const { Prompt } = require('enquirer'); class HaiKarate extends Prompt { constructor(options = {}) { super(options); this.value = options.initial || 0; this.cursorHide(); } up() { this.value++; this.render(); } down() { this.value--; this.render(); } render() { this.clear(); // clear previously rendered prompt from the terminal this.write(`${this.state.message}: ${this.value}`); } } // Use the prompt by creating an instance of your custom prompt class. const prompt = new HaiKarate({ message: 'How many sprays do you want?', initial: 10 }); prompt.run() .then(answer => console.log('Sprays:', answer)) .catch(console.error); ``` If you want to be able to specify your prompt by `type` so that it may be used alongside other prompts, you will need to first create an instance of `Enquirer`. ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` Then use the `.register()` method to add your custom prompt. ```js enquirer.register('haikarate', HaiKarate); ``` Now you can do the following when defining "questions". ```js let spritzer = require('cologne-drone'); let answers = await enquirer.prompt([ { type: 'haikarate', name: 'cologne', message: 'How many sprays do you need?', initial: 10, async onSubmit(name, value) { await spritzer.activate(value); //<= activate drone return value; } } ]); ``` <br> ## ❯ Key Bindings ### All prompts These key combinations may be used with all prompts. | **command** | **description** | | -------------------------------- | -------------------------------------- | | <kbd>ctrl</kbd> + <kbd>c</kbd> | Cancel the prompt. | | <kbd>ctrl</kbd> + <kbd>g</kbd> | Reset the prompt to its initial state. | <br> ### Move cursor These combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>left</kbd> | Move the cursor back one character. | | <kbd>right</kbd> | Move the cursor forward one character. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> ### Edit Input These key combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> | **command (Mac)** | **command (Windows)** | **description** | | ----------------------------------- | -------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------- | | <kbd>delete</kbd> | <kbd>backspace</kbd> | Delete one character to the left. | | <kbd>fn</kbd> + <kbd>delete</kbd> | <kbd>delete</kbd> | Delete one character to the right. | | <kbd>option</kbd> + <kbd>up</kbd> | <kbd>alt</kbd> + <kbd>up</kbd> | Scroll to the previous item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | | <kbd>option</kbd> + <kbd>down</kbd> | <kbd>alt</kbd> + <kbd>down</kbd> | Scroll to the next item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | ### Select choices These key combinations may be used on prompts that support _multiple_ choices, such as the [multiselect prompt](#multiselect-prompt), or the [select prompt](#select-prompt) when the `multiple` options is true. | **command** | **description** | | ----------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>space</kbd> | Toggle the currently selected choice when `options.multiple` is true. | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>a</kbd> | Toggle all choices to be enabled or disabled. | | <kbd>i</kbd> | Invert the current selection of choices. | | <kbd>g</kbd> | Toggle the current choice group. | <br> ### Hide/show choices | **command** | **description** | | ------------------------------- | ---------------------------------------------- | | <kbd>fn</kbd> + <kbd>up</kbd> | Decrease the number of visible choices by one. | | <kbd>fn</kbd> + <kbd>down</kbd> | Increase the number of visible choices by one. | <br> ### Move/lock Pointer | **command** | **description** | | ---------------------------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>up</kbd> | Move the pointer up. | | <kbd>down</kbd> | Move the pointer down. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move the pointer to the first _visible_ choice. | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move the pointer to the last _visible_ choice. | | <kbd>shift</kbd> + <kbd>up</kbd> | Scroll up one choice without changing pointer position (locks the pointer while scrolling). | | <kbd>shift</kbd> + <kbd>down</kbd> | Scroll down one choice without changing pointer position (locks the pointer while scrolling). | <br> | **command (Mac)** | **command (Windows)** | **description** | | -------------------------------- | --------------------- | ---------------------------------------------------------- | | <kbd>fn</kbd> + <kbd>left</kbd> | <kbd>home</kbd> | Move the pointer to the first choice in the choices array. | | <kbd>fn</kbd> + <kbd>right</kbd> | <kbd>end</kbd> | Move the pointer to the last choice in the choices array. | <br> ## ❯ Release History Please see [CHANGELOG.md](CHANGELOG.md). ## ❯ Performance ### System specs MacBook Pro, Intel Core i7, 2.5 GHz, 16 GB. ### Load time Time it takes for the module to load the first time (average of 3 runs): ``` enquirer: 4.013ms inquirer: 286.717ms ``` <br> ## ❯ About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Todo We're currently working on documentation for the following items. Please star and watch the repository for updates! * [ ] Customizing symbols * [ ] Customizing styles (palette) * [ ] Customizing rendered input * [ ] Customizing returned values * [ ] Customizing key bindings * [ ] Question validation * [ ] Choice validation * [ ] Skipping questions * [ ] Async choices * [ ] Async timers: loaders, spinners and other animations * [ ] Links to examples </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ```sh $ yarn && yarn test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> #### Contributors | **Commits** | **Contributor** | | --- | --- | | 283 | [jonschlinkert](https://github.com/jonschlinkert) | | 82 | [doowb](https://github.com/doowb) | | 32 | [rajat-sr](https://github.com/rajat-sr) | | 20 | [318097](https://github.com/318097) | | 15 | [g-plane](https://github.com/g-plane) | | 12 | [pixelass](https://github.com/pixelass) | | 5 | [adityavyas611](https://github.com/adityavyas611) | | 5 | [satotake](https://github.com/satotake) | | 3 | [tunnckoCore](https://github.com/tunnckoCore) | | 3 | [Ovyerus](https://github.com/Ovyerus) | | 3 | [sw-yx](https://github.com/sw-yx) | | 2 | [DanielRuf](https://github.com/DanielRuf) | | 2 | [GabeL7r](https://github.com/GabeL7r) | | 1 | [AlCalzone](https://github.com/AlCalzone) | | 1 | [hipstersmoothie](https://github.com/hipstersmoothie) | | 1 | [danieldelcore](https://github.com/danieldelcore) | | 1 | [ImgBotApp](https://github.com/ImgBotApp) | | 1 | [jsonkao](https://github.com/jsonkao) | | 1 | [knpwrs](https://github.com/knpwrs) | | 1 | [yeskunall](https://github.com/yeskunall) | | 1 | [mischah](https://github.com/mischah) | | 1 | [renarsvilnis](https://github.com/renarsvilnis) | | 1 | [sbugert](https://github.com/sbugert) | | 1 | [stephencweiss](https://github.com/stephencweiss) | | 1 | [skellock](https://github.com/skellock) | | 1 | [whxaxes](https://github.com/whxaxes) | #### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) #### Credit Thanks to [derhuerst](https://github.com/derhuerst), creator of prompt libraries such as [prompt-skeleton](https://github.com/derhuerst/prompt-skeleton), which influenced some of the concepts we used in our prompts. #### License Copyright © 2018-present, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). # fast-json-stable-stringify Deterministic `JSON.stringify()` - a faster version of [@substack](https://github.com/substack)'s json-stable-strigify without [jsonify](https://github.com/substack/jsonify). You can also pass in a custom comparison function. [![Build Status](https://travis-ci.org/epoberezkin/fast-json-stable-stringify.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-json-stable-stringify) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-json-stable-stringify/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-json-stable-stringify?branch=master) # example ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; console.log(stringify(obj)); ``` output: ``` {"a":3,"b":[{"x":4,"y":5,"z":6},7],"c":8} ``` # methods ``` js var stringify = require('fast-json-stable-stringify') ``` ## var str = stringify(obj, opts) Return a deterministic stringified string `str` from the object `obj`. ## options ### cmp If `opts` is given, you can supply an `opts.cmp` to have a custom comparison function for object keys. Your function `opts.cmp` is called with these parameters: ``` js opts.cmp({ key: akey, value: avalue }, { key: bkey, value: bvalue }) ``` For example, to sort on the object key names in reverse order you could write: ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; var s = stringify(obj, function (a, b) { return a.key < b.key ? 1 : -1; }); console.log(s); ``` which results in the output string: ``` {"c":8,"b":[{"z":6,"y":5,"x":4},7],"a":3} ``` Or if you wanted to sort on the object values in reverse order, you could write: ``` var stringify = require('fast-json-stable-stringify'); var obj = { d: 6, c: 5, b: [{z:3,y:2,x:1},9], a: 10 }; var s = stringify(obj, function (a, b) { return a.value < b.value ? 1 : -1; }); console.log(s); ``` which outputs: ``` {"d":6,"c":5,"b":[{"z":3,"y":2,"x":1},9],"a":10} ``` ### cycles Pass `true` in `opts.cycles` to stringify circular property as `__cycle__` - the result will not be a valid JSON string in this case. TypeError will be thrown in case of circular object without this option. # install With [npm](https://npmjs.org) do: ``` npm install fast-json-stable-stringify ``` # benchmark To run benchmark (requires Node.js 6+): ``` node benchmark ``` Results: ``` fast-json-stable-stringify x 17,189 ops/sec ±1.43% (83 runs sampled) json-stable-stringify x 13,634 ops/sec ±1.39% (85 runs sampled) fast-stable-stringify x 20,212 ops/sec ±1.20% (84 runs sampled) faster-stable-stringify x 15,549 ops/sec ±1.12% (84 runs sampled) The fastest is fast-stable-stringify ``` ## Enterprise support fast-json-stable-stringify package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-json-stable-stringify?utm_source=npm-fast-json-stable-stringify&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. # license [MIT](https://github.com/epoberezkin/fast-json-stable-stringify/blob/master/LICENSE) # y18n [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js const __ = require('y18n')().__; console.log(__('my awesome string %s', 'foo')); ``` output: `my awesome string foo` _using tagged template literals_ ```js const __ = require('y18n')().__; const str = 'foo'; console.log(__`my awesome string ${str}`); ``` output: `my awesome string foo` _pluralization support:_ ```js const __n = require('y18n')().__n; console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')); ``` output: `2 fishes foo` ## Deno Example As of `v5` `y18n` supports [Deno](https://github.com/denoland/deno): ```typescript import y18n from "https://deno.land/x/y18n/deno.ts"; const __ = y18n({ locale: 'pirate', directory: './test/locales' }).__ console.info(__`Hi, ${'Ben'} ${'Coe'}!`) ``` You will need to run with `--allow-read` to load alternative locales. ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## License ISC [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # hasurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Determine whether Node.js' native [WHATWG `URL`](https://nodejs.org/api/url.html#url_the_whatwg_url_api) implementation is available. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install hasurl ``` ## Usage ```js const hasURL = require('hasurl'); if (hasURL()) { // supported } else { // fallback } ``` [npm-image]: https://img.shields.io/npm/v/hasurl.svg [npm-url]: https://npmjs.org/package/hasurl [travis-image]: https://img.shields.io/travis/stevenvachon/hasurl.svg [travis-url]: https://travis-ci.org/stevenvachon/hasurl # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # fast-levenshtein - Levenshtein algorithm in Javascript [![Build Status](https://secure.travis-ci.org/hiddentao/fast-levenshtein.png)](http://travis-ci.org/hiddentao/fast-levenshtein) [![NPM module](https://badge.fury.io/js/fast-levenshtein.png)](https://badge.fury.io/js/fast-levenshtein) [![NPM downloads](https://img.shields.io/npm/dm/fast-levenshtein.svg?maxAge=2592000)](https://www.npmjs.com/package/fast-levenshtein) [![Follow on Twitter](https://img.shields.io/twitter/url/http/shields.io.svg?style=social&label=Follow&maxAge=2592000)](https://twitter.com/hiddentao) An efficient Javascript implementation of the [Levenshtein algorithm](http://en.wikipedia.org/wiki/Levenshtein_distance) with locale-specific collator support. ## Features * Works in node.js and in the browser. * Better performance than other implementations by not needing to store the whole matrix ([more info](http://www.codeproject.com/Articles/13525/Fast-memory-efficient-Levenshtein-algorithm)). * Locale-sensitive string comparisions if needed. * Comprehensive test suite and performance benchmark. * Small: <1 KB minified and gzipped ## Installation ### node.js Install using [npm](http://npmjs.org/): ```bash $ npm install fast-levenshtein ``` ### Browser Using bower: ```bash $ bower install fast-levenshtein ``` If you are not using any module loader system then the API will then be accessible via the `window.Levenshtein` object. ## Examples **Default usage** ```javascript var levenshtein = require('fast-levenshtein'); var distance = levenshtein.get('back', 'book'); // 2 var distance = levenshtein.get('我愛你', '我叫你'); // 1 ``` **Locale-sensitive string comparisons** It supports using [Intl.Collator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Collator) for locale-sensitive string comparisons: ```javascript var levenshtein = require('fast-levenshtein'); levenshtein.get('mikailovitch', 'Mikhaïlovitch', { useCollator: true}); // 1 ``` ## Building and Testing To build the code and run the tests: ```bash $ npm install -g grunt-cli $ npm install $ npm run build ``` ## Performance _Thanks to [Titus Wormer](https://github.com/wooorm) for [encouraging me](https://github.com/hiddentao/fast-levenshtein/issues/1) to do this._ Benchmarked against other node.js levenshtein distance modules (on Macbook Air 2012, Core i7, 8GB RAM): ```bash Running suite Implementation comparison [benchmark/speed.js]... >> levenshtein-edit-distance x 234 ops/sec ±3.02% (73 runs sampled) >> levenshtein-component x 422 ops/sec ±4.38% (83 runs sampled) >> levenshtein-deltas x 283 ops/sec ±3.83% (78 runs sampled) >> natural x 255 ops/sec ±0.76% (88 runs sampled) >> levenshtein x 180 ops/sec ±3.55% (86 runs sampled) >> fast-levenshtein x 1,792 ops/sec ±2.72% (95 runs sampled) Benchmark done. Fastest test is fast-levenshtein at 4.2x faster than levenshtein-component ``` You can run this benchmark yourself by doing: ```bash $ npm install $ npm run build $ npm run benchmark ``` ## Contributing If you wish to submit a pull request please update and/or create new tests for any changes you make and ensure the grunt build passes. See [CONTRIBUTING.md](https://github.com/hiddentao/fast-levenshtein/blob/master/CONTRIBUTING.md) for details. ## License MIT - see [LICENSE.md](https://github.com/hiddentao/fast-levenshtein/blob/master/LICENSE.md) # debug [![Build Status](https://travis-ci.org/debug-js/debug.svg?branch=master)](https://travis-ci.org/debug-js/debug) [![Coverage Status](https://coveralls.io/repos/github/debug-js/debug/badge.svg?branch=master)](https://coveralls.io/github/debug-js/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` In Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will—by default—only show messages logged by `debug` if the "Verbose" log level is _enabled_. <img width="647" src="https://user-images.githubusercontent.com/7143133/152083257-29034707-c42c-4959-8add-3cee850e6fcf.png"> ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Usage in child processes Due to the way `debug` detects if the output is a TTY or not, colors are not shown in child processes when `stderr` is piped. A solution is to pass the `DEBUG_COLORS=1` environment variable to the child process. For example: ```javascript worker = fork(WORKER_WRAP_PATH, [workerPath], { stdio: [ /* stdin: */ 0, /* stdout: */ 'pipe', /* stderr: */ 'pipe', 'ipc', ], env: Object.assign({}, process.env, { DEBUG_COLORS: 1 // without this settings, colors won't be shown }), }); worker.stderr.pipe(process.stderr, { end: false }); ``` ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne - Josh Junon ## Backers Support us with a monthly donation and help us continue our activities. 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Copyright (c) 2018-2021 Josh Junon Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` [![npm version](https://img.shields.io/npm/v/espree.svg)](https://www.npmjs.com/package/espree) [![Build Status](https://travis-ci.org/eslint/espree.svg?branch=master)](https://travis-ci.org/eslint/espree) [![npm downloads](https://img.shields.io/npm/dm/espree.svg)](https://www.npmjs.com/package/espree) [![Bountysource](https://www.bountysource.com/badge/tracker?tracker_id=9348450)](https://www.bountysource.com/trackers/9348450-eslint?utm_source=9348450&utm_medium=shield&utm_campaign=TRACKER_BADGE) # Espree Espree started out as a fork of [Esprima](http://esprima.org) v1.2.2, the last stable published released of Esprima before work on ECMAScript 6 began. Espree is now built on top of [Acorn](https://github.com/ternjs/acorn), which has a modular architecture that allows extension of core functionality. The goal of Espree is to produce output that is similar to Esprima with a similar API so that it can be used in place of Esprima. ## Usage Install: ``` npm i espree ``` And in your Node.js code: ```javascript const espree = require("espree"); const ast = espree.parse(code); ``` ## API ### `parse()` `parse` parses the given code and returns a abstract syntax tree (AST). It takes two parameters. - `code` [string]() - the code which needs to be parsed. - `options (Optional)` [Object]() - read more about this [here](#options). ```javascript const espree = require("espree"); const ast = espree.parse(code, options); ``` **Example :** ```js const ast = espree.parse('let foo = "bar"', { ecmaVersion: 6 }); console.log(ast); ``` <details><summary>Output</summary> <p> ``` Node { type: 'Program', start: 0, end: 15, body: [ Node { type: 'VariableDeclaration', start: 0, end: 15, declarations: [Array], kind: 'let' } ], sourceType: 'script' } ``` </p> </details> ### `tokenize()` `tokenize` returns the tokens of a given code. It takes two parameters. - `code` [string]() - the code which needs to be parsed. - `options (Optional)` [Object]() - read more about this [here](#options). Even if `options` is empty or undefined or `options.tokens` is `false`, it assigns it to `true` in order to get the `tokens` array **Example :** ```js const tokens = espree.tokenize('let foo = "bar"', { ecmaVersion: 6 }); console.log(tokens); ``` <details><summary>Output</summary> <p> ``` Token { type: 'Keyword', value: 'let', start: 0, end: 3 }, Token { type: 'Identifier', value: 'foo', start: 4, end: 7 }, Token { type: 'Punctuator', value: '=', start: 8, end: 9 }, Token { type: 'String', value: '"bar"', start: 10, end: 15 } ``` </p> </details> ### `version` Returns the current `espree` version ### `VisitorKeys` Returns all visitor keys for traversing the AST from [eslint-visitor-keys](https://github.com/eslint/eslint-visitor-keys) ### `latestEcmaVersion` Returns the latest ECMAScript supported by `espree` ### `supportedEcmaVersions` Returns an array of all supported ECMAScript versions ## Options ```js const options = { // attach range information to each node range: false, // attach line/column location information to each node loc: false, // create a top-level comments array containing all comments comment: false, // create a top-level tokens array containing all tokens tokens: false, // Set to 3, 5 (default), 6, 7, 8, 9, 10, 11, or 12 to specify the version of ECMAScript syntax you want to use. // You can also set to 2015 (same as 6), 2016 (same as 7), 2017 (same as 8), 2018 (same as 9), 2019 (same as 10), 2020 (same as 11), or 2021 (same as 12) to use the year-based naming. ecmaVersion: 5, // specify which type of script you're parsing ("script" or "module") sourceType: "script", // specify additional language features ecmaFeatures: { // enable JSX parsing jsx: false, // enable return in global scope globalReturn: false, // enable implied strict mode (if ecmaVersion >= 5) impliedStrict: false } } ``` ## Esprima Compatibility Going Forward The primary goal is to produce the exact same AST structure and tokens as Esprima, and that takes precedence over anything else. (The AST structure being the [ESTree](https://github.com/estree/estree) API with JSX extensions.) Separate from that, Espree may deviate from what Esprima outputs in terms of where and how comments are attached, as well as what additional information is available on AST nodes. That is to say, Espree may add more things to the AST nodes than Esprima does but the overall AST structure produced will be the same. Espree may also deviate from Esprima in the interface it exposes. ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/espree/issues). Espree is licensed under a permissive BSD 2-clause license. ## Security Policy We work hard to ensure that Espree is safe for everyone and that security issues are addressed quickly and responsibly. Read the full [security policy](https://github.com/eslint/.github/blob/master/SECURITY.md). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting * `npm run browserify` - creates a version of Espree that is usable in a browser ## Differences from Espree 2.x * The `tokenize()` method does not use `ecmaFeatures`. Any string will be tokenized completely based on ECMAScript 6 semantics. * Trailing whitespace no longer is counted as part of a node. * `let` and `const` declarations are no longer parsed by default. You must opt-in by using an `ecmaVersion` newer than `5` or setting `sourceType` to `module`. * The `esparse` and `esvalidate` binary scripts have been removed. * There is no `tolerant` option. We will investigate adding this back in the future. ## Known Incompatibilities In an effort to help those wanting to transition from other parsers to Espree, the following is a list of noteworthy incompatibilities with other parsers. These are known differences that we do not intend to change. ### Esprima 1.2.2 * Esprima counts trailing whitespace as part of each AST node while Espree does not. In Espree, the end of a node is where the last token occurs. * Espree does not parse `let` and `const` declarations by default. * Error messages returned for parsing errors are different. * There are two addition properties on every node and token: `start` and `end`. These represent the same data as `range` and are used internally by Acorn. ### Esprima 2.x * Esprima 2.x uses a different comment attachment algorithm that results in some comments being added in different places than Espree. The algorithm Espree uses is the same one used in Esprima 1.2.2. ## Frequently Asked Questions ### Why another parser [ESLint](http://eslint.org) had been relying on Esprima as its parser from the beginning. While that was fine when the JavaScript language was evolving slowly, the pace of development increased dramatically and Esprima had fallen behind. ESLint, like many other tools reliant on Esprima, has been stuck in using new JavaScript language features until Esprima updates, and that caused our users frustration. We decided the only way for us to move forward was to create our own parser, bringing us inline with JSHint and JSLint, and allowing us to keep implementing new features as we need them. We chose to fork Esprima instead of starting from scratch in order to move as quickly as possible with a compatible API. With Espree 2.0.0, we are no longer a fork of Esprima but rather a translation layer between Acorn and Esprima syntax. This allows us to put work back into a community-supported parser (Acorn) that is continuing to grow and evolve while maintaining an Esprima-compatible parser for those utilities still built on Esprima. ### Have you tried working with Esprima? Yes. Since the start of ESLint, we've regularly filed bugs and feature requests with Esprima and will continue to do so. However, there are some different philosophies around how the projects work that need to be worked through. The initial goal was to have Espree track Esprima and eventually merge the two back together, but we ultimately decided that building on top of Acorn was a better choice due to Acorn's plugin support. ### Why don't you just use Acorn? Acorn is a great JavaScript parser that produces an AST that is compatible with Esprima. Unfortunately, ESLint relies on more than just the AST to do its job. It relies on Esprima's tokens and comment attachment features to get a complete picture of the source code. We investigated switching to Acorn, but the inconsistencies between Esprima and Acorn created too much work for a project like ESLint. We are building on top of Acorn, however, so that we can contribute back and help make Acorn even better. ### What ECMAScript features do you support? Espree supports all ECMAScript 2020 features and partially supports ECMAScript 2021 features. Because ECMAScript 2021 is still under development, we are implementing features as they are finalized. Currently, Espree supports: * [Logical Assignment Operators](https://github.com/tc39/proposal-logical-assignment) * [Numeric Separators](https://github.com/tc39/proposal-numeric-separator) See [finished-proposals.md](https://github.com/tc39/proposals/blob/master/finished-proposals.md) to know what features are finalized. ### How do you determine which experimental features to support? In general, we do not support experimental JavaScript features. We may make exceptions from time to time depending on the maturity of the features. # lru cache A cache object that deletes the least-recently-used items. [![Build Status](https://travis-ci.org/isaacs/node-lru-cache.svg?branch=master)](https://travis-ci.org/isaacs/node-lru-cache) [![Coverage Status](https://coveralls.io/repos/isaacs/node-lru-cache/badge.svg?service=github)](https://coveralls.io/github/isaacs/node-lru-cache) ## Installation: ```javascript npm install lru-cache --save ``` ## Usage: ```javascript var LRU = require("lru-cache") , options = { max: 500 , length: function (n, key) { return n * 2 + key.length } , dispose: function (key, n) { n.close() } , maxAge: 1000 * 60 * 60 } , cache = new LRU(options) , otherCache = new LRU(50) // sets just the max size cache.set("key", "value") cache.get("key") // "value" // non-string keys ARE fully supported // but note that it must be THE SAME object, not // just a JSON-equivalent object. var someObject = { a: 1 } cache.set(someObject, 'a value') // Object keys are not toString()-ed cache.set('[object Object]', 'a different value') assert.equal(cache.get(someObject), 'a value') // A similar object with same keys/values won't work, // because it's a different object identity assert.equal(cache.get({ a: 1 }), undefined) cache.reset() // empty the cache ``` If you put more stuff in it, then items will fall out. If you try to put an oversized thing in it, then it'll fall out right away. ## Options * `max` The maximum size of the cache, checked by applying the length function to all values in the cache. Not setting this is kind of silly, since that's the whole purpose of this lib, but it defaults to `Infinity`. Setting it to a non-number or negative number will throw a `TypeError`. Setting it to 0 makes it be `Infinity`. * `maxAge` Maximum age in ms. Items are not pro-actively pruned out as they age, but if you try to get an item that is too old, it'll drop it and return undefined instead of giving it to you. Setting this to a negative value will make everything seem old! Setting it to a non-number will throw a `TypeError`. * `length` Function that is used to calculate the length of stored items. If you're storing strings or buffers, then you probably want to do something like `function(n, key){return n.length}`. The default is `function(){return 1}`, which is fine if you want to store `max` like-sized things. The item is passed as the first argument, and the key is passed as the second argumnet. * `dispose` Function that is called on items when they are dropped from the cache. This can be handy if you want to close file descriptors or do other cleanup tasks when items are no longer accessible. Called with `key, value`. It's called *before* actually removing the item from the internal cache, so if you want to immediately put it back in, you'll have to do that in a `nextTick` or `setTimeout` callback or it won't do anything. * `stale` By default, if you set a `maxAge`, it'll only actually pull stale items out of the cache when you `get(key)`. (That is, it's not pre-emptively doing a `setTimeout` or anything.) If you set `stale:true`, it'll return the stale value before deleting it. If you don't set this, then it'll return `undefined` when you try to get a stale entry, as if it had already been deleted. * `noDisposeOnSet` By default, if you set a `dispose()` method, then it'll be called whenever a `set()` operation overwrites an existing key. If you set this option, `dispose()` will only be called when a key falls out of the cache, not when it is overwritten. * `updateAgeOnGet` When using time-expiring entries with `maxAge`, setting this to `true` will make each item's effective time update to the current time whenever it is retrieved from cache, causing it to not expire. (It can still fall out of cache based on recency of use, of course.) ## API * `set(key, value, maxAge)` * `get(key) => value` Both of these will update the "recently used"-ness of the key. They do what you think. `maxAge` is optional and overrides the cache `maxAge` option if provided. If the key is not found, `get()` will return `undefined`. The key and val can be any value. * `peek(key)` Returns the key value (or `undefined` if not found) without updating the "recently used"-ness of the key. (If you find yourself using this a lot, you *might* be using the wrong sort of data structure, but there are some use cases where it's handy.) * `del(key)` Deletes a key out of the cache. * `reset()` Clear the cache entirely, throwing away all values. * `has(key)` Check if a key is in the cache, without updating the recent-ness or deleting it for being stale. * `forEach(function(value,key,cache), [thisp])` Just like `Array.prototype.forEach`. Iterates over all the keys in the cache, in order of recent-ness. (Ie, more recently used items are iterated over first.) * `rforEach(function(value,key,cache), [thisp])` The same as `cache.forEach(...)` but items are iterated over in reverse order. (ie, less recently used items are iterated over first.) * `keys()` Return an array of the keys in the cache. * `values()` Return an array of the values in the cache. * `length` Return total length of objects in cache taking into account `length` options function. * `itemCount` Return total quantity of objects currently in cache. Note, that `stale` (see options) items are returned as part of this item count. * `dump()` Return an array of the cache entries ready for serialization and usage with 'destinationCache.load(arr)`. * `load(cacheEntriesArray)` Loads another cache entries array, obtained with `sourceCache.dump()`, into the cache. The destination cache is reset before loading new entries * `prune()` Manually iterates over the entire cache proactively pruning old entries [![npm version](https://img.shields.io/npm/v/eslint.svg)](https://www.npmjs.com/package/eslint) [![Downloads](https://img.shields.io/npm/dm/eslint.svg)](https://www.npmjs.com/package/eslint) [![Build Status](https://github.com/eslint/eslint/workflows/CI/badge.svg)](https://github.com/eslint/eslint/actions) [![FOSSA Status](https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint.svg?type=shield)](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint?ref=badge_shield) <br /> [![Open Collective Backers](https://img.shields.io/opencollective/backers/eslint)](https://opencollective.com/eslint) [![Open Collective Sponsors](https://img.shields.io/opencollective/sponsors/eslint)](https://opencollective.com/eslint) [![Follow us on Twitter](https://img.shields.io/twitter/follow/geteslint?label=Follow&style=social)](https://twitter.com/intent/user?screen_name=geteslint) # ESLint [Website](https://eslint.org) | [Configuring](https://eslint.org/docs/user-guide/configuring) | [Rules](https://eslint.org/docs/rules/) | [Contributing](https://eslint.org/docs/developer-guide/contributing) | [Reporting Bugs](https://eslint.org/docs/developer-guide/contributing/reporting-bugs) | [Code of Conduct](https://eslint.org/conduct) | [Twitter](https://twitter.com/geteslint) | [Mailing List](https://groups.google.com/group/eslint) | [Chat Room](https://eslint.org/chat) ESLint is a tool for identifying and reporting on patterns found in ECMAScript/JavaScript code. In many ways, it is similar to JSLint and JSHint with a few exceptions: * ESLint uses [Espree](https://github.com/eslint/espree) for JavaScript parsing. * ESLint uses an AST to evaluate patterns in code. * ESLint is completely pluggable, every single rule is a plugin and you can add more at runtime. ## Table of Contents 1. [Installation and Usage](#installation-and-usage) 2. [Configuration](#configuration) 3. [Code of Conduct](#code-of-conduct) 4. [Filing Issues](#filing-issues) 5. [Frequently Asked Questions](#faq) 6. [Releases](#releases) 7. [Security Policy](#security-policy) 8. [Semantic Versioning Policy](#semantic-versioning-policy) 9. [Stylistic Rule Updates](#stylistic-rule-updates) 10. [License](#license) 11. [Team](#team) 12. [Sponsors](#sponsors) 13. [Technology Sponsors](#technology-sponsors) ## <a name="installation-and-usage"></a>Installation and Usage Prerequisites: [Node.js](https://nodejs.org/) (`^10.12.0`, or `>=12.0.0`) built with SSL support. (If you are using an official Node.js distribution, SSL is always built in.) You can install ESLint using npm: ``` $ npm install eslint --save-dev ``` You should then set up a configuration file: ``` $ ./node_modules/.bin/eslint --init ``` After that, you can run ESLint on any file or directory like this: ``` $ ./node_modules/.bin/eslint yourfile.js ``` ## <a name="configuration"></a>Configuration After running `eslint --init`, you'll have a `.eslintrc` file in your directory. In it, you'll see some rules configured like this: ```json { "rules": { "semi": ["error", "always"], "quotes": ["error", "double"] } } ``` The names `"semi"` and `"quotes"` are the names of [rules](https://eslint.org/docs/rules) in ESLint. The first value is the error level of the rule and can be one of these values: * `"off"` or `0` - turn the rule off * `"warn"` or `1` - turn the rule on as a warning (doesn't affect exit code) * `"error"` or `2` - turn the rule on as an error (exit code will be 1) The three error levels allow you fine-grained control over how ESLint applies rules (for more configuration options and details, see the [configuration docs](https://eslint.org/docs/user-guide/configuring)). ## <a name="code-of-conduct"></a>Code of Conduct ESLint adheres to the [JS Foundation Code of Conduct](https://eslint.org/conduct). ## <a name="filing-issues"></a>Filing Issues Before filing an issue, please be sure to read the guidelines for what you're reporting: * [Bug Report](https://eslint.org/docs/developer-guide/contributing/reporting-bugs) * [Propose a New Rule](https://eslint.org/docs/developer-guide/contributing/new-rules) * [Proposing a Rule Change](https://eslint.org/docs/developer-guide/contributing/rule-changes) * [Request a Change](https://eslint.org/docs/developer-guide/contributing/changes) ## <a name="faq"></a>Frequently Asked Questions ### I'm using JSCS, should I migrate to ESLint? Yes. [JSCS has reached end of life](https://eslint.org/blog/2016/07/jscs-end-of-life) and is no longer supported. We have prepared a [migration guide](https://eslint.org/docs/user-guide/migrating-from-jscs) to help you convert your JSCS settings to an ESLint configuration. We are now at or near 100% compatibility with JSCS. If you try ESLint and believe we are not yet compatible with a JSCS rule/configuration, please create an issue (mentioning that it is a JSCS compatibility issue) and we will evaluate it as per our normal process. ### Does Prettier replace ESLint? No, ESLint does both traditional linting (looking for problematic patterns) and style checking (enforcement of conventions). You can use ESLint for everything, or you can combine both using Prettier to format your code and ESLint to catch possible errors. ### Why can't ESLint find my plugins? * Make sure your plugins (and ESLint) are both in your project's `package.json` as devDependencies (or dependencies, if your project uses ESLint at runtime). * Make sure you have run `npm install` and all your dependencies are installed. * Make sure your plugins' peerDependencies have been installed as well. You can use `npm view eslint-plugin-myplugin peerDependencies` to see what peer dependencies `eslint-plugin-myplugin` has. ### Does ESLint support JSX? Yes, ESLint natively supports parsing JSX syntax (this must be enabled in [configuration](https://eslint.org/docs/user-guide/configuring)). Please note that supporting JSX syntax *is not* the same as supporting React. React applies specific semantics to JSX syntax that ESLint doesn't recognize. We recommend using [eslint-plugin-react](https://www.npmjs.com/package/eslint-plugin-react) if you are using React and want React semantics. ### What ECMAScript versions does ESLint support? ESLint has full support for ECMAScript 3, 5 (default), 2015, 2016, 2017, 2018, 2019, and 2020. You can set your desired ECMAScript syntax (and other settings, like global variables or your target environments) through [configuration](https://eslint.org/docs/user-guide/configuring). ### What about experimental features? ESLint's parser only officially supports the latest final ECMAScript standard. We will make changes to core rules in order to avoid crashes on stage 3 ECMAScript syntax proposals (as long as they are implemented using the correct experimental ESTree syntax). We may make changes to core rules to better work with language extensions (such as JSX, Flow, and TypeScript) on a case-by-case basis. In other cases (including if rules need to warn on more or fewer cases due to new syntax, rather than just not crashing), we recommend you use other parsers and/or rule plugins. If you are using Babel, you can use the [babel-eslint](https://github.com/babel/babel-eslint) parser and [eslint-plugin-babel](https://github.com/babel/eslint-plugin-babel) to use any option available in Babel. Once a language feature has been adopted into the ECMAScript standard (stage 4 according to the [TC39 process](https://tc39.github.io/process-document/)), we will accept issues and pull requests related to the new feature, subject to our [contributing guidelines](https://eslint.org/docs/developer-guide/contributing). Until then, please use the appropriate parser and plugin(s) for your experimental feature. ### Where to ask for help? Join our [Mailing List](https://groups.google.com/group/eslint) or [Chatroom](https://eslint.org/chat). ### Why doesn't ESLint lock dependency versions? Lock files like `package-lock.json` are helpful for deployed applications. They ensure that dependencies are consistent between environments and across deployments. Packages like `eslint` that get published to the npm registry do not include lock files. `npm install eslint` as a user will respect version constraints in ESLint's `package.json`. ESLint and its dependencies will be included in the user's lock file if one exists, but ESLint's own lock file would not be used. We intentionally don't lock dependency versions so that we have the latest compatible dependency versions in development and CI that our users get when installing ESLint in a project. The Twilio blog has a [deeper dive](https://www.twilio.com/blog/lockfiles-nodejs) to learn more. ## <a name="releases"></a>Releases We have scheduled releases every two weeks on Friday or Saturday. You can follow a [release issue](https://github.com/eslint/eslint/issues?q=is%3Aopen+is%3Aissue+label%3Arelease) for updates about the scheduling of any particular release. ## <a name="security-policy"></a>Security Policy ESLint takes security seriously. We work hard to ensure that ESLint is safe for everyone and that security issues are addressed quickly and responsibly. Read the full [security policy](https://github.com/eslint/.github/blob/master/SECURITY.md). ## <a name="semantic-versioning-policy"></a>Semantic Versioning Policy ESLint follows [semantic versioning](https://semver.org). However, due to the nature of ESLint as a code quality tool, it's not always clear when a minor or major version bump occurs. To help clarify this for everyone, we've defined the following semantic versioning policy for ESLint: * Patch release (intended to not break your lint build) * A bug fix in a rule that results in ESLint reporting fewer linting errors. * A bug fix to the CLI or core (including formatters). * Improvements to documentation. * Non-user-facing changes such as refactoring code, adding, deleting, or modifying tests, and increasing test coverage. * Re-releasing after a failed release (i.e., publishing a release that doesn't work for anyone). * Minor release (might break your lint build) * A bug fix in a rule that results in ESLint reporting more linting errors. * A new rule is created. * A new option to an existing rule that does not result in ESLint reporting more linting errors by default. * A new addition to an existing rule to support a newly-added language feature (within the last 12 months) that will result in ESLint reporting more linting errors by default. * An existing rule is deprecated. * A new CLI capability is created. * New capabilities to the public API are added (new classes, new methods, new arguments to existing methods, etc.). * A new formatter is created. * `eslint:recommended` is updated and will result in strictly fewer linting errors (e.g., rule removals). * Major release (likely to break your lint build) * `eslint:recommended` is updated and may result in new linting errors (e.g., rule additions, most rule option updates). * A new option to an existing rule that results in ESLint reporting more linting errors by default. * An existing formatter is removed. * Part of the public API is removed or changed in an incompatible way. The public API includes: * Rule schemas * Configuration schema * Command-line options * Node.js API * Rule, formatter, parser, plugin APIs According to our policy, any minor update may report more linting errors than the previous release (ex: from a bug fix). As such, we recommend using the tilde (`~`) in `package.json` e.g. `"eslint": "~3.1.0"` to guarantee the results of your builds. ## <a name="stylistic-rule-updates"></a>Stylistic Rule Updates Stylistic rules are frozen according to [our policy](https://eslint.org/blog/2020/05/changes-to-rules-policies) on how we evaluate new rules and rule changes. This means: * **Bug fixes**: We will still fix bugs in stylistic rules. * **New ECMAScript features**: We will also make sure stylistic rules are compatible with new ECMAScript features. * **New options**: We will **not** add any new options to stylistic rules unless an option is the only way to fix a bug or support a newly-added ECMAScript feature. ## <a name="license"></a>License [![FOSSA Status](https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint.svg?type=large)](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint?ref=badge_large) ## <a name="team"></a>Team These folks keep the project moving and are resources for help. <!-- NOTE: This section is autogenerated. Do not manually edit.--> <!--teamstart--> ### Technical Steering Committee (TSC) The people who manage releases, review feature requests, and meet regularly to ensure ESLint is properly maintained. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/nzakas"> <img src="https://github.com/nzakas.png?s=75" width="75" height="75"><br /> Nicholas C. Zakas </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/btmills"> <img src="https://github.com/btmills.png?s=75" width="75" height="75"><br /> Brandon Mills </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/mdjermanovic"> <img src="https://github.com/mdjermanovic.png?s=75" width="75" height="75"><br /> Milos Djermanovic </a> </td></tr></tbody></table> ### Reviewers The people who review and implement new features. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/mysticatea"> <img src="https://github.com/mysticatea.png?s=75" width="75" height="75"><br /> Toru Nagashima </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/aladdin-add"> <img src="https://github.com/aladdin-add.png?s=75" width="75" height="75"><br /> 薛定谔的猫 </a> </td></tr></tbody></table> ### Committers The people who review and fix bugs and help triage issues. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/brettz9"> <img src="https://github.com/brettz9.png?s=75" width="75" height="75"><br /> Brett Zamir </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/bmish"> <img src="https://github.com/bmish.png?s=75" width="75" height="75"><br /> Bryan Mishkin </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/g-plane"> <img src="https://github.com/g-plane.png?s=75" width="75" height="75"><br /> Pig Fang </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/anikethsaha"> <img src="https://github.com/anikethsaha.png?s=75" width="75" height="75"><br /> Anix </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/yeonjuan"> <img src="https://github.com/yeonjuan.png?s=75" width="75" height="75"><br /> YeonJuan </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/snitin315"> <img src="https://github.com/snitin315.png?s=75" width="75" height="75"><br /> Nitin Kumar </a> </td></tr></tbody></table> <!--teamend--> ## <a name="sponsors"></a>Sponsors The following companies, organizations, and individuals support ESLint's ongoing maintenance and development. [Become a Sponsor](https://opencollective.com/eslint) to get your logo on our README and website. <!-- NOTE: This section is autogenerated. Do not manually edit.--> <!--sponsorsstart--> <h3>Platinum Sponsors</h3> <p><a href="https://automattic.com"><img src="https://images.opencollective.com/photomatt/d0ef3e1/logo.png" alt="Automattic" height="undefined"></a></p><h3>Gold Sponsors</h3> <p><a href="https://nx.dev"><img src="https://images.opencollective.com/nx/0efbe42/logo.png" alt="Nx (by Nrwl)" height="96"></a> <a href="https://google.com/chrome"><img src="https://images.opencollective.com/chrome/dc55bd4/logo.png" alt="Chrome's Web Framework & Tools Performance Fund" height="96"></a> <a href="https://www.salesforce.com"><img src="https://images.opencollective.com/salesforce/ca8f997/logo.png" alt="Salesforce" height="96"></a> <a href="https://www.airbnb.com/"><img src="https://images.opencollective.com/airbnb/d327d66/logo.png" alt="Airbnb" height="96"></a> <a href="https://coinbase.com"><img src="https://avatars.githubusercontent.com/u/1885080?v=4" alt="Coinbase" height="96"></a> <a href="https://substack.com/"><img src="https://avatars.githubusercontent.com/u/53023767?v=4" alt="Substack" height="96"></a></p><h3>Silver Sponsors</h3> <p><a href="https://retool.com/"><img src="https://images.opencollective.com/retool/98ea68e/logo.png" alt="Retool" height="64"></a> <a href="https://liftoff.io/"><img src="https://images.opencollective.com/liftoff/5c4fa84/logo.png" alt="Liftoff" height="64"></a></p><h3>Bronze Sponsors</h3> <p><a href="https://www.crosswordsolver.org/anagram-solver/"><img src="https://images.opencollective.com/anagram-solver/2666271/logo.png" alt="Anagram Solver" height="32"></a> <a href="null"><img src="https://images.opencollective.com/bugsnag-stability-monitoring/c2cef36/logo.png" alt="Bugsnag Stability Monitoring" height="32"></a> <a href="https://mixpanel.com"><img src="https://images.opencollective.com/mixpanel/cd682f7/logo.png" alt="Mixpanel" height="32"></a> <a href="https://www.vpsserver.com"><img src="https://images.opencollective.com/vpsservercom/logo.png" alt="VPS Server" height="32"></a> <a href="https://icons8.com"><img src="https://images.opencollective.com/icons8/7fa1641/logo.png" alt="Icons8: free icons, photos, illustrations, and music" height="32"></a> <a href="https://discord.com"><img src="https://images.opencollective.com/discordapp/f9645d9/logo.png" alt="Discord" height="32"></a> <a href="https://themeisle.com"><img src="https://images.opencollective.com/themeisle/d5592fe/logo.png" alt="ThemeIsle" height="32"></a> <a href="https://www.firesticktricks.com"><img src="https://images.opencollective.com/fire-stick-tricks/b8fbe2c/logo.png" alt="Fire Stick Tricks" height="32"></a> <a href="https://www.practiceignition.com"><img src="https://avatars.githubusercontent.com/u/5753491?v=4" alt="Practice Ignition" height="32"></a></p> <!--sponsorsend--> ## <a name="technology-sponsors"></a>Technology Sponsors * Site search ([eslint.org](https://eslint.org)) is sponsored by [Algolia](https://www.algolia.com) * Hosting for ([eslint.org](https://eslint.org)) is sponsored by [Netlify](https://www.netlify.com) * Password management is sponsored by [1Password](https://www.1password.com) # TypeScript [![GitHub Actions CI](https://github.com/microsoft/TypeScript/workflows/CI/badge.svg)](https://github.com/microsoft/TypeScript/actions?query=workflow%3ACI) [![Devops Build Status](https://dev.azure.com/typescript/TypeScript/_apis/build/status/Typescript/node10)](https://dev.azure.com/typescript/TypeScript/_build?definitionId=7) [![npm version](https://badge.fury.io/js/typescript.svg)](https://www.npmjs.com/package/typescript) [![Downloads](https://img.shields.io/npm/dm/typescript.svg)](https://www.npmjs.com/package/typescript) [TypeScript](https://www.typescriptlang.org/) is a language for application-scale JavaScript. TypeScript adds optional types to JavaScript that support tools for large-scale JavaScript applications for any browser, for any host, on any OS. TypeScript compiles to readable, standards-based JavaScript. Try it out at the [playground](https://www.typescriptlang.org/play/), and stay up to date via [our blog](https://blogs.msdn.microsoft.com/typescript) and [Twitter account](https://twitter.com/typescript). Find others who are using TypeScript at [our community page](https://www.typescriptlang.org/community/). ## Installing For the latest stable version: ```bash npm install -g typescript ``` For our nightly builds: ```bash npm install -g typescript@next ``` ## Contribute There are many ways to [contribute](https://github.com/microsoft/TypeScript/blob/main/CONTRIBUTING.md) to TypeScript. * [Submit bugs](https://github.com/microsoft/TypeScript/issues) and help us verify fixes as they are checked in. * Review the [source code changes](https://github.com/microsoft/TypeScript/pulls). * Engage with other TypeScript users and developers on [StackOverflow](https://stackoverflow.com/questions/tagged/typescript). * Help each other in the [TypeScript Community Discord](https://discord.gg/typescript). * Join the [#typescript](https://twitter.com/search?q=%23TypeScript) discussion on Twitter. * [Contribute bug fixes](https://github.com/microsoft/TypeScript/blob/main/CONTRIBUTING.md). * Read the archived language specification ([docx](https://github.com/microsoft/TypeScript/blob/main/doc/TypeScript%20Language%20Specification%20-%20ARCHIVED.docx?raw=true), [pdf](https://github.com/microsoft/TypeScript/blob/main/doc/TypeScript%20Language%20Specification%20-%20ARCHIVED.pdf?raw=true), [md](https://github.com/microsoft/TypeScript/blob/main/doc/spec-ARCHIVED.md)). This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [[email protected]](mailto:[email protected]) with any additional questions or comments. ## Documentation * [TypeScript in 5 minutes](https://www.typescriptlang.org/docs/handbook/typescript-in-5-minutes.html) * [Programming handbook](https://www.typescriptlang.org/docs/handbook/intro.html) * [Homepage](https://www.typescriptlang.org/) ## Building In order to build the TypeScript compiler, ensure that you have [Git](https://git-scm.com/downloads) and [Node.js](https://nodejs.org/) installed. Clone a copy of the repo: ```bash git clone https://github.com/microsoft/TypeScript.git ``` Change to the TypeScript directory: ```bash cd TypeScript ``` Install [Gulp](https://gulpjs.com/) tools and dev dependencies: ```bash npm install -g gulp npm ci ``` Use one of the following to build and test: ``` gulp local # Build the compiler into built/local. gulp clean # Delete the built compiler. gulp LKG # Replace the last known good with the built one. # Bootstrapping step to be executed when the built compiler reaches a stable state. gulp tests # Build the test infrastructure using the built compiler. gulp runtests # Run tests using the built compiler and test infrastructure. # You can override the specific suite runner used or specify a test for this command. # Use --tests=<testPath> for a specific test and/or --runner=<runnerName> for a specific suite. # Valid runners include conformance, compiler, fourslash, project, user, and docker # The user and docker runners are extended test suite runners - the user runner # works on disk in the tests/cases/user directory, while the docker runner works in containers. # You'll need to have the docker executable in your system path for the docker runner to work. gulp runtests-parallel # Like runtests, but split across multiple threads. Uses a number of threads equal to the system # core count by default. Use --workers=<number> to adjust this. gulp baseline-accept # This replaces the baseline test results with the results obtained from gulp runtests. gulp lint # Runs eslint on the TypeScript source. gulp help # List the above commands. ``` ## Usage ```bash node built/local/tsc.js hello.ts ``` ## Roadmap For details on our planned features and future direction please refer to our [roadmap](https://github.com/microsoft/TypeScript/wiki/Roadmap). JS-YAML - YAML 1.2 parser / writer for JavaScript ================================================= [![Build Status](https://travis-ci.org/nodeca/js-yaml.svg?branch=master)](https://travis-ci.org/nodeca/js-yaml) [![NPM version](https://img.shields.io/npm/v/js-yaml.svg)](https://www.npmjs.org/package/js-yaml) __[Online Demo](http://nodeca.github.com/js-yaml/)__ This is an implementation of [YAML](http://yaml.org/), a human-friendly data serialization language. Started as [PyYAML](http://pyyaml.org/) port, it was completely rewritten from scratch. Now it's very fast, and supports 1.2 spec. Installation ------------ ### YAML module for node.js ``` npm install js-yaml ``` ### CLI executable If you want to inspect your YAML files from CLI, install js-yaml globally: ``` npm install -g js-yaml ``` #### Usage ``` usage: js-yaml [-h] [-v] [-c] [-t] file Positional arguments: file File with YAML document(s) Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -c, --compact Display errors in compact mode -t, --trace Show stack trace on error ``` ### Bundled YAML library for browsers ``` html <!-- esprima required only for !!js/function --> <script src="esprima.js"></script> <script src="js-yaml.min.js"></script> <script type="text/javascript"> var doc = jsyaml.load('greeting: hello\nname: world'); </script> ``` Browser support was done mostly for the online demo. If you find any errors - feel free to send pull requests with fixes. Also note, that IE and other old browsers needs [es5-shims](https://github.com/kriskowal/es5-shim) to operate. Notes: 1. We have no resources to support browserified version. Don't expect it to be well tested. Don't expect fast fixes if something goes wrong there. 2. `!!js/function` in browser bundle will not work by default. If you really need it - load `esprima` parser first (via amd or directly). 3. `!!bin` in browser will return `Array`, because browsers do not support node.js `Buffer` and adding Buffer shims is completely useless on practice. API --- Here we cover the most 'useful' methods. If you need advanced details (creating your own tags), see [wiki](https://github.com/nodeca/js-yaml/wiki) and [examples](https://github.com/nodeca/js-yaml/tree/master/examples) for more info. ``` javascript const yaml = require('js-yaml'); const fs = require('fs'); // Get document, or throw exception on error try { const doc = yaml.safeLoad(fs.readFileSync('/home/ixti/example.yml', 'utf8')); console.log(doc); } catch (e) { console.log(e); } ``` ### safeLoad (string [ , options ]) **Recommended loading way.** Parses `string` as single YAML document. Returns either a plain object, a string or `undefined`, or throws `YAMLException` on error. By default, does not support regexps, functions and undefined. This method is safe for untrusted data. options: - `filename` _(default: null)_ - string to be used as a file path in error/warning messages. - `onWarning` _(default: null)_ - function to call on warning messages. Loader will call this function with an instance of `YAMLException` for each warning. - `schema` _(default: `DEFAULT_SAFE_SCHEMA`)_ - specifies a schema to use. - `FAILSAFE_SCHEMA` - only strings, arrays and plain objects: http://www.yaml.org/spec/1.2/spec.html#id2802346 - `JSON_SCHEMA` - all JSON-supported types: http://www.yaml.org/spec/1.2/spec.html#id2803231 - `CORE_SCHEMA` - same as `JSON_SCHEMA`: http://www.yaml.org/spec/1.2/spec.html#id2804923 - `DEFAULT_SAFE_SCHEMA` - all supported YAML types, without unsafe ones (`!!js/undefined`, `!!js/regexp` and `!!js/function`): http://yaml.org/type/ - `DEFAULT_FULL_SCHEMA` - all supported YAML types. - `json` _(default: false)_ - compatibility with JSON.parse behaviour. If true, then duplicate keys in a mapping will override values rather than throwing an error. NOTE: This function **does not** understand multi-document sources, it throws exception on those. NOTE: JS-YAML **does not** support schema-specific tag resolution restrictions. So, the JSON schema is not as strictly defined in the YAML specification. It allows numbers in any notation, use `Null` and `NULL` as `null`, etc. The core schema also has no such restrictions. It allows binary notation for integers. ### load (string [ , options ]) **Use with care with untrusted sources**. The same as `safeLoad()` but uses `DEFAULT_FULL_SCHEMA` by default - adds some JavaScript-specific types: `!!js/function`, `!!js/regexp` and `!!js/undefined`. For untrusted sources, you must additionally validate object structure to avoid injections: ``` javascript const untrusted_code = '"toString": !<tag:yaml.org,2002:js/function> "function (){very_evil_thing();}"'; // I'm just converting that string, what could possibly go wrong? require('js-yaml').load(untrusted_code) + '' ``` ### safeLoadAll (string [, iterator] [, options ]) Same as `safeLoad()`, but understands multi-document sources. Applies `iterator` to each document if specified, or returns array of documents. ``` javascript const yaml = require('js-yaml'); yaml.safeLoadAll(data, function (doc) { console.log(doc); }); ``` ### loadAll (string [, iterator] [ , options ]) Same as `safeLoadAll()` but uses `DEFAULT_FULL_SCHEMA` by default. ### safeDump (object [ , options ]) Serializes `object` as a YAML document. Uses `DEFAULT_SAFE_SCHEMA`, so it will throw an exception if you try to dump regexps or functions. However, you can disable exceptions by setting the `skipInvalid` option to `true`. options: - `indent` _(default: 2)_ - indentation width to use (in spaces). - `noArrayIndent` _(default: false)_ - when true, will not add an indentation level to array elements - `skipInvalid` _(default: false)_ - do not throw on invalid types (like function in the safe schema) and skip pairs and single values with such types. - `flowLevel` (default: -1) - specifies level of nesting, when to switch from block to flow style for collections. -1 means block style everwhere - `styles` - "tag" => "style" map. Each tag may have own set of styles. - `schema` _(default: `DEFAULT_SAFE_SCHEMA`)_ specifies a schema to use. - `sortKeys` _(default: `false`)_ - if `true`, sort keys when dumping YAML. If a function, use the function to sort the keys. - `lineWidth` _(default: `80`)_ - set max line width. - `noRefs` _(default: `false`)_ - if `true`, don't convert duplicate objects into references - `noCompatMode` _(default: `false`)_ - if `true` don't try to be compatible with older yaml versions. Currently: don't quote "yes", "no" and so on, as required for YAML 1.1 - `condenseFlow` _(default: `false`)_ - if `true` flow sequences will be condensed, omitting the space between `a, b`. Eg. `'[a,b]'`, and omitting the space between `key: value` and quoting the key. Eg. `'{"a":b}'` Can be useful when using yaml for pretty URL query params as spaces are %-encoded. The following table show availlable styles (e.g. "canonical", "binary"...) available for each tag (.e.g. !!null, !!int ...). Yaml output is shown on the right side after `=>` (default setting) or `->`: ``` none !!null "canonical" -> "~" "lowercase" => "null" "uppercase" -> "NULL" "camelcase" -> "Null" !!int "binary" -> "0b1", "0b101010", "0b1110001111010" "octal" -> "01", "052", "016172" "decimal" => "1", "42", "7290" "hexadecimal" -> "0x1", "0x2A", "0x1C7A" !!bool "lowercase" => "true", "false" "uppercase" -> "TRUE", "FALSE" "camelcase" -> "True", "False" !!float "lowercase" => ".nan", '.inf' "uppercase" -> ".NAN", '.INF' "camelcase" -> ".NaN", '.Inf' ``` Example: ``` javascript safeDump (object, { 'styles': { '!!null': 'canonical' // dump null as ~ }, 'sortKeys': true // sort object keys }); ``` ### dump (object [ , options ]) Same as `safeDump()` but without limits (uses `DEFAULT_FULL_SCHEMA` by default). Supported YAML types -------------------- The list of standard YAML tags and corresponding JavaScipt types. See also [YAML tag discussion](http://pyyaml.org/wiki/YAMLTagDiscussion) and [YAML types repository](http://yaml.org/type/). ``` !!null '' # null !!bool 'yes' # bool !!int '3...' # number !!float '3.14...' # number !!binary '...base64...' # buffer !!timestamp 'YYYY-...' # date !!omap [ ... ] # array of key-value pairs !!pairs [ ... ] # array or array pairs !!set { ... } # array of objects with given keys and null values !!str '...' # string !!seq [ ... ] # array !!map { ... } # object ``` **JavaScript-specific tags** ``` !!js/regexp /pattern/gim # RegExp !!js/undefined '' # Undefined !!js/function 'function () {...}' # Function ``` Caveats ------- Note, that you use arrays or objects as key in JS-YAML. JS does not allow objects or arrays as keys, and stringifies (by calling `toString()` method) them at the moment of adding them. ``` yaml --- ? [ foo, bar ] : - baz ? { foo: bar } : - baz - baz ``` ``` javascript { "foo,bar": ["baz"], "[object Object]": ["baz", "baz"] } ``` Also, reading of properties on implicit block mapping keys is not supported yet. So, the following YAML document cannot be loaded. ``` yaml &anchor foo: foo: bar *anchor: duplicate key baz: bat *anchor: duplicate key ``` js-yaml for enterprise ---------------------- Available as part of the Tidelift Subscription The maintainers of js-yaml and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. [Learn more.](https://tidelift.com/subscription/pkg/npm-js-yaml?utm_source=npm-js-yaml&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) # near-sdk-as Collection of packages used in developing NEAR smart contracts in AssemblyScript including: - [`runtime library`](https://github.com/near/near-sdk-as/tree/master/sdk-core) - AssemblyScript near runtime library - [`bindgen`](https://github.com/near/near-sdk-as/tree/master/bindgen) - AssemblyScript transformer that adds the bindings needed to (de)serialize input and outputs. - [`near-mock-vm`](https://github.com/near/near-sdk-as/tree/master/near-mock-vm) - Core of the NEAR VM compiled to WebAssembly used for running unit tests. - [`@as-pect/cli`](https://github.com/jtenner/as-pect) - AssemblyScript testing framework similar to jest. ## To Install ```sh yarn add -D near-sdk-as ``` ## Project Setup To set up a AS project to compile with the sdk add the following `asconfig.json` file to the root: ```json { "extends": "near-sdk-as/asconfig.json" } ``` Then if your main file is `assembly/index.ts`, then the project can be build with [`asbuild`](https://github.com/willemneal/asbuild): ```sh yarn asb ``` will create a release build and place it `./build/release/<name-in-package.json>.wasm` ```sh yarn asb --target debug ``` will create a debug build and place it in `./build/debug/..` ## Testing ### Unit Testing See the [sdk's as-pect tests for an example](./sdk/assembly/__tests__) of creating unit tests. Must be ending in `.spec.ts` in a `assembly/__tests__`. ## License `near-sdk-as` is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE-MIT](LICENSE-MIT) and [LICENSE-APACHE](LICENSE-APACHE) for details. # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 4.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree # Web IDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [Web IDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js "use strict"; const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a Web IDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different Web IDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the Web IDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the Web IDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). Each method also accepts a second, optional, parameter for miscellaneous options. For conversion methods that throw errors, a string option `{ context }` may be provided to provide more information in the error message. (For example, `conversions["float"](NaN, { context: "Argument 1 of Interface's operation" })` will throw an error with message `"Argument 1 of Interface's operation is not a finite floating-point value."`) Specific conversions may also accept other options, the details of which can be found below. ## Conversions implemented Conversions for all of the basic types from the Web IDL specification are implemented: - [`any`](https://heycam.github.io/webidl/#es-any) - [`void`](https://heycam.github.io/webidl/#es-void) - [`boolean`](https://heycam.github.io/webidl/#es-boolean) - [Integer types](https://heycam.github.io/webidl/#es-integer-types), which can additionally be provided the boolean options `{ clamp, enforceRange }` as a second parameter - [`float`](https://heycam.github.io/webidl/#es-float), [`unrestricted float`](https://heycam.github.io/webidl/#es-unrestricted-float) - [`double`](https://heycam.github.io/webidl/#es-double), [`unrestricted double`](https://heycam.github.io/webidl/#es-unrestricted-double) - [`DOMString`](https://heycam.github.io/webidl/#es-DOMString), which can additionally be provided the boolean option `{ treatNullAsEmptyString }` as a second parameter - [`ByteString`](https://heycam.github.io/webidl/#es-ByteString), [`USVString`](https://heycam.github.io/webidl/#es-USVString) - [`object`](https://heycam.github.io/webidl/#es-object) - [`Error`](https://heycam.github.io/webidl/#es-Error) - [Buffer source types](https://heycam.github.io/webidl/#es-buffer-source-types) Additionally, for convenience, the following derived type definitions are implemented: - [`ArrayBufferView`](https://heycam.github.io/webidl/#ArrayBufferView) - [`BufferSource`](https://heycam.github.io/webidl/#BufferSource) - [`DOMTimeStamp`](https://heycam.github.io/webidl/#DOMTimeStamp) - [`Function`](https://heycam.github.io/webidl/#Function) - [`VoidFunction`](https://heycam.github.io/webidl/#VoidFunction) (although it will not censor the return type) Derived types, such as nullable types, promise types, sequences, records, etc. are not handled by this library. You may wish to investigate the [webidl2js](https://github.com/jsdom/webidl2js) project. ### A note on the `long long` types The `long long` and `unsigned long long` Web IDL types can hold values that cannot be stored in JavaScript numbers, so the conversion is imperfect. For example, converting the JavaScript number `18446744073709552000` to a Web IDL `long long` is supposed to produce the Web IDL value `-18446744073709551232`. Since we are representing our Web IDL values in JavaScript, we can't represent `-18446744073709551232`, so we instead the best we could do is `-18446744073709552000` as the output. This library actually doesn't even get that far. Producing those results would require doing accurate modular arithmetic on 64-bit intermediate values, but JavaScript does not make this easy. We could pull in a big-integer library as a dependency, but in lieu of that, we for now have decided to just produce inaccurate results if you pass in numbers that are not strictly between `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER`. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. Web IDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on Web IDL values, i.e. instances of Web IDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a Web IDL value of [Web IDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, Web IDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given Web IDL operation, how does that get converted into a Web IDL value? For example, a JavaScript `true` passed in the position of a Web IDL `boolean` argument becomes a Web IDL `true`. But, a JavaScript `true` passed in the position of a [Web IDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a Web IDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the Web IDL algorithms, they don't actually use Web IDL values, since those aren't "real" outside of specs. Instead, implementations apply the Web IDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting Web IDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of Web IDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given Web IDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ Web IDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ Web IDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a Web IDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't use this Seriously, why would you ever use this? You really shouldn't. Web IDL is … strange, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from Web IDL. In general, your JavaScript should not be trying to become more like Web IDL; if anything, we should fix Web IDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in Web IDL. Its main consumer is the [jsdom](https://github.com/tmpvar/jsdom) project. <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> # Regular Expression Tokenizer Tokenizes strings that represent a regular expressions. [![Build Status](https://secure.travis-ci.org/fent/ret.js.svg)](http://travis-ci.org/fent/ret.js) [![Dependency Status](https://david-dm.org/fent/ret.js.svg)](https://david-dm.org/fent/ret.js) [![codecov](https://codecov.io/gh/fent/ret.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/ret.js) # Usage ```js var ret = require('ret'); var tokens = ret(/foo|bar/.source); ``` `tokens` will contain the following object ```js { "type": ret.types.ROOT "options": [ [ { "type": ret.types.CHAR, "value", 102 }, { "type": ret.types.CHAR, "value", 111 }, { "type": ret.types.CHAR, "value", 111 } ], [ { "type": ret.types.CHAR, "value", 98 }, { "type": ret.types.CHAR, "value", 97 }, { "type": ret.types.CHAR, "value", 114 } ] ] } ``` # Token Types `ret.types` is a collection of the various token types exported by ret. ### ROOT Only used in the root of the regexp. This is needed due to the posibility of the root containing a pipe `|` character. In that case, the token will have an `options` key that will be an array of arrays of tokens. If not, it will contain a `stack` key that is an array of tokens. ```js { "type": ret.types.ROOT, "stack": [token1, token2...], } ``` ```js { "type": ret.types.ROOT, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### GROUP Groups contain tokens that are inside of a parenthesis. If the group begins with `?` followed by another character, it's a special type of group. A ':' tells the group not to be remembered when `exec` is used. '=' means the previous token matches only if followed by this group, and '!' means the previous token matches only if NOT followed. Like root, it can contain an `options` key instead of `stack` if there is a pipe. ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "stack": [token1, token2...], } ``` ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### POSITION `\b`, `\B`, `^`, and `$` specify positions in the regexp. ```js { "type": ret.types.POSITION, "value": "^", } ``` ### SET Contains a key `set` specifying what tokens are allowed and a key `not` specifying if the set should be negated. A set can contain other sets, ranges, and characters. ```js { "type": ret.types.SET, "set": [token1, token2...], "not": false, } ``` ### RANGE Used in set tokens to specify a character range. `from` and `to` are character codes. ```js { "type": ret.types.RANGE, "from": 97, "to": 122, } ``` ### REPETITION ```js { "type": ret.types.REPETITION, "min": 0, "max": Infinity, "value": token, } ``` ### REFERENCE References a group token. `value` is 1-9. ```js { "type": ret.types.REFERENCE, "value": 1, } ``` ### CHAR Represents a single character token. `value` is the character code. This might seem a bit cluttering instead of concatenating characters together. But since repetition tokens only repeat the last token and not the last clause like the pipe, it's simpler to do it this way. ```js { "type": ret.types.CHAR, "value": 123, } ``` ## Errors ret.js will throw errors if given a string with an invalid regular expression. All possible errors are * Invalid group. When a group with an immediate `?` character is followed by an invalid character. It can only be followed by `!`, `=`, or `:`. Example: `/(?_abc)/` * Nothing to repeat. Thrown when a repetitional token is used as the first token in the current clause, as in right in the beginning of the regexp or group, or right after a pipe. Example: `/foo|?bar/`, `/{1,3}foo|bar/`, `/foo(+bar)/` * Unmatched ). A group was not opened, but was closed. Example: `/hello)2u/` * Unterminated group. A group was not closed. Example: `/(1(23)4/` * Unterminated character class. A custom character set was not closed. Example: `/[abc/` # Install npm install ret # Tests Tests are written with [vows](http://vowsjs.org/) ```bash npm test ``` # License MIT # sprintf.js **sprintf.js** is a complete open source JavaScript sprintf implementation for the *browser* and *node.js*. Its prototype is simple: string sprintf(string format , [mixed arg1 [, mixed arg2 [ ,...]]]) The placeholders in the format string are marked by `%` and are followed by one or more of these elements, in this order: * An optional number followed by a `$` sign that selects which argument index to use for the value. If not specified, arguments will be placed in the same order as the placeholders in the input string. * An optional `+` sign that forces to preceed the result with a plus or minus sign on numeric values. By default, only the `-` sign is used on negative numbers. * An optional padding specifier that says what character to use for padding (if specified). Possible values are `0` or any other character precedeed by a `'` (single quote). The default is to pad with *spaces*. * An optional `-` sign, that causes sprintf to left-align the result of this placeholder. The default is to right-align the result. * An optional number, that says how many characters the result should have. If the value to be returned is shorter than this number, the result will be padded. When used with the `j` (JSON) type specifier, the padding length specifies the tab size used for indentation. * An optional precision modifier, consisting of a `.` (dot) followed by a number, that says how many digits should be displayed for floating point numbers. When used with the `g` type specifier, it specifies the number of significant digits. When used on a string, it causes the result to be truncated. * A type specifier that can be any of: * `%` — yields a literal `%` character * `b` — yields an integer as a binary number * `c` — yields an integer as the character with that ASCII value * `d` or `i` — yields an integer as a signed decimal number * `e` — yields a float using scientific notation * `u` — yields an integer as an unsigned decimal number * `f` — yields a float as is; see notes on precision above * `g` — yields a float as is; see notes on precision above * `o` — yields an integer as an octal number * `s` — yields a string as is * `x` — yields an integer as a hexadecimal number (lower-case) * `X` — yields an integer as a hexadecimal number (upper-case) * `j` — yields a JavaScript object or array as a JSON encoded string ## JavaScript `vsprintf` `vsprintf` is the same as `sprintf` except that it accepts an array of arguments, rather than a variable number of arguments: vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) ## Argument swapping You can also swap the arguments. That is, the order of the placeholders doesn't have to match the order of the arguments. You can do that by simply indicating in the format string which arguments the placeholders refer to: sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") And, of course, you can repeat the placeholders without having to increase the number of arguments. ## Named arguments Format strings may contain replacement fields rather than positional placeholders. Instead of referring to a certain argument, you can now refer to a certain key within an object. Replacement fields are surrounded by rounded parentheses - `(` and `)` - and begin with a keyword that refers to a key: var user = { name: "Dolly" } sprintf("Hello %(name)s", user) // Hello Dolly Keywords in replacement fields can be optionally followed by any number of keywords or indexes: var users = [ {name: "Dolly"}, {name: "Molly"}, {name: "Polly"} ] sprintf("Hello %(users[0].name)s, %(users[1].name)s and %(users[2].name)s", {users: users}) // Hello Dolly, Molly and Polly Note: mixing positional and named placeholders is not (yet) supported ## Computed values You can pass in a function as a dynamic value and it will be invoked (with no arguments) in order to compute the value on-the-fly. sprintf("Current timestamp: %d", Date.now) // Current timestamp: 1398005382890 sprintf("Current date and time: %s", function() { return new Date().toString() }) # AngularJS You can now use `sprintf` and `vsprintf` (also aliased as `fmt` and `vfmt` respectively) in your AngularJS projects. See `demo/`. # Installation ## Via Bower bower install sprintf ## Or as a node.js module npm install sprintf-js ### Usage var sprintf = require("sprintf-js").sprintf, vsprintf = require("sprintf-js").vsprintf sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) # License **sprintf.js** is licensed under the terms of the 3-clause BSD license. # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value = <JSON.Value>valueOrNull; // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let innerString = (<JSON.Str>value).valueOf(); let jsonString = (<JSON.Str>value).stringify(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.stringify(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 10.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.) assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). functional-red-black-tree ========================= A [fully persistent](http://en.wikipedia.org/wiki/Persistent_data_structure) [red-black tree](http://en.wikipedia.org/wiki/Red%E2%80%93black_tree) written 100% in JavaScript. Works both in node.js and in the browser via [browserify](http://browserify.org/). Functional (or fully presistent) data structures allow for non-destructive updates. So if you insert an element into the tree, it returns a new tree with the inserted element rather than destructively updating the existing tree in place. Doing this requires using extra memory, and if one were naive it could cost as much as reallocating the entire tree. Instead, this data structure saves some memory by recycling references to previously allocated subtrees. This requires using only O(log(n)) additional memory per update instead of a full O(n) copy. Some advantages of this is that it is possible to apply insertions and removals to the tree while still iterating over previous versions of the tree. Functional and persistent data structures can also be useful in many geometric algorithms like point location within triangulations or ray queries, and can be used to analyze the history of executing various algorithms. This added power though comes at a cost, since it is generally a bit slower to use a functional data structure than an imperative version. However, if your application needs this behavior then you may consider using this module. # Install npm install functional-red-black-tree # Example Here is an example of some basic usage: ```javascript //Load the library var createTree = require("functional-red-black-tree") //Create a tree var t1 = createTree() //Insert some items into the tree var t2 = t1.insert(1, "foo") var t3 = t2.insert(2, "bar") //Remove something var t4 = t3.remove(1) ``` # API ```javascript var createTree = require("functional-red-black-tree") ``` ## Overview - [Tree methods](#tree-methods) - [`var tree = createTree([compare])`](#var-tree-=-createtreecompare) - [`tree.keys`](#treekeys) - [`tree.values`](#treevalues) - [`tree.length`](#treelength) - [`tree.get(key)`](#treegetkey) - [`tree.insert(key, value)`](#treeinsertkey-value) - [`tree.remove(key)`](#treeremovekey) - [`tree.find(key)`](#treefindkey) - [`tree.ge(key)`](#treegekey) - [`tree.gt(key)`](#treegtkey) - [`tree.lt(key)`](#treeltkey) - [`tree.le(key)`](#treelekey) - [`tree.at(position)`](#treeatposition) - [`tree.begin`](#treebegin) - [`tree.end`](#treeend) - [`tree.forEach(visitor(key,value)[, lo[, hi]])`](#treeforEachvisitorkeyvalue-lo-hi) - [`tree.root`](#treeroot) - [Node properties](#node-properties) - [`node.key`](#nodekey) - [`node.value`](#nodevalue) - [`node.left`](#nodeleft) - [`node.right`](#noderight) - [Iterator methods](#iterator-methods) - [`iter.key`](#iterkey) - [`iter.value`](#itervalue) - [`iter.node`](#iternode) - [`iter.tree`](#itertree) - [`iter.index`](#iterindex) - [`iter.valid`](#itervalid) - [`iter.clone()`](#iterclone) - [`iter.remove()`](#iterremove) - [`iter.update(value)`](#iterupdatevalue) - [`iter.next()`](#iternext) - [`iter.prev()`](#iterprev) - [`iter.hasNext`](#iterhasnext) - [`iter.hasPrev`](#iterhasprev) ## Tree methods ### `var tree = createTree([compare])` Creates an empty functional tree * `compare` is an optional comparison function, same semantics as array.sort() **Returns** An empty tree ordered by `compare` ### `tree.keys` A sorted array of all the keys in the tree ### `tree.values` An array array of all the values in the tree ### `tree.length` The number of items in the tree ### `tree.get(key)` Retrieves the value associated to the given key * `key` is the key of the item to look up **Returns** The value of the first node associated to `key` ### `tree.insert(key, value)` Creates a new tree with the new pair inserted. * `key` is the key of the item to insert * `value` is the value of the item to insert **Returns** A new tree with `key` and `value` inserted ### `tree.remove(key)` Removes the first item with `key` in the tree * `key` is the key of the item to remove **Returns** A new tree with the given item removed if it exists ### `tree.find(key)` Returns an iterator pointing to the first item in the tree with `key`, otherwise `null`. ### `tree.ge(key)` Find the first item in the tree whose key is `>= key` * `key` is the key to search for **Returns** An iterator at the given element. ### `tree.gt(key)` Finds the first item in the tree whose key is `> key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.lt(key)` Finds the last item in the tree whose key is `< key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.le(key)` Finds the last item in the tree whose key is `<= key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.at(position)` Finds an iterator starting at the given element * `position` is the index at which the iterator gets created **Returns** An iterator starting at position ### `tree.begin` An iterator pointing to the first element in the tree ### `tree.end` An iterator pointing to the last element in the tree ### `tree.forEach(visitor(key,value)[, lo[, hi]])` Walks a visitor function over the nodes of the tree in order. * `visitor(key,value)` is a callback that gets executed on each node. If a truthy value is returned from the visitor, then iteration is stopped. * `lo` is an optional start of the range to visit (inclusive) * `hi` is an optional end of the range to visit (non-inclusive) **Returns** The last value returned by the callback ### `tree.root` Returns the root node of the tree ## Node properties Each node of the tree has the following properties: ### `node.key` The key associated to the node ### `node.value` The value associated to the node ### `node.left` The left subtree of the node ### `node.right` The right subtree of the node ## Iterator methods ### `iter.key` The key of the item referenced by the iterator ### `iter.value` The value of the item referenced by the iterator ### `iter.node` The value of the node at the iterator's current position. `null` is iterator is node valid. ### `iter.tree` The tree associated to the iterator ### `iter.index` Returns the position of this iterator in the sequence. ### `iter.valid` Checks if the iterator is valid ### `iter.clone()` Makes a copy of the iterator ### `iter.remove()` Removes the item at the position of the iterator **Returns** A new binary search tree with `iter`'s item removed ### `iter.update(value)` Updates the value of the node in the tree at this iterator **Returns** A new binary search tree with the corresponding node updated ### `iter.next()` Advances the iterator to the next position ### `iter.prev()` Moves the iterator backward one element ### `iter.hasNext` If true, then the iterator is not at the end of the sequence ### `iter.hasPrev` If true, then the iterator is not at the beginning of the sequence # Credits (c) 2013 Mikola Lysenko. MIT License # Read This! **These files are not meant to be edited by hand.** If you need to make modifications, the respective files should be changed within the repository's top-level `src` directory. Running `gulp LKG` will then appropriately update the files in this directory. # is-glob [![NPM version](https://img.shields.io/npm/v/is-glob.svg?style=flat)](https://www.npmjs.com/package/is-glob) [![NPM monthly downloads](https://img.shields.io/npm/dm/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![NPM total downloads](https://img.shields.io/npm/dt/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![Build Status](https://img.shields.io/github/workflow/status/micromatch/is-glob/dev)](https://github.com/micromatch/is-glob/actions) > Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a better user experience. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-glob ``` You might also be interested in [is-valid-glob](https://github.com/jonschlinkert/is-valid-glob) and [has-glob](https://github.com/jonschlinkert/has-glob). ## Usage ```js var isGlob = require('is-glob'); ``` ### Default behavior **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js'); isGlob('*.js'); isGlob('**/abc.js'); isGlob('abc/*.js'); isGlob('abc/(aaa|bbb).js'); isGlob('abc/[a-z].js'); isGlob('abc/{a,b}.js'); //=> true ``` Extglobs ```js isGlob('abc/@(a).js'); isGlob('abc/!(a).js'); isGlob('abc/+(a).js'); isGlob('abc/*(a).js'); isGlob('abc/?(a).js'); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('abc/\\@(a).js'); isGlob('abc/\\!(a).js'); isGlob('abc/\\+(a).js'); isGlob('abc/\\*(a).js'); isGlob('abc/\\?(a).js'); isGlob('\\!foo.js'); isGlob('\\*.js'); isGlob('\\*\\*/abc.js'); isGlob('abc/\\*.js'); isGlob('abc/\\(aaa|bbb).js'); isGlob('abc/\\[a-z].js'); isGlob('abc/\\{a,b}.js'); //=> false ``` Patterns that do not have glob patterns return `false`: ```js isGlob('abc.js'); isGlob('abc/def/ghi.js'); isGlob('foo.js'); isGlob('abc/@.js'); isGlob('abc/+.js'); isGlob('abc/?.js'); isGlob(); isGlob(null); //=> false ``` Arrays are also `false` (If you want to check if an array has a glob pattern, use [has-glob](https://github.com/jonschlinkert/has-glob)): ```js isGlob(['**/*.js']); isGlob(['foo.js']); //=> false ``` ### Option strict When `options.strict === false` the behavior is less strict in determining if a pattern is a glob. Meaning that some patterns that would return `false` may return `true`. This is done so that matching libraries like [micromatch](https://github.com/micromatch/micromatch) have a chance at determining if the pattern is a glob or not. **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js', {strict: false}); isGlob('*.js', {strict: false}); isGlob('**/abc.js', {strict: false}); isGlob('abc/*.js', {strict: false}); isGlob('abc/(aaa|bbb).js', {strict: false}); isGlob('abc/[a-z].js', {strict: false}); isGlob('abc/{a,b}.js', {strict: false}); //=> true ``` Extglobs ```js isGlob('abc/@(a).js', {strict: false}); isGlob('abc/!(a).js', {strict: false}); isGlob('abc/+(a).js', {strict: false}); isGlob('abc/*(a).js', {strict: false}); isGlob('abc/?(a).js', {strict: false}); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('\\!foo.js', {strict: false}); isGlob('\\*.js', {strict: false}); isGlob('\\*\\*/abc.js', {strict: false}); isGlob('abc/\\*.js', {strict: false}); isGlob('abc/\\(aaa|bbb).js', {strict: false}); isGlob('abc/\\[a-z].js', {strict: false}); isGlob('abc/\\{a,b}.js', {strict: false}); //=> false ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [assemble](https://www.npmjs.com/package/assemble): Get the rocks out of your socks! Assemble makes you fast at creating web projects… [more](https://github.com/assemble/assemble) | [homepage](https://github.com/assemble/assemble "Get the rocks out of your socks! Assemble makes you fast at creating web projects. Assemble is used by thousands of projects for rapid prototyping, creating themes, scaffolds, boilerplates, e-books, UI components, API documentation, blogs, building websit") * [base](https://www.npmjs.com/package/base): Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks | [homepage](https://github.com/node-base/base "Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks") * [update](https://www.npmjs.com/package/update): Be scalable! Update is a new, open source developer framework and CLI for automating updates… [more](https://github.com/update/update) | [homepage](https://github.com/update/update "Be scalable! Update is a new, open source developer framework and CLI for automating updates of any kind in code projects.") * [verb](https://www.npmjs.com/package/verb): Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used… [more](https://github.com/verbose/verb) | [homepage](https://github.com/verbose/verb "Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used on hundreds of projects of all sizes to generate everything from API docs to readmes.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 47 | [jonschlinkert](https://github.com/jonschlinkert) | | 5 | [doowb](https://github.com/doowb) | | 1 | [phated](https://github.com/phated) | | 1 | [danhper](https://github.com/danhper) | | 1 | [paulmillr](https://github.com/paulmillr) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on March 27, 2019._ <p align="center"> <a href="https://gulpjs.com"> <img height="257" width="114" src="https://raw.githubusercontent.com/gulpjs/artwork/master/gulp-2x.png"> </a> </p> # glob-parent [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Azure Pipelines Build Status][azure-pipelines-image]][azure-pipelines-url] [![Travis Build Status][travis-image]][travis-url] [![AppVeyor Build Status][appveyor-image]][appveyor-url] [![Coveralls Status][coveralls-image]][coveralls-url] [![Gitter chat][gitter-image]][gitter-url] Extract the non-magic parent path from a glob string. ## Usage ```js var globParent = require('glob-parent'); globParent('path/to/*.js'); // 'path/to' globParent('/root/path/to/*.js'); // '/root/path/to' globParent('/*.js'); // '/' globParent('*.js'); // '.' globParent('**/*.js'); // '.' globParent('path/{to,from}'); // 'path' globParent('path/!(to|from)'); // 'path' globParent('path/?(to|from)'); // 'path' globParent('path/+(to|from)'); // 'path' globParent('path/*(to|from)'); // 'path' globParent('path/@(to|from)'); // 'path' globParent('path/**/*'); // 'path' // if provided a non-glob path, returns the nearest dir globParent('path/foo/bar.js'); // 'path/foo' globParent('path/foo/'); // 'path/foo' globParent('path/foo'); // 'path' (see issue #3 for details) ``` ## API ### `globParent(maybeGlobString, [options])` Takes a string and returns the part of the path before the glob begins. Be aware of Escaping rules and Limitations below. #### options ```js { // Disables the automatic conversion of slashes for Windows flipBackslashes: true } ``` ## Escaping The following characters have special significance in glob patterns and must be escaped if you want them to be treated as regular path characters: - `?` (question mark) unless used as a path segment alone - `*` (asterisk) - `|` (pipe) - `(` (opening parenthesis) - `)` (closing parenthesis) - `{` (opening curly brace) - `}` (closing curly brace) - `[` (opening bracket) - `]` (closing bracket) **Example** ```js globParent('foo/[bar]/') // 'foo' globParent('foo/\\[bar]/') // 'foo/[bar]' ``` ## Limitations ### Braces & Brackets This library attempts a quick and imperfect method of determining which path parts have glob magic without fully parsing/lexing the pattern. There are some advanced use cases that can trip it up, such as nested braces where the outer pair is escaped and the inner one contains a path separator. If you find yourself in the unlikely circumstance of being affected by this or need to ensure higher-fidelity glob handling in your library, it is recommended that you pre-process your input with [expand-braces] and/or [expand-brackets]. ### Windows Backslashes are not valid path separators for globs. If a path with backslashes is provided anyway, for simple cases, glob-parent will replace the path separator for you and return the non-glob parent path (now with forward-slashes, which are still valid as Windows path separators). This cannot be used in conjunction with escape characters. ```js // BAD globParent('C:\\Program Files \\(x86\\)\\*.ext') // 'C:/Program Files /(x86/)' // GOOD globParent('C:/Program Files\\(x86\\)/*.ext') // 'C:/Program Files (x86)' ``` If you are using escape characters for a pattern without path parts (i.e. relative to `cwd`), prefix with `./` to avoid confusing glob-parent. ```js // BAD globParent('foo \\[bar]') // 'foo ' globParent('foo \\[bar]*') // 'foo ' // GOOD globParent('./foo \\[bar]') // 'foo [bar]' globParent('./foo \\[bar]*') // '.' ``` ## License ISC [expand-braces]: https://github.com/jonschlinkert/expand-braces [expand-brackets]: https://github.com/jonschlinkert/expand-brackets [downloads-image]: https://img.shields.io/npm/dm/glob-parent.svg [npm-url]: https://www.npmjs.com/package/glob-parent [npm-image]: https://img.shields.io/npm/v/glob-parent.svg [azure-pipelines-url]: https://dev.azure.com/gulpjs/gulp/_build/latest?definitionId=2&branchName=master [azure-pipelines-image]: https://dev.azure.com/gulpjs/gulp/_apis/build/status/glob-parent?branchName=master [travis-url]: https://travis-ci.org/gulpjs/glob-parent [travis-image]: https://img.shields.io/travis/gulpjs/glob-parent.svg?label=travis-ci [appveyor-url]: https://ci.appveyor.com/project/gulpjs/glob-parent [appveyor-image]: https://img.shields.io/appveyor/ci/gulpjs/glob-parent.svg?label=appveyor [coveralls-url]: https://coveralls.io/r/gulpjs/glob-parent [coveralls-image]: https://img.shields.io/coveralls/gulpjs/glob-parent/master.svg [gitter-url]: https://gitter.im/gulpjs/gulp [gitter-image]: https://badges.gitter.im/gulpjs/gulp.svg # near-sdk-core This package contain a convenient interface for interacting with NEAR's host runtime. To see the functions that are provided by the host node see [`env.ts`](./assembly/env/env.ts). # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config # get-caller-file [![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file) [![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master) This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked. Inspired by http://stackoverflow.com/questions/13227489 *note: this relies on Node/V8 specific APIs, as such other runtimes may not work* ## Installation ```bash yarn add get-caller-file ``` ## Usage Given: ```js // ./foo.js const getCallerFile = require('get-caller-file'); module.exports = function() { return getCallerFile(); // figures out who called it }; ``` ```js // index.js const foo = require('./foo'); foo() // => /full/path/to/this/file/index.js ``` ## Options: * `getCallerFile(position = 2)`: where position is stack frame whos fileName we want.
near-hackathon-luciferius_challenge-8-rocketo-dao-dashboard
.cargo config.toml .github workflows node.js.yml .parcel-cache 33ea92a96b06453d.txt Cargo.toml README.md add-dao-job-application.bat build-deploy-add-job.bat build.bat build.sh cancel-job.bat contract Cargo.toml README.md build.bat build.sh src lib.rs test.sh deploy.bat dist App.03fbd8d8.css App.03fbd8d8.js index.css index.html materialize.11fed4d9.css materialize.11fed4d9.js materialize.5467296b.js materialize.min.64694632.css materialize.min.64694632.js materialize.min.f120bc19.js src.e31bb0bc.css package.json public index.html manifest.json robots.txt receive-job-payment.bat src App.css App.js components formatting.js lib.js streamViewData.js config.js dao-layout.js fonts OFL.txt README.txt index.html index.js layout.js start-job.bat
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `env CONTRACT_NAME=dao-dashboard.cryptosketches.testnet npm run start` Runs the app in the development mode.\ Open [http://localhost:1234](http://localhost:1234) to view it in the browser. The page will reload if you make edits.\ You will also see any lint errors in the console. ### `yarn test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `yarn build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `yarn eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `yarn build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify) # Rust Smart Contract Template ## Getting started To get started with this template: 1. Click the "Use this template" button to create a new repo based on this template 2. Update line 2 of `Cargo.toml` with your project name 3. Update line 4 of `Cargo.toml` with your project author names 4. Set up the [prerequisites](https://github.com/near/near-sdk-rs#pre-requisites) 5. Begin writing your smart contract in `src/lib.rs` 6. Test the contract `cargo test -- --nocapture` 8. Build the contract `RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release` **Get more info at:** * [Rust Smart Contract Quick Start](https://docs.near.org/docs/develop/contracts/rust/intro) * [Rust SDK Book](https://www.near-sdk.io/)
Giftea_NEAR-tours-project
README.md as-pect.config.js asconfig.json package.json scripts 1.deploy.sh 10.rate_tour.sh 11.delete_tour.sh 2.create_tour.sh 3.get_tour.sh 4.get_tours.sh 5.buy_tour.sh 6.update_tour.sh 7.like_tour.sh 8.dislike_tour.sh 9.comment_on_tour.sh README.md src as-pect.d.ts as_types.d.ts tour README.md __tests__ README.md as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts models commentModel.ts rateModel.ts tourModel.ts tsconfig.json utils.ts
### Unit Tests Unit tests can be run with the command below: ``` yarn run test ``` ### Tests for Contract in `index.unit.spec.ts` ``` [Describe]: Checks for creating account [Success]: ✔ creates a tour [Describe]: View a single Tour [Success]: ✔ Returns a single tour [Success]: ✔ Smart contract panics when there's no Tour with such ID [Describe]: To purchase a single Tour [Success]: ✔ purchases a single tour and returns a response [Success]: ✔ Smart contract panics when there's no Tour with such ID [Describe]: To delete a single Tour [Success]: ✔ deletes a single tour and returns a response [Success]: ✔ Smart contract panics when there's no Tour with such ID [Describe]: To like on a single Tour [Success]: ✔ likes on a single tour and returns a response [Success]: ✔ unlikes on a single tour and returns a response [Success]: ✔ Smart contract panics when there's no Tour with such ID [Describe]: To dislike on a single Tour [Success]: ✔ dislikes on a single tour and returns a response [Success]: ✔ undislikes on a single tour and returns a response [Success]: ✔ Smart contract panics when there's no Tour with such ID [Describe]: Comment on tour [Success]: ✔ comments on tour [Success]: ✔ Smart contract panics when there's no Tour with such ID [Describe]: Rate tour [Success]: ✔ rates tour [Success]: ✔ Smart contract panics when there's no Tour with such ID [File]: src/tour/__tests__/index.unit.spec.ts [Groups]: 9 pass, 9 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 17 pass, 0 fail, 17 total [Time]: 220.521ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 9 count, 9 pass [Tests]: 17 pass, 0 fail, 17 total [Time]: 15046.675ms ✨ Done in 32.52s. ``` ## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └───────────────────────────────────────┴───────────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1654101510417-62946478212070 # export OWNER=giftea.testnet ``` - Commands ```sh 1.deploy.sh # cleanup, compile and deploy contract 2.create_tour.sh # call methods on the deployed contract ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1654101510417-62946478212070 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linux-watch-command#191068) # Sample This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage The goal of this repository is to make it as easy as possible to get started writing unit tests for AssemblyScript contracts built to work with NEAR Protocol. ## Usage ### Getting started 1. clone this repo to a local folder 2. run `yarn` 3. run `yarn install` 4. run `yarn test` ### Top-level `yarn` commands - run `yarn test` to run all tests - (!) be sure to run `yarn build:release` at least once before: - run `yarn test:unit` to run only unit tests - run `yarn build` to quickly verify build status - run `yarn deploy` to quickly run the `./scripts/1.deploy.sh` command to deploy smart contract - run `yarn clean` to clean up build folder ### Other documentation - tour contract and test documentation - see `/src/tour/README` for contract interface - see `/src/tour/__tests__/README` for tour unit testing details - see `/scripts/README` for running scripts ### Contracts and Unit Tests ```txt src ├── tour <-- tour contract │   ├── README.md │   ├── __tests__ │   │   ├── README.md │   │   └── index.unit.spec.ts │   └── assembly │   └── index.ts | └── models | └── commentModel.ts | └── rateModel.ts | └── tourModel.ts | └── utils.ts <-- shared contract code ``` ### Helper Scripts ```txt scripts ├── 1.deploy.sh ├── 2.create_tour.sh ├── 3.get_tour.sh ├── 4.get_tours.sh ├── 5.buy_tour.sh ├── 6.update_tour.sh ├── 7.like_tour.sh ├── 8.dislike_tour.sh ├── 9.comment_on_tour.sh ├── 10.rate_tour.sh ├── 11.delete_tour.sh └── README.md <-- instructions ``` ## Deployed Contract Link [Check out the deployed Smart Contract on explorer.testnet.near.org](https://explorer.testnet.near.org/transactions/4Y8PBn45mJtyDD4ir1aopPkMNqZdfC2hwJrXhTxAi7cA) ![Near, Inc. logo](https://near.org/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311) ## Design ### Interface ```ts function setTour ``` - "Change" function (ie. a function that alters contract state) - Receives a `Tour` object as a parameter, creates a new Tour and returns the success message ```ts function getTour ``` - "View" function (ie. a function that does not alters contract state) - Recieves a Tour's `id` as parameter - Returns a Tour object ```ts function getTours ``` - "View" function (ie. a function that does not alters contract state) - Returns the whole Tours details/content ```ts function buyTour ``` - "Change" function (ie. a function that alters contract state) - Recieves a Tour's `id` as parameter - This fetches a Tour by the `id` parameter and increaments it's sold amount ```ts function updateTour ``` - "Change" function (ie. a function that alters contract state) - Receives a `Tour` object as a parameter, updates Tour and returns the success message ```ts function deleteTour ``` - "Change" function (ie. a function that alters contract state) - Recieves a Tour's `id` as parameter - Fetches the Tour by `id`, deletes it together with it's comments and rates ```ts function likeTour ``` - "Change" function (ie. a function that alters contract state) - Recieves a Tour's `id` as parameter - Fetches the Tour by `id`, and adds a like to it. - If a like has been added by a user and the function is called again, it removes the like. - If a dislike has been added by a user and the function is called, it removes the dislike and adds a like ```ts function dislikeTour ``` - "Change" function (ie. a function that alters contract state) - Recieves a Tour's `id` as parameter - Fetches the Tour by `id`, and adds a dislike to it. - If a dislike has been added by a user and the function is called again, it removes the dislike. - If a like has been added by a user and the function is called, it removes the like and adds a dislike ```ts function commentOnTour ``` - "Change" function (ie. a function that alters contract state) - Receives a `Comment` object as a parameter, fetches the Tour by the `tourId` value within the `Comment` object - Creates a new comment and adds it to the Tour ```ts function rateTour ``` - "Change" function (ie. a function that alters contract state) - Receives a `Rate` object as a parameter, fetches the Tour by the `tourId` value within the `Rate` object - Creates a new rate and adds it to the Tour - The function will not execute if a user has rated before
imambujshukla7_trustballot
.gitpod.yml CONTRIBUTING.md README.md contract README.md build.sh build builder.c code.h hello_near.js methods.h deploy.sh package-lock.json package.json src contract.ts tsconfig.json frontend App.js assets global.css components Home.js NewPoll.js PollingStation.js dist frontend.3464ddca.js index.1303bb05.css index.50450f3e.css index.ab0485ab.css index.html logo-white.a7716062.svg index.html index.js near-wallet.js package-lock.json package.json start.sh styles.css tailwind.config.js ui-components.js integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # TrustBallot TrustBallot is a blockchain based voting platform. It allows users to create and participate in polls with transparent and secure voting, using the NEAR Protocol. The application is deployed on Cloudflare, and the users can access it at [trustballot.site](https://trustballot.site). ## Features - **Decentralized Voting**: Leverage the security and transparency of blockchain for your polls. - **User-Friendly Interface**: Intuitive design for easy poll creation and participation. - **Transparent Results**: View real-time results and statistics for each poll. ## Getting Started To run TrustBallot locally, follow these steps: 1. Clone the repository. ```bash git clone https://github.com/imambujshukla7/trustballot.git cd trustballot ``` 2. Install dependencies for the frontend. ```bash cd frontend npm install ``` 3. Start the frontend development server. ```bash npm start ``` 4. Access the application at [http://trustballot.site). ## Deployment TrustBallot is deployed on Cloudflare and can be accessed at [trustballot.site](https://trustballot.site). To deploy your own instance, refer to the NEAR Protocol documentation for deployment with `create-near-app`. ## Tech Stack - **NEAR Protocol**: Blockchain platform for secure and transparent smart contracts. - **React**: JavaScript library for building interactive user interfaces. - **Bootstrap and React-Bootstrap:** Styling and UI components are built using Bootstrap and React-Bootstrap. - **JavaScript (Node.js):** JavaScript is used for various components, including the integration tests. - **Cloudflare**: Web infrastructure and security platform for reliable deployment. ## Contributing Contributions are welcome! Feel free to submit issues or pull requests. ## License This project is licensed under the [MIT License](LICENSE).
near_workspaces
.github ISSUE_TEMPLATE BOUNTY.yml README.md
<div align="center"> <h1>NEAR Workspaces (TypeScript/JavaScript Edition)</h1> [![Project license](https://img.shields.io/badge/license-Apache2.0-blue.svg)](https://opensource.org/licenses/Apache-2.0) [![Project license](https://img.shields.io/badge/license-MIT-blue.svg)](https://opensource.org/licenses/MIT) [![Discord](https://img.shields.io/discord/490367152054992913?label=discord)](https://discord.gg/Vyp7ETM) [![NPM version](https://img.shields.io/npm/v/near-workspaces.svg?style=flat-square)](https://npmjs.com/near-workspaces) [![Size on NPM](https://img.shields.io/bundlephobia/minzip/near-workspaces.svg?style=flat-square)](https://npmjs.com/near-workspaces) </div> `NEAR Workspaces` is a library for automating workflows and writing tests for NEAR smart contracts. You can use it as is or integrate with test runner of your choise (AVA, Jest, Mocha, etc.). If you don't have a preference, we suggest you to use AVA. Quick Start (without testing frameworks) =========== To get started with `Near Workspaces` you need to do only two things: 1. Initialize a `Worker`. ```ts const worker = await Worker.init(); const root = worker.rootAccount; const alice = await root.createSubAccount('alice'); const contract = await root.devDeploy('path/to/compiled.wasm'); ``` 2. Writing tests. `near-workspaces` is designed for concurrency. Here's a simple way to get concurrent runs using plain JS: ```ts import {strict as assert} from 'assert'; await Promise.all([ async () => { await alice.call( contract, 'some_update_function', {some_string_argument: 'cool', some_number_argument: 42} ); const result = await contract.view( 'some_view_function', {account_id: alice} ); assert.equal(result, 'whatever'); }, async () => { const result = await contract.view( 'some_view_function', {account_id: alice} ); /* Note that we expect the value returned from `some_view_function` to be a default here, because this `fork` runs *at the same time* as the previous, in a separate local blockchain */ assert.equal(result, 'some default'); } ]); ``` ``` More info in our main README: https://github.com/near/workspaces-js # Simple project This is the simplest project setup example with workspaces-js. You can copy it as the starting point when setup your project. ## Usage ``` yarn yarn test ``` ## Setup your project Assume you have written your smart contract. Setup and write workspaces-js test as this project is easy: 1. Build the contract to `.wasm` as place it in `contracts/`. 2. Install the `near-workspaces` and `ava` with `npm` or `yarn`. 3. Copy the ava.config.cjs to you project root directory. 4. Write test, place in `__tests__/`, end with `.ava.js`. You can refer to `__tests__/test-status-message.ava.js` as an example. 5. We're done! Run test with `yarn test` and continue adding more tests! <div align="center"> <h1>NEAR Workspaces (TypeScript/JavaScript Edition)</h1> [![Project license](https://img.shields.io/badge/license-Apache2.0-blue.svg)](https://opensource.org/licenses/Apache-2.0) [![Project license](https://img.shields.io/badge/license-MIT-blue.svg)](https://opensource.org/licenses/MIT) [![Discord](https://img.shields.io/discord/490367152054992913?label=discord)](https://discord.gg/Vyp7ETM) [![NPM version](https://img.shields.io/npm/v/near-workspaces.svg?style=flat-square)](https://npmjs.com/near-workspaces) [![Size on NPM](https://img.shields.io/bundlephobia/minzip/near-workspaces.svg?style=flat-square)](https://npmjs.com/near-workspaces) </div> `NEAR Workspaces` is a library for automating workflows and writing tests for NEAR smart contracts. You can use it as is or integrate with test runner of your choise (AVA, Jest, Mocha, etc.). If you don't have a preference, we suggest you to use AVA. Quick Start (without testing frameworks) =========== To get started with `Near Workspaces` you need to do only two things: 1. Initialize a `Worker`. ```ts const worker = await Worker.init(); const root = worker.rootAccount; const alice = await root.createSubAccount('alice'); const contract = await root.devDeploy('path/to/compiled.wasm'); ``` Let's step through this. 1. `Worker.init` initializes a new `SandboxWorker` or `TestnetWorker` depending on the config. `SandboxWorker` contains [NEAR Sandbox](https://github.com/near/sandbox), which is essentially a local mini-NEAR blockchain. You can create one `Worker` per test to get its own data directory and port (for Sandbox) or root account (for Testnet), so that tests can run in parallel without race conditions in accessing states. If there's no state intervention. you can also reuse the `Worker` to speedup the tests. 2. The worker has a `root` account. For `SandboxWorker`, it's `test.near`. For `TestnetWorker`, it creates a unique account. The following accounts are created as subaccounts of the root account. The name of the account will change from different runs, so you should not refer to them by hard coded account name. You can access them via the account object, such as `root`, `alice` and `contract` above. 3. `root.createSubAccount` creates a new subaccount of `root` with the given name, for example `alice.<root-account-name>`. 4. `root.devDeploy` creates an account with random name, then deploys the specified Wasm file to it. 5. `path/to/compiled.wasm` will resolve relative to your project root. That is, the nearest directory with a `package.json` file, or your current working directory if no `package.json` is found. To construct a path relative to your test file, you can use `path.join(__dirname, '../etc/etc.wasm')` ([more info](https://nodejs.org/api/path.html#path_path_join_paths)). 6. `worker` contains a reference to this data directory, so that multiple tests can use it as a starting point. 7. If you're using a test framework, you can save the `worker` object and account objects `root`, `alice`, `contract` to test context to reuse them in subsequent tests. 8. At the end of test, call `await worker.tearDown()` to shuts down the Worker. It gracefully shuts down the Sandbox instance it ran in the background. However, it keeps the data directory around. That's what stores the state of the two accounts that were created (`alice` and `contract-account-name` with its deployed contract). 2. Writing tests. `near-workspaces` is designed for concurrency. Here's a simple way to get concurrent runs using plain JS: ```ts import {strict as assert} from 'assert'; await Promise.all([ async () => { await alice.call( contract, 'some_update_function', {some_string_argument: 'cool', some_number_argument: 42} ); const result = await contract.view( 'some_view_function', {account_id: alice} ); assert.equal(result, 'whatever'); }, async () => { const result = await contract.view( 'some_view_function', {account_id: alice} ); /* Note that we expect the value returned from `some_view_function` to be a default here, because this `fork` runs *at the same time* as the previous, in a separate local blockchain */ assert.equal(result, 'some default'); } ]); ``` Let's step through this. 1. `worker` and accounts such as `alice` are created before. 2. `call` syntax mirrors [near-cli](https://github.com/near/near-cli) and either returns the successful return value of the given function or throws the encountered error. If you want to inspect a full transaction and/or avoid the `throw` behavior, you can use `callRaw` instead. 3. While `call` is invoked on the account _doing the call_ (`alice.call(contract, …)`), `view` is invoked on the account _being viewed_ (`contract.view(…)`). This is because the caller of a view is irrelevant and ignored. See the [tests](https://github.com/near/workspaces-js/tree/main/__tests__) directory in this project for more examples. Quick Start with AVA =========== Since `near-workspaces` is designed for concurrency, AVA is a great fit, because it runs tests concurrently by default. To use`NEAR Workspaces` with AVA: 1. Start with the basic setup described [here](https://github.com/avajs/ava). 2. Add custom script for running tests on Testnet (if needed). Check instructions in `Running on Testnet` section. 3. Add your tests following these example: ```ts import {Worker} from 'near-workspaces'; import anyTest, {TestFn} from 'ava' const test = anyTest as TestFn<{ worker: Worker; accounts: Record<string, NearAccount>; }>; /* If using `test.before`, each test is reusing the same worker; If you'd like to make a copy of the worker, use `beforeEach` after `afterEach`, which allows you to isolate the state for each test */ test.before(async t => { const worker = await Worker.init(); const root = worker.rootAccount; const contract = await root.devDeploy('path/to/contract/file.wasm'); /* Account that you will be able to use in your tests */ const ali = await root.createSubAccount('ali'); t.context.worker = worker; t.context.accounts = {root, contract, ali}; }) test('Test name', async t => { const {ali, contract} = t.context.accounts; await ali.call(contract, 'set_status', {message: 'hello'}); const result: string = await contract.view('get_status', {account_id: ali}); t.is(result, 'hello'); }); test.after(async t => { // Stop Sandbox server await t.context.worker.tearDown().catch(error => { console.log('Failed to tear down the worker:', error); }); }); ``` "Spooning" Contracts from Testnet and Mainnet ============================================= [Spooning a blockchain](https://coinmarketcap.com/alexandria/glossary/spoon-blockchain) is copying the data from one network into a different network. near-workspaces makes it easy to copy data from Mainnet or Testnet contracts into your local Sandbox environment: ```ts const refFinance = await root.importContract({ mainnetContract: 'v2.ref-finance.near', blockId: 50_000_000, withData: true, }); ``` This would copy the Wasm bytes and contract state from [v2.ref-finance.near](https://explorer.near.org/accounts/v2.ref-finance.near) to your local blockchain as it existed at block `50_000_000`. This makes use of Sandbox's special [patch state](#patch-state-on-the-fly) feature to keep the contract name the same, even though the top level account might not exist locally (note that this means it only works in Sandbox testing mode). You can then interact with the contract in a deterministic way the same way you interact with all other accounts created with near-workspaces. Gotcha: `withData` will only work out-of-the-box if the contract's data is 50kB or less. This is due to the default configuration of RPC servers; see [the "Heads Up" note here](https://docs.near.org/api/rpc/contracts#view-contract-state). Some teams at NEAR are hard at work giving you an easy way to run your own RPC server, at which point you can point tests at your custom RPC endpoint and get around the 50kB limit. See an [example of spooning](https://github.com/near/workspaces-js/blob/main/__tests__/05.spoon-contract-to-sandbox.ava.ts) contracts. Running on Testnet ================== near-workspaces is set up so that you can write tests once and run them against a local Sandbox node (the default behavior) or against [NEAR TestNet](https://docs.near.org/concepts/basics/networks). Some reasons this might be helpful: * Gives higher confidence that your contracts work as expected * You can test against deployed testnet contracts * If something seems off in Sandbox mode, you can compare it to testnet In order to use Workspaces JS in testnet mode you will need to have a testnet account. You can create one [here](https://wallet.testnet.near.org/). You can switch to testnet mode in three ways. 1. When creating Worker set network to `testnet` and pass your master account: ```ts const worker = await Worker.init({ network: 'testnet', testnetMasterAccountId: '<yourAccountName>', }) ``` 2. Set the `NEAR_WORKSPACES_NETWORK` and `TESTNET_MASTER_ACCOUNT_ID` environment variables when running your tests: ```bash NEAR_WORKSPACES_NETWORK=testnet TESTNET_MASTER_ACCOUNT_ID=<your master account Id> node test.js ``` If you set this environment variables and pass `{network: 'testnet', testnetMasterAccountId: <masterAccountId>}` to `Worker.init`, the config object takes precedence. 3. If using `near-workspaces` with AVA, you can use a custom config file. Other test runners allow similar config files; adjust the following instructions for your situation. Create a file in the same directory as your `package.json` called `ava.testnet.config.cjs` with the following contents: ```js module.exports = { ...require('near-workspaces/ava.testnet.config.cjs'), ...require('./ava.config.cjs'), }; module.exports.environmentVariables = { TESTNET_MASTER_ACCOUNT_ID: '<masterAccountId>', }; ``` The [near-workspaces/ava.testnet.config.cjs](https://github.com/near/workspaces-js/blob/main/ava.testnet.config.cjs) import sets the `NEAR_WORKSPACES_NETWORK` environment variable for you. A benefit of this approach is that you can then easily ignore files that should only run in Sandbox mode. Now you'll also want to add a `test:testnet` script to your `package.json`'s `scripts` section: ```diff "scripts": { "test": "ava", + "test:testnet": "ava --config ./ava.testnet.config.cjs" } ``` Stepping through a testnet example ---------------------------------- Let's revisit a shortened version of the example from How It Works above, describing what will happen in Testnet. 1. Create a `Worker`. ```ts const worker = await Worker.init(); ``` `Worker.init` creates a unique testnet account as root account. 2. Write tests. ```ts await Promise.all([ async () => { await alice.call( contract, 'some_update_function', {some_string_argument: 'cool', some_number_argument: 42} ); const result = await contract.view( 'some_view_function', {account_id: alice} ); assert.equal(result, 'whatever'); }, async () => { const result = await contract.view( 'some_view_function', {account_id: alice} ); assert.equal(result, 'some default'); } ]); ``` Note: Sometimes account creation rate limits are reached on testnet, simply wait a little while and try again. Running tests only in Sandbox ------------------------------- If some of your runs take advantage of Sandbox-specific features, you can skip these on testnet in two ways: 1. You can skip entire sections of your files by checking `getNetworkFromEnv() === 'sandbox'`. ```ts let worker = Worker.init(); // things make sense to any network const root = worker.rootAccount; const alice = await root.createSubAccount('alice'); if (getNetworkFromEnv() === 'sandbox') { // thing that only makes sense with sandbox } ``` 2. Use a separate testnet config file, as described under the "Running on Testnet" heading above. Specify test files to include and exclude in config file. Patch State on the Fly ====================== In Sandbox-mode, you can add or modify any contract state, contract code, account or access key with `patchState`. You cannot perform arbitrary mutation on contract state with transactions since transactions can only include contract calls that mutate state in a contract-programmed way. For example, with an NFT contract, you can perform some operation with NFTs you have ownership of, but you cannot manipulate NFTs that are owned by other accounts since the smart contract is coded with checks to reject that. This is the expected behavior of the NFT contract. However, you may want to change another person's NFT for a test setup. This is called "arbitrary mutation on contract state" and can be done with `patchState`. Alternatively you can stop the node, dump state at genesis, edit genesis, and restart the node. The later approach is more complicated to do and also cannot be performed without restarting the node. It is true that you can alter contract code, accounts, and access keys using normal transactions via the `DeployContract`, `CreateAccount`, and `AddKey` [actions](https://nomicon.io/RuntimeSpec/Actions.html?highlight=actions#actions). But this limits you to altering your own account or sub-account. `patchState` allows you to perform these operations on any account. To see an example of how to do this, see the [patch-state test](https://github.com/near/workspaces-js/blob/main/__tests__/02.patch-state.ava.ts). Time Traveling =============== In Sandbox-mode, you can forward time-related state (the block height, timestamp and epoch height) with `fastForward`. This means contracts which require time sensitive data do not need to sit and wait the same amount of time for blocks on the sandbox to be produced. We can simply just call the api to get us further in time. For an example, see the [fast-forward test](./__tests__/08.fast-forward.ava.ts) Note: `fastForward` does not speed up an in-flight transactions. Pro Tips ======== * `NEAR_WORKSPACES_DEBUG=true` – run tests with this environment variable set to get copious debug output and a full log file for each Sandbox instance. * `Worker.init` [config](https://github.com/near/workspaces-js/blob/main/packages/js/src/interfaces.ts) – you can pass a config object as the first argument to `Worker.init`. This lets you do things like: * skip initialization if specified data directory already exists (the default behavior) ```ts Worker.init( { rm: false, homeDir: './test-data/alice-owns-an-nft' }, ) ``` * always recreate such data directory instead with `rm: true` * specify which port to run on * and more! Env variables ======== ```text NEAR_CLI_MAINNET_RPC_SERVER_URL NEAR_CLI_TESTNET_RPC_SERVER_URL ``` Clear them in case you want to get back to the default RPC server. Example: ```shell export NEAR_CLI_MAINNET_RPC_SERVER_URL=<put_your_rpc_server_url_here> ``` here is a testcase: [jsonrpc.ava.js](./packages/js/__tests__/jsonrpc.ava.js) <div align="center"> <h1>NEAR Workspaces (Rust Edition)</h1> <p> <strong>Rust library for automating workflows and writing tests for NEAR smart contracts. This software is not final, and will likely change.</strong> </p> <p> <a href="https://crates.io/crates/near-workspaces"><img src="https://img.shields.io/crates/v/near-workspaces.svg?style=flat-square" alt="Crates.io version" /></a> <a href="https://crates.io/crates/near-workspaces"><img src="https://img.shields.io/crates/d/near-workspaces.svg?style=flat-square" alt="Download" /></a> <a href="https://docs.rs/near-workspaces"><img src="https://docs.rs/near-workspaces/badge.svg" alt="Reference Documentation" /></a> </p> </div> ## Release notes **Release notes and unreleased changes can be found in the [CHANGELOG](CHANGELOG.md)** ## Requirements - Rust v1.69.0 and up. - MacOS (x86 and M1) or Linux (x86) for sandbox tests. ### WASM compilation not supported `near-workspaces-rs`, the library itself, does not currently compile to WASM. Best to put this dependency in `[dev-dependencies]` section of `Cargo.toml` if we were trying to run this library alongside something that already does compile to WASM, such as `near-sdk-rs`. ## Simple Testing Case A simple test to get us going and familiar with `near-workspaces` framework. Here, we will be going through the NFT contract and how we can test it with `near-workspaces-rs`. ### Setup -- Imports First, we need to declare some imports for convenience. ```rust // macro allowing us to convert args into JSON bytes to be read by the contract. use serde_json::json; ``` We will need to have our pre-compiled WASM contract ahead of time and know its path. Refer to the respective near-sdk-{rs, js} repos/language for where these paths are located. In this showcase, we will be pointing to the example's NFT contract: ```rust const NFT_WASM_FILEPATH: &str = "./examples/res/non_fungible_token.wasm"; ``` NOTE: there is an unstable feature that will allow us to compile our projects during testing time as well. Take a look at the feature section [Compiling Contracts During Test Time](#compiling-contracts-during-test-time) ### Setup -- Setting up Sandbox and Deploying NFT Contract This includes launching our sandbox, loading our wasm file and deploying that wasm file to the sandbox environment. ```rust #[tokio::test] async fn test_nft_contract() -> anyhow::Result<()> { let worker = near_workspaces::sandbox().await?; let wasm = std::fs::read(NFT_WASM_FILEPATH)?; let contract = worker.dev_deploy(&wasm).await?; ``` Where - `anyhow` - A crate that deals with error handling, making it more robust for developers. - `worker` - Our gateway towards interacting with our sandbox environment. - `contract`- The deployed contract on sandbox the developer interacts with. ### Initialize Contract & Test Output Then we'll go directly into making a call into the contract, and initialize the NFT contract's metadata: ```rust let outcome = contract .call("new_default_meta") .args_json(json!({ "owner_id": contract.id(), })) .transact() // note: we use the contract's keys here to sign the transaction .await?; // outcome contains data like logs, receipts and transaction outcomes. println!("new_default_meta outcome: {:#?}", outcome); ``` Afterwards, let's mint an NFT via `nft_mint`. This showcases some extra arguments we can supply, such as deposit and gas: ```rust use near_gas::NearGas; use near_workspaces::types::NearToken; let deposit = NearToken::from_near(100); let outcome = contract .call("nft_mint") .args_json(json!({ "token_id": "0", "token_owner_id": contract.id(), "token_metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "copies": 1, }, })) .deposit(deposit) // nft_mint might consume more than default gas, so supply our own gas value: .gas(NearGas::from_tgas(300)) .transact() .await?; println!("nft_mint outcome: {:#?}", outcome); ``` Then later on, we can view our minted NFT's metadata via our `view` call into `nft_metadata`: ```rust let result: serde_json::Value = contract .call("nft_metadata") .view() .await? .json()?; println!("--------------\n{}", result); println!("Dev Account ID: {}", contract.id()); Ok(()) } ``` ### Updating Contract Afterwards Note that if our contract code changes, `near-workspaces-rs` does nothing about it since we are utilizing `deploy`/`dev_deploy` to merely send the contract bytes to the network. So if it does change, we will have to recompile the contract as usual, and point `deploy`/`dev_deploy` again to the right WASM files. However, there is a feature that will recompile contract changes for us: refer to the experimental/unstable [`compile_project`](#compiling-contracts-during-test-time) function for telling near-workspaces to compile a _Rust_ project for us. ## Examples More standalone examples can be found in `examples/src/*.rs`. To run the above NFT example, execute: ```sh cargo run --example nft ``` ## Features ### Choosing a network ```rust #[tokio::main] // or whatever runtime we want async fn main() -> anyhow::Result<()> { // Create a sandboxed environment. // NOTE: Each call will create a new sandboxed environment let worker = near_workspaces::sandbox().await?; // or for testnet: let worker = near_workspaces::testnet().await?; } ``` ### Helper Functions Need to make a helper functions utilizing contracts? Just import it and pass it around: ```rust use near_workspaces::Contract; // Helper function that calls into a contract we give it async fn call_my_func(contract: &Contract) -> anyhow::Result<()> { // Call into the function `contract_function` with args: contract.call("contract_function") .args_json(serde_json::json!({ "message": msg, }) .transact() .await?; Ok(()) } ``` Or to pass around workers regardless of networks: ```rust use near_workspaces::{DevNetwork, Worker}; const CONTRACT_BYTES: &[u8] = include_bytes!("./relative/path/to/file.wasm"); // Create a helper function that deploys a specific contract // NOTE: `dev_deploy` is only available on `DevNetwork`s such as sandbox and testnet. async fn deploy_my_contract(worker: Worker<impl DevNetwork>) -> anyhow::Result<Contract> { worker.dev_deploy(CONTRACT_BYTES).await } ``` ### View Account Details We can check the balance of our accounts like so: ```rs #[test(tokio::test)] async fn test_contract_transfer() -> anyhow::Result<()> { let transfer_amount = NearToken::from_millinear(100); let worker = near_workspaces::sandbox().await?; let contract = worker .dev_deploy(include_bytes!("../target/res/your_project_name.wasm")) .await?; contract.call("new") .max_gas() .transact() .await?; let alice = worker.dev_create_account().await?; let bob = worker.dev_create_account().await?; let bob_original_balance = bob.view_account().await?.balance; alice.call(contract.id(), "function_that_transfers") .args_json(json!({ "destination_account": bob.id() })) .max_gas() .deposit(transfer_amount) .transact() .await?; assert_eq!( bob.view_account().await?.balance, bob_original_balance + transfer_amount ); Ok(()) } ``` For viewing other chain related details, look at the docs for [Worker](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Worker.html), [Account](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Account.html) and [Contract](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Contract.html) ### Spooning - Pulling Existing State and Contracts from Mainnet/Testnet This example will showcase spooning state from a testnet contract into our local sandbox environment. We will first start with the usual imports: ```rust use near_workspaces::network::Sandbox; use near_workspaces::{Account, AccountId, BlockHeight, Contract, Worker}; ``` Then specify the contract name from testnet we want to be pulling: ```rust const CONTRACT_ACCOUNT: &str = "contract_account_name_on_testnet.testnet"; ``` Let's also specify a specific block ID referencing back to a specific time. Just in case our contract or the one we're referencing has been changed or updated: ```rust const BLOCK_HEIGHT: BlockHeight = 12345; ``` Create a function called `pull_contract` which will pull the contract's `.wasm` file from the chain and deploy it onto our local sandbox. We'll have to re-initialize it with all the data to run tests. ```rust async fn pull_contract(owner: &Account, worker: &Worker<Sandbox>) -> anyhow::Result<Contract> { let testnet = near_workspaces::testnet_archival().await?; let contract_id: AccountId = CONTRACT_ACCOUNT.parse()?; ``` This next line will actually pull down the relevant contract from testnet and set an initial balance on it with 1000 NEAR. Following that we will have to init the contract again with our own metadata. This is because the contract's data is to big for the RPC service to pull down, who's limits are set to 50kb. ```rust use near_workspaces::types::NearToken; let contract = worker .import_contract(&contract_id, &testnet) .initial_balance(NearToken::from_near(1000)) .block_height(BLOCK_HEIGHT) .transact() .await?; owner .call(contract.id(), "init_method_name") .args_json(serde_json::json!({ "arg1": value1, "arg2": value2, })) .transact() .await?; Ok(contract) } ``` ### Time Traveling `workspaces` testing offers support for forwarding the state of the blockchain to the future. This means contracts which require time sensitive data do not need to sit and wait the same amount of time for blocks on the sandbox to be produced. We can simply just call `worker.fast_forward` to get us further in time. Note: This is not to be confused with speeding up the current in-flight transactions; the state being forwarded in this case refers to time-related state (the block height, timestamp and epoch). ```rust #[tokio::test] async fn test_contract() -> anyhow::Result<()> { let worker = near_workspaces::sandbox().await?; let contract = worker.dev_deploy(WASM_BYTES).await?; let blocks_to_advance = 10000; worker.fast_forward(blocks_to_advance).await?; // Now, "do_something_with_time" will be in the future and can act on future time-related state. contract.call("do_something_with_time") .transact() .await?; } ``` For a full example, take a look at [examples/src/fast_forward.rs](https://github.com/near/near-workspaces-rs/blob/main/examples/src/fast_forward.rs). ### Compiling Contracts During Test Time Note, this is an unstable feature and will very likely change. To enable it, add the `unstable` feature flag to `workspaces` dependency in `Cargo.toml`: ```toml [dependencies] near-workspaces = { version = "...", features = ["unstable"] } ``` Then, in our tests right before we call into `deploy` or `dev_deploy`, we can compile our projects: ```rust #[tokio::test] async fn test_contract() -> anyhow::Result<()> { let wasm = near_workspaces::compile_project("path/to/contract-rs-project").await?; let worker = workspaces::sandbox().await?; let contract = worker.dev_deploy(&wasm).await?; ... } ``` For a full example, take a look at [workspaces/tests/deploy_project.rs](https://github.com/near/near-workspaces-rs/blob/main/workspaces/tests/deploy_project.rs). ### Coverage analysis of WASM executables Generated code coverage reports help identify areas of code that are executed during testing, making it a valuable tool for ensuring the reliability and quality of your contracts. [Here](https://hknio.github.io/wasmcov/docs/NEAR) is the step by step guide documentation to achieve this. The project can be found here: <https://github.com/hknio/wasmcov> ### Other Features Other features can be directly found in the `examples/` folder, with some documentation outlining how they can be used. ### Environment Variables These environment variables will be useful if there was ever a snag hit: - `NEAR_RPC_TIMEOUT_SECS`: The default is 10 seconds, but this is the amount of time before timing out waiting for a RPC service when talking to the sandbox or any other network such as testnet. - `NEAR_SANDBOX_BIN_PATH`: Set this to our own prebuilt `neard-sandbox` bin path if we want to use a non-default version of the sandbox or configure nearcore with our own custom features that we want to test in near-workspaces. - `NEAR_SANDBOX_MAX_PAYLOAD_SIZE`: Sets the max payload size for sending transaction commits to sandbox. The default is 1gb and is necessary for patching large states. - `NEAR_SANDBOX_MAX_FILES`: Set the max amount of files that can be opened at a time in the sandbox. If none is specified, the default size of 4096 will be used. The actual near chain will use over 10,000 in practice, but for testing this should be much lower since we do not have a constantly running blockchain unless our tests take up that much time. - `NEAR_RPC_API_KEY`: This is the API key necessary for communicating with RPC nodes. This is useful when interacting with services such as Pagoda Console or a service that can access RPC metrics. This is not a **hard** requirement, but it is recommended to running the Pagoda example in the examples folder. - `NEAR_ENABLE_SANDBOX_LOG`: Set this to `1` to enable sandbox logging. This is useful for debugging issues with the `neard-sandbox` binary. <div align="center"> <h1>NEAR Workspaces (Rust Edition)</h1> <p> <strong>Rust library for automating workflows and writing tests for NEAR smart contracts. This software is not final, and will likely change.</strong> </p> <p> <a href="https://crates.io/crates/near-workspaces"><img src="https://img.shields.io/crates/v/near-workspaces.svg?style=flat-square" alt="Crates.io version" /></a> <a href="https://crates.io/crates/near-workspaces"><img src="https://img.shields.io/crates/d/near-workspaces.svg?style=flat-square" alt="Download" /></a> <a href="https://docs.rs/near-workspaces"><img src="https://docs.rs/near-workspaces/badge.svg" alt="Reference Documentation" /></a> </p> </div> ## Release notes **Release notes and unreleased changes can be found in the [CHANGELOG](CHANGELOG.md)** ## Requirements - Rust v1.69.0 and up. - MacOS (x86 and M1) or Linux (x86) for sandbox tests. ### WASM compilation not supported `near-workspaces-rs`, the library itself, does not currently compile to WASM. Best to put this dependency in `[dev-dependencies]` section of `Cargo.toml` if we were trying to run this library alongside something that already does compile to WASM, such as `near-sdk-rs`. ## Simple Testing Case A simple test to get us going and familiar with `near-workspaces` framework. Here, we will be going through the NFT contract and how we can test it with `near-workspaces-rs`. ### Setup -- Imports First, we need to declare some imports for convenience. ```rust // macro allowing us to convert args into JSON bytes to be read by the contract. use serde_json::json; ``` We will need to have our pre-compiled WASM contract ahead of time and know its path. Refer to the respective near-sdk-{rs, js} repos/language for where these paths are located. In this showcase, we will be pointing to the example's NFT contract: ```rust const NFT_WASM_FILEPATH: &str = "./examples/res/non_fungible_token.wasm"; ``` NOTE: there is an unstable feature that will allow us to compile our projects during testing time as well. Take a look at the feature section [Compiling Contracts During Test Time](#compiling-contracts-during-test-time) ### Setup -- Setting up Sandbox and Deploying NFT Contract This includes launching our sandbox, loading our wasm file and deploying that wasm file to the sandbox environment. ```rust #[tokio::test] async fn test_nft_contract() -> anyhow::Result<()> { let worker = near_workspaces::sandbox().await?; let wasm = std::fs::read(NFT_WASM_FILEPATH)?; let contract = worker.dev_deploy(&wasm).await?; ``` Where - `anyhow` - A crate that deals with error handling, making it more robust for developers. - `worker` - Our gateway towards interacting with our sandbox environment. - `contract`- The deployed contract on sandbox the developer interacts with. ### Initialize Contract & Test Output Then we'll go directly into making a call into the contract, and initialize the NFT contract's metadata: ```rust let outcome = contract .call("new_default_meta") .args_json(json!({ "owner_id": contract.id(), })) .transact() // note: we use the contract's keys here to sign the transaction .await?; // outcome contains data like logs, receipts and transaction outcomes. println!("new_default_meta outcome: {:#?}", outcome); ``` Afterwards, let's mint an NFT via `nft_mint`. This showcases some extra arguments we can supply, such as deposit and gas: ```rust use near_gas::NearGas; use near_workspaces::types::NearToken; let deposit = NearToken::from_near(100); let outcome = contract .call("nft_mint") .args_json(json!({ "token_id": "0", "token_owner_id": contract.id(), "token_metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "copies": 1, }, })) .deposit(deposit) // nft_mint might consume more than default gas, so supply our own gas value: .gas(NearGas::from_tgas(300)) .transact() .await?; println!("nft_mint outcome: {:#?}", outcome); ``` Then later on, we can view our minted NFT's metadata via our `view` call into `nft_metadata`: ```rust let result: serde_json::Value = contract .call("nft_metadata") .view() .await? .json()?; println!("--------------\n{}", result); println!("Dev Account ID: {}", contract.id()); Ok(()) } ``` ### Updating Contract Afterwards Note that if our contract code changes, `near-workspaces-rs` does nothing about it since we are utilizing `deploy`/`dev_deploy` to merely send the contract bytes to the network. So if it does change, we will have to recompile the contract as usual, and point `deploy`/`dev_deploy` again to the right WASM files. However, there is a feature that will recompile contract changes for us: refer to the experimental/unstable [`compile_project`](#compiling-contracts-during-test-time) function for telling near-workspaces to compile a _Rust_ project for us. ## Examples More standalone examples can be found in `examples/src/*.rs`. To run the above NFT example, execute: ```sh cargo run --example nft ``` ## Features ### Choosing a network ```rust #[tokio::main] // or whatever runtime we want async fn main() -> anyhow::Result<()> { // Create a sandboxed environment. // NOTE: Each call will create a new sandboxed environment let worker = near_workspaces::sandbox().await?; // or for testnet: let worker = near_workspaces::testnet().await?; } ``` ### Helper Functions Need to make a helper functions utilizing contracts? Just import it and pass it around: ```rust use near_workspaces::Contract; // Helper function that calls into a contract we give it async fn call_my_func(contract: &Contract) -> anyhow::Result<()> { // Call into the function `contract_function` with args: contract.call("contract_function") .args_json(serde_json::json!({ "message": msg, }) .transact() .await?; Ok(()) } ``` Or to pass around workers regardless of networks: ```rust use near_workspaces::{DevNetwork, Worker}; const CONTRACT_BYTES: &[u8] = include_bytes!("./relative/path/to/file.wasm"); // Create a helper function that deploys a specific contract // NOTE: `dev_deploy` is only available on `DevNetwork`s such as sandbox and testnet. async fn deploy_my_contract(worker: Worker<impl DevNetwork>) -> anyhow::Result<Contract> { worker.dev_deploy(CONTRACT_BYTES).await } ``` ### View Account Details We can check the balance of our accounts like so: ```rs #[test(tokio::test)] async fn test_contract_transfer() -> anyhow::Result<()> { let transfer_amount = NearToken::from_millinear(100); let worker = near_workspaces::sandbox().await?; let contract = worker .dev_deploy(include_bytes!("../target/res/your_project_name.wasm")) .await?; contract.call("new") .max_gas() .transact() .await?; let alice = worker.dev_create_account().await?; let bob = worker.dev_create_account().await?; let bob_original_balance = bob.view_account().await?.balance; alice.call(contract.id(), "function_that_transfers") .args_json(json!({ "destination_account": bob.id() })) .max_gas() .deposit(transfer_amount) .transact() .await?; assert_eq!( bob.view_account().await?.balance, bob_original_balance + transfer_amount ); Ok(()) } ``` For viewing other chain related details, look at the docs for [Worker](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Worker.html), [Account](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Account.html) and [Contract](https://docs.rs/near-workspaces/latest/near_workspaces/struct.Contract.html) ### Spooning - Pulling Existing State and Contracts from Mainnet/Testnet This example will showcase spooning state from a testnet contract into our local sandbox environment. We will first start with the usual imports: ```rust use near_workspaces::network::Sandbox; use near_workspaces::{Account, AccountId, BlockHeight, Contract, Worker}; ``` Then specify the contract name from testnet we want to be pulling: ```rust const CONTRACT_ACCOUNT: &str = "contract_account_name_on_testnet.testnet"; ``` Let's also specify a specific block ID referencing back to a specific time. Just in case our contract or the one we're referencing has been changed or updated: ```rust const BLOCK_HEIGHT: BlockHeight = 12345; ``` Create a function called `pull_contract` which will pull the contract's `.wasm` file from the chain and deploy it onto our local sandbox. We'll have to re-initialize it with all the data to run tests. ```rust async fn pull_contract(owner: &Account, worker: &Worker<Sandbox>) -> anyhow::Result<Contract> { let testnet = near_workspaces::testnet_archival().await?; let contract_id: AccountId = CONTRACT_ACCOUNT.parse()?; ``` This next line will actually pull down the relevant contract from testnet and set an initial balance on it with 1000 NEAR. Following that we will have to init the contract again with our own metadata. This is because the contract's data is to big for the RPC service to pull down, who's limits are set to 50kb. ```rust use near_workspaces::types::NearToken; let contract = worker .import_contract(&contract_id, &testnet) .initial_balance(NearToken::from_near(1000)) .block_height(BLOCK_HEIGHT) .transact() .await?; owner .call(contract.id(), "init_method_name") .args_json(serde_json::json!({ "arg1": value1, "arg2": value2, })) .transact() .await?; Ok(contract) } ``` ### Time Traveling `workspaces` testing offers support for forwarding the state of the blockchain to the future. This means contracts which require time sensitive data do not need to sit and wait the same amount of time for blocks on the sandbox to be produced. We can simply just call `worker.fast_forward` to get us further in time. Note: This is not to be confused with speeding up the current in-flight transactions; the state being forwarded in this case refers to time-related state (the block height, timestamp and epoch). ```rust #[tokio::test] async fn test_contract() -> anyhow::Result<()> { let worker = near_workspaces::sandbox().await?; let contract = worker.dev_deploy(WASM_BYTES).await?; let blocks_to_advance = 10000; worker.fast_forward(blocks_to_advance).await?; // Now, "do_something_with_time" will be in the future and can act on future time-related state. contract.call("do_something_with_time") .transact() .await?; } ``` For a full example, take a look at [examples/src/fast_forward.rs](https://github.com/near/near-workspaces-rs/blob/main/examples/src/fast_forward.rs). ### Compiling Contracts During Test Time Note, this is an unstable feature and will very likely change. To enable it, add the `unstable` feature flag to `workspaces` dependency in `Cargo.toml`: ```toml [dependencies] near-workspaces = { version = "...", features = ["unstable"] } ``` Then, in our tests right before we call into `deploy` or `dev_deploy`, we can compile our projects: ```rust #[tokio::test] async fn test_contract() -> anyhow::Result<()> { let wasm = near_workspaces::compile_project("path/to/contract-rs-project").await?; let worker = workspaces::sandbox().await?; let contract = worker.dev_deploy(&wasm).await?; ... } ``` For a full example, take a look at [workspaces/tests/deploy_project.rs](https://github.com/near/near-workspaces-rs/blob/main/workspaces/tests/deploy_project.rs). ### Coverage analysis of WASM executables Generated code coverage reports help identify areas of code that are executed during testing, making it a valuable tool for ensuring the reliability and quality of your contracts. [Here](https://hknio.github.io/wasmcov/docs/NEAR) is the step by step guide documentation to achieve this. The project can be found here: <https://github.com/hknio/wasmcov> ### Other Features Other features can be directly found in the `examples/` folder, with some documentation outlining how they can be used. ### Environment Variables These environment variables will be useful if there was ever a snag hit: - `NEAR_RPC_TIMEOUT_SECS`: The default is 10 seconds, but this is the amount of time before timing out waiting for a RPC service when talking to the sandbox or any other network such as testnet. - `NEAR_SANDBOX_BIN_PATH`: Set this to our own prebuilt `neard-sandbox` bin path if we want to use a non-default version of the sandbox or configure nearcore with our own custom features that we want to test in near-workspaces. - `NEAR_SANDBOX_MAX_PAYLOAD_SIZE`: Sets the max payload size for sending transaction commits to sandbox. The default is 1gb and is necessary for patching large states. - `NEAR_SANDBOX_MAX_FILES`: Set the max amount of files that can be opened at a time in the sandbox. If none is specified, the default size of 4096 will be used. The actual near chain will use over 10,000 in practice, but for testing this should be much lower since we do not have a constantly running blockchain unless our tests take up that much time. - `NEAR_RPC_API_KEY`: This is the API key necessary for communicating with RPC nodes. This is useful when interacting with services such as Pagoda Console or a service that can access RPC metrics. This is not a **hard** requirement, but it is recommended to running the Pagoda example in the examples folder. - `NEAR_ENABLE_SANDBOX_LOG`: Set this to `1` to enable sandbox logging. This is useful for debugging issues with the `neard-sandbox` binary. near-workspaces =============== Controlled, concurrent workspaces in local [NEAR Sandbox](https://github.com/near/sandbox) blockchains or on [NEAR TestNet](https://docs.near.org/concepts/basics/networks). Fun, deterministic testing and powerful scripting for NEAR. The same interface will be supported for multiple languages. * TypeScript/JavaScript: [near/near-workspaces-js](https://github.com/near/near-workspaces-js) * Rust: [near/near-workspaces-rs](https://github.com/near/near-workspaces-rs) (in early alpha; you can use workspaces-js with Rust projects for now)
mikedotexe_near-evm-relayer
README.md eip-712-helpers.js index.js package.json rust Cargo.toml README.md src lib.rs
Relayer for NEAR EVM === This repository is for a simple web server that will take incoming requests that are signed using [EIP-712](https://eips.ethereum.org/EIPS/eip-712) and route them properly to the NEAR EVM contract. npm i node index.js NEAR EVM Relayer Utils === This directory (`/rust`) contains a Rust project that may be used by NodeJS. Usage: cargo install wasm-pack wasm-pack build --target nodejs
JeenaKhurram_near-starter--near-sdk-as
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
lamha79_mynftstandardcontract
README.md | | __tests__ test-template.ava.js babel.config.json build builder.c code.h market.js methods.h nft.js commands.txt jsconfig.json neardev dev-account.env package-lock.json package.json src market-contract index.ts internal.ts nft_callbacks.ts sale.ts sale_views.ts nft-contract approval.ts enumeration.ts index.ts internal.ts metadata.ts mint.ts nft_core.ts royalty.ts tsconfig.json
# NEAR NFT-Tutorial JavaScript Edition [![](https://img.shields.io/github/workflow/status/near-examples/nft-tutorial-js/Tests/master?label=Tests)](https://github.com/near-examples/nft-tutorial-js/actions/workflows/tests.yml) Welcome to NEAR's NFT tutorial, where we will help you parse the details around NEAR's [NEP-171 standard](https://nomicon.io/Standards/NonFungibleToken/Core.html) (Non-Fungible Token Standard), and show you how to build your own NFT smart contract from the ground up, improving your understanding about the NFT standard along the way. ## Prerequisites * [Node.js](/develop/prerequisites#nodejs) * [NEAR Wallet Account](wallet.testnet.near.org) * [NEAR-CLI](https://docs.near.org/tools/near-cli#setup) * [yarn](https://classic.yarnpkg.com/en/docs/install#mac-stable) ## Tutorial Stages Each branch you will find in this repo corresponds to various stages of this tutorial with a partially completed contract at each stage. You are welcome to start from any stage you want to learn the most about. | Branch | Docs Tutorial | Description | | ------------- | ------------------------------------------------------------------------------------------------ | ----------- | | 1.skeleton | [Contract Architecture](https://docs.near.org/docs/tutorials/contracts/nfts/js/skeleton) | You'll learn the basic architecture of the NFT smart contract. | | 2.minting | [Minting](https://docs.near.org/docs/tutorials/contracts/nfts/js/minting) |Here you'll flesh out the skeleton so the smart contract can mint a non-fungible token | | 3.enumeration | [Enumeration](https://docs.near.org/docs/tutorials/contracts/nfts/js/enumeration) | Here you'll find different enumeration methods that can be used to return the smart contract's states. | | 4.core | [Core](https://docs.near.org/docs/tutorials/contracts/nfts/js/core) | In this tutorial you'll extend the NFT contract using the core standard, which will allow you to transfer non-fungible tokens. | | 5.approval | [Approval](https://docs.near.org/docs/tutorials/contracts/nfts/js/approvals) | Here you'll expand the contract allowing other accounts to transfer NFTs on your behalf. | | 6.royalty | [Royalty](https://docs.near.org/docs/tutorials/contracts/nfts/js/royalty) |Here you'll add the ability for non-fungible tokens to have royalties. This will allow people to get a percentage of the purchase price when an NFT is purchased. | | 7.events | ----------- | This allows indexers to know what functions are being called and make it easier and more reliable to keep track of information that can be used to populate the collectibles tab in the wallet for example. (tutorial docs have yet to be implemented ) | | 8.marketplace | ----------- | ----------- | The tutorial series also contains a very helpful section on [**Upgrading Smart Contracts**](https://docs.near.org/docs/tutorials/contracts/nfts/js/upgrade-contract). Definitely go and check it out as this is a common pain point. # Quick-Start If you want to see the full completed contract go ahead and clone and build this repo using ```=bash git clone https://github.com/near-examples/nft-tutorial-js.git cd nft-tutorial-js yarn && yarn build ``` Now that you've cloned and built the contract we can try a few things. ## Mint An NFT Once you've created your near wallet go ahead and login to your wallet with your cli and follow the on-screen prompts ```=bash near login ``` Once your logged in you have to deploy the contract. Make a subaccount with the name of your choosing ```=bash near create-account nft-example.your-account.testnet --masterAccount your-account.testnet --initialBalance 10 ``` After you've created your sub account deploy the contract to that sub account, set this variable to your sub account name ```=bash NFT_CONTRACT_ID=nft-example.your-account.testnet MAIN_ACCOUNT=your-account.testnet ``` Verify your new variable has the correct value ```=bash echo $NFT_CONTRACT_ID echo $MAIN_ACCOUNT ``` ### Deploy Your Contract ```=bash near deploy --accountId $NFT_CONTRACT_ID --wasmFile build/nft.wasm ``` ### Initialize Your Contract ```=bash near call $NFT_CONTRACT_ID init '{"owner_id": "'$NFT_CONTRACT_ID'"}' --accountId $NFT_CONTRACT_ID ``` ### View Contracts Meta Data ```=bash near view $NFT_CONTRACT_ID nft_metadata ``` ### Minting Token ```bash= near call $NFT_CONTRACT_ID nft_mint '{"token_id": "token-1", "metadata": {"title": "My Non Fungible Team Token", "description": "The Team Most Certainly Goes :)", "media": "https://bafybeiftczwrtyr3k7a2k4vutd3amkwsmaqyhrdzlhvpt33dyjivufqusq.ipfs.dweb.link/goteam-gif.gif"}, "receiver_id": "'$MAIN_ACCOUNT'"}' --accountId $MAIN_ACCOUNT --amount 0.1 ``` After you've minted the token go to wallet.testnet.near.org to `your-account.testnet` and look in the collections tab and check out your new sample NFT! ## View NFT Information After you've minted your NFT you can make a view call to get a response containing the `token_id` `owner_id` and the `metadata` ```bash= near view $NFT_CONTRACT_ID nft_token '{"token_id": "token-1"}' ``` ## Transfering NFTs To transfer an NFT go ahead and make another [testnet wallet account](https://wallet.testnet.near.org). Then run the following ```bash= MAIN_ACCOUNT_2=your-second-wallet-account.testnet ``` Verify the correct variable names with this ```=bash echo $NFT_CONTRACT_ID echo $MAIN_ACCOUNT echo $MAIN_ACCOUNT_2 ``` To initiate the transfer.. ```bash= near call $NFT_CONTRACT_ID nft_transfer '{"receiver_id": "$MAIN_ACCOUNT_2", "token_id": "token-1", "memo": "Go Team :)"}' --accountId $MAIN_ACCOUNT --depositYocto 1 ``` In this call you are depositing 1 yoctoNEAR for security and so that the user will be redirected to the NEAR wallet.
hikaruchang_nepbot_website
.eslintrc.js .stylelintrc.js .umirc.ts netlify.toml package.json plugin.ts public icon.svg src app.ts assets brand logo-facebook.svg logo-instagram.svg logo-popula.svg logo-twitter.svg near_logo_wht.svg popula_logo_wht.svg collection astro.svg h00kd.svg mintbase.svg near.svg octopus.svg paras.svg icon fail.svg ic-Fast.svg ic-Free.svg ic-Safe.svg linkexpired.svg loading.svg nodata.svg right-arrow.svg success.svg logo.svg partners AMP.svg De3Verse.svg astrodao.svg atocha.svg awesomenear.svg bluntDAO.svg castle-overlord.svg coreto.svg electric-neon.svg enterthesphere.svg farswap.svg flux.svg flyingrhino.svg fusotao.svg goatboy360.svg h00kd.svg here-wallet.svg higanbana.svg lacrove.svg loozr.svg meteor-wallet.svg mintbase.svg mintickt.svg near.svg nearblocks.svg nestercity.svg octopus.svg paras.svg popula.svg qstn.svg reputation-is-king.svg sender-wallet.svg tandao.svg tdkill.svg the-clan.svg tomorrowscitizens.svg tonicdex.svg vself.svg wakacool.svg constants config.ts env.ts home list.ts partner.ts swiper.ts locales en-US.ts en-US collection.ts connect.ts header.ts home.ts mint.ts platform.ts role.ts special.ts models discord.ts mintbase.ts near account.ts contract.ts store.ts upgrade.ts services api.ts request.ts typing.d.ts store localStore.ts typing.d.ts utils contract.ts near.ts paras.ts request.ts tsconfig.json typings.d.ts
near_rainbow-bridge-rs
.buildkite pipeline.yml Cargo.toml build_all.sh ci test_verify_eth_headers.sh test_verify_eth_proofs.sh eth-client Cargo.toml README.md build.sh src data 10234001.json 10234002.json 10234003.json 10234004.json 10234005.json 10234006.json 10234007.json 10234008.json 10234009.json 10234010.json 10234011.json 2.json 3.json 400000.json 400001.json 8996776.json 8996777.json dag_merkle_roots.json lib.rs tests.rs test.sh eth-prover Cargo.toml build.sh src lib.rs tests.rs test.sh tests spec.rs utils.rs eth-types Cargo.toml src lib.rs mintable-fungible-token Cargo.toml build.sh data proof.json src lib.rs package.json
# EthBridge Ethereum Light Client built on top of NearProtocol with Rust ## Testing ```bash ./test.sh ```
mikenevermindng_Ukraine-NFT-Zoo
.env .gitpod.yml README.md babel.config.js build.sh contract Cargo.toml README.md src lib.rs deploy.sh migrate.sh package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
zoo-nft-ukraine Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html zoo-nft-ukraine ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `zoo-nft-ukraine.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `zoo-nft-ukraine.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account zoo-nft-ukraine.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'zoo-nft-ukraine.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
MarmaJFoundation_allies-marketplace
README.md back-end app.js controller authController.js collectionController.js example_env.txt model collectionModel.js package-lock.json package.json public js bundle.js routes collectionRouter.js utils appError.js catchAsync.js vercel.json docs README.md front-end .eslintrc.json README.md example_env.txt next.config.js package-lock.json package.json packages FetchGraphQL.js pages _app.js collection index.js create index.js index.js list index.js mint index.js owned.js tipme.js public assets css animate.css blast.min.css bootstrap.min.css icofont.min.css lightcase.css style.css style.min.css swiper-bundle.min.css fonts lightcase.svg images rounded-down.svg seller seller-icon.svg js bootstrap.bundle.min.js countdown.min.js functions.js isotope.pkgd.min.js jquery-3.6.0.min.js jquery.counterup.min.js lightcase.js swiper-bundle.min.js waypoints.min.js wow.min.js styles Home.module.css globals.css
This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `pages/index.js`. The page auto-updates as you edit the file. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `pages/api/hello.js`. The `pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details. # Allie's Marketplace ### Project Overview 📄 Allie’s Marketplace is an NFT marketplace built on NEAR Protocol. This is a hub for Allie’s own content and where her fans can buy her NFTs. The marketplace will also offer a variety of other content, including: videos, photos, and articles from Allie. The marketplace will be open to anyone who wants to purchase Allie’s content, and all transactions will be processed on the blockchain. This will provide a secure and efficient way for Allie to sell her content and connect with her fans. ## Goal Our goal is to encourage web3 space adoption and utilisation by not-safe-for-work (NSFW) content producers through the development of a user-friendly and engaging NFT marketplace. Since our software is open source, anyone can use it to create their own decentralised marketplace. For creators who struggle to make money on centralised platforms and do not have full control over their content, this will be incredibly helpful. Because the marketplaces built on this code will be decentralised, they will also be shielded from censorship. ## Code Details **Technology stack:** - Backend: - Node.js - Express.js - MongoDB - Supabase (For censored content storage) - [MintbaseJS](https://github.com/Mintbase/mintbase-js) (For Authentication) - Frontend: - NextJS (ReactJS) - [MintbaseJS](https://github.com/Mintbase/mintbase-js) (For Contract Interaction) ## How To Run Code > :warning: **Fill the .env file before run the code**: need env variables in given in .env file template ### Backend First, run the backend server: ```bash #1 npm install #2 npm run start ``` Open http://localhost:[PORT] with your browser to see the result. You can start editing the page by modifying `app.js`. The page auto-updates as you edit the file. ### Frontend First, run the development server: ```bash #1 npm install #2 npm run dev # or yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `pages/index.js`. The page auto-updates as you edit the file. # Allie's Marketplace Setup Guide ## Requirements 1. MongoDB Atlas Account [create here](https://account.mongodb.com/account/login) 1. Supabase Account [create here](https://app.supabase.com/sign-in) 1. Your Mintbase Store Address _(Eg: marmajchan.mintbase1.near)_ ## Let's Setup ### MongoDB To create a backend of this app you need a database connection url to store the data. #### Steps to create database connection URL: 1. Open MongoDB Atlas and login/create your account. 1. Create a new project (refer to the [documentation](https://www.mongodb.com/docs/atlas/government/tutorial/create-project/) if needed). 1. Click "Connect" and select "Connect Your Application". 1. Copy the connection string and replace `<password>` with your user password. Save this string and password for later use when deploying the backend. 1. To set the network access to "Allow access from anywhere" to run the app in Vercel: 1. Go to the "Network Access" tab on the left side of the screen. 1. Click the "Add IP Address" button on the top right of the screen in the "Network Access" section. 1. Click "Allow Access From Anywhere" and save. ### Supabase To store the collection images on supabase we need API key and Project url. #### Steps to create supabase storage: 1. Open Supabase and login/create your account. 2. Click the "New Project" button on top of your Supabase dashboard. 3. Enter your project name and create the project. 4. To create the storage bucket: 1. Go to the "Storage" tab and click the "**New Bucket**" button on the top left. 2. Type the bucket as **"collectionimages"** - _make sure you give the bucket name as "collectionimages" correctly_. 3. Toggle the Public bucket on and click save. 5. Now the bucket is created. To access the bucket from our app, we have to add a policy. 1. Go to the storage page and on the left side, you can see the Configuration. Below that, there is a "Policies" section. 2. Go to "**Policies**" and click the "**New Policy**" button in the "**Other policies under storage.objects**" section. 3. Click "Get started quickly" and use the "Enable read access to everyone" template. 4. Select **ALL** as an option in the "**Allowed operation**" category. 5. Click "**Review**" and "**Save Policy**". 6. Done! You created the policy. 6. Now, to connect our app with our Supabase storage, we need an API key. 1. To get our API key and URL, go to the project settings tab. 2. In project settings, click **API**. 3. Now you can see your Project URL and Project API keys there. 4. Copy those two and save them somewhere else for later use. ### Backend Deployment To deploy our backend node.js app we are using vercel. #### Steps to deploy our backend app: 1. Fork this repo 1. Now go to [vercel](https://vercel.com/) and **login/create** your account with your github account. 1. On your vercel dashboard click **"Add New"** button on top left and select project. 1. Import this Repository and Configure The Project. 1. Set project name as you wish 1. On Root Directory click **"Edit"** button 1. Now select backend and click **"Continue"** button 1. Click Environment Variables and add this variables with your own values. | Name | Value | | ------------- |:-------------:| | `NEAR_NETWORK` | Type which near network your NFTs want to store `mainnet` or `testnet` | | `OWNER_WALLET` | Enter your near wallet address | | `DB_CONNECTION_URL` | Paste the Mongodb database connection string here | 1. Click **"Deploy"** > make sure the <password\> in connection string is replaced with your database user password 1. wait till the deployment is over and you can see the congratulations message. _After the app is Deployed click the app url and make sure you got the "Success" in your browser tab. If you got it you deployed the backend successfully._ ### Front Deployment The final step to get our app ready. #### Steps to deploy our frontend: 1. On your [vercel](https://vercel.com/) dashboard click **"Add New"** button on top left and select project. 1. Import this Repository 1. Set project name as you wish 1. On Root Directory click **"Edit"** button 1. Now select frontend and click **"Continue"** button 1. Click **Environment Variables** and add this variables with your own values. | Name | Value | | ------------- |:-------------:| | `NEXT_PUBLIC_NEAR_NETWORK` | Type which near network your NFTs want to store `mainnet` or `testnet` | | `NEXT_PUBLIC_OWNER` | Enter your near wallet address _(eg: chan.near )_ | | `NEXT_PUBLIC_CONTRACT_ID` | Your Mintbase Store Address _(Eg: marmajchan.mintbase1.near)_ | | `NEXT_PUBLIC_REFERRAL_ID` | Enter referral near wallet address _(eg: marmaj.near )_ | | `NEXT_PUBLIC_BACKEND_URL` | Enter the deployed Backend URL (eg: https://backendproject.vercel.app) | | `NEXT_PUBLIC_SUPABASE_PROJECT_URL` | Paste the your Supabase project URL (that you saved) | | `NEXT_PUBLIC_SUPABASE_PROJECT_API_KEY` | Paste the your Supabase API key (that you saved) | 1. Click **"Deploy"** > Make sure the backend URL is entered without backslash at the end of URL, Enter as https://backendproject.vercel.app not https://backendproject.vercel.app/ Wait till the deployment is over and you can see the congrats message. Now click on your app URL to see your app live. After the app is Deployed connect with your wallet ID (_Which you give as owner wallet ID_) and check that you got the **"mint, list and create collection"** in your navbar. if that shows then you successfully deployed your app. Now try to mint , list and create the collection to test that your frontend and backend is connected successfully.
nativeanish_jbond-near
contract Cargo.toml package.json public index.html src reducer fs.ts utils init.ts
mtoan2111_dFormPureReactjs
.gitpod.yml README.md package.json public index.html src App.js assets logo-black.svg logo-white.svg components account account.js account.module.css alert index.js answer answer.js answer.module.css footer footer.module.css index.js lnc.svg logo.svg form form.js form.module.css header header.module.css index.js lnc.svg logo.svg layout index.js layout.module.css loading index.js modal confirmation confirmation.module.css index.js editform editform.module.css index.js editquestion editquestion.module.css index.js navitem navitem.js navitem.module.css notify index.js notify.module.css question fill.js multi.js once.js question.module.css yesno.js search search.js search.module.css textinput textinput.js textinput.module.css config.js global.css index.html index.js main.test.js pages analysis formanalysis.module.css index.js api hello.js create-question index.js question.module.css dashboard dashboard.module.css index.js form-analysis formanalysis.module.css index.js form-answer form.module.css index.js form-create formcreate.module.css index.js form-detail formdetail.module.css index.js form form.module.css index.js participant-result index.js participantresult.module.css participant [...slug].js participant.module.css redux action form.js wallet.js reducer formreducer.js reducer.js walletreducer.js store.js type.js utils.js target npmlist.json webpack.config.js
dForm_reactjs ================== This app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `dForm_reactjs.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `dForm_reactjs.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account dForm_reactjs.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'dForm_reactjs.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
N1ghtSe7en_NSevenChallenge6
contract Cargo.toml README.md compile.js src approval.rs enumeration.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs package.json src assets logo-black.svg logo-white.svg config.js css main.css global.css index.html index.js main.test.js utils.js wallet login index.html
zoo-dapp Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
laponte243_bookshop-nuxt
.eslintrc.js README.md api index.js routes uploader.js assets img logo1.svg jsconfig.json nuxt.config.js package-lock.json package.json services api.js static vuetify-logo.svg store README.md
# STORE **This directory is not required, you can delete it if you don't want to use it.** This directory contains your Vuex Store files. Vuex Store option is implemented in the Nuxt.js framework. Creating a file in this directory automatically activates the option in the framework. More information about the usage of this directory in [the documentation](https://nuxtjs.org/guide/vuex-store). # nearbook ## Build Setup ```bash # install dependencies $ npm install # serve with hot reload at localhost:3000 $ npm run dev # build for production and launch server $ npm run build $ npm run start # generate static project $ npm run generate ``` For detailed explanation on how things work, check out the [documentation](https://nuxtjs.org). ## Special Directories You can create the following extra directories, some of which have special behaviors. Only `pages` is required; you can delete them if you don't want to use their functionality. ### `assets` The assets directory contains your uncompiled assets such as Stylus or Sass files, images, or fonts. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/assets). ### `components` The components directory contains your Vue.js components. Components make up the different parts of your page and can be reused and imported into your pages, layouts and even other components. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/components). ### `layouts` Layouts are a great help when you want to change the look and feel of your Nuxt app, whether you want to include a sidebar or have distinct layouts for mobile and desktop. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/layouts). ### `pages` This directory contains your application views and routes. Nuxt will read all the `*.vue` files inside this directory and setup Vue Router automatically. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/get-started/routing). ### `plugins` The plugins directory contains JavaScript plugins that you want to run before instantiating the root Vue.js Application. This is the place to add Vue plugins and to inject functions or constants. Every time you need to use `Vue.use()`, you should create a file in `plugins/` and add its path to plugins in `nuxt.config.js`. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/plugins). ### `static` This directory contains your static files. Each file inside this directory is mapped to `/`. Example: `/static/robots.txt` is mapped as `/robots.txt`. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/static). ### `store` This directory contains your Vuex store files. Creating a file in this directory automatically activates Vuex. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/store).
Malaw97_ChatBox
.eslintrc.js .gitpod.yml .travis.yml README-Gitpod.md README.md as-pect.config.js asconfig.js assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js css main.css util.css fonts font-awesome-4.7.0 HELP-US-OUT.txt css font-awesome.css font-awesome.min.css fonts fontawesome-webfont.svg iconic css material-design-iconic-font.css material-design-iconic-font.min.css fonts Material-Design-Iconic-Font.svg index.html js main.js neardev shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js vendor animate animate.css animsition css animsition.css animsition.min.css js animsition.js animsition.min.js bootstrap css bootstrap-grid.css bootstrap-grid.min.css bootstrap-reboot.css bootstrap-reboot.min.css bootstrap.css bootstrap.min.css js bootstrap.js bootstrap.min.js popper.js popper.min.js tooltip.js countdowntime countdowntime.js css-hamburgers hamburgers.css hamburgers.min.css daterangepicker daterangepicker.css daterangepicker.js moment.js moment.min.js perfect-scrollbar perfect-scrollbar.css perfect-scrollbar.min.js select2 select2.css select2.js select2.min.css select2.min.js
ChatterBox ========== University of Washington Blockchain Hackathon-1st Place Winner [Devpost Link](https://devpost.com/software/chat-near-free) [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have node.js installed (we like [asdf] for this), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Install dependencies: `yarn install` (or just `yarn`) 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-shell -------------------------- You need near-shell installed globally. Here's how: npm install --global near-shell This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR shell for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://nearprotocol.com/ [asdf]: https://github.com/asdf-vm/asdf [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://docs.assemblyscript.org/ [React]: https://reactjs.org [smart contract docs]: https://docs.nearprotocol.com/docs/roles/developer/contracts/assemblyscript [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.nearprotocol.com/docs/concepts/account [NEAR Wallet]: https://wallet.nearprotocol.com [near-shell]: https://github.com/nearprotocol/near-shell [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/nearprotocol/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages Mobile App Prototypes ====== Get Started Screen ![Get Started Screen](https://github.com/Harshak777/guest-book/blob/master/images_prototypes/mobile%20app%20prototypes/GetStarted.png) SignUp|Login Screen ![SignUp_Login Screen](https://github.com/Harshak777/guest-book/blob/master/images_prototypes/mobile%20app%20prototypes/Sigun%20Up%20%20login.png) Start Message Screen ![Start Message Screen](https://github.com/Harshak777/guest-book/blob/master/images_prototypes/mobile%20app%20prototypes/msg%20chat.png) Share Screen ![Share Screen](https://github.com/Harshak777/guest-book/blob/master/images_prototypes/mobile%20app%20prototypes/share.png) Text Message Screen ![Text Message Screen](https://github.com/Harshak777/guest-book/blob/master/images_prototypes/mobile%20app%20prototypes/text%20msg.png) Voice Message Screen ![Text Message Screen](https://github.com/Harshak777/guest-book/blob/master/images_prototypes/mobile%20app%20prototypes/voice%20chat.png)
Motzart_near-viewer
README.md package.json public index.html manifest.json robots.txt src App.test.js config.ts index.html services NearWallet.ts api.ts near.ts setupTests.js state txs.ts utils numbers.ts tsconfig.json
# Near view helper
Jorgemacias-12_PathFix
.gitpod.yml README.md contract README.md babel.config.json build.sh deploy.sh package-lock.json package.json src contract.ts models.ts utils.ts tsconfig.json frontend assets global.css logo-black.svg logo-white.svg index.html index.js near-wallet.js package-lock.json package.json start.sh integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
near_toml-rs
.github ISSUE_TEMPLATE BOUNTY.yml dependabot.yml workflows main.yml Cargo.toml README.md examples decode.rs enum_external.rs toml2json.rs src datetime.rs de.rs lib.rs macros.rs map.rs ser.rs spanned.rs tokens.rs value.rs | test-suite Cargo.toml benches linear.rs tests README.md backcompat.rs datetime.rs de-errors.rs display-tricky.rs display.rs float.rs formatting.rs invalid-encoder array-mixed-types-ints-and-floats.json invalid-misc.rs invalid.rs invalid datetime-malformed-no-leads.toml datetime-malformed-no-secs.toml datetime-malformed-no-t.toml datetime-malformed-with-milli.toml duplicate-key-table.toml duplicate-keys.toml duplicate-table.toml duplicate-tables.toml empty-implicit-table.toml empty-table.toml float-no-leading-zero.toml float-no-suffix.toml float-no-trailing-digits.toml key-after-array.toml key-after-table.toml key-empty.toml key-hash.toml key-newline.toml key-open-bracket.toml key-single-open-bracket.toml key-space.toml key-start-bracket.toml key-two-equals.toml string-bad-byte-escape.toml string-bad-escape.toml string-bad-line-ending-escape.toml string-byte-escapes.toml string-no-close.toml table-array-implicit.toml table-array-malformed-bracket.toml table-array-malformed-empty.toml table-empty.toml table-nested-brackets-close.toml table-nested-brackets-open.toml table-whitespace.toml table-with-pound.toml text-after-array-entries.toml text-after-integer.toml text-after-string.toml text-after-table.toml text-before-array-separator.toml text-in-array.toml macros.rs parser.rs pretty.rs serde.rs spanned-impls.rs spanned.rs tables-last.rs valid.rs valid array-empty.json array-empty.toml array-mixed-types-arrays-and-ints.json array-mixed-types-arrays-and-ints.toml array-mixed-types-ints-and-floats.json array-mixed-types-ints-and-floats.toml array-mixed-types-strings-and-ints.json array-mixed-types-strings-and-ints.toml array-nospaces.json array-nospaces.toml arrays-hetergeneous.json arrays-hetergeneous.toml arrays-nested.json arrays-nested.toml arrays.json arrays.toml bool.json bool.toml comments-everywhere.json comments-everywhere.toml datetime-truncate.json datetime-truncate.toml datetime.json datetime.toml dotted-keys.json dotted-keys.toml empty.json empty.toml example-bom.toml example-v0.3.0.json example-v0.3.0.toml example-v0.4.0.json example-v0.4.0.toml example.json example.toml example2.json example2.toml float-exponent.json float-exponent.toml float.json float.toml hard_example.json hard_example.toml implicit-and-explicit-after.json implicit-and-explicit-after.toml implicit-and-explicit-before.json implicit-and-explicit-before.toml implicit-groups.json implicit-groups.toml integer.json integer.toml key-empty.json key-empty.toml key-equals-nospace.json key-equals-nospace.toml key-quote-newline.json key-quote-newline.toml key-space.json key-space.toml key-special-chars.json key-special-chars.toml key-with-pound.json key-with-pound.toml long-float.json long-float.toml long-integer.json long-integer.toml multiline-string.json multiline-string.toml quote-surrounded-value.json quote-surrounded-value.toml raw-multiline-string.json raw-multiline-string.toml raw-string.json raw-string.toml string-delim-end.json string-delim-end.toml string-empty.json string-empty.toml string-escapes.json string-escapes.toml string-simple.json string-simple.toml string-with-pound.json string-with-pound.toml table-array-implicit.json table-array-implicit.toml table-array-many.json table-array-many.toml table-array-nest-no-keys.json table-array-nest-no-keys.toml table-array-nest.json table-array-nest.toml table-array-one.json table-array-one.toml table-empty.json table-empty.toml table-multi-empty.json table-multi-empty.toml table-sub-empty.json table-sub-empty.toml table-whitespace.json table-whitespace.toml table-with-pound.json table-with-pound.toml unicode-escape.json unicode-escape.toml unicode-literal.json unicode-literal.toml tests enum_external_deserialize.rs
Tests are from https://github.com/BurntSushi/toml-test # toml-rs [![Latest Version](https://img.shields.io/crates/v/toml.svg)](https://crates.io/crates/toml) [![Documentation](https://docs.rs/toml/badge.svg)](https://docs.rs/toml) A [TOML][toml] decoder and encoder for Rust. This library is currently compliant with the v0.5.0 version of TOML. This library will also likely continue to stay up to date with the TOML specification as changes happen. [toml]: https://github.com/toml-lang/toml ```toml # Cargo.toml [dependencies] toml = "0.5" ``` This crate also supports serialization/deserialization through the [serde](https://serde.rs) crate on crates.io. Currently the older `rustc-serialize` crate is not supported in the 0.3+ series of the `toml` crate, but 0.2 can be used for that support. # License This project is licensed under either of * Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0) * MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT) at your option. ### Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in toml-rs by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
HassanKhan123_near-swap
README.md babel.config.js package-lock.json package.json public index.html manifest.json robots.txt src App.css SpecialWallet.ts config.ts hooks.ts index.css logo.svg near.ts utils.ts worker.ts tsconfig.json webpack.config.js
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can't go back!** If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own. You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
NEAR-P2P_walletp2p_backend
README.md package-lock.json package.json src app.ts config data.source.ts emailConfig.ts nearConfig.ts swagger.ts controllers wallet.controllers.ts entities otp.entity.ts wallets.entity.ts migrations 1714665490910-migration.ts routes index.ts wallet.ts services wallet.service.ts utils email.utils.ts encryp.ts google_auth.utils.ts near.utils.ts wallet.utils.ts tsconfig.json
# vp2p
luisguve_smartcity
.gitpod.yml README.md contract README.md babel.config.json build.sh deploy.sh package-lock.json package.json src contract.ts model.ts tsconfig.json frontend assets global.css logo-black.svg logo-white.svg index.html index.js lib near-interface.js near-wallet.js lit app.js near-interface.js near-wallet.js package-lock.json package.json start.sh store index.js vue index.js integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Smart city: simulating the tokenization of energy produced in a green, decentralized way. ================== This app was initialized with [create-near-app] using typescript as the language of the smart contract and vanilla javascript in the frontend. ## App Overview ================= In this simulator, users are able to buy solar farms to produce and supply energy to the grid. The solar farms come in three different sizes, and to simplify the calculations, we are going to assume that the production of energy will keep constant all day. In the real life, the production of energy would be proportional to the sun peak hours, but this is just a simplified simulation. | Size | Price (NEAR) | Panels (400W) | Capacity (KWh) | |--------|--------------|---------------|----------------| | small | 100 | 80 | 160 | | medium | 160 | 140 | 280 | | big | 250 | 210 | 420 | The main idea here is that the tokens will be paired with the KWs per hour that will be produced by the farms. To convert the KWh generated by the users' farms into tokens, users have to call the method `withdraw`. Finally, there is a method called `redeem` that users can call to convert their tokens into NEAR. The current value of each token is 0.0006 $NEAR. Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test To start the frontend in local server, run `npm start`. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # Smart city contract Buy solar farms, generate energy, earn tokens and redeem them into NEAR. # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, set the CONTRACT_NAME environment variable from `neardev/dev-account.env` file to get the address in which the contract was deployed: ```bash source ./neardev/dev-account.env ``` <br /> ## 2. Init the contract ```bash near call $CONTRACT_NAME init --accountId $CONTRACT_NAME ``` <br /> ## 3. Get the total supply ```bash near view $CONTRACT_NAME ftTotalSupply # result: "200000000" ``` <br /> ## 4. Get balance of account. ```bash near view $CONTRACT_NAME ftBalanceOf '{"accountId": "<account>.testnet"}' # result: "0" ``` <br /> ## 5. Buy a solar farm to start generating KWhs `buySolarFarm` receives one parameter, `farmSize` which is either `small`, `medium` or `big`. This method requires to send NEAR. - 100 NEAR if `farmSize` is `small`, - 160 NEAR if `farmSize` is `medium` - 250 NEAR if `farmSize` is `big` ```bash near call $CONTRACT_NAME buySolarFarm --accountId <accountId>.testnet --deposit 100 '{"farmSize": "small"}' ``` <br /> ## 6. Get the list of farms ```bash near view $CONTRACT_NAME getEnergyGenerators ``` Result: ```json [ [ 'luisguve.testnet', { totalPowerRate: 160, farms: [ { name: 'small', powerRate: 160, panels: 80 } ], accountId: 'luisguve.testnet', lastWithdrawal: 1664290021 } ] ] ``` <br /> ## 7. Get energy generated so far (KWh). The energy generated in KWh is calculated by multiplying the amount of hours since the last withdrawal by the totalPowerRate of the account. The totalPowerRate is the sum of all the farms' powerRate. ```bash near view $CONTRACT_NAME getEnergyGenerated '{"accountId": "<accountId>.testnet"}' ``` ## 8. Get account info. Thet Total power rate, farms and last withdrawal timestamp. The totalPowerRate is the sum of all the farms' powerRate. ```bash near view $CONTRACT_NAME getAccountInfo '{"accountId": "luisguve.testnet"}' ``` Example result: ```json { totalPowerRate: 440, farms: [ { name: 'small', powerRate: 160, panels: 80 }, { name: 'medium', powerRate: 280, panels: 140 } ], accountId: 'luisguve.testnet', lastWithdrawal: 1664290021 } ``` ## 9. Get tokens from energy generated. 1 KWh generated is equal to 1 token. ```bash near call $CONTRACT_NAME withdraw --accountId <accountId>.testnet # this call returns the amount of tokens ``` <br /> ## 10. Swap tokens for NEAR. ```bash near call $CONTRACT_NAME redeem --accountId <accountId>.testnet # this call returns the amount of NEAR received ```
pythonicode_nearsound-contracts
README.md market-contract Cargo.toml README.md build.sh src external.rs internal.rs lib.rs nft_callbacks.rs sale.rs sale_views.rs nft-contract Cargo.toml README.md build.sh src approval.rs artist.rs enumeration.rs events.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs package-lock.json package.json
# Nearsound Contracts # TBD # TBD
naviava_minter-app
.eslintrc.json README.md app _trpc client.ts server-client.ts api auth [...nextauth] route.ts trpc [trpc] route.ts globals.css components.json hooks use-is-mounted.ts lib config.ts db.ts utils.ts package.json postcss.config.js public logo.svg manifest.json nothing-to-show.svg sw.js workbox-c06b064f.js server index.ts routers comment-router.ts favorites-router.ts nft-router.ts user-router.ts trpc.ts store use-auth-modal.ts use-comment-modal.ts use-confirm-modal.ts use-share-modal.ts use-upload-modal.ts tailwind.config.ts tsconfig.json utils trpc comment add-comment.ts delete-comment.ts get-comment-count.ts get-comments.ts favorites get-favorite-count.ts get-favorites.ts is-favorite.ts toggle-favorite.ts nft get-owned-nft.ts get-published-tokens.ts get-token-by-id.ts link-nft.ts toggle-visibility.ts user get-auth-profile.ts link-wallet.ts vercel.json
# MintSaga - Blockchain-Powered NFT Image Storage MintSaga is an application that leverages blockchain technology to store images as Non-Fungible Tokens (NFTs) related to historical events. Users can enjoy the benefits of immutable title and description storage, ensuring the preservation of historical content on the blockchain. You can find a live demo of the app [here](https://mintsaga.vercel.app/). Here is a short video demonstrating the app's key features: [![IMAGE ALT TEXT HERE](https://img.youtube.com/vi/_5HMEXtB4iI/0.jpg)](https://www.youtube.com/watch?v=_5HMEXtB4iI) Below are the key features and functionalities of MintSaga: ## Features ### 1. Authentication and Wallet Linking - **User Sign-In:** Users are required to sign in to MintSaga to access its features. - **Wallet Integration:** Users can link their wallets to the app, enabling them to upload NFTs to the blockchain. - **Single OAuth Account, Multiple Wallets:** Each OAuth account can be linked to multiple wallets, but only one wallet can be active at a time. Each wallet can be linked to only one OAuth account. - **Switchable Wallets:** Users can seamlessly switch between linked wallets by disconnecting the current active wallet and connecting to an alternate one. ### 2. Ownership and Visibility - **Upload Restrictions:** Uploading to the blockchain is only possible when a wallet is linked. - **Public Visibility Toggle:** Users can control the public visibility of their owned NFTs, deciding whether to showcase them publicly or keep them private. ### 3. Favorites and Community Engagement - **Favorites Page:** Users can mark NFTs as favorites. These NFTs are displayed on the Favorites page for easy access. - **Comment Section:** Each NFT page includes a comment section to encourage community engagement. - **Comment Management:** Comment authors have the ability to delete their own comments, providing control over the discussions. ### 4. Social Media Integration - **Token Sharing:** Users can easily share the token link on various social media platforms, including WhatsApp, Facebook, X (Twitter), LinkedIn, and Reddit directly from the UI. ### 5. User Experience Enhancements - **Dark Mode:** The app offers a dark mode for a more comfortable viewing experience. - **Theme Switching:** Users can easily switch between themes through the app's user interface, tailoring their experience to their preferences. ### 6. Progressive Web App (PWA) Enabled - **Easy Access:** MintSaga is PWA-enabled, allowing users to visit the site once and save it on their devices. This enables access without opening a web browser, with no hassle of app updates. _Note: Ensure that your device supports PWA functionality for the best user experience._ ## Getting Started To get started with MintSaga, follow these steps: 1. **Sign Up/Login:** Log in using one of the available OAuth methods to access MintSaga's features. 2. **Link Wallet:** Connect your preferred wallet to upload NFTs to the blockchain. 3. **Explore and Engage:** Browse historical NFTs, mark favorites, and engage with the community through comments. 4. **Customize Visibility:** Choose whether to make your owned NFTs publicly visible or keep them private. 5. **Share Tokens:** Share your favorite tokens on social media directly from the MintSaga UI. 6. **Enhance Experience:** Customize your user experience with dark mode and theme switching options. ## Setting Up Development Environment ### Prerequisites Before you begin, ensure that you have Docker installed on your machine. If not, [install Docker](https://docs.docker.com/get-docker/) and run the following command: ``` docker run -d --name mintsaga-container -e POSTGRES_DB=mintsaga-db -e POSTGRES_PASSWORD=Password123 -e POSTGRES_USER=dbadmin -p 6500:5432 postgres ``` Once the above steps are completed, make sure the container is powered on. If not, you can manually power it on. If you encounter any issues, refer to the [Docker documentation](https://docs.docker.com/). ### Environment Setup **1. Clone the Repository and Navigate to the Directory** ``` git clone https://github.com/naviava/minter-app.git cd minter-app ``` **2. Install Dependencies and Push Database Schema** ``` npm install npx prisma db push ``` **3. Configure Environment Variables** Rename (or make a copy and rename) the `.env.example` file to `.env`. In the `.env` file, enter actual values from your account, replacing placeholder values to enable OAuth. _Note: Google OAuth is disabled by default, due to an issue I faced with my Google account. You can enable it by following these steps:_ - _Uncomment the commented lines in this file: `/app/api/auth/[...nextauth]/route.ts`_ - _Uncomment the commented lines in this file: `/components/modals/auth-modal.tsx`_ **4. Run the Development Environment** You are now ready to run the development environment: ``` npm run dev ``` This will start the development server, and you can access the app at `http://localhost:3000`. Feel free to optimize and customize the development environment based on your preferences. Thank you for checking out MintSaga! If you have any questions or feedback, please feel free to reach out to me on [X (Twitter)](https://twitter.com/oldmannav) or [LinkedIn](https://www.linkedin.com/in/navin-avadhani-aa288785/).
MoSwilam_molayz
apps relayz-api src app.module.ts config configuration.ts env .env debug.env dev.env local.env prd.env stg.env envVars.validation.schema.ts main.ts misc dapp docker-compose.prd.yml docker-compose.tst.yml docker-compose.yml modules auth auth.constants.ts auth.controller.ts auth.module.ts auth.payload.json auth.service.spec.ts auth.service.ts auth.types.ts cli-lib cli-lib.controller.ts cli-lib.module.ts cli-lib.service.ts cli-lib.types.ts cron cron.controller.ts cron.module.ts cron.service.ts cron.types.ts dapp dapp.controller.ts dapp.module.ts dapp.service.ts history dto create-history.dto.ts update-history.dto.ts entities history.entity.ts history.controller.ts history.module.ts history.service.ts history.types.ts ipfs ipfs.controller.ts ipfs.module.ts ipfs.service.ts ipfs.types.ts sampleData.json marketing marketing.controller.ts marketing.module.ts marketing.schema.ts marketing.service.spec.ts marketing.service.ts marketing.types.ts meeting-events event.controller.ts event.module.ts event.schema.ts event.service.ts event.types.ts muc-room-created_payload.json muc-room-destroyed_payload.json node-management nodes.controller.ts nodes.module.ts nodes.schema.ts nodes.service.ts nodes.types.ts telemetry.service.ts telemetry.types.ts telemetryJsonTest.json tests telemetry.shit.ts telemetry.spec.ts user user.controller.ts user.module.ts user.repo.ts user.schema.ts user.service.spec.ts user.service.specxxx.ts user.service.ts user.types.ts wallet wallet.controller.ts wallet.module.ts wallet.schema.ts wallet.service.ts wallet.types.ts shared constants.ts decorators compose.decorators.ts user.decorator.ts errors.ts exception-filter all.exception.filter.ts guards agent.auth.guard.ts auth.guard.ts http http.module.ts http.service.ts interceptors logger.interceptor.ts responseFactory.interceptor.ts near-service.ts types.ts utils.ts test app.e2e-spec.ts jest-e2e.json tsconfig.app.json users src main.ts users.controller.spec.ts users.controller.ts users.module.ts users.service.ts test app.e2e-spec.ts jest-e2e.json tsconfig.app.json Updated speed task completed Successfully Updated traffic task completed Successfully dev-relayz-api-secret.json docker-compose.yml libs common src config config.module.ts index.ts database abstract.repository.ts abstract.schema.ts database.module.ts index.ts index.ts tsconfig.lib.json nest-cli.json package-lock.json package.json readme.md readme_deploy.md relayz-api-secret.json stage-relayz-api-secret.json tsconfig.build.json tsconfig.json
near_borsh-rs
.github test.sh workflows rust.yml CHANGELOG.md Cargo.toml README.md benchmarks Cargo.toml README.md benches bench.rs maps_sets_inner_de.rs maps_sets_inner_ser.rs object_length.rs src lib.rs borsh-derive Cargo.toml README.md src internals attributes field bounds.rs mod.rs schema.rs schema with_funcs.rs item mod.rs mod.rs parsing.rs cratename.rs deserialize enums mod.rs mod.rs structs mod.rs unions mod.rs enum_discriminant.rs generics.rs mod.rs schema enums mod.rs mod.rs structs mod.rs serialize enums mod.rs mod.rs structs mod.rs unions mod.rs test_helpers.rs lib.rs borsh Cargo.toml README.md build.rs src de hint.rs mod.rs error.rs generate_schema_schema.rs lib.rs nostd_io.rs schema.rs schema container_ext.rs container_ext max_size.rs validate.rs schema_helpers.rs ser helpers.rs mod.rs tests common_macro.rs compile_derives schema test_generic_enums.rs test_generic_enums.rs test_generic_structs.rs test_macro_namespace_collisions.rs test_recursive_structs.rs custom_reader test_custom_reader.rs deserialization_errors test_ascii_strings.rs test_cells.rs test_initial.rs init_in_deserialize test_init_in_deserialize.rs roundtrip requires_derive_category test_bson_object_ids.rs test_enum_discriminants.rs test_generic_enums.rs test_generic_structs.rs test_recursive_enums.rs test_recursive_structs.rs test_serde_with_third_party.rs test_simple_enums.rs test_ultimate_many_features_combined.rs test_arrays.rs test_ascii_strings.rs test_btree_map.rs test_cells.rs test_cow.rs test_hash_map.rs test_nonzero_integers.rs test_primitives.rs test_range.rs test_rc.rs test_strings.rs test_tuple.rs test_vecs.rs schema container_extension test_max_size.rs test_schema_validate.rs schema_conflict test_schema_conflict.rs test_arrays.rs test_ascii_strings.rs test_box.rs test_btree_map.rs test_cells.rs test_cow.rs test_enum_discriminants.rs test_generic_enums.rs test_generic_structs.rs test_hash_map.rs test_option.rs test_phantom_data.rs test_primitives.rs test_range.rs test_rc.rs test_recursive_enums.rs test_recursive_structs.rs test_schema_with_third_party.rs test_simple_enums.rs test_simple_structs.rs test_strings.rs test_tuple.rs test_vecs.rs smoke.rs tests.rs zero_sized_types test_zero_sized_types_forbidden.rs docs migration_guides v0.10.2_to_v1.0.0_nearcore.md v0.9_to_v1.0.0_near_sdk_rs.md STDERR: near-primitives action::delegate::tests::test_delegate_action_deserialization STDERR: near-store tests::test_save_to_file fuzz fuzz-run Cargo.toml README.md src main.rs release-plz.toml
# Borsh benchmarks To run benchmarks execute: ```bash cargo bench ``` If you want to make a change and see how it affects the performance then copy `criterion` folder from `docs` into `target` folder so that you have `target/criterion`, and run the benchmarks. Criterion will print whether the change has statistically significant positive/negative impact based on p-values or whether it is within noise. Unfortunately, benchmarks related to serializing `Account` and `SignedTransaction` turned out to be highly volatile therefore prefer using `Block` and `BlockHeader` as the measurement of the performance change. We use default Criterion setting for determining statistical significance, which corresponds to 2 sigma. We run benchmarks using `n1-standard-2 (2 vCPUs, 7.5 GB memory)` on GCloud. Make sure the instance is not running any other heavy process. # Borsh in Rust &emsp; [![Latest Version]][crates.io] [![borsh: rustc 1.67+]][Rust 1.67] [![License Apache-2.0 badge]][License Apache-2.0] [![License MIT badge]][License MIT] [Borsh]: https://borsh.io [Latest Version]: https://img.shields.io/crates/v/borsh.svg [crates.io]: https://crates.io/crates/borsh [borsh: rustc 1.67+]: https://img.shields.io/badge/rustc-1.67+-lightgray.svg [Rust 1.67]: https://blog.rust-lang.org/2023/01/26/Rust-1.67.0.html [License Apache-2.0 badge]: https://img.shields.io/badge/license-Apache2.0-blue.svg [License Apache-2.0]: https://opensource.org/licenses/Apache-2.0 [License MIT badge]: https://img.shields.io/badge/license-MIT-blue.svg [License MIT]: https://opensource.org/licenses/MIT **borsh-rs** is Rust implementation of the [Borsh] binary serialization format. Borsh stands for _Binary Object Representation Serializer for Hashing_. It is meant to be used in security-critical projects as it prioritizes [consistency, safety, speed][Borsh], and comes with a strict [specification](https://github.com/near/borsh#specification). ## Example ```rust use borsh::{BorshSerialize, BorshDeserialize, from_slice, to_vec}; #[derive(BorshSerialize, BorshDeserialize, PartialEq, Debug)] struct A { x: u64, y: String, } #[test] fn test_simple_struct() { let a = A { x: 3301, y: "liber primus".to_string(), }; let encoded_a = to_vec(&a).unwrap(); let decoded_a = from_slice::<A>(&encoded_a).unwrap(); assert_eq!(a, decoded_a); } ``` ## Features Opting out from Serde allows borsh to have some features that currently are not available for serde-compatible serializers. Currently we support two features: `borsh(init=<your initialization method name>` and `borsh(skip)` (the former one not available in Serde). `borsh(init=...)` allows to automatically run an initialization function right after deserialization. This adds a lot of convenience for objects that are architectured to be used as strictly immutable. Usage example: ```rust #[derive(BorshSerialize, BorshDeserialize)] #[borsh(init=init)] struct Message { message: String, timestamp: u64, public_key: CryptoKey, signature: CryptoSignature hash: CryptoHash } impl Message { pub fn init(&mut self) { self.hash = CryptoHash::new().write_string(self.message).write_u64(self.timestamp); self.signature.verify(self.hash, self.public_key); } } ``` `borsh(skip)` allows to skip serializing/deserializing fields, assuming they implement `Default` trait, similarly to `#[serde(skip)]`. ```rust #[derive(BorshSerialize, BorshDeserialize)] struct A { x: u64, #[borsh(skip)] y: f32, } ``` ### Enum with explicit discriminant `#[borsh(use_discriminant=false|true])` is required if you have an enum with explicit discriminant. This setting affects `BorshSerialize` and `BorshDeserialize` behaviour at the same time. In the future, borsh will drop the requirement to explicitly use `#[borsh(use_discriminant=false|true)]`, and will default to `true`, but to make sure that the transition from the older versions of borsh (before 0.11 release) does not cause silent breaking changes in de-/serialization, borsh 1.0 will require to specify if the explicit enum discriminant should be used as a de-/serialization tag value. If you don't specify `use_discriminant` option for enum with explicit discriminant, you will get an error: ```bash error: You have to specify `#[borsh(use_discriminant=true)]` or `#[borsh(use_discriminant=false)]` for all enums with explicit discriminant ``` In order to preserve the behaviour of borsh versions before 0.11, which did not respect explicit enum discriminants for de-/serialization, use `#[borsh(use_discriminant=false)]`, otherwise, use `true`: ```rust #[derive(BorshDeserialize, BorshSerialize)] #[borsh(use_discriminant=false)] enum A { X, Y = 10, } ``` ## Testing Integration tests should generally be preferred to unit ones. Root module of integration tests of `borsh` crate is [linked](./borsh/tests/tests.rs) here. ## Releasing The versions of all public crates in this repository are collectively managed by a single version in the [workspace manifest](https://github.com/near/borsh-rs/blob/master/Cargo.toml). So, to publish a new version of all the crates, you can do so by simply bumping that to the next "patch" version and submit a PR. We have CI Infrastructure put in place to automate the process of publishing all crates once a version change has merged into master. However, before you release, make sure the [CHANGELOG](CHANGELOG.md) is up to date and that the `[Unreleased]` section is present but empty. ## License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE-MIT](LICENSE-MIT) and [LICENSE-APACHE](LICENSE-APACHE) for details. # Borsh in Rust &emsp; [![Latest Version]][crates.io] [![borsh: rustc 1.67+]][Rust 1.67] [![License Apache-2.0 badge]][License Apache-2.0] [![License MIT badge]][License MIT] [Borsh]: https://borsh.io [Latest Version]: https://img.shields.io/crates/v/borsh.svg [crates.io]: https://crates.io/crates/borsh [borsh: rustc 1.67+]: https://img.shields.io/badge/rustc-1.67+-lightgray.svg [Rust 1.67]: https://blog.rust-lang.org/2023/01/26/Rust-1.67.0.html [License Apache-2.0 badge]: https://img.shields.io/badge/license-Apache2.0-blue.svg [License Apache-2.0]: https://opensource.org/licenses/Apache-2.0 [License MIT badge]: https://img.shields.io/badge/license-MIT-blue.svg [License MIT]: https://opensource.org/licenses/MIT **borsh-rs** is Rust implementation of the [Borsh] binary serialization format. Borsh stands for _Binary Object Representation Serializer for Hashing_. It is meant to be used in security-critical projects as it prioritizes [consistency, safety, speed][Borsh], and comes with a strict [specification](https://github.com/near/borsh#specification). ## Example ```rust use borsh::{BorshSerialize, BorshDeserialize, from_slice, to_vec}; #[derive(BorshSerialize, BorshDeserialize, PartialEq, Debug)] struct A { x: u64, y: String, } #[test] fn test_simple_struct() { let a = A { x: 3301, y: "liber primus".to_string(), }; let encoded_a = to_vec(&a).unwrap(); let decoded_a = from_slice::<A>(&encoded_a).unwrap(); assert_eq!(a, decoded_a); } ``` ## Features Opting out from Serde allows borsh to have some features that currently are not available for serde-compatible serializers. Currently we support two features: `borsh(init=<your initialization method name>` and `borsh(skip)` (the former one not available in Serde). `borsh(init=...)` allows to automatically run an initialization function right after deserialization. This adds a lot of convenience for objects that are architectured to be used as strictly immutable. Usage example: ```rust #[derive(BorshSerialize, BorshDeserialize)] #[borsh(init=init)] struct Message { message: String, timestamp: u64, public_key: CryptoKey, signature: CryptoSignature hash: CryptoHash } impl Message { pub fn init(&mut self) { self.hash = CryptoHash::new().write_string(self.message).write_u64(self.timestamp); self.signature.verify(self.hash, self.public_key); } } ``` `borsh(skip)` allows to skip serializing/deserializing fields, assuming they implement `Default` trait, similarly to `#[serde(skip)]`. ```rust #[derive(BorshSerialize, BorshDeserialize)] struct A { x: u64, #[borsh(skip)] y: f32, } ``` ### Enum with explicit discriminant `#[borsh(use_discriminant=false|true])` is required if you have an enum with explicit discriminant. This setting affects `BorshSerialize` and `BorshDeserialize` behaviour at the same time. In the future, borsh will drop the requirement to explicitly use `#[borsh(use_discriminant=false|true)]`, and will default to `true`, but to make sure that the transition from the older versions of borsh (before 0.11 release) does not cause silent breaking changes in de-/serialization, borsh 1.0 will require to specify if the explicit enum discriminant should be used as a de-/serialization tag value. If you don't specify `use_discriminant` option for enum with explicit discriminant, you will get an error: ```bash error: You have to specify `#[borsh(use_discriminant=true)]` or `#[borsh(use_discriminant=false)]` for all enums with explicit discriminant ``` In order to preserve the behaviour of borsh versions before 0.11, which did not respect explicit enum discriminants for de-/serialization, use `#[borsh(use_discriminant=false)]`, otherwise, use `true`: ```rust #[derive(BorshDeserialize, BorshSerialize)] #[borsh(use_discriminant=false)] enum A { X, Y = 10, } ``` ## Testing Integration tests should generally be preferred to unit ones. Root module of integration tests of `borsh` crate is [linked](./borsh/tests/tests.rs) here. ## Releasing The versions of all public crates in this repository are collectively managed by a single version in the [workspace manifest](https://github.com/near/borsh-rs/blob/master/Cargo.toml). So, to publish a new version of all the crates, you can do so by simply bumping that to the next "patch" version and submit a PR. We have CI Infrastructure put in place to automate the process of publishing all crates once a version change has merged into master. However, before you release, make sure the [CHANGELOG](CHANGELOG.md) is up to date and that the `[Unreleased]` section is present but empty. ## License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE-MIT](LICENSE-MIT) and [LICENSE-APACHE](LICENSE-APACHE) for details. A fuzzer for Borsh deserializer. To start fuzzing, follow instructions here https://github.com/rust-fuzz/honggfuzz-rs#how-to-use-this-crate # Borsh in Rust &emsp; [![Latest Version]][crates.io] [![borsh: rustc 1.67+]][Rust 1.67] [![License Apache-2.0 badge]][License Apache-2.0] [![License MIT badge]][License MIT] [Borsh]: https://borsh.io [Latest Version]: https://img.shields.io/crates/v/borsh.svg [crates.io]: https://crates.io/crates/borsh [borsh: rustc 1.67+]: https://img.shields.io/badge/rustc-1.67+-lightgray.svg [Rust 1.67]: https://blog.rust-lang.org/2023/01/26/Rust-1.67.0.html [License Apache-2.0 badge]: https://img.shields.io/badge/license-Apache2.0-blue.svg [License Apache-2.0]: https://opensource.org/licenses/Apache-2.0 [License MIT badge]: https://img.shields.io/badge/license-MIT-blue.svg [License MIT]: https://opensource.org/licenses/MIT **borsh-rs** is Rust implementation of the [Borsh] binary serialization format. Borsh stands for _Binary Object Representation Serializer for Hashing_. It is meant to be used in security-critical projects as it prioritizes [consistency, safety, speed][Borsh], and comes with a strict [specification](https://github.com/near/borsh#specification). ## Example ```rust use borsh::{BorshSerialize, BorshDeserialize, from_slice, to_vec}; #[derive(BorshSerialize, BorshDeserialize, PartialEq, Debug)] struct A { x: u64, y: String, } #[test] fn test_simple_struct() { let a = A { x: 3301, y: "liber primus".to_string(), }; let encoded_a = to_vec(&a).unwrap(); let decoded_a = from_slice::<A>(&encoded_a).unwrap(); assert_eq!(a, decoded_a); } ``` ## Features Opting out from Serde allows borsh to have some features that currently are not available for serde-compatible serializers. Currently we support two features: `borsh(init=<your initialization method name>` and `borsh(skip)` (the former one not available in Serde). `borsh(init=...)` allows to automatically run an initialization function right after deserialization. This adds a lot of convenience for objects that are architectured to be used as strictly immutable. Usage example: ```rust #[derive(BorshSerialize, BorshDeserialize)] #[borsh(init=init)] struct Message { message: String, timestamp: u64, public_key: CryptoKey, signature: CryptoSignature hash: CryptoHash } impl Message { pub fn init(&mut self) { self.hash = CryptoHash::new().write_string(self.message).write_u64(self.timestamp); self.signature.verify(self.hash, self.public_key); } } ``` `borsh(skip)` allows to skip serializing/deserializing fields, assuming they implement `Default` trait, similarly to `#[serde(skip)]`. ```rust #[derive(BorshSerialize, BorshDeserialize)] struct A { x: u64, #[borsh(skip)] y: f32, } ``` ### Enum with explicit discriminant `#[borsh(use_discriminant=false|true])` is required if you have an enum with explicit discriminant. This setting affects `BorshSerialize` and `BorshDeserialize` behaviour at the same time. In the future, borsh will drop the requirement to explicitly use `#[borsh(use_discriminant=false|true)]`, and will default to `true`, but to make sure that the transition from the older versions of borsh (before 0.11 release) does not cause silent breaking changes in de-/serialization, borsh 1.0 will require to specify if the explicit enum discriminant should be used as a de-/serialization tag value. If you don't specify `use_discriminant` option for enum with explicit discriminant, you will get an error: ```bash error: You have to specify `#[borsh(use_discriminant=true)]` or `#[borsh(use_discriminant=false)]` for all enums with explicit discriminant ``` In order to preserve the behaviour of borsh versions before 0.11, which did not respect explicit enum discriminants for de-/serialization, use `#[borsh(use_discriminant=false)]`, otherwise, use `true`: ```rust #[derive(BorshDeserialize, BorshSerialize)] #[borsh(use_discriminant=false)] enum A { X, Y = 10, } ``` ## Testing Integration tests should generally be preferred to unit ones. Root module of integration tests of `borsh` crate is [linked](./borsh/tests/tests.rs) here. ## Releasing The versions of all public crates in this repository are collectively managed by a single version in the [workspace manifest](https://github.com/near/borsh-rs/blob/master/Cargo.toml). So, to publish a new version of all the crates, you can do so by simply bumping that to the next "patch" version and submit a PR. We have CI Infrastructure put in place to automate the process of publishing all crates once a version change has merged into master. However, before you release, make sure the [CHANGELOG](CHANGELOG.md) is up to date and that the `[Unreleased]` section is present but empty. ## License This repository is distributed under the terms of both the MIT license and the Apache License (Version 2.0). See [LICENSE-MIT](LICENSE-MIT) and [LICENSE-APACHE](LICENSE-APACHE) for details.
nearsend_nearsend-frontend
.eslintrc.js .lintstagedrc.json .prettierrc.js LICENSE.md README.md index.html package.json public example.near.txt example.testnet.txt favicon.svg near_icon.svg robots.txt src components AppConnectWalletWrapper hooks useConnectNear.ts AppHeader contants index.ts NumberFormat utils.ts Pages home components Prepare schemas index.ts SendToken constant index.ts connectors constants.ts constants error.ts fileTypes.ts httpStatus.ts index.ts length.ts routes.ts socketEvent.ts status.ts time.ts type.ts hoc with-translate-form-errors.ts hooks blockchainHook useBulkSendToken.ts useGetBalance.ts useGetBlockData.ts useGetGasPrice.ts useGetTokens.ts useGetTransactionStatus.ts useNearWalletQueryParams.ts useServiceFee.ts useSetQueryParams.ts useDebounce.ts useInterval.ts useSocket.ts useStore.ts useTimeout.ts useWindowSize.ts walletHook useChainFactory.ts useChangeNetwork.ts useGetWalletService.ts language i18n.ts locales en defaults.json reportWebVital.ts resources svg near_icon.svg open_in_new.svg services GraphQLService getTransactionsDetail.ts SocketService.ts WalletService BaseWalletService.ts NearChainService.ts constants index.ts type index.d.ts utils index.ts nearUtils.ts number.ts api.ts listAddress.ts navigationService.ts setupTests.js store address saga.ts selector.ts slice.ts balance selector.ts slice.ts configStore.ts connection selector.ts slice.ts global selector.ts slice.ts language selector.ts slice.ts rootReducer.ts rootSaga.ts utils chains Chain.ts ChainFactory.ts NearChain.ts utils ChainUtils.ts NearUtils.ts date.ts index.ts string.ts validate.ts vite-env.d.ts tools localization LocalizationGenerator.js credentials.json package.json tsconfig.json tsconfig.node.json types fixes.d.ts vite.config.ts
# Nearsend Frontend Frontend code for [Nearsend]('https://nearsend.io/') ## Getting Started First, install the dependencies: ```bash npm i ``` Second, run the development server: ```bash npm run dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. ## Service Fee Nearsend Core required a small amount of service fee per address when you make a transaction. The service fee is calculated based on USD, for example, 0.1 equals 10 cents (0.1 USD). Service fee may be adjusted by updating the ENV variable `VITE_SERVICE_FEE_USD_PER_ACCOUNT`, make sure that it matches the number on our Smart Contract as well
near_rust-rocksdb
.github ISSUE_TEMPLATE BOUNTY.yml workflows rust.yml CHANGELOG.md CONTRIBUTING.md Cargo.toml MAINTAINERSHIP.md README.md code-of-conduct.md librocksdb-sys Cargo.toml README.md build.rs rocksdb_lib_sources.txt snappy-stubs-public.h src lib.rs test.rs tests ffi.rs src backup.rs checkpoint.rs column_family.rs compaction_filter.rs compaction_filter_factory.rs comparator.rs db.rs db_iterator.rs db_options.rs db_pinnable_slice.rs ffi_util.rs iter_range.rs lib.rs merge_operator.rs perf.rs properties.rs slice_transform.rs snapshot.rs sst_file_writer.rs transactions mod.rs optimistic_transaction_db.rs options.rs transaction.rs transaction_db.rs write_batch.rs tests fail checkpoint_outlive_db.rs iterator_outlive_db.rs open_with_multiple_refs_as_single_threaded.rs snapshot_outlive_db.rs snapshot_outlive_transaction.rs snapshot_outlive_transaction_db.rs transaction_outlive_transaction_db.rs test_backup.rs test_checkpoint.rs test_column_family.rs test_compationfilter.rs test_db.rs test_iterator.rs test_merge_operator.rs test_multithreaded.rs test_optimistic_transaction_db.rs test_pinnable_slice.rs test_property.rs test_raw_iterator.rs test_rocksdb_options.rs test_slice_transform.rs test_sst_file_writer.rs test_transaction_db.rs test_write_batch.rs util mod.rs
# RocksDB bindings Low-level bindings to [RocksDB's](https://github.com/facebook/rocksdb) C API. Based on original work by Tyler Neely https://github.com/rust-rocksdb/rust-rocksdb and Jeremy Fitzhardinge https://github.com/jsgf/rocksdb-sys ### Version The librocksdb-sys version number is in the format `X.Y.Z+RX.RY.RZ`, where `X.Y.Z` is the version of this crate and follows SemVer conventions, while `RX.RY.RZ` is the version of the bundled rocksdb. rust-rocksdb ============ ![RocksDB build](https://github.com/rust-rocksdb/rust-rocksdb/workflows/RocksDB%20build/badge.svg?branch=master) [![crates.io](https://img.shields.io/crates/v/rocksdb.svg)](https://crates.io/crates/rocksdb) [![documentation](https://docs.rs/rocksdb/badge.svg)](https://docs.rs/rocksdb) [![license](https://img.shields.io/crates/l/rocksdb.svg)](https://github.com/rust-rocksdb/rust-rocksdb/blob/master/LICENSE) [![Gitter chat](https://badges.gitter.im/rust-rocksdb/gitter.png)](https://gitter.im/rust-rocksdb/lobby) ![rust 1.60.0 required](https://img.shields.io/badge/rust-1.60.0-blue.svg?label=MSRV) ![GitHub commits (since latest release)](https://img.shields.io/github/commits-since/rust-rocksdb/rust-rocksdb/latest.svg) ## Requirements - Clang and LLVM ## Contributing Feedback and pull requests welcome! If a particular feature of RocksDB is important to you, please let me know by opening an issue, and I'll prioritize it. ## Usage This binding is statically linked with a specific version of RocksDB. If you want to build it yourself, make sure you've also cloned the RocksDB and compression submodules: git submodule update --init --recursive ## Compression Support By default, support for the [Snappy](https://github.com/google/snappy), [LZ4](https://github.com/lz4/lz4), [Zstd](https://github.com/facebook/zstd), [Zlib](https://zlib.net), and [Bzip2](http://www.bzip.org) compression is enabled through crate features. If support for all of these compression algorithms is not needed, default features can be disabled and specific compression algorithms can be enabled. For example, to enable only LZ4 compression support, make these changes to your Cargo.toml: ``` [dependencies.rocksdb] default-features = false features = ["lz4"] ``` ## Multithreaded ColumnFamily alternation The underlying RocksDB does allow column families to be created and dropped from multiple threads concurrently. But this crate doesn't allow it by default for compatibility. If you need to modify column families concurrently, enable crate feature called `multi-threaded-cf`, which makes this binding's data structures to use RwLock by default. Alternatively, you can directly create `DBWithThreadMode<MultiThreaded>` without enabling the crate feature.
passionatedeveloper223_Near-Staking-Dapp-SmartContract
README.md src Cargo.toml ft_contract Cargo.toml src lib.rs ft_staking_contract Cargo.toml src ft_calls.rs internal.rs lib.rs neardev dev-account.env shell_scripts build.sh claim_reward.sh deposit_storage.sh get_apy.sh stake.sh test.sh unstake.sh tests sim main.rs tests.rs utils.rs webapp README.md package.json public index.html manifest.json robots.txt src App.css App.js App.test.js components APYComponent.js APYTableHead.js APYTablebody.js AccountBalance.js Header.js StakeForm.js StakingComponent.js StakingDuration.js StakingHistory.js TableBody.js TableHead.js index.css index.js logo.svg provider NearProvider.js reportWebVitals.js setupTests.js Production: mainnet Development: testnet
# Staking-DApp Staking application consists of two smart contracts and React a web application.The purpose of this application is to allow users to earn rewards by staking their savings in terms of fungible tokens resulting in the multiplication of their savings. # Prerequisites In order to successfully compile the codes and run the application on local server you will need: - [Node v18](https://nodejs.org/en/download/current/) - [NEAR CLI](https://docs.near.org/docs/tools/near-cli) - [RUST](https://www.rust-lang.org/tools/install) - Add the WASM (WebAssembly) target to the toolchain by executing ` rustup target add wasm32-unknown-unknown` in terminal or powershell # Build In order to generate the wasm files for the contracts, navigate to `/src/shell_scripts` and run the `build.sh` script by typing `./build.sh` in the rtminal or powershell. # Simulation Tests In order to execute the simulation tests, navigate to the `src/shell_scripts` and run the `test.sh` script by typing `./test.sh` # Test Staking Functionality Using CLI In order to test the whole functionality of the application, please runt the following scripts in sequence - `deposit_storage.sh` this script allows users to deposit 0.00859 NEAR to th FT contract so, their acocunting can be mainitained on the contract, on successful depoist 10,000 UNCT will be transferred to the specified account for testing purposes. - `stake.sh` this script enables users to stake tokens for 3 minutes the list of APY can be retrieved by running the `get_apy.sh` ## You will need to change the `duration` and `staking_plan` - `claim.sh` this script allows users to claim rewards but after staking for atleast 1 minute, users will wait for 1 minute to carry out subsequent claims - `unstake.sh` this script allows stakers to withdraw thier tokens after the lock period ends. ## Note You will need a testnet account in order to interact with the smart contract an account can be created from [here]([wal](https://wallet.testnet.near.org) Please use the follwoing addresses for staking contract and fungible token contract respectively #### staking contract address = ncd_staking_contract.testnet #### fungible token contract address = ncd_ft_token.testnet # Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can't go back!** If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own. You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
near_stakewars-iii
.github ISSUE_TEMPLATE BOUNTY.yml FAQ.md README.md challenges 001.md 002.md 003.md 004.md 005.md 006.md 007.md 008.md 009.md 010.md 011.md 013.md 014.md 015.md 016.md 017.md 019.md 020.md challenge-summary.md community-001.md community-002.md draft-delegation.md template.md troubleshooting.md | commit.md rules.md
Welcome to Stake Wars: Episode III A New Validator Stake Wars is a program that helps the community become familiar with what it means to be a NEAR validator, and gives the community an early chance to access the chunk-only producer. Stake Wars offers rewards that support new members who want to join mainnet as a validator starting from the end of September 2022. Hope the force will be with you ! https://github.com/near/stakewars-iii/blob/main/challenges/001.md For Support and important announcements: https://discord.gg/7TercRzRgA
laponte243_near-certificates-nuxt
README.md jsconfig.json nuxt.config.js package.json services api.js static vuetify-logo.svg store README.md
# STORE **This directory is not required, you can delete it if you don't want to use it.** This directory contains your Vuex Store files. Vuex Store option is implemented in the Nuxt.js framework. Creating a file in this directory automatically activates the option in the framework. More information about the usage of this directory in [the documentation](https://nuxtjs.org/guide/vuex-store). # near-certificates ## Build Setup ```bash # install dependencies $ npm install # serve with hot reload at localhost:3000 $ npm run dev # build for production and launch server $ npm run build $ npm run start # generate static project $ npm run generate ``` For detailed explanation on how things work, check out the [documentation](https://nuxtjs.org). ## Special Directories You can create the following extra directories, some of which have special behaviors. Only `pages` is required; you can delete them if you don't want to use their functionality. ### `assets` The assets directory contains your uncompiled assets such as Stylus or Sass files, images, or fonts. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/assets). ### `components` The components directory contains your Vue.js components. Components make up the different parts of your page and can be reused and imported into your pages, layouts and even other components. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/components). ### `layouts` Layouts are a great help when you want to change the look and feel of your Nuxt app, whether you want to include a sidebar or have distinct layouts for mobile and desktop. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/layouts). ### `pages` This directory contains your application views and routes. Nuxt will read all the `*.vue` files inside this directory and setup Vue Router automatically. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/get-started/routing). ### `plugins` The plugins directory contains JavaScript plugins that you want to run before instantiating the root Vue.js Application. This is the place to add Vue plugins and to inject functions or constants. Every time you need to use `Vue.use()`, you should create a file in `plugins/` and add its path to plugins in `nuxt.config.js`. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/plugins). ### `static` This directory contains your static files. Each file inside this directory is mapped to `/`. Example: `/static/robots.txt` is mapped as `/robots.txt`. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/static). ### `store` This directory contains your Vuex store files. Creating a file in this directory automatically activates Vuex. More information about the usage of this directory in [the documentation](https://nuxtjs.org/docs/2.x/directory-structure/store).
hadzija7_NearconVoting
.github workflows pages.yml .gitpod.yml README.md contract Cargo.toml README.md circuits build circuit_js generate_witness.js witness_calculator.js verification_key.json compile-circuits.sh input.json proof.json public.json neardev dev-account.env src lib.rs tests electron.rs semaphore.rs frontend App.js assets global.css logo-black.svg logo-white.svg circuit circuit_js generate_witness.js witness_calculator.js generate-proof.js verification_key.json components About index.js HelloNear index.js ui-components.js Polls Poll.js index.js index.html index.js near-config.js package-lock.json package.json utils HelloNear.js Semaphore.js integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
Hello NEAR! ================================= A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. 2. There are two functions to the smart contract: `get_greeting` and `set_greeting`. 3. Tests: You can run smart contract tests with the `cargo test`. [smart contract]: https://docs.near.org/develop/welcome [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://docs.near.org/develop/prerequisites#rust-and-wasm [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm run deps-install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
morganpage_unity-multiplayer-blockchain-near-course
.vscode settings.json Assets FishNet CodeGenerating Extension ILProcessorExtensions.cs TypeDefinitionExtensions.cs TypeReferenceExtensions.cs FN_README.txt Helpers AttributeHelper.cs CodegenSession.cs CreatedSyncVarGenerator.cs Extension CustomAttributeExtensions.cs Diagnostics.cs FieldReferenceExtensions.cs GetConstructor.cs ILProcessorExtensions.cs InstructionExtensions.cs MethodDefinitionExtensions.cs MethodReferenceExtensions.cs ModuleDefinitionExtensions.cs ParameterDefinitionExtensions.cs TypeDefinitionExtensions.cs TypeReferenceExtensions.cs GeneralHelper.cs GenericReaderHelper.cs GenericWriterHelper.cs NetworkBehaviourHelper.cs NetworkConnectionHelper.cs ObjectHelper.cs PredictedObjectHelper.cs ReaderGenerator.cs ReaderHelper.cs TimeManagerHelper.cs TransportHelper.cs Typed Comparers.cs CreatedSyncType.cs GeneratorHelper.cs QOLAttributeType.cs SerializatierType.cs SyncIndexData.cs SyncType.cs WriterGenerator.cs WriterHelper.cs ILCore FishNetILPP.cs ILCoreHelper.cs PostProcessorAssemblyResolver.cs PostProcessorReflectionImporter.cs PostProcessorReflectionImporterProvider.cs Processing CustomSerializerProcessor.cs NetworkBehaviourPredictionProcessor.cs NetworkBehaviourProcessor.cs NetworkBehaviourSyncProcessor.cs QOLAttributeProcessor.cs Rpc AttributeData.cs Attributes.cs CreatedRpc.cs RpcProcessor.cs Typed ProcessedSync.cs cecil-0.11.4 LICENSE.txt Mono.Cecil.Cil Code.cs CodeReader.cs CodeWriter.cs Document.cs ExceptionHandler.cs ILProcessor.cs Instruction.cs MethodBody.cs OpCode.cs OpCodes.cs PortablePdb.cs SequencePoint.cs Symbols.cs VariableDefinition.cs VariableReference.cs Mono.Cecil.Metadata BlobHeap.cs Buffers.cs CodedIndex.cs ElementType.cs GuidHeap.cs Heap.cs MetadataToken.cs PdbHeap.cs Row.cs StringHeap.cs TableHeap.cs TokenType.cs UserStringHeap.cs Utilities.cs Mono.Cecil.PE BinaryStreamReader.cs BinaryStreamWriter.cs ByteBuffer.cs ByteBufferEqualityComparer.cs DataDirectory.cs Image.cs ImageReader.cs ImageWriter.cs Section.cs TextMap.cs Mono.Cecil ArrayType.cs AssemblyDefinition.cs AssemblyFlags.cs AssemblyHashAlgorithm.cs AssemblyInfo.cs AssemblyLinkedResource.cs AssemblyNameDefinition.cs AssemblyNameReference.cs AssemblyReader.cs AssemblyWriter.cs BaseAssemblyResolver.cs CallSite.cs Consts.cs CustomAttribute.cs DefaultAssemblyResolver.cs EmbeddedResource.cs EventAttributes.cs EventDefinition.cs EventReference.cs ExportedType.cs FieldAttributes.cs FieldDefinition.cs FieldReference.cs FileAttributes.cs FunctionPointerType.cs GenericInstanceMethod.cs GenericInstanceType.cs GenericParameter.cs GenericParameterAttributes.cs GenericParameterResolver.cs IConstantProvider.cs ICustomAttributeProvider.cs IGenericInstance.cs IGenericParameterProvider.cs IMarshalInfoProvider.cs IMemberDefinition.cs IMetadataScope.cs IMetadataTokenProvider.cs IMethodSignature.cs Import.cs LinkedResource.cs ManifestResourceAttributes.cs MarshalInfo.cs MemberDefinitionCollection.cs MemberReference.cs MetadataResolver.cs MetadataSystem.cs MethodAttributes.cs MethodCallingConvention.cs MethodDefinition.cs MethodImplAttributes.cs MethodReference.cs MethodReferenceComparer.cs MethodReturnType.cs MethodSemanticsAttributes.cs MethodSpecification.cs Modifiers.cs ModuleDefinition.cs ModuleKind.cs ModuleReference.cs NativeType.cs PInvokeAttributes.cs PInvokeInfo.cs ParameterAttributes.cs ParameterDefinition.cs ParameterDefinitionCollection.cs ParameterReference.cs PinnedType.cs PointerType.cs PropertyAttributes.cs PropertyDefinition.cs PropertyReference.cs ReferenceType.cs Resource.cs SecurityDeclaration.cs SentinelType.cs TargetRuntime.cs Treatments.cs TypeAttributes.cs TypeComparisonMode.cs TypeDefinition.cs TypeDefinitionCollection.cs TypeParser.cs TypeReference.cs TypeReferenceEqualityComparer.cs TypeResolver.cs TypeSpecification.cs TypeSystem.cs VariantType.cs WindowsRuntimeProjections.cs Mono.Collections.Generic Collection.cs ReadOnlyCollection.cs Mono.Security.Cryptography CryptoConvert.cs CryptoService.cs Mono Disposable.cs Empty.cs MergeSort.cs ProjectInfo.cs README.md rocks Mono.Cecil.Rocks AssemblyInfo.cs DocCommentId.cs Functional.cs ILParser.cs MethodBodyRocks.cs MethodDefinitionRocks.cs ModuleDefinitionRocks.cs ParameterReferenceRocks.cs SecurityDeclarationRocks.cs TypeDefinitionRocks.cs TypeReferenceRocks.cs DOCUMENTATION.txt Example All Authenticator Scripts Broadcasts.cs HostAuthenticator.cs PasswordAuthenticator.cs CustomSyncType Component State Sync AMonoScript.cs ComponentStateSync.cs ComponentSyncStateBehaviour.cs Custom Struct Sync StructSyncBehaviour.cs StructySync.cs Prediction CharacterController Scripts CharacterControllerPrediction.cs Rigidbody Scripts RigidbodyPrediction.cs Transform Scripts TransformPrediction.cs SceneManager Scripts PlayerController.cs SceneLoaderExample.cs SceneUnloaderExample.cs Scripts NetworkHudCanvases.cs LICENSE.txt Plugins Addressables AddressablesExtensions.cs CodeAnalysis LICENSE.txt README.txt Runtime Authenticating Authenticator.cs Broadcast Helping BroadcastHelper.cs IBroadcast.cs Config.json Connection Buffer.cs NetworkConnection.Buffer.cs NetworkConnection.PingPong.cs NetworkConnection.Prediction.cs NetworkConnection.QOL.cs NetworkConnection.cs Documenting Attributes.cs Editor CodeStripping.cs Configuration SettingsProvider.cs Configuring ConfigurationData.cs ConfigurationEditor.cs Configuring.cs SettingsProvider.cs Constants.cs DefaultPrefabsFinder.cs Finding.cs PlayModeTracker.cs PrefabCollectionGenerator Generator.cs Settings.cs SettingsProvider.cs PrefabProcessor.cs ScriptingDefines.cs Generated Component NetworkAnimator Editor NetworkAnimatorEditor.cs NetworkAnimator.cs NetworkTransform Editor NetworkTransformEditor.cs NetworkTransform.cs SynchronizedProperty.cs Prediction DesyncSmoother.cs Editor PredictedObjectEditor.cs OfflineRigidbody.cs PredictedObject.Rigidbodies.cs PredictedObject.cs PredictedRigidbody.cs PredictedRigidbody2D.cs PredictedRigidbodyBase.cs RigidbodyPauser.cs RigidbodyState.cs RigidbodyType.cs Spawning PlayerSpawner.cs Utility BandwidthDisplay.cs DefaultScene.cs PingDisplay.cs ReaderAndWriters ConnectionReaderWriters.cs ScenedReaderWriters.cs InstanceFinder.cs Managing Client ClientManager.Broadcast.cs ClientManager.cs Editor ClientManagerEditor.cs Object ClientObjects.RpcLinks.cs ClientObjects.cs ObjectCaching.cs Debugging DebugManager.cs ParseLogger.cs Editor NetworkManagerEditor.cs Logging LoggingConfiguration.cs LoggingType.cs NetworkManager.Logging.cs NetworkManager.Pro.cs NetworkManager.QOL.cs NetworkManager.cs Object DualPrefab.cs ManagedObjects.cs ObjectSpawnType.cs PrefabObjects DefaultPrefabObjects.cs DualPrefabObjects.cs PrefabObjects.cs SinglePrefabObjects.cs SpawnParentType.cs ObserverManager.cs Scened Broadcast SceneBroadcasts.cs DefaultSceneProcessor.cs Events ClientPresenceChangeEventArgs.cs LoadSceneEventArgs.cs UnloadSceneEventArgs.cs LoadUnloadDatas LoadOptions.cs LoadParams.cs LoadQueueData.cs ReplaceOption.cs SceneLoadData.cs SceneScopeTypes.cs SceneUnloadData.cs UnloadOptions.cs UnloadParams.cs UnloadQueueData.cs SceneLookupData.cs SceneManager.cs SceneProcessorBase.cs SceneSpawner.cs Server ClientConnectionBroadcast.cs Editor ServerManagerEditor.cs Object ServerObjects.Observers.cs ServerObjects.Parsing.cs ServerObjects.cs ServerManager.Broadcast.cs ServerManager.QOL.cs ServerManager.RpcLinks.cs ServerManager.cs Statistic NetworkTrafficArgs.cs NetworkTrafficStatistics.cs StatisticsManager.cs Timing Editor TimeManagerEditor.cs MovingAverage.cs PhysicsMode.cs PreciseTick.cs SceneComparer.cs TickRounding.cs TickType.cs TimeManager.cs Transporting LatencySimulator.cs SplitReader.cs TransportManager.QOL.cs TransportManager.cs Utility Utility.cs Object Attributes.cs ChangedTransformProperties.cs Delegates.cs DespawnType.cs EmptyNetworkBehaviour.cs Helping Hashing.cs RpcLink.cs RpcType.cs StaticShortcuts.cs NetworkBehaviour.Callbacks.cs NetworkBehaviour.Logging.cs NetworkBehaviour.Prediction.cs NetworkBehaviour.QOL.cs NetworkBehaviour.RPCLinks.cs NetworkBehaviour.RPCs.cs NetworkBehaviour.SyncTypes.cs NetworkBehaviour.cs NetworkObject.Broadcast.cs NetworkObject.Callbacks.cs NetworkObject.Observers.cs NetworkObject.QOL.cs NetworkObject.ReferenceIds.cs NetworkObject.RpcLinks.cs NetworkObject.SyncTypes.cs NetworkObject.cs NetworkObjectState.cs Prediction Attributes.cs Delegates.cs RpcLinkType.cs Synchronizing ICustomSync.cs ISyncObject.cs MissingObjectPacketLength.cs ReadPermissions.cs SecretMenu SyncVarExtensions.cs Settings.cs SyncBase.cs SyncDictionary.cs SyncDictionaryOperation.cs SyncHashSetOperation.cs SyncHashset.cs SyncList.cs SyncListOperation.cs SyncVar.cs WritePermissions.cs TransformProperties.cs Observing Conditions DistanceCondition.cs Editor MatchConditionEditor.cs MatchCondition.cs OwnerOnlyCondition.cs SceneCondition.cs ServerOnlyCondition.cs HostVisibilityUpdateTypes.cs NetworkObserver.cs ObserverCondition.cs ObserverStateChange.cs Plugins ColliderRollback Attributions.txt LICENSE.txt Scripts ColliderRollback.cs RollbackManager.cs Yak CHANGELOG.txt Core ClientSocket.cs CommonSocket.cs LocalPacket.cs ServerSocket.cs VERSION.txt Yak.cs Serializing AutoPackType.cs Helping Attributes.cs Broadcasts.cs Comparers.cs Quaternion32.cs Quaternion64.cs QuaternionConverter.cs ValueConversions.cs Reader.cs ReaderExtensions.cs ReaderPool.cs ReaderStatics.cs TransformPackingData.cs Writer.cs WriterExtensions.cs WriterPool.cs WriterStatics.cs Transporting Channels.cs ConnectionStates.cs EventStructures.cs IPAddressType.cs NetworkReaderLoop.cs NetworkWriterLoop.cs PacketId.cs Transport.cs Transports Multipass CHANGELOG.txt Multipass.cs VERSION.txt Tugboat Core ClientSocket.cs CommonSocket.cs ServerSocket.cs Supporting.cs LiteNetLib BaseChannel.cs ConnectionRequest.cs INetEventListener.cs InternalPackets.cs Layers Crc32cLayer.cs PacketLayerBase.cs XorEncryptLayer.cs NatPunchModule.cs NativeSocket.cs NetConstants.cs NetDebug.cs NetManager.PacketPool.cs NetManager.Socket.cs NetManager.cs NetPacket.cs NetPeer.cs NetStatistics.cs NetUtils.cs PooledPacket.cs ReliableChannel.cs SequencedChannel.cs Utils CRC32C.cs FastBitConverter.cs INetSerializable.cs NetDataReader.cs NetDataWriter.cs NetPacketProcessor.cs NetSerializer.cs NtpPacket.cs NtpRequest.cs Tugboat.cs Utility ApplicationState.cs Constants.cs DDOLFinder.cs Editor MiscMenu.cs SceneDrawer.cs Extension Collection.cs Dictionary.cs Enum.cs Math.cs Object.cs Quaternion.cs Scene.cs Transform.cs Transforms.cs Performance ByteArrayPool.cs DefaultObjectPool.cs ListCache.cs ObjectPool.cs Transform.cs Transforms.cs SceneAttribute.cs THIRD PARTY NOTICE.md Upgrading MirrorUpgrade.cs UpgradeFromMirrorMenu.cs VERSION.txt Game Scripts CameraFollow.cs Damager.cs Health.cs Move2D.cs NearGameController.cs Player.cs ParrelSync Examples CustomArgumentExample.cs LICENSE.md ParrelSync Editor AssetModBlock EditorQuit.cs ParrelSyncAssetModificationProcessor.cs ClonesManager.cs ClonesManagerWindow.cs ExternalLinks.cs FileUtilities.cs NonCore AskFeedbackDialog.cs OtherMenuItem.cs Preferences.cs Project.cs UpdateChecker.cs ValidateCopiedFoldersIntegrity.cs package.json README.md VERSION.txt RFG NEAR Scripts NearAPI.cs NearCallbacks.cs NearController.cs UI UIToken.cs Utils RestAPI.cs UnityAsyncOperationAwaiter.cs TextMesh Pro Fonts LiberationSans - OFL.txt Resources LineBreaking Following Characters.txt LineBreaking Leading Characters.txt Sprites EmojiOne Attribution.txt EmojiOne.json Tutorial Scripts JumpBall.cs MoveBall.cs WebGLTemplates NEAR index.html IMPORTANT Packages manifest.json packages-lock.json ProjectSettings BurstAotSettings_StandaloneWindows.json BurstAotSettings_WebGL.json CommonBurstAotSettings.json ProjectVersion.txt SceneTemplateSettings.json
Cecil ===== Mono.Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form. To put it simply, you can use Cecil to: * Analyze .NET binaries using a simple and powerful object model, without having to load assemblies to use Reflection. * Modify .NET binaries, add new metadata structures and alter the IL code. Cecil has been around since 2004 and is [widely used](https://github.com/jbevain/cecil/wiki/Users) in the .NET community. If you're using Cecil, or depend on a framework, project, or product using it, please consider [sponsoring Cecil](https://github.com/sponsors/jbevain/). Read about the Cecil development on the [development log](http://cecil.pe). To discuss Cecil, the best place is the [mono-cecil](https://groups.google.com/group/mono-cecil) Google Group. Cecil is a project under the benevolent umbrella of the [.NET Foundation](http://www.dotnetfoundation.org/). # ParrelSync [![Release](https://img.shields.io/github/v/release/VeriorPies/ParrelSync?include_prereleases)](https://github.com/VeriorPies/ParrelSync/releases) [![Documentation](https://img.shields.io/badge/documentation-brightgreen.svg)](https://github.com/VeriorPies/ParrelSync/wiki) [![License](https://img.shields.io/badge/license-MIT-green)](https://github.com/VeriorPies/ParrelSync/blob/master/LICENSE.md) [![PRs Welcome](https://img.shields.io/badge/PRs-welcome-blue.svg)](https://github.com/VeriorPies/ParrelSync/pulls) [![Chats](https://img.shields.io/discord/710688100996743200)](https://discord.gg/TmQk2qG) ParrelSync is a Unity editor extension that allows users to test multiplayer gameplay without building the project by having another Unity editor window opened and mirror the changes from the original project. <br> ![ShortGif](https://raw.githubusercontent.com/VeriorPies/ParrelSync/master/Images/Showcase%201.gif) <p align="center"> <b>Test project changes on clients and server within seconds - both in editor </b> <br> </p> ## Features 1. Test multiplayer gameplay without building the project 2. GUI tools for managing all project clones 3. Protected assets from being modified by other clone instances 4. Handy APIs to speed up testing workflows ## Installation 1. Backup your project folder or use a version control system such as [Git](https://git-scm.com/) or [SVN](https://subversion.apache.org/) 2. Download .unitypackage from the [latest release](https://github.com/VeriorPies/ParrelSync/releases) and import it to your project. 3. ParrelSync should appreared in the menu item bar after imported ![UpdateButtonInMenu](https://github.com/VeriorPies/ParrelSync/raw/master/Images/AfterImported.png) Check out the [Installation-and-Update](https://github.com/VeriorPies/ParrelSync/wiki/Installation-and-Update) page for more details. ### UPM Package ParrelSync can also be installed via UPM package. After Unity 2019.3.4f1, Unity 2020.1a21, which support path query parameter of git package. You can install ParrelSync by adding the following to Package Manager. ``` https://github.com/VeriorPies/ParrelSync.git?path=/ParrelSync ``` ![UPM_Image](https://github.com/VeriorPies/ParrelSync/raw/master/Images/UPM_1.png?raw=true) ![UPM_Image2](https://github.com/VeriorPies/ParrelSync/raw/master/Images/UPM_2.png?raw=true) or by adding ``` "com.veriorpies.parrelsync": "https://github.com/VeriorPies/ParrelSync.git?path=/ParrelSync" ``` to the `Packages/manifest.json` file ## Supported Platform Currently, ParrelSync supports Windows, macOS and Linux editors. ParrelSync has been tested with the following Unity version. However, it should also work with other versions as well. * *2020.3.1f1* * *2019.3.0f6* * *2018.4.22f1* ## APIs There's some useful APIs for speeding up the multiplayer testing workflow. Here's a basic example: ``` if (ClonesManager.IsClone()) { // Automatically connect to local host if this is the clone editor }else{ // Automatically start server if this is the original editor } ``` Check out [the doc](https://github.com/VeriorPies/ParrelSync/wiki/List-of-APIs) to view the complete API list. ## How does it work? For each clone instance, ParrelSync will make a copy of the original project folder and reference the ```Asset```, ```Packages``` and ```ProjectSettings``` folder back to the original project with [symbolic link](https://docs.microsoft.com/en-us/windows-server/administration/windows-commands/mklink). Other folders such as ```Library```, ```Temp```, and ```obj``` will remain independent for each clone project. All clones are placed right next to the original project with suffix *```_clone_x```*, which will be something like this in the folder hierarchy. ``` /ProjectName /ProjectName_clone_0 /ProjectName_clone_1 ... ``` ## Discord Server We have a [Discord server](https://discord.gg/TmQk2qG). ## Need Help? Some common questions and troubleshooting can be found under the [Troubleshooting & FAQs](https://github.com/VeriorPies/ParrelSync/wiki/Troubleshooting-&-FAQs) page. You can also [create a question post](https://github.com/VeriorPies/ParrelSync/issues/new/choose), or ask on [Discord](https://discord.gg/TmQk2qG) if you prefer to have a real-time conversation. ## Support this project A star will be appreciated :) ## Credits This project is originated from hwaet's [UnityProjectCloner](https://github.com/hwaet/UnityProjectCloner)
mel1huc4r_Near-Web3-Project
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` www.patika.dev ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
mfurkanturk_Near-sdk-as-part2-hello
README.md as-pect.config.js asconfig.json neardev dev-account.env package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
ngocducedu_zoo-nft-auction-fund-nearhackathon
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d64ead101d2dec42e65b1ab65163dd.json f9df20f2fe95eb514cfee8f596d51f.json f9f1ac3d131f1c9fd3f68ced2575d7.json Win: Amount of Tokens received = 1 Token + % bonus Token (level + rarity) Win: Amount of Tokens received = 3 Token + % bonus Token (level + rarity) Win: Amount of Tokens received = 6 Token + % bonus Token (level + rarity) README.md babel.config.js contract market-contract Cargo.toml build.sh src auction.rs auction_view.rs ft_callback.rs internal.rs lib.rs nft_auction_callback.rs nft_callback.rs sale.rs sale_view.rs utils.rs nft-zoo-ticket-contract Cargo.toml build.sh compile.js src approval.rs dragon_function.rs enumeration.rs event.rs fn_callback.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs utils.rs develop.env package-lock.json package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg components ModalAuction.js ModalMatingNFT.js ModalSale.js ModalTransferNFT.js ModelMintNFT.js config.js global.css index.html index.js jest.init.js layouts MainLayout.js main.test.js pages Auctions.js Detail.js MarketPlace.js Mating.js Mint.js Profile.js routes index.js utils.js wallet login index.html
Step 1: Config! --------------- Change CONTRACT: config.js Step 2: Storage deposit in MARKET CONTRACT! --------------- One command: yarn start
esaminu_console-donation-template-23423sdfsdf
.github scripts runfe.sh workflows deploy-to-console.yml readme.yml tests.yml .gitpod.yml README.md contract README.md build.sh deploy.sh package-lock.json package.json src contract.ts model.ts utils.ts tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Donation 💸 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/donation-js) [![](https://img.shields.io/badge/Contract-js-yellow)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![Build Status](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2Fnear-examples%2Fdonation-js%2Fbadge&style=flat&label=Tests)](https://actions-badge.atrox.dev/near-examples/donation-js/goto) Our Donation example enables to forward money to an account while keeping track of it. It is one of the simplest examples on making a contract receive and send money. ![](https://docs.near.org/assets/images/donation-7cf65e5e131274fd1ae9aa34bc465bb8.png) # What This Example Shows 1. How to receive and transfer $NEAR on a contract. 2. How to divide a project into multiple modules. 3. How to handle the storage costs. 4. How to handle transaction results. 5. How to use a `Map`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/donation-js). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Donation Contract The smart contract exposes methods to handle donating $NEAR to a `beneficiary`. ```ts @call donate() { // Get who is calling the method and how much $NEAR they attached let donor = near.predecessorAccountId(); let donationAmount: bigint = near.attachedDeposit() as bigint; let donatedSoFar = this.donations.get(donor) === null? BigInt(0) : BigInt(this.donations.get(donor) as string) let toTransfer = donationAmount; // This is the user's first donation, lets register it, which increases storage if(donatedSoFar == BigInt(0)) { assert(donationAmount > STORAGE_COST, `Attach at least ${STORAGE_COST} yoctoNEAR`); // Subtract the storage cost to the amount to transfer toTransfer -= STORAGE_COST } // Persist in storage the amount donated so far donatedSoFar += donationAmount this.donations.set(donor, donatedSoFar.toString()) // Send the money to the beneficiary const promise = near.promiseBatchCreate(this.beneficiary) near.promiseBatchActionTransfer(promise, toTransfer) // Return the total amount donated so far return donatedSoFar.toString() } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> init '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
hsxyl_near-statesize
.idea modules.xml vcs.xml Cargo.toml example Cargo.toml src main.rs near_statesize Cargo.toml src lib.rs macro_rules.rs near_statesize_derive Cargo.toml src lib.rs
patronus5_simple-amm-near
.cargo config.toml Cargo.toml README.md build.sh contract Cargo.toml src lib.rs tests contract.rs test-token Cargo.toml src lib.rs
# Simple AMM This is a simple Automated Market Maker (AMM) Smart Contract that supports swapping two tokens. The owner of the Smart Contract can add liquidity via sending the appropriate token. All other users can then swap via sending one of the respective token. ## Building - Install Rust via [Rustup](https://rustup.rs/) - Add WebAssembly tookchain: `rustup target add wasm32-unknown-unknown` - Compile this Smart Contract: `./build.sh` ## Deployment Make sure to have [Near CLI](https://github.com/near/near-cli) installed: `npm install -g near-cli`. We will create a subaccount where we deploy the contract. ```bash # setup NEAR_ENV=testnet # change this to mainnet for prod MASTER_ACCOUNT= CONTRACT_ID=amm.$MASTER_ACCOUNT # the contract owner will be the only one who can add liquidity OWNER_ID= # Login near login # create subaccount with 10 Near initially near create-account $CONTRACT_ID --masterAccount $MASTER_ACCOUNT --initialBalance 10 # deploy contract near deploy --wasmFile res/orderly_contract.wasm --accountId $CONTRACT_ID ``` ## Test tokens There are plenty of test tokens on [Ref Finance](https://testnet.ref.finance/), that you can use. If you want to you can also deploy your own test tokens, which are also used in integration tests. We can also freely mint these tokens, which makes testing easy. ```bash TOKEN_ID1=token-a.$MASTER_ACCOUNT TOKEN_ID2=token-b.$MASTER_ACCOUNT near create-account $TOKEN_ID1 --masterAccount $MASTER_ACCOUNT --initialBalance 2 near deploy --wasmFile res/test_token.wasm --accountId $TOKEN_ID1 near call $TOKEN_ID1 new '{ "name": "TokenA", "symbol": "TKNA" }' --accountId $TOKEN_ID1 near call $TOKEN_ID1 mint '{ "account_id": "'$OWNER_ID'", "amount": "1000000" }' --accountId $TOKEN_ID1 near create-account $TOKEN_ID2 --masterAccount $MASTER_ACCOUNT --initialBalance 2 near deploy --wasmFile res/test_token.wasm --accountId $TOKEN_ID2 near call $TOKEN_ID2 new '{ "name": "TokenB", "symbol": "TKNB" }' --accountId $TOKEN_ID2 near call $TOKEN_ID2 mint '{ "account_id": "'$OWNER_ID'", "amount": "1000000" }' --accountId $TOKEN_ID2 ``` ## Initialization ```bash # we now initialize amm contract near call $CONTRACT_ID new '{ "owner": "'$OWNER_ID'" }' --accountId $CONTRACT_ID # we also need to setup the two tokens, that will be used in the liquidity pool for swapping near call $CONTRACT_ID init '{ "token_a": "'$TOKEN_ID1'", "token_b": "'$TOKEN_ID2'" }' --accountId $CONTRACT_ID # and register contract for these tokens near call $TOKEN_ID1 storage_deposit '{ "account_id": "'$CONTRACT_ID'" }' --accountId $CONTRACT_ID --deposit 1 near call $TOKEN_ID2 storage_deposit '{ "account_id": "'$CONTRACT_ID'" }' --accountId $CONTRACT_ID --deposit 1 # owner now needs to add liquidity for both tokens near call $TOKEN_ID1 ft_transfer_call '{ "receiver_id": "'$CONTRACT_ID'", "amount": "1000000", "msg": "" }' --accountId $OWNER_ID --depositYocto 1 --gas 300000000000000 near call $TOKEN_ID2 ft_transfer_call '{ "receiver_id": "'$CONTRACT_ID'", "amount": "1000000", "msg": "" }' --accountId $OWNER_ID --depositYocto 1 --gas 300000000000000 ``` ## Testing The contract has various integration tests for testing the cross contract interactions. These can be executed via `cargo test`. Since we now set up everything, we can also do manual testing of swap: ```bash # let's do a quick check, if the contract set up the two tokens near view $CONTRACT_ID get_contract_info # it should return metadata about the contract and the tokens with accountId, name, supply, symbol, decimals # setup swap user TEST_USER=user.$MASTER_ACCOUNT near create-account $TEST_USER --masterAccount $MASTER_ACCOUNT --initialBalance 2 near call $TOKEN_ID1 mint '{ "account_id": "'$TEST_USER'", "amount": "1000000" }' --accountId $TOKEN_ID1 near call $TOKEN_ID1 mint '{ "account_id": "'$TEST_USER'", "amount": "1000000" }' --accountId $TOKEN_ID2 # swap token-a for token-b near call $TOKEN_ID1 ft_transfer_call '{ "receiver_id": "'$CONTRACT_ID'", "amount": "1000", "msg": "" }' --accountId $TEST_USER --depositYocto 1 --gas 300000000000000 # check token balance near view $TOKEN_ID1 ft_balance_of '{ "account_id": "'$TEST_USER'" }' near view $TOKEN_ID2 ft_balance_of '{ "account_id": "'$TEST_USER'" }' ```
neararabic_near-as-explore-sdk
README.md __tests__ as-pect.d.ts index.unit.spec.ts as-pect.config.js asconfig.json assembly as_types.d.ts index.ts tsconfig.json package.json
# near-as-explore-sdk هذا المشروع هو مثال لتصفح بعض الدوال و الواجهات البرمجية المتاحة لنا من بيئة العمل near-sdk-as ## يمكنك مشاهدة فيديو تطبيق عملي هنا: [![IMAGE ALT TEXT HERE](https://img.youtube.com/vi/wdoWmSmaSLI/0.jpg)](https://www.youtube.com/watch?v=wdoWmSmaSLI)ا ## طريقة الاستخدام 1. انسخ هذا المشروع clone على جهازك الشخصي فى أى مكان 2. فى شاشة الأوامر terminal / command line interface افتح المجلد و قم بكتابة الأمر `yarn` لتثبيت المكتبات التي يحتاجها المشروع للتشغيل 3. اكتب الأمر `yarn build:release` لبناء و استخراج ملف wasm من الكود استعداداً لرفعه. ستجد بعد تنفيذ هذا الأمر ملف `explore.wasm` تم انشاءه فى هذا المسار `build\release` 4. قم بكتابة الأمر `near dev-deploy .\build\release\explore.wasm` لرفع الملف السابق على البلوك تشين 5. من المفروض بعد تنفيذ الأمر السابق أن تجد رسالة تحتوى على الحساب الذي تم انشاؤه و وضع الكود عليه - مثل dev-XXXXXX-XXXXXXX 6. هذا مثال لناتج تنفيذ الأمر السابق `Transaction Id EtdLuXkhT5eex1ubT1pRKhETZNv8AoAMzadHiJMdGH9z To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/EtdLuXkhT5eex1ubT1pRKhETZNv8AoAMzadHiJMdGH9z Done deploying to dev-1643380555927-18139425398700 ` 8. قم بكتابة هذا الأمر لاستدعاء الدالة `near call CONTRACT_ACCOUNT_NAME METHOD_NAME '{PARAMETERS_IF_ANY}' --accountId=EXAMPLE.testnet` 9. ستجد ناتج الرسالة ظهر على شاشة الأوامر بناتج العلية ملحوطة: يمكنك رفع ملف الwasm على حساب مخصص. تجد الخطوات فى هذا الرابظ : https://www.youtube.com/watch?v=Yuid1QH_NWg&list=PLYH8jWLZAVt62bVY0aEnMquZn-jpTZPhQ&index=11 ا
Pranav543_rust_counter
Cargo.toml src lib.rs
metaseed-project_Near-Empire-Server
Crust package-lock.json package.json src index.ts load.ts GalaxyServer package-lock.json package.json src core config.js helpers.js database index.js planetsSchema.js generatePlanets.js index.js job1.js README.md
Near-Empire-Server
muammer-yilmaz_near-book-store
README.md asconfig.json assembly as_types.d.ts index.ts model.ts tsconfig.json utils.ts index.html package.json scripts add-chapter.sh add-comment.sh buy-book.sh create-book.sh dev-deploy.sh get-comments.sh list-books.sh read-book.sh tests index.js
# near-book-store This project is a simple bookstore on Near blockchain. Users can publish their book and buy others books, and review a book by writing comments about it. ## Installation > Prerequisites: Make sure you've installed Node.js ≥ 12 and Yarn ```bash git clone https://github.com/muammer-yilmaz/near-book-store cd near-book-store yarn ``` ## How to Use Bookstore Smart Contract First login to your account using near cli ```bash near login ``` ## Scripts `near-book-store/scripts` 1. run `dev-deploy.sh` --> builds and deploys contract to blockchain 2. run any script to interact with contract ## Commands Build and deploy the smart contract. ```bash yarn dev ``` Export the development account to the $CONTRACT ```bash export CONTRACT=YOUR_DEV_ACCOUNT_HERE ``` Create a Book. ```bash near call $CONTRACT createBook '{"name": "Book Name", "desc": "Book Description", "price" : 5}' --accountId muammer-yilmaz.testnet ``` List All Books ```bash near call $CONTRACT getBooks '{"start": 0, "limit" : 10}' --accountId muammer-yilmaz.testnet ``` Buy a Book ```bash near call $CONTRACT buyBook '{"id": Book id}' --accountId muammer-yilmaz.testnet --deposit 5 ``` Read a Book ```bash near call $CONTRACT getChapters '{"id": Book id}' --accountId muammer-yilmaz.testnet ``` Add a chapter to your book ```bash near call $CONTRACT addChapter '{"id": Book id, "content": "Chapter Content"}' --accountId muammer-yilmaz.testnet ``` Add a comment to a book ```bash near call $CONTRACT addComment '{"id": Book id, "comment": "Your Comment"}' --accountId muammer-yilmaz.testnet ``` Get all comment of a book ```bash near call $CONTRACT getComments '{"id": Book id}' --accountId muammer-yilmaz.testnet ``` Project Structure ``` near-book-store │ README.md │ package.json | compile.js | ... │ └───assembly │ │ index.ts │ │ model.ts | | utils.ts │ │ ... │ │ └───scripts │ dev-deploy.sh │ create-book.sh │ add-chapter.sh │ add-comment.sh │ get-comments.sh │ list-books.sh │ read-book.sh ```
ninjadev0706_nft-staking-platform
FT Cargo.toml README.md build.sh ft Cargo.toml src lib.rs test-contract-defi Cargo.toml src lib.rs tests workspaces.rs NFT Cargo.toml README.md build.sh neardev dev-account.env nft Cargo.toml src lib.rs res neardev dev-account.env test-approval-receiver Cargo.toml src lib.rs test-token-receiver Cargo.toml src lib.rs tests workspaces main.rs test_approval.rs test_core.rs test_enumeration.rs utils.rs Staking Cargo.toml README.md build.sh src lib.rs tests general.rs sim.rs
Fungible Token (FT) =================== Example implementation of a [Fungible Token] contract which uses [near-contract-standards] and [simulation] tests. [Fungible Token]: https://nomicon.io/Standards/Tokens/FungibleTokenCore.html [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim NOTES: - The maximum balance value is limited by U128 (2**128 - 1). - JSON calls should pass U128 as a base-10 string. E.g. "100". - This does not include escrow functionality, as `ft_transfer_call` provides a superior approach. An escrow system can, of course, be added as a separate contract. ## Building To build run: ```bash ./build.sh ``` ## Testing To test run: ```bash cargo test --package fungible-token -- --nocapture ``` ## Changelog ### `1.0.0` - Switched form using [NEP-21](https://github.com/near/NEPs/pull/21) to [NEP-141](https://github.com/near/NEPs/issues/141). ### `0.3.0` #### Breaking storage change - Switching `UnorderedMap` to `LookupMap`. It makes it cheaper and faster due to decreased storage access. Non-fungible Token (NFT) =================== Example implementation of a [non-fungible token] contract which uses [near-contract-standards] and [simulation] tests. [non-fungible token]: https://nomicon.io/Standards/NonFungibleToken/README.html [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim NOTES: - The maximum balance value is limited by U128 (2**128 - 1). - JSON calls should pass [U128](https://docs.rs/near-sdk/latest/near_sdk/json_types/struct.U128.html) or [U64](https://docs.rs/near-sdk/latest/near_sdk/json_types/struct.U64.html) as a base-10 string. E.g. "100". - The core NFT standard does not include escrow/approval functionality, as `nft_transfer_call` provides a superior approach. Please see the approval management standard if this is the desired approach. ## Building To build run: ```bash ./build.sh ``` ## Testing To test run: ```bash cargo test --workspace --package non-fungible-token -- --nocapture ``` # Cross contract Example of using cross-contract functions, like promises, or money transfers. ## Several contracts Let's start the local Near testnet to run the contract on it. * Make sure you have [Docker](https://www.docker.com/) installed; * Clone the [nearprotocol/nearcore](https://github.com/near/nearcore); To start your local node, go to `nearcore` and run the following script: ```bash rm -rf ~/.near ./scripts/start_localnet.py ``` This will pull the docker image and start a single local node. Enter an `test_near` that you want to be associated with. Then execute the following to follow the block production logs: ```bash docker logs --follow nearcore ``` Create a new project: ```bash npx create-near-app --vanilla myproject cd myproject ``` Then in `src/config.json` modify `nodeUrl` to point to your local node: ```js case 'development': return { networkId: 'default', nodeUrl: 'http://localhost:3030', contractName: CONTRACT_NAME, walletUrl: 'https://wallet.nearprotocol.com', }; ``` Then copy the key that the node generated upon starting in your local project to use for transaction signing. ```bash mkdir ./neardev/default cp ~/.near/validator_key.json ./neardev/default/test_near.json ``` Then deploy the `cross-contract` contract: ```bash near create_account cross_contract --masterAccount=test_near --initialBalance 10000000 near deploy --accountId=cross_contract --wasmFile=../examples/cross-contract-high-level/res/cross_contract_high_level.wasm ``` ### Deploying another contract Let's deploy another contract using `cross-contract`, factory-style. ```bash near call cross_contract deploy_status_message "{\"account_id\": \"status_message\", \"amount\":1000000000000000}" --accountId=test_near ``` ### Trying money transfer First check the balance on both `status_message` and `cross_contract` accounts: ```bash near state cross_contract near state status_message ``` See that cross_contract has approximately `9,999,999` and status_message has `0.000000001` tokens. Then call a function on `cross_contract` that transfers money to `status_message`: ```bash near call cross_contract transfer_money "{\"account_id\": \"status_message\", \"amount\":1000000000000000}" --accountId=test_near ``` Then check the balances again: ```bash near state cross_contract near state status_message ``` Observe that `status_message` has `0.000000002` tokens, even though `test_near` signed the transaction and paid for all the gas that was used. ### Trying simple cross contract call Call `simple_call` function on `cross_contract` account: ```bash near call cross_contract simple_call "{\"account_id\": \"status_message\", \"message\":\"bonjour\"}" --accountId=test_near --gas 10000000000000000000 ``` Verify that this actually resulted in correct state change in `status_message` contract: ```bash near call status_message get_status "{\"account_id\":\"test_near\"}" --accountId=test_near --gas 10000000000000000000 ``` Observe: ```bash bonjour ``` ### Trying complex cross contract call Call `complex_call` function on `cross_contract` account: ```bash near call cross_contract complex_call "{\"account_id\": \"status_message\", \"message\":\"halo\"}" --accountId=test_near --gas 10000000000000000000 ``` observe `'halo'`. What did just happen? 1. `test_near` account signed a transaction that called a `complex_call` method on `cross_contract` smart contract. 2. `cross_contract` executed `complex_call` with `account_id: "status_message", message: "halo"` arguments; 1. During the execution the promise #0 was created to call `set_status` method on `status_message` with arguments `"message": "halo"`; 2. Then another promise #1 was scheduled to be executed right after promise #0. Promise #1 was to call `get_status` on `status_message` with arguments: `"message": "test_near""`; 3. Then the return value of `get_status` is programmed to be the return value of `complex_call`; 3. `status_message` executed `set_status`, then `status_message` executed `get_status` and got the `"halo"` return value which is then passed as the return value of `complex_call`. ### Trying callback with return values Call `merge_sort` function on `cross_contract` account: ```bash near call cross_contract merge_sort "{\"arr\": [2, 1, 0, 3]}" --accountId=test_near --gas 10000000000000000000 ``` observe the logs: ``` [cross_contract]: Received [2] and [1] [cross_contract]: Merged [1, 2] [cross_contract]: Received [0] and [3] [cross_contract]: Merged [0, 3] [cross_contract]: Received [1, 2] and [0, 3] [cross_contract]: Merged [0, 1, 2, 3] ``` and the output ``` '\u0004\u0000\u0000\u0000\u0000\u0001\u0002\u0003' ``` The reason why output is a binary is because we used [Borsh](http://borsh.io) binary serialization format to communicate between the contracts instead of JSON. Borsh is faster and costs less gas. In this simple example you can even read the format, here `\u0004\u0000\u0000\u0000` stands for `4u32` encoded using little-endian encoding which corresponds to the length of the array, `\u0000\u0001\u0002\u0003` are the elements of the array. Since the array has type `Vec<u8>` each element is exactly one byte. If you don't want to use it you can remove `#[serializer(borsh)]` annotation everywhere from the code and the contract will fallback to JSON.
kharioki_Meme-museum
Cargo.toml README.md as-pect.config.js asconfig.json package.json simulation Cargo.toml README.md src lib.rs meme.rs museum.rs INIT MUSEUM ADD CONTRIBUTOR CREATE MEME VERIFY MEME src as-pect.d.ts as_types.d.ts meme README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts models.ts museum README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts models.ts tsconfig.json utils.ts
# Meme Contract **NOTE** If you try to call a method which requires a signature from a valid account, you will see this error: ```txt "error": "wasm execution failed with error: FunctionCallError(HostError(ProhibitedInView ..." ``` This will happen anytime you try using `near view ...` when you should be using `near call ...`. So it's important to pay close attention in the following examples as to which is being used, a `view` or a `call` (aka. "change") method. ---- ## deployment ```sh near dev-deploy ./build/release/meme.wasm ``` ## initialization `init(title: string, data: string, category: Category): void` ```sh # anyone can initialize meme (so this must be done by the museum at deploy-time) near call dev-1614603380541-7288163 init '{"title": "hello world", "data": "https://9gag.com/gag/ayMDG8Y", "category": 0}' --account_id dev-1614603380541-7288163 --amount 3 ``` ## view methods `get_meme(): Meme` ```sh # anyone can read meme metadata near view dev-1614603380541-7288163 get_meme ``` ```js { creator: 'dev-1614603380541-7288163', created_at: '1614603702927464728', vote_score: 4, total_donations: '0', title: 'hello world', data: 'https://9gag.com/gag/ayMDG8Y', category: 0 } ``` `get_recent_votes(): Array<Vote>` ```sh # anyone can request a list of recent votes near view dev-1614603380541-7288163 get_recent_votes ``` ```js [ { created_at: '1614603886399296553', value: 1, voter: 'dev-1614603380541-7288163' }, { created_at: '1614603988616406809', value: 1, voter: 'sherif.testnet' }, { created_at: '1614604214413823755', value: 2, voter: 'batch-dev-1614603380541-7288163' }, [length]: 3 ] ``` `get_vote_score(): i32` ```sh near view dev-1614603380541-7288163 get_vote_score ``` ```js 4 ``` `get_donations_total(): u128` ```sh near view dev-1614603380541-7288163 get_donations_total ``` ```js '5000000000000000000000000' ``` `get_recent_donations(): Array<Donation>` ```sh near view dev-1614603380541-7288163 get_recent_donations ``` ```js [ { amount: '5000000000000000000000000', donor: 'sherif.testnet', created_at: '1614604980292030188' }, [length]: 1 ] ``` ## change methods `vote(value: i8): void` ```sh # user votes for meme near call dev-1614603380541-7288163 vote '{"value": 1}' --account_id sherif.testnet ``` `batch_vote(value: i8, is_batch: bool = true): void` ```sh # only the meme contract can call this method near call dev-1614603380541-7288163 batch_vote '{"value": 2}' --account_id dev-1614603380541-7288163 ``` `add_comment(text: string): void` ```sh near call dev-1614603380541-7288163 add_comment '{"text":"i love this meme"}' --account_id sherif.testnet ``` `get_recent_comments(): Array<Comment>` ```sh near view dev-1614603380541-7288163 get_recent_comments ``` ```js [ { created_at: '1614604543670811624', author: 'sherif.testnet', text: 'i love this meme' }, [length]: 1 ] ``` `donate(): void` ```sh near call dev-1614603380541-7288163 donate --account_id sherif.testnet --amount 5 ``` `release_donations(account: AccountId): void` ```sh near call dev-1614603380541-7288163 release_donations '{"account":"sherif.testnet"}' --account_id dev-1614603380541-728816 ``` This method automatically calls `on_donations_released` which logs *"Donations were released"* # Unit Tests for `Meme` Contract ## Usage ```sh yarn test:unit -f meme ``` ## Output *Note: the tests marked with `Todo` must be verified using simulation tests because they involve cross-contract calls (which can not be verified using unit tests).* ```txt [Describe]: meme initialization [Success]: ✔ creates a new meme with proper metadata [Success]: ✔ prevents double initialization [Success]: ✔ requires title not to be blank [Success]: ✔ requires a minimum balance [Describe]: meme voting [Success]: ✔ allows individuals to vote [Success]: ✔ prevents vote automation for individuals [Success]: ✔ prevents any user from voting more than once [Describe]: meme captures votes [Success]: ✔ captures all votes [Success]: ✔ calculates a running vote score [Success]: ✔ returns a list of recent votes [Success]: ✔ allows groups to vote [Describe]: meme comments [Success]: ✔ captures comments [Success]: ✔ rejects comments that are too long [Success]: ✔ captures multiple comments [Describe]: meme donations [Success]: ✔ captures donations [Describe]: captures donations [Success]: ✔ captures all donations [Success]: ✔ calculates a running donations total [Success]: ✔ returns a list of recent donations [Todo]: releases donations [File]: src/meme/__tests__/index.unit.spec.ts [Groups]: 7 pass, 7 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 18 pass, 0 fail, 18 total [Time]: 46.469ms ``` # Museum Contract **NOTE** If you try to call a method which requires a signature from a valid account, you will see this error: ```txt "error": "wasm execution failed with error: FunctionCallError(HostError(ProhibitedInView ..." ``` This will happen anytime you try using `near view ...` when you should be using `near call ...`. So it's important to pay close attention in the following examples as to which is being used, a `view` or a `call` (aka. "change") method. ---- ## environment ```sh # contract source code export WASM_FILE=./build/release/museum.wasm # system accounts export CONTRACT_ACCOUNT=# NEAR account where the contract will live export MASTER_ACCOUNT=$CONTRACT_ACCOUNT # can be any NEAR account that controls CONTRACT_ACCOUNT # user accounts export OWNER_ACCOUNT=# NEAR account that will control the museum export CONTRIBUTOR_ACCOUNT=# NEAR account that will contribute memes # configuration metadata export MUSEUM_NAME="The Meme Museum" # a name for the museum itself, just metadata export ATTACHED_TOKENS=3 # minimum tokens to attach to the museum initialization method (for storage) export ATTACHED_GAS="300000000000000" # maximum allowable attached gas is 300Tgas (300 "teragas", 300 x 10^12) ``` ## deployment **Approach #1**: using `near dev-deploy` for developer convenience This contract can be deployed to a temporary development account that's automatically generated: ```sh near dev-deploy $WASM_FILE export CONTRACT_ACCOUNT=# the account that appears as a result of running this command ``` The result of executing the above command will be a temporary `dev-###-###` account and related `FullAccess` keys with the contract deployed (to this same account). **Approach #2**: using `near deploy` for more control Alternatively, the contract can be deployed to a specific account for which a `FullAccess` key is available. This account must be created and funded first. ```sh near create-account $CONTRACT_ACCOUNT --masterAccount $MASTER_ACCOUNT near deploy $WASM_FILE ``` This manual deployment method is the only way to deploy a contract to a specific account. It's important to consider initializing the contract in the same step. This is clarified below in the "initialization" section. ## initialization `init(name: string, owners: AccountId[]): void` **Approach #1**: initialize after `dev-deploy` After `near dev-deploy` we can initialize the contract ```sh # initialization method arguments # '{"name":"The Meme Museum", "owners": ["<owner-account-id>"]}' export INIT_METHOD_ARGS="'{\"name\":\"$MUSEUM_NAME\", \"owners\": [\"$OWNER_ACCOUNT\"]}'" # initialize contract near call $CONTRACT_ACCOUNT init $INIT_METHOD_ARGS --account_id $CONTRACT_ACCOUNT --amount $ATTACHED_TOKENS ``` **Approach #2**: deploy and initialize in a single step Or we can initialize at the same time as deploying. This is particularly useful for production deployments where an adversarial validator may try to front-run your contract initialization unless you bundle the `FunctionCall` action to `init()` as part of the transaction to `DeployContract`. ```sh # initialization method arguments # '{"name":"The Meme Museum", "owners": ["<owner-account-id>"]}' export INIT_METHOD_ARGS="'{\"name\":\"$MUSEUM_NAME\", \"owners\": [\"$OWNER_ACCOUNT\"]}'" # deploy AND initialize contract in a single step near deploy $CONTRACT_ACCOUNT $WASM_FILE --initFunction init --initArgs $INIT_METHOD_ARGS --account_id $CONTRACT_ACCOUNT --initDeposit $ATTACHED_TOKENS ``` ## view methods `get_museum(): Museum` ```sh near view $CONTRACT_ACCOUNT get_museum ``` ```js { created_at: '1614636541756865886', name: 'The Meme Museum' } ``` `get_owner_list(): AccountId[]` ```sh near view $CONTRACT_ACCOUNT get_owner_list ``` ```js [ '<owner-account-id>', [length]: 1 ] ``` `get_meme_list(): AccountId[]` ```sh near view $CONTRACT_ACCOUNT get_meme_list ``` ```js [ 'usain', [length]: 1 ] ``` `get_meme_count(): u32` ```sh near view $CONTRACT_ACCOUNT get_meme_count ``` ```js 1 ``` ## change methods ### contributor methods `add_myself_as_contributor(): void` ```sh near call $CONTRACT_ACCOUNT add_myself_as_contributor --account_id $CONTRIBUTOR_ACCOUNT ``` `remove_myself_as_contributor(): void` ```sh near call $CONTRACT_ACCOUNT remove_myself_as_contributor --account_id $CONTRIBUTOR_ACCOUNT ``` `add_meme(meme: AccountId, title: string, data: string, category: Category): void` ```sh near call $CONTRACT_ACCOUNT add_meme '{"meme":"usain", "title": "usain refrain","data":"https://9gag.com/gag/ayMDG8Y", "category": 0 }' --account_id $CONTRIBUTOR_ACCOUNT --amount $ATTACHED_TOKENS --gas $ATTACHED_GAS ``` `on_meme_created(meme: AccountId): void` This method is called automatically by `add_meme()` as a confirmation of meme account creation. ### owner methods `add_contributor(account: AccountId): void` ```sh # initialization method arguments # '{"account":"<contributor-account-id>"}' export METHOD_ARGS="'{\"account\":\"$CONTRIBUTOR_ACCOUNT\"}'" near call $CONTRACT_ACCOUNT add_contributor $METHOD_ARGS --account_id $OWNER_ACCOUNT ``` `remove_contributor(account: AccountId): void` ```sh near call $CONTRACT_ACCOUNT remove_contributor '{"account":"<contributor-account-id>"}' --account_id $OWNER_ACCOUNT ``` `add_owner(account: AccountId): void` ```sh near call $CONTRACT_ACCOUNT add_owner '{"account":"<new-owner-account-id>"}' --account_id $OWNER_ACCOUNT ``` `remove_owner(account: AccountId): void` ```sh near call $CONTRACT_ACCOUNT remove_owner '{"account":"<some-owner-account-id>"}' --account_id $OWNER_ACCOUNT ``` `remove_meme(meme: AccountId): void` ```sh near call $CONTRACT_ACCOUNT remove_meme '{"meme":"usain"}' --account_id $OWNER_ACCOUNT ``` `on_meme_removed(meme: AccountId): void` This method is called automatically by `remove_meme()` as a confirmation of meme account deletion. # Simulation Tests ## Usage `yarn test:simulate` ## File Structure ```txt simulation ├── Cargo.toml <-- Rust project config ├── README.md <-- * you are here └── src ├── lib.rs <-- this is the business end of simulation ├── meme.rs <-- type wrapper for Meme contract └── museum.rs <-- type wrapper for Museum contract ``` ## Orientation The simulation environment requires that we ## Output ```txt running 1 test --------------------------------------- ---- INIT MUSEUM ---------------------- --------------------------------------- ExecutionResult { outcome: ExecutionOutcome { logs: [ "museum was created", ], receipt_ids: [], burnt_gas: 4354462070277, tokens_burnt: 0, status: SuccessValue(``), }, } --------------------------------------- ---- ADD CONTRIBUTOR ------------------ --------------------------------------- ExecutionResult { outcome: ExecutionOutcome { logs: [ "contributor was added", ], receipt_ids: [], burnt_gas: 4884161460212, tokens_burnt: 0, status: SuccessValue(``), }, } --------------------------------------- ---- CREATE MEME ---------------------- --------------------------------------- [ Some( ExecutionResult { outcome: ExecutionOutcome { logs: [], receipt_ids: [ `AmMRhhhYir4wNuUxhf8uCoKgnpv5nHQGvBqAeEWFL344`, ], burnt_gas: 2428142357466, tokens_burnt: 0, status: SuccessReceiptId(AmMRhhhYir4wNuUxhf8uCoKgnpv5nHQGvBqAeEWFL344), }, }, ), Some( ExecutionResult { outcome: ExecutionOutcome { logs: [ "attempting to create meme", ], receipt_ids: [ `B2BBAoJYj3EFE3Co6PRmfkXopTD654gUj8H6ywSsQD9e`, `4NWBWN9dWuwiwbkwnub9Rv134Ubu2eJmbkdk1bJzeFtr`, ], burnt_gas: 19963342520004, tokens_burnt: 0, status: SuccessValue(``), }, }, ), Some( ExecutionResult { outcome: ExecutionOutcome { logs: [], receipt_ids: [], burnt_gas: 4033749130056, tokens_burnt: 0, status: SuccessValue(``), }, }, ), Some( ExecutionResult { outcome: ExecutionOutcome { logs: [ "Meme [ usain.museum ] successfully created", ], receipt_ids: [], burnt_gas: 4644097556149, tokens_burnt: 0, status: SuccessValue(``), }, }, ), ] --------------------------------------- ---- VERIFY MEME ---------------------- --------------------------------------- Object({ "creator": String( "museum", ), "created_at": String( "17000000000", ), "vote_score": Number( 0, ), "total_donations": String( "0", ), "title": String( "usain refrain", ), "data": String( "https://9gag.com/gag/ayMDG8Y", ), "category": Number( 0, ), }) test test::test_add_meme ... ok test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out Doc-tests simulation-near-academy-contracts running 0 tests test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out ✨ Done in 20.99s. ``` # Unit Tests for `Museum` Contract ## Usage ```sh yarn test:unit -f museum ``` ## Output *Note: the tests marked with `Todo` must be verified using simulation tests because they involve cross-contract calls (which can not be verified using unit tests).* ```txt [Describe]: museum initialization [Success]: ✔ creates a new museum with proper metadata [Success]: ✔ prevents double initialization [Success]: ✔ requires title not to be blank [Success]: ✔ requires a minimum balance [Describe]: Museum self-service methods [Success]: ✔ returns a list of owners [Success]: ✔ returns a list of memes [Success]: ✔ returns a count of memes [Success]: ✔ allows users to add / remove themselves as contributors [Todo]: allows whitelisted contributors to create a meme [Describe]: Museum owner methods [Success]: ✔ allows owners to whitelist a contributor [Success]: ✔ allows owners to remove a contributor [Success]: ✔ allows owners to add a new owner [Success]: ✔ allows owners to remove an owner [Todo]: allows owners to remove a meme [File]: src/museum/__tests__/index.unit.spec.ts [Groups]: 4 pass, 4 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 12 pass, 0 fail, 12 total [Time]: 29.181ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 4 count, 4 pass [Tests]: 12 pass, 0 fail, 12 total [Time]: 8846.571ms ✨ Done in 9.51s. ``` # The Meme Museum This repository includes contracts for NEAR Academy ## Usage ### Getting started 1. clone this repo to a local folder 2. run `yarn` 3. run `yarn test` ### Top-level `yarn` commands - run `yarn test` to run all tests - (!) be sure to run `yarn build:release` at least once before: - run `yarn test:unit` to run only unit tests - run `yarn test:simulate` to run only simulation tests - run `yarn build` to quickly verify build status - run `yarn clean` to clean up build folder ### Other documentation - **Meme** contract and test documentation - see `/src/meme/README` for Meme interface - see `/src/meme/__tests__/README` for Meme unit testing details - **Museum** contract and test documentation - see `/src/museum/README` for Museum interface - see `/src/museum/__tests__/README` for Museum unit testing details - simulation tests - see `/simulation/README` for simulation testing ## The file system Please note that boilerplate project configuration files have been ommitted from the following lists for simplicity. ### Contracts and Unit Tests ```txt src ├── meme <-- Meme contract │   ├── README.md │   ├── __tests__ │   │   ├── README.md │   │   └── index.unit.spec.ts │   └── assembly │   ├── index.ts │   └── models.ts ├── museum <-- Museum contract │   ├── README.md │   ├── __tests__ │   │   ├── README.md │   │   └── index.unit.spec.ts │   └── assembly │   ├── index.ts │   └── models.ts └── utils.ts <-- shared contract code ``` ### Simulation Tests ```txt simulation <-- simulation tests ├── Cargo.toml ├── README.md └── src ├── lib.rs ├── meme.rs └── museum.rs ```
pollum-io_tutumon-app
.eslintrc.json LICENSE.md README.md components.json docker-compose.yml next.config.js package.json postcss.config.js prettier.config.js prisma migrations 20231012002444_first_migrate migration.sql 20231012005031_ migration.sql 20231012043425_ migration.sql 20231012164245_ migration.sql 20231012210851_ migration.sql 20231013000905_ migration.sql 20231015213806_y migration.sql 20231108232536_a migration.sql 20231108233643_aa migration.sql migration_lock.toml src app api auth [...nextauth] route.ts constants.ts fonts index.ts global.ts hooks onUser.ts index.d.ts interfaces.ts lib auth.ts prisma.ts utils.ts middleware.ts pages api chat createPersonality.ts index.ts response.ts login nonce.ts session.ts update.ts nfts [publickey].ts create.ts index.ts user _create.ts _update.ts find _[publickey].ts index.ts styles tailwind.css typography.css wallet.css utils index.ts tailwind.config.ts tsconfig.json
# Commit Commit is a [Tailwind UI](https://tailwindui.com) site template built using [Tailwind CSS](https://tailwindcss.com) and [Next.js](https://nextjs.org). ## Getting started To get started, first install dependencies via npm: ```bash npm install ``` Next, create a `.env.local` file in the root of your project and set the `NEXT_PUBLIC_SITE_URL` environment variable to your site's public URL: ``` NEXT_PUBLIC_SITE_URL=https://example.com ``` Then start the development server: ```bash npm run dev ``` Finally, open [http://localhost:3000](http://localhost:3000) in your browser to view the website. ## Customizing We've tried to build this template exactly the same way we'd build it if it we were building a real website, so there's no weird configuration files or global variables like you might see in a product that has been built as a "theme" rather than as an actual site. Instead, you make changes by just opening the files you want to change, and changing whatever it is you want to change. We'll cover a lot of the fundamentals here to help you get going quickly, but at the end of the day the whole codebase is yours and you should feel free to edit everything directly as much as you need to. ### Project structure The template is built as a pretty standard Next.js website, but using the `src` folder so things like the `app` directory are located at `./src/app` instead of being top-level. ### Title and metadata You can update your site's metadata in `./src/app/layout.tsx`. ### Hero content The main hero section for the site that includes your logo, headline, description, and links are all located in `./src/components/Intro.tsx`. ### Adding changelog entries All of the changelog entries are stored in one big `./src/app/page.mdx` file. We were inspired to set it up this way by how projects commonly maintain plaintext `CHANGELOG` files, and thought it would be cool to parse this sort of format and turn it into a nicely designed site. Each changelog entry should be separated by a horizontal rule (`---`) and should include an `<h2>` with a date, specified as an [MDX annotation](https://github.com/bradlc/mdx-annotations): ```md --- ![](@/images/your-screenshot.png) ## My new changelog entry {{ date: '2023-04-06T00:00Z' }} Your content... ``` ### Newsletter You can find the newsletter sign up form in `./src/components/SignUpForm.tsx` — if you have a newsletter you'll want to wire this up with whatever mailing list software you use to get it to actually work. ### RSS feed The site uses a [route handler](https://nextjs.org/docs/app/building-your-application/routing/router-handlers) to automatically generate an RSS feed at run time based on the rendered home page. You can edit the metadata for the feed (like the title and description) in `./src/app/feed.xml/route.ts`. Make sure to set your `NEXT_PUBLIC_SITE_URL` environment variable as the RSS feed needs this to generate the correct links for each entry. ## License This site template is a commercial product and is licensed under the [Tailwind UI license](https://tailwindui.com/license). ## Learn more To learn more about the technologies used in this site template, see the following resources: - [Tailwind CSS](https://tailwindcss.com/docs) - the official Tailwind CSS documentation - [Next.js](https://nextjs.org/docs) - the official Next.js documentation - [Motion One](https://motion.dev/) - the official Motion One documentation - [MDX](https://mdxjs.com/) - the official MDX documentation # frontend
near_local
.github ISSUE_TEMPLATE BOUNTY.yml README.md docker-compose.yml
# local * wallet * near-contract-helper * indexer Requirements: docker and docker-compose Starting all applications ```bash docker-compose up ``` Stopping ```bash docker-compose down ``` Running commands inside containers ```bash docker-compose exec bridge head /root/.rainbow/logs/ganache/out.log -n 20 ``` Default urls: near-wallet: http://localhost:1234 bridge-frontend: http://localhost:2000 explorer: http://localhost:9001
mm-near_near-demo-betteryou
README.md dummy Cargo.toml build.sh deploy.sh src lib.rs frontend README.md unused plaque.html plaque_v2.html signup_page.html welcome_page.html funding Cargo.toml src lib.rs language Cargo.toml README.md build.sh deploy.sh src lib.rs oracle duolingo.js package-lock.json package.json oracle_python oracle.py requirements.txt wakeup Cargo.toml README.md build.sh deploy.sh src lib.rs
Files for the frontend - that will be later deployed as part of near.social Quick layout/files split: * plaq_template: renders the "main content" of a running challenge (progress, current reward, etc). * challengeState (that contains all the common fields), * challengeLogo (with logo) * customBox (content of the top box that is challenge specific) * dummy_challenge: box for the dummy_challenge * language_challenge: box for the language challenge * all_user_challenge: shows all the challenges for a given user (side by side) * friendslist: shows all the challenges from all your friends. * welcome_page - main page for the challenges. Contract for language learning. # near-demo-betteryou This is a repository for a NEAR social hackathon project. ## wakeup The wakeup folder contains the contract for the 'wakeup' challenge. ## language The language folder contains the contract for the duolinguo language challenge. ## frontned Frontend (react / javascript) file that will be later deployed on near.social. ## Development ### Testnet near.social on testnet is under test.near.social Our contracts should be deployed at: ``wakeup.betteryou.testnet`` and ``language.betteryou.testnet`` contract for regular wakeup challenge.
kdbvier_FT-Near-Customized
Cargo.toml build.sh readme.md src lib.rs
markeymark32_degenLizardCoinFlip
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build-script-build-script-build.json release .fingerprint Inflector-b54742fedffdcfae lib-inflector.json autocfg-85cf1d5be0b8d76c lib-autocfg.json borsh-derive-f568da86d3ea4755 lib-borsh-derive.json borsh-derive-internal-9eeb7a5040ba7883 lib-borsh-derive-internal.json borsh-schema-derive-internal-9db23fdedbf48236 lib-borsh-schema-derive-internal.json byteorder-88aa18bf80f08686 build-script-build-script-build.json convert_case-72373db89486ab3e lib-convert_case.json derive_more-a868a97841be5cdd lib-derive_more.json generic-array-dd90e04088257317 build-script-build-script-build.json hashbrown-40454a1b8396a42d lib-hashbrown.json hashbrown-8a4a031c7e4e6b0a run-build-script-build-script-build.json hashbrown-c8d9549b789ac6b2 build-script-build-script-build.json indexmap-96aae3e0debbdcfd lib-indexmap.json indexmap-a8226385eff895db run-build-script-build-script-build.json indexmap-d0cb0090b30f53a4 build-script-build-script-build.json itoa-d9ed23826654bc18 lib-itoa.json memchr-8076a6a5a0777c87 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serde-2559db0913e1f352 build-script-build-script-build.json serde-8cdbe53069e0ebf9 lib-serde.json serde-f1abfa634239ab6a run-build-script-build-script-build.json serde_derive-22ba64b828a98345 lib-serde_derive.json serde_derive-940fee2ab9c58234 run-build-script-build-script-build.json serde_derive-be413dfccbc9dae4 build-script-build-script-build.json serde_json-d439f7199c5879ff build-script-build-script-build.json serde_json-dcecd9d9afed8924 lib-serde_json.json serde_json-f7288ee2d1a097c6 run-build-script-build-script-build.json syn-6450f802446d8a49 lib-syn.json syn-68a9a9a93a8683bb build-script-build-script-build.json syn-8c8cb8140f06eb64 run-build-script-build-script-build.json toml-4805b4dab7a7b622 lib-toml.json typenum-73dfde9ad5ffde4d build-script-build-script-main.json unicode-xid-7b5e9c406f5dde09 lib-unicode-xid.json version_check-0bf72125f9f4b9d5 lib-version_check.json wee_alloc-41448b425edbd6c2 build-script-build-script-build.json wasm32-unknown-unknown debug .fingerprint ahash-4151b74ccb9ac658 lib-ahash.json aho-corasick-30830de0121e7d41 lib-aho_corasick.json base64-723a5f30cf4b1d9f lib-base64.json block-buffer-64d4c090b8fdc4c8 lib-block-buffer.json block-buffer-800520124a516413 lib-block-buffer.json block-padding-d35c6e4cb39777ca lib-block-padding.json borsh-bb26836f50a7ab69 lib-borsh.json bs58-2bb05e0df8f22591 lib-bs58.json byte-tools-c940c9fd834d33ec lib-byte-tools.json byteorder-37c174d09247e297 lib-byteorder.json byteorder-81667a7785ba03f3 run-build-script-build-script-build.json cfg-if-29986574b9e347b3 lib-cfg-if.json cfg-if-f98e23c88f079db2 lib-cfg-if.json digest-8d87f2f9892bbc2b lib-digest.json digest-ec0e1f6337796fb7 lib-digest.json generic-array-3f329714b61c8874 lib-generic_array.json generic-array-83b306600592ba91 lib-generic_array.json generic-array-c3aeadd2240ce532 run-build-script-build-script-build.json greeter-98ace302c5fafa12 lib-greeter.json hashbrown-263146f50e5146bb run-build-script-build-script-build.json hashbrown-27083db2368b3a92 lib-hashbrown.json hashbrown-49542153239af762 lib-hashbrown.json hex-b86070c12ddfcacb lib-hex.json indexmap-92571100829cca1e lib-indexmap.json indexmap-e35bb55c8d49c201 run-build-script-build-script-build.json itoa-a83116eed5dc3ffc lib-itoa.json keccak-5f54c096210a08d4 lib-keccak.json lazy_static-4c7a6f01f2cc8579 lib-lazy_static.json memchr-09962c3247d74f55 run-build-script-build-script-build.json memchr-dc50ab763d846fe1 lib-memchr.json memory_units-a2806337a5fb87f2 lib-memory_units.json near-primitives-core-fa72cdc07d790415 lib-near-primitives-core.json near-runtime-utils-7dd36f383ebef113 lib-near-runtime-utils.json near-sdk-a8053627dfc276b9 lib-near-sdk.json near-vm-errors-1f0a53a97416dfd7 lib-near-vm-errors.json near-vm-logic-6edb9c8bf645b3dc lib-near-vm-logic.json num-bigint-47ea9e975d2103d5 run-build-script-build-script-build.json num-bigint-c65a33bbf00d578e lib-num-bigint.json num-integer-b23b5377badfc3a9 run-build-script-build-script-build.json num-integer-e1e6a00b34df36f3 lib-num-integer.json num-rational-2ef6957bbbc0c991 lib-num-rational.json num-rational-5da62b0359936a51 run-build-script-build-script-build.json num-traits-428db73f2cfdc5e3 lib-num-traits.json num-traits-47d313abec9f8e0d run-build-script-build-script-build.json opaque-debug-288ede7c213d70ab lib-opaque-debug.json opaque-debug-be28852925d7b070 lib-opaque-debug.json regex-431b4d8006fc2546 lib-regex.json regex-syntax-d56f0695f9bcd6ca lib-regex-syntax.json ryu-afb7a552e02812a9 run-build-script-build-script-build.json ryu-c4ab5e492da7b9f0 lib-ryu.json serde-15fd5d4f8d2b3d98 lib-serde.json serde-87d9dc5efef0814e run-build-script-build-script-build.json serde_json-a7c20cd9171941d7 lib-serde_json.json serde_json-e49471fbd0d48f00 run-build-script-build-script-build.json sha2-7ab0f3bdebe05454 lib-sha2.json sha3-fc7db6df80412acb lib-sha3.json typenum-ee8cab77d406d3c5 lib-typenum.json typenum-f286b84b88677e26 run-build-script-build-script-main.json wee_alloc-10300a9e987d1da4 lib-wee_alloc.json wee_alloc-efe42a590f64ca87 run-build-script-build-script-build.json build num-bigint-47ea9e975d2103d5 out radix_bases.rs typenum-f286b84b88677e26 out consts.rs op.rs tests.rs wee_alloc-efe42a590f64ca87 out wee_alloc_static_array_backend_size_bytes.txt release .fingerprint ahash-68141d3788949aed lib-ahash.json aho-corasick-f116f2e06be7aefa lib-aho_corasick.json base64-f231845924e8f1ff lib-base64.json block-buffer-3885713e1e1c1156 lib-block-buffer.json block-buffer-c5277979bf270799 lib-block-buffer.json block-padding-492e57a31f18f633 lib-block-padding.json borsh-f7481d2aa65f54cc lib-borsh.json bs58-2bdb25cba5c89e14 lib-bs58.json byte-tools-a815e60829f14da8 lib-byte-tools.json byteorder-0558b75dc74d1997 run-build-script-build-script-build.json byteorder-749b30aaf591ab98 lib-byteorder.json cfg-if-940574005e4db99b lib-cfg-if.json cfg-if-fa8c68941fea7f20 lib-cfg-if.json digest-5d14e9d12fe14f09 lib-digest.json digest-b60ea2bc176cb3e2 lib-digest.json generic-array-581c4819ce482fce run-build-script-build-script-build.json generic-array-6f94f948278155ca lib-generic_array.json generic-array-fee5924330bbc3f2 lib-generic_array.json greeter-98ace302c5fafa12 lib-greeter.json hashbrown-3df8ace2fe55dc05 run-build-script-build-script-build.json hashbrown-4a25e338e1f5a6c0 lib-hashbrown.json hashbrown-c9ea2122e2a1d841 lib-hashbrown.json hex-7fc8877a180c84f6 lib-hex.json indexmap-76e8d01d789d10fc lib-indexmap.json indexmap-f873a8bd9cca059a run-build-script-build-script-build.json itoa-306721d891ad3e91 lib-itoa.json keccak-2c5b2dd228fe62fb lib-keccak.json lazy_static-30455faa82bd8f2c lib-lazy_static.json memchr-23bad8ffa0aac965 run-build-script-build-script-build.json memchr-427df51493ab1630 lib-memchr.json memory_units-5c3768a43ade0382 lib-memory_units.json near-primitives-core-9d8cb1e05791065d lib-near-primitives-core.json near-runtime-utils-ea72ad0a316e72ad lib-near-runtime-utils.json near-sdk-78de5b1519c043db lib-near-sdk.json near-vm-errors-6fc51dcdacda3ab6 lib-near-vm-errors.json near-vm-logic-066091af508418d2 lib-near-vm-logic.json num-bigint-43252a6c15cbed61 lib-num-bigint.json num-bigint-6ff7952886dc75f9 run-build-script-build-script-build.json num-integer-86b110e1cb6e0c78 lib-num-integer.json num-integer-ab548fa57edfd7ad run-build-script-build-script-build.json num-rational-6272c13a72df6a63 lib-num-rational.json num-rational-644a832a47c30569 run-build-script-build-script-build.json num-traits-830df4c213122251 run-build-script-build-script-build.json num-traits-fddf47fa971c967d lib-num-traits.json opaque-debug-0c655a0d88c9c677 lib-opaque-debug.json opaque-debug-21c25f550c8d9a80 lib-opaque-debug.json regex-d5e4076baade42a3 lib-regex.json regex-syntax-c53a6d364fe4abbf lib-regex-syntax.json ryu-b8eb55c5c859da39 run-build-script-build-script-build.json ryu-ca23251ad4e1dfb1 lib-ryu.json serde-8727526add5756fb run-build-script-build-script-build.json serde-9f51716a64348cd5 lib-serde.json serde_json-9fa3df30a5b657b8 lib-serde_json.json serde_json-bc420afa42575908 run-build-script-build-script-build.json sha2-91ad2bd851a23a7a lib-sha2.json sha3-16dea9669c933847 lib-sha3.json typenum-090196ba0bd88f5c lib-typenum.json typenum-976ca501261bf7a0 run-build-script-build-script-main.json wee_alloc-c76c2a1ca0de8351 run-build-script-build-script-build.json wee_alloc-f576437e4b1646f1 lib-wee_alloc.json build num-bigint-6ff7952886dc75f9 out radix_bases.rs typenum-976ca501261bf7a0 out consts.rs op.rs tests.rs wee_alloc-c76c2a1ca0de8351 out wee_alloc_static_array_backend_size_bytes.txt package.json public index.html src App.js __mocks__ fileMock.js assets heads.svg icon_degen.svg logo-black.svg logo-white.svg logo_degen.svg tails.svg components CoinFlipAction.js CoinFlipSelector.js Coinflip.js CoinflipSelector.js Leaderboard.js LizardNav.js Rankings.js RecentPlays.js coinFlipConstants.js formatValue.js nearValues.js config.js css CoinFlip.css Globals.css Homepage.css Leaderboard.css Rankings.css globals.css styleguide.css index.html index.js jest.init.js main.test.js near.js static img [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] wallet login index.html
# degenLizardCoinFlip DegenLizards Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
Phonbopit_near-greeting-contract
README.md babel.config.json build.sh deploy.sh package.json src greeting.ts tsconfig.json
# near-greeting-contract A simple greeting contract with near-sdk-js ## References - [near-sdk-js](https://github.com/near/near-sdk-js) - [create-near-app](https://github.com/near/create-near-app)
onchezz_near-exmple
Cargo.toml README.md build.bat build.sh src lib.rs test.sh
# Rust Smart Contract Template ## Getting started To get started with this template: 1. Click the "Use this template" button to create a new repo based on this template 2. Update line 2 of `Cargo.toml` with your project name 3. Update line 4 of `Cargo.toml` with your project author names 4. Set up the [prerequisites](https://github.com/near/near-sdk-rs#pre-requisites) 5. Begin writing your smart contract in `src/lib.rs` 6. Test the contract `cargo test -- --nocapture` 8. Build the contract `RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release` **Get more info at:** * [Rust Smart Contract Quick Start](https://docs.near.org/docs/develop/contracts/rust/intro) * [Rust SDK Book](https://www.near-sdk.io/)
matiasberaldo_nearbox-gateway
.devcontainer devcontainer.json .eslintrc.json README.md next.config.js package-lock.json package.json public next.svg vercel.svg src assets images near_social_combo.svg near_social_icon.svg vs_code_icon.svg components lib Spinner index.ts Toast README.md api.ts index.ts store.ts styles.ts data bos-components.ts links.ts web3.ts hooks useBosComponents.ts useBosLoaderInitializer.ts useClearCurrentComponent.ts useFlags.ts useHashUrlBackwardsCompatibility.ts index.d.ts lib selector setup.js wallet.js stores auth.ts bos-loader.ts current-component.ts vm.ts styles globals.css theme.css utils auth.js config.ts firebase.ts form-validation.ts keypom-options.ts navigation.ts types.ts tsconfig.json
# BOS Gateway for NearBox ## Setup & Development Initialize repo: ```bash pnpm i ``` Start development version: ```bash cp .env.example .env pnpm dev ``` The entry component is ```PolygonZkEVM``` and it's located at ```/src/components/polygon/index.tsx``` It loads the ```mattb.near/widget/NearBox.Views.Home``` BOS component. The source can be found [here](https://near.org/near/widget/ComponentDetailsPage?src=mattb.near/widgetNearBox.Views.Home&tab=source). ## Deployment This is a [Next.js](https://github.com/vercel/next.js/) app and a fork of [NEAR Discovery](https://github.com/near/near-discovery) gateway app. For static exports just run ```next build``` and upload the build files to your hosting provider. More info [here](https://nextjs.org/docs/pages/building-your-application/deploying/static-exports). For Vercel, Cloudflare or others that supports a Next app just connect the repo and follow the deploy steps from the dashboards. More info on Next.js deployments [here](https://nextjs.org/docs/pages/building-your-application/deploying/static-exports). ## Running with docker ```bash docker build -t bos-polygon-gateway . docker run -p 3000:3000 bos-polygon-gateway ``` # Toast Implemented via Radix primitives: https://www.radix-ui.com/docs/primitives/components/toast _If the current props and Stitches style overrides aren't enough to cover your use case, feel free to implement your own component using the Radix primitives directly._ ## Example Using the `openToast` API allows you to easily open a toast from any context: ```tsx import { openToast } from '@/components/lib/Toast'; ... <Button onClick={() => openToast({ type: 'ERROR', title: 'Toast Title', description: 'This is a great toast description.', }) } > Open a Toast </Button> ``` You can pass other options too: ```tsx <Button onClick={() => openToast({ type: 'SUCCESS', // SUCCESS | INFO | ERROR title: 'Toast Title', description: 'This is a great toast description.', icon: 'ph-bold ph-pizza', // https://phosphoricons.com/ duration: 20000, // milliseconds (pass Infinity to disable auto close) }) } > Open a Toast </Button> ``` ## Deduplicate If you need to ensure only a single instance of a toast is ever displayed at once, you can deduplicate by passing a unique `id` key. If a toast with the passed `id` is currently open, a new toast will not be opened: ```tsx <Button onClick={() => openToast({ id: 'my-unique-toast', title: 'Toast Title', description: 'This is a great toast description.', }) } > Deduplicated Toast </Button> ``` ## Custom Toast If you need something more custom, you can render a custom toast using `lib/Toast/Toaster.tsx` as an example like so: ```tsx import * as Toast from '@/components/lib/Toast'; ... <Toast.Provider duration={5000}> <Toast.Root open={isOpen} onOpenChange={setIsOpen}> <Toast.Title>My Title</Toast.Title> <Toast.Description>My Description</Toast.Description> <Toast.CloseButton /> </Toast.Root> <Toast.Viewport /> </Toast.Provider> ```
HuyDNwebdev_Ecommerce_Contract
Cargo.toml build.sh src lib.rs order.rs
near_near-sdk-as
.eslintrc.js bindgen asconfig.js compiler.js dist JSONBuilder.js classExporter.js index.js transformer.js typeChecker.js utils.js index.js test.js docs.js jest.config.js near-mock-vm bin bin.js pkg near_mock_vm.js vm dist cli.js context.js index.js memory.js runner.js utils.js index.js tests index.js runWasm.js setup.js test.js nearcore-tests asconfig.js verifyBatch.js sdk as-pect.config.js assembly __tests__ data.txt compiler.js imports.js simulator asconfig.js dist bin.js context.js index.js runtime.js types.js utils.js jest.config.js
nkemjikaobi_voting-app-near-protocol-frontend
.eslintrc.json README.md config.js context types.ts voting VotingContext.ts VotingReducer.ts next-env.d.ts next.config.js package.json pages api hello.ts postcss.config.js public vercel.svg styles CreateElection.module.css Home.module.css globals.css tailwind.config.js tsconfig.json
### Voting App Near Protocol Frontend Live URL => https://voting-app-near-protocol-frontend.vercel.app/ DEMO PRESENTATION => https://www.loom.com/share/2080505659ad49b2aa63c05901563740 ## Getting Started First, run the development server: ```bash npm install && npm run dev # or yarn && yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. ### Overview - This is a voting decentralised application whereby users can create elections, add contestants to a particular election and also vote for the contestant of their choice. - This project is made up of two repositories as shown above. One houses the smart contract while the other houses the front end. - The smart contract is built with Assembly Script. It made use of <b>Persistent Map</b> and ,<b>Persistent Deque</b> to store information on-chain. Unit tests were also written to ensure all our functions work as expected. - The front end was bult with NextJs and Typescript. Context API was used to manage the application-level state. Tailwind CSS was used for styling. - Upon the arrival of the website, you are required to sign in, if you have an active login session, the sign-in button changes to the dashboard. Once you are in your dashboard, you can view all your elections if any have been created. - When you create an election, you can click on the election card to view contestants and also add contestants to that election. Once you add contestants, you can begin voting. - P.S: The application and smart contract can be modified further and made better as it was more like an MVP due to time constraints.
fromaline_spin-test-task
README.md asconfig.json assembly as_types.d.ts index.ts model.ts tsconfig.json package.json src constants config.ts dashboard balances index.ts header.ts index.ts orderBook getOrderTable.ts getSelect.ts index.ts index.html main.ts signIn form.ts index.ts typings window.d.ts utils getTable.ts initContract.ts tsconfig.json
# Test task for Spin ## Install dependencies ```sh yarn install ``` ## Run the project in development mode ```sh yarn dev ``` It's a parcel-based build, so open [http://localhost:1234/](http://localhost:1234/) ### Todo - [x] Figure out how to format exponential numbers properly
phoenixpulsar_vehicle-history-smart-contract
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts vehicleGarage asconfig.json assembly index.ts models.ts
## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **singleton** in the `src/singleton` folder ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ```
harshnambiar_tnm2
README.md contract Cargo.toml README.md build.sh deploy.sh src lib.rs task.rs frontend App.js assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package.json start.sh ui-components.js integration-tests Cargo.toml src tests.rs package.json
near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```rust const DEFAULT_GREETING: &str = "Hello"; #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct Contract { greeting: String, } impl Default for Contract { fn default() -> Self { Self{greeting: DEFAULT_GREETING.to_string()} } } #[near_bindgen] impl Contract { // Public: Returns the stored greeting, defaulting to 'Hello' pub fn get_greeting(&self) -> String { return self.greeting.clone(); } // Public: Takes a greeting, such as 'howdy', and records it pub fn set_greeting(&mut self, greeting: String) { // Record a log permanently to the blockchain! log!("Saving greeting {}", greeting); self.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `change` method. `Change` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
heavenswill_Movie-List
README.md asconfig.json assembly as_types.d.ts index.ts model.ts tsconfig.json index.html package.json tests index.js
# Movie-List "Movie-List" application is a simple near project. You can add new movies, read uploaded movies, update movies, delete movies, add a comment about added movies, and read comments about the movie. ## Installation 1- Clone repository to your computer `https://github.com/heavenswill/Movie-List.git` 2- go to file `cd Movie-List` 3- run this in your terminal `yarn` 4- Login your account `login near` 5- Build contract `yarn build:release` 6- deploy contract `yarn deploy` 7- Export the development account to the $CONTRACT `export CONTRACT=<YOUR_DEV_ACCOUNT_HERE>` ## Usage + Add a new movie `near call $CONTRACT createMovie '{"name":<MOVIE NAME>,"type":<MOVIE TYPE>,"description":<DESCRIPTION ABOUT MOVIE>}' --accountId YOUR-ACCOUNT.testnet` + Read informaiton about movie `near view $CONTRACT getMovieById '{"id":MOVIE-ID}' --accountId YOUR-ACCOUNT.testnet` + Read information about movies `near view $CONTRACT getMovies '{"offset":<WHERE TO START>,"limit":<LIMIT OF GET MOVIE>}' --accountId YOUR-ACCOUNT.testnet` + Update movie `near call $CONTRACT updateMovie '{"id":MOVIE ID,"updates":{"name":"<MOVIE NAME>","type":"<WHAT TYPE OF MOVIE>","description":"<DESCRIPTION ABOUT MOVIE>"}}' --accountId YOUR-ACCOUNT.testnet` + Delete movie `near call $CONTRACT del '{"id":MOVIE ID}' --accountId YOUR-ACCOUNT.testnet` + Add a comment `near call $CONTRACT addComment '{"text":<COMMENT>,"movieId":MOVIE ID}' --accountId YOUR-ACCOUNT.testnet` + Read comments `near call $CONTRACT getComments --accountId YOUR-ACCOUNT.testnet` + Read movie's comments `near call $CONTRACT getCommentsByMovieId '{"id":MOVIE ID,"limit":<LIMIT OF GET COMMENT>}' --accountId YOUR-ACCOUNT.testnet` ## Loom video https://www.loom.com/share/1994566905e34edaa632529b22d66bdd ## Patika https://www.patika.dev/tr
Learn-NEAR-Club_Near_Roulette
README.md as-pect.config.js asconfig.json package.json scripts 1.init.sh 2.run.sh README.md src as-pect.d.ts as_types.d.ts sample README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └───────────────────────────────────────┴───────────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands ```sh 1.init.sh # cleanup, compile and deploy contract 2.run.sh # call methods on the deployed contract ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linux-watch-command#191068) ![Near, Inc. logo](https://near.org/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311) ## Design ### Interface ```ts export function showYouKnow(): void; ``` - "View" function (ie. a function that does NOT alter contract state) - Takes no parameters - Returns nothing ```ts export function showYouKnow2(): bool; ``` - "View" function (ie. a function that does NOT alter contract state) - Takes no parameters - Returns true ```ts export function sayHello(): string; ``` - "View" function - Takes no parameters - Returns a string ```ts export function sayMyName(): string; ``` - "Change" function (although it does NOT alter state, it DOES read from `context`, [see docs for details](https://docs.near.org/docs/develop/contracts/as/intro)) - Takes no parameters - Returns a string ```ts export function saveMyName(): void; ``` - "Change" function (ie. a function that alters contract state) - Takes no parameters - Saves the sender account name to contract state - Returns nothing ```ts export function saveMyMessage(message: string): bool; ``` - "Change" function - Takes a single parameter message of type string - Saves the sender account name and message to contract state - Returns nothing ```ts export function getAllMessages(): Array<string>; ``` - "Change" function - Takes no parameters - Reads all recorded messages from contract state (this can become expensive!) - Returns an array of messages if any are found, otherwise empty array # Sample This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage The goal of this repository is to make it as easy as possible to get started writing unit and simulation tests for AssemblyScript contracts built to work with NEAR Protocol. ## Usage ### Getting started 1. clone this repo to a local folder 2. run `yarn` 3. run `yarn test` ### Top-level `yarn` commands - run `yarn test` to run all tests - (!) be sure to run `yarn build:release` at least once before: - run `yarn test:unit` to run only unit tests - run `yarn test:simulate` to run only simulation tests - run `yarn build` to quickly verify build status - run `yarn clean` to clean up build folder ### Other documentation - Sample contract and test documentation - see `/src/sample/README` for contract interface - see `/src/sample/__tests__/README` for Sample unit testing details - Sample contract simulation tests - see `/simulation/README` for simulation testing ## The file system Please note that boilerplate project configuration files have been ommitted from the following lists for simplicity. ### Contracts and Unit Tests ```txt src ├── sample <-- sample contract │   ├── README.md │   ├── __tests__ │   │   ├── README.md │   │   └── index.unit.spec.ts │   └── assembly │   └── index.ts └── utils.ts <-- shared contract code ``` ### Helper Scripts ```txt scripts ├── 1.init.sh ├── 2.run.sh └── README.md <-- instructions ``` ## Unit tests Unit tests can be run from the top level folder using the following command: ``` yarn test:unit ``` ### Tests for Contract in `index.unit.spec.ts` ``` [Describe]: Greeting [Success]: ✔ should respond to showYouKnow() [Success]: ✔ should respond to showYouKnow2() [Success]: ✔ should respond to sayHello() [Success]: ✔ should respond to sayMyName() [Success]: ✔ should respond to saveMyName() [Success]: ✔ should respond to saveMyMessage() [Success]: ✔ should respond to getAllMessages() [File]: src/sample/__tests__/index.unit.spec.ts [Groups]: 2 pass, 2 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 7 pass, 0 fail, 7 total [Time]: 19.164ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 2 count, 2 pass [Tests]: 7 pass, 0 fail, 7 total [Time]: 8217.768ms ✨ Done in 8.86s. ```
mattlockyer_near-tsrs
.eslintrc.js README.md contract Cargo.toml build.sh src args.rs lib.rs sys.rs dep-parser args.js helpers.js index.js lib.js sys.js types.js utils.js package.json parser helpers.ts index.ts libs args.js lib.js sys.js types.js traverse.ts utils.ts src index.ts lib NearContract.ts types.ts test contract.test.js test-utils.js tsconfig-parser.json tsconfig.json utils config.js near-utils.js patch-config.js
# NEAR Protocol Smart Contract Boilerplate 🚨🚨🚨 WARNING WIP 🚨🚨🚨 It's not that bad... ## Instructions Install rust: https://www.rust-lang.org/tools/install `yarn && yarn test:deploy` If no contract edits (only test changes) use `yarn test` Review code in `/test/*` and don't bother me when it doesn't work 😏
near-examples_bos-commerce
.github workflows tests.yml README.md contract package.json src contract.ts models.ts tests main.ava.ts package.json tsconfig.json
# Collaborative Component Template This template enables multiple people to collaborate on [building BOS components](https://docs.near.org/bos/home) by automatically deploying the components in the `./src` folder when somebody `push` to `main`. The template leverages [NEAR Access Keys](https://docs.near.org/concepts/basics/accounts/access-keys), using keys that allow to only access the `set` method of `social.near`. Fork the repository and follow the steps bellow to create the necessary Access Key, and setup your repository's Actions. <br /> ### 1. Creating a New Access Key Using [NEAR CLI](https://github.com/near/near-cli), create a key pair. ```bash # Set the environment to mainnet export NEAR_ENV=mainnet # Create the key near generate-key rndm-key # Check it cat ~/.near-credentials/mainnet/rndm-key.json ``` <br /> ### 2. Add an Access Key to your Account Add the public key as an Access Key to your account, making sure that it is a [`function call key`](https://docs.near.org/concepts/basics/accounts/access-keys#function-call-keys) (in opposition to a [`full access key`](https://docs.near.org/concepts/basics/accounts/access-keys#full-access-keys)). Here is how you can add the key to `account.near`. Notice the `--contract-id` parameter, this is what restricts our key to interact only with `social.near`. ```bash # Add a function call key with a 1N allowance near add-key account.near ed25519:public_key --contract-id social.near --allowance 1 --method-names set ``` > Login first if necessary using the command `near login` > Remember to change `account.near` to your own NEAR Account <br /> ### 3. Allow the Access Key to Write Components in `social.near` For security reasons, `social.near` needs you to explicitly add the keys with which you plan to write social information. Otherwise, anyone with an access key would be able to write data to your social profile. ```bash near call social.near grant_write_permission '{"public_key": "ed25519:public_key", "keys": ["account.near/widget"]}' --gas 100000000000000 --deposit 1 --accountId account.near ``` > Remember to change `account.near` to your own NEAR Account <br /> ### 4. Set Actions' Variables This repository comes with a [predefined action](.github/workflows/deploy-prod.yml), when you push to main the repository will automatically deploy the `components` in `./src` to a NEAR account. In order for the action to work, you will need to go to `Settings` -> `Secrets and Variables` and add the following parameters: ```js secret NEAR_SOCIAL_ACCOUNT_PRIVATE_KEY = "ed25519:private_key" variable NEAR_SOCIAL_ACCOUNT_ID = "account.near" variable NEAR_SOCIAL_ACCOUNT_PUBLIC_KEY = "ed25519:public_key" ``` > Remember to change `account.near` to your own NEAR Account <br /> ### 5. Enable Actions Go to the `Actions` tabs, and enable the Workflows. Now, when somebody `push` or `merge` into `main` the components in the `./src` folder will be automatically deployed to `account.near`. <br /> --- ## External Resources Check these useful resources to help you build NEAR components. - [How to Build BOS Components](https://docs.near.org/bos/home) - [BOS VS Extension](https://marketplace.visualstudio.com/items?itemName=near-protocol.near-discovery-ide) - [Working Example](https://github.com/near-examples/bos-commerce-components)
PrimeLabCore_ff
.github workflows ci.yml CHANGELOG.md Cargo.toml README.md ff_derive Cargo.toml src lib.rs pow_fixed.rs src batch.rs lib.rs tests derive.rs
# ff `ff` is a finite field library written in pure Rust, with no `unsafe{}` code. ## Disclaimers * This library does not provide constant-time guarantees. The traits enable downstream users to expose constant-time logic, but `#[derive(PrimeField)]` in particular does not generate constant-time code (even for trait methods that return constant-time-compatible values). ## Usage Add the `ff` crate to your `Cargo.toml`: ```toml [dependencies] ff = "0.11" ``` The `ff` crate contains the `Field` and `PrimeField` traits. See the **[documentation](https://docs.rs/ff/)** for more. ### #![derive(PrimeField)] If you need an implementation of a prime field, this library also provides a procedural macro that will expand into an efficient implementation of a prime field when supplied with the modulus. `PrimeFieldGenerator` must be an element of Fp of p-1 order, that is also quadratic nonresidue. First, enable the `derive` crate feature: ```toml [dependencies] ff = { version = "0.11", features = ["derive"] } ``` And then use the macro like so: ```rust #[macro_use] extern crate ff; #[derive(PrimeField)] #[PrimeFieldModulus = "52435875175126190479447740508185965837690552500527637822603658699938581184513"] #[PrimeFieldGenerator = "7"] #[PrimeFieldReprEndianness = "little"] struct Fp([u64; 4]); ``` And that's it! `Fp` now implements `Field` and `PrimeField`. ## Minimum Supported Rust Version Requires Rust **1.51** or higher. Minimum supported Rust version can be changed in the future, but it will be done with a minor version bump. ## License Licensed under either of * Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0) * MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT) at your option. ### Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
marco-sundsk_gameland
README.md contracts README.md gameland Cargo.toml README.md build.sh src gameland.rs gov.rs internal.rs lib.rs games dice Cargo.toml README.md build.sh src gl_core.rs gl_metadata.rs internal.rs lib.rs dicemaster Cargo.toml README.md build.sh src gl_core.rs gl_metadata.rs internal.rs lib.rs landlord Cargo.toml README.md build.sh src gl_core.rs gl_metadata.rs internal.rs lib.rs luckybox Cargo.toml README.md build.sh src gl_core.rs gl_metadata.rs internal.rs lib.rs token Cargo.toml README.md build.sh src fungible_token_core.rs fungible_token_metadata.rs internal.rs lib.rs play_token.rs frontend README.md dapps angleland README.md babel.config.js package.json public index.html src assets css global.css config.js main.js utils.js vue.config.js dice demo README.md babel.config.js jest.config.js package.json src __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css jest.init.js main.js main.test.js utils.js wallet login index.html tests unit Notification.spec.js SignedIn.spec.js SignedOut.spec.js vue.config.js lucky-box README.md babel.config.js package.json public index.html src assets css global.css config.js main.js utils.js vue.config.js demo README.md babel.config.js package.json public index.html src __mocks__ fileMock.js assets logo-black.svg logo-white.svg mobileStyle game-mobile.css config.js global.css jest.init.js main.js main.test.js router index.js utils.js wallet login index.html vue.config.js
Play Token Contract ================== A token contract for gameland platform. Play with this contract ======================== the contract is deployed at testnet with the name `playtoken.testnet` you can set it to env for later use: ```shell export GAMECOINID=playtoken.testnet ``` ## Look around ```shell # return info near view $GAMECOINID get_contract_info '' ``` ## Let's play ```shell ``` Build Deploy and Init ====================== Before you compile this code, you will need to install Rust with [correct target] ```shell # building it srouce ./build.sh ``` ```shell # deploy and init it near deploy $GAMECOINID res/play_token.wasm --account_id=$GAMECOINID near call $GAMECOINID new '{"owner_id": "humeng.testnet", "sudoer_id": "gameland.testnet"}' --account_id=$GAMECOINID # adjust fee near call $GAMECOINID update_fee_ratio '{"category": "shop_fee_play", "ratio": {"numerator": 0, "denominator": 1000}}' --account_id=humeng.testnet near call $GAMECOINID update_fee_ratio \ '{"category": "sudoer_fee_play", "ratio": {"numerator": 0, "denominator": 1000}}' \ --account_id=humeng.testnet ``` Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/roles/developer/contracts/intro [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html # lucky-box ## Project setup ``` yarn install ``` ### Compiles and hot-reloads for development ``` yarn serve ``` ### Compiles and minifies for production ``` yarn build ``` ### Lints and fixes files ``` yarn lint ``` ### Customize configuration See [Configuration Reference](https://cli.vuejs.org/config/). GameLand Game Smart Contract ================== Game Lucky Box. Play with this contract ======================== the contract is deployed at testnet with the name `luckybox.testnet` you can set it to env for later use: ```shell export GAMEID=luckybox.testnet ``` ## Look around ```shell # return info near view $GAMEID get_contract_info '' # return current round game info near view $GAMEID get_box_info '' # return win history list near view $GAMEID get_win_history '{"from_index": 0, "limit": 100}' # return metadata near view $GAMEID gl_metadata '' near view $GAMEID gl_pub_state '' near view $GAMEID gl_user_state '{"user_id": "rb01.testnet"}' ``` ## Let's play ```shell # see how many playtoken we have near view playtoken.testnet ft_balance_of '{"account_id": "rb01.testnet"}' # purchase some if neccessary near call gameland.testnet buy_playtoken '' --account_id=rb01.testnet --amount=6 # play the game near call angleland.testnet gl_play '{"amount": "1000000000000000000000000", "op": "1"}' --account_id=rb01.testnet --gas=50000000000000 ``` Build Deploy and Init ====================== Before you compile this code, you will need to install Rust with [correct target] ```shell # building it srouce ./build.sh ``` ```shell near deploy $GAMEID res/gl_landlord.wasm --account_id=$GAMEID near call $GAMEID new '{"owner_id": "humeng.testnet", "house_count": 36, "play_fee": "1000000000000000000000000"}' --account_id=$GAMEID ### register this game near call gameland.testnet register_shop '{"reg_form": {"flag": 1, "shop_id": "luckybox.testnet", "owner_id": "humeng.testnet", "refs": "https://github.com/marco-sundsk/gameland/", "height": "0", "ts": "0", "status": 0}}' --account_id=humeng.testnet near view gameland.testnet list_registers '{"from_index": 0, "limit": 100}' near call gameland.testnet resovle_register '{"shop_id": "lucky.testnet", "pass": true, "new_status": 2}' --account_id=humeng.testnet --gas=20000000000000 ### sponsor this game with 5 tokens near call $GAMEID gl_sponsor '{"amount": "5000000000000000000000000"}' --account_id=humeng.testnet --gas=30000000000000 ``` Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/roles/developer/contracts/intro [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html # GAMELAND Contracts In GAMELAND, we have several types of contracts: * Platform contract, say gameland.testnet; * Gamecoin contract, say playtoken.testnet; * Game contracts, say neardice.test is one of them; * Governance token contract, say gltoken.testnet; ### pre-requisite --- Each contract has been successfully deployed and init correctly. The init processes are like: ```shell # init gamecoin near call playtoken.testnet new '{"owner_id": "playtoken_owner.testnet", "sudoer_id": "gameland.testnet"}' --account_id=playtoken.testnet # init platform near call gameland.testnet new '{"owner_id": "gameland_owner.testnet"}' --account_id=gameland.testnet # init game shop near call neardice.testnet new '{"owner_id": "neardice_owner.testnet", "dice_number": 1, "rolling_fee": "1000000000000000000000000"}' --account_id=neardice.testnet ``` ### buy & sell gamecoin --- Platform is the only place that you can buy and/or sell gamecoins. Behind these buy and sell actions, it is actually the platform that mints and burns gamecoins for you. ```shell near call gameland.testnet buy_playtoken '' --account_id=player01.testnet --amount=1 near call gameland.testnet sell_playtoken '{"amount": "6000000000000000000000000"}' --account_id=player01.testnet ``` You can check balance of anyone: ```shell near view playtoken.testnet ft_balance_of '{"account_id": "player01.testnet"}' ``` as well as the total supply: ```shell near view playtoken.testnet ft_total_supply '' ``` ### register games --- The whole register process has some off-line parts, which can be upgraded to online-governance using governance token in the near future. Frist, The game owner fills out register form * shop_id (each game acts as a game shop from platform view) * owner_id * flag, 1 for reg, 2 for unreg * refs, url to an online application form that have detailed info, such as game description, code repo, contactors, and etc. and submit like this: ```shell near call gameland.testnet register_shop '{"reg_form": {"flag": 1, "shop_id": "neardice.testnet", "owner_id": "neardice_owner.testnet", "refs": "https://github.com/marco-sundsk/gameland/", "height": "0", "ts": "0", "status": 0}}' --account_id=neardice_onwer.testnet ``` Then, the platform governance committee will collect all registers time to time: ```shell near view gameland.testnet list_registers '{"from_index": 0, "limit": 100}' ``` After carefully evaluation, the committee would make a pass to some register: ```shell near call gameland.testnet resovle_register '{"shop_id": "neardice.testnet", "pass": true, "new_status": 2}' --account_id=gameland_owner.testnet --gas=20000000000000 ``` The last thing before a game shop can run publicly, may be to prepare initial reward pool of the game. That can be down through a sponsor action to a shop: ```shell near call gameland.testnet sponsor '{"shop_id": "neardice.testnet", "amount": "2000000000000000000000000"}' --account_id=player01.testnet --gas=40000000000000 ``` *note: The sponsor action may be required during register proccess* ### play game --- User can learn information of a game in these ways: ```shell near view neardice.testnet gl_metadata '' near view neardice.testnet gl_pub_state '' near view neardice.testnet gl_user_state '{"user_id": "player01.testnet"}' ``` And then play like this: ```shell near call gameland.testnet play '{"shop_id": "neardice.testnet", "amount": "1000000000000000000000000", "op": "1"}' --account_id=player01.testnet --gas=60000000000000 ``` GameLand Game Smart Contract ================== Game AngleLand. Play with this contract ======================== the contract is deployed at testnet with the name `angleland.testnet` you can set it to env for later use: ```shell export CONTRACTID=angleland.testnet ``` ## Look around ```shell # return info near view $CONTRACTID get_contract_info '' # return current round game info near view $CONTRACTID get_market_info '' # return win history list near view $CONTRACTID get_win_history '{"from_index": 0, "limit": 100}' # return metadata near view $CONTRACTID gl_metadata '' near view $CONTRACTID gl_pub_state '' near view $CONTRACTID gl_user_state '{"user_id": "rb01.testnet"}' ``` ## Let's play ```shell # see how many playtoken we have near view playtoken.testnet ft_balance_of '{"account_id": "rb01.testnet"}' # purchase some if neccessary near call gameland.testnet buy_playtoken '' --account_id=rb01.testnet --amount=6 # play the game near call angleland.testnet gl_play '{"amount": "1000000000000000000000000", "op": "1"}' --account_id=rb01.testnet --gas=50000000000000 ``` Build Deploy and Init ====================== Before you compile this code, you will need to install Rust with [correct target] ```shell # building it srouce ./build.sh ``` ```shell near deploy angleland.testnet res/gl_landlord.wasm --account_id=angleland.testnet near call angleland.testnet new '{"owner_id": "humeng.testnet", "house_count": 36, "play_fee": "1000000000000000000000000"}' --account_id=angleland.testnet ### register this game near call gameland.testnet register_shop '{"reg_form": {"flag": 1, "shop_id": "angleland.testnet", "owner_id": "humeng.testnet", "refs": "https://github.com/marco-sundsk/gameland/", "height": "0", "ts": "0", "status": 0}}' --account_id=humeng.testnet near view gameland.testnet list_registers '{"from_index": 0, "limit": 100}' near call gameland.testnet resovle_register '{"shop_id": "angleland.testnet", "pass": true, "new_status": 2}' --account_id=humeng.testnet --gas=20000000000000 ### sponsor this game with 5 tokensgit near call angleland.testnet gl_sponsor '{"amount": "5000000000000000000000000"}' --account_id=humeng.testnet --gas=30000000000000 ``` Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/roles/developer/contracts/intro [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html NCD-GroupA-Demo ================== This is a homework demo project for NCD program phase-1. Rolling Dice On NEAR ==================== Guys, let's roll dice on NEAR. ## Why dice Randomness is always a key focus on any blockchain. We wanna show you how convenient that a random number can get on NEAR blockchain. To achieve that, it is hard to believe there is a better way than to make a dice dapp. Beyond what you can see in this demo, NEAR can even generate independent randomness not per block, but per receipt! ## How to play On home page, user can see the whole status of playground without login, i.e. an NEAR account is not necessary. He would have full imformation about owner account of this contract, dice price, commission fee rate, the size of current jackpod and etc. Then, user can login with NEAR account and buy several dices. With dices bought, he can guess a number and roll dice again and again. If the dice point is equal to his guess, half of jackpod would belong to him. Otherwise the amount he paid for the dice would belong to the jackpod. During playing, the latest 20 win records would appear and be auto refreshed on screen too. About Contract ==================== It's need to be mentioned that it is a pure dapp project, which means there is no centralized backend nor data server, all persistent information is stored and mananged on NEAR chain by a contract. ## Contract Structure ```rust /// This structure describe a winning event #[derive(BorshDeserialize, BorshSerialize)] pub struct WinnerInfo { pub user: AccountId, // winner accountId pub amount: Balance, // how much he got as win reward pub height: BlockHeight, // the block hight this event happened pub ts: u64, // the timestamp this event happened } /// main structure of this contract #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct NearDice { pub owner_id: AccountId, // owner can adjust params of this playground pub dice_number: u8, // how many dices one rolling event uses pub rolling_fee: Balance, // how much a dice costs when user buys it pub jack_pod: Balance, // as name shows and half of it would belong to the winner pub owner_pod: Balance, // winner would share a tip to the playground, this is where those tips go pub reward_fee_fraction: RewardFeeFraction, // a fraction defines tip rate // an always grow vector records all win event, // as a demo, we ignore the management of its size, // but in real project, it must be taken care of, // maybe has a maximum length and remove the oldest item when exceeds. pub win_history: Vector<WinnerInfo>, // records dice user bought by his payment amount. // This map has a mechanism to shrink, // when a user's balance is reduce to zero, the entry would be removed. pub accounts: LookupMap<AccountId, Balance>, } ``` ## Contract Interface ```rust /// winner's tip rate pub struct RewardFeeFraction { pub numerator: u32, pub denominator: u32, } /// a human readable version for win event struct, used in return value to caller pub struct HumanReadableWinnerInfo { pub user: AccountId, // winner accountId pub amount: U128, // the reward he got pub height: U64, // block height the event happens pub ts: U64, // timestamp the event happens } /// status of this playground, as return value of get_contract_info pub struct HumanReadableContractInfo { pub owner: AccountId, // who runs this playground, if you feel bad, just sue him :) pub jack_pod: U128, // you know what it means pub owner_pod: U128, // winner's tip goes to here, owner can withdraw pub dice_number: u8, // how many dice we use in one rolling event pub rolling_fee: U128, // how much a dice costs when user wanna buy it } /// every roll_dice event would return this info pub struct HumanReadableDiceResult { pub user: AccountId, // who rolls pub user_guess: u8, // the number he guess pub dice_point: u8, // the number dice shows pub reward_amount: U128, // reward he got pub jackpod_left: U128, // jackpod after this event pub height: U64, // the block height when he rolls pub ts: U64, // the timestamp when he rolls } //****************/ //***** INIT *****/ //****************/ /// initialization of this contract #[init] pub fn new( owner_id: AccountId, dice_number: u8, rolling_fee: U128, reward_fee_fraction: RewardFeeFraction, ) -> Self; //***************************/ //***** OWNER FUNCTIONS *****/ //***************************/ /// deposit to jackpod, used for initalizing the very first jackpod, /// otherwise, the jackpod is initialized as 0. #[payable] pub fn deposit_jackpod(&mut self); /// withdraw ownerpod to owner's account pub fn withdraw_ownerpod(&mut self, amount: U128); /// Updates current reward fee fraction to the new given fraction. pub fn update_reward_fee_fraction(&mut self, reward_fee_fraction: RewardFeeFraction); /// Updates current dice number used in one rolling event. pub fn update_dice_number(&mut self, dice_number: u8); /// Updates current dice price. pub fn update_rolling_fee(&mut self, rolling_fee: U128); //**************************/ //***** USER FUNCTIONS *****/ //**************************/ /// user deposit near to buy dice. /// he can buy multiple dices, /// any leftover amount would refund /// eg: rolling_fee is 1 Near, he can buy_dice with 4.4 Near and got 4 dices and 0.4 Near refund. #[payable] pub fn buy_dice(&mut self); /// user roll dice once, then his available dice count would reduce by one. pub fn roll_dice(&mut self, target: u8) -> HumanReadableDiceResult; //**************************/ //***** VIEW FUNCTIONS *****/ //**************************/ /// get a list of winn events in LIFO order /// best practise is set from_index to 0, and limit to 20, /// that means to get latest 20 win events information with latest first order. pub fn get_win_history(&self, from_index: u64, limit: u64) -> Vec<HumanReadableWinnerInfo>; /// get current playground status pub fn get_contract_info(&self) -> HumanReadableContractInfo; /// get current winner tip rate pub fn get_reward_fee_fraction(&self) -> RewardFeeFraction; /// get account's available dice count pub fn get_account_dice_count(&self, account_id: String) -> u8; ``` Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/main.js` is a great place to start exploring. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `NCD-GroupA-Demo.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `NCD-GroupA-Demo.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account NCD-GroupA-Demo.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'NCD-GroupA-Demo.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [Vue]: https://vuejs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages NCD-GroupA-Demo Smart Contract ================== A demo contract for NCD Pojrect Phase-1. Play with this contract ======================== the contract is deployed at testnet with the name `dev-1614240595058-5266655` you can set it to env for later use: ```shell export CONTRACTID=dev-1614240595058-5266655 ``` ## Look around ```shell # return playground info near view $CONTRACTID get_contract_info '' # return winner tip rate near view $CONTRACTID get_reward_fee_fraction '' # return win history list near view $CONTRACTID get_win_history '{"from_index": 0, "limit": 100}' # return dice count that alice has near view $CONTRACTID get_account_dice_count '{"account_id": "alice.testnet"}' ``` ## Let's play ```shell # attached 3 Near to buy 3 dices near call $CONTRACTID buy_dice '' --amount=3 --account_id=alice.testnet #check user's dice, would return 3 here near view $CONTRACTID get_account_dice_count '{"account_id": "alice.testnet"}' # roll dice 3 times, say how luck you are near call $CONTRACTID roll_dice '{"target": 1}' --account_id=alice.testnet near call $CONTRACTID roll_dice '{"target": 3}' --account_id=alice.testnet near call $CONTRACTID roll_dice '{"target": 4}' --account_id=alice.testnet ``` Build Deploy and Init ====================== Before you compile this code, you will need to install Rust with [correct target] ```shell # building it srouce ./build.sh ``` ```shell # dev-deploy or deploy it near dev-deploy res/neardice.wasm # say it was deploy at $CONTRACTID, then init it near call $CONTRACTID new \ '{"owner_id": "boss.testnet", "dice_number": 1, "rolling_fee": "1000000000000000000000000", "reward_fee_fraction": {"numerator": 5, "denominator": 100}}' \ --account_id=$CONTRACTID ``` ```shell # last step to open the playgroud is # to deposit to the jackpod the very first time near call $CONTRACTID deposit_jackpod '' --amount=50 --account_id=boss.testnet ``` Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/roles/developer/contracts/intro [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html # game-land ## Project setup ``` yarn install ``` ### Compiles and hot-reloads for development ``` yarn serve ``` ### Compiles and minifies for production ``` yarn build ``` ### Lints and fixes files ``` yarn lint ``` ### Customize configuration See [Configuration Reference](https://cli.vuejs.org/config/). # lucky-box ## Project setup ``` yarn install ``` ### Compiles and hot-reloads for development ``` yarn serve ``` ### Compiles and minifies for production ``` yarn build ``` ### Lints and fixes files ``` yarn lint ``` ### Customize configuration See [Configuration Reference](https://cli.vuejs.org/config/). # GAMELAND UI ### gameland description --- get gameland meta info ```shell ear view gameland.testnet metadata '' # return: View call: gameland.testnet.metadata() { version: '0.1.0', name: 'Game Land', logo_url: 'https://github.com/', thumb_url: 'https://github.com/', description: 'A platform for small games' } ``` get gameland policy info ```shell near view playtoken.testnet get_contract_info '' # return: View call: playtoken.testnet.get_contract_info() { owner: 'humeng.testnet', sudoer: 'gameland.testnet', total_supply: '467000000000000000000000000', total_collateral: '46233000000000000000000000', account_num: '7', shop_num: '1', sudoer_profit: '480000000000000000000000', sudoer_fee_play: { numerator: 5, denominator: 1000 }, sudoer_fee_win: { numerator: 10, denominator: 1000 }, shop_fee_play: { numerator: 5, denominator: 1000 }, shop_fee_win: { numerator: 10, denominator: 1000 }, mint_price: 100, burn_ratio: { numerator: 10, denominator: 1000 } } ``` ### shop description --- get shop list and detail: ```shell near view gameland.testnet list_shops '{"from_index": 0, "limit": 100}' # return: View call: gameland.testnet.list_shops({"from_index": 0, "limit": 100}) [ { shop_id: 'neardice.testnet', owner_id: 'humeng.testnet', flag: 1, refs: 'https://github.com/marco-sundsk/gameland/', height: '40641470', ts: '1616077383477711863', status: 2 }, [length]: 1 ] ``` ### shop status --- ```shell near view neardice.testnet gl_metadata '' # return: View call: neardice.testnet.gl_metadata() { version: '0.1.0', name: 'Dice Master', logo_url: 'https://github.com/', thumb_url: 'https://github.com/', description: "Let's Rolling Dices" } near view neardice.testnet gl_pub_state '' # return: View call: neardice.testnet.gl_pub_state() 'Current jackpot is 4896411132812500000000000' near view neardice.testnet gl_user_state '{"user_id": "player01.testnet"}' # return: View call: neardice.testnet.gl_user_state({"user_id": "player01.testnet"}) '' ``` ### user balance --- ```shell near view playtoken.testnet ft_balance_of '{"account_id": "rb01.testnet"}' # return: View call: playtoken.testnet.ft_balance_of({"account_id": "rb01.testnet"}) '1000000000000000000000000' ``` DiceMaster Smart Contract ================== A dice game for gameland. three dices: | Category | Name | Description | PR of win | Odds | | - | - | - | - | - | | 1 | big/small | [11 - 36] vs [3 - 10], except three identical dices | 48.61% | 1:1 | | 2 | odd/even | odd vs even, except three identical dices | 48.61% | 1:1 | | 3 | wei-tou | three identical dices and equal to player's guess | 0.46% | 1:150 | | 4 | quan-tou | three identical dices | 2.80% | 1:24 | | 5 | composition | player guesses two numbers of three dices | 13.90% | 1:5 | | 6 | double-dice | player guesses one number that appears at least twice | 7.41% | 1:8 | Play with this contract ======================== the contract is deployed at testnet with the name `dicemaster.testnet` you can set it to env for later use: ```shell export GAMEID=dicemaster.testnet export GAS=100000000000000 export GLID=gameland.testnet export COINID=playtoken.testnet ``` ## Look around ```shell # GAMELAND Standard View Interface near view $GAMEID gl_metadata '' near view $GAMEID gl_statistic '' near view $GAMEID gl_pub_state '' near view $GAMEID gl_user_state '{"user_id": "rb01.testnet"}' # Game custom view functions near view $GAMEID get_contract_info '' near view $GAMEID get_win_history '{"from_index": 0, "limit": 100}' ``` ## Let's play ```shell # see how many playtoken we have near view $COINID ft_balance_of '{"account_id": "rb01.testnet"}' # purchase some if neccessary near call $GLID buy_playtoken '' --account_id=rb01.testnet --amount=6 # play category 1, bet 1 coin with big, ie. set guess1 to 1 for big (2 for small) near call $GAMEID gl_play \ '{"amount": "1000000000000000000000000", "op": "{\"category\": 1, \"guess1\": 1, \"guess2\": 0, \"guess3\": 0}"}' \ --account_id=rb01.testnet --gas=$GAS # play category 2, bet 1 coin with odd, ie. set guess1 to 1 for odd (2 for even) near call $GAMEID gl_play \ '{"amount": "1000000000000000000000000", "op": "{\"category\": 2, \"guess1\": 1, \"guess2\": 0, \"guess3\": 0}"}' \ --account_id=rb01.testnet --gas=$GAS # play category 3, bet 1 coin for a hard 12, ie. set guess1 to 4 for 4-4-4. near call $GAMEID gl_play \ '{"amount": "1000000000000000000000000", "op": "{\"category\": 3, \"guess1\": 4, \"guess2\": 0, \"guess3\": 0}"}' \ --account_id=rb01.testnet --gas=$GAS # play category 4, bet 3 coins for three identical dice. near call $GAMEID gl_play \ '{"amount": "3000000000000000000000000", "op": "{\"category\": 4, \"guess1\": 0, \"guess2\": 0, \"guess3\": 0}"}' \ --account_id=rb01.testnet --gas=$GAS # play category 5, bet 6 coin with composition of 3-4 near call $GAMEID gl_play \ '{"amount": "6000000000000000000000000", "op": "{\"category\": 5, \"guess1\": 3, \"guess2\": 4, \"guess3\": 0}"}' \ --account_id=rb01.testnet --gas=$GAS # play category 6, bet 8 coin for 3 appears at least twice. near call $GAMEID gl_play \ '{"amount": "8000000000000000000000000", "op": "{\"category\": 6, \"guess1\": 3, \"guess2\": 0, \"guess3\": 0}"}' \ --account_id=rb01.testnet --gas=$GAS ``` Build Deploy and Init ====================== Before you compile this code, you will need to install Rust with [correct target] ```shell # building it source ./build.sh ``` ```shell # deploy it near deploy $GAMEID res/dicemaster.wasm --account_id=$GAMEID # say it was deploy at $CONTRACTID, then init it, # set min bet is 1 coin and max bet is 10 coin near call $GAMEID new \ '{"owner_id": "humeng.testnet", "min_bet": "1000000000000000000000000", "max_bet": "10000000000000000000000000"}' \ --account_id=$GAMEID # sponsor jackpot with 200 token near call $GAMEID gl_sponsor '{"amount": "200000000000000000000000000"}' \ --account_id=rb01.testnet --gas=$GAS ``` Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/roles/developer/contracts/intro [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html NCD-GroupA-Demo Smart Contract ================== A demo contract for NCD Pojrect Phase-1. Play with this contract ======================== the contract is deployed at testnet with the name `dev-1614240595058-5266655` you can set it to env for later use: ```shell export CONTRACTID=dev-1614240595058-5266655 ``` ## Look around ```shell # return playground info near view $CONTRACTID get_contract_info '' # return winner tip rate near view $CONTRACTID get_reward_fee_fraction '' # return win history list near view $CONTRACTID get_win_history '{"from_index": 0, "limit": 100}' # return dice count that alice has near view $CONTRACTID get_account_dice_count '{"account_id": "alice.testnet"}' ``` ## Let's play ```shell # attached 3 Near to buy 3 dices near call $CONTRACTID buy_dice '' --amount=3 --account_id=alice.testnet #check user's dice, would return 3 here near view $CONTRACTID get_account_dice_count '{"account_id": "alice.testnet"}' # roll dice 3 times, say how luck you are near call $CONTRACTID roll_dice '{"target": 1}' --account_id=alice.testnet near call $CONTRACTID roll_dice '{"target": 3}' --account_id=alice.testnet near call $CONTRACTID roll_dice '{"target": 4}' --account_id=alice.testnet ``` Build Deploy and Init ====================== Before you compile this code, you will need to install Rust with [correct target] ```shell # building it srouce ./build.sh ``` ```shell # dev-deploy or deploy it near dev-deploy res/neardice.wasm # say it was deploy at $CONTRACTID, then init it near call $CONTRACTID new \ '{"owner_id": "boss.testnet", "dice_number": 1, "rolling_fee": "1000000000000000000000000", "reward_fee_fraction": {"numerator": 5, "denominator": 100}}' \ --account_id=$CONTRACTID ``` ```shell # last step to open the playgroud is # to deposit to the jackpod the very first time near call $CONTRACTID deposit_jackpod '' --amount=50 --account_id=boss.testnet ``` Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/roles/developer/contracts/intro [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html # gameland
near_wiki
.github workflows build.yml links.yml spellcheck.yml Archive README.md access-keys.md community Community-Intro.md _category_.json overview.md technology _category_.json dev-guides.md dev-support.md docs README.md protocol.md use-cases.md validators _category_.json about-pt.md about.md economics.md faq-pt.md faq.md validator-guides README.md running-a-validator-kr.md running-a-validator-pt.md running-a-validator.md validator-support.md validator-training.md validators README.md | | seat price is 20,500 | CODE_OF_CONDUCT.md README.md website CODE_OF_CONDUCT.md README.md babel.config.js docusaurus.config.js mlc_config.json package-lock.json package.json sidebars.js src components CardsContainers index.js styles.module.css GrowthCards index.js styles.module.css LeadershipCards index.js NavCard index.js styles.module.css SearchBox index.d.ts index.js styles.css styles.module.css css custom.css pages index.js index.module.css theme Footer index.js styles.module.css static img icons icon_astro.svg icon_cli.svg icon_dapps.svg icon_dev.svg icon_devtools.svg icon_docs.svg icon_edu.svg icon_etools.svg icon_explorer.svg icon_forum.svg icon_founder.svg icon_funding.svg icon_governance.svg icon_jssdk.svg icon_rust.svg icon_staking.svg icon_user.svg icon_wallet.svg logo.svg logo_beexperience.svg logo_blackfreelancer.svg logo_nearweek.svg near_logo.svg js hotjar.js wiki contribute _category_.json _nearcore.md faq.md near-contributing.md style-guide.md translations.md wiki-contributing.md development _category_.json best-practices.md dev-overview.md how-to-contribute.md tech-resources.md tools-infrastructure.md ecosystem _category_.json _dev-shops.md communities.md dapps.md governance _category_.json dao-guide README.md _category_.json astrodao.md dao-governance.md dao-legal-discussion.md how-to-launch-a-dao.md legal-checklist.md legal-resources.md near-forum README.md _category_.json near-forum-guidelines.md treasury-playbook.md overview BOS core-experience.md developer-enablement.md enterprise-solutions.md fast-auth.md gateways.md multi-chain.md near-tasks.md open-source.md overall-bos.md strategic-category-positioning.md trust-and-safety.md universal-search.md _category_.json essential-tools.md faq.md glossary.md research.md tokenomics _category_.json _neardrop.md creating-a-near-wallet.md lockups.md near-token.md nfts-on-near.md rainbow-bridge.md staking-guide.md token-balance.md token-custody.md token-delegation.md token-launch-considerations.md support _category_.json _onboarding-checklist.md contact-us.md funding.md hr-resources behavioral-interview-questions.md interviewing-guide.md it-guide.md recruitment.md referral-programs.md learning readme.md understanding-web3 01_history 1.1_history-of-the-internet.md 1.2_history-of-money.md 1.3_history-of-crypto.md 02_landscape 2.1_evolution-blockchain.md 2.2_eth1.0-eth2.0.md 2.3_NEAR-Protocol.md 2.4_product-stack.md 2.5_composability.md 2.6_emerging-technologies.md 2.7_measuring-success.md 2.8_legal-and-product.md 03_defi 3.1_understanding-defi.md 3.2_dex-amm-agg-perps.md 3.3_stablecoins.md 3.4_lending.md 3.5_synthetics.md 3.6_staking.md 3.7_prediction-market-design.md 04_creator-economy 4.1_nfts.md 4.2_nft-lending.md 4.3_social-tokens.md 4.4_creator-economy.md 4.5_future-economy.md 05_DAOs 5.1_dao-landscape.md 5.2_sputnik-vs-astro-dao.md 5.3_governance.md 5.4_network-states.md 06_metaverse 6.1_theory-and-evolution.md 6.2_realstate-economies.md 6.3_metaverse-on-near.md
# Guides [Run a Validator](running-a-validator.md) # Website This website is built using [Docusaurus 2](https://docusaurus.io/), a modern static website generator. ### Installation ``` $ yarn ``` ### Local Development ``` $ yarn start ``` This command starts a local development server and opens up a browser window. Most changes are reflected live without having to restart the server. ### Build ``` $ yarn build ``` This command generates static content into the `build` directory and can be served using any static contents hosting service. ### Deployment Using SSH: ``` $ USE_SSH=true yarn deploy ``` Not using SSH: ``` $ GIT_USER=<Your GitHub username> yarn deploy ``` If you are using GitHub pages for hosting, this command is a convenient way to build the website and push to the `gh-pages` branch. # Documentation NEAR Protocol offers paths for any developers to start building in our ecosystem. If you're joining from web2, then AssemblyScript may be a great place to start. Existing web3 devs may find Rust a more natural fit. Whichever path you choose, you can find the tools, resources, and support to help you journey through the NEARVerse. :::note link https://docs.near.org ::: ## Reference-Level Documentation ### SDKs for Building Smart Contracts #### Rust Lang :::note link https://www.near-sdk.io ::: :::note link https://docs.near.org/docs/develop/contracts/rust/near-sdk-rs ::: #### AssemblyScript :::note link https://docs.near.org/docs/develop/contracts/as/intro ::: ### APIs for Using NEAR Blockchain #### Javascript API&#x20; #### Library :::note link https://docs.near.org/docs/api/javascript-library ::: ### NEAR Github :::note link https://github.com/near ::: ### Example Apps :::note link https://examples.near.org ::: NEAR Apps (detailed examples): [https://github.com/orgs/near-apps/repositories](https://github.com/orgs/near-apps/repositories) NEAR API Quick Reference: [https://docs.near.org/docs/api/naj-quick-reference](https://docs.near.org/docs/api/naj-quick-reference) NEAR API TypeDocs: [https://near.github.io/near-api-js/](https://near.github.io/near-api-js/) ### NEAR RPC Endpoints :::note link https://docs.near.org/docs/api/rpc ::: ### Quickstart Guide :::note link https://docs.near.org/docs/develop/basics/hackathon-startup-guide ::: --- title: DAO Basics description: Your map to navigating the world of DAOs on NEAR slug: /governance sidebar_position: 0 --- # Your Guide to DAOs on NEAR ## What’s a DAO? In short, a DAO is a Decentralised Autonomous Organisation. It’s like a company, coop, club, or task force. The secret that sets DAOs apart from these examples is all in the name. Decentralization is a core concept of blockchains. SputnikDAOs operate on NEAR blockchain, enabling peer to peer transactions without borders or gate keepers. You can collaborate with whoever you want from around the world! Autonomous Organization is a tricker concept tied up in a new work revolution. Companies and platforms typically have someone in the middle to handle logistics (and taking a cut for their effort). SputnikDAOs replace those positions with apps running on the NEAR blockchain to automate things like distributing funds, recording consensus, and managing membership. All of that saved effort and cost is then passed onto the members of the DAOs, paying them more for the value they contribute! To make things tangible let’s look at an example like AirBNB. If people with open space for short term rental coordinate directly with each other through a DAO then they don’t have to give a cut of their profits to AirBNB for providing that organizational service. Record labels, foundations, setting up group buys, crowdfunding, and more are all more efficient as DAOs! In short, DAOs are digital companies living on a blockchain with participants united by a common purpose. SputnikDAO enables individuals to come together to form cooperative, open, accessible, and transparent organisations. ## Why a DAO? DAOs empower communities to govern on-chain activity, make united decisions, and interact with other DAOs.Ultimately, DAOs unlock an unprecedented level of transparent and collaborative coordination with built-in tools to allow for: * Transparency and legitimacy via built-in reporting * Community ownership through stakeholder participation * Responsible fund distribution through openness and transparency which results in meaningful accountability ## DAOs on NEAR In line with the goal of being the most accessible, user-friendly blockchain, DAOs on NEAR are created in a matter of clicks through the [Astro](https://astrodao.com/) dApp. AstroDAO is a hub of DAOs empowering communities in the NEAR ecosystem. [This playbook](how-to-launch-a-dao.md) will guide you through the process of creating and interacting with DAOs in the NEARverse Astro. ## Your Guide to DAOs The following playbook will serve as documentation and a guide to creating DAOs in Astro, the leading DAO Tooling service on NEAR, as well as a key for unlocking the full potential of DAOs within the NEAR Ecosystem. --- title: What is the NEAR Governance Forum? description: Your go-to place to discuss everything NEAR --- ## What is the NEAR Governance Forum? The [NEAR Governance Forum](https://gov.near.org/) is the living hub of NEAR Ecosystem. Here, NEAR Community members, developers, and the NEAR Foundation team come together to enable ecosystem participants to build something great and expand the NEAR ecosystem. Much like the NEAR blockchain itself, the forum is completely open, accessible, and transparent. We'd love to have you on board \(if you're not already\) to help build the NEARverse. The forum is a great place to meet creative members of the community, and find out more about how they integrate NEAR into their projects. There are active discussions about NEAR marketing, development, the various aspects of the NEAR ecosystem, and how to teach and/or learn about NEAR. The form is also a great place to connect to the different regional hubs for NEAR, you can connect with the community in your region, and find NEAR community members from all over the world. One last thing before you run off to [sign up](https://gov.near.org/), do check out the next page for the Forum Guidelines. <br /> <br /> <p align="center"> <img src="website/static/img/near-img.png" width="600"> </p> <br /> <br /> ## NEAR Protocol - scalable and usable blockchain [![Discord](https://img.shields.io/discord/490367152054992913.svg)](http://near.chat) [![CI](https://github.com/near/wiki/actions/workflows/build.yml/badge.svg)](https://github.com/near/wiki/actions/workflows/build.yml) * ⚖️ NEAR Protocol is a new smart-contract platform that delivers scalability and usability. * 🛠 Through sharding, it will linearly scale with the number of validation nodes on the network. * 🗝 Leveraging WebAssembly (via Rust and AssemblyScript), more sane contract management, ephemeral accounts and many other advancements, NEAR finally makes using a blockchain protocol easy for both developers and consumers. ## Quick start Check out the following links - Deployed, live Wiki: https://wiki.near.org - Example applications: https://near.dev - Community chat: https://near.chat ## Contributing NEAR uses [Docusaurus](https://docusaurus.io) for documentation. Please refer to their documentation for details on major structural contributions to the documentation. For simple content changes you have 2 options - [Submit an issue](https://github.com/near/wiki/issues) - [Submit a pull request](https://github.com/near/wiki/pulls) *(we prefer PRs of course)* ### The instant PR This is the fastest way to submit content changes directly from the page where you notice a mistake. 1. Open any page in the docs on https://wiki.near.org 2. Click the `[ Edit ]` button at the top right hand side of _every_ content page 3. Make your edits to the document that opens in GitHub by clicking the ✎ (pencil) icon 4. Submit a PR with your changes and comments for context ### The typical PR This is the standard fork-branch-commit workflow for submitting pull requests to open source repositories 1. Fork this repo to your own GitHub account (or just clone it directly if you are currently a member of NEAR) 2. Open your editor to the _top level repo folder_ to view the directory structure as seen below 3. Move into the `/website` folder where you will run the following commands: - Make sure all the dependencies for the website are installed: ```sh # Install dependencies yarn ``` - Run the local docs development server ```sh # Start the site yarn start ``` _Expected Output_ ```sh # Website with live reload is started Docusaurus server started on port 3000 ``` The website for docs will open your browser locally to port `3000` 4. Make changes to the docs 5. Observe those changes reflected in the local docs 6. Submit a pull request with your changes # FAQ ## Orientation ### What is a good project summary for NEAR? NEAR is a sharded, public, proof-of-stake blockchain and smart contract platform. It is built in Rust and contracts compile to WASM. It is conceptually similar to Ethereum 2.0. ### What's special about NEAR? NEAR is the blockchain for builders. If you understand the basics of web development, you can write, test and deploy scalable decentralized applications in minutes on the most developer-friendly blockchain without having to learn new tools or languages. ### Is NEAR open source? Yes. Have look at our [GitHub organization](https://github.com/near). ### How are cryptographic functions used? We support both `secp256k1` and `ed25519` for account keys and `ed25519` for signing transactions. We currently use the `ed25519_dalek` and `sha2` libraries for crypto. ### Do you have any on-chain governance mechanisms? NEAR does not have any on-chain governance at the moment. Any changes to state or state transition function must be done through a hard fork. ### Do you have a bug-bounty program? Our plan is to have a transparent Bug Bounty program with clear guidelines for paying out to those reporting issues. Payments will likely be based on publicly available rankings provided by protocol developers based on issue severity. ### What contracts should we be aware of right now? We have developed a number of [initial contracts](https://github.com/near/initial-contracts) with **ones in bold** being most mature at time of writing * **Staking Pool / Delegation contract** * **Lockup / Vesting contract** * Whitelist Contract * Staking Pool Factory * Multisig contract ### Do you have a cold wallet implementation (ie. Ledger)? [https://github.com/near/near-ledger-app](https://github.com/near/near-ledger-app) ## Validators ### What is the process for becoming a validator? Validation is permissionless and determined via auction. Parties who want to become a validator submit a special transaction to the chain one day ahead which indicates how many tokens they want to stake. An auction is run which determines the minimum necessary stake to get a validation seat during the next epoch and, if the amount submitted is greater than the minimum threshold, the submitter will validate at least one shard during the next epoch. ### How long does a validator remain a validator? A validator will stop being a validator for the following reasons: * Not producing enough blocks or chunks. * Not getting elected in the auction for next epoch because their stake is not large enough. * Getting slashed. Otherwise a validator will remain a validator indefinitely. Validator election happens in epochs. The [Nightshade whitepaper](https://near.org/papers/nightshade) introduces epochs this way: "the maintenance of the network is done in epochs" where an epoch is a period of time on the order of half a day. At the beginning of each epoch, some computation produces a list of validators for the _very next epoch_. The input to this computation includes all accounts that have "raised their hand to be a validator" by submitting a special transaction ([`StakeAction`](https://nomicon.io/RuntimeSpec/Actions.html#stakeaction)) expressing the commitment of some amount of tokens over the system's staking threshold, as well as validators from the previous epoch. The output of this computation is a list of the validators for the very next epoch. ### What is the penalty for misbehaving validators? Validators are not slashed for being offline but they do miss out on the rewards of validating. Validators who miss too many blocks or chunks will be removed from the validation set in the next auction and not get any reward (but, again, without slashing). Any foul play on the part of the validator that is detected by the system may result is a "slashing event" where the validator is marked as out of integrity and forfeit their stake (according to some formula of progressive severity). The slashed stake is burnt. ### What is the mechanism for for delegating stake to validators? NEAR supports separate validation keys that can be used in smart contracts to delegate stake. Delegation is done via smart contract which allows for a validator to define a custom way to collect stake, manage it and split rewards. This also allows validators to provide leverage or derivatives on stake. Delegated stake will be slashed like any other stake if the node misbehaves. If a validator misbehaves the funds of the delegators are also slashed. There is no waiting period for delegators to withdraw their stake. ### Does a validator control funds that have been delegated to them? Delegation is custodial (you are transferring funds to a different account, the smart contract that implements staking pool). We provide a reference implementation being security reviewed and tested by 100 validators at time of writing. We allow validators to write and deploy new contracts but it is up to users to decide if they want to delegate. Validators can compete for delegation by choosing different logic and conditions around tax optimization, etc. Currently no slashing but will be added as we add shards into the system. At some point validators will be able to add an option to shield delegators from slashing (similar to Tezos model). ### How do we get the balance of an account after it has delegated funds? One would need to query the staking pool contract to get balance. ## Nodes ### Can a node be configured to archive all blockchain data since genesis? v Yes. Start the node using the following command: ```bash ./target/release/near run --archive ``` ### Can a node be configured to expose an RPC (ex: HTTP) interface? Yes. All nodes expose this interface by default which can be configured by setting the value of `listen_addr:port` in the node's `config.json` file. ### Can a node be gracefully terminated and restarted (using archived data on disk to continue syncing)? Yes. ### Does a node expose an interface for retrieving health telemetry in a structured format (ex: JSON) over RPC? Yes. `GET /status` and `GET /health` provide this interface. * `/status`: block height, syncing status, peer count, etc * `/health`: success/failure if node is up running & progressing ### Can a node can be started using a Dockerfile without human supervision? Yes. ```bash docker run <port mapping> <mount data folder> <ENV vars> nearprotocol/nearcore:latest ``` See `nearcore/scripts/nodelib.py` for different examples of configuration. ### What is the source of truth for current block height exposed via API? * MainNet * [https://explorer.mainnet.near.org](https://explorer.mainnet.near.org) (also [https://explorer.near.org](https://explorer.near.org)) * [https://rpc.mainnet.near.org/status](https://rpc.mainnet.near.org/status) * TestNet * [https://explorer.testnet.near.org](https://explorer.testnet.near.org) * [https://rpc.testnet.near.org/status](https://rpc.testnet.near.org/status) * BetaNet * [https://explorer.betanet.near.org](https://explorer.betanet.near.org) * [https://rpc.betanet.near.org/status](https://rpc.betanet.near.org/status) ### How old can the referenced block hash be before it's invalid? There is a genesis parameter which can be discovered for any network using: ```bash http post https://rpc.testnet.near.org jsonrpc=2.0 id=dontcare method=EXPERIMENTAL_genesis_config # in the line above, testnet may be replaced with mainnet or betanet ``` It's `43200` seconds or `~12` hours. You can view the live configuration for `epoch_length` using the [`protocol_config` RPC endpoint](https://docs.near.org/docs/api/rpc). In the response we find `transaction_validity_period": 86400` (and since it takes about 1 second to produce a block, this period is about 24 hrs) ## Blockchain ### How will the network be bootstrapped? Distribution at genesis will be spread among the NEAR team, our contributors, project partners (ie. contributor, beta applications, infrastructure developers, etc.) and the NEAR foundation (with many portions of that segregated for post-MainNet distribution activity and unavailable to stake so the foundation isn’t able to control the network). There will be auctions occurring on the platform after launch which will allocate large amounts of tokens over the next 2 years. Additionally we are planning to run TestNet where any validator who participates will receive rewards in real tokens. We are planning to onboard at least 50 separate entities to be validators at launch. ### What is the network upgrade process? We are currently upgrading via restarting with a new genesis block. ### Which consensus algorithm does NEAR use? NEAR is a sharded **proof-of-stake** blockchain. _You can read more in our_ [_Nightshade whitepaper_](https://near.org/downloads/Nightshade.pdf)_._ > _A few relevant details have been extracted here for convenience:_ > > \[Since NEAR is a sharded blockchain, there are challenges that need to be overcome] including state validity and data availability problems. _Nightshade_ is the solution Near Protocol is built upon that addresses these issues. > > Nightshade uses the heaviest chain consensus. Specifically when a block producer produces a block (see section 3.3), they can collect signatures from other block producers and validators attesting to the previous block. The weight of a block is then the cumulative stake of all the signers whose signatures are included in the block. The weight of a chain is the sum of the block weights. > > On top of the heaviest chain consensus we use a finality gadget that uses the attestations to finalize the blocks. To reduce the complexity of the system, we use a finality gadget that doesn’t influence the fork choice rule in any way, and instead only introduces extra slashing conditions, such that once a block is finalized by the finality gadget, a fork is impossible unless a very large percentage of the total stake is slashed. ### How does on-chain transaction finality work? Finality is deterministic, and requires at least 3 blocks as well as (2/3 +1) signatures of the current validator set. In a normal operation, we expect this to happen right at 3 blocks but it is not guaranteed. Finality will be exposed via RPC when querying block or transaction. Our definition of finality is BOTH: * Block has quorum pre-commit from the finality gadget. See details of the finality gadget [\[here\]](https://near.org/downloads/PoST.pdf) * At least 120 blocks (2-3 minutes) built on top of the block of interest. This is relevant in case of invalid state transition in some shard and provides enough time for state change challenges. In case all shards are tracked and some mechanics to pause across nodes is employed, this is not needed. We recommend exchanges track all shards. ## Accounts ### How are addresses generated? Please check out the spec here on accounts [https://nomicon.io/DataStructures/Account.html](https://nomicon.io/DataStructures/Account.html). ### What is the balance record-keeping model on the NEAR platform? NEAR uses an `Account`-based model. All users and contracts are associated with at least 1 account. Each account lives on a single shard. Each account can have multiple keys for signing transactions. _You can read_ [_more about NEAR accounts here_](https://nomicon.io/DataStructures/Account.html) ### How are user accounts represented on-chain? Users create accounts with human-readable names (eg `alice`) which can contain multiple keypairs with individual permissions. Accounts can be atomically and securely transferred between parties as a native transaction on the network. Permissions are programmable with smart contracts as well. For example, a lock up contract is just an account with permission on the key that does not allow to transfer funds greater than those unlocked. ### Is there a minimum account balance? To limit on-chain "dust", accounts (and contracts) are charged rent for storing data on the chain. This means that if the balance of the account goes below some `threshold * rent_on_block` then account can be removed by anyone. Also any user can remove their own account and transfer left over balance to another (beneficiary) account. There will be a restoration mechanism for accounts removed (or slept) in this way implemented in the future. ### How many keys are used? An account can have arbitrarily many keys, as long as it has enough tokens for their storage. ### Which balance look-ups exists? What is required? We have an [RPC method for viewing account](https://docs.near.org/docs/api/rpc). The [JS implementation is here](https://github.com/near/near-api-js/blob/d7f0cb87ec320b723734045a4ee9d17d94574a19/src/providers/json-rpc-provider.ts#L73). Note that in this RPC interface you can specify the finality requirement (whether to query the latest state or finalized state). For custody purposes, it is recommended not to rely on latest state but only on what is finalized. ## Fees ### What is the fee structure for on-chain transactions? NEAR uses a gas-based model where prices are generally deterministically adjusted based on the congestion of the network. We avoid making changes that are too large through re-sharding by changing the number of available shards (and thus throughput). Accounts don’t have associated resources. Gas amount is predetermined for all transactions except function calls. For function call transactions the user (or more likely the developer) attaches the required amount of gas. If some gas is left over after the function call, it is converted back to Near and refunded to the original funding account. ### How do we know how much gas to add to a transaction? * See reference documentation here: [https://nomicon.io/Economics/](https://nomicon.io/Economics/) * See API documentation for [discovering gas price via RPC here](https://docs.near.org/docs/api/rpc). The issuer of a transaction should attach some amount of gas by taking a guess at budget which will get the transaction processed. The contract knows how much to fund different cross contract calls. Gas price is calculated and fixed per block, but may change from block to block depending on how full / busy the block is. If blocks become more than half full then gas price increases. We're also considering adding a max gas price limit. ## Transactions ### How do we follow Tx status? See related [RPC interface for fetching transaction status here](https://docs.near.org/docs/api/rpc). ### How are transactions constructed and signed? Transactions are a collection of related data that is composed and cryptographically signed by the sender using their private key. The related public key is part of the transaction and used for signature verification. Only signed transactions may be sent to the network for processing. Transactions can be constructed and signed offline. Nodes are not required for signing. We are planning to add optional recent block hash to help prevent various replay attacks. See [transactions](https://docs.near.org/docs/concepts/transaction) in the concepts section of our documentation. ### How is the hash preimage generated? Which fields does the raw transaction consist of? For a transaction, we sign the hash of the transaction. More specifically, what is signed is the `sha256` of the transaction object serialized in borsh ([https://github.com/near/borsh](https://github.com/near/borsh)). ### How do transactions work on the NEAR platform? A `Transaction` is made up of one of more `Action`s. An action can (currently) be one of 8 types: `CreateAccount`, `DeployContract`, `FunctionCall`, `Transfer`, `Stake`, `AddKey`, `DeleteKey` and `DeleteAccount`. Transactions are composed by a sender and then signed using the private keys of a valid NEAR account to create a `SignedTransaction`. This signed transaction is considered ready to send to the network for processing. Transactions are received via our JSON-RPC endpoint and routed to the shared where the `sender` account lives. This "home shard" for the sender account is then responsible for processing the transaction and generating related receipts to be applied across the network. Once received by the network, signed transactions are verified (using the embedded public key of the signer) and transformed into a collection of `Receipt`s, one per action. Receipts are of two types: `Action Receipt` is the most common and represents almost all actions on the network while `Data Receipt` handles the very special case of "a `FunctionCallAction` which includes a Promise". These receipts are then propagated and applied across the network according to the "home shard" rule for all affected receiver accounts. These receipts are then propagated around the network using the receiver account's "home shard" since each account lives on one and only one shard. Once located on the correct shard, receipts are pulled from a nonce-based [queue](https://nomicon.io/ChainSpec/Transactions.html#pool-iterator). Receipts may generate other, new receipts which in turn are propagated around the network until all receipts have been applied. If any action within a transaction fails, the entire transaction is rolled back and any unburnt fees are refunded to the proper accounts. For more detail, see specs on [`Transactions`](https://nomicon.io/RuntimeSpec/Transactions.html), [`Actions`](https://nomicon.io/RuntimeSpec/Actions.html), [`Receipts`](https://nomicon.io/RuntimeSpec/Receipts.html) ### How does NEAR serialize transactions? We use a simple binary serialization format that's deterministic: [https://borsh.io](https://borsh.io) ## Additional Resources * Whitepaper * General overview at [The Beginner's Guide to the NEAR Blockchain](https://near.org/blog/the-beginners-guide-to-the-near-blockchain) * [NEAR Whitepaper](https://near.org/papers/the-official-near-white-paper/) * Github * [https://www.github.com/near](https://www.github.com/near) > Got a question?&#x20; > > Ask it on [StackOverflow](https://stackoverflow.com/questions/tagged/nearprotocol)! # Docs NEAR Validator Economics: [https://docs.near.org/docs/validator/economics](../economics.md) NEAR RPC Endpoints: [https://docs.near.org/docs/api/rpc](https://docs.near.org/docs/api/rpc) Hardware Requirements: [https://docs.near.org/docs/develop/node/validator/hardware\#docsNav](https://docs.near.org/docs/develop/node/validator/hardware#docsNav)
gitakileus_near-contract-standards-nft
.gitpod.yml Cargo.toml README-Windows.md README.md integration-tests rs Cargo.toml src tests.rs ts package.json src main.ava.ts utils.ts nft Cargo.toml src lib.rs res README.md scripts build.bat build.sh flags.sh test-approval-receiver Cargo.toml src lib.rs test-token-receiver Cargo.toml src lib.rs
# Folder that contains wasm files Non-fungible Token (NFT) =================== >**Note**: If you'd like to learn how to create an NFT contract from scratch that explores every aspect of the [NEP-171](https://github.com/near/NEPs/blob/master/neps/nep-0171.md) standard including an NFT marketplace, check out the NFT [Zero to Hero Tutorial](https://docs.near.org/docs/tutorials/contracts/nfts/introduction). [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/NFT) This repository includes an example implementation of a [non-fungible token] contract which uses [near-contract-standards] and workspaces-js and -rs tests. [non-fungible token]: https://nomicon.io/Standards/NonFungibleToken/README.html [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim Prerequisites ============= If you're using Gitpod, you can skip this step. * Make sure Rust is installed per the prerequisites in [`near-sdk-rs`](https://github.com/near/near-sdk-rs). * Make sure [near-cli](https://github.com/near/near-cli) is installed. Explore this contract ===================== The source for this contract is in `nft/src/lib.rs`. It provides methods to manage access to tokens, transfer tokens, check access, and get token owner. Note, some further exploration inside the rust macros is needed to see how the `NonFungibleToken` contract is implemented. Building this contract ====================== Run the following, and we'll build our rust project up via cargo. This will generate our WASM binaries into our `res/` directory. This is the smart contract we'll be deploying onto the NEAR blockchain later. ```bash ./scripts/build.sh ``` Testing this contract ===================== We have some tests that you can run. For example, the following will run our simple tests to verify that our contract code is working. *Unit Tests* ```bash cd nft cargo test -- --nocapture ``` *Integration Tests* *Rust* ```bash cd integration-tests/rs cargo run --example integration-tests ``` *TypeScript* ```bash cd integration-tests/ts yarn && yarn test ``` Using this contract =================== ### Quickest deploy You can build and deploy this smart contract to a development account. [Dev Accounts](https://docs.near.org/docs/concepts/account#dev-accounts) are auto-generated accounts to assist in developing and testing smart contracts. Please see the [Standard deploy](#standard-deploy) section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/non_fungible_token.wasm ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing a key pair to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to set the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will initialize the contract using the `new` method: ```bash near call $CONTRACT_NAME new_default_meta '{"owner_id": "'$CONTRACT_NAME'"}' --accountId $CONTRACT_NAME ``` To view the NFT metadata: ```bash near view $CONTRACT_NAME nft_metadata ``` ### Standard deploy This smart contract will get deployed to your NEAR account. For this example, please create a new NEAR account. Because NEAR allows the ability to upgrade contracts on the same account, initialization functions must be cleared. If you'd like to run this example on a NEAR account that has had prior contracts deployed, please use the `near-cli` command `near delete`, and then recreate it in Wallet. To create (or recreate) an account, please follow the directions in [Test Wallet](https://wallet.testnet.near.org) or ([NEAR Wallet](https://wallet.near.org/) if we're using `mainnet`). In the project root, log in to your newly created account with `near-cli` by following the instructions after this command. near login To make this tutorial easier to copy/paste, we're going to set an environment variable for our account id. In the below command, replace `MY_ACCOUNT_NAME` with the account name we just logged in with, including the `.testnet` (or `.near` for `mainnet`): ID=MY_ACCOUNT_NAME We can tell if the environment variable is set correctly if our command line prints the account name after this command: echo $ID Now we can deploy the compiled contract in this example to your account: near deploy --wasmFile res/non_fungible_token.wasm --accountId $ID NFT contract should be initialized before usage. More info about the metadata at [nomicon.io](https://nomicon.io/Standards/NonFungibleToken/Metadata.html). But for now, we'll initialize with the default metadata. near call $ID new_default_meta '{"owner_id": "'$ID'"}' --accountId $ID We'll be able to view our metadata right after: near view $ID nft_metadata Then, let's mint our first token. This will create a NFT based on Olympus Mons where only one copy exists: near call $ID nft_mint '{"token_id": "0", "receiver_id": "'$ID'", "token_metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "media": "https://upload.wikimedia.org/wikipedia/commons/thumb/0/00/Olympus_Mons_alt.jpg/1024px-Olympus_Mons_alt.jpg", "copies": 1}}' --accountId $ID --deposit 0.1 Transferring our NFT ==================== Let's set up an account to transfer our freshly minted token to. This account will be a sub-account of the NEAR account we logged in with originally via `near login`. near create-account alice.$ID --masterAccount $ID --initialBalance 10 Checking Alice's account for tokens: near view $ID nft_tokens_for_owner '{"account_id": "'alice.$ID'"}' Then we'll transfer over the NFT into Alice's account. Exactly 1 yoctoNEAR of deposit should be attached: near call $ID nft_transfer '{"token_id": "0", "receiver_id": "alice.'$ID'", "memo": "transfer ownership"}' --accountId $ID --depositYocto 1 Checking Alice's account again shows us that she has the Olympus Mons token. Notes ===== * The maximum balance value is limited by U128 (2**128 - 1). * JSON calls should pass U128 as a base-10 string. E.g. "100". * This does not include escrow functionality, as ft_transfer_call provides a superior approach. An escrow system can, of course, be added as a separate contract or additional functionality within this contract. AssemblyScript ============== Currently, AssemblyScript is not supported for this example. An old version can be found in the [NEP4 example](https://github.com/near-examples/NFT/releases/tag/nep4-example), but this is not recommended as it is out of date and does not follow the standards the NEAR SDK has set currently.
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yargs-factory.js yerror.js helpers index.js package.json locales be.json de.json en.json es.json fi.json fr.json hi.json hu.json id.json it.json ja.json ko.json nb.json nl.json nn.json pirate.json pl.json pt.json pt_BR.json ru.json th.json tr.json zh_CN.json zh_TW.json package.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts |
# yargs-parser ![ci](https://github.com/yargs/yargs-parser/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/yargs-parser) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js const argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```console $ node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js const argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```console { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js const parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## Deno Example As of `v19` `yargs-parser` supports [Deno](https://github.com/denoland/deno): ```typescript import parser from "https://deno.land/x/yargs_parser/deno.ts"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` ## ESM Example As of `v19` `yargs-parser` supports ESM (_both in Node.js and in the browser_): **Node.js:** ```js import parser from 'yargs-parser' const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` **Browsers:** ```html <!doctype html> <body> <script type="module"> import parser from "https://unpkg.com/[email protected]/browser.js"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) </script> </body> ``` ## API ### parser(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```console $ node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```console $ node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```console $ node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```console $ node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```console $ node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```console $ node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```console $ node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```console $ node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### parse positional numbers * default: `true` * key: `parse-positional-numbers` Should positional keys that look like numbers be treated as such. ```console $ node example.js 99.3 { _: [99.3] } ``` _if disabled:_ ```console $ node example.js 99.3 { _: ['99.3'] } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```console $ node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```console $ node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```console $ node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```console $ node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```console $ node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```console $ node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```console $ node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```console $ node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```console $ node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```console $ node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```console $ node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```console $ node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # ts-mixer [version-badge]: https://badgen.net/npm/v/ts-mixer [version-link]: https://npmjs.com/package/ts-mixer [build-badge]: https://img.shields.io/github/workflow/status/tannerntannern/ts-mixer/ts-mixer%20CI [build-link]: https://github.com/tannerntannern/ts-mixer/actions [ts-versions]: https://badgen.net/badge/icon/3.8,3.9,4.0?icon=typescript&label&list=| [node-versions]: https://badgen.net/badge/node/10%2C12%2C14/blue/?list=| [![npm version][version-badge]][version-link] [![github actions][build-badge]][build-link] [![TS Versions][ts-versions]][build-link] [![Node.js Versions][node-versions]][build-link] [![Minified Size](https://badgen.net/bundlephobia/min/ts-mixer)](https://bundlephobia.com/result?p=ts-mixer) [![Conventional Commits](https://badgen.net/badge/conventional%20commits/1.0.0/yellow)](https://conventionalcommits.org) ## Overview `ts-mixer` brings mixins to TypeScript. "Mixins" to `ts-mixer` are just classes, so you already know how to write them, and you can probably mix classes from your favorite library without trouble. The mixin problem is more nuanced than it appears. I've seen countless code snippets that work for certain situations, but fail in others. `ts-mixer` tries to take the best from all these solutions while accounting for the situations you might not have considered. [Quick start guide](#quick-start) ### Features * mixes plain classes * mixes classes that extend other classes * mixes classes that were mixed with `ts-mixer` * supports static properties * supports protected/private properties (the popular function-that-returns-a-class solution does not) * mixes abstract classes (with caveats [[1](#caveats)]) * mixes generic classes (with caveats [[2](#caveats)]) * supports class, method, and property decorators (with caveats [[3, 6](#caveats)]) * mostly supports the complexity presented by constructor functions (with caveats [[4](#caveats)]) * comes with an `instanceof`-like replacement (with caveats [[5, 6](#caveats)]) * [multiple mixing strategies](#settings) (ES6 proxies vs hard copy) ### Caveats 1. Mixing abstract classes requires a bit of a hack that may break in future versions of TypeScript. See [mixing abstract classes](#mixing-abstract-classes) below. 2. Mixing generic classes requires a more cumbersome notation, but it's still possible. See [mixing generic classes](#mixing-generic-classes) below. 3. Using decorators in mixed classes also requires a more cumbersome notation. See [mixing with decorators](#mixing-with-decorators) below. 4. ES6 made it impossible to use `.apply(...)` on class constructors (or any means of calling them without `new`), which makes it impossible for `ts-mixer` to pass the proper `this` to your constructors. This may or may not be an issue for your code, but there are options to work around it. See [dealing with constructors](#dealing-with-constructors) below. 5. `ts-mixer` does not support `instanceof` for mixins, but it does offer a replacement. See the [hasMixin function](#hasmixin) for more details. 6. Certain features (specifically, `@decorator` and `hasMixin`) make use of ES6 `Map`s, which means you must either use ES6+ or polyfill `Map` to use them. If you don't need these features, you should be fine without. ## Quick Start ### Installation ``` $ npm install ts-mixer ``` or if you prefer [Yarn](https://yarnpkg.com): ``` $ yarn add ts-mixer ``` ### Basic Example ```typescript import { Mixin } from 'ts-mixer'; class Foo { protected makeFoo() { return 'foo'; } } class Bar { protected makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { public makeFooBar() { return this.makeFoo() + this.makeBar(); } } const fooBar = new FooBar(); console.log(fooBar.makeFooBar()); // "foobar" ``` ## Special Cases ### Mixing Abstract Classes Abstract classes, by definition, cannot be constructed, which means they cannot take on the type, `new(...args) => any`, and by extension, are incompatible with `ts-mixer`. BUT, you can "trick" TypeScript into giving you all the benefits of an abstract class without making it technically abstract. The trick is just some strategic `// @ts-ignore`'s: ```typescript import { Mixin } from 'ts-mixer'; // note that Foo is not marked as an abstract class class Foo { // @ts-ignore: "Abstract methods can only appear within an abstract class" public abstract makeFoo(): string; } class Bar { public makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { // we still get all the benefits of abstract classes here, because TypeScript // will still complain if this method isn't implemented public makeFoo() { return 'foo'; } } ``` Do note that while this does work quite well, it is a bit of a hack and I can't promise that it will continue to work in future TypeScript versions. ### Mixing Generic Classes Frustratingly, it is _impossible_ for generic parameters to be referenced in base class expressions. No matter what, you will eventually run into `Base class expressions cannot reference class type parameters.` The way to get around this is to leverage [declaration merging](https://www.typescriptlang.org/docs/handbook/declaration-merging.html), and a slightly different mixing function from ts-mixer: `mix`. It works exactly like `Mixin`, except it's a decorator, which means it doesn't affect the type information of the class being decorated. See it in action below: ```typescript import { mix } from 'ts-mixer'; class Foo<T> { public fooMethod(input: T): T { return input; } } class Bar<T> { public barMethod(input: T): T { return input; } } interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { } @mix(Foo, Bar) class FooBar<T1, T2> { public fooBarMethod(input1: T1, input2: T2) { return [this.fooMethod(input1), this.barMethod(input2)]; } } ``` Key takeaways from this example: * `interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { }` makes sure `FooBar` has the typing we want, thanks to declaration merging * `@mix(Foo, Bar)` wires things up "on the JavaScript side", since the interface declaration has nothing to do with runtime behavior. * The reason we have to use the `mix` decorator is that the typing produced by `Mixin(Foo, Bar)` would conflict with the typing of the interface. `mix` has no effect "on the TypeScript side," thus avoiding type conflicts. ### Mixing with Decorators Popular libraries such as [class-validator](https://github.com/typestack/class-validator) and [TypeORM](https://github.com/typeorm/typeorm) use decorators to add functionality. Unfortunately, `ts-mixer` has no way of knowing what these libraries do with the decorators behind the scenes. So if you want these decorators to be "inherited" with classes you plan to mix, you first have to wrap them with a special `decorate` function exported by `ts-mixer`. Here's an example using `class-validator`: ```typescript import { IsBoolean, IsIn, validate } from 'class-validator'; import { Mixin, decorate } from 'ts-mixer'; class Disposable { @decorate(IsBoolean()) // instead of @IsBoolean() isDisposed: boolean = false; } class Statusable { @decorate(IsIn(['red', 'green'])) // instead of @IsIn(['red', 'green']) status: string = 'green'; } class ExtendedObject extends Mixin(Disposable, Statusable) {} const extendedObject = new ExtendedObject(); extendedObject.status = 'blue'; validate(extendedObject).then(errors => { console.log(errors); }); ``` ### Dealing with Constructors As mentioned in the [caveats section](#caveats), ES6 disallowed calling constructor functions without `new`. This means that the only way for `ts-mixer` to mix instance properties is to instantiate each base class separately, then copy the instance properties into a common object. The consequence of this is that constructors mixed by `ts-mixer` will _not_ receive the proper `this`. **This very well may not be an issue for you!** It only means that your constructors need to be "mostly pure" in terms of how they handle `this`. Specifically, your constructors cannot produce [side effects](https://en.wikipedia.org/wiki/Side_effect_%28computer_science%29) involving `this`, _other than adding properties to `this`_ (the most common side effect in JavaScript constructors). If you simply cannot eliminate `this` side effects from your constructor, there is a workaround available: `ts-mixer` will automatically forward constructor parameters to a predesignated init function (`settings.initFunction`) if it's present on the class. Unlike constructors, functions can be called with an arbitrary `this`, so this predesignated init function _will_ have the proper `this`. Here's a basic example: ```typescript import { Mixin, settings } from 'ts-mixer'; settings.initFunction = 'init'; class Person { public static allPeople: Set<Person> = new Set(); protected init() { Person.allPeople.add(this); } } type PartyAffiliation = 'democrat' | 'republican'; class PoliticalParticipant { public static democrats: Set<PoliticalParticipant> = new Set(); public static republicans: Set<PoliticalParticipant> = new Set(); public party: PartyAffiliation; // note that these same args will also be passed to init function public constructor(party: PartyAffiliation) { this.party = party; } protected init(party: PartyAffiliation) { if (party === 'democrat') PoliticalParticipant.democrats.add(this); else PoliticalParticipant.republicans.add(this); } } class Voter extends Mixin(Person, PoliticalParticipant) {} const v1 = new Voter('democrat'); const v2 = new Voter('democrat'); const v3 = new Voter('republican'); const v4 = new Voter('republican'); ``` Note the above `.add(this)` statements. These would not work as expected if they were placed in the constructor instead, since `this` is not the same between the constructor and `init`, as explained above. ## Other Features ### hasMixin As mentioned above, `ts-mixer` does not support `instanceof` for mixins. While it is possible to implement [custom `instanceof` behavior](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/hasInstance), this library does not do so because it would require modifying the source classes, which is deliberately avoided. You can fill this missing functionality with `hasMixin(instance, mixinClass)` instead. See the below example: ```typescript import { Mixin, hasMixin } from 'ts-mixer'; class Foo {} class Bar {} class FooBar extends Mixin(Foo, Bar) {} const instance = new FooBar(); // doesn't work with instanceof... console.log(instance instanceof FooBar) // true console.log(instance instanceof Foo) // false console.log(instance instanceof Bar) // false // but everything works nicely with hasMixin! console.log(hasMixin(instance, FooBar)) // true console.log(hasMixin(instance, Foo)) // true console.log(hasMixin(instance, Bar)) // true ``` `hasMixin(instance, mixinClass)` will work anywhere that `instance instanceof mixinClass` works. Additionally, like `instanceof`, you get the same [type narrowing benefits](https://www.typescriptlang.org/docs/handbook/advanced-types.html#instanceof-type-guards): ```typescript if (hasMixin(instance, Foo)) { // inferred type of instance is "Foo" } if (hasMixin(instance, Bar)) { // inferred type of instance of "Bar" } ``` ## Settings ts-mixer has multiple strategies for mixing classes which can be configured by modifying `settings` from ts-mixer. For example: ```typescript import { settings, Mixin } from 'ts-mixer'; settings.prototypeStrategy = 'proxy'; // then use `Mixin` as normal... ``` ### `settings.prototypeStrategy` * Determines how ts-mixer will mix class prototypes together * Possible values: - `'copy'` (default) - Copies all methods from the classes being mixed into a new prototype object. (This will include all methods up the prototype chains as well.) This is the default for ES5 compatibility, but it has the downside of stale references. For example, if you mix `Foo` and `Bar` to make `FooBar`, then redefine a method on `Foo`, `FooBar` will not have the latest methods from `Foo`. If this is not a concern for you, `'copy'` is the best value for this setting. - `'proxy'` - Uses an ES6 Proxy to "soft mix" prototypes. Unlike `'copy'`, updates to the base classes _will_ be reflected in the mixed class, which may be desirable. The downside is that method access is not as performant, nor is it ES5 compatible. ### `settings.staticsStrategy` * Determines how static properties are inherited * Possible values: - `'copy'` (default) - Simply copies all properties (minus `prototype`) from the base classes/constructor functions onto the mixed class. Like `settings.prototypeStrategy = 'copy'`, this strategy also suffers from stale references, but shouldn't be a concern if you don't redefine static methods after mixing. - `'proxy'` - Similar to `settings.prototypeStrategy`, proxy's static method access to base classes. Has the same benefits/downsides. ### `settings.initFunction` * If set, `ts-mixer` will automatically call the function with this name upon construction * Possible values: - `null` (default) - disables the behavior - a string - function name to call upon construction * Read more about why you would want this in [dealing with constructors](#dealing-with-constructors) ### `settings.decoratorInheritance` * Determines how decorators are inherited from classes passed to `Mixin(...)` * Possible values: - `'deep'` (default) - Deeply inherits decorators from all given classes and their ancestors - `'direct'` - Only inherits decorators defined directly on the given classes - `'none'` - Skips decorator inheritance # Author Tanner Nielsen <[email protected]> * Website - [tannernielsen.com](http://tannernielsen.com) * Github - [tannerntannern](https://github.com/tannerntannern) <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # tr46.js > An implementation of the [Unicode TR46 specification](http://unicode.org/reports/tr46/). ## Installation [Node.js](http://nodejs.org) `>= 6` is required. To install, type this at the command line: ```shell npm install tr46 ``` ## API ### `toASCII(domainName[, options])` Converts a string of Unicode symbols to a case-folded Punycode string of ASCII symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`processingOption`](#processingOption) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) * [`verifyDNSLength`](#verifyDNSLength) ### `toUnicode(domainName[, options])` Converts a case-folded Punycode string of ASCII symbols to a string of Unicode symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) ## Options ### `checkBidi` Type: `Boolean` Default value: `false` When set to `true`, any bi-directional text within the input will be checked for validation. ### `checkHyphens` Type: `Boolean` Default value: `false` When set to `true`, the positions of any hyphen characters within the input will be checked for validation. ### `checkJoiners` Type: `Boolean` Default value: `false` When set to `true`, any word joiner characters within the input will be checked for validation. ### `processingOption` Type: `String` Default value: `"nontransitional"` When set to `"transitional"`, symbols within the input will be validated according to the older IDNA2003 protocol. When set to `"nontransitional"`, the current IDNA2008 protocol will be used. ### `useSTD3ASCIIRules` Type: `Boolean` Default value: `false` When set to `true`, input will be validated according to [STD3 Rules](http://unicode.org/reports/tr46/#STD3_Rules). ### `verifyDNSLength` Type: `Boolean` Default value: `false` When set to `true`, the length of each DNS label within the input will be checked for validation. # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) # [nearley](http://nearley.js.org) ↗️ [![JS.ORG](https://img.shields.io/badge/js.org-nearley-ffb400.svg?style=flat-square)](http://js.org) [![npm version](https://badge.fury.io/js/nearley.svg)](https://badge.fury.io/js/nearley) nearley is a simple, fast and powerful parsing toolkit. It consists of: 1. [A powerful, modular DSL for describing languages](https://nearley.js.org/docs/grammar) 2. [An efficient, lightweight Earley parser](https://nearley.js.org/docs/parser) 3. [Loads of tools, editor plug-ins, and other goodies!](https://nearley.js.org/docs/tooling) nearley is a **streaming** parser with support for catching **errors** gracefully and providing _all_ parsings for **ambiguous** grammars. It is compatible with a variety of **lexers** (we recommend [moo](http://github.com/tjvr/moo)). It comes with tools for creating **tests**, **railroad diagrams** and **fuzzers** from your grammars, and has support for a variety of editors and platforms. It works in both node and the browser. Unlike most other parser generators, nearley can handle *any* grammar you can define in BNF (and more!). In particular, while most existing JS parsers such as PEGjs and Jison choke on certain grammars (e.g. [left recursive ones](http://en.wikipedia.org/wiki/Left_recursion)), nearley handles them easily and efficiently by using the [Earley parsing algorithm](https://en.wikipedia.org/wiki/Earley_parser). nearley is used by a wide variety of projects: - [artificial intelligence](https://github.com/ChalmersGU-AI-course/shrdlite-course-project) and - [computational linguistics](https://wiki.eecs.yorku.ca/course_archive/2014-15/W/6339/useful_handouts) classes at universities; - [file format parsers](https://github.com/raymond-h/node-dmi); - [data-driven markup languages](https://github.com/idyll-lang/idyll-compiler); - [compilers for real-world programming languages](https://github.com/sizigi/lp5562); - and nearley itself! The nearley compiler is bootstrapped. nearley is an npm [staff pick](https://www.npmjs.com/package/npm-collection-staff-picks). ## Documentation Please visit our website https://nearley.js.org to get started! You will find a tutorial, detailed reference documents, and links to several real-world examples to get inspired. ## Contributing Please read [this document](.github/CONTRIBUTING.md) *before* working on nearley. If you are interested in contributing but unsure where to start, take a look at the issues labeled "up for grabs" on the issue tracker, or message a maintainer (@kach or @tjvr on Github). nearley is MIT licensed. A big thanks to Nathan Dinsmore for teaching me how to Earley, Aria Stewart for helping structure nearley into a mature module, and Robin Windels for bootstrapping the grammar. Additionally, Jacob Edelman wrote an experimental JavaScript parser with nearley and contributed ideas for EBNF support. Joshua T. Corbin refactored the compiler to be much, much prettier. Bojidar Marinov implemented postprocessors-in-other-languages. Shachar Itzhaky fixed a subtle bug with nullables. ## Citing nearley If you are citing nearley in academic work, please use the following BibTeX entry. ```bibtex @misc{nearley, author = "Kartik Chandra and Tim Radvan", title = "{nearley}: a parsing toolkit for {JavaScript}", year = {2014}, doi = {10.5281/zenodo.3897993}, url = {https://github.com/kach/nearley} } ``` # lodash.sortby v4.7.0 The [lodash](https://lodash.com/) method `_.sortBy` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.sortby ``` In Node.js: ```js var sortBy = require('lodash.sortby'); ``` See the [documentation](https://lodash.com/docs#sortBy) or [package source](https://github.com/lodash/lodash/blob/4.7.0-npm-packages/lodash.sortby) for more details. A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) # Visitor utilities for AssemblyScript Compiler transformers ## Example ### List Fields The transformer: ```ts import { ClassDeclaration, FieldDeclaration, MethodDeclaration, } from "../../as"; import { ClassDecorator, registerDecorator } from "../decorator"; import { toString } from "../utils"; class ListMembers extends ClassDecorator { visitFieldDeclaration(node: FieldDeclaration): void { if (!node.name) console.log(toString(node) + "\n"); const name = toString(node.name); const _type = toString(node.type!); this.stdout.write(name + ": " + _type + "\n"); } visitMethodDeclaration(node: MethodDeclaration): void { const name = toString(node.name); if (name == "constructor") { return; } const sig = toString(node.signature); this.stdout.write(name + ": " + sig + "\n"); } visitClassDeclaration(node: ClassDeclaration): void { this.visit(node.members); } get name(): string { return "list"; } } export = registerDecorator(new ListMembers()); ``` assembly/foo.ts: ```ts @list class Foo { a: u8; b: bool; i: i32; } ``` And then compile with `--transform` flag: ``` asc assembly/foo.ts --transform ./dist/examples/list --noEmit ``` Which prints the following to the console: ``` a: u8 b: bool i: i32 ``` # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript var Long = require("long"); var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(longVal.toString()); ... ``` API --- ### Constructor * new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. Building -------- To build an UMD bundle to `dist/long.js`, run: ``` $> npm install $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` # require-main-filename [![Build Status](https://travis-ci.org/yargs/require-main-filename.png)](https://travis-ci.org/yargs/require-main-filename) [![Coverage Status](https://coveralls.io/repos/yargs/require-main-filename/badge.svg?branch=master)](https://coveralls.io/r/yargs/require-main-filename?branch=master) [![NPM version](https://img.shields.io/npm/v/require-main-filename.svg)](https://www.npmjs.com/package/require-main-filename) `require.main.filename` is great for figuring out the entry point for the current application. This can be combined with a module like [pkg-conf](https://www.npmjs.com/package/pkg-conf) to, _as if by magic_, load top-level configuration. Unfortunately, `require.main.filename` sometimes fails when an application is executed with an alternative process manager, e.g., [iisnode](https://github.com/tjanczuk/iisnode). `require-main-filename` is a shim that addresses this problem. ## Usage ```js var main = require('require-main-filename')() // use main as an alternative to require.main.filename. ``` ## License ISC # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. # Regular Expression Tokenizer Tokenizes strings that represent a regular expressions. [![Build Status](https://secure.travis-ci.org/fent/ret.js.svg)](http://travis-ci.org/fent/ret.js) [![Dependency Status](https://david-dm.org/fent/ret.js.svg)](https://david-dm.org/fent/ret.js) [![codecov](https://codecov.io/gh/fent/ret.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/ret.js) # Usage ```js var ret = require('ret'); var tokens = ret(/foo|bar/.source); ``` `tokens` will contain the following object ```js { "type": ret.types.ROOT "options": [ [ { "type": ret.types.CHAR, "value", 102 }, { "type": ret.types.CHAR, "value", 111 }, { "type": ret.types.CHAR, "value", 111 } ], [ { "type": ret.types.CHAR, "value", 98 }, { "type": ret.types.CHAR, "value", 97 }, { "type": ret.types.CHAR, "value", 114 } ] ] } ``` # Token Types `ret.types` is a collection of the various token types exported by ret. ### ROOT Only used in the root of the regexp. This is needed due to the posibility of the root containing a pipe `|` character. In that case, the token will have an `options` key that will be an array of arrays of tokens. If not, it will contain a `stack` key that is an array of tokens. ```js { "type": ret.types.ROOT, "stack": [token1, token2...], } ``` ```js { "type": ret.types.ROOT, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### GROUP Groups contain tokens that are inside of a parenthesis. If the group begins with `?` followed by another character, it's a special type of group. A ':' tells the group not to be remembered when `exec` is used. '=' means the previous token matches only if followed by this group, and '!' means the previous token matches only if NOT followed. Like root, it can contain an `options` key instead of `stack` if there is a pipe. ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "stack": [token1, token2...], } ``` ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### POSITION `\b`, `\B`, `^`, and `$` specify positions in the regexp. ```js { "type": ret.types.POSITION, "value": "^", } ``` ### SET Contains a key `set` specifying what tokens are allowed and a key `not` specifying if the set should be negated. A set can contain other sets, ranges, and characters. ```js { "type": ret.types.SET, "set": [token1, token2...], "not": false, } ``` ### RANGE Used in set tokens to specify a character range. `from` and `to` are character codes. ```js { "type": ret.types.RANGE, "from": 97, "to": 122, } ``` ### REPETITION ```js { "type": ret.types.REPETITION, "min": 0, "max": Infinity, "value": token, } ``` ### REFERENCE References a group token. `value` is 1-9. ```js { "type": ret.types.REFERENCE, "value": 1, } ``` ### CHAR Represents a single character token. `value` is the character code. This might seem a bit cluttering instead of concatenating characters together. But since repetition tokens only repeat the last token and not the last clause like the pipe, it's simpler to do it this way. ```js { "type": ret.types.CHAR, "value": 123, } ``` ## Errors ret.js will throw errors if given a string with an invalid regular expression. All possible errors are * Invalid group. When a group with an immediate `?` character is followed by an invalid character. It can only be followed by `!`, `=`, or `:`. Example: `/(?_abc)/` * Nothing to repeat. Thrown when a repetitional token is used as the first token in the current clause, as in right in the beginning of the regexp or group, or right after a pipe. Example: `/foo|?bar/`, `/{1,3}foo|bar/`, `/foo(+bar)/` * Unmatched ). A group was not opened, but was closed. Example: `/hello)2u/` * Unterminated group. A group was not closed. Example: `/(1(23)4/` * Unterminated character class. A custom character set was not closed. Example: `/[abc/` # Install npm install ret # Tests Tests are written with [vows](http://vowsjs.org/) ```bash npm test ``` # License MIT <p align="center"> <img width="250" src="https://raw.githubusercontent.com/yargs/yargs/master/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> ![ci](https://github.com/yargs/yargs/workflows/ci/badge.svg) [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments: ``` mocha [spec..] Run tests with Mocha Commands mocha inspect [spec..] Run tests with Mocha [default] mocha init <path> create a client-side Mocha setup at <path> Rules & Behavior --allow-uncaught Allow uncaught errors to propagate [boolean] --async-only, -A Require all tests to use a callback (async) or return a Promise [boolean] ``` * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage ### Simple Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') const argv = yargs(hideBin(process.argv)).argv if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') yargs(hideBin(process.argv)) .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## Supported Platforms ### TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ### Deno As of `v16`, `yargs` supports [Deno](https://github.com/denoland/deno): ```typescript import yargs from 'https://deno.land/x/yargs/deno.ts' import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts' yargs(Deno.args) .command('download <files...>', 'download a list of files', (yargs: any) => { return yargs.positional('files', { describe: 'a list of files to do something with' }) }, (argv: Arguments) => { console.info(argv) }) .strictCommands() .demandCommand(1) .argv ``` ### ESM As of `v16`,`yargs` supports ESM imports: ```js import yargs from 'yargs' import { hideBin } from 'yargs/helpers' yargs(hideBin(process.argv)) .command('curl <url>', 'fetch the contents of the URL', () => {}, (argv) => { console.info(argv) }) .demandCommand(1) .argv ``` ### Usage in Browser See examples of using yargs in the browser in [docs](/docs/browser.md). ## Community Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Bundling yargs](/docs/bundling.md) * [Contributing](/contributing.md) ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # minimatch A minimal matching utility. [![Build Status](https://secure.travis-ci.org/isaacs/minimatch.svg)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` # hasurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Determine whether Node.js' native [WHATWG `URL`](https://nodejs.org/api/url.html#url_the_whatwg_url_api) implementation is available. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install hasurl ``` ## Usage ```js const hasURL = require('hasurl'); if (hasURL()) { // supported } else { // fallback } ``` [npm-image]: https://img.shields.io/npm/v/hasurl.svg [npm-url]: https://npmjs.org/package/hasurl [travis-image]: https://img.shields.io/travis/stevenvachon/hasurl.svg [travis-url]: https://travis-ci.org/stevenvachon/hasurl # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings and Errors Tar emits warnings and errors for recoverable and unrecoverable situations, respectively. In many cases, a warning only affects a single entry in an archive, or is simply informing you that it's modifying an entry to comply with the settings provided. Unrecoverable warnings will always raise an error (ie, emit `'error'` on streaming actions, throw for non-streaming sync actions, reject the returned Promise for non-streaming async operations, or call a provided callback with an `Error` as the first argument). Recoverable errors will raise an error only if `strict: true` is set in the options. Respond to (recoverable) warnings by listening to the `warn` event. Handlers receive 3 arguments: - `code` String. One of the error codes below. This may not match `data.code`, which preserves the original error code from fs and zlib. - `message` String. More details about the error. - `data` Metadata about the error. An `Error` object for errors raised by fs and zlib. All fields are attached to errors raisd by tar. Typically contains the following fields, as relevant: - `tarCode` The tar error code. - `code` Either the tar error code, or the error code set by the underlying system. - `file` The archive file being read or written. - `cwd` Working directory for creation and extraction operations. - `entry` The entry object (if it could be created) for `TAR_ENTRY_INFO`, `TAR_ENTRY_INVALID`, and `TAR_ENTRY_ERROR` warnings. - `header` The header object (if it could be created, and the entry could not be created) for `TAR_ENTRY_INFO` and `TAR_ENTRY_INVALID` warnings. - `recoverable` Boolean. If `false`, then the warning will emit an `error`, even in non-strict mode. #### Error Codes * `TAR_ENTRY_INFO` An informative error indicating that an entry is being modified, but otherwise processed normally. For example, removing `/` or `C:\` from absolute paths if `preservePaths` is not set. * `TAR_ENTRY_INVALID` An indication that a given entry is not a valid tar archive entry, and will be skipped. This occurs when: - a checksum fails, - a `linkpath` is missing for a link type, or - a `linkpath` is provided for a non-link type. If every entry in a parsed archive raises an `TAR_ENTRY_INVALID` error, then the archive is presumed to be unrecoverably broken, and `TAR_BAD_ARCHIVE` will be raised. * `TAR_ENTRY_ERROR` The entry appears to be a valid tar archive entry, but encountered an error which prevented it from being unpacked. This occurs when: - an unrecoverable fs error happens during unpacking, - an entry has `..` in the path and `preservePaths` is not set, or - an entry is extracting through a symbolic link, when `preservePaths` is not set. * `TAR_ENTRY_UNSUPPORTED` An indication that a given entry is a valid archive entry, but of a type that is unsupported, and so will be skipped in archive creation or extracting. * `TAR_ABORT` When parsing gzipped-encoded archives, the parser will abort the parse process raise a warning for any zlib errors encountered. Aborts are considered unrecoverable for both parsing and unpacking. * `TAR_BAD_ARCHIVE` The archive file is totally hosed. This can happen for a number of reasons, and always occurs at the end of a parse or extract: - An entry body was truncated before seeing the full number of bytes. - The archive contained only invalid entries, indicating that it is likely not an archive, or at least, not an archive this library can parse. `TAR_BAD_ARCHIVE` is considered informative for parse operations, but unrecoverable for extraction. Note that, if encountered at the end of an extraction, tar WILL still have extracted as much it could from the archive, so there may be some garbage files to clean up. Errors that occur deeper in the system (ie, either the filesystem or zlib) will have their error codes left intact, and a `tarCode` matching one of the above will be added to the warning metadata or the raised error object. Errors generated by tar will have one of the above codes set as the `error.code` field as well, but since errors originating in zlib or fs will have their original codes, it's better to read `error.tarCode` if you wish to see how tar is handling the issue. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") #### abort(error) Stop all parsing activities. This is called when there are zlib errors. It also emits an unrecoverable warning with the error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name. Like `chown -R`. Takes the same arguments as `fs.chown()` # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # set-blocking [![Build Status](https://travis-ci.org/yargs/set-blocking.svg)](https://travis-ci.org/yargs/set-blocking) [![NPM version](https://img.shields.io/npm/v/set-blocking.svg)](https://www.npmjs.com/package/set-blocking) [![Coverage Status](https://coveralls.io/repos/yargs/set-blocking/badge.svg?branch=)](https://coveralls.io/r/yargs/set-blocking?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) set blocking `stdio` and `stderr` ensuring that terminal output does not truncate. ```js const setBlocking = require('set-blocking') setBlocking(true) console.log(someLargeStringToOutput) ``` ## Historical Context/Word of Warning This was created as a shim to address the bug discussed in [node #6456](https://github.com/nodejs/node/issues/6456). This bug crops up on newer versions of Node.js (`0.12+`), truncating terminal output. You should be mindful of the side-effects caused by using `set-blocking`: * if your module sets blocking to `true`, it will effect other modules consuming your library. In [yargs](https://github.com/yargs/yargs/blob/master/yargs.js#L653) we only call `setBlocking(true)` once we already know we are about to call `process.exit(code)`. * this patch will not apply to subprocesses spawned with `isTTY = true`, this is the [default `spawn()` behavior](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options). ## License ISC # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.) [![build status](https://secure.travis-ci.org/dankogai/js-base64.png)](http://travis-ci.org/dankogai/js-base64) # base64.js Yet another [Base64] transcoder. [Base64]: http://en.wikipedia.org/wiki/Base64 ## HEADS UP In version 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see below). And since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`. ## Install ```shell $ npm install --save js-base64 ``` ## Usage ### In Browser Locally… ```html <script src="base64.js"></script> ``` … or Directly from CDN. In which case you don't even need to install. ```html <script src="https://cdn.jsdelivr.net/npm/[email protected]/base64.min.js"></script> ``` This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`. ### As an ES6 Module locally… ```javascript import { Base64 } from 'js-base64'; ``` ```javascript // or if you prefer no Base64 namespace import { encode, decode } from 'js-base64'; ``` or even remotely. ```html <script type="module"> // note jsdelivr.net does not automatically minify .mjs import { Base64 } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ```html <script type="module"> // or if you prefer no Base64 namespace import { encode, decode } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ### node.js (commonjs) ```javascript const {Base64} = require('js-base64'); ``` Unlike the case above, the global context is no longer modified. You can also use [esm] to `import` instead of `require`. [esm]: https://github.com/standard-things/esm ```javascript require=require('esm')(module); import {Base64} from 'js-base64'; ``` ## SYNOPSIS ```javascript let latin = 'dankogai'; let utf8 = '小飼弾' let u8s = new Uint8Array([100,97,110,107,111,103,97,105]); Base64.encode(latin); // ZGFua29nYWk= Base64.btoa(latin); // ZGFua29nYWk= Base64.btoa(utf8); // raises exception Base64.fromUint8Array(u8s); // ZGFua29nYWk= Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe Base64.encode(utf8); // 5bCP6aO85by+ Base64.encode(utf8, true) // 5bCP6aO85by- Base64.encodeURI(utf8); // 5bCP6aO85by- ``` ```javascript Base64.decode( 'ZGFua29nYWk=');// dankogai Base64.atob( 'ZGFua29nYWk=');// dankogai Base64.atob( '5bCP6aO85by+');// '小飼弾' which is nonsense Base64.toUint8Array('ZGFua29nYWk=');// u8s above Base64.decode( '5bCP6aO85by+');// 小飼弾 // note .decodeURI() is unnecessary since it accepts both flavors Base64.decode( '5bCP6aO85by-');// 小飼弾 ``` ```javascript Base64.isValid(0); // false: 0 is not string Base64.isValid(''); // true: a valid Base64-encoded empty byte Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd' Base64.isValid('Z A='); // true: whitespaces are okay Base64.isValid('ZA'); // true: padding ='s can be omitted Base64.isValid('++'); // true: can be non URL-safe Base64.isValid('--'); // true: or URL-safe Base64.isValid('+-'); // false: can't mix both ``` ### Built-in Extensions By default `Base64` leaves built-in prototypes untouched. But you can extend them as below. ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following 'dankogai'.toBase64(); // ZGFua29nYWk= '小飼弾'.toBase64(); // 5bCP6aO85by+ '小飼弾'.toBase64(true); // 5bCP6aO85by- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true) '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI() 'ZGFua29nYWk='.fromBase64(); // dankogai '5bCP6aO85by+'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.toUint8Array();// u8s above ``` ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following u8s.toBase64(); // 'ZGFua29nYWk=' u8s.toBase64URI(); // 'ZGFua29nYWk' u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI() ``` ```javascript // extend all at once Base64.extendBuiltins() ``` ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`) Suppose you have: ``` var pngBase64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="; ``` Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`.  Use `Base64.atob(pngBase64)` instead.  `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js).  The same rule applies to the opposite direction. Or even better, `Base64.toUint8Array(pngBase64)`. ### If you really, really need an ES5 version You can transpiles to an ES5 that runs on IE11. Do the following in your shell. ```shell $ make base64.es5.js ``` bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` Shims used when bundling asc for browser usage. # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. # near-sdk-core This package contain a convenient interface for interacting with NEAR's host runtime. To see the functions that are provided by the host node see [`env.ts`](./assembly/env/env.ts). ![](cow.png) Moo! ==== Moo is a highly-optimised tokenizer/lexer generator. Use it to tokenize your strings, before parsing 'em with a parser like [nearley](https://github.com/hardmath123/nearley) or whatever else you're into. * [Fast](#is-it-fast) * [Convenient](#usage) * uses [Regular Expressions](#on-regular-expressions) * tracks [Line Numbers](#line-numbers) * handles [Keywords](#keywords) * supports [States](#states) * custom [Errors](#errors) * is even [Iterable](#iteration) * has no dependencies * 4KB minified + gzipped * Moo! Is it fast? ----------- Yup! Flying-cows-and-singed-steak fast. Moo is the fastest JS tokenizer around. It's **~2–10x** faster than most other tokenizers; it's a **couple orders of magnitude** faster than some of the slower ones. Define your tokens **using regular expressions**. Moo will compile 'em down to a **single RegExp for performance**. It uses the new ES6 **sticky flag** where possible to make things faster; otherwise it falls back to an almost-as-efficient workaround. (For more than you ever wanted to know about this, read [adventures in the land of substrings and RegExps](http://mrale.ph/blog/2016/11/23/making-less-dart-faster.html).) You _might_ be able to go faster still by writing your lexer by hand rather than using RegExps, but that's icky. Oh, and it [avoids parsing RegExps by itself](https://hackernoon.com/the-madness-of-parsing-real-world-javascript-regexps-d9ee336df983#.2l8qu3l76). Because that would be horrible. Usage ----- First, you need to do the needful: `$ npm install moo`, or whatever will ship this code to your computer. Alternatively, grab the `moo.js` file by itself and slap it into your web page via a `<script>` tag; moo is completely standalone. Then you can start roasting your very own lexer/tokenizer: ```js const moo = require('moo') let lexer = moo.compile({ WS: /[ \t]+/, comment: /\/\/.*?$/, number: /0|[1-9][0-9]*/, string: /"(?:\\["\\]|[^\n"\\])*"/, lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], NL: { match: /\n/, lineBreaks: true }, }) ``` And now throw some text at it: ```js lexer.reset('while (10) cows\nmoo') lexer.next() // -> { type: 'keyword', value: 'while' } lexer.next() // -> { type: 'WS', value: ' ' } lexer.next() // -> { type: 'lparen', value: '(' } lexer.next() // -> { type: 'number', value: '10' } // ... ``` When you reach the end of Moo's internal buffer, next() will return `undefined`. You can always `reset()` it and feed it more data when that happens. On Regular Expressions ---------------------- RegExps are nifty for making tokenizers, but they can be a bit of a pain. Here are some things to be aware of: * You often want to use **non-greedy quantifiers**: e.g. `*?` instead of `*`. Otherwise your tokens will be longer than you expect: ```js let lexer = moo.compile({ string: /".*"/, // greedy quantifier * // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo" "bar' } ``` Better: ```js let lexer = moo.compile({ string: /".*?"/, // non-greedy quantifier *? // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo' } lexer.next() // -> { type: 'space', value: ' ' } lexer.next() // -> { type: 'string', value: 'bar' } ``` * The **order of your rules** matters. Earlier ones will take precedence. ```js moo.compile({ identifier: /[a-z0-9]+/, number: /[0-9]+/, }).reset('42').next() // -> { type: 'identifier', value: '42' } moo.compile({ number: /[0-9]+/, identifier: /[a-z0-9]+/, }).reset('42').next() // -> { type: 'number', value: '42' } ``` * Moo uses **multiline RegExps**. This has a few quirks: for example, the **dot `/./` doesn't include newlines**. Use `[^]` instead if you want to match newlines too. * Since an excluding character ranges like `/[^ ]/` (which matches anything but a space) _will_ include newlines, you have to be careful not to include them by accident! In particular, the whitespace metacharacter `\s` includes newlines. Line Numbers ------------ Moo tracks detailed information about the input for you. It will track line numbers, as long as you **apply the `lineBreaks: true` option to any rules which might contain newlines**. Moo will try to warn you if you forget to do this. Note that this is `false` by default, for performance reasons: counting the number of lines in a matched token has a small cost. For optimal performance, only match newlines inside a dedicated token: ```js newline: {match: '\n', lineBreaks: true}, ``` ### Token Info ### Token objects (returned from `next()`) have the following attributes: * **`type`**: the name of the group, as passed to compile. * **`text`**: the string that was matched. * **`value`**: the string that was matched, transformed by your `value` function (if any). * **`offset`**: the number of bytes from the start of the buffer where the match starts. * **`lineBreaks`**: the number of line breaks found in the match. (Always zero if this rule has `lineBreaks: false`.) * **`line`**: the line number of the beginning of the match, starting from 1. * **`col`**: the column where the match begins, starting from 1. ### Value vs. Text ### The `value` is the same as the `text`, unless you provide a [value transform](#transform). ```js const moo = require('moo') const lexer = moo.compile({ ws: /[ \t]+/, string: {match: /"(?:\\["\\]|[^\n"\\])*"/, value: s => s.slice(1, -1)}, }) lexer.reset('"test"') lexer.next() /* { value: 'test', text: '"test"', ... } */ ``` ### Reset ### Calling `reset()` on your lexer will empty its internal buffer, and set the line, column, and offset counts back to their initial value. If you don't want this, you can `save()` the state, and later pass it as the second argument to `reset()` to explicitly control the internal state of the lexer. ```js    lexer.reset('some line\n') let info = lexer.save() // -> { line: 10 } lexer.next() // -> { line: 10 } lexer.next() // -> { line: 11 } // ... lexer.reset('a different line\n', info) lexer.next() // -> { line: 10 } ``` Keywords -------- Moo makes it convenient to define literals. ```js moo.compile({ lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], }) ``` It'll automatically compile them into regular expressions, escaping them where necessary. **Keywords** should be written using the `keywords` transform. ```js moo.compile({ IDEN: {match: /[a-zA-Z]+/, type: moo.keywords({ KW: ['while', 'if', 'else', 'moo', 'cows'], })}, SPACE: {match: /\s+/, lineBreaks: true}, }) ``` ### Why? ### You need to do this to ensure the **longest match** principle applies, even in edge cases. Imagine trying to parse the input `className` with the following rules: ```js keyword: ['class'], identifier: /[a-zA-Z]+/, ``` You'll get _two_ tokens — `['class', 'Name']` -- which is _not_ what you want! If you swap the order of the rules, you'll fix this example; but now you'll lex `class` wrong (as an `identifier`). The keywords helper checks matches against the list of keywords; if any of them match, it uses the type `'keyword'` instead of `'identifier'` (for this example). ### Keyword Types ### Keywords can also have **individual types**. ```js let lexer = moo.compile({ name: {match: /[a-zA-Z]+/, type: moo.keywords({ 'kw-class': 'class', 'kw-def': 'def', 'kw-if': 'if', })}, // ... }) lexer.reset('def foo') lexer.next() // -> { type: 'kw-def', value: 'def' } lexer.next() // space lexer.next() // -> { type: 'name', value: 'foo' } ``` You can use [itt](https://github.com/nathan/itt)'s iterator adapters to make constructing keyword objects easier: ```js itt(['class', 'def', 'if']) .map(k => ['kw-' + k, k]) .toObject() ``` States ------ Moo allows you to define multiple lexer **states**. Each state defines its own separate set of token rules. Your lexer will start off in the first state given to `moo.states({})`. Rules can be annotated with `next`, `push`, and `pop`, to change the current state after that token is matched. A "stack" of past states is kept, which is used by `push` and `pop`. * **`next: 'bar'`** moves to the state named `bar`. (The stack is not changed.) * **`push: 'bar'`** moves to the state named `bar`, and pushes the old state onto the stack. * **`pop: 1`** removes one state from the top of the stack, and moves to that state. (Only `1` is supported.) Only rules from the current state can be matched. You need to copy your rule into all the states you want it to be matched in. For example, to tokenize JS-style string interpolation such as `a${{c: d}}e`, you might use: ```js let lexer = moo.states({ main: { strstart: {match: '`', push: 'lit'}, ident: /\w+/, lbrace: {match: '{', push: 'main'}, rbrace: {match: '}', pop: true}, colon: ':', space: {match: /\s+/, lineBreaks: true}, }, lit: { interp: {match: '${', push: 'main'}, escape: /\\./, strend: {match: '`', pop: true}, const: {match: /(?:[^$`]|\$(?!\{))+/, lineBreaks: true}, }, }) // <= `a${{c: d}}e` // => strstart const interp lbrace ident colon space ident rbrace rbrace const strend ``` The `rbrace` rule is annotated with `pop`, so it moves from the `main` state into either `lit` or `main`, depending on the stack. Errors ------ If none of your rules match, Moo will throw an Error; since it doesn't know what else to do. If you prefer, you can have moo return an error token instead of throwing an exception. The error token will contain the whole of the rest of the buffer. ```js moo.compile({ // ... myError: moo.error, }) moo.reset('invalid') moo.next() // -> { type: 'myError', value: 'invalid', text: 'invalid', offset: 0, lineBreaks: 0, line: 1, col: 1 } moo.next() // -> undefined ``` You can have a token type that both matches tokens _and_ contains error values. ```js moo.compile({ // ... myError: {match: /[\$?`]/, error: true}, }) ``` ### Formatting errors ### If you want to throw an error from your parser, you might find `formatError` helpful. Call it with the offending token: ```js throw new Error(lexer.formatError(token, "invalid syntax")) ``` It returns a string with a pretty error message. ``` Error: invalid syntax at line 2 col 15: totally valid `syntax` ^ ``` Iteration --------- Iterators: we got 'em. ```js for (let here of lexer) { // here = { type: 'number', value: '123', ... } } ``` Create an array of tokens. ```js let tokens = Array.from(lexer); ``` Use [itt](https://github.com/nathan/itt)'s iteration tools with Moo. ```js for (let [here, next] = itt(lexer).lookahead()) { // pass a number if you need more tokens // enjoy! } ``` Transform --------- Moo doesn't allow capturing groups, but you can supply a transform function, `value()`, which will be called on the value before storing it in the Token object. ```js moo.compile({ STRING: [ {match: /"""[^]*?"""/, lineBreaks: true, value: x => x.slice(3, -3)}, {match: /"(?:\\["\\rn]|[^"\\])*?"/, lineBreaks: true, value: x => x.slice(1, -1)}, {match: /'(?:\\['\\rn]|[^'\\])*?'/, lineBreaks: true, value: x => x.slice(1, -1)}, ], // ... }) ``` Contributing ------------ Do check the [FAQ](https://github.com/tjvr/moo/issues?q=label%3Aquestion). Before submitting an issue, [remember...](https://github.com/tjvr/moo/blob/master/.github/CONTRIBUTING.md) # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Specification conformance whatwg-url is currently up to date with the URL spec up to commit [7ae1c69](https://github.com/whatwg/url/commit/7ae1c691c96f0d82fafa24c33aa1e8df9ffbf2bc). For `file:` URLs, whose [origin is left unspecified](https://url.spec.whatwg.org/#concept-url-origin), whatwg-url chooses to use a new opaque origin (which serializes to `"null"`). ## API ### The `URL` and `URLSearchParams` classes The main API is provided by the [`URL`](https://url.spec.whatwg.org/#url-class) and [`URLSearchParams`](https://url.spec.whatwg.org/#interface-urlsearchparams) exports, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use these. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They mostly operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/origin.html#ascii-serialisation-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` - [Percent decode](https://url.spec.whatwg.org/#percent-decode): `percentDecode(buffer)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by `null`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ `null`. ## Development instructions First, install [Node.js](https://nodejs.org/). Then, fetch the dependencies of whatwg-url, by running from this directory: npm install To run tests: npm test To generate a coverage report: npm run coverage To build and run the live viewer: npm run build npm run build-live-viewer Serve the contents of the `live-viewer` directory using any web server. ## Supporting whatwg-url The jsdom project (including whatwg-url) is a community-driven project maintained by a team of [volunteers](https://github.com/orgs/jsdom/people). You could support us by: - [Getting professional support for whatwg-url](https://tidelift.com/subscription/pkg/npm-whatwg-url?utm_source=npm-whatwg-url&utm_medium=referral&utm_campaign=readme) as part of a Tidelift subscription. Tidelift helps making open source sustainable for us while giving teams assurances for maintenance, licensing, and security. - Contributing directly to the project. [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## Work in progress --- ### WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(value: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. # Near Bindings Generator Transforms the Assembyscript AST to serialize exported functions and add `encode` and `decode` functions for generating and parsing JSON strings. ## Using via CLI After installling, `npm install nearprotocol/near-bindgen-as`, it can be added to the cli arguments of the assemblyscript compiler you must add the following: ```bash asc <file> --transform near-bindgen-as ... ``` This module also adds a binary `near-asc` which adds the default arguments required to build near contracts as well as the transformer. ```bash near-asc <input file> <output file> ``` ## Using a script to compile Another way is to add a file such as `asconfig.js` such as: ```js const compile = require("near-bindgen-as/compiler").compile; compile("assembly/index.ts", // input file "out/index.wasm", // output file [ // "-O1", // Optional arguments "--debug", "--measure" ], // Prints out the final cli arguments passed to compiler. {verbose: true} ); ``` It can then be built with `node asconfig.js`. There is an example of this in the test directory. # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # randexp.js randexp will generate a random string that matches a given RegExp Javascript object. [![Build Status](https://secure.travis-ci.org/fent/randexp.js.svg)](http://travis-ci.org/fent/randexp.js) [![Dependency Status](https://david-dm.org/fent/randexp.js.svg)](https://david-dm.org/fent/randexp.js) [![codecov](https://codecov.io/gh/fent/randexp.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/randexp.js) # Usage ```js var RandExp = require('randexp'); // supports grouping and piping new RandExp(/hello+ (world|to you)/).gen(); // => hellooooooooooooooooooo world // sets and ranges and references new RandExp(/<([a-z]\w{0,20})>foo<\1>/).gen(); // => <m5xhdg>foo<m5xhdg> // wildcard new RandExp(/random stuff: .+/).gen(); // => random stuff: l3m;Hf9XYbI [YPaxV>U*4-_F!WXQh9>;rH3i l!8.zoh?[utt1OWFQrE ^~8zEQm]~tK // ignore case new RandExp(/xxx xtreme dragon warrior xxx/i).gen(); // => xxx xtReME dRAGON warRiOR xXX // dynamic regexp shortcut new RandExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i'); // is the same as new RandExp(new RegExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i')); ``` If you're only going to use `gen()` once with a regexp and want slightly shorter syntax for it ```js var randexp = require('randexp').randexp; randexp(/[1-6]/); // 4 randexp('great|good( job)?|excellent'); // great ``` If you miss the old syntax ```js require('randexp').sugar(); /yes|no|maybe|i don't know/.gen(); // maybe ``` # Motivation Regular expressions are used in every language, every programmer is familiar with them. Regex can be used to easily express complex strings. What better way to generate a random string than with a language you can use to express the string you want? Thanks to [String-Random](http://search.cpan.org/~steve/String-Random-0.22/lib/String/Random.pm) for giving me the idea to make this in the first place and [randexp](https://github.com/benburkert/randexp) for the sweet `.gen()` syntax. # Default Range The default generated character range includes printable ASCII. In order to add or remove characters, a `defaultRange` attribute is exposed. you can `subtract(from, to)` and `add(from, to)` ```js var randexp = new RandExp(/random stuff: .+/); randexp.defaultRange.subtract(32, 126); randexp.defaultRange.add(0, 65535); randexp.gen(); // => random stuff: 湐箻ໜ䫴␩⶛㳸長���邓蕲뤀쑡篷皇硬剈궦佔칗븛뀃匫鴔事좍ﯣ⭼ꝏ䭍詳蒂䥂뽭 ``` # Custom PRNG The default randomness is provided by `Math.random()`. If you need to use a seedable or cryptographic PRNG, you can override `RandExp.prototype.randInt` or `randexp.randInt` (where `randexp` is an instance of `RandExp`). `randInt(from, to)` accepts an inclusive range and returns a randomly selected number within that range. # Infinite Repetitionals Repetitional tokens such as `*`, `+`, and `{3,}` have an infinite max range. In this case, randexp looks at its min and adds 100 to it to get a useable max value. If you want to use another int other than 100 you can change the `max` property in `RandExp.prototype` or the RandExp instance. ```js var randexp = new RandExp(/no{1,}/); randexp.max = 1000000; ``` With `RandExp.sugar()` ```js var regexp = /(hi)*/; regexp.max = 1000000; ``` # Bad Regular Expressions There are some regular expressions which can never match any string. * Ones with badly placed positionals such as `/a^/` and `/$c/m`. Randexp will ignore positional tokens. * Back references to non-existing groups like `/(a)\1\2/`. Randexp will ignore those references, returning an empty string for them. If the group exists only after the reference is used such as in `/\1 (hey)/`, it will too be ignored. * Custom negated character sets with two sets inside that cancel each other out. Example: `/[^\w\W]/`. If you give this to randexp, it will return an empty string for this set since it can't match anything. # Projects based on randexp.js ## JSON-Schema Faker Use generators to populate JSON Schema samples. See: [jsf on github](https://github.com/json-schema-faker/json-schema-faker/) and [jsf demo page](http://json-schema-faker.js.org/). # Install ### Node.js npm install randexp ### Browser Download the [minified version](https://github.com/fent/randexp.js/releases) from the latest release. # Tests Tests are written with [mocha](https://mochajs.org) ```bash npm test ``` # License MIT # universal-url [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency Monitor][greenkeeper-image]][greenkeeper-url] > WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL) for Node & Browser. * For Node.js versions `>= 8`, the native implementation will be used. * For Node.js versions `< 8`, a [shim](https://npmjs.com/whatwg-url) will be used. * For web browsers without a native implementation, the same shim will be used. ## Installation [Node.js](http://nodejs.org/) `>= 6` is required. To install, type this at the command line: ```shell npm install universal-url ``` ## Usage ```js const {URL, URLSearchParams} = require('universal-url'); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` Global shim: ```js require('universal-url').shim(); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` ## Browserify/etc The bundled file size of this library can be large for a web browser. If this is a problem, try using [universal-url-lite](https://npmjs.com/universal-url-lite) in your build as an alias for this module. [npm-image]: https://img.shields.io/npm/v/universal-url.svg [npm-url]: https://npmjs.org/package/universal-url [travis-image]: https://img.shields.io/travis/stevenvachon/universal-url.svg [travis-url]: https://travis-ci.org/stevenvachon/universal-url [greenkeeper-image]: https://badges.greenkeeper.io/stevenvachon/universal-url.svg [greenkeeper-url]: https://greenkeeper.io/ # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> # y18n [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js const __ = require('y18n')().__; console.log(__('my awesome string %s', 'foo')); ``` output: `my awesome string foo` _using tagged template literals_ ```js const __ = require('y18n')().__; const str = 'foo'; console.log(__`my awesome string ${str}`); ``` output: `my awesome string foo` _pluralization support:_ ```js const __n = require('y18n')().__n; console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')); ``` output: `2 fishes foo` ## Deno Example As of `v5` `y18n` supports [Deno](https://github.com/denoland/deno): ```typescript import y18n from "https://deno.land/x/y18n/deno.ts"; const __ = y18n({ locale: 'pirate', directory: './test/locales' }).__ console.info(__`Hi, ${'Ben'} ${'Coe'}!`) ``` You will need to run with `--allow-read` to load alternative locales. ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## License ISC [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` ## REPRODUCIBLE BUILDS To create reproducible gzip compressed files across different operating systems, set `portable: true` in the options. This causes minizlib to set the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for 'unknown'. ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports pipe()ing (including multi-pipe() and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap) - [treport](http://npm.im/tap) - [minipass-fetch](http://npm.im/minipass-fetch) - [pacote](http://npm.im/pacote) - [make-fetch-happen](http://npm.im/make-fetch-happen) - [cacache](http://npm.im/cacache) - [ssri](http://npm.im/ssri) - [npm-registry-fetch](http://npm.im/npm-registry-fetch) - [minipass-json-stream](http://npm.im/minipass-json-stream) - [minipass-sized](http://npm.im/minipass-sized) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with noode-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) src.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i --> 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { let parsed try { super.write(parsed) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` # lodash.clonedeep v4.5.0 The [lodash](https://lodash.com/) method `_.cloneDeep` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.clonedeep ``` In Node.js: ```js var cloneDeep = require('lodash.clonedeep'); ``` See the [documentation](https://lodash.com/docs#cloneDeep) or [package source](https://github.com/lodash/lodash/blob/4.5.0-npm-packages/lodash.clonedeep) for more details. # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 66 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers # get-caller-file [![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file) [![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master) This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked. Inspired by http://stackoverflow.com/questions/13227489 *note: this relies on Node/V8 specific APIs, as such other runtimes may not work* ## Installation ```bash yarn add get-caller-file ``` ## Usage Given: ```js // ./foo.js const getCallerFile = require('get-caller-file'); module.exports = function() { return getCallerFile(); // figures out who called it }; ``` ```js // index.js const foo = require('./foo'); foo() // => /full/path/to/this/file/index.js ``` ## Options: * `getCallerFile(position = 2)`: where position is stack frame whos fileName we want. Railroad-diagram Generator ========================== This is a small js library for generating railroad diagrams (like what [JSON.org](http://json.org) uses) using SVG. Railroad diagrams are a way of visually representing a grammar in a form that is more readable than using regular expressions or BNF. I think (though I haven't given it a lot of thought yet) that if it's easy to write a context-free grammar for the language, the corresponding railroad diagram will be easy as well. There are several railroad-diagram generators out there, but none of them had the visual appeal I wanted. [Here's an example of how they look!](http://www.xanthir.com/etc/railroad-diagrams/example.html) And [here's an online generator for you to play with and get SVG code from!](http://www.xanthir.com/etc/railroad-diagrams/generator.html) The library now exists in a Python port as well! See the information further down. Details ------- To use the library, just include the js and css files, and then call the Diagram() function. Its arguments are the components of the diagram (Diagram is a special form of Sequence). An alternative to Diagram() is ComplexDiagram() which is used to describe a complex type diagram. Components are either leaves or containers. The leaves: * Terminal(text) or a bare string - represents literal text * NonTerminal(text) - represents an instruction or another production * Comment(text) - a comment * Skip() - an empty line The containers: * Sequence(children) - like simple concatenation in a regex * Choice(index, children) - like | in a regex. The index argument specifies which child is the "normal" choice and should go in the middle * Optional(child, skip) - like ? in a regex. A shorthand for `Choice(1, [Skip(), child])`. If the optional `skip` parameter has the value `"skip"`, it instead puts the Skip() in the straight-line path, for when the "normal" behavior is to omit the item. * OneOrMore(child, repeat) - like + in a regex. The 'repeat' argument is optional, and specifies something that must go between the repetitions. * ZeroOrMore(child, repeat, skip) - like * in a regex. A shorthand for `Optional(OneOrMore(child, repeat))`. The optional `skip` parameter is identical to Optional(). For convenience, each component can be called with or without `new`. If called without `new`, the container components become n-ary; that is, you can say either `new Sequence([A, B])` or just `Sequence(A,B)`. After constructing a Diagram, call `.format(...padding)` on it, specifying 0-4 padding values (just like CSS) for some additional "breathing space" around the diagram (the paddings default to 20px). The result can either be `.toString()`'d for the markup, or `.toSVG()`'d for an `<svg>` element, which can then be immediately inserted to the document. As a convenience, Diagram also has an `.addTo(element)` method, which immediately converts it to SVG and appends it to the referenced element with default paddings. `element` defaults to `document.body`. Options ------- There are a few options you can tweak, at the bottom of the file. Just tweak either until the diagram looks like what you want. You can also change the CSS file - feel free to tweak to your heart's content. Note, though, that if you change the text sizes in the CSS, you'll have to go adjust the metrics for the leaf nodes as well. * VERTICAL_SEPARATION - sets the minimum amount of vertical separation between two items. Note that the stroke width isn't counted when computing the separation; this shouldn't be relevant unless you have a very small separation or very large stroke width. * ARC_RADIUS - the radius of the arcs used in the branching containers like Choice. This has a relatively large effect on the size of non-trivial diagrams. Both tight and loose values look good, depending on what you're going for. * DIAGRAM_CLASS - the class set on the root `<svg>` element of each diagram, for use in the CSS stylesheet. * STROKE_ODD_PIXEL_LENGTH - the default stylesheet uses odd pixel lengths for 'stroke'. Due to rasterization artifacts, they look best when the item has been translated half a pixel in both directions. If you change the styling to use a stroke with even pixel lengths, you'll want to set this variable to `false`. * INTERNAL_ALIGNMENT - when some branches of a container are narrower than others, this determines how they're aligned in the extra space. Defaults to "center", but can be set to "left" or "right". Caveats ------- At this early stage, the generator is feature-complete and works as intended, but still has several TODOs: * The font-sizes are hard-coded right now, and the font handling in general is very dumb - I'm just guessing at some metrics that are probably "good enough" rather than measuring things properly. Python Port ----------- In addition to the canonical JS version, the library now exists as a Python library as well. Using it is basically identical. The config variables are globals in the file, and so may be adjusted either manually or via tweaking from inside your program. The main difference from the JS port is how you extract the string from the Diagram. You'll find a `writeSvg(writerFunc)` method on `Diagram`, which takes a callback of one argument and passes it the string form of the diagram. For example, it can be used like `Diagram(...).writeSvg(sys.stdout.write)` to write to stdout. **Note**: the callback will be called multiple times as it builds up the string, not just once with the whole thing. If you need it all at once, consider something like a `StringIO` as an easy way to collect it into a single string. License ------- This document and all associated files in the github project are licensed under [CC0](http://creativecommons.org/publicdomain/zero/1.0/) ![](http://i.creativecommons.org/p/zero/1.0/80x15.png). This means you can reuse, remix, or otherwise appropriate this project for your own use **without restriction**. (The actual legal meaning can be found at the above link.) Don't ask me for permission to use any part of this project, **just use it**. I would appreciate attribution, but that is not required by the license. # Web IDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [Web IDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js "use strict"; const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a Web IDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different Web IDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the Web IDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the Web IDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). Each method also accepts a second, optional, parameter for miscellaneous options. For conversion methods that throw errors, a string option `{ context }` may be provided to provide more information in the error message. (For example, `conversions["float"](NaN, { context: "Argument 1 of Interface's operation" })` will throw an error with message `"Argument 1 of Interface's operation is not a finite floating-point value."`) Specific conversions may also accept other options, the details of which can be found below. ## Conversions implemented Conversions for all of the basic types from the Web IDL specification are implemented: - [`any`](https://heycam.github.io/webidl/#es-any) - [`void`](https://heycam.github.io/webidl/#es-void) - [`boolean`](https://heycam.github.io/webidl/#es-boolean) - [Integer types](https://heycam.github.io/webidl/#es-integer-types), which can additionally be provided the boolean options `{ clamp, enforceRange }` as a second parameter - [`float`](https://heycam.github.io/webidl/#es-float), [`unrestricted float`](https://heycam.github.io/webidl/#es-unrestricted-float) - [`double`](https://heycam.github.io/webidl/#es-double), [`unrestricted double`](https://heycam.github.io/webidl/#es-unrestricted-double) - [`DOMString`](https://heycam.github.io/webidl/#es-DOMString), which can additionally be provided the boolean option `{ treatNullAsEmptyString }` as a second parameter - [`ByteString`](https://heycam.github.io/webidl/#es-ByteString), [`USVString`](https://heycam.github.io/webidl/#es-USVString) - [`object`](https://heycam.github.io/webidl/#es-object) - [`Error`](https://heycam.github.io/webidl/#es-Error) - [Buffer source types](https://heycam.github.io/webidl/#es-buffer-source-types) Additionally, for convenience, the following derived type definitions are implemented: - [`ArrayBufferView`](https://heycam.github.io/webidl/#ArrayBufferView) - [`BufferSource`](https://heycam.github.io/webidl/#BufferSource) - [`DOMTimeStamp`](https://heycam.github.io/webidl/#DOMTimeStamp) - [`Function`](https://heycam.github.io/webidl/#Function) - [`VoidFunction`](https://heycam.github.io/webidl/#VoidFunction) (although it will not censor the return type) Derived types, such as nullable types, promise types, sequences, records, etc. are not handled by this library. You may wish to investigate the [webidl2js](https://github.com/jsdom/webidl2js) project. ### A note on the `long long` types The `long long` and `unsigned long long` Web IDL types can hold values that cannot be stored in JavaScript numbers, so the conversion is imperfect. For example, converting the JavaScript number `18446744073709552000` to a Web IDL `long long` is supposed to produce the Web IDL value `-18446744073709551232`. Since we are representing our Web IDL values in JavaScript, we can't represent `-18446744073709551232`, so we instead the best we could do is `-18446744073709552000` as the output. This library actually doesn't even get that far. Producing those results would require doing accurate modular arithmetic on 64-bit intermediate values, but JavaScript does not make this easy. We could pull in a big-integer library as a dependency, but in lieu of that, we for now have decided to just produce inaccurate results if you pass in numbers that are not strictly between `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER`. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. Web IDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on Web IDL values, i.e. instances of Web IDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a Web IDL value of [Web IDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, Web IDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given Web IDL operation, how does that get converted into a Web IDL value? For example, a JavaScript `true` passed in the position of a Web IDL `boolean` argument becomes a Web IDL `true`. But, a JavaScript `true` passed in the position of a [Web IDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a Web IDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the Web IDL algorithms, they don't actually use Web IDL values, since those aren't "real" outside of specs. Instead, implementations apply the Web IDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting Web IDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of Web IDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given Web IDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ Web IDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ Web IDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a Web IDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't use this Seriously, why would you ever use this? You really shouldn't. Web IDL is … strange, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from Web IDL. In general, your JavaScript should not be trying to become more like Web IDL; if anything, we should fix Web IDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in Web IDL. Its main consumer is the [jsdom](https://github.com/tmpvar/jsdom) project. # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value: JSON.Value = changetype<JSON.Value>(valueOrNull); // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let stringValue: string = changetype<JSON.Str>(value).toString(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.toString(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` [![Build Status](https://travis-ci.org/isaacs/rimraf.svg?branch=master)](https://travis-ci.org/isaacs/rimraf) [![Dependency Status](https://david-dm.org/isaacs/rimraf.svg)](https://david-dm.org/isaacs/rimraf) [![devDependency Status](https://david-dm.org/isaacs/rimraf/dev-status.svg)](https://david-dm.org/isaacs/rimraf#info=devDependencies) The [UNIX command](http://en.wikipedia.org/wiki/Rm_(Unix)) `rm -rf` for node. Install with `npm install rimraf`, or just drop rimraf.js somewhere. ## API `rimraf(f, [opts], callback)` The first parameter will be interpreted as a globbing pattern for files. If you want to disable globbing you can do so with `opts.disableGlob` (defaults to `false`). This might be handy, for instance, if you have filenames that contain globbing wildcard characters. The callback will be called with an error if there is one. Certain errors are handled for you: * Windows: `EBUSY` and `ENOTEMPTY` - rimraf will back off a maximum of `opts.maxBusyTries` times before giving up, adding 100ms of wait between each attempt. The default `maxBusyTries` is 3. * `ENOENT` - If the file doesn't exist, rimraf will return successfully, since your desired outcome is already the case. * `EMFILE` - Since `readdir` requires opening a file descriptor, it's possible to hit `EMFILE` if too many file descriptors are in use. In the sync case, there's nothing to be done for this. But in the async case, rimraf will gradually back off with timeouts up to `opts.emfileWait` ms, which defaults to 1000. ## options * unlink, chmod, stat, lstat, rmdir, readdir, unlinkSync, chmodSync, statSync, lstatSync, rmdirSync, readdirSync In order to use a custom file system library, you can override specific fs functions on the options object. If any of these functions are present on the options object, then the supplied function will be used instead of the default fs method. Sync methods are only relevant for `rimraf.sync()`, of course. For example: ```javascript var myCustomFS = require('some-custom-fs') rimraf('some-thing', myCustomFS, callback) ``` * maxBusyTries If an `EBUSY`, `ENOTEMPTY`, or `EPERM` error code is encountered on Windows systems, then rimraf will retry with a linear backoff wait of 100ms longer on each try. The default maxBusyTries is 3. Only relevant for async usage. * emfileWait If an `EMFILE` error is encountered, then rimraf will retry repeatedly with a linear backoff of 1ms longer on each try, until the timeout counter hits this max. The default limit is 1000. If you repeatedly encounter `EMFILE` errors, then consider using [graceful-fs](http://npm.im/graceful-fs) in your program. Only relevant for async usage. * glob Set to `false` to disable [glob](http://npm.im/glob) pattern matching. Set to an object to pass options to the glob module. The default glob options are `{ nosort: true, silent: true }`. Glob version 6 is used in this module. Relevant for both sync and async usage. * disableGlob Set to any non-falsey value to disable globbing entirely. (Equivalent to setting `glob: false`.) ## rimraf.sync It can remove stuff synchronously, too. But that's not so good. Use the async API. It's better. ## CLI If installed with `npm install rimraf -g` it can be used as a global command `rimraf <path> [<path> ...]` which is useful for cross platform support. ## mkdirp If you need to create a directory recursively, check out [mkdirp](https://github.com/substack/node-mkdirp). # which-module > Find the module object for something that was require()d [![Build Status](https://travis-ci.org/nexdrew/which-module.svg?branch=master)](https://travis-ci.org/nexdrew/which-module) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/which-module/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/which-module?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) Find the `module` object in `require.cache` for something that was `require()`d or `import`ed - essentially a reverse `require()` lookup. Useful for libs that want to e.g. lookup a filename for a module or submodule that it did not `require()` itself. ## Install and Usage ``` npm install --save which-module ``` ```js const whichModule = require('which-module') console.log(whichModule(require('something'))) // Module { // id: '/path/to/project/node_modules/something/index.js', // exports: [Function], // parent: ..., // filename: '/path/to/project/node_modules/something/index.js', // loaded: true, // children: [], // paths: [ '/path/to/project/node_modules/something/node_modules', // '/path/to/project/node_modules', // '/path/to/node_modules', // '/path/node_modules', // '/node_modules' ] } ``` ## API ### `whichModule(exported)` Return the [`module` object](https://nodejs.org/api/modules.html#modules_the_module_object), if any, that represents the given argument in the `require.cache`. `exported` can be anything that was previously `require()`d or `import`ed as a module, submodule, or dependency - which means `exported` is identical to the `module.exports` returned by this method. If `exported` did not come from the `exports` of a `module` in `require.cache`, then this method returns `null`. ## License ISC © Contributors # patikaWeb3Fundamentals # ASBuild A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc. ## Usage ``` asb [entry file] [options] -- [args passed to asc] ``` ### Background AssemblyScript greater than v0.14.4 provides a `asconfig.json` configuration file that can be used to describe the options for building a project. ASBuild uses this and some defaults to create an easier CLI interface. ### Defaults #### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./test) # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ```
platonfloria_pray-game
.github workflows tests.yml README.md character-contract Cargo.toml README.md build.sh src approval.rs enumeration.rs events.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs pray location.rs mod.rs reveal.rs royalty.rs tests.rs integration-tests rs Cargo.toml src helpers.rs tests.rs location-contract Cargo.toml build.sh src internal.rs lib.rs package.json scripts prepare_metadata.py pyproject.toml
# TBD # PRAY Game Welcome to the PRAY universe. Here you will find the tools necessary to deploy all the smart contracts required to enjoy your epic adventure and discover the secrets of the Red Tower. Please refer to Makefile for technical details behind actions used in this README. ## Prerequisites * [NEAR Wallet Account](wallet.testnet.near.org) * [Rust Toolchain](https://docs.near.org/develop/prerequisites) * [NEAR-CLI](https://docs.near.org/tools/near-cli#setup) * [yarn](https://classic.yarnpkg.com/en/docs/install#mac-stable) # Quick-Start ```=bash git clone https://github.com/platonfloria/near-nft-collection.git make build ``` Now that you've cloned and built the contract we can try a few things. ## Collection preparation Before collection is ready to be minted, we have to deploy the contract and seed it with encrypted metadata. ### Deploy Your Contract ```=bash make deploy ``` ### Redeploy Your Contract ```=bash make update ``` ### Seed medatada ```=bash make add_metadata ``` ### Minting Token ```bash= make mint ``` After you've minted the token go to wallet.testnet.near.org to `your-account.testnet` and look in the collections tab and check out your new NFT! ## Collection reveal When entire collection was minted we can reveal it. ### Revealing collection ```bash= make reveal ``` After collection was revealed go to wallet.testnet.near.org to `your-account.testnet` and look in the collections tab and check out your revealed NFT! ## View NFT Information After you've minted your NFT you can make a view call to get a response containing the `token_id` `owner_id` and the `metadata` ```bash= near view $NFT_CONTRACT_ID nft_tokens_for_owner '{"account_id": "`your-account.testnet`"}' ``` ## Transfering NFTs To transfer an NFT go ahead and make another [testnet wallet account](https://wallet.testnet.near.org). Then run the following ```bash= MAIN_ACCOUNT_2=your-second-wallet-account.testnet ``` Verify the correct variable names with this ```=bash echo $NFT_CONTRACT_ID echo $MAIN_ACCOUNT echo $MAIN_ACCOUNT_2 ``` To initiate the transfer.. ```bash= near call $NFT_CONTRACT_ID nft_transfer '{"receiver_id": "$MAIN_ACCOUNT_2", "token_id": "token-1", "memo": "Go Team :)"}' --accountId $MAIN_ACCOUNT --depositYocto 1 ``` In this call you are depositing 1 yoctoNEAR for security and so that the user will be redirected to the NEAR wallet. ## Errata
mfornet_near-floating-state
Cargo.toml README.md build.sh src lib.rs tests basic.rs
# Floating state Allow floating state using [near-sdk-rs](https://github.com/near/near-sdk-rs). This allows storing objects in the state that are not directly referenced in the main object. ```rs #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize, PanicOnDefault)] pub struct CounterStatusMessage { counter: u8, } #[derive(BorshStorageKey, BorshDeserialize, BorshSerialize, Clone)] enum StorageKey { StatusMessageHeader, StatusMassageContent, } #[near_bindgen] impl CounterStatusMessage { #[init] pub fn new() -> Self { floating_state::State::init( StorageKey::StatusMessageHeader, UnorderedMap::<AccountId, String>::new(StorageKey::StatusMassageContent), ); Self { counter: 0 } } fn messages(&self) -> floating_state::State<UnorderedMap<AccountId, String>, StorageKey> { floating_state::State::read(StorageKey::StatusMessageHeader).unwrap() } pub fn add_message(&mut self, message: String) -> Option<String> { let account_id = env::predecessor_account_id(); let mut messages = self.messages(); messages.insert(&account_id, &message) } pub fn get_message(&self, account_id: AccountId) -> Option<String> { self.messages().get(&account_id) } } ```