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p2pvid_sdfn
.eslintrc.yml .github workflows deploy.yml .gitpod.yml .travis.yml README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js neardev shared-test-staging test.near.json shared-test test.near.json package-lock.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Install dependencies: `yarn install` (or just `yarn`) 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to Github Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://nearprotocol.com/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://docs.assemblyscript.org/ [React]: https://reactjs.org [smart contract docs]: https://docs.nearprotocol.com/docs/roles/developer/contracts/assemblyscript [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.nearprotocol.com/docs/concepts/account [NEAR Wallet]: https://wallet.nearprotocol.com [near-cli]: https://github.com/nearprotocol/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/nearprotocol/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
mehmetlevent_near_museum_
Cargo.toml README.md as-pect.config.js asconfig.json package.json simulation Cargo.toml README.md src lib.rs meme.rs museum.rs INIT MUSEUM ADD CONTRIBUTOR CREATE MEME VERIFY MEME src as-pect.d.ts as_types.d.ts meme README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts models.ts museum README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts models.ts tsconfig.json utils.ts
# Simulation Tests ## Usage `yarn test:simulate` ## File Structure ```txt simulation ├── Cargo.toml <-- Rust project config ├── README.md <-- * you are here └── src ├── lib.rs <-- this is the business end of simulation ├── meme.rs <-- type wrapper for Meme contract └── museum.rs <-- type wrapper for Museum contract ``` ## Orientation The simulation environment requires that we ## Output ```txt running 1 test --------------------------------------- ---- INIT MUSEUM ---------------------- --------------------------------------- ExecutionResult { outcome: ExecutionOutcome { logs: [ "museum was created", ], receipt_ids: [], burnt_gas: 4354462070277, tokens_burnt: 0, status: SuccessValue(``), }, } --------------------------------------- ---- ADD CONTRIBUTOR ------------------ --------------------------------------- ExecutionResult { outcome: ExecutionOutcome { logs: [ "contributor was added", ], receipt_ids: [], burnt_gas: 4884161460212, tokens_burnt: 0, status: SuccessValue(``), }, } --------------------------------------- ---- CREATE MEME ---------------------- --------------------------------------- [ Some( ExecutionResult { outcome: ExecutionOutcome { logs: [], receipt_ids: [ `AmMRhhhYir4wNuUxhf8uCoKgnpv5nHQGvBqAeEWFL344`, ], burnt_gas: 2428142357466, tokens_burnt: 0, status: SuccessReceiptId(AmMRhhhYir4wNuUxhf8uCoKgnpv5nHQGvBqAeEWFL344), }, }, ), Some( ExecutionResult { outcome: ExecutionOutcome { logs: [ "attempting to create meme", ], receipt_ids: [ `B2BBAoJYj3EFE3Co6PRmfkXopTD654gUj8H6ywSsQD9e`, `4NWBWN9dWuwiwbkwnub9Rv134Ubu2eJmbkdk1bJzeFtr`, ], burnt_gas: 19963342520004, tokens_burnt: 0, status: SuccessValue(``), }, }, ), Some( ExecutionResult { outcome: ExecutionOutcome { logs: [], receipt_ids: [], burnt_gas: 4033749130056, tokens_burnt: 0, status: SuccessValue(``), }, }, ), Some( ExecutionResult { outcome: ExecutionOutcome { logs: [ "Meme [ usain.museum ] successfully created", ], receipt_ids: [], burnt_gas: 4644097556149, tokens_burnt: 0, status: SuccessValue(``), }, }, ), ] --------------------------------------- ---- VERIFY MEME ---------------------- --------------------------------------- Object({ "creator": String( "museum", ), "created_at": String( "17000000000", ), "vote_score": Number( 0, ), "total_donations": String( "0", ), "title": String( "usain refrain", ), "data": String( "https://9gag.com/gag/ayMDG8Y", ), "category": Number( 0, ), }) test test::test_add_meme ... ok test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out Doc-tests simulation-near-academy-contracts running 0 tests test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out ✨ Done in 20.99s. ``` # Unit Tests for `Meme` Contract ## Usage ```sh yarn test:unit -f meme ``` ## Output *Note: the tests marked with `Todo` must be verified using simulation tests because they involve cross-contract calls (which can not be verified using unit tests).* ```txt [Describe]: meme initialization [Success]: ✔ creates a new meme with proper metadata [Success]: ✔ prevents double initialization [Success]: ✔ requires title not to be blank [Success]: ✔ requires a minimum balance [Describe]: meme voting [Success]: ✔ allows individuals to vote [Success]: ✔ prevents vote automation for individuals [Success]: ✔ prevents any user from voting more than once [Describe]: meme captures votes [Success]: ✔ captures all votes [Success]: ✔ calculates a running vote score [Success]: ✔ returns a list of recent votes [Success]: ✔ allows groups to vote [Describe]: meme comments [Success]: ✔ captures comments [Success]: ✔ rejects comments that are too long [Success]: ✔ captures multiple comments [Describe]: meme donations [Success]: ✔ captures donations [Describe]: captures donations [Success]: ✔ captures all donations [Success]: ✔ calculates a running donations total [Success]: ✔ returns a list of recent donations [Todo]: releases donations [File]: src/meme/__tests__/index.unit.spec.ts [Groups]: 7 pass, 7 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 18 pass, 0 fail, 18 total [Time]: 46.469ms ``` # Unit Tests for `Museum` Contract ## Usage ```sh yarn test:unit -f museum ``` ## Output *Note: the tests marked with `Todo` must be verified using simulation tests because they involve cross-contract calls (which can not be verified using unit tests).* ```txt [Describe]: museum initialization [Success]: ✔ creates a new museum with proper metadata [Success]: ✔ prevents double initialization [Success]: ✔ requires title not to be blank [Success]: ✔ requires a minimum balance [Describe]: Museum self-service methods [Success]: ✔ returns a list of owners [Success]: ✔ returns a list of memes [Success]: ✔ returns a count of memes [Success]: ✔ allows users to add / remove themselves as contributors [Todo]: allows whitelisted contributors to create a meme [Describe]: Museum owner methods [Success]: ✔ allows owners to whitelist a contributor [Success]: ✔ allows owners to remove a contributor [Success]: ✔ allows owners to add a new owner [Success]: ✔ allows owners to remove an owner [Todo]: allows owners to remove a meme [File]: src/museum/__tests__/index.unit.spec.ts [Groups]: 4 pass, 4 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 12 pass, 0 fail, 12 total [Time]: 29.181ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 4 count, 4 pass [Tests]: 12 pass, 0 fail, 12 total [Time]: 8846.571ms ✨ Done in 9.51s. ``` # The Meme Museum This repo is deprecated. Please use: https://github.com/NEAR-Edu/near-academy-contracts # Meme Contract **NOTE** If you try to call a method which requires a signature from a valid account, you will see this error: ```txt "error": "wasm execution failed with error: FunctionCallError(HostError(ProhibitedInView ..." ``` This will happen anytime you try using `near view ...` when you should be using `near call ...`. So it's important to pay close attention in the following examples as to which is being used, a `view` or a `call` (aka. "change") method. ---- ## deployment ```sh near dev-deploy ./build/release/meme.wasm ``` ## initialization `init(title: string, data: string, category: Category): void` ```sh # anyone can initialize meme (so this must be done by the museum at deploy-time) near call dev-1614603380541-7288163 init '{"title": "hello world", "data": "https://9gag.com/gag/ayMDG8Y", "category": 0}' --account_id dev-1614603380541-7288163 --amount 3 ``` ## view methods `get_meme(): Meme` ```sh # anyone can read meme metadata near view dev-1614603380541-7288163 get_meme ``` ```js { creator: 'dev-1614603380541-7288163', created_at: '1614603702927464728', vote_score: 4, total_donations: '0', title: 'hello world', data: 'https://9gag.com/gag/ayMDG8Y', category: 0 } ``` `get_recent_votes(): Array<Vote>` ```sh # anyone can request a list of recent votes near view dev-1614603380541-7288163 get_recent_votes ``` ```js [ { created_at: '1614603886399296553', value: 1, voter: 'dev-1614603380541-7288163' }, { created_at: '1614603988616406809', value: 1, voter: 'sherif.testnet' }, { created_at: '1614604214413823755', value: 2, voter: 'batch-dev-1614603380541-7288163' }, [length]: 3 ] ``` `get_vote_score(): i32` ```sh near view dev-1614603380541-7288163 get_vote_score ``` ```js 4 ``` `get_donations_total(): u128` ```sh near view dev-1614603380541-7288163 get_donations_total ``` ```js '5000000000000000000000000' ``` `get_recent_donations(): Array<Donation>` ```sh near view dev-1614603380541-7288163 get_recent_donations ``` ```js [ { amount: '5000000000000000000000000', donor: 'sherif.testnet', created_at: '1614604980292030188' }, [length]: 1 ] ``` ## change methods `vote(value: i8): void` ```sh # user votes for meme near call dev-1614603380541-7288163 vote '{"value": 1}' --account_id sherif.testnet ``` `batch_vote(value: i8, is_batch: bool = true): void` ```sh # only the meme contract can call this method near call dev-1614603380541-7288163 batch_vote '{"value": 2}' --account_id dev-1614603380541-7288163 ``` `add_comment(text: string): void` ```sh near call dev-1614603380541-7288163 add_comment '{"text":"i love this meme"}' --account_id sherif.testnet ``` `get_recent_comments(): Array<Comment>` ```sh near view dev-1614603380541-7288163 get_recent_comments ``` ```js [ { created_at: '1614604543670811624', author: 'sherif.testnet', text: 'i love this meme' }, [length]: 1 ] ``` `donate(): void` ```sh near call dev-1614603380541-7288163 donate --account_id sherif.testnet --amount 5 ``` `release_donations(account: AccountId): void` ```sh near call dev-1614603380541-7288163 release_donations '{"account":"sherif.testnet"}' --account_id dev-1614603380541-728816 ``` This method automatically calls `on_donations_released` which logs *"Donations were released"* # Museum Contract **NOTE** If you try to call a method which requires a signature from a valid account, you will see this error: ```txt "error": "wasm execution failed with error: FunctionCallError(HostError(ProhibitedInView ..." ``` This will happen anytime you try using `near view ...` when you should be using `near call ...`. So it's important to pay close attention in the following examples as to which is being used, a `view` or a `call` (aka. "change") method. ---- ## environment ```sh # contract source code export WASM_FILE=./build/release/museum.wasm # system accounts export CONTRACT_ACCOUNT=# NEAR account where the contract will live export MASTER_ACCOUNT=$CONTRACT_ACCOUNT # can be any NEAR account that controls CONTRACT_ACCOUNT # user accounts export OWNER_ACCOUNT=# NEAR account that will control the museum export CONTRIBUTOR_ACCOUNT=# NEAR account that will contribute memes # configuration metadata export MUSEUM_NAME="The Meme Museum" # a name for the museum itself, just metadata export ATTACHED_TOKENS=3 # minimum tokens to attach to the museum initialization method (for storage) export ATTACHED_GAS="300000000000000" # maximum allowable attached gas is 300Tgas (300 "teragas", 300 x 10^12) ``` ## deployment **Approach #1**: using `near dev-deploy` for developer convenience This contract can be deployed to a temporary development account that's automatically generated: ```sh near dev-deploy $WASM_FILE export CONTRACT_ACCOUNT=# the account that appears as a result of running this command ``` The result of executing the above command will be a temporary `dev-###-###` account and related `FullAccess` keys with the contract deployed (to this same account). **Approach #2**: using `near deploy` for more control Alternatively, the contract can be deployed to a specific account for which a `FullAccess` key is available. This account must be created and funded first. ```sh near create-account $CONTRACT_ACCOUNT --masterAccount $MASTER_ACCOUNT near deploy $WASM_FILE ``` This manual deployment method is the only way to deploy a contract to a specific account. It's important to consider initializing the contract in the same step. This is clarified below in the "initialization" section. ## initialization `init(name: string, owners: AccountId[]): void` **Approach #1**: initialize after `dev-deploy` After `near dev-deploy` we can initialize the contract ```sh # initialization method arguments # '{"name":"The Meme Museum", "owners": ["<owner-account-id>"]}' export INIT_METHOD_ARGS="'{\"name\":\"$MUSEUM_NAME\", \"owners\": [\"$OWNER_ACCOUNT\"]}'" # initialize contract near call $CONTRACT_ACCOUNT init $INIT_METHOD_ARGS --account_id $CONTRACT_ACCOUNT --amount $ATTACHED_TOKENS ``` **Approach #2**: deploy and initialize in a single step Or we can initialize at the same time as deploying. This is particularly useful for production deployments where an adversarial validator may try to front-run your contract initialization unless you bundle the `FunctionCall` action to `init()` as part of the transaction to `DeployContract`. ```sh # initialization method arguments # '{"name":"The Meme Museum", "owners": ["<owner-account-id>"]}' export INIT_METHOD_ARGS="'{\"name\":\"$MUSEUM_NAME\", \"owners\": [\"$OWNER_ACCOUNT\"]}'" # deploy AND initialize contract in a single step near deploy $CONTRACT_ACCOUNT $WASM_FILE --initFunction init --initArgs $INIT_METHOD_ARGS --account_id $CONTRACT_ACCOUNT --initDeposit $ATTACHED_TOKENS ``` ## view methods `get_museum(): Museum` ```sh near view $CONTRACT_ACCOUNT get_museum ``` ```js { created_at: '1614636541756865886', name: 'The Meme Museum' } ``` `get_owner_list(): AccountId[]` ```sh near view $CONTRACT_ACCOUNT get_owner_list ``` ```js [ '<owner-account-id>', [length]: 1 ] ``` `get_meme_list(): AccountId[]` ```sh near view $CONTRACT_ACCOUNT get_meme_list ``` ```js [ 'usain', [length]: 1 ] ``` `get_meme_count(): u32` ```sh near view $CONTRACT_ACCOUNT get_meme_count ``` ```js 1 ``` ## change methods ### contributor methods `add_myself_as_contributor(): void` ```sh near call $CONTRACT_ACCOUNT add_myself_as_contributor --account_id $CONTRIBUTOR_ACCOUNT ``` `remove_myself_as_contributor(): void` ```sh near call $CONTRACT_ACCOUNT remove_myself_as_contributor --account_id $CONTRIBUTOR_ACCOUNT ``` `add_meme(meme: AccountId, title: string, data: string, category: Category): void` ```sh near call $CONTRACT_ACCOUNT add_meme '{"meme":"usain", "title": "usain refrain","data":"https://9gag.com/gag/ayMDG8Y", "category": 0 }' --account_id $CONTRIBUTOR_ACCOUNT --amount $ATTACHED_TOKENS --gas $ATTACHED_GAS ``` `on_meme_created(meme: AccountId): void` This method is called automatically by `add_meme()` as a confirmation of meme account creation. ### owner methods `add_contributor(account: AccountId): void` ```sh # initialization method arguments # '{"account":"<contributor-account-id>"}' export METHOD_ARGS="'{\"account\":\"$CONTRIBUTOR_ACCOUNT\"}'" near call $CONTRACT_ACCOUNT add_contributor $METHOD_ARGS --account_id $OWNER_ACCOUNT ``` `remove_contributor(account: AccountId): void` ```sh near call $CONTRACT_ACCOUNT remove_contributor '{"account":"<contributor-account-id>"}' --account_id $OWNER_ACCOUNT ``` `add_owner(account: AccountId): void` ```sh near call $CONTRACT_ACCOUNT add_owner '{"account":"<new-owner-account-id>"}' --account_id $OWNER_ACCOUNT ``` `remove_owner(account: AccountId): void` ```sh near call $CONTRACT_ACCOUNT remove_owner '{"account":"<some-owner-account-id>"}' --account_id $OWNER_ACCOUNT ``` `remove_meme(meme: AccountId): void` ```sh near call $CONTRACT_ACCOUNT remove_meme '{"meme":"usain"}' --account_id $OWNER_ACCOUNT ``` `on_meme_removed(meme: AccountId): void` This method is called automatically by `remove_meme()` as a confirmation of meme account deletion.
iGotABadIdea_THE-VOTING-APP
.gitpod.yml README.md SECURITY.md | babel.config.js contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json compile.js package-lock.json package.json dist index.html logo-black.eab7a939.svg logo-white.7fec831f.svg src.61fc8ea7.css src.64fd6f3b.css src.e31bb0bc.css Header Section neardev dev-account.env shared-test-staging test.near.json shared-test test.near.json package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg components navbar navbar.css config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
DecentralHack Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli The Voting Game ================== **The Voting Game is a party game that uncovers the hilarious truth behind your friendships. Personal stories are often shared after a revealing vote.** <hr/> Our DApp (on NEAR) provides a client interface to party game that uncovers the hilarious truth behind your friendships and store their records permanently on the blockchain and retrieve it whenever needed. Along with this we also provide a B2B solution for clients who produce a huge amount of data which becomes difficult to manage very quickly. With The Voting Game, gameplay varies dramatically based on who you're playing with . We provide a safe encrypted and distributed storage and free solution so that clients can play it over again. Transparency is what we aim at. Preview =========== Home page of our Voting Game :- ![Screenshot (184)](https://user-images.githubusercontent.com/75828535/135623444-8cdec395-55ee-4527-8f1d-93ed965b122a.png) Sidebar to provides easy access to any section of the website:- ![Screenshot (185)](https://user-images.githubusercontent.com/75828535/135623456-270a9f6e-73ba-41b3-b118-794cb5c9f46a.png) List of available pools for voting :- ![Screenshot (186)](https://user-images.githubusercontent.com/75828535/135623459-3659828a-0e9f-43f3-bf96-bfd9dacc0a38.png) Here comes the interesting part,You can create your own poll by just filling some basic information :- ![Screenshot (187)](https://user-images.githubusercontent.com/75828535/135623461-1973f2bc-9a0c-4af5-868f-e221a698db99.png) Click on vote button to submit your response :- ![Screenshot (188)](https://user-images.githubusercontent.com/75828535/135623462-965d95c8-ed47-4409-b1e1-5ee03a73beea.png) After submission you can see the amount of votes given to each option :- ![Screenshot (189)](https://user-images.githubusercontent.com/75828535/135623465-3a697c39-2d9e-4655-a83e-375c08592ab5.png) This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `DecentralHack.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `DecentralHack.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account DecentralHack.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'DecentralHack.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
joe-rlo_ReadyLayerOnePodcastNFT_test
README.md market-contract Cargo.toml README.md build.sh src external.rs internal.rs lib.rs nft_callbacks.rs sale.rs sale_views.rs nft-contract Cargo.toml README.md build.sh src approval.rs enumeration.rs events.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs package.json
# Ready Layer One Welcome NFT Just a clone of the NEAR NFT tutorial ### Minting Token ```bash= near call nft.readylayerone.testnet nft_mint '{"token_id": "token-1", "metadata": {"title": "Ready Layer One Podcast Cover", "description": "Check out the Ready Layer One Podcast at https://anchor.fm/readylayerone A crypto and NEAR focused podcast.", "media": "http://readylayerone.s3.amazonaws.com/1.png"}, "receiver_id": "'$MAIN_ACCOUNT'"}' --accountId $MAIN_ACCOUNT --amount 0.1 ``` # TBD # TBD
g1ts_dApp-demo-on-NEAR
contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts models.ts tsconfig.json types.ts package.json frontend src assets css milligram.css styles.css img circle.svg cross.svg js app.js game_engine.js near config.js utils.js index.html board neardev dev-account.env package.json
michaelxaolin_learnto.near
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dist cjs decorator.js index.js mixin-tracking.js mixins.js proxy.js settings.js types.js util.js esm index.js index.min.js types decorator.d.ts index.d.ts mixin-tracking.d.ts mixins.d.ts proxy.d.ts settings.d.ts types.d.ts util.d.ts package.json type-check README.md lib check.js index.js parse-type.js package.json type-fest base.d.ts index.d.ts package.json readme.md source async-return-type.d.ts asyncify.d.ts basic.d.ts conditional-except.d.ts conditional-keys.d.ts conditional-pick.d.ts entries.d.ts entry.d.ts except.d.ts fixed-length-array.d.ts iterable-element.d.ts literal-union.d.ts merge-exclusive.d.ts merge.d.ts mutable.d.ts opaque.d.ts package-json.d.ts partial-deep.d.ts promisable.d.ts promise-value.d.ts readonly-deep.d.ts require-at-least-one.d.ts require-exactly-one.d.ts set-optional.d.ts set-required.d.ts set-return-type.d.ts stringified.d.ts tsconfig-json.d.ts union-to-intersection.d.ts utilities.d.ts value-of.d.ts ts41 camel-case.d.ts delimiter-case.d.ts index.d.ts kebab-case.d.ts pascal-case.d.ts snake-case.d.ts universal-url README.md browser.js index.js package.json uri-js README.md dist es5 uri.all.d.ts uri.all.js uri.all.min.d.ts uri.all.min.js esnext index.d.ts index.js regexps-iri.d.ts regexps-iri.js regexps-uri.d.ts regexps-uri.js schemes http.d.ts http.js https.d.ts https.js mailto.d.ts mailto.js urn-uuid.d.ts urn-uuid.js urn.d.ts urn.js ws.d.ts ws.js wss.d.ts wss.js uri.d.ts uri.js util.d.ts util.js package.json v8-compile-cache CHANGELOG.md README.md package.json v8-compile-cache.js visitor-as .github workflows test.yml README.md as index.d.ts index.js asconfig.json dist astBuilder.d.ts astBuilder.js base.d.ts base.js baseTransform.d.ts baseTransform.js decorator.d.ts decorator.js examples capitalize.d.ts capitalize.js exportAs.d.ts exportAs.js functionCallTransform.d.ts functionCallTransform.js includeBytesTransform.d.ts includeBytesTransform.js list.d.ts list.js index.d.ts index.js path.d.ts path.js simpleParser.d.ts simpleParser.js transformer.d.ts transformer.js utils.d.ts utils.js visitor.d.ts visitor.js package.json tsconfig.json webidl-conversions LICENSE.md README.md lib index.js package.json whatwg-url LICENSE.txt README.md lib URL-impl.js URL.js URLSearchParams-impl.js URLSearchParams.js infra.js public-api.js url-state-machine.js urlencoded.js utils.js package.json which-module CHANGELOG.md README.md index.js package.json which CHANGELOG.md README.md package.json which.js word-wrap README.md index.d.ts index.js package.json wrap-ansi index.js package.json readme.md wrappy README.md package.json wrappy.js y18n CHANGELOG.md README.md build lib cjs.js index.js platform-shims node.js package.json yallist README.md iterator.js package.json yallist.js yargs-parser CHANGELOG.md LICENSE.txt README.md browser.js build lib index.js string-utils.js tokenize-arg-string.js yargs-parser-types.js yargs-parser.js package.json yargs CHANGELOG.md README.md build lib argsert.js command.js completion-templates.js completion.js middleware.js parse-command.js typings common-types.js yargs-parser-types.js usage.js utils apply-extends.js is-promise.js levenshtein.js obj-filter.js process-argv.js set-blocking.js which-module.js validation.js yargs-factory.js yerror.js helpers index.js package.json locales be.json de.json en.json es.json fi.json fr.json hi.json hu.json id.json it.json ja.json ko.json nb.json nl.json nn.json pirate.json pl.json pt.json pt_BR.json ru.json th.json tr.json zh_CN.json zh_TW.json package.json package-lock.json package.json | features not yet implemented issues with the tests differences between PCRE and JS regex | | | copy-dev-account.js jest.config.js package.json src assets logo-black.svg logo-white.svg config.js global.css main.js utils.js tests unit Notification.spec.js SignedIn.spec.js SignedOut.spec.js
# eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 4.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) ESQuery is a library for querying the AST output by Esprima for patterns of syntax using a CSS style selector system. Check out the demo: [demo](https://estools.github.io/esquery/) The following selectors are supported: * AST node type: `ForStatement` * [wildcard](http://dev.w3.org/csswg/selectors4/#universal-selector): `*` * [attribute existence](http://dev.w3.org/csswg/selectors4/#attribute-selectors): `[attr]` * [attribute value](http://dev.w3.org/csswg/selectors4/#attribute-selectors): `[attr="foo"]` or `[attr=123]` * attribute regex: `[attr=/foo.*/]` or (with flags) `[attr=/foo.*/is]` * attribute conditions: `[attr!="foo"]`, `[attr>2]`, `[attr<3]`, `[attr>=2]`, or `[attr<=3]` * nested attribute: `[attr.level2="foo"]` * field: `FunctionDeclaration > Identifier.id` * [First](http://dev.w3.org/csswg/selectors4/#the-first-child-pseudo) or [last](http://dev.w3.org/csswg/selectors4/#the-last-child-pseudo) child: `:first-child` or `:last-child` * [nth-child](http://dev.w3.org/csswg/selectors4/#the-nth-child-pseudo) (no ax+b support): `:nth-child(2)` * [nth-last-child](http://dev.w3.org/csswg/selectors4/#the-nth-last-child-pseudo) (no ax+b support): `:nth-last-child(1)` * [descendant](http://dev.w3.org/csswg/selectors4/#descendant-combinators): `ancestor descendant` * [child](http://dev.w3.org/csswg/selectors4/#child-combinators): `parent > child` * [following sibling](http://dev.w3.org/csswg/selectors4/#general-sibling-combinators): `node ~ sibling` * [adjacent sibling](http://dev.w3.org/csswg/selectors4/#adjacent-sibling-combinators): `node + adjacent` * [negation](http://dev.w3.org/csswg/selectors4/#negation-pseudo): `:not(ForStatement)` * [has](https://drafts.csswg.org/selectors-4/#has-pseudo): `:has(ForStatement)` * [matches-any](http://dev.w3.org/csswg/selectors4/#matches): `:matches([attr] > :first-child, :last-child)` * [subject indicator](http://dev.w3.org/csswg/selectors4/#subject): `!IfStatement > [name="foo"]` * class of AST node: `:statement`, `:expression`, `:declaration`, `:function`, or `:pattern` [![Build Status](https://travis-ci.org/estools/esquery.png?branch=master)](https://travis-ci.org/estools/esquery) [![Build Status](https://travis-ci.org/isaacs/rimraf.svg?branch=master)](https://travis-ci.org/isaacs/rimraf) [![Dependency Status](https://david-dm.org/isaacs/rimraf.svg)](https://david-dm.org/isaacs/rimraf) [![devDependency Status](https://david-dm.org/isaacs/rimraf/dev-status.svg)](https://david-dm.org/isaacs/rimraf#info=devDependencies) The [UNIX command](http://en.wikipedia.org/wiki/Rm_(Unix)) `rm -rf` for node. Install with `npm install rimraf`, or just drop rimraf.js somewhere. ## API `rimraf(f, [opts], callback)` The first parameter will be interpreted as a globbing pattern for files. If you want to disable globbing you can do so with `opts.disableGlob` (defaults to `false`). This might be handy, for instance, if you have filenames that contain globbing wildcard characters. The callback will be called with an error if there is one. Certain errors are handled for you: * Windows: `EBUSY` and `ENOTEMPTY` - rimraf will back off a maximum of `opts.maxBusyTries` times before giving up, adding 100ms of wait between each attempt. The default `maxBusyTries` is 3. * `ENOENT` - If the file doesn't exist, rimraf will return successfully, since your desired outcome is already the case. * `EMFILE` - Since `readdir` requires opening a file descriptor, it's possible to hit `EMFILE` if too many file descriptors are in use. In the sync case, there's nothing to be done for this. But in the async case, rimraf will gradually back off with timeouts up to `opts.emfileWait` ms, which defaults to 1000. ## options * unlink, chmod, stat, lstat, rmdir, readdir, unlinkSync, chmodSync, statSync, lstatSync, rmdirSync, readdirSync In order to use a custom file system library, you can override specific fs functions on the options object. If any of these functions are present on the options object, then the supplied function will be used instead of the default fs method. Sync methods are only relevant for `rimraf.sync()`, of course. For example: ```javascript var myCustomFS = require('some-custom-fs') rimraf('some-thing', myCustomFS, callback) ``` * maxBusyTries If an `EBUSY`, `ENOTEMPTY`, or `EPERM` error code is encountered on Windows systems, then rimraf will retry with a linear backoff wait of 100ms longer on each try. The default maxBusyTries is 3. Only relevant for async usage. * emfileWait If an `EMFILE` error is encountered, then rimraf will retry repeatedly with a linear backoff of 1ms longer on each try, until the timeout counter hits this max. The default limit is 1000. If you repeatedly encounter `EMFILE` errors, then consider using [graceful-fs](http://npm.im/graceful-fs) in your program. Only relevant for async usage. * glob Set to `false` to disable [glob](http://npm.im/glob) pattern matching. Set to an object to pass options to the glob module. The default glob options are `{ nosort: true, silent: true }`. Glob version 6 is used in this module. Relevant for both sync and async usage. * disableGlob Set to any non-falsey value to disable globbing entirely. (Equivalent to setting `glob: false`.) ## rimraf.sync It can remove stuff synchronously, too. But that's not so good. Use the async API. It's better. ## CLI If installed with `npm install rimraf -g` it can be used as a global command `rimraf <path> [<path> ...]` which is useful for cross platform support. ## mkdirp If you need to create a directory recursively, check out [mkdirp](https://github.com/substack/node-mkdirp). binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(low: `number`, high: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows command prompt notes ##### CMD On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Example: ```cmd set DEBUG=* & node app.js ``` ##### PowerShell (VS Code default) PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Example: ```cmd $env:DEBUG='app';node app.js ``` Then, run the program to be debugged as usual. npm script example: ```js "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js", ``` ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Extend You can simply extend debugger ```js const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello ``` ## Set dynamically You can also enable debug dynamically by calling the `enable()` method : ```js let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test')); ``` print : ``` 1 false 2 true 3 false ``` Usage : `enable(namespaces)` `namespaces` can include modes separated by a colon and wildcards. Note that calling `enable()` completely overrides previously set DEBUG variable : ``` $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))' => false ``` `disable()` Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with. For example: ```js let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces); ``` Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical. ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # Visitor utilities for AssemblyScript Compiler transformers ## Example ### List Fields The transformer: ```ts import { ClassDeclaration, FieldDeclaration, MethodDeclaration, } from "../../as"; import { ClassDecorator, registerDecorator } from "../decorator"; import { toString } from "../utils"; class ListMembers extends ClassDecorator { visitFieldDeclaration(node: FieldDeclaration): void { if (!node.name) console.log(toString(node) + "\n"); const name = toString(node.name); const _type = toString(node.type!); this.stdout.write(name + ": " + _type + "\n"); } visitMethodDeclaration(node: MethodDeclaration): void { const name = toString(node.name); if (name == "constructor") { return; } const sig = toString(node.signature); this.stdout.write(name + ": " + sig + "\n"); } visitClassDeclaration(node: ClassDeclaration): void { this.visit(node.members); } get name(): string { return "list"; } } export = registerDecorator(new ListMembers()); ``` assembly/foo.ts: ```ts @list class Foo { a: u8; b: bool; i: i32; } ``` And then compile with `--transform` flag: ``` asc assembly/foo.ts --transform ./dist/examples/list --noEmit ``` Which prints the following to the console: ``` a: u8 b: bool i: i32 ``` # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # tr46.js > An implementation of the [Unicode TR46 specification](http://unicode.org/reports/tr46/). ## Installation [Node.js](http://nodejs.org) `>= 6` is required. To install, type this at the command line: ```shell npm install tr46 ``` ## API ### `toASCII(domainName[, options])` Converts a string of Unicode symbols to a case-folded Punycode string of ASCII symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`processingOption`](#processingOption) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) * [`verifyDNSLength`](#verifyDNSLength) ### `toUnicode(domainName[, options])` Converts a case-folded Punycode string of ASCII symbols to a string of Unicode symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) ## Options ### `checkBidi` Type: `Boolean` Default value: `false` When set to `true`, any bi-directional text within the input will be checked for validation. ### `checkHyphens` Type: `Boolean` Default value: `false` When set to `true`, the positions of any hyphen characters within the input will be checked for validation. ### `checkJoiners` Type: `Boolean` Default value: `false` When set to `true`, any word joiner characters within the input will be checked for validation. ### `processingOption` Type: `String` Default value: `"nontransitional"` When set to `"transitional"`, symbols within the input will be validated according to the older IDNA2003 protocol. When set to `"nontransitional"`, the current IDNA2008 protocol will be used. ### `useSTD3ASCIIRules` Type: `Boolean` Default value: `false` When set to `true`, input will be validated according to [STD3 Rules](http://unicode.org/reports/tr46/#STD3_Rules). ### `verifyDNSLength` Type: `Boolean` Default value: `false` When set to `true`, the length of each DNS label within the input will be checked for validation. # prelude.ls [![Build Status](https://travis-ci.org/gkz/prelude-ls.png?branch=master)](https://travis-ci.org/gkz/prelude-ls) is a functionally oriented utility library. It is powerful and flexible. Almost all of its functions are curried. It is written in, and is the recommended base library for, <a href="http://livescript.net">LiveScript</a>. See **[the prelude.ls site](http://preludels.com)** for examples, a reference, and more. You can install via npm `npm install prelude-ls` ### Development `make test` to test `make build` to build `lib` from `src` `make build-browser` to build browser versions semver(1) -- The semantic versioner for npm =========================================== ## Install ```bash npm install semver ```` ## Usage As a node module: ```js const semver = require('semver') semver.valid('1.2.3') // '1.2.3' semver.valid('a.b.c') // null semver.clean(' =v1.2.3 ') // '1.2.3' semver.satisfies('1.2.3', '1.x || >=2.5.0 || 5.0.0 - 7.2.3') // true semver.gt('1.2.3', '9.8.7') // false semver.lt('1.2.3', '9.8.7') // true semver.minVersion('>=1.0.0') // '1.0.0' semver.valid(semver.coerce('v2')) // '2.0.0' semver.valid(semver.coerce('42.6.7.9.3-alpha')) // '42.6.7' ``` You can also just load the module for the function that you care about, if you'd like to minimize your footprint. ```js // load the whole API at once in a single object const semver = require('semver') // or just load the bits you need // all of them listed here, just pick and choose what you want // classes const SemVer = require('semver/classes/semver') const Comparator = require('semver/classes/comparator') const Range = require('semver/classes/range') // functions for working with versions const semverParse = require('semver/functions/parse') const semverValid = require('semver/functions/valid') const semverClean = require('semver/functions/clean') const semverInc = require('semver/functions/inc') const semverDiff = require('semver/functions/diff') const semverMajor = require('semver/functions/major') const semverMinor = require('semver/functions/minor') const semverPatch = require('semver/functions/patch') const semverPrerelease = require('semver/functions/prerelease') const semverCompare = require('semver/functions/compare') const semverRcompare = require('semver/functions/rcompare') const semverCompareLoose = require('semver/functions/compare-loose') const semverCompareBuild = require('semver/functions/compare-build') const semverSort = require('semver/functions/sort') const semverRsort = require('semver/functions/rsort') // low-level comparators between versions const semverGt = require('semver/functions/gt') const semverLt = require('semver/functions/lt') const semverEq = require('semver/functions/eq') const semverNeq = require('semver/functions/neq') const semverGte = require('semver/functions/gte') const semverLte = require('semver/functions/lte') const semverCmp = require('semver/functions/cmp') const semverCoerce = require('semver/functions/coerce') // working with ranges const semverSatisfies = require('semver/functions/satisfies') const semverMaxSatisfying = require('semver/ranges/max-satisfying') const semverMinSatisfying = require('semver/ranges/min-satisfying') const semverToComparators = require('semver/ranges/to-comparators') const semverMinVersion = require('semver/ranges/min-version') const semverValidRange = require('semver/ranges/valid') const semverOutside = require('semver/ranges/outside') const semverGtr = require('semver/ranges/gtr') const semverLtr = require('semver/ranges/ltr') const semverIntersects = require('semver/ranges/intersects') const simplifyRange = require('semver/ranges/simplify') const rangeSubset = require('semver/ranges/subset') ``` As a command-line utility: ``` $ semver -h A JavaScript implementation of the https://semver.org/ specification Copyright Isaac Z. Schlueter Usage: semver [options] <version> [<version> [...]] Prints valid versions sorted by SemVer precedence Options: -r --range <range> Print versions that match the specified range. -i --increment [<level>] Increment a version by the specified level. Level can be one of: major, minor, patch, premajor, preminor, prepatch, or prerelease. Default level is 'patch'. Only one version may be specified. --preid <identifier> Identifier to be used to prefix premajor, preminor, prepatch or prerelease version increments. -l --loose Interpret versions and ranges loosely -p --include-prerelease Always include prerelease versions in range matching -c --coerce Coerce a string into SemVer if possible (does not imply --loose) --rtl Coerce version strings right to left --ltr Coerce version strings left to right (default) Program exits successfully if any valid version satisfies all supplied ranges, and prints all satisfying versions. If no satisfying versions are found, then exits failure. Versions are printed in ascending order, so supplying multiple versions to the utility will just sort them. ``` ## Versions A "version" is described by the `v2.0.0` specification found at <https://semver.org/>. A leading `"="` or `"v"` character is stripped off and ignored. ## Ranges A `version range` is a set of `comparators` which specify versions that satisfy the range. A `comparator` is composed of an `operator` and a `version`. The set of primitive `operators` is: * `<` Less than * `<=` Less than or equal to * `>` Greater than * `>=` Greater than or equal to * `=` Equal. If no operator is specified, then equality is assumed, so this operator is optional, but MAY be included. For example, the comparator `>=1.2.7` would match the versions `1.2.7`, `1.2.8`, `2.5.3`, and `1.3.9`, but not the versions `1.2.6` or `1.1.0`. Comparators can be joined by whitespace to form a `comparator set`, which is satisfied by the **intersection** of all of the comparators it includes. A range is composed of one or more comparator sets, joined by `||`. A version matches a range if and only if every comparator in at least one of the `||`-separated comparator sets is satisfied by the version. For example, the range `>=1.2.7 <1.3.0` would match the versions `1.2.7`, `1.2.8`, and `1.2.99`, but not the versions `1.2.6`, `1.3.0`, or `1.1.0`. The range `1.2.7 || >=1.2.9 <2.0.0` would match the versions `1.2.7`, `1.2.9`, and `1.4.6`, but not the versions `1.2.8` or `2.0.0`. ### Prerelease Tags If a version has a prerelease tag (for example, `1.2.3-alpha.3`) then it will only be allowed to satisfy comparator sets if at least one comparator with the same `[major, minor, patch]` tuple also has a prerelease tag. For example, the range `>1.2.3-alpha.3` would be allowed to match the version `1.2.3-alpha.7`, but it would *not* be satisfied by `3.4.5-alpha.9`, even though `3.4.5-alpha.9` is technically "greater than" `1.2.3-alpha.3` according to the SemVer sort rules. The version range only accepts prerelease tags on the `1.2.3` version. The version `3.4.5` *would* satisfy the range, because it does not have a prerelease flag, and `3.4.5` is greater than `1.2.3-alpha.7`. The purpose for this behavior is twofold. First, prerelease versions frequently are updated very quickly, and contain many breaking changes that are (by the author's design) not yet fit for public consumption. Therefore, by default, they are excluded from range matching semantics. Second, a user who has opted into using a prerelease version has clearly indicated the intent to use *that specific* set of alpha/beta/rc versions. By including a prerelease tag in the range, the user is indicating that they are aware of the risk. However, it is still not appropriate to assume that they have opted into taking a similar risk on the *next* set of prerelease versions. Note that this behavior can be suppressed (treating all prerelease versions as if they were normal versions, for the purpose of range matching) by setting the `includePrerelease` flag on the options object to any [functions](https://github.com/npm/node-semver#functions) that do range matching. #### Prerelease Identifiers The method `.inc` takes an additional `identifier` string argument that will append the value of the string as a prerelease identifier: ```javascript semver.inc('1.2.3', 'prerelease', 'beta') // '1.2.4-beta.0' ``` command-line example: ```bash $ semver 1.2.3 -i prerelease --preid beta 1.2.4-beta.0 ``` Which then can be used to increment further: ```bash $ semver 1.2.4-beta.0 -i prerelease 1.2.4-beta.1 ``` ### Advanced Range Syntax Advanced range syntax desugars to primitive comparators in deterministic ways. Advanced ranges may be combined in the same way as primitive comparators using white space or `||`. #### Hyphen Ranges `X.Y.Z - A.B.C` Specifies an inclusive set. * `1.2.3 - 2.3.4` := `>=1.2.3 <=2.3.4` If a partial version is provided as the first version in the inclusive range, then the missing pieces are replaced with zeroes. * `1.2 - 2.3.4` := `>=1.2.0 <=2.3.4` If a partial version is provided as the second version in the inclusive range, then all versions that start with the supplied parts of the tuple are accepted, but nothing that would be greater than the provided tuple parts. * `1.2.3 - 2.3` := `>=1.2.3 <2.4.0-0` * `1.2.3 - 2` := `>=1.2.3 <3.0.0-0` #### X-Ranges `1.2.x` `1.X` `1.2.*` `*` Any of `X`, `x`, or `*` may be used to "stand in" for one of the numeric values in the `[major, minor, patch]` tuple. * `*` := `>=0.0.0` (Any version satisfies) * `1.x` := `>=1.0.0 <2.0.0-0` (Matching major version) * `1.2.x` := `>=1.2.0 <1.3.0-0` (Matching major and minor versions) A partial version range is treated as an X-Range, so the special character is in fact optional. * `""` (empty string) := `*` := `>=0.0.0` * `1` := `1.x.x` := `>=1.0.0 <2.0.0-0` * `1.2` := `1.2.x` := `>=1.2.0 <1.3.0-0` #### Tilde Ranges `~1.2.3` `~1.2` `~1` Allows patch-level changes if a minor version is specified on the comparator. Allows minor-level changes if not. * `~1.2.3` := `>=1.2.3 <1.(2+1).0` := `>=1.2.3 <1.3.0-0` * `~1.2` := `>=1.2.0 <1.(2+1).0` := `>=1.2.0 <1.3.0-0` (Same as `1.2.x`) * `~1` := `>=1.0.0 <(1+1).0.0` := `>=1.0.0 <2.0.0-0` (Same as `1.x`) * `~0.2.3` := `>=0.2.3 <0.(2+1).0` := `>=0.2.3 <0.3.0-0` * `~0.2` := `>=0.2.0 <0.(2+1).0` := `>=0.2.0 <0.3.0-0` (Same as `0.2.x`) * `~0` := `>=0.0.0 <(0+1).0.0` := `>=0.0.0 <1.0.0-0` (Same as `0.x`) * `~1.2.3-beta.2` := `>=1.2.3-beta.2 <1.3.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. #### Caret Ranges `^1.2.3` `^0.2.5` `^0.0.4` Allows changes that do not modify the left-most non-zero element in the `[major, minor, patch]` tuple. In other words, this allows patch and minor updates for versions `1.0.0` and above, patch updates for versions `0.X >=0.1.0`, and *no* updates for versions `0.0.X`. Many authors treat a `0.x` version as if the `x` were the major "breaking-change" indicator. Caret ranges are ideal when an author may make breaking changes between `0.2.4` and `0.3.0` releases, which is a common practice. However, it presumes that there will *not* be breaking changes between `0.2.4` and `0.2.5`. It allows for changes that are presumed to be additive (but non-breaking), according to commonly observed practices. * `^1.2.3` := `>=1.2.3 <2.0.0-0` * `^0.2.3` := `>=0.2.3 <0.3.0-0` * `^0.0.3` := `>=0.0.3 <0.0.4-0` * `^1.2.3-beta.2` := `>=1.2.3-beta.2 <2.0.0-0` Note that prereleases in the `1.2.3` version will be allowed, if they are greater than or equal to `beta.2`. So, `1.2.3-beta.4` would be allowed, but `1.2.4-beta.2` would not, because it is a prerelease of a different `[major, minor, patch]` tuple. * `^0.0.3-beta` := `>=0.0.3-beta <0.0.4-0` Note that prereleases in the `0.0.3` version *only* will be allowed, if they are greater than or equal to `beta`. So, `0.0.3-pr.2` would be allowed. When parsing caret ranges, a missing `patch` value desugars to the number `0`, but will allow flexibility within that value, even if the major and minor versions are both `0`. * `^1.2.x` := `>=1.2.0 <2.0.0-0` * `^0.0.x` := `>=0.0.0 <0.1.0-0` * `^0.0` := `>=0.0.0 <0.1.0-0` A missing `minor` and `patch` values will desugar to zero, but also allow flexibility within those values, even if the major version is zero. * `^1.x` := `>=1.0.0 <2.0.0-0` * `^0.x` := `>=0.0.0 <1.0.0-0` ### Range Grammar Putting all this together, here is a Backus-Naur grammar for ranges, for the benefit of parser authors: ```bnf range-set ::= range ( logical-or range ) * logical-or ::= ( ' ' ) * '||' ( ' ' ) * range ::= hyphen | simple ( ' ' simple ) * | '' hyphen ::= partial ' - ' partial simple ::= primitive | partial | tilde | caret primitive ::= ( '<' | '>' | '>=' | '<=' | '=' ) partial partial ::= xr ( '.' xr ( '.' xr qualifier ? )? )? xr ::= 'x' | 'X' | '*' | nr nr ::= '0' | ['1'-'9'] ( ['0'-'9'] ) * tilde ::= '~' partial caret ::= '^' partial qualifier ::= ( '-' pre )? ( '+' build )? pre ::= parts build ::= parts parts ::= part ( '.' part ) * part ::= nr | [-0-9A-Za-z]+ ``` ## Functions All methods and classes take a final `options` object argument. All options in this object are `false` by default. The options supported are: - `loose` Be more forgiving about not-quite-valid semver strings. (Any resulting output will always be 100% strict compliant, of course.) For backwards compatibility reasons, if the `options` argument is a boolean value instead of an object, it is interpreted to be the `loose` param. - `includePrerelease` Set to suppress the [default behavior](https://github.com/npm/node-semver#prerelease-tags) of excluding prerelease tagged versions from ranges unless they are explicitly opted into. Strict-mode Comparators and Ranges will be strict about the SemVer strings that they parse. * `valid(v)`: Return the parsed version, or null if it's not valid. * `inc(v, release)`: Return the version incremented by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if it's not valid * `premajor` in one call will bump the version up to the next major version and down to a prerelease of that major version. `preminor`, and `prepatch` work the same way. * If called from a non-prerelease version, the `prerelease` will work the same as `prepatch`. It increments the patch version, then makes a prerelease. If the input version is already a prerelease it simply increments it. * `prerelease(v)`: Returns an array of prerelease components, or null if none exist. Example: `prerelease('1.2.3-alpha.1') -> ['alpha', 1]` * `major(v)`: Return the major version number. * `minor(v)`: Return the minor version number. * `patch(v)`: Return the patch version number. * `intersects(r1, r2, loose)`: Return true if the two supplied ranges or comparators intersect. * `parse(v)`: Attempt to parse a string as a semantic version, returning either a `SemVer` object or `null`. ### Comparison * `gt(v1, v2)`: `v1 > v2` * `gte(v1, v2)`: `v1 >= v2` * `lt(v1, v2)`: `v1 < v2` * `lte(v1, v2)`: `v1 <= v2` * `eq(v1, v2)`: `v1 == v2` This is true if they're logically equivalent, even if they're not the exact same string. You already know how to compare strings. * `neq(v1, v2)`: `v1 != v2` The opposite of `eq`. * `cmp(v1, comparator, v2)`: Pass in a comparison string, and it'll call the corresponding function above. `"==="` and `"!=="` do simple string comparison, but are included for completeness. Throws if an invalid comparison string is provided. * `compare(v1, v2)`: Return `0` if `v1 == v2`, or `1` if `v1` is greater, or `-1` if `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `rcompare(v1, v2)`: The reverse of compare. Sorts an array of versions in descending order when passed to `Array.sort()`. * `compareBuild(v1, v2)`: The same as `compare` but considers `build` when two versions are equal. Sorts in ascending order if passed to `Array.sort()`. `v2` is greater. Sorts in ascending order if passed to `Array.sort()`. * `diff(v1, v2)`: Returns difference between two versions by the release type (`major`, `premajor`, `minor`, `preminor`, `patch`, `prepatch`, or `prerelease`), or null if the versions are the same. ### Comparators * `intersects(comparator)`: Return true if the comparators intersect ### Ranges * `validRange(range)`: Return the valid range or null if it's not valid * `satisfies(version, range)`: Return true if the version satisfies the range. * `maxSatisfying(versions, range)`: Return the highest version in the list that satisfies the range, or `null` if none of them do. * `minSatisfying(versions, range)`: Return the lowest version in the list that satisfies the range, or `null` if none of them do. * `minVersion(range)`: Return the lowest version that can possibly match the given range. * `gtr(version, range)`: Return `true` if version is greater than all the versions possible in the range. * `ltr(version, range)`: Return `true` if version is less than all the versions possible in the range. * `outside(version, range, hilo)`: Return true if the version is outside the bounds of the range in either the high or low direction. The `hilo` argument must be either the string `'>'` or `'<'`. (This is the function called by `gtr` and `ltr`.) * `intersects(range)`: Return true if any of the ranges comparators intersect * `simplifyRange(versions, range)`: Return a "simplified" range that matches the same items in `versions` list as the range specified. Note that it does *not* guarantee that it would match the same versions in all cases, only for the set of versions provided. This is useful when generating ranges by joining together multiple versions with `||` programmatically, to provide the user with something a bit more ergonomic. If the provided range is shorter in string-length than the generated range, then that is returned. * `subset(subRange, superRange)`: Return `true` if the `subRange` range is entirely contained by the `superRange` range. Note that, since ranges may be non-contiguous, a version might not be greater than a range, less than a range, *or* satisfy a range! For example, the range `1.2 <1.2.9 || >2.0.0` would have a hole from `1.2.9` until `2.0.0`, so the version `1.2.10` would not be greater than the range (because `2.0.1` satisfies, which is higher), nor less than the range (since `1.2.8` satisfies, which is lower), and it also does not satisfy the range. If you want to know if a version satisfies or does not satisfy a range, use the `satisfies(version, range)` function. ### Coercion * `coerce(version, options)`: Coerces a string to semver if possible This aims to provide a very forgiving translation of a non-semver string to semver. It looks for the first digit in a string, and consumes all remaining characters which satisfy at least a partial semver (e.g., `1`, `1.2`, `1.2.3`) up to the max permitted length (256 characters). Longer versions are simply truncated (`4.6.3.9.2-alpha2` becomes `4.6.3`). All surrounding text is simply ignored (`v3.4 replaces v3.3.1` becomes `3.4.0`). Only text which lacks digits will fail coercion (`version one` is not valid). The maximum length for any semver component considered for coercion is 16 characters; longer components will be ignored (`10000000000000000.4.7.4` becomes `4.7.4`). The maximum value for any semver component is `Number.MAX_SAFE_INTEGER || (2**53 - 1)`; higher value components are invalid (`9999999999999999.4.7.4` is likely invalid). If the `options.rtl` flag is set, then `coerce` will return the right-most coercible tuple that does not share an ending index with a longer coercible tuple. For example, `1.2.3.4` will return `2.3.4` in rtl mode, not `4.0.0`. `1.2.3/4` will return `4.0.0`, because the `4` is not a part of any other overlapping SemVer tuple. ### Clean * `clean(version)`: Clean a string to be a valid semver if possible This will return a cleaned and trimmed semver version. If the provided version is not valid a null will be returned. This does not work for ranges. ex. * `s.clean(' = v 2.1.5foo')`: `null` * `s.clean(' = v 2.1.5foo', { loose: true })`: `'2.1.5-foo'` * `s.clean(' = v 2.1.5-foo')`: `null` * `s.clean(' = v 2.1.5-foo', { loose: true })`: `'2.1.5-foo'` * `s.clean('=v2.1.5')`: `'2.1.5'` * `s.clean(' =v2.1.5')`: `2.1.5` * `s.clean(' 2.1.5 ')`: `'2.1.5'` * `s.clean('~1.0.0')`: `null` ## Exported Modules <!-- TODO: Make sure that all of these items are documented (classes aren't, eg), and then pull the module name into the documentation for that specific thing. --> You may pull in just the part of this semver utility that you need, if you are sensitive to packing and tree-shaking concerns. The main `require('semver')` export uses getter functions to lazily load the parts of the API that are used. The following modules are available: * `require('semver')` * `require('semver/classes')` * `require('semver/classes/comparator')` * `require('semver/classes/range')` * `require('semver/classes/semver')` * `require('semver/functions/clean')` * `require('semver/functions/cmp')` * `require('semver/functions/coerce')` * `require('semver/functions/compare')` * `require('semver/functions/compare-build')` * `require('semver/functions/compare-loose')` * `require('semver/functions/diff')` * `require('semver/functions/eq')` * `require('semver/functions/gt')` * `require('semver/functions/gte')` * `require('semver/functions/inc')` * `require('semver/functions/lt')` * `require('semver/functions/lte')` * `require('semver/functions/major')` * `require('semver/functions/minor')` * `require('semver/functions/neq')` * `require('semver/functions/parse')` * `require('semver/functions/patch')` * `require('semver/functions/prerelease')` * `require('semver/functions/rcompare')` * `require('semver/functions/rsort')` * `require('semver/functions/satisfies')` * `require('semver/functions/sort')` * `require('semver/functions/valid')` * `require('semver/ranges/gtr')` * `require('semver/ranges/intersects')` * `require('semver/ranges/ltr')` * `require('semver/ranges/max-satisfying')` * `require('semver/ranges/min-satisfying')` * `require('semver/ranges/min-version')` * `require('semver/ranges/outside')` * `require('semver/ranges/to-comparators')` * `require('semver/ranges/valid')` # Web IDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [Web IDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js "use strict"; const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a Web IDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different Web IDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the Web IDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the Web IDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). Each method also accepts a second, optional, parameter for miscellaneous options. For conversion methods that throw errors, a string option `{ context }` may be provided to provide more information in the error message. (For example, `conversions["float"](NaN, { context: "Argument 1 of Interface's operation" })` will throw an error with message `"Argument 1 of Interface's operation is not a finite floating-point value."`) Specific conversions may also accept other options, the details of which can be found below. ## Conversions implemented Conversions for all of the basic types from the Web IDL specification are implemented: - [`any`](https://heycam.github.io/webidl/#es-any) - [`void`](https://heycam.github.io/webidl/#es-void) - [`boolean`](https://heycam.github.io/webidl/#es-boolean) - [Integer types](https://heycam.github.io/webidl/#es-integer-types), which can additionally be provided the boolean options `{ clamp, enforceRange }` as a second parameter - [`float`](https://heycam.github.io/webidl/#es-float), [`unrestricted float`](https://heycam.github.io/webidl/#es-unrestricted-float) - [`double`](https://heycam.github.io/webidl/#es-double), [`unrestricted double`](https://heycam.github.io/webidl/#es-unrestricted-double) - [`DOMString`](https://heycam.github.io/webidl/#es-DOMString), which can additionally be provided the boolean option `{ treatNullAsEmptyString }` as a second parameter - [`ByteString`](https://heycam.github.io/webidl/#es-ByteString), [`USVString`](https://heycam.github.io/webidl/#es-USVString) - [`object`](https://heycam.github.io/webidl/#es-object) - [`Error`](https://heycam.github.io/webidl/#es-Error) - [Buffer source types](https://heycam.github.io/webidl/#es-buffer-source-types) Additionally, for convenience, the following derived type definitions are implemented: - [`ArrayBufferView`](https://heycam.github.io/webidl/#ArrayBufferView) - [`BufferSource`](https://heycam.github.io/webidl/#BufferSource) - [`DOMTimeStamp`](https://heycam.github.io/webidl/#DOMTimeStamp) - [`Function`](https://heycam.github.io/webidl/#Function) - [`VoidFunction`](https://heycam.github.io/webidl/#VoidFunction) (although it will not censor the return type) Derived types, such as nullable types, promise types, sequences, records, etc. are not handled by this library. You may wish to investigate the [webidl2js](https://github.com/jsdom/webidl2js) project. ### A note on the `long long` types The `long long` and `unsigned long long` Web IDL types can hold values that cannot be stored in JavaScript numbers, so the conversion is imperfect. For example, converting the JavaScript number `18446744073709552000` to a Web IDL `long long` is supposed to produce the Web IDL value `-18446744073709551232`. Since we are representing our Web IDL values in JavaScript, we can't represent `-18446744073709551232`, so we instead the best we could do is `-18446744073709552000` as the output. This library actually doesn't even get that far. Producing those results would require doing accurate modular arithmetic on 64-bit intermediate values, but JavaScript does not make this easy. We could pull in a big-integer library as a dependency, but in lieu of that, we for now have decided to just produce inaccurate results if you pass in numbers that are not strictly between `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER`. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. Web IDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on Web IDL values, i.e. instances of Web IDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a Web IDL value of [Web IDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, Web IDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given Web IDL operation, how does that get converted into a Web IDL value? For example, a JavaScript `true` passed in the position of a Web IDL `boolean` argument becomes a Web IDL `true`. But, a JavaScript `true` passed in the position of a [Web IDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a Web IDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the Web IDL algorithms, they don't actually use Web IDL values, since those aren't "real" outside of specs. Instead, implementations apply the Web IDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting Web IDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of Web IDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given Web IDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ Web IDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ Web IDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a Web IDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't use this Seriously, why would you ever use this? You really shouldn't. Web IDL is … strange, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from Web IDL. In general, your JavaScript should not be trying to become more like Web IDL; if anything, we should fix Web IDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in Web IDL. Its main consumer is the [jsdom](https://github.com/tmpvar/jsdom) project. [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) ### Status: Work in progress Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # Acorn-JSX [![Build Status](https://travis-ci.org/acornjs/acorn-jsx.svg?branch=master)](https://travis-ci.org/acornjs/acorn-jsx) [![NPM version](https://img.shields.io/npm/v/acorn-jsx.svg)](https://www.npmjs.org/package/acorn-jsx) This is plugin for [Acorn](http://marijnhaverbeke.nl/acorn/) - a tiny, fast JavaScript parser, written completely in JavaScript. It was created as an experimental alternative, faster [React.js JSX](http://facebook.github.io/react/docs/jsx-in-depth.html) parser. Later, it replaced the [official parser](https://github.com/facebookarchive/esprima) and these days is used by many prominent development tools. ## Transpiler Please note that this tool only parses source code to JSX AST, which is useful for various language tools and services. If you want to transpile your code to regular ES5-compliant JavaScript with source map, check out [Babel](https://babeljs.io/) and [Buble](https://buble.surge.sh/) transpilers which use `acorn-jsx` under the hood. ## Usage Requiring this module provides you with an Acorn plugin that you can use like this: ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); acorn.Parser.extend(jsx()).parse("my(<jsx/>, 'code');"); ``` Note that official spec doesn't support mix of XML namespaces and object-style access in tag names (#27) like in `<namespace:Object.Property />`, so it was deprecated in `[email protected]`. If you still want to opt-in to support of such constructions, you can pass the following option: ```javascript acorn.Parser.extend(jsx({ allowNamespacedObjects: true })) ``` Also, since most apps use pure React transformer, a new option was introduced that allows to prohibit namespaces completely: ```javascript acorn.Parser.extend(jsx({ allowNamespaces: false })) ``` Note that by default `allowNamespaces` is enabled for spec compliancy. ## License This plugin is issued under the [MIT license](./LICENSE). # type-check [![Build Status](https://travis-ci.org/gkz/type-check.png?branch=master)](https://travis-ci.org/gkz/type-check) <a name="type-check" /> `type-check` is a library which allows you to check the types of JavaScript values at runtime with a Haskell like type syntax. It is great for checking external input, for testing, or even for adding a bit of safety to your internal code. It is a major component of [levn](https://github.com/gkz/levn). MIT license. Version 0.4.0. Check out the [demo](http://gkz.github.io/type-check/). For updates on `type-check`, [follow me on twitter](https://twitter.com/gkzahariev). npm install type-check ## Quick Examples ```js // Basic types: var typeCheck = require('type-check').typeCheck; typeCheck('Number', 1); // true typeCheck('Number', 'str'); // false typeCheck('Error', new Error); // true typeCheck('Undefined', undefined); // true // Comment typeCheck('count::Number', 1); // true // One type OR another type: typeCheck('Number | String', 2); // true typeCheck('Number | String', 'str'); // true // Wildcard, matches all types: typeCheck('*', 2) // true // Array, all elements of a single type: typeCheck('[Number]', [1, 2, 3]); // true typeCheck('[Number]', [1, 'str', 3]); // false // Tuples, or fixed length arrays with elements of different types: typeCheck('(String, Number)', ['str', 2]); // true typeCheck('(String, Number)', ['str']); // false typeCheck('(String, Number)', ['str', 2, 5]); // false // Object properties: typeCheck('{x: Number, y: Boolean}', {x: 2, y: false}); // true typeCheck('{x: Number, y: Boolean}', {x: 2}); // false typeCheck('{x: Number, y: Maybe Boolean}', {x: 2}); // true typeCheck('{x: Number, y: Boolean}', {x: 2, y: false, z: 3}); // false typeCheck('{x: Number, y: Boolean, ...}', {x: 2, y: false, z: 3}); // true // A particular type AND object properties: typeCheck('RegExp{source: String, ...}', /re/i); // true typeCheck('RegExp{source: String, ...}', {source: 're'}); // false // Custom types: var opt = {customTypes: {Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; }}}}; typeCheck('Even', 2, opt); // true // Nested: var type = '{a: (String, [Number], {y: Array, ...}), b: Error{message: String, ...}}' typeCheck(type, {a: ['hi', [1, 2, 3], {y: [1, 'ms']}], b: new Error('oh no')}); // true ``` Check out the [type syntax format](#syntax) and [guide](#guide). ## Usage `require('type-check');` returns an object that exposes four properties. `VERSION` is the current version of the library as a string. `typeCheck`, `parseType`, and `parsedTypeCheck` are functions. ```js // typeCheck(type, input, options); typeCheck('Number', 2); // true // parseType(type); var parsedType = parseType('Number'); // object // parsedTypeCheck(parsedType, input, options); parsedTypeCheck(parsedType, 2); // true ``` ### typeCheck(type, input, options) `typeCheck` checks a JavaScript value `input` against `type` written in the [type format](#type-format) (and taking account the optional `options`) and returns whether the `input` matches the `type`. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js typeCheck('Number', 2); // true ``` ### parseType(type) `parseType` parses string `type` written in the [type format](#type-format) into an object representing the parsed type. ##### arguments * type - `String` - the type written in the [type format](#type-format) which to parse ##### returns `Object` - an object in the parsed type format representing the parsed type ##### example ```js parseType('Number'); // [{type: 'Number'}] ``` ### parsedTypeCheck(parsedType, input, options) `parsedTypeCheck` checks a JavaScript value `input` against parsed `type` in the parsed type format (and taking account the optional `options`) and returns whether the `input` matches the `type`. Use this in conjunction with `parseType` if you are going to use a type more than once. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `*` - any JavaScript value, which is to be checked against the type * options - `Maybe Object` - an optional parameter specifying additional options, currently the only available option is specifying [custom types](#custom-types) ##### returns `Boolean` - whether the input matches the type ##### example ```js parsedTypeCheck([{type: 'Number'}], 2); // true var parsedType = parseType('String'); parsedTypeCheck(parsedType, 'str'); // true ``` <a name="type-format" /> ## Type Format ### Syntax White space is ignored. The root node is a __Types__. * __Identifier__ = `[\$\w]+` - a group of any lower or upper case letters, numbers, underscores, or dollar signs - eg. `String` * __Type__ = an `Identifier`, an `Identifier` followed by a `Structure`, just a `Structure`, or a wildcard `*` - eg. `String`, `Object{x: Number}`, `{x: Number}`, `Array{0: String, 1: Boolean, length: Number}`, `*` * __Types__ = optionally a comment (an `Identifier` followed by a `::`), optionally the identifier `Maybe`, one or more `Type`, separated by `|` - eg. `Number`, `String | Date`, `Maybe Number`, `Maybe Boolean | String` * __Structure__ = `Fields`, or a `Tuple`, or an `Array` - eg. `{x: Number}`, `(String, Number)`, `[Date]` * __Fields__ = a `{`, followed one or more `Field` separated by a comma `,` (trailing comma `,` is permitted), optionally an `...` (always preceded by a comma `,`), followed by a `}` - eg. `{x: Number, y: String}`, `{k: Function, ...}` * __Field__ = an `Identifier`, followed by a colon `:`, followed by `Types` - eg. `x: Date | String`, `y: Boolean` * __Tuple__ = a `(`, followed by one or more `Types` separated by a comma `,` (trailing comma `,` is permitted), followed by a `)` - eg `(Date)`, `(Number, Date)` * __Array__ = a `[` followed by exactly one `Types` followed by a `]` - eg. `[Boolean]`, `[Boolean | Null]` ### Guide `type-check` uses `Object.toString` to find out the basic type of a value. Specifically, ```js {}.toString.call(VALUE).slice(8, -1) {}.toString.call(true).slice(8, -1) // 'Boolean' ``` A basic type, eg. `Number`, uses this check. This is much more versatile than using `typeof` - for example, with `document`, `typeof` produces `'object'` which isn't that useful, and our technique produces `'HTMLDocument'`. You may check for multiple types by separating types with a `|`. The checker proceeds from left to right, and passes if the value is any of the types - eg. `String | Boolean` first checks if the value is a string, and then if it is a boolean. If it is none of those, then it returns false. Adding a `Maybe` in front of a list of multiple types is the same as also checking for `Null` and `Undefined` - eg. `Maybe String` is equivalent to `Undefined | Null | String`. You may add a comment to remind you of what the type is for by following an identifier with a `::` before a type (or multiple types). The comment is simply thrown out. The wildcard `*` matches all types. There are three types of structures for checking the contents of a value: 'fields', 'tuple', and 'array'. If used by itself, a 'fields' structure will pass with any type of object as long as it is an instance of `Object` and the properties pass - this allows for duck typing - eg. `{x: Boolean}`. To check if the properties pass, and the value is of a certain type, you can specify the type - eg. `Error{message: String}`. If you want to make a field optional, you can simply use `Maybe` - eg. `{x: Boolean, y: Maybe String}` will still pass if `y` is undefined (or null). If you don't care if the value has properties beyond what you have specified, you can use the 'etc' operator `...` - eg. `{x: Boolean, ...}` will match an object with an `x` property that is a boolean, and with zero or more other properties. For an array, you must specify one or more types (separated by `|`) - it will pass for something of any length as long as each element passes the types provided - eg. `[Number]`, `[Number | String]`. A tuple checks for a fixed number of elements, each of a potentially different type. Each element is separated by a comma - eg. `(String, Number)`. An array and tuple structure check that the value is of type `Array` by default, but if another type is specified, they will check for that instead - eg. `Int32Array[Number]`. You can use the wildcard `*` to search for any type at all. Check out the [type precedence](https://github.com/zaboco/type-precedence) library for type-check. ## Options Options is an object. It is an optional parameter to the `typeCheck` and `parsedTypeCheck` functions. The only current option is `customTypes`. <a name="custom-types" /> ### Custom Types __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function(x) { return x % 2 === 0; } } } }; typeCheck('Even', 2, options); // true typeCheck('Even', 3, options); // false ``` `customTypes` allows you to set up custom types for validation. The value of this is an object. The keys of the object are the types you will be matching. Each value of the object will be an object having a `typeOf` property - a string, and `validate` property - a function. The `typeOf` property is the type the value should be (optional - if not set only `validate` will be used), and `validate` is a function which should return true if the value is of that type. `validate` receives one parameter, which is the value that we are checking. ## Technical About `type-check` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It also uses the [prelude.ls](http://preludels.com/) library. # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` # word-wrap [![NPM version](https://img.shields.io/npm/v/word-wrap.svg?style=flat)](https://www.npmjs.com/package/word-wrap) [![NPM monthly downloads](https://img.shields.io/npm/dm/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![NPM total downloads](https://img.shields.io/npm/dt/word-wrap.svg?style=flat)](https://npmjs.org/package/word-wrap) [![Linux Build Status](https://img.shields.io/travis/jonschlinkert/word-wrap.svg?style=flat&label=Travis)](https://travis-ci.org/jonschlinkert/word-wrap) > Wrap words to a specified length. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save word-wrap ``` ## Usage ```js var wrap = require('word-wrap'); wrap('Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.'); ``` Results in: ``` Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. ``` ## Options ![image](https://cloud.githubusercontent.com/assets/383994/6543728/7a381c08-c4f6-11e4-8b7d-b6ba197569c9.png) ### options.width Type: `Number` Default: `50` The width of the text before wrapping to a new line. **Example:** ```js wrap(str, {width: 60}); ``` ### options.indent Type: `String` Default: `` (two spaces) The string to use at the beginning of each line. **Example:** ```js wrap(str, {indent: ' '}); ``` ### options.newline Type: `String` Default: `\n` The string to use at the end of each line. **Example:** ```js wrap(str, {newline: '\n\n'}); ``` ### options.escape Type: `function` Default: `function(str){return str;}` An escape function to run on each line after splitting them. **Example:** ```js var xmlescape = require('xml-escape'); wrap(str, { escape: function(string){ return xmlescape(string); } }); ``` ### options.trim Type: `Boolean` Default: `false` Trim trailing whitespace from the returned string. This option is included since `.trim()` would also strip the leading indentation from the first line. **Example:** ```js wrap(str, {trim: true}); ``` ### options.cut Type: `Boolean` Default: `false` Break a word between any two letters when the word is longer than the specified width. **Example:** ```js wrap(str, {cut: true}); ``` ## About ### Related projects * [common-words](https://www.npmjs.com/package/common-words): Updated list (JSON) of the 100 most common words in the English language. Useful for… [more](https://github.com/jonschlinkert/common-words) | [homepage](https://github.com/jonschlinkert/common-words "Updated list (JSON) of the 100 most common words in the English language. Useful for excluding these words from arrays.") * [shuffle-words](https://www.npmjs.com/package/shuffle-words): Shuffle the words in a string and optionally the letters in each word using the… [more](https://github.com/jonschlinkert/shuffle-words) | [homepage](https://github.com/jonschlinkert/shuffle-words "Shuffle the words in a string and optionally the letters in each word using the Fisher-Yates algorithm. Useful for creating test fixtures, benchmarking samples, etc.") * [unique-words](https://www.npmjs.com/package/unique-words): Return the unique words in a string or array. | [homepage](https://github.com/jonschlinkert/unique-words "Return the unique words in a string or array.") * [wordcount](https://www.npmjs.com/package/wordcount): Count the words in a string. Support for english, CJK and Cyrillic. | [homepage](https://github.com/jonschlinkert/wordcount "Count the words in a string. Support for english, CJK and Cyrillic.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Contributors | **Commits** | **Contributor** | | --- | --- | | 43 | [jonschlinkert](https://github.com/jonschlinkert) | | 2 | [lordvlad](https://github.com/lordvlad) | | 2 | [hildjj](https://github.com/hildjj) | | 1 | [danilosampaio](https://github.com/danilosampaio) | | 1 | [2fd](https://github.com/2fd) | | 1 | [toddself](https://github.com/toddself) | | 1 | [wolfgang42](https://github.com/wolfgang42) | | 1 | [zachhale](https://github.com/zachhale) | ### Building docs _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` ### Running tests Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](https://twitter.com/jonschlinkert) ### License Copyright © 2017, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.6.0, on June 02, 2017._ # Optionator <a name="optionator" /> Optionator is a JavaScript/Node.js option parsing and help generation library used by [eslint](http://eslint.org), [Grasp](http://graspjs.com), [LiveScript](http://livescript.net), [esmangle](https://github.com/estools/esmangle), [escodegen](https://github.com/estools/escodegen), and [many more](https://www.npmjs.com/browse/depended/optionator). For an online demo, check out the [Grasp online demo](http://www.graspjs.com/#demo). [About](#about) &middot; [Usage](#usage) &middot; [Settings Format](#settings-format) &middot; [Argument Format](#argument-format) ## Why? The problem with other option parsers, such as `yargs` or `minimist`, is they just accept all input, valid or not. With Optionator, if you mistype an option, it will give you an error (with a suggestion for what you meant). If you give the wrong type of argument for an option, it will give you an error rather than supplying the wrong input to your application. $ cmd --halp Invalid option '--halp' - perhaps you meant '--help'? $ cmd --count str Invalid value for option 'count' - expected type Int, received value: str. Other helpful features include reformatting the help text based on the size of the console, so that it fits even if the console is narrow, and accepting not just an array (eg. process.argv), but a string or object as well, making things like testing much easier. ## About Optionator uses [type-check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) behind the scenes to cast and verify input according the specified types. MIT license. Version 0.9.1 npm install optionator For updates on Optionator, [follow me on twitter](https://twitter.com/gkzahariev). Optionator is a Node.js module, but can be used in the browser as well if packed with webpack/browserify. ## Usage `require('optionator');` returns a function. It has one property, `VERSION`, the current version of the library as a string. This function is called with an object specifying your options and other information, see the [settings format section](#settings-format). This in turn returns an object with three properties, `parse`, `parseArgv`, `generateHelp`, and `generateHelpForOption`, which are all functions. ```js var optionator = require('optionator')({ prepend: 'Usage: cmd [options]', append: 'Version 1.0.0', options: [{ option: 'help', alias: 'h', type: 'Boolean', description: 'displays help' }, { option: 'count', alias: 'c', type: 'Int', description: 'number of things', example: 'cmd --count 2' }] }); var options = optionator.parseArgv(process.argv); if (options.help) { console.log(optionator.generateHelp()); } ... ``` ### parse(input, parseOptions) `parse` processes the `input` according to your settings, and returns an object with the results. ##### arguments * input - `[String] | Object | String` - the input you wish to parse * parseOptions - `{slice: Int}` - all options optional - `slice` specifies how much to slice away from the beginning if the input is an array or string - by default `0` for string, `2` for array (works with `process.argv`) ##### returns `Object` - the parsed options, each key is a camelCase version of the option name (specified in dash-case), and each value is the processed value for that option. Positional values are in an array under the `_` key. ##### example ```js parse(['node', 't.js', '--count', '2', 'positional']); // {count: 2, _: ['positional']} parse('--count 2 positional'); // {count: 2, _: ['positional']} parse({count: 2, _:['positional']}); // {count: 2, _: ['positional']} ``` ### parseArgv(input) `parseArgv` works exactly like `parse`, but only for array input and it slices off the first two elements. ##### arguments * input - `[String]` - the input you wish to parse ##### returns See "returns" section in "parse" ##### example ```js parseArgv(process.argv); ``` ### generateHelp(helpOptions) `generateHelp` produces help text based on your settings. ##### arguments * helpOptions - `{showHidden: Boolean, interpolate: Object}` - all options optional - `showHidden` specifies whether to show options with `hidden: true` specified, by default it is `false` - `interpolate` specify data to be interpolated in `prepend` and `append` text, `{{key}}` is the format - eg. `generateHelp({interpolate:{version: '0.4.2'}})`, will change this `append` text: `Version {{version}}` to `Version 0.4.2` ##### returns `String` - the generated help text ##### example ```js generateHelp(); /* "Usage: cmd [options] positional -h, --help displays help -c, --count Int number of things Version 1.0.0 "*/ ``` ### generateHelpForOption(optionName) `generateHelpForOption` produces expanded help text for the specified with `optionName` option. If an `example` was specified for the option, it will be displayed, and if a `longDescription` was specified, it will display that instead of the `description`. ##### arguments * optionName - `String` - the name of the option to display ##### returns `String` - the generated help text for the option ##### example ```js generateHelpForOption('count'); /* "-c, --count Int description: number of things example: cmd --count 2 "*/ ``` ## Settings Format When your `require('optionator')`, you get a function that takes in a settings object. This object has the type: { prepend: String, append: String, options: [{heading: String} | { option: String, alias: [String] | String, type: String, enum: [String], default: String, restPositional: Boolean, required: Boolean, overrideRequired: Boolean, dependsOn: [String] | String, concatRepeatedArrays: Boolean | (Boolean, Object), mergeRepeatedObjects: Boolean, description: String, longDescription: String, example: [String] | String }], helpStyle: { aliasSeparator: String, typeSeparator: String, descriptionSeparator: String, initialIndent: Int, secondaryIndent: Int, maxPadFactor: Number }, mutuallyExclusive: [[String | [String]]], concatRepeatedArrays: Boolean | (Boolean, Object), // deprecated, set in defaults object mergeRepeatedObjects: Boolean, // deprecated, set in defaults object positionalAnywhere: Boolean, typeAliases: Object, defaults: Object } All of the properties are optional (the `Maybe` has been excluded for brevities sake), except for having either `heading: String` or `option: String` in each object in the `options` array. ### Top Level Properties * `prepend` is an optional string to be placed before the options in the help text * `append` is an optional string to be placed after the options in the help text * `options` is a required array specifying your options and headings, the options and headings will be displayed in the order specified * `helpStyle` is an optional object which enables you to change the default appearance of some aspects of the help text * `mutuallyExclusive` is an optional array of arrays of either strings or arrays of strings. The top level array is a list of rules, each rule is a list of elements - each element can be either a string (the name of an option), or a list of strings (a group of option names) - there will be an error if more than one element is present * `concatRepeatedArrays` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `mergeRepeatedObjects` see description under the "Option Properties" heading - use at the top level is deprecated, if you want to set this for all options, use the `defaults` property * `positionalAnywhere` is an optional boolean (defaults to `true`) - when `true` it allows positional arguments anywhere, when `false`, all arguments after the first positional one are taken to be positional as well, even if they look like a flag. For example, with `positionalAnywhere: false`, the arguments `--flag --boom 12 --crack` would have two positional arguments: `12` and `--crack` * `typeAliases` is an optional object, it allows you to set aliases for types, eg. `{Path: 'String'}` would allow you to use the type `Path` as an alias for the type `String` * `defaults` is an optional object following the option properties format, which specifies default values for all options. A default will be overridden if manually set. For example, you can do `default: { type: "String" }` to set the default type of all options to `String`, and then override that default in an individual option by setting the `type` property #### Heading Properties * `heading` a required string, the name of the heading #### Option Properties * `option` the required name of the option - use dash-case, without the leading dashes * `alias` is an optional string or array of strings which specify any aliases for the option * `type` is a required string in the [type check](https://github.com/gkz/type-check) [format](https://github.com/gkz/type-check#type-format), this will be used to cast the inputted value and validate it * `enum` is an optional array of strings, each string will be parsed by [levn](https://github.com/gkz/levn) - the argument value must be one of the resulting values - each potential value must validate against the specified `type` * `default` is a optional string, which will be parsed by [levn](https://github.com/gkz/levn) and used as the default value if none is set - the value must validate against the specified `type` * `restPositional` is an optional boolean - if set to `true`, everything after the option will be taken to be a positional argument, even if it looks like a named argument * `required` is an optional boolean - if set to `true`, the option parsing will fail if the option is not defined * `overrideRequired` is a optional boolean - if set to `true` and the option is used, and there is another option which is required but not set, it will override the need for the required option and there will be no error - this is useful if you have required options and want to use `--help` or `--version` flags * `concatRepeatedArrays` is an optional boolean or tuple with boolean and options object (defaults to `false`) - when set to `true` and an option contains an array value and is repeated, the subsequent values for the flag will be appended rather than overwriting the original value - eg. option `g` of type `[String]`: `-g a -g b -g c,d` will result in `['a','b','c','d']` You can supply an options object by giving the following value: `[true, options]`. The one currently supported option is `oneValuePerFlag`, this only allows one array value per flag. This is useful if your potential values contain a comma. * `mergeRepeatedObjects` is an optional boolean (defaults to `false`) - when set to `true` and an option contains an object value and is repeated, the subsequent values for the flag will be merged rather than overwriting the original value - eg. option `g` of type `Object`: `-g a:1 -g b:2 -g c:3,d:4` will result in `{a: 1, b: 2, c: 3, d: 4}` * `dependsOn` is an optional string or array of strings - if simply a string (the name of another option), it will make sure that that other option is set, if an array of strings, depending on whether `'and'` or `'or'` is first, it will either check whether all (`['and', 'option-a', 'option-b']`), or at least one (`['or', 'option-a', 'option-b']`) other options are set * `description` is an optional string, which will be displayed next to the option in the help text * `longDescription` is an optional string, it will be displayed instead of the `description` when `generateHelpForOption` is used * `example` is an optional string or array of strings with example(s) for the option - these will be displayed when `generateHelpForOption` is used #### Help Style Properties * `aliasSeparator` is an optional string, separates multiple names from each other - default: ' ,' * `typeSeparator` is an optional string, separates the type from the names - default: ' ' * `descriptionSeparator` is an optional string , separates the description from the padded name and type - default: ' ' * `initialIndent` is an optional int - the amount of indent for options - default: 2 * `secondaryIndent` is an optional int - the amount of indent if wrapped fully (in addition to the initial indent) - default: 4 * `maxPadFactor` is an optional number - affects the default level of padding for the names/type, it is multiplied by the average of the length of the names/type - default: 1.5 ## Argument Format At the highest level there are two types of arguments: named, and positional. Name arguments of any length are prefixed with `--` (eg. `--go`), and those of one character may be prefixed with either `--` or `-` (eg. `-g`). There are two types of named arguments: boolean flags (eg. `--problemo`, `-p`) which take no value and result in a `true` if they are present, the falsey `undefined` if they are not present, or `false` if present and explicitly prefixed with `no` (eg. `--no-problemo`). Named arguments with values (eg. `--tseries 800`, `-t 800`) are the other type. If the option has a type `Boolean` it will automatically be made into a boolean flag. Any other type results in a named argument that takes a value. For more information about how to properly set types to get the value you want, take a look at the [type check](https://github.com/gkz/type-check) and [levn](https://github.com/gkz/levn) pages. You can group single character arguments that use a single `-`, however all except the last must be boolean flags (which take no value). The last may be a boolean flag, or an argument which takes a value - eg. `-ba 2` is equivalent to `-b -a 2`. Positional arguments are all those values which do not fall under the above - they can be anywhere, not just at the end. For example, in `cmd -b one -a 2 two` where `b` is a boolean flag, and `a` has the type `Number`, there are two positional arguments, `one` and `two`. Everything after an `--` is positional, even if it looks like a named argument. You may optionally use `=` to separate option names from values, for example: `--count=2`. If you specify the option `NUM`, then any argument using a single `-` followed by a number will be valid and will set the value of `NUM`. Eg. `-2` will be parsed into `NUM: 2`. If duplicate named arguments are present, the last one will be taken. ## Technical About `optionator` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [levn](https://github.com/gkz/levn) to cast arguments to their specified type, and uses [type-check](https://github.com/gkz/type-check) to validate values. It also uses the [prelude.ls](http://preludels.com/) library. # rechoir [![Build Status](https://secure.travis-ci.org/tkellen/js-rechoir.png)](http://travis-ci.org/tkellen/js-rechoir) > Require any supported file as a node module. [![NPM](https://nodei.co/npm/rechoir.png)](https://nodei.co/npm/rechoir/) ## What is it? This module, in conjunction with [interpret]-like objects can register any file type the npm ecosystem has a module loader for. This library is a dependency of [Liftoff]. ## API ### prepare(config, filepath, requireFrom) Look for a module loader associated with the provided file and attempt require it. If necessary, run any setup required to inject it into [require.extensions](http://nodejs.org/api/globals.html#globals_require_extensions). `config` An [interpret]-like configuration object. `filepath` A file whose type you'd like to register a module loader for. `requireFrom` An optional path to start searching for the module required to load the requested file. Defaults to the directory of `filepath`. If calling this method is successful (aka: it doesn't throw), you can now require files of the type you requested natively. An error with a `failures` property will be thrown if the module loader(s) configured for a given extension cannot be registered. If a loader is already registered, this will simply return `true`. **Note:** While rechoir will automatically load and register transpilers like `coffee-script`, you must provide a local installation. The transpilers are **not** bundled with this module. #### Usage ```js const config = require('interpret').extensions; const rechoir = require('rechoir'); rechoir.prepare(config, './test/fixtures/test.coffee'); rechoir.prepare(config, './test/fixtures/test.csv'); rechoir.prepare(config, './test/fixtures/test.toml'); console.log(require('./test/fixtures/test.coffee')); console.log(require('./test/fixtures/test.csv')); console.log(require('./test/fixtures/test.toml')); ``` [interpret]: http://github.com/tkellen/js-interpret [Liftoff]: http://github.com/tkellen/js-liftoff # has > Object.prototype.hasOwnProperty.call shortcut ## Installation ```sh npm install --save has ``` ## Usage ```js var has = require('has'); has({}, 'hasOwnProperty'); // false has(Object.prototype, 'hasOwnProperty'); // true ``` # is-core-module <sup>[![Version Badge][2]][1]</sup> [![github actions][actions-image]][actions-url] [![coverage][codecov-image]][codecov-url] [![dependency status][5]][6] [![dev dependency status][7]][8] [![License][license-image]][license-url] [![Downloads][downloads-image]][downloads-url] [![npm badge][11]][1] Is this specifier a node.js core module? Optionally provide a node version to check; defaults to the current node version. ## Example ```js var isCore = require('is-core-module'); var assert = require('assert'); assert(isCore('fs')); assert(!isCore('butts')); ``` ## Tests Clone the repo, `npm install`, and run `npm test` [1]: https://npmjs.org/package/is-core-module [2]: https://versionbadg.es/inspect-js/is-core-module.svg [5]: https://david-dm.org/inspect-js/is-core-module.svg [6]: https://david-dm.org/inspect-js/is-core-module [7]: https://david-dm.org/inspect-js/is-core-module/dev-status.svg [8]: https://david-dm.org/inspect-js/is-core-module#info=devDependencies [11]: https://nodei.co/npm/is-core-module.png?downloads=true&stars=true [license-image]: https://img.shields.io/npm/l/is-core-module.svg [license-url]: LICENSE [downloads-image]: https://img.shields.io/npm/dm/is-core-module.svg [downloads-url]: https://npm-stat.com/charts.html?package=is-core-module [codecov-image]: https://codecov.io/gh/inspect-js/is-core-module/branch/main/graphs/badge.svg [codecov-url]: https://app.codecov.io/gh/inspect-js/is-core-module/ [actions-image]: https://img.shields.io/endpoint?url=https://github-actions-badge-u3jn4tfpocch.runkit.sh/inspect-js/is-core-module [actions-url]: https://github.com/inspect-js/is-core-module/actions long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript var Long = require("long"); var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(longVal.toString()); ... ``` API --- ### Constructor * new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. Building -------- To build an UMD bundle to `dist/long.js`, run: ``` $> npm install $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` # Regular Expression Tokenizer Tokenizes strings that represent a regular expressions. [![Build Status](https://secure.travis-ci.org/fent/ret.js.svg)](http://travis-ci.org/fent/ret.js) [![Dependency Status](https://david-dm.org/fent/ret.js.svg)](https://david-dm.org/fent/ret.js) [![codecov](https://codecov.io/gh/fent/ret.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/ret.js) # Usage ```js var ret = require('ret'); var tokens = ret(/foo|bar/.source); ``` `tokens` will contain the following object ```js { "type": ret.types.ROOT "options": [ [ { "type": ret.types.CHAR, "value", 102 }, { "type": ret.types.CHAR, "value", 111 }, { "type": ret.types.CHAR, "value", 111 } ], [ { "type": ret.types.CHAR, "value", 98 }, { "type": ret.types.CHAR, "value", 97 }, { "type": ret.types.CHAR, "value", 114 } ] ] } ``` # Token Types `ret.types` is a collection of the various token types exported by ret. ### ROOT Only used in the root of the regexp. This is needed due to the posibility of the root containing a pipe `|` character. In that case, the token will have an `options` key that will be an array of arrays of tokens. If not, it will contain a `stack` key that is an array of tokens. ```js { "type": ret.types.ROOT, "stack": [token1, token2...], } ``` ```js { "type": ret.types.ROOT, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### GROUP Groups contain tokens that are inside of a parenthesis. If the group begins with `?` followed by another character, it's a special type of group. A ':' tells the group not to be remembered when `exec` is used. '=' means the previous token matches only if followed by this group, and '!' means the previous token matches only if NOT followed. Like root, it can contain an `options` key instead of `stack` if there is a pipe. ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "stack": [token1, token2...], } ``` ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### POSITION `\b`, `\B`, `^`, and `$` specify positions in the regexp. ```js { "type": ret.types.POSITION, "value": "^", } ``` ### SET Contains a key `set` specifying what tokens are allowed and a key `not` specifying if the set should be negated. A set can contain other sets, ranges, and characters. ```js { "type": ret.types.SET, "set": [token1, token2...], "not": false, } ``` ### RANGE Used in set tokens to specify a character range. `from` and `to` are character codes. ```js { "type": ret.types.RANGE, "from": 97, "to": 122, } ``` ### REPETITION ```js { "type": ret.types.REPETITION, "min": 0, "max": Infinity, "value": token, } ``` ### REFERENCE References a group token. `value` is 1-9. ```js { "type": ret.types.REFERENCE, "value": 1, } ``` ### CHAR Represents a single character token. `value` is the character code. This might seem a bit cluttering instead of concatenating characters together. But since repetition tokens only repeat the last token and not the last clause like the pipe, it's simpler to do it this way. ```js { "type": ret.types.CHAR, "value": 123, } ``` ## Errors ret.js will throw errors if given a string with an invalid regular expression. All possible errors are * Invalid group. When a group with an immediate `?` character is followed by an invalid character. It can only be followed by `!`, `=`, or `:`. Example: `/(?_abc)/` * Nothing to repeat. Thrown when a repetitional token is used as the first token in the current clause, as in right in the beginning of the regexp or group, or right after a pipe. Example: `/foo|?bar/`, `/{1,3}foo|bar/`, `/foo(+bar)/` * Unmatched ). A group was not opened, but was closed. Example: `/hello)2u/` * Unterminated group. A group was not closed. Example: `/(1(23)4/` * Unterminated character class. A custom character set was not closed. Example: `/[abc/` # Install npm install ret # Tests Tests are written with [vows](http://vowsjs.org/) ```bash npm test ``` # License MIT # URI.js URI.js is an [RFC 3986](http://www.ietf.org/rfc/rfc3986.txt) compliant, scheme extendable URI parsing/validating/resolving library for all JavaScript environments (browsers, Node.js, etc). It is also compliant with the IRI ([RFC 3987](http://www.ietf.org/rfc/rfc3987.txt)), IDNA ([RFC 5890](http://www.ietf.org/rfc/rfc5890.txt)), IPv6 Address ([RFC 5952](http://www.ietf.org/rfc/rfc5952.txt)), IPv6 Zone Identifier ([RFC 6874](http://www.ietf.org/rfc/rfc6874.txt)) specifications. URI.js has an extensive test suite, and works in all (Node.js, web) environments. It weighs in at 6.4kb (gzipped, 17kb deflated). ## API ### Parsing URI.parse("uri://user:[email protected]:123/one/two.three?q1=a1&q2=a2#body"); //returns: //{ // scheme : "uri", // userinfo : "user:pass", // host : "example.com", // port : 123, // path : "/one/two.three", // query : "q1=a1&q2=a2", // fragment : "body" //} ### Serializing URI.serialize({scheme : "http", host : "example.com", fragment : "footer"}) === "http://example.com/#footer" ### Resolving URI.resolve("uri://a/b/c/d?q", "../../g") === "uri://a/g" ### Normalizing URI.normalize("HTTP://ABC.com:80/%7Esmith/home.html") === "http://abc.com/~smith/home.html" ### Comparison URI.equal("example://a/b/c/%7Bfoo%7D", "eXAMPLE://a/./b/../b/%63/%7bfoo%7d") === true ### IP Support //IPv4 normalization URI.normalize("//192.068.001.000") === "//192.68.1.0" //IPv6 normalization URI.normalize("//[2001:0:0DB8::0:0001]") === "//[2001:0:db8::1]" //IPv6 zone identifier support URI.parse("//[2001:db8::7%25en1]"); //returns: //{ // host : "2001:db8::7%en1" //} ### IRI Support //convert IRI to URI URI.serialize(URI.parse("http://examplé.org/rosé")) === "http://xn--exampl-gva.org/ros%C3%A9" //convert URI to IRI URI.serialize(URI.parse("http://xn--exampl-gva.org/ros%C3%A9"), {iri:true}) === "http://examplé.org/rosé" ### Options All of the above functions can accept an additional options argument that is an object that can contain one or more of the following properties: * `scheme` (string) Indicates the scheme that the URI should be treated as, overriding the URI's normal scheme parsing behavior. * `reference` (string) If set to `"suffix"`, it indicates that the URI is in the suffix format, and the validator will use the option's `scheme` property to determine the URI's scheme. * `tolerant` (boolean, false) If set to `true`, the parser will relax URI resolving rules. * `absolutePath` (boolean, false) If set to `true`, the serializer will not resolve a relative `path` component. * `iri` (boolean, false) If set to `true`, the serializer will unescape non-ASCII characters as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `unicodeSupport` (boolean, false) If set to `true`, the parser will unescape non-ASCII characters in the parsed output as per [RFC 3987](http://www.ietf.org/rfc/rfc3987.txt). * `domainHost` (boolean, false) If set to `true`, the library will treat the `host` component as a domain name, and convert IDNs (International Domain Names) as per [RFC 5891](http://www.ietf.org/rfc/rfc5891.txt). ## Scheme Extendable URI.js supports inserting custom [scheme](http://en.wikipedia.org/wiki/URI_scheme) dependent processing rules. Currently, URI.js has built in support for the following schemes: * http \[[RFC 2616](http://www.ietf.org/rfc/rfc2616.txt)\] * https \[[RFC 2818](http://www.ietf.org/rfc/rfc2818.txt)\] * ws \[[RFC 6455](http://www.ietf.org/rfc/rfc6455.txt)\] * wss \[[RFC 6455](http://www.ietf.org/rfc/rfc6455.txt)\] * mailto \[[RFC 6068](http://www.ietf.org/rfc/rfc6068.txt)\] * urn \[[RFC 2141](http://www.ietf.org/rfc/rfc2141.txt)\] * urn:uuid \[[RFC 4122](http://www.ietf.org/rfc/rfc4122.txt)\] ### HTTP/HTTPS Support URI.equal("HTTP://ABC.COM:80", "http://abc.com/") === true URI.equal("https://abc.com", "HTTPS://ABC.COM:443/") === true ### WS/WSS Support URI.parse("wss://example.com/foo?bar=baz"); //returns: //{ // scheme : "wss", // host: "example.com", // resourceName: "/foo?bar=baz", // secure: true, //} URI.equal("WS://ABC.COM:80/chat#one", "ws://abc.com/chat") === true ### Mailto Support URI.parse("mailto:[email protected],[email protected]?subject=SUBSCRIBE&body=Sign%20me%20up!"); //returns: //{ // scheme : "mailto", // to : ["[email protected]", "[email protected]"], // subject : "SUBSCRIBE", // body : "Sign me up!" //} URI.serialize({ scheme : "mailto", to : ["[email protected]"], subject : "REMOVE", body : "Please remove me", headers : { cc : "[email protected]" } }) === "mailto:[email protected][email protected]&subject=REMOVE&body=Please%20remove%20me" ### URN Support URI.parse("urn:example:foo"); //returns: //{ // scheme : "urn", // nid : "example", // nss : "foo", //} #### URN UUID Support URI.parse("urn:uuid:f81d4fae-7dec-11d0-a765-00a0c91e6bf6"); //returns: //{ // scheme : "urn", // nid : "uuid", // uuid : "f81d4fae-7dec-11d0-a765-00a0c91e6bf6", //} ## Usage To load in a browser, use the following tag: <script type="text/javascript" src="uri-js/dist/es5/uri.all.min.js"></script> To load in a CommonJS/Module environment, first install with npm/yarn by running on the command line: npm install uri-js # OR yarn add uri-js Then, in your code, load it using: const URI = require("uri-js"); If you are writing your code in ES6+ (ESNEXT) or TypeScript, you would load it using: import * as URI from "uri-js"; Or you can load just what you need using named exports: import { parse, serialize, resolve, resolveComponents, normalize, equal, removeDotSegments, pctEncChar, pctDecChars, escapeComponent, unescapeComponent } from "uri-js"; ## Breaking changes ### Breaking changes from 3.x URN parsing has been completely changed to better align with the specification. Scheme is now always `urn`, but has two new properties: `nid` which contains the Namspace Identifier, and `nss` which contains the Namespace Specific String. The `nss` property will be removed by higher order scheme handlers, such as the UUID URN scheme handler. The UUID of a URN can now be found in the `uuid` property. ### Breaking changes from 2.x URI validation has been removed as it was slow, exposed a vulnerabilty, and was generally not useful. ### Breaking changes from 1.x The `errors` array on parsed components is now an `error` string. # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers # levn [![Build Status](https://travis-ci.org/gkz/levn.png)](https://travis-ci.org/gkz/levn) <a name="levn" /> __Light ECMAScript (JavaScript) Value Notation__ Levn is a library which allows you to parse a string into a JavaScript value based on an expected type. It is meant for short amounts of human entered data (eg. config files, command line arguments). Levn aims to concisely describe JavaScript values in text, and allow for the extraction and validation of those values. Levn uses [type-check](https://github.com/gkz/type-check) for its type format, and to validate the results. MIT license. Version 0.4.1. __How is this different than JSON?__ levn is meant to be written by humans only, is (due to the previous point) much more concise, can be validated against supplied types, has regex and date literals, and can easily be extended with custom types. On the other hand, it is probably slower and thus less efficient at transporting large amounts of data, which is fine since this is not its purpose. npm install levn For updates on levn, [follow me on twitter](https://twitter.com/gkzahariev). ## Quick Examples ```js var parse = require('levn').parse; parse('Number', '2'); // 2 parse('String', '2'); // '2' parse('String', 'levn'); // 'levn' parse('String', 'a b'); // 'a b' parse('Boolean', 'true'); // true parse('Date', '#2011-11-11#'); // (Date object) parse('Date', '2011-11-11'); // (Date object) parse('RegExp', '/[a-z]/gi'); // /[a-z]/gi parse('RegExp', 're'); // /re/ parse('Int', '2'); // 2 parse('Number | String', 'str'); // 'str' parse('Number | String', '2'); // 2 parse('[Number]', '[1,2,3]'); // [1,2,3] parse('(String, Boolean)', '(hi, false)'); // ['hi', false] parse('{a: String, b: Number}', '{a: str, b: 2}'); // {a: 'str', b: 2} // at the top level, you can ommit surrounding delimiters parse('[Number]', '1,2,3'); // [1,2,3] parse('(String, Boolean)', 'hi, false'); // ['hi', false] parse('{a: String, b: Number}', 'a: str, b: 2'); // {a: 'str', b: 2} // wildcard - auto choose type parse('*', '[hi,(null,[42]),{k: true}]'); // ['hi', [null, [42]], {k: true}] ``` ## Usage `require('levn');` returns an object that exposes three properties. `VERSION` is the current version of the library as a string. `parse` and `parsedTypeParse` are functions. ```js // parse(type, input, options); parse('[Number]', '1,2,3'); // [1, 2, 3] // parsedTypeParse(parsedType, input, options); var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ### parse(type, input, options) `parse` casts the string `input` into a JavaScript value according to the specified `type` in the [type format](https://github.com/gkz/type-check#type-format) (and taking account the optional `options`) and returns the resulting JavaScript value. ##### arguments * type - `String` - the type written in the [type format](https://github.com/gkz/type-check#type-format) which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js parse('[Number]', '1,2,3'); // [1, 2, 3] ``` ### parsedTypeParse(parsedType, input, options) `parsedTypeParse` casts the string `input` into a JavaScript value according to the specified `type` which has already been parsed (and taking account the optional `options`) and returns the resulting JavaScript value. You can parse a type using the [type-check](https://github.com/gkz/type-check) library's `parseType` function. ##### arguments * type - `Object` - the type in the parsed type format which to check against * input - `String` - the value written in the [levn format](#levn-format) * options - `Maybe Object` - an optional parameter specifying additional [options](#options) ##### returns `*` - the resulting JavaScript value ##### example ```js var parsedType = require('type-check').parseType('[Number]'); parsedTypeParse(parsedType, '1,2,3'); // [1, 2, 3] ``` ## Levn Format Levn can use the type information you provide to choose the appropriate value to produce from the input. For the same input, it will choose a different output value depending on the type provided. For example, `parse('Number', '2')` will produce the number `2`, but `parse('String', '2')` will produce the string `"2"`. If you do not provide type information, and simply use `*`, levn will parse the input according the unambiguous "explicit" mode, which we will now detail - you can also set the `explicit` option to true manually in the [options](#options). * `"string"`, `'string'` are parsed as a String, eg. `"a msg"` is `"a msg"` * `#date#` is parsed as a Date, eg. `#2011-11-11#` is `new Date('2011-11-11')` * `/regexp/flags` is parsed as a RegExp, eg. `/re/gi` is `/re/gi` * `undefined`, `null`, `NaN`, `true`, and `false` are all their JavaScript equivalents * `[element1, element2, etc]` is an Array, and the casting procedure is recursively applied to each element. Eg. `[1,2,3]` is `[1,2,3]`. * `(element1, element2, etc)` is an tuple, and the casting procedure is recursively applied to each element. Eg. `(1, a)` is `(1, a)` (is `[1, 'a']`). * `{key1: val1, key2: val2, ...}` is an Object, and the casting procedure is recursively applied to each property. Eg. `{a: 1, b: 2}` is `{a: 1, b: 2}`. * Any test which does not fall under the above, and which does not contain special characters (`[``]``(``)``{``}``:``,`) is a string, eg. `$12- blah` is `"$12- blah"`. If you do provide type information, you can make your input more concise as the program already has some information about what it expects. Please see the [type format](https://github.com/gkz/type-check#type-format) section of [type-check](https://github.com/gkz/type-check) for more information about how to specify types. There are some rules about what levn can do with the information: * If a String is expected, and only a String, all characters of the input (including any special ones) will become part of the output. Eg. `[({})]` is `"[({})]"`, and `"hi"` is `'"hi"'`. * If a Date is expected, the surrounding `#` can be omitted from date literals. Eg. `2011-11-11` is `new Date('2011-11-11')`. * If a RegExp is expected, no flags need to be specified, and the regex is not using any of the special characters,the opening and closing `/` can be omitted - this will have the affect of setting the source of the regex to the input. Eg. `regex` is `/regex/`. * If an Array is expected, and it is the root node (at the top level), the opening `[` and closing `]` can be omitted. Eg. `1,2,3` is `[1,2,3]`. * If a tuple is expected, and it is the root node (at the top level), the opening `(` and closing `)` can be omitted. Eg. `1, a` is `(1, a)` (is `[1, 'a']`). * If an Object is expected, and it is the root node (at the top level), the opening `{` and closing `}` can be omitted. Eg `a: 1, b: 2` is `{a: 1, b: 2}`. If you list multiple types (eg. `Number | String`), it will first attempt to cast to the first type and then validate - if the validation fails it will move on to the next type and so forth, left to right. You must be careful as some types will succeed with any input, such as String. Thus put String at the end of your list. In non-explicit mode, Date and RegExp will succeed with a large variety of input - also be careful with these and list them near the end if not last in your list. Whitespace between special characters and elements is inconsequential. ## Options Options is an object. It is an optional parameter to the `parse` and `parsedTypeParse` functions. ### Explicit A `Boolean`. By default it is `false`. __Example:__ ```js parse('RegExp', 're', {explicit: false}); // /re/ parse('RegExp', 're', {explicit: true}); // Error: ... does not type check... parse('RegExp | String', 're', {explicit: true}); // 're' ``` `explicit` sets whether to be in explicit mode or not. Using `*` automatically activates explicit mode. For more information, read the [levn format](#levn-format) section. ### customTypes An `Object`. Empty `{}` by default. __Example:__ ```js var options = { customTypes: { Even: { typeOf: 'Number', validate: function (x) { return x % 2 === 0; }, cast: function (x) { return {type: 'Just', value: parseInt(x)}; } } } } parse('Even', '2', options); // 2 parse('Even', '3', options); // Error: Value: "3" does not type check... ``` __Another Example:__ ```js function Person(name, age){ this.name = name; this.age = age; } var options = { customTypes: { Person: { typeOf: 'Object', validate: function (x) { x instanceof Person; }, cast: function (value, options, typesCast) { var name, age; if ({}.toString.call(value).slice(8, -1) !== 'Object') { return {type: 'Nothing'}; } name = typesCast(value.name, [{type: 'String'}], options); age = typesCast(value.age, [{type: 'Numger'}], options); return {type: 'Just', value: new Person(name, age)}; } } } parse('Person', '{name: Laura, age: 25}', options); // Person {name: 'Laura', age: 25} ``` `customTypes` is an object whose keys are the name of the types, and whose values are an object with three properties, `typeOf`, `validate`, and `cast`. For more information about `typeOf` and `validate`, please see the [custom types](https://github.com/gkz/type-check#custom-types) section of type-check. `cast` is a function which receives three arguments, the value under question, options, and the typesCast function. In `cast`, attempt to cast the value into the specified type. If you are successful, return an object in the format `{type: 'Just', value: CAST-VALUE}`, if you know it won't work, return `{type: 'Nothing'}`. You can use the `typesCast` function to cast any child values. Remember to pass `options` to it. In your function you can also check for `options.explicit` and act accordingly. ## Technical About `levn` is written in [LiveScript](http://livescript.net/) - a language that compiles to JavaScript. It uses [type-check](https://github.com/gkz/type-check) to both parse types and validate values. It also uses the [prelude.ls](http://preludels.com/) library. # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 66 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. iMurmurHash.js ============== An incremental implementation of the MurmurHash3 (32-bit) hashing algorithm for JavaScript based on [Gary Court's implementation](https://github.com/garycourt/murmurhash-js) with [kazuyukitanimura's modifications](https://github.com/kazuyukitanimura/murmurhash-js). This version works significantly faster than the non-incremental version if you need to hash many small strings into a single hash, since string concatenation (to build the single string to pass the non-incremental version) is fairly costly. In one case tested, using the incremental version was about 50% faster than concatenating 5-10 strings and then hashing. Installation ------------ To use iMurmurHash in the browser, [download the latest version](https://raw.github.com/jensyt/imurmurhash-js/master/imurmurhash.min.js) and include it as a script on your site. ```html <script type="text/javascript" src="/scripts/imurmurhash.min.js"></script> <script> // Your code here, access iMurmurHash using the global object MurmurHash3 </script> ``` --- To use iMurmurHash in Node.js, install the module using NPM: ```bash npm install imurmurhash ``` Then simply include it in your scripts: ```javascript MurmurHash3 = require('imurmurhash'); ``` Quick Example ------------- ```javascript // Create the initial hash var hashState = MurmurHash3('string'); // Incrementally add text hashState.hash('more strings'); hashState.hash('even more strings'); // All calls can be chained if desired hashState.hash('and').hash('some').hash('more'); // Get a result hashState.result(); // returns 0xe4ccfe6b ``` Functions --------- ### MurmurHash3 ([string], [seed]) Get a hash state object, optionally initialized with the given _string_ and _seed_. _Seed_ must be a positive integer if provided. Calling this function without the `new` keyword will return a cached state object that has been reset. This is safe to use as long as the object is only used from a single thread and no other hashes are created while operating on this one. If this constraint cannot be met, you can use `new` to create a new state object. For example: ```javascript // Use the cached object, calling the function again will return the same // object (but reset, so the current state would be lost) hashState = MurmurHash3(); ... // Create a new object that can be safely used however you wish. Calling the // function again will simply return a new state object, and no state loss // will occur, at the cost of creating more objects. hashState = new MurmurHash3(); ``` Both methods can be mixed however you like if you have different use cases. --- ### MurmurHash3.prototype.hash (string) Incrementally add _string_ to the hash. This can be called as many times as you want for the hash state object, including after a call to `result()`. Returns `this` so calls can be chained. --- ### MurmurHash3.prototype.result () Get the result of the hash as a 32-bit positive integer. This performs the tail and finalizer portions of the algorithm, but does not store the result in the state object. This means that it is perfectly safe to get results and then continue adding strings via `hash`. ```javascript // Do the whole string at once MurmurHash3('this is a test string').result(); // 0x70529328 // Do part of the string, get a result, then the other part var m = MurmurHash3('this is a'); m.result(); // 0xbfc4f834 m.hash(' test string').result(); // 0x70529328 (same as above) ``` --- ### MurmurHash3.prototype.reset ([seed]) Reset the state object for reuse, optionally using the given _seed_ (defaults to 0 like the constructor). Returns `this` so calls can be chained. --- License (MIT) ------------- Copyright (c) 2013 Gary Court, Jens Taylor Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Railroad-diagram Generator ========================== This is a small js library for generating railroad diagrams (like what [JSON.org](http://json.org) uses) using SVG. Railroad diagrams are a way of visually representing a grammar in a form that is more readable than using regular expressions or BNF. I think (though I haven't given it a lot of thought yet) that if it's easy to write a context-free grammar for the language, the corresponding railroad diagram will be easy as well. There are several railroad-diagram generators out there, but none of them had the visual appeal I wanted. [Here's an example of how they look!](http://www.xanthir.com/etc/railroad-diagrams/example.html) And [here's an online generator for you to play with and get SVG code from!](http://www.xanthir.com/etc/railroad-diagrams/generator.html) The library now exists in a Python port as well! See the information further down. Details ------- To use the library, just include the js and css files, and then call the Diagram() function. Its arguments are the components of the diagram (Diagram is a special form of Sequence). An alternative to Diagram() is ComplexDiagram() which is used to describe a complex type diagram. Components are either leaves or containers. The leaves: * Terminal(text) or a bare string - represents literal text * NonTerminal(text) - represents an instruction or another production * Comment(text) - a comment * Skip() - an empty line The containers: * Sequence(children) - like simple concatenation in a regex * Choice(index, children) - like | in a regex. The index argument specifies which child is the "normal" choice and should go in the middle * Optional(child, skip) - like ? in a regex. A shorthand for `Choice(1, [Skip(), child])`. If the optional `skip` parameter has the value `"skip"`, it instead puts the Skip() in the straight-line path, for when the "normal" behavior is to omit the item. * OneOrMore(child, repeat) - like + in a regex. The 'repeat' argument is optional, and specifies something that must go between the repetitions. * ZeroOrMore(child, repeat, skip) - like * in a regex. A shorthand for `Optional(OneOrMore(child, repeat))`. The optional `skip` parameter is identical to Optional(). For convenience, each component can be called with or without `new`. If called without `new`, the container components become n-ary; that is, you can say either `new Sequence([A, B])` or just `Sequence(A,B)`. After constructing a Diagram, call `.format(...padding)` on it, specifying 0-4 padding values (just like CSS) for some additional "breathing space" around the diagram (the paddings default to 20px). The result can either be `.toString()`'d for the markup, or `.toSVG()`'d for an `<svg>` element, which can then be immediately inserted to the document. As a convenience, Diagram also has an `.addTo(element)` method, which immediately converts it to SVG and appends it to the referenced element with default paddings. `element` defaults to `document.body`. Options ------- There are a few options you can tweak, at the bottom of the file. Just tweak either until the diagram looks like what you want. You can also change the CSS file - feel free to tweak to your heart's content. Note, though, that if you change the text sizes in the CSS, you'll have to go adjust the metrics for the leaf nodes as well. * VERTICAL_SEPARATION - sets the minimum amount of vertical separation between two items. Note that the stroke width isn't counted when computing the separation; this shouldn't be relevant unless you have a very small separation or very large stroke width. * ARC_RADIUS - the radius of the arcs used in the branching containers like Choice. This has a relatively large effect on the size of non-trivial diagrams. Both tight and loose values look good, depending on what you're going for. * DIAGRAM_CLASS - the class set on the root `<svg>` element of each diagram, for use in the CSS stylesheet. * STROKE_ODD_PIXEL_LENGTH - the default stylesheet uses odd pixel lengths for 'stroke'. Due to rasterization artifacts, they look best when the item has been translated half a pixel in both directions. If you change the styling to use a stroke with even pixel lengths, you'll want to set this variable to `false`. * INTERNAL_ALIGNMENT - when some branches of a container are narrower than others, this determines how they're aligned in the extra space. Defaults to "center", but can be set to "left" or "right". Caveats ------- At this early stage, the generator is feature-complete and works as intended, but still has several TODOs: * The font-sizes are hard-coded right now, and the font handling in general is very dumb - I'm just guessing at some metrics that are probably "good enough" rather than measuring things properly. Python Port ----------- In addition to the canonical JS version, the library now exists as a Python library as well. Using it is basically identical. The config variables are globals in the file, and so may be adjusted either manually or via tweaking from inside your program. The main difference from the JS port is how you extract the string from the Diagram. You'll find a `writeSvg(writerFunc)` method on `Diagram`, which takes a callback of one argument and passes it the string form of the diagram. For example, it can be used like `Diagram(...).writeSvg(sys.stdout.write)` to write to stdout. **Note**: the callback will be called multiple times as it builds up the string, not just once with the whole thing. If you need it all at once, consider something like a `StringIO` as an easy way to collect it into a single string. License ------- This document and all associated files in the github project are licensed under [CC0](http://creativecommons.org/publicdomain/zero/1.0/) ![](http://i.creativecommons.org/p/zero/1.0/80x15.png). This means you can reuse, remix, or otherwise appropriate this project for your own use **without restriction**. (The actual legal meaning can be found at the above link.) Don't ask me for permission to use any part of this project, **just use it**. I would appreciate attribution, but that is not required by the license. [![build status](https://secure.travis-ci.org/dankogai/js-base64.png)](http://travis-ci.org/dankogai/js-base64) # base64.js Yet another [Base64] transcoder. [Base64]: http://en.wikipedia.org/wiki/Base64 ## HEADS UP In version 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see below). And since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`. ## Install ```shell $ npm install --save js-base64 ``` ## Usage ### In Browser Locally… ```html <script src="base64.js"></script> ``` … or Directly from CDN. In which case you don't even need to install. ```html <script src="https://cdn.jsdelivr.net/npm/[email protected]/base64.min.js"></script> ``` This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`. ### As an ES6 Module locally… ```javascript import { Base64 } from 'js-base64'; ``` ```javascript // or if you prefer no Base64 namespace import { encode, decode } from 'js-base64'; ``` or even remotely. ```html <script type="module"> // note jsdelivr.net does not automatically minify .mjs import { Base64 } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ```html <script type="module"> // or if you prefer no Base64 namespace import { encode, decode } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ### node.js (commonjs) ```javascript const {Base64} = require('js-base64'); ``` Unlike the case above, the global context is no longer modified. You can also use [esm] to `import` instead of `require`. [esm]: https://github.com/standard-things/esm ```javascript require=require('esm')(module); import {Base64} from 'js-base64'; ``` ## SYNOPSIS ```javascript let latin = 'dankogai'; let utf8 = '小飼弾' let u8s = new Uint8Array([100,97,110,107,111,103,97,105]); Base64.encode(latin); // ZGFua29nYWk= Base64.encode(latin, true)); // ZGFua29nYWk skips padding Base64.encodeURI(latin)); // ZGFua29nYWk Base64.btoa(latin); // ZGFua29nYWk= Base64.btoa(utf8); // raises exception Base64.fromUint8Array(u8s); // ZGFua29nYWk= Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe Base64.encode(utf8); // 5bCP6aO85by+ Base64.encode(utf8, true) // 5bCP6aO85by- Base64.encodeURI(utf8); // 5bCP6aO85by- ``` ```javascript Base64.decode( 'ZGFua29nYWk=');// dankogai Base64.decode( 'ZGFua29nYWk'); // dankogai Base64.atob( 'ZGFua29nYWk=');// dankogai Base64.atob( '5bCP6aO85by+');// '小飼弾' which is nonsense Base64.toUint8Array('ZGFua29nYWk=');// u8s above Base64.decode( '5bCP6aO85by+');// 小飼弾 // note .decodeURI() is unnecessary since it accepts both flavors Base64.decode( '5bCP6aO85by-');// 小飼弾 ``` ```javascript Base64.isValid(0); // false: 0 is not string Base64.isValid(''); // true: a valid Base64-encoded empty byte Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd' Base64.isValid('Z A='); // true: whitespaces are okay Base64.isValid('ZA'); // true: padding ='s can be omitted Base64.isValid('++'); // true: can be non URL-safe Base64.isValid('--'); // true: or URL-safe Base64.isValid('+-'); // false: can't mix both ``` ### Built-in Extensions By default `Base64` leaves built-in prototypes untouched. But you can extend them as below. ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following 'dankogai'.toBase64(); // ZGFua29nYWk= '小飼弾'.toBase64(); // 5bCP6aO85by+ '小飼弾'.toBase64(true); // 5bCP6aO85by- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true) '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI() 'ZGFua29nYWk='.fromBase64(); // dankogai '5bCP6aO85by+'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.toUint8Array();// u8s above ``` ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following u8s.toBase64(); // 'ZGFua29nYWk=' u8s.toBase64URI(); // 'ZGFua29nYWk' u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI() ``` ```javascript // extend all at once Base64.extendBuiltins() ``` ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`) Suppose you have: ``` var pngBase64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="; ``` Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`.  Use `Base64.atob(pngBase64)` instead.  `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js).  The same rule applies to the opposite direction. Or even better, `Base64.toUint8Array(pngBase64)`. ### If you really, really need an ES5 version You can transpiles to an ES5 that runs on IE11. Do the following in your shell. ```shell $ make base64.es5.js ``` # [nearley](http://nearley.js.org) ↗️ [![JS.ORG](https://img.shields.io/badge/js.org-nearley-ffb400.svg?style=flat-square)](http://js.org) [![npm version](https://badge.fury.io/js/nearley.svg)](https://badge.fury.io/js/nearley) nearley is a simple, fast and powerful parsing toolkit. It consists of: 1. [A powerful, modular DSL for describing languages](https://nearley.js.org/docs/grammar) 2. [An efficient, lightweight Earley parser](https://nearley.js.org/docs/parser) 3. [Loads of tools, editor plug-ins, and other goodies!](https://nearley.js.org/docs/tooling) nearley is a **streaming** parser with support for catching **errors** gracefully and providing _all_ parsings for **ambiguous** grammars. It is compatible with a variety of **lexers** (we recommend [moo](http://github.com/tjvr/moo)). It comes with tools for creating **tests**, **railroad diagrams** and **fuzzers** from your grammars, and has support for a variety of editors and platforms. It works in both node and the browser. Unlike most other parser generators, nearley can handle *any* grammar you can define in BNF (and more!). In particular, while most existing JS parsers such as PEGjs and Jison choke on certain grammars (e.g. [left recursive ones](http://en.wikipedia.org/wiki/Left_recursion)), nearley handles them easily and efficiently by using the [Earley parsing algorithm](https://en.wikipedia.org/wiki/Earley_parser). nearley is used by a wide variety of projects: - [artificial intelligence](https://github.com/ChalmersGU-AI-course/shrdlite-course-project) and - [computational linguistics](https://wiki.eecs.yorku.ca/course_archive/2014-15/W/6339/useful_handouts) classes at universities; - [file format parsers](https://github.com/raymond-h/node-dmi); - [data-driven markup languages](https://github.com/idyll-lang/idyll-compiler); - [compilers for real-world programming languages](https://github.com/sizigi/lp5562); - and nearley itself! The nearley compiler is bootstrapped. nearley is an npm [staff pick](https://www.npmjs.com/package/npm-collection-staff-picks). ## Documentation Please visit our website https://nearley.js.org to get started! You will find a tutorial, detailed reference documents, and links to several real-world examples to get inspired. ## Contributing Please read [this document](.github/CONTRIBUTING.md) *before* working on nearley. If you are interested in contributing but unsure where to start, take a look at the issues labeled "up for grabs" on the issue tracker, or message a maintainer (@kach or @tjvr on Github). nearley is MIT licensed. A big thanks to Nathan Dinsmore for teaching me how to Earley, Aria Stewart for helping structure nearley into a mature module, and Robin Windels for bootstrapping the grammar. Additionally, Jacob Edelman wrote an experimental JavaScript parser with nearley and contributed ideas for EBNF support. Joshua T. Corbin refactored the compiler to be much, much prettier. Bojidar Marinov implemented postprocessors-in-other-languages. Shachar Itzhaky fixed a subtle bug with nullables. ## Citing nearley If you are citing nearley in academic work, please use the following BibTeX entry. ```bibtex @misc{nearley, author = "Kartik Chandra and Tim Radvan", title = "{nearley}: a parsing toolkit for {JavaScript}", year = {2014}, doi = {10.5281/zenodo.3897993}, url = {https://github.com/kach/nearley} } ``` The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) ## Timezone support In order to provide support for timezones, without relying on the JavaScript host or any other time-zone aware environment, this library makes use of teh IANA Timezone Database directly: https://www.iana.org/time-zones The database files are parsed by the scripts in this folder, which emit AssemblyScript code which is used to process the various rules at runtime. # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## Security contact information To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # ansi-colors [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=W8YFZ425KND68) [![NPM version](https://img.shields.io/npm/v/ansi-colors.svg?style=flat)](https://www.npmjs.com/package/ansi-colors) [![NPM monthly downloads](https://img.shields.io/npm/dm/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![NPM total downloads](https://img.shields.io/npm/dt/ansi-colors.svg?style=flat)](https://npmjs.org/package/ansi-colors) [![Linux Build Status](https://img.shields.io/travis/doowb/ansi-colors.svg?style=flat&label=Travis)](https://travis-ci.org/doowb/ansi-colors) > Easily add ANSI colors to your text and symbols in the terminal. A faster drop-in replacement for chalk, kleur and turbocolor (without the dependencies and rendering bugs). Please consider following this project's author, [Brian Woodward](https://github.com/doowb), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save ansi-colors ``` ![image](https://user-images.githubusercontent.com/383994/39635445-8a98a3a6-4f8b-11e8-89c1-068c45d4fff8.png) ## Why use this? ansi-colors is _the fastest Node.js library for terminal styling_. A more performant drop-in replacement for chalk, with no dependencies. * _Blazing fast_ - Fastest terminal styling library in node.js, 10-20x faster than chalk! * _Drop-in replacement_ for [chalk](https://github.com/chalk/chalk). * _No dependencies_ (Chalk has 7 dependencies in its tree!) * _Safe_ - Does not modify the `String.prototype` like [colors](https://github.com/Marak/colors.js). * Supports [nested colors](#nested-colors), **and does not have the [nested styling bug](#nested-styling-bug) that is present in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur)**. * Supports [chained colors](#chained-colors). * [Toggle color support](#toggle-color-support) on or off. ## Usage ```js const c = require('ansi-colors'); console.log(c.red('This is a red string!')); console.log(c.green('This is a red string!')); console.log(c.cyan('This is a cyan string!')); console.log(c.yellow('This is a yellow string!')); ``` ![image](https://user-images.githubusercontent.com/383994/39653848-a38e67da-4fc0-11e8-89ae-98c65ebe9dcf.png) ## Chained colors ```js console.log(c.bold.red('this is a bold red message')); console.log(c.bold.yellow.italic('this is a bold yellow italicized message')); console.log(c.green.bold.underline('this is a bold green underlined message')); ``` ![image](https://user-images.githubusercontent.com/383994/39635780-7617246a-4f8c-11e8-89e9-05216cc54e38.png) ## Nested colors ```js console.log(c.yellow(`foo ${c.red.bold('red')} bar ${c.cyan('cyan')} baz`)); ``` ![image](https://user-images.githubusercontent.com/383994/39635817-8ed93d44-4f8c-11e8-8afd-8c3ea35f5fbe.png) ### Nested styling bug `ansi-colors` does not have the nested styling bug found in [colorette](https://github.com/jorgebucaran/colorette), [chalk](https://github.com/chalk/chalk), and [kleur](https://github.com/lukeed/kleur). ```js const { bold, red } = require('ansi-styles'); console.log(bold(`foo ${red.dim('bar')} baz`)); const colorette = require('colorette'); console.log(colorette.bold(`foo ${colorette.red(colorette.dim('bar'))} baz`)); const kleur = require('kleur'); console.log(kleur.bold(`foo ${kleur.red.dim('bar')} baz`)); const chalk = require('chalk'); console.log(chalk.bold(`foo ${chalk.red.dim('bar')} baz`)); ``` **Results in the following** (sans icons and labels) ![image](https://user-images.githubusercontent.com/383994/47280326-d2ee0580-d5a3-11e8-9611-ea6010f0a253.png) ## Toggle color support Easily enable/disable colors. ```js const c = require('ansi-colors'); // disable colors manually c.enabled = false; // or use a library to automatically detect support c.enabled = require('color-support').hasBasic; console.log(c.red('I will only be colored red if the terminal supports colors')); ``` ## Strip ANSI codes Use the `.unstyle` method to strip ANSI codes from a string. ```js console.log(c.unstyle(c.blue.bold('foo bar baz'))); //=> 'foo bar baz' ``` ## Available styles **Note** that bright and bright-background colors are not always supported. | Colors | Background Colors | Bright Colors | Bright Background Colors | | ------- | ----------------- | ------------- | ------------------------ | | black | bgBlack | blackBright | bgBlackBright | | red | bgRed | redBright | bgRedBright | | green | bgGreen | greenBright | bgGreenBright | | yellow | bgYellow | yellowBright | bgYellowBright | | blue | bgBlue | blueBright | bgBlueBright | | magenta | bgMagenta | magentaBright | bgMagentaBright | | cyan | bgCyan | cyanBright | bgCyanBright | | white | bgWhite | whiteBright | bgWhiteBright | | gray | | | | | grey | | | | _(`gray` is the U.S. spelling, `grey` is more commonly used in the Canada and U.K.)_ ### Style modifiers * dim * **bold** * hidden * _italic_ * underline * inverse * ~~strikethrough~~ * reset ## Aliases Create custom aliases for styles. ```js const colors = require('ansi-colors'); colors.alias('primary', colors.yellow); colors.alias('secondary', colors.bold); console.log(colors.primary.secondary('Foo')); ``` ## Themes A theme is an object of custom aliases. ```js const colors = require('ansi-colors'); colors.theme({ danger: colors.red, dark: colors.dim.gray, disabled: colors.gray, em: colors.italic, heading: colors.bold.underline, info: colors.cyan, muted: colors.dim, primary: colors.blue, strong: colors.bold, success: colors.green, underline: colors.underline, warning: colors.yellow }); // Now, we can use our custom styles alongside the built-in styles! console.log(colors.danger.strong.em('Error!')); console.log(colors.warning('Heads up!')); console.log(colors.info('Did you know...')); console.log(colors.success.bold('It worked!')); ``` ## Performance **Libraries tested** * ansi-colors v3.0.4 * chalk v2.4.1 ### Mac > MacBook Pro, Intel Core i7, 2.3 GHz, 16 GB. **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.915ms` * chalk - `12.437ms` **Benchmarks** ``` # All Colors ansi-colors x 173,851 ops/sec ±0.42% (91 runs sampled) chalk x 9,944 ops/sec ±2.53% (81 runs sampled))) # Chained colors ansi-colors x 20,791 ops/sec ±0.60% (88 runs sampled) chalk x 2,111 ops/sec ±2.34% (83 runs sampled) # Nested colors ansi-colors x 59,304 ops/sec ±0.98% (92 runs sampled) chalk x 4,590 ops/sec ±2.08% (82 runs sampled) ``` ### Windows > Windows 10, Intel Core i7-7700k CPU @ 4.2 GHz, 32 GB **Load time** Time it takes to load the first time `require()` is called: * ansi-colors - `1.494ms` * chalk - `11.523ms` **Benchmarks** ``` # All Colors ansi-colors x 193,088 ops/sec ±0.51% (95 runs sampled)) chalk x 9,612 ops/sec ±3.31% (77 runs sampled))) # Chained colors ansi-colors x 26,093 ops/sec ±1.13% (94 runs sampled) chalk x 2,267 ops/sec ±2.88% (80 runs sampled)) # Nested colors ansi-colors x 67,747 ops/sec ±0.49% (93 runs sampled) chalk x 4,446 ops/sec ±3.01% (82 runs sampled)) ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [ansi-wrap](https://www.npmjs.com/package/ansi-wrap): Create ansi colors by passing the open and close codes. | [homepage](https://github.com/jonschlinkert/ansi-wrap "Create ansi colors by passing the open and close codes.") * [strip-color](https://www.npmjs.com/package/strip-color): Strip ANSI color codes from a string. No dependencies. | [homepage](https://github.com/jonschlinkert/strip-color "Strip ANSI color codes from a string. No dependencies.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 48 | [jonschlinkert](https://github.com/jonschlinkert) | | 42 | [doowb](https://github.com/doowb) | | 6 | [lukeed](https://github.com/lukeed) | | 2 | [Silic0nS0ldier](https://github.com/Silic0nS0ldier) | | 1 | [dwieeb](https://github.com/dwieeb) | | 1 | [jorgebucaran](https://github.com/jorgebucaran) | | 1 | [madhavarshney](https://github.com/madhavarshney) | | 1 | [chapterjason](https://github.com/chapterjason) | ### Author **Brian Woodward** * [GitHub Profile](https://github.com/doowb) * [Twitter Profile](https://twitter.com/doowb) * [LinkedIn Profile](https://linkedin.com/in/woodwardbrian) ### License Copyright © 2019, [Brian Woodward](https://github.com/doowb). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on July 01, 2019._ ### esutils [![Build Status](https://secure.travis-ci.org/estools/esutils.svg)](http://travis-ci.org/estools/esutils) esutils ([esutils](http://github.com/estools/esutils)) is utility box for ECMAScript language tools. ### API ### ast #### ast.isExpression(node) Returns true if `node` is an Expression as defined in ECMA262 edition 5.1 section [11](https://es5.github.io/#x11). #### ast.isStatement(node) Returns true if `node` is a Statement as defined in ECMA262 edition 5.1 section [12](https://es5.github.io/#x12). #### ast.isIterationStatement(node) Returns true if `node` is an IterationStatement as defined in ECMA262 edition 5.1 section [12.6](https://es5.github.io/#x12.6). #### ast.isSourceElement(node) Returns true if `node` is a SourceElement as defined in ECMA262 edition 5.1 section [14](https://es5.github.io/#x14). #### ast.trailingStatement(node) Returns `Statement?` if `node` has trailing `Statement`. ```js if (cond) consequent; ``` When taking this `IfStatement`, returns `consequent;` statement. #### ast.isProblematicIfStatement(node) Returns true if `node` is a problematic IfStatement. If `node` is a problematic `IfStatement`, `node` cannot be represented as an one on one JavaScript code. ```js { type: 'IfStatement', consequent: { type: 'WithStatement', body: { type: 'IfStatement', consequent: {type: 'EmptyStatement'} } }, alternate: {type: 'EmptyStatement'} } ``` The above node cannot be represented as a JavaScript code, since the top level `else` alternate belongs to an inner `IfStatement`. ### code #### code.isDecimalDigit(code) Return true if provided code is decimal digit. #### code.isHexDigit(code) Return true if provided code is hexadecimal digit. #### code.isOctalDigit(code) Return true if provided code is octal digit. #### code.isWhiteSpace(code) Return true if provided code is white space. White space characters are formally defined in ECMA262. #### code.isLineTerminator(code) Return true if provided code is line terminator. Line terminator characters are formally defined in ECMA262. #### code.isIdentifierStart(code) Return true if provided code can be the first character of ECMA262 Identifier. They are formally defined in ECMA262. #### code.isIdentifierPart(code) Return true if provided code can be the trailing character of ECMA262 Identifier. They are formally defined in ECMA262. ### keyword #### keyword.isKeywordES5(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 sections [7.6.1.1](http://es5.github.io/#x7.6.1.1) and [7.6.1.2](http://es5.github.io/#x7.6.1.2), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isKeywordES6(id, strict) Returns `true` if provided identifier string is a Keyword or Future Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 sections [11.6.2.1](http://ecma-international.org/ecma-262/6.0/#sec-keywords) and [11.6.2.2](http://ecma-international.org/ecma-262/6.0/#sec-future-reserved-words), respectively. If the `strict` flag is truthy, this function additionally checks whether `id` is a Keyword or Future Reserved Word under strict mode. #### keyword.isReservedWordES5(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 5.1. They are formally defined in ECMA262 section [7.6.1](http://es5.github.io/#x7.6.1). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isReservedWordES6(id, strict) Returns `true` if provided identifier string is a Reserved Word in ECMA262 edition 6. They are formally defined in ECMA262 section [11.6.2](http://ecma-international.org/ecma-262/6.0/#sec-reserved-words). If the `strict` flag is truthy, this function additionally checks whether `id` is a Reserved Word under strict mode. #### keyword.isRestrictedWord(id) Returns `true` if provided identifier string is one of `eval` or `arguments`. They are restricted in strict mode code throughout ECMA262 edition 5.1 and in ECMA262 edition 6 section [12.1.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers-static-semantics-early-errors). #### keyword.isIdentifierNameES5(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). #### keyword.isIdentifierNameES6(id) Return true if provided identifier string is an IdentifierName as specified in ECMA262 edition 6 section [11.6](http://ecma-international.org/ecma-262/6.0/#sec-names-and-keywords). #### keyword.isIdentifierES5(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 5.1 section [7.6](https://es5.github.io/#x7.6). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. #### keyword.isIdentifierES6(id, strict) Return true if provided identifier string is an Identifier as specified in ECMA262 edition 6 section [12.1](http://ecma-international.org/ecma-262/6.0/#sec-identifiers). If the `strict` flag is truthy, this function additionally checks whether `id` is an Identifier under strict mode. ### License Copyright (C) 2013 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![Build Status](https://travis-ci.org/epoberezkin/json-schema-traverse.svg?branch=master)](https://travis-ci.org/epoberezkin/json-schema-traverse) [![npm version](https://badge.fury.io/js/json-schema-traverse.svg)](https://www.npmjs.com/package/json-schema-traverse) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. # v8-compile-cache [![Build Status](https://travis-ci.org/zertosh/v8-compile-cache.svg?branch=master)](https://travis-ci.org/zertosh/v8-compile-cache) `v8-compile-cache` attaches a `require` hook to use [V8's code cache](https://v8project.blogspot.com/2015/07/code-caching.html) to speed up instantiation time. The "code cache" is the work of parsing and compiling done by V8. The ability to tap into V8 to produce/consume this cache was introduced in [Node v5.7.0](https://nodejs.org/en/blog/release/v5.7.0/). ## Usage 1. Add the dependency: ```sh $ npm install --save v8-compile-cache ``` 2. Then, in your entry module add: ```js require('v8-compile-cache'); ``` **Requiring `v8-compile-cache` in Node <5.7.0 is a noop – but you need at least Node 4.0.0 to support the ES2015 syntax used by `v8-compile-cache`.** ## Options Set the environment variable `DISABLE_V8_COMPILE_CACHE=1` to disable the cache. Cache directory is defined by environment variable `V8_COMPILE_CACHE_CACHE_DIR` or defaults to `<os.tmpdir()>/v8-compile-cache-<V8_VERSION>`. ## Internals Cache files are suffixed `.BLOB` and `.MAP` corresponding to the entry module that required `v8-compile-cache`. The cache is _entry module specific_ because it is faster to load the entire code cache into memory at once, than it is to read it from disk on a file-by-file basis. ## Benchmarks See https://github.com/zertosh/v8-compile-cache/tree/master/bench. **Load Times:** | Module | Without Cache | With Cache | | ---------------- | -------------:| ----------:| | `babel-core` | `218ms` | `185ms` | | `yarn` | `153ms` | `113ms` | | `yarn` (bundled) | `228ms` | `105ms` | _^ Includes the overhead of loading the cache itself._ ## Acknowledgements * `FileSystemBlobStore` and `NativeCompileCache` are based on Atom's implementation of their v8 compile cache: - https://github.com/atom/atom/blob/b0d7a8a/src/file-system-blob-store.js - https://github.com/atom/atom/blob/b0d7a8a/src/native-compile-cache.js * `mkdirpSync` is based on: - https://github.com/substack/node-mkdirp/blob/f2003bb/index.js#L55-L98 # lru cache A cache object that deletes the least-recently-used items. [![Build Status](https://travis-ci.org/isaacs/node-lru-cache.svg?branch=master)](https://travis-ci.org/isaacs/node-lru-cache) [![Coverage Status](https://coveralls.io/repos/isaacs/node-lru-cache/badge.svg?service=github)](https://coveralls.io/github/isaacs/node-lru-cache) ## Installation: ```javascript npm install lru-cache --save ``` ## Usage: ```javascript var LRU = require("lru-cache") , options = { max: 500 , length: function (n, key) { return n * 2 + key.length } , dispose: function (key, n) { n.close() } , maxAge: 1000 * 60 * 60 } , cache = new LRU(options) , otherCache = new LRU(50) // sets just the max size cache.set("key", "value") cache.get("key") // "value" // non-string keys ARE fully supported // but note that it must be THE SAME object, not // just a JSON-equivalent object. var someObject = { a: 1 } cache.set(someObject, 'a value') // Object keys are not toString()-ed cache.set('[object Object]', 'a different value') assert.equal(cache.get(someObject), 'a value') // A similar object with same keys/values won't work, // because it's a different object identity assert.equal(cache.get({ a: 1 }), undefined) cache.reset() // empty the cache ``` If you put more stuff in it, then items will fall out. If you try to put an oversized thing in it, then it'll fall out right away. ## Options * `max` The maximum size of the cache, checked by applying the length function to all values in the cache. Not setting this is kind of silly, since that's the whole purpose of this lib, but it defaults to `Infinity`. Setting it to a non-number or negative number will throw a `TypeError`. Setting it to 0 makes it be `Infinity`. * `maxAge` Maximum age in ms. Items are not pro-actively pruned out as they age, but if you try to get an item that is too old, it'll drop it and return undefined instead of giving it to you. Setting this to a negative value will make everything seem old! Setting it to a non-number will throw a `TypeError`. * `length` Function that is used to calculate the length of stored items. If you're storing strings or buffers, then you probably want to do something like `function(n, key){return n.length}`. The default is `function(){return 1}`, which is fine if you want to store `max` like-sized things. The item is passed as the first argument, and the key is passed as the second argumnet. * `dispose` Function that is called on items when they are dropped from the cache. This can be handy if you want to close file descriptors or do other cleanup tasks when items are no longer accessible. Called with `key, value`. It's called *before* actually removing the item from the internal cache, so if you want to immediately put it back in, you'll have to do that in a `nextTick` or `setTimeout` callback or it won't do anything. * `stale` By default, if you set a `maxAge`, it'll only actually pull stale items out of the cache when you `get(key)`. (That is, it's not pre-emptively doing a `setTimeout` or anything.) If you set `stale:true`, it'll return the stale value before deleting it. If you don't set this, then it'll return `undefined` when you try to get a stale entry, as if it had already been deleted. * `noDisposeOnSet` By default, if you set a `dispose()` method, then it'll be called whenever a `set()` operation overwrites an existing key. If you set this option, `dispose()` will only be called when a key falls out of the cache, not when it is overwritten. * `updateAgeOnGet` When using time-expiring entries with `maxAge`, setting this to `true` will make each item's effective time update to the current time whenever it is retrieved from cache, causing it to not expire. (It can still fall out of cache based on recency of use, of course.) ## API * `set(key, value, maxAge)` * `get(key) => value` Both of these will update the "recently used"-ness of the key. They do what you think. `maxAge` is optional and overrides the cache `maxAge` option if provided. If the key is not found, `get()` will return `undefined`. The key and val can be any value. * `peek(key)` Returns the key value (or `undefined` if not found) without updating the "recently used"-ness of the key. (If you find yourself using this a lot, you *might* be using the wrong sort of data structure, but there are some use cases where it's handy.) * `del(key)` Deletes a key out of the cache. * `reset()` Clear the cache entirely, throwing away all values. * `has(key)` Check if a key is in the cache, without updating the recent-ness or deleting it for being stale. * `forEach(function(value,key,cache), [thisp])` Just like `Array.prototype.forEach`. Iterates over all the keys in the cache, in order of recent-ness. (Ie, more recently used items are iterated over first.) * `rforEach(function(value,key,cache), [thisp])` The same as `cache.forEach(...)` but items are iterated over in reverse order. (ie, less recently used items are iterated over first.) * `keys()` Return an array of the keys in the cache. * `values()` Return an array of the values in the cache. * `length` Return total length of objects in cache taking into account `length` options function. * `itemCount` Return total quantity of objects currently in cache. Note, that `stale` (see options) items are returned as part of this item count. * `dump()` Return an array of the cache entries ready for serialization and usage with 'destinationCache.load(arr)`. * `load(cacheEntriesArray)` Loads another cache entries array, obtained with `sourceCache.dump()`, into the cache. The destination cache is reset before loading new entries * `prune()` Manually iterates over the entire cache proactively pruning old entries [![Build Status](https://api.travis-ci.org/adaltas/node-csv-stringify.svg)](https://travis-ci.org/#!/adaltas/node-csv-stringify) [![NPM](https://img.shields.io/npm/dm/csv-stringify)](https://www.npmjs.com/package/csv-stringify) [![NPM](https://img.shields.io/npm/v/csv-stringify)](https://www.npmjs.com/package/csv-stringify) This package is a stringifier converting records into a CSV text and implementing the Node.js [`stream.Transform` API](https://nodejs.org/api/stream.html). It also provides the easier synchronous and callback-based APIs for conveniency. It is both extremely easy to use and powerful. It was first released in 2010 and is tested against big data sets by a large community. ## Documentation * [Project homepage](http://csv.js.org/stringify/) * [API](http://csv.js.org/stringify/api/) * [Options](http://csv.js.org/stringify/options/) * [Examples](http://csv.js.org/stringify/examples/) ## Main features * Follow the Node.js streaming API * Simplicity with the optional callback API * Support for custom formatters, delimiters, quotes, escape characters and header * Support big datasets * Complete test coverage and samples for inspiration * Only 1 external dependency * to be used conjointly with `csv-generate`, `csv-parse` and `stream-transform` * MIT License ## Usage The module is built on the Node.js Stream API. For the sake of simplicity, a simple callback API is also provided. To give you a quick look, here's an example of the callback API: ```javascript const stringify = require('csv-stringify') const assert = require('assert') // import stringify from 'csv-stringify' // import assert from 'assert/strict' const input = [ [ '1', '2', '3', '4' ], [ 'a', 'b', 'c', 'd' ] ] stringify(input, function(err, output) { const expected = '1,2,3,4\na,b,c,d\n' assert.strictEqual(output, expected, `output.should.eql ${expected}`) console.log("Passed.", output) }) ``` ## Development Tests are executed with mocha. To install it, run `npm install` followed by `npm test`. It will install mocha and its dependencies in your project "node_modules" directory and run the test suite. The tests run against the CoffeeScript source files. To generate the JavaScript files, run `npm run build`. The test suite is run online with [Travis](https://travis-ci.org/#!/adaltas/node-csv-stringify). See the [Travis definition file](https://github.com/adaltas/node-csv-stringify/blob/master/.travis.yml) to view the tested Node.js version. ## Contributors * David Worms: <https://github.com/wdavidw> [csv_home]: https://github.com/adaltas/node-csv [stream_transform]: http://nodejs.org/api/stream.html#stream_class_stream_transform [examples]: http://csv.js.org/stringify/examples/ [csv]: https://github.com/adaltas/node-csv # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/img/ajv.svg"> &nbsp; # Ajv JSON schema validator The fastest JSON validator for Node.js and browser. Supports JSON Schema draft-04/06/07/2019-09/2020-12 ([draft-04 support](https://ajv.js.org/json-schema.html#draft-04) requires ajv-draft-04 package) and JSON Type Definition [RFC8927](https://datatracker.ietf.org/doc/rfc8927/). [![build](https://github.com/ajv-validator/ajv/workflows/build/badge.svg)](https://github.com/ajv-validator/ajv/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Platinum sponsors [<img src="https://ajv.js.org/img/mozilla.svg" width="45%">](https://www.mozilla.org)<img src="https://ajv.js.org/img/gap.svg" width="8%">[<img src="https://ajv.js.org/img/reserved.svg" width="45%">](https://opencollective.com/ajv) ## Ajv online event - May 20, 10am PT / 6pm UK We will talk about: - new features of Ajv version 8. - the improvements sponsored by Mozilla's MOSS grant. - how Ajv is used in JavaScript applications. Speakers: - [Evgeny Poberezkin](https://github.com/epoberezkin), the creator of Ajv. - [Mehan Jayasuriya](https://github.com/mehan), Program Officer at Mozilla Foundation, leading the [MOSS](https://www.mozilla.org/en-US/moss/) and other programs investing in the open source and community ecosystems. - [Matteo Collina](https://github.com/mcollina), Technical Director at NearForm and Node.js Technical Steering Committee member, creator of Fastify web framework. - [Kin Lane](https://github.com/kinlane), Chief Evangelist at Postman. Studying the tech, business & politics of APIs since 2010. Presidential Innovation Fellow during the Obama administration. - [Ulysse Carion](https://github.com/ucarion), the creator of JSON Type Definition specification. [Gajus Kuizinas](https://github.com/gajus) will host the event. Please [register here](https://us02web.zoom.us/webinar/register/2716192553618/WN_erJ_t4ICTHOnGC1SOybNnw). ## Contributing More than 100 people contributed to Ajv, and we would love to have you join the development. We welcome implementing new features that will benefit many users and ideas to improve our documentation. Please review [Contributing guidelines](./CONTRIBUTING.md) and [Code components](https://ajv.js.org/components.html). ## Documentation All documentation is available on the [Ajv website](https://ajv.js.org). Some useful site links: - [Getting started](https://ajv.js.org/guide/getting-started.html) - [JSON Schema vs JSON Type Definition](https://ajv.js.org/guide/schema-language.html) - [API reference](https://ajv.js.org/api.html) - [Strict mode](https://ajv.js.org/strict-mode.html) - [Standalone validation code](https://ajv.js.org/standalone.html) - [Security considerations](https://ajv.js.org/security.html) - [Command line interface](https://ajv.js.org/packages/ajv-cli.html) - [Frequently Asked Questions](https://ajv.js.org/faq.html) ## <a name="sponsors"></a>Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> ## Performance Ajv generates code to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=62,4,1&chs=600x416&chxl=-1:|ajv|@exodus&#x2F;schemasafe|is-my-json-valid|djv|@cfworker&#x2F;json-schema|jsonschema&chd=t:100,69.2,51.5,13.1,5.1,1.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements JSON Schema [draft-06/07/2019-09/2020-12](http://json-schema.org/) standards (draft-04 is supported in v6): - all validation keywords (see [JSON Schema validation keywords](https://ajv.js.org/json-schema.html)) - [OpenAPI](https://github.com/OAI/OpenAPI-Specification/blob/master/versions/3.0.3.md) extensions: - NEW: keyword [discriminator](https://ajv.js.org/json-schema.html#discriminator). - keyword [nullable](https://ajv.js.org/json-schema.html#nullable). - full support of remote references (remote schemas have to be added with `addSchema` or compiled to be available) - support of recursive references between schemas - correct string lengths for strings with unicode pairs - JSON Schema [formats](https://ajv.js.org/guide/formats.html) (with [ajv-formats](https://github.com/ajv-validator/ajv-formats) plugin). - [validates schemas against meta-schema](https://ajv.js.org/api.html#api-validateschema) - NEW: supports [JSON Type Definition](https://datatracker.ietf.org/doc/rfc8927/): - all keywords (see [JSON Type Definition schema forms](https://ajv.js.org/json-type-definition.html)) - meta-schema for JTD schemas - "union" keyword and user-defined keywords (can be used inside "metadata" member of the schema) - supports [browsers](https://ajv.js.org/guide/environments.html#browsers) and Node.js 10.x - current - [asynchronous loading](https://ajv.js.org/guide/managing-schemas.html#asynchronous-schema-loading) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](https://ajv.js.org/options.html#allerrors) - [error messages with parameters](https://ajv.js.org/api.html#validation-errors) describing error reasons to allow error message generation - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [removing-additional-properties](https://ajv.js.org/guide/modifying-data.html#removing-additional-properties) - [assigning defaults](https://ajv.js.org/guide/modifying-data.html#assigning-defaults) to missing properties and items - [coercing data](https://ajv.js.org/guide/modifying-data.html#coercing-data-types) to the types specified in `type` keywords - [user-defined keywords](https://ajv.js.org/guide/user-keywords.html) - additional extension keywords with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [\$data reference](https://ajv.js.org/guide/combining-schemas.html#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](https://ajv.js.org/guide/async-validation.html) of user-defined formats and keywords ## Install To install version 8: ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://runkit.com/npm/ajv In JavaScript: ```javascript // or ESM/TypeScript import import Ajv from "ajv" // Node.js require: const Ajv = require("ajv") const ajv = new Ajv() // options can be passed, e.g. {allErrors: true} const schema = { type: "object", properties: { foo: {type: "integer"}, bar: {type: "string"} }, required: ["foo"], additionalProperties: false, } const data = { foo: 1, bar: "abc" } const validate = ajv.compile(schema) const valid = validate(data) if (!valid) console.log(validate.errors) ``` Learn how to use Ajv and see more examples in the [Guide: getting started](https://ajv.js.org/guide/getting-started.html) ## Changes history See [https://github.com/ajv-validator/ajv/releases](https://github.com/ajv-validator/ajv/releases) **Please note**: [Changes in version 8.0.0](https://github.com/ajv-validator/ajv/releases/tag/v8.0.0) [Version 7.0.0](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](./CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](./LICENSE) # Near Bindings Generator Transforms the Assembyscript AST to serialize exported functions and add `encode` and `decode` functions for generating and parsing JSON strings. ## Using via CLI After installling, `npm install nearprotocol/near-bindgen-as`, it can be added to the cli arguments of the assemblyscript compiler you must add the following: ```bash asc <file> --transform near-bindgen-as ... ``` This module also adds a binary `near-asc` which adds the default arguments required to build near contracts as well as the transformer. ```bash near-asc <input file> <output file> ``` ## Using a script to compile Another way is to add a file such as `asconfig.js` such as: ```js const compile = require("near-bindgen-as/compiler").compile; compile("assembly/index.ts", // input file "out/index.wasm", // output file [ // "-O1", // Optional arguments "--debug", "--measure" ], // Prints out the final cli arguments passed to compiler. {verbose: true} ); ``` It can then be built with `node asconfig.js`. There is an example of this in the test directory. # flat-cache > A stupidly simple key/value storage using files to persist the data [![NPM Version](http://img.shields.io/npm/v/flat-cache.svg?style=flat)](https://npmjs.org/package/flat-cache) [![Build Status](https://api.travis-ci.org/royriojas/flat-cache.svg?branch=master)](https://travis-ci.org/royriojas/flat-cache) ## install ```bash npm i --save flat-cache ``` ## Usage ```js var flatCache = require('flat-cache') // loads the cache, if one does not exists for the given // Id a new one will be prepared to be created var cache = flatCache.load('cacheId'); // sets a key on the cache cache.setKey('key', { foo: 'var' }); // get a key from the cache cache.getKey('key') // { foo: 'var' } // fetch the entire persisted object cache.all() // { 'key': { foo: 'var' } } // remove a key cache.removeKey('key'); // removes a key from the cache // save it to disk cache.save(); // very important, if you don't save no changes will be persisted. // cache.save( true /* noPrune */) // can be used to prevent the removal of non visited keys // loads the cache from a given directory, if one does // not exists for the given Id a new one will be prepared to be created var cache = flatCache.load('cacheId', path.resolve('./path/to/folder')); // The following methods are useful to clear the cache // delete a given cache flatCache.clearCacheById('cacheId') // removes the cacheId document if one exists. // delete all cache flatCache.clearAll(); // remove the cache directory ``` ## Motivation for this module I needed a super simple and dumb **in-memory cache** with optional disk persistance in order to make a script that will beutify files with `esformatter` only execute on the files that were changed since the last run. To make that possible we need to store the `fileSize` and `modificationTime` of the files. So a simple `key/value` storage was needed and Bam! this module was born. ## Important notes - If no directory is especified when the `load` method is called, a folder named `.cache` will be created inside the module directory when `cache.save` is called. If you're committing your `node_modules` to any vcs, you might want to ignore the default `.cache` folder, or specify a custom directory. - The values set on the keys of the cache should be `stringify-able` ones, meaning no circular references - All the changes to the cache state are done to memory - I could have used a timer or `Object.observe` to deliver the changes to disk, but I wanted to keep this module intentionally dumb and simple - Non visited keys are removed when `cache.save()` is called. If this is not desired, you can pass `true` to the save call like: `cache.save( true /* noPrune */ )`. ## License MIT ## Changelog [changelog](./changelog.md) <table><thead> <tr> <th>Linux</th> <th>OS X</th> <th>Windows</th> <th>Coverage</th> <th>Downloads</th> </tr> </thead><tbody><tr> <td colspan="2" align="center"> <a href="https://travis-ci.org/kaelzhang/node-ignore"> <img src="https://travis-ci.org/kaelzhang/node-ignore.svg?branch=master" alt="Build Status" /></a> </td> <td align="center"> <a href="https://ci.appveyor.com/project/kaelzhang/node-ignore"> <img src="https://ci.appveyor.com/api/projects/status/github/kaelzhang/node-ignore?branch=master&svg=true" alt="Windows Build Status" /></a> </td> <td align="center"> <a href="https://codecov.io/gh/kaelzhang/node-ignore"> <img src="https://codecov.io/gh/kaelzhang/node-ignore/branch/master/graph/badge.svg" alt="Coverage Status" /></a> </td> <td align="center"> <a href="https://www.npmjs.org/package/ignore"> <img src="http://img.shields.io/npm/dm/ignore.svg" alt="npm module downloads per month" /></a> </td> </tr></tbody></table> # ignore `ignore` is a manager, filter and parser which implemented in pure JavaScript according to the .gitignore [spec](http://git-scm.com/docs/gitignore). Pay attention that [`minimatch`](https://www.npmjs.org/package/minimatch) does not work in the gitignore way. To filter filenames according to .gitignore file, I recommend this module. ##### Tested on - Linux + Node: `0.8` - `7.x` - Windows + Node: `0.10` - `7.x`, node < `0.10` is not tested due to the lack of support of appveyor. Actually, `ignore` does not rely on any versions of node specially. Since `4.0.0`, ignore will no longer support `node < 6` by default, to use in node < 6, `require('ignore/legacy')`. For details, see [CHANGELOG](https://github.com/kaelzhang/node-ignore/blob/master/CHANGELOG.md). ## Table Of Main Contents - [Usage](#usage) - [`Pathname` Conventions](#pathname-conventions) - [Guide for 2.x -> 3.x](#upgrade-2x---3x) - [Guide for 3.x -> 4.x](#upgrade-3x---4x) - See Also: - [`glob-gitignore`](https://www.npmjs.com/package/glob-gitignore) matches files using patterns and filters them according to gitignore rules. ## Usage ```js import ignore from 'ignore' const ig = ignore().add(['.abc/*', '!.abc/d/']) ``` ### Filter the given paths ```js const paths = [ '.abc/a.js', // filtered out '.abc/d/e.js' // included ] ig.filter(paths) // ['.abc/d/e.js'] ig.ignores('.abc/a.js') // true ``` ### As the filter function ```js paths.filter(ig.createFilter()); // ['.abc/d/e.js'] ``` ### Win32 paths will be handled ```js ig.filter(['.abc\\a.js', '.abc\\d\\e.js']) // if the code above runs on windows, the result will be // ['.abc\\d\\e.js'] ``` ## Why another ignore? - `ignore` is a standalone module, and is much simpler so that it could easy work with other programs, unlike [isaacs](https://npmjs.org/~isaacs)'s [fstream-ignore](https://npmjs.org/package/fstream-ignore) which must work with the modules of the fstream family. - `ignore` only contains utility methods to filter paths according to the specified ignore rules, so - `ignore` never try to find out ignore rules by traversing directories or fetching from git configurations. - `ignore` don't cares about sub-modules of git projects. - Exactly according to [gitignore man page](http://git-scm.com/docs/gitignore), fixes some known matching issues of fstream-ignore, such as: - '`/*.js`' should only match '`a.js`', but not '`abc/a.js`'. - '`**/foo`' should match '`foo`' anywhere. - Prevent re-including a file if a parent directory of that file is excluded. - Handle trailing whitespaces: - `'a '`(one space) should not match `'a '`(two spaces). - `'a \ '` matches `'a '` - All test cases are verified with the result of `git check-ignore`. # Methods ## .add(pattern: string | Ignore): this ## .add(patterns: Array<string | Ignore>): this - **pattern** `String | Ignore` An ignore pattern string, or the `Ignore` instance - **patterns** `Array<String | Ignore>` Array of ignore patterns. Adds a rule or several rules to the current manager. Returns `this` Notice that a line starting with `'#'`(hash) is treated as a comment. Put a backslash (`'\'`) in front of the first hash for patterns that begin with a hash, if you want to ignore a file with a hash at the beginning of the filename. ```js ignore().add('#abc').ignores('#abc') // false ignore().add('\#abc').ignores('#abc') // true ``` `pattern` could either be a line of ignore pattern or a string of multiple ignore patterns, which means we could just `ignore().add()` the content of a ignore file: ```js ignore() .add(fs.readFileSync(filenameOfGitignore).toString()) .filter(filenames) ``` `pattern` could also be an `ignore` instance, so that we could easily inherit the rules of another `Ignore` instance. ## <strike>.addIgnoreFile(path)</strike> REMOVED in `3.x` for now. To upgrade `[email protected]` up to `3.x`, use ```js import fs from 'fs' if (fs.existsSync(filename)) { ignore().add(fs.readFileSync(filename).toString()) } ``` instead. ## .filter(paths: Array<Pathname>): Array<Pathname> ```ts type Pathname = string ``` Filters the given array of pathnames, and returns the filtered array. - **paths** `Array.<Pathname>` The array of `pathname`s to be filtered. ### `Pathname` Conventions: #### 1. `Pathname` should be a `path.relative()`d pathname `Pathname` should be a string that have been `path.join()`ed, or the return value of `path.relative()` to the current directory. ```js // WRONG ig.ignores('./abc') // WRONG, for it will never happen. // If the gitignore rule locates at the root directory, // `'/abc'` should be changed to `'abc'`. // ``` // path.relative('/', '/abc') -> 'abc' // ``` ig.ignores('/abc') // Right ig.ignores('abc') // Right ig.ignores(path.join('./abc')) // path.join('./abc') -> 'abc' ``` In other words, each `Pathname` here should be a relative path to the directory of the gitignore rules. Suppose the dir structure is: ``` /path/to/your/repo |-- a | |-- a.js | |-- .b | |-- .c |-- .DS_store ``` Then the `paths` might be like this: ```js [ 'a/a.js' '.b', '.c/.DS_store' ] ``` Usually, you could use [`glob`](http://npmjs.org/package/glob) with `option.mark = true` to fetch the structure of the current directory: ```js import glob from 'glob' glob('**', { // Adds a / character to directory matches. mark: true }, (err, files) => { if (err) { return console.error(err) } let filtered = ignore().add(patterns).filter(files) console.log(filtered) }) ``` #### 2. filenames and dirnames `node-ignore` does NO `fs.stat` during path matching, so for the example below: ```js ig.add('config/') // `ig` does NOT know if 'config' is a normal file, directory or something ig.ignores('config') // And it returns `false` ig.ignores('config/') // returns `true` ``` Specially for people who develop some library based on `node-ignore`, it is important to understand that. ## .ignores(pathname: Pathname): boolean > new in 3.2.0 Returns `Boolean` whether `pathname` should be ignored. ```js ig.ignores('.abc/a.js') // true ``` ## .createFilter() Creates a filter function which could filter an array of paths with `Array.prototype.filter`. Returns `function(path)` the filter function. ## `options.ignorecase` since 4.0.0 Similar as the `core.ignorecase` option of [git-config](https://git-scm.com/docs/git-config), `node-ignore` will be case insensitive if `options.ignorecase` is set to `true` (default value), otherwise case sensitive. ```js const ig = ignore({ ignorecase: false }) ig.add('*.png') ig.ignores('*.PNG') // false ``` **** # Upgrade Guide ## Upgrade 2.x -> 3.x - All `options` of 2.x are unnecessary and removed, so just remove them. - `ignore()` instance is no longer an [`EventEmitter`](nodejs.org/api/events.html), and all events are unnecessary and removed. - `.addIgnoreFile()` is removed, see the [.addIgnoreFile](#addignorefilepath) section for details. ## Upgrade 3.x -> 4.x Since `4.0.0`, `ignore` will no longer support node < 6, to use `ignore` in node < 6: ```js var ignore = require('ignore/legacy') ``` **** # Collaborators - [@whitecolor](https://github.com/whitecolor) *Alex* - [@SamyPesse](https://github.com/SamyPesse) *Samy Pessé* - [@azproduction](https://github.com/azproduction) *Mikhail Davydov* - [@TrySound](https://github.com/TrySound) *Bogdan Chadkin* - [@JanMattner](https://github.com/JanMattner) *Jan Mattner* - [@ntwb](https://github.com/ntwb) *Stephen Edgar* - [@kasperisager](https://github.com/kasperisager) *Kasper Isager* - [@sandersn](https://github.com/sandersn) *Nathan Shively-Sanders* bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT [![NPM version][npm-image]][npm-url] [![build status][travis-image]][travis-url] [![Test coverage][coveralls-image]][coveralls-url] [![Downloads][downloads-image]][downloads-url] [![Join the chat at https://gitter.im/eslint/doctrine](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/eslint/doctrine?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) # Doctrine Doctrine is a [JSDoc](http://usejsdoc.org) parser that parses documentation comments from JavaScript (you need to pass in the comment, not a whole JavaScript file). ## Installation You can install Doctrine using [npm](https://npmjs.com): ``` $ npm install doctrine --save-dev ``` Doctrine can also be used in web browsers using [Browserify](http://browserify.org). ## Usage Require doctrine inside of your JavaScript: ```js var doctrine = require("doctrine"); ``` ### parse() The primary method is `parse()`, which accepts two arguments: the JSDoc comment to parse and an optional options object. The available options are: * `unwrap` - set to `true` to delete the leading `/**`, any `*` that begins a line, and the trailing `*/` from the source text. Default: `false`. * `tags` - an array of tags to return. When specified, Doctrine returns only tags in this array. For example, if `tags` is `["param"]`, then only `@param` tags will be returned. Default: `null`. * `recoverable` - set to `true` to keep parsing even when syntax errors occur. Default: `false`. * `sloppy` - set to `true` to allow optional parameters to be specified in brackets (`@param {string} [foo]`). Default: `false`. * `lineNumbers` - set to `true` to add `lineNumber` to each node, specifying the line on which the node is found in the source. Default: `false`. * `range` - set to `true` to add `range` to each node, specifying the start and end index of the node in the original comment. Default: `false`. Here's a simple example: ```js var ast = doctrine.parse( [ "/**", " * This function comment is parsed by doctrine", " * @param {{ok:String}} userName", "*/" ].join('\n'), { unwrap: true }); ``` This example returns the following AST: { "description": "This function comment is parsed by doctrine", "tags": [ { "title": "param", "description": null, "type": { "type": "RecordType", "fields": [ { "type": "FieldType", "key": "ok", "value": { "type": "NameExpression", "name": "String" } } ] }, "name": "userName" } ] } See the [demo page](http://eslint.org/doctrine/demo/) more detail. ## Team These folks keep the project moving and are resources for help: * Nicholas C. Zakas ([@nzakas](https://github.com/nzakas)) - project lead * Yusuke Suzuki ([@constellation](https://github.com/constellation)) - reviewer ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/doctrine/issues). ## Frequently Asked Questions ### Can I pass a whole JavaScript file to Doctrine? No. Doctrine can only parse JSDoc comments, so you'll need to pass just the JSDoc comment to Doctrine in order to work. ### License #### doctrine Copyright JS Foundation and other contributors, https://js.foundation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. #### esprima some of functions is derived from esprima Copyright (C) 2012, 2011 [Ariya Hidayat](http://ariya.ofilabs.com/about) (twitter: [@ariyahidayat](http://twitter.com/ariyahidayat)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #### closure-compiler some of extensions is derived from closure-compiler Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ ### Where to ask for help? Join our [Chatroom](https://gitter.im/eslint/doctrine) [npm-image]: https://img.shields.io/npm/v/doctrine.svg?style=flat-square [npm-url]: https://www.npmjs.com/package/doctrine [travis-image]: https://img.shields.io/travis/eslint/doctrine/master.svg?style=flat-square [travis-url]: https://travis-ci.org/eslint/doctrine [coveralls-image]: https://img.shields.io/coveralls/eslint/doctrine/master.svg?style=flat-square [coveralls-url]: https://coveralls.io/r/eslint/doctrine?branch=master [downloads-image]: http://img.shields.io/npm/dm/doctrine.svg?style=flat-square [downloads-url]: https://www.npmjs.com/package/doctrine # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings and Errors Tar emits warnings and errors for recoverable and unrecoverable situations, respectively. In many cases, a warning only affects a single entry in an archive, or is simply informing you that it's modifying an entry to comply with the settings provided. Unrecoverable warnings will always raise an error (ie, emit `'error'` on streaming actions, throw for non-streaming sync actions, reject the returned Promise for non-streaming async operations, or call a provided callback with an `Error` as the first argument). Recoverable errors will raise an error only if `strict: true` is set in the options. Respond to (recoverable) warnings by listening to the `warn` event. Handlers receive 3 arguments: - `code` String. One of the error codes below. This may not match `data.code`, which preserves the original error code from fs and zlib. - `message` String. More details about the error. - `data` Metadata about the error. An `Error` object for errors raised by fs and zlib. All fields are attached to errors raisd by tar. Typically contains the following fields, as relevant: - `tarCode` The tar error code. - `code` Either the tar error code, or the error code set by the underlying system. - `file` The archive file being read or written. - `cwd` Working directory for creation and extraction operations. - `entry` The entry object (if it could be created) for `TAR_ENTRY_INFO`, `TAR_ENTRY_INVALID`, and `TAR_ENTRY_ERROR` warnings. - `header` The header object (if it could be created, and the entry could not be created) for `TAR_ENTRY_INFO` and `TAR_ENTRY_INVALID` warnings. - `recoverable` Boolean. If `false`, then the warning will emit an `error`, even in non-strict mode. #### Error Codes * `TAR_ENTRY_INFO` An informative error indicating that an entry is being modified, but otherwise processed normally. For example, removing `/` or `C:\` from absolute paths if `preservePaths` is not set. * `TAR_ENTRY_INVALID` An indication that a given entry is not a valid tar archive entry, and will be skipped. This occurs when: - a checksum fails, - a `linkpath` is missing for a link type, or - a `linkpath` is provided for a non-link type. If every entry in a parsed archive raises an `TAR_ENTRY_INVALID` error, then the archive is presumed to be unrecoverably broken, and `TAR_BAD_ARCHIVE` will be raised. * `TAR_ENTRY_ERROR` The entry appears to be a valid tar archive entry, but encountered an error which prevented it from being unpacked. This occurs when: - an unrecoverable fs error happens during unpacking, - an entry has `..` in the path and `preservePaths` is not set, or - an entry is extracting through a symbolic link, when `preservePaths` is not set. * `TAR_ENTRY_UNSUPPORTED` An indication that a given entry is a valid archive entry, but of a type that is unsupported, and so will be skipped in archive creation or extracting. * `TAR_ABORT` When parsing gzipped-encoded archives, the parser will abort the parse process raise a warning for any zlib errors encountered. Aborts are considered unrecoverable for both parsing and unpacking. * `TAR_BAD_ARCHIVE` The archive file is totally hosed. This can happen for a number of reasons, and always occurs at the end of a parse or extract: - An entry body was truncated before seeing the full number of bytes. - The archive contained only invalid entries, indicating that it is likely not an archive, or at least, not an archive this library can parse. `TAR_BAD_ARCHIVE` is considered informative for parse operations, but unrecoverable for extraction. Note that, if encountered at the end of an extraction, tar WILL still have extracted as much it could from the archive, so there may be some garbage files to clean up. Errors that occur deeper in the system (ie, either the filesystem or zlib) will have their error codes left intact, and a `tarCode` matching one of the above will be added to the warning metadata or the raised error object. Errors generated by tar will have one of the above codes set as the `error.code` field as well, but since errors originating in zlib or fs will have their original codes, it's better to read `error.tarCode` if you wish to see how tar is handling the issue. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") #### abort(error) Stop all parsing activities. This is called when there are zlib errors. It also emits an unrecoverable warning with the error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name. # minimatch A minimal matching utility. [![Build Status](https://secure.travis-ci.org/isaacs/minimatch.svg)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. # file-entry-cache > Super simple cache for file metadata, useful for process that work o a given series of files > and that only need to repeat the job on the changed ones since the previous run of the process — Edit [![NPM Version](http://img.shields.io/npm/v/file-entry-cache.svg?style=flat)](https://npmjs.org/package/file-entry-cache) [![Build Status](http://img.shields.io/travis/royriojas/file-entry-cache.svg?style=flat)](https://travis-ci.org/royriojas/file-entry-cache) ## install ```bash npm i --save file-entry-cache ``` ## Usage The module exposes two functions `create` and `createFromFile`. ## `create(cacheName, [directory, useCheckSum])` - **cacheName**: the name of the cache to be created - **directory**: Optional the directory to load the cache from - **usecheckSum**: Whether to use md5 checksum to verify if file changed. If false the default will be to use the mtime and size of the file. ## `createFromFile(pathToCache, [useCheckSum])` - **pathToCache**: the path to the cache file (this combines the cache name and directory) - **useCheckSum**: Whether to use md5 checksum to verify if file changed. If false the default will be to use the mtime and size of the file. ```js // loads the cache, if one does not exists for the given // Id a new one will be prepared to be created var fileEntryCache = require('file-entry-cache'); var cache = fileEntryCache.create('testCache'); var files = expand('../fixtures/*.txt'); // the first time this method is called, will return all the files var oFiles = cache.getUpdatedFiles(files); // this will persist this to disk checking each file stats and // updating the meta attributes `size` and `mtime`. // custom fields could also be added to the meta object and will be persisted // in order to retrieve them later cache.reconcile(); // use this if you want the non visited file entries to be kept in the cache // for more than one execution // // cache.reconcile( true /* noPrune */) // on a second run var cache2 = fileEntryCache.create('testCache'); // will return now only the files that were modified or none // if no files were modified previous to the execution of this function var oFiles = cache.getUpdatedFiles(files); // if you want to prevent a file from being considered non modified // something useful if a file failed some sort of validation // you can then remove the entry from the cache doing cache.removeEntry('path/to/file'); // path to file should be the same path of the file received on `getUpdatedFiles` // that will effectively make the file to appear again as modified until the validation is passed. In that // case you should not remove it from the cache // if you need all the files, so you can determine what to do with the changed ones // you can call var oFiles = cache.normalizeEntries(files); // oFiles will be an array of objects like the following entry = { key: 'some/name/file', the path to the file changed: true, // if the file was changed since previous run meta: { size: 3242, // the size of the file mtime: 231231231, // the modification time of the file data: {} // some extra field stored for this file (useful to save the result of a transformation on the file } } ``` ## Motivation for this module I needed a super simple and dumb **in-memory cache** with optional disk persistence (write-back cache) in order to make a script that will beautify files with `esformatter` to execute only on the files that were changed since the last run. In doing so the process of beautifying files was reduced from several seconds to a small fraction of a second. This module uses [flat-cache](https://www.npmjs.com/package/flat-cache) a super simple `key/value` cache storage with optional file persistance. The main idea is to read the files when the task begins, apply the transforms required, and if the process succeed, then store the new state of the files. The next time this module request for `getChangedFiles` will return only the files that were modified. Making the process to end faster. This module could also be used by processes that modify the files applying a transform, in that case the result of the transform could be stored in the `meta` field, of the entries. Anything added to the meta field will be persisted. Those processes won't need to call `getChangedFiles` they will instead call `normalizeEntries` that will return the entries with a `changed` field that can be used to determine if the file was changed or not. If it was not changed the transformed stored data could be used instead of actually applying the transformation, saving time in case of only a few files changed. In the worst case scenario all the files will be processed. In the best case scenario only a few of them will be processed. ## Important notes - The values set on the meta attribute of the entries should be `stringify-able` ones if possible, flat-cache uses `circular-json` to try to persist circular structures, but this should be considered experimental. The best results are always obtained with non circular values - All the changes to the cache state are done to memory first and only persisted after reconcile. ## License MIT <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. voting ================== This [Vue] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `npm install` 3. Run the local development server: `npm run dev` (see `package.json` for a full list of `scripts` you can run with `npm`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/main.js` is a great place to start exploring. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `npm run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `voting.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `voting.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account voting.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'voting.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: npm run deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [Vue]: https://vuejs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # which-module > Find the module object for something that was require()d [![Build Status](https://travis-ci.org/nexdrew/which-module.svg?branch=master)](https://travis-ci.org/nexdrew/which-module) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/which-module/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/which-module?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) Find the `module` object in `require.cache` for something that was `require()`d or `import`ed - essentially a reverse `require()` lookup. Useful for libs that want to e.g. lookup a filename for a module or submodule that it did not `require()` itself. ## Install and Usage ``` npm install --save which-module ``` ```js const whichModule = require('which-module') console.log(whichModule(require('something'))) // Module { // id: '/path/to/project/node_modules/something/index.js', // exports: [Function], // parent: ..., // filename: '/path/to/project/node_modules/something/index.js', // loaded: true, // children: [], // paths: [ '/path/to/project/node_modules/something/node_modules', // '/path/to/project/node_modules', // '/path/to/node_modules', // '/path/node_modules', // '/node_modules' ] } ``` ## API ### `whichModule(exported)` Return the [`module` object](https://nodejs.org/api/modules.html#modules_the_module_object), if any, that represents the given argument in the `require.cache`. `exported` can be anything that was previously `require()`d or `import`ed as a module, submodule, or dependency - which means `exported` is identical to the `module.exports` returned by this method. If `exported` did not come from the `exports` of a `module` in `require.cache`, then this method returns `null`. ## License ISC © Contributors # universal-url [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency Monitor][greenkeeper-image]][greenkeeper-url] > WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL) for Node & Browser. * For Node.js versions `>= 8`, the native implementation will be used. * For Node.js versions `< 8`, a [shim](https://npmjs.com/whatwg-url) will be used. * For web browsers without a native implementation, the same shim will be used. ## Installation [Node.js](http://nodejs.org/) `>= 6` is required. To install, type this at the command line: ```shell npm install universal-url ``` ## Usage ```js const {URL, URLSearchParams} = require('universal-url'); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` Global shim: ```js require('universal-url').shim(); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` ## Browserify/etc The bundled file size of this library can be large for a web browser. If this is a problem, try using [universal-url-lite](https://npmjs.com/universal-url-lite) in your build as an alias for this module. [npm-image]: https://img.shields.io/npm/v/universal-url.svg [npm-url]: https://npmjs.org/package/universal-url [travis-image]: https://img.shields.io/travis/stevenvachon/universal-url.svg [travis-url]: https://travis-ci.org/stevenvachon/universal-url [greenkeeper-image]: https://badges.greenkeeper.io/stevenvachon/universal-url.svg [greenkeeper-url]: https://greenkeeper.io/ ![](cow.png) Moo! ==== Moo is a highly-optimised tokenizer/lexer generator. Use it to tokenize your strings, before parsing 'em with a parser like [nearley](https://github.com/hardmath123/nearley) or whatever else you're into. * [Fast](#is-it-fast) * [Convenient](#usage) * uses [Regular Expressions](#on-regular-expressions) * tracks [Line Numbers](#line-numbers) * handles [Keywords](#keywords) * supports [States](#states) * custom [Errors](#errors) * is even [Iterable](#iteration) * has no dependencies * 4KB minified + gzipped * Moo! Is it fast? ----------- Yup! Flying-cows-and-singed-steak fast. Moo is the fastest JS tokenizer around. It's **~2–10x** faster than most other tokenizers; it's a **couple orders of magnitude** faster than some of the slower ones. Define your tokens **using regular expressions**. Moo will compile 'em down to a **single RegExp for performance**. It uses the new ES6 **sticky flag** where possible to make things faster; otherwise it falls back to an almost-as-efficient workaround. (For more than you ever wanted to know about this, read [adventures in the land of substrings and RegExps](http://mrale.ph/blog/2016/11/23/making-less-dart-faster.html).) You _might_ be able to go faster still by writing your lexer by hand rather than using RegExps, but that's icky. Oh, and it [avoids parsing RegExps by itself](https://hackernoon.com/the-madness-of-parsing-real-world-javascript-regexps-d9ee336df983#.2l8qu3l76). Because that would be horrible. Usage ----- First, you need to do the needful: `$ npm install moo`, or whatever will ship this code to your computer. Alternatively, grab the `moo.js` file by itself and slap it into your web page via a `<script>` tag; moo is completely standalone. Then you can start roasting your very own lexer/tokenizer: ```js const moo = require('moo') let lexer = moo.compile({ WS: /[ \t]+/, comment: /\/\/.*?$/, number: /0|[1-9][0-9]*/, string: /"(?:\\["\\]|[^\n"\\])*"/, lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], NL: { match: /\n/, lineBreaks: true }, }) ``` And now throw some text at it: ```js lexer.reset('while (10) cows\nmoo') lexer.next() // -> { type: 'keyword', value: 'while' } lexer.next() // -> { type: 'WS', value: ' ' } lexer.next() // -> { type: 'lparen', value: '(' } lexer.next() // -> { type: 'number', value: '10' } // ... ``` When you reach the end of Moo's internal buffer, next() will return `undefined`. You can always `reset()` it and feed it more data when that happens. On Regular Expressions ---------------------- RegExps are nifty for making tokenizers, but they can be a bit of a pain. Here are some things to be aware of: * You often want to use **non-greedy quantifiers**: e.g. `*?` instead of `*`. Otherwise your tokens will be longer than you expect: ```js let lexer = moo.compile({ string: /".*"/, // greedy quantifier * // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo" "bar' } ``` Better: ```js let lexer = moo.compile({ string: /".*?"/, // non-greedy quantifier *? // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo' } lexer.next() // -> { type: 'space', value: ' ' } lexer.next() // -> { type: 'string', value: 'bar' } ``` * The **order of your rules** matters. Earlier ones will take precedence. ```js moo.compile({ identifier: /[a-z0-9]+/, number: /[0-9]+/, }).reset('42').next() // -> { type: 'identifier', value: '42' } moo.compile({ number: /[0-9]+/, identifier: /[a-z0-9]+/, }).reset('42').next() // -> { type: 'number', value: '42' } ``` * Moo uses **multiline RegExps**. This has a few quirks: for example, the **dot `/./` doesn't include newlines**. Use `[^]` instead if you want to match newlines too. * Since an excluding character ranges like `/[^ ]/` (which matches anything but a space) _will_ include newlines, you have to be careful not to include them by accident! In particular, the whitespace metacharacter `\s` includes newlines. Line Numbers ------------ Moo tracks detailed information about the input for you. It will track line numbers, as long as you **apply the `lineBreaks: true` option to any rules which might contain newlines**. Moo will try to warn you if you forget to do this. Note that this is `false` by default, for performance reasons: counting the number of lines in a matched token has a small cost. For optimal performance, only match newlines inside a dedicated token: ```js newline: {match: '\n', lineBreaks: true}, ``` ### Token Info ### Token objects (returned from `next()`) have the following attributes: * **`type`**: the name of the group, as passed to compile. * **`text`**: the string that was matched. * **`value`**: the string that was matched, transformed by your `value` function (if any). * **`offset`**: the number of bytes from the start of the buffer where the match starts. * **`lineBreaks`**: the number of line breaks found in the match. (Always zero if this rule has `lineBreaks: false`.) * **`line`**: the line number of the beginning of the match, starting from 1. * **`col`**: the column where the match begins, starting from 1. ### Value vs. Text ### The `value` is the same as the `text`, unless you provide a [value transform](#transform). ```js const moo = require('moo') const lexer = moo.compile({ ws: /[ \t]+/, string: {match: /"(?:\\["\\]|[^\n"\\])*"/, value: s => s.slice(1, -1)}, }) lexer.reset('"test"') lexer.next() /* { value: 'test', text: '"test"', ... } */ ``` ### Reset ### Calling `reset()` on your lexer will empty its internal buffer, and set the line, column, and offset counts back to their initial value. If you don't want this, you can `save()` the state, and later pass it as the second argument to `reset()` to explicitly control the internal state of the lexer. ```js    lexer.reset('some line\n') let info = lexer.save() // -> { line: 10 } lexer.next() // -> { line: 10 } lexer.next() // -> { line: 11 } // ... lexer.reset('a different line\n', info) lexer.next() // -> { line: 10 } ``` Keywords -------- Moo makes it convenient to define literals. ```js moo.compile({ lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], }) ``` It'll automatically compile them into regular expressions, escaping them where necessary. **Keywords** should be written using the `keywords` transform. ```js moo.compile({ IDEN: {match: /[a-zA-Z]+/, type: moo.keywords({ KW: ['while', 'if', 'else', 'moo', 'cows'], })}, SPACE: {match: /\s+/, lineBreaks: true}, }) ``` ### Why? ### You need to do this to ensure the **longest match** principle applies, even in edge cases. Imagine trying to parse the input `className` with the following rules: ```js keyword: ['class'], identifier: /[a-zA-Z]+/, ``` You'll get _two_ tokens — `['class', 'Name']` -- which is _not_ what you want! If you swap the order of the rules, you'll fix this example; but now you'll lex `class` wrong (as an `identifier`). The keywords helper checks matches against the list of keywords; if any of them match, it uses the type `'keyword'` instead of `'identifier'` (for this example). ### Keyword Types ### Keywords can also have **individual types**. ```js let lexer = moo.compile({ name: {match: /[a-zA-Z]+/, type: moo.keywords({ 'kw-class': 'class', 'kw-def': 'def', 'kw-if': 'if', })}, // ... }) lexer.reset('def foo') lexer.next() // -> { type: 'kw-def', value: 'def' } lexer.next() // space lexer.next() // -> { type: 'name', value: 'foo' } ``` You can use [itt](https://github.com/nathan/itt)'s iterator adapters to make constructing keyword objects easier: ```js itt(['class', 'def', 'if']) .map(k => ['kw-' + k, k]) .toObject() ``` States ------ Moo allows you to define multiple lexer **states**. Each state defines its own separate set of token rules. Your lexer will start off in the first state given to `moo.states({})`. Rules can be annotated with `next`, `push`, and `pop`, to change the current state after that token is matched. A "stack" of past states is kept, which is used by `push` and `pop`. * **`next: 'bar'`** moves to the state named `bar`. (The stack is not changed.) * **`push: 'bar'`** moves to the state named `bar`, and pushes the old state onto the stack. * **`pop: 1`** removes one state from the top of the stack, and moves to that state. (Only `1` is supported.) Only rules from the current state can be matched. You need to copy your rule into all the states you want it to be matched in. For example, to tokenize JS-style string interpolation such as `a${{c: d}}e`, you might use: ```js let lexer = moo.states({ main: { strstart: {match: '`', push: 'lit'}, ident: /\w+/, lbrace: {match: '{', push: 'main'}, rbrace: {match: '}', pop: true}, colon: ':', space: {match: /\s+/, lineBreaks: true}, }, lit: { interp: {match: '${', push: 'main'}, escape: /\\./, strend: {match: '`', pop: true}, const: {match: /(?:[^$`]|\$(?!\{))+/, lineBreaks: true}, }, }) // <= `a${{c: d}}e` // => strstart const interp lbrace ident colon space ident rbrace rbrace const strend ``` The `rbrace` rule is annotated with `pop`, so it moves from the `main` state into either `lit` or `main`, depending on the stack. Errors ------ If none of your rules match, Moo will throw an Error; since it doesn't know what else to do. If you prefer, you can have moo return an error token instead of throwing an exception. The error token will contain the whole of the rest of the buffer. ```js moo.compile({ // ... myError: moo.error, }) moo.reset('invalid') moo.next() // -> { type: 'myError', value: 'invalid', text: 'invalid', offset: 0, lineBreaks: 0, line: 1, col: 1 } moo.next() // -> undefined ``` You can have a token type that both matches tokens _and_ contains error values. ```js moo.compile({ // ... myError: {match: /[\$?`]/, error: true}, }) ``` ### Formatting errors ### If you want to throw an error from your parser, you might find `formatError` helpful. Call it with the offending token: ```js throw new Error(lexer.formatError(token, "invalid syntax")) ``` It returns a string with a pretty error message. ``` Error: invalid syntax at line 2 col 15: totally valid `syntax` ^ ``` Iteration --------- Iterators: we got 'em. ```js for (let here of lexer) { // here = { type: 'number', value: '123', ... } } ``` Create an array of tokens. ```js let tokens = Array.from(lexer); ``` Use [itt](https://github.com/nathan/itt)'s iteration tools with Moo. ```js for (let [here, next] = itt(lexer).lookahead()) { // pass a number if you need more tokens // enjoy! } ``` Transform --------- Moo doesn't allow capturing groups, but you can supply a transform function, `value()`, which will be called on the value before storing it in the Token object. ```js moo.compile({ STRING: [ {match: /"""[^]*?"""/, lineBreaks: true, value: x => x.slice(3, -3)}, {match: /"(?:\\["\\rn]|[^"\\])*?"/, lineBreaks: true, value: x => x.slice(1, -1)}, {match: /'(?:\\['\\rn]|[^'\\])*?'/, lineBreaks: true, value: x => x.slice(1, -1)}, ], // ... }) ``` Contributing ------------ Do check the [FAQ](https://github.com/tjvr/moo/issues?q=label%3Aquestion). Before submitting an issue, [remember...](https://github.com/tjvr/moo/blob/master/.github/CONTRIBUTING.md) # is-glob [![NPM version](https://img.shields.io/npm/v/is-glob.svg?style=flat)](https://www.npmjs.com/package/is-glob) [![NPM monthly downloads](https://img.shields.io/npm/dm/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![NPM total downloads](https://img.shields.io/npm/dt/is-glob.svg?style=flat)](https://npmjs.org/package/is-glob) [![Linux Build Status](https://img.shields.io/travis/micromatch/is-glob.svg?style=flat&label=Travis)](https://travis-ci.org/micromatch/is-glob) [![Windows Build Status](https://img.shields.io/appveyor/ci/micromatch/is-glob.svg?style=flat&label=AppVeyor)](https://ci.appveyor.com/project/micromatch/is-glob) > Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a better user experience. Please consider following this project's author, [Jon Schlinkert](https://github.com/jonschlinkert), and consider starring the project to show your :heart: and support. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-glob ``` You might also be interested in [is-valid-glob](https://github.com/jonschlinkert/is-valid-glob) and [has-glob](https://github.com/jonschlinkert/has-glob). ## Usage ```js var isGlob = require('is-glob'); ``` ### Default behavior **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js'); isGlob('*.js'); isGlob('**/abc.js'); isGlob('abc/*.js'); isGlob('abc/(aaa|bbb).js'); isGlob('abc/[a-z].js'); isGlob('abc/{a,b}.js'); //=> true ``` Extglobs ```js isGlob('abc/@(a).js'); isGlob('abc/!(a).js'); isGlob('abc/+(a).js'); isGlob('abc/*(a).js'); isGlob('abc/?(a).js'); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('abc/\\@(a).js'); isGlob('abc/\\!(a).js'); isGlob('abc/\\+(a).js'); isGlob('abc/\\*(a).js'); isGlob('abc/\\?(a).js'); isGlob('\\!foo.js'); isGlob('\\*.js'); isGlob('\\*\\*/abc.js'); isGlob('abc/\\*.js'); isGlob('abc/\\(aaa|bbb).js'); isGlob('abc/\\[a-z].js'); isGlob('abc/\\{a,b}.js'); //=> false ``` Patterns that do not have glob patterns return `false`: ```js isGlob('abc.js'); isGlob('abc/def/ghi.js'); isGlob('foo.js'); isGlob('abc/@.js'); isGlob('abc/+.js'); isGlob('abc/?.js'); isGlob(); isGlob(null); //=> false ``` Arrays are also `false` (If you want to check if an array has a glob pattern, use [has-glob](https://github.com/jonschlinkert/has-glob)): ```js isGlob(['**/*.js']); isGlob(['foo.js']); //=> false ``` ### Option strict When `options.strict === false` the behavior is less strict in determining if a pattern is a glob. Meaning that some patterns that would return `false` may return `true`. This is done so that matching libraries like [micromatch](https://github.com/micromatch/micromatch) have a chance at determining if the pattern is a glob or not. **True** Patterns that have glob characters or regex patterns will return `true`: ```js isGlob('!foo.js', {strict: false}); isGlob('*.js', {strict: false}); isGlob('**/abc.js', {strict: false}); isGlob('abc/*.js', {strict: false}); isGlob('abc/(aaa|bbb).js', {strict: false}); isGlob('abc/[a-z].js', {strict: false}); isGlob('abc/{a,b}.js', {strict: false}); //=> true ``` Extglobs ```js isGlob('abc/@(a).js', {strict: false}); isGlob('abc/!(a).js', {strict: false}); isGlob('abc/+(a).js', {strict: false}); isGlob('abc/*(a).js', {strict: false}); isGlob('abc/?(a).js', {strict: false}); //=> true ``` **False** Escaped globs or extglobs return `false`: ```js isGlob('\\!foo.js', {strict: false}); isGlob('\\*.js', {strict: false}); isGlob('\\*\\*/abc.js', {strict: false}); isGlob('abc/\\*.js', {strict: false}); isGlob('abc/\\(aaa|bbb).js', {strict: false}); isGlob('abc/\\[a-z].js', {strict: false}); isGlob('abc/\\{a,b}.js', {strict: false}); //=> false ``` ## About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> ### Related projects You might also be interested in these projects: * [assemble](https://www.npmjs.com/package/assemble): Get the rocks out of your socks! Assemble makes you fast at creating web projects… [more](https://github.com/assemble/assemble) | [homepage](https://github.com/assemble/assemble "Get the rocks out of your socks! Assemble makes you fast at creating web projects. Assemble is used by thousands of projects for rapid prototyping, creating themes, scaffolds, boilerplates, e-books, UI components, API documentation, blogs, building websit") * [base](https://www.npmjs.com/package/base): Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks | [homepage](https://github.com/node-base/base "Framework for rapidly creating high quality, server-side node.js applications, using plugins like building blocks") * [update](https://www.npmjs.com/package/update): Be scalable! Update is a new, open source developer framework and CLI for automating updates… [more](https://github.com/update/update) | [homepage](https://github.com/update/update "Be scalable! Update is a new, open source developer framework and CLI for automating updates of any kind in code projects.") * [verb](https://www.npmjs.com/package/verb): Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used… [more](https://github.com/verbose/verb) | [homepage](https://github.com/verbose/verb "Documentation generator for GitHub projects. Verb is extremely powerful, easy to use, and is used on hundreds of projects of all sizes to generate everything from API docs to readmes.") ### Contributors | **Commits** | **Contributor** | | --- | --- | | 47 | [jonschlinkert](https://github.com/jonschlinkert) | | 5 | [doowb](https://github.com/doowb) | | 1 | [phated](https://github.com/phated) | | 1 | [danhper](https://github.com/danhper) | | 1 | [paulmillr](https://github.com/paulmillr) | ### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) ### License Copyright © 2019, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.8.0, on March 27, 2019._ # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` # ESLint Scope ESLint Scope is the [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) scope analyzer used in ESLint. It is a fork of [escope](http://github.com/estools/escope). ## Usage Install: ``` npm i eslint-scope --save ``` Example: ```js var eslintScope = require('eslint-scope'); var espree = require('espree'); var estraverse = require('estraverse'); var ast = espree.parse(code); var scopeManager = eslintScope.analyze(ast); var currentScope = scopeManager.acquire(ast); // global scope estraverse.traverse(ast, { enter: function(node, parent) { // do stuff if (/Function/.test(node.type)) { currentScope = scopeManager.acquire(node); // get current function scope } }, leave: function(node, parent) { if (/Function/.test(node.type)) { currentScope = currentScope.upper; // set to parent scope } // do stuff } }); ``` ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/eslint-scope/issues). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting ## License ESLint Scope is licensed under a permissive BSD 2-clause license. # fast-deep-equal The fastest deep equal with ES6 Map, Set and Typed arrays support. [![Build Status](https://travis-ci.org/epoberezkin/fast-deep-equal.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-deep-equal) [![npm](https://img.shields.io/npm/v/fast-deep-equal.svg)](https://www.npmjs.com/package/fast-deep-equal) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-deep-equal/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-deep-equal?branch=master) ## Install ```bash npm install fast-deep-equal ``` ## Features - ES5 compatible - works in node.js (8+) and browsers (IE9+) - checks equality of Date and RegExp objects by value. ES6 equal (`require('fast-deep-equal/es6')`) also supports: - Maps - Sets - Typed arrays ## Usage ```javascript var equal = require('fast-deep-equal'); console.log(equal({foo: 'bar'}, {foo: 'bar'})); // true ``` To support ES6 Maps, Sets and Typed arrays equality use: ```javascript var equal = require('fast-deep-equal/es6'); console.log(equal(Int16Array([1, 2]), Int16Array([1, 2]))); // true ``` To use with React (avoiding the traversal of React elements' _owner property that contains circular references and is not needed when comparing the elements - borrowed from [react-fast-compare](https://github.com/FormidableLabs/react-fast-compare)): ```javascript var equal = require('fast-deep-equal/react'); var equal = require('fast-deep-equal/es6/react'); ``` ## Performance benchmark Node.js v12.6.0: ``` fast-deep-equal x 261,950 ops/sec ±0.52% (89 runs sampled) fast-deep-equal/es6 x 212,991 ops/sec ±0.34% (92 runs sampled) fast-equals x 230,957 ops/sec ±0.83% (85 runs sampled) nano-equal x 187,995 ops/sec ±0.53% (88 runs sampled) shallow-equal-fuzzy x 138,302 ops/sec ±0.49% (90 runs sampled) underscore.isEqual x 74,423 ops/sec ±0.38% (89 runs sampled) lodash.isEqual x 36,637 ops/sec ±0.72% (90 runs sampled) deep-equal x 2,310 ops/sec ±0.37% (90 runs sampled) deep-eql x 35,312 ops/sec ±0.67% (91 runs sampled) ramda.equals x 12,054 ops/sec ±0.40% (91 runs sampled) util.isDeepStrictEqual x 46,440 ops/sec ±0.43% (90 runs sampled) assert.deepStrictEqual x 456 ops/sec ±0.71% (88 runs sampled) The fastest is fast-deep-equal ``` To run benchmark (requires node.js 6+): ```bash npm run benchmark ``` __Please note__: this benchmark runs against the available test cases. To choose the most performant library for your application, it is recommended to benchmark against your data and to NOT expect this benchmark to reflect the performance difference in your application. ## Enterprise support fast-deep-equal package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-deep-equal?utm_source=npm-fast-deep-equal&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/fast-deep-equal/blob/master/LICENSE) # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Specification conformance whatwg-url is currently up to date with the URL spec up to commit [7ae1c69](https://github.com/whatwg/url/commit/7ae1c691c96f0d82fafa24c33aa1e8df9ffbf2bc). For `file:` URLs, whose [origin is left unspecified](https://url.spec.whatwg.org/#concept-url-origin), whatwg-url chooses to use a new opaque origin (which serializes to `"null"`). ## API ### The `URL` and `URLSearchParams` classes The main API is provided by the [`URL`](https://url.spec.whatwg.org/#url-class) and [`URLSearchParams`](https://url.spec.whatwg.org/#interface-urlsearchparams) exports, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use these. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They mostly operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/origin.html#ascii-serialisation-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` - [Percent decode](https://url.spec.whatwg.org/#percent-decode): `percentDecode(buffer)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by `null`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ `null`. ## Development instructions First, install [Node.js](https://nodejs.org/). Then, fetch the dependencies of whatwg-url, by running from this directory: npm install To run tests: npm test To generate a coverage report: npm run coverage To build and run the live viewer: npm run build npm run build-live-viewer Serve the contents of the `live-viewer` directory using any web server. ## Supporting whatwg-url The jsdom project (including whatwg-url) is a community-driven project maintained by a team of [volunteers](https://github.com/orgs/jsdom/people). You could support us by: - [Getting professional support for whatwg-url](https://tidelift.com/subscription/pkg/npm-whatwg-url?utm_source=npm-whatwg-url&utm_medium=referral&utm_campaign=readme) as part of a Tidelift subscription. Tidelift helps making open source sustainable for us while giving teams assurances for maintenance, licensing, and security. - Contributing directly to the project. # require-main-filename [![Build Status](https://travis-ci.org/yargs/require-main-filename.png)](https://travis-ci.org/yargs/require-main-filename) [![Coverage Status](https://coveralls.io/repos/yargs/require-main-filename/badge.svg?branch=master)](https://coveralls.io/r/yargs/require-main-filename?branch=master) [![NPM version](https://img.shields.io/npm/v/require-main-filename.svg)](https://www.npmjs.com/package/require-main-filename) `require.main.filename` is great for figuring out the entry point for the current application. This can be combined with a module like [pkg-conf](https://www.npmjs.com/package/pkg-conf) to, _as if by magic_, load top-level configuration. Unfortunately, `require.main.filename` sometimes fails when an application is executed with an alternative process manager, e.g., [iisnode](https://github.com/tjanczuk/iisnode). `require-main-filename` is a shim that addresses this problem. ## Usage ```js var main = require('require-main-filename')() // use main as an alternative to require.main.filename. ``` ## License ISC JS-YAML - YAML 1.2 parser / writer for JavaScript ================================================= [![Build Status](https://travis-ci.org/nodeca/js-yaml.svg?branch=master)](https://travis-ci.org/nodeca/js-yaml) [![NPM version](https://img.shields.io/npm/v/js-yaml.svg)](https://www.npmjs.org/package/js-yaml) __[Online Demo](http://nodeca.github.com/js-yaml/)__ This is an implementation of [YAML](http://yaml.org/), a human-friendly data serialization language. Started as [PyYAML](http://pyyaml.org/) port, it was completely rewritten from scratch. Now it's very fast, and supports 1.2 spec. Installation ------------ ### YAML module for node.js ``` npm install js-yaml ``` ### CLI executable If you want to inspect your YAML files from CLI, install js-yaml globally: ``` npm install -g js-yaml ``` #### Usage ``` usage: js-yaml [-h] [-v] [-c] [-t] file Positional arguments: file File with YAML document(s) Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -c, --compact Display errors in compact mode -t, --trace Show stack trace on error ``` ### Bundled YAML library for browsers ``` html <!-- esprima required only for !!js/function --> <script src="esprima.js"></script> <script src="js-yaml.min.js"></script> <script type="text/javascript"> var doc = jsyaml.load('greeting: hello\nname: world'); </script> ``` Browser support was done mostly for the online demo. If you find any errors - feel free to send pull requests with fixes. Also note, that IE and other old browsers needs [es5-shims](https://github.com/kriskowal/es5-shim) to operate. Notes: 1. We have no resources to support browserified version. Don't expect it to be well tested. Don't expect fast fixes if something goes wrong there. 2. `!!js/function` in browser bundle will not work by default. If you really need it - load `esprima` parser first (via amd or directly). 3. `!!bin` in browser will return `Array`, because browsers do not support node.js `Buffer` and adding Buffer shims is completely useless on practice. API --- Here we cover the most 'useful' methods. If you need advanced details (creating your own tags), see [wiki](https://github.com/nodeca/js-yaml/wiki) and [examples](https://github.com/nodeca/js-yaml/tree/master/examples) for more info. ``` javascript const yaml = require('js-yaml'); const fs = require('fs'); // Get document, or throw exception on error try { const doc = yaml.safeLoad(fs.readFileSync('/home/ixti/example.yml', 'utf8')); console.log(doc); } catch (e) { console.log(e); } ``` ### safeLoad (string [ , options ]) **Recommended loading way.** Parses `string` as single YAML document. Returns either a plain object, a string or `undefined`, or throws `YAMLException` on error. By default, does not support regexps, functions and undefined. This method is safe for untrusted data. options: - `filename` _(default: null)_ - string to be used as a file path in error/warning messages. - `onWarning` _(default: null)_ - function to call on warning messages. Loader will call this function with an instance of `YAMLException` for each warning. - `schema` _(default: `DEFAULT_SAFE_SCHEMA`)_ - specifies a schema to use. - `FAILSAFE_SCHEMA` - only strings, arrays and plain objects: http://www.yaml.org/spec/1.2/spec.html#id2802346 - `JSON_SCHEMA` - all JSON-supported types: http://www.yaml.org/spec/1.2/spec.html#id2803231 - `CORE_SCHEMA` - same as `JSON_SCHEMA`: http://www.yaml.org/spec/1.2/spec.html#id2804923 - `DEFAULT_SAFE_SCHEMA` - all supported YAML types, without unsafe ones (`!!js/undefined`, `!!js/regexp` and `!!js/function`): http://yaml.org/type/ - `DEFAULT_FULL_SCHEMA` - all supported YAML types. - `json` _(default: false)_ - compatibility with JSON.parse behaviour. If true, then duplicate keys in a mapping will override values rather than throwing an error. NOTE: This function **does not** understand multi-document sources, it throws exception on those. NOTE: JS-YAML **does not** support schema-specific tag resolution restrictions. So, the JSON schema is not as strictly defined in the YAML specification. It allows numbers in any notation, use `Null` and `NULL` as `null`, etc. The core schema also has no such restrictions. It allows binary notation for integers. ### load (string [ , options ]) **Use with care with untrusted sources**. The same as `safeLoad()` but uses `DEFAULT_FULL_SCHEMA` by default - adds some JavaScript-specific types: `!!js/function`, `!!js/regexp` and `!!js/undefined`. For untrusted sources, you must additionally validate object structure to avoid injections: ``` javascript const untrusted_code = '"toString": !<tag:yaml.org,2002:js/function> "function (){very_evil_thing();}"'; // I'm just converting that string, what could possibly go wrong? require('js-yaml').load(untrusted_code) + '' ``` ### safeLoadAll (string [, iterator] [, options ]) Same as `safeLoad()`, but understands multi-document sources. Applies `iterator` to each document if specified, or returns array of documents. ``` javascript const yaml = require('js-yaml'); yaml.safeLoadAll(data, function (doc) { console.log(doc); }); ``` ### loadAll (string [, iterator] [ , options ]) Same as `safeLoadAll()` but uses `DEFAULT_FULL_SCHEMA` by default. ### safeDump (object [ , options ]) Serializes `object` as a YAML document. Uses `DEFAULT_SAFE_SCHEMA`, so it will throw an exception if you try to dump regexps or functions. However, you can disable exceptions by setting the `skipInvalid` option to `true`. options: - `indent` _(default: 2)_ - indentation width to use (in spaces). - `noArrayIndent` _(default: false)_ - when true, will not add an indentation level to array elements - `skipInvalid` _(default: false)_ - do not throw on invalid types (like function in the safe schema) and skip pairs and single values with such types. - `flowLevel` (default: -1) - specifies level of nesting, when to switch from block to flow style for collections. -1 means block style everwhere - `styles` - "tag" => "style" map. Each tag may have own set of styles. - `schema` _(default: `DEFAULT_SAFE_SCHEMA`)_ specifies a schema to use. - `sortKeys` _(default: `false`)_ - if `true`, sort keys when dumping YAML. If a function, use the function to sort the keys. - `lineWidth` _(default: `80`)_ - set max line width. - `noRefs` _(default: `false`)_ - if `true`, don't convert duplicate objects into references - `noCompatMode` _(default: `false`)_ - if `true` don't try to be compatible with older yaml versions. Currently: don't quote "yes", "no" and so on, as required for YAML 1.1 - `condenseFlow` _(default: `false`)_ - if `true` flow sequences will be condensed, omitting the space between `a, b`. Eg. `'[a,b]'`, and omitting the space between `key: value` and quoting the key. Eg. `'{"a":b}'` Can be useful when using yaml for pretty URL query params as spaces are %-encoded. The following table show availlable styles (e.g. "canonical", "binary"...) available for each tag (.e.g. !!null, !!int ...). Yaml output is shown on the right side after `=>` (default setting) or `->`: ``` none !!null "canonical" -> "~" "lowercase" => "null" "uppercase" -> "NULL" "camelcase" -> "Null" !!int "binary" -> "0b1", "0b101010", "0b1110001111010" "octal" -> "01", "052", "016172" "decimal" => "1", "42", "7290" "hexadecimal" -> "0x1", "0x2A", "0x1C7A" !!bool "lowercase" => "true", "false" "uppercase" -> "TRUE", "FALSE" "camelcase" -> "True", "False" !!float "lowercase" => ".nan", '.inf' "uppercase" -> ".NAN", '.INF' "camelcase" -> ".NaN", '.Inf' ``` Example: ``` javascript safeDump (object, { 'styles': { '!!null': 'canonical' // dump null as ~ }, 'sortKeys': true // sort object keys }); ``` ### dump (object [ , options ]) Same as `safeDump()` but without limits (uses `DEFAULT_FULL_SCHEMA` by default). Supported YAML types -------------------- The list of standard YAML tags and corresponding JavaScipt types. See also [YAML tag discussion](http://pyyaml.org/wiki/YAMLTagDiscussion) and [YAML types repository](http://yaml.org/type/). ``` !!null '' # null !!bool 'yes' # bool !!int '3...' # number !!float '3.14...' # number !!binary '...base64...' # buffer !!timestamp 'YYYY-...' # date !!omap [ ... ] # array of key-value pairs !!pairs [ ... ] # array or array pairs !!set { ... } # array of objects with given keys and null values !!str '...' # string !!seq [ ... ] # array !!map { ... } # object ``` **JavaScript-specific tags** ``` !!js/regexp /pattern/gim # RegExp !!js/undefined '' # Undefined !!js/function 'function () {...}' # Function ``` Caveats ------- Note, that you use arrays or objects as key in JS-YAML. JS does not allow objects or arrays as keys, and stringifies (by calling `toString()` method) them at the moment of adding them. ``` yaml --- ? [ foo, bar ] : - baz ? { foo: bar } : - baz - baz ``` ``` javascript { "foo,bar": ["baz"], "[object Object]": ["baz", "baz"] } ``` Also, reading of properties on implicit block mapping keys is not supported yet. So, the following YAML document cannot be loaded. ``` yaml &anchor foo: foo: bar *anchor: duplicate key baz: bat *anchor: duplicate key ``` js-yaml for enterprise ---------------------- Available as part of the Tidelift Subscription The maintainers of js-yaml and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. [Learn more.](https://tidelift.com/subscription/pkg/npm-js-yaml?utm_source=npm-js-yaml&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) ## Test Strategy - tests are copied from the [polyfill implementation](https://github.com/tc39/proposal-temporal/tree/main/polyfill/test) - tests should be removed if they relate to features that do not make sense for TS/AS, i.e. tests that validate the shape of an object do not make sense in a language with compile-time type checking - tests that fail because a feature has not been implemented yet should be left as failures. ## assemblyscript-temporal An implementation of temporal within AssemblyScript, with an initial focus on non-timezone-aware classes and functionality. ### Why? AssemblyScript has minimal `Date` support, however, the JS Date API itself is terrible and people tend not to use it that often. As a result libraries like moment / luxon have become staple replacements. However, there is now a [relatively mature TC39 proposal](https://github.com/tc39/proposal-temporal) that adds greatly improved date support to JS. The goal of this project is to implement Temporal for AssemblyScript. ### Usage This library currently supports the following types: #### `PlainDateTime` A `PlainDateTime` represents a calendar date and wall-clock time that does not carry time zone information, e.g. December 7th, 1995 at 3:00 PM (in the Gregorian calendar). For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindatetime.html), this implementation follows the specification as closely as possible. You can create a `PlainDateTime` from individual components, a string or an object literal: ```javascript datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.year; // 2019; datetime.month; // 11; // ... datetime.nanosecond; // 789; datetime = PlainDateTime.from("1976-11-18T12:34:56"); datetime.toString(); // "1976-11-18T12:34:56" datetime = PlainDateTime.from({ year: 1966, month: 3, day: 3 }); datetime.toString(); // "1966-03-03T00:00:00" ``` There are various ways you can manipulate a date: ```javascript // use 'with' to copy a date but with various property values overriden datetime = new PlainDateTime(1976, 11, 18, 15, 23, 30, 123, 456, 789); datetime.with({ year: 2019 }).toString(); // "2019-11-18T15:23:30.123456789" // use 'add' or 'substract' to add / subtract a duration datetime = PlainDateTime.from("2020-01-12T15:00"); datetime.add({ months: 1 }).toString(); // "2020-02-12T15:00:00"); // add / subtract support Duration objects or object literals datetime.add(new Duration(1)).toString(); // "2021-01-12T15:00:00"); ``` You can compare dates and check for equality ```javascript dt1 = PlainDateTime.from("1976-11-18"); dt2 = PlainDateTime.from("2019-10-29"); PlainDateTime.compare(dt1, dt1); // 0 PlainDateTime.compare(dt1, dt2); // -1 dt1.equals(dt1); // true ``` Currently `PlainDateTime` only supports the ISO 8601 (Gregorian) calendar. #### `PlainDate` A `PlainDate` object represents a calendar date that is not associated with a particular time or time zone, e.g. August 24th, 2006. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaindate.html), this implementation follows the specification as closely as possible. The `PlainDate` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainTime` A `PlainTime` object represents a wall-clock time that is not associated with a particular date or time zone, e.g. 7:39 PM. For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plaintime.html), this implementation follows the specification as closely as possible. The `PlainTime` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `PlainMonthDay` A date without a year component. This is useful to express things like "Bastille Day is on the 14th of July". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainmonthday.html) , this implementation follows the specification as closely as possible. ```javascript const monthDay = PlainMonthDay.from({ month: 7, day: 14 }); // => 07-14 const date = monthDay.toPlainDate({ year: 2030 }); // => 2030-07-14 date.dayOfWeek; // => 7 ``` The `PlainMonthDay` API is almost identical to `PlainDateTime`, so see above for more API usage examples. #### `PlainYearMonth` A date without a day component. This is useful to express things like "the October 2020 meeting". For detailed documentation see the [TC39 Temporal proposal website](https://tc39.es/proposal-temporal/docs/plainyearmonth.html) , this implementation follows the specification as closely as possible. The `PlainYearMonth` API is almost identical to `PlainDateTime`, so see above for API usage examples. #### `now` The `now` object has several methods which give information about the current time and date. ```javascript dateTime = now.plainDateTimeISO(); dateTime.toString(); // 2021-04-01T12:05:47.357 ``` ## Contributing This project is open source, MIT licensed and your contributions are very much welcomed. There is a [brief document that outlines implementation progress and priorities](./development.md). # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.) # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime <img align="right" alt="Ajv logo" width="160" src="https://ajv.js.org/images/ajv_logo.png"> # Ajv: Another JSON Schema Validator The fastest JSON Schema validator for Node.js and browser. Supports draft-04/06/07. [![Build Status](https://travis-ci.org/ajv-validator/ajv.svg?branch=master)](https://travis-ci.org/ajv-validator/ajv) [![npm](https://img.shields.io/npm/v/ajv.svg)](https://www.npmjs.com/package/ajv) [![npm (beta)](https://img.shields.io/npm/v/ajv/beta)](https://www.npmjs.com/package/ajv/v/7.0.0-beta.0) [![npm downloads](https://img.shields.io/npm/dm/ajv.svg)](https://www.npmjs.com/package/ajv) [![Coverage Status](https://coveralls.io/repos/github/ajv-validator/ajv/badge.svg?branch=master)](https://coveralls.io/github/ajv-validator/ajv?branch=master) [![Gitter](https://img.shields.io/gitter/room/ajv-validator/ajv.svg)](https://gitter.im/ajv-validator/ajv) [![GitHub Sponsors](https://img.shields.io/badge/$-sponsors-brightgreen)](https://github.com/sponsors/epoberezkin) ## Ajv v7 beta is released [Ajv version 7.0.0-beta.0](https://github.com/ajv-validator/ajv/tree/v7-beta) is released with these changes: - to reduce the mistakes in JSON schemas and unexpected validation results, [strict mode](./docs/strict-mode.md) is added - it prohibits ignored or ambiguous JSON Schema elements. - to make code injection from untrusted schemas impossible, [code generation](./docs/codegen.md) is fully re-written to be safe. - to simplify Ajv extensions, the new keyword API that is used by pre-defined keywords is available to user-defined keywords - it is much easier to define any keywords now, especially with subschemas. - schemas are compiled to ES6 code (ES5 code generation is supported with an option). - to improve reliability and maintainability the code is migrated to TypeScript. **Please note**: - the support for JSON-Schema draft-04 is removed - if you have schemas using "id" attributes you have to replace them with "\$id" (or continue using version 6 that will be supported until 02/28/2021). - all formats are separated to ajv-formats package - they have to be explicitely added if you use them. See [release notes](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) for the details. To install the new version: ```bash npm install ajv@beta ``` See [Getting started with v7](https://github.com/ajv-validator/ajv/tree/v7-beta#usage) for code example. ## Mozilla MOSS grant and OpenJS Foundation [<img src="https://www.poberezkin.com/images/mozilla.png" width="240" height="68">](https://www.mozilla.org/en-US/moss/) &nbsp;&nbsp;&nbsp; [<img src="https://www.poberezkin.com/images/openjs.png" width="220" height="68">](https://openjsf.org/blog/2020/08/14/ajv-joins-openjs-foundation-as-an-incubation-project/) Ajv has been awarded a grant from Mozilla’s [Open Source Support (MOSS) program](https://www.mozilla.org/en-US/moss/) in the “Foundational Technology” track! It will sponsor the development of Ajv support of [JSON Schema version 2019-09](https://tools.ietf.org/html/draft-handrews-json-schema-02) and of [JSON Type Definition](https://tools.ietf.org/html/draft-ucarion-json-type-definition-04). Ajv also joined [OpenJS Foundation](https://openjsf.org/) – having this support will help ensure the longevity and stability of Ajv for all its users. This [blog post](https://www.poberezkin.com/posts/2020-08-14-ajv-json-validator-mozilla-open-source-grant-openjs-foundation.html) has more details. I am looking for the long term maintainers of Ajv – working with [ReadySet](https://www.thereadyset.co/), also sponsored by Mozilla, to establish clear guidelines for the role of a "maintainer" and the contribution standards, and to encourage a wider, more inclusive, contribution from the community. ## Please [sponsor Ajv development](https://github.com/sponsors/epoberezkin) Since I asked to support Ajv development 40 people and 6 organizations contributed via GitHub and OpenCollective - this support helped receiving the MOSS grant! Your continuing support is very important - the funds will be used to develop and maintain Ajv once the next major version is released. Please sponsor Ajv via: - [GitHub sponsors page](https://github.com/sponsors/epoberezkin) (GitHub will match it) - [Ajv Open Collective️](https://opencollective.com/ajv) Thank you. #### Open Collective sponsors <a href="https://opencollective.com/ajv"><img src="https://opencollective.com/ajv/individuals.svg?width=890"></a> <a href="https://opencollective.com/ajv/organization/0/website"><img src="https://opencollective.com/ajv/organization/0/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/1/website"><img src="https://opencollective.com/ajv/organization/1/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/2/website"><img src="https://opencollective.com/ajv/organization/2/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/3/website"><img src="https://opencollective.com/ajv/organization/3/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/4/website"><img src="https://opencollective.com/ajv/organization/4/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/5/website"><img src="https://opencollective.com/ajv/organization/5/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/6/website"><img src="https://opencollective.com/ajv/organization/6/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/7/website"><img src="https://opencollective.com/ajv/organization/7/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/8/website"><img src="https://opencollective.com/ajv/organization/8/avatar.svg"></a> <a href="https://opencollective.com/ajv/organization/9/website"><img src="https://opencollective.com/ajv/organization/9/avatar.svg"></a> ## Using version 6 [JSON Schema draft-07](http://json-schema.org/latest/json-schema-validation.html) is published. [Ajv version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0) that supports draft-07 is released. It may require either migrating your schemas or updating your code (to continue using draft-04 and v5 schemas, draft-06 schemas will be supported without changes). __Please note__: To use Ajv with draft-06 schemas you need to explicitly add the meta-schema to the validator instance: ```javascript ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-06.json')); ``` To use Ajv with draft-04 schemas in addition to explicitly adding meta-schema you also need to use option schemaId: ```javascript var ajv = new Ajv({schemaId: 'id'}); // If you want to use both draft-04 and draft-06/07 schemas: // var ajv = new Ajv({schemaId: 'auto'}); ajv.addMetaSchema(require('ajv/lib/refs/json-schema-draft-04.json')); ``` ## Contents - [Performance](#performance) - [Features](#features) - [Getting started](#getting-started) - [Frequently Asked Questions](https://github.com/ajv-validator/ajv/blob/master/FAQ.md) - [Using in browser](#using-in-browser) - [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) - [Command line interface](#command-line-interface) - Validation - [Keywords](#validation-keywords) - [Annotation keywords](#annotation-keywords) - [Formats](#formats) - [Combining schemas with $ref](#ref) - [$data reference](#data-reference) - NEW: [$merge and $patch keywords](#merge-and-patch-keywords) - [Defining custom keywords](#defining-custom-keywords) - [Asynchronous schema compilation](#asynchronous-schema-compilation) - [Asynchronous validation](#asynchronous-validation) - [Security considerations](#security-considerations) - [Security contact](#security-contact) - [Untrusted schemas](#untrusted-schemas) - [Circular references in objects](#circular-references-in-javascript-objects) - [Trusted schemas](#security-risks-of-trusted-schemas) - [ReDoS attack](#redos-attack) - Modifying data during validation - [Filtering data](#filtering-data) - [Assigning defaults](#assigning-defaults) - [Coercing data types](#coercing-data-types) - API - [Methods](#api) - [Options](#options) - [Validation errors](#validation-errors) - [Plugins](#plugins) - [Related packages](#related-packages) - [Some packages using Ajv](#some-packages-using-ajv) - [Tests, Contributing, Changes history](#tests) - [Support, Code of conduct, License](#open-source-software-support) ## Performance Ajv generates code using [doT templates](https://github.com/olado/doT) to turn JSON Schemas into super-fast validation functions that are efficient for v8 optimization. Currently Ajv is the fastest and the most standard compliant validator according to these benchmarks: - [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark) - 50% faster than the second place - [jsck benchmark](https://github.com/pandastrike/jsck#benchmarks) - 20-190% faster - [z-schema benchmark](https://rawgit.com/zaggino/z-schema/master/benchmark/results.html) - [themis benchmark](https://cdn.rawgit.com/playlyfe/themis/master/benchmark/results.html) Performance of different validators by [json-schema-benchmark](https://github.com/ebdrup/json-schema-benchmark): [![performance](https://chart.googleapis.com/chart?chxt=x,y&cht=bhs&chco=76A4FB&chls=2.0&chbh=32,4,1&chs=600x416&chxl=-1:|djv|ajv|json-schema-validator-generator|jsen|is-my-json-valid|themis|z-schema|jsck|skeemas|json-schema-library|tv4&chd=t:100,98,72.1,66.8,50.1,15.1,6.1,3.8,1.2,0.7,0.2)](https://github.com/ebdrup/json-schema-benchmark/blob/master/README.md#performance) ## Features - Ajv implements full JSON Schema [draft-06/07](http://json-schema.org/) and draft-04 standards: - all validation keywords (see [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md)) - full support of remote refs (remote schemas have to be added with `addSchema` or compiled to be available) - support of circular references between schemas - correct string lengths for strings with unicode pairs (can be turned off) - [formats](#formats) defined by JSON Schema draft-07 standard and custom formats (can be turned off) - [validates schemas against meta-schema](#api-validateschema) - supports [browsers](#using-in-browser) and Node.js 0.10-14.x - [asynchronous loading](#asynchronous-schema-compilation) of referenced schemas during compilation - "All errors" validation mode with [option allErrors](#options) - [error messages with parameters](#validation-errors) describing error reasons to allow creating custom error messages - i18n error messages support with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package - [filtering data](#filtering-data) from additional properties - [assigning defaults](#assigning-defaults) to missing properties and items - [coercing data](#coercing-data-types) to the types specified in `type` keywords - [custom keywords](#defining-custom-keywords) - draft-06/07 keywords `const`, `contains`, `propertyNames` and `if/then/else` - draft-06 boolean schemas (`true`/`false` as a schema to always pass/fail). - keywords `switch`, `patternRequired`, `formatMaximum` / `formatMinimum` and `formatExclusiveMaximum` / `formatExclusiveMinimum` from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) with [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - [$data reference](#data-reference) to use values from the validated data as values for the schema keywords - [asynchronous validation](#asynchronous-validation) of custom formats and keywords ## Install ``` npm install ajv ``` ## <a name="usage"></a>Getting started Try it in the Node.js REPL: https://tonicdev.com/npm/ajv The fastest validation call: ```javascript // Node.js require: var Ajv = require('ajv'); // or ESM/TypeScript import import Ajv from 'ajv'; var ajv = new Ajv(); // options can be passed, e.g. {allErrors: true} var validate = ajv.compile(schema); var valid = validate(data); if (!valid) console.log(validate.errors); ``` or with less code ```javascript // ... var valid = ajv.validate(schema, data); if (!valid) console.log(ajv.errors); // ... ``` or ```javascript // ... var valid = ajv.addSchema(schema, 'mySchema') .validate('mySchema', data); if (!valid) console.log(ajv.errorsText()); // ... ``` See [API](#api) and [Options](#options) for more details. Ajv compiles schemas to functions and caches them in all cases (using schema serialized with [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) or a custom function as a key), so that the next time the same schema is used (not necessarily the same object instance) it won't be compiled again. The best performance is achieved when using compiled functions returned by `compile` or `getSchema` methods (there is no additional function call). __Please note__: every time a validation function or `ajv.validate` are called `errors` property is overwritten. You need to copy `errors` array reference to another variable if you want to use it later (e.g., in the callback). See [Validation errors](#validation-errors) __Note for TypeScript users__: `ajv` provides its own TypeScript declarations out of the box, so you don't need to install the deprecated `@types/ajv` module. ## Using in browser You can require Ajv directly from the code you browserify - in this case Ajv will be a part of your bundle. If you need to use Ajv in several bundles you can create a separate UMD bundle using `npm run bundle` script (thanks to [siddo420](https://github.com/siddo420)). Then you need to load Ajv in the browser: ```html <script src="ajv.min.js"></script> ``` This bundle can be used with different module systems; it creates global `Ajv` if no module system is found. The browser bundle is available on [cdnjs](https://cdnjs.com/libraries/ajv). Ajv is tested with these browsers: [![Sauce Test Status](https://saucelabs.com/browser-matrix/epoberezkin.svg)](https://saucelabs.com/u/epoberezkin) __Please note__: some frameworks, e.g. Dojo, may redefine global require in such way that is not compatible with CommonJS module format. In such case Ajv bundle has to be loaded before the framework and then you can use global Ajv (see issue [#234](https://github.com/ajv-validator/ajv/issues/234)). ### Ajv and Content Security Policies (CSP) If you're using Ajv to compile a schema (the typical use) in a browser document that is loaded with a Content Security Policy (CSP), that policy will require a `script-src` directive that includes the value `'unsafe-eval'`. :warning: NOTE, however, that `unsafe-eval` is NOT recommended in a secure CSP[[1]](https://developer.chrome.com/extensions/contentSecurityPolicy#relaxing-eval), as it has the potential to open the document to cross-site scripting (XSS) attacks. In order to make use of Ajv without easing your CSP, you can [pre-compile a schema using the CLI](https://github.com/ajv-validator/ajv-cli#compile-schemas). This will transpile the schema JSON into a JavaScript file that exports a `validate` function that works simlarly to a schema compiled at runtime. Note that pre-compilation of schemas is performed using [ajv-pack](https://github.com/ajv-validator/ajv-pack) and there are [some limitations to the schema features it can compile](https://github.com/ajv-validator/ajv-pack#limitations). A successfully pre-compiled schema is equivalent to the same schema compiled at runtime. ## Command line interface CLI is available as a separate npm package [ajv-cli](https://github.com/ajv-validator/ajv-cli). It supports: - compiling JSON Schemas to test their validity - BETA: generating standalone module exporting a validation function to be used without Ajv (using [ajv-pack](https://github.com/ajv-validator/ajv-pack)) - migrate schemas to draft-07 (using [json-schema-migrate](https://github.com/epoberezkin/json-schema-migrate)) - validating data file(s) against JSON Schema - testing expected validity of data against JSON Schema - referenced schemas - custom meta-schemas - files in JSON, JSON5, YAML, and JavaScript format - all Ajv options - reporting changes in data after validation in [JSON-patch](https://tools.ietf.org/html/rfc6902) format ## Validation keywords Ajv supports all validation keywords from draft-07 of JSON Schema standard: - [type](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#type) - [for numbers](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-numbers) - maximum, minimum, exclusiveMaximum, exclusiveMinimum, multipleOf - [for strings](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-strings) - maxLength, minLength, pattern, format - [for arrays](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-arrays) - maxItems, minItems, uniqueItems, items, additionalItems, [contains](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#contains) - [for objects](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-objects) - maxProperties, minProperties, required, properties, patternProperties, additionalProperties, dependencies, [propertyNames](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#propertynames) - [for all types](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#keywords-for-all-types) - enum, [const](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#const) - [compound keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#compound-keywords) - not, oneOf, anyOf, allOf, [if/then/else](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#ifthenelse) With [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package Ajv also supports validation keywords from [JSON Schema extension proposals](https://github.com/json-schema/json-schema/wiki/v5-Proposals) for JSON Schema standard: - [patternRequired](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#patternrequired-proposed) - like `required` but with patterns that some property should match. - [formatMaximum, formatMinimum, formatExclusiveMaximum, formatExclusiveMinimum](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md#formatmaximum--formatminimum-and-exclusiveformatmaximum--exclusiveformatminimum-proposed) - setting limits for date, time, etc. See [JSON Schema validation keywords](https://github.com/ajv-validator/ajv/blob/master/KEYWORDS.md) for more details. ## Annotation keywords JSON Schema specification defines several annotation keywords that describe schema itself but do not perform any validation. - `title` and `description`: information about the data represented by that schema - `$comment` (NEW in draft-07): information for developers. With option `$comment` Ajv logs or passes the comment string to the user-supplied function. See [Options](#options). - `default`: a default value of the data instance, see [Assigning defaults](#assigning-defaults). - `examples` (NEW in draft-06): an array of data instances. Ajv does not check the validity of these instances against the schema. - `readOnly` and `writeOnly` (NEW in draft-07): marks data-instance as read-only or write-only in relation to the source of the data (database, api, etc.). - `contentEncoding`: [RFC 2045](https://tools.ietf.org/html/rfc2045#section-6.1 ), e.g., "base64". - `contentMediaType`: [RFC 2046](https://tools.ietf.org/html/rfc2046), e.g., "image/png". __Please note__: Ajv does not implement validation of the keywords `examples`, `contentEncoding` and `contentMediaType` but it reserves them. If you want to create a plugin that implements some of them, it should remove these keywords from the instance. ## Formats Ajv implements formats defined by JSON Schema specification and several other formats. It is recommended NOT to use "format" keyword implementations with untrusted data, as they use potentially unsafe regular expressions - see [ReDoS attack](#redos-attack). __Please note__: if you need to use "format" keyword to validate untrusted data, you MUST assess their suitability and safety for your validation scenarios. The following formats are implemented for string validation with "format" keyword: - _date_: full-date according to [RFC3339](http://tools.ietf.org/html/rfc3339#section-5.6). - _time_: time with optional time-zone. - _date-time_: date-time from the same source (time-zone is mandatory). `date`, `time` and `date-time` validate ranges in `full` mode and only regexp in `fast` mode (see [options](#options)). - _uri_: full URI. - _uri-reference_: URI reference, including full and relative URIs. - _uri-template_: URI template according to [RFC6570](https://tools.ietf.org/html/rfc6570) - _url_ (deprecated): [URL record](https://url.spec.whatwg.org/#concept-url). - _email_: email address. - _hostname_: host name according to [RFC1034](http://tools.ietf.org/html/rfc1034#section-3.5). - _ipv4_: IP address v4. - _ipv6_: IP address v6. - _regex_: tests whether a string is a valid regular expression by passing it to RegExp constructor. - _uuid_: Universally Unique IDentifier according to [RFC4122](http://tools.ietf.org/html/rfc4122). - _json-pointer_: JSON-pointer according to [RFC6901](https://tools.ietf.org/html/rfc6901). - _relative-json-pointer_: relative JSON-pointer according to [this draft](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00). __Please note__: JSON Schema draft-07 also defines formats `iri`, `iri-reference`, `idn-hostname` and `idn-email` for URLs, hostnames and emails with international characters. Ajv does not implement these formats. If you create Ajv plugin that implements them please make a PR to mention this plugin here. There are two modes of format validation: `fast` and `full`. This mode affects formats `date`, `time`, `date-time`, `uri`, `uri-reference`, and `email`. See [Options](#options) for details. You can add additional formats and replace any of the formats above using [addFormat](#api-addformat) method. The option `unknownFormats` allows changing the default behaviour when an unknown format is encountered. In this case Ajv can either fail schema compilation (default) or ignore it (default in versions before 5.0.0). You also can allow specific format(s) that will be ignored. See [Options](#options) for details. You can find regular expressions used for format validation and the sources that were used in [formats.js](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js). ## <a name="ref"></a>Combining schemas with $ref You can structure your validation logic across multiple schema files and have schemas reference each other using `$ref` keyword. Example: ```javascript var schema = { "$id": "http://example.com/schemas/schema.json", "type": "object", "properties": { "foo": { "$ref": "defs.json#/definitions/int" }, "bar": { "$ref": "defs.json#/definitions/str" } } }; var defsSchema = { "$id": "http://example.com/schemas/defs.json", "definitions": { "int": { "type": "integer" }, "str": { "type": "string" } } }; ``` Now to compile your schema you can either pass all schemas to Ajv instance: ```javascript var ajv = new Ajv({schemas: [schema, defsSchema]}); var validate = ajv.getSchema('http://example.com/schemas/schema.json'); ``` or use `addSchema` method: ```javascript var ajv = new Ajv; var validate = ajv.addSchema(defsSchema) .compile(schema); ``` See [Options](#options) and [addSchema](#api) method. __Please note__: - `$ref` is resolved as the uri-reference using schema $id as the base URI (see the example). - References can be recursive (and mutually recursive) to implement the schemas for different data structures (such as linked lists, trees, graphs, etc.). - You don't have to host your schema files at the URIs that you use as schema $id. These URIs are only used to identify the schemas, and according to JSON Schema specification validators should not expect to be able to download the schemas from these URIs. - The actual location of the schema file in the file system is not used. - You can pass the identifier of the schema as the second parameter of `addSchema` method or as a property name in `schemas` option. This identifier can be used instead of (or in addition to) schema $id. - You cannot have the same $id (or the schema identifier) used for more than one schema - the exception will be thrown. - You can implement dynamic resolution of the referenced schemas using `compileAsync` method. In this way you can store schemas in any system (files, web, database, etc.) and reference them without explicitly adding to Ajv instance. See [Asynchronous schema compilation](#asynchronous-schema-compilation). ## $data reference With `$data` option you can use values from the validated data as the values for the schema keywords. See [proposal](https://github.com/json-schema-org/json-schema-spec/issues/51) for more information about how it works. `$data` reference is supported in the keywords: const, enum, format, maximum/minimum, exclusiveMaximum / exclusiveMinimum, maxLength / minLength, maxItems / minItems, maxProperties / minProperties, formatMaximum / formatMinimum, formatExclusiveMaximum / formatExclusiveMinimum, multipleOf, pattern, required, uniqueItems. The value of "$data" should be a [JSON-pointer](https://tools.ietf.org/html/rfc6901) to the data (the root is always the top level data object, even if the $data reference is inside a referenced subschema) or a [relative JSON-pointer](http://tools.ietf.org/html/draft-luff-relative-json-pointer-00) (it is relative to the current point in data; if the $data reference is inside a referenced subschema it cannot point to the data outside of the root level for this subschema). Examples. This schema requires that the value in property `smaller` is less or equal than the value in the property larger: ```javascript var ajv = new Ajv({$data: true}); var schema = { "properties": { "smaller": { "type": "number", "maximum": { "$data": "1/larger" } }, "larger": { "type": "number" } } }; var validData = { smaller: 5, larger: 7 }; ajv.validate(schema, validData); // true ``` This schema requires that the properties have the same format as their field names: ```javascript var schema = { "additionalProperties": { "type": "string", "format": { "$data": "0#" } } }; var validData = { 'date-time': '1963-06-19T08:30:06.283185Z', email: '[email protected]' } ``` `$data` reference is resolved safely - it won't throw even if some property is undefined. If `$data` resolves to `undefined` the validation succeeds (with the exclusion of `const` keyword). If `$data` resolves to incorrect type (e.g. not "number" for maximum keyword) the validation fails. ## $merge and $patch keywords With the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) you can use the keywords `$merge` and `$patch` that allow extending JSON Schemas with patches using formats [JSON Merge Patch (RFC 7396)](https://tools.ietf.org/html/rfc7396) and [JSON Patch (RFC 6902)](https://tools.ietf.org/html/rfc6902). To add keywords `$merge` and `$patch` to Ajv instance use this code: ```javascript require('ajv-merge-patch')(ajv); ``` Examples. Using `$merge`: ```json { "$merge": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": { "properties": { "q": { "type": "number" } } } } } ``` Using `$patch`: ```json { "$patch": { "source": { "type": "object", "properties": { "p": { "type": "string" } }, "additionalProperties": false }, "with": [ { "op": "add", "path": "/properties/q", "value": { "type": "number" } } ] } } ``` The schemas above are equivalent to this schema: ```json { "type": "object", "properties": { "p": { "type": "string" }, "q": { "type": "number" } }, "additionalProperties": false } ``` The properties `source` and `with` in the keywords `$merge` and `$patch` can use absolute or relative `$ref` to point to other schemas previously added to the Ajv instance or to the fragments of the current schema. See the package [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) for more information. ## Defining custom keywords The advantages of using custom keywords are: - allow creating validation scenarios that cannot be expressed using JSON Schema - simplify your schemas - help bringing a bigger part of the validation logic to your schemas - make your schemas more expressive, less verbose and closer to your application domain - implement custom data processors that modify your data (`modifying` option MUST be used in keyword definition) and/or create side effects while the data is being validated If a keyword is used only for side-effects and its validation result is pre-defined, use option `valid: true/false` in keyword definition to simplify both generated code (no error handling in case of `valid: true`) and your keyword functions (no need to return any validation result). The concerns you have to be aware of when extending JSON Schema standard with custom keywords are the portability and understanding of your schemas. You will have to support these custom keywords on other platforms and to properly document these keywords so that everybody can understand them in your schemas. You can define custom keywords with [addKeyword](#api-addkeyword) method. Keywords are defined on the `ajv` instance level - new instances will not have previously defined keywords. Ajv allows defining keywords with: - validation function - compilation function - macro function - inline compilation function that should return code (as string) that will be inlined in the currently compiled schema. Example. `range` and `exclusiveRange` keywords using compiled schema: ```javascript ajv.addKeyword('range', { type: 'number', compile: function (sch, parentSchema) { var min = sch[0]; var max = sch[1]; return parentSchema.exclusiveRange === true ? function (data) { return data > min && data < max; } : function (data) { return data >= min && data <= max; } } }); var schema = { "range": [2, 4], "exclusiveRange": true }; var validate = ajv.compile(schema); console.log(validate(2.01)); // true console.log(validate(3.99)); // true console.log(validate(2)); // false console.log(validate(4)); // false ``` Several custom keywords (typeof, instanceof, range and propertyNames) are defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package - they can be used for your schemas and as a starting point for your own custom keywords. See [Defining custom keywords](https://github.com/ajv-validator/ajv/blob/master/CUSTOM.md) for more details. ## Asynchronous schema compilation During asynchronous compilation remote references are loaded using supplied function. See `compileAsync` [method](#api-compileAsync) and `loadSchema` [option](#options). Example: ```javascript var ajv = new Ajv({ loadSchema: loadSchema }); ajv.compileAsync(schema).then(function (validate) { var valid = validate(data); // ... }); function loadSchema(uri) { return request.json(uri).then(function (res) { if (res.statusCode >= 400) throw new Error('Loading error: ' + res.statusCode); return res.body; }); } ``` __Please note__: [Option](#options) `missingRefs` should NOT be set to `"ignore"` or `"fail"` for asynchronous compilation to work. ## Asynchronous validation Example in Node.js REPL: https://tonicdev.com/esp/ajv-asynchronous-validation You can define custom formats and keywords that perform validation asynchronously by accessing database or some other service. You should add `async: true` in the keyword or format definition (see [addFormat](#api-addformat), [addKeyword](#api-addkeyword) and [Defining custom keywords](#defining-custom-keywords)). If your schema uses asynchronous formats/keywords or refers to some schema that contains them it should have `"$async": true` keyword so that Ajv can compile it correctly. If asynchronous format/keyword or reference to asynchronous schema is used in the schema without `$async` keyword Ajv will throw an exception during schema compilation. __Please note__: all asynchronous subschemas that are referenced from the current or other schemas should have `"$async": true` keyword as well, otherwise the schema compilation will fail. Validation function for an asynchronous custom format/keyword should return a promise that resolves with `true` or `false` (or rejects with `new Ajv.ValidationError(errors)` if you want to return custom errors from the keyword function). Ajv compiles asynchronous schemas to [es7 async functions](http://tc39.github.io/ecmascript-asyncawait/) that can optionally be transpiled with [nodent](https://github.com/MatAtBread/nodent). Async functions are supported in Node.js 7+ and all modern browsers. You can also supply any other transpiler as a function via `processCode` option. See [Options](#options). The compiled validation function has `$async: true` property (if the schema is asynchronous), so you can differentiate these functions if you are using both synchronous and asynchronous schemas. Validation result will be a promise that resolves with validated data or rejects with an exception `Ajv.ValidationError` that contains the array of validation errors in `errors` property. Example: ```javascript var ajv = new Ajv; // require('ajv-async')(ajv); ajv.addKeyword('idExists', { async: true, type: 'number', validate: checkIdExists }); function checkIdExists(schema, data) { return knex(schema.table) .select('id') .where('id', data) .then(function (rows) { return !!rows.length; // true if record is found }); } var schema = { "$async": true, "properties": { "userId": { "type": "integer", "idExists": { "table": "users" } }, "postId": { "type": "integer", "idExists": { "table": "posts" } } } }; var validate = ajv.compile(schema); validate({ userId: 1, postId: 19 }) .then(function (data) { console.log('Data is valid', data); // { userId: 1, postId: 19 } }) .catch(function (err) { if (!(err instanceof Ajv.ValidationError)) throw err; // data is invalid console.log('Validation errors:', err.errors); }); ``` ### Using transpilers with asynchronous validation functions. [ajv-async](https://github.com/ajv-validator/ajv-async) uses [nodent](https://github.com/MatAtBread/nodent) to transpile async functions. To use another transpiler you should separately install it (or load its bundle in the browser). #### Using nodent ```javascript var ajv = new Ajv; require('ajv-async')(ajv); // in the browser if you want to load ajv-async bundle separately you can: // window.ajvAsync(ajv); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` #### Using other transpilers ```javascript var ajv = new Ajv({ processCode: transpileFunc }); var validate = ajv.compile(schema); // transpiled es7 async function validate(data).then(successFunc).catch(errorFunc); ``` See [Options](#options). ## Security considerations JSON Schema, if properly used, can replace data sanitisation. It doesn't replace other API security considerations. It also introduces additional security aspects to consider. ##### Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerabilities via GitHub issues. ##### Untrusted schemas Ajv treats JSON schemas as trusted as your application code. This security model is based on the most common use case, when the schemas are static and bundled together with the application. If your schemas are received from untrusted sources (or generated from untrusted data) there are several scenarios you need to prevent: - compiling schemas can cause stack overflow (if they are too deep) - compiling schemas can be slow (e.g. [#557](https://github.com/ajv-validator/ajv/issues/557)) - validating certain data can be slow It is difficult to predict all the scenarios, but at the very least it may help to limit the size of untrusted schemas (e.g. limit JSON string length) and also the maximum schema object depth (that can be high for relatively small JSON strings). You also may want to mitigate slow regular expressions in `pattern` and `patternProperties` keywords. Regardless the measures you take, using untrusted schemas increases security risks. ##### Circular references in JavaScript objects Ajv does not support schemas and validated data that have circular references in objects. See [issue #802](https://github.com/ajv-validator/ajv/issues/802). An attempt to compile such schemas or validate such data would cause stack overflow (or will not complete in case of asynchronous validation). Depending on the parser you use, untrusted data can lead to circular references. ##### Security risks of trusted schemas Some keywords in JSON Schemas can lead to very slow validation for certain data. These keywords include (but may be not limited to): - `pattern` and `format` for large strings - in some cases using `maxLength` can help mitigate it, but certain regular expressions can lead to exponential validation time even with relatively short strings (see [ReDoS attack](#redos-attack)). - `patternProperties` for large property names - use `propertyNames` to mitigate, but some regular expressions can have exponential evaluation time as well. - `uniqueItems` for large non-scalar arrays - use `maxItems` to mitigate __Please note__: The suggestions above to prevent slow validation would only work if you do NOT use `allErrors: true` in production code (using it would continue validation after validation errors). You can validate your JSON schemas against [this meta-schema](https://github.com/ajv-validator/ajv/blob/master/lib/refs/json-schema-secure.json) to check that these recommendations are followed: ```javascript const isSchemaSecure = ajv.compile(require('ajv/lib/refs/json-schema-secure.json')); const schema1 = {format: 'email'}; isSchemaSecure(schema1); // false const schema2 = {format: 'email', maxLength: MAX_LENGTH}; isSchemaSecure(schema2); // true ``` __Please note__: following all these recommendation is not a guarantee that validation of untrusted data is safe - it can still lead to some undesirable results. ##### Content Security Policies (CSP) See [Ajv and Content Security Policies (CSP)](#ajv-and-content-security-policies-csp) ## ReDoS attack Certain regular expressions can lead to the exponential evaluation time even with relatively short strings. Please assess the regular expressions you use in the schemas on their vulnerability to this attack - see [safe-regex](https://github.com/substack/safe-regex), for example. __Please note__: some formats that Ajv implements use [regular expressions](https://github.com/ajv-validator/ajv/blob/master/lib/compile/formats.js) that can be vulnerable to ReDoS attack, so if you use Ajv to validate data from untrusted sources __it is strongly recommended__ to consider the following: - making assessment of "format" implementations in Ajv. - using `format: 'fast'` option that simplifies some of the regular expressions (although it does not guarantee that they are safe). - replacing format implementations provided by Ajv with your own implementations of "format" keyword that either uses different regular expressions or another approach to format validation. Please see [addFormat](#api-addformat) method. - disabling format validation by ignoring "format" keyword with option `format: false` Whatever mitigation you choose, please assume all formats provided by Ajv as potentially unsafe and make your own assessment of their suitability for your validation scenarios. ## Filtering data With [option `removeAdditional`](#options) (added by [andyscott](https://github.com/andyscott)) you can filter data during the validation. This option modifies original data. Example: ```javascript var ajv = new Ajv({ removeAdditional: true }); var schema = { "additionalProperties": false, "properties": { "foo": { "type": "number" }, "bar": { "additionalProperties": { "type": "number" }, "properties": { "baz": { "type": "string" } } } } } var data = { "foo": 0, "additional1": 1, // will be removed; `additionalProperties` == false "bar": { "baz": "abc", "additional2": 2 // will NOT be removed; `additionalProperties` != false }, } var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 0, "bar": { "baz": "abc", "additional2": 2 } ``` If `removeAdditional` option in the example above were `"all"` then both `additional1` and `additional2` properties would have been removed. If the option were `"failing"` then property `additional1` would have been removed regardless of its value and property `additional2` would have been removed only if its value were failing the schema in the inner `additionalProperties` (so in the example above it would have stayed because it passes the schema, but any non-number would have been removed). __Please note__: If you use `removeAdditional` option with `additionalProperties` keyword inside `anyOf`/`oneOf` keywords your validation can fail with this schema, for example: ```json { "type": "object", "oneOf": [ { "properties": { "foo": { "type": "string" } }, "required": [ "foo" ], "additionalProperties": false }, { "properties": { "bar": { "type": "integer" } }, "required": [ "bar" ], "additionalProperties": false } ] } ``` The intention of the schema above is to allow objects with either the string property "foo" or the integer property "bar", but not with both and not with any other properties. With the option `removeAdditional: true` the validation will pass for the object `{ "foo": "abc"}` but will fail for the object `{"bar": 1}`. It happens because while the first subschema in `oneOf` is validated, the property `bar` is removed because it is an additional property according to the standard (because it is not included in `properties` keyword in the same schema). While this behaviour is unexpected (issues [#129](https://github.com/ajv-validator/ajv/issues/129), [#134](https://github.com/ajv-validator/ajv/issues/134)), it is correct. To have the expected behaviour (both objects are allowed and additional properties are removed) the schema has to be refactored in this way: ```json { "type": "object", "properties": { "foo": { "type": "string" }, "bar": { "type": "integer" } }, "additionalProperties": false, "oneOf": [ { "required": [ "foo" ] }, { "required": [ "bar" ] } ] } ``` The schema above is also more efficient - it will compile into a faster function. ## Assigning defaults With [option `useDefaults`](#options) Ajv will assign values from `default` keyword in the schemas of `properties` and `items` (when it is the array of schemas) to the missing properties and items. With the option value `"empty"` properties and items equal to `null` or `""` (empty string) will be considered missing and assigned defaults. This option modifies original data. __Please note__: the default value is inserted in the generated validation code as a literal, so the value inserted in the data will be the deep clone of the default in the schema. Example 1 (`default` in `properties`): ```javascript var ajv = new Ajv({ useDefaults: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "string", "default": "baz" } }, "required": [ "foo", "bar" ] }; var data = { "foo": 1 }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": "baz" } ``` Example 2 (`default` in `items`): ```javascript var schema = { "type": "array", "items": [ { "type": "number" }, { "type": "string", "default": "foo" } ] } var data = [ 1 ]; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // [ 1, "foo" ] ``` `default` keywords in other cases are ignored: - not in `properties` or `items` subschemas - in schemas inside `anyOf`, `oneOf` and `not` (see [#42](https://github.com/ajv-validator/ajv/issues/42)) - in `if` subschema of `switch` keyword - in schemas generated by custom macro keywords The [`strictDefaults` option](#options) customizes Ajv's behavior for the defaults that Ajv ignores (`true` raises an error, and `"log"` outputs a warning). ## Coercing data types When you are validating user inputs all your data properties are usually strings. The option `coerceTypes` allows you to have your data types coerced to the types specified in your schema `type` keywords, both to pass the validation and to use the correctly typed data afterwards. This option modifies original data. __Please note__: if you pass a scalar value to the validating function its type will be coerced and it will pass the validation, but the value of the variable you pass won't be updated because scalars are passed by value. Example 1: ```javascript var ajv = new Ajv({ coerceTypes: true }); var schema = { "type": "object", "properties": { "foo": { "type": "number" }, "bar": { "type": "boolean" } }, "required": [ "foo", "bar" ] }; var data = { "foo": "1", "bar": "false" }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": 1, "bar": false } ``` Example 2 (array coercions): ```javascript var ajv = new Ajv({ coerceTypes: 'array' }); var schema = { "properties": { "foo": { "type": "array", "items": { "type": "number" } }, "bar": { "type": "boolean" } } }; var data = { "foo": "1", "bar": ["false"] }; var validate = ajv.compile(schema); console.log(validate(data)); // true console.log(data); // { "foo": [1], "bar": false } ``` The coercion rules, as you can see from the example, are different from JavaScript both to validate user input as expected and to have the coercion reversible (to correctly validate cases where different types are defined in subschemas of "anyOf" and other compound keywords). See [Coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md) for details. ## API ##### new Ajv(Object options) -&gt; Object Create Ajv instance. ##### .compile(Object schema) -&gt; Function&lt;Object data&gt; Generate validating function and cache the compiled schema for future use. Validating function returns a boolean value. This function has properties `errors` and `schema`. Errors encountered during the last validation are assigned to `errors` property (it is assigned `null` if there was no errors). `schema` property contains the reference to the original schema. The schema passed to this method will be validated against meta-schema unless `validateSchema` option is false. If schema is invalid, an error will be thrown. See [options](#options). ##### <a name="api-compileAsync"></a>.compileAsync(Object schema [, Boolean meta] [, Function callback]) -&gt; Promise Asynchronous version of `compile` method that loads missing remote schemas using asynchronous function in `options.loadSchema`. This function returns a Promise that resolves to a validation function. An optional callback passed to `compileAsync` will be called with 2 parameters: error (or null) and validating function. The returned promise will reject (and the callback will be called with an error) when: - missing schema can't be loaded (`loadSchema` returns a Promise that rejects). - a schema containing a missing reference is loaded, but the reference cannot be resolved. - schema (or some loaded/referenced schema) is invalid. The function compiles schema and loads the first missing schema (or meta-schema) until all missing schemas are loaded. You can asynchronously compile meta-schema by passing `true` as the second parameter. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### .validate(Object schema|String key|String ref, data) -&gt; Boolean Validate data using passed schema (it will be compiled and cached). Instead of the schema you can use the key that was previously passed to `addSchema`, the schema id if it was present in the schema or any previously resolved reference. Validation errors will be available in the `errors` property of Ajv instance (`null` if there were no errors). __Please note__: every time this method is called the errors are overwritten so you need to copy them to another variable if you want to use them later. If the schema is asynchronous (has `$async` keyword on the top level) this method returns a Promise. See [Asynchronous validation](#asynchronous-validation). ##### .addSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Add schema(s) to validator instance. This method does not compile schemas (but it still validates them). Because of that dependencies can be added in any order and circular dependencies are supported. It also prevents unnecessary compilation of schemas that are containers for other schemas but not used as a whole. Array of schemas can be passed (schemas should have ids), the second parameter will be ignored. Key can be passed that can be used to reference the schema and will be used as the schema id if there is no id inside the schema. If the key is not passed, the schema id will be used as the key. Once the schema is added, it (and all the references inside it) can be referenced in other schemas and used to validate data. Although `addSchema` does not compile schemas, explicit compilation is not required - the schema will be compiled when it is used first time. By default the schema is validated against meta-schema before it is added, and if the schema does not pass validation the exception is thrown. This behaviour is controlled by `validateSchema` option. __Please note__: Ajv uses the [method chaining syntax](https://en.wikipedia.org/wiki/Method_chaining) for all methods with the prefix `add*` and `remove*`. This allows you to do nice things like the following. ```javascript var validate = new Ajv().addSchema(schema).addFormat(name, regex).getSchema(uri); ``` ##### .addMetaSchema(Array&lt;Object&gt;|Object schema [, String key]) -&gt; Ajv Adds meta schema(s) that can be used to validate other schemas. That function should be used instead of `addSchema` because there may be instance options that would compile a meta schema incorrectly (at the moment it is `removeAdditional` option). There is no need to explicitly add draft-07 meta schema (http://json-schema.org/draft-07/schema) - it is added by default, unless option `meta` is set to `false`. You only need to use it if you have a changed meta-schema that you want to use to validate your schemas. See `validateSchema`. ##### <a name="api-validateschema"></a>.validateSchema(Object schema) -&gt; Boolean Validates schema. This method should be used to validate schemas rather than `validate` due to the inconsistency of `uri` format in JSON Schema standard. By default this method is called automatically when the schema is added, so you rarely need to use it directly. If schema doesn't have `$schema` property, it is validated against draft 6 meta-schema (option `meta` should not be false). If schema has `$schema` property, then the schema with this id (that should be previously added) is used to validate passed schema. Errors will be available at `ajv.errors`. ##### .getSchema(String key) -&gt; Function&lt;Object data&gt; Retrieve compiled schema previously added with `addSchema` by the key passed to `addSchema` or by its full reference (id). The returned validating function has `schema` property with the reference to the original schema. ##### .removeSchema([Object schema|String key|String ref|RegExp pattern]) -&gt; Ajv Remove added/cached schema. Even if schema is referenced by other schemas it can be safely removed as dependent schemas have local references. Schema can be removed using: - key passed to `addSchema` - it's full reference (id) - RegExp that should match schema id or key (meta-schemas won't be removed) - actual schema object that will be stable-stringified to remove schema from cache If no parameter is passed all schemas but meta-schemas will be removed and the cache will be cleared. ##### <a name="api-addformat"></a>.addFormat(String name, String|RegExp|Function|Object format) -&gt; Ajv Add custom format to validate strings or numbers. It can also be used to replace pre-defined formats for Ajv instance. Strings are converted to RegExp. Function should return validation result as `true` or `false`. If object is passed it should have properties `validate`, `compare` and `async`: - _validate_: a string, RegExp or a function as described above. - _compare_: an optional comparison function that accepts two strings and compares them according to the format meaning. This function is used with keywords `formatMaximum`/`formatMinimum` (defined in [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) package). It should return `1` if the first value is bigger than the second value, `-1` if it is smaller and `0` if it is equal. - _async_: an optional `true` value if `validate` is an asynchronous function; in this case it should return a promise that resolves with a value `true` or `false`. - _type_: an optional type of data that the format applies to. It can be `"string"` (default) or `"number"` (see https://github.com/ajv-validator/ajv/issues/291#issuecomment-259923858). If the type of data is different, the validation will pass. Custom formats can be also added via `formats` option. ##### <a name="api-addkeyword"></a>.addKeyword(String keyword, Object definition) -&gt; Ajv Add custom validation keyword to Ajv instance. Keyword should be different from all standard JSON Schema keywords and different from previously defined keywords. There is no way to redefine keywords or to remove keyword definition from the instance. Keyword must start with a letter, `_` or `$`, and may continue with letters, numbers, `_`, `$`, or `-`. It is recommended to use an application-specific prefix for keywords to avoid current and future name collisions. Example Keywords: - `"xyz-example"`: valid, and uses prefix for the xyz project to avoid name collisions. - `"example"`: valid, but not recommended as it could collide with future versions of JSON Schema etc. - `"3-example"`: invalid as numbers are not allowed to be the first character in a keyword Keyword definition is an object with the following properties: - _type_: optional string or array of strings with data type(s) that the keyword applies to. If not present, the keyword will apply to all types. - _validate_: validating function - _compile_: compiling function - _macro_: macro function - _inline_: compiling function that returns code (as string) - _schema_: an optional `false` value used with "validate" keyword to not pass schema - _metaSchema_: an optional meta-schema for keyword schema - _dependencies_: an optional list of properties that must be present in the parent schema - it will be checked during schema compilation - _modifying_: `true` MUST be passed if keyword modifies data - _statements_: `true` can be passed in case inline keyword generates statements (as opposed to expression) - _valid_: pass `true`/`false` to pre-define validation result, the result returned from validation function will be ignored. This option cannot be used with macro keywords. - _$data_: an optional `true` value to support [$data reference](#data-reference) as the value of custom keyword. The reference will be resolved at validation time. If the keyword has meta-schema it would be extended to allow $data and it will be used to validate the resolved value. Supporting $data reference requires that keyword has validating function (as the only option or in addition to compile, macro or inline function). - _async_: an optional `true` value if the validation function is asynchronous (whether it is compiled or passed in _validate_ property); in this case it should return a promise that resolves with a value `true` or `false`. This option is ignored in case of "macro" and "inline" keywords. - _errors_: an optional boolean or string `"full"` indicating whether keyword returns errors. If this property is not set Ajv will determine if the errors were set in case of failed validation. _compile_, _macro_ and _inline_ are mutually exclusive, only one should be used at a time. _validate_ can be used separately or in addition to them to support $data reference. __Please note__: If the keyword is validating data type that is different from the type(s) in its definition, the validation function will not be called (and expanded macro will not be used), so there is no need to check for data type inside validation function or inside schema returned by macro function (unless you want to enforce a specific type and for some reason do not want to use a separate `type` keyword for that). In the same way as standard keywords work, if the keyword does not apply to the data type being validated, the validation of this keyword will succeed. See [Defining custom keywords](#defining-custom-keywords) for more details. ##### .getKeyword(String keyword) -&gt; Object|Boolean Returns custom keyword definition, `true` for pre-defined keywords and `false` if the keyword is unknown. ##### .removeKeyword(String keyword) -&gt; Ajv Removes custom or pre-defined keyword so you can redefine them. While this method can be used to extend pre-defined keywords, it can also be used to completely change their meaning - it may lead to unexpected results. __Please note__: schemas compiled before the keyword is removed will continue to work without changes. To recompile schemas use `removeSchema` method and compile them again. ##### .errorsText([Array&lt;Object&gt; errors [, Object options]]) -&gt; String Returns the text with all errors in a String. Options can have properties `separator` (string used to separate errors, ", " by default) and `dataVar` (the variable name that dataPaths are prefixed with, "data" by default). ## Options Defaults: ```javascript { // validation and reporting options: $data: false, allErrors: false, verbose: false, $comment: false, // NEW in Ajv version 6.0 jsonPointers: false, uniqueItems: true, unicode: true, nullable: false, format: 'fast', formats: {}, unknownFormats: true, schemas: {}, logger: undefined, // referenced schema options: schemaId: '$id', missingRefs: true, extendRefs: 'ignore', // recommended 'fail' loadSchema: undefined, // function(uri: string): Promise {} // options to modify validated data: removeAdditional: false, useDefaults: false, coerceTypes: false, // strict mode options strictDefaults: false, strictKeywords: false, strictNumbers: false, // asynchronous validation options: transpile: undefined, // requires ajv-async package // advanced options: meta: true, validateSchema: true, addUsedSchema: true, inlineRefs: true, passContext: false, loopRequired: Infinity, ownProperties: false, multipleOfPrecision: false, errorDataPath: 'object', // deprecated messages: true, sourceCode: false, processCode: undefined, // function (str: string, schema: object): string {} cache: new Cache, serialize: undefined } ``` ##### Validation and reporting options - _$data_: support [$data references](#data-reference). Draft 6 meta-schema that is added by default will be extended to allow them. If you want to use another meta-schema you need to use $dataMetaSchema method to add support for $data reference. See [API](#api). - _allErrors_: check all rules collecting all errors. Default is to return after the first error. - _verbose_: include the reference to the part of the schema (`schema` and `parentSchema`) and validated data in errors (false by default). - _$comment_ (NEW in Ajv version 6.0): log or pass the value of `$comment` keyword to a function. Option values: - `false` (default): ignore $comment keyword. - `true`: log the keyword value to console. - function: pass the keyword value, its schema path and root schema to the specified function - _jsonPointers_: set `dataPath` property of errors using [JSON Pointers](https://tools.ietf.org/html/rfc6901) instead of JavaScript property access notation. - _uniqueItems_: validate `uniqueItems` keyword (true by default). - _unicode_: calculate correct length of strings with unicode pairs (true by default). Pass `false` to use `.length` of strings that is faster, but gives "incorrect" lengths of strings with unicode pairs - each unicode pair is counted as two characters. - _nullable_: support keyword "nullable" from [Open API 3 specification](https://swagger.io/docs/specification/data-models/data-types/). - _format_: formats validation mode. Option values: - `"fast"` (default) - simplified and fast validation (see [Formats](#formats) for details of which formats are available and affected by this option). - `"full"` - more restrictive and slow validation. E.g., 25:00:00 and 2015/14/33 will be invalid time and date in 'full' mode but it will be valid in 'fast' mode. - `false` - ignore all format keywords. - _formats_: an object with custom formats. Keys and values will be passed to `addFormat` method. - _keywords_: an object with custom keywords. Keys and values will be passed to `addKeyword` method. - _unknownFormats_: handling of unknown formats. Option values: - `true` (default) - if an unknown format is encountered the exception is thrown during schema compilation. If `format` keyword value is [$data reference](#data-reference) and it is unknown the validation will fail. - `[String]` - an array of unknown format names that will be ignored. This option can be used to allow usage of third party schemas with format(s) for which you don't have definitions, but still fail if another unknown format is used. If `format` keyword value is [$data reference](#data-reference) and it is not in this array the validation will fail. - `"ignore"` - to log warning during schema compilation and always pass validation (the default behaviour in versions before 5.0.0). This option is not recommended, as it allows to mistype format name and it won't be validated without any error message. This behaviour is required by JSON Schema specification. - _schemas_: an array or object of schemas that will be added to the instance. In case you pass the array the schemas must have IDs in them. When the object is passed the method `addSchema(value, key)` will be called for each schema in this object. - _logger_: sets the logging method. Default is the global `console` object that should have methods `log`, `warn` and `error`. See [Error logging](#error-logging). Option values: - custom logger - it should have methods `log`, `warn` and `error`. If any of these methods is missing an exception will be thrown. - `false` - logging is disabled. ##### Referenced schema options - _schemaId_: this option defines which keywords are used as schema URI. Option value: - `"$id"` (default) - only use `$id` keyword as schema URI (as specified in JSON Schema draft-06/07), ignore `id` keyword (if it is present a warning will be logged). - `"id"` - only use `id` keyword as schema URI (as specified in JSON Schema draft-04), ignore `$id` keyword (if it is present a warning will be logged). - `"auto"` - use both `$id` and `id` keywords as schema URI. If both are present (in the same schema object) and different the exception will be thrown during schema compilation. - _missingRefs_: handling of missing referenced schemas. Option values: - `true` (default) - if the reference cannot be resolved during compilation the exception is thrown. The thrown error has properties `missingRef` (with hash fragment) and `missingSchema` (without it). Both properties are resolved relative to the current base id (usually schema id, unless it was substituted). - `"ignore"` - to log error during compilation and always pass validation. - `"fail"` - to log error and successfully compile schema but fail validation if this rule is checked. - _extendRefs_: validation of other keywords when `$ref` is present in the schema. Option values: - `"ignore"` (default) - when `$ref` is used other keywords are ignored (as per [JSON Reference](https://tools.ietf.org/html/draft-pbryan-zyp-json-ref-03#section-3) standard). A warning will be logged during the schema compilation. - `"fail"` (recommended) - if other validation keywords are used together with `$ref` the exception will be thrown when the schema is compiled. This option is recommended to make sure schema has no keywords that are ignored, which can be confusing. - `true` - validate all keywords in the schemas with `$ref` (the default behaviour in versions before 5.0.0). - _loadSchema_: asynchronous function that will be used to load remote schemas when `compileAsync` [method](#api-compileAsync) is used and some reference is missing (option `missingRefs` should NOT be 'fail' or 'ignore'). This function should accept remote schema uri as a parameter and return a Promise that resolves to a schema. See example in [Asynchronous compilation](#asynchronous-schema-compilation). ##### Options to modify validated data - _removeAdditional_: remove additional properties - see example in [Filtering data](#filtering-data). This option is not used if schema is added with `addMetaSchema` method. Option values: - `false` (default) - not to remove additional properties - `"all"` - all additional properties are removed, regardless of `additionalProperties` keyword in schema (and no validation is made for them). - `true` - only additional properties with `additionalProperties` keyword equal to `false` are removed. - `"failing"` - additional properties that fail schema validation will be removed (where `additionalProperties` keyword is `false` or schema). - _useDefaults_: replace missing or undefined properties and items with the values from corresponding `default` keywords. Default behaviour is to ignore `default` keywords. This option is not used if schema is added with `addMetaSchema` method. See examples in [Assigning defaults](#assigning-defaults). Option values: - `false` (default) - do not use defaults - `true` - insert defaults by value (object literal is used). - `"empty"` - in addition to missing or undefined, use defaults for properties and items that are equal to `null` or `""` (an empty string). - `"shared"` (deprecated) - insert defaults by reference. If the default is an object, it will be shared by all instances of validated data. If you modify the inserted default in the validated data, it will be modified in the schema as well. - _coerceTypes_: change data type of data to match `type` keyword. See the example in [Coercing data types](#coercing-data-types) and [coercion rules](https://github.com/ajv-validator/ajv/blob/master/COERCION.md). Option values: - `false` (default) - no type coercion. - `true` - coerce scalar data types. - `"array"` - in addition to coercions between scalar types, coerce scalar data to an array with one element and vice versa (as required by the schema). ##### Strict mode options - _strictDefaults_: report ignored `default` keywords in schemas. Option values: - `false` (default) - ignored defaults are not reported - `true` - if an ignored default is present, throw an error - `"log"` - if an ignored default is present, log warning - _strictKeywords_: report unknown keywords in schemas. Option values: - `false` (default) - unknown keywords are not reported - `true` - if an unknown keyword is present, throw an error - `"log"` - if an unknown keyword is present, log warning - _strictNumbers_: validate numbers strictly, failing validation for NaN and Infinity. Option values: - `false` (default) - NaN or Infinity will pass validation for numeric types - `true` - NaN or Infinity will not pass validation for numeric types ##### Asynchronous validation options - _transpile_: Requires [ajv-async](https://github.com/ajv-validator/ajv-async) package. It determines whether Ajv transpiles compiled asynchronous validation function. Option values: - `undefined` (default) - transpile with [nodent](https://github.com/MatAtBread/nodent) if async functions are not supported. - `true` - always transpile with nodent. - `false` - do not transpile; if async functions are not supported an exception will be thrown. ##### Advanced options - _meta_: add [meta-schema](http://json-schema.org/documentation.html) so it can be used by other schemas (true by default). If an object is passed, it will be used as the default meta-schema for schemas that have no `$schema` keyword. This default meta-schema MUST have `$schema` keyword. - _validateSchema_: validate added/compiled schemas against meta-schema (true by default). `$schema` property in the schema can be http://json-schema.org/draft-07/schema or absent (draft-07 meta-schema will be used) or can be a reference to the schema previously added with `addMetaSchema` method. Option values: - `true` (default) - if the validation fails, throw the exception. - `"log"` - if the validation fails, log error. - `false` - skip schema validation. - _addUsedSchema_: by default methods `compile` and `validate` add schemas to the instance if they have `$id` (or `id`) property that doesn't start with "#". If `$id` is present and it is not unique the exception will be thrown. Set this option to `false` to skip adding schemas to the instance and the `$id` uniqueness check when these methods are used. This option does not affect `addSchema` method. - _inlineRefs_: Affects compilation of referenced schemas. Option values: - `true` (default) - the referenced schemas that don't have refs in them are inlined, regardless of their size - that substantially improves performance at the cost of the bigger size of compiled schema functions. - `false` - to not inline referenced schemas (they will be compiled as separate functions). - integer number - to limit the maximum number of keywords of the schema that will be inlined. - _passContext_: pass validation context to custom keyword functions. If this option is `true` and you pass some context to the compiled validation function with `validate.call(context, data)`, the `context` will be available as `this` in your custom keywords. By default `this` is Ajv instance. - _loopRequired_: by default `required` keyword is compiled into a single expression (or a sequence of statements in `allErrors` mode). In case of a very large number of properties in this keyword it may result in a very big validation function. Pass integer to set the number of properties above which `required` keyword will be validated in a loop - smaller validation function size but also worse performance. - _ownProperties_: by default Ajv iterates over all enumerable object properties; when this option is `true` only own enumerable object properties (i.e. found directly on the object rather than on its prototype) are iterated. Contributed by @mbroadst. - _multipleOfPrecision_: by default `multipleOf` keyword is validated by comparing the result of division with parseInt() of that result. It works for dividers that are bigger than 1. For small dividers such as 0.01 the result of the division is usually not integer (even when it should be integer, see issue [#84](https://github.com/ajv-validator/ajv/issues/84)). If you need to use fractional dividers set this option to some positive integer N to have `multipleOf` validated using this formula: `Math.abs(Math.round(division) - division) < 1e-N` (it is slower but allows for float arithmetics deviations). - _errorDataPath_ (deprecated): set `dataPath` to point to 'object' (default) or to 'property' when validating keywords `required`, `additionalProperties` and `dependencies`. - _messages_: Include human-readable messages in errors. `true` by default. `false` can be passed when custom messages are used (e.g. with [ajv-i18n](https://github.com/ajv-validator/ajv-i18n)). - _sourceCode_: add `sourceCode` property to validating function (for debugging; this code can be different from the result of toString call). - _processCode_: an optional function to process generated code before it is passed to Function constructor. It can be used to either beautify (the validating function is generated without line-breaks) or to transpile code. Starting from version 5.0.0 this option replaced options: - `beautify` that formatted the generated function using [js-beautify](https://github.com/beautify-web/js-beautify). If you want to beautify the generated code pass a function calling `require('js-beautify').js_beautify` as `processCode: code => js_beautify(code)`. - `transpile` that transpiled asynchronous validation function. You can still use `transpile` option with [ajv-async](https://github.com/ajv-validator/ajv-async) package. See [Asynchronous validation](#asynchronous-validation) for more information. - _cache_: an optional instance of cache to store compiled schemas using stable-stringified schema as a key. For example, set-associative cache [sacjs](https://github.com/epoberezkin/sacjs) can be used. If not passed then a simple hash is used which is good enough for the common use case (a limited number of statically defined schemas). Cache should have methods `put(key, value)`, `get(key)`, `del(key)` and `clear()`. - _serialize_: an optional function to serialize schema to cache key. Pass `false` to use schema itself as a key (e.g., if WeakMap used as a cache). By default [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) is used. ## Validation errors In case of validation failure, Ajv assigns the array of errors to `errors` property of validation function (or to `errors` property of Ajv instance when `validate` or `validateSchema` methods were called). In case of [asynchronous validation](#asynchronous-validation), the returned promise is rejected with exception `Ajv.ValidationError` that has `errors` property. ### Error objects Each error is an object with the following properties: - _keyword_: validation keyword. - _dataPath_: the path to the part of the data that was validated. By default `dataPath` uses JavaScript property access notation (e.g., `".prop[1].subProp"`). When the option `jsonPointers` is true (see [Options](#options)) `dataPath` will be set using JSON pointer standard (e.g., `"/prop/1/subProp"`). - _schemaPath_: the path (JSON-pointer as a URI fragment) to the schema of the keyword that failed validation. - _params_: the object with the additional information about error that can be used to create custom error messages (e.g., using [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) package). See below for parameters set by all keywords. - _message_: the standard error message (can be excluded with option `messages` set to false). - _schema_: the schema of the keyword (added with `verbose` option). - _parentSchema_: the schema containing the keyword (added with `verbose` option) - _data_: the data validated by the keyword (added with `verbose` option). __Please note__: `propertyNames` keyword schema validation errors have an additional property `propertyName`, `dataPath` points to the object. After schema validation for each property name, if it is invalid an additional error is added with the property `keyword` equal to `"propertyNames"`. ### Error parameters Properties of `params` object in errors depend on the keyword that failed validation. - `maxItems`, `minItems`, `maxLength`, `minLength`, `maxProperties`, `minProperties` - property `limit` (number, the schema of the keyword). - `additionalItems` - property `limit` (the maximum number of allowed items in case when `items` keyword is an array of schemas and `additionalItems` is false). - `additionalProperties` - property `additionalProperty` (the property not used in `properties` and `patternProperties` keywords). - `dependencies` - properties: - `property` (dependent property), - `missingProperty` (required missing dependency - only the first one is reported currently) - `deps` (required dependencies, comma separated list as a string), - `depsCount` (the number of required dependencies). - `format` - property `format` (the schema of the keyword). - `maximum`, `minimum` - properties: - `limit` (number, the schema of the keyword), - `exclusive` (boolean, the schema of `exclusiveMaximum` or `exclusiveMinimum`), - `comparison` (string, comparison operation to compare the data to the limit, with the data on the left and the limit on the right; can be "<", "<=", ">", ">=") - `multipleOf` - property `multipleOf` (the schema of the keyword) - `pattern` - property `pattern` (the schema of the keyword) - `required` - property `missingProperty` (required property that is missing). - `propertyNames` - property `propertyName` (an invalid property name). - `patternRequired` (in ajv-keywords) - property `missingPattern` (required pattern that did not match any property). - `type` - property `type` (required type(s), a string, can be a comma-separated list) - `uniqueItems` - properties `i` and `j` (indices of duplicate items). - `const` - property `allowedValue` pointing to the value (the schema of the keyword). - `enum` - property `allowedValues` pointing to the array of values (the schema of the keyword). - `$ref` - property `ref` with the referenced schema URI. - `oneOf` - property `passingSchemas` (array of indices of passing schemas, null if no schema passes). - custom keywords (in case keyword definition doesn't create errors) - property `keyword` (the keyword name). ### Error logging Using the `logger` option when initiallizing Ajv will allow you to define custom logging. Here you can build upon the exisiting logging. The use of other logging packages is supported as long as the package or its associated wrapper exposes the required methods. If any of the required methods are missing an exception will be thrown. - **Required Methods**: `log`, `warn`, `error` ```javascript var otherLogger = new OtherLogger(); var ajv = new Ajv({ logger: { log: console.log.bind(console), warn: function warn() { otherLogger.logWarn.apply(otherLogger, arguments); }, error: function error() { otherLogger.logError.apply(otherLogger, arguments); console.error.apply(console, arguments); } } }); ``` ## Plugins Ajv can be extended with plugins that add custom keywords, formats or functions to process generated code. When such plugin is published as npm package it is recommended that it follows these conventions: - it exports a function - this function accepts ajv instance as the first parameter and returns the same instance to allow chaining - this function can accept an optional configuration as the second parameter If you have published a useful plugin please submit a PR to add it to the next section. ## Related packages - [ajv-async](https://github.com/ajv-validator/ajv-async) - plugin to configure async validation mode - [ajv-bsontype](https://github.com/BoLaMN/ajv-bsontype) - plugin to validate mongodb's bsonType formats - [ajv-cli](https://github.com/jessedc/ajv-cli) - command line interface - [ajv-errors](https://github.com/ajv-validator/ajv-errors) - plugin for custom error messages - [ajv-i18n](https://github.com/ajv-validator/ajv-i18n) - internationalised error messages - [ajv-istanbul](https://github.com/ajv-validator/ajv-istanbul) - plugin to instrument generated validation code to measure test coverage of your schemas - [ajv-keywords](https://github.com/ajv-validator/ajv-keywords) - plugin with custom validation keywords (select, typeof, etc.) - [ajv-merge-patch](https://github.com/ajv-validator/ajv-merge-patch) - plugin with keywords $merge and $patch - [ajv-pack](https://github.com/ajv-validator/ajv-pack) - produces a compact module exporting validation functions - [ajv-formats-draft2019](https://github.com/luzlab/ajv-formats-draft2019) - format validators for draft2019 that aren't already included in ajv (ie. `idn-hostname`, `idn-email`, `iri`, `iri-reference` and `duration`). ## Some packages using Ajv - [webpack](https://github.com/webpack/webpack) - a module bundler. Its main purpose is to bundle JavaScript files for usage in a browser - [jsonscript-js](https://github.com/JSONScript/jsonscript-js) - the interpreter for [JSONScript](http://www.jsonscript.org) - scripted processing of existing endpoints and services - [osprey-method-handler](https://github.com/mulesoft-labs/osprey-method-handler) - Express middleware for validating requests and responses based on a RAML method object, used in [osprey](https://github.com/mulesoft/osprey) - validating API proxy generated from a RAML definition - [har-validator](https://github.com/ahmadnassri/har-validator) - HTTP Archive (HAR) validator - [jsoneditor](https://github.com/josdejong/jsoneditor) - a web-based tool to view, edit, format, and validate JSON http://jsoneditoronline.org - [JSON Schema Lint](https://github.com/nickcmaynard/jsonschemalint) - a web tool to validate JSON/YAML document against a single JSON Schema http://jsonschemalint.com - [objection](https://github.com/vincit/objection.js) - SQL-friendly ORM for Node.js - [table](https://github.com/gajus/table) - formats data into a string table - [ripple-lib](https://github.com/ripple/ripple-lib) - a JavaScript API for interacting with [Ripple](https://ripple.com) in Node.js and the browser - [restbase](https://github.com/wikimedia/restbase) - distributed storage with REST API & dispatcher for backend services built to provide a low-latency & high-throughput API for Wikipedia / Wikimedia content - [hippie-swagger](https://github.com/CacheControl/hippie-swagger) - [Hippie](https://github.com/vesln/hippie) wrapper that provides end to end API testing with swagger validation - [react-form-controlled](https://github.com/seeden/react-form-controlled) - React controlled form components with validation - [rabbitmq-schema](https://github.com/tjmehta/rabbitmq-schema) - a schema definition module for RabbitMQ graphs and messages - [@query/schema](https://www.npmjs.com/package/@query/schema) - stream filtering with a URI-safe query syntax parsing to JSON Schema - [chai-ajv-json-schema](https://github.com/peon374/chai-ajv-json-schema) - chai plugin to us JSON Schema with expect in mocha tests - [grunt-jsonschema-ajv](https://github.com/SignpostMarv/grunt-jsonschema-ajv) - Grunt plugin for validating files against JSON Schema - [extract-text-webpack-plugin](https://github.com/webpack-contrib/extract-text-webpack-plugin) - extract text from bundle into a file - [electron-builder](https://github.com/electron-userland/electron-builder) - a solution to package and build a ready for distribution Electron app - [addons-linter](https://github.com/mozilla/addons-linter) - Mozilla Add-ons Linter - [gh-pages-generator](https://github.com/epoberezkin/gh-pages-generator) - multi-page site generator converting markdown files to GitHub pages - [ESLint](https://github.com/eslint/eslint) - the pluggable linting utility for JavaScript and JSX ## Tests ``` npm install git submodule update --init npm test ``` ## Contributing All validation functions are generated using doT templates in [dot](https://github.com/ajv-validator/ajv/tree/master/lib/dot) folder. Templates are precompiled so doT is not a run-time dependency. `npm run build` - compiles templates to [dotjs](https://github.com/ajv-validator/ajv/tree/master/lib/dotjs) folder. `npm run watch` - automatically compiles templates when files in dot folder change Please see [Contributing guidelines](https://github.com/ajv-validator/ajv/blob/master/CONTRIBUTING.md) ## Changes history See https://github.com/ajv-validator/ajv/releases __Please note__: [Changes in version 7.0.0-beta](https://github.com/ajv-validator/ajv/releases/tag/v7.0.0-beta.0) [Version 6.0.0](https://github.com/ajv-validator/ajv/releases/tag/v6.0.0). ## Code of conduct Please review and follow the [Code of conduct](https://github.com/ajv-validator/ajv/blob/master/CODE_OF_CONDUCT.md). Please report any unacceptable behaviour to [email protected] - it will be reviewed by the project team. ## Open-source software support Ajv is a part of [Tidelift subscription](https://tidelift.com/subscription/pkg/npm-ajv?utm_source=npm-ajv&utm_medium=referral&utm_campaign=readme) - it provides a centralised support to open-source software users, in addition to the support provided by software maintainers. ## License [MIT](https://github.com/ajv-validator/ajv/blob/master/LICENSE) # lodash.merge v4.6.2 The [Lodash](https://lodash.com/) method `_.merge` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.merge ``` In Node.js: ```js var merge = require('lodash.merge'); ``` See the [documentation](https://lodash.com/docs#merge) or [package source](https://github.com/lodash/lodash/blob/4.6.2-npm-packages/lodash.merge) for more details. # ts-mixer [version-badge]: https://badgen.net/npm/v/ts-mixer [version-link]: https://npmjs.com/package/ts-mixer [build-badge]: https://img.shields.io/github/workflow/status/tannerntannern/ts-mixer/ts-mixer%20CI [build-link]: https://github.com/tannerntannern/ts-mixer/actions [ts-versions]: https://badgen.net/badge/icon/3.8,3.9,4.0,4.1,4.2?icon=typescript&label&list=| [node-versions]: https://badgen.net/badge/node/10%2C12%2C14/blue/?list=| [![npm version][version-badge]][version-link] [![github actions][build-badge]][build-link] [![TS Versions][ts-versions]][build-link] [![Node.js Versions][node-versions]][build-link] [![Minified Size](https://badgen.net/bundlephobia/min/ts-mixer)](https://bundlephobia.com/result?p=ts-mixer) [![Conventional Commits](https://badgen.net/badge/conventional%20commits/1.0.0/yellow)](https://conventionalcommits.org) ## Overview `ts-mixer` brings mixins to TypeScript. "Mixins" to `ts-mixer` are just classes, so you already know how to write them, and you can probably mix classes from your favorite library without trouble. The mixin problem is more nuanced than it appears. I've seen countless code snippets that work for certain situations, but fail in others. `ts-mixer` tries to take the best from all these solutions while accounting for the situations you might not have considered. [Quick start guide](#quick-start) ### Features * mixes plain classes * mixes classes that extend other classes * mixes classes that were mixed with `ts-mixer` * supports static properties * supports protected/private properties (the popular function-that-returns-a-class solution does not) * mixes abstract classes (with caveats [[1](#caveats)]) * mixes generic classes (with caveats [[2](#caveats)]) * supports class, method, and property decorators (with caveats [[3, 6](#caveats)]) * mostly supports the complexity presented by constructor functions (with caveats [[4](#caveats)]) * comes with an `instanceof`-like replacement (with caveats [[5, 6](#caveats)]) * [multiple mixing strategies](#settings) (ES6 proxies vs hard copy) ### Caveats 1. Mixing abstract classes requires a bit of a hack that may break in future versions of TypeScript. See [mixing abstract classes](#mixing-abstract-classes) below. 2. Mixing generic classes requires a more cumbersome notation, but it's still possible. See [mixing generic classes](#mixing-generic-classes) below. 3. Using decorators in mixed classes also requires a more cumbersome notation. See [mixing with decorators](#mixing-with-decorators) below. 4. ES6 made it impossible to use `.apply(...)` on class constructors (or any means of calling them without `new`), which makes it impossible for `ts-mixer` to pass the proper `this` to your constructors. This may or may not be an issue for your code, but there are options to work around it. See [dealing with constructors](#dealing-with-constructors) below. 5. `ts-mixer` does not support `instanceof` for mixins, but it does offer a replacement. See the [hasMixin function](#hasmixin) for more details. 6. Certain features (specifically, `@decorator` and `hasMixin`) make use of ES6 `Map`s, which means you must either use ES6+ or polyfill `Map` to use them. If you don't need these features, you should be fine without. ## Quick Start ### Installation ``` $ npm install ts-mixer ``` or if you prefer [Yarn](https://yarnpkg.com): ``` $ yarn add ts-mixer ``` ### Basic Example ```typescript import { Mixin } from 'ts-mixer'; class Foo { protected makeFoo() { return 'foo'; } } class Bar { protected makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { public makeFooBar() { return this.makeFoo() + this.makeBar(); } } const fooBar = new FooBar(); console.log(fooBar.makeFooBar()); // "foobar" ``` ## Special Cases ### Mixing Abstract Classes Abstract classes, by definition, cannot be constructed, which means they cannot take on the type, `new(...args) => any`, and by extension, are incompatible with `ts-mixer`. BUT, you can "trick" TypeScript into giving you all the benefits of an abstract class without making it technically abstract. The trick is just some strategic `// @ts-ignore`'s: ```typescript import { Mixin } from 'ts-mixer'; // note that Foo is not marked as an abstract class class Foo { // @ts-ignore: "Abstract methods can only appear within an abstract class" public abstract makeFoo(): string; } class Bar { public makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { // we still get all the benefits of abstract classes here, because TypeScript // will still complain if this method isn't implemented public makeFoo() { return 'foo'; } } ``` Do note that while this does work quite well, it is a bit of a hack and I can't promise that it will continue to work in future TypeScript versions. ### Mixing Generic Classes Frustratingly, it is _impossible_ for generic parameters to be referenced in base class expressions. No matter what, you will eventually run into `Base class expressions cannot reference class type parameters.` The way to get around this is to leverage [declaration merging](https://www.typescriptlang.org/docs/handbook/declaration-merging.html), and a slightly different mixing function from ts-mixer: `mix`. It works exactly like `Mixin`, except it's a decorator, which means it doesn't affect the type information of the class being decorated. See it in action below: ```typescript import { mix } from 'ts-mixer'; class Foo<T> { public fooMethod(input: T): T { return input; } } class Bar<T> { public barMethod(input: T): T { return input; } } interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { } @mix(Foo, Bar) class FooBar<T1, T2> { public fooBarMethod(input1: T1, input2: T2) { return [this.fooMethod(input1), this.barMethod(input2)]; } } ``` Key takeaways from this example: * `interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { }` makes sure `FooBar` has the typing we want, thanks to declaration merging * `@mix(Foo, Bar)` wires things up "on the JavaScript side", since the interface declaration has nothing to do with runtime behavior. * The reason we have to use the `mix` decorator is that the typing produced by `Mixin(Foo, Bar)` would conflict with the typing of the interface. `mix` has no effect "on the TypeScript side," thus avoiding type conflicts. ### Mixing with Decorators Popular libraries such as [class-validator](https://github.com/typestack/class-validator) and [TypeORM](https://github.com/typeorm/typeorm) use decorators to add functionality. Unfortunately, `ts-mixer` has no way of knowing what these libraries do with the decorators behind the scenes. So if you want these decorators to be "inherited" with classes you plan to mix, you first have to wrap them with a special `decorate` function exported by `ts-mixer`. Here's an example using `class-validator`: ```typescript import { IsBoolean, IsIn, validate } from 'class-validator'; import { Mixin, decorate } from 'ts-mixer'; class Disposable { @decorate(IsBoolean()) // instead of @IsBoolean() isDisposed: boolean = false; } class Statusable { @decorate(IsIn(['red', 'green'])) // instead of @IsIn(['red', 'green']) status: string = 'green'; } class ExtendedObject extends Mixin(Disposable, Statusable) {} const extendedObject = new ExtendedObject(); extendedObject.status = 'blue'; validate(extendedObject).then(errors => { console.log(errors); }); ``` ### Dealing with Constructors As mentioned in the [caveats section](#caveats), ES6 disallowed calling constructor functions without `new`. This means that the only way for `ts-mixer` to mix instance properties is to instantiate each base class separately, then copy the instance properties into a common object. The consequence of this is that constructors mixed by `ts-mixer` will _not_ receive the proper `this`. **This very well may not be an issue for you!** It only means that your constructors need to be "mostly pure" in terms of how they handle `this`. Specifically, your constructors cannot produce [side effects](https://en.wikipedia.org/wiki/Side_effect_%28computer_science%29) involving `this`, _other than adding properties to `this`_ (the most common side effect in JavaScript constructors). If you simply cannot eliminate `this` side effects from your constructor, there is a workaround available: `ts-mixer` will automatically forward constructor parameters to a predesignated init function (`settings.initFunction`) if it's present on the class. Unlike constructors, functions can be called with an arbitrary `this`, so this predesignated init function _will_ have the proper `this`. Here's a basic example: ```typescript import { Mixin, settings } from 'ts-mixer'; settings.initFunction = 'init'; class Person { public static allPeople: Set<Person> = new Set(); protected init() { Person.allPeople.add(this); } } type PartyAffiliation = 'democrat' | 'republican'; class PoliticalParticipant { public static democrats: Set<PoliticalParticipant> = new Set(); public static republicans: Set<PoliticalParticipant> = new Set(); public party: PartyAffiliation; // note that these same args will also be passed to init function public constructor(party: PartyAffiliation) { this.party = party; } protected init(party: PartyAffiliation) { if (party === 'democrat') PoliticalParticipant.democrats.add(this); else PoliticalParticipant.republicans.add(this); } } class Voter extends Mixin(Person, PoliticalParticipant) {} const v1 = new Voter('democrat'); const v2 = new Voter('democrat'); const v3 = new Voter('republican'); const v4 = new Voter('republican'); ``` Note the above `.add(this)` statements. These would not work as expected if they were placed in the constructor instead, since `this` is not the same between the constructor and `init`, as explained above. ## Other Features ### hasMixin As mentioned above, `ts-mixer` does not support `instanceof` for mixins. While it is possible to implement [custom `instanceof` behavior](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/hasInstance), this library does not do so because it would require modifying the source classes, which is deliberately avoided. You can fill this missing functionality with `hasMixin(instance, mixinClass)` instead. See the below example: ```typescript import { Mixin, hasMixin } from 'ts-mixer'; class Foo {} class Bar {} class FooBar extends Mixin(Foo, Bar) {} const instance = new FooBar(); // doesn't work with instanceof... console.log(instance instanceof FooBar) // true console.log(instance instanceof Foo) // false console.log(instance instanceof Bar) // false // but everything works nicely with hasMixin! console.log(hasMixin(instance, FooBar)) // true console.log(hasMixin(instance, Foo)) // true console.log(hasMixin(instance, Bar)) // true ``` `hasMixin(instance, mixinClass)` will work anywhere that `instance instanceof mixinClass` works. Additionally, like `instanceof`, you get the same [type narrowing benefits](https://www.typescriptlang.org/docs/handbook/advanced-types.html#instanceof-type-guards): ```typescript if (hasMixin(instance, Foo)) { // inferred type of instance is "Foo" } if (hasMixin(instance, Bar)) { // inferred type of instance of "Bar" } ``` ## Settings ts-mixer has multiple strategies for mixing classes which can be configured by modifying `settings` from ts-mixer. For example: ```typescript import { settings, Mixin } from 'ts-mixer'; settings.prototypeStrategy = 'proxy'; // then use `Mixin` as normal... ``` ### `settings.prototypeStrategy` * Determines how ts-mixer will mix class prototypes together * Possible values: - `'copy'` (default) - Copies all methods from the classes being mixed into a new prototype object. (This will include all methods up the prototype chains as well.) This is the default for ES5 compatibility, but it has the downside of stale references. For example, if you mix `Foo` and `Bar` to make `FooBar`, then redefine a method on `Foo`, `FooBar` will not have the latest methods from `Foo`. If this is not a concern for you, `'copy'` is the best value for this setting. - `'proxy'` - Uses an ES6 Proxy to "soft mix" prototypes. Unlike `'copy'`, updates to the base classes _will_ be reflected in the mixed class, which may be desirable. The downside is that method access is not as performant, nor is it ES5 compatible. ### `settings.staticsStrategy` * Determines how static properties are inherited * Possible values: - `'copy'` (default) - Simply copies all properties (minus `prototype`) from the base classes/constructor functions onto the mixed class. Like `settings.prototypeStrategy = 'copy'`, this strategy also suffers from stale references, but shouldn't be a concern if you don't redefine static methods after mixing. - `'proxy'` - Similar to `settings.prototypeStrategy`, proxy's static method access to base classes. Has the same benefits/downsides. ### `settings.initFunction` * If set, `ts-mixer` will automatically call the function with this name upon construction * Possible values: - `null` (default) - disables the behavior - a string - function name to call upon construction * Read more about why you would want this in [dealing with constructors](#dealing-with-constructors) ### `settings.decoratorInheritance` * Determines how decorators are inherited from classes passed to `Mixin(...)` * Possible values: - `'deep'` (default) - Deeply inherits decorators from all given classes and their ancestors - `'direct'` - Only inherits decorators defined directly on the given classes - `'none'` - Skips decorator inheritance # Author Tanner Nielsen <[email protected]> * Website - [tannernielsen.com](http://tannernielsen.com) * Github - [tannerntannern](https://github.com/tannerntannern) ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) # assemblyscript-regex A regex engine for AssemblyScript. [AssemblyScript](https://www.assemblyscript.org/) is a new language, based on TypeScript, that runs on WebAssembly. AssemblyScript has a lightweight standard library, but lacks support for Regular Expression. The project fills that gap! This project exposes an API that mirrors the JavaScript [RegExp](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp) class: ```javascript const regex = new RegExp("fo*", "g"); const str = "table football, foul"; let match: Match | null = regex.exec(str); while (match != null) { // first iteration // match.index = 6 // match.matches[0] = "foo" // second iteration // match.index = 16 // match.matches[0] = "fo" match = regex.exec(str); } ``` ## Project status The initial focus of this implementation has been feature support and functionality over performance. It currently supports a sufficient number of regex features to be considered useful, including most character classes, common assertions, groups, alternations, capturing groups and quantifiers. The next phase of development will focussed on more extensive testing and performance. The project currently has reasonable unit test coverage, focussed on positive and negative test cases on a per-feature basis. It also includes a more exhaustive test suite with test cases borrowed from another regex library. ### Feature support Based on the classfication within the [MDN cheatsheet](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions/Cheatsheet) **Character sets** - [x] . - [x] \d - [x] \D - [x] \w - [x] \W - [x] \s - [x] \S - [x] \t - [x] \r - [x] \n - [x] \v - [x] \f - [ ] [\b] - [ ] \0 - [ ] \cX - [x] \xhh - [x] \uhhhh - [ ] \u{hhhh} or \u{hhhhh} - [x] \ **Assertions** - [x] ^ - [x] $ - [ ] \b - [ ] \B **Other assertions** - [ ] x(?=y) Lookahead assertion - [ ] x(?!y) Negative lookahead assertion - [ ] (?<=y)x Lookbehind assertion - [ ] (?<!y)x Negative lookbehind assertion **Groups and ranges** - [x] x|y - [x] [xyz][a-c] - [x] [^xyz][^a-c] - [x] (x) capturing group - [ ] \n back reference - [ ] (?<Name>x) named capturing group - [x] (?:x) Non-capturing group **Quantifiers** - [x] x\* - [x] x+ - [x] x? - [x] x{n} - [x] x{n,} - [x] x{n,m} - [ ] x\*? / x+? / ... **RegExp** - [x] global - [ ] sticky - [x] case insensitive - [x] multiline - [x] dotAll - [ ] unicode ### Development This project is open source, MIT licenced and your contributions are very much welcomed. To get started, check out the repository and install dependencies: ``` $ npm install ``` A few general points about the tools and processes this project uses: - This project uses prettier for code formatting and eslint to provide additional syntactic checks. These are both run on `npm test` and as part of the CI build. - The unit tests are executed using [as-pect](https://github.com/jtenner/as-pect) - a native AssemblyScript test runner - The specification tests are within the `spec` folder. The `npm run test:generate` target transforms these tests into as-pect tests which execute as part of the standard build / test cycle - In order to support improved debugging you can execute this library as TypeScript (rather than WebAssembly), via the `npm run tsrun` target. [![NPM version](https://img.shields.io/npm/v/esprima.svg)](https://www.npmjs.com/package/esprima) [![npm download](https://img.shields.io/npm/dm/esprima.svg)](https://www.npmjs.com/package/esprima) [![Build Status](https://img.shields.io/travis/jquery/esprima/master.svg)](https://travis-ci.org/jquery/esprima) [![Coverage Status](https://img.shields.io/codecov/c/github/jquery/esprima/master.svg)](https://codecov.io/github/jquery/esprima) **Esprima** ([esprima.org](http://esprima.org), BSD license) is a high performance, standard-compliant [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) parser written in ECMAScript (also popularly known as [JavaScript](https://en.wikipedia.org/wiki/JavaScript)). Esprima is created and maintained by [Ariya Hidayat](https://twitter.com/ariyahidayat), with the help of [many contributors](https://github.com/jquery/esprima/contributors). ### Features - Full support for ECMAScript 2017 ([ECMA-262 8th Edition](http://www.ecma-international.org/publications/standards/Ecma-262.htm)) - Sensible [syntax tree format](https://github.com/estree/estree/blob/master/es5.md) as standardized by [ESTree project](https://github.com/estree/estree) - Experimental support for [JSX](https://facebook.github.io/jsx/), a syntax extension for [React](https://facebook.github.io/react/) - Optional tracking of syntax node location (index-based and line-column) - [Heavily tested](http://esprima.org/test/ci.html) (~1500 [unit tests](https://github.com/jquery/esprima/tree/master/test/fixtures) with [full code coverage](https://codecov.io/github/jquery/esprima)) ### API Esprima can be used to perform [lexical analysis](https://en.wikipedia.org/wiki/Lexical_analysis) (tokenization) or [syntactic analysis](https://en.wikipedia.org/wiki/Parsing) (parsing) of a JavaScript program. A simple example on Node.js REPL: ```javascript > var esprima = require('esprima'); > var program = 'const answer = 42'; > esprima.tokenize(program); [ { type: 'Keyword', value: 'const' }, { type: 'Identifier', value: 'answer' }, { type: 'Punctuator', value: '=' }, { type: 'Numeric', value: '42' } ] > esprima.parseScript(program); { type: 'Program', body: [ { type: 'VariableDeclaration', declarations: [Object], kind: 'const' } ], sourceType: 'script' } ``` For more information, please read the [complete documentation](http://esprima.org/doc). ### Estraverse [![Build Status](https://secure.travis-ci.org/estools/estraverse.svg)](http://travis-ci.org/estools/estraverse) Estraverse ([estraverse](http://github.com/estools/estraverse)) is [ECMAScript](http://www.ecma-international.org/publications/standards/Ecma-262.htm) traversal functions from [esmangle project](http://github.com/estools/esmangle). ### Documentation You can find usage docs at [wiki page](https://github.com/estools/estraverse/wiki/Usage). ### Example Usage The following code will output all variables declared at the root of a file. ```javascript estraverse.traverse(ast, { enter: function (node, parent) { if (node.type == 'FunctionExpression' || node.type == 'FunctionDeclaration') return estraverse.VisitorOption.Skip; }, leave: function (node, parent) { if (node.type == 'VariableDeclarator') console.log(node.id.name); } }); ``` We can use `this.skip`, `this.remove` and `this.break` functions instead of using Skip, Remove and Break. ```javascript estraverse.traverse(ast, { enter: function (node) { this.break(); } }); ``` And estraverse provides `estraverse.replace` function. When returning node from `enter`/`leave`, current node is replaced with it. ```javascript result = estraverse.replace(tree, { enter: function (node) { // Replace it with replaced. if (node.type === 'Literal') return replaced; } }); ``` By passing `visitor.keys` mapping, we can extend estraverse traversing functionality. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Extending the existing traversing rules. keys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } }); ``` By passing `visitor.fallback` option, we can control the behavior when encountering unknown nodes. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Iterating the child **nodes** of unknown nodes. fallback: 'iteration' }); ``` When `visitor.fallback` is a function, we can determine which keys to visit on each node. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; estraverse.traverse(tree, { enter: function (node) { }, // Skip the `argument` property of each node fallback: function(node) { return Object.keys(node).filter(function(key) { return key !== 'argument'; }); } }); ``` ### License Copyright (C) 2012-2016 [Yusuke Suzuki](http://github.com/Constellation) (twitter: [@Constellation](http://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. voting Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. # ShellJS - Unix shell commands for Node.js [![Travis](https://img.shields.io/travis/shelljs/shelljs/master.svg?style=flat-square&label=unix)](https://travis-ci.org/shelljs/shelljs) [![AppVeyor](https://img.shields.io/appveyor/ci/shelljs/shelljs/master.svg?style=flat-square&label=windows)](https://ci.appveyor.com/project/shelljs/shelljs/branch/master) [![Codecov](https://img.shields.io/codecov/c/github/shelljs/shelljs/master.svg?style=flat-square&label=coverage)](https://codecov.io/gh/shelljs/shelljs) [![npm version](https://img.shields.io/npm/v/shelljs.svg?style=flat-square)](https://www.npmjs.com/package/shelljs) [![npm downloads](https://img.shields.io/npm/dm/shelljs.svg?style=flat-square)](https://www.npmjs.com/package/shelljs) ShellJS is a portable **(Windows/Linux/OS X)** implementation of Unix shell commands on top of the Node.js API. You can use it to eliminate your shell script's dependency on Unix while still keeping its familiar and powerful commands. You can also install it globally so you can run it from outside Node projects - say goodbye to those gnarly Bash scripts! ShellJS is proudly tested on every node release since `v4`! The project is [unit-tested](http://travis-ci.org/shelljs/shelljs) and battle-tested in projects like: + [Firebug](http://getfirebug.com/) - Firefox's infamous debugger + [JSHint](http://jshint.com) & [ESLint](http://eslint.org/) - popular JavaScript linters + [Zepto](http://zeptojs.com) - jQuery-compatible JavaScript library for modern browsers + [Yeoman](http://yeoman.io/) - Web application stack and development tool + [Deployd.com](http://deployd.com) - Open source PaaS for quick API backend generation + And [many more](https://npmjs.org/browse/depended/shelljs). If you have feedback, suggestions, or need help, feel free to post in our [issue tracker](https://github.com/shelljs/shelljs/issues). Think ShellJS is cool? Check out some related projects in our [Wiki page](https://github.com/shelljs/shelljs/wiki)! Upgrading from an older version? Check out our [breaking changes](https://github.com/shelljs/shelljs/wiki/Breaking-Changes) page to see what changes to watch out for while upgrading. ## Command line use If you just want cross platform UNIX commands, checkout our new project [shelljs/shx](https://github.com/shelljs/shx), a utility to expose `shelljs` to the command line. For example: ``` $ shx mkdir -p foo $ shx touch foo/bar.txt $ shx rm -rf foo ``` ## Plugin API ShellJS now supports third-party plugins! You can learn more about using plugins and writing your own ShellJS commands in [the wiki](https://github.com/shelljs/shelljs/wiki/Using-ShellJS-Plugins). ## A quick note about the docs For documentation on all the latest features, check out our [README](https://github.com/shelljs/shelljs). To read docs that are consistent with the latest release, check out [the npm page](https://www.npmjs.com/package/shelljs) or [shelljs.org](http://documentup.com/shelljs/shelljs). ## Installing Via npm: ```bash $ npm install [-g] shelljs ``` ## Examples ```javascript var shell = require('shelljs'); if (!shell.which('git')) { shell.echo('Sorry, this script requires git'); shell.exit(1); } // Copy files to release dir shell.rm('-rf', 'out/Release'); shell.cp('-R', 'stuff/', 'out/Release'); // Replace macros in each .js file shell.cd('lib'); shell.ls('*.js').forEach(function (file) { shell.sed('-i', 'BUILD_VERSION', 'v0.1.2', file); shell.sed('-i', /^.*REMOVE_THIS_LINE.*$/, '', file); shell.sed('-i', /.*REPLACE_LINE_WITH_MACRO.*\n/, shell.cat('macro.js'), file); }); shell.cd('..'); // Run external tool synchronously if (shell.exec('git commit -am "Auto-commit"').code !== 0) { shell.echo('Error: Git commit failed'); shell.exit(1); } ``` ## Exclude options If you need to pass a parameter that looks like an option, you can do so like: ```js shell.grep('--', '-v', 'path/to/file'); // Search for "-v", no grep options shell.cp('-R', '-dir', 'outdir'); // If already using an option, you're done ``` ## Global vs. Local We no longer recommend using a global-import for ShellJS (i.e. `require('shelljs/global')`). While still supported for convenience, this pollutes the global namespace, and should therefore only be used with caution. Instead, we recommend a local import (standard for npm packages): ```javascript var shell = require('shelljs'); shell.echo('hello world'); ``` <!-- DO NOT MODIFY BEYOND THIS POINT - IT'S AUTOMATICALLY GENERATED --> ## Command reference All commands run synchronously, unless otherwise stated. All commands accept standard bash globbing characters (`*`, `?`, etc.), compatible with the [node `glob` module](https://github.com/isaacs/node-glob). For less-commonly used commands and features, please check out our [wiki page](https://github.com/shelljs/shelljs/wiki). ### cat([options,] file [, file ...]) ### cat([options,] file_array) Available options: + `-n`: number all output lines Examples: ```javascript var str = cat('file*.txt'); var str = cat('file1', 'file2'); var str = cat(['file1', 'file2']); // same as above ``` Returns a string containing the given file, or a concatenated string containing the files if more than one file is given (a new line character is introduced between each file). ### cd([dir]) Changes to directory `dir` for the duration of the script. Changes to home directory if no argument is supplied. ### chmod([options,] octal_mode || octal_string, file) ### chmod([options,] symbolic_mode, file) Available options: + `-v`: output a diagnostic for every file processed + `-c`: like verbose, but report only when a change is made + `-R`: change files and directories recursively Examples: ```javascript chmod(755, '/Users/brandon'); chmod('755', '/Users/brandon'); // same as above chmod('u+x', '/Users/brandon'); chmod('-R', 'a-w', '/Users/brandon'); ``` Alters the permissions of a file or directory by either specifying the absolute permissions in octal form or expressing the changes in symbols. This command tries to mimic the POSIX behavior as much as possible. Notable exceptions: + In symbolic modes, `a-r` and `-r` are identical. No consideration is given to the `umask`. + There is no "quiet" option, since default behavior is to run silent. ### cp([options,] source [, source ...], dest) ### cp([options,] source_array, dest) Available options: + `-f`: force (default behavior) + `-n`: no-clobber + `-u`: only copy if `source` is newer than `dest` + `-r`, `-R`: recursive + `-L`: follow symlinks + `-P`: don't follow symlinks Examples: ```javascript cp('file1', 'dir1'); cp('-R', 'path/to/dir/', '~/newCopy/'); cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp'); cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above ``` Copies files. ### pushd([options,] [dir | '-N' | '+N']) Available options: + `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated. + `-q`: Supresses output to the console. Arguments: + `dir`: Sets the current working directory to the top of the stack, then executes the equivalent of `cd dir`. + `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack. + `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack. Examples: ```javascript // process.cwd() === '/usr' pushd('/etc'); // Returns /etc /usr pushd('+1'); // Returns /usr /etc ``` Save the current directory on the top of the directory stack and then `cd` to `dir`. With no arguments, `pushd` exchanges the top two directories. Returns an array of paths in the stack. ### popd([options,] ['-N' | '+N']) Available options: + `-n`: Suppress the normal directory change when removing directories from the stack, so that only the stack is manipulated. + `-q`: Supresses output to the console. Arguments: + `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero. + `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero. Examples: ```javascript echo(process.cwd()); // '/usr' pushd('/etc'); // '/etc /usr' echo(process.cwd()); // '/etc' popd(); // '/usr' echo(process.cwd()); // '/usr' ``` When no arguments are given, `popd` removes the top directory from the stack and performs a `cd` to the new top directory. The elements are numbered from 0, starting at the first directory listed with dirs (i.e., `popd` is equivalent to `popd +0`). Returns an array of paths in the stack. ### dirs([options | '+N' | '-N']) Available options: + `-c`: Clears the directory stack by deleting all of the elements. + `-q`: Supresses output to the console. Arguments: + `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero. + `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero. Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if `+N` or `-N` was specified. See also: `pushd`, `popd` ### echo([options,] string [, string ...]) Available options: + `-e`: interpret backslash escapes (default) + `-n`: remove trailing newline from output Examples: ```javascript echo('hello world'); var str = echo('hello world'); echo('-n', 'no newline at end'); ``` Prints `string` to stdout, and returns string with additional utility methods like `.to()`. ### exec(command [, options] [, callback]) Available options: + `async`: Asynchronous execution. If a callback is provided, it will be set to `true`, regardless of the passed value (default: `false`). + `silent`: Do not echo program output to console (default: `false`). + `encoding`: Character encoding to use. Affects the values returned to stdout and stderr, and what is written to stdout and stderr when not in silent mode (default: `'utf8'`). + and any option available to Node.js's [`child_process.exec()`](https://nodejs.org/api/child_process.html#child_process_child_process_exec_command_options_callback) Examples: ```javascript var version = exec('node --version', {silent:true}).stdout; var child = exec('some_long_running_process', {async:true}); child.stdout.on('data', function(data) { /* ... do something with data ... */ }); exec('some_long_running_process', function(code, stdout, stderr) { console.log('Exit code:', code); console.log('Program output:', stdout); console.log('Program stderr:', stderr); }); ``` Executes the given `command` _synchronously_, unless otherwise specified. When in synchronous mode, this returns a `ShellString` (compatible with ShellJS v0.6.x, which returns an object of the form `{ code:..., stdout:... , stderr:... }`). Otherwise, this returns the child process object, and the `callback` receives the arguments `(code, stdout, stderr)`. Not seeing the behavior you want? `exec()` runs everything through `sh` by default (or `cmd.exe` on Windows), which differs from `bash`. If you need bash-specific behavior, try out the `{shell: 'path/to/bash'}` option. ### find(path [, path ...]) ### find(path_array) Examples: ```javascript find('src', 'lib'); find(['src', 'lib']); // same as above find('.').filter(function(file) { return file.match(/\.js$/); }); ``` Returns array of all files (however deep) in the given paths. The main difference from `ls('-R', path)` is that the resulting file names include the base directories (e.g., `lib/resources/file1` instead of just `file1`). ### grep([options,] regex_filter, file [, file ...]) ### grep([options,] regex_filter, file_array) Available options: + `-v`: Invert `regex_filter` (only print non-matching lines). + `-l`: Print only filenames of matching files. + `-i`: Ignore case. Examples: ```javascript grep('-v', 'GLOBAL_VARIABLE', '*.js'); grep('GLOBAL_VARIABLE', '*.js'); ``` Reads input string from given files and returns a string containing all lines of the file that match the given `regex_filter`. ### head([{'-n': \<num\>},] file [, file ...]) ### head([{'-n': \<num\>},] file_array) Available options: + `-n <num>`: Show the first `<num>` lines of the files Examples: ```javascript var str = head({'-n': 1}, 'file*.txt'); var str = head('file1', 'file2'); var str = head(['file1', 'file2']); // same as above ``` Read the start of a file. ### ln([options,] source, dest) Available options: + `-s`: symlink + `-f`: force Examples: ```javascript ln('file', 'newlink'); ln('-sf', 'file', 'existing'); ``` Links `source` to `dest`. Use `-f` to force the link, should `dest` already exist. ### ls([options,] [path, ...]) ### ls([options,] path_array) Available options: + `-R`: recursive + `-A`: all files (include files beginning with `.`, except for `.` and `..`) + `-L`: follow symlinks + `-d`: list directories themselves, not their contents + `-l`: list objects representing each file, each with fields containing `ls -l` output fields. See [`fs.Stats`](https://nodejs.org/api/fs.html#fs_class_fs_stats) for more info Examples: ```javascript ls('projs/*.js'); ls('-R', '/users/me', '/tmp'); ls('-R', ['/users/me', '/tmp']); // same as above ls('-l', 'file.txt'); // { name: 'file.txt', mode: 33188, nlink: 1, ...} ``` Returns array of files in the given `path`, or files in the current directory if no `path` is provided. ### mkdir([options,] dir [, dir ...]) ### mkdir([options,] dir_array) Available options: + `-p`: full path (and create intermediate directories, if necessary) Examples: ```javascript mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g'); mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above ``` Creates directories. ### mv([options ,] source [, source ...], dest') ### mv([options ,] source_array, dest') Available options: + `-f`: force (default behavior) + `-n`: no-clobber Examples: ```javascript mv('-n', 'file', 'dir/'); mv('file1', 'file2', 'dir/'); mv(['file1', 'file2'], 'dir/'); // same as above ``` Moves `source` file(s) to `dest`. ### pwd() Returns the current directory. ### rm([options,] file [, file ...]) ### rm([options,] file_array) Available options: + `-f`: force + `-r, -R`: recursive Examples: ```javascript rm('-rf', '/tmp/*'); rm('some_file.txt', 'another_file.txt'); rm(['some_file.txt', 'another_file.txt']); // same as above ``` Removes files. ### sed([options,] search_regex, replacement, file [, file ...]) ### sed([options,] search_regex, replacement, file_array) Available options: + `-i`: Replace contents of `file` in-place. _Note that no backups will be created!_ Examples: ```javascript sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js'); sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js'); ``` Reads an input string from `file`s, and performs a JavaScript `replace()` on the input using the given `search_regex` and `replacement` string or function. Returns the new string after replacement. Note: Like unix `sed`, ShellJS `sed` supports capture groups. Capture groups are specified using the `$n` syntax: ```javascript sed(/(\w+)\s(\w+)/, '$2, $1', 'file.txt'); ``` ### set(options) Available options: + `+/-e`: exit upon error (`config.fatal`) + `+/-v`: verbose: show all commands (`config.verbose`) + `+/-f`: disable filename expansion (globbing) Examples: ```javascript set('-e'); // exit upon first error set('+e'); // this undoes a "set('-e')" ``` Sets global configuration variables. ### sort([options,] file [, file ...]) ### sort([options,] file_array) Available options: + `-r`: Reverse the results + `-n`: Compare according to numerical value Examples: ```javascript sort('foo.txt', 'bar.txt'); sort('-r', 'foo.txt'); ``` Return the contents of the `file`s, sorted line-by-line. Sorting multiple files mixes their content (just as unix `sort` does). ### tail([{'-n': \<num\>},] file [, file ...]) ### tail([{'-n': \<num\>},] file_array) Available options: + `-n <num>`: Show the last `<num>` lines of `file`s Examples: ```javascript var str = tail({'-n': 1}, 'file*.txt'); var str = tail('file1', 'file2'); var str = tail(['file1', 'file2']); // same as above ``` Read the end of a `file`. ### tempdir() Examples: ```javascript var tmp = tempdir(); // "/tmp" for most *nix platforms ``` Searches and returns string containing a writeable, platform-dependent temporary directory. Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir). ### test(expression) Available expression primaries: + `'-b', 'path'`: true if path is a block device + `'-c', 'path'`: true if path is a character device + `'-d', 'path'`: true if path is a directory + `'-e', 'path'`: true if path exists + `'-f', 'path'`: true if path is a regular file + `'-L', 'path'`: true if path is a symbolic link + `'-p', 'path'`: true if path is a pipe (FIFO) + `'-S', 'path'`: true if path is a socket Examples: ```javascript if (test('-d', path)) { /* do something with dir */ }; if (!test('-f', path)) continue; // skip if it's a regular file ``` Evaluates `expression` using the available primaries and returns corresponding value. ### ShellString.prototype.to(file) Examples: ```javascript cat('input.txt').to('output.txt'); ``` Analogous to the redirection operator `>` in Unix, but works with `ShellStrings` (such as those returned by `cat`, `grep`, etc.). _Like Unix redirections, `to()` will overwrite any existing file!_ ### ShellString.prototype.toEnd(file) Examples: ```javascript cat('input.txt').toEnd('output.txt'); ``` Analogous to the redirect-and-append operator `>>` in Unix, but works with `ShellStrings` (such as those returned by `cat`, `grep`, etc.). ### touch([options,] file [, file ...]) ### touch([options,] file_array) Available options: + `-a`: Change only the access time + `-c`: Do not create any files + `-m`: Change only the modification time + `-d DATE`: Parse `DATE` and use it instead of current time + `-r FILE`: Use `FILE`'s times instead of current time Examples: ```javascript touch('source.js'); touch('-c', '/path/to/some/dir/source.js'); touch({ '-r': FILE }, '/path/to/some/dir/source.js'); ``` Update the access and modification times of each `FILE` to the current time. A `FILE` argument that does not exist is created empty, unless `-c` is supplied. This is a partial implementation of [`touch(1)`](http://linux.die.net/man/1/touch). ### uniq([options,] [input, [output]]) Available options: + `-i`: Ignore case while comparing + `-c`: Prefix lines by the number of occurrences + `-d`: Only print duplicate lines, one for each group of identical lines Examples: ```javascript uniq('foo.txt'); uniq('-i', 'foo.txt'); uniq('-cd', 'foo.txt', 'bar.txt'); ``` Filter adjacent matching lines from `input`. ### which(command) Examples: ```javascript var nodeExec = which('node'); ``` Searches for `command` in the system's `PATH`. On Windows, this uses the `PATHEXT` variable to append the extension if it's not already executable. Returns string containing the absolute path to `command`. ### exit(code) Exits the current process with the given exit `code`. ### error() Tests if error occurred in the last command. Returns a truthy value if an error returned, or a falsy value otherwise. **Note**: do not rely on the return value to be an error message. If you need the last error message, use the `.stderr` attribute from the last command's return value instead. ### ShellString(str) Examples: ```javascript var foo = ShellString('hello world'); ``` Turns a regular string into a string-like object similar to what each command returns. This has special methods, like `.to()` and `.toEnd()`. ### env['VAR_NAME'] Object containing environment variables (both getter and setter). Shortcut to `process.env`. ### Pipes Examples: ```javascript grep('foo', 'file1.txt', 'file2.txt').sed(/o/g, 'a').to('output.txt'); echo('files with o\'s in the name:\n' + ls().grep('o')); cat('test.js').exec('node'); // pipe to exec() call ``` Commands can send their output to another command in a pipe-like fashion. `sed`, `grep`, `cat`, `exec`, `to`, and `toEnd` can appear on the right-hand side of a pipe. Pipes can be chained. ## Configuration ### config.silent Example: ```javascript var sh = require('shelljs'); var silentState = sh.config.silent; // save old silent state sh.config.silent = true; /* ... */ sh.config.silent = silentState; // restore old silent state ``` Suppresses all command output if `true`, except for `echo()` calls. Default is `false`. ### config.fatal Example: ```javascript require('shelljs/global'); config.fatal = true; // or set('-e'); cp('this_file_does_not_exist', '/dev/null'); // throws Error here /* more commands... */ ``` If `true`, the script will throw a Javascript error when any shell.js command encounters an error. Default is `false`. This is analogous to Bash's `set -e`. ### config.verbose Example: ```javascript config.verbose = true; // or set('-v'); cd('dir/'); rm('-rf', 'foo.txt', 'bar.txt'); exec('echo hello'); ``` Will print each command as follows: ``` cd dir/ rm -rf foo.txt bar.txt exec echo hello ``` ### config.globOptions Example: ```javascript config.globOptions = {nodir: true}; ``` Use this value for calls to `glob.sync()` instead of the default options. ### config.reset() Example: ```javascript var shell = require('shelljs'); // Make changes to shell.config, and do stuff... /* ... */ shell.config.reset(); // reset to original state // Do more stuff, but with original settings /* ... */ ``` Reset `shell.config` to the defaults: ```javascript { fatal: false, globOptions: {}, maxdepth: 255, noglob: false, silent: false, verbose: false, } ``` ## Team | [![Nate Fischer](https://avatars.githubusercontent.com/u/5801521?s=130)](https://github.com/nfischer) | [![Brandon Freitag](https://avatars1.githubusercontent.com/u/5988055?v=3&s=130)](http://github.com/freitagbr) | |:---:|:---:| | [Nate Fischer](https://github.com/nfischer) | [Brandon Freitag](http://github.com/freitagbr) | # yargs-parser ![ci](https://github.com/yargs/yargs-parser/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/yargs-parser) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/main/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js const argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```console $ node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js const argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```console { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js const parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## Deno Example As of `v19` `yargs-parser` supports [Deno](https://github.com/denoland/deno): ```typescript import parser from "https://deno.land/x/yargs_parser/deno.ts"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` ## ESM Example As of `v19` `yargs-parser` supports ESM (_both in Node.js and in the browser_): **Node.js:** ```js import parser from 'yargs-parser' const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` **Browsers:** ```html <!doctype html> <body> <script type="module"> import parser from "https://unpkg.com/[email protected]/browser.js"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) </script> </body> ``` ## API ### parser(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```console $ node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```console $ node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```console $ node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```console $ node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```console $ node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```console $ node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```console $ node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```console $ node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### parse positional numbers * default: `true` * key: `parse-positional-numbers` Should positional keys that look like numbers be treated as such. ```console $ node example.js 99.3 { _: [99.3] } ``` _if disabled:_ ```console $ node example.js 99.3 { _: ['99.3'] } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```console $ node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```console $ node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```console $ node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```console $ node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```console $ node example --arr 1 2 { _: [], arr: [1, 2] } ``` _if disabled:_ ```console $ node example --arr 1 2 { _: [2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```console $ node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```console $ node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```console $ node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```console $ node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```console $ node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```console $ node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` <p align="center"> <a href="https://gulpjs.com"> <img height="257" width="114" src="https://raw.githubusercontent.com/gulpjs/artwork/master/gulp-2x.png"> </a> </p> # glob-parent [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Azure Pipelines Build Status][azure-pipelines-image]][azure-pipelines-url] [![Travis Build Status][travis-image]][travis-url] [![AppVeyor Build Status][appveyor-image]][appveyor-url] [![Coveralls Status][coveralls-image]][coveralls-url] [![Gitter chat][gitter-image]][gitter-url] Extract the non-magic parent path from a glob string. ## Usage ```js var globParent = require('glob-parent'); globParent('path/to/*.js'); // 'path/to' globParent('/root/path/to/*.js'); // '/root/path/to' globParent('/*.js'); // '/' globParent('*.js'); // '.' globParent('**/*.js'); // '.' globParent('path/{to,from}'); // 'path' globParent('path/!(to|from)'); // 'path' globParent('path/?(to|from)'); // 'path' globParent('path/+(to|from)'); // 'path' globParent('path/*(to|from)'); // 'path' globParent('path/@(to|from)'); // 'path' globParent('path/**/*'); // 'path' // if provided a non-glob path, returns the nearest dir globParent('path/foo/bar.js'); // 'path/foo' globParent('path/foo/'); // 'path/foo' globParent('path/foo'); // 'path' (see issue #3 for details) ``` ## API ### `globParent(maybeGlobString, [options])` Takes a string and returns the part of the path before the glob begins. Be aware of Escaping rules and Limitations below. #### options ```js { // Disables the automatic conversion of slashes for Windows flipBackslashes: true } ``` ## Escaping The following characters have special significance in glob patterns and must be escaped if you want them to be treated as regular path characters: - `?` (question mark) unless used as a path segment alone - `*` (asterisk) - `|` (pipe) - `(` (opening parenthesis) - `)` (closing parenthesis) - `{` (opening curly brace) - `}` (closing curly brace) - `[` (opening bracket) - `]` (closing bracket) **Example** ```js globParent('foo/[bar]/') // 'foo' globParent('foo/\\[bar]/') // 'foo/[bar]' ``` ## Limitations ### Braces & Brackets This library attempts a quick and imperfect method of determining which path parts have glob magic without fully parsing/lexing the pattern. There are some advanced use cases that can trip it up, such as nested braces where the outer pair is escaped and the inner one contains a path separator. If you find yourself in the unlikely circumstance of being affected by this or need to ensure higher-fidelity glob handling in your library, it is recommended that you pre-process your input with [expand-braces] and/or [expand-brackets]. ### Windows Backslashes are not valid path separators for globs. If a path with backslashes is provided anyway, for simple cases, glob-parent will replace the path separator for you and return the non-glob parent path (now with forward-slashes, which are still valid as Windows path separators). This cannot be used in conjunction with escape characters. ```js // BAD globParent('C:\\Program Files \\(x86\\)\\*.ext') // 'C:/Program Files /(x86/)' // GOOD globParent('C:/Program Files\\(x86\\)/*.ext') // 'C:/Program Files (x86)' ``` If you are using escape characters for a pattern without path parts (i.e. relative to `cwd`), prefix with `./` to avoid confusing glob-parent. ```js // BAD globParent('foo \\[bar]') // 'foo ' globParent('foo \\[bar]*') // 'foo ' // GOOD globParent('./foo \\[bar]') // 'foo [bar]' globParent('./foo \\[bar]*') // '.' ``` ## License ISC [expand-braces]: https://github.com/jonschlinkert/expand-braces [expand-brackets]: https://github.com/jonschlinkert/expand-brackets [downloads-image]: https://img.shields.io/npm/dm/glob-parent.svg [npm-url]: https://www.npmjs.com/package/glob-parent [npm-image]: https://img.shields.io/npm/v/glob-parent.svg [azure-pipelines-url]: https://dev.azure.com/gulpjs/gulp/_build/latest?definitionId=2&branchName=master [azure-pipelines-image]: https://dev.azure.com/gulpjs/gulp/_apis/build/status/glob-parent?branchName=master [travis-url]: https://travis-ci.org/gulpjs/glob-parent [travis-image]: https://img.shields.io/travis/gulpjs/glob-parent.svg?label=travis-ci [appveyor-url]: https://ci.appveyor.com/project/gulpjs/glob-parent [appveyor-image]: https://img.shields.io/appveyor/ci/gulpjs/glob-parent.svg?label=appveyor [coveralls-url]: https://coveralls.io/r/gulpjs/glob-parent [coveralls-image]: https://img.shields.io/coveralls/gulpjs/glob-parent/master.svg [gitter-url]: https://gitter.im/gulpjs/gulp [gitter-image]: https://badges.gitter.im/gulpjs/gulp.svg Overview [![Build Status](https://travis-ci.org/lydell/js-tokens.svg?branch=master)](https://travis-ci.org/lydell/js-tokens) ======== A regex that tokenizes JavaScript. ```js var jsTokens = require("js-tokens").default var jsString = "var foo=opts.foo;\n..." jsString.match(jsTokens) // ["var", " ", "foo", "=", "opts", ".", "foo", ";", "\n", ...] ``` Installation ============ `npm install js-tokens` ```js import jsTokens from "js-tokens" // or: var jsTokens = require("js-tokens").default ``` Usage ===== ### `jsTokens` ### A regex with the `g` flag that matches JavaScript tokens. The regex _always_ matches, even invalid JavaScript and the empty string. The next match is always directly after the previous. ### `var token = matchToToken(match)` ### ```js import {matchToToken} from "js-tokens" // or: var matchToToken = require("js-tokens").matchToToken ``` Takes a `match` returned by `jsTokens.exec(string)`, and returns a `{type: String, value: String}` object. The following types are available: - string - comment - regex - number - name - punctuator - whitespace - invalid Multi-line comments and strings also have a `closed` property indicating if the token was closed or not (see below). Comments and strings both come in several flavors. To distinguish them, check if the token starts with `//`, `/*`, `'`, `"` or `` ` ``. Names are ECMAScript IdentifierNames, that is, including both identifiers and keywords. You may use [is-keyword-js] to tell them apart. Whitespace includes both line terminators and other whitespace. [is-keyword-js]: https://github.com/crissdev/is-keyword-js ECMAScript support ================== The intention is to always support the latest ECMAScript version whose feature set has been finalized. If adding support for a newer version requires changes, a new version with a major verion bump will be released. Currently, ECMAScript 2018 is supported. Invalid code handling ===================== Unterminated strings are still matched as strings. JavaScript strings cannot contain (unescaped) newlines, so unterminated strings simply end at the end of the line. Unterminated template strings can contain unescaped newlines, though, so they go on to the end of input. Unterminated multi-line comments are also still matched as comments. They simply go on to the end of the input. Unterminated regex literals are likely matched as division and whatever is inside the regex. Invalid ASCII characters have their own capturing group. Invalid non-ASCII characters are treated as names, to simplify the matching of names (except unicode spaces which are treated as whitespace). Note: See also the [ES2018](#es2018) section. Regex literals may contain invalid regex syntax. They are still matched as regex literals. They may also contain repeated regex flags, to keep the regex simple. Strings may contain invalid escape sequences. Limitations =========== Tokenizing JavaScript using regexes—in fact, _one single regex_—won’t be perfect. But that’s not the point either. You may compare jsTokens with [esprima] by using `esprima-compare.js`. See `npm run esprima-compare`! [esprima]: http://esprima.org/ ### Template string interpolation ### Template strings are matched as single tokens, from the starting `` ` `` to the ending `` ` ``, including interpolations (whose tokens are not matched individually). Matching template string interpolations requires recursive balancing of `{` and `}`—something that JavaScript regexes cannot do. Only one level of nesting is supported. ### Division and regex literals collision ### Consider this example: ```js var g = 9.82 var number = bar / 2/g var regex = / 2/g ``` A human can easily understand that in the `number` line we’re dealing with division, and in the `regex` line we’re dealing with a regex literal. How come? Because humans can look at the whole code to put the `/` characters in context. A JavaScript regex cannot. It only sees forwards. (Well, ES2018 regexes can also look backwards. See the [ES2018](#es2018) section). When the `jsTokens` regex scans throught the above, it will see the following at the end of both the `number` and `regex` rows: ```js / 2/g ``` It is then impossible to know if that is a regex literal, or part of an expression dealing with division. Here is a similar case: ```js foo /= 2/g foo(/= 2/g) ``` The first line divides the `foo` variable with `2/g`. The second line calls the `foo` function with the regex literal `/= 2/g`. Again, since `jsTokens` only sees forwards, it cannot tell the two cases apart. There are some cases where we _can_ tell division and regex literals apart, though. First off, we have the simple cases where there’s only one slash in the line: ```js var foo = 2/g foo /= 2 ``` Regex literals cannot contain newlines, so the above cases are correctly identified as division. Things are only problematic when there are more than one non-comment slash in a single line. Secondly, not every character is a valid regex flag. ```js var number = bar / 2/e ``` The above example is also correctly identified as division, because `e` is not a valid regex flag. I initially wanted to future-proof by allowing `[a-zA-Z]*` (any letter) as flags, but it is not worth it since it increases the amount of ambigous cases. So only the standard `g`, `m`, `i`, `y` and `u` flags are allowed. This means that the above example will be identified as division as long as you don’t rename the `e` variable to some permutation of `gmiyus` 1 to 6 characters long. Lastly, we can look _forward_ for information. - If the token following what looks like a regex literal is not valid after a regex literal, but is valid in a division expression, then the regex literal is treated as division instead. For example, a flagless regex cannot be followed by a string, number or name, but all of those three can be the denominator of a division. - Generally, if what looks like a regex literal is followed by an operator, the regex literal is treated as division instead. This is because regexes are seldomly used with operators (such as `+`, `*`, `&&` and `==`), but division could likely be part of such an expression. Please consult the regex source and the test cases for precise information on when regex or division is matched (should you need to know). In short, you could sum it up as: If the end of a statement looks like a regex literal (even if it isn’t), it will be treated as one. Otherwise it should work as expected (if you write sane code). ### ES2018 ### ES2018 added some nice regex improvements to the language. - [Unicode property escapes] should allow telling names and invalid non-ASCII characters apart without blowing up the regex size. - [Lookbehind assertions] should allow matching telling division and regex literals apart in more cases. - [Named capture groups] might simplify some things. These things would be nice to do, but are not critical. They probably have to wait until the oldest maintained Node.js LTS release supports those features. [Unicode property escapes]: http://2ality.com/2017/07/regexp-unicode-property-escapes.html [Lookbehind assertions]: http://2ality.com/2017/05/regexp-lookbehind-assertions.html [Named capture groups]: http://2ality.com/2017/05/regexp-named-capture-groups.html License ======= [MIT](LICENSE). # y18n [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js const __ = require('y18n')().__; console.log(__('my awesome string %s', 'foo')); ``` output: `my awesome string foo` _using tagged template literals_ ```js const __ = require('y18n')().__; const str = 'foo'; console.log(__`my awesome string ${str}`); ``` output: `my awesome string foo` _pluralization support:_ ```js const __n = require('y18n')().__n; console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')); ``` output: `2 fishes foo` ## Deno Example As of `v5` `y18n` supports [Deno](https://github.com/denoland/deno): ```typescript import y18n from "https://deno.land/x/y18n/deno.ts"; const __ = y18n({ locale: 'pirate', directory: './test/locales' }).__ console.info(__`Hi, ${'Ben'} ${'Coe'}!`) ``` You will need to run with `--allow-read` to load alternative locales. ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## License ISC [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. # flatted [![Downloads](https://img.shields.io/npm/dm/flatted.svg)](https://www.npmjs.com/package/flatted) [![Coverage Status](https://coveralls.io/repos/github/WebReflection/flatted/badge.svg?branch=main)](https://coveralls.io/github/WebReflection/flatted?branch=main) [![Build Status](https://travis-ci.com/WebReflection/flatted.svg?branch=main)](https://travis-ci.com/WebReflection/flatted) [![License: ISC](https://img.shields.io/badge/License-ISC-yellow.svg)](https://opensource.org/licenses/ISC) ![WebReflection status](https://offline.report/status/webreflection.svg) ![snow flake](./flatted.jpg) <sup>**Social Media Photo by [Matt Seymour](https://unsplash.com/@mattseymour) on [Unsplash](https://unsplash.com/)**</sup> A super light (0.5K) and fast circular JSON parser, directly from the creator of [CircularJSON](https://github.com/WebReflection/circular-json/#circularjson). Now available also for **[PHP](./php/flatted.php)**. ```js npm i flatted ``` Usable via [CDN](https://unpkg.com/flatted) or as regular module. ```js // ESM import {parse, stringify, toJSON, fromJSON} from 'flatted'; // CJS const {parse, stringify, toJSON, fromJSON} = require('flatted'); const a = [{}]; a[0].a = a; a.push(a); stringify(a); // [["1","0"],{"a":"0"}] ``` ## toJSON and from JSON If you'd like to implicitly survive JSON serialization, these two helpers helps: ```js import {toJSON, fromJSON} from 'flatted'; class RecursiveMap extends Map { static fromJSON(any) { return new this(fromJSON(any)); } toJSON() { return toJSON([...this.entries()]); } } const recursive = new RecursiveMap; const same = {}; same.same = same; recursive.set('same', same); const asString = JSON.stringify(recursive); const asMap = RecursiveMap.fromJSON(JSON.parse(asString)); asMap.get('same') === asMap.get('same').same; // true ``` ## Flatted VS JSON As it is for every other specialized format capable of serializing and deserializing circular data, you should never `JSON.parse(Flatted.stringify(data))`, and you should never `Flatted.parse(JSON.stringify(data))`. The only way this could work is to `Flatted.parse(Flatted.stringify(data))`, as it is also for _CircularJSON_ or any other, otherwise there's no granted data integrity. Also please note this project serializes and deserializes only data compatible with JSON, so that sockets, or anything else with internal classes different from those allowed by JSON standard, won't be serialized and unserialized as expected. ### New in V1: Exact same JSON API * Added a [reviver](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse#Syntax) parameter to `.parse(string, reviver)` and revive your own objects. * Added a [replacer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify#Syntax) and a `space` parameter to `.stringify(object, replacer, space)` for feature parity with JSON signature. ### Compatibility All ECMAScript engines compatible with `Map`, `Set`, `Object.keys`, and `Array.prototype.reduce` will work, even if polyfilled. ### How does it work ? While stringifying, all Objects, including Arrays, and strings, are flattened out and replaced as unique index. `*` Once parsed, all indexes will be replaced through the flattened collection. <sup><sub>`*` represented as string to avoid conflicts with numbers</sub></sup> ```js // logic example var a = [{one: 1}, {two: '2'}]; a[0].a = a; // a is the main object, will be at index '0' // {one: 1} is the second object, index '1' // {two: '2'} the third, in '2', and it has a string // which will be found at index '3' Flatted.stringify(a); // [["1","2"],{"one":1,"a":"0"},{"two":"3"},"2"] // a[one,two] {one: 1, a} {two: '2'} '2' ``` # get-caller-file [![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file) [![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master) This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked. Inspired by http://stackoverflow.com/questions/13227489 *note: this relies on Node/V8 specific APIs, as such other runtimes may not work* ## Installation ```bash yarn add get-caller-file ``` ## Usage Given: ```js // ./foo.js const getCallerFile = require('get-caller-file'); module.exports = function() { return getCallerFile(); // figures out who called it }; ``` ```js // index.js const foo = require('./foo'); foo() // => /full/path/to/this/file/index.js ``` ## Options: * `getCallerFile(position = 2)`: where position is stack frame whos fileName we want. # near-sdk-core This package contain a convenient interface for interacting with NEAR's host runtime. To see the functions that are provided by the host node see [`env.ts`](./assembly/env/env.ts). # isexe Minimal module to check if a file is executable, and a normal file. Uses `fs.stat` and tests against the `PATHEXT` environment variable on Windows. ## USAGE ```javascript var isexe = require('isexe') isexe('some-file-name', function (err, isExe) { if (err) { console.error('probably file does not exist or something', err) } else if (isExe) { console.error('this thing can be run') } else { console.error('cannot be run') } }) // same thing but synchronous, throws errors var isExe = isexe.sync('some-file-name') // treat errors as just "not executable" isexe('maybe-missing-file', { ignoreErrors: true }, callback) var isExe = isexe.sync('maybe-missing-file', { ignoreErrors: true }) ``` ## API ### `isexe(path, [options], [callback])` Check if the path is executable. If no callback provided, and a global `Promise` object is available, then a Promise will be returned. Will raise whatever errors may be raised by `fs.stat`, unless `options.ignoreErrors` is set to true. ### `isexe.sync(path, [options])` Same as `isexe` but returns the value and throws any errors raised. ### Options * `ignoreErrors` Treat all errors as "no, this is not executable", but don't raise them. * `uid` Number to use as the user id * `gid` Number to use as the group id * `pathExt` List of path extensions to use instead of `PATHEXT` environment variable on Windows. discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` <a name="table"></a> # Table > Produces a string that represents array data in a text table. [![Travis build status](http://img.shields.io/travis/gajus/table/master.svg?style=flat-square)](https://travis-ci.org/gajus/table) [![Coveralls](https://img.shields.io/coveralls/gajus/table.svg?style=flat-square)](https://coveralls.io/github/gajus/table) [![NPM version](http://img.shields.io/npm/v/table.svg?style=flat-square)](https://www.npmjs.org/package/table) [![Canonical Code Style](https://img.shields.io/badge/code%20style-canonical-blue.svg?style=flat-square)](https://github.com/gajus/canonical) [![Twitter Follow](https://img.shields.io/twitter/follow/kuizinas.svg?style=social&label=Follow)](https://twitter.com/kuizinas) * [Table](#table) * [Features](#table-features) * [Install](#table-install) * [Usage](#table-usage) * [API](#table-api) * [table](#table-api-table-1) * [createStream](#table-api-createstream) * [getBorderCharacters](#table-api-getbordercharacters) ![Demo of table displaying a list of missions to the Moon.](./.README/demo.png) <a name="table-features"></a> ## Features * Works with strings containing [fullwidth](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) characters. * Works with strings containing [ANSI escape codes](https://en.wikipedia.org/wiki/ANSI_escape_code). * Configurable border characters. * Configurable content alignment per column. * Configurable content padding per column. * Configurable column width. * Text wrapping. <a name="table-install"></a> ## Install ```bash npm install table ``` [![Buy Me A Coffee](https://www.buymeacoffee.com/assets/img/custom_images/orange_img.png)](https://www.buymeacoffee.com/gajus) [![Become a Patron](https://c5.patreon.com/external/logo/become_a_patron_button.png)](https://www.patreon.com/gajus) <a name="table-usage"></a> ## Usage ```js import { table } from 'table'; // Using commonjs? // const { table } = require('table'); const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; console.log(table(data)); ``` ``` ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════╧════╝ ``` <a name="table-api"></a> ## API <a name="table-api-table-1"></a> ### table Returns the string in the table format **Parameters:** - **_data_:** The data to display - Type: `any[][]` - Required: `true` - **_config_:** Table configuration - Type: `object` - Required: `false` <a name="table-api-table-1-config-border"></a> ##### config.border Type: `{ [type: string]: string }`\ Default: `honeywell` [template](#getbordercharacters) Custom borders. The keys are any of: - `topLeft`, `topRight`, `topBody`,`topJoin` - `bottomLeft`, `bottomRight`, `bottomBody`, `bottomJoin` - `joinLeft`, `joinRight`, `joinBody`, `joinJoin` - `bodyLeft`, `bodyRight`, `bodyJoin` - `headerJoin` ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { border: { topBody: `─`, topJoin: `┬`, topLeft: `┌`, topRight: `┐`, bottomBody: `─`, bottomJoin: `┴`, bottomLeft: `└`, bottomRight: `┘`, bodyLeft: `│`, bodyRight: `│`, bodyJoin: `│`, joinBody: `─`, joinLeft: `├`, joinRight: `┤`, joinJoin: `┼` } }; console.log(table(data, config)); ``` ``` ┌────┬────┬────┐ │ 0A │ 0B │ 0C │ ├────┼────┼────┤ │ 1A │ 1B │ 1C │ ├────┼────┼────┤ │ 2A │ 2B │ 2C │ └────┴────┴────┘ ``` <a name="table-api-table-1-config-drawverticalline"></a> ##### config.drawVerticalLine Type: `(lineIndex: number, columnCount: number) => boolean`\ Default: `() => true` It is used to tell whether to draw a vertical line. This callback is called for each vertical border of the table. If the table has `n` columns, then the `index` parameter is alternatively received all numbers in range `[0, n]` inclusively. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ['3A', '3B', '3C'], ['4A', '4B', '4C'] ]; const config = { drawVerticalLine: (lineIndex, columnCount) => { return lineIndex === 0 || lineIndex === columnCount; } }; console.log(table(data, config)); ``` ``` ╔════════════╗ ║ 0A 0B 0C ║ ╟────────────╢ ║ 1A 1B 1C ║ ╟────────────╢ ║ 2A 2B 2C ║ ╟────────────╢ ║ 3A 3B 3C ║ ╟────────────╢ ║ 4A 4B 4C ║ ╚════════════╝ ``` <a name="table-api-table-1-config-drawhorizontalline"></a> ##### config.drawHorizontalLine Type: `(lineIndex: number, rowCount: number) => boolean`\ Default: `() => true` It is used to tell whether to draw a horizontal line. This callback is called for each horizontal border of the table. If the table has `n` rows, then the `index` parameter is alternatively received all numbers in range `[0, n]` inclusively. If the table has `n` rows and contains the header, then the range will be `[0, n+1]` inclusively. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ['3A', '3B', '3C'], ['4A', '4B', '4C'] ]; const config = { drawHorizontalLine: (lineIndex, rowCount) => { return lineIndex === 0 || lineIndex === 1 || lineIndex === rowCount - 1 || lineIndex === rowCount; } }; console.log(table(data, config)); ``` ``` ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ║ 2A │ 2B │ 2C ║ ║ 3A │ 3B │ 3C ║ ╟────┼────┼────╢ ║ 4A │ 4B │ 4C ║ ╚════╧════╧════╝ ``` <a name="table-api-table-1-config-singleline"></a> ##### config.singleLine Type: `boolean`\ Default: `false` If `true`, horizontal lines inside the table are not drawn. This option also overrides the `config.drawHorizontalLine` if specified. ```js const data = [ ['-rw-r--r--', '1', 'pandorym', 'staff', '1529', 'May 23 11:25', 'LICENSE'], ['-rw-r--r--', '1', 'pandorym', 'staff', '16327', 'May 23 11:58', 'README.md'], ['drwxr-xr-x', '76', 'pandorym', 'staff', '2432', 'May 23 12:02', 'dist'], ['drwxr-xr-x', '634', 'pandorym', 'staff', '20288', 'May 23 11:54', 'node_modules'], ['-rw-r--r--', '1,', 'pandorym', 'staff', '525688', 'May 23 11:52', 'package-lock.json'], ['-rw-r--r--@', '1', 'pandorym', 'staff', '2440', 'May 23 11:25', 'package.json'], ['drwxr-xr-x', '27', 'pandorym', 'staff', '864', 'May 23 11:25', 'src'], ['drwxr-xr-x', '20', 'pandorym', 'staff', '640', 'May 23 11:25', 'test'], ]; const config = { singleLine: true }; console.log(table(data, config)); ``` ``` ╔═════════════╤═════╤══════════╤═══════╤════════╤══════════════╤═══════════════════╗ ║ -rw-r--r-- │ 1 │ pandorym │ staff │ 1529 │ May 23 11:25 │ LICENSE ║ ║ -rw-r--r-- │ 1 │ pandorym │ staff │ 16327 │ May 23 11:58 │ README.md ║ ║ drwxr-xr-x │ 76 │ pandorym │ staff │ 2432 │ May 23 12:02 │ dist ║ ║ drwxr-xr-x │ 634 │ pandorym │ staff │ 20288 │ May 23 11:54 │ node_modules ║ ║ -rw-r--r-- │ 1, │ pandorym │ staff │ 525688 │ May 23 11:52 │ package-lock.json ║ ║ -rw-r--r--@ │ 1 │ pandorym │ staff │ 2440 │ May 23 11:25 │ package.json ║ ║ drwxr-xr-x │ 27 │ pandorym │ staff │ 864 │ May 23 11:25 │ src ║ ║ drwxr-xr-x │ 20 │ pandorym │ staff │ 640 │ May 23 11:25 │ test ║ ╚═════════════╧═════╧══════════╧═══════╧════════╧══════════════╧═══════════════════╝ ``` <a name="table-api-table-1-config-columns"></a> ##### config.columns Type: `Column[] | { [columnIndex: number]: Column }` Column specific configurations. <a name="table-api-table-1-config-columns-config-columns-width"></a> ###### config.columns[*].width Type: `number`\ Default: the maximum cell widths of the column Column width (excluding the paddings). ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { columns: { 1: { width: 10 } } }; console.log(table(data, config)); ``` ``` ╔════╤════════════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────────────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────────────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════════════╧════╝ ``` <a name="table-api-table-1-config-columns-config-columns-alignment"></a> ###### config.columns[*].alignment Type: `'center' | 'justify' | 'left' | 'right'`\ Default: `'left'` Cell content horizontal alignment ```js const data = [ ['0A', '0B', '0C', '0D 0E 0F'], ['1A', '1B', '1C', '1D 1E 1F'], ['2A', '2B', '2C', '2D 2E 2F'], ]; const config = { columnDefault: { width: 10, }, columns: [ { alignment: 'left' }, { alignment: 'center' }, { alignment: 'right' }, { alignment: 'justify' } ], }; console.log(table(data, config)); ``` ``` ╔════════════╤════════════╤════════════╤════════════╗ ║ 0A │ 0B │ 0C │ 0D 0E 0F ║ ╟────────────┼────────────┼────────────┼────────────╢ ║ 1A │ 1B │ 1C │ 1D 1E 1F ║ ╟────────────┼────────────┼────────────┼────────────╢ ║ 2A │ 2B │ 2C │ 2D 2E 2F ║ ╚════════════╧════════════╧════════════╧════════════╝ ``` <a name="table-api-table-1-config-columns-config-columns-verticalalignment"></a> ###### config.columns[*].verticalAlignment Type: `'top' | 'middle' | 'bottom'`\ Default: `'top'` Cell content vertical alignment ```js const data = [ ['A', 'B', 'C', 'DEF'], ]; const config = { columnDefault: { width: 1, }, columns: [ { verticalAlignment: 'top' }, { verticalAlignment: 'middle' }, { verticalAlignment: 'bottom' }, ], }; console.log(table(data, config)); ``` ``` ╔═══╤═══╤═══╤═══╗ ║ A │ │ │ D ║ ║ │ B │ │ E ║ ║ │ │ C │ F ║ ╚═══╧═══╧═══╧═══╝ ``` <a name="table-api-table-1-config-columns-config-columns-paddingleft"></a> ###### config.columns[*].paddingLeft Type: `number`\ Default: `1` The number of whitespaces used to pad the content on the left. <a name="table-api-table-1-config-columns-config-columns-paddingright"></a> ###### config.columns[*].paddingRight Type: `number`\ Default: `1` The number of whitespaces used to pad the content on the right. The `paddingLeft` and `paddingRight` options do not count on the column width. So the column has `width = 5`, `paddingLeft = 2` and `paddingRight = 2` will have the total width is `9`. ```js const data = [ ['0A', 'AABBCC', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { columns: [ { paddingLeft: 3 }, { width: 2, paddingRight: 3 } ] }; console.log(table(data, config)); ``` ``` ╔══════╤══════╤════╗ ║ 0A │ AA │ 0C ║ ║ │ BB │ ║ ║ │ CC │ ║ ╟──────┼──────┼────╢ ║ 1A │ 1B │ 1C ║ ╟──────┼──────┼────╢ ║ 2A │ 2B │ 2C ║ ╚══════╧══════╧════╝ ``` <a name="table-api-table-1-config-columns-config-columns-truncate"></a> ###### config.columns[*].truncate Type: `number`\ Default: `Infinity` The number of characters is which the content will be truncated. To handle a content that overflows the container width, `table` package implements [text wrapping](#config.columns[*].wrapWord). However, sometimes you may want to truncate content that is too long to be displayed in the table. ```js const data = [ ['Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar nibh sed mauris convallis dapibus. Nunc venenatis tempus nulla sit amet viverra.'] ]; const config = { columns: [ { width: 20, truncate: 100 } ] }; console.log(table(data, config)); ``` ``` ╔══════════════════════╗ ║ Lorem ipsum dolor si ║ ║ t amet, consectetur ║ ║ adipiscing elit. Pha ║ ║ sellus pulvinar nibh ║ ║ sed mauris convall… ║ ╚══════════════════════╝ ``` <a name="table-api-table-1-config-columns-config-columns-wrapword"></a> ###### config.columns[*].wrapWord Type: `boolean`\ Default: `false` The `table` package implements auto text wrapping, i.e., text that has the width greater than the container width will be separated into multiple lines at the nearest space or one of the special characters: `\|/_.,;-`. When `wrapWord` is `false`: ```js const data = [ ['Lorem ipsum dolor sit amet, consectetur adipiscing elit. Phasellus pulvinar nibh sed mauris convallis dapibus. Nunc venenatis tempus nulla sit amet viverra.'] ]; const config = { columns: [ { width: 20 } ] }; console.log(table(data, config)); ``` ``` ╔══════════════════════╗ ║ Lorem ipsum dolor si ║ ║ t amet, consectetur ║ ║ adipiscing elit. Pha ║ ║ sellus pulvinar nibh ║ ║ sed mauris convallis ║ ║ dapibus. Nunc venena ║ ║ tis tempus nulla sit ║ ║ amet viverra. ║ ╚══════════════════════╝ ``` When `wrapWord` is `true`: ``` ╔══════════════════════╗ ║ Lorem ipsum dolor ║ ║ sit amet, ║ ║ consectetur ║ ║ adipiscing elit. ║ ║ Phasellus pulvinar ║ ║ nibh sed mauris ║ ║ convallis dapibus. ║ ║ Nunc venenatis ║ ║ tempus nulla sit ║ ║ amet viverra. ║ ╚══════════════════════╝ ``` <a name="table-api-table-1-config-columndefault"></a> ##### config.columnDefault Type: `Column`\ Default: `{}` The default configuration for all columns. Column-specific settings will overwrite the default values. <a name="table-api-table-1-config-header"></a> ##### config.header Type: `object` Header configuration. The header configuration inherits the most of the column's, except: - `content` **{string}**: the header content. - `width:` calculate based on the content width automatically. - `alignment:` `center` be default. - `verticalAlignment:` is not supported. - `config.border.topJoin` will be `config.border.topBody` for prettier. ```js const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'], ]; const config = { columnDefault: { width: 10, }, header: { alignment: 'center', content: 'THE HEADER\nThis is the table about something', }, } console.log(table(data, config)); ``` ``` ╔══════════════════════════════════════╗ ║ THE HEADER ║ ║ This is the table about something ║ ╟────────────┬────────────┬────────────╢ ║ 0A │ 0B │ 0C ║ ╟────────────┼────────────┼────────────╢ ║ 1A │ 1B │ 1C ║ ╟────────────┼────────────┼────────────╢ ║ 2A │ 2B │ 2C ║ ╚════════════╧════════════╧════════════╝ ``` <a name="table-api-createstream"></a> ### createStream `table` package exports `createStream` function used to draw a table and append rows. **Parameter:** - _**config:**_ the same as `table`'s, except `config.columnDefault.width` and `config.columnCount` must be provided. ```js import { createStream } from 'table'; const config = { columnDefault: { width: 50 }, columnCount: 1 }; const stream = createStream(config); setInterval(() => { stream.write([new Date()]); }, 500); ``` ![Streaming current date.](./.README/api/stream/streaming.gif) `table` package uses ANSI escape codes to overwrite the output of the last line when a new row is printed. The underlying implementation is explained in this [Stack Overflow answer](http://stackoverflow.com/a/32938658/368691). Streaming supports all of the configuration properties and functionality of a static table (such as auto text wrapping, alignment and padding), e.g. ```js import { createStream } from 'table'; import _ from 'lodash'; const config = { columnDefault: { width: 50 }, columnCount: 3, columns: [ { width: 10, alignment: 'right' }, { alignment: 'center' }, { width: 10 } ] }; const stream = createStream(config); let i = 0; setInterval(() => { let random; random = _.sample('abcdefghijklmnopqrstuvwxyz', _.random(1, 30)).join(''); stream.write([i++, new Date(), random]); }, 500); ``` ![Streaming random data.](./.README/api/stream/streaming-random.gif) <a name="table-api-getbordercharacters"></a> ### getBorderCharacters **Parameter:** - **_template_** - Type: `'honeywell' | 'norc' | 'ramac' | 'void'` - Required: `true` You can load one of the predefined border templates using `getBorderCharacters` function. ```js import { table, getBorderCharacters } from 'table'; const data = [ ['0A', '0B', '0C'], ['1A', '1B', '1C'], ['2A', '2B', '2C'] ]; const config = { border: getBorderCharacters(`name of the template`) }; console.log(table(data, config)); ``` ``` # honeywell ╔════╤════╤════╗ ║ 0A │ 0B │ 0C ║ ╟────┼────┼────╢ ║ 1A │ 1B │ 1C ║ ╟────┼────┼────╢ ║ 2A │ 2B │ 2C ║ ╚════╧════╧════╝ # norc ┌────┬────┬────┐ │ 0A │ 0B │ 0C │ ├────┼────┼────┤ │ 1A │ 1B │ 1C │ ├────┼────┼────┤ │ 2A │ 2B │ 2C │ └────┴────┴────┘ # ramac (ASCII; for use in terminals that do not support Unicode characters) +----+----+----+ | 0A | 0B | 0C | |----|----|----| | 1A | 1B | 1C | |----|----|----| | 2A | 2B | 2C | +----+----+----+ # void (no borders; see "borderless table" section of the documentation) 0A 0B 0C 1A 1B 1C 2A 2B 2C ``` Raise [an issue](https://github.com/gajus/table/issues) if you'd like to contribute a new border template. <a name="table-api-getbordercharacters-borderless-table"></a> #### Borderless Table Simply using `void` border character template creates a table with a lot of unnecessary spacing. To create a more pleasant to the eye table, reset the padding and remove the joining rows, e.g. ```js const output = table(data, { border: getBorderCharacters('void'), columnDefault: { paddingLeft: 0, paddingRight: 1 }, drawHorizontalLine: () => false } ); console.log(output); ``` ``` 0A 0B 0C 1A 1B 1C 2A 2B 2C ``` # function-bind <!-- [![build status][travis-svg]][travis-url] [![NPM version][npm-badge-svg]][npm-url] [![Coverage Status][5]][6] [![gemnasium Dependency Status][7]][8] [![Dependency status][deps-svg]][deps-url] [![Dev Dependency status][dev-deps-svg]][dev-deps-url] --> <!-- [![browser support][11]][12] --> Implementation of function.prototype.bind ## Example I mainly do this for unit tests I run on phantomjs. PhantomJS does not have Function.prototype.bind :( ```js Function.prototype.bind = require("function-bind") ``` ## Installation `npm install function-bind` ## Contributors - Raynos ## MIT Licenced [travis-svg]: https://travis-ci.org/Raynos/function-bind.svg [travis-url]: https://travis-ci.org/Raynos/function-bind [npm-badge-svg]: https://badge.fury.io/js/function-bind.svg [npm-url]: https://npmjs.org/package/function-bind [5]: https://coveralls.io/repos/Raynos/function-bind/badge.png [6]: https://coveralls.io/r/Raynos/function-bind [7]: https://gemnasium.com/Raynos/function-bind.png [8]: https://gemnasium.com/Raynos/function-bind [deps-svg]: https://david-dm.org/Raynos/function-bind.svg [deps-url]: https://david-dm.org/Raynos/function-bind [dev-deps-svg]: https://david-dm.org/Raynos/function-bind/dev-status.svg [dev-deps-url]: https://david-dm.org/Raynos/function-bind#info=devDependencies [11]: https://ci.testling.com/Raynos/function-bind.png [12]: https://ci.testling.com/Raynos/function-bind # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value = <JSON.Value>valueOrNull; // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let innerString = (<JSON.Str>value).valueOf(); let jsonString = (<JSON.Str>value).stringify(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.stringify(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) # isobject [![NPM version](https://img.shields.io/npm/v/isobject.svg?style=flat)](https://www.npmjs.com/package/isobject) [![NPM downloads](https://img.shields.io/npm/dm/isobject.svg?style=flat)](https://npmjs.org/package/isobject) [![Build Status](https://img.shields.io/travis/jonschlinkert/isobject.svg?style=flat)](https://travis-ci.org/jonschlinkert/isobject) Returns true if the value is an object and not an array or null. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject --save ``` Use [is-plain-object](https://github.com/jonschlinkert/is-plain-object) if you want only objects that are created by the `Object` constructor. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install isobject ``` Install with [bower](http://bower.io/) ```sh $ bower install isobject ``` ## Usage ```js var isObject = require('isobject'); ``` **True** All of the following return `true`: ```js isObject({}); isObject(Object.create({})); isObject(Object.create(Object.prototype)); isObject(Object.create(null)); isObject({}); isObject(new Foo); isObject(/foo/); ``` **False** All of the following return `false`: ```js isObject(); isObject(function () {}); isObject(1); isObject([]); isObject(undefined); isObject(null); ``` ## Related projects You might also be interested in these projects: [merge-deep](https://www.npmjs.com/package/merge-deep): Recursively merge values in a javascript object. | [homepage](https://github.com/jonschlinkert/merge-deep) * [extend-shallow](https://www.npmjs.com/package/extend-shallow): Extend an object with the properties of additional objects. node.js/javascript util. | [homepage](https://github.com/jonschlinkert/extend-shallow) * [is-plain-object](https://www.npmjs.com/package/is-plain-object): Returns true if an object was created by the `Object` constructor. | [homepage](https://github.com/jonschlinkert/is-plain-object) * [kind-of](https://www.npmjs.com/package/kind-of): Get the native type of a value. | [homepage](https://github.com/jonschlinkert/kind-of) ## Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](https://github.com/jonschlinkert/isobject/issues/new). ## Building docs Generate readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install verb && npm run docs ``` Or, if [verb](https://github.com/verbose/verb) is installed globally: ```sh $ verb ``` ## Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ## Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ## License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/isobject/blob/master/LICENSE). *** _This file was generated by [verb](https://github.com/verbose/verb), v0.9.0, on April 25, 2016._ Like `chown -R`. Takes the same arguments as `fs.chown()` # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 10.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree # randexp.js randexp will generate a random string that matches a given RegExp Javascript object. [![Build Status](https://secure.travis-ci.org/fent/randexp.js.svg)](http://travis-ci.org/fent/randexp.js) [![Dependency Status](https://david-dm.org/fent/randexp.js.svg)](https://david-dm.org/fent/randexp.js) [![codecov](https://codecov.io/gh/fent/randexp.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/randexp.js) # Usage ```js var RandExp = require('randexp'); // supports grouping and piping new RandExp(/hello+ (world|to you)/).gen(); // => hellooooooooooooooooooo world // sets and ranges and references new RandExp(/<([a-z]\w{0,20})>foo<\1>/).gen(); // => <m5xhdg>foo<m5xhdg> // wildcard new RandExp(/random stuff: .+/).gen(); // => random stuff: l3m;Hf9XYbI [YPaxV>U*4-_F!WXQh9>;rH3i l!8.zoh?[utt1OWFQrE ^~8zEQm]~tK // ignore case new RandExp(/xxx xtreme dragon warrior xxx/i).gen(); // => xxx xtReME dRAGON warRiOR xXX // dynamic regexp shortcut new RandExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i'); // is the same as new RandExp(new RegExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i')); ``` If you're only going to use `gen()` once with a regexp and want slightly shorter syntax for it ```js var randexp = require('randexp').randexp; randexp(/[1-6]/); // 4 randexp('great|good( job)?|excellent'); // great ``` If you miss the old syntax ```js require('randexp').sugar(); /yes|no|maybe|i don't know/.gen(); // maybe ``` # Motivation Regular expressions are used in every language, every programmer is familiar with them. Regex can be used to easily express complex strings. What better way to generate a random string than with a language you can use to express the string you want? Thanks to [String-Random](http://search.cpan.org/~steve/String-Random-0.22/lib/String/Random.pm) for giving me the idea to make this in the first place and [randexp](https://github.com/benburkert/randexp) for the sweet `.gen()` syntax. # Default Range The default generated character range includes printable ASCII. In order to add or remove characters, a `defaultRange` attribute is exposed. you can `subtract(from, to)` and `add(from, to)` ```js var randexp = new RandExp(/random stuff: .+/); randexp.defaultRange.subtract(32, 126); randexp.defaultRange.add(0, 65535); randexp.gen(); // => random stuff: 湐箻ໜ䫴␩⶛㳸長���邓蕲뤀쑡篷皇硬剈궦佔칗븛뀃匫鴔事좍ﯣ⭼ꝏ䭍詳蒂䥂뽭 ``` # Custom PRNG The default randomness is provided by `Math.random()`. If you need to use a seedable or cryptographic PRNG, you can override `RandExp.prototype.randInt` or `randexp.randInt` (where `randexp` is an instance of `RandExp`). `randInt(from, to)` accepts an inclusive range and returns a randomly selected number within that range. # Infinite Repetitionals Repetitional tokens such as `*`, `+`, and `{3,}` have an infinite max range. In this case, randexp looks at its min and adds 100 to it to get a useable max value. If you want to use another int other than 100 you can change the `max` property in `RandExp.prototype` or the RandExp instance. ```js var randexp = new RandExp(/no{1,}/); randexp.max = 1000000; ``` With `RandExp.sugar()` ```js var regexp = /(hi)*/; regexp.max = 1000000; ``` # Bad Regular Expressions There are some regular expressions which can never match any string. * Ones with badly placed positionals such as `/a^/` and `/$c/m`. Randexp will ignore positional tokens. * Back references to non-existing groups like `/(a)\1\2/`. Randexp will ignore those references, returning an empty string for them. If the group exists only after the reference is used such as in `/\1 (hey)/`, it will too be ignored. * Custom negated character sets with two sets inside that cancel each other out. Example: `/[^\w\W]/`. If you give this to randexp, it will return an empty string for this set since it can't match anything. # Projects based on randexp.js ## JSON-Schema Faker Use generators to populate JSON Schema samples. See: [jsf on github](https://github.com/json-schema-faker/json-schema-faker/) and [jsf demo page](http://json-schema-faker.js.org/). # Install ### Node.js npm install randexp ### Browser Download the [minified version](https://github.com/fent/randexp.js/releases) from the latest release. # Tests Tests are written with [mocha](https://mochajs.org) ```bash npm test ``` # License MIT # lodash.truncate v4.4.2 The [lodash](https://lodash.com/) method `_.truncate` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.truncate ``` In Node.js: ```js var truncate = require('lodash.truncate'); ``` See the [documentation](https://lodash.com/docs#truncate) or [package source](https://github.com/lodash/lodash/blob/4.4.2-npm-packages/lodash.truncate) for more details. # fast-json-stable-stringify Deterministic `JSON.stringify()` - a faster version of [@substack](https://github.com/substack)'s json-stable-strigify without [jsonify](https://github.com/substack/jsonify). You can also pass in a custom comparison function. [![Build Status](https://travis-ci.org/epoberezkin/fast-json-stable-stringify.svg?branch=master)](https://travis-ci.org/epoberezkin/fast-json-stable-stringify) [![Coverage Status](https://coveralls.io/repos/github/epoberezkin/fast-json-stable-stringify/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/fast-json-stable-stringify?branch=master) # example ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; console.log(stringify(obj)); ``` output: ``` {"a":3,"b":[{"x":4,"y":5,"z":6},7],"c":8} ``` # methods ``` js var stringify = require('fast-json-stable-stringify') ``` ## var str = stringify(obj, opts) Return a deterministic stringified string `str` from the object `obj`. ## options ### cmp If `opts` is given, you can supply an `opts.cmp` to have a custom comparison function for object keys. Your function `opts.cmp` is called with these parameters: ``` js opts.cmp({ key: akey, value: avalue }, { key: bkey, value: bvalue }) ``` For example, to sort on the object key names in reverse order you could write: ``` js var stringify = require('fast-json-stable-stringify'); var obj = { c: 8, b: [{z:6,y:5,x:4},7], a: 3 }; var s = stringify(obj, function (a, b) { return a.key < b.key ? 1 : -1; }); console.log(s); ``` which results in the output string: ``` {"c":8,"b":[{"z":6,"y":5,"x":4},7],"a":3} ``` Or if you wanted to sort on the object values in reverse order, you could write: ``` var stringify = require('fast-json-stable-stringify'); var obj = { d: 6, c: 5, b: [{z:3,y:2,x:1},9], a: 10 }; var s = stringify(obj, function (a, b) { return a.value < b.value ? 1 : -1; }); console.log(s); ``` which outputs: ``` {"d":6,"c":5,"b":[{"z":3,"y":2,"x":1},9],"a":10} ``` ### cycles Pass `true` in `opts.cycles` to stringify circular property as `__cycle__` - the result will not be a valid JSON string in this case. TypeError will be thrown in case of circular object without this option. # install With [npm](https://npmjs.org) do: ``` npm install fast-json-stable-stringify ``` # benchmark To run benchmark (requires Node.js 6+): ``` node benchmark ``` Results: ``` fast-json-stable-stringify x 17,189 ops/sec ±1.43% (83 runs sampled) json-stable-stringify x 13,634 ops/sec ±1.39% (85 runs sampled) fast-stable-stringify x 20,212 ops/sec ±1.20% (84 runs sampled) faster-stable-stringify x 15,549 ops/sec ±1.12% (84 runs sampled) The fastest is fast-stable-stringify ``` ## Enterprise support fast-json-stable-stringify package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-fast-json-stable-stringify?utm_source=npm-fast-json-stable-stringify&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. # license [MIT](https://github.com/epoberezkin/fast-json-stable-stringify/blob/master/LICENSE) # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports pipe()ing (including multi-pipe() and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap) - [treport](http://npm.im/tap) - [minipass-fetch](http://npm.im/minipass-fetch) - [pacote](http://npm.im/pacote) - [make-fetch-happen](http://npm.im/make-fetch-happen) - [cacache](http://npm.im/cacache) - [ssri](http://npm.im/ssri) - [npm-registry-fetch](http://npm.im/npm-registry-fetch) - [minipass-json-stream](http://npm.im/minipass-json-stream) - [minipass-sized](http://npm.im/minipass-sized) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with noode-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) src.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i --> 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { let parsed try { super.write(parsed) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` # Acorn A tiny, fast JavaScript parser written in JavaScript. ## Community Acorn is open source software released under an [MIT license](https://github.com/acornjs/acorn/blob/master/acorn/LICENSE). You are welcome to [report bugs](https://github.com/acornjs/acorn/issues) or create pull requests on [github](https://github.com/acornjs/acorn). For questions and discussion, please use the [Tern discussion forum](https://discuss.ternjs.net). ## Installation The easiest way to install acorn is from [`npm`](https://www.npmjs.com/): ```sh npm install acorn ``` Alternately, you can download the source and build acorn yourself: ```sh git clone https://github.com/acornjs/acorn.git cd acorn npm install ``` ## Interface **parse**`(input, options)` is the main interface to the library. The `input` parameter is a string, `options` can be undefined or an object setting some of the options listed below. The return value will be an abstract syntax tree object as specified by the [ESTree spec](https://github.com/estree/estree). ```javascript let acorn = require("acorn"); console.log(acorn.parse("1 + 1")); ``` When encountering a syntax error, the parser will raise a `SyntaxError` object with a meaningful message. The error object will have a `pos` property that indicates the string offset at which the error occurred, and a `loc` object that contains a `{line, column}` object referring to that same position. Options can be provided by passing a second argument, which should be an object containing any of these fields: - **ecmaVersion**: Indicates the ECMAScript version to parse. Must be either 3, 5, 6 (2015), 7 (2016), 8 (2017), 9 (2018), 10 (2019) or 11 (2020, partial support). This influences support for strict mode, the set of reserved words, and support for new syntax features. Default is 10. **NOTE**: Only 'stage 4' (finalized) ECMAScript features are being implemented by Acorn. Other proposed new features can be implemented through plugins. - **sourceType**: Indicate the mode the code should be parsed in. Can be either `"script"` or `"module"`. This influences global strict mode and parsing of `import` and `export` declarations. **NOTE**: If set to `"module"`, then static `import` / `export` syntax will be valid, even if `ecmaVersion` is less than 6. - **onInsertedSemicolon**: If given a callback, that callback will be called whenever a missing semicolon is inserted by the parser. The callback will be given the character offset of the point where the semicolon is inserted as argument, and if `locations` is on, also a `{line, column}` object representing this position. - **onTrailingComma**: Like `onInsertedSemicolon`, but for trailing commas. - **allowReserved**: If `false`, using a reserved word will generate an error. Defaults to `true` for `ecmaVersion` 3, `false` for higher versions. When given the value `"never"`, reserved words and keywords can also not be used as property names (as in Internet Explorer's old parser). - **allowReturnOutsideFunction**: By default, a return statement at the top level raises an error. Set this to `true` to accept such code. - **allowImportExportEverywhere**: By default, `import` and `export` declarations can only appear at a program's top level. Setting this option to `true` allows them anywhere where a statement is allowed. - **allowAwaitOutsideFunction**: By default, `await` expressions can only appear inside `async` functions. Setting this option to `true` allows to have top-level `await` expressions. They are still not allowed in non-`async` functions, though. - **allowHashBang**: When this is enabled (off by default), if the code starts with the characters `#!` (as in a shellscript), the first line will be treated as a comment. - **locations**: When `true`, each node has a `loc` object attached with `start` and `end` subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. Default is `false`. - **onToken**: If a function is passed for this option, each found token will be passed in same format as tokens returned from `tokenizer().getToken()`. If array is passed, each found token is pushed to it. Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **onComment**: If a function is passed for this option, whenever a comment is encountered the function will be called with the following parameters: - `block`: `true` if the comment is a block comment, false if it is a line comment. - `text`: The content of the comment. - `start`: Character offset of the start of the comment. - `end`: Character offset of the end of the comment. When the `locations` options is on, the `{line, column}` locations of the comment’s start and end are passed as two additional parameters. If array is passed for this option, each found comment is pushed to it as object in Esprima format: ```javascript { "type": "Line" | "Block", "value": "comment text", "start": Number, "end": Number, // If `locations` option is on: "loc": { "start": {line: Number, column: Number} "end": {line: Number, column: Number} }, // If `ranges` option is on: "range": [Number, Number] } ``` Note that you are not allowed to call the parser from the callback—that will corrupt its internal state. - **ranges**: Nodes have their start and end characters offsets recorded in `start` and `end` properties (directly on the node, rather than the `loc` object, which holds line/column data. To also add a [semi-standardized](https://bugzilla.mozilla.org/show_bug.cgi?id=745678) `range` property holding a `[start, end]` array with the same numbers, set the `ranges` option to `true`. - **program**: It is possible to parse multiple files into a single AST by passing the tree produced by parsing the first file as the `program` option in subsequent parses. This will add the toplevel forms of the parsed file to the "Program" (top) node of an existing parse tree. - **sourceFile**: When the `locations` option is `true`, you can pass this option to add a `source` attribute in every node’s `loc` object. Note that the contents of this option are not examined or processed in any way; you are free to use whatever format you choose. - **directSourceFile**: Like `sourceFile`, but a `sourceFile` property will be added (regardless of the `location` option) directly to the nodes, rather than the `loc` object. - **preserveParens**: If this option is `true`, parenthesized expressions are represented by (non-standard) `ParenthesizedExpression` nodes that have a single `expression` property containing the expression inside parentheses. **parseExpressionAt**`(input, offset, options)` will parse a single expression in a string, and return its AST. It will not complain if there is more of the string left after the expression. **tokenizer**`(input, options)` returns an object with a `getToken` method that can be called repeatedly to get the next token, a `{start, end, type, value}` object (with added `loc` property when the `locations` option is enabled and `range` property when the `ranges` option is enabled). When the token's type is `tokTypes.eof`, you should stop calling the method, since it will keep returning that same token forever. In ES6 environment, returned result can be used as any other protocol-compliant iterable: ```javascript for (let token of acorn.tokenizer(str)) { // iterate over the tokens } // transform code to array of tokens: var tokens = [...acorn.tokenizer(str)]; ``` **tokTypes** holds an object mapping names to the token type objects that end up in the `type` properties of tokens. **getLineInfo**`(input, offset)` can be used to get a `{line, column}` object for a given program string and offset. ### The `Parser` class Instances of the **`Parser`** class contain all the state and logic that drives a parse. It has static methods `parse`, `parseExpressionAt`, and `tokenizer` that match the top-level functions by the same name. When extending the parser with plugins, you need to call these methods on the extended version of the class. To extend a parser with plugins, you can use its static `extend` method. ```javascript var acorn = require("acorn"); var jsx = require("acorn-jsx"); var JSXParser = acorn.Parser.extend(jsx()); JSXParser.parse("foo(<bar/>)"); ``` The `extend` method takes any number of plugin values, and returns a new `Parser` class that includes the extra parser logic provided by the plugins. ## Command line interface The `bin/acorn` utility can be used to parse a file from the command line. It accepts as arguments its input file and the following options: - `--ecma3|--ecma5|--ecma6|--ecma7|--ecma8|--ecma9|--ecma10`: Sets the ECMAScript version to parse. Default is version 9. - `--module`: Sets the parsing mode to `"module"`. Is set to `"script"` otherwise. - `--locations`: Attaches a "loc" object to each node with "start" and "end" subobjects, each of which contains the one-based line and zero-based column numbers in `{line, column}` form. - `--allow-hash-bang`: If the code starts with the characters #! (as in a shellscript), the first line will be treated as a comment. - `--compact`: No whitespace is used in the AST output. - `--silent`: Do not output the AST, just return the exit status. - `--help`: Print the usage information and quit. The utility spits out the syntax tree as JSON data. ## Existing plugins - [`acorn-jsx`](https://github.com/RReverser/acorn-jsx): Parse [Facebook JSX syntax extensions](https://github.com/facebook/jsx) Plugins for ECMAScript proposals: - [`acorn-stage3`](https://github.com/acornjs/acorn-stage3): Parse most stage 3 proposals, bundling: - [`acorn-class-fields`](https://github.com/acornjs/acorn-class-fields): Parse [class fields proposal](https://github.com/tc39/proposal-class-fields) - [`acorn-import-meta`](https://github.com/acornjs/acorn-import-meta): Parse [import.meta proposal](https://github.com/tc39/proposal-import-meta) - [`acorn-private-methods`](https://github.com/acornjs/acorn-private-methods): parse [private methods, getters and setters proposal](https://github.com/tc39/proposal-private-methods)n Shims used when bundling asc for browser usage. <p align="center"> <img width="250" src="https://raw.githubusercontent.com/yargs/yargs/master/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> ![ci](https://github.com/yargs/yargs/workflows/ci/badge.svg) [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments: ``` mocha [spec..] Run tests with Mocha Commands mocha inspect [spec..] Run tests with Mocha [default] mocha init <path> create a client-side Mocha setup at <path> Rules & Behavior --allow-uncaught Allow uncaught errors to propagate [boolean] --async-only, -A Require all tests to use a callback (async) or return a Promise [boolean] ``` * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage ### Simple Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') const argv = yargs(hideBin(process.argv)).argv if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') yargs(hideBin(process.argv)) .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## Supported Platforms ### TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ### Deno As of `v16`, `yargs` supports [Deno](https://github.com/denoland/deno): ```typescript import yargs from 'https://deno.land/x/yargs/deno.ts' import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts' yargs(Deno.args) .command('download <files...>', 'download a list of files', (yargs: any) => { return yargs.positional('files', { describe: 'a list of files to do something with' }) }, (argv: Arguments) => { console.info(argv) }) .strictCommands() .demandCommand(1) .argv ``` ### ESM As of `v16`,`yargs` supports ESM imports: ```js import yargs from 'yargs' import { hideBin } from 'yargs/helpers' yargs(hideBin(process.argv)) .command('curl <url>', 'fetch the contents of the URL', () => {}, (argv) => { console.info(argv) }) .demandCommand(1) .argv ``` ### Usage in Browser See examples of using yargs in the browser in [docs](/docs/browser.md). ## Community Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Bundling yargs](/docs/bundling.md) * [Contributing](/contributing.md) ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # regexpp [![npm version](https://img.shields.io/npm/v/regexpp.svg)](https://www.npmjs.com/package/regexpp) [![Downloads/month](https://img.shields.io/npm/dm/regexpp.svg)](http://www.npmtrends.com/regexpp) [![Build Status](https://github.com/mysticatea/regexpp/workflows/CI/badge.svg)](https://github.com/mysticatea/regexpp/actions) [![codecov](https://codecov.io/gh/mysticatea/regexpp/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/regexpp) [![Dependency Status](https://david-dm.org/mysticatea/regexpp.svg)](https://david-dm.org/mysticatea/regexpp) A regular expression parser for ECMAScript. ## 💿 Installation ```bash $ npm install regexpp ``` - require Node.js 8 or newer. ## 📖 Usage ```ts import { AST, RegExpParser, RegExpValidator, RegExpVisitor, parseRegExpLiteral, validateRegExpLiteral, visitRegExpAST } from "regexpp" ``` ### parseRegExpLiteral(source, options?) Parse a given regular expression literal then make AST object. This is equivalent to `new RegExpParser(options).parseLiteral(source)`. - **Parameters:** - `source` (`string | RegExp`) The source code to parse. - `options?` ([`RegExpParser.Options`]) The options to parse. - **Return:** - The AST of the regular expression. ### validateRegExpLiteral(source, options?) Validate a given regular expression literal. This is equivalent to `new RegExpValidator(options).validateLiteral(source)`. - **Parameters:** - `source` (`string`) The source code to validate. - `options?` ([`RegExpValidator.Options`]) The options to validate. ### visitRegExpAST(ast, handlers) Visit each node of a given AST. This is equivalent to `new RegExpVisitor(handlers).visit(ast)`. - **Parameters:** - `ast` ([`AST.Node`]) The AST to visit. - `handlers` ([`RegExpVisitor.Handlers`]) The callbacks. ### RegExpParser #### new RegExpParser(options?) - **Parameters:** - `options?` ([`RegExpParser.Options`]) The options to parse. #### parser.parseLiteral(source, start?, end?) Parse a regular expression literal. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"/abc/g"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - **Return:** - The AST of the regular expression. #### parser.parsePattern(source, start?, end?, uFlag?) Parse a regular expression pattern. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"abc"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - `uFlag?` (`boolean`) The flag to enable Unicode mode. - **Return:** - The AST of the regular expression pattern. #### parser.parseFlags(source, start?, end?) Parse a regular expression flags. - **Parameters:** - `source` (`string`) The source code to parse. E.g. `"gim"`. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - **Return:** - The AST of the regular expression flags. ### RegExpValidator #### new RegExpValidator(options) - **Parameters:** - `options` ([`RegExpValidator.Options`]) The options to validate. #### validator.validateLiteral(source, start, end) Validate a regular expression literal. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. #### validator.validatePattern(source, start, end, uFlag) Validate a regular expression pattern. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. - `uFlag?` (`boolean`) The flag to enable Unicode mode. #### validator.validateFlags(source, start, end) Validate a regular expression flags. - **Parameters:** - `source` (`string`) The source code to validate. - `start?` (`number`) The start index in the source code. Default is `0`. - `end?` (`number`) The end index in the source code. Default is `source.length`. ### RegExpVisitor #### new RegExpVisitor(handlers) - **Parameters:** - `handlers` ([`RegExpVisitor.Handlers`]) The callbacks. #### visitor.visit(ast) Validate a regular expression literal. - **Parameters:** - `ast` ([`AST.Node`]) The AST to visit. ## 📰 Changelog - [GitHub Releases](https://github.com/mysticatea/regexpp/releases) ## 🍻 Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run build` compiles TypeScript source code to `index.js`, `index.js.map`, and `index.d.ts`. - `npm run clean` removes the temporary files which are created by `npm test` and `npm run build`. - `npm run lint` runs ESLint. - `npm run update:test` updates test fixtures. - `npm run update:ids` updates `src/unicode/ids.ts`. - `npm run watch` runs tests with `--watch` option. [`AST.Node`]: src/ast.ts#L4 [`RegExpParser.Options`]: src/parser.ts#L539 [`RegExpValidator.Options`]: src/validator.ts#L127 [`RegExpVisitor.Handlers`]: src/visitor.ts#L204 # which Like the unix `which` utility. Finds the first instance of a specified executable in the PATH environment variable. Does not cache the results, so `hash -r` is not needed when the PATH changes. ## USAGE ```javascript var which = require('which') // async usage which('node', function (er, resolvedPath) { // er is returned if no "node" is found on the PATH // if it is found, then the absolute path to the exec is returned }) // or promise which('node').then(resolvedPath => { ... }).catch(er => { ... not found ... }) // sync usage // throws if not found var resolved = which.sync('node') // if nothrow option is used, returns null if not found resolved = which.sync('node', {nothrow: true}) // Pass options to override the PATH and PATHEXT environment vars. which('node', { path: someOtherPath }, function (er, resolved) { if (er) throw er console.log('found at %j', resolved) }) ``` ## CLI USAGE Same as the BSD `which(1)` binary. ``` usage: which [-as] program ... ``` ## OPTIONS You may pass an options object as the second argument. - `path`: Use instead of the `PATH` environment variable. - `pathExt`: Use instead of the `PATHEXT` environment variable. - `all`: Return all matches, instead of just the first one. Note that this means the function returns an array of strings instead of a single string. # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) [Build]: http://img.shields.io/travis/litejs/natural-compare-lite.png [Coverage]: http://img.shields.io/coveralls/litejs/natural-compare-lite.png [1]: https://travis-ci.org/litejs/natural-compare-lite [2]: https://coveralls.io/r/litejs/natural-compare-lite [npm package]: https://npmjs.org/package/natural-compare-lite [GitHub repo]: https://github.com/litejs/natural-compare-lite @version 1.4.0 @date 2015-10-26 @stability 3 - Stable Natural Compare &ndash; [![Build][]][1] [![Coverage][]][2] =============== Compare strings containing a mix of letters and numbers in the way a human being would in sort order. This is described as a "natural ordering". ```text Standard sorting: Natural order sorting: img1.png img1.png img10.png img2.png img12.png img10.png img2.png img12.png ``` String.naturalCompare returns a number indicating whether a reference string comes before or after or is the same as the given string in sort order. Use it with builtin sort() function. ### Installation - In browser ```html <script src=min.natural-compare.js></script> ``` - In node.js: `npm install natural-compare-lite` ```javascript require("natural-compare-lite") ``` ### Usage ```javascript // Simple case sensitive example var a = ["z1.doc", "z10.doc", "z17.doc", "z2.doc", "z23.doc", "z3.doc"]; a.sort(String.naturalCompare); // ["z1.doc", "z2.doc", "z3.doc", "z10.doc", "z17.doc", "z23.doc"] // Use wrapper function for case insensitivity a.sort(function(a, b){ return String.naturalCompare(a.toLowerCase(), b.toLowerCase()); }) // In most cases we want to sort an array of objects var a = [ {"street":"350 5th Ave", "room":"A-1021"} , {"street":"350 5th Ave", "room":"A-21046-b"} ]; // sort by street, then by room a.sort(function(a, b){ return String.naturalCompare(a.street, b.street) || String.naturalCompare(a.room, b.room); }) // When text transformation is needed (eg toLowerCase()), // it is best for performance to keep // transformed key in that object. // There are no need to do text transformation // on each comparision when sorting. var a = [ {"make":"Audi", "model":"A6"} , {"make":"Kia", "model":"Rio"} ]; // sort by make, then by model a.map(function(car){ car.sort_key = (car.make + " " + car.model).toLowerCase(); }) a.sort(function(a, b){ return String.naturalCompare(a.sort_key, b.sort_key); }) ``` - Works well with dates in ISO format eg "Rev 2012-07-26.doc". ### Custom alphabet It is possible to configure a custom alphabet to achieve a desired order. ```javascript // Estonian alphabet String.alphabet = "ABDEFGHIJKLMNOPRSŠZŽTUVÕÄÖÜXYabdefghijklmnoprsšzžtuvõäöüxy" ["t", "z", "x", "õ"].sort(String.naturalCompare) // ["z", "t", "õ", "x"] // Russian alphabet String.alphabet = "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдеёжзийклмнопрстуфхцчшщъыьэюя" ["Ё", "А", "Б"].sort(String.naturalCompare) // ["А", "Б", "Ё"] ``` External links -------------- - [GitHub repo][https://github.com/litejs/natural-compare-lite] - [jsperf test](http://jsperf.com/natural-sort-2/12) Licence ------- Copyright (c) 2012-2015 Lauri Rooden &lt;[email protected]&gt; [The MIT License](http://lauri.rooden.ee/mit-license.txt) [![npm version](https://img.shields.io/npm/v/eslint.svg)](https://www.npmjs.com/package/eslint) [![Downloads](https://img.shields.io/npm/dm/eslint.svg)](https://www.npmjs.com/package/eslint) [![Build Status](https://github.com/eslint/eslint/workflows/CI/badge.svg)](https://github.com/eslint/eslint/actions) [![FOSSA Status](https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint.svg?type=shield)](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint?ref=badge_shield) <br /> [![Open Collective Backers](https://img.shields.io/opencollective/backers/eslint)](https://opencollective.com/eslint) [![Open Collective Sponsors](https://img.shields.io/opencollective/sponsors/eslint)](https://opencollective.com/eslint) [![Follow us on Twitter](https://img.shields.io/twitter/follow/geteslint?label=Follow&style=social)](https://twitter.com/intent/user?screen_name=geteslint) # ESLint [Website](https://eslint.org) | [Configuring](https://eslint.org/docs/user-guide/configuring) | [Rules](https://eslint.org/docs/rules/) | [Contributing](https://eslint.org/docs/developer-guide/contributing) | [Reporting Bugs](https://eslint.org/docs/developer-guide/contributing/reporting-bugs) | [Code of Conduct](https://eslint.org/conduct) | [Twitter](https://twitter.com/geteslint) | [Mailing List](https://groups.google.com/group/eslint) | [Chat Room](https://eslint.org/chat) ESLint is a tool for identifying and reporting on patterns found in ECMAScript/JavaScript code. In many ways, it is similar to JSLint and JSHint with a few exceptions: * ESLint uses [Espree](https://github.com/eslint/espree) for JavaScript parsing. * ESLint uses an AST to evaluate patterns in code. * ESLint is completely pluggable, every single rule is a plugin and you can add more at runtime. ## Table of Contents 1. [Installation and Usage](#installation-and-usage) 2. [Configuration](#configuration) 3. [Code of Conduct](#code-of-conduct) 4. [Filing Issues](#filing-issues) 5. [Frequently Asked Questions](#faq) 6. [Releases](#releases) 7. [Security Policy](#security-policy) 8. [Semantic Versioning Policy](#semantic-versioning-policy) 9. [Stylistic Rule Updates](#stylistic-rule-updates) 10. [License](#license) 11. [Team](#team) 12. [Sponsors](#sponsors) 13. [Technology Sponsors](#technology-sponsors) ## <a name="installation-and-usage"></a>Installation and Usage Prerequisites: [Node.js](https://nodejs.org/) (`^10.12.0`, or `>=12.0.0`) built with SSL support. (If you are using an official Node.js distribution, SSL is always built in.) You can install ESLint using npm: ``` $ npm install eslint --save-dev ``` You should then set up a configuration file: ``` $ ./node_modules/.bin/eslint --init ``` After that, you can run ESLint on any file or directory like this: ``` $ ./node_modules/.bin/eslint yourfile.js ``` ## <a name="configuration"></a>Configuration After running `eslint --init`, you'll have a `.eslintrc` file in your directory. In it, you'll see some rules configured like this: ```json { "rules": { "semi": ["error", "always"], "quotes": ["error", "double"] } } ``` The names `"semi"` and `"quotes"` are the names of [rules](https://eslint.org/docs/rules) in ESLint. The first value is the error level of the rule and can be one of these values: * `"off"` or `0` - turn the rule off * `"warn"` or `1` - turn the rule on as a warning (doesn't affect exit code) * `"error"` or `2` - turn the rule on as an error (exit code will be 1) The three error levels allow you fine-grained control over how ESLint applies rules (for more configuration options and details, see the [configuration docs](https://eslint.org/docs/user-guide/configuring)). ## <a name="code-of-conduct"></a>Code of Conduct ESLint adheres to the [JS Foundation Code of Conduct](https://eslint.org/conduct). ## <a name="filing-issues"></a>Filing Issues Before filing an issue, please be sure to read the guidelines for what you're reporting: * [Bug Report](https://eslint.org/docs/developer-guide/contributing/reporting-bugs) * [Propose a New Rule](https://eslint.org/docs/developer-guide/contributing/new-rules) * [Proposing a Rule Change](https://eslint.org/docs/developer-guide/contributing/rule-changes) * [Request a Change](https://eslint.org/docs/developer-guide/contributing/changes) ## <a name="faq"></a>Frequently Asked Questions ### I'm using JSCS, should I migrate to ESLint? Yes. [JSCS has reached end of life](https://eslint.org/blog/2016/07/jscs-end-of-life) and is no longer supported. We have prepared a [migration guide](https://eslint.org/docs/user-guide/migrating-from-jscs) to help you convert your JSCS settings to an ESLint configuration. We are now at or near 100% compatibility with JSCS. If you try ESLint and believe we are not yet compatible with a JSCS rule/configuration, please create an issue (mentioning that it is a JSCS compatibility issue) and we will evaluate it as per our normal process. ### Does Prettier replace ESLint? No, ESLint does both traditional linting (looking for problematic patterns) and style checking (enforcement of conventions). You can use ESLint for everything, or you can combine both using Prettier to format your code and ESLint to catch possible errors. ### Why can't ESLint find my plugins? * Make sure your plugins (and ESLint) are both in your project's `package.json` as devDependencies (or dependencies, if your project uses ESLint at runtime). * Make sure you have run `npm install` and all your dependencies are installed. * Make sure your plugins' peerDependencies have been installed as well. You can use `npm view eslint-plugin-myplugin peerDependencies` to see what peer dependencies `eslint-plugin-myplugin` has. ### Does ESLint support JSX? Yes, ESLint natively supports parsing JSX syntax (this must be enabled in [configuration](https://eslint.org/docs/user-guide/configuring)). Please note that supporting JSX syntax *is not* the same as supporting React. React applies specific semantics to JSX syntax that ESLint doesn't recognize. We recommend using [eslint-plugin-react](https://www.npmjs.com/package/eslint-plugin-react) if you are using React and want React semantics. ### What ECMAScript versions does ESLint support? ESLint has full support for ECMAScript 3, 5 (default), 2015, 2016, 2017, 2018, 2019, and 2020. You can set your desired ECMAScript syntax (and other settings, like global variables or your target environments) through [configuration](https://eslint.org/docs/user-guide/configuring). ### What about experimental features? ESLint's parser only officially supports the latest final ECMAScript standard. We will make changes to core rules in order to avoid crashes on stage 3 ECMAScript syntax proposals (as long as they are implemented using the correct experimental ESTree syntax). We may make changes to core rules to better work with language extensions (such as JSX, Flow, and TypeScript) on a case-by-case basis. In other cases (including if rules need to warn on more or fewer cases due to new syntax, rather than just not crashing), we recommend you use other parsers and/or rule plugins. If you are using Babel, you can use the [babel-eslint](https://github.com/babel/babel-eslint) parser and [eslint-plugin-babel](https://github.com/babel/eslint-plugin-babel) to use any option available in Babel. Once a language feature has been adopted into the ECMAScript standard (stage 4 according to the [TC39 process](https://tc39.github.io/process-document/)), we will accept issues and pull requests related to the new feature, subject to our [contributing guidelines](https://eslint.org/docs/developer-guide/contributing). Until then, please use the appropriate parser and plugin(s) for your experimental feature. ### Where to ask for help? Join our [Mailing List](https://groups.google.com/group/eslint) or [Chatroom](https://eslint.org/chat). ### Why doesn't ESLint lock dependency versions? Lock files like `package-lock.json` are helpful for deployed applications. They ensure that dependencies are consistent between environments and across deployments. Packages like `eslint` that get published to the npm registry do not include lock files. `npm install eslint` as a user will respect version constraints in ESLint's `package.json`. ESLint and its dependencies will be included in the user's lock file if one exists, but ESLint's own lock file would not be used. We intentionally don't lock dependency versions so that we have the latest compatible dependency versions in development and CI that our users get when installing ESLint in a project. The Twilio blog has a [deeper dive](https://www.twilio.com/blog/lockfiles-nodejs) to learn more. ## <a name="releases"></a>Releases We have scheduled releases every two weeks on Friday or Saturday. You can follow a [release issue](https://github.com/eslint/eslint/issues?q=is%3Aopen+is%3Aissue+label%3Arelease) for updates about the scheduling of any particular release. ## <a name="security-policy"></a>Security Policy ESLint takes security seriously. We work hard to ensure that ESLint is safe for everyone and that security issues are addressed quickly and responsibly. Read the full [security policy](https://github.com/eslint/.github/blob/master/SECURITY.md). ## <a name="semantic-versioning-policy"></a>Semantic Versioning Policy ESLint follows [semantic versioning](https://semver.org). However, due to the nature of ESLint as a code quality tool, it's not always clear when a minor or major version bump occurs. To help clarify this for everyone, we've defined the following semantic versioning policy for ESLint: * Patch release (intended to not break your lint build) * A bug fix in a rule that results in ESLint reporting fewer linting errors. * A bug fix to the CLI or core (including formatters). * Improvements to documentation. * Non-user-facing changes such as refactoring code, adding, deleting, or modifying tests, and increasing test coverage. * Re-releasing after a failed release (i.e., publishing a release that doesn't work for anyone). * Minor release (might break your lint build) * A bug fix in a rule that results in ESLint reporting more linting errors. * A new rule is created. * A new option to an existing rule that does not result in ESLint reporting more linting errors by default. * A new addition to an existing rule to support a newly-added language feature (within the last 12 months) that will result in ESLint reporting more linting errors by default. * An existing rule is deprecated. * A new CLI capability is created. * New capabilities to the public API are added (new classes, new methods, new arguments to existing methods, etc.). * A new formatter is created. * `eslint:recommended` is updated and will result in strictly fewer linting errors (e.g., rule removals). * Major release (likely to break your lint build) * `eslint:recommended` is updated and may result in new linting errors (e.g., rule additions, most rule option updates). * A new option to an existing rule that results in ESLint reporting more linting errors by default. * An existing formatter is removed. * Part of the public API is removed or changed in an incompatible way. The public API includes: * Rule schemas * Configuration schema * Command-line options * Node.js API * Rule, formatter, parser, plugin APIs According to our policy, any minor update may report more linting errors than the previous release (ex: from a bug fix). As such, we recommend using the tilde (`~`) in `package.json` e.g. `"eslint": "~3.1.0"` to guarantee the results of your builds. ## <a name="stylistic-rule-updates"></a>Stylistic Rule Updates Stylistic rules are frozen according to [our policy](https://eslint.org/blog/2020/05/changes-to-rules-policies) on how we evaluate new rules and rule changes. This means: * **Bug fixes**: We will still fix bugs in stylistic rules. * **New ECMAScript features**: We will also make sure stylistic rules are compatible with new ECMAScript features. * **New options**: We will **not** add any new options to stylistic rules unless an option is the only way to fix a bug or support a newly-added ECMAScript feature. ## <a name="license"></a>License [![FOSSA Status](https://app.fossa.io/api/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint.svg?type=large)](https://app.fossa.io/projects/git%2Bhttps%3A%2F%2Fgithub.com%2Feslint%2Feslint?ref=badge_large) ## <a name="team"></a>Team These folks keep the project moving and are resources for help. <!-- NOTE: This section is autogenerated. Do not manually edit.--> <!--teamstart--> ### Technical Steering Committee (TSC) The people who manage releases, review feature requests, and meet regularly to ensure ESLint is properly maintained. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/nzakas"> <img src="https://github.com/nzakas.png?s=75" width="75" height="75"><br /> Nicholas C. Zakas </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/btmills"> <img src="https://github.com/btmills.png?s=75" width="75" height="75"><br /> Brandon Mills </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/mdjermanovic"> <img src="https://github.com/mdjermanovic.png?s=75" width="75" height="75"><br /> Milos Djermanovic </a> </td></tr></tbody></table> ### Reviewers The people who review and implement new features. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/mysticatea"> <img src="https://github.com/mysticatea.png?s=75" width="75" height="75"><br /> Toru Nagashima </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/aladdin-add"> <img src="https://github.com/aladdin-add.png?s=75" width="75" height="75"><br /> 薛定谔的猫 </a> </td></tr></tbody></table> ### Committers The people who review and fix bugs and help triage issues. <table><tbody><tr><td align="center" valign="top" width="11%"> <a href="https://github.com/brettz9"> <img src="https://github.com/brettz9.png?s=75" width="75" height="75"><br /> Brett Zamir </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/bmish"> <img src="https://github.com/bmish.png?s=75" width="75" height="75"><br /> Bryan Mishkin </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/g-plane"> <img src="https://github.com/g-plane.png?s=75" width="75" height="75"><br /> Pig Fang </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/anikethsaha"> <img src="https://github.com/anikethsaha.png?s=75" width="75" height="75"><br /> Anix </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/yeonjuan"> <img src="https://github.com/yeonjuan.png?s=75" width="75" height="75"><br /> YeonJuan </a> </td><td align="center" valign="top" width="11%"> <a href="https://github.com/snitin315"> <img src="https://github.com/snitin315.png?s=75" width="75" height="75"><br /> Nitin Kumar </a> </td></tr></tbody></table> <!--teamend--> ## <a name="sponsors"></a>Sponsors The following companies, organizations, and individuals support ESLint's ongoing maintenance and development. [Become a Sponsor](https://opencollective.com/eslint) to get your logo on our README and website. <!-- NOTE: This section is autogenerated. 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Espree is now built on top of [Acorn](https://github.com/ternjs/acorn), which has a modular architecture that allows extension of core functionality. The goal of Espree is to produce output that is similar to Esprima with a similar API so that it can be used in place of Esprima. ## Usage Install: ``` npm i espree ``` And in your Node.js code: ```javascript const espree = require("espree"); const ast = espree.parse(code); ``` ## API ### `parse()` `parse` parses the given code and returns a abstract syntax tree (AST). It takes two parameters. - `code` [string]() - the code which needs to be parsed. - `options (Optional)` [Object]() - read more about this [here](#options). ```javascript const espree = require("espree"); const ast = espree.parse(code, options); ``` **Example :** ```js const ast = espree.parse('let foo = "bar"', { ecmaVersion: 6 }); console.log(ast); ``` <details><summary>Output</summary> <p> ``` Node { type: 'Program', start: 0, end: 15, body: [ Node { type: 'VariableDeclaration', start: 0, end: 15, declarations: [Array], kind: 'let' } ], sourceType: 'script' } ``` </p> </details> ### `tokenize()` `tokenize` returns the tokens of a given code. It takes two parameters. - `code` [string]() - the code which needs to be parsed. - `options (Optional)` [Object]() - read more about this [here](#options). Even if `options` is empty or undefined or `options.tokens` is `false`, it assigns it to `true` in order to get the `tokens` array **Example :** ```js const tokens = espree.tokenize('let foo = "bar"', { ecmaVersion: 6 }); console.log(tokens); ``` <details><summary>Output</summary> <p> ``` Token { type: 'Keyword', value: 'let', start: 0, end: 3 }, Token { type: 'Identifier', value: 'foo', start: 4, end: 7 }, Token { type: 'Punctuator', value: '=', start: 8, end: 9 }, Token { type: 'String', value: '"bar"', start: 10, end: 15 } ``` </p> </details> ### `version` Returns the current `espree` version ### `VisitorKeys` Returns all visitor keys for traversing the AST from [eslint-visitor-keys](https://github.com/eslint/eslint-visitor-keys) ### `latestEcmaVersion` Returns the latest ECMAScript supported by `espree` ### `supportedEcmaVersions` Returns an array of all supported ECMAScript versions ## Options ```js const options = { // attach range information to each node range: false, // attach line/column location information to each node loc: false, // create a top-level comments array containing all comments comment: false, // create a top-level tokens array containing all tokens tokens: false, // Set to 3, 5 (default), 6, 7, 8, 9, 10, 11, or 12 to specify the version of ECMAScript syntax you want to use. // You can also set to 2015 (same as 6), 2016 (same as 7), 2017 (same as 8), 2018 (same as 9), 2019 (same as 10), 2020 (same as 11), or 2021 (same as 12) to use the year-based naming. ecmaVersion: 5, // specify which type of script you're parsing ("script" or "module") sourceType: "script", // specify additional language features ecmaFeatures: { // enable JSX parsing jsx: false, // enable return in global scope globalReturn: false, // enable implied strict mode (if ecmaVersion >= 5) impliedStrict: false } } ``` ## Esprima Compatibility Going Forward The primary goal is to produce the exact same AST structure and tokens as Esprima, and that takes precedence over anything else. (The AST structure being the [ESTree](https://github.com/estree/estree) API with JSX extensions.) Separate from that, Espree may deviate from what Esprima outputs in terms of where and how comments are attached, as well as what additional information is available on AST nodes. That is to say, Espree may add more things to the AST nodes than Esprima does but the overall AST structure produced will be the same. Espree may also deviate from Esprima in the interface it exposes. ## Contributing Issues and pull requests will be triaged and responded to as quickly as possible. We operate under the [ESLint Contributor Guidelines](http://eslint.org/docs/developer-guide/contributing), so please be sure to read them before contributing. If you're not sure where to dig in, check out the [issues](https://github.com/eslint/espree/issues). Espree is licensed under a permissive BSD 2-clause license. ## Security Policy We work hard to ensure that Espree is safe for everyone and that security issues are addressed quickly and responsibly. Read the full [security policy](https://github.com/eslint/.github/blob/master/SECURITY.md). ## Build Commands * `npm test` - run all linting and tests * `npm run lint` - run all linting * `npm run browserify` - creates a version of Espree that is usable in a browser ## Differences from Espree 2.x * The `tokenize()` method does not use `ecmaFeatures`. Any string will be tokenized completely based on ECMAScript 6 semantics. * Trailing whitespace no longer is counted as part of a node. * `let` and `const` declarations are no longer parsed by default. You must opt-in by using an `ecmaVersion` newer than `5` or setting `sourceType` to `module`. * The `esparse` and `esvalidate` binary scripts have been removed. * There is no `tolerant` option. We will investigate adding this back in the future. ## Known Incompatibilities In an effort to help those wanting to transition from other parsers to Espree, the following is a list of noteworthy incompatibilities with other parsers. These are known differences that we do not intend to change. ### Esprima 1.2.2 * Esprima counts trailing whitespace as part of each AST node while Espree does not. In Espree, the end of a node is where the last token occurs. * Espree does not parse `let` and `const` declarations by default. * Error messages returned for parsing errors are different. * There are two addition properties on every node and token: `start` and `end`. These represent the same data as `range` and are used internally by Acorn. ### Esprima 2.x * Esprima 2.x uses a different comment attachment algorithm that results in some comments being added in different places than Espree. The algorithm Espree uses is the same one used in Esprima 1.2.2. ## Frequently Asked Questions ### Why another parser [ESLint](http://eslint.org) had been relying on Esprima as its parser from the beginning. While that was fine when the JavaScript language was evolving slowly, the pace of development increased dramatically and Esprima had fallen behind. ESLint, like many other tools reliant on Esprima, has been stuck in using new JavaScript language features until Esprima updates, and that caused our users frustration. We decided the only way for us to move forward was to create our own parser, bringing us inline with JSHint and JSLint, and allowing us to keep implementing new features as we need them. We chose to fork Esprima instead of starting from scratch in order to move as quickly as possible with a compatible API. With Espree 2.0.0, we are no longer a fork of Esprima but rather a translation layer between Acorn and Esprima syntax. This allows us to put work back into a community-supported parser (Acorn) that is continuing to grow and evolve while maintaining an Esprima-compatible parser for those utilities still built on Esprima. ### Have you tried working with Esprima? Yes. Since the start of ESLint, we've regularly filed bugs and feature requests with Esprima and will continue to do so. However, there are some different philosophies around how the projects work that need to be worked through. The initial goal was to have Espree track Esprima and eventually merge the two back together, but we ultimately decided that building on top of Acorn was a better choice due to Acorn's plugin support. ### Why don't you just use Acorn? Acorn is a great JavaScript parser that produces an AST that is compatible with Esprima. Unfortunately, ESLint relies on more than just the AST to do its job. It relies on Esprima's tokens and comment attachment features to get a complete picture of the source code. We investigated switching to Acorn, but the inconsistencies between Esprima and Acorn created too much work for a project like ESLint. We are building on top of Acorn, however, so that we can contribute back and help make Acorn even better. ### What ECMAScript features do you support? Espree supports all ECMAScript 2020 features and partially supports ECMAScript 2021 features. Because ECMAScript 2021 is still under development, we are implementing features as they are finalized. Currently, Espree supports: * [Logical Assignment Operators](https://github.com/tc39/proposal-logical-assignment) * [Numeric Separators](https://github.com/tc39/proposal-numeric-separator) See [finished-proposals.md](https://github.com/tc39/proposals/blob/master/finished-proposals.md) to know what features are finalized. ### How do you determine which experimental features to support? In general, we do not support experimental JavaScript features. We may make exceptions from time to time depending on the maturity of the features. # isarray `Array#isArray` for older browsers. [![build status](https://secure.travis-ci.org/juliangruber/isarray.svg)](http://travis-ci.org/juliangruber/isarray) [![downloads](https://img.shields.io/npm/dm/isarray.svg)](https://www.npmjs.org/package/isarray) [![browser support](https://ci.testling.com/juliangruber/isarray.png) ](https://ci.testling.com/juliangruber/isarray) ## Usage ```js var isArray = require('isarray'); console.log(isArray([])); // => true console.log(isArray({})); // => false ``` ## Installation With [npm](http://npmjs.org) do ```bash $ npm install isarray ``` Then bundle for the browser with [browserify](https://github.com/substack/browserify). With [component](http://component.io) do ```bash $ component install juliangruber/isarray ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # path-parse [![Build Status](https://travis-ci.org/jbgutierrez/path-parse.svg?branch=master)](https://travis-ci.org/jbgutierrez/path-parse) > Node.js [`path.parse(pathString)`](https://nodejs.org/api/path.html#path_path_parse_pathstring) [ponyfill](https://ponyfill.com). ## Install ``` $ npm install --save path-parse ``` ## Usage ```js var pathParse = require('path-parse'); pathParse('/home/user/dir/file.txt'); //=> { // root : "/", // dir : "/home/user/dir", // base : "file.txt", // ext : ".txt", // name : "file" // } ``` ## API See [`path.parse(pathString)`](https://nodejs.org/api/path.html#path_path_parse_pathstring) docs. ### pathParse(path) ### pathParse.posix(path) The Posix specific version. ### pathParse.win32(path) The Windows specific version. ## License MIT © [Javier Blanco](http://jbgutierrez.info) # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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[[Become a sponsor](https://opencollective.com/debug#sponsor)] <a href="https://opencollective.com/debug/sponsor/0/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/0/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/1/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/1/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/2/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/2/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/3/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/3/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/4/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/4/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/5/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/5/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/6/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/6/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/7/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/7/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/8/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/8/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/9/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/9/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/10/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/10/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/11/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/11/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/12/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/12/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/13/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/13/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/14/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/14/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/15/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/15/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/16/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/16/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/17/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/17/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/18/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/18/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/19/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/19/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/20/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/20/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/21/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/21/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/22/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/22/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/23/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/23/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/24/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/24/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/25/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/25/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/26/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/26/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/27/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/27/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/28/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/28/avatar.svg"></a> <a href="https://opencollective.com/debug/sponsor/29/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/29/avatar.svg"></a> ## License (The MIT License) Copyright (c) 2014-2017 TJ Holowaychuk &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # hasurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Determine whether Node.js' native [WHATWG `URL`](https://nodejs.org/api/url.html#url_the_whatwg_url_api) implementation is available. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install hasurl ``` ## Usage ```js const hasURL = require('hasurl'); if (hasURL()) { // supported } else { // fallback } ``` [npm-image]: https://img.shields.io/npm/v/hasurl.svg [npm-url]: https://npmjs.org/package/hasurl [travis-image]: https://img.shields.io/travis/stevenvachon/hasurl.svg [travis-url]: https://travis-ci.org/stevenvachon/hasurl # json-schema-traverse Traverse JSON Schema passing each schema object to callback [![build](https://github.com/epoberezkin/json-schema-traverse/workflows/build/badge.svg)](https://github.com/epoberezkin/json-schema-traverse/actions?query=workflow%3Abuild) [![npm](https://img.shields.io/npm/v/json-schema-traverse)](https://www.npmjs.com/package/json-schema-traverse) [![coverage](https://coveralls.io/repos/github/epoberezkin/json-schema-traverse/badge.svg?branch=master)](https://coveralls.io/github/epoberezkin/json-schema-traverse?branch=master) ## Install ``` npm install json-schema-traverse ``` ## Usage ```javascript const traverse = require('json-schema-traverse'); const schema = { properties: { foo: {type: 'string'}, bar: {type: 'integer'} } }; traverse(schema, {cb}); // cb is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // Or: traverse(schema, {cb: {pre, post}}); // pre is called 3 times with: // 1. root schema // 2. {type: 'string'} // 3. {type: 'integer'} // // post is called 3 times with: // 1. {type: 'string'} // 2. {type: 'integer'} // 3. root schema ``` Callback function `cb` is called for each schema object (not including draft-06 boolean schemas), including the root schema, in pre-order traversal. Schema references ($ref) are not resolved, they are passed as is. Alternatively, you can pass a `{pre, post}` object as `cb`, and then `pre` will be called before traversing child elements, and `post` will be called after all child elements have been traversed. Callback is passed these parameters: - _schema_: the current schema object - _JSON pointer_: from the root schema to the current schema object - _root schema_: the schema passed to `traverse` object - _parent JSON pointer_: from the root schema to the parent schema object (see below) - _parent keyword_: the keyword inside which this schema appears (e.g. `properties`, `anyOf`, etc.) - _parent schema_: not necessarily parent object/array; in the example above the parent schema for `{type: 'string'}` is the root schema - _index/property_: index or property name in the array/object containing multiple schemas; in the example above for `{type: 'string'}` the property name is `'foo'` ## Traverse objects in all unknown keywords ```javascript const traverse = require('json-schema-traverse'); const schema = { mySchema: { minimum: 1, maximum: 2 } }; traverse(schema, {allKeys: true, cb}); // cb is called 2 times with: // 1. root schema // 2. mySchema ``` Without option `allKeys: true` callback will be called only with root schema. ## Enterprise support json-schema-traverse package is a part of [Tidelift enterprise subscription](https://tidelift.com/subscription/pkg/npm-json-schema-traverse?utm_source=npm-json-schema-traverse&utm_medium=referral&utm_campaign=enterprise&utm_term=repo) - it provides a centralised commercial support to open-source software users, in addition to the support provided by software maintainers. ## Security contact To report a security vulnerability, please use the [Tidelift security contact](https://tidelift.com/security). Tidelift will coordinate the fix and disclosure. Please do NOT report security vulnerability via GitHub issues. ## License [MIT](https://github.com/epoberezkin/json-schema-traverse/blob/master/LICENSE) # line-column [![Build Status](https://travis-ci.org/io-monad/line-column.svg?branch=master)](https://travis-ci.org/io-monad/line-column) [![Coverage Status](https://coveralls.io/repos/github/io-monad/line-column/badge.svg?branch=master)](https://coveralls.io/github/io-monad/line-column?branch=master) [![npm version](https://badge.fury.io/js/line-column.svg)](https://badge.fury.io/js/line-column) Node module to convert efficiently index to/from line-column in a string. ## Install npm install line-column ## Usage ### lineColumn(str, options = {}) Returns a `LineColumnFinder` instance for given string `str`. #### Options | Key | Description | Default | | ------- | ----------- | ------- | | `origin` | The origin value of line number and column number | `1` | ### lineColumn(str, index) This is just a shorthand for `lineColumn(str).fromIndex(index)`. ### LineColumnFinder#fromIndex(index) Find line and column from index in the string. Parameters: - `index` - `number` Index in the string. (0-origin) Returns: - `{ line: x, col: y }` Found line number and column number. - `null` if the given index is out of range. ### LineColumnFinder#toIndex(line, column) Find index from line and column in the string. Parameters: - `line` - `number` Line number in the string. - `column` - `number` Column number in the string. or - `{ line: x, col: y }` - `Object` line and column numbers in the string.<br>A key name `column` can be used instead of `col`. or - `[ line, col ]` - `Array` line and column numbers in the string. Returns: - `number` Found index in the string. - `-1` if the given line or column is out of range. ## Example ```js var lineColumn = require("line-column"); var testString = [ "ABCDEFG\n", // line:0, index:0 "HIJKLMNOPQRSTU\n", // line:1, index:8 "VWXYZ\n", // line:2, index:23 "日本語の文字\n", // line:3, index:29 "English words" // line:4, index:36 ].join(""); // length:49 lineColumn(testString).fromIndex(3) // { line: 1, col: 4 } lineColumn(testString).fromIndex(33) // { line: 4, col: 5 } lineColumn(testString).toIndex(1, 4) // 3 lineColumn(testString).toIndex(4, 5) // 33 // Shorthand of .fromIndex (compatible with find-line-column) lineColumn(testString, 33) // { line:4, col: 5 } // Object or Array is also acceptable lineColumn(testString).toIndex({ line: 4, col: 5 }) // 33 lineColumn(testString).toIndex({ line: 4, column: 5 }) // 33 lineColumn(testString).toIndex([4, 5]) // 33 // You can cache it for the same string. It is so efficient. (See benchmark) var finder = lineColumn(testString); finder.fromIndex(33) // { line: 4, column: 5 } finder.toIndex(4, 5) // 33 // For 0-origin line and column numbers var oneOrigin = lineColumn(testString, { origin: 0 }); oneOrigin.fromIndex(33) // { line: 3, column: 4 } oneOrigin.toIndex(3, 4) // 33 ``` ## Testing npm test ## Benchmark The popular package [find-line-column](https://www.npmjs.com/package/find-line-column) provides the same "index to line-column" feature. Here is some benchmarking on `line-column` vs `find-line-column`. You can run this benchmark by `npm run benchmark`. See [benchmark/](benchmark/) for the source code. ``` long text + line-column (not cached) x 72,989 ops/sec ±0.83% (89 runs sampled) long text + line-column (cached) x 13,074,242 ops/sec ±0.32% (89 runs sampled) long text + find-line-column x 33,887 ops/sec ±0.54% (84 runs sampled) short text + line-column (not cached) x 1,636,766 ops/sec ±0.77% (82 runs sampled) short text + line-column (cached) x 21,699,686 ops/sec ±1.04% (82 runs sampled) short text + find-line-column x 382,145 ops/sec ±1.04% (85 runs sampled) ``` As you might have noticed, even not cached version of `line-column` is 2x - 4x faster than `find-line-column`, and cached version of `line-column` is remarkable 50x - 380x faster. ## Contributing 1. Fork it! 2. Create your feature branch: `git checkout -b my-new-feature` 3. Commit your changes: `git commit -am 'Add some feature'` 4. Push to the branch: `git push origin my-new-feature` 5. Submit a pull request :D ## License MIT (See LICENSE) # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) # `asbuild` [![Stars](https://img.shields.io/github/stars/AssemblyScript/asbuild.svg?style=social&maxAge=3600&label=Star)](https://github.com/AssemblyScript/asbuild/stargazers) *A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc.* ## 🚩 Table of Contents - [Installing](#-installing) - [Usage](#-usage) - [`asb init`](#asb-init---create-an-empty-project) - [`asb test`](#asb-test---run-as-pect-tests) - [`asb fmt`](#asb-fmt---format-as-files-using-eslint) - [`asb run`](#asb-run---run-a-wasi-binary) - [`asb build`](#asb-build---compile-the-project-using-asc) - [Background](#-background) ## 🔧 Installing Install it globally ``` npm install -g asbuild ``` Or, locally as dev dependencies ``` npm install --save-dev asbuild ``` ## 💡 Usage ``` Build tool for AssemblyScript projects. Usage: asb [command] [options] Commands: asb Alias of build command, to maintain back-ward compatibility [default] asb build Compile a local package and all of its dependencies [aliases: compile, make] asb init [baseDir] Create a new AS package in an given directory asb test Run as-pect tests asb fmt [paths..] This utility formats current module using eslint. [aliases: format, lint] Options: --version Show version number [boolean] --help Show help [boolean] ``` ### `asb init` - Create an empty project ``` asb init [baseDir] Create a new AS package in an given directory Positionals: baseDir Create a sample AS project in this directory [string] [default: "."] Options: --version Show version number [boolean] --help Show help [boolean] --yes Skip the interactive prompt [boolean] [default: false] ``` ### `asb test` - Run as-pect tests ``` asb test Run as-pect tests USAGE: asb test [options] -- [aspect_options] Options: --version Show version number [boolean] --help Show help [boolean] --verbose, --vv Print out arguments passed to as-pect [boolean] [default: false] ``` ### `asb fmt` - Format AS files using ESlint ``` asb fmt [paths..] This utility formats current module using eslint. Positionals: paths Paths to format [array] [default: ["."]] Initialisation: --init Generates recommended eslint config for AS Projects [boolean] Miscellaneous --lint, --dry-run Tries to fix problems without saving the changes to the file system [boolean] [default: false] Options: --version Show version number [boolean] --help Show help ``` ### `asb run` - Run a WASI binary ``` asb run Run a WASI binary USAGE: asb run [options] [binary path] -- [binary options] Positionals: binary path to Wasm binary [string] [required] Options: --version Show version number [boolean] --help Show help [boolean] --preopen, -p comma separated list of directories to open. [default: "."] ``` ### `asb build` - Compile the project using asc ``` asb build Compile a local package and all of its dependencies USAGE: asb build [entry_file] [options] -- [asc_options] Options: --version Show version number [boolean] --help Show help [boolean] --baseDir, -d Base directory of project. [string] [default: "."] --config, -c Path to asconfig file [string] [default: "./asconfig.json"] --wat Output wat file to outDir [boolean] [default: false] --outDir Directory to place built binaries. Default "./build/<target>/" [string] --target Target for compilation [string] [default: "release"] --verbose Print out arguments passed to asc [boolean] [default: false] Examples: asb build Build release of 'assembly/index.ts to build/release/packageName.wasm asb build --target release Build a release binary asb build -- --measure Pass argument to 'asc' ``` #### Defaults ##### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ##### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./tests/build_test) ## 📖 Background Asbuild started as wrapper around `asc` to provide an easier CLI interface and now has been extened to support other commands like `init`, `test` and `fmt` just like `cargo` to become a one stop build tool for AS Projects. ## 📜 License This library is provided under the open-source [MIT license](https://choosealicense.com/licenses/mit/). # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` ## REPRODUCIBLE BUILDS To create reproducible gzip compressed files across different operating systems, set `portable: true` in the options. This causes minizlib to set the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for 'unknown'. <h1 align="center">Enquirer</h1> <p align="center"> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/v/enquirer.svg" alt="version"> </a> <a href="https://travis-ci.org/enquirer/enquirer"> <img src="https://img.shields.io/travis/enquirer/enquirer.svg" alt="travis"> </a> <a href="https://npmjs.org/package/enquirer"> <img src="https://img.shields.io/npm/dm/enquirer.svg" alt="downloads"> </a> </p> <br> <br> <p align="center"> <b>Stylish CLI prompts that are user-friendly, intuitive and easy to create.</b><br> <sub>>_ Prompts should be more like conversations than inquisitions▌</sub> </p> <br> <p align="center"> <sub>(Example shows Enquirer's <a href="#survey-prompt">Survey Prompt</a>)</a></sub> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"><br> <sub>The terminal in all examples is <a href="https://hyper.is/">Hyper</a>, theme is <a href="https://github.com/jonschlinkert/hyper-monokai-extended">hyper-monokai-extended</a>.</sub><br><br> <a href="#built-in-prompts"><strong>See more prompt examples</strong></a> </p> <br> <br> Created by [jonschlinkert](https://github.com/jonschlinkert) and [doowb](https://github.com/doowb), Enquirer is fast, easy to use, and lightweight enough for small projects, while also being powerful and customizable enough for the most advanced use cases. * **Fast** - [Loads in ~4ms](#-performance) (that's about _3-4 times faster than a [single frame of a HD movie](http://www.endmemo.com/sconvert/framespersecondframespermillisecond.php) at 60fps_) * **Lightweight** - Only one dependency, the excellent [ansi-colors](https://github.com/doowb/ansi-colors) by [Brian Woodward](https://github.com/doowb). * **Easy to implement** - Uses promises and async/await and sensible defaults to make prompts easy to create and implement. * **Easy to use** - Thrill your users with a better experience! Navigating around input and choices is a breeze. You can even create [quizzes](examples/fun/countdown.js), or [record](examples/fun/record.js) and [playback](examples/fun/play.js) key bindings to aid with tutorials and videos. * **Intuitive** - Keypress combos are available to simplify usage. * **Flexible** - All prompts can be used standalone or chained together. * **Stylish** - Easily override semantic styles and symbols for any part of the prompt. * **Extensible** - Easily create and use custom prompts by extending Enquirer's built-in [prompts](#-prompts). * **Pluggable** - Add advanced features to Enquirer using plugins. * **Validation** - Optionally validate user input with any prompt. * **Well tested** - All prompts are well-tested, and tests are easy to create without having to use brittle, hacky solutions to spy on prompts or "inject" values. * **Examples** - There are numerous [examples](examples) available to help you get started. If you like Enquirer, please consider starring or tweeting about this project to show your support. Thanks! <br> <p align="center"> <b>>_ Ready to start making prompts your users will love? ▌</b><br> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/heartbeat.gif" alt="Enquirer Select Prompt with heartbeat example" width="750"> </p> <br> <br> ## ❯ Getting started Get started with Enquirer, the most powerful and easy-to-use Node.js library for creating interactive CLI prompts. * [Install](#-install) * [Usage](#-usage) * [Enquirer](#-enquirer) * [Prompts](#-prompts) - [Built-in Prompts](#-prompts) - [Custom Prompts](#-custom-prompts) * [Key Bindings](#-key-bindings) * [Options](#-options) * [Release History](#-release-history) * [Performance](#-performance) * [About](#-about) <br> ## ❯ Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install enquirer --save ``` Install with [yarn](https://yarnpkg.com/en/): ```sh $ yarn add enquirer ``` <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/npm-install.gif" alt="Install Enquirer with NPM" width="750"> </p> _(Requires Node.js 8.6 or higher. Please let us know if you need support for an earlier version by creating an [issue](../../issues/new).)_ <br> ## ❯ Usage ### Single prompt The easiest way to get started with enquirer is to pass a [question object](#prompt-options) to the `prompt` method. ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); // { username: 'jonschlinkert' } ``` _(Examples with `await` need to be run inside an `async` function)_ ### Multiple prompts Pass an array of ["question" objects](#prompt-options) to run a series of prompts. ```js const response = await prompt([ { type: 'input', name: 'name', message: 'What is your name?' }, { type: 'input', name: 'username', message: 'What is your username?' } ]); console.log(response); // { name: 'Edward Chan', username: 'edwardmchan' } ``` ### Different ways to run enquirer #### 1. By importing the specific `built-in prompt` ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Did you like enquirer?' }); prompt.run() .then(answer => console.log('Answer:', answer)); ``` #### 2. By passing the options to `prompt` ```js const { prompt } = require('enquirer'); prompt({ type: 'confirm', name: 'question', message: 'Did you like enquirer?' }) .then(answer => console.log('Answer:', answer)); ``` **Jump to**: [Getting Started](#-getting-started) · [Prompts](#-prompts) · [Options](#-options) · [Key Bindings](#-key-bindings) <br> ## ❯ Enquirer **Enquirer is a prompt runner** Add Enquirer to your JavaScript project with following line of code. ```js const Enquirer = require('enquirer'); ``` The main export of this library is the `Enquirer` class, which has methods and features designed to simplify running prompts. ```js const { prompt } = require('enquirer'); const question = [ { type: 'input', name: 'username', message: 'What is your username?' }, { type: 'password', name: 'password', message: 'What is your password?' } ]; let answers = await prompt(question); console.log(answers); ``` **Prompts control how values are rendered and returned** Each individual prompt is a class with special features and functionality for rendering the types of values you want to show users in the terminal, and subsequently returning the types of values you need to use in your application. **How can I customize prompts?** Below in this guide you will find information about creating [custom prompts](#-custom-prompts). For now, we'll focus on how to customize an existing prompt. All of the individual [prompt classes](#built-in-prompts) in this library are exposed as static properties on Enquirer. This allows them to be used directly without using `enquirer.prompt()`. Use this approach if you need to modify a prompt instance, or listen for events on the prompt. **Example** ```js const { Input } = require('enquirer'); const prompt = new Input({ name: 'username', message: 'What is your username?' }); prompt.run() .then(answer => console.log('Username:', answer)) .catch(console.error); ``` ### [Enquirer](index.js#L20) Create an instance of `Enquirer`. **Params** * `options` **{Object}**: (optional) Options to use with all prompts. * `answers` **{Object}**: (optional) Answers object to initialize with. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` ### [register()](index.js#L42) Register a custom prompt type. **Params** * `type` **{String}** * `fn` **{Function|Prompt}**: `Prompt` class, or a function that returns a `Prompt` class. * `returns` **{Object}**: Returns the Enquirer instance **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); enquirer.register('customType', require('./custom-prompt')); ``` ### [prompt()](index.js#L78) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const response = await enquirer.prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` ### [use()](index.js#L160) Use an enquirer plugin. **Params** * `plugin` **{Function}**: Plugin function that takes an instance of Enquirer. * `returns` **{Object}**: Returns the Enquirer instance. **Example** ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); const plugin = enquirer => { // do stuff to enquire instance }; enquirer.use(plugin); ``` ### [Enquirer#prompt](index.js#L210) Prompt function that takes a "question" object or array of question objects, and returns an object with responses from the user. **Params** * `questions` **{Array|Object}**: Options objects for one or more prompts to run. * `returns` **{Promise}**: Promise that returns an "answers" object with the user's responses. **Example** ```js const { prompt } = require('enquirer'); const response = await prompt({ type: 'input', name: 'username', message: 'What is your username?' }); console.log(response); ``` <br> ## ❯ Prompts This section is about Enquirer's prompts: what they look like, how they work, how to run them, available options, and how to customize the prompts or create your own prompt concept. **Getting started with Enquirer's prompts** * [Prompt](#prompt) - The base `Prompt` class used by other prompts - [Prompt Options](#prompt-options) * [Built-in prompts](#built-in-prompts) * [Prompt Types](#prompt-types) - The base `Prompt` class used by other prompts * [Custom prompts](#%E2%9D%AF-custom-prompts) - Enquirer 2.0 introduced the concept of prompt "types", with the goal of making custom prompts easier than ever to create and use. ### Prompt The base `Prompt` class is used to create all other prompts. ```js const { Prompt } = require('enquirer'); class MyCustomPrompt extends Prompt {} ``` See the documentation for [creating custom prompts](#-custom-prompts) to learn more about how this works. #### Prompt Options Each prompt takes an options object (aka "question" object), that implements the following interface: ```js { // required type: string | function, name: string | function, message: string | function | async function, // optional skip: boolean | function | async function, initial: string | function | async function, format: function | async function, result: function | async function, validate: function | async function, } ``` Each property of the options object is described below: | **Property** | **Required?** | **Type** | **Description** | | ------------ | ------------- | ------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `type` | yes | `string\|function` | Enquirer uses this value to determine the type of prompt to run, but it's optional when prompts are run directly. | | `name` | yes | `string\|function` | Used as the key for the answer on the returned values (answers) object. | | `message` | yes | `string\|function` | The message to display when the prompt is rendered in the terminal. | | `skip` | no | `boolean\|function` | If `true` it will not ask that prompt. | | `initial` | no | `string\|function` | The default value to return if the user does not supply a value. | | `format` | no | `function` | Function to format user input in the terminal. | | `result` | no | `function` | Function to format the final submitted value before it's returned. | | `validate` | no | `function` | Function to validate the submitted value before it's returned. This function may return a boolean or a string. If a string is returned it will be used as the validation error message. | **Example usage** ```js const { prompt } = require('enquirer'); const question = { type: 'input', name: 'username', message: 'What is your username?' }; prompt(question) .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` <br> ### Built-in prompts * [AutoComplete Prompt](#autocomplete-prompt) * [BasicAuth Prompt](#basicauth-prompt) * [Confirm Prompt](#confirm-prompt) * [Form Prompt](#form-prompt) * [Input Prompt](#input-prompt) * [Invisible Prompt](#invisible-prompt) * [List Prompt](#list-prompt) * [MultiSelect Prompt](#multiselect-prompt) * [Numeral Prompt](#numeral-prompt) * [Password Prompt](#password-prompt) * [Quiz Prompt](#quiz-prompt) * [Survey Prompt](#survey-prompt) * [Scale Prompt](#scale-prompt) * [Select Prompt](#select-prompt) * [Sort Prompt](#sort-prompt) * [Snippet Prompt](#snippet-prompt) * [Toggle Prompt](#toggle-prompt) ### AutoComplete Prompt Prompt that auto-completes as the user types, and returns the selected value as a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/autocomplete-prompt.gif" alt="Enquirer AutoComplete Prompt" width="750"> </p> **Example Usage** ```js const { AutoComplete } = require('enquirer'); const prompt = new AutoComplete({ name: 'flavor', message: 'Pick your favorite flavor', limit: 10, initial: 2, choices: [ 'Almond', 'Apple', 'Banana', 'Blackberry', 'Blueberry', 'Cherry', 'Chocolate', 'Cinnamon', 'Coconut', 'Cranberry', 'Grape', 'Nougat', 'Orange', 'Pear', 'Pineapple', 'Raspberry', 'Strawberry', 'Vanilla', 'Watermelon', 'Wintergreen' ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **AutoComplete Options** | Option | Type | Default | Description | | ----------- | ---------- | ------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ | | `highlight` | `function` | `dim` version of primary style | The color to use when "highlighting" characters in the list that match user input. | | `multiple` | `boolean` | `false` | Allow multiple choices to be selected. | | `suggest` | `function` | Greedy match, returns true if choice message contains input string. | Function that filters choices. Takes user input and a choices array, and returns a list of matching choices. | | `initial` | `number` | 0 | Preselected item in the list of choices. | | `footer` | `function` | None | Function that displays [footer text](https://github.com/enquirer/enquirer/blob/6c2819518a1e2ed284242a99a685655fbaabfa28/examples/autocomplete/option-footer.js#L10) | **Related prompts** * [Select](#select-prompt) * [MultiSelect](#multiselect-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### BasicAuth Prompt Prompt that asks for username and password to authenticate the user. The default implementation of `authenticate` function in `BasicAuth` prompt is to compare the username and password with the values supplied while running the prompt. The implementer is expected to override the `authenticate` function with a custom logic such as making an API request to a server to authenticate the username and password entered and expect a token back. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61570485-7ffd9c00-aaaa-11e9-857a-d47dc7008284.gif" alt="Enquirer BasicAuth Prompt" width="750"> </p> **Example Usage** ```js const { BasicAuth } = require('enquirer'); const prompt = new BasicAuth({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '123', showPassword: true }); prompt .run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Confirm Prompt Prompt that returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/confirm-prompt.gif" alt="Enquirer Confirm Prompt" width="750"> </p> **Example Usage** ```js const { Confirm } = require('enquirer'); const prompt = new Confirm({ name: 'question', message: 'Want to answer?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Form Prompt Prompt that allows the user to enter and submit multiple values on a single terminal screen. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/form-prompt.gif" alt="Enquirer Form Prompt" width="750"> </p> **Example Usage** ```js const { Form } = require('enquirer'); const prompt = new Form({ name: 'user', message: 'Please provide the following information:', choices: [ { name: 'firstname', message: 'First Name', initial: 'Jon' }, { name: 'lastname', message: 'Last Name', initial: 'Schlinkert' }, { name: 'username', message: 'GitHub username', initial: 'jonschlinkert' } ] }); prompt.run() .then(value => console.log('Answer:', value)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Input Prompt Prompt that takes user input and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/input-prompt.gif" alt="Enquirer Input Prompt" width="750"> </p> **Example Usage** ```js const { Input } = require('enquirer'); const prompt = new Input({ message: 'What is your username?', initial: 'jonschlinkert' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.log); ``` You can use [data-store](https://github.com/jonschlinkert/data-store) to store [input history](https://github.com/enquirer/enquirer/blob/master/examples/input/option-history.js) that the user can cycle through (see [source](https://github.com/enquirer/enquirer/blob/8407dc3579123df5e6e20215078e33bb605b0c37/lib/prompts/input.js)). **Related prompts** * [Confirm](#confirm-prompt) * [Numeral](#numeral-prompt) * [Password](#password-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Invisible Prompt Prompt that takes user input, hides it from the terminal, and returns a string. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/invisible-prompt.gif" alt="Enquirer Invisible Prompt" width="750"> </p> **Example Usage** ```js const { Invisible } = require('enquirer'); const prompt = new Invisible({ name: 'secret', message: 'What is your secret?' }); prompt.run() .then(answer => console.log('Answer:', { secret: answer })) .catch(console.error); ``` **Related prompts** * [Password](#password-prompt) * [Input](#input-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### List Prompt Prompt that returns a list of values, created by splitting the user input. The default split character is `,` with optional trailing whitespace. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/list-prompt.gif" alt="Enquirer List Prompt" width="750"> </p> **Example Usage** ```js const { List } = require('enquirer'); const prompt = new List({ name: 'keywords', message: 'Type comma-separated keywords' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Sort](#sort-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### MultiSelect Prompt Prompt that allows the user to select multiple items from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/multiselect-prompt.gif" alt="Enquirer MultiSelect Prompt" width="750"> </p> **Example Usage** ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: ['aqua', 'blue', 'fuchsia'] ``` **Example key-value pairs** Optionally, pass a `result` function and use the `.map` method to return an object of key-value pairs of the selected names and values: [example](./examples/multiselect/option-result.js) ```js const { MultiSelect } = require('enquirer'); const prompt = new MultiSelect({ name: 'value', message: 'Pick your favorite colors', limit: 7, choices: [ { name: 'aqua', value: '#00ffff' }, { name: 'black', value: '#000000' }, { name: 'blue', value: '#0000ff' }, { name: 'fuchsia', value: '#ff00ff' }, { name: 'gray', value: '#808080' }, { name: 'green', value: '#008000' }, { name: 'lime', value: '#00ff00' }, { name: 'maroon', value: '#800000' }, { name: 'navy', value: '#000080' }, { name: 'olive', value: '#808000' }, { name: 'purple', value: '#800080' }, { name: 'red', value: '#ff0000' }, { name: 'silver', value: '#c0c0c0' }, { name: 'teal', value: '#008080' }, { name: 'white', value: '#ffffff' }, { name: 'yellow', value: '#ffff00' } ], result(names) { return this.map(names); } }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); // Answer: { aqua: '#00ffff', blue: '#0000ff', fuchsia: '#ff00ff' } ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Numeral Prompt Prompt that takes a number as input. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/numeral-prompt.gif" alt="Enquirer Numeral Prompt" width="750"> </p> **Example Usage** ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ name: 'number', message: 'Please enter a number' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Confirm](#confirm-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Password Prompt Prompt that takes user input and masks it in the terminal. Also see the [invisible prompt](#invisible-prompt) <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/password-prompt.gif" alt="Enquirer Password Prompt" width="750"> </p> **Example Usage** ```js const { Password } = require('enquirer'); const prompt = new Password({ name: 'password', message: 'What is your password?' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Input](#input-prompt) * [Invisible](#invisible-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Quiz Prompt Prompt that allows the user to play multiple-choice quiz questions. <p align="center"> <img src="https://user-images.githubusercontent.com/13731210/61567561-891d4780-aa6f-11e9-9b09-3d504abd24ed.gif" alt="Enquirer Quiz Prompt" width="750"> </p> **Example Usage** ```js const { Quiz } = require('enquirer'); const prompt = new Quiz({ name: 'countries', message: 'How many countries are there in the world?', choices: ['165', '175', '185', '195', '205'], correctChoice: 3 }); prompt .run() .then(answer => { if (answer.correct) { console.log('Correct!'); } else { console.log(`Wrong! Correct answer is ${answer.correctAnswer}`); } }) .catch(console.error); ``` **Quiz Options** | Option | Type | Required | Description | | ----------- | ---------- | ---------- | ------------------------------------------------------------------------------------------------------------ | | `choices` | `array` | Yes | The list of possible answers to the quiz question. | | `correctChoice`| `number` | Yes | Index of the correct choice from the `choices` array. | **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Survey Prompt Prompt that allows the user to provide feedback for a list of questions. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/survey-prompt.gif" alt="Enquirer Survey Prompt" width="750"> </p> **Example Usage** ```js const { Survey } = require('enquirer'); const prompt = new Survey({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.' }, { name: 'navigation', message: 'The website is easy to navigate.' }, { name: 'images', message: 'The website usually has good images.' }, { name: 'upload', message: 'The website makes it easy to upload images.' }, { name: 'colors', message: 'The website has a pleasing color palette.' } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [Scale](#scale-prompt) * [Snippet](#snippet-prompt) * [Select](#select-prompt) *** ### Scale Prompt A more compact version of the [Survey prompt](#survey-prompt), the Scale prompt allows the user to quickly provide feedback using a [Likert Scale](https://en.wikipedia.org/wiki/Likert_scale). <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/scale-prompt.gif" alt="Enquirer Scale Prompt" width="750"> </p> **Example Usage** ```js const { Scale } = require('enquirer'); const prompt = new Scale({ name: 'experience', message: 'Please rate your experience', scale: [ { name: '1', message: 'Strongly Disagree' }, { name: '2', message: 'Disagree' }, { name: '3', message: 'Neutral' }, { name: '4', message: 'Agree' }, { name: '5', message: 'Strongly Agree' } ], margin: [0, 0, 2, 1], choices: [ { name: 'interface', message: 'The website has a friendly interface.', initial: 2 }, { name: 'navigation', message: 'The website is easy to navigate.', initial: 2 }, { name: 'images', message: 'The website usually has good images.', initial: 2 }, { name: 'upload', message: 'The website makes it easy to upload images.', initial: 2 }, { name: 'colors', message: 'The website has a pleasing color palette.', initial: 2 } ] }); prompt.run() .then(value => console.log('ANSWERS:', value)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Select Prompt Prompt that allows the user to select from a list of options. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/select-prompt.gif" alt="Enquirer Select Prompt" width="750"> </p> **Example Usage** ```js const { Select } = require('enquirer'); const prompt = new Select({ name: 'color', message: 'Pick a flavor', choices: ['apple', 'grape', 'watermelon', 'cherry', 'orange'] }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [AutoComplete](#autocomplete-prompt) * [MultiSelect](#multiselect-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Sort Prompt Prompt that allows the user to sort items in a list. **Example** In this [example](https://github.com/enquirer/enquirer/raw/master/examples/sort/prompt.js), custom styling is applied to the returned values to make it easier to see what's happening. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/sort-prompt.gif" alt="Enquirer Sort Prompt" width="750"> </p> **Example Usage** ```js const colors = require('ansi-colors'); const { Sort } = require('enquirer'); const prompt = new Sort({ name: 'colors', message: 'Sort the colors in order of preference', hint: 'Top is best, bottom is worst', numbered: true, choices: ['red', 'white', 'green', 'cyan', 'yellow'].map(n => ({ name: n, message: colors[n](n) })) }); prompt.run() .then(function(answer = []) { console.log(answer); console.log('Your preferred order of colors is:'); console.log(answer.map(key => colors[key](key)).join('\n')); }) .catch(console.error); ``` **Related prompts** * [List](#list-prompt) * [Select](#select-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Snippet Prompt Prompt that allows the user to replace placeholders in a snippet of code or text. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/snippet-prompt.gif" alt="Prompts" width="750"> </p> **Example Usage** ```js const semver = require('semver'); const { Snippet } = require('enquirer'); const prompt = new Snippet({ name: 'username', message: 'Fill out the fields in package.json', required: true, fields: [ { name: 'author_name', message: 'Author Name' }, { name: 'version', validate(value, state, item, index) { if (item && item.name === 'version' && !semver.valid(value)) { return prompt.styles.danger('version should be a valid semver value'); } return true; } } ], template: `{ "name": "\${name}", "description": "\${description}", "version": "\${version}", "homepage": "https://github.com/\${username}/\${name}", "author": "\${author_name} (https://github.com/\${username})", "repository": "\${username}/\${name}", "license": "\${license:ISC}" } ` }); prompt.run() .then(answer => console.log('Answer:', answer.result)) .catch(console.error); ``` **Related prompts** * [Survey](#survey-prompt) * [AutoComplete](#autocomplete-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Toggle Prompt Prompt that allows the user to toggle between two values then returns `true` or `false`. <p align="center"> <img src="https://raw.githubusercontent.com/enquirer/enquirer/master/media/toggle-prompt.gif" alt="Enquirer Toggle Prompt" width="750"> </p> **Example Usage** ```js const { Toggle } = require('enquirer'); const prompt = new Toggle({ message: 'Want to answer?', enabled: 'Yep', disabled: 'Nope' }); prompt.run() .then(answer => console.log('Answer:', answer)) .catch(console.error); ``` **Related prompts** * [Confirm](#confirm-prompt) * [Input](#input-prompt) * [Sort](#sort-prompt) **↑ back to:** [Getting Started](#-getting-started) · [Prompts](#-prompts) *** ### Prompt Types There are 5 (soon to be 6!) type classes: * [ArrayPrompt](#arrayprompt) - [Options](#options) - [Properties](#properties) - [Methods](#methods) - [Choices](#choices) - [Defining choices](#defining-choices) - [Choice properties](#choice-properties) - [Related prompts](#related-prompts) * [AuthPrompt](#authprompt) * [BooleanPrompt](#booleanprompt) * DatePrompt (Coming Soon!) * [NumberPrompt](#numberprompt) * [StringPrompt](#stringprompt) Each type is a low-level class that may be used as a starting point for creating higher level prompts. Continue reading to learn how. ### ArrayPrompt The `ArrayPrompt` class is used for creating prompts that display a list of choices in the terminal. For example, Enquirer uses this class as the basis for the [Select](#select) and [Survey](#survey) prompts. #### Options In addition to the [options](#options) available to all prompts, Array prompts also support the following options. | **Option** | **Required?** | **Type** | **Description** | | ----------- | ------------- | --------------- | ----------------------------------------------------------------------------------------------------------------------- | | `autofocus` | `no` | `string\|number` | The index or name of the choice that should have focus when the prompt loads. Only one choice may have focus at a time. | | | `stdin` | `no` | `stream` | The input stream to use for emitting keypress events. Defaults to `process.stdin`. | | `stdout` | `no` | `stream` | The output stream to use for writing the prompt to the terminal. Defaults to `process.stdout`. | | | #### Properties Array prompts have the following instance properties and getters. | **Property name** | **Type** | **Description** | | ----------------- | --------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `choices` | `array` | Array of choices that have been normalized from choices passed on the prompt options. | | `cursor` | `number` | Position of the cursor relative to the _user input (string)_. | | `enabled` | `array` | Returns an array of enabled choices. | | `focused` | `array` | Returns the currently selected choice in the visible list of choices. This is similar to the concept of focus in HTML and CSS. Focused choices are always visible (on-screen). When a list of choices is longer than the list of visible choices, and an off-screen choice is _focused_, the list will scroll to the focused choice and re-render. | | `focused` | Gets the currently selected choice. Equivalent to `prompt.choices[prompt.index]`. | | `index` | `number` | Position of the pointer in the _visible list (array) of choices_. | | `limit` | `number` | The number of choices to display on-screen. | | `selected` | `array` | Either a list of enabled choices (when `options.multiple` is true) or the currently focused choice. | | `visible` | `string` | | #### Methods | **Method** | **Description** | | ------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `pointer()` | Returns the visual symbol to use to identify the choice that currently has focus. The `❯` symbol is often used for this. The pointer is not always visible, as with the `autocomplete` prompt. | | `indicator()` | Returns the visual symbol that indicates whether or not a choice is checked/enabled. | | `focus()` | Sets focus on a choice, if it can be focused. | #### Choices Array prompts support the `choices` option, which is the array of choices users will be able to select from when rendered in the terminal. **Type**: `string|object` **Example** ```js const { prompt } = require('enquirer'); const questions = [{ type: 'select', name: 'color', message: 'Favorite color?', initial: 1, choices: [ { name: 'red', message: 'Red', value: '#ff0000' }, //<= choice object { name: 'green', message: 'Green', value: '#00ff00' }, //<= choice object { name: 'blue', message: 'Blue', value: '#0000ff' } //<= choice object ] }]; let answers = await prompt(questions); console.log('Answer:', answers.color); ``` #### Defining choices Whether defined as a string or object, choices are normalized to the following interface: ```js { name: string; message: string | undefined; value: string | undefined; hint: string | undefined; disabled: boolean | string | undefined; } ``` **Example** ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: ['Apple', 'Orange', 'Raspberry'] }; ``` Normalizes to the following when the prompt is run: ```js const question = { name: 'fruit', message: 'Favorite fruit?', choices: [ { name: 'Apple', message: 'Apple', value: 'Apple' }, { name: 'Orange', message: 'Orange', value: 'Orange' }, { name: 'Raspberry', message: 'Raspberry', value: 'Raspberry' } ] }; ``` #### Choice properties The following properties are supported on `choice` objects. | **Option** | **Type** | **Description** | | ----------- | ----------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `name` | `string` | The unique key to identify a choice | | `message` | `string` | The message to display in the terminal. `name` is used when this is undefined. | | `value` | `string` | Value to associate with the choice. Useful for creating key-value pairs from user choices. `name` is used when this is undefined. | | `choices` | `array` | Array of "child" choices. | | `hint` | `string` | Help message to display next to a choice. | | `role` | `string` | Determines how the choice will be displayed. Currently the only role supported is `separator`. Additional roles may be added in the future (like `heading`, etc). Please create a [feature request] | | `enabled` | `boolean` | Enabled a choice by default. This is only supported when `options.multiple` is true or on prompts that support multiple choices, like [MultiSelect](#-multiselect). | | `disabled` | `boolean\|string` | Disable a choice so that it cannot be selected. This value may either be `true`, `false`, or a message to display. | | `indicator` | `string\|function` | Custom indicator to render for a choice (like a check or radio button). | #### Related prompts * [AutoComplete](#autocomplete-prompt) * [Form](#form-prompt) * [MultiSelect](#multiselect-prompt) * [Select](#select-prompt) * [Survey](#survey-prompt) *** ### AuthPrompt The `AuthPrompt` is used to create prompts to log in user using any authentication method. For example, Enquirer uses this class as the basis for the [BasicAuth Prompt](#basicauth-prompt). You can also find prompt examples in `examples/auth/` folder that utilizes `AuthPrompt` to create OAuth based authentication prompt or a prompt that authenticates using time-based OTP, among others. `AuthPrompt` has a factory function that creates an instance of `AuthPrompt` class and it expects an `authenticate` function, as an argument, which overrides the `authenticate` function of the `AuthPrompt` class. #### Methods | **Method** | **Description** | | ------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `authenticate()` | Contain all the authentication logic. This function should be overridden to implement custom authentication logic. The default `authenticate` function throws an error if no other function is provided. | #### Choices Auth prompt supports the `choices` option, which is the similar to the choices used in [Form Prompt](#form-prompt). **Example** ```js const { AuthPrompt } = require('enquirer'); function authenticate(value, state) { if (value.username === this.options.username && value.password === this.options.password) { return true; } return false; } const CustomAuthPrompt = AuthPrompt.create(authenticate); const prompt = new CustomAuthPrompt({ name: 'password', message: 'Please enter your password', username: 'rajat-sr', password: '1234567', choices: [ { name: 'username', message: 'username' }, { name: 'password', message: 'password' } ] }); prompt .run() .then(answer => console.log('Authenticated?', answer)) .catch(console.error); ``` #### Related prompts * [BasicAuth Prompt](#basicauth-prompt) *** ### BooleanPrompt The `BooleanPrompt` class is used for creating prompts that display and return a boolean value. ```js const { BooleanPrompt } = require('enquirer'); const prompt = new BooleanPrompt({ header: '========================', message: 'Do you love enquirer?', footer: '========================', }); prompt.run() .then(answer => console.log('Selected:', answer)) .catch(console.error); ``` **Returns**: `boolean` *** ### NumberPrompt The `NumberPrompt` class is used for creating prompts that display and return a numerical value. ```js const { NumberPrompt } = require('enquirer'); const prompt = new NumberPrompt({ header: '************************', message: 'Input the Numbers:', footer: '************************', }); prompt.run() .then(answer => console.log('Numbers are:', answer)) .catch(console.error); ``` **Returns**: `string|number` (number, or number formatted as a string) *** ### StringPrompt The `StringPrompt` class is used for creating prompts that display and return a string value. ```js const { StringPrompt } = require('enquirer'); const prompt = new StringPrompt({ header: '************************', message: 'Input the String:', footer: '************************' }); prompt.run() .then(answer => console.log('String is:', answer)) .catch(console.error); ``` **Returns**: `string` <br> ## ❯ Custom prompts With Enquirer 2.0, custom prompts are easier than ever to create and use. **How do I create a custom prompt?** Custom prompts are created by extending either: * Enquirer's `Prompt` class * one of the built-in [prompts](#-prompts), or * low-level [types](#-types). <!-- Example: HaiKarate Custom Prompt --> ```js const { Prompt } = require('enquirer'); class HaiKarate extends Prompt { constructor(options = {}) { super(options); this.value = options.initial || 0; this.cursorHide(); } up() { this.value++; this.render(); } down() { this.value--; this.render(); } render() { this.clear(); // clear previously rendered prompt from the terminal this.write(`${this.state.message}: ${this.value}`); } } // Use the prompt by creating an instance of your custom prompt class. const prompt = new HaiKarate({ message: 'How many sprays do you want?', initial: 10 }); prompt.run() .then(answer => console.log('Sprays:', answer)) .catch(console.error); ``` If you want to be able to specify your prompt by `type` so that it may be used alongside other prompts, you will need to first create an instance of `Enquirer`. ```js const Enquirer = require('enquirer'); const enquirer = new Enquirer(); ``` Then use the `.register()` method to add your custom prompt. ```js enquirer.register('haikarate', HaiKarate); ``` Now you can do the following when defining "questions". ```js let spritzer = require('cologne-drone'); let answers = await enquirer.prompt([ { type: 'haikarate', name: 'cologne', message: 'How many sprays do you need?', initial: 10, async onSubmit(name, value) { await spritzer.activate(value); //<= activate drone return value; } } ]); ``` <br> ## ❯ Key Bindings ### All prompts These key combinations may be used with all prompts. | **command** | **description** | | -------------------------------- | -------------------------------------- | | <kbd>ctrl</kbd> + <kbd>c</kbd> | Cancel the prompt. | | <kbd>ctrl</kbd> + <kbd>g</kbd> | Reset the prompt to its initial state. | <br> ### Move cursor These combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>left</kbd> | Move the cursor back one character. | | <kbd>right</kbd> | Move the cursor forward one character. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> ### Edit Input These key combinations may be used on prompts that support user input (eg. [input prompt](#input-prompt), [password prompt](#password-prompt), and [invisible prompt](#invisible-prompt)). | **command** | **description** | | ------------------------------ | ---------------------------------------- | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move cursor to the start of the line | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move cursor to the end of the line | | <kbd>ctrl</kbd> + <kbd>b</kbd> | Move cursor back one character | | <kbd>ctrl</kbd> + <kbd>f</kbd> | Move cursor forward one character | | <kbd>ctrl</kbd> + <kbd>x</kbd> | Toggle between first and cursor position | <br> | **command (Mac)** | **command (Windows)** | **description** | | ----------------------------------- | -------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------- | | <kbd>delete</kbd> | <kbd>backspace</kbd> | Delete one character to the left. | | <kbd>fn</kbd> + <kbd>delete</kbd> | <kbd>delete</kbd> | Delete one character to the right. | | <kbd>option</kbd> + <kbd>up</kbd> | <kbd>alt</kbd> + <kbd>up</kbd> | Scroll to the previous item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | | <kbd>option</kbd> + <kbd>down</kbd> | <kbd>alt</kbd> + <kbd>down</kbd> | Scroll to the next item in history ([Input prompt](#input-prompt) only, when [history is enabled](examples/input/option-history.js)). | ### Select choices These key combinations may be used on prompts that support _multiple_ choices, such as the [multiselect prompt](#multiselect-prompt), or the [select prompt](#select-prompt) when the `multiple` options is true. | **command** | **description** | | ----------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>space</kbd> | Toggle the currently selected choice when `options.multiple` is true. | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>a</kbd> | Toggle all choices to be enabled or disabled. | | <kbd>i</kbd> | Invert the current selection of choices. | | <kbd>g</kbd> | Toggle the current choice group. | <br> ### Hide/show choices | **command** | **description** | | ------------------------------- | ---------------------------------------------- | | <kbd>fn</kbd> + <kbd>up</kbd> | Decrease the number of visible choices by one. | | <kbd>fn</kbd> + <kbd>down</kbd> | Increase the number of visible choices by one. | <br> ### Move/lock Pointer | **command** | **description** | | ---------------------------------- | -------------------------------------------------------------------------------------------------------------------- | | <kbd>number</kbd> | Move the pointer to the choice at the given index. Also toggles the selected choice when `options.multiple` is true. | | <kbd>up</kbd> | Move the pointer up. | | <kbd>down</kbd> | Move the pointer down. | | <kbd>ctrl</kbd> + <kbd>a</kbd> | Move the pointer to the first _visible_ choice. | | <kbd>ctrl</kbd> + <kbd>e</kbd> | Move the pointer to the last _visible_ choice. | | <kbd>shift</kbd> + <kbd>up</kbd> | Scroll up one choice without changing pointer position (locks the pointer while scrolling). | | <kbd>shift</kbd> + <kbd>down</kbd> | Scroll down one choice without changing pointer position (locks the pointer while scrolling). | <br> | **command (Mac)** | **command (Windows)** | **description** | | -------------------------------- | --------------------- | ---------------------------------------------------------- | | <kbd>fn</kbd> + <kbd>left</kbd> | <kbd>home</kbd> | Move the pointer to the first choice in the choices array. | | <kbd>fn</kbd> + <kbd>right</kbd> | <kbd>end</kbd> | Move the pointer to the last choice in the choices array. | <br> ## ❯ Release History Please see [CHANGELOG.md](CHANGELOG.md). ## ❯ Performance ### System specs MacBook Pro, Intel Core i7, 2.5 GHz, 16 GB. ### Load time Time it takes for the module to load the first time (average of 3 runs): ``` enquirer: 4.013ms inquirer: 286.717ms ``` <br> ## ❯ About <details> <summary><strong>Contributing</strong></summary> Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Todo We're currently working on documentation for the following items. Please star and watch the repository for updates! * [ ] Customizing symbols * [ ] Customizing styles (palette) * [ ] Customizing rendered input * [ ] Customizing returned values * [ ] Customizing key bindings * [ ] Question validation * [ ] Choice validation * [ ] Skipping questions * [ ] Async choices * [ ] Async timers: loaders, spinners and other animations * [ ] Links to examples </details> <details> <summary><strong>Running Tests</strong></summary> Running and reviewing unit tests is a great way to get familiarized with a library and its API. You can install dependencies and run tests with the following command: ```sh $ npm install && npm test ``` ```sh $ yarn && yarn test ``` </details> <details> <summary><strong>Building docs</strong></summary> _(This project's readme.md is generated by [verb](https://github.com/verbose/verb-generate-readme), please don't edit the readme directly. Any changes to the readme must be made in the [.verb.md](.verb.md) readme template.)_ To generate the readme, run the following command: ```sh $ npm install -g verbose/verb#dev verb-generate-readme && verb ``` </details> #### Contributors | **Commits** | **Contributor** | | --- | --- | | 283 | [jonschlinkert](https://github.com/jonschlinkert) | | 82 | [doowb](https://github.com/doowb) | | 32 | [rajat-sr](https://github.com/rajat-sr) | | 20 | [318097](https://github.com/318097) | | 15 | [g-plane](https://github.com/g-plane) | | 12 | [pixelass](https://github.com/pixelass) | | 5 | [adityavyas611](https://github.com/adityavyas611) | | 5 | [satotake](https://github.com/satotake) | | 3 | [tunnckoCore](https://github.com/tunnckoCore) | | 3 | [Ovyerus](https://github.com/Ovyerus) | | 3 | [sw-yx](https://github.com/sw-yx) | | 2 | [DanielRuf](https://github.com/DanielRuf) | | 2 | [GabeL7r](https://github.com/GabeL7r) | | 1 | [AlCalzone](https://github.com/AlCalzone) | | 1 | [hipstersmoothie](https://github.com/hipstersmoothie) | | 1 | [danieldelcore](https://github.com/danieldelcore) | | 1 | [ImgBotApp](https://github.com/ImgBotApp) | | 1 | [jsonkao](https://github.com/jsonkao) | | 1 | [knpwrs](https://github.com/knpwrs) | | 1 | [yeskunall](https://github.com/yeskunall) | | 1 | [mischah](https://github.com/mischah) | | 1 | [renarsvilnis](https://github.com/renarsvilnis) | | 1 | [sbugert](https://github.com/sbugert) | | 1 | [stephencweiss](https://github.com/stephencweiss) | | 1 | [skellock](https://github.com/skellock) | | 1 | [whxaxes](https://github.com/whxaxes) | #### Author **Jon Schlinkert** * [GitHub Profile](https://github.com/jonschlinkert) * [Twitter Profile](https://twitter.com/jonschlinkert) * [LinkedIn Profile](https://linkedin.com/in/jonschlinkert) #### Credit Thanks to [derhuerst](https://github.com/derhuerst), creator of prompt libraries such as [prompt-skeleton](https://github.com/derhuerst/prompt-skeleton), which influenced some of the concepts we used in our prompts. #### License Copyright © 2018-present, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT License](LICENSE). argparse ======== [![Build Status](https://secure.travis-ci.org/nodeca/argparse.svg?branch=master)](http://travis-ci.org/nodeca/argparse) [![NPM version](https://img.shields.io/npm/v/argparse.svg)](https://www.npmjs.org/package/argparse) CLI arguments parser for node.js. Javascript port of python's [argparse](http://docs.python.org/dev/library/argparse.html) module (original version 3.2). That's a full port, except some very rare options, recorded in issue tracker. **NB. Difference with original.** - Method names changed to camelCase. See [generated docs](http://nodeca.github.com/argparse/). - Use `defaultValue` instead of `default`. - Use `argparse.Const.REMAINDER` instead of `argparse.REMAINDER`, and similarly for constant values `OPTIONAL`, `ZERO_OR_MORE`, and `ONE_OR_MORE` (aliases for `nargs` values `'?'`, `'*'`, `'+'`, respectively), and `SUPPRESS`. Example ======= test.js file: ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse example' }); parser.addArgument( [ '-f', '--foo' ], { help: 'foo bar' } ); parser.addArgument( [ '-b', '--bar' ], { help: 'bar foo' } ); parser.addArgument( '--baz', { help: 'baz bar' } ); var args = parser.parseArgs(); console.dir(args); ``` Display help: ``` $ ./test.js -h usage: example.js [-h] [-v] [-f FOO] [-b BAR] [--baz BAZ] Argparse example Optional arguments: -h, --help Show this help message and exit. -v, --version Show program's version number and exit. -f FOO, --foo FOO foo bar -b BAR, --bar BAR bar foo --baz BAZ baz bar ``` Parse arguments: ``` $ ./test.js -f=3 --bar=4 --baz 5 { foo: '3', bar: '4', baz: '5' } ``` More [examples](https://github.com/nodeca/argparse/tree/master/examples). ArgumentParser objects ====================== ``` new ArgumentParser({parameters hash}); ``` Creates a new ArgumentParser object. **Supported params:** - ```description``` - Text to display before the argument help. - ```epilog``` - Text to display after the argument help. - ```addHelp``` - Add a -h/–help option to the parser. (default: true) - ```argumentDefault``` - Set the global default value for arguments. (default: null) - ```parents``` - A list of ArgumentParser objects whose arguments should also be included. - ```prefixChars``` - The set of characters that prefix optional arguments. (default: ‘-‘) - ```formatterClass``` - A class for customizing the help output. - ```prog``` - The name of the program (default: `path.basename(process.argv[1])`) - ```usage``` - The string describing the program usage (default: generated) - ```conflictHandler``` - Usually unnecessary, defines strategy for resolving conflicting optionals. **Not supported yet** - ```fromfilePrefixChars``` - The set of characters that prefix files from which additional arguments should be read. Details in [original ArgumentParser guide](http://docs.python.org/dev/library/argparse.html#argumentparser-objects) addArgument() method ==================== ``` ArgumentParser.addArgument(name or flag or [name] or [flags...], {options}) ``` Defines how a single command-line argument should be parsed. - ```name or flag or [name] or [flags...]``` - Either a positional name (e.g., `'foo'`), a single option (e.g., `'-f'` or `'--foo'`), an array of a single positional name (e.g., `['foo']`), or an array of options (e.g., `['-f', '--foo']`). Options: - ```action``` - The basic type of action to be taken when this argument is encountered at the command line. - ```nargs```- The number of command-line arguments that should be consumed. - ```constant``` - A constant value required by some action and nargs selections. - ```defaultValue``` - The value produced if the argument is absent from the command line. - ```type``` - The type to which the command-line argument should be converted. - ```choices``` - A container of the allowable values for the argument. - ```required``` - Whether or not the command-line option may be omitted (optionals only). - ```help``` - A brief description of what the argument does. - ```metavar``` - A name for the argument in usage messages. - ```dest``` - The name of the attribute to be added to the object returned by parseArgs(). Details in [original add_argument guide](http://docs.python.org/dev/library/argparse.html#the-add-argument-method) Action (some details) ================ ArgumentParser objects associate command-line arguments with actions. These actions can do just about anything with the command-line arguments associated with them, though most actions simply add an attribute to the object returned by parseArgs(). The action keyword argument specifies how the command-line arguments should be handled. The supported actions are: - ```store``` - Just stores the argument’s value. This is the default action. - ```storeConst``` - Stores value, specified by the const keyword argument. (Note that the const keyword argument defaults to the rather unhelpful None.) The 'storeConst' action is most commonly used with optional arguments, that specify some sort of flag. - ```storeTrue``` and ```storeFalse``` - Stores values True and False respectively. These are special cases of 'storeConst'. - ```append``` - Stores a list, and appends each argument value to the list. This is useful to allow an option to be specified multiple times. - ```appendConst``` - Stores a list, and appends value, specified by the const keyword argument to the list. (Note, that the const keyword argument defaults is None.) The 'appendConst' action is typically used when multiple arguments need to store constants to the same list. - ```count``` - Counts the number of times a keyword argument occurs. For example, used for increasing verbosity levels. - ```help``` - Prints a complete help message for all the options in the current parser and then exits. By default a help action is automatically added to the parser. See ArgumentParser for details of how the output is created. - ```version``` - Prints version information and exit. Expects a `version=` keyword argument in the addArgument() call. Details in [original action guide](http://docs.python.org/dev/library/argparse.html#action) Sub-commands ============ ArgumentParser.addSubparsers() Many programs split their functionality into a number of sub-commands, for example, the svn program can invoke sub-commands like `svn checkout`, `svn update`, and `svn commit`. Splitting up functionality this way can be a particularly good idea when a program performs several different functions which require different kinds of command-line arguments. `ArgumentParser` supports creation of such sub-commands with `addSubparsers()` method. The `addSubparsers()` method is normally called with no arguments and returns an special action object. This object has a single method `addParser()`, which takes a command name and any `ArgumentParser` constructor arguments, and returns an `ArgumentParser` object that can be modified as usual. Example: sub_commands.js ```javascript #!/usr/bin/env node 'use strict'; var ArgumentParser = require('../lib/argparse').ArgumentParser; var parser = new ArgumentParser({ version: '0.0.1', addHelp:true, description: 'Argparse examples: sub-commands', }); var subparsers = parser.addSubparsers({ title:'subcommands', dest:"subcommand_name" }); var bar = subparsers.addParser('c1', {addHelp:true}); bar.addArgument( [ '-f', '--foo' ], { action: 'store', help: 'foo3 bar3' } ); var bar = subparsers.addParser( 'c2', {aliases:['co'], addHelp:true} ); bar.addArgument( [ '-b', '--bar' ], { action: 'store', type: 'int', help: 'foo3 bar3' } ); var args = parser.parseArgs(); console.dir(args); ``` Details in [original sub-commands guide](http://docs.python.org/dev/library/argparse.html#sub-commands) Contributors ============ - [Eugene Shkuropat](https://github.com/shkuropat) - [Paul Jacobson](https://github.com/hpaulj) [others](https://github.com/nodeca/argparse/graphs/contributors) License ======= Copyright (c) 2012 [Vitaly Puzrin](https://github.com/puzrin). Released under the MIT license. See [LICENSE](https://github.com/nodeca/argparse/blob/master/LICENSE) for details. # is-extglob [![NPM version](https://img.shields.io/npm/v/is-extglob.svg?style=flat)](https://www.npmjs.com/package/is-extglob) [![NPM downloads](https://img.shields.io/npm/dm/is-extglob.svg?style=flat)](https://npmjs.org/package/is-extglob) [![Build Status](https://img.shields.io/travis/jonschlinkert/is-extglob.svg?style=flat)](https://travis-ci.org/jonschlinkert/is-extglob) > Returns true if a string has an extglob. ## Install Install with [npm](https://www.npmjs.com/): ```sh $ npm install --save is-extglob ``` ## Usage ```js var isExtglob = require('is-extglob'); ``` **True** ```js isExtglob('?(abc)'); isExtglob('@(abc)'); isExtglob('!(abc)'); isExtglob('*(abc)'); isExtglob('+(abc)'); ``` **False** Escaped extglobs: ```js isExtglob('\\?(abc)'); isExtglob('\\@(abc)'); isExtglob('\\!(abc)'); isExtglob('\\*(abc)'); isExtglob('\\+(abc)'); ``` Everything else... ```js isExtglob('foo.js'); isExtglob('!foo.js'); isExtglob('*.js'); isExtglob('**/abc.js'); isExtglob('abc/*.js'); isExtglob('abc/(aaa|bbb).js'); isExtglob('abc/[a-z].js'); isExtglob('abc/{a,b}.js'); isExtglob('abc/?.js'); isExtglob('abc.js'); isExtglob('abc/def/ghi.js'); ``` ## History **v2.0** Adds support for escaping. Escaped exglobs no longer return true. ## About ### Related projects * [has-glob](https://www.npmjs.com/package/has-glob): Returns `true` if an array has a glob pattern. | [homepage](https://github.com/jonschlinkert/has-glob "Returns `true` if an array has a glob pattern.") * [is-glob](https://www.npmjs.com/package/is-glob): Returns `true` if the given string looks like a glob pattern or an extglob pattern… [more](https://github.com/jonschlinkert/is-glob) | [homepage](https://github.com/jonschlinkert/is-glob "Returns `true` if the given string looks like a glob pattern or an extglob pattern. This makes it easy to create code that only uses external modules like node-glob when necessary, resulting in much faster code execution and initialization time, and a bet") * [micromatch](https://www.npmjs.com/package/micromatch): Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch. | [homepage](https://github.com/jonschlinkert/micromatch "Glob matching for javascript/node.js. A drop-in replacement and faster alternative to minimatch and multimatch.") ### Contributing Pull requests and stars are always welcome. For bugs and feature requests, [please create an issue](../../issues/new). ### Building docs _(This document was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme) (a [verb](https://github.com/verbose/verb) generator), please don't edit the readme directly. Any changes to the readme must be made in [.verb.md](.verb.md).)_ To generate the readme and API documentation with [verb](https://github.com/verbose/verb): ```sh $ npm install -g verb verb-generate-readme && verb ``` ### Running tests Install dev dependencies: ```sh $ npm install -d && npm test ``` ### Author **Jon Schlinkert** * [github/jonschlinkert](https://github.com/jonschlinkert) * [twitter/jonschlinkert](http://twitter.com/jonschlinkert) ### License Copyright © 2016, [Jon Schlinkert](https://github.com/jonschlinkert). Released under the [MIT license](https://github.com/jonschlinkert/is-extglob/blob/master/LICENSE). *** _This file was generated by [verb-generate-readme](https://github.com/verbose/verb-generate-readme), v0.1.31, on October 12, 2016._ # set-blocking [![Build Status](https://travis-ci.org/yargs/set-blocking.svg)](https://travis-ci.org/yargs/set-blocking) [![NPM version](https://img.shields.io/npm/v/set-blocking.svg)](https://www.npmjs.com/package/set-blocking) [![Coverage Status](https://coveralls.io/repos/yargs/set-blocking/badge.svg?branch=)](https://coveralls.io/r/yargs/set-blocking?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) set blocking `stdio` and `stderr` ensuring that terminal output does not truncate. ```js const setBlocking = require('set-blocking') setBlocking(true) console.log(someLargeStringToOutput) ``` ## Historical Context/Word of Warning This was created as a shim to address the bug discussed in [node #6456](https://github.com/nodejs/node/issues/6456). This bug crops up on newer versions of Node.js (`0.12+`), truncating terminal output. You should be mindful of the side-effects caused by using `set-blocking`: * if your module sets blocking to `true`, it will effect other modules consuming your library. In [yargs](https://github.com/yargs/yargs/blob/master/yargs.js#L653) we only call `setBlocking(true)` once we already know we are about to call `process.exit(code)`. * this patch will not apply to subprocesses spawned with `isTTY = true`, this is the [default `spawn()` behavior](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options). ## License ISC These files are compiled dot templates from dot folder. Do NOT edit them directly, edit the templates and run `npm run build` from main ajv folder. ### Esrecurse [![Build Status](https://travis-ci.org/estools/esrecurse.svg?branch=master)](https://travis-ci.org/estools/esrecurse) Esrecurse ([esrecurse](https://github.com/estools/esrecurse)) is [ECMAScript](https://www.ecma-international.org/publications/standards/Ecma-262.htm) recursive traversing functionality. ### Example Usage The following code will output all variables declared at the root of a file. ```javascript esrecurse.visit(ast, { XXXStatement: function (node) { this.visit(node.left); // do something... this.visit(node.right); } }); ``` We can use `Visitor` instance. ```javascript var visitor = new esrecurse.Visitor({ XXXStatement: function (node) { this.visit(node.left); // do something... this.visit(node.right); } }); visitor.visit(ast); ``` We can inherit `Visitor` instance easily. ```javascript class Derived extends esrecurse.Visitor { constructor() { super(null); } XXXStatement(node) { } } ``` ```javascript function DerivedVisitor() { esrecurse.Visitor.call(/* this for constructor */ this /* visitor object automatically becomes this. */); } util.inherits(DerivedVisitor, esrecurse.Visitor); DerivedVisitor.prototype.XXXStatement = function (node) { this.visit(node.left); // do something... this.visit(node.right); }; ``` And you can invoke default visiting operation inside custom visit operation. ```javascript function DerivedVisitor() { esrecurse.Visitor.call(/* this for constructor */ this /* visitor object automatically becomes this. */); } util.inherits(DerivedVisitor, esrecurse.Visitor); DerivedVisitor.prototype.XXXStatement = function (node) { // do something... this.visitChildren(node); }; ``` The `childVisitorKeys` option does customize the behaviour of `this.visitChildren(node)`. We can use user-defined node types. ```javascript // This tree contains a user-defined `TestExpression` node. var tree = { type: 'TestExpression', // This 'argument' is the property containing the other **node**. argument: { type: 'Literal', value: 20 }, // This 'extended' is the property not containing the other **node**. extended: true }; esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { // Extending the existing traversing rules. childVisitorKeys: { // TargetNodeName: [ 'keys', 'containing', 'the', 'other', '**node**' ] TestExpression: ['argument'] } } ); ``` We can use the `fallback` option as well. If the `fallback` option is `"iteration"`, `esrecurse` would visit all enumerable properties of unknown nodes. Please note circular references cause the stack overflow. AST might have circular references in additional properties for some purpose (e.g. `node.parent`). ```javascript esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { fallback: 'iteration' } ); ``` If the `fallback` option is a function, `esrecurse` calls this function to determine the enumerable properties of unknown nodes. Please note circular references cause the stack overflow. AST might have circular references in additional properties for some purpose (e.g. `node.parent`). ```javascript esrecurse.visit( ast, { Literal: function (node) { // do something... } }, { fallback: function (node) { return Object.keys(node).filter(function(key) { return key !== 'argument' }); } } ); ``` ### License Copyright (C) 2014 [Yusuke Suzuki](https://github.com/Constellation) (twitter: [@Constellation](https://twitter.com/Constellation)) and other contributors. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. functional-red-black-tree ========================= A [fully persistent](http://en.wikipedia.org/wiki/Persistent_data_structure) [red-black tree](http://en.wikipedia.org/wiki/Red%E2%80%93black_tree) written 100% in JavaScript. Works both in node.js and in the browser via [browserify](http://browserify.org/). Functional (or fully presistent) data structures allow for non-destructive updates. So if you insert an element into the tree, it returns a new tree with the inserted element rather than destructively updating the existing tree in place. Doing this requires using extra memory, and if one were naive it could cost as much as reallocating the entire tree. Instead, this data structure saves some memory by recycling references to previously allocated subtrees. This requires using only O(log(n)) additional memory per update instead of a full O(n) copy. Some advantages of this is that it is possible to apply insertions and removals to the tree while still iterating over previous versions of the tree. Functional and persistent data structures can also be useful in many geometric algorithms like point location within triangulations or ray queries, and can be used to analyze the history of executing various algorithms. This added power though comes at a cost, since it is generally a bit slower to use a functional data structure than an imperative version. However, if your application needs this behavior then you may consider using this module. # Install npm install functional-red-black-tree # Example Here is an example of some basic usage: ```javascript //Load the library var createTree = require("functional-red-black-tree") //Create a tree var t1 = createTree() //Insert some items into the tree var t2 = t1.insert(1, "foo") var t3 = t2.insert(2, "bar") //Remove something var t4 = t3.remove(1) ``` # API ```javascript var createTree = require("functional-red-black-tree") ``` ## Overview - [Tree methods](#tree-methods) - [`var tree = createTree([compare])`](#var-tree-=-createtreecompare) - [`tree.keys`](#treekeys) - [`tree.values`](#treevalues) - [`tree.length`](#treelength) - [`tree.get(key)`](#treegetkey) - [`tree.insert(key, value)`](#treeinsertkey-value) - [`tree.remove(key)`](#treeremovekey) - [`tree.find(key)`](#treefindkey) - [`tree.ge(key)`](#treegekey) - [`tree.gt(key)`](#treegtkey) - [`tree.lt(key)`](#treeltkey) - [`tree.le(key)`](#treelekey) - [`tree.at(position)`](#treeatposition) - [`tree.begin`](#treebegin) - [`tree.end`](#treeend) - [`tree.forEach(visitor(key,value)[, lo[, hi]])`](#treeforEachvisitorkeyvalue-lo-hi) - [`tree.root`](#treeroot) - [Node properties](#node-properties) - [`node.key`](#nodekey) - [`node.value`](#nodevalue) - [`node.left`](#nodeleft) - [`node.right`](#noderight) - [Iterator methods](#iterator-methods) - [`iter.key`](#iterkey) - [`iter.value`](#itervalue) - [`iter.node`](#iternode) - [`iter.tree`](#itertree) - [`iter.index`](#iterindex) - [`iter.valid`](#itervalid) - [`iter.clone()`](#iterclone) - [`iter.remove()`](#iterremove) - [`iter.update(value)`](#iterupdatevalue) - [`iter.next()`](#iternext) - [`iter.prev()`](#iterprev) - [`iter.hasNext`](#iterhasnext) - [`iter.hasPrev`](#iterhasprev) ## Tree methods ### `var tree = createTree([compare])` Creates an empty functional tree * `compare` is an optional comparison function, same semantics as array.sort() **Returns** An empty tree ordered by `compare` ### `tree.keys` A sorted array of all the keys in the tree ### `tree.values` An array array of all the values in the tree ### `tree.length` The number of items in the tree ### `tree.get(key)` Retrieves the value associated to the given key * `key` is the key of the item to look up **Returns** The value of the first node associated to `key` ### `tree.insert(key, value)` Creates a new tree with the new pair inserted. * `key` is the key of the item to insert * `value` is the value of the item to insert **Returns** A new tree with `key` and `value` inserted ### `tree.remove(key)` Removes the first item with `key` in the tree * `key` is the key of the item to remove **Returns** A new tree with the given item removed if it exists ### `tree.find(key)` Returns an iterator pointing to the first item in the tree with `key`, otherwise `null`. ### `tree.ge(key)` Find the first item in the tree whose key is `>= key` * `key` is the key to search for **Returns** An iterator at the given element. ### `tree.gt(key)` Finds the first item in the tree whose key is `> key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.lt(key)` Finds the last item in the tree whose key is `< key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.le(key)` Finds the last item in the tree whose key is `<= key` * `key` is the key to search for **Returns** An iterator at the given element ### `tree.at(position)` Finds an iterator starting at the given element * `position` is the index at which the iterator gets created **Returns** An iterator starting at position ### `tree.begin` An iterator pointing to the first element in the tree ### `tree.end` An iterator pointing to the last element in the tree ### `tree.forEach(visitor(key,value)[, lo[, hi]])` Walks a visitor function over the nodes of the tree in order. * `visitor(key,value)` is a callback that gets executed on each node. If a truthy value is returned from the visitor, then iteration is stopped. * `lo` is an optional start of the range to visit (inclusive) * `hi` is an optional end of the range to visit (non-inclusive) **Returns** The last value returned by the callback ### `tree.root` Returns the root node of the tree ## Node properties Each node of the tree has the following properties: ### `node.key` The key associated to the node ### `node.value` The value associated to the node ### `node.left` The left subtree of the node ### `node.right` The right subtree of the node ## Iterator methods ### `iter.key` The key of the item referenced by the iterator ### `iter.value` The value of the item referenced by the iterator ### `iter.node` The value of the node at the iterator's current position. `null` is iterator is node valid. ### `iter.tree` The tree associated to the iterator ### `iter.index` Returns the position of this iterator in the sequence. ### `iter.valid` Checks if the iterator is valid ### `iter.clone()` Makes a copy of the iterator ### `iter.remove()` Removes the item at the position of the iterator **Returns** A new binary search tree with `iter`'s item removed ### `iter.update(value)` Updates the value of the node in the tree at this iterator **Returns** A new binary search tree with the corresponding node updated ### `iter.next()` Advances the iterator to the next position ### `iter.prev()` Moves the iterator backward one element ### `iter.hasNext` If true, then the iterator is not at the end of the sequence ### `iter.hasPrev` If true, then the iterator is not at the beginning of the sequence # Credits (c) 2013 Mikola Lysenko. MIT License <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` # eslint-visitor-keys [![npm version](https://img.shields.io/npm/v/eslint-visitor-keys.svg)](https://www.npmjs.com/package/eslint-visitor-keys) [![Downloads/month](https://img.shields.io/npm/dm/eslint-visitor-keys.svg)](http://www.npmtrends.com/eslint-visitor-keys) [![Build Status](https://travis-ci.org/eslint/eslint-visitor-keys.svg?branch=master)](https://travis-ci.org/eslint/eslint-visitor-keys) [![Dependency Status](https://david-dm.org/eslint/eslint-visitor-keys.svg)](https://david-dm.org/eslint/eslint-visitor-keys) Constants and utilities about visitor keys to traverse AST. ## 💿 Installation Use [npm] to install. ```bash $ npm install eslint-visitor-keys ``` ### Requirements - [Node.js] 4.0.0 or later. ## 📖 Usage ```js const evk = require("eslint-visitor-keys") ``` ### evk.KEYS > type: `{ [type: string]: string[] | undefined }` Visitor keys. This keys are frozen. This is an object. Keys are the type of [ESTree] nodes. Their values are an array of property names which have child nodes. For example: ``` console.log(evk.KEYS.AssignmentExpression) // → ["left", "right"] ``` ### evk.getKeys(node) > type: `(node: object) => string[]` Get the visitor keys of a given AST node. This is similar to `Object.keys(node)` of ES Standard, but some keys are excluded: `parent`, `leadingComments`, `trailingComments`, and names which start with `_`. This will be used to traverse unknown nodes. For example: ``` const node = { type: "AssignmentExpression", left: { type: "Identifier", name: "foo" }, right: { type: "Literal", value: 0 } } console.log(evk.getKeys(node)) // → ["type", "left", "right"] ``` ### evk.unionWith(additionalKeys) > type: `(additionalKeys: object) => { [type: string]: string[] | undefined }` Make the union set with `evk.KEYS` and the given keys. - The order of keys is, `additionalKeys` is at first, then `evk.KEYS` is concatenated after that. - It removes duplicated keys as keeping the first one. For example: ``` console.log(evk.unionWith({ MethodDefinition: ["decorators"] })) // → { ..., MethodDefinition: ["decorators", "key", "value"], ... } ``` ## 📰 Change log See [GitHub releases](https://github.com/eslint/eslint-visitor-keys/releases). ## 🍻 Contributing Welcome. See [ESLint contribution guidelines](https://eslint.org/docs/developer-guide/contributing/). ### Development commands - `npm test` runs tests and measures code coverage. - `npm run lint` checks source codes with ESLint. - `npm run coverage` opens the code coverage report of the previous test with your default browser. - `npm run release` publishes this package to [npm] registory. [npm]: https://www.npmjs.com/ [Node.js]: https://nodejs.org/en/ [ESTree]: https://github.com/estree/estree # cross-spawn [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Build status][appveyor-image]][appveyor-url] [![Coverage Status][codecov-image]][codecov-url] [![Dependency status][david-dm-image]][david-dm-url] [![Dev Dependency status][david-dm-dev-image]][david-dm-dev-url] [npm-url]:https://npmjs.org/package/cross-spawn [downloads-image]:https://img.shields.io/npm/dm/cross-spawn.svg [npm-image]:https://img.shields.io/npm/v/cross-spawn.svg [travis-url]:https://travis-ci.org/moxystudio/node-cross-spawn [travis-image]:https://img.shields.io/travis/moxystudio/node-cross-spawn/master.svg [appveyor-url]:https://ci.appveyor.com/project/satazor/node-cross-spawn [appveyor-image]:https://img.shields.io/appveyor/ci/satazor/node-cross-spawn/master.svg [codecov-url]:https://codecov.io/gh/moxystudio/node-cross-spawn [codecov-image]:https://img.shields.io/codecov/c/github/moxystudio/node-cross-spawn/master.svg [david-dm-url]:https://david-dm.org/moxystudio/node-cross-spawn [david-dm-image]:https://img.shields.io/david/moxystudio/node-cross-spawn.svg [david-dm-dev-url]:https://david-dm.org/moxystudio/node-cross-spawn?type=dev [david-dm-dev-image]:https://img.shields.io/david/dev/moxystudio/node-cross-spawn.svg A cross platform solution to node's spawn and spawnSync. ## Installation Node.js version 8 and up: `$ npm install cross-spawn` Node.js version 7 and under: `$ npm install cross-spawn@6` ## Why Node has issues when using spawn on Windows: - It ignores [PATHEXT](https://github.com/joyent/node/issues/2318) - It does not support [shebangs](https://en.wikipedia.org/wiki/Shebang_(Unix)) - Has problems running commands with [spaces](https://github.com/nodejs/node/issues/7367) - Has problems running commands with posix relative paths (e.g.: `./my-folder/my-executable`) - Has an [issue](https://github.com/moxystudio/node-cross-spawn/issues/82) with command shims (files in `node_modules/.bin/`), where arguments with quotes and parenthesis would result in [invalid syntax error](https://github.com/moxystudio/node-cross-spawn/blob/e77b8f22a416db46b6196767bcd35601d7e11d54/test/index.test.js#L149) - No `options.shell` support on node `<v4.8` All these issues are handled correctly by `cross-spawn`. There are some known modules, such as [win-spawn](https://github.com/ForbesLindesay/win-spawn), that try to solve this but they are either broken or provide faulty escaping of shell arguments. ## Usage Exactly the same way as node's [`spawn`](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options) or [`spawnSync`](https://nodejs.org/api/child_process.html#child_process_child_process_spawnsync_command_args_options), so it's a drop in replacement. ```js const spawn = require('cross-spawn'); // Spawn NPM asynchronously const child = spawn('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); // Spawn NPM synchronously const result = spawn.sync('npm', ['list', '-g', '-depth', '0'], { stdio: 'inherit' }); ``` ## Caveats ### Using `options.shell` as an alternative to `cross-spawn` Starting from node `v4.8`, `spawn` has a `shell` option that allows you run commands from within a shell. This new option solves the [PATHEXT](https://github.com/joyent/node/issues/2318) issue but: - It's not supported in node `<v4.8` - You must manually escape the command and arguments which is very error prone, specially when passing user input - There are a lot of other unresolved issues from the [Why](#why) section that you must take into account If you are using the `shell` option to spawn a command in a cross platform way, consider using `cross-spawn` instead. You have been warned. ### `options.shell` support While `cross-spawn` adds support for `options.shell` in node `<v4.8`, all of its enhancements are disabled. This mimics the Node.js behavior. More specifically, the command and its arguments will not be automatically escaped nor shebang support will be offered. This is by design because if you are using `options.shell` you are probably targeting a specific platform anyway and you don't want things to get into your way. ### Shebangs support While `cross-spawn` handles shebangs on Windows, its support is limited. More specifically, it just supports `#!/usr/bin/env <program>` where `<program>` must not contain any arguments. If you would like to have the shebang support improved, feel free to contribute via a pull-request. Remember to always test your code on Windows! ## Tests `$ npm test` `$ npm test -- --watch` during development ## License Released under the [MIT License](https://www.opensource.org/licenses/mit-license.php). # fast-levenshtein - Levenshtein algorithm in Javascript [![Build Status](https://secure.travis-ci.org/hiddentao/fast-levenshtein.png)](http://travis-ci.org/hiddentao/fast-levenshtein) [![NPM module](https://badge.fury.io/js/fast-levenshtein.png)](https://badge.fury.io/js/fast-levenshtein) [![NPM downloads](https://img.shields.io/npm/dm/fast-levenshtein.svg?maxAge=2592000)](https://www.npmjs.com/package/fast-levenshtein) [![Follow on Twitter](https://img.shields.io/twitter/url/http/shields.io.svg?style=social&label=Follow&maxAge=2592000)](https://twitter.com/hiddentao) An efficient Javascript implementation of the [Levenshtein algorithm](http://en.wikipedia.org/wiki/Levenshtein_distance) with locale-specific collator support. ## Features * Works in node.js and in the browser. * Better performance than other implementations by not needing to store the whole matrix ([more info](http://www.codeproject.com/Articles/13525/Fast-memory-efficient-Levenshtein-algorithm)). * Locale-sensitive string comparisions if needed. * Comprehensive test suite and performance benchmark. * Small: <1 KB minified and gzipped ## Installation ### node.js Install using [npm](http://npmjs.org/): ```bash $ npm install fast-levenshtein ``` ### Browser Using bower: ```bash $ bower install fast-levenshtein ``` If you are not using any module loader system then the API will then be accessible via the `window.Levenshtein` object. ## Examples **Default usage** ```javascript var levenshtein = require('fast-levenshtein'); var distance = levenshtein.get('back', 'book'); // 2 var distance = levenshtein.get('我愛你', '我叫你'); // 1 ``` **Locale-sensitive string comparisons** It supports using [Intl.Collator](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Collator) for locale-sensitive string comparisons: ```javascript var levenshtein = require('fast-levenshtein'); levenshtein.get('mikailovitch', 'Mikhaïlovitch', { useCollator: true}); // 1 ``` ## Building and Testing To build the code and run the tests: ```bash $ npm install -g grunt-cli $ npm install $ npm run build ``` ## Performance _Thanks to [Titus Wormer](https://github.com/wooorm) for [encouraging me](https://github.com/hiddentao/fast-levenshtein/issues/1) to do this._ Benchmarked against other node.js levenshtein distance modules (on Macbook Air 2012, Core i7, 8GB RAM): ```bash Running suite Implementation comparison [benchmark/speed.js]... >> levenshtein-edit-distance x 234 ops/sec ±3.02% (73 runs sampled) >> levenshtein-component x 422 ops/sec ±4.38% (83 runs sampled) >> levenshtein-deltas x 283 ops/sec ±3.83% (78 runs sampled) >> natural x 255 ops/sec ±0.76% (88 runs sampled) >> levenshtein x 180 ops/sec ±3.55% (86 runs sampled) >> fast-levenshtein x 1,792 ops/sec ±2.72% (95 runs sampled) Benchmark done. Fastest test is fast-levenshtein at 4.2x faster than levenshtein-component ``` You can run this benchmark yourself by doing: ```bash $ npm install $ npm run build $ npm run benchmark ``` ## Contributing If you wish to submit a pull request please update and/or create new tests for any changes you make and ensure the grunt build passes. See [CONTRIBUTING.md](https://github.com/hiddentao/fast-levenshtein/blob/master/CONTRIBUTING.md) for details. ## License MIT - see [LICENSE.md](https://github.com/hiddentao/fast-levenshtein/blob/master/LICENSE.md) # eslint-utils [![npm version](https://img.shields.io/npm/v/eslint-utils.svg)](https://www.npmjs.com/package/eslint-utils) [![Downloads/month](https://img.shields.io/npm/dm/eslint-utils.svg)](http://www.npmtrends.com/eslint-utils) [![Build Status](https://github.com/mysticatea/eslint-utils/workflows/CI/badge.svg)](https://github.com/mysticatea/eslint-utils/actions) [![Coverage Status](https://codecov.io/gh/mysticatea/eslint-utils/branch/master/graph/badge.svg)](https://codecov.io/gh/mysticatea/eslint-utils) [![Dependency Status](https://david-dm.org/mysticatea/eslint-utils.svg)](https://david-dm.org/mysticatea/eslint-utils) ## 🏁 Goal This package provides utility functions and classes for make ESLint custom rules. For examples: - [getStaticValue](https://eslint-utils.mysticatea.dev/api/ast-utils.html#getstaticvalue) evaluates static value on AST. - [ReferenceTracker](https://eslint-utils.mysticatea.dev/api/scope-utils.html#referencetracker-class) checks the members of modules/globals as handling assignments and destructuring. ## 📖 Usage See [documentation](https://eslint-utils.mysticatea.dev/). ## 📰 Changelog See [releases](https://github.com/mysticatea/eslint-utils/releases). ## ❤️ Contributing Welcome contributing! Please use GitHub's Issues/PRs. ### Development Tools - `npm test` runs tests and measures coverage. - `npm run clean` removes the coverage result of `npm test` command. - `npm run coverage` shows the coverage result of the last `npm test` command. - `npm run lint` runs ESLint. - `npm run watch` runs tests on each file change. # sprintf.js **sprintf.js** is a complete open source JavaScript sprintf implementation for the *browser* and *node.js*. Its prototype is simple: string sprintf(string format , [mixed arg1 [, mixed arg2 [ ,...]]]) The placeholders in the format string are marked by `%` and are followed by one or more of these elements, in this order: * An optional number followed by a `$` sign that selects which argument index to use for the value. If not specified, arguments will be placed in the same order as the placeholders in the input string. * An optional `+` sign that forces to preceed the result with a plus or minus sign on numeric values. By default, only the `-` sign is used on negative numbers. * An optional padding specifier that says what character to use for padding (if specified). Possible values are `0` or any other character precedeed by a `'` (single quote). The default is to pad with *spaces*. * An optional `-` sign, that causes sprintf to left-align the result of this placeholder. The default is to right-align the result. * An optional number, that says how many characters the result should have. If the value to be returned is shorter than this number, the result will be padded. When used with the `j` (JSON) type specifier, the padding length specifies the tab size used for indentation. * An optional precision modifier, consisting of a `.` (dot) followed by a number, that says how many digits should be displayed for floating point numbers. When used with the `g` type specifier, it specifies the number of significant digits. When used on a string, it causes the result to be truncated. * A type specifier that can be any of: * `%` — yields a literal `%` character * `b` — yields an integer as a binary number * `c` — yields an integer as the character with that ASCII value * `d` or `i` — yields an integer as a signed decimal number * `e` — yields a float using scientific notation * `u` — yields an integer as an unsigned decimal number * `f` — yields a float as is; see notes on precision above * `g` — yields a float as is; see notes on precision above * `o` — yields an integer as an octal number * `s` — yields a string as is * `x` — yields an integer as a hexadecimal number (lower-case) * `X` — yields an integer as a hexadecimal number (upper-case) * `j` — yields a JavaScript object or array as a JSON encoded string ## JavaScript `vsprintf` `vsprintf` is the same as `sprintf` except that it accepts an array of arguments, rather than a variable number of arguments: vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) ## Argument swapping You can also swap the arguments. That is, the order of the placeholders doesn't have to match the order of the arguments. You can do that by simply indicating in the format string which arguments the placeholders refer to: sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") And, of course, you can repeat the placeholders without having to increase the number of arguments. ## Named arguments Format strings may contain replacement fields rather than positional placeholders. Instead of referring to a certain argument, you can now refer to a certain key within an object. Replacement fields are surrounded by rounded parentheses - `(` and `)` - and begin with a keyword that refers to a key: var user = { name: "Dolly" } sprintf("Hello %(name)s", user) // Hello Dolly Keywords in replacement fields can be optionally followed by any number of keywords or indexes: var users = [ {name: "Dolly"}, {name: "Molly"}, {name: "Polly"} ] sprintf("Hello %(users[0].name)s, %(users[1].name)s and %(users[2].name)s", {users: users}) // Hello Dolly, Molly and Polly Note: mixing positional and named placeholders is not (yet) supported ## Computed values You can pass in a function as a dynamic value and it will be invoked (with no arguments) in order to compute the value on-the-fly. sprintf("Current timestamp: %d", Date.now) // Current timestamp: 1398005382890 sprintf("Current date and time: %s", function() { return new Date().toString() }) # AngularJS You can now use `sprintf` and `vsprintf` (also aliased as `fmt` and `vfmt` respectively) in your AngularJS projects. See `demo/`. # Installation ## Via Bower bower install sprintf ## Or as a node.js module npm install sprintf-js ### Usage var sprintf = require("sprintf-js").sprintf, vsprintf = require("sprintf-js").vsprintf sprintf("%2$s %3$s a %1$s", "cracker", "Polly", "wants") vsprintf("The first 4 letters of the english alphabet are: %s, %s, %s and %s", ["a", "b", "c", "d"]) # License **sprintf.js** is licensed under the terms of the 3-clause BSD license. # lodash.sortby v4.7.0 The [lodash](https://lodash.com/) method `_.sortBy` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.sortby ``` In Node.js: ```js var sortBy = require('lodash.sortby'); ``` See the [documentation](https://lodash.com/docs#sortBy) or [package source](https://github.com/lodash/lodash/blob/4.7.0-npm-packages/lodash.sortby) for more details. # lodash.clonedeep v4.5.0 The [lodash](https://lodash.com/) method `_.cloneDeep` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.clonedeep ``` In Node.js: ```js var cloneDeep = require('lodash.clonedeep'); ``` See the [documentation](https://lodash.com/docs#cloneDeep) or [package source](https://github.com/lodash/lodash/blob/4.5.0-npm-packages/lodash.clonedeep) for more details. Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. <p align="center"> <a href="http://gulpjs.com"> <img height="257" width="114" src="https://raw.githubusercontent.com/gulpjs/artwork/master/gulp-2x.png"> </a> </p> # interpret [![NPM version][npm-image]][npm-url] [![Downloads][downloads-image]][npm-url] [![Travis Build Status][travis-image]][travis-url] [![AppVeyor Build Status][appveyor-image]][appveyor-url] [![Coveralls Status][coveralls-image]][coveralls-url] [![Gitter chat][gitter-image]][gitter-url] A dictionary of file extensions and associated module loaders. ## What is it This is used by [Liftoff](http://github.com/tkellen/node-liftoff) to automatically require dependencies for configuration files, and by [rechoir](http://github.com/tkellen/node-rechoir) for registering module loaders. ## API ### extensions Map file types to modules which provide a [require.extensions] loader. ```js { '.babel.js': [ { module: '@babel/register', register: function(hook) { // register on .js extension due to https://github.com/joyent/node/blob/v0.12.0/lib/module.js#L353 // which only captures the final extension (.babel.js -> .js) hook({ extensions: '.js' }); }, }, { module: 'babel-register', register: function(hook) { hook({ extensions: '.js' }); }, }, { module: 'babel-core/register', register: function(hook) { hook({ extensions: '.js' }); }, }, { module: 'babel/register', register: function(hook) { hook({ extensions: '.js' }); }, }, ], '.babel.ts': [ { module: '@babel/register', register: function(hook) { hook({ extensions: '.ts' }); }, }, ], '.buble.js': 'buble/register', '.cirru': 'cirru-script/lib/register', '.cjsx': 'node-cjsx/register', '.co': 'coco', '.coffee': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.coffee.md': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.csv': 'require-csv', '.eg': 'earlgrey/register', '.esm.js': { module: 'esm', register: function(hook) { // register on .js extension due to https://github.com/joyent/node/blob/v0.12.0/lib/module.js#L353 // which only captures the final extension (.babel.js -> .js) var esmLoader = hook(module); require.extensions['.js'] = esmLoader('module')._extensions['.js']; }, }, '.iced': ['iced-coffee-script/register', 'iced-coffee-script'], '.iced.md': 'iced-coffee-script/register', '.ini': 'require-ini', '.js': null, '.json': null, '.json5': 'json5/lib/require', '.jsx': [ { module: '@babel/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel-register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel-core/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'babel/register', register: function(hook) { hook({ extensions: '.jsx' }); }, }, { module: 'node-jsx', register: function(hook) { hook.install({ extension: '.jsx', harmony: true }); }, }, ], '.litcoffee': ['coffeescript/register', 'coffee-script/register', 'coffeescript', 'coffee-script'], '.liticed': 'iced-coffee-script/register', '.ls': ['livescript', 'LiveScript'], '.mjs': '/absolute/path/to/interpret/mjs-stub.js', '.node': null, '.toml': { module: 'toml-require', register: function(hook) { hook.install(); }, }, '.ts': [ 'ts-node/register', 'typescript-node/register', 'typescript-register', 'typescript-require', 'sucrase/register/ts', { module: '@babel/register', register: function(hook) { hook({ extensions: '.ts' }); }, }, ], '.tsx': [ 'ts-node/register', 'typescript-node/register', 'sucrase/register', { module: '@babel/register', register: function(hook) { hook({ extensions: '.tsx' }); }, }, ], '.wisp': 'wisp/engine/node', '.xml': 'require-xml', '.yaml': 'require-yaml', '.yml': 'require-yaml', } ``` ### jsVariants Same as above, but only include the extensions which are javascript variants. ## How to use it Consumers should use the exported `extensions` or `jsVariants` object to determine which module should be loaded for a given extension. If a matching extension is found, consumers should do the following: 1. If the value is null, do nothing. 2. If the value is a string, try to require it. 3. If the value is an object, try to require the `module` property. If successful, the `register` property (a function) should be called with the module passed as the first argument. 4. If the value is an array, iterate over it, attempting step #2 or #3 until one of the attempts does not throw. [require.extensions]: http://nodejs.org/api/globals.html#globals_require_extensions [downloads-image]: http://img.shields.io/npm/dm/interpret.svg [npm-url]: https://www.npmjs.com/package/interpret [npm-image]: http://img.shields.io/npm/v/interpret.svg [travis-url]: https://travis-ci.org/gulpjs/interpret [travis-image]: http://img.shields.io/travis/gulpjs/interpret.svg?label=travis-ci [appveyor-url]: https://ci.appveyor.com/project/gulpjs/interpret [appveyor-image]: https://img.shields.io/appveyor/ci/gulpjs/interpret.svg?label=appveyor [coveralls-url]: https://coveralls.io/r/gulpjs/interpret [coveralls-image]: http://img.shields.io/coveralls/gulpjs/interpret/master.svg [gitter-url]: https://gitter.im/gulpjs/gulp [gitter-image]: https://badges.gitter.im/gulpjs/gulp.svg # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![a fun cartoon logo made of glob characters](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config
near_bn
.github ISSUE_TEMPLATE BOUNTY.yml .travis.yml Cargo.toml README.md benches api.rs examples dh.rs joux.rs shootout README.md main.rs test.cpp src arith.rs fields fp.rs fq12.rs fq2.rs fq6.rs mod.rs tests.rs groups mod.rs tests.rs lib.rs
# bn [![Crates.io](https://img.shields.io/crates/v/bn.svg)](https://crates.io/crates/bn) [![Build status](https://api.travis-ci.org/zcash/bn.svg)](https://travis-ci.org/zcash/bn) This is a [pairing cryptography](https://en.wikipedia.org/wiki/Pairing-based_cryptography) library written in pure Rust. It makes use of the Barreto-Naehrig (BN) curve construction from [[BCTV2015]](https://eprint.iacr.org/2013/879.pdf) to provide two cyclic groups **G<sub>1</sub>** and **G<sub>2</sub>**, with an efficient bilinear pairing: *e: G<sub>1</sub> × G<sub>2</sub> → G<sub>T</sub>* ## Security warnings This library, like other pairing cryptography libraries implementing this construction, is not resistant to side-channel attacks. ## Usage Add the `bn` crate to your dependencies in `Cargo.toml`... ```toml [dependencies] bn = "0.4.2" ``` ...and add an `extern crate` declaration to your crate root: ```rust extern crate bn; ``` ## API * `Fr` is an element of F<sub>r</sub> * `G1` is a point on the BN curve E/Fq : y^2 = x^3 + b * `G2` is a point on the twisted BN curve E'/Fq2 : y^2 = x^3 + b/xi * `Gt` is a group element (written multiplicatively) obtained with the `pairing` function over `G1` and `G2`. ### Examples #### Joux's key agreement protocol In a typical Diffie-Hellman key exchange, relying on ECDLP, a three-party key exchange requires two rounds. A single round protocol is possible through the use of a bilinear pairing: given Alice's public key *a*P<sub>1</sub> and Bob's public key *b*P<sub>2</sub>, Carol can compute the shared secret with her private key *c* by *e*(*a*P<sub>1</sub>, *b*P<sub>2</sub>)<sup>c</sup>. (See `examples/joux.rs` for the full example.) ```rust // Generate private keys let alice_sk = Fr::random(rng); let bob_sk = Fr::random(rng); let carol_sk = Fr::random(rng); // Generate public keys in G1 and G2 let (alice_pk1, alice_pk2) = (G1::one() * alice_sk, G2::one() * alice_sk); let (bob_pk1, bob_pk2) = (G1::one() * bob_sk, G2::one() * bob_sk); let (carol_pk1, carol_pk2) = (G1::one() * carol_sk, G2::one() * carol_sk); // Each party computes the shared secret let alice_ss = pairing(bob_pk1, carol_pk2).pow(alice_sk); let bob_ss = pairing(carol_pk1, alice_pk2).pow(bob_sk); let carol_ss = pairing(alice_pk1, bob_pk2).pow(carol_sk); assert!(alice_ss == bob_ss && bob_ss == carol_ss); ``` ## License Licensed under either of * MIT license, ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT) * Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0) at your option. Copyright 2016 [Zcash Electric Coin Company](https://z.cash/). The Zcash Company promises to maintain the "bn" crate on crates.io under this MIT/Apache-2.0 dual license. ### Authors * [Sean Bowe](https://github.com/ebfull) ### Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions. bn crate performing 20000 pairing operations real 3m28.831s user 3m28.797s sys 0m0.020s libsnark (ALT_BN128 with USE_ASM disabled) performing 20000 pairing operations real 2m3.656s user 2m3.543s sys 0m0.007s
minhtri2908_Smart-Contract-Test-NFT
.github dependabot.yml scripts readme-quick-deploy.sh workflows readme-ci.yml tests.yml .gitpod.yml Cargo.toml README-Windows.md README.md integration-tests rs Cargo.toml src tests.rs ts package.json src main.ava.ts utils.ts nft Cargo.toml src lib.rs res README.md scripts build.bat build.sh flags.sh test-approval-receiver Cargo.toml src lib.rs test-token-receiver Cargo.toml src lib.rs
Non-fungible Token (NFT) =================== >**Note**: If you'd like to learn how to create an NFT contract from scratch that explores every aspect of the [NEP-171](https://github.com/near/NEPs/blob/master/neps/nep-0171.md) standard including an NFT marketplace, check out the NFT [Zero to Hero Tutorial](https://docs.near.org/tutorials/nfts/introduction). [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/NFT) This repository includes an example implementation of a [non-fungible token] contract which uses [near-contract-standards] and workspaces-js and -rs tests. [non-fungible token]: https://nomicon.io/Standards/NonFungibleToken/README.html [near-contract-standards]: https://github.com/near/near-sdk-rs/tree/master/near-contract-standards [simulation]: https://github.com/near/near-sdk-rs/tree/master/near-sdk-sim Prerequisites ============= If you're using Gitpod, you can skip this step. * Make sure Rust is installed per the prerequisites in [`near-sdk-rs`](https://github.com/near/near-sdk-rs). * Make sure [near-cli](https://github.com/near/near-cli) is installed. Explore this contract ===================== The source for this contract is in `nft/src/lib.rs`. It provides methods to manage access to tokens, transfer tokens, check access, and get token owner. Note, some further exploration inside the rust macros is needed to see how the `NonFungibleToken` contract is implemented. Building this contract ====================== Run the following, and we'll build our rust project up via cargo. This will generate our WASM binaries into our `res/` directory. This is the smart contract we'll be deploying onto the NEAR blockchain later. ```bash ./scripts/build.sh ``` Testing this contract ===================== We have some tests that you can run. For example, the following will run our simple tests to verify that our contract code is working. *Unit Tests* ```bash cd nft cargo test -- --nocapture ``` *Integration Tests* *Rust* ```bash cd integration-tests/rs cargo run --example integration-tests ``` *TypeScript* ```bash cd integration-tests/ts yarn && yarn test ``` Using this contract =================== ### Quickest deploy You can build and deploy this smart contract to a development account. [Dev Accounts](https://docs.near.org/concepts/basics/account#dev-accounts) are auto-generated accounts to assist in developing and testing smart contracts. Please see the [Standard deploy](#standard-deploy) section for creating a more personalized account to deploy to. ```bash near dev-deploy --wasmFile res/non_fungible_token.wasm ``` Behind the scenes, this is creating an account and deploying a contract to it. On the console, notice a message like: >Done deploying to dev-1234567890123 In this instance, the account is `dev-1234567890123`. A file has been created containing a key pair to the account, located at `neardev/dev-account`. To make the next few steps easier, we're going to set an environment variable containing this development account id and use that when copy/pasting commands. Run this command to set the environment variable: ```bash source neardev/dev-account.env ``` You can tell if the environment variable is set correctly if your command line prints the account name after this command: ```bash echo $CONTRACT_NAME ``` The next command will initialize the contract using the `new` method: ```bash near call $CONTRACT_NAME new_default_meta '{"owner_id": "'$CONTRACT_NAME'"}' --accountId $CONTRACT_NAME ``` To view the NFT metadata: ```bash near view $CONTRACT_NAME nft_metadata ``` ### Standard deploy This smart contract will get deployed to your NEAR account. For this example, please create a new NEAR account. Because NEAR allows the ability to upgrade contracts on the same account, initialization functions must be cleared. If you'd like to run this example on a NEAR account that has had prior contracts deployed, please use the `near-cli` command `near delete`, and then recreate it in Wallet. To create (or recreate) an account, please follow the directions in [Test Wallet](https://wallet.testnet.near.org) or ([NEAR Wallet](https://wallet.near.org/) if we're using `mainnet`). In the project root, log in to your newly created account with `near-cli` by following the instructions after this command. near login To make this tutorial easier to copy/paste, we're going to set an environment variable for our account id. In the below command, replace `MY_ACCOUNT_NAME` with the account name we just logged in with, including the `.testnet` (or `.near` for `mainnet`): ID=MY_ACCOUNT_NAME We can tell if the environment variable is set correctly if our command line prints the account name after this command: echo $ID Now we can deploy the compiled contract in this example to your account: near deploy --wasmFile res/non_fungible_token.wasm --accountId $ID NFT contract should be initialized before usage. More info about the metadata at [nomicon.io](https://nomicon.io/Standards/NonFungibleToken/Metadata.html). But for now, we'll initialize with the default metadata. near call $ID new_default_meta '{"owner_id": "'$ID'"}' --accountId $ID We'll be able to view our metadata right after: near view $ID nft_metadata Then, let's mint our first token. This will create a NFT based on Olympus Mons where only one copy exists: near call $ID nft_mint '{"token_id": "0", "receiver_id": "'$ID'", "token_metadata": { "title": "Olympus Mons", "description": "Tallest mountain in charted solar system", "media": "https://upload.wikimedia.org/wikipedia/commons/thumb/0/00/Olympus_Mons_alt.jpg/1024px-Olympus_Mons_alt.jpg", "copies": 1}}' --accountId $ID --deposit 0.1 Transferring our NFT ==================== Let's set up an account to transfer our freshly minted token to. This account will be a sub-account of the NEAR account we logged in with originally via `near login`. near create-account alice.$ID --masterAccount $ID --initialBalance 10 Checking Alice's account for tokens: near view $ID nft_tokens_for_owner '{"account_id": "'alice.$ID'"}' Then we'll transfer over the NFT into Alice's account. Exactly 1 yoctoNEAR of deposit should be attached: near call $ID nft_transfer '{"token_id": "0", "receiver_id": "alice.'$ID'", "memo": "transfer ownership"}' --accountId $ID --depositYocto 1 Checking Alice's account again shows us that she has the Olympus Mons token. Notes ===== * The maximum balance value is limited by U128 (2**128 - 1). * JSON calls should pass U128 as a base-10 string. E.g. "100". * This does not include escrow functionality, as ft_transfer_call provides a superior approach. An escrow system can, of course, be added as a separate contract or additional functionality within this contract. AssemblyScript ============== Currently, AssemblyScript is not supported for this example. An old version can be found in the [NEP4 example](https://github.com/near-examples/NFT/releases/tag/nep4-example), but this is not recommended as it is out of date and does not follow the standards the NEAR SDK has set currently. # Folder that contains wasm files
lunarpulse_wallet_example_rs
.github dependabot.yml workflows tests.yml .gitpod.yml .travis.yml LICENSE-APACHE.txt LICENSE-MIT.txt README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts model.ts tsconfig.json neardev shared-test-staging test.near.json shared-test test.near.json package.json src config.js index.html loader.html main.js styles.css test-setup.js test.js
Example of NEAR Wallet integration ================================== [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/wallet-example) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> This example demonstrates how to integrate your application with NEAR Wallet. The contract is quite simple. It can store the account_id of last sender and return it. It also shows how you can debug contracts using logs. ## Getting started There are two ways to run this project. The first is the quick and a good way to instantly become familiar with this example. Once familiar, the next step is for a developer to create their own NEAR account and deploy the contract to testnet. This is covered in the following section. There's a button at the top of this file that says "Open in Gitpod." This will open the project in a new tab with an integrated development environment. The other option is to clone this repository and follow the same instructions. ### Quickest option 1. Install dependencies: ``` yarn --frozen-lockfile ``` 2. Build and deploy this smart contract to a development account. This development account will be created automatically and is not intended for reuse: ``` yarn dev ``` Your command line which will display a link to localhost similar to: ```bash Server running at http://localhost:1234 ``` Please open that link your browser to continue and see how to log in with NEAR Wallet in a simple webapp. ### Standard deploy option In this second option, the smart contract will get deployed to a specific account created with the NEAR Wallet. 1. Ensure `near-cli` is installed by running: ``` near --version ``` If needed, install `near-cli`: ``` npm install near-cli -g ``` 2. If you do not have a NEAR account, please create one with [NEAR Wallet](wallet.testnet.near.org). In the project root, login with `near-cli` by following the instructions after this command: ``` near login ``` 3. Modify the top of `src/config.js`, changing the `CONTRACT_NAME` to be the NEAR account that was just used to log in. ```javascript … const CONTRACT_NAME = process.env.CONTRACT_NAME || 'YOUR_ACCOUNT_NAME_HERE'; /* TODO: fill this in! */ … ``` 4. Start the example! ``` yarn start ``` ## To Test ``` yarn asp // as-pect tests yarn jest // integration tests yarn test // both ``` ## To Explore - `assembly/main.ts` for the contract code - `src/index.html` for the front-end HTML - `src/main.js` for the JavaScript front-end code and how to integrate contracts - `src/test.js` for the JS tests for the contract ## Data collection By using Gitpod in this project, you agree to opt-in to basic, anonymous analytics. No personal information is transmitted. Instead, these usage statistics aid in discovering potential bugs and user flow information.
longkpa_testpro
.dependabot config.yml .github workflows tests.yml .gitpod.yml .travis.yml LICENSE-APACHE.txt LICENSE-MIT.txt README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts model.ts tsconfig.json neardev shared-test-staging test.near.json shared-test test.near.json package.json src config.js index.html loader.html main.js styles.css test-setup.js test.js
Example of NEAR Wallet integration ================================== [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/wallet-example) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> This example demonstrates how to integrate your application with NEAR Wallet. The contract is quite simple. It can store the account_id of last sender and return it. It also shows how you can debug contracts using logs. ## Getting started There are two ways to run this project. The first is the quick and a good way to instantly become familiar with this example. Once familiar, the next step is for a developer to create their own NEAR account and deploy the contract to testnet. This is covered in the following section. There's a button at the top of this file that says "Open in Gitpod." This will open the project in a new tab with an integrated development environment. The other option is to clone this repository and follow the same instructions. ### Quickest option 1. Install dependencies: ``` yarn --frozen-lockfile ``` 2. Build and deploy this smart contract to a development account. This development account will be created automatically and is not intended for reuse: ``` yarn dev ``` Your command line which will display a link to localhost similar to: ```bash Server running at http://localhost:1234 ``` Please open that link your browser to continue and see how to log in with NEAR Wallet in a simple webapp. ### Standard deploy option In this second option, the smart contract will get deployed to a specific account created with the NEAR Wallet. 1. Ensure `near-cli` is installed by running: ``` near --version ``` If needed, install `near-cli`: ``` npm install near-cli -g ``` 2. If you do not have a NEAR account, please create one with [NEAR Wallet](https://wallet.nearprotocol.com). In the project root, login with `near-cli` by following the instructions after this command: ``` near login ``` 3. Modify the top of `src/config.js`, changing the `CONTRACT_NAME` to be the NEAR account that was just used to log in. ```javascript … const CONTRACT_NAME = process.env.CONTRACT_NAME || 'YOUR_ACCOUNT_NAME_HERE'; /* TODO: fill this in! */ … ``` 4. Start the example! ``` yarn start ``` ## To Test ``` yarn asp // as-pect tests yarn jest // integration tests yarn test // both ``` ## To Explore - `assembly/main.ts` for the contract code - `src/index.html` for the front-end HTML - `src/main.js` for the JavaScript front-end code and how to integrate contracts - `src/test.js` for the JS tests for the contract ## Data collection By using Gitpod in this project, you agree to opt-in to basic, anonymous analytics. No personal information is transmitted. Instead, these usage statistics aid in discovering potential bugs and user flow information.
mrtlive_near-predecessor
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
NearDeFi_brrr-marketcap
.github workflows fetch-brrr-cs.yml fetch-brrr-stats.yml README.md brrr-cs.json brrr-stats.json marketcap.js near.js package.json
# Token statistics for NEAR native tokens An example with a github action and a simple node.js script to calculate circulating supply, market cap, etc. It creates a json file for services like `coingecko` or `coinmarketcap`. The Ref.finance feed is used as the price source Example output: https://raw.githubusercontent.com/NearDeFi/brrr-marketcap/main/brrr-stats.json
N1ghtSe7en_NSevenBook
README-Gitpod.md README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js deploy.sh neardev shared-test-staging test.near.json shared-test test.near.json package.json src App.js config.js index.html index.js tests integration App-integration.test.js ui App-ui.test.js
# NSevenBook
Muzikanto_near-encrypt
.eslintrc.json .idea codeStyles Project.xml codeStyleConfig.xml dbnavigator.xml modules.xml workspace.xml README.md next.config.js package-lock.json package.json pages api hello.ts public vercel.svg src near-secret.ts tsconfig.json
This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `pages/index.tsx`. The page auto-updates as you edit the file. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `pages/api/hello.ts`. The `pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details. # effector-test
esaminu_console-donation-template-sefd32
.github scripts runfe.sh workflows deploy-to-console.yml readme.yml tests.yml .gitpod.yml README.md contract README.md build.sh deploy.sh package-lock.json package.json src contract.ts model.ts utils.ts tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Donation Contract The smart contract exposes methods to handle donating $NEAR to a `beneficiary`. ```ts @call donate() { // Get who is calling the method and how much $NEAR they attached let donor = near.predecessorAccountId(); let donationAmount: bigint = near.attachedDeposit() as bigint; let donatedSoFar = this.donations.get(donor) === null? BigInt(0) : BigInt(this.donations.get(donor) as string) let toTransfer = donationAmount; // This is the user's first donation, lets register it, which increases storage if(donatedSoFar == BigInt(0)) { assert(donationAmount > STORAGE_COST, `Attach at least ${STORAGE_COST} yoctoNEAR`); // Subtract the storage cost to the amount to transfer toTransfer -= STORAGE_COST } // Persist in storage the amount donated so far donatedSoFar += donationAmount this.donations.set(donor, donatedSoFar.toString()) // Send the money to the beneficiary const promise = near.promiseBatchCreate(this.beneficiary) near.promiseBatchActionTransfer(promise, toTransfer) // Return the total amount donated so far return donatedSoFar.toString() } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> init '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Donation 💸 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/donation-js) [![](https://img.shields.io/badge/Contract-js-yellow)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![Build Status](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2Fnear-examples%2Fdonation-js%2Fbadge&style=flat&label=Tests)](https://actions-badge.atrox.dev/near-examples/donation-js/goto) Our Donation example enables to forward money to an account while keeping track of it. It is one of the simplest examples on making a contract receive and send money. ![](https://docs.near.org/assets/images/donation-7cf65e5e131274fd1ae9aa34bc465bb8.png) # What This Example Shows 1. How to receive and transfer $NEAR on a contract. 2. How to divide a project into multiple modules. 3. How to handle the storage costs. 4. How to handle transaction results. 5. How to use a `Map`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/donation-js). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome).
Learn-NEAR-Hispano_starter-contracts
AssemblyScript README.md as-pect.config.js asconfig.json package-lock.json package.json src as_types.d.ts contrato __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts JavaScript README.md package.json src contract.ts tsconfig.json NEAR API Js README.md contract.html index.html login.html README.md Rust Cargo.toml README.md build.sh src lib.rs
# NCD-samples Repositorio de ejemplos de apoyo para la certificación de desarrolladores en NEAR. ## Contenido Este repositorio contiene ejemplos de Smart Contracts desarrollados en AssemblyScript y Rust, así como una implementación para front end utilizando HTML y JavaScript. Para probar los contratos se requiere [NodeJs](https://nodejs.org/en/download/) y [NPM](https://docs.npmjs.com/cli/v7/configuring-npm/install/). Además, es necesario instalar la `near-cli` ```sh npm i -g near-cli ``` Puedes probar si tu instalación fue correcta utilizando el siguiente comando: ```sh near state ncdsamples.testnet ``` Por último, para poder hacer llamadas a los contratos desde tu terminal es necesario hacer login con el siguiente comando: ```sh near login ``` Se abrirá una ventana del navegador donde podrás seleccionar tu wallet. ### AssemblyScript * Código del contrato: `AssemblyScript/src/contrato/assembly/index.ts` * Cuenta pre-desplegada: `as.ncdsamples.testnet` ### Rust * Código del contrato: `Rust/src/lib.rs` * Cuenta pre-desplegada: `rust.ncdsamples.testnet` ### JavaScript * Código del contrato: `JavaScript/src/contract.ts` * Cuenta pre-desplegada: `js.ncdsamples.testnet` Puedes consultar más información sobre el uso de cualquiera de las plantillas en sus respectivas carpetas. # Rust Starter Esta es una plantilla que puedes usar como punto de inicio para tu proyecto. ## Contenido Este repositorio contiene un contrato inteligente con los siguientes métodos: ### Escritura: * `set_participante` * `set_certificado` ### Lectura: * `get_participante` * `get_participantes` El contrato se encuentra previamente desplegado en la cuenta `rust.ncdsamples.testnet`. Puedes hacer llamadas al mismo de la siguiente manera: ```sh near view rust.ncdsamples.testnet get_participantes ``` ## Uso ### Compilando y desplegando Se incluye el script `build.sh`. Para hacer funcionar tu contrato es necesario ejecutar el siguiente comando en la consola: ```sh ./build.sh ``` Esto instalará las dependencias necesarias, compilará el proyecto y desplegará el contrato en una cuenta neardev. ### Usando variables de entorno Una vez compilado y desplegado tu proyecto, vamos a requerir identificar la cuenta neardev. Esta la puedes encontrar en el archivo `Rust/neardev/neardev`. Podemos almacenar este contrato en una variable de entorno ejecutando lo siguiente en la consola, y sustituyendo por tu cuenta de desarrollo: ```sh export CONTRATO=dev-0000000000000-000000000 ``` Haciendo esto, podemos comprobar que la variable `CONTRATO` tiene almacenada nuestra cuenta dev. ```sh echo $CONTRATO ``` ### Métodos Lo primero que debemos hacer es registrar al menos un usuario en el contrato. Para esto utilizamos el método `set_participante`. Este método requiere que se pague 1 NEAR para poder ser ejecutado. El método registra a la persona que lo está ejecutando como participante. ```sh near call $CONTRATO set_participante '{"nombre":"Nombre Participante","edad":18}' --accountId tucuenta.testnet --amount 1 ``` Ahora que tenemos al menos 1 participante, podemos utilizar los métodos de lectura. `get_participante` nos traerá la información específica de un participante dependiendo la cuenta que le enviemos como parámetro. Por otro lado, `get_participantes` nos trae la lista de todos los participantes registrados. ```sh near view $CONTRATO get_participante '{"cuenta":"cuenta.testnet"}' ``` ```sh near view $CONTRATO get_participantes ``` Por último, si queremos marcar como certificado a uno de los participantes registrados, podemos hacer uso del método `set_certificado`. Este método tiene una restricción en la que, si tu cuenta no es `aklassen.testnet` especificamente no te permitirá ejecutarlo. Esta es una forma de agregar una restricción a cuentas específicas. Puedes modificar esta cuenta en el código del contrato. Además, el método transfiere una compensación de 5 NEAR al participante por haber logrado su certificación. ```sh near call $CONTRATO set_certificado '{"cuenta":"cuenta.testnet"}' --accountId cuenta.testnet ``` # JavaScript Starter Esta es una plantilla que puedes usar como punto de inicio para tu proyecto. ## Contenido Este repositorio contiene un contrato inteligente con los siguientes métodos: ### Escritura: * `set_participante` * `set_certificado` ### Lectura: * `get_participante` * `get_participantes` El contrato se encuentra previamente desplegado en la cuenta `js.ncdsamples.testnet`. Puedes hacer llamadas al mismo de la siguiente manera: ```sh near view js.ncdsamples.testnet get_participantes ``` ## Uso ### Compilando y desplegando Lo primero que debemos hacer es instalar las dependencias necesarias para que el proyecto funcione. ```sh npm install ``` ó ```sh yarn install ``` Una vez hecho esto, podemos compilar el código. ```sh npm run build ``` ó ```sh yarn build ``` El contrato compilado en WebAssembly se guarda en la carpeta `JavaScript/build/`. Ahora solo es necesario desplegarlo en una cuenta de desarrollo. ```sh near dev-deploy build/contract.wasm ``` ### Usando variables de entorno Una vez compilado y desplegado tu proyecto, vamos a requerir identificar la cuenta neardev. Esta la puedes encontrar en el archivo `JavaScript/neardev/neardev`. Podemos almacenar este contrato en una variable de entorno ejecutando lo siguiente en la consola, y sustituyendo por tu cuenta de desarrollo: ```sh export CONTRATO=dev-0000000000000-000000000 ``` Haciendo esto, podemos comprobar que la variable `CONTRATO` tiene almacenada nuestra cuenta dev. ```sh echo $CONTRATO ``` ### Métodos Lo primero que debemos hacer es registrar al menos un usuario en el contrato. Para esto utilizamos el método `set_oarticipante`. Este método requiere que se pague 1 NEAR para poder ser ejecutado. El método registra a la persona que lo está ejecutando como participante. ```sh near call $CONTRATO set_participante '{"nombre":"Nombre Participante","edad":18}' --accountId tucuenta.testnet --amount 1 ``` Ahora que tenemos al menos 1 participante, podemos utilizar los métodos de lectura. `get_participante` nos traerá la información específica de un participante dependiendo la cuenta que le enviemos como parámetro. Por otro lado, `get_participantes` nos trae la lista de todos los participantes registrados. ```sh near view $CONTRATO get_participante '{"cuenta":"cuenta.testnet"}' ``` ```sh near view $CONTRATO get_participantes ``` Por último, si queremos marcar como certificado a uno de los participantes registrados, podemos hacer uso del método `set_certificado`. Este método tiene una restricción en la que, si tu cuenta no es `aklassen.testnet` especificamente no te permitirá ejecutarlo. Esta es una forma de agregar una restricción a cuentas específicas. Puedes modificar esta cuenta en el código del contrato. Además, el método transfiere una compensación de 5 NEAR al participante por haber logrado su certificación. ```sh near call $CONTRATO set_certificado '{"cuenta":"cuenta.testnet"}' --accountId cuenta.testnet ``` # AssemblyScript Starter Esta es una plantilla que puedes usar como punto de inicio para tu proyecto. ## Contenido Este repositorio contiene un contrato inteligente con los siguientes métodos: ### Escritura: * `setParticipante` * `setCertificado` ### Lectura: * `getParticipante` * `getParticipantes` El contrato se encuentra previamente desplegado en la cuenta `as.ncdsamples.testnet`. Puedes hacer llamadas al mismo de la siguiente manera: ```sh near view as.ncdsamples.testnet getParticipantes ``` ## Uso ### Compilando y desplegando Lo primero que debemos hacer es instalar las dependencias necesarias para que el proyecto funcione. ```sh npm install ``` ó ```sh yarn install ``` Una vez hecho esto, podemos compilar el código. ```sh npm run build ``` ó ```sh yarn build ``` El contrato compilado en WebAssembly se guarda en la carpeta `AssemblyScript/build/release/`. Ahora solo es necesario desplegarlo en una cuenta de desarrollo. ```sh near dev-deploy build/release/contrato.wasm ``` ### Usando variables de entorno Una vez compilado y desplegado tu proyecto, vamos a requerir identificar la cuenta neardev. Esta la puedes encontrar en el archivo `AssemblyScript/neardev/neardev`. Podemos almacenar este contrato en una variable de entorno ejecutando lo siguiente en la consola, y sustituyendo por tu cuenta de desarrollo: ```sh export CONTRATO=dev-0000000000000-000000000 ``` Haciendo esto, podemos comprobar que la variable `CONTRATO` tiene almacenada nuestra cuenta dev. ```sh echo $CONTRATO ``` ### Métodos Lo primero que debemos hacer es registrar al menos un usuario en el contrato. Para esto utilizamos el método `setParticipante`. Este método requiere que se pague 1 NEAR para poder ser ejecutado. El método registra a la persona que lo está ejecutando como participante. ```sh near call $CONTRATO setParticipante '{"nombre":"Nombre Participante","edad":18}' --accountId tucuenta.testnet --amount 1 ``` Ahora que tenemos al menos 1 participante, podemos utilizar los métodos de lectura. `getParticipante` nos traerá la información específica de un participante dependiendo la cuenta que le enviemos como parámetro. Por otro lado, `getParticipantes` nos trae la lista de todos los participantes registrados. ```sh near view $CONTRATO getParticipante '{"cuenta":"cuenta.testnet"}' ``` ```sh near view $CONTRATO getParticipantes ``` Por último, si queremos marcar como certificado a uno de los participantes registrados, podemos hacer uso del método `setCertificado`. Este método tiene una restricción en la que, si tu cuenta no es `aklassen.testnet` especificamente no te permitirá ejecutarlo. Esta es una forma de agregar una restricción a cuentas específicas. Puedes modificar esta cuenta en el código del contrato. Además, el método transfiere una compensación de 5 NEAR al participante por haber logrado su certificación. ```sh near call $CONTRATO setCertificado '{"cuenta":"cuenta.testnet"}' --accountId cuenta.testnet ```
esaminu_console-boilerplate-templsdfsdfsfdate-rs-25
.github scripts runfe.sh workflows deploy-to-console.yml readme.yml tests.yml .gitpod.yml README.md contract README.md build.sh deploy.sh package-lock.json package.json src contract.ts model.ts utils.ts tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Donation 💸 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/donation-js) [![](https://img.shields.io/badge/Contract-js-yellow)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![Build Status](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2Fnear-examples%2Fdonation-js%2Fbadge&style=flat&label=Tests)](https://actions-badge.atrox.dev/near-examples/donation-js/goto) Our Donation example enables to forward money to an account while keeping track of it. It is one of the simplest examples on making a contract receive and send money. ![](https://docs.near.org/assets/images/donation-7cf65e5e131274fd1ae9aa34bc465bb8.png) # What This Example Shows 1. How to receive and transfer $NEAR on a contract. 2. How to divide a project into multiple modules. 3. How to handle the storage costs. 4. How to handle transaction results. 5. How to use a `Map`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/donation-js). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Donation Contract The smart contract exposes methods to handle donating $NEAR to a `beneficiary`. ```ts @call donate() { // Get who is calling the method and how much $NEAR they attached let donor = near.predecessorAccountId(); let donationAmount: bigint = near.attachedDeposit() as bigint; let donatedSoFar = this.donations.get(donor) === null? BigInt(0) : BigInt(this.donations.get(donor) as string) let toTransfer = donationAmount; // This is the user's first donation, lets register it, which increases storage if(donatedSoFar == BigInt(0)) { assert(donationAmount > STORAGE_COST, `Attach at least ${STORAGE_COST} yoctoNEAR`); // Subtract the storage cost to the amount to transfer toTransfer -= STORAGE_COST } // Persist in storage the amount donated so far donatedSoFar += donationAmount this.donations.set(donor, donatedSoFar.toString()) // Send the money to the beneficiary const promise = near.promiseBatchCreate(this.beneficiary) near.promiseBatchActionTransfer(promise, toTransfer) // Return the total amount donated so far return donatedSoFar.toString() } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> init '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
moonshotcollective_recruiter.party
CONTRIBUTING.md README.md lerna.json package.json packages dapp .eslintrc.json .example.env .lintstagedrc.json .prettierrc.json .vscode extensions.json README.md commitlint.config.js helpers abi.js countries.ts index.ts lib apolloClient.js next-env.d.ts next-seo.config.js next-sitemap.config.js next.config.js package.json public 404 Error-pana.svg arbitrum_logo.svg browserconfig.xml manifest.json optimism_logo.svg polygon_logo.svg uniswap-logo.svg vercel.svg walletConnectIcon.svg src contexts Web3Reducer.ts core ceramic identity-link.ts index.ts connectors NetworkConnector.ts chains.ts getLibrary.ts index.ts wallets.ts constants countries.ts coutries.d.ts emojis.ts index.ts helpers.ts libs siwe abnf.ts apg.d.ts client.ts regex.ts siwe.ts networks.ts types eth-types.ts merge.ts pages api image-storage.ts json-storage.ts styles createEmotionCache.ts customTheme README.md colors.ts components index.ts link.ts menu.ts modal.ts tabs.ts text.ts default-values.ts fonts.ts index.ts layer-styles.ts styles.ts theme foundations blur.ts borders.ts breakpoints.ts colors.ts index.ts radius.ts shadows.ts sizes.ts spacing.ts transition.ts typography.ts z-index.ts index.ts globals.css types.ts tsconfig.json hardhat-ts deploy 00_deploy_your_contract.ts example.env hardhat.config.ts hardhat_contracts.json helpers types __global.ts hardhat-type-extensions.ts package.json scripts old js scripts deploy.js publish.js watch.js publish.ts watch.ts test sample-test.ts tsconfig.json schemas .example.env LICENSE.md README.md __tests__ schemas.test.js index.js lib model.json schemas.d.ts schemas.js package.json src profiles profiles-schema.ts schemas.ts tsconfig.json server .eslintrc.js abi DRecruitAbi.json config default.js development.js production.js staging.js graphql resolvers.js resolvers mutations profiles.js queries profiles.js schema.js helpers ceramic.js contract.js models auth.js index.js info.js profile.js package.json routes auth.js index.js introspection.js profiles.js unlock.js scripts createNewProfiles.js server.js services profiles.js subgraph abis kovan_DRecruitV1.json localhost_YourContract.json mumbai_DRecruitV1.json mumbai_YourContract.json rinkeby_DRecruitV1.json config config.json package.json src mapping.ts ui .storybook main.js preview.js README.md example index.html package.json src favicon.svg vite-env.d.ts tsconfig.json vite.config.ts package.json src components box index.ts button index.ts switch index.ts text index.ts index.ts theme colors.ts components accordion.ts alert.ts badge.ts breadcrumb.ts button.ts checkbox.ts close-button.ts code.ts container.ts divider.ts drawer.ts editable.ts form-error.ts form-label.ts form.ts heading.ts index.ts input.ts kbd.ts link.ts list.ts menu.ts modal.ts number-input.ts pin-input.ts popover.ts progress.ts radio.ts select.ts skeleton.ts skip-link.ts slider.ts spinner.ts stat.ts switch.ts table.ts tabs.ts tag.ts textarea.ts tooltip.ts fonts.ts index.ts layer-styles.ts styles.ts text-styles.ts utils default-props.ts tsconfig.json workflows publish.yml web .vscode extensions.json README.md commitlint.config.js next-env.d.ts next-seo.config.js next-sitemap.config.js next.config.js package.json public 404 Error-pana.svg Launching-amico.svg browserconfig.xml chakra-ui-logomark-colored.svg manifest.json nextjs-black-logo.svg nextjs-icon-dark.svg nextjs-icon-light.svg safari-pinned-tab.svg ts-logo-512.svg vercel.svg src constants index.ts styles createEmotionCache.ts customTheme colors.ts components button.ts fonts.ts index.ts globals.css types index.ts tsconfig.json utils tsconfig.json
## Getting Started ```bash yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. ## References - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. - [Chakra UI](https://chakra-ui.com) - [TypeScript](https://www.typescriptlang.org) # Chakra UI Theme This is a Chakra UI theme generated with [Hypertheme Editor](https://hyperthe.me). ## Usage Comment line 3 and uncomment line 4 in `styles/customTheme/index.ts` Use it in inside your ChakraProvider (already set up in this project) ```tsx import * as React from "react"; import { ChakraProvider } from "@chakra-ui/react"; import theme from "./theme"; function App() { return <ChakraProvider theme={theme}>...rest of code</ChakraProvider>; } export default App; ``` # `@scaffold-eth/schemas` > 1. Create your .env file ```sh cp .exemple.env .env ``` > 2. Edit your schemas in src/ > 3. publish your ceramic schemas ```bash cd packages/schemas yarn build ``` # dapper-ui # Get Started ```text yarn ``` ```text cd examples && npm i ``` ## Development Watch styles changes ```text yarn start ``` Inside example ```text npm run dev ``` ## Workflow suggestions Create the desired styles with storybook: `yarn storybook` and `yarn start`. Then stop them and run Inside example `npm run dev` to start the application. ## Notes Right now use chakra-ui components. Use this custom library only for customTheme. ## Publish - Change the package name to one that is available on npm. Setup semantic release ```text npx semantic-release-cli setup ``` Update package-lock with the latest dependencies ```text npm i ``` Commit ```text npm run acp ``` ## Usage ```tsx import { extendTheme } from "@chakra-ui/react"; import { customTheme } from "@scaffold-eth/ui"; const theme = extendTheme(customTheme); ... <ChakraProvider theme={theme}> <Component {...pageProps} /> </CacheProvider> ``` ## Extend the theme ```tsx const myTheme = { components: { Button: { // 1. We can update the base styles baseStyle: { fontWeight: 'bold', // Normally, it is "semibold" }, // 2. We can add a new button size or extend existing sizes: { xl: { h: '56px', fontSize: 'lg', px: '32px', }, }, // 3. We can add a new visual variant variants: { 'with-shadow': { bg: 'red.400', boxShadow: '0 0 2px 2px #efdfde', }, // 4. We can override existing variants solid: (props) => ({ bg: props.colorMode === 'dark' ? 'red.300' : 'red.500', }), }, }, }, const theme = extendTheme(customTheme, myTheme); ``` ## Getting Started ```bash yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. ## References - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. - [Chakra UI](https://chakra-ui.com) - [TypeScript](https://www.typescriptlang.org) # scaffold-moonshot-starter Typescript x NestJS x NextJS x Chakra-UI scaffold-eth production ready starter kit. ## Tech stack overview We are using TypeScript with Next.js on the front-end, and NestJS on the back-end. Ceramic is our main data store in conjunction with Filecoin & IPFS for file storage. ### 📁 Folder structure ``` . ├── packages # Monorepo using yarn workspaces & lerna │ ├── web # Landing page using NextJS, TypeScript, Chakra-UI │ ├── dapp # Web3, decentralized app using NextJS, TypeScript, Chakra-UI and ethers.js │ ├── ui # Theme/design system shared accross web & dapp folders │ ├── schemas # Ceramic and JSON schemas │ ├── hardhat # Your contracts, using Hardhat with Typechain and ethers v5 │ └── server # TypeScript NodeJS server using NestJS as a production ready back-end framework └── ... config ... ``` ## 🏄‍♂️ Quick Start ### Prerequisites - [Node](https://nodejs.org/en/download/) - [Yarn](https://classic.yarnpkg.com/en/docs/install/) - [Git](https://git-scm.com/downloads) - Account and API key for [WEB3.storage](https://web3.storage/) ### Setup env In each package individually, create your `.env` files by copying the `.example.env` and fill in the empty values. ```sh $ cd packages/[dapp, hardhat and schemas] $ cp .example.env .env ``` ### Create API Key Go to https://web3.storage and set the value of WEB3STORAGE_TOKEN with your web3.storage API key. ### Clone the starter ```sh $ git clone https://github.com/moonshotcollective/scaffold-moonshot-starter.git ``` ### install dependencies ```sh $ cd scaffold-moonshot-starter && yarn install ``` ### 🏺‍ Publish your Ceramic schemas ```sh $ cd packages/schemas $ yarn build ``` ### 🛰 Run the backend ```sh $ cd packages/server && yarn start:dev ``` ### 👷‍ Build it! run hardhat locally, get some faucet and 🛰 deploy your contract Create a `mnemonic.secret` file or set one of your dev private key as the DEPLOYER_PRIVATE_KEY environment variables in packages/hardhat/.env ```sh $ cd packages/hardhat $ yarn chain $ yarn faucet <YOUR_DEV_ADDRESS> Deploying on localhost $ yarn deploy --network localhost --reset Deploying on mumbai $ yarn deploy --network mumbai --reset Deploying on an other testnet (make sure to edit the hardhat.config.js first) $ yarn deploy --network mytestnet --reset ``` #### Testnet Faucets - [Kovan](https://faucets.chain.link/kovan) - [Mumbai](https://faucet.polygon.technology/) - [Rinkeby](https://faucet.rinkeby.io/) - [BSC](https://testnet.binance.org/faucet-smart) ### Dev Preview **Start the 📱 dApp:** ```bash $ cd packages/dapp $ yarn dev ``` **Start the 📱 landing page:** > (Optional, doesn't need anything else to run) ```sh $ cd packages/web $ yarn dev ```
NepBot_Nepbot-backend
README.md conf near_net_sample.json index.js nepbot-cli.js package-lock.json package.json pkg models db_driver mysql_driver.js postgre_driver.js object guild_deletes.js oauth_cache.js response.js rule.js twitter_rules.js twitter_rules_msg.js twitter_users.js user_disconnects.js user_fields.js user_infos.js utils airdrop_utils.js astrodao_utils.js block_stream.js config.js contract_utils.js discord_utils.js indexer_utils.js logger.js model_utils.js near_utils.js paras_api.js redis.js snapshot_utils.js sync_models.js time_utils.js twitter_utils.js user_utils.js scripts re-verify.js rescan-blocks.js sync-description.js service app.js commands check_proposal.js checkwallet.js create_snapshot.js createnft.js ft_airdrop.js listcollections.js mint.js paras_leaderboard.js paras_staking.js poll.js set_twitter_rule.js setrule.js verify.js vote.js controllers block_chain.js discord_api.js indexer_api.js paras.js twitter.js user.js discord_actions guildCreate nepbot-join.js nepbot-settings.js interactionCreate against.js claim_ft.js claim_nft.js disconnect_twitter.js for.js redeem_ft.js redeem_nft.js verify_twitter.js discord_bot.js events guildCreate.js guildDelete.js guildMemberAdd.js guildMemberRemove.js interactionCreate.js ready.js schedule_task.js schedule_tasks astrodao_task.js balance_task.js nft_task.js oct_2_task.js oct_task.js paras_loyalty_task.js paras_task.js token_task.js twitter_task.js update_guild_task.js twitter_app.js
# Nepbot backend This repository contains the code for the backend of Nepbot, a discord bot for the Near blockchain community. The Guild Owner in a Discord Guild can use command to generate rules and bind them to the roles. The bot will check the user's on-chain assets and status to decide whether the user can access the role or not. In the meanwhile, members in the Guild can also use Nepbot's commands to check certain information on the Near blockchain. Details can be found in the command folder. ## Contents: * [Service](#service) * [Commands](#commands) * [Controllers](#controllers) * [Discord_actions](#discord_actions) * [Events](#events) * [Schedule_tasks](#schedule_tasks) * [Pkg](#pkg) * [Modules](#modules) * [utils](#utils) * [Note](#note) * [Local debug](#local-debug) * [Authors](#authors) ## Service ### Commands * [verify](./service/commands/verify.js) Connect your NEAR wallet to verify your on-chain assets and status on Near protocol. * [setrule](./service/commands/setrule.js) Set token-gated rules for roles in this server. * [set_twitter_rule](./service/commands/set_twitter_rule.js) Set Twitter rules for roles in this server. * [check_proposal](./service/commands/check_proposal.js) Check DAO proposals on AstroDao. * [checkwallet](./service/commands/checkwallet.js) Show the NEAR wallet currently connected to your account. * [create_snapshot](./service/commands/create_snapshot.js) Create a snapshot based on the current block height and a contract address. * [createnft](./service/commands/createnft.js) Create an NFT collection or add collectibles to existing collections. * [listcollections](./service/commands/listcollections.js) List existing NFT collections for this server. * [mint](./service/commands/mint.js) Mint an NFT from an NFT collection in this server. * [paras_leaderboard](./service/commands/paras_leaderboard.js) Tracking the leaderboard on Paras OR input a account_id to track your rank on the leaderboard. * [paras_staking](./service/commands/paras_reward.js) Tracking your staking status on Paras. * [ft_airdrop](./service/commands/ft_airdrop.js) Airdrop a specific fungible token (NEP-141) on NEAR. * [poll](./service/commands/poll.js) Create a poll for the server. ### Controllers * [block_chain](./service/controllers/block_chain.js) When using some commands, users need to interact with temporary links that expire after 5 mins. This file is used to generate a signature. * [discord_api](./service/controllers/discord_api.js) This file is used to interact with the Nepbot frontend, and also used to send messages to the Discord Guild via frontend. * [indexer_api](./service/controllers/indexer_api.js) This file is used to interact with the NEAR Indexer. * [paras](./service/controllers/paras.js) This file is used to interact with the Paras API. * [twitter](./service/controllers/twitter.js) This file is used to interact with the Twitter API. * [user](./service/controllers/user.js) This file is used to interact with the frontend to get the user info in the Discord Guild. ### Discord_actions * [guildCreate](./service/discord_actions/guildCreate.js) The file in this folder is used to handle the event when the bot joins a new guild. * [interactionCreate](./service/discord_actions/interactionCreate.js) The file in this folder is used to handle the event when a user uses the command in the guild. ### Events * [events](./service/events) The file in this folder is used to handle the event when a user joins the guild. All the events can be found in the https://discord.js.org/#/docs/main/stable/class/Client?scrollTo=e-channelCreate ### Schedule_tasks * [schedule_tasks](./service/schedule_tasks) Using Near Lake to get data from the Near blockchain, and then filtering it to get the data we need. The data will be used for the rules. ## Pkg ### Modules * [db_driver](./pkg/modules/db_driver) This file is used to connect to the mysql database that includes Near on chain data. * [object](./pkg/modules/object) This file is used to generate the object for the database. ### utils * [utils](./pkg/utils) This folder is used to store the utils for the project. Each platform has different ways to interact with the blockchain, so generating specific utils to interact with them is necessary. ## Note If you need to execute this project, the [near_net_sample.json](./conf/near_net_sample.json) and [.env_sample](./.env_sample) files are needed, there is a sample file in the current folder. Don't forget to rename the both file by deleting `_sample`. ## Local debug 1. Apply for a Discord Bot and get the token from https://discord.com/developers/applications 2. Apply for a Twitter Developer account and get the token from https://developer.twitter.com/en/portal/dashboard 3. Using the url to connect to the mysql database. 4. Install the dependencies. ```bash npm install --save ``` 5. Run the project. ```bash node index.js ``` ## Authors [Nepbot Team](https://github.com/NepBot)
glorisonlai_distributed_monopoly
.env .gitpod.yml README.md app .eslintrc.json README.md lib context contractProvider.ts contract config.ts types.ts utils.ts hooks useContract.ts useFormFields.ts useMediaQuery.ts next-env.d.ts next.config.js package.json postcss.config.js public triangle.svg vercel.svg styles globals.css tailwind.config.js testing fileMock.js jest.init.js main.test.js tsconfig.json typings postprocessing.d.ts babel.config.js contract Cargo.toml README.md compile.js src game game.rs house.rs mod.rs lib.rs user mod.rs user.rs target .rustc_info.json debug .fingerprint Inflector-d9b88a1fbf181c24 lib-inflector.json ahash-3f0bbc6010cb43e4 lib-ahash.json ahash-848f10f97a2dc87c lib-ahash.json aho-corasick-8f0a575f4b1191a5 lib-aho_corasick.json aho-corasick-aad32f5e72791d9c lib-aho_corasick.json autocfg-c5993bfc811430bf lib-autocfg.json base64-33f032d39fd0c410 lib-base64.json base64-5b9a0b4df3501e1d lib-base64.json block-buffer-321c12568034b0a8 lib-block-buffer.json block-buffer-61c3c03f9684078e 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wasm-bindgen-d3fc8f820fd1e903 run-build-script-build-script-build.json wee_alloc-963d2406981afff6 lib-wee_alloc.json wee_alloc-cc68363dd29dc81b run-build-script-build-script-build.json build num-bigint-7808789a98a1a19f out radix_bases.rs typenum-6b6da229b2855924 out consts.rs op.rs tests.rs wee_alloc-cc68363dd29dc81b out wee_alloc_static_array_backend_size_bytes.txt release .fingerprint ahash-27da3d7e31dde74e lib-ahash.json aho-corasick-80e5194afb0f6de6 lib-aho_corasick.json base64-333aa25cd3ad2e59 lib-base64.json block-buffer-6cf2651445f55795 lib-block-buffer.json block-buffer-d1ac1da848f3ff9c lib-block-buffer.json block-padding-e34342565b8d8137 lib-block-padding.json borsh-3cd1596313627a88 lib-borsh.json bs58-b7985efc1bbcfc89 lib-bs58.json byte-tools-1588305b87cd9342 lib-byte-tools.json byteorder-699bcba4e7d56326 lib-byteorder.json byteorder-a4509f3ce497ec3c run-build-script-build-script-build.json cfg-if-2e7cff079e6ceec4 lib-cfg-if.json cfg-if-adf8dbde212aa5a7 lib-cfg-if.json digest-c04bdde51f6c2c74 lib-digest.json digest-d47e71c2ffcba339 lib-digest.json generic-array-aa24eff2917d0701 lib-generic_array.json generic-array-c0ae00fa3fe73e80 lib-generic_array.json generic-array-d0c3ffa5139c3ceb run-build-script-build-script-build.json greeter-98ace302c5fafa12 lib-greeter.json hashbrown-69eefb71e0bd0efb lib-hashbrown.json hashbrown-8797b6f95131b0d5 run-build-script-build-script-build.json hashbrown-d3c0a18404eede60 lib-hashbrown.json hex-ce3ba4a6da2f2249 lib-hex.json indexmap-7e72397efc27e173 lib-indexmap.json indexmap-f5844e8a970b20dc run-build-script-build-script-build.json itoa-95793c1dbaff63b0 lib-itoa.json keccak-932d98efe4434e8f lib-keccak.json lazy_static-58132fac1ce775de lib-lazy_static.json memchr-938a880ec236b749 lib-memchr.json memchr-9b547e7420d7f1ef run-build-script-build-script-build.json memory_units-ab5a36794727ecd1 lib-memory_units.json near-primitives-core-386216ca755c0f18 lib-near-primitives-core.json near-runtime-utils-c9a1c126cf7af73f lib-near-runtime-utils.json near-sdk-6595c785ba6ea154 lib-near-sdk.json near-vm-errors-fe5fbc2eb4af9e12 lib-near-vm-errors.json near-vm-logic-1d11d7eb3d9ecc48 lib-near-vm-logic.json num-bigint-4219264210977762 run-build-script-build-script-build.json num-bigint-dd36188b90887a1f lib-num-bigint.json num-integer-5af263ec78f1eb4e lib-num-integer.json num-integer-87db64ba1cf4a501 run-build-script-build-script-build.json num-rational-203786042c5ad4a2 lib-num-rational.json num-rational-d43225cd7e830b24 run-build-script-build-script-build.json num-traits-abaf213b433f5e26 run-build-script-build-script-build.json num-traits-fe5b885e3f6eca73 lib-num-traits.json opaque-debug-a351c1557f9aec1f lib-opaque-debug.json opaque-debug-d299c5ef81fb601b lib-opaque-debug.json regex-ef951e3ff9a00383 lib-regex.json regex-syntax-a671fac90719ee3b lib-regex-syntax.json ryu-1ef3ebf14fe9f287 run-build-script-build-script-build.json ryu-ac6e3b90d255d39c lib-ryu.json serde-51bd53fcf34f79ca lib-serde.json serde-ede5e62848161a56 run-build-script-build-script-build.json serde_json-b26f66e41255af04 lib-serde_json.json serde_json-f26cbb6f2cbffc51 run-build-script-build-script-build.json sha2-faef6431c9b556b2 lib-sha2.json sha3-abefe9050e062da8 lib-sha3.json typenum-406326e0500a04db lib-typenum.json typenum-6b7b884cbf9ded79 run-build-script-build-script-main.json wee_alloc-65d926d2fea11c17 lib-wee_alloc.json wee_alloc-c2f06b7523334bbf run-build-script-build-script-build.json build num-bigint-4219264210977762 out radix_bases.rs typenum-6b7b884cbf9ded79 out consts.rs op.rs tests.rs wee_alloc-c2f06b7523334bbf out wee_alloc_static_array_backend_size_bytes.txt | |","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1038,"byte_end":1133,"line_start":22,"line_end":22,"column_start":1,"column_end":96}},{"value":" | `encode` | Returns a new `String` | Always |","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1134,"byte_end":1229,"line_start":23,"line_end":23,"column_start":1,"column_end":96}},{"value":" | `encode_config` | Returns a new `String` | Always |","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1230,"byte_end":1325,"line_start":24,"line_end":24,"column_start":1,"column_end":96}},{"value":" | `encode_config_buf` | Appends to provided `String` | Only if `String` needs to grow |","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1326,"byte_end":1421,"line_start":25,"line_end":25,"column_start":1,"column_end":96}},{"value":" | `encode_config_slice` | Writes to provided `&[u8]` | Never |","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1422,"byte_end":1517,"line_start":26,"line_end":26,"column_start":1,"column_end":96}},{"value":" ","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1518,"byte_end":1521,"line_start":27,"line_end":27,"column_start":1,"column_end":4}},{"value":" All of the encoding functions that take a `Config` will pad as per the config.","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1522,"byte_end":1604,"line_start":28,"line_end":28,"column_start":1,"column_end":83}},{"value":" ","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1605,"byte_end":1608,"line_start":29,"line_end":29,"column_start":1,"column_end":4}},{"value":" # Decoding","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1609,"byte_end":1623,"line_start":30,"line_end":30,"column_start":1,"column_end":15}},{"value":" ","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1624,"byte_end":1627,"line_start":31,"line_end":31,"column_start":1,"column_end":4}},{"value":" Just as for encoding, there are different decoding functions available.","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1628,"byte_end":1703,"line_start":32,"line_end":32,"column_start":1,"column_end":76}},{"value":" ","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1704,"byte_end":1707,"line_start":33,"line_end":33,"column_start":1,"column_end":4}},{"value":" | Function | Output | Allocates |","span":{"file_name":"C:\\Users\\Glorison Lai\\.cargo\\registry\\src\\github.com-1ecc6299db9ec823\\base64-0.13.0\\src\\lib.rs","byte_start":1708,"byte_end":1804,"line_start":34,"line_end":34,"column_start":1,"column_end":97}},{"value":" | package-lock.json package.json
distributed_monopoly Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html Distributed Monopoly ================== First foray into Near development. Users can upload their GLTF models and sell to other users. NOT an NFT marketplace - Although you can certainly try to make money. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `npm install` 3. Run the local development server: `npm run dev` (see `package.json` for a full list of `scripts` you can run with `npm`) Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. - Main entry point is `lib.rs` - Models are split into `games` and `users`. 2. The frontend code lives in the `/app` folder. - `/app/lib/contract/utils.ts` is a where the contract gets hooked into. - `/app/lib/contract/types.ts` is where you'll find the associated contract functions. - Otherwise, you can explore around `/app/pages/...` and see the components rendered. 3. Tests: Should probably do them 😉 TODO ================== - Figure out a better way to upload GLTF models. Issue with distributed storage is you'd be separating the contract from the storage, which isn't great. Presumably you'd also need a server to validate the upload is legitimate. - Add dedicated validation and parsing for GLTF models. Would be nice to render GLTF as functional components (ala [react-three-fiber]). Hey, it's Next!
kehindeegunjobi93_NEAR-dev
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
https://app.patika.dev/courses/near-developer-course/practice-II-First-three-tasks ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) https://app.patika.dev/courses/web3-fundamentals/practicePartII ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
esaminu_console-donation-template-selkfjsejkl2
.github scripts runfe.sh workflows deploy-to-console.yml readme.yml tests.yml .gitpod.yml README.md contract README.md build.sh deploy.sh package-lock.json package.json src contract.ts model.ts utils.ts tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Donation Contract The smart contract exposes methods to handle donating $NEAR to a `beneficiary`. ```ts @call donate() { // Get who is calling the method and how much $NEAR they attached let donor = near.predecessorAccountId(); let donationAmount: bigint = near.attachedDeposit() as bigint; let donatedSoFar = this.donations.get(donor) === null? BigInt(0) : BigInt(this.donations.get(donor) as string) let toTransfer = donationAmount; // This is the user's first donation, lets register it, which increases storage if(donatedSoFar == BigInt(0)) { assert(donationAmount > STORAGE_COST, `Attach at least ${STORAGE_COST} yoctoNEAR`); // Subtract the storage cost to the amount to transfer toTransfer -= STORAGE_COST } // Persist in storage the amount donated so far donatedSoFar += donationAmount this.donations.set(donor, donatedSoFar.toString()) // Send the money to the beneficiary const promise = near.promiseBatchCreate(this.beneficiary) near.promiseBatchActionTransfer(promise, toTransfer) // Return the total amount donated so far return donatedSoFar.toString() } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` The contract will be automatically initialized with a default `beneficiary`. To initialize the contract yourself do: ```bash # Use near-cli to initialize contract (optional) near call <dev-account> init '{"beneficiary":"<account>"}' --accountId <dev-account> ``` <br /> ## 2. Get Beneficiary `beneficiary` is a read-only method (`view` method) that returns the beneficiary of the donations. `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash near view <dev-account> beneficiary ``` <br /> ## 3. Get Number of Donations `donate` forwards any attached money to the `beneficiary` while keeping track of it. `donate` is a payable method for which can only be invoked using a NEAR account. The account needs to attach money and pay GAS for the transaction. ```bash # Use near-cli to donate 1 NEAR near call <dev-account> donate --amount 1 --accountId <account> ``` **Tip:** If you would like to `donate` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Donation 💸 [![](https://img.shields.io/badge/⋈%20Examples-Basics-green)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Gitpod-Ready-orange)](https://gitpod.io/#/https://github.com/near-examples/donation-js) [![](https://img.shields.io/badge/Contract-js-yellow)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-JS-yellow)](https://docs.near.org/develop/integrate/frontend) [![Build Status](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2Fnear-examples%2Fdonation-js%2Fbadge&style=flat&label=Tests)](https://actions-badge.atrox.dev/near-examples/donation-js/goto) Our Donation example enables to forward money to an account while keeping track of it. It is one of the simplest examples on making a contract receive and send money. ![](https://docs.near.org/assets/images/donation-7cf65e5e131274fd1ae9aa34bc465bb8.png) # What This Example Shows 1. How to receive and transfer $NEAR on a contract. 2. How to divide a project into multiple modules. 3. How to handle the storage costs. 4. How to handle transaction results. 5. How to use a `Map`. <br /> # Quickstart Clone this repository locally or [**open it in gitpod**](https://gitpod.io/#/github.com/near-examples/donation-js). Then follow these steps: ### 1. Install Dependencies ```bash npm install ``` ### 2. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash npm test ``` ### 3. Deploy the Contract Build the contract and deploy it in a testnet account ```bash npm run deploy ``` --- # Learn More 1. Learn more about the contract through its [README](./contract/README.md). 2. Check [**our documentation**](https://docs.near.org/develop/welcome).
JeremyChuaWX_one-zero
README.md contract .prettierrc.json Cargo.toml README.md marketplace Cargo.toml src constants.rs data.rs events.rs ft_traits.rs helpers.rs lib.rs scripts near_call.sh near_view.sh tests jest.config.js package.json src helpers.ts main.test.ts tsconfig.json token Cargo.toml src lib.rs market events offer events util methods market methods view methods mutate methods offer methods frontend .eslintrc.json .prettierrc.json README.md package-lock.json package.json src types index.ts utils contract-methods.ts rpc-methods.ts tsconfig.json
# Smart contracts for one-zero ## Smart contracts ### Token This is the FT contract for each arm (long/short) of a market. ### Marketplace This contract creates markets and processes offers. # Frontend for one-zero ## Sitemap ### `/` Home page. Contains a list of all the markets. ### `/market/[id]` Market page. Contains a list of all offers on the specified market. Accept and cancel offers from the market page. # One Zero ## How to use Install all dependencies before starting (check all `Cargo.toml` and `package.json` files). ### Deploy contracts on testnet Run the dev deploy script with root directory as `./contract` to build the contracts (might need to build twice as marketplace includes bytes of token). ```sh cd contract make dev-deploy ``` ### Conduct testing on contracts Cd into the tests directory. ```sh cd ./contract/tests ``` Run the test script. ```sh pnpm test ``` ### Setup frontend > Ensure that contracts have been deployed on testnet first. Make an environment variables file. ```sh touch frontend/.env ``` Copy account id in `neardev/dev-account` to the `.env` file. ```text # .env NEXT_PUBLIC_MKTPLC_CONTRACT="<account_id_here>" ``` Start the dev server. ```sh npm run dev ```
geetaagrawal25_near-subgraph
generated schema.ts networks.json package-lock.json package.json src mapping.ts tsconfig.json
MariaDeyneka_near-tilda
.github workflows firebase-hosting-merge.yml firebase-hosting-pull-request.yml .vscode extensions.json README.md firebase.json index.html package-lock.json package.json public 404.html index.html src env.d.ts main.ts tsconfig.json tsconfig.node.json vite.config.ts
# Vue 3 + Typescript + Vite This template should help get you started developing with Vue 3 and Typescript in Vite. The template uses Vue 3 `<script setup>` SFCs, check out the [script setup docs](https://v3.vuejs.org/api/sfc-script-setup.html#sfc-script-setup) to learn more. ## Recommended IDE Setup - [VSCode](https://code.visualstudio.com/) + [Volar](https://marketplace.visualstudio.com/items?itemName=johnsoncodehk.volar) ## Type Support For `.vue` Imports in TS Since TypeScript cannot handle type information for `.vue` imports, they are shimmed to be a generic Vue component type by default. In most cases this is fine if you don't really care about component prop types outside of templates. However, if you wish to get actual prop types in `.vue` imports (for example to get props validation when using manual `h(...)` calls), you can enable Volar's `.vue` type support plugin by running `Volar: Switch TS Plugin on/off` from VSCode command palette.
aminblm_data-hodlers
.github workflows firebase-hosting-merge.yml firebase-hosting-pull-request.yml README.md frontend .eslintrc.json README.md components DatasetElement.js DatasetList.js Read.js Search.js Wallet.js lib initFirebase.js next.config.js package-lock.json package.json pages _app.js api hello.js firebase.js index.js near.js postcss.config.js public vercel.svg styles Home.module.css globals.css tailwind.config.js gateway index.js package.json services data.js db.js near.js
# data-hodlers ## Front-end ``` cd frontend npm i ``` ## Gateway ``` cd gateway npm i ``` ## Run the frontend ``` cd frontend npm run dev ``` ## Run the gateway ``` cd gateway npm run dev ``` This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `pages/index.js`. The page auto-updates as you edit the file. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `pages/api/hello.js`. The `pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details.
nearvndev_uit-ecommerce-backend
README.md package-lock.json package.json src app.js configs index.js routers index.js
# uit-ecommerce-backend 1. Install packages `npm install` 2. Start development ``` npm run start:dev ```
hiba-machfej_near-guest-book-vue-ui
.eslintrc.js README.md babel.config.js package.json postcss.config.js public index.html src assets logo.svg tail-spin.svg composables near.js main.js services near.js tailwind.config.js
# Guest Book Sign in with <a href="https://near.org/">NEAR</a> and add a message to the guest book! <br>A starter app built with an AssemblyScript backend and a Vue frontend. This Frontend is created for learning purposes. ### Check out the smart contract <a href="https://github.com/near-examples/guest-book">here</a>. The Guest Book smart contract is developed by the NEAR Team. ### ⚠️ Warning Any content produced by NEAR, or developer resources that NEAR provides, are for educational and inspirational purposes only. NEAR does not encourage, induce or sanction the deployment of any such applications in violation of applicable laws or regulations. # Check out the project <a href="https://near-guestbook.onrender.com/">here</a>. ![screenshot-near-guestbook onrender com-2021 07 15-14_50_24](https://user-images.githubusercontent.com/58190902/125783494-b1f3896d-b58d-4bd0-a854-e6417264a4bc.png) ## Project setup ``` yarn install ``` ### Compiles and hot-reloads for development ``` yarn serve ``` ### Compiles and minifies for production ``` yarn build ``` ### Lints and fixes files ``` yarn lint ``` ### Customize configuration See [Configuration Reference](https://cli.vuejs.org/config/).
near_near-abi-js
README.md lib index.d.ts index.js package.json src index.ts tsconfig.json
# near-abi-js NEAR smart contract ABI primitives
kibble-me-this_alpha
.vscode launch.json CHANGELOG.md LICENSE.md README.md jsconfig.json package-lock.json package.json public assets icons ic_flag_cn.svg ic_flag_de.svg ic_flag_en.svg ic_flag_fr.svg ic_flag_kr.svg ic_flag_sa.svg ic_flag_us.svg ic_flag_vn.svg ic_notification_chat.svg ic_notification_mail.svg ic_notification_package.svg ic_notification_shipping.svg navbar ic_analytics.svg ic_blog.svg ic_cart.svg ic_disabled.svg ic_lock.svg ic_user.svg shape-avatar.svg illustrations illustration_404.svg logo.svg placeholder.svg index.html manifest.json src App.js _mock account.js blog.js products.js user.js assets data countries.js index.js illustrations BackgroundIllustration.js BookingIllustration.js CheckInIllustration.js CheckOutIllustration.js ComingSoonIllustration.js ForbiddenIllustration.js MaintenanceIllustration.js MotivationIllustration.js OrderCompleteIllustration.js PageNotFoundIllustration.js SeoIllustration.js SeverErrorIllustration.js UpgradeStorageIllustration.js UploadIllustration.js index.js components animate DialogAnimate.js FabButtonAnimate.js IconButtonAnimate.js MotionContainer.js MotionLazyContainer.js MotionViewport.js TextAnimate.js features.js index.js variants actions.js background.js bounce.js container.js fade.js flip.js index.js path.js rotate.js scale.js slide.js transition.js zoom.js chart index.js styles.js useChart.js color-utils ColorMultiPicker.js ColorPreview.js ColorSinglePicker.js Icon.js index.js custom-avatar CustomAvatar.js CustomAvatarGroup.js index.js editor Editor.js EditorToolbar.js index.js styles.js file-thumbnail DownloadButton.js FileThumbnail.js index.js utils.js hook-form FormProvider.js RHFAutocomplete.js RHFButtonGroup.js RHFCheckbox.js RHFCodes.js RHFEditor.js RHFRadioGroup.js RHFSelect.js RHFSlider.js RHFSwitch.js RHFTextField.js RHFUpload.js index.js iconify Iconify.js index.js image Image.js getRatio.js index.js label Label.js index.js styles.js logo Logo.js index.js nav-section NavSection.js index.js styles.js scroll-to-top ScrollToTop.js index.js scrollbar Scrollbar.js index.js styles.js settings SettingsContext.js config-setting.js presets.js snackbar SnackbarProvider.js index.js styles.js svg-color SvgColor.js index.js upload Upload.js UploadAvatar.js UploadBox.js errors RejectionFiles.js index.js preview AvatarPreview.js MultiFilePreview.js SingleFilePreview.js config-global.js hooks useEventListener.js useLocalStorage.js useResponsive.js index.js layouts dashboard DashboardLayout.js Main.js header AccountPopover.js LanguagePopover.js NotificationsPopover.js Searchbar.js index.js index.js nav NavAccount.js NavDocs.js NavHorizontal.js NavMini.js NavToggleButton.js NavVertical.js config.js index.js simple SimpleLayout.js index.js locales ThemeLocalization.js config-lang.js i18n.js index.js langs ar.js cn.js en.js fr.js vi.js useLocales.js magic.js pages BlankPage.js BlogPage.js DashboardAppPage.js Loading.js LoginPage.js Page404.js ProductsPage.js UserPage.js reportWebVitals.js routes.js routes elements.js index.js paths.js sections @dashboard app AppConversionRates.js AppCurrentSubject.js AppCurrentVisits.js AppNewsUpdate.js AppOrderTimeline.js AppTasks.js AppTrafficBySite.js AppWebsiteVisits.js AppWidgetSummary.js index.js blog BlogPostCard.js BlogPostsSearch.js BlogPostsSort.js index.js products ProductCard.js ProductCartWidget.js ProductFilterSidebar.js ProductList.js ProductSort.js index.js user UserListHead.js UserListToolbar.js UserNewEditForm.js index.js auth login LoginForm.js index.js serviceWorker.js theme customShadows.js globalStyles.js index.js overrides Autocomplete.js Backdrop.js Button.js Card.js Input.js Paper.js Table.js Tooltip.js Typography.js index.js palette.js shadows.js typography.js utils cssStyles.js formatNumber.js formatTime.js highlight.js localStorageAvailable.js
## Minimal [(Free version)](https://minimal-kit-react.vercel.app/) ![license](https://img.shields.io/badge/license-MIT-blue.svg) > Free React Admin Dashboard made with Material-UI components and React. ![preview](public/assets/preview.jpg) | [Minimal Free](https://minimal-kit-react.vercel.app/) | [Minimal](https://material-ui.com/store/items/minimal-dashboard/) | | ----------------------------------------------------- | :---------------------------------------------------------------- | | **6** Demo pages | **50+** demo pages | | - | ✓ Multi-language | | - | ✓ Dark/Light Mode 🌓 | | - | ✓ [More components](https://minimals.cc/components) | | - | ✓ Next.js version | | - | ✓ TypeScript version | | - | ✓ Design files (Figma & Sketch) | ## Page demo - [Dashboard](https://minimal-kit-react.vercel.app/dashboard/app) - [Users](https://minimal-kit-react.vercel.app/dashboard/user) - [Product](https://minimal-kit-react.vercel.app/dashboard/products) - [Blog](https://minimal-kit-react.vercel.app/dashboard/blog) - [Login](https://minimal-kit-react.vercel.app/login) - [Not Found](https://minimal-kit-react.vercel.app/404) ## Getting started - Recommended `node js 16.x` and `npm 6+`. (suggestion v16.15.0) - Install dependencies: `npm install` / `yarn install` - Start the project: `npm run start` / `yarn start` ## License Distributed under the MIT License. See [LICENSE](https://github.com/minimal-ui-kit/minimal.free/blob/main/LICENSE.md) for more information. ## Contact us Email Us: [email protected]
iliyaZelenko_docs-1
.github ISSUE_TEMPLATE bug_report.md config.yml documentation-request.md meta-improvement.md workflows build-check.yml crowdin.yml docs-generator.yml spellcheck.yml test-links.yml .vscode settings.json CODE_OF_CONDUCT.md CONTRIBUTING.md LICENSE-APACHE.txt LICENSE-MIT.txt LOCALIZATION.md README.md docs 1.concepts 3.advanced indexers.md near-indexer-framework.md near-lake-framework.md papers.md specification.md virtual_machine.md basics accounts access-keys.md account-id.md creating-accounts.md introduction.md smartcontract.md state.md actors.md epoch.md networks.md overview.md protocol.md runtime.md technical_stuff.md token-loss.md token.md transactions gas-advanced.md gas.md overview.md validators.md data-flow near-data-flow.md token-transfer-flow.md storage data-collections.md decentralized-storage.md storage-staking.md web3 blockchain.md economics.md intro.md near.md nfts.md welcome.md 2.develop contracts actions.md anatomy.md basics.md crosscontract.md environment environment.md table-func.as.md table-func.js.md table-func.rs.md table.as.md table.js.md table.rs.md introduction.md security callbacks.md checklist.md frontrunning.md one_yocto.md random.md reentrancyattacks.md storage.md sybil.md serialization.md storage.md whatiscontract.md deploy.md integrate frontend.md rpc.md lock.md prerequisites.md quickstart.md relevant-contracts dao.md ft.md nft.md oracles.md testing integration.md introduction.md kurtosis-localnet.md unit.md workspaces-migration-guide.md upgrade.md welcome.md 3.tutorials crosswords 01-basics 00-overview.md 01-set-up-skeleton.md 02-add-functions-call.md 03-hashing-and-unit-tests.md 04-simple-frontend.md 02-beginner 00-overview.md 01-collections.md 02-structs-enums.md 03-actions.md 04-adding-a-puzzle.md 05-logging-in.md 06-logging-in-implementation.md 03-intermediate 00-overview.md 01-access-key-solution.md 02-use-seed-phrase.md 03-linkdrop.md 04-cross-contract-calls.md 05-base64vecu8.md examples advanced-xcc.md coin-flip.md count-near.md donation.md escrow.md factory.md guest-book.md hello-near.md update.md xcc.md fts 0-intro.md 0-predeployed.md 1-skeleton.md 2-define-a-token.md 3-circulating-supply.md 4.storage.md 5.transfers.md 6-marketplace.md simple-fts.md indexer credentials.md js-lake-indexer.md lake-start-options.md migrating-to-near-lake-framework.md near-lake-state-changes-indexer.md nft-indexer.md python-lake-indexer.md python-nft-indexer.md nfts 0-intro.md 0-predeployed.md 1-skeleton.md 2-minting.md 2-upgrade.md 3-enumeration.md 4-core.md 5-approval.md 6-royalty.md 7-events.md 8-marketplace.md 9-series.md js 0-intro.md 0-predeployed.md 1-skeleton.md 2-minting.md 2-upgrade.md 3-enumeration.md 4-core.md 5-approval.md 6-royalty.md 7-events.md 8-marketplace.md minecraft-nfts.md minting-nfts.md simple-nft-minting-example.md welcome.md 4.tools cli.md events.md explorer.md indexer4explorer.md js-sdk.md near-api-js cookbook.md faq.md naj-account.md naj-contract.md naj-utils.md naj-wallet.md quick-reference.md rs-sdk.md usecases.md wallet-selector.md welcome.md 5.api rpc access-keys.md block-chunk.md contracts.md gas.md introduction.md network.md protocol.md providers.md setup.md transactions.md 6.integrator accounts.md balance.md create-transactions.md errors error-implementation.md introduction.md token-loss.md exchange-integration.md faq.md implicit-accounts.md tokens.md index.md sdk rust best-practices.md building basic-build.md post-processing-tools.md prototyping.md reproducible-builds.md contract-interface contract-mutability.md payable-methods.md private-methods.md public-methods.md serialization-interface.md contract-structure collections.md near-bindgen.md nesting.md cross-contract callbacks.md intro.md promises create-account.md deploy-contract.md intro.md token-tx.md reduce-size.md testing integration-tests.md unit-tests.md welcome.md | snip some code goes here MODULE LOGS END MODULE LOGS package.json website .near vscode markdown.json components codetabs.js featurelist.js crowdin.yml docusaurus.config.js linkinator.config.json mlc_config.json near-api-js_versioned_docs version-__dummy dummy.md [email protected] _category_.yml classes _category_.yml account.Account.md account_creator.AccountCreator.md account_creator.LocalAccountCreator.md account_creator.UrlAccountCreator.md account_multisig.Account2FA.md account_multisig.AccountMultisig.md connection.Connection.md contract.Contract.md key_stores_browser_local_storage_key_store.BrowserLocalStorageKeyStore.md key_stores_in_memory_key_store.InMemoryKeyStore.md key_stores_keystore.KeyStore.md key_stores_merge_key_store.MergeKeyStore.md key_stores_unencrypted_file_system_keystore.UnencryptedFileSystemKeyStore.md near.Near.md providers_json_rpc_provider.JsonRpcProvider.md signer.InMemorySigner.md signer.Signer.md transaction.AccessKey.md transaction.AccessKeyPermission.md transaction.Action.md transaction.AddKey.md transaction.CreateAccount.md transaction.DeleteAccount.md transaction.DeleteKey.md transaction.DeployContract.md transaction.FullAccessPermission.md transaction.FunctionCall.md transaction.FunctionCallPermission.md transaction.IAction.md transaction.Signature.md transaction.SignedTransaction.md transaction.Stake.md transaction.Transaction.md transaction.Transfer.md utils_errors.ArgumentTypeError.md utils_errors.ErrorContext.md utils_errors.PositionalArgsError.md utils_errors.TypedError.md utils_key_pair.KeyPair.md utils_key_pair.KeyPairEd25519.md utils_key_pair.PublicKey.md utils_rpc_errors.ServerError.md utils_serialize.BinaryReader.md utils_serialize.BinaryWriter.md utils_serialize.BorshError.md walletAccount.ConnectedWalletAccount.md walletAccount.WalletConnection.md enums _category_.yml account_multisig.MultisigDeleteRequestRejectionError.md account_multisig.MultisigStateStatus.md providers_provider.ExecutionStatusBasic.md providers_provider.FinalExecutionStatusBasic.md providers_provider.IdType.md utils_key_pair.KeyType.md index.md interfaces _category_.yml account.AccountAuthorizedApp.md account.AccountBalance.md account.ChangeFunctionCallOptions.md account.FunctionCallOptions.md account.SignAndSendTransactionOptions.md account.ViewFunctionCallOptions.md browserConnect.ConnectConfig.md connect.ConnectConfig.md contract.ContractMethods.md near.NearConfig.md providers_provider.AccessKeyInfoView.md providers_provider.AccessKeyList.md providers_provider.AccessKeyView.md providers_provider.AccessKeyViewRaw.md providers_provider.AccessKeyWithPublicKey.md providers_provider.AccountView.md providers_provider.BlockChange.md providers_provider.BlockChangeResult.md providers_provider.BlockHeader.md providers_provider.BlockHeaderInnerLiteView.md providers_provider.BlockResult.md providers_provider.CallFunctionRequest.md providers_provider.ChangeResult.md providers_provider.Chunk.md providers_provider.ChunkHeader.md providers_provider.ChunkResult.md providers_provider.CodeResult.md providers_provider.ContractCodeView.md providers_provider.CurrentEpochValidatorInfo.md providers_provider.EpochValidatorInfo.md providers_provider.ExecutionError.md providers_provider.ExecutionOutcome.md providers_provider.ExecutionOutcomeWithId.md providers_provider.ExecutionOutcomeWithIdView.md providers_provider.ExecutionStatus.md providers_provider.FinalExecutionOutcome.md providers_provider.FinalExecutionStatus.md providers_provider.FunctionCallPermissionView.md providers_provider.GasPrice.md providers_provider.LightClientBlockLiteView.md providers_provider.LightClientProof.md providers_provider.LightClientProofRequest.md providers_provider.MerkleNode.md providers_provider.NearProtocolConfig.md providers_provider.NearProtocolRuntimeConfig.md providers_provider.NextEpochValidatorInfo.md providers_provider.NodeStatusResult.md providers_provider.QueryResponseKind.md providers_provider.SyncInfo.md providers_provider.TotalWeight.md providers_provider.Transaction.md providers_provider.ValidatorStakeView.md providers_provider.ViewAccessKeyListRequest.md providers_provider.ViewAccessKeyRequest.md providers_provider.ViewAccountRequest.md providers_provider.ViewCodeRequest.md providers_provider.ViewStateRequest.md providers_provider.ViewStateResult.md utils_key_pair.Signature.md utils_web.ConnectionInfo.md validators.ChangedValidatorInfo.md validators.EpochValidatorsDiff.md modules.md modules _category_.yml account.md account_creator.md account_multisig.md browserConnect.md connect.md connection.md constants.md contract.md key_stores_browser_local_storage_key_store.md key_stores_in_memory_key_store.md key_stores_keystore.md key_stores_merge_key_store.md key_stores_unencrypted_file_system_keystore.md near.md providers_json_rpc_provider.md providers_provider.md signer.md transaction.md utils.md utils_errors.md utils_exponential_backoff.md utils_format.md utils_key_pair.md utils_rpc_errors.md utils_serialize.md utils_setup_node_fetch.md utils_web.md validators.md walletAccount.md near-api-js_versioned_sidebars [email protected] version-v0.0.0-sidebars.json near-api-js_versions.json near-sdk-js_versioned_docs version-__dummy dummy.md near-sdk-js_versioned_sidebars version-v0.0.0-sidebars.json near-sdk-js_versions.json package.json sidebars.json src css customTheme.css theme DocSidebar Desktop Content index.js styles.module.css Footer index.js styles.module.css Root.js SearchBar DocSearch constants.ts icons index.ts index.ts stored-searches.ts types DocSearchHit.ts InternalDocSearchHit.ts StoredDocSearchHit.ts index.ts useDocSearchKeyboardEvents.ts useSearchClient.ts useTouchEvents.ts useTrapFocus.ts utils groupBy.ts identity.ts index.ts noop.ts removeHighlightTags.ts version.ts index.js styles.css algolia-events.js so-search.ts static css copy-code-button.css fonts.css landing-page.css near.min.css docs assets SOLogoSm.svg gray_near_logo (1).svg gray_near_logo.svg header.svg near-docs.svg img Icons icon-arrow-left.svg icon-arrow-up.svg telegram.svg docs.svg explorer.svg icon-contributors.svg icon-core.svg icon-developers.svg icon-integrators.svg icon-validators.svg icons-product.svg near_logo.svg near_logo_white.svg studio.svg wallet.svg js copy-code-button.js hotjar.js mixpanel.js test-links.sh tests testcli.sh tsconfig.json
<br /> <br /> <p align="center"> <img src="website/static/docs/assets/near_logo.png" width="240"> </p> <br /> <br /> ## NEAR Protocol - scalable and usable blockchain [![Discord](https://img.shields.io/discord/490367152054992913.svg)](http://near.chat) [![CI](https://github.com/near/docs/actions/workflows/build-check.yml/badge.svg)](https://github.com/near/docs/actions/workflows/build-check.yml) * ⚖️ NEAR Protocol is a new smart-contract platform that delivers scalability and usability. * 🛠 Through sharding, it will linearly scale with the number of validation nodes on the network. * 🗝 Leveraging WebAssembly (via Rust and AssemblyScript), more sane contract management, ephemeral accounts and many other advancements, NEAR finally makes using a blockchain protocol easy for both developers and consumers. ## Quick start Check out the following links - Deployed, live documentation: https://docs.near.org - Example applications: https://near.dev - Community chat: https://near.chat ## Contributing NEAR uses [Docusaurus](https://docusaurus.io) for documentation. Please refer to their documentation for details on major structural contributions to the documentation. For simple content changes you have 2 options - [Submit an issue](https://github.com/near/docs/issues) - [Submit a pull request](https://github.com/near/docs/pulls) *(we prefer PRs of course)* ### The instant PR This is the fastest way to submit content changes directly from the page where you notice a mistake. 1. Open any page in the docs on https://docs.near.org 2. Click the `[ Edit ]` button at the top right hand side of _every_ content page 3. Make your edits to the document that opens in GitHub by clicking the ✎ (pencil) icon 4. Submit a PR with your changes and comments for context ### The typical PR This is the standard fork-branch-commit workflow for submitting pull requests to open source repositories 1. Fork this repo to your own GitHub account (or just clone it directly if you are currently a member of NEAR) 2. Open your editor to the _top level repo folder_ to view the directory structure as seen below 3. Move into the `/website` folder where you will run the following commands: - Make sure all the dependencies for the website are installed: ```sh # Install dependencies yarn ``` - Run the local docs development server ```sh # Start the site yarn start ``` _Expected Output_ ```sh # Website with live reload is started LiveReload server started on port 35729 Docusaurus server started on port 3000 ``` The website for docs will open your browser locally to port `3000` 4. Make changes to the docs 5. Observe those changes reflected in the local docs 6. Submit a pull request with your changes ## Directory Structure Your project file structure should look something like this with a few key files and folders highlighted ``` ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── LICENSE-APACHE.txt ├── LICENSE-MIT.txt ├── README.md <-- the document you are reading right now ├── docs <-- all the content for the site is in this folder as markdown files │   ├── api │   ├── assets <-- place documentation images here │   ├── code-patterns │   ├── community │   ├── concepts │   ├── contribution │   ├── development │   ├── hackathon │   ├── interaction │   ├── local-setup │   ├── overview │   ├── quick-start │   ├── roles │   ├── style-guide.md │   ├── technical │   ├── tutorials │   └── validator └── website ├── build ├── core ├── i18n ├── package.json ├── pages ├── sidebars.json <-- rarely used for changing left-hand-side page navigation ├── siteConfig.js <-- rarely used for general site configuration (including header links) ├── static └── test-links.sh <-- always used to test links before submitting changes ``` ## Found a broken link? For broken links internal to the docs, please submit an issue or PR request as per above. If you found a broken link from a Google search, please request to remove it from their index here: https://www.google.com/webmasters/tools/removals ### Check for broken links before pushing Contributors, please consider checking for broken links executing the file `test-links.sh` before pushing to this repo so our CI doesn't fail, forcing someone (maybe you) to fix broken links before merging. > _Here's one way to always make this happen automatically on every push:_ > > Note that the file `test-links.sh` mimics the CI build script by checking all links then cleaning itself up. > > 1. Create a new githook in your local copy of the repo called `.git/hooks/pre-push` and copy the entire contents of the snippet below into that file. > 2. Now every time you try to push to the repo, links will be checked for you automagically. > > ```bash > #!/bin/sh > > set -e > > echo "Push detected in NEAR docs repo" > > if [[ $NEAR__CHECK_ALL_LINKS ]] > # only stop and check all links if this is enabled > # since it request npm installed (uses npx) and can generally be surprising to new contributors > then > echo "Checking all links before push" > > GIT_DIR=$(git rev-parse --show-toplevel) > > cd "$GIT_DIR/website" > > ./test-links.sh > else > # just let them know there's a way to do this before every push > echo "export NEAR__CHECK_ALL_LINKS=1 to check all links before pushing" > echo > fi > ```
jeanperaza75_NEAR_CURSO
AssemblyScript README.md as-pect.config.js asconfig.json package-lock.json package.json src as_types.d.ts contrato __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts NEAR API Js README.md contract.html index.html login.html README.md
# Proyecto Fundación Repositorio de Proyecto Prototipo para una Fundación, ya que la misma mensualmente realiza un sorteo y para ello hace venta de Ticket. ## Contenido Este repositorio contiene un Smart Contract desarrollado en AssemblyScript, solo el contrato esta operativo, ingresando y obteniendo informacion. ### AssemblyScript * Código del contrato: `AssemblyScript/src/contrato/assembly/index.ts` Puedes consultar más información en sus respectivas carpetas. # AssemblyScript Starter Esta es una plantilla que puedes usar como punto de inicio para tu proyecto. ## Contenido Este repositorio contiene un contrato inteligente con los siguientes métodos: ### Escritura: * `setParticipante` * `setCertificado` ### Lectura: * `getParticipante` * `getParticipantes` El contrato se encuentra previamente desplegado en la cuenta `as.ncdsamples.testnet`. Puedes hacer llamadas al mismo de la siguiente manera: ```sh near view as.ncdsamples.testnet getParticipantes ``` ## Uso ### Compilando y desplegando Lo primero que debemos hacer es instalar las dependencias necesarias para que el proyecto funcione. ```sh npm install ``` ó ```sh yarn install ``` Una vez hecho esto, podemos compilar el código. ```sh npm run build ``` ó ```sh yarn build ``` El contrato compilado en WebAssembly se guarda en la carpeta `AssemblyScript/build/release/`. Ahora solo es necesario desplegarlo en una cuenta de desarrollo. ```sh near dev-deploy build/release/contrato.wasm ``` ### Usando variables de entorno Una vez compilado y desplegado tu proyecto, vamos a requerir identificar la cuenta neardev. Esta la puedes encontrar en el archivo `AssemblyScript/neardev/neardev`. Podemos almacenar este contrato en una variable de entorno ejecutando lo siguiente en la consola, y sustituyendo por tu cuenta de desarrollo: ```sh export CONTRATO=dev-0000000000000-000000000 ``` Haciendo esto, podemos comprobar que la variable `CONTRATO` tiene almacenada nuestra cuenta dev. ```sh echo $CONTRATO ``` ### Métodos Lo primero que debemos hacer es registrar al menos un usuario en el contrato. Para esto utilizamos el método `setParticipante`. Este método requiere que se pague 1 NEAR para poder ser ejecutado. El método registra a la persona que lo está ejecutando como participante. ```sh near call $CONTRATO setParticipante '{"nombre":"Nombre Participante","edad":18}' --accountId tucuenta.testnet --amount 1 ``` Ahora que tenemos al menos 1 participante, podemos utilizar los métodos de lectura. `getParticipante` nos traerá la información específica de un participante dependiendo la cuenta que le enviemos como parámetro. Por otro lado, `getParticipantes` nos trae la lista de todos los participantes registrados. ```sh near view $CONTRATO getParticipante '{"cuenta":"cuenta.testnet"}' ``` ```sh near view $CONTRATO getParticipantes ``` Por último, si queremos marcar como certificado a uno de los participantes registrados, podemos hacer uso del método `setCertificado`. Este método tiene una restricción en la que, si tu cuenta no es `aklassen.testnet` especificamente no te permitirá ejecutarlo. Esta es una forma de agregar una restricción a cuentas específicas. Puedes modificar esta cuenta en el código del contrato. Además, el método transfiere una compensación de 5 NEAR al participante por haber logrado su certificación. ```sh near call $CONTRATO setCertificado '{"cuenta":"cuenta.testnet"}' --accountId cuenta.testnet ```
LeTienHai_RustNear
Cargo.toml README.md build.bat build.sh src lib.rs test.sh
# Rust Smart Contract Template ## Getting started To get started with this template: 1. Click the "Use this template" button to create a new repo based on this template 2. Update line 2 of `Cargo.toml` with your project name 3. Update line 4 of `Cargo.toml` with your project author names 4. Set up the [prerequisites](https://github.com/near/near-sdk-rs#pre-requisites) 5. Begin writing your smart contract in `src/lib.rs` 6. Test the contract `cargo test -- --nocapture` 8. Build the contract `RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release` **Get more info at:** * [Rust Smart Contract Quick Start](https://docs.near.org/docs/develop/contracts/rust/intro) * [Rust SDK Book](https://www.near-sdk.io/)
NEAR-Edu_rust-playground
.github ISSUE_TEMPLATE crate-addition-or-update.md workflows ci.yml cron.yml CRATE_POLICY.md README.md ci workflows.yml compiler base Cargo.toml crate-information.json entrypoint.sh modify-cargo-toml Cargo.toml src main.rs postinstall.sh build.sh fetch.sh deployment ubuntu.md update.sh tests spec features assistance_spec.rb automatic_primary_action_spec.rb backtrace_spec.rb compilation_modes_spec.rb compilation_targets_spec.rb editions_spec.rb editor_types_spec.rb highlighting_error_output_spec.rb highlighting_mir_output_spec.rb multiple_channels_spec.rb navigation_spec.rb sharing_with_others_spec.rb tools_spec.rb url_parameters_spec.rb requests caching_spec.rb cors_spec.rb evaluate_spec.rb spec_helper.rb support editor.rb playground_actions.rb top-crates Cargo.toml crate-modifications.toml src main.rs ui Cargo.toml README.md frontend .eslintrc.js .prettierrc.json .stylelintrc.json BuildMenu.module.css ButtonMenuItem.module.css ChannelMenu.module.css ConfigElement.module.css Editor.module.css Header.module.css HeaderButton.module.css Help.module.css HelpExample.module.css Icon.module.css Loader.module.css MenuAside.module.css MenuGroup.module.css MenuItem.module.css Notifications.module.css Output.module.css Output Execute.module.css Gist.module.css Header.module.css OutputPrism.module.css Section.module.css Playground.module.css PopButton.module.css SegmentedButton.module.css SelectableMenuItem.module.css actions.ts advanced-editor.ts assets integer32-logo.svg declarations.d.ts highlighting.ts index.module.css local_storage.spec.ts local_storage.ts package.json postcss.config.js reducers browser.ts code.ts configuration.ts crates.ts globalConfiguration.ts index.ts notifications.ts output assembly.ts clippy.ts execute.ts format.ts gist.ts hir.ts index.ts llvmIr.ts macroExpansion.ts meta.ts mir.ts miri.ts sharedStateManagement.ts wasm.ts page.ts position.ts selection.ts versions.ts robots.txt selectors index.spec.ts index.ts session_storage.ts shared.module.css state.ts storage.spec.ts storage.ts tsconfig.json tsfmt.json types.ts types react-prism.d.ts uss-router index.ts webpack.config.js src asm_cleanup.rs gist.rs main.rs sandbox.rs |
# Rust Playground This is the home of the [Rust Playground][real], also [hosted by Integer 32][us]. [real]: https://play.rust-lang.org/ [us]: https://play.integer32.com/ ## What's it do? The playground allows you to experiment with Rust before you install it locally, or in any other case where you might not have the compiler available. It has a number of features, including: 1. A nice, unobtrusive editor with syntax highlighting. 1. The ability to compile in debug or release mode against the current stable, beta, or nightly version of Rust. 1. The top 100 popular crates (ranked by all-time downloads), crates that are part of the [Rust Cookbook][] and all of their dependencies are available for use! 1. The ability to quickly load and save your code to a GitHub [Gist][gist] and share it with your friends. 1. [rustfmt][] and [Clippy][clippy] can be run against the source code. 1. The ability to see the LLVM IR, assembly, or Rust MIR for the source code. [Rust Cookbook]: https://rust-lang-nursery.github.io/rust-cookbook/ [gist]: https://gist.github.com/ [rustfmt]: https://github.com/rust-lang/rustfmt [clippy]: https://github.com/rust-lang/rust-clippy ## Architecture A [React][react] frontend communicates with an [Iron][iron] backend. [Docker][docker] containers are used to provide the various compilers and tools as well as to help isolate them. We hope that this frontend and backend stack is comfortable to potential contributors! If you are interested in contributing, please feel free to ask a question and we might even be able to point out some useful resources. [react]: https://reactjs.org/ [iron]: https://github.com/iron/iron [docker]: https://www.docker.com/ ## Resource Limits ### Network There is no network connection between the compiler container and the outside world. ### Memory The amount of memory the compiler and resulting executable use is limited by the container. ### Execution Time The total compilation and execution time is limited by the container. ### Disk This sandbox **does not** provide any disk space limits. It is suggested to run the server such that the temp directory is a space-limited. One bad actor may fill up this shared space, but it should be cleaned when that request ends. ## Security Hall of Fame A large set of thanks go to those individuals who have helped by reporting security holes or other attack vectors against the Playground. Each report helps us make the Playground better! * Preliminary sandbox testing (PID limit) by Stefan O'Rear. If you'd like to perform tests that you think might disrupt service of the Playground, get in touch and we can create an isolated clone to perform tests on! Once fixed, you can choose to be credited here. ## Development ### Build the UI ``` cd ui/frontend yarn yarn run watch # Will rebuild and watch for changes ``` If you don't need the backend running because you are only making basic HTML/CSS/JS changes, directly open in your browser the built `ui/frontend/build/index.html`. ### Build and run the server Configure your `.env` file as described in the [ui README](./ui/README.md). ``` cd ui cargo run ``` ### Build or download the containers ``` cd compiler ./build.sh # If you want to test changes to the containers ./fetch.sh # If you just want the current playground ``` ## Deployment * [Amazon EC2 (Ubuntu)](deployment/ubuntu.md) ## License Licensed under either of * Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0) * MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT) at your option. ## Configuration When developing, you can place these in a [`.env`][dotenv] file on disk in this directory. In production, these should be set according to your deployment method of choice. | Key | Required | Default Value | Description | | -------------------------- | ---------- | ----------------- | ------------------------------------------------------------------------- | | `PLAYGROUND_UI_ROOT` | **Yes** | | The path to the HTML, CSS, and Javascript files | | `PLAYGROUND_GITHUB_TOKEN` | **Yes** | | The [GitHub API token][gist] to read and write Gists | | `PLAYGROUND_UI_ADDRESS` | No | 127.0.0.1 | The address to listen on | | `PLAYGROUND_UI_PORT` | No | 5000 | The port to listen on | | `PLAYGROUND_LOG_FILE` | No | access-log.csv | The file to record accesses | | `PLAYGROUND_METRICS_TOKEN` | No | | If set, will require authentication for the metrics endpoint | | `PLAYGROUND_CORS_ENABLED` | No | | If set, will enable CORS support | | `TMPDIR` | No | system-provided | Where compilation artifacts will be saved. Must be accessible to Docker | [dotenv]: https://crates.io/crates/dotenv [gist]: https://developer.github.com/v3/gists/#authentication ### Troubleshooting #### macOS After launching `ui`, when you try to do any action (ex. `build`, `rustfmt`, `run` and so on), you get errors from Docker about "Mounts denied": ``` docker: Error response from daemon: Mounts denied: The paths /var/folders/dx/l5pn75zx5v9_cwstvgwc5qyc0000gn/T/playground.6gEHdGUM6XPU/output and /var/folders/dx/l5pn75zx5v9_cwstvgwc5qyc0000gn/T/playground.6gEHdGUM6XPU/input.rs are not shared from OS X and are not known to Docker. You can configure shared paths from Docker -> Preferences... -> File Sharing. See https://docs.docker.com/docker-for-mac/osxfs/#namespaces for more info. . time="2099-12-31T00:00:00+00:00" level=error msg="error waiting for container: context canceled" ``` To fix this issue, set the `TMPDIR` environment variable to a path that Docker can mount: ``` mkdir tmp TMPDIR=$PWD/tmp cargo run ``` (Note: This was reported at [#480](https://github.com/integer32llc/rust-playground/issues/480))
halremawa_near_music_2
NearCore NearServer MusicServer Controllers NearController.cs WeatherForecastController.cs Program.cs Properties launchSettings.json Utils NearFetchers.cs WeatherForecast.cs appsettings.Development.json appsettings.json MusicShare.Biz CallResults.cs NearServer.sln README.md README.md music-server-js README.md arweave-api arweave-key-_bGDw3LxfR512YhXRRMhWt7bR7Na_227ss54EJAj23M.json near-api nearProvider.js package-lock.json package.json server.js music-ui README.md package.json public index.html manifest.json robots.txt src App.css App.js App.test.js components Wallet.js marketplace AddSong.js DeleteSong.js EditSong.js Song.js Songs.js utils Cover.js Loader.js Notifications.js index.css index.js lib api.js logo.svg reportWebVitals.js setupTests.js utils api.js config.js marketplace.js near.js near-music-contract README.md asconfig.json assembly as_types.d.ts index.ts model.ts tsconfig.json package.json
# .NET Core NEAR RPC Wrapper ## Description This service wraps NEAR RPC using csharp and .NET ## Install Simplest way to run it is to simply open the solution in Visual Studio (2022 preferrable). Simply open the solution "NearServer.sln" file with Visual Studio then press the "F5" key to run it. Do make sure the "MusicServer" project is loaded as the startup project. You can choose to run it in a container as well, should you have docker desktop installed. ## Available endpoints Once it is running, a browser will open listing all the available endpoints. You can test the endpoints there, in browser # Near API ## Description This service runs my account using my key to perform certain tasks server side. This includes stuff like checking balances (not just for my account, but for any account) as well as making transactions on the Music share app I was tasked with building. It is a node.js express service that uses NEAR's javascript API. ## Install You can run the project folder as a Node.js service. After downloading the repo, run `npm install` in the "music-server-js" folder to install dependencies locally. You can then run `npm run start` to start the project. The service should have started on your localhost port 3001 (ie address should thus look like http://localhost:3001). You can then proceed to test the services using Postman. ## Available endpoints 1. **/near/account-details** GET *Parameters* - accountId - optional *Description* - If the account id is given then returns details of the given account id, else returns details of the account running on the server (ie my account) 2. **/near/account-balance** GET *Parameters* - accountId - optional *Description* - If the account id is given, then returns balance of the given account id, else returns balance of the account running on the server (ie my account) 3. **/near/send-token** GET *parameters* amount - amount to be sent to - account id of wallet to be sent to *Description* - Sends tokens from my testnet account to the designated wallet ### Music-share marketplace specific services These endpoints perform tasks on the music share contract using my account 4. **/near/songlist** GET *Description* - Retrieves a list of all songs stored by contract 5. **/near/songs** GET *parameters* songId - id of song to view *Description* - Gets the song with the id supplied 6. **/near/songs** DELETE *parameters* songId - id of song to delete (this parameter should structured like so - */near/songs/{songId}*) *Description* - Deletes song with supplied id 7. **/near/songs** POST *parameters* song - this should be part of the body, as raw. The body should look like this ``` { "song": { "id": "10", "name": "no", "image": "nono", "owner": "halremawa.testnet", "artist": "finals", "location": "nonono" } } ``` You should also make sure to add the header 'Content-Type : application/json' to the request *Description* - Adds the song given by the post 8. **/near/songs** PUT *parameters* song - this should be part of the body, as raw. The body should look like this ``` { "song": { "id": "10", "name": "no", "image": "nono", "owner": "halremawa.testnet", "artist": "finals", "location": "nonono" } } ``` You should also make sure to add the header 'Content-Type : application/json' to the request *Description* - Updates the song given by the post # Arweave API This service also handles uploads to the arweave network using my account. The services are all in the arweave-api folder. # Introduction This is the UI for the app. It is a simple react app. Before running please make sure the Javascript Server application is running (it should be on http://localhost:3001 if you started it correctly) Overview on usage in the main `read.me` file # Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.\ Open [http://localhost:3000](http://localhost:3000) to view it in your browser. The page will reload when you make changes.\ You may also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can't go back!** If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own. You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `npm run build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify) # halilu_test Write a simple API wrapper for NEAR's testnet API in one of C#. You should then build a simple music streaming app using the API you built. Please only use Royalty Free music. You can find some [here](https://pixabay.com/music/) and [here](https://www.bensound.com/). You should write tests for both the API and the phot sharing app. You should also include setup instructions for both the API and the app. # Resources - [NEAR RPC Endpoints](https://docs.near.org/docs/api/rpc) - [Arweave Docs](https://docs.arweave.org/) # Note You would be paid for successfully completing the assignment. In receiving the payment, you would be giving up all rights to the work. # Submission Overview ## Description This particular project is free for end users. Everything is paid for server side using my own keys. End users need a near testnet account to login, but that is all they need it for (for now, eventually if one wanted to say implement a subscription service then they could pay using that) NEAR stores all data asides from the music uploads themselves, those are stored on arweave *Notes on arweave uploads* Arweave's network can, at times, become unstable, at least enough for timeouts to occur internally in their libraries (the music still gets uploaded usually, but for now the app cannot tell that). When that happens simply reload and try again. Also, even with upload success, it might still take a while for the song to become available, usually I think it is confiming the transactions before it becomes fully available. This shouldn't take more than 2-3 minutes when it occurs though, so just note that immediately after upload, the song might not be immediately playable. A smoother experience may probably be built (something akin to what the arweave wallet app is like) but that would require more time to build. ## Projects music-server-js - The javascript node.js service for NEAR and arweave music-ui - The react frontend NearCore - .NET core wrapper for NEAR RPC near-music-contract - The NEAR contract ## Install Find in each folder please. # Music NEAR contract ## Description This is simply the contract for the music app, in assemblyscript.
fac3m4n_zoo-smart-contract
Cargo.toml README.md src lib.rs userdata.rs
# zoo-smart-contract ZooMemory NFT game smart contracts
makerst_NCD-03--near-pokemon
README.md as-pect.config.js asconfig.js assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts constants.ts helpers.ts main.ts models.ts tsconfig.json package.json
<!-- @format --> # Near Pokemon ## Set Up `yarn` : installs all the relevant node modules \ `yarn build` : creates the out/main.wasm file \ `yarn test` : runs the main.spec.ts file in assembly/\_\_tests\_\_ ## NEAR `near dev-deploy out/main.wasm` : deploys the contract ### View Methods `near view $CONTRACT getAllPokemon` : returns a list of all pokemon\ `near view $CONTRACT getPokemonById '{"id": $POKEMON_ID}'` : gets a pokemon by id\ `near view $CONTRACT getPokemonByOwner '{"owner": $OWNER_NAME}'` : gets all pokemon for a specific account ### Change Methods `near call $CONTRACT createPokemon '{"name": $POKEMON_NAME}' --account_id $YOUR_ACCOUNT` : creates a pokemon with the specified name and assigns the owner of the pokemon to $YOUR_ACCOUNT\ `near call $CONTRACT deletePokemon '{"id": $POKEMON_ID}' --account_id $YOUR_ACCOUNT` : deletes a pokemon with the specified id\ `near call $CONTRACT transferPokemon '{"newOwner": $OWNER_ACCOUNT, "id": $POKEMON_ID}' --account_id $YOUR_ACCOUNT` : transfers a pokemon from $YOUR_ACCOUNT to $OWNER_ACCOUNT\ `near call $CONTRACT trainPokemon '{"id": $POKEMON_ID, "cpuLevel": $CPU_LEVEL}' --account_id $YOUR_ACCOUNT` : trains a pokemon with id of $POKEMON_ID from $YOUR_ACCOUNT against a random cpu at level $CPU_LEVEL\ `near call $CONTRACT healPokemon '{"id": $POKEMON_ID}' --account_id $YOUR_ACCOUNT` : heals a pokemon with id of $POKEMON_ID from $YOUR_ACCOUNT to full health
hsxyl_council-admin
.idea modules.xml vcs.xml Cargo.toml build.sh scripts clear-state.sh deploy.sh state-clean.py variables.sh src lib.rs sputnik mod.rs policy.rs proposals.rs traits.rs types.rs
mpeterdev_console-boilerplate-template-rs-1
.eslintrc.yml .github ISSUE_TEMPLATE 01_BUG_REPORT.md 02_FEATURE_REQUEST.md 03_CODEBASE_IMPROVEMENT.md 04_SUPPORT_QUESTION.md config.yml PULL_REQUEST_TEMPLATE.md labels.yml workflows codeql.yml deploy-to-console.yml labels.yml lock.yml pr-labels.yml stale.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src lib.rs docs CODE_OF_CONDUCT.md CONTRIBUTING.md SECURITY.md frontend App.js assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package.json start.sh ui-components.js integration-tests Cargo.toml src tests.rs package.json
<h1 align="center"> <a href="https://github.com/near/boilerplate-template-rs"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_light.png"> <source media="(prefers-color-scheme: light)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_dark.png"> <img alt="" src="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_dark.png"> </picture> </a> </h1> <div align="center"> Rust Boilerplate Template <br /> <br /> <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [About](#about) - [Built With](#built-with) - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors & contributors](#authors--contributors) - [Security](#security) </details> --- ## About This project is created for easy-to-start as a React + Rust skeleton template in the Pagoda Gallery. It was initialized with [create-near-app]. Clone it and start to build your own gallery project! ### Built With [create-near-app], [amazing-github-template](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `16+`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. ### Installation Install all dependencies: npm install Build your contract: npm run build Deploy your contract to TestNet with a temporary dev account: npm run deploy Usage ===== Test your contract: npm test Start your frontend: npm start Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages ## Roadmap See the [open issues](https://github.com/near/boilerplate-template-rs/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template-rs/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Rust Boilerplate Template: - Add a [GitHub Star](https://github.com/near/boilerplate-template-rs) to the project. - Tweet about the Rust Boilerplate Template. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Rust Boilerplate Template **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Dmitriy Sheleg](https://github.com/shelegdmitriy). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template-rs/contributors). ## Security Rust Boilerplate Template follows good practices of security, but 100% security cannot be assured. Rust Boilerplate Template is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._ # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```rust const DEFAULT_GREETING: &str = "Hello"; #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct Contract { greeting: String, } impl Default for Contract { fn default() -> Self { Self{greeting: DEFAULT_GREETING.to_string()} } } #[near_bindgen] impl Contract { // Public: Returns the stored greeting, defaulting to 'Hello' pub fn get_greeting(&self) -> String { return self.greeting.clone(); } // Public: Takes a greeting, such as 'howdy', and records it pub fn set_greeting(&mut self, greeting: String) { // Record a log permanently to the blockchain! log!("Saving greeting {}", greeting); self.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `change` method. `Change` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"message":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
exponentsoftware_docs-examples
README.md cross-contract-hello-as README.md contract as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts external.ts index.ts tsconfig.json compile.js package.json neardev shared-test test.near.json package.json test cross-hello.test.js near_wrapper.js cross-contract-hello-rs README.md contract Cargo.toml README.md src external.rs lib.rs neardev shared-test test.near.json package.json test cross-hello.test.js near_wrapper.js donation-as README.md contract as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts donation.spec.ts as_types.d.ts index.ts model.ts tsconfig.json package.json frontend assets css global.css img logo-black.svg logo-white.svg js index.js near config.js utils.js index.html integration-tests rs Cargo.toml src tests.rs ts main.ava.ts neardev shared-test test.near.json package.json donation-rs README.md contract Cargo.toml README.md src lib.rs views.rs frontend assets css global.css img logo-black.svg logo-white.svg js index.js near config.js utils.js index.html integration-tests rs Cargo.toml src tests.rs ts main.ava.ts neardev shared-test test.near.json package.json storage-as README.md contract as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts map.spec.ts set.spec.ts storage.spec.ts tree.spec.ts vector.spec.ts as_types.d.ts index.ts tsconfig.json package.json package.json storage-js README.md babel.config.json integration test-storage.ava.js package.json src index.ts storage-rs README.md contract Cargo.toml README.md src lib.rs map.rs set.rs storage.rs tree.rs vector.rs package.json
# Cross-Contract in RUST An example for cross-contract code writen in RUST # Cross-Contract Assemblyscript An example on how to write AS cross-contract code Donation Smart Contract ======================= A [smart contract] written in [RUST] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile by running `cargo build`. 2. Tests: You can run smart contract tests by doing `cargo test`. [smart contract]: https://docs.near.org/ [RUST]: https://doc.rust-lang.org/book/title-page.html # Docs Snippets This repository holds all the code snippets that are displayed in [near-docs.io](near-docs.io). Donation Smart Contract ======================= A [smart contract] written in [RUST] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile by running `cargo build`. 2. Tests: You can run smart contract tests by doing `cargo test`. [smart contract]: https://docs.near.org/ [RUST]: https://doc.rust-lang.org/book/title-page.html # Cross-Contract JavaScript An example on how to write JS cross-contract code Storage Smart Contract ====================== A [smart contract] written in [RUST] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile by running `cargo build`. 2. Tests: You can run smart contract tests by doing `cargo test`. [smart contract]: https://docs.near.org/ [RUST]: https://doc.rust-lang.org/book/title-page.html # Donation in RUST An example contract writen in RUST # Storage Assemblyscript An example on how to use storage in AS # Donations Assemblyscript An example on how to write AS contracts # Donation in RUST An example contract writen in RUST
PhantomOz_pix_market_contract
Cargo.toml ReadMe.md src approval.rs enumeration.rs events.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalties.rs sale.rs sale_views.rs series.rs user.rs
near_near-api-helper
.eslintrc.js .github ISSUE_TEMPLATE BOUNTY.yml CODE_OF_CONDUCT.md README.md TEST.md index.js package.json src b2.js batch.js cache.js cors.js image.js path.js redirect.js upload.js utils.js view.js test api.test.js config.js near-utils.js webpack.config.js wrangler.toml
# NEAR API Helper Batch near-api-js RPC calls. Optionally flatten and sort arrays of objects. ## 🚨 Warning this is WIP 🚨 - Not officially supported (yet) - Potential syntax changes - For now route does nothing (v1/testnet/view only example) ## Notes I am aware snake_case and JSON in REST is ugly. However, not willing to convert all method names and args from what you would normally use with near-api-js. e.g. maintain consistency between these API calls and RPC calls as best I can. ## Syntax ```bash # GET (note with http you need to escape the JSON with single quotes first) http https://helper.nearapi.org/v1/contract/dev-1618440176640-7650905/nft_token/'{"token_id":"token-1619265007329"}' ``` # Example calls from client side: ```js // consts const domain = 'http://127.0.0.1:8787'; // wrangler dev local testing // const domain = 'https://helper.nearapi.org/v1/contract/' // testnet helper domain const domainAndPath = domain + '/v1/contract/'; const testNFTPath = domainAndPath + 'dev-1618440176640-7650905/nft_token/'; const batchPath = domain + '/v1/batch/'; ``` ## It should have the whole rpc response Returns a raw response for a given view near-api-js call (viewFunction) ```javascript const args = JSON.stringify({ token_id: 'token-1619265007329' }); const url = testNFTPath + args; console.log('\n URL:\n', url, '\n'); const response = await fetch(url).then((res) => res.json()); assert.strictEqual(Object.keys(response).length > 1, true); ``` ## It should return just a field with the last field name as key Use this to drill into JSON responses (e.g. get metadata for a token) ```javascript const args = JSON.stringify({ token_id: 'token-1619265007329' }); const actions = JSON.stringify({ field: 'metadata.media' }); const url = testNFTPath + args + '/' + actions; console.log('\n URL:\n', url, '\n'); const response = await fetch(url).then((res) => res.json()); assert.strictEqual(Object.keys(response).length, 1); ``` ## It should have a bot response with customized fields Creates a bot response for when you share your links (link previews with images etc...) ```javascript const args = JSON.stringify({ token_id: 'token-1619265007329' }); const actions = JSON.stringify({ botMap: { 'og:title': 'MEOW', 'og:image': { field: 'metadata.media' } } }); const url = testNFTPath + args + '/' + actions; console.log('\n URL:\n', url, '\n'); const response = await fetch(url, { headers: { 'user-agent': 'facebookexternalhit' } }).then((res) => res.text()); console.log(response); assert.strictEqual(response.indexOf('MEOW') > -1, true); ``` ## It should return an encoded url Turn your call into an encoded URL that you can use for sharing (prettier than JSON in REST) botMap for bots -> link preview redirect for users -> NFT item ```javascript const args = JSON.stringify({ token_id: 'token-1619265007329' }); const actions = JSON.stringify({ botMap: { 'og:title': 'MEOW', 'og:image': { field: 'metadata.media' } }, redirect: 'https%3A%2F%2Fnear-apps.github.io%2Fnft-market%2F', encodeUrl: true, }); const url = testNFTPath + args + '/' + actions; console.log('\n URL:\n', url, '\n'); const response = await fetch(url).then((res) => res.json()); assert.strictEqual(Object.keys(response)[0], 'encodedUrl'); // redirect will return html from market which should not contain the string MEOW const encodedUrl = Object.values(response)[0]; console.log('\n URL:\n', encodedUrl, '\n'); const response2 = await fetch(encodedUrl).then((res) => res.text()); assert.strictEqual(response2.indexOf('MEOW') === -1, true); ``` ## It should return a batched response Use this to get a lot of data at once. Call different view methods. Within each call, the first and second arguments of batch must have names matching the contract arguments used for offset and limit. e.g. if the contract has args like "offset" and "num", you need to use: batch: { offset: '0', num: '100', step: '10' } This means "start at '0' and keep making RPC calls until '100' increasing by '10' each time." creating a total of 10 RPC calls in the helper, but only 1 call and reponse for the user. flatten: [] combines results into an array vs. separate RPC results WIP sort.field: what field on the objects to use for sorting sort.parse: how to treat the field "int": parseInt or "bn": parseFloat(parseNearAmount(val, 8)) // 8 decimal approximation of NEAR ```javascript const batch = [{ contract: 'dev-1618440176640-7650905', method: 'nft_tokens', args: {}, batch: { from_index: '0', // must be name of contract arg (above) limit: '200', // must be name of contract arg (above) step: '10', // divides contract arg 'limit' flatten: [], // how to combine results }, sort: { path: 'metadata.issued_at', } }, { contract: 'market.dev-1618440176640-7650905', method: 'get_sales_by_nft_contract_id', args: { nft_contract_id: 'dev-1618440176640-7650905' }, batch: { from_index: '0', // must be name of contract arg (above) limit: '100', // must be name of contract arg (above) step: '10', // divides contract arg 'limit' flatten: [], // how to combine results }, sort: { path: 'conditions.near', parse: 'bn' } }]; const url = batchPath + JSON.stringify(batch); console.log('\n URL:\n', url, '\n'); const response = await fetch(batchPath + JSON.stringify(batch)).then((res) => res.json()); assert.strictEqual(response.length, 2); assert.strictEqual(response[0].length > 20, true); assert.strictEqual(response[1].length > 0, true); ``` ## It should return a batched response Mainnet Test ```javascript const batch = [{ contract: 'nft_679bada6b8.near-hackathon.collab-land.near', method: 'nft_tokens', args: {}, batch: { from_index: '0', // must be name of contract arg (above) limit: '1000', // must be name of contract arg (above) step: '50', // divides contract arg 'limit' flatten: [], // how to combine results }, }]; const url = batchPath + JSON.stringify(batch); console.log('\n URL:\n', url, '\n'); const response = await fetch(batchPath + JSON.stringify(batch), { headers: { 'near-network': 'mainnet' } }).then((res) => res.json()); assert.strictEqual(response[0].length > 300, true); ```
Nihed-A_BlockchainMiniProject
.gitpod.yml README.md contract README.md build.sh build builder.c code.h hello_near.js methods.h deploy.sh neardev dev-account.env package-lock.json package.json src contract.ts model.ts tsconfig.json frontend App.js assets global.css logo-black.svg logo-white.svg dist fetch.5aa4d3e3.js fetch.a272ce48.js fetch.c7c5aa3a.js index.2fba26e8.js index.4123a5ac.js index.5a150f3d.js index.5b5aac31.js index.5c695e92.js index.790524b1.js index.8f81d6b3.css index.9d0feb21.js index.bc0daea6.css index.e6daf1d0.js index.html logo-black.4514ed42.svg logo-black.54439fde.svg logo-white.605d2742.svg logo-white.a7716062.svg index.html index.js near-interface.js near-wallet.js package-lock.json package.json start.sh ui-components.js integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json rust-toolchain.toml
near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
near_boilerplate-template-js
.github ISSUE_TEMPLATE 01_BUG_REPORT.md 02_FEATURE_REQUEST.md 03_CODEBASE_IMPROVEMENT.md 04_SUPPORT_QUESTION.md BOUNTY.yml config.yml PULL_REQUEST_TEMPLATE.md workflows build.yml deploy-to-console.yml lock.yml stale.yml README.md contract README.md babel.config.json build.sh check-deploy.sh deploy.sh package-lock.json package.json src contract.ts tsconfig.json docs CODE_OF_CONDUCT.md CONTRIBUTING.md SECURITY.md frontend .env .eslintrc.json .prettierrc.json contracts contract.ts greeting-contract.ts next-env.d.ts next.config.js package-lock.json package.json pages api hello.ts postcss.config.js public next.svg thirteen.svg vercel.svg styles globals.css tailwind.config.js tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
<h1 align="center"> <a href="https://github.com/near/boilerplate-template"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_light.png"> <source media="(prefers-color-scheme: light)" srcset="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_dark.png"> <img alt="" src="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_dark.png"> </picture> </a> </h1> <div align="center"> Boilerplate Template React <br /> <br /> <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Exploring The Code](#exploring-the-code) - [Deploy](#deploy) - [Step 0: Install near-cli (optional)](#step-0-install-near-cli-optional) - [Step 1: Create an account for the contract](#step-1-create-an-account-for-the-contract) - [Step 2: deploy the contract](#step-2-deploy-the-contract) - [Step 3: set contract name in your frontend code](#step-3-set-contract-name-in-your-frontend-code) - [Troubleshooting](#troubleshooting) - [Deploy on Vercel](#deploy-on-vercel) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors \& contributors](#authors--contributors) - [Security](#security) </details> --- ## About This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app) and [`tailwindcss`](https://tailwindcss.com/docs/guides/nextjs) created for easy-to-start as a React skeleton template in the Pagoda Gallery. Smart-contract was initialized with [create-near-app]. Use this template and start to build your own gallery project! ### Built With [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app), [`tailwindcss`](https://tailwindcss.com/docs/guides/nextjs), [`tailwindui`](https://tailwindui.com/), [`@headlessui/react`](https://headlessui.com/), [`@heroicons/react`](https://heroicons.com/), [create-near-app], [`amazing-github-template`](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `18>`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. ### Installation Install all dependencies: npm install Build your contract: npm run build Deploy your contract to TestNet with a temporary dev account: npm run deploy Usage ===== Start your frontend in development mode: npm run dev Start your frontend in production mode: npm run start Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. Test your contract: npm run test Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. You can start editing the page by modifying `frontend/pages/index.tsx`. The page auto-updates as you edit the file. This is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract (must use node v16): `npm test`, this will run the tests in `integration-tests` directory. 4. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `frontend/pages/api/hello.ts`. 5. The `frontend/pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. 6. This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify `NEXT_PUBLIC_CONTRACT_NAME` in `frontend/.env.local` that sets the account name of the contract. Set it to the account id you used above. NEXT_PUBLIC_CONTRACT_NAME=near-blank-project.YOUR-NAME.testnet Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-next-app]: https://github.com/vercel/next.js/tree/canary/packages/create-next-app [Node.js]: https://nodejs.org/en/download/package-manager [tailwindcss]: https://tailwindcss.com/docs/guides/nextjs [create-near-app]: https://github.com/near/create-near-app [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details. ## Roadmap See the [open issues](https://github.com/near/boilerplate-template/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Boilerplate Template React: - Add a [GitHub Star](https://github.com/near/boilerplate-template) to the project. - Tweet about the Boilerplate Template React. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Boilerplate Template React **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Dmitriy Sheleg](https://github.com/shelegdmitriy). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template/contributors). ## Security Boilerplate Template React follows good practices of security, but 100% security cannot be assured. Boilerplate Template React is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._ <h1 align="center"> <a href="https://github.com/near/boilerplate-template"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_light.png"> <source media="(prefers-color-scheme: light)" srcset="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_dark.png"> <img alt="" src="https://raw.githubusercontent.com/near/boilerplate-template/main/docs/images/pagoda_logo_dark.png"> </picture> </a> </h1> <div align="center"> Boilerplate Template React <br /> <br /> <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Exploring The Code](#exploring-the-code) - [Deploy](#deploy) - [Step 0: Install near-cli (optional)](#step-0-install-near-cli-optional) - [Step 1: Create an account for the contract](#step-1-create-an-account-for-the-contract) - [Step 2: deploy the contract](#step-2-deploy-the-contract) - [Step 3: set contract name in your frontend code](#step-3-set-contract-name-in-your-frontend-code) - [Troubleshooting](#troubleshooting) - [Deploy on Vercel](#deploy-on-vercel) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors \& contributors](#authors--contributors) - [Security](#security) </details> --- ## About This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app) and [`tailwindcss`](https://tailwindcss.com/docs/guides/nextjs) created for easy-to-start as a React skeleton template in the Pagoda Gallery. Smart-contract was initialized with [create-near-app]. Use this template and start to build your own gallery project! ### Built With [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app), [`tailwindcss`](https://tailwindcss.com/docs/guides/nextjs), [`tailwindui`](https://tailwindui.com/), [`@headlessui/react`](https://headlessui.com/), [`@heroicons/react`](https://heroicons.com/), [create-near-app], [`amazing-github-template`](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `18>`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. ### Installation Install all dependencies: npm install Build your contract: npm run build Deploy your contract to TestNet with a temporary dev account: npm run deploy Usage ===== Start your frontend in development mode: npm run dev Start your frontend in production mode: npm run start Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. Test your contract: npm run test Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. You can start editing the page by modifying `frontend/pages/index.tsx`. The page auto-updates as you edit the file. This is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract (must use node v16): `npm test`, this will run the tests in `integration-tests` directory. 4. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `frontend/pages/api/hello.ts`. 5. The `frontend/pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. 6. This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify `NEXT_PUBLIC_CONTRACT_NAME` in `frontend/.env.local` that sets the account name of the contract. Set it to the account id you used above. NEXT_PUBLIC_CONTRACT_NAME=near-blank-project.YOUR-NAME.testnet Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-next-app]: https://github.com/vercel/next.js/tree/canary/packages/create-next-app [Node.js]: https://nodejs.org/en/download/package-manager [tailwindcss]: https://tailwindcss.com/docs/guides/nextjs [create-near-app]: https://github.com/near/create-near-app [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details. ## Roadmap See the [open issues](https://github.com/near/boilerplate-template/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Boilerplate Template React: - Add a [GitHub Star](https://github.com/near/boilerplate-template) to the project. - Tweet about the Boilerplate Template React. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Boilerplate Template React **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Dmitriy Sheleg](https://github.com/shelegdmitriy). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template/contributors). ## Security Boilerplate Template React follows good practices of security, but 100% security cannot be assured. Boilerplate Template React is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._ # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
open-web-academy_nft-suscriptions-contract
Cargo.toml README.md blobs.json build.sh flags.sh src approval.rs enumeration.rs events.rs internal.rs lib.rs metadata.rs migrate.rs mint.rs nft_core.rs royalty.rs tests.rs
CONTRATO INTELIGENTE PARA SUSCRIPCIONES DE OPEN WEB ACADEMY Versión de node: 12.22.5 Versión de NEAR CLI: 3.4.2 Compilar y desplegar contrato Contrato: ./build.sh Una vez compilado y desplegado el contrato deberá asignarlo a la variable ID. ID=dev-1679345121236-70597611703139 USDTCONTRACT=usdt.fakes.testnet Inicializar contrato: near call $ID new_default_meta '{"owner_id": "'$ID'"}' --accountId $ID Mostrar Costos near view $ID show_costs Actualizar Costos near call $ID change_costs '{"one_month_cost": "10000000", "six_months_cost": "50000000", "one_year_cost": "100000000", "permanent_cost": "200000000"}' --accountId $ID Mostrar contrato de USDT near view $ID show_usdt_contract Cambiar contrato de USDT near call $ID change_usdt_contract '{"new_contract": "usdt.fakes.testnet"}' --accountId $ID Mostrar contador de suscripciones de usuario near call $ID show_pendant_suscriptions --accountId darkyairn.testnet Consultar balance de USDT near view $USDTCONTRACT ft_balance_of '{"account_id": "yairnava.testnet"}' Transferir 10 USDT.e near call $USDTCONTRACT ft_transfer_call '{"receiver_id": "'$ID'", "amount": "10000000", "msg": ""}' --accountId darkyairn.testnet --depositYocto 1 --gas 300000000000000 Transferir 50 USDT.e near call $USDTCONTRACT ft_transfer_call '{"receiver_id": "'$ID'", "amount": "50000000", "msg": ""}' --accountId darkyairn.testnet --depositYocto 1 --gas 300000000000000 Transferir 100 USDT.e near call $USDTCONTRACT ft_transfer_call '{"receiver_id": "'$ID'", "amount": "100000000", "msg": ""}' --accountId darkyairn.testnet --depositYocto 1 --gas 300000000000000 Transferir 200 USDT.e near call $USDTCONTRACT ft_transfer_call '{"receiver_id": "'$ID'", "amount": "200000000", "msg": ""}' --accountId darkyairn.testnet --depositYocto 1 --gas 300000000000000 Consultar balance near view $USDTCONTRACT ft_balance_of '{"account_id": "'$ID'"}' Minar near call $ID mint '{ "receiver_id": "'darkyairn.testnet'", "type_suscription": "'one_month'" }' --accountId darkyairn.testnet --deposit 0.01 --gas=300000000000000 near call $ID mint '{"receiver_id": "'darkyairn.testnet'", "type_suscription": "'six_months'" }' --accountId darkyairn.testnet --deposit 0.01 --gas=300000000000000 near call $ID mint '{"receiver_id": "'darkyairn.testnet'", "type_suscription": "'one_year'" }' --accountId darkyairn.testnet --deposit 0.01 --gas=300000000000000 near call $ID mint '{"receiver_id": "'darkyairn.testnet'", "type_suscription": "'permanent'" }' --accountId darkyairn.testnet --deposit 0.01 --gas=300000000000000 Consultar NFT near view $ID nft_token '{"token_id": "0"}' Consultar NFT de un segmento near view $ID nft_tokens '{"from_index": "0", "limit": 50}' --accountId yairnava.testnet Consultar NFT de un segmento por usuario near view $ID nft_tokens_for_owner '{"account_id": "yairnava.testnet", "from_index": "0", "limit": 50}'
omerfkaya_GUESS-ME
README.md asconfig.json assembly as_types.d.ts index.ts model.ts tsconfig.json index.html neardev dev-account.env package.json scripts deploy.sh run.sh tests index.js
# Near Game It is a game like well known game [Wordle](https://www.nytimes.com/games/wordle/index.html). ## Game Life Cycle * Owner starts a round with calling startNewRound function with a word lenght is between 5 and 15. * Users try to guess the word with calling makeGuess and try to find in 5 guess. * Game will give hints to users with 3 state * If a letter is in the word and in the correct spot returns 0 * If a letter is in the word but in wrong spot returns 1 * If a letter is not in the word returns 2 * When owner creates a new round guess limits are resetted. ## Example Game Let assume word is WANTS. * If user's guess is WEARY contract will return [0, 2, 1, 2, 2]. And user will know first letter is W and should move A to another spot. * If user's guess is WAKEN contract will return [0, 0, 2, 2, 2]. And user will know A is in right spot now. * If user's guess is PILLS contract will return [2, 2, 2, 2, 0]. And user will know any of the letter not in the word. ## Deploy * Cloning the project and after cloning the project please run `yarn` in order to install all of the necessary packages for the project to run correctly. * Building and Deploying the contract. The contract is located in under the assembly folders, after editing the contract you can run `yarn build` in order to build the contract and get the .wasm file. * If you want to build and deploy the contract for update, at the same time, you can run `yarn dev` * If you create a new contract, you can run `yarn firstDev` * After the contract is deployed, it is necessary to run the following command in the terminal in order to be able to run the contract `export CONTRACT=ACCOUNT_ID` ## Functions * startNewRound(word: string) * This function only can called from owner and creates a new round with new word. * Example call `near call $CONTRACT startNewRound '{"word": "pinkpanter"}' --accountId $NEAR_ACCOUNT` * getGuessLeft() * This function returns a users guess left * Example call `near call $CONTRACT getGuessLeft '' --accountId $NEAR_ACCOUNT` * getWordLenght() * This function returns current round's word lenght * Example call `near call $CONTRACT getWordLenght '' --accountId $NEAR_ACCOUNT` * makeGuess(guess: string) * This function called for making guesses by users * Example call `near call $CONTRACT makeGuess '{"guess": "petepanter"}' --accountId $NEAR_ACCOUNT` ## Scripts * You can simply run `scripts/deploy.sh` for deploying contract. * After deploy you should call this with contract id, `export CONTRACT=ACCOUNT_ID` after that you can simply call `scripts/run.sh` to test. ## Near Features * Saving users guess count on **PersistentUnorderedMap**. * Saving every word in rounds on **storage** * Make sure round starter is the owner with **Context** * Checking limits with **assert** ## Loom Video * It exceeds file limit of git so https://www.loom.com/share/11a31e9e8ff64d199189ee59156f9a73 this is the link of loom.
near_near-abi-client-js
.eslintrc.yml .gitpod.yml README.md dangerfile.ts jest.config.js lib contract.d.ts contract.js index.d.ts index.js package.json src .eslintrc.yml contract.ts index.ts test abi.test.ts testSchema.ts tsconfig.json
# near-abi-client-js Library to generate JavaScript/TypeScript client code from NEAR ABI
Ouch-Metaverse-Dao_octopus-dao
Cargo.toml README.md | build.sh octopus-council Cargo.toml src lib.rs lookup_array.rs ranked_lookup_array.rs storage_migration.rs sudo_functions.rs types.rs upgrade.rs views.rs scripts testnet_cli.sh testnet_init.sh testnet_view_cli.sh tests workspaces main.rs
# Octopus DAO The DAO implementation of Octopus Network. ## Octopus Smart Contracts Structure On NEAR protocol, the Octopus Network infrastructure is consisted of a set of smart contracts. The structure is shown below: ![Smart Contracts Structure](/images/near-contract-accounts.png) * `octopus-registry.near` - A top-level account on NEAR protocol. The [Octopus Appchain Registry](https://github.com/octopus-network/octopus-appchain-registry) contract lived in this account. This is also the root account of Octopus Network infrastructure. * `<appchain id>.octopus-registry.near` - A sub-account of octopus appchain registry account. The [Octopus Appchain Anchor](https://github.com/octopus-network/octopus-appchain-anchor) contract lived in this account. Each Octopus Appchain has a corresponding anchor contract, named by its `appchain id`. * `<appchain id>-token.near` - A top-level account on NEAR protocol. The [Wrapped Appchain Token](https://github.com/octopus-network/wrapped-appchain-token) contract lived in this account. Each Octopus Appchain has a corresponding token contract, named by its `appchain id` plus `-token`. * `<NFT class name>.<appchain id>.octopus-registry.near` - A sub-account of octopus appchain anchor account. The [Wrapped Appchain NFT](https://github.com/octopus-network/wrapped-appchain-nft) contract lived in this account. This contract is deployed automatically when register a NFT class in `Octopus Appchain Anchor`. Each class of wrapped appchain NFT has a corresponding contract of this template, named by its `class name`. * `near-receiver.<appchain id>.octopus-registry.near` - A sub-account of octopus appchain anchor account. A contract for receiving native near token for cross-chain transfer lived in this contract. _**(under development)**_ * `wat-faucet.<appchain id>.octopus-registry.near` - A sub-account of octopus appchain anchor account. A contract for automatically issuing wrapped appchain token to new validator of an appchain lived in this account. The source code is [inside of octopus appchain anchor](https://github.com/octopus-network/octopus-appchain-anchor/tree/main/wat-faucet). * `octopus-dao.sputnik-dao.near` - A sub-account of [sputnik-dao](https://github.com/near-daos/sputnik-dao-contract) account lived in NEAR protocol. This contract includes all basic rules and operations for the operation of Octopus DAO. * `octopus-council.octopus-registry.near` - A sub-account of octopus registry account. A contract for automatically managing the members of `Octopus Council` will live in this account. ## Octopus Council Contract The Octopus Council consists of a part of all validators of all appchains lived in Octopus Network. The top `X` of validators with the most stake in all appchains will automatically become the members of Octopus Council. The number `X` is a setting in Octopus Council contract which can be changed in future by a proposal in Octopus DAO. And the stake of a validator is the total stake of his/her stake (including all of the delegation) in all appchains lived in Octopus Network. The octopus council contract will sort all validators in descending order based on their total stake in all appchains. The sequence is: ![Sync Validators Stake](/images/sync-validators-stake.png) This contract has a set of view functions to show the status of octopus council. ## Octopus DAO Contract The DAO contract implemented using [sputnik-dao](https://github.com/near-daos/sputnik-dao-contract). The proposal kinds defined in sputnik DAO are as the following: Proposal Kind | Description ---- | ---- ChangeConfig | Change the DAO config. ChangePolicy | Change the full policy. AddMemberToRole | Add member to given role in the policy. This is short cut to updating the whole policy. RemoveMemberFromRole | Remove member to given role in the policy. This is short cut to updating the whole policy. FunctionCall | Calls `receiver_id` with list of method names in a single promise. Allows this contract to execute any arbitrary set of actions in other contracts. UpgradeSelf | Upgrade this contract with given hash from blob store. UpgradeRemote | Upgrade another contract, by calling method with the code from given hash from blob store. Transfer | Transfers given amount of `token_id` from this DAO to `receiver_id`. If `msg` is not None, calls `ft_transfer_call` with given `msg`. Fails if this base token. For `ft_transfer` and `ft_transfer_call` `memo` is the `description` of the proposal. SetStakingContract | Sets staking contract. Can only be proposed if staking contract is not set yet. AddBounty | Add new bounty. BountyDone | Indicates that given bounty is done by given user. Vote | Just a signaling vote, with no execution. FactoryInfoUpdate | Change information about factory and auto update. ChangePolicyAddOrUpdateRole | Add new role to the policy. If the role already exists, update it. This is short cut to updating the whole policy. ChangePolicyRemoveRole | Remove role from the policy. This is short cut to updating the whole policy. ChangePolicyUpdateDefaultVotePolicy | Update the default vote policy from the policy. This is short cut to updating the whole policy. ChangePolicyUpdateParameters | Update the parameters from the policy. This is short cut to updating the whole policy. A initial policy is needed when create the sputnik DAO contract. It is defined as: Field | Description | Value | Notes ---- | ---- | ---- | ---- roles | List of roles and permissions for them in the current policy. | [`council_permissions`, `council_manager_permissions`] | default_vote_policy | Default vote policy. Used when given proposal kind doesn't have special policy. | {"weight_kind":"WeightKind::RoleWeight", "quorum":"minimum number of votes", "threshold":"WeightOrRatio::Ratio(1, 2)"} | proposal_bond | Bond for a proposal. | 0 | 0 NEAR proposal_period | Expiration period for proposals. | 604800000000000 | 7 days bounty_bond | Bond for claiming a bounty. | 1000000000000000000000000 | 1 NEAR bounty_forgiveness_period | Period in which giving up on bounty is not punished. | 86400000000000 | 1 day The council manager permissions are defined as: Field | Description | Value | Notes ---- | ---- | ---- | ---- name | Name of the role to display to the user. | council_manager | kind | Kind of the role: defines which users this permissions apply. | RoleKind::Group({"`account id of Octopus Council contract`"}) | permissions | Set of actions on which proposals that this role is allowed to execute. | {"ChangePolicyAddOrUpdateRole:\*"} | vote_policy | For each proposal kind, defines voting policy. | {} | The council permissions are defined as: Field | Description | Value | Notes ---- | ---- | ---- | ---- name | Name of the role to display to the user. | council | kind | Kind of the role: defines which users this permissions apply. | RoleKind::Group({}) | This field is managed by council manager automatically. permissions | Set of actions on which proposals that this role is allowed to execute. | {"\*:\*"} | Maybe should specify a list of proposal kind and actions. vote_policy | For each proposal kind, defines voting policy. | {} | Using default vote policy is OK.
esaminu_test-rs-boilerplate-1085
.eslintrc.yml .github ISSUE_TEMPLATE 01_BUG_REPORT.md 02_FEATURE_REQUEST.md 03_CODEBASE_IMPROVEMENT.md 04_SUPPORT_QUESTION.md config.yml PULL_REQUEST_TEMPLATE.md labels.yml workflows codeql.yml deploy-to-console.yml labels.yml lock.yml pr-labels.yml stale.yml .gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src lib.rs docs CODE_OF_CONDUCT.md CONTRIBUTING.md SECURITY.md frontend App.js assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package.json start.sh ui-components.js integration-tests Cargo.toml src tests.rs package.json
<h1 align="center"> <a href="https://github.com/near/boilerplate-template-rs"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_light.png"> <source media="(prefers-color-scheme: light)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_dark.png"> <img alt="" src="https://raw.githubusercontent.com/near/boilerplate-template-rs/main/docs/images/pagoda_logo_dark.png"> </picture> </a> </h1> <div align="center"> Rust Boilerplate Template <br /> <br /> <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [About](#about) - [Built With](#built-with) - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors & contributors](#authors--contributors) - [Security](#security) </details> --- ## About This project is created for easy-to-start as a React + Rust skeleton template in the Pagoda Gallery. It was initialized with [create-near-app]. Clone it and start to build your own gallery project! ### Built With [create-near-app], [amazing-github-template](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `16+`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. ### Installation Install all dependencies: npm install Build your contract: npm run build Deploy your contract to TestNet with a temporary dev account: npm run deploy Usage ===== Test your contract: npm test Start your frontend: npm start Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages ## Roadmap See the [open issues](https://github.com/near/boilerplate-template-rs/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template-rs/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template-rs/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template-rs/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Rust Boilerplate Template: - Add a [GitHub Star](https://github.com/near/boilerplate-template-rs) to the project. - Tweet about the Rust Boilerplate Template. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Rust Boilerplate Template **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Dmitriy Sheleg](https://github.com/shelegdmitriy). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template-rs/contributors). ## Security Rust Boilerplate Template follows good practices of security, but 100% security cannot be assured. Rust Boilerplate Template is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._ # Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```rust const DEFAULT_GREETING: &str = "Hello"; #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct Contract { greeting: String, } impl Default for Contract { fn default() -> Self { Self{greeting: DEFAULT_GREETING.to_string()} } } #[near_bindgen] impl Contract { // Public: Returns the stored greeting, defaulting to 'Hello' pub fn get_greeting(&self) -> String { return self.greeting.clone(); } // Public: Takes a greeting, such as 'howdy', and records it pub fn set_greeting(&mut self, greeting: String) { // Record a log permanently to the blockchain! log!("Saving greeting {}", greeting); self.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `change` method. `Change` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"message":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
kmcodesdev_Simple-Counter-on-Near
Cargo.toml README.md src lib.rs
# Simple-Counter-on-Near ![Screenshot 2022-04-20 at 08 06 08](https://user-images.githubusercontent.com/103285633/164162787-c284f76e-9d23-44a8-bad0-89269a608005.png) Rust Smart Contract that serves as a counter to either increase, decrease or reset a value. Before compiling and deploying the contract on the [near Testnet](https://explorer.testnet.near.org/transactions/GsDXx3zhCYfSdNadrMpSz73wZjTkJm28oSCshR4Cpy6P) 3 tests have been wrote to verify the methods.
nearprotocol_demo-workshop
.gitpod.yml README.md contracts assembly main.ts model.ts tsconfig.json rust Cargo.toml README.md build.sh src lib.rs target .rustc_info.json release .fingerprint Inflector-a7020f64f55f6c17 lib-inflector-a7020f64f55f6c17.json aho-corasick-29ae90c2e2a3a7c7 lib-aho_corasick-29ae90c2e2a3a7c7.json autocfg-6c522fd43f30c661 lib-autocfg-6c522fd43f30c661.json borsh-derive-c25ba2cc27c30f15 lib-borsh_derive-c25ba2cc27c30f15.json borsh-derive-ea0c9440073a8e29 lib-borsh_derive-ea0c9440073a8e29.json borsh-derive-internal-d320d84f383ed122 lib-borsh_derive_internal-d320d84f383ed122.json borsh-derive-internal-fb59d34ea369ac8b lib-borsh_derive_internal-fb59d34ea369ac8b.json byteorder-3ddd97bc3152c521 build-script-build_script_build-3ddd97bc3152c521.json indexmap-c42a405bfbec8919 run-build-script-build_script_build-c42a405bfbec8919.json indexmap-cd076b8fa34acbe1 lib-indexmap-cd076b8fa34acbe1.json indexmap-d6de60372e61c8db build-script-build_script_build-d6de60372e61c8db.json itoa-d9b5f32de7ee8eb6 lib-itoa-d9b5f32de7ee8eb6.json lazy_static-f7428e79b4d0d3c8 lib-lazy_static-f7428e79b4d0d3c8.json memchr-09d5c6f2ec0aa812 run-build-script-build_script_build-09d5c6f2ec0aa812.json memchr-19684519425de970 build-script-build_script_build-19684519425de970.json memchr-7ec429f3cbade10e lib-memchr-7ec429f3cbade10e.json near-bindgen-core-387bf3715fe4a227 lib-near_bindgen_core-387bf3715fe4a227.json near-bindgen-core-d20950d78079e946 lib-near_bindgen_core-d20950d78079e946.json near-bindgen-macros-31669f00080edcc8 lib-near_bindgen_macros-31669f00080edcc8.json near-bindgen-macros-466de29eb78a09e2 lib-near_bindgen_macros-466de29eb78a09e2.json near-bindgen-promise-b2117ba106ba0306 lib-near_bindgen_promise-b2117ba106ba0306.json near-rpc-error-core-c6037e711c916907 lib-near_rpc_error_core-c6037e711c916907.json near-rpc-error-macro-1d49e42d01ea376a lib-near_rpc_error_macro-1d49e42d01ea376a.json proc-macro2-1d4006f973d37180 lib-proc_macro2-1d4006f973d37180.json proc-macro2-4ce4ce20293bd44b 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borsh-29acd38c10465f3e lib-borsh-29acd38c10465f3e.json bs58-6857a2b428cfb80c lib-bs58-6857a2b428cfb80c.json byteorder-b280c6a253990f19 run-build-script-build_script_build-b280c6a253990f19.json byteorder-e13e82811eff7d38 lib-byteorder-e13e82811eff7d38.json cfg-if-2eb028115821d64b lib-cfg_if-2eb028115821d64b.json itoa-9a3d6f7d4213bea0 lib-itoa-9a3d6f7d4213bea0.json memory_units-5e256af05c3404e9 lib-memory_units-5e256af05c3404e9.json near-bindgen-7d18f41619cc97ca lib-near_bindgen-7d18f41619cc97ca.json near-bindgen-8a156bd97f6dc549 lib-near_bindgen-8a156bd97f6dc549.json near-runtime-fees-25e65f8e4f533ae1 lib-near_runtime_fees-25e65f8e4f533ae1.json near-runtime-fees-2cbfae5ad238026d lib-near_runtime_fees-2cbfae5ad238026d.json near-vm-errors-303531856eed03bc lib-near_vm_errors-303531856eed03bc.json near-vm-errors-c327d31d1499eb7c lib-near_vm_errors-c327d31d1499eb7c.json near-vm-logic-29b31686bcea4c7d lib-near_vm_logic-29b31686bcea4c7d.json near-vm-logic-74def435d312a7e7 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gray_near_logo.svg near.svg config.js index.html loader.html main.js wallet login index.html
# Status Message Records the status messages of the accounts that call this contract. ## Testing To test run: ```bash cargo test --package status-message -- --nocapture ``` <br /> <br /> <p> <img src="https://nearprotocol.com/wp-content/themes/near-19/assets/img/logo.svg?t=1553011311" width="240"> </p> <br /> <br /> [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/nearprotocol/ethdenver-workshop) ## Messaging app on NEAR with AssemblyScript and Rust ### Requirements ##### IMPORTANT: Make sure you have the latest version of NEAR Shell and Node Version > 10.x 1. node and npm 2. near shell ``` npm i -g near-shell ``` 3.(optional) install yarn to build ``` npm i -g yarn ``` To develop Rust contracts you would need to: * Install [Rustup](https://rustup.rs/): ```bash curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh ``` * Add wasm target to your toolchain: ```bash rustup target add wasm32-unknown-unknown ``` #### Project Structure ``` contracts/ assembly/ main.ts <-- Main AssemblyScript contract code model.ts <-- Define the types for main.ts tsconfig.json rust/ lib.rs <--- Main Rust contract code neardev/ out/ src/ wallet/ config.js <-- Config file index.html <-- Basic layout for your front end main.js <-- wire the logic and js for your app here test.js <-- for you to write tests gulpfile.js package-lock.json package.json README.md ``` #### Writing the AssemblyScript contracts Define the message type in `assembly/model.ts` ```ts export class PostedMessage { sender: string; text: string; premium: boolean; } ``` Import the type into `main.ts` along with a persistent data structure and `context`, which provides access to information like `sender`. ```ts import { context, PersistentVector } from "near-runtime-ts"; import { PostedMessage } from "./model"; ``` Define `messages` and create a new `PersistentVector`, similar to an array, made up of `PostedMessage` objects. ```ts let messages = new PersistentVector<PostedMessage>("m"); ``` Next, let's create a change method `addMessage` to add a new message to `messages` and store the new state. ```ts export function addMessage(text: string): void { // Creating a new message and populating fields with our data let message: PostedMessage = { sender: context.sender, text: text, premium: context.attachedDeposit >= u128.from('100000000000000000000000') }; // Adding the message to end of the the persistent collection messages.push(message); } ``` Finally, create a view method `getMessages`, which retrieves and returns the latest state of `messages` ```ts export function getMessages(): Array<PostedMessage> { let numMessages = min(MESSAGE_LIMIT, messages.length); let startIndex = messages.length - numMessages; let result = Array.create<PostedMessage>(numMessages); for (let i = 0; i < numMessages; i++) { result[i] = messages[i + startIndex]; } return result; } ``` #### Deploy the AssemblyScript contracts, run the frontend ``` npm run dev ``` #### Write the Rust contracts Setup the contract structure in `rust/lib.rs` ```rust use borsh::{BorshDeserialize, BorshSerialize}; use near_bindgen::{ env, ext_contract, near_bindgen, Promise, }; use serde_json::json; #[global_allocator] static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT; #[near_bindgen] #[derive(Default, BorshDeserialize, BorshSerialize)] pub struct CrossContract {} ``` Add the interface of the AssemblyScript contract ```rust #[ext_contract] pub trait ExtGuestbook { fn addMessage(&mut self, text: String); fn getMessages(&self) -> Vec<String>; } ``` Create the contract implementation ```rust #[near_bindgen] impl CrossContract { } ``` Inside the implementation, create a function to call the guestbook contract's `addMessage` function ```rust pub fn add_message(&mut self, account_id: String, text: String) { ext_guestbook::addMessage(text, &account_id, 0, 1000000000000000000); } ``` And to add a message, then return the new message state using a promise ```rust pub fn add_and_return_messages(&mut self, account_id: String, text: String) -> Promise { // 1) call guestbook to record a message from the signer. // 2) call guestbook to retrieve all messages. // 3) return messages as the result. ext_guestbook::addMessage(text, &account_id, 0, 1000000000000000000).then( ext_guestbook::getMessages( &account_id, 0, 1000000000000000000, ), ) } ``` #### Step 2: Build and deploy Rust smart contract Build the contract ``` npm run build:rust ``` Create a new master account ``` near login ``` Create an account for the Rust contract ``` near create_account <accountId> ``` Deploy the contract ``` near deploy --accountId <accountId> --wasmFile=./contracts/rust/res/call_guestbook.wasm --masterAccount <masterAccountName> ``` #### Step 3: Interacting with the Rust contract ``` near call <accountId> add_and_return_messages "{\"account_id\": \"dev-1581444152742\",\"text\":\"yoyoa\"}" --accountId ethdenverdemo --gas 10000000000000000000 ```
humanman_sample--thanks
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.say-anon-thanks.sh 2.say-thanks.sh README.md o-report.sh o-transfer.sh x-deploy.sh x-remove.sh src as-pect.d.ts as_types.d.ts thanks __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts models.ts tsconfig.json utils.ts
# Thanks Say "thanks!" to other students of the NCD by calling _their_ instance of this contract. You can optionally attach tokens to your message, or even leave an anonymous tip. Of course keep in mind that your signing account will be visible on the blockchain via NEAR Explorer even if you send an anonymous message. ## ⚠️ Warning Any content produced by NEAR, or developer resources that NEAR provides, are for educational and inspiration purposes only. NEAR does not encourage, induce or sanction the deployment of any such applications in violation of applicable laws or regulations. ## Contract ```ts // ------------------------------------ // contract initialization // ------------------------------------ /** * initialize contract with owner ID and other config data * * (note: this method is called "constructor" in the singleton contract code) */ function init(owner: AccountId, allow_anonymous: bool = true): void // ------------------------------------ // public methods // ------------------------------------ /** * give thanks to the owner of the contract * and optionally attach tokens */ function say(message: string, anonymous: bool): bool // ------------------------------------ // owner methods // ------------------------------------ /** * show all messages and users */ function list(): Array<Message> /** * generate a summary report */ function summarize(): Contract /** * transfer received funds to owner account */ function transfer(): void ``` ## Usage ### Development To deploy the contract for development, follow these steps: 1. clone this repo locally 2. run `./scripts/1.dev-deploy.sh` to deploy the contract (this uses `near dev-deploy`) **Your contract is now ready to use.** To use the contract you can do any of the following: _Public scripts_ ```sh 2.say-thanks.sh # post a message saying thank you, optionally attaching NEAR tokens 2.say-anon-thanks.sh # post an anonymous message (otherwise same as above) ``` _Owner scripts_ ```sh o-report.sh # generate a summary report of the contract state o-transfer.sh # transfer received funds to the owner account ``` ### Production It is recommended that you deploy the contract to a subaccount under your MainNet account to make it easier to identify you as the owner 1. clone this repo locally 2. run `./scripts/x-deploy.sh` to rebuild, deploy and initialize the contract to a target account requires the following environment variables - `NEAR_ENV`: Either `testnet` or `mainnet` - `OWNER`: The owner of the contract and the parent account. The contract will be deployed to `thanks.$OWNER` 3. run `./scripts/x-remove.sh` to delete the account requires the following environment variables - `NEAR_ENV`: Either `testnet` or `mainnet` - `OWNER`: The owner of the contract and the parent account. The contract will be deployed to `thanks.$OWNER` ## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └───────────────────────────────────────┴───────────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _Owner scripts_ ```sh 1.dev-deploy.sh # cleanup, compile and deploy contract o-report.sh # generate a summary report of the contract state o-transfer.sh # transfer received funds to the owner account ``` _Public scripts_ ```sh 2.say-thanks.sh # post a message saying thank you, optionally attaching NEAR tokens 2.say-anon-thanks.sh # post an anonymous message (otherwise same as above) ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) ## Unit tests Unit tests can be run from the top level folder using the following command: ``` yarn test:unit ```
nitrozonium_near-core-contracts-as
.gitpod.yml README.md as-pect.config.js asconfig.json babel.config.js contracts __tests__ as-pect.d.ts main.spec.ts as-pect.d.ts as_types.d.ts multisig asconfig.json assembly index.ts staking-pool-factory asconfig.json assembly index.ts staking-pool asconfig.json assembly index.ts tsconfig.json voting asconfig.json assembly index.ts package.json
# NEAR core contracts transcribed into assembly script Port of [near core contracts](https://github.com/near/core-contracts) from rust to assembly script.
near_boilerplate-template-keypom-dev
.github ISSUE_TEMPLATE 01_BUG_REPORT.md 02_FEATURE_REQUEST.md 03_CODEBASE_IMPROVEMENT.md 04_SUPPORT_QUESTION.md BOUNTY.yml config.yml PULL_REQUEST_TEMPLATE.md labels.yml workflows codeql.yml deploy-to-console.yml labels.yml lint.yml lock.yml pr-labels.yml stale.yml README.md contracts check-deploy.sh dev-deploy.sh docs CODE_OF_CONDUCT.md CONTRIBUTING.md SECURITY.md frontend .env .eslintrc.json .prettierrc.json README.md constants.ts contracts contract.ts keypom-contract.ts nft-series-contract.ts types.ts keyStore.ts links.ts near-seed-phrase.types.d.ts next.config.js package-lock.json package.json postcss.config.js public next.svg thirteen.svg vercel.svg styles globals.css tailwind.config.js tsconfig.json web3storage.ts package-lock.json package.json
This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app) and [`tailwindcss`](https://tailwindcss.com/docs/guides/nextjs). ## Getting Started First, run the development server: ```bash npm run dev # or yarn dev ``` Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. You can start editing the page by modifying `pages/index.tsx`. The page auto-updates as you edit the file. [API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `pages/api/hello.ts`. The `pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. ## Learn More To learn more about Next.js, take a look at the following resources: - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. - [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! ## Deploy on Vercel The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details. <h1 align="center"> <a href="https://github.com/near/boilerplate-template-keypom"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-keypom/main/docs/images/pagoda_logo_light.png"> <source media="(prefers-color-scheme: light)" srcset="https://raw.githubusercontent.com/near/boilerplate-template-keypom/main/docs/images/pagoda_logo_dark.png"> <img alt="" src="https://raw.githubusercontent.com/near/boilerplate-template-keypom/main/docs/images/pagoda_logo_dark.png"> </picture> </a> </h1> <div align="center"> Boilerplate Template React <br /> <br /> <a href="https://github.com/near/boilerplate-template-keypom/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template-keypom/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template-keypom/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template-keypom/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Exploring The Code](#exploring-the-code) - [Deploy](#deploy) - [Step 0: Install near-cli (optional)](#step-0-install-near-cli-optional) - [Step 1: Create an account for the contract](#step-1-create-an-account-for-the-contract) - [Step 2: deploy the contract](#step-2-deploy-the-contract) - [Troubleshooting](#troubleshooting) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors \& contributors](#authors--contributors) - [Security](#security) </details> --- ## About This project is created for easy-to-start as a React + IPFS skeleton template in the Pagoda Gallery. It was initialized with [create-near-app]. Clone it and start to build your own gallery project! ### Built With [create-near-app], [amazing-github-template](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `16+`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. Optionally create an account on [web3.storage](https://web3.storage) in order to upload files directly to IPFS from the frontend. Generate an API token on web3.storage by following [this guide](https://web3.storage/docs/how-tos/generate-api-token/) and, finally, store the token in your `frontend/.env.local` as `NEXT_PUBLIC_WEB3_STORAGE_AUTH_TOKEN`. Note this means the API token will be available to anyone who has access to your website. This might not be ideal for a production application but works great for prototyping. ### Installation Install all dependencies: npm install Deploy your NFT contracts to TestNet with a temporary dev account: npm run deploy Initialize the NFT contract (customize this to your needs): near call <neardev-account> new '{"owner_id":"<YOUR_ACCOUNT>","metadata": {"spec":"nft-1.0.99","name":"<YOUR_NFT_NAME>","symbol":"<YOUR_UNIQUE_SYMBOL>","base_uri":"https://cloudflare-ipfs.com/ipfs/"}}' --accountId <YOUR_ACCOUNT> You also need to add keypom as an approved minter to mint NFTs on your behalf, add approved minters to NFT series contract: near call <neardev-account> add_approved_minter '{"account_id":"beta.keypom.testnet"}' --accountId <YOUR_ACCOUNT> By default, only the owner will be able to create NFT series on this contract. You can optionally add anyone else as an approved creator by running: near call <neardev-account> add_approved_creator '{"account_id":"<APPROVED_ACCOUNT>"}' --accountId <YOUR_ACCOUNT> Usage ===== Start your frontend in development mode: npm run dev Start your frontend in production mode: npm run start Exploring The Code ================== 1. The pre-built smart-contract code lives in the `/contracts` folder. This app is built from [Keypom's NFT tutorial series app](https://github.com/keypom/nft-tutorial-series). In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/pages/index.tsx` is a great place to start exploring. Note that it uses `/frontend/contracts/keypom-contract.ts`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile ./contracts/nft-series/nft-series.wasm Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages ## Roadmap See the [open issues](https://github.com/near/boilerplate-template-keypom/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template-keypom/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template-keypom/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template-keypom/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template-keypom/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Boilerplate Template React: - Add a [GitHub Star](https://github.com/near/boilerplate-template-keypom) to the project. - Tweet about the Boilerplate Template React. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Boilerplate Template React **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Jonathan Lewis](https://github.com/jon-lewis). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template-keypom/contributors). ## Security Boilerplate Template React follows good practices of security, but 100% security cannot be assured. Boilerplate Template React is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._
ketyung_tm_users_contract
Cargo.toml LICENSE.md build.sh readme.md src collecton_manage.rs ext.rs lib.rs models.rs ticket_mint.rs users_manage.rs users_view.rs term_tests1.txt
Marialegg_Artemis-Frontend-Prueba
README.md babel.config.js package-lock.json package.json public css animate.css animations-delay.css aos.css bootstrap.min.css colors cyan.css default.css green.css purple.css red.css skobleoff.css skyblue.css slateblue.css yellow.css flatpickr.min.css flexslider.css gradient.svg line-unicons.css magnific-popup.css materialdesignicons.min.css owl.carousel.min.css owl.theme.default.min.css owl.transitions.css slick-theme.css slick.css style--.css style-dark copy.css style-dark-rtl.css style-dark-rtl.min.css style-dark.css style-dark.min.css style-rtl.css style-rtl.min.css style.css style.min.css swiper.min.css images new Group-2683.svg Group-2684.svg Group-2685.svg Group-2686.svg upcoming Group-2676.svg Group-2681.svg Group-2682.svg usefull-link.txt index.html src main.js router index.js services api.js vue.config.js
# Artemis---Frontend Artemis - Frontend
Learn-NEAR-Club_NCD-02--redirector-extension
README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts main.ts model.ts tsconfig.json babel.config.js manifest.json neardev shared-test-staging test.near.json shared-test test.near.json package-lock.json package.json src background core.ts index.html index.ts common customWalletConnection.ts helpers.ts types.ts pairing index.html popup index.html near.svg tests integration App-integration.test.js typesPatch.d.ts tsconfig.json webpack.common.js webpack.dev.js webpack.prod.js
# Redirector Browser Extension ## Concept Redirector is an extension suggesting possible forwards for user-generated resources. It is like HTTP 301/302 (Redirect) but initiated by extension, not by the server. It allows creating a redirect for some URL even if the hoster doesn’t provide this functionality. In the MVP the list of redirects is stored on [GitHub](https://github.com/dapplets/community-redirector-registry). Please create a pull request to add more redirects. In the next versions of the Redirector, the list of redirects will be decentralized and community-driven. ## Getting Started ### Installation 1. Clone this repo 2. Run `yarn install` (or `npm install`) 3. Run `yarn dev` (or `npm run dev`) 4. Run `yarn test` (or `npm run test`) ### How to use? 1. Open the popup ![](https://github.com/dapplets/community-redirector-extension/blob/master/docs/images/popup-no-account.png?raw=true) 2. Sign in to your NEAR account ![](https://github.com/dapplets/community-redirector-extension/blob/master/docs/images/popup-signed-in.png?raw=true) 3. Create new redirect. 3.1. Open a web page, which you want to redirect from. 3.2. Type to the search bar (omnibox) `redirect` and press `tab`. 3.3. Paste a URL of target web page, where you want to be redirected. 3.4. Select the suggestion `Create redirection to <url> from <url>` ![](https://github.com/dapplets/community-redirector-extension/blob/master/docs/images/omnibox-create-redirect.png?raw=true) 3.5. Type a message for a user, who will be redirected. ![](https://github.com/dapplets/community-redirector-extension/blob/master/docs/images/omnibox-prompt-message.png?raw=true) 3.6. After successfull redirect creation an alert will be shown. ![](https://github.com/dapplets/community-redirector-extension/blob/master/docs/images/omnibox-success-alert.png?raw=true) 4. Test your redirect. 4.1. Open a web page, which you want to redirect from. The redirect window will be shown, click "Redirect". ![](https://github.com/dapplets/community-redirector-extension/blob/master/docs/images/window-redirect.png?raw=true) ## Authors * **Dmitry Palchun** - *Initial work* - [ethernian](https://github.com/ethernian) * **Alexander Sakhaev** - *Initial work* - [alsakhaev](https://github.com/alsakhaev)
near-examples_crossword-tutorial-chapter-1
README.md contract Cargo.toml build.bat build.sh src lib.rs test.sh dist index.css index.html src.e31bb0bc.css package.json public index.html manifest.json robots.txt src App.css App.js config.js fonts OFL.txt README.txt hardcoded-data.js index.html index.js utils.js
# Getting Started with Create React App This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## Available Scripts In the project directory, you can run: ### `env CONTRACT_NAME=crossword.friend.testnet npm run start` Runs the app in the development mode.\ Open [http://localhost:1234](http://localhost:1234) to view it in the browser. The page will reload if you make edits.\ You will also see any lint errors in the console. ### `yarn test` Launches the test runner in the interactive watch mode.\ See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `yarn build` Builds the app for production to the `build` folder.\ It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.\ Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `yarn eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting) ### Analyzing the Bundle Size This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size) ### Making a Progressive Web App This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app) ### Advanced Configuration This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration) ### Deployment This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment) ### `yarn build` fails to minify This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
MiguelAngel115_MigsNearStarter
README.md as-pect.config.js asconfig.json neardev dev-account.env node_modules @as-pect assembly README.md assembly index.ts internal Actual.ts Expectation.ts Expected.ts Reflect.ts ReflectedValueType.ts Test.ts assert.ts call.ts comparison toIncludeComparison.ts toIncludeEqualComparison.ts log.ts noOp.ts package.json types as-pect.d.ts as-pect.portable.d.ts env.d.ts cli README.md init as-pect.config.js env.d.ts example.spec.ts init-types.d.ts portable-types.d.ts lib as-pect.cli.amd.d.ts as-pect.cli.amd.js help.d.ts help.js index.d.ts index.js init.d.ts init.js portable.d.ts portable.js run.d.ts run.js test.d.ts test.js types.d.ts types.js util CommandLineArg.d.ts CommandLineArg.js IConfiguration.d.ts IConfiguration.js asciiArt.d.ts asciiArt.js collectReporter.d.ts collectReporter.js getTestEntryFiles.d.ts getTestEntryFiles.js removeFile.d.ts removeFile.js strings.d.ts strings.js writeFile.d.ts writeFile.js worklets ICommand.d.ts ICommand.js compiler.d.ts compiler.js package.json core README.md lib as-pect.core.amd.d.ts as-pect.core.amd.js index.d.ts index.js reporter CombinationReporter.d.ts CombinationReporter.js EmptyReporter.d.ts EmptyReporter.js IReporter.d.ts IReporter.js SummaryReporter.d.ts SummaryReporter.js VerboseReporter.d.ts VerboseReporter.js test IWarning.d.ts IWarning.js TestContext.d.ts TestContext.js TestNode.d.ts TestNode.js transform assemblyscript.d.ts assemblyscript.js createAddReflectedValueKeyValuePairsMember.d.ts createAddReflectedValueKeyValuePairsMember.js createGenericTypeParameter.d.ts createGenericTypeParameter.js createStrictEqualsMember.d.ts createStrictEqualsMember.js emptyTransformer.d.ts emptyTransformer.js hash.d.ts hash.js index.d.ts index.js util IAspectExports.d.ts IAspectExports.js IWriteable.d.ts IWriteable.js ReflectedValue.d.ts ReflectedValue.js TestNodeType.d.ts TestNodeType.js rTrace.d.ts rTrace.js stringifyReflectedValue.d.ts stringifyReflectedValue.js timeDifference.d.ts timeDifference.js wasmTools.d.ts wasmTools.js package.json csv-reporter index.ts lib as-pect.csv-reporter.amd.d.ts as-pect.csv-reporter.amd.js index.d.ts index.js package.json readme.md tsconfig.json json-reporter index.ts lib as-pect.json-reporter.amd.d.ts as-pect.json-reporter.amd.js index.d.ts index.js package.json readme.md tsconfig.json snapshots __tests__ snapshot.spec.ts jest.config.js lib Snapshot.d.ts Snapshot.js SnapshotDiff.d.ts SnapshotDiff.js SnapshotDiffResult.d.ts SnapshotDiffResult.js as-pect.core.amd.d.ts as-pect.core.amd.js index.d.ts index.js parser grammar.d.ts grammar.js package.json src Snapshot.ts SnapshotDiff.ts SnapshotDiffResult.ts index.ts parser grammar.ts tsconfig.json @assemblyscript loader README.md index.d.ts index.js package.json umd index.d.ts index.js package.json ansi-regex index.d.ts index.js package.json readme.md ansi-styles index.d.ts index.js package.json readme.md as-bignum .travis.yml README.md as-pect.config.js assembly __tests__ as-pect.d.ts safe_u128.spec.as.ts u128.spec.as.ts u256.spec.as.ts utils.ts fixed fp128.ts fp256.ts index.ts safe fp128.ts fp256.ts types.ts globals.ts index.ts integer i128.ts i256.ts index.ts safe i128.ts i256.ts i64.ts index.ts u128.ts u256.ts u64.ts u128.ts u256.ts tsconfig.json utils.ts index.js package.json tsconfig.json asbuild README.md dist cli.d.ts cli.js index.d.ts index.js main.d.ts main.js index.js node_modules cliui CHANGELOG.md LICENSE.txt README.md index.js package.json wrap-ansi index.js package.json readme.md y18n CHANGELOG.md README.md index.js package.json yargs-parser CHANGELOG.md LICENSE.txt README.md index.js lib tokenize-arg-string.js package.json yargs CHANGELOG.md README.md build lib apply-extends.d.ts apply-extends.js argsert.d.ts argsert.js command.d.ts command.js common-types.d.ts common-types.js completion-templates.d.ts completion-templates.js completion.d.ts completion.js is-promise.d.ts is-promise.js levenshtein.d.ts levenshtein.js middleware.d.ts middleware.js obj-filter.d.ts obj-filter.js parse-command.d.ts parse-command.js process-argv.d.ts process-argv.js usage.d.ts usage.js validation.d.ts validation.js yargs.d.ts yargs.js yerror.d.ts yerror.js index.js locales be.json de.json en.json es.json fi.json fr.json hi.json hu.json id.json it.json ja.json ko.json nb.json nl.json nn.json pirate.json pl.json pt.json pt_BR.json ru.json th.json tr.json zh_CN.json zh_TW.json package.json yargs.js package.json assemblyscript-json .eslintrc.js .travis.yml README.md as-pect.config.js assembly JSON.ts __tests__ as-pect.d.ts json-parse.spec.ts roundtrip.spec.ts to-string.spec.ts usage.spec.ts decoder.ts encoder.ts index.ts tsconfig.json util index.ts docs README.md classes decoderstate.md json.arr.md json.bool.md json.float.md json.integer.md json.null.md json.num.md json.obj.md json.str.md json.value.md jsondecoder.md jsonencoder.md jsonhandler.md throwingjsonhandler.md modules json.md index.js package.json assemblyscript README.md cli README.md asc.d.ts asc.js asc.json shim README.md fs.js path.js process.js transform.d.ts transform.js util colors.d.ts colors.js find.d.ts find.js mkdirp.d.ts mkdirp.js options.d.ts options.js utf8.d.ts utf8.js dist asc.js assemblyscript.d.ts assemblyscript.js sdk.js index.d.ts index.js lib loader README.md index.d.ts index.js package.json umd index.d.ts index.js package.json rtrace README.md bin rtplot.js index.d.ts index.js package.json umd index.d.ts index.js package.json package-lock.json package.json std README.md assembly.json assembly array.ts arraybuffer.ts atomics.ts bindings Date.ts Math.ts Reflect.ts asyncify.ts console.ts wasi.ts wasi_snapshot_preview1.ts wasi_unstable.ts builtins.ts compat.ts console.ts crypto.ts dataview.ts date.ts diagnostics.ts error.ts function.ts index.d.ts iterator.ts map.ts math.ts memory.ts number.ts object.ts polyfills.ts process.ts reference.ts regexp.ts rt.ts rt README.md common.ts index-incremental.ts index-minimal.ts index-stub.ts index.d.ts itcms.ts rtrace.ts stub.ts tcms.ts tlsf.ts set.ts shared feature.ts target.ts tsconfig.json typeinfo.ts staticarray.ts string.ts symbol.ts table.ts tsconfig.json typedarray.ts util casemap.ts error.ts hash.ts math.ts memory.ts number.ts sort.ts string.ts vector.ts wasi index.ts portable.json portable index.d.ts index.js types assembly index.d.ts package.json portable index.d.ts package.json tsconfig-base.json axios CHANGELOG.md README.md UPGRADE_GUIDE.md dist axios.js axios.min.js index.d.ts index.js lib adapters README.md http.js xhr.js axios.js cancel Cancel.js CancelToken.js isCancel.js core Axios.js InterceptorManager.js README.md buildFullPath.js createError.js dispatchRequest.js enhanceError.js mergeConfig.js settle.js transformData.js defaults.js helpers README.md bind.js buildURL.js combineURLs.js cookies.js deprecatedMethod.js isAbsoluteURL.js isURLSameOrigin.js normalizeHeaderName.js parseHeaders.js spread.js utils.js package.json balanced-match LICENSE.md README.md index.js package.json base-x LICENSE.md README.md package.json src index.d.ts index.js binary-install README.md example binary.js package.json run.js index.js package.json src binary.js binaryen README.md index.d.ts package-lock.json package.json wasm.d.ts bn.js CHANGELOG.md README.md lib bn.js package.json brace-expansion README.md index.js package.json bs58 CHANGELOG.md README.md index.js package.json camelcase index.d.ts index.js package.json readme.md chalk index.d.ts package.json readme.md source index.js templates.js util.js chownr README.md chownr.js package.json cliui CHANGELOG.md LICENSE.txt README.md build lib index.js string-utils.js package.json color-convert CHANGELOG.md README.md conversions.js index.js package.json route.js color-name README.md index.js package.json commander CHANGELOG.md Readme.md index.js package.json typings index.d.ts concat-map .travis.yml example map.js index.js package.json test map.js debug .coveralls.yml .travis.yml CHANGELOG.md README.md karma.conf.js node.js package.json src browser.js debug.js index.js node.js decamelize index.js package.json readme.md diff CONTRIBUTING.md README.md dist diff.js lib convert dmp.js xml.js diff array.js base.js character.js css.js json.js line.js sentence.js word.js index.es6.js index.js patch apply.js create.js merge.js parse.js util array.js distance-iterator.js params.js package.json release-notes.md runtime.js discontinuous-range .travis.yml README.md index.js package.json test main-test.js emoji-regex LICENSE-MIT.txt README.md es2015 index.js text.js index.d.ts index.js package.json text.js env-paths index.d.ts index.js package.json readme.md escalade dist index.js index.d.ts package.json readme.md sync index.d.ts index.js find-up index.d.ts index.js package.json readme.md follow-redirects README.md http.js https.js index.js package.json fs-minipass README.md index.js package.json fs.realpath README.md index.js old.js package.json get-caller-file LICENSE.md README.md index.d.ts index.js package.json glob README.md changelog.md common.js glob.js package.json sync.js has-flag index.d.ts index.js package.json readme.md hasurl README.md index.js package.json inflight README.md inflight.js package.json inherits README.md inherits.js inherits_browser.js package.json is-fullwidth-code-point index.d.ts index.js package.json readme.md js-base64 LICENSE.md README.md base64.d.ts base64.js package.json locate-path index.d.ts index.js package.json readme.md lodash.clonedeep README.md index.js package.json lodash.sortby README.md index.js package.json long README.md dist long.js index.js package.json src long.js minimatch README.md minimatch.js package.json minimist .travis.yml example parse.js index.js package.json test all_bool.js bool.js dash.js default_bool.js dotted.js kv_short.js long.js num.js parse.js parse_modified.js proto.js short.js stop_early.js unknown.js whitespace.js minipass README.md index.js package.json minizlib README.md constants.js index.js package.json mkdirp bin cmd.js usage.txt index.js package.json moo README.md moo.js package.json ms index.js license.md package.json readme.md near-mock-vm assembly __tests__ main.ts context.ts index.ts outcome.ts vm.ts bin bin.js package.json pkg near_mock_vm.d.ts near_mock_vm.js package.json vm dist cli.d.ts cli.js context.d.ts context.js index.d.ts index.js memory.d.ts memory.js runner.d.ts runner.js utils.d.ts utils.js index.js near-sdk-as as-pect.config.js as_types.d.ts asconfig.json asp.asconfig.json assembly __tests__ as-pect.d.ts assert.spec.ts avl-tree.spec.ts bignum.spec.ts contract.spec.ts contract.ts data.txt empty.ts generic.ts includeBytes.spec.ts main.ts max-heap.spec.ts model.ts near.spec.ts persistent-set.spec.ts promise.spec.ts rollback.spec.ts roundtrip.spec.ts runtime.spec.ts unordered-map.spec.ts util.ts utils.spec.ts as_types.d.ts bindgen.ts index.ts json.lib.ts tsconfig.json vm __tests__ vm.include.ts index.ts compiler.js imports.js package.json near-sdk-bindgen README.md assembly index.ts compiler.js dist JSONBuilder.d.ts JSONBuilder.js classExporter.d.ts classExporter.js index.d.ts index.js transformer.d.ts transformer.js typeChecker.d.ts typeChecker.js utils.d.ts utils.js index.js package.json near-sdk-core README.md asconfig.json assembly as_types.d.ts base58.ts base64.ts bignum.ts collections avlTree.ts index.ts maxHeap.ts persistentDeque.ts persistentMap.ts persistentSet.ts persistentUnorderedMap.ts persistentVector.ts util.ts contract.ts env env.ts index.ts runtime_api.ts index.ts logging.ts math.ts promise.ts storage.ts tsconfig.json util.ts docs assets css main.css js main.js search.json classes _sdk_core_assembly_collections_avltree_.avltree.html _sdk_core_assembly_collections_avltree_.avltreenode.html _sdk_core_assembly_collections_avltree_.childparentpair.html _sdk_core_assembly_collections_avltree_.nullable.html _sdk_core_assembly_collections_persistentdeque_.persistentdeque.html _sdk_core_assembly_collections_persistentmap_.persistentmap.html _sdk_core_assembly_collections_persistentset_.persistentset.html _sdk_core_assembly_collections_persistentunorderedmap_.persistentunorderedmap.html _sdk_core_assembly_collections_persistentvector_.persistentvector.html _sdk_core_assembly_contract_.context-1.html _sdk_core_assembly_contract_.contractpromise.html _sdk_core_assembly_contract_.contractpromiseresult.html _sdk_core_assembly_math_.rng.html _sdk_core_assembly_promise_.contractpromisebatch.html _sdk_core_assembly_storage_.storage-1.html globals.html index.html modules _sdk_core_assembly_base58_.base58.html _sdk_core_assembly_base58_.html _sdk_core_assembly_base64_.base64.html _sdk_core_assembly_base64_.html _sdk_core_assembly_collections_avltree_.html _sdk_core_assembly_collections_index_.collections.html _sdk_core_assembly_collections_index_.html _sdk_core_assembly_collections_persistentdeque_.html _sdk_core_assembly_collections_persistentmap_.html _sdk_core_assembly_collections_persistentset_.html 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tsconfig.json dist bin.d.ts bin.js context.d.ts context.js index.d.ts index.js runtime.d.ts runtime.js types.d.ts types.js utils.d.ts utils.js jest.config.js out assembly __tests__ exportAs.ts model.ts sentences.ts singleton-no-constructor.ts singleton.ts package.json src context.ts index.ts runtime.ts types.ts utils.ts tsconfig.json near-vm getBinary.js install.js package.json run.js uninstall.js nearley LICENSE.txt README.md bin nearley-railroad.js nearley-test.js nearley-unparse.js nearleyc.js lib compile.js generate.js lint.js nearley-language-bootstrapped.js nearley.js stream.js unparse.js package.json once README.md once.js package.json p-limit index.d.ts index.js package.json readme.md p-locate index.d.ts index.js package.json readme.md p-try index.d.ts index.js package.json readme.md path-exists index.d.ts index.js package.json readme.md path-is-absolute index.js package.json readme.md punycode LICENSE-MIT.txt README.md package.json punycode.es6.js punycode.js railroad-diagrams README.md example.html generator.html package.json railroad-diagrams.css railroad-diagrams.js railroad_diagrams.py randexp README.md lib randexp.js package.json require-directory .travis.yml index.js package.json require-main-filename CHANGELOG.md LICENSE.txt README.md index.js package.json ret README.md lib index.js positions.js sets.js types.js util.js package.json rimraf CHANGELOG.md README.md bin.js package.json rimraf.js safe-buffer README.md index.d.ts index.js package.json set-blocking CHANGELOG.md LICENSE.txt README.md index.js package.json string-width index.d.ts index.js package.json readme.md strip-ansi index.d.ts index.js package.json readme.md supports-color browser.js index.js package.json readme.md tar README.md index.js lib create.js extract.js get-write-flag.js header.js high-level-opt.js large-numbers.js list.js mkdir.js mode-fix.js pack.js parse.js path-reservations.js pax.js read-entry.js replace.js types.js unpack.js update.js warn-mixin.js winchars.js write-entry.js package.json tr46 LICENSE.md README.md index.js lib mappingTable.json regexes.js package.json ts-mixer CHANGELOG.md README.md dist decorator.d.ts decorator.js index.d.ts index.js mixin-tracking.d.ts mixin-tracking.js mixins.d.ts mixins.js proxy.d.ts proxy.js settings.d.ts settings.js types.d.ts types.js util.d.ts util.js package.json universal-url README.md browser.js index.js package.json visitor-as .github workflows test.yml README.md as index.d.ts index.js asconfig.json dist astBuilder.d.ts astBuilder.js base.d.ts base.js baseTransform.d.ts baseTransform.js decorator.d.ts decorator.js examples capitalize.d.ts capitalize.js exportAs.d.ts exportAs.js functionCallTransform.d.ts functionCallTransform.js includeBytesTransform.d.ts includeBytesTransform.js list.d.ts list.js index.d.ts index.js path.d.ts path.js simpleParser.d.ts simpleParser.js transformer.d.ts transformer.js utils.d.ts utils.js visitor.d.ts visitor.js package.json tsconfig.json webidl-conversions LICENSE.md README.md lib index.js package.json whatwg-url LICENSE.txt README.md lib URL-impl.js URL.js URLSearchParams-impl.js URLSearchParams.js infra.js public-api.js url-state-machine.js urlencoded.js utils.js package.json which-module CHANGELOG.md README.md index.js package.json wrap-ansi index.js package.json readme.md wrappy README.md package.json wrappy.js y18n CHANGELOG.md README.md build lib cjs.js index.js platform-shims node.js package.json yallist README.md iterator.js package.json yallist.js yargs-parser CHANGELOG.md LICENSE.txt README.md browser.js build lib index.js string-utils.js tokenize-arg-string.js yargs-parser-types.js yargs-parser.js package.json yargs CHANGELOG.md README.md build lib argsert.js command.js completion-templates.js completion.js middleware.js parse-command.js typings common-types.js yargs-parser-types.js usage.js utils apply-extends.js is-promise.js levenshtein.js obj-filter.js process-argv.js set-blocking.js which-module.js validation.js yargs-factory.js yerror.js helpers index.js package.json locales be.json de.json en.json es.json fi.json fr.json hi.json hu.json id.json it.json ja.json ko.json nb.json nl.json nn.json pirate.json pl.json pt.json pt_BR.json ru.json th.json tr.json zh_CN.json zh_TW.json package.json | package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # lodash.clonedeep v4.5.0 The [lodash](https://lodash.com/) method `_.cloneDeep` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.clonedeep ``` In Node.js: ```js var cloneDeep = require('lodash.clonedeep'); ``` See the [documentation](https://lodash.com/docs#cloneDeep) or [package source](https://github.com/lodash/lodash/blob/4.5.0-npm-packages/lodash.clonedeep) for more details. # universal-url [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency Monitor][greenkeeper-image]][greenkeeper-url] > WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL) for Node & Browser. * For Node.js versions `>= 8`, the native implementation will be used. * For Node.js versions `< 8`, a [shim](https://npmjs.com/whatwg-url) will be used. * For web browsers without a native implementation, the same shim will be used. ## Installation [Node.js](http://nodejs.org/) `>= 6` is required. To install, type this at the command line: ```shell npm install universal-url ``` ## Usage ```js const {URL, URLSearchParams} = require('universal-url'); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` Global shim: ```js require('universal-url').shim(); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` ## Browserify/etc The bundled file size of this library can be large for a web browser. If this is a problem, try using [universal-url-lite](https://npmjs.com/universal-url-lite) in your build as an alias for this module. [npm-image]: https://img.shields.io/npm/v/universal-url.svg [npm-url]: https://npmjs.org/package/universal-url [travis-image]: https://img.shields.io/travis/stevenvachon/universal-url.svg [travis-url]: https://travis-ci.org/stevenvachon/universal-url [greenkeeper-image]: https://badges.greenkeeper.io/stevenvachon/universal-url.svg [greenkeeper-url]: https://greenkeeper.io/ Railroad-diagram Generator ========================== This is a small js library for generating railroad diagrams (like what [JSON.org](http://json.org) uses) using SVG. Railroad diagrams are a way of visually representing a grammar in a form that is more readable than using regular expressions or BNF. I think (though I haven't given it a lot of thought yet) that if it's easy to write a context-free grammar for the language, the corresponding railroad diagram will be easy as well. There are several railroad-diagram generators out there, but none of them had the visual appeal I wanted. [Here's an example of how they look!](http://www.xanthir.com/etc/railroad-diagrams/example.html) And [here's an online generator for you to play with and get SVG code from!](http://www.xanthir.com/etc/railroad-diagrams/generator.html) The library now exists in a Python port as well! See the information further down. Details ------- To use the library, just include the js and css files, and then call the Diagram() function. Its arguments are the components of the diagram (Diagram is a special form of Sequence). An alternative to Diagram() is ComplexDiagram() which is used to describe a complex type diagram. Components are either leaves or containers. The leaves: * Terminal(text) or a bare string - represents literal text * NonTerminal(text) - represents an instruction or another production * Comment(text) - a comment * Skip() - an empty line The containers: * Sequence(children) - like simple concatenation in a regex * Choice(index, children) - like | in a regex. The index argument specifies which child is the "normal" choice and should go in the middle * Optional(child, skip) - like ? in a regex. A shorthand for `Choice(1, [Skip(), child])`. If the optional `skip` parameter has the value `"skip"`, it instead puts the Skip() in the straight-line path, for when the "normal" behavior is to omit the item. * OneOrMore(child, repeat) - like + in a regex. The 'repeat' argument is optional, and specifies something that must go between the repetitions. * ZeroOrMore(child, repeat, skip) - like * in a regex. A shorthand for `Optional(OneOrMore(child, repeat))`. The optional `skip` parameter is identical to Optional(). For convenience, each component can be called with or without `new`. If called without `new`, the container components become n-ary; that is, you can say either `new Sequence([A, B])` or just `Sequence(A,B)`. After constructing a Diagram, call `.format(...padding)` on it, specifying 0-4 padding values (just like CSS) for some additional "breathing space" around the diagram (the paddings default to 20px). The result can either be `.toString()`'d for the markup, or `.toSVG()`'d for an `<svg>` element, which can then be immediately inserted to the document. As a convenience, Diagram also has an `.addTo(element)` method, which immediately converts it to SVG and appends it to the referenced element with default paddings. `element` defaults to `document.body`. Options ------- There are a few options you can tweak, at the bottom of the file. Just tweak either until the diagram looks like what you want. You can also change the CSS file - feel free to tweak to your heart's content. Note, though, that if you change the text sizes in the CSS, you'll have to go adjust the metrics for the leaf nodes as well. * VERTICAL_SEPARATION - sets the minimum amount of vertical separation between two items. Note that the stroke width isn't counted when computing the separation; this shouldn't be relevant unless you have a very small separation or very large stroke width. * ARC_RADIUS - the radius of the arcs used in the branching containers like Choice. This has a relatively large effect on the size of non-trivial diagrams. Both tight and loose values look good, depending on what you're going for. * DIAGRAM_CLASS - the class set on the root `<svg>` element of each diagram, for use in the CSS stylesheet. * STROKE_ODD_PIXEL_LENGTH - the default stylesheet uses odd pixel lengths for 'stroke'. Due to rasterization artifacts, they look best when the item has been translated half a pixel in both directions. If you change the styling to use a stroke with even pixel lengths, you'll want to set this variable to `false`. * INTERNAL_ALIGNMENT - when some branches of a container are narrower than others, this determines how they're aligned in the extra space. Defaults to "center", but can be set to "left" or "right". Caveats ------- At this early stage, the generator is feature-complete and works as intended, but still has several TODOs: * The font-sizes are hard-coded right now, and the font handling in general is very dumb - I'm just guessing at some metrics that are probably "good enough" rather than measuring things properly. Python Port ----------- In addition to the canonical JS version, the library now exists as a Python library as well. Using it is basically identical. The config variables are globals in the file, and so may be adjusted either manually or via tweaking from inside your program. The main difference from the JS port is how you extract the string from the Diagram. You'll find a `writeSvg(writerFunc)` method on `Diagram`, which takes a callback of one argument and passes it the string form of the diagram. For example, it can be used like `Diagram(...).writeSvg(sys.stdout.write)` to write to stdout. **Note**: the callback will be called multiple times as it builds up the string, not just once with the whole thing. If you need it all at once, consider something like a `StringIO` as an easy way to collect it into a single string. License ------- This document and all associated files in the github project are licensed under [CC0](http://creativecommons.org/publicdomain/zero/1.0/) ![](http://i.creativecommons.org/p/zero/1.0/80x15.png). This means you can reuse, remix, or otherwise appropriate this project for your own use **without restriction**. (The actual legal meaning can be found at the above link.) Don't ask me for permission to use any part of this project, **just use it**. I would appreciate attribution, but that is not required by the license. # ts-mixer [version-badge]: https://badgen.net/npm/v/ts-mixer [version-link]: https://npmjs.com/package/ts-mixer [build-badge]: https://img.shields.io/github/workflow/status/tannerntannern/ts-mixer/ts-mixer%20CI [build-link]: https://github.com/tannerntannern/ts-mixer/actions [ts-versions]: https://badgen.net/badge/icon/3.8,3.9,4.0?icon=typescript&label&list=| [node-versions]: https://badgen.net/badge/node/10%2C12%2C14/blue/?list=| [![npm version][version-badge]][version-link] [![github actions][build-badge]][build-link] [![TS Versions][ts-versions]][build-link] [![Node.js Versions][node-versions]][build-link] [![Minified Size](https://badgen.net/bundlephobia/min/ts-mixer)](https://bundlephobia.com/result?p=ts-mixer) [![Conventional Commits](https://badgen.net/badge/conventional%20commits/1.0.0/yellow)](https://conventionalcommits.org) ## Overview `ts-mixer` brings mixins to TypeScript. "Mixins" to `ts-mixer` are just classes, so you already know how to write them, and you can probably mix classes from your favorite library without trouble. The mixin problem is more nuanced than it appears. I've seen countless code snippets that work for certain situations, but fail in others. `ts-mixer` tries to take the best from all these solutions while accounting for the situations you might not have considered. [Quick start guide](#quick-start) ### Features * mixes plain classes * mixes classes that extend other classes * mixes classes that were mixed with `ts-mixer` * supports static properties * supports protected/private properties (the popular function-that-returns-a-class solution does not) * mixes abstract classes (with caveats [[1](#caveats)]) * mixes generic classes (with caveats [[2](#caveats)]) * supports class, method, and property decorators (with caveats [[3, 6](#caveats)]) * mostly supports the complexity presented by constructor functions (with caveats [[4](#caveats)]) * comes with an `instanceof`-like replacement (with caveats [[5, 6](#caveats)]) * [multiple mixing strategies](#settings) (ES6 proxies vs hard copy) ### Caveats 1. Mixing abstract classes requires a bit of a hack that may break in future versions of TypeScript. See [mixing abstract classes](#mixing-abstract-classes) below. 2. Mixing generic classes requires a more cumbersome notation, but it's still possible. See [mixing generic classes](#mixing-generic-classes) below. 3. Using decorators in mixed classes also requires a more cumbersome notation. See [mixing with decorators](#mixing-with-decorators) below. 4. ES6 made it impossible to use `.apply(...)` on class constructors (or any means of calling them without `new`), which makes it impossible for `ts-mixer` to pass the proper `this` to your constructors. This may or may not be an issue for your code, but there are options to work around it. See [dealing with constructors](#dealing-with-constructors) below. 5. `ts-mixer` does not support `instanceof` for mixins, but it does offer a replacement. See the [hasMixin function](#hasmixin) for more details. 6. Certain features (specifically, `@decorator` and `hasMixin`) make use of ES6 `Map`s, which means you must either use ES6+ or polyfill `Map` to use them. If you don't need these features, you should be fine without. ## Quick Start ### Installation ``` $ npm install ts-mixer ``` or if you prefer [Yarn](https://yarnpkg.com): ``` $ yarn add ts-mixer ``` ### Basic Example ```typescript import { Mixin } from 'ts-mixer'; class Foo { protected makeFoo() { return 'foo'; } } class Bar { protected makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { public makeFooBar() { return this.makeFoo() + this.makeBar(); } } const fooBar = new FooBar(); console.log(fooBar.makeFooBar()); // "foobar" ``` ## Special Cases ### Mixing Abstract Classes Abstract classes, by definition, cannot be constructed, which means they cannot take on the type, `new(...args) => any`, and by extension, are incompatible with `ts-mixer`. BUT, you can "trick" TypeScript into giving you all the benefits of an abstract class without making it technically abstract. The trick is just some strategic `// @ts-ignore`'s: ```typescript import { Mixin } from 'ts-mixer'; // note that Foo is not marked as an abstract class class Foo { // @ts-ignore: "Abstract methods can only appear within an abstract class" public abstract makeFoo(): string; } class Bar { public makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { // we still get all the benefits of abstract classes here, because TypeScript // will still complain if this method isn't implemented public makeFoo() { return 'foo'; } } ``` Do note that while this does work quite well, it is a bit of a hack and I can't promise that it will continue to work in future TypeScript versions. ### Mixing Generic Classes Frustratingly, it is _impossible_ for generic parameters to be referenced in base class expressions. No matter what, you will eventually run into `Base class expressions cannot reference class type parameters.` The way to get around this is to leverage [declaration merging](https://www.typescriptlang.org/docs/handbook/declaration-merging.html), and a slightly different mixing function from ts-mixer: `mix`. It works exactly like `Mixin`, except it's a decorator, which means it doesn't affect the type information of the class being decorated. See it in action below: ```typescript import { mix } from 'ts-mixer'; class Foo<T> { public fooMethod(input: T): T { return input; } } class Bar<T> { public barMethod(input: T): T { return input; } } interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { } @mix(Foo, Bar) class FooBar<T1, T2> { public fooBarMethod(input1: T1, input2: T2) { return [this.fooMethod(input1), this.barMethod(input2)]; } } ``` Key takeaways from this example: * `interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { }` makes sure `FooBar` has the typing we want, thanks to declaration merging * `@mix(Foo, Bar)` wires things up "on the JavaScript side", since the interface declaration has nothing to do with runtime behavior. * The reason we have to use the `mix` decorator is that the typing produced by `Mixin(Foo, Bar)` would conflict with the typing of the interface. `mix` has no effect "on the TypeScript side," thus avoiding type conflicts. ### Mixing with Decorators Popular libraries such as [class-validator](https://github.com/typestack/class-validator) and [TypeORM](https://github.com/typeorm/typeorm) use decorators to add functionality. Unfortunately, `ts-mixer` has no way of knowing what these libraries do with the decorators behind the scenes. So if you want these decorators to be "inherited" with classes you plan to mix, you first have to wrap them with a special `decorate` function exported by `ts-mixer`. Here's an example using `class-validator`: ```typescript import { IsBoolean, IsIn, validate } from 'class-validator'; import { Mixin, decorate } from 'ts-mixer'; class Disposable { @decorate(IsBoolean()) // instead of @IsBoolean() isDisposed: boolean = false; } class Statusable { @decorate(IsIn(['red', 'green'])) // instead of @IsIn(['red', 'green']) status: string = 'green'; } class ExtendedObject extends Mixin(Disposable, Statusable) {} const extendedObject = new ExtendedObject(); extendedObject.status = 'blue'; validate(extendedObject).then(errors => { console.log(errors); }); ``` ### Dealing with Constructors As mentioned in the [caveats section](#caveats), ES6 disallowed calling constructor functions without `new`. This means that the only way for `ts-mixer` to mix instance properties is to instantiate each base class separately, then copy the instance properties into a common object. The consequence of this is that constructors mixed by `ts-mixer` will _not_ receive the proper `this`. **This very well may not be an issue for you!** It only means that your constructors need to be "mostly pure" in terms of how they handle `this`. Specifically, your constructors cannot produce [side effects](https://en.wikipedia.org/wiki/Side_effect_%28computer_science%29) involving `this`, _other than adding properties to `this`_ (the most common side effect in JavaScript constructors). If you simply cannot eliminate `this` side effects from your constructor, there is a workaround available: `ts-mixer` will automatically forward constructor parameters to a predesignated init function (`settings.initFunction`) if it's present on the class. Unlike constructors, functions can be called with an arbitrary `this`, so this predesignated init function _will_ have the proper `this`. Here's a basic example: ```typescript import { Mixin, settings } from 'ts-mixer'; settings.initFunction = 'init'; class Person { public static allPeople: Set<Person> = new Set(); protected init() { Person.allPeople.add(this); } } type PartyAffiliation = 'democrat' | 'republican'; class PoliticalParticipant { public static democrats: Set<PoliticalParticipant> = new Set(); public static republicans: Set<PoliticalParticipant> = new Set(); public party: PartyAffiliation; // note that these same args will also be passed to init function public constructor(party: PartyAffiliation) { this.party = party; } protected init(party: PartyAffiliation) { if (party === 'democrat') PoliticalParticipant.democrats.add(this); else PoliticalParticipant.republicans.add(this); } } class Voter extends Mixin(Person, PoliticalParticipant) {} const v1 = new Voter('democrat'); const v2 = new Voter('democrat'); const v3 = new Voter('republican'); const v4 = new Voter('republican'); ``` Note the above `.add(this)` statements. These would not work as expected if they were placed in the constructor instead, since `this` is not the same between the constructor and `init`, as explained above. ## Other Features ### hasMixin As mentioned above, `ts-mixer` does not support `instanceof` for mixins. While it is possible to implement [custom `instanceof` behavior](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/hasInstance), this library does not do so because it would require modifying the source classes, which is deliberately avoided. You can fill this missing functionality with `hasMixin(instance, mixinClass)` instead. See the below example: ```typescript import { Mixin, hasMixin } from 'ts-mixer'; class Foo {} class Bar {} class FooBar extends Mixin(Foo, Bar) {} const instance = new FooBar(); // doesn't work with instanceof... console.log(instance instanceof FooBar) // true console.log(instance instanceof Foo) // false console.log(instance instanceof Bar) // false // but everything works nicely with hasMixin! console.log(hasMixin(instance, FooBar)) // true console.log(hasMixin(instance, Foo)) // true console.log(hasMixin(instance, Bar)) // true ``` `hasMixin(instance, mixinClass)` will work anywhere that `instance instanceof mixinClass` works. Additionally, like `instanceof`, you get the same [type narrowing benefits](https://www.typescriptlang.org/docs/handbook/advanced-types.html#instanceof-type-guards): ```typescript if (hasMixin(instance, Foo)) { // inferred type of instance is "Foo" } if (hasMixin(instance, Bar)) { // inferred type of instance of "Bar" } ``` ## Settings ts-mixer has multiple strategies for mixing classes which can be configured by modifying `settings` from ts-mixer. For example: ```typescript import { settings, Mixin } from 'ts-mixer'; settings.prototypeStrategy = 'proxy'; // then use `Mixin` as normal... ``` ### `settings.prototypeStrategy` * Determines how ts-mixer will mix class prototypes together * Possible values: - `'copy'` (default) - Copies all methods from the classes being mixed into a new prototype object. (This will include all methods up the prototype chains as well.) This is the default for ES5 compatibility, but it has the downside of stale references. For example, if you mix `Foo` and `Bar` to make `FooBar`, then redefine a method on `Foo`, `FooBar` will not have the latest methods from `Foo`. If this is not a concern for you, `'copy'` is the best value for this setting. - `'proxy'` - Uses an ES6 Proxy to "soft mix" prototypes. Unlike `'copy'`, updates to the base classes _will_ be reflected in the mixed class, which may be desirable. The downside is that method access is not as performant, nor is it ES5 compatible. ### `settings.staticsStrategy` * Determines how static properties are inherited * Possible values: - `'copy'` (default) - Simply copies all properties (minus `prototype`) from the base classes/constructor functions onto the mixed class. Like `settings.prototypeStrategy = 'copy'`, this strategy also suffers from stale references, but shouldn't be a concern if you don't redefine static methods after mixing. - `'proxy'` - Similar to `settings.prototypeStrategy`, proxy's static method access to base classes. Has the same benefits/downsides. ### `settings.initFunction` * If set, `ts-mixer` will automatically call the function with this name upon construction * Possible values: - `null` (default) - disables the behavior - a string - function name to call upon construction * Read more about why you would want this in [dealing with constructors](#dealing-with-constructors) ### `settings.decoratorInheritance` * Determines how decorators are inherited from classes passed to `Mixin(...)` * Possible values: - `'deep'` (default) - Deeply inherits decorators from all given classes and their ancestors - `'direct'` - Only inherits decorators defined directly on the given classes - `'none'` - Skips decorator inheritance # Author Tanner Nielsen <[email protected]> * Website - [tannernielsen.com](http://tannernielsen.com) * Github - [tannerntannern](https://github.com/tannerntannern) # Regular Expression Tokenizer Tokenizes strings that represent a regular expressions. [![Build Status](https://secure.travis-ci.org/fent/ret.js.svg)](http://travis-ci.org/fent/ret.js) [![Dependency Status](https://david-dm.org/fent/ret.js.svg)](https://david-dm.org/fent/ret.js) [![codecov](https://codecov.io/gh/fent/ret.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/ret.js) # Usage ```js var ret = require('ret'); var tokens = ret(/foo|bar/.source); ``` `tokens` will contain the following object ```js { "type": ret.types.ROOT "options": [ [ { "type": ret.types.CHAR, "value", 102 }, { "type": ret.types.CHAR, "value", 111 }, { "type": ret.types.CHAR, "value", 111 } ], [ { "type": ret.types.CHAR, "value", 98 }, { "type": ret.types.CHAR, "value", 97 }, { "type": ret.types.CHAR, "value", 114 } ] ] } ``` # Token Types `ret.types` is a collection of the various token types exported by ret. ### ROOT Only used in the root of the regexp. This is needed due to the posibility of the root containing a pipe `|` character. In that case, the token will have an `options` key that will be an array of arrays of tokens. If not, it will contain a `stack` key that is an array of tokens. ```js { "type": ret.types.ROOT, "stack": [token1, token2...], } ``` ```js { "type": ret.types.ROOT, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### GROUP Groups contain tokens that are inside of a parenthesis. If the group begins with `?` followed by another character, it's a special type of group. A ':' tells the group not to be remembered when `exec` is used. '=' means the previous token matches only if followed by this group, and '!' means the previous token matches only if NOT followed. Like root, it can contain an `options` key instead of `stack` if there is a pipe. ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "stack": [token1, token2...], } ``` ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### POSITION `\b`, `\B`, `^`, and `$` specify positions in the regexp. ```js { "type": ret.types.POSITION, "value": "^", } ``` ### SET Contains a key `set` specifying what tokens are allowed and a key `not` specifying if the set should be negated. A set can contain other sets, ranges, and characters. ```js { "type": ret.types.SET, "set": [token1, token2...], "not": false, } ``` ### RANGE Used in set tokens to specify a character range. `from` and `to` are character codes. ```js { "type": ret.types.RANGE, "from": 97, "to": 122, } ``` ### REPETITION ```js { "type": ret.types.REPETITION, "min": 0, "max": Infinity, "value": token, } ``` ### REFERENCE References a group token. `value` is 1-9. ```js { "type": ret.types.REFERENCE, "value": 1, } ``` ### CHAR Represents a single character token. `value` is the character code. This might seem a bit cluttering instead of concatenating characters together. But since repetition tokens only repeat the last token and not the last clause like the pipe, it's simpler to do it this way. ```js { "type": ret.types.CHAR, "value": 123, } ``` ## Errors ret.js will throw errors if given a string with an invalid regular expression. All possible errors are * Invalid group. When a group with an immediate `?` character is followed by an invalid character. It can only be followed by `!`, `=`, or `:`. Example: `/(?_abc)/` * Nothing to repeat. Thrown when a repetitional token is used as the first token in the current clause, as in right in the beginning of the regexp or group, or right after a pipe. Example: `/foo|?bar/`, `/{1,3}foo|bar/`, `/foo(+bar)/` * Unmatched ). A group was not opened, but was closed. Example: `/hello)2u/` * Unterminated group. A group was not closed. Example: `/(1(23)4/` * Unterminated character class. A custom character set was not closed. Example: `/[abc/` # Install npm install ret # Tests Tests are written with [vows](http://vowsjs.org/) ```bash npm test ``` # License MIT # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers # [nearley](http://nearley.js.org) ↗️ [![JS.ORG](https://img.shields.io/badge/js.org-nearley-ffb400.svg?style=flat-square)](http://js.org) [![npm version](https://badge.fury.io/js/nearley.svg)](https://badge.fury.io/js/nearley) nearley is a simple, fast and powerful parsing toolkit. It consists of: 1. [A powerful, modular DSL for describing languages](https://nearley.js.org/docs/grammar) 2. [An efficient, lightweight Earley parser](https://nearley.js.org/docs/parser) 3. [Loads of tools, editor plug-ins, and other goodies!](https://nearley.js.org/docs/tooling) nearley is a **streaming** parser with support for catching **errors** gracefully and providing _all_ parsings for **ambiguous** grammars. It is compatible with a variety of **lexers** (we recommend [moo](http://github.com/tjvr/moo)). It comes with tools for creating **tests**, **railroad diagrams** and **fuzzers** from your grammars, and has support for a variety of editors and platforms. It works in both node and the browser. Unlike most other parser generators, nearley can handle *any* grammar you can define in BNF (and more!). In particular, while most existing JS parsers such as PEGjs and Jison choke on certain grammars (e.g. [left recursive ones](http://en.wikipedia.org/wiki/Left_recursion)), nearley handles them easily and efficiently by using the [Earley parsing algorithm](https://en.wikipedia.org/wiki/Earley_parser). nearley is used by a wide variety of projects: - [artificial intelligence](https://github.com/ChalmersGU-AI-course/shrdlite-course-project) and - [computational linguistics](https://wiki.eecs.yorku.ca/course_archive/2014-15/W/6339/useful_handouts) classes at universities; - [file format parsers](https://github.com/raymond-h/node-dmi); - [data-driven markup languages](https://github.com/idyll-lang/idyll-compiler); - [compilers for real-world programming languages](https://github.com/sizigi/lp5562); - and nearley itself! The nearley compiler is bootstrapped. nearley is an npm [staff pick](https://www.npmjs.com/package/npm-collection-staff-picks). ## Documentation Please visit our website https://nearley.js.org to get started! You will find a tutorial, detailed reference documents, and links to several real-world examples to get inspired. ## Contributing Please read [this document](.github/CONTRIBUTING.md) *before* working on nearley. If you are interested in contributing but unsure where to start, take a look at the issues labeled "up for grabs" on the issue tracker, or message a maintainer (@kach or @tjvr on Github). nearley is MIT licensed. A big thanks to Nathan Dinsmore for teaching me how to Earley, Aria Stewart for helping structure nearley into a mature module, and Robin Windels for bootstrapping the grammar. Additionally, Jacob Edelman wrote an experimental JavaScript parser with nearley and contributed ideas for EBNF support. Joshua T. Corbin refactored the compiler to be much, much prettier. Bojidar Marinov implemented postprocessors-in-other-languages. Shachar Itzhaky fixed a subtle bug with nullables. ## Citing nearley If you are citing nearley in academic work, please use the following BibTeX entry. ```bibtex @misc{nearley, author = "Kartik Chandra and Tim Radvan", title = "{nearley}: a parsing toolkit for {JavaScript}", year = {2014}, doi = {10.5281/zenodo.3897993}, url = {https://github.com/kach/nearley} } ``` # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. # require-main-filename [![Build Status](https://travis-ci.org/yargs/require-main-filename.png)](https://travis-ci.org/yargs/require-main-filename) [![Coverage Status](https://coveralls.io/repos/yargs/require-main-filename/badge.svg?branch=master)](https://coveralls.io/r/yargs/require-main-filename?branch=master) [![NPM version](https://img.shields.io/npm/v/require-main-filename.svg)](https://www.npmjs.com/package/require-main-filename) `require.main.filename` is great for figuring out the entry point for the current application. This can be combined with a module like [pkg-conf](https://www.npmjs.com/package/pkg-conf) to, _as if by magic_, load top-level configuration. Unfortunately, `require.main.filename` sometimes fails when an application is executed with an alternative process manager, e.g., [iisnode](https://github.com/tjanczuk/iisnode). `require-main-filename` is a shim that addresses this problem. ## Usage ```js var main = require('require-main-filename')() // use main as an alternative to require.main.filename. ``` ## License ISC # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. Railroad-diagram Generator ========================== This is a small js library for generating railroad diagrams (like what [JSON.org](http://json.org) uses) using SVG. Railroad diagrams are a way of visually representing a grammar in a form that is more readable than using regular expressions or BNF. I think (though I haven't given it a lot of thought yet) that if it's easy to write a context-free grammar for the language, the corresponding railroad diagram will be easy as well. There are several railroad-diagram generators out there, but none of them had the visual appeal I wanted. [Here's an example of how they look!](http://www.xanthir.com/etc/railroad-diagrams/example.html) And [here's an online generator for you to play with and get SVG code from!](http://www.xanthir.com/etc/railroad-diagrams/generator.html) The library now exists in a Python port as well! See the information further down. Details ------- To use the library, just include the js and css files, and then call the Diagram() function. Its arguments are the components of the diagram (Diagram is a special form of Sequence). An alternative to Diagram() is ComplexDiagram() which is used to describe a complex type diagram. Components are either leaves or containers. The leaves: * Terminal(text) or a bare string - represents literal text * NonTerminal(text) - represents an instruction or another production * Comment(text) - a comment * Skip() - an empty line The containers: * Sequence(children) - like simple concatenation in a regex * Choice(index, children) - like | in a regex. The index argument specifies which child is the "normal" choice and should go in the middle * Optional(child, skip) - like ? in a regex. A shorthand for `Choice(1, [Skip(), child])`. If the optional `skip` parameter has the value `"skip"`, it instead puts the Skip() in the straight-line path, for when the "normal" behavior is to omit the item. * OneOrMore(child, repeat) - like + in a regex. The 'repeat' argument is optional, and specifies something that must go between the repetitions. * ZeroOrMore(child, repeat, skip) - like * in a regex. A shorthand for `Optional(OneOrMore(child, repeat))`. The optional `skip` parameter is identical to Optional(). For convenience, each component can be called with or without `new`. If called without `new`, the container components become n-ary; that is, you can say either `new Sequence([A, B])` or just `Sequence(A,B)`. After constructing a Diagram, call `.format(...padding)` on it, specifying 0-4 padding values (just like CSS) for some additional "breathing space" around the diagram (the paddings default to 20px). The result can either be `.toString()`'d for the markup, or `.toSVG()`'d for an `<svg>` element, which can then be immediately inserted to the document. As a convenience, Diagram also has an `.addTo(element)` method, which immediately converts it to SVG and appends it to the referenced element with default paddings. `element` defaults to `document.body`. Options ------- There are a few options you can tweak, at the bottom of the file. Just tweak either until the diagram looks like what you want. You can also change the CSS file - feel free to tweak to your heart's content. Note, though, that if you change the text sizes in the CSS, you'll have to go adjust the metrics for the leaf nodes as well. * VERTICAL_SEPARATION - sets the minimum amount of vertical separation between two items. Note that the stroke width isn't counted when computing the separation; this shouldn't be relevant unless you have a very small separation or very large stroke width. * ARC_RADIUS - the radius of the arcs used in the branching containers like Choice. This has a relatively large effect on the size of non-trivial diagrams. Both tight and loose values look good, depending on what you're going for. * DIAGRAM_CLASS - the class set on the root `<svg>` element of each diagram, for use in the CSS stylesheet. * STROKE_ODD_PIXEL_LENGTH - the default stylesheet uses odd pixel lengths for 'stroke'. Due to rasterization artifacts, they look best when the item has been translated half a pixel in both directions. If you change the styling to use a stroke with even pixel lengths, you'll want to set this variable to `false`. * INTERNAL_ALIGNMENT - when some branches of a container are narrower than others, this determines how they're aligned in the extra space. Defaults to "center", but can be set to "left" or "right". Caveats ------- At this early stage, the generator is feature-complete and works as intended, but still has several TODOs: * The font-sizes are hard-coded right now, and the font handling in general is very dumb - I'm just guessing at some metrics that are probably "good enough" rather than measuring things properly. Python Port ----------- In addition to the canonical JS version, the library now exists as a Python library as well. Using it is basically identical. The config variables are globals in the file, and so may be adjusted either manually or via tweaking from inside your program. The main difference from the JS port is how you extract the string from the Diagram. You'll find a `writeSvg(writerFunc)` method on `Diagram`, which takes a callback of one argument and passes it the string form of the diagram. For example, it can be used like `Diagram(...).writeSvg(sys.stdout.write)` to write to stdout. **Note**: the callback will be called multiple times as it builds up the string, not just once with the whole thing. If you need it all at once, consider something like a `StringIO` as an easy way to collect it into a single string. License ------- This document and all associated files in the github project are licensed under [CC0](http://creativecommons.org/publicdomain/zero/1.0/) ![](http://i.creativecommons.org/p/zero/1.0/80x15.png). This means you can reuse, remix, or otherwise appropriate this project for your own use **without restriction**. (The actual legal meaning can be found at the above link.) Don't ask me for permission to use any part of this project, **just use it**. I would appreciate attribution, but that is not required by the license. # get-caller-file [![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file) [![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master) This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked. Inspired by http://stackoverflow.com/questions/13227489 *note: this relies on Node/V8 specific APIs, as such other runtimes may not work* ## Installation ```bash yarn add get-caller-file ``` ## Usage Given: ```js // ./foo.js const getCallerFile = require('get-caller-file'); module.exports = function() { return getCallerFile(); // figures out who called it }; ``` ```js // index.js const foo = require('./foo'); foo() // => /full/path/to/this/file/index.js ``` ## Options: * `getCallerFile(position = 2)`: where position is stack frame whos fileName we want. ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT # axios // helpers The modules found in `helpers/` should be generic modules that are _not_ specific to the domain logic of axios. These modules could theoretically be published to npm on their own and consumed by other modules or apps. Some examples of generic modules are things like: - Browser polyfills - Managing cookies - Parsing HTTP headers # universal-url [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] [![Dependency Monitor][greenkeeper-image]][greenkeeper-url] > WHATWG [`URL`](https://developer.mozilla.org/en/docs/Web/API/URL) for Node & Browser. * For Node.js versions `>= 8`, the native implementation will be used. * For Node.js versions `< 8`, a [shim](https://npmjs.com/whatwg-url) will be used. * For web browsers without a native implementation, the same shim will be used. ## Installation [Node.js](http://nodejs.org/) `>= 6` is required. To install, type this at the command line: ```shell npm install universal-url ``` ## Usage ```js const {URL, URLSearchParams} = require('universal-url'); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` Global shim: ```js require('universal-url').shim(); const url = new URL('http://domain/'); const params = new URLSearchParams('?param=value'); ``` ## Browserify/etc The bundled file size of this library can be large for a web browser. If this is a problem, try using [universal-url-lite](https://npmjs.com/universal-url-lite) in your build as an alias for this module. [npm-image]: https://img.shields.io/npm/v/universal-url.svg [npm-url]: https://npmjs.org/package/universal-url [travis-image]: https://img.shields.io/travis/stevenvachon/universal-url.svg [travis-url]: https://travis-ci.org/stevenvachon/universal-url [greenkeeper-image]: https://badges.greenkeeper.io/stevenvachon/universal-url.svg [greenkeeper-url]: https://greenkeeper.io/ # set-blocking [![Build Status](https://travis-ci.org/yargs/set-blocking.svg)](https://travis-ci.org/yargs/set-blocking) [![NPM version](https://img.shields.io/npm/v/set-blocking.svg)](https://www.npmjs.com/package/set-blocking) [![Coverage Status](https://coveralls.io/repos/yargs/set-blocking/badge.svg?branch=)](https://coveralls.io/r/yargs/set-blocking?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) set blocking `stdio` and `stderr` ensuring that terminal output does not truncate. ```js const setBlocking = require('set-blocking') setBlocking(true) console.log(someLargeStringToOutput) ``` ## Historical Context/Word of Warning This was created as a shim to address the bug discussed in [node #6456](https://github.com/nodejs/node/issues/6456). This bug crops up on newer versions of Node.js (`0.12+`), truncating terminal output. You should be mindful of the side-effects caused by using `set-blocking`: * if your module sets blocking to `true`, it will effect other modules consuming your library. In [yargs](https://github.com/yargs/yargs/blob/master/yargs.js#L653) we only call `setBlocking(true)` once we already know we are about to call `process.exit(code)`. * this patch will not apply to subprocesses spawned with `isTTY = true`, this is the [default `spawn()` behavior](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options). ## License ISC # hasurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Determine whether Node.js' native [WHATWG `URL`](https://nodejs.org/api/url.html#url_the_whatwg_url_api) implementation is available. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install hasurl ``` ## Usage ```js const hasURL = require('hasurl'); if (hasURL()) { // supported } else { // fallback } ``` [npm-image]: https://img.shields.io/npm/v/hasurl.svg [npm-url]: https://npmjs.org/package/hasurl [travis-image]: https://img.shields.io/travis/stevenvachon/hasurl.svg [travis-url]: https://travis-ci.org/stevenvachon/hasurl Shims used when bundling asc for browser usage. <p align="center"> <img width="250" src="https://raw.githubusercontent.com/yargs/yargs/master/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> ![ci](https://github.com/yargs/yargs/workflows/ci/badge.svg) [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments: ``` mocha [spec..] Run tests with Mocha Commands mocha inspect [spec..] Run tests with Mocha [default] mocha init <path> create a client-side Mocha setup at <path> Rules & Behavior --allow-uncaught Allow uncaught errors to propagate [boolean] --async-only, -A Require all tests to use a callback (async) or return a Promise [boolean] ``` * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage ### Simple Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') const argv = yargs(hideBin(process.argv)).argv if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') yargs(hideBin(process.argv)) .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## Supported Platforms ### TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ### Deno As of `v16`, `yargs` supports [Deno](https://github.com/denoland/deno): ```typescript import yargs from 'https://deno.land/x/yargs/deno.ts' import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts' yargs(Deno.args) .command('download <files...>', 'download a list of files', (yargs: any) => { return yargs.positional('files', { describe: 'a list of files to do something with' }) }, (argv: Arguments) => { console.info(argv) }) .strictCommands() .demandCommand(1) .argv ``` ### ESM As of `v16`,`yargs` supports ESM imports: ```js import yargs from 'yargs' import { hideBin } from 'yargs/helpers' yargs(hideBin(process.argv)) .command('curl <url>', 'fetch the contents of the URL', () => {}, (argv) => { console.info(argv) }) .demandCommand(1) .argv ``` ### Usage in Browser See examples of using yargs in the browser in [docs](/docs/browser.md). ## Community Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Bundling yargs](/docs/bundling.md) * [Contributing](/contributing.md) ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc bs58 ==== [![build status](https://travis-ci.org/cryptocoinjs/bs58.svg)](https://travis-ci.org/cryptocoinjs/bs58) JavaScript component to compute base 58 encoding. This encoding is typically used for crypto currencies such as Bitcoin. **Note:** If you're looking for **base 58 check** encoding, see: [https://github.com/bitcoinjs/bs58check](https://github.com/bitcoinjs/bs58check), which depends upon this library. Install ------- npm i --save bs58 API --- ### encode(input) `input` must be a [Buffer](https://nodejs.org/api/buffer.html) or an `Array`. It returns a `string`. **example**: ```js const bs58 = require('bs58') const bytes = Buffer.from('003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187', 'hex') const address = bs58.encode(bytes) console.log(address) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS ``` ### decode(input) `input` must be a base 58 encoded string. Returns a [Buffer](https://nodejs.org/api/buffer.html). **example**: ```js const bs58 = require('bs58') const address = '16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS' const bytes = bs58.decode(address) console.log(out.toString('hex')) // => 003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187 ``` Hack / Test ----------- Uses JavaScript standard style. Read more: [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Credits ------- - [Mike Hearn](https://github.com/mikehearn) for original Java implementation - [Stefan Thomas](https://github.com/justmoon) for porting to JavaScript - [Stephan Pair](https://github.com/gasteve) for buffer improvements - [Daniel Cousens](https://github.com/dcousens) for cleanup and merging improvements from bitcoinjs-lib - [Jared Deckard](https://github.com/deckar01) for killing `bigi` as a dependency License ------- MIT # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.) Shims used when bundling asc for browser usage. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # set-blocking [![Build Status](https://travis-ci.org/yargs/set-blocking.svg)](https://travis-ci.org/yargs/set-blocking) [![NPM version](https://img.shields.io/npm/v/set-blocking.svg)](https://www.npmjs.com/package/set-blocking) [![Coverage Status](https://coveralls.io/repos/yargs/set-blocking/badge.svg?branch=)](https://coveralls.io/r/yargs/set-blocking?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) set blocking `stdio` and `stderr` ensuring that terminal output does not truncate. ```js const setBlocking = require('set-blocking') setBlocking(true) console.log(someLargeStringToOutput) ``` ## Historical Context/Word of Warning This was created as a shim to address the bug discussed in [node #6456](https://github.com/nodejs/node/issues/6456). This bug crops up on newer versions of Node.js (`0.12+`), truncating terminal output. You should be mindful of the side-effects caused by using `set-blocking`: * if your module sets blocking to `true`, it will effect other modules consuming your library. In [yargs](https://github.com/yargs/yargs/blob/master/yargs.js#L653) we only call `setBlocking(true)` once we already know we are about to call `process.exit(code)`. * this patch will not apply to subprocesses spawned with `isTTY = true`, this is the [default `spawn()` behavior](https://nodejs.org/api/child_process.html#child_process_child_process_spawn_command_args_options). ## License ISC Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. Like `chown -R`. Takes the same arguments as `fs.chown()` binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(value: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. # color-convert [![Build Status](https://travis-ci.org/Qix-/color-convert.svg?branch=master)](https://travis-ci.org/Qix-/color-convert) Color-convert is a color conversion library for JavaScript and node. It converts all ways between `rgb`, `hsl`, `hsv`, `hwb`, `cmyk`, `ansi`, `ansi16`, `hex` strings, and CSS `keyword`s (will round to closest): ```js var convert = require('color-convert'); convert.rgb.hsl(140, 200, 100); // [96, 48, 59] convert.keyword.rgb('blue'); // [0, 0, 255] var rgbChannels = convert.rgb.channels; // 3 var cmykChannels = convert.cmyk.channels; // 4 var ansiChannels = convert.ansi16.channels; // 1 ``` # Install ```console $ npm install color-convert ``` # API Simply get the property of the _from_ and _to_ conversion that you're looking for. All functions have a rounded and unrounded variant. By default, return values are rounded. To get the unrounded (raw) results, simply tack on `.raw` to the function. All 'from' functions have a hidden property called `.channels` that indicates the number of channels the function expects (not including alpha). ```js var convert = require('color-convert'); // Hex to LAB convert.hex.lab('DEADBF'); // [ 76, 21, -2 ] convert.hex.lab.raw('DEADBF'); // [ 75.56213190997677, 20.653827952644754, -2.290532499330533 ] // RGB to CMYK convert.rgb.cmyk(167, 255, 4); // [ 35, 0, 98, 0 ] convert.rgb.cmyk.raw(167, 255, 4); // [ 34.509803921568626, 0, 98.43137254901961, 0 ] ``` ### Arrays All functions that accept multiple arguments also support passing an array. Note that this does **not** apply to functions that convert from a color that only requires one value (e.g. `keyword`, `ansi256`, `hex`, etc.) ```js var convert = require('color-convert'); convert.rgb.hex(123, 45, 67); // '7B2D43' convert.rgb.hex([123, 45, 67]); // '7B2D43' ``` ## Routing Conversions that don't have an _explicitly_ defined conversion (in [conversions.js](conversions.js)), but can be converted by means of sub-conversions (e.g. XYZ -> **RGB** -> CMYK), are automatically routed together. This allows just about any color model supported by `color-convert` to be converted to any other model, so long as a sub-conversion path exists. This is also true for conversions requiring more than one step in between (e.g. LCH -> **LAB** -> **XYZ** -> **RGB** -> Hex). Keep in mind that extensive conversions _may_ result in a loss of precision, and exist only to be complete. For a list of "direct" (single-step) conversions, see [conversions.js](conversions.js). # Contribute If there is a new model you would like to support, or want to add a direct conversion between two existing models, please send us a pull request. # License Copyright &copy; 2011-2016, Heather Arthur and Josh Junon. Licensed under the [MIT License](LICENSE). # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. # yallist Yet Another Linked List There are many doubly-linked list implementations like it, but this one is mine. For when an array would be too big, and a Map can't be iterated in reverse order. [![Build Status](https://travis-ci.org/isaacs/yallist.svg?branch=master)](https://travis-ci.org/isaacs/yallist) [![Coverage Status](https://coveralls.io/repos/isaacs/yallist/badge.svg?service=github)](https://coveralls.io/github/isaacs/yallist) ## basic usage ```javascript var yallist = require('yallist') var myList = yallist.create([1, 2, 3]) myList.push('foo') myList.unshift('bar') // of course pop() and shift() are there, too console.log(myList.toArray()) // ['bar', 1, 2, 3, 'foo'] myList.forEach(function (k) { // walk the list head to tail }) myList.forEachReverse(function (k, index, list) { // walk the list tail to head }) var myDoubledList = myList.map(function (k) { return k + k }) // now myDoubledList contains ['barbar', 2, 4, 6, 'foofoo'] // mapReverse is also a thing var myDoubledListReverse = myList.mapReverse(function (k) { return k + k }) // ['foofoo', 6, 4, 2, 'barbar'] var reduced = myList.reduce(function (set, entry) { set += entry return set }, 'start') console.log(reduced) // 'startfoo123bar' ``` ## api The whole API is considered "public". Functions with the same name as an Array method work more or less the same way. There's reverse versions of most things because that's the point. ### Yallist Default export, the class that holds and manages a list. Call it with either a forEach-able (like an array) or a set of arguments, to initialize the list. The Array-ish methods all act like you'd expect. No magic length, though, so if you change that it won't automatically prune or add empty spots. ### Yallist.create(..) Alias for Yallist function. Some people like factories. #### yallist.head The first node in the list #### yallist.tail The last node in the list #### yallist.length The number of nodes in the list. (Change this at your peril. It is not magic like Array length.) #### yallist.toArray() Convert the list to an array. #### yallist.forEach(fn, [thisp]) Call a function on each item in the list. #### yallist.forEachReverse(fn, [thisp]) Call a function on each item in the list, in reverse order. #### yallist.get(n) Get the data at position `n` in the list. If you use this a lot, probably better off just using an Array. #### yallist.getReverse(n) Get the data at position `n`, counting from the tail. #### yallist.map(fn, thisp) Create a new Yallist with the result of calling the function on each item. #### yallist.mapReverse(fn, thisp) Same as `map`, but in reverse. #### yallist.pop() Get the data from the list tail, and remove the tail from the list. #### yallist.push(item, ...) Insert one or more items to the tail of the list. #### yallist.reduce(fn, initialValue) Like Array.reduce. #### yallist.reduceReverse Like Array.reduce, but in reverse. #### yallist.reverse Reverse the list in place. #### yallist.shift() Get the data from the list head, and remove the head from the list. #### yallist.slice([from], [to]) Just like Array.slice, but returns a new Yallist. #### yallist.sliceReverse([from], [to]) Just like yallist.slice, but the result is returned in reverse. #### yallist.toArray() Create an array representation of the list. #### yallist.toArrayReverse() Create a reversed array representation of the list. #### yallist.unshift(item, ...) Insert one or more items to the head of the list. #### yallist.unshiftNode(node) Move a Node object to the front of the list. (That is, pull it out of wherever it lives, and make it the new head.) If the node belongs to a different list, then that list will remove it first. #### yallist.pushNode(node) Move a Node object to the end of the list. (That is, pull it out of wherever it lives, and make it the new tail.) If the node belongs to a list already, then that list will remove it first. #### yallist.removeNode(node) Remove a node from the list, preserving referential integrity of head and tail and other nodes. Will throw an error if you try to have a list remove a node that doesn't belong to it. ### Yallist.Node The class that holds the data and is actually the list. Call with `var n = new Node(value, previousNode, nextNode)` Note that if you do direct operations on Nodes themselves, it's very easy to get into weird states where the list is broken. Be careful :) #### node.next The next node in the list. #### node.prev The previous node in the list. #### node.value The data the node contains. #### node.list The list to which this node belongs. (Null if it does not belong to any list.) # get-caller-file [![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file) [![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master) This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked. Inspired by http://stackoverflow.com/questions/13227489 *note: this relies on Node/V8 specific APIs, as such other runtimes may not work* ## Installation ```bash yarn add get-caller-file ``` ## Usage Given: ```js // ./foo.js const getCallerFile = require('get-caller-file'); module.exports = function() { return getCallerFile(); // figures out who called it }; ``` ```js // index.js const foo = require('./foo'); foo() // => /full/path/to/this/file/index.js ``` ## Options: * `getCallerFile(position = 2)`: where position is stack frame whos fileName we want. # hasurl [![NPM Version][npm-image]][npm-url] [![Build Status][travis-image]][travis-url] > Determine whether Node.js' native [WHATWG `URL`](https://nodejs.org/api/url.html#url_the_whatwg_url_api) implementation is available. ## Installation [Node.js](http://nodejs.org/) `>= 4` is required. To install, type this at the command line: ```shell npm install hasurl ``` ## Usage ```js const hasURL = require('hasurl'); if (hasURL()) { // supported } else { // fallback } ``` [npm-image]: https://img.shields.io/npm/v/hasurl.svg [npm-url]: https://npmjs.org/package/hasurl [travis-image]: https://img.shields.io/travis/stevenvachon/hasurl.svg [travis-url]: https://travis-ci.org/stevenvachon/hasurl <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> # ts-mixer [version-badge]: https://badgen.net/npm/v/ts-mixer [version-link]: https://npmjs.com/package/ts-mixer [build-badge]: https://img.shields.io/github/workflow/status/tannerntannern/ts-mixer/ts-mixer%20CI [build-link]: https://github.com/tannerntannern/ts-mixer/actions [ts-versions]: https://badgen.net/badge/icon/3.8,3.9,4.0?icon=typescript&label&list=| [node-versions]: https://badgen.net/badge/node/10%2C12%2C14/blue/?list=| [![npm version][version-badge]][version-link] [![github actions][build-badge]][build-link] [![TS Versions][ts-versions]][build-link] [![Node.js Versions][node-versions]][build-link] [![Minified Size](https://badgen.net/bundlephobia/min/ts-mixer)](https://bundlephobia.com/result?p=ts-mixer) [![Conventional Commits](https://badgen.net/badge/conventional%20commits/1.0.0/yellow)](https://conventionalcommits.org) ## Overview `ts-mixer` brings mixins to TypeScript. "Mixins" to `ts-mixer` are just classes, so you already know how to write them, and you can probably mix classes from your favorite library without trouble. The mixin problem is more nuanced than it appears. I've seen countless code snippets that work for certain situations, but fail in others. `ts-mixer` tries to take the best from all these solutions while accounting for the situations you might not have considered. [Quick start guide](#quick-start) ### Features * mixes plain classes * mixes classes that extend other classes * mixes classes that were mixed with `ts-mixer` * supports static properties * supports protected/private properties (the popular function-that-returns-a-class solution does not) * mixes abstract classes (with caveats [[1](#caveats)]) * mixes generic classes (with caveats [[2](#caveats)]) * supports class, method, and property decorators (with caveats [[3, 6](#caveats)]) * mostly supports the complexity presented by constructor functions (with caveats [[4](#caveats)]) * comes with an `instanceof`-like replacement (with caveats [[5, 6](#caveats)]) * [multiple mixing strategies](#settings) (ES6 proxies vs hard copy) ### Caveats 1. Mixing abstract classes requires a bit of a hack that may break in future versions of TypeScript. See [mixing abstract classes](#mixing-abstract-classes) below. 2. Mixing generic classes requires a more cumbersome notation, but it's still possible. See [mixing generic classes](#mixing-generic-classes) below. 3. Using decorators in mixed classes also requires a more cumbersome notation. See [mixing with decorators](#mixing-with-decorators) below. 4. ES6 made it impossible to use `.apply(...)` on class constructors (or any means of calling them without `new`), which makes it impossible for `ts-mixer` to pass the proper `this` to your constructors. This may or may not be an issue for your code, but there are options to work around it. See [dealing with constructors](#dealing-with-constructors) below. 5. `ts-mixer` does not support `instanceof` for mixins, but it does offer a replacement. See the [hasMixin function](#hasmixin) for more details. 6. Certain features (specifically, `@decorator` and `hasMixin`) make use of ES6 `Map`s, which means you must either use ES6+ or polyfill `Map` to use them. If you don't need these features, you should be fine without. ## Quick Start ### Installation ``` $ npm install ts-mixer ``` or if you prefer [Yarn](https://yarnpkg.com): ``` $ yarn add ts-mixer ``` ### Basic Example ```typescript import { Mixin } from 'ts-mixer'; class Foo { protected makeFoo() { return 'foo'; } } class Bar { protected makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { public makeFooBar() { return this.makeFoo() + this.makeBar(); } } const fooBar = new FooBar(); console.log(fooBar.makeFooBar()); // "foobar" ``` ## Special Cases ### Mixing Abstract Classes Abstract classes, by definition, cannot be constructed, which means they cannot take on the type, `new(...args) => any`, and by extension, are incompatible with `ts-mixer`. BUT, you can "trick" TypeScript into giving you all the benefits of an abstract class without making it technically abstract. The trick is just some strategic `// @ts-ignore`'s: ```typescript import { Mixin } from 'ts-mixer'; // note that Foo is not marked as an abstract class class Foo { // @ts-ignore: "Abstract methods can only appear within an abstract class" public abstract makeFoo(): string; } class Bar { public makeBar() { return 'bar'; } } class FooBar extends Mixin(Foo, Bar) { // we still get all the benefits of abstract classes here, because TypeScript // will still complain if this method isn't implemented public makeFoo() { return 'foo'; } } ``` Do note that while this does work quite well, it is a bit of a hack and I can't promise that it will continue to work in future TypeScript versions. ### Mixing Generic Classes Frustratingly, it is _impossible_ for generic parameters to be referenced in base class expressions. No matter what, you will eventually run into `Base class expressions cannot reference class type parameters.` The way to get around this is to leverage [declaration merging](https://www.typescriptlang.org/docs/handbook/declaration-merging.html), and a slightly different mixing function from ts-mixer: `mix`. It works exactly like `Mixin`, except it's a decorator, which means it doesn't affect the type information of the class being decorated. See it in action below: ```typescript import { mix } from 'ts-mixer'; class Foo<T> { public fooMethod(input: T): T { return input; } } class Bar<T> { public barMethod(input: T): T { return input; } } interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { } @mix(Foo, Bar) class FooBar<T1, T2> { public fooBarMethod(input1: T1, input2: T2) { return [this.fooMethod(input1), this.barMethod(input2)]; } } ``` Key takeaways from this example: * `interface FooBar<T1, T2> extends Foo<T1>, Bar<T2> { }` makes sure `FooBar` has the typing we want, thanks to declaration merging * `@mix(Foo, Bar)` wires things up "on the JavaScript side", since the interface declaration has nothing to do with runtime behavior. * The reason we have to use the `mix` decorator is that the typing produced by `Mixin(Foo, Bar)` would conflict with the typing of the interface. `mix` has no effect "on the TypeScript side," thus avoiding type conflicts. ### Mixing with Decorators Popular libraries such as [class-validator](https://github.com/typestack/class-validator) and [TypeORM](https://github.com/typeorm/typeorm) use decorators to add functionality. Unfortunately, `ts-mixer` has no way of knowing what these libraries do with the decorators behind the scenes. So if you want these decorators to be "inherited" with classes you plan to mix, you first have to wrap them with a special `decorate` function exported by `ts-mixer`. Here's an example using `class-validator`: ```typescript import { IsBoolean, IsIn, validate } from 'class-validator'; import { Mixin, decorate } from 'ts-mixer'; class Disposable { @decorate(IsBoolean()) // instead of @IsBoolean() isDisposed: boolean = false; } class Statusable { @decorate(IsIn(['red', 'green'])) // instead of @IsIn(['red', 'green']) status: string = 'green'; } class ExtendedObject extends Mixin(Disposable, Statusable) {} const extendedObject = new ExtendedObject(); extendedObject.status = 'blue'; validate(extendedObject).then(errors => { console.log(errors); }); ``` ### Dealing with Constructors As mentioned in the [caveats section](#caveats), ES6 disallowed calling constructor functions without `new`. This means that the only way for `ts-mixer` to mix instance properties is to instantiate each base class separately, then copy the instance properties into a common object. The consequence of this is that constructors mixed by `ts-mixer` will _not_ receive the proper `this`. **This very well may not be an issue for you!** It only means that your constructors need to be "mostly pure" in terms of how they handle `this`. Specifically, your constructors cannot produce [side effects](https://en.wikipedia.org/wiki/Side_effect_%28computer_science%29) involving `this`, _other than adding properties to `this`_ (the most common side effect in JavaScript constructors). If you simply cannot eliminate `this` side effects from your constructor, there is a workaround available: `ts-mixer` will automatically forward constructor parameters to a predesignated init function (`settings.initFunction`) if it's present on the class. Unlike constructors, functions can be called with an arbitrary `this`, so this predesignated init function _will_ have the proper `this`. Here's a basic example: ```typescript import { Mixin, settings } from 'ts-mixer'; settings.initFunction = 'init'; class Person { public static allPeople: Set<Person> = new Set(); protected init() { Person.allPeople.add(this); } } type PartyAffiliation = 'democrat' | 'republican'; class PoliticalParticipant { public static democrats: Set<PoliticalParticipant> = new Set(); public static republicans: Set<PoliticalParticipant> = new Set(); public party: PartyAffiliation; // note that these same args will also be passed to init function public constructor(party: PartyAffiliation) { this.party = party; } protected init(party: PartyAffiliation) { if (party === 'democrat') PoliticalParticipant.democrats.add(this); else PoliticalParticipant.republicans.add(this); } } class Voter extends Mixin(Person, PoliticalParticipant) {} const v1 = new Voter('democrat'); const v2 = new Voter('democrat'); const v3 = new Voter('republican'); const v4 = new Voter('republican'); ``` Note the above `.add(this)` statements. These would not work as expected if they were placed in the constructor instead, since `this` is not the same between the constructor and `init`, as explained above. ## Other Features ### hasMixin As mentioned above, `ts-mixer` does not support `instanceof` for mixins. While it is possible to implement [custom `instanceof` behavior](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/hasInstance), this library does not do so because it would require modifying the source classes, which is deliberately avoided. You can fill this missing functionality with `hasMixin(instance, mixinClass)` instead. See the below example: ```typescript import { Mixin, hasMixin } from 'ts-mixer'; class Foo {} class Bar {} class FooBar extends Mixin(Foo, Bar) {} const instance = new FooBar(); // doesn't work with instanceof... console.log(instance instanceof FooBar) // true console.log(instance instanceof Foo) // false console.log(instance instanceof Bar) // false // but everything works nicely with hasMixin! console.log(hasMixin(instance, FooBar)) // true console.log(hasMixin(instance, Foo)) // true console.log(hasMixin(instance, Bar)) // true ``` `hasMixin(instance, mixinClass)` will work anywhere that `instance instanceof mixinClass` works. Additionally, like `instanceof`, you get the same [type narrowing benefits](https://www.typescriptlang.org/docs/handbook/advanced-types.html#instanceof-type-guards): ```typescript if (hasMixin(instance, Foo)) { // inferred type of instance is "Foo" } if (hasMixin(instance, Bar)) { // inferred type of instance of "Bar" } ``` ## Settings ts-mixer has multiple strategies for mixing classes which can be configured by modifying `settings` from ts-mixer. For example: ```typescript import { settings, Mixin } from 'ts-mixer'; settings.prototypeStrategy = 'proxy'; // then use `Mixin` as normal... ``` ### `settings.prototypeStrategy` * Determines how ts-mixer will mix class prototypes together * Possible values: - `'copy'` (default) - Copies all methods from the classes being mixed into a new prototype object. (This will include all methods up the prototype chains as well.) This is the default for ES5 compatibility, but it has the downside of stale references. For example, if you mix `Foo` and `Bar` to make `FooBar`, then redefine a method on `Foo`, `FooBar` will not have the latest methods from `Foo`. If this is not a concern for you, `'copy'` is the best value for this setting. - `'proxy'` - Uses an ES6 Proxy to "soft mix" prototypes. Unlike `'copy'`, updates to the base classes _will_ be reflected in the mixed class, which may be desirable. The downside is that method access is not as performant, nor is it ES5 compatible. ### `settings.staticsStrategy` * Determines how static properties are inherited * Possible values: - `'copy'` (default) - Simply copies all properties (minus `prototype`) from the base classes/constructor functions onto the mixed class. Like `settings.prototypeStrategy = 'copy'`, this strategy also suffers from stale references, but shouldn't be a concern if you don't redefine static methods after mixing. - `'proxy'` - Similar to `settings.prototypeStrategy`, proxy's static method access to base classes. Has the same benefits/downsides. ### `settings.initFunction` * If set, `ts-mixer` will automatically call the function with this name upon construction * Possible values: - `null` (default) - disables the behavior - a string - function name to call upon construction * Read more about why you would want this in [dealing with constructors](#dealing-with-constructors) ### `settings.decoratorInheritance` * Determines how decorators are inherited from classes passed to `Mixin(...)` * Possible values: - `'deep'` (default) - Deeply inherits decorators from all given classes and their ancestors - `'direct'` - Only inherits decorators defined directly on the given classes - `'none'` - Skips decorator inheritance # Author Tanner Nielsen <[email protected]> * Website - [tannernielsen.com](http://tannernielsen.com) * Github - [tannerntannern](https://github.com/tannerntannern) # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` ![](cow.png) Moo! ==== Moo is a highly-optimised tokenizer/lexer generator. Use it to tokenize your strings, before parsing 'em with a parser like [nearley](https://github.com/hardmath123/nearley) or whatever else you're into. * [Fast](#is-it-fast) * [Convenient](#usage) * uses [Regular Expressions](#on-regular-expressions) * tracks [Line Numbers](#line-numbers) * handles [Keywords](#keywords) * supports [States](#states) * custom [Errors](#errors) * is even [Iterable](#iteration) * has no dependencies * 4KB minified + gzipped * Moo! Is it fast? ----------- Yup! Flying-cows-and-singed-steak fast. Moo is the fastest JS tokenizer around. It's **~2–10x** faster than most other tokenizers; it's a **couple orders of magnitude** faster than some of the slower ones. Define your tokens **using regular expressions**. Moo will compile 'em down to a **single RegExp for performance**. It uses the new ES6 **sticky flag** where possible to make things faster; otherwise it falls back to an almost-as-efficient workaround. (For more than you ever wanted to know about this, read [adventures in the land of substrings and RegExps](http://mrale.ph/blog/2016/11/23/making-less-dart-faster.html).) You _might_ be able to go faster still by writing your lexer by hand rather than using RegExps, but that's icky. Oh, and it [avoids parsing RegExps by itself](https://hackernoon.com/the-madness-of-parsing-real-world-javascript-regexps-d9ee336df983#.2l8qu3l76). Because that would be horrible. Usage ----- First, you need to do the needful: `$ npm install moo`, or whatever will ship this code to your computer. Alternatively, grab the `moo.js` file by itself and slap it into your web page via a `<script>` tag; moo is completely standalone. Then you can start roasting your very own lexer/tokenizer: ```js const moo = require('moo') let lexer = moo.compile({ WS: /[ \t]+/, comment: /\/\/.*?$/, number: /0|[1-9][0-9]*/, string: /"(?:\\["\\]|[^\n"\\])*"/, lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], NL: { match: /\n/, lineBreaks: true }, }) ``` And now throw some text at it: ```js lexer.reset('while (10) cows\nmoo') lexer.next() // -> { type: 'keyword', value: 'while' } lexer.next() // -> { type: 'WS', value: ' ' } lexer.next() // -> { type: 'lparen', value: '(' } lexer.next() // -> { type: 'number', value: '10' } // ... ``` When you reach the end of Moo's internal buffer, next() will return `undefined`. You can always `reset()` it and feed it more data when that happens. On Regular Expressions ---------------------- RegExps are nifty for making tokenizers, but they can be a bit of a pain. Here are some things to be aware of: * You often want to use **non-greedy quantifiers**: e.g. `*?` instead of `*`. Otherwise your tokens will be longer than you expect: ```js let lexer = moo.compile({ string: /".*"/, // greedy quantifier * // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo" "bar' } ``` Better: ```js let lexer = moo.compile({ string: /".*?"/, // non-greedy quantifier *? // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo' } lexer.next() // -> { type: 'space', value: ' ' } lexer.next() // -> { type: 'string', value: 'bar' } ``` * The **order of your rules** matters. Earlier ones will take precedence. ```js moo.compile({ identifier: /[a-z0-9]+/, number: /[0-9]+/, }).reset('42').next() // -> { type: 'identifier', value: '42' } moo.compile({ number: /[0-9]+/, identifier: /[a-z0-9]+/, }).reset('42').next() // -> { type: 'number', value: '42' } ``` * Moo uses **multiline RegExps**. This has a few quirks: for example, the **dot `/./` doesn't include newlines**. Use `[^]` instead if you want to match newlines too. * Since an excluding character ranges like `/[^ ]/` (which matches anything but a space) _will_ include newlines, you have to be careful not to include them by accident! In particular, the whitespace metacharacter `\s` includes newlines. Line Numbers ------------ Moo tracks detailed information about the input for you. It will track line numbers, as long as you **apply the `lineBreaks: true` option to any rules which might contain newlines**. Moo will try to warn you if you forget to do this. Note that this is `false` by default, for performance reasons: counting the number of lines in a matched token has a small cost. For optimal performance, only match newlines inside a dedicated token: ```js newline: {match: '\n', lineBreaks: true}, ``` ### Token Info ### Token objects (returned from `next()`) have the following attributes: * **`type`**: the name of the group, as passed to compile. * **`text`**: the string that was matched. * **`value`**: the string that was matched, transformed by your `value` function (if any). * **`offset`**: the number of bytes from the start of the buffer where the match starts. * **`lineBreaks`**: the number of line breaks found in the match. (Always zero if this rule has `lineBreaks: false`.) * **`line`**: the line number of the beginning of the match, starting from 1. * **`col`**: the column where the match begins, starting from 1. ### Value vs. Text ### The `value` is the same as the `text`, unless you provide a [value transform](#transform). ```js const moo = require('moo') const lexer = moo.compile({ ws: /[ \t]+/, string: {match: /"(?:\\["\\]|[^\n"\\])*"/, value: s => s.slice(1, -1)}, }) lexer.reset('"test"') lexer.next() /* { value: 'test', text: '"test"', ... } */ ``` ### Reset ### Calling `reset()` on your lexer will empty its internal buffer, and set the line, column, and offset counts back to their initial value. If you don't want this, you can `save()` the state, and later pass it as the second argument to `reset()` to explicitly control the internal state of the lexer. ```js    lexer.reset('some line\n') let info = lexer.save() // -> { line: 10 } lexer.next() // -> { line: 10 } lexer.next() // -> { line: 11 } // ... lexer.reset('a different line\n', info) lexer.next() // -> { line: 10 } ``` Keywords -------- Moo makes it convenient to define literals. ```js moo.compile({ lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], }) ``` It'll automatically compile them into regular expressions, escaping them where necessary. **Keywords** should be written using the `keywords` transform. ```js moo.compile({ IDEN: {match: /[a-zA-Z]+/, type: moo.keywords({ KW: ['while', 'if', 'else', 'moo', 'cows'], })}, SPACE: {match: /\s+/, lineBreaks: true}, }) ``` ### Why? ### You need to do this to ensure the **longest match** principle applies, even in edge cases. Imagine trying to parse the input `className` with the following rules: ```js keyword: ['class'], identifier: /[a-zA-Z]+/, ``` You'll get _two_ tokens — `['class', 'Name']` -- which is _not_ what you want! If you swap the order of the rules, you'll fix this example; but now you'll lex `class` wrong (as an `identifier`). The keywords helper checks matches against the list of keywords; if any of them match, it uses the type `'keyword'` instead of `'identifier'` (for this example). ### Keyword Types ### Keywords can also have **individual types**. ```js let lexer = moo.compile({ name: {match: /[a-zA-Z]+/, type: moo.keywords({ 'kw-class': 'class', 'kw-def': 'def', 'kw-if': 'if', })}, // ... }) lexer.reset('def foo') lexer.next() // -> { type: 'kw-def', value: 'def' } lexer.next() // space lexer.next() // -> { type: 'name', value: 'foo' } ``` You can use [itt](https://github.com/nathan/itt)'s iterator adapters to make constructing keyword objects easier: ```js itt(['class', 'def', 'if']) .map(k => ['kw-' + k, k]) .toObject() ``` States ------ Moo allows you to define multiple lexer **states**. Each state defines its own separate set of token rules. Your lexer will start off in the first state given to `moo.states({})`. Rules can be annotated with `next`, `push`, and `pop`, to change the current state after that token is matched. A "stack" of past states is kept, which is used by `push` and `pop`. * **`next: 'bar'`** moves to the state named `bar`. (The stack is not changed.) * **`push: 'bar'`** moves to the state named `bar`, and pushes the old state onto the stack. * **`pop: 1`** removes one state from the top of the stack, and moves to that state. (Only `1` is supported.) Only rules from the current state can be matched. You need to copy your rule into all the states you want it to be matched in. For example, to tokenize JS-style string interpolation such as `a${{c: d}}e`, you might use: ```js let lexer = moo.states({ main: { strstart: {match: '`', push: 'lit'}, ident: /\w+/, lbrace: {match: '{', push: 'main'}, rbrace: {match: '}', pop: true}, colon: ':', space: {match: /\s+/, lineBreaks: true}, }, lit: { interp: {match: '${', push: 'main'}, escape: /\\./, strend: {match: '`', pop: true}, const: {match: /(?:[^$`]|\$(?!\{))+/, lineBreaks: true}, }, }) // <= `a${{c: d}}e` // => strstart const interp lbrace ident colon space ident rbrace rbrace const strend ``` The `rbrace` rule is annotated with `pop`, so it moves from the `main` state into either `lit` or `main`, depending on the stack. Errors ------ If none of your rules match, Moo will throw an Error; since it doesn't know what else to do. If you prefer, you can have moo return an error token instead of throwing an exception. The error token will contain the whole of the rest of the buffer. ```js moo.compile({ // ... myError: moo.error, }) moo.reset('invalid') moo.next() // -> { type: 'myError', value: 'invalid', text: 'invalid', offset: 0, lineBreaks: 0, line: 1, col: 1 } moo.next() // -> undefined ``` You can have a token type that both matches tokens _and_ contains error values. ```js moo.compile({ // ... myError: {match: /[\$?`]/, error: true}, }) ``` ### Formatting errors ### If you want to throw an error from your parser, you might find `formatError` helpful. Call it with the offending token: ```js throw new Error(lexer.formatError(token, "invalid syntax")) ``` It returns a string with a pretty error message. ``` Error: invalid syntax at line 2 col 15: totally valid `syntax` ^ ``` Iteration --------- Iterators: we got 'em. ```js for (let here of lexer) { // here = { type: 'number', value: '123', ... } } ``` Create an array of tokens. ```js let tokens = Array.from(lexer); ``` Use [itt](https://github.com/nathan/itt)'s iteration tools with Moo. ```js for (let [here, next] = itt(lexer).lookahead()) { // pass a number if you need more tokens // enjoy! } ``` Transform --------- Moo doesn't allow capturing groups, but you can supply a transform function, `value()`, which will be called on the value before storing it in the Token object. ```js moo.compile({ STRING: [ {match: /"""[^]*?"""/, lineBreaks: true, value: x => x.slice(3, -3)}, {match: /"(?:\\["\\rn]|[^"\\])*?"/, lineBreaks: true, value: x => x.slice(1, -1)}, {match: /'(?:\\['\\rn]|[^'\\])*?'/, lineBreaks: true, value: x => x.slice(1, -1)}, ], // ... }) ``` Contributing ------------ Do check the [FAQ](https://github.com/tjvr/moo/issues?q=label%3Aquestion). Before submitting an issue, [remember...](https://github.com/tjvr/moo/blob/master/.github/CONTRIBUTING.md) # yargs-parser ![ci](https://github.com/yargs/yargs-parser/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/yargs-parser) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js const argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```console $ node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js const argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```console { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js const parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## Deno Example As of `v19` `yargs-parser` supports [Deno](https://github.com/denoland/deno): ```typescript import parser from "https://deno.land/x/yargs_parser/deno.ts"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` ## ESM Example As of `v19` `yargs-parser` supports ESM (_both in Node.js and in the browser_): **Node.js:** ```js import parser from 'yargs-parser' const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` **Browsers:** ```html <!doctype html> <body> <script type="module"> import parser from "https://unpkg.com/[email protected]/browser.js"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) </script> </body> ``` ## API ### parser(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```console $ node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```console $ node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```console $ node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```console $ node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```console $ node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```console $ node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```console $ node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```console $ node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### parse positional numbers * default: `true` * key: `parse-positional-numbers` Should positional keys that look like numbers be treated as such. ```console $ node example.js 99.3 { _: [99.3] } ``` _if disabled:_ ```console $ node example.js 99.3 { _: ['99.3'] } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```console $ node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```console $ node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```console $ node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```console $ node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```console $ node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```console $ node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```console $ node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```console $ node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```console $ node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```console $ node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```console $ node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```console $ node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript var Long = require("long"); var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(longVal.toString()); ... ``` API --- ### Constructor * new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. Building -------- To build an UMD bundle to `dist/long.js`, run: ``` $> npm install $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` # tr46.js > An implementation of the [Unicode TR46 specification](http://unicode.org/reports/tr46/). ## Installation [Node.js](http://nodejs.org) `>= 6` is required. To install, type this at the command line: ```shell npm install tr46 ``` ## API ### `toASCII(domainName[, options])` Converts a string of Unicode symbols to a case-folded Punycode string of ASCII symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`processingOption`](#processingOption) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) * [`verifyDNSLength`](#verifyDNSLength) ### `toUnicode(domainName[, options])` Converts a case-folded Punycode string of ASCII symbols to a string of Unicode symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) ## Options ### `checkBidi` Type: `Boolean` Default value: `false` When set to `true`, any bi-directional text within the input will be checked for validation. ### `checkHyphens` Type: `Boolean` Default value: `false` When set to `true`, the positions of any hyphen characters within the input will be checked for validation. ### `checkJoiners` Type: `Boolean` Default value: `false` When set to `true`, any word joiner characters within the input will be checked for validation. ### `processingOption` Type: `String` Default value: `"nontransitional"` When set to `"transitional"`, symbols within the input will be validated according to the older IDNA2003 protocol. When set to `"nontransitional"`, the current IDNA2008 protocol will be used. ### `useSTD3ASCIIRules` Type: `Boolean` Default value: `false` When set to `true`, input will be validated according to [STD3 Rules](http://unicode.org/reports/tr46/#STD3_Rules). ### `verifyDNSLength` Type: `Boolean` Default value: `false` When set to `true`, the length of each DNS label within the input will be checked for validation. # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) long.js ======= A Long class for representing a 64 bit two's-complement integer value derived from the [Closure Library](https://github.com/google/closure-library) for stand-alone use and extended with unsigned support. [![Build Status](https://travis-ci.org/dcodeIO/long.js.svg)](https://travis-ci.org/dcodeIO/long.js) Background ---------- As of [ECMA-262 5th Edition](http://ecma262-5.com/ELS5_HTML.htm#Section_8.5), "all the positive and negative integers whose magnitude is no greater than 2<sup>53</sup> are representable in the Number type", which is "representing the doubleprecision 64-bit format IEEE 754 values as specified in the IEEE Standard for Binary Floating-Point Arithmetic". The [maximum safe integer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/MAX_SAFE_INTEGER) in JavaScript is 2<sup>53</sup>-1. Example: 2<sup>64</sup>-1 is 1844674407370955**1615** but in JavaScript it evaluates to 1844674407370955**2000**. Furthermore, bitwise operators in JavaScript "deal only with integers in the range −2<sup>31</sup> through 2<sup>31</sup>−1, inclusive, or in the range 0 through 2<sup>32</sup>−1, inclusive. These operators accept any value of the Number type but first convert each such value to one of 2<sup>32</sup> integer values." In some use cases, however, it is required to be able to reliably work with and perform bitwise operations on the full 64 bits. This is where long.js comes into play. Usage ----- The class is compatible with CommonJS and AMD loaders and is exposed globally as `Long` if neither is available. ```javascript var Long = require("long"); var longVal = new Long(0xFFFFFFFF, 0x7FFFFFFF); console.log(longVal.toString()); ... ``` API --- ### Constructor * new **Long**(low: `number`, high: `number`, unsigned?: `boolean`)<br /> Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as *signed* integers. See the from* functions below for more convenient ways of constructing Longs. ### Fields * Long#**low**: `number`<br /> The low 32 bits as a signed value. * Long#**high**: `number`<br /> The high 32 bits as a signed value. * Long#**unsigned**: `boolean`<br /> Whether unsigned or not. ### Constants * Long.**ZERO**: `Long`<br /> Signed zero. * Long.**ONE**: `Long`<br /> Signed one. * Long.**NEG_ONE**: `Long`<br /> Signed negative one. * Long.**UZERO**: `Long`<br /> Unsigned zero. * Long.**UONE**: `Long`<br /> Unsigned one. * Long.**MAX_VALUE**: `Long`<br /> Maximum signed value. * Long.**MIN_VALUE**: `Long`<br /> Minimum signed value. * Long.**MAX_UNSIGNED_VALUE**: `Long`<br /> Maximum unsigned value. ### Utility * Long.**isLong**(obj: `*`): `boolean`<br /> Tests if the specified object is a Long. * Long.**fromBits**(lowBits: `number`, highBits: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits. * Long.**fromBytes**(bytes: `number[]`, unsigned?: `boolean`, le?: `boolean`): `Long`<br /> Creates a Long from its byte representation. * Long.**fromBytesLE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its little endian byte representation. * Long.**fromBytesBE**(bytes: `number[]`, unsigned?: `boolean`): `Long`<br /> Creates a Long from its big endian byte representation. * Long.**fromInt**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given 32 bit integer value. * Long.**fromNumber**(value: `number`, unsigned?: `boolean`): `Long`<br /> Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned. * Long.**fromString**(str: `string`, unsigned?: `boolean`, radix?: `number`)<br /> Long.**fromString**(str: `string`, radix: `number`)<br /> Returns a Long representation of the given string, written using the specified radix. * Long.**fromValue**(val: `*`, unsigned?: `boolean`): `Long`<br /> Converts the specified value to a Long using the appropriate from* function for its type. ### Methods * Long#**add**(addend: `Long | number | string`): `Long`<br /> Returns the sum of this and the specified Long. * Long#**and**(other: `Long | number | string`): `Long`<br /> Returns the bitwise AND of this Long and the specified. * Long#**compare**/**comp**(other: `Long | number | string`): `number`<br /> Compares this Long's value with the specified's. Returns `0` if they are the same, `1` if the this is greater and `-1` if the given one is greater. * Long#**divide**/**div**(divisor: `Long | number | string`): `Long`<br /> Returns this Long divided by the specified. * Long#**equals**/**eq**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value equals the specified's. * Long#**getHighBits**(): `number`<br /> Gets the high 32 bits as a signed integer. * Long#**getHighBitsUnsigned**(): `number`<br /> Gets the high 32 bits as an unsigned integer. * Long#**getLowBits**(): `number`<br /> Gets the low 32 bits as a signed integer. * Long#**getLowBitsUnsigned**(): `number`<br /> Gets the low 32 bits as an unsigned integer. * Long#**getNumBitsAbs**(): `number`<br /> Gets the number of bits needed to represent the absolute value of this Long. * Long#**greaterThan**/**gt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than the specified's. * Long#**greaterThanOrEqual**/**gte**/**ge**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is greater than or equal the specified's. * Long#**isEven**(): `boolean`<br /> Tests if this Long's value is even. * Long#**isNegative**(): `boolean`<br /> Tests if this Long's value is negative. * Long#**isOdd**(): `boolean`<br /> Tests if this Long's value is odd. * Long#**isPositive**(): `boolean`<br /> Tests if this Long's value is positive. * Long#**isZero**/**eqz**(): `boolean`<br /> Tests if this Long's value equals zero. * Long#**lessThan**/**lt**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than the specified's. * Long#**lessThanOrEqual**/**lte**/**le**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value is less than or equal the specified's. * Long#**modulo**/**mod**/**rem**(divisor: `Long | number | string`): `Long`<br /> Returns this Long modulo the specified. * Long#**multiply**/**mul**(multiplier: `Long | number | string`): `Long`<br /> Returns the product of this and the specified Long. * Long#**negate**/**neg**(): `Long`<br /> Negates this Long's value. * Long#**not**(): `Long`<br /> Returns the bitwise NOT of this Long. * Long#**notEquals**/**neq**/**ne**(other: `Long | number | string`): `boolean`<br /> Tests if this Long's value differs from the specified's. * Long#**or**(other: `Long | number | string`): `Long`<br /> Returns the bitwise OR of this Long and the specified. * Long#**shiftLeft**/**shl**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits shifted to the left by the given amount. * Long#**shiftRight**/**shr**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits arithmetically shifted to the right by the given amount. * Long#**shiftRightUnsigned**/**shru**/**shr_u**(numBits: `Long | number | string`): `Long`<br /> Returns this Long with bits logically shifted to the right by the given amount. * Long#**subtract**/**sub**(subtrahend: `Long | number | string`): `Long`<br /> Returns the difference of this and the specified Long. * Long#**toBytes**(le?: `boolean`): `number[]`<br /> Converts this Long to its byte representation. * Long#**toBytesLE**(): `number[]`<br /> Converts this Long to its little endian byte representation. * Long#**toBytesBE**(): `number[]`<br /> Converts this Long to its big endian byte representation. * Long#**toInt**(): `number`<br /> Converts the Long to a 32 bit integer, assuming it is a 32 bit integer. * Long#**toNumber**(): `number`<br /> Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa). * Long#**toSigned**(): `Long`<br /> Converts this Long to signed. * Long#**toString**(radix?: `number`): `string`<br /> Converts the Long to a string written in the specified radix. * Long#**toUnsigned**(): `Long`<br /> Converts this Long to unsigned. * Long#**xor**(other: `Long | number | string`): `Long`<br /> Returns the bitwise XOR of this Long and the given one. Building -------- To build an UMD bundle to `dist/long.js`, run: ``` $> npm install $> npm run build ``` Running the [tests](./tests): ``` $> npm test ``` # Near Bindings Generator Transforms the Assembyscript AST to serialize exported functions and add `encode` and `decode` functions for generating and parsing JSON strings. ## Using via CLI After installling, `npm install nearprotocol/near-bindgen-as`, it can be added to the cli arguments of the assemblyscript compiler you must add the following: ```bash asc <file> --transform near-bindgen-as ... ``` This module also adds a binary `near-asc` which adds the default arguments required to build near contracts as well as the transformer. ```bash near-asc <input file> <output file> ``` ## Using a script to compile Another way is to add a file such as `asconfig.js` such as: ```js const compile = require("near-bindgen-as/compiler").compile; compile("assembly/index.ts", // input file "out/index.wasm", // output file [ // "-O1", // Optional arguments "--debug", "--measure" ], // Prints out the final cli arguments passed to compiler. {verbose: true} ); ``` It can then be built with `node asconfig.js`. There is an example of this in the test directory. # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # tr46.js > An implementation of the [Unicode TR46 specification](http://unicode.org/reports/tr46/). ## Installation [Node.js](http://nodejs.org) `>= 6` is required. To install, type this at the command line: ```shell npm install tr46 ``` ## API ### `toASCII(domainName[, options])` Converts a string of Unicode symbols to a case-folded Punycode string of ASCII symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`processingOption`](#processingOption) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) * [`verifyDNSLength`](#verifyDNSLength) ### `toUnicode(domainName[, options])` Converts a case-folded Punycode string of ASCII symbols to a string of Unicode symbols. Available options: * [`checkBidi`](#checkBidi) * [`checkHyphens`](#checkHyphens) * [`checkJoiners`](#checkJoiners) * [`useSTD3ASCIIRules`](#useSTD3ASCIIRules) ## Options ### `checkBidi` Type: `Boolean` Default value: `false` When set to `true`, any bi-directional text within the input will be checked for validation. ### `checkHyphens` Type: `Boolean` Default value: `false` When set to `true`, the positions of any hyphen characters within the input will be checked for validation. ### `checkJoiners` Type: `Boolean` Default value: `false` When set to `true`, any word joiner characters within the input will be checked for validation. ### `processingOption` Type: `String` Default value: `"nontransitional"` When set to `"transitional"`, symbols within the input will be validated according to the older IDNA2003 protocol. When set to `"nontransitional"`, the current IDNA2008 protocol will be used. ### `useSTD3ASCIIRules` Type: `Boolean` Default value: `false` When set to `true`, input will be validated according to [STD3 Rules](http://unicode.org/reports/tr46/#STD3_Rules). ### `verifyDNSLength` Type: `Boolean` Default value: `false` When set to `true`, the length of each DNS label within the input will be checked for validation. # AssemblyScript Loader A convenient loader for [AssemblyScript](https://assemblyscript.org) modules. Demangles module exports to a friendly object structure compatible with TypeScript definitions and provides useful utility to read/write data from/to memory. [Documentation](https://assemblyscript.org/loader.html) Like `chown -R`. Takes the same arguments as `fs.chown()` # [nearley](http://nearley.js.org) ↗️ [![JS.ORG](https://img.shields.io/badge/js.org-nearley-ffb400.svg?style=flat-square)](http://js.org) [![npm version](https://badge.fury.io/js/nearley.svg)](https://badge.fury.io/js/nearley) nearley is a simple, fast and powerful parsing toolkit. It consists of: 1. [A powerful, modular DSL for describing languages](https://nearley.js.org/docs/grammar) 2. [An efficient, lightweight Earley parser](https://nearley.js.org/docs/parser) 3. [Loads of tools, editor plug-ins, and other goodies!](https://nearley.js.org/docs/tooling) nearley is a **streaming** parser with support for catching **errors** gracefully and providing _all_ parsings for **ambiguous** grammars. It is compatible with a variety of **lexers** (we recommend [moo](http://github.com/tjvr/moo)). It comes with tools for creating **tests**, **railroad diagrams** and **fuzzers** from your grammars, and has support for a variety of editors and platforms. It works in both node and the browser. Unlike most other parser generators, nearley can handle *any* grammar you can define in BNF (and more!). In particular, while most existing JS parsers such as PEGjs and Jison choke on certain grammars (e.g. [left recursive ones](http://en.wikipedia.org/wiki/Left_recursion)), nearley handles them easily and efficiently by using the [Earley parsing algorithm](https://en.wikipedia.org/wiki/Earley_parser). nearley is used by a wide variety of projects: - [artificial intelligence](https://github.com/ChalmersGU-AI-course/shrdlite-course-project) and - [computational linguistics](https://wiki.eecs.yorku.ca/course_archive/2014-15/W/6339/useful_handouts) classes at universities; - [file format parsers](https://github.com/raymond-h/node-dmi); - [data-driven markup languages](https://github.com/idyll-lang/idyll-compiler); - [compilers for real-world programming languages](https://github.com/sizigi/lp5562); - and nearley itself! The nearley compiler is bootstrapped. nearley is an npm [staff pick](https://www.npmjs.com/package/npm-collection-staff-picks). ## Documentation Please visit our website https://nearley.js.org to get started! You will find a tutorial, detailed reference documents, and links to several real-world examples to get inspired. ## Contributing Please read [this document](.github/CONTRIBUTING.md) *before* working on nearley. If you are interested in contributing but unsure where to start, take a look at the issues labeled "up for grabs" on the issue tracker, or message a maintainer (@kach or @tjvr on Github). nearley is MIT licensed. A big thanks to Nathan Dinsmore for teaching me how to Earley, Aria Stewart for helping structure nearley into a mature module, and Robin Windels for bootstrapping the grammar. Additionally, Jacob Edelman wrote an experimental JavaScript parser with nearley and contributed ideas for EBNF support. Joshua T. Corbin refactored the compiler to be much, much prettier. Bojidar Marinov implemented postprocessors-in-other-languages. Shachar Itzhaky fixed a subtle bug with nullables. ## Citing nearley If you are citing nearley in academic work, please use the following BibTeX entry. ```bibtex @misc{nearley, author = "Kartik Chandra and Tim Radvan", title = "{nearley}: a parsing toolkit for {JavaScript}", year = {2014}, doi = {10.5281/zenodo.3897993}, url = {https://github.com/kach/nearley} } ``` ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) binaryen.js =========== **binaryen.js** is a port of [Binaryen](https://github.com/WebAssembly/binaryen) to the Web, allowing you to generate [WebAssembly](https://webassembly.org) using a JavaScript API. <a href="https://github.com/AssemblyScript/binaryen.js/actions?query=workflow%3ABuild"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/binaryen.js/Build/master?label=build&logo=github" alt="Build status" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen.svg?label=latest&color=007acc&logo=npm" alt="npm version" /></a> <a href="https://www.npmjs.com/package/binaryen"><img src="https://img.shields.io/npm/v/binaryen/nightly.svg?label=nightly&color=007acc&logo=npm" alt="npm nightly version" /></a> Usage ----- ``` $> npm install binaryen ``` ```js var binaryen = require("binaryen"); // Create a module with a single function var myModule = new binaryen.Module(); myModule.addFunction("add", binaryen.createType([ binaryen.i32, binaryen.i32 ]), binaryen.i32, [ binaryen.i32 ], myModule.block(null, [ myModule.local.set(2, myModule.i32.add( myModule.local.get(0, binaryen.i32), myModule.local.get(1, binaryen.i32) ) ), myModule.return( myModule.local.get(2, binaryen.i32) ) ]) ); myModule.addFunctionExport("add", "add"); // Optimize the module using default passes and levels myModule.optimize(); // Validate the module if (!myModule.validate()) throw new Error("validation error"); // Generate text format and binary var textData = myModule.emitText(); var wasmData = myModule.emitBinary(); // Example usage with the WebAssembly API var compiled = new WebAssembly.Module(wasmData); var instance = new WebAssembly.Instance(compiled, {}); console.log(instance.exports.add(41, 1)); ``` The buildbot also publishes nightly versions once a day if there have been changes. The latest nightly can be installed through ``` $> npm install binaryen@nightly ``` or you can use one of the [previous versions](https://github.com/AssemblyScript/binaryen.js/tags) instead if necessary. ### Usage with a CDN * From GitHub via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/gh/AssemblyScript/binaryen.js@VERSION/index.js` * From npm via [jsDelivr](https://www.jsdelivr.com):<br /> `https://cdn.jsdelivr.net/npm/binaryen@VERSION/index.js` * From npm via [unpkg](https://unpkg.com):<br /> `https://unpkg.com/binaryen@VERSION/index.js` Replace `VERSION` with a [specific version](https://github.com/AssemblyScript/binaryen.js/releases) or omit it (not recommended in production) to use master/latest. API --- **Please note** that the Binaryen API is evolving fast and that definitions and documentation provided by the package tend to get out of sync despite our best efforts. It's a bot after all. If you rely on binaryen.js and spot an issue, please consider sending a PR our way by updating [index.d.ts](./index.d.ts) and [README.md](./README.md) to reflect the [current API](https://github.com/WebAssembly/binaryen/blob/master/src/js/binaryen.js-post.js). <!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> ### Contents - [Types](#types) - [Module construction](#module-construction) - [Module manipulation](#module-manipulation) - [Module validation](#module-validation) - [Module optimization](#module-optimization) - [Module creation](#module-creation) - [Expression construction](#expression-construction) - [Control flow](#control-flow) - [Variable accesses](#variable-accesses) - [Integer operations](#integer-operations) - [Floating point operations](#floating-point-operations) - [Datatype conversions](#datatype-conversions) - [Function calls](#function-calls) - [Linear memory accesses](#linear-memory-accesses) - [Host operations](#host-operations) - [Vector operations 🦄](#vector-operations-) - [Atomic memory accesses 🦄](#atomic-memory-accesses-) - [Atomic read-modify-write operations 🦄](#atomic-read-modify-write-operations-) - [Atomic wait and notify operations 🦄](#atomic-wait-and-notify-operations-) - [Sign extension operations 🦄](#sign-extension-operations-) - [Multi-value operations 🦄](#multi-value-operations-) - [Exception handling operations 🦄](#exception-handling-operations-) - [Reference types operations 🦄](#reference-types-operations-) - [Expression manipulation](#expression-manipulation) - [Relooper](#relooper) - [Source maps](#source-maps) - [Debugging](#debugging) <!-- END doctoc generated TOC please keep comment here to allow auto update --> [Future features](http://webassembly.org/docs/future-features/) 🦄 might not be supported by all runtimes. ### Types * **none**: `Type`<br /> The none type, e.g., `void`. * **i32**: `Type`<br /> 32-bit integer type. * **i64**: `Type`<br /> 64-bit integer type. * **f32**: `Type`<br /> 32-bit float type. * **f64**: `Type`<br /> 64-bit float (double) type. * **v128**: `Type`<br /> 128-bit vector type. 🦄 * **funcref**: `Type`<br /> A function reference. 🦄 * **anyref**: `Type`<br /> Any host reference. 🦄 * **nullref**: `Type`<br /> A null reference. 🦄 * **exnref**: `Type`<br /> An exception reference. 🦄 * **unreachable**: `Type`<br /> Special type indicating unreachable code when obtaining information about an expression. * **auto**: `Type`<br /> Special type used in **Module#block** exclusively. Lets the API figure out a block's result type automatically. * **createType**(types: `Type[]`): `Type`<br /> Creates a multi-value type from an array of types. * **expandType**(type: `Type`): `Type[]`<br /> Expands a multi-value type to an array of types. ### Module construction * new **Module**()<br /> Constructs a new module. * **parseText**(text: `string`): `Module`<br /> Creates a module from Binaryen's s-expression text format (not official stack-style text format). * **readBinary**(data: `Uint8Array`): `Module`<br /> Creates a module from binary data. ### Module manipulation * Module#**addFunction**(name: `string`, params: `Type`, results: `Type`, vars: `Type[]`, body: `ExpressionRef`): `FunctionRef`<br /> Adds a function. `vars` indicate additional locals, in the given order. * Module#**getFunction**(name: `string`): `FunctionRef`<br /> Gets a function, by name, * Module#**removeFunction**(name: `string`): `void`<br /> Removes a function, by name. * Module#**getNumFunctions**(): `number`<br /> Gets the number of functions within the module. * Module#**getFunctionByIndex**(index: `number`): `FunctionRef`<br /> Gets the function at the specified index. * Module#**addFunctionImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, params: `Type`, results: `Type`): `void`<br /> Adds a function import. * Module#**addTableImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a table import. There's just one table for now, using name `"0"`. * Module#**addMemoryImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`): `void`<br /> Adds a memory import. There's just one memory for now, using name `"0"`. * Module#**addGlobalImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, globalType: `Type`): `void`<br /> Adds a global variable import. Imported globals must be immutable. * Module#**addFunctionExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a function export. * Module#**addTableExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a table export. There's just one table for now, using name `"0"`. * Module#**addMemoryExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a memory export. There's just one memory for now, using name `"0"`. * Module#**addGlobalExport**(internalName: `string`, externalName: `string`): `ExportRef`<br /> Adds a global variable export. Exported globals must be immutable. * Module#**getNumExports**(): `number`<br /> Gets the number of exports witin the module. * Module#**getExportByIndex**(index: `number`): `ExportRef`<br /> Gets the export at the specified index. * Module#**removeExport**(externalName: `string`): `void`<br /> Removes an export, by external name. * Module#**addGlobal**(name: `string`, type: `Type`, mutable: `number`, value: `ExpressionRef`): `GlobalRef`<br /> Adds a global instance variable. * Module#**getGlobal**(name: `string`): `GlobalRef`<br /> Gets a global, by name, * Module#**removeGlobal**(name: `string`): `void`<br /> Removes a global, by name. * Module#**setFunctionTable**(initial: `number`, maximum: `number`, funcs: `string[]`, offset?: `ExpressionRef`): `void`<br /> Sets the contents of the function table. There's just one table for now, using name `"0"`. * Module#**getFunctionTable**(): `{ imported: boolean, segments: TableElement[] }`<br /> Gets the contents of the function table. * TableElement#**offset**: `ExpressionRef` * TableElement#**names**: `string[]` * Module#**setMemory**(initial: `number`, maximum: `number`, exportName: `string | null`, segments: `MemorySegment[]`, flags?: `number[]`, shared?: `boolean`): `void`<br /> Sets the memory. There's just one memory for now, using name `"0"`. Providing `exportName` also creates a memory export. * MemorySegment#**offset**: `ExpressionRef` * MemorySegment#**data**: `Uint8Array` * MemorySegment#**passive**: `boolean` * Module#**getNumMemorySegments**(): `number`<br /> Gets the number of memory segments within the module. * Module#**getMemorySegmentInfoByIndex**(index: `number`): `MemorySegmentInfo`<br /> Gets information about the memory segment at the specified index. * MemorySegmentInfo#**offset**: `number` * MemorySegmentInfo#**data**: `Uint8Array` * MemorySegmentInfo#**passive**: `boolean` * Module#**setStart**(start: `FunctionRef`): `void`<br /> Sets the start function. * Module#**getFeatures**(): `Features`<br /> Gets the WebAssembly features enabled for this module. Note that the return value may be a bitmask indicating multiple features. Possible feature flags are: * Features.**MVP**: `Features` * Features.**Atomics**: `Features` * Features.**BulkMemory**: `Features` * Features.**MutableGlobals**: `Features` * Features.**NontrappingFPToInt**: `Features` * Features.**SignExt**: `Features` * Features.**SIMD128**: `Features` * Features.**ExceptionHandling**: `Features` * Features.**TailCall**: `Features` * Features.**ReferenceTypes**: `Features` * Features.**Multivalue**: `Features` * Features.**All**: `Features` * Module#**setFeatures**(features: `Features`): `void`<br /> Sets the WebAssembly features enabled for this module. * Module#**addCustomSection**(name: `string`, contents: `Uint8Array`): `void`<br /> Adds a custom section to the binary. * Module#**autoDrop**(): `void`<br /> Enables automatic insertion of `drop` operations where needed. Lets you not worry about dropping when creating your code. * **getFunctionInfo**(ftype: `FunctionRef`: `FunctionInfo`<br /> Obtains information about a function. * FunctionInfo#**name**: `string` * FunctionInfo#**module**: `string | null` (if imported) * FunctionInfo#**base**: `string | null` (if imported) * FunctionInfo#**params**: `Type` * FunctionInfo#**results**: `Type` * FunctionInfo#**vars**: `Type` * FunctionInfo#**body**: `ExpressionRef` * **getGlobalInfo**(global: `GlobalRef`): `GlobalInfo`<br /> Obtains information about a global. * GlobalInfo#**name**: `string` * GlobalInfo#**module**: `string | null` (if imported) * GlobalInfo#**base**: `string | null` (if imported) * GlobalInfo#**type**: `Type` * GlobalInfo#**mutable**: `boolean` * GlobalInfo#**init**: `ExpressionRef` * **getExportInfo**(export_: `ExportRef`): `ExportInfo`<br /> Obtains information about an export. * ExportInfo#**kind**: `ExternalKind` * ExportInfo#**name**: `string` * ExportInfo#**value**: `string` Possible `ExternalKind` values are: * **ExternalFunction**: `ExternalKind` * **ExternalTable**: `ExternalKind` * **ExternalMemory**: `ExternalKind` * **ExternalGlobal**: `ExternalKind` * **ExternalEvent**: `ExternalKind` * **getEventInfo**(event: `EventRef`): `EventInfo`<br /> Obtains information about an event. * EventInfo#**name**: `string` * EventInfo#**module**: `string | null` (if imported) * EventInfo#**base**: `string | null` (if imported) * EventInfo#**attribute**: `number` * EventInfo#**params**: `Type` * EventInfo#**results**: `Type` * **getSideEffects**(expr: `ExpressionRef`, features: `FeatureFlags`): `SideEffects`<br /> Gets the side effects of the specified expression. * SideEffects.**None**: `SideEffects` * SideEffects.**Branches**: `SideEffects` * SideEffects.**Calls**: `SideEffects` * SideEffects.**ReadsLocal**: `SideEffects` * SideEffects.**WritesLocal**: `SideEffects` * SideEffects.**ReadsGlobal**: `SideEffects` * SideEffects.**WritesGlobal**: `SideEffects` * SideEffects.**ReadsMemory**: `SideEffects` * SideEffects.**WritesMemory**: `SideEffects` * SideEffects.**ImplicitTrap**: `SideEffects` * SideEffects.**IsAtomic**: `SideEffects` * SideEffects.**Throws**: `SideEffects` * SideEffects.**Any**: `SideEffects` ### Module validation * Module#**validate**(): `boolean`<br /> Validates the module. Returns `true` if valid, otherwise prints validation errors and returns `false`. ### Module optimization * Module#**optimize**(): `void`<br /> Optimizes the module using the default optimization passes. * Module#**optimizeFunction**(func: `FunctionRef | string`): `void`<br /> Optimizes a single function using the default optimization passes. * Module#**runPasses**(passes: `string[]`): `void`<br /> Runs the specified passes on the module. * Module#**runPassesOnFunction**(func: `FunctionRef | string`, passes: `string[]`): `void`<br /> Runs the specified passes on a single function. * **getOptimizeLevel**(): `number`<br /> Gets the currently set optimize level. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **setOptimizeLevel**(level: `number`): `void`<br /> Sets the optimization level to use. `0`, `1`, `2` correspond to `-O0`, `-O1`, `-O2` (default), etc. * **getShrinkLevel**(): `number`<br /> Gets the currently set shrink level. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **setShrinkLevel**(level: `number`): `void`<br /> Sets the shrink level to use. `0`, `1`, `2` correspond to `-O0`, `-Os` (default), `-Oz`. * **getDebugInfo**(): `boolean`<br /> Gets whether generating debug information is currently enabled or not. * **setDebugInfo**(on: `boolean`): `void`<br /> Enables or disables debug information in emitted binaries. * **getLowMemoryUnused**(): `boolean`<br /> Gets whether the low 1K of memory can be considered unused when optimizing. * **setLowMemoryUnused**(on: `boolean`): `void`<br /> Enables or disables whether the low 1K of memory can be considered unused when optimizing. * **getPassArgument**(key: `string`): `string | null`<br /> Gets the value of the specified arbitrary pass argument. * **setPassArgument**(key: `string`, value: `string | null`): `void`<br /> Sets the value of the specified arbitrary pass argument. Removes the respective argument if `value` is `null`. * **clearPassArguments**(): `void`<br /> Clears all arbitrary pass arguments. * **getAlwaysInlineMaxSize**(): `number`<br /> Gets the function size at which we always inline. * **setAlwaysInlineMaxSize**(size: `number`): `void`<br /> Sets the function size at which we always inline. * **getFlexibleInlineMaxSize**(): `number`<br /> Gets the function size which we inline when functions are lightweight. * **setFlexibleInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when functions are lightweight. * **getOneCallerInlineMaxSize**(): `number`<br /> Gets the function size which we inline when there is only one caller. * **setOneCallerInlineMaxSize**(size: `number`): `void`<br /> Sets the function size which we inline when there is only one caller. ### Module creation * Module#**emitBinary**(): `Uint8Array`<br /> Returns the module in binary format. * Module#**emitBinary**(sourceMapUrl: `string | null`): `BinaryWithSourceMap`<br /> Returns the module in binary format with its source map. If `sourceMapUrl` is `null`, source map generation is skipped. * BinaryWithSourceMap#**binary**: `Uint8Array` * BinaryWithSourceMap#**sourceMap**: `string | null` * Module#**emitText**(): `string`<br /> Returns the module in Binaryen's s-expression text format (not official stack-style text format). * Module#**emitAsmjs**(): `string`<br /> Returns the [asm.js](http://asmjs.org/) representation of the module. * Module#**dispose**(): `void`<br /> Releases the resources held by the module once it isn't needed anymore. ### Expression construction #### [Control flow](http://webassembly.org/docs/semantics/#control-constructs-and-instructions) * Module#**block**(label: `string | null`, children: `ExpressionRef[]`, resultType?: `Type`): `ExpressionRef`<br /> Creates a block. `resultType` defaults to `none`. * Module#**if**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse?: `ExpressionRef`): `ExpressionRef`<br /> Creates an if or if/else combination. * Module#**loop**(label: `string | null`, body: `ExpressionRef`): `ExpressionRef`<br /> Creates a loop. * Module#**br**(label: `string`, condition?: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a branch (br) to a label. * Module#**switch**(labels: `string[]`, defaultLabel: `string`, condition: `ExpressionRef`, value?: `ExpressionRef`): `ExpressionRef`<br /> Creates a switch (br_table). * Module#**nop**(): `ExpressionRef`<br /> Creates a no-operation (nop) instruction. * Module#**return**(value?: `ExpressionRef`): `ExpressionRef` Creates a return. * Module#**unreachable**(): `ExpressionRef`<br /> Creates an [unreachable](http://webassembly.org/docs/semantics/#unreachable) instruction that will always trap. * Module#**drop**(value: `ExpressionRef`): `ExpressionRef`<br /> Creates a [drop](http://webassembly.org/docs/semantics/#type-parametric-operators) of a value. * Module#**select**(condition: `ExpressionRef`, ifTrue: `ExpressionRef`, ifFalse: `ExpressionRef`, type?: `Type`): `ExpressionRef`<br /> Creates a [select](http://webassembly.org/docs/semantics/#type-parametric-operators) of one of two values. #### [Variable accesses](http://webassembly.org/docs/semantics/#local-variables) * Module#**local.get**(index: `number`, type: `Type`): `ExpressionRef`<br /> Creates a local.get for the local at the specified index. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**local.set**(index: `number`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a local.set for the local at the specified index. * Module#**local.tee**(index: `number`, value: `ExpressionRef`, type: `Type`): `ExpressionRef`<br /> Creates a local.tee for the local at the specified index. A tee differs from a set in that the value remains on the stack. Note that we must specify the type here as we may not have created the local being accessed yet. * Module#**global.get**(name: `string`, type: `Type`): `ExpressionRef`<br /> Creates a global.get for the global with the specified name. Note that we must specify the type here as we may not have created the global being accessed yet. * Module#**global.set**(name: `string`, value: `ExpressionRef`): `ExpressionRef`<br /> Creates a global.set for the global with the specified name. #### [Integer operations](http://webassembly.org/docs/semantics/#32-bit-integer-operators) * Module#i32.**const**(value: `number`): `ExpressionRef` * Module#i32.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i64.**const**(value: `number`): `ExpressionRef` * Module#i64.**clz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**ctz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**popcnt**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**eqz**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**div_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rem_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**shr_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotl**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**rotr**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**le_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Floating point operations](http://webassembly.org/docs/semantics/#floating-point-operators) * Module#f32.**const**(value: `number`): `ExpressionRef` * Module#f32.**const_bits**(value: `number`): `ExpressionRef` * Module#f32.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#f64.**const**(value: `number`): `ExpressionRef` * Module#f64.**const_bits**(value: `number`): `ExpressionRef` * Module#f64.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**ceil**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**floor**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**trunc**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**nearest**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**copysign**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` #### [Datatype conversions](http://webassembly.org/docs/semantics/#datatype-conversions-truncations-reinterpretations-promotions-and-demotions) * Module#i32.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**wrap**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**trunc_s.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_s.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f32**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**trunc_u.f64**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f32.**demote**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**reinterpret**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_s.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i32**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**convert_u.i64**(value: `ExpressionRef`): `ExpressionRef` * Module#f64.**promote**(value: `ExpressionRef`): `ExpressionRef` #### [Function calls](http://webassembly.org/docs/semantics/#calls) * Module#**call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef` Creates a call to a function. Note that we must specify the return type here as we may not have created the function being called yet. * Module#**return_call**(name: `string`, operands: `ExpressionRef[]`, returnType: `Type`): `ExpressionRef`<br /> Like **call**, but creates a tail-call. 🦄 * Module#**call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Similar to **call**, but calls indirectly, i.e., via a function pointer, so an expression replaces the name as the called value. * Module#**return_call_indirect**(target: `ExpressionRef`, operands: `ExpressionRef[]`, params: `Type`, results: `Type`): `ExpressionRef`<br /> Like **call_indirect**, but creates a tail-call. 🦄 #### [Linear memory accesses](http://webassembly.org/docs/semantics/#linear-memory-accesses) * Module#i32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> * Module#i32.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef`<br /> > * Module#i64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load16_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**load32_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store8**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store16**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**store32**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f32.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f32.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#f64.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#f64.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Host operations](http://webassembly.org/docs/semantics/#resizing) * Module#**memory.size**(): `ExpressionRef` * Module#**memory.grow**(value: `number`): `ExpressionRef` #### [Vector operations](https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md) 🦄 * Module#v128.**const**(bytes: `Uint8Array`): `ExpressionRef` * Module#v128.**load**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#v128.**store**(offset: `number`, align: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#v128.**not**(value: `ExpressionRef`): `ExpressionRef` * Module#v128.**and**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**or**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**xor**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**andnot**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v128.**bitselect**(left: `ExpressionRef`, right: `ExpressionRef`, cond: `ExpressionRef`): `ExpressionRef` > * Module#i8x16.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i8x16.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i8x16.**narrow_i16x8_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` > * Module#i16x8.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i16x8.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**add_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**sub_saturate_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**avgr_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**narrow_i32x4_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_low_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**widen_high_i8x16_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i16x8.**load8x8_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**gt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**le_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**lt_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**ge_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**min_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**max_u**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**dot_i16x8_s**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**trunc_sat_f32x4_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_low_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**widen_high_i16x8_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32x4.**load16x4_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#i64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**extract_lane_s**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**extract_lane_u**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#i64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**any_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**all_true**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shl**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_s**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**shr_u**(vec: `ExpressionRef`, shift: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**trunc_sat_f64x2_u**(value: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_s**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64x2.**load32x2_u**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#f32x4.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f32x4.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f32x4.**convert_i32x4_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#f64x2.**splat**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**extract_lane**(vec: `ExpressionRef`, index: `number`): `ExpressionRef` * Module#f64x2.**replace_lane**(vec: `ExpressionRef`, index: `number`, value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**eq**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ne**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**lt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**gt**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**le**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**ge**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**abs**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**neg**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sqrt**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfma**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**qfms**(a: `ExpressionRef`, b: `ExpressionRef`, c: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**add**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**sub**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**mul**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**div**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**min**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**max**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_s**(value: `ExpressionRef`): `ExpressionRef` * Module#f64x2.**convert_i64x2_u**(value: `ExpressionRef`): `ExpressionRef` > * Module#v8x16.**shuffle**(left: `ExpressionRef`, right: `ExpressionRef`, mask: `Uint8Array`): `ExpressionRef` * Module#v8x16.**swizzle**(left: `ExpressionRef`, right: `ExpressionRef`): `ExpressionRef` * Module#v8x16.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v16x8.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v32x4.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` > * Module#v64x2.**load_splat**(offset: `number`, align: `number`, ptr: `ExpressionRef`): `ExpressionRef` #### [Atomic memory accesses](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#atomic-memory-accesses) 🦄 * Module#i32.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.load**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load8_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load16_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.load32_u**(offset: `number`, ptr: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store8**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store16**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.store32**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` #### [Atomic read-modify-write operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#read-modify-write) 🦄 * Module#i32.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i32.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` > * Module#i64.**atomic.rmw.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw8_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw16_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.add**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.sub**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.and**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.or**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xor**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.xchg**(offset: `number`, ptr: `ExpressionRef`, value: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.rmw32_u.cmpxchg**(offset: `number`, ptr: `ExpressionRef`, expected: `ExpressionRef`, replacement: `ExpressionRef`): `ExpressionRef` #### [Atomic wait and notify operations](https://github.com/WebAssembly/threads/blob/master/proposals/threads/Overview.md#wait-and-notify-operators) 🦄 * Module#i32.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#i64.**atomic.wait**(ptr: `ExpressionRef`, expected: `ExpressionRef`, timeout: `ExpressionRef`): `ExpressionRef` * Module#**atomic.notify**(ptr: `ExpressionRef`, notifyCount: `ExpressionRef`): `ExpressionRef` * Module#**atomic.fence**(): `ExpressionRef` #### [Sign extension operations](https://github.com/WebAssembly/sign-extension-ops/blob/master/proposals/sign-extension-ops/Overview.md) 🦄 * Module#i32.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` > * Module#i64.**extend8_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend16_s**(value: `ExpressionRef`): `ExpressionRef` * Module#i64.**extend32_s**(value: `ExpressionRef`): `ExpressionRef` #### [Multi-value operations](https://github.com/WebAssembly/multi-value/blob/master/proposals/multi-value/Overview.md) 🦄 Note that these are pseudo instructions enabling Binaryen to reason about multiple values on the stack. * Module#**push**(value: `ExpressionRef`): `ExpressionRef` * Module#i32.**pop**(): `ExpressionRef` * Module#i64.**pop**(): `ExpressionRef` * Module#f32.**pop**(): `ExpressionRef` * Module#f64.**pop**(): `ExpressionRef` * Module#v128.**pop**(): `ExpressionRef` * Module#funcref.**pop**(): `ExpressionRef` * Module#anyref.**pop**(): `ExpressionRef` * Module#nullref.**pop**(): `ExpressionRef` * Module#exnref.**pop**(): `ExpressionRef` * Module#tuple.**make**(elements: `ExpressionRef[]`): `ExpressionRef` * Module#tuple.**extract**(tuple: `ExpressionRef`, index: `number`): `ExpressionRef` #### [Exception handling operations](https://github.com/WebAssembly/exception-handling/blob/master/proposals/Exceptions.md) 🦄 * Module#**try**(body: `ExpressionRef`, catchBody: `ExpressionRef`): `ExpressionRef` * Module#**throw**(event: `string`, operands: `ExpressionRef[]`): `ExpressionRef` * Module#**rethrow**(exnref: `ExpressionRef`): `ExpressionRef` * Module#**br_on_exn**(label: `string`, event: `string`, exnref: `ExpressionRef`): `ExpressionRef` > * Module#**addEvent**(name: `string`, attribute: `number`, params: `Type`, results: `Type`): `Event` * Module#**getEvent**(name: `string`): `Event` * Module#**removeEvent**(name: `stirng`): `void` * Module#**addEventImport**(internalName: `string`, externalModuleName: `string`, externalBaseName: `string`, attribute: `number`, params: `Type`, results: `Type`): `void` * Module#**addEventExport**(internalName: `string`, externalName: `string`): `ExportRef` #### [Reference types operations](https://github.com/WebAssembly/reference-types/blob/master/proposals/reference-types/Overview.md) 🦄 * Module#ref.**null**(): `ExpressionRef` * Module#ref.**is_null**(value: `ExpressionRef`): `ExpressionRef` * Module#ref.**func**(name: `string`): `ExpressionRef` ### Expression manipulation * **getExpressionId**(expr: `ExpressionRef`): `ExpressionId`<br /> Gets the id (kind) of the specified expression. Possible values are: * **InvalidId**: `ExpressionId` * **BlockId**: `ExpressionId` * **IfId**: `ExpressionId` * **LoopId**: `ExpressionId` * **BreakId**: `ExpressionId` * **SwitchId**: `ExpressionId` * **CallId**: `ExpressionId` * **CallIndirectId**: `ExpressionId` * **LocalGetId**: `ExpressionId` * **LocalSetId**: `ExpressionId` * **GlobalGetId**: `ExpressionId` * **GlobalSetId**: `ExpressionId` * **LoadId**: `ExpressionId` * **StoreId**: `ExpressionId` * **ConstId**: `ExpressionId` * **UnaryId**: `ExpressionId` * **BinaryId**: `ExpressionId` * **SelectId**: `ExpressionId` * **DropId**: `ExpressionId` * **ReturnId**: `ExpressionId` * **HostId**: `ExpressionId` * **NopId**: `ExpressionId` * **UnreachableId**: `ExpressionId` * **AtomicCmpxchgId**: `ExpressionId` * **AtomicRMWId**: `ExpressionId` * **AtomicWaitId**: `ExpressionId` * **AtomicNotifyId**: `ExpressionId` * **AtomicFenceId**: `ExpressionId` * **SIMDExtractId**: `ExpressionId` * **SIMDReplaceId**: `ExpressionId` * **SIMDShuffleId**: `ExpressionId` * **SIMDTernaryId**: `ExpressionId` * **SIMDShiftId**: `ExpressionId` * **SIMDLoadId**: `ExpressionId` * **MemoryInitId**: `ExpressionId` * **DataDropId**: `ExpressionId` * **MemoryCopyId**: `ExpressionId` * **MemoryFillId**: `ExpressionId` * **RefNullId**: `ExpressionId` * **RefIsNullId**: `ExpressionId` * **RefFuncId**: `ExpressionId` * **TryId**: `ExpressionId` * **ThrowId**: `ExpressionId` * **RethrowId**: `ExpressionId` * **BrOnExnId**: `ExpressionId` * **PushId**: `ExpressionId` * **PopId**: `ExpressionId` * **getExpressionType**(expr: `ExpressionRef`): `Type`<br /> Gets the type of the specified expression. * **getExpressionInfo**(expr: `ExpressionRef`): `ExpressionInfo`<br /> Obtains information about an expression, always including: * Info#**id**: `ExpressionId` * Info#**type**: `Type` Additional properties depend on the expression's `id` and are usually equivalent to the respective parameters when creating such an expression: * BlockInfo#**name**: `string` * BlockInfo#**children**: `ExpressionRef[]` > * IfInfo#**condition**: `ExpressionRef` * IfInfo#**ifTrue**: `ExpressionRef` * IfInfo#**ifFalse**: `ExpressionRef | null` > * LoopInfo#**name**: `string` * LoopInfo#**body**: `ExpressionRef` > * BreakInfo#**name**: `string` * BreakInfo#**condition**: `ExpressionRef | null` * BreakInfo#**value**: `ExpressionRef | null` > * SwitchInfo#**names**: `string[]` * SwitchInfo#**defaultName**: `string | null` * SwitchInfo#**condition**: `ExpressionRef` * SwitchInfo#**value**: `ExpressionRef | null` > * CallInfo#**target**: `string` * CallInfo#**operands**: `ExpressionRef[]` > * CallImportInfo#**target**: `string` * CallImportInfo#**operands**: `ExpressionRef[]` > * CallIndirectInfo#**target**: `ExpressionRef` * CallIndirectInfo#**operands**: `ExpressionRef[]` > * LocalGetInfo#**index**: `number` > * LocalSetInfo#**isTee**: `boolean` * LocalSetInfo#**index**: `number` * LocalSetInfo#**value**: `ExpressionRef` > * GlobalGetInfo#**name**: `string` > * GlobalSetInfo#**name**: `string` * GlobalSetInfo#**value**: `ExpressionRef` > * LoadInfo#**isAtomic**: `boolean` * LoadInfo#**isSigned**: `boolean` * LoadInfo#**offset**: `number` * LoadInfo#**bytes**: `number` * LoadInfo#**align**: `number` * LoadInfo#**ptr**: `ExpressionRef` > * StoreInfo#**isAtomic**: `boolean` * StoreInfo#**offset**: `number` * StoreInfo#**bytes**: `number` * StoreInfo#**align**: `number` * StoreInfo#**ptr**: `ExpressionRef` * StoreInfo#**value**: `ExpressionRef` > * ConstInfo#**value**: `number | { low: number, high: number }` > * UnaryInfo#**op**: `number` * UnaryInfo#**value**: `ExpressionRef` > * BinaryInfo#**op**: `number` * BinaryInfo#**left**: `ExpressionRef` * BinaryInfo#**right**: `ExpressionRef` > * SelectInfo#**ifTrue**: `ExpressionRef` * SelectInfo#**ifFalse**: `ExpressionRef` * SelectInfo#**condition**: `ExpressionRef` > * DropInfo#**value**: `ExpressionRef` > * ReturnInfo#**value**: `ExpressionRef | null` > * NopInfo > * UnreachableInfo > * HostInfo#**op**: `number` * HostInfo#**nameOperand**: `string | null` * HostInfo#**operands**: `ExpressionRef[]` > * AtomicRMWInfo#**op**: `number` * AtomicRMWInfo#**bytes**: `number` * AtomicRMWInfo#**offset**: `number` * AtomicRMWInfo#**ptr**: `ExpressionRef` * AtomicRMWInfo#**value**: `ExpressionRef` > * AtomicCmpxchgInfo#**bytes**: `number` * AtomicCmpxchgInfo#**offset**: `number` * AtomicCmpxchgInfo#**ptr**: `ExpressionRef` * AtomicCmpxchgInfo#**expected**: `ExpressionRef` * AtomicCmpxchgInfo#**replacement**: `ExpressionRef` > * AtomicWaitInfo#**ptr**: `ExpressionRef` * AtomicWaitInfo#**expected**: `ExpressionRef` * AtomicWaitInfo#**timeout**: `ExpressionRef` * AtomicWaitInfo#**expectedType**: `Type` > * AtomicNotifyInfo#**ptr**: `ExpressionRef` * AtomicNotifyInfo#**notifyCount**: `ExpressionRef` > * AtomicFenceInfo > * SIMDExtractInfo#**op**: `Op` * SIMDExtractInfo#**vec**: `ExpressionRef` * SIMDExtractInfo#**index**: `ExpressionRef` > * SIMDReplaceInfo#**op**: `Op` * SIMDReplaceInfo#**vec**: `ExpressionRef` * SIMDReplaceInfo#**index**: `ExpressionRef` * SIMDReplaceInfo#**value**: `ExpressionRef` > * SIMDShuffleInfo#**left**: `ExpressionRef` * SIMDShuffleInfo#**right**: `ExpressionRef` * SIMDShuffleInfo#**mask**: `Uint8Array` > * SIMDTernaryInfo#**op**: `Op` * SIMDTernaryInfo#**a**: `ExpressionRef` * SIMDTernaryInfo#**b**: `ExpressionRef` * SIMDTernaryInfo#**c**: `ExpressionRef` > * SIMDShiftInfo#**op**: `Op` * SIMDShiftInfo#**vec**: `ExpressionRef` * SIMDShiftInfo#**shift**: `ExpressionRef` > * SIMDLoadInfo#**op**: `Op` * SIMDLoadInfo#**offset**: `number` * SIMDLoadInfo#**align**: `number` * SIMDLoadInfo#**ptr**: `ExpressionRef` > * MemoryInitInfo#**segment**: `number` * MemoryInitInfo#**dest**: `ExpressionRef` * MemoryInitInfo#**offset**: `ExpressionRef` * MemoryInitInfo#**size**: `ExpressionRef` > * MemoryDropInfo#**segment**: `number` > * MemoryCopyInfo#**dest**: `ExpressionRef` * MemoryCopyInfo#**source**: `ExpressionRef` * MemoryCopyInfo#**size**: `ExpressionRef` > * MemoryFillInfo#**dest**: `ExpressionRef` * MemoryFillInfo#**value**: `ExpressionRef` * MemoryFillInfo#**size**: `ExpressionRef` > * TryInfo#**body**: `ExpressionRef` * TryInfo#**catchBody**: `ExpressionRef` > * RefNullInfo > * RefIsNullInfo#**value**: `ExpressionRef` > * RefFuncInfo#**func**: `string` > * ThrowInfo#**event**: `string` * ThrowInfo#**operands**: `ExpressionRef[]` > * RethrowInfo#**exnref**: `ExpressionRef` > * BrOnExnInfo#**name**: `string` * BrOnExnInfo#**event**: `string` * BrOnExnInfo#**exnref**: `ExpressionRef` > * PopInfo > * PushInfo#**value**: `ExpressionRef` * **emitText**(expression: `ExpressionRef`): `string`<br /> Emits the expression in Binaryen's s-expression text format (not official stack-style text format). * **copyExpression**(expression: `ExpressionRef`): `ExpressionRef`<br /> Creates a deep copy of an expression. ### Relooper * new **Relooper**()<br /> Constructs a relooper instance. This lets you provide an arbitrary CFG, and the relooper will structure it for WebAssembly. * Relooper#**addBlock**(code: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block to the CFG, containing the provided code as its body. * Relooper#**addBranch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, condition: `ExpressionRef`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block to another block, with a condition (or nothing, if this is the default branch to take from the origin - each block must have one such branch), and optional code to execute on the branch (useful for phis). * Relooper#**addBlockWithSwitch**(code: `ExpressionRef`, condition: `ExpressionRef`): `RelooperBlockRef`<br /> Adds a new block, which ends with a switch/br_table, with provided code and condition (that determines where we go in the switch). * Relooper#**addBranchForSwitch**(from: `RelooperBlockRef`, to: `RelooperBlockRef`, indexes: `number[]`, code: `ExpressionRef`): `void`<br /> Adds a branch from a block ending in a switch, to another block, using an array of indexes that determine where to go, and optional code to execute on the branch. * Relooper#**renderAndDispose**(entry: `RelooperBlockRef`, labelHelper: `number`, module: `Module`): `ExpressionRef`<br /> Renders and cleans up the Relooper instance. Call this after you have created all the blocks and branches, giving it the entry block (where control flow begins), a label helper variable (an index of a local we can use, necessary for irreducible control flow), and the module. This returns an expression - normal WebAssembly code - that you can use normally anywhere. ### Source maps * Module#**addDebugInfoFileName**(filename: `string`): `number`<br /> Adds a debug info file name to the module and returns its index. * Module#**getDebugInfoFileName**(index: `number`): `string | null` <br /> Gets the name of the debug info file at the specified index. * Module#**setDebugLocation**(func: `FunctionRef`, expr: `ExpressionRef`, fileIndex: `number`, lineNumber: `number`, columnNumber: `number`): `void`<br /> Sets the debug location of the specified `ExpressionRef` within the specified `FunctionRef`. ### Debugging * Module#**interpret**(): `void`<br /> Runs the module in the interpreter, calling the start function. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings and Errors Tar emits warnings and errors for recoverable and unrecoverable situations, respectively. In many cases, a warning only affects a single entry in an archive, or is simply informing you that it's modifying an entry to comply with the settings provided. Unrecoverable warnings will always raise an error (ie, emit `'error'` on streaming actions, throw for non-streaming sync actions, reject the returned Promise for non-streaming async operations, or call a provided callback with an `Error` as the first argument). Recoverable errors will raise an error only if `strict: true` is set in the options. Respond to (recoverable) warnings by listening to the `warn` event. Handlers receive 3 arguments: - `code` String. One of the error codes below. This may not match `data.code`, which preserves the original error code from fs and zlib. - `message` String. More details about the error. - `data` Metadata about the error. An `Error` object for errors raised by fs and zlib. All fields are attached to errors raisd by tar. Typically contains the following fields, as relevant: - `tarCode` The tar error code. - `code` Either the tar error code, or the error code set by the underlying system. - `file` The archive file being read or written. - `cwd` Working directory for creation and extraction operations. - `entry` The entry object (if it could be created) for `TAR_ENTRY_INFO`, `TAR_ENTRY_INVALID`, and `TAR_ENTRY_ERROR` warnings. - `header` The header object (if it could be created, and the entry could not be created) for `TAR_ENTRY_INFO` and `TAR_ENTRY_INVALID` warnings. - `recoverable` Boolean. If `false`, then the warning will emit an `error`, even in non-strict mode. #### Error Codes * `TAR_ENTRY_INFO` An informative error indicating that an entry is being modified, but otherwise processed normally. For example, removing `/` or `C:\` from absolute paths if `preservePaths` is not set. * `TAR_ENTRY_INVALID` An indication that a given entry is not a valid tar archive entry, and will be skipped. This occurs when: - a checksum fails, - a `linkpath` is missing for a link type, or - a `linkpath` is provided for a non-link type. If every entry in a parsed archive raises an `TAR_ENTRY_INVALID` error, then the archive is presumed to be unrecoverably broken, and `TAR_BAD_ARCHIVE` will be raised. * `TAR_ENTRY_ERROR` The entry appears to be a valid tar archive entry, but encountered an error which prevented it from being unpacked. This occurs when: - an unrecoverable fs error happens during unpacking, - an entry has `..` in the path and `preservePaths` is not set, or - an entry is extracting through a symbolic link, when `preservePaths` is not set. * `TAR_ENTRY_UNSUPPORTED` An indication that a given entry is a valid archive entry, but of a type that is unsupported, and so will be skipped in archive creation or extracting. * `TAR_ABORT` When parsing gzipped-encoded archives, the parser will abort the parse process raise a warning for any zlib errors encountered. Aborts are considered unrecoverable for both parsing and unpacking. * `TAR_BAD_ARCHIVE` The archive file is totally hosed. This can happen for a number of reasons, and always occurs at the end of a parse or extract: - An entry body was truncated before seeing the full number of bytes. - The archive contained only invalid entries, indicating that it is likely not an archive, or at least, not an archive this library can parse. `TAR_BAD_ARCHIVE` is considered informative for parse operations, but unrecoverable for extraction. Note that, if encountered at the end of an extraction, tar WILL still have extracted as much it could from the archive, so there may be some garbage files to clean up. Errors that occur deeper in the system (ie, either the filesystem or zlib) will have their error codes left intact, and a `tarCode` matching one of the above will be added to the warning metadata or the raised error object. Errors generated by tar will have one of the above codes set as the `error.code` field as well, but since errors originating in zlib or fs will have their original codes, it's better to read `error.tarCode` if you wish to see how tar is handling the issue. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") #### abort(error) Stop all parsing activities. This is called when there are zlib errors. It also emits an unrecoverable warning with the error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name. # inflight Add callbacks to requests in flight to avoid async duplication ## USAGE ```javascript var inflight = require('inflight') // some request that does some stuff function req(key, callback) { // key is any random string. like a url or filename or whatever. // // will return either a falsey value, indicating that the // request for this key is already in flight, or a new callback // which when called will call all callbacks passed to inflightk // with the same key callback = inflight(key, callback) // If we got a falsey value back, then there's already a req going if (!callback) return // this is where you'd fetch the url or whatever // callback is also once()-ified, so it can safely be assigned // to multiple events etc. First call wins. setTimeout(function() { callback(null, key) }, 100) } // only assigns a single setTimeout // when it dings, all cbs get called req('foo', cb1) req('foo', cb2) req('foo', cb3) req('foo', cb4) ``` # yargs-parser ![ci](https://github.com/yargs/yargs-parser/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/yargs-parser) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js const argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```console $ node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js const argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```console { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js const parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## Deno Example As of `v19` `yargs-parser` supports [Deno](https://github.com/denoland/deno): ```typescript import parser from "https://deno.land/x/yargs_parser/deno.ts"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` ## ESM Example As of `v19` `yargs-parser` supports ESM (_both in Node.js and in the browser_): **Node.js:** ```js import parser from 'yargs-parser' const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) ``` **Browsers:** ```html <!doctype html> <body> <script type="module"> import parser from "https://unpkg.com/[email protected]/browser.js"; const argv = parser('--foo=99 --bar=9987930', { string: ['bar'] }) console.log(argv) </script> </body> ``` ## API ### parser(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```console $ node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```console $ node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```console $ node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```console $ node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```console $ node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```console $ node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```console $ node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```console $ node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### parse positional numbers * default: `true` * key: `parse-positional-numbers` Should positional keys that look like numbers be treated as such. ```console $ node example.js 99.3 { _: [99.3] } ``` _if disabled:_ ```console $ node example.js 99.3 { _: ['99.3'] } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```console $ node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```console $ node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```console $ node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```console $ node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```console $ node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```console $ node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```console $ node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```console $ node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```console $ node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```console $ node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```console $ node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```console $ node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```console $ node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```console $ node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```console $ node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```console $ node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```console $ node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # Web IDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [Web IDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js "use strict"; const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a Web IDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different Web IDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the Web IDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the Web IDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). Each method also accepts a second, optional, parameter for miscellaneous options. For conversion methods that throw errors, a string option `{ context }` may be provided to provide more information in the error message. (For example, `conversions["float"](NaN, { context: "Argument 1 of Interface's operation" })` will throw an error with message `"Argument 1 of Interface's operation is not a finite floating-point value."`) Specific conversions may also accept other options, the details of which can be found below. ## Conversions implemented Conversions for all of the basic types from the Web IDL specification are implemented: - [`any`](https://heycam.github.io/webidl/#es-any) - [`void`](https://heycam.github.io/webidl/#es-void) - [`boolean`](https://heycam.github.io/webidl/#es-boolean) - [Integer types](https://heycam.github.io/webidl/#es-integer-types), which can additionally be provided the boolean options `{ clamp, enforceRange }` as a second parameter - [`float`](https://heycam.github.io/webidl/#es-float), [`unrestricted float`](https://heycam.github.io/webidl/#es-unrestricted-float) - [`double`](https://heycam.github.io/webidl/#es-double), [`unrestricted double`](https://heycam.github.io/webidl/#es-unrestricted-double) - [`DOMString`](https://heycam.github.io/webidl/#es-DOMString), which can additionally be provided the boolean option `{ treatNullAsEmptyString }` as a second parameter - [`ByteString`](https://heycam.github.io/webidl/#es-ByteString), [`USVString`](https://heycam.github.io/webidl/#es-USVString) - [`object`](https://heycam.github.io/webidl/#es-object) - [`Error`](https://heycam.github.io/webidl/#es-Error) - [Buffer source types](https://heycam.github.io/webidl/#es-buffer-source-types) Additionally, for convenience, the following derived type definitions are implemented: - [`ArrayBufferView`](https://heycam.github.io/webidl/#ArrayBufferView) - [`BufferSource`](https://heycam.github.io/webidl/#BufferSource) - [`DOMTimeStamp`](https://heycam.github.io/webidl/#DOMTimeStamp) - [`Function`](https://heycam.github.io/webidl/#Function) - [`VoidFunction`](https://heycam.github.io/webidl/#VoidFunction) (although it will not censor the return type) Derived types, such as nullable types, promise types, sequences, records, etc. are not handled by this library. You may wish to investigate the [webidl2js](https://github.com/jsdom/webidl2js) project. ### A note on the `long long` types The `long long` and `unsigned long long` Web IDL types can hold values that cannot be stored in JavaScript numbers, so the conversion is imperfect. For example, converting the JavaScript number `18446744073709552000` to a Web IDL `long long` is supposed to produce the Web IDL value `-18446744073709551232`. Since we are representing our Web IDL values in JavaScript, we can't represent `-18446744073709551232`, so we instead the best we could do is `-18446744073709552000` as the output. This library actually doesn't even get that far. Producing those results would require doing accurate modular arithmetic on 64-bit intermediate values, but JavaScript does not make this easy. We could pull in a big-integer library as a dependency, but in lieu of that, we for now have decided to just produce inaccurate results if you pass in numbers that are not strictly between `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER`. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. Web IDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on Web IDL values, i.e. instances of Web IDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a Web IDL value of [Web IDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, Web IDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given Web IDL operation, how does that get converted into a Web IDL value? For example, a JavaScript `true` passed in the position of a Web IDL `boolean` argument becomes a Web IDL `true`. But, a JavaScript `true` passed in the position of a [Web IDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a Web IDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the Web IDL algorithms, they don't actually use Web IDL values, since those aren't "real" outside of specs. Instead, implementations apply the Web IDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting Web IDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of Web IDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given Web IDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ Web IDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ Web IDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a Web IDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't use this Seriously, why would you ever use this? You really shouldn't. Web IDL is … strange, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from Web IDL. In general, your JavaScript should not be trying to become more like Web IDL; if anything, we should fix Web IDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in Web IDL. Its main consumer is the [jsdom](https://github.com/tmpvar/jsdom) project. # Punycode.js [![Build status](https://travis-ci.org/bestiejs/punycode.js.svg?branch=master)](https://travis-ci.org/bestiejs/punycode.js) [![Code coverage status](http://img.shields.io/codecov/c/github/bestiejs/punycode.js.svg)](https://codecov.io/gh/bestiejs/punycode.js) [![Dependency status](https://gemnasium.com/bestiejs/punycode.js.svg)](https://gemnasium.com/bestiejs/punycode.js) Punycode.js is a robust Punycode converter that fully complies to [RFC 3492](https://tools.ietf.org/html/rfc3492) and [RFC 5891](https://tools.ietf.org/html/rfc5891). This JavaScript library is the result of comparing, optimizing and documenting different open-source implementations of the Punycode algorithm: * [The C example code from RFC 3492](https://tools.ietf.org/html/rfc3492#appendix-C) * [`punycode.c` by _Markus W. Scherer_ (IBM)](http://opensource.apple.com/source/ICU/ICU-400.42/icuSources/common/punycode.c) * [`punycode.c` by _Ben Noordhuis_](https://github.com/bnoordhuis/punycode/blob/master/punycode.c) * [JavaScript implementation by _some_](http://stackoverflow.com/questions/183485/can-anyone-recommend-a-good-free-javascript-for-punycode-to-unicode-conversion/301287#301287) * [`punycode.js` by _Ben Noordhuis_](https://github.com/joyent/node/blob/426298c8c1c0d5b5224ac3658c41e7c2a3fe9377/lib/punycode.js) (note: [not fully compliant](https://github.com/joyent/node/issues/2072)) This project was [bundled](https://github.com/joyent/node/blob/master/lib/punycode.js) with Node.js from [v0.6.2+](https://github.com/joyent/node/compare/975f1930b1...61e796decc) until [v7](https://github.com/nodejs/node/pull/7941) (soft-deprecated). The current version supports recent versions of Node.js only. It provides a CommonJS module and an ES6 module. For the old version that offers the same functionality with broader support, including Rhino, Ringo, Narwhal, and web browsers, see [v1.4.1](https://github.com/bestiejs/punycode.js/releases/tag/v1.4.1). ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install punycode --save ``` In [Node.js](https://nodejs.org/): ```js const punycode = require('punycode'); ``` ## API ### `punycode.decode(string)` Converts a Punycode string of ASCII symbols to a string of Unicode symbols. ```js // decode domain name parts punycode.decode('maana-pta'); // 'mañana' punycode.decode('--dqo34k'); // '☃-⌘' ``` ### `punycode.encode(string)` Converts a string of Unicode symbols to a Punycode string of ASCII symbols. ```js // encode domain name parts punycode.encode('mañana'); // 'maana-pta' punycode.encode('☃-⌘'); // '--dqo34k' ``` ### `punycode.toUnicode(input)` Converts a Punycode string representing a domain name or an email address to Unicode. Only the Punycoded parts of the input will be converted, i.e. it doesn’t matter if you call it on a string that has already been converted to Unicode. ```js // decode domain names punycode.toUnicode('xn--maana-pta.com'); // → 'mañana.com' punycode.toUnicode('xn----dqo34k.com'); // → '☃-⌘.com' // decode email addresses punycode.toUnicode('джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq'); // → 'джумла@джpумлатест.bрфa' ``` ### `punycode.toASCII(input)` Converts a lowercased Unicode string representing a domain name or an email address to Punycode. Only the non-ASCII parts of the input will be converted, i.e. it doesn’t matter if you call it with a domain that’s already in ASCII. ```js // encode domain names punycode.toASCII('mañana.com'); // → 'xn--maana-pta.com' punycode.toASCII('☃-⌘.com'); // → 'xn----dqo34k.com' // encode email addresses punycode.toASCII('джумла@джpумлатест.bрфa'); // → 'джумла@xn--p-8sbkgc5ag7bhce.xn--ba-lmcq' ``` ### `punycode.ucs2` #### `punycode.ucs2.decode(string)` Creates an array containing the numeric code point values of each Unicode symbol in the string. While [JavaScript uses UCS-2 internally](https://mathiasbynens.be/notes/javascript-encoding), this function will convert a pair of surrogate halves (each of which UCS-2 exposes as separate characters) into a single code point, matching UTF-16. ```js punycode.ucs2.decode('abc'); // → [0x61, 0x62, 0x63] // surrogate pair for U+1D306 TETRAGRAM FOR CENTRE: punycode.ucs2.decode('\uD834\uDF06'); // → [0x1D306] ``` #### `punycode.ucs2.encode(codePoints)` Creates a string based on an array of numeric code point values. ```js punycode.ucs2.encode([0x61, 0x62, 0x63]); // → 'abc' punycode.ucs2.encode([0x1D306]); // → '\uD834\uDF06' ``` ### `punycode.version` A string representing the current Punycode.js version number. ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License Punycode.js is available under the [MIT](https://mths.be/mit) license. assemblyscript-json # assemblyscript-json ## Table of contents ### Namespaces - [JSON](modules/json.md) ### Classes - [DecoderState](classes/decoderstate.md) - [JSONDecoder](classes/jsondecoder.md) - [JSONEncoder](classes/jsonencoder.md) - [JSONHandler](classes/jsonhandler.md) - [ThrowingJSONHandler](classes/throwingjsonhandler.md) # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # ASBuild A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc. ## Usage ``` asb [entry file] [options] -- [args passed to asc] ``` ### Background AssemblyScript greater than v0.14.4 provides a `asconfig.json` configuration file that can be used to describe the options for building a project. ASBuild uses this and some defaults to create an easier CLI interface. ### Defaults #### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./test) # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # lodash.sortby v4.7.0 The [lodash](https://lodash.com/) method `_.sortBy` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.sortby ``` In Node.js: ```js var sortBy = require('lodash.sortby'); ``` See the [documentation](https://lodash.com/docs#sortBy) or [package source](https://github.com/lodash/lodash/blob/4.7.0-npm-packages/lodash.sortby) for more details. # fs.realpath A backwards-compatible fs.realpath for Node v6 and above In Node v6, the JavaScript implementation of fs.realpath was replaced with a faster (but less resilient) native implementation. That raises new and platform-specific errors and cannot handle long or excessively symlink-looping paths. This module handles those cases by detecting the new errors and falling back to the JavaScript implementation. On versions of Node prior to v6, it has no effect. ## USAGE ```js var rp = require('fs.realpath') // async version rp.realpath(someLongAndLoopingPath, function (er, real) { // the ELOOP was handled, but it was a bit slower }) // sync version var real = rp.realpathSync(someLongAndLoopingPath) // monkeypatch at your own risk! // This replaces the fs.realpath/fs.realpathSync builtins rp.monkeypatch() // un-do the monkeypatching rp.unmonkeypatch() ``` # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports pipe()ing (including multi-pipe() and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap) - [treport](http://npm.im/tap) - [minipass-fetch](http://npm.im/minipass-fetch) - [pacote](http://npm.im/pacote) - [make-fetch-happen](http://npm.im/make-fetch-happen) - [cacache](http://npm.im/cacache) - [ssri](http://npm.im/ssri) - [npm-registry-fetch](http://npm.im/npm-registry-fetch) - [minipass-json-stream](http://npm.im/minipass-json-stream) - [minipass-sized](http://npm.im/minipass-sized) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with noode-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) src.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i --> 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { let parsed try { super.write(parsed) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` # emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex) _emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard. This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard. ## Installation Via [npm](https://www.npmjs.com/): ```bash npm install emoji-regex ``` In [Node.js](https://nodejs.org/): ```js const emojiRegex = require('emoji-regex'); // Note: because the regular expression has the global flag set, this module // exports a function that returns the regex rather than exporting the regular // expression itself, to make it impossible to (accidentally) mutate the // original regular expression. const text = ` \u{231A}: ⌚ default emoji presentation character (Emoji_Presentation) \u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji \u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base) \u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier `; const regex = emojiRegex(); let match; while (match = regex.exec(text)) { const emoji = match[0]; console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`); } ``` Console output: ``` Matched sequence ⌚ — code points: 1 Matched sequence ⌚ — code points: 1 Matched sequence ↔️ — code points: 2 Matched sequence ↔️ — code points: 2 Matched sequence 👩 — code points: 1 Matched sequence 👩 — code points: 1 Matched sequence 👩🏿 — code points: 2 Matched sequence 👩🏿 — code points: 2 ``` To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that aren’t forced to render as emoji by a variation selector), `require` the other regex: ```js const emojiRegex = require('emoji-regex/text.js'); ``` Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes: ```js const emojiRegex = require('emoji-regex/es2015/index.js'); const emojiRegexText = require('emoji-regex/es2015/text.js'); ``` ## Author | [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") | |---| | [Mathias Bynens](https://mathiasbynens.be/) | ## License _emoji-regex_ is available under the [MIT](https://mths.be/mit) license. The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` # minimatch A minimal matching utility. [![Build Status](https://secure.travis-ci.org/isaacs/minimatch.svg)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` # node-tar [![Build Status](https://travis-ci.org/npm/node-tar.svg?branch=master)](https://travis-ci.org/npm/node-tar) [Fast](./benchmarks) and full-featured Tar for Node.js The API is designed to mimic the behavior of `tar(1)` on unix systems. If you are familiar with how tar works, most of this will hopefully be straightforward for you. If not, then hopefully this module can teach you useful unix skills that may come in handy someday :) ## Background A "tar file" or "tarball" is an archive of file system entries (directories, files, links, etc.) The name comes from "tape archive". If you run `man tar` on almost any Unix command line, you'll learn quite a bit about what it can do, and its history. Tar has 5 main top-level commands: * `c` Create an archive * `r` Replace entries within an archive * `u` Update entries within an archive (ie, replace if they're newer) * `t` List out the contents of an archive * `x` Extract an archive to disk The other flags and options modify how this top level function works. ## High-Level API These 5 functions are the high-level API. All of them have a single-character name (for unix nerds familiar with `tar(1)`) as well as a long name (for everyone else). All the high-level functions take the following arguments, all three of which are optional and may be omitted. 1. `options` - An optional object specifying various options 2. `paths` - An array of paths to add or extract 3. `callback` - Called when the command is completed, if async. (If sync or no file specified, providing a callback throws a `TypeError`.) If the command is sync (ie, if `options.sync=true`), then the callback is not allowed, since the action will be completed immediately. If a `file` argument is specified, and the command is async, then a `Promise` is returned. In this case, if async, a callback may be provided which is called when the command is completed. If a `file` option is not specified, then a stream is returned. For `create`, this is a readable stream of the generated archive. For `list` and `extract` this is a writable stream that an archive should be written into. If a file is not specified, then a callback is not allowed, because you're already getting a stream to work with. `replace` and `update` only work on existing archives, and so require a `file` argument. Sync commands without a file argument return a stream that acts on its input immediately in the same tick. For readable streams, this means that all of the data is immediately available by calling `stream.read()`. For writable streams, it will be acted upon as soon as it is provided, but this can be at any time. ### Warnings and Errors Tar emits warnings and errors for recoverable and unrecoverable situations, respectively. In many cases, a warning only affects a single entry in an archive, or is simply informing you that it's modifying an entry to comply with the settings provided. Unrecoverable warnings will always raise an error (ie, emit `'error'` on streaming actions, throw for non-streaming sync actions, reject the returned Promise for non-streaming async operations, or call a provided callback with an `Error` as the first argument). Recoverable errors will raise an error only if `strict: true` is set in the options. Respond to (recoverable) warnings by listening to the `warn` event. Handlers receive 3 arguments: - `code` String. One of the error codes below. This may not match `data.code`, which preserves the original error code from fs and zlib. - `message` String. More details about the error. - `data` Metadata about the error. An `Error` object for errors raised by fs and zlib. All fields are attached to errors raisd by tar. Typically contains the following fields, as relevant: - `tarCode` The tar error code. - `code` Either the tar error code, or the error code set by the underlying system. - `file` The archive file being read or written. - `cwd` Working directory for creation and extraction operations. - `entry` The entry object (if it could be created) for `TAR_ENTRY_INFO`, `TAR_ENTRY_INVALID`, and `TAR_ENTRY_ERROR` warnings. - `header` The header object (if it could be created, and the entry could not be created) for `TAR_ENTRY_INFO` and `TAR_ENTRY_INVALID` warnings. - `recoverable` Boolean. If `false`, then the warning will emit an `error`, even in non-strict mode. #### Error Codes * `TAR_ENTRY_INFO` An informative error indicating that an entry is being modified, but otherwise processed normally. For example, removing `/` or `C:\` from absolute paths if `preservePaths` is not set. * `TAR_ENTRY_INVALID` An indication that a given entry is not a valid tar archive entry, and will be skipped. This occurs when: - a checksum fails, - a `linkpath` is missing for a link type, or - a `linkpath` is provided for a non-link type. If every entry in a parsed archive raises an `TAR_ENTRY_INVALID` error, then the archive is presumed to be unrecoverably broken, and `TAR_BAD_ARCHIVE` will be raised. * `TAR_ENTRY_ERROR` The entry appears to be a valid tar archive entry, but encountered an error which prevented it from being unpacked. This occurs when: - an unrecoverable fs error happens during unpacking, - an entry has `..` in the path and `preservePaths` is not set, or - an entry is extracting through a symbolic link, when `preservePaths` is not set. * `TAR_ENTRY_UNSUPPORTED` An indication that a given entry is a valid archive entry, but of a type that is unsupported, and so will be skipped in archive creation or extracting. * `TAR_ABORT` When parsing gzipped-encoded archives, the parser will abort the parse process raise a warning for any zlib errors encountered. Aborts are considered unrecoverable for both parsing and unpacking. * `TAR_BAD_ARCHIVE` The archive file is totally hosed. This can happen for a number of reasons, and always occurs at the end of a parse or extract: - An entry body was truncated before seeing the full number of bytes. - The archive contained only invalid entries, indicating that it is likely not an archive, or at least, not an archive this library can parse. `TAR_BAD_ARCHIVE` is considered informative for parse operations, but unrecoverable for extraction. Note that, if encountered at the end of an extraction, tar WILL still have extracted as much it could from the archive, so there may be some garbage files to clean up. Errors that occur deeper in the system (ie, either the filesystem or zlib) will have their error codes left intact, and a `tarCode` matching one of the above will be added to the warning metadata or the raised error object. Errors generated by tar will have one of the above codes set as the `error.code` field as well, but since errors originating in zlib or fs will have their original codes, it's better to read `error.tarCode` if you wish to see how tar is handling the issue. ### Examples The API mimics the `tar(1)` command line functionality, with aliases for more human-readable option and function names. The goal is that if you know how to use `tar(1)` in Unix, then you know how to use `require('tar')` in JavaScript. To replicate `tar czf my-tarball.tgz files and folders`, you'd do: ```js tar.c( { gzip: <true|gzip options>, file: 'my-tarball.tgz' }, ['some', 'files', 'and', 'folders'] ).then(_ => { .. tarball has been created .. }) ``` To replicate `tar cz files and folders > my-tarball.tgz`, you'd do: ```js tar.c( // or tar.create { gzip: <true|gzip options> }, ['some', 'files', 'and', 'folders'] ).pipe(fs.createWriteStream('my-tarball.tgz')) ``` To replicate `tar xf my-tarball.tgz` you'd do: ```js tar.x( // or tar.extract( { file: 'my-tarball.tgz' } ).then(_=> { .. tarball has been dumped in cwd .. }) ``` To replicate `cat my-tarball.tgz | tar x -C some-dir --strip=1`: ```js fs.createReadStream('my-tarball.tgz').pipe( tar.x({ strip: 1, C: 'some-dir' // alias for cwd:'some-dir', also ok }) ) ``` To replicate `tar tf my-tarball.tgz`, do this: ```js tar.t({ file: 'my-tarball.tgz', onentry: entry => { .. do whatever with it .. } }) ``` To replicate `cat my-tarball.tgz | tar t` do: ```js fs.createReadStream('my-tarball.tgz') .pipe(tar.t()) .on('entry', entry => { .. do whatever with it .. }) ``` To do anything synchronous, add `sync: true` to the options. Note that sync functions don't take a callback and don't return a promise. When the function returns, it's already done. Sync methods without a file argument return a sync stream, which flushes immediately. But, of course, it still won't be done until you `.end()` it. To filter entries, add `filter: <function>` to the options. Tar-creating methods call the filter with `filter(path, stat)`. Tar-reading methods (including extraction) call the filter with `filter(path, entry)`. The filter is called in the `this`-context of the `Pack` or `Unpack` stream object. The arguments list to `tar t` and `tar x` specify a list of filenames to extract or list, so they're equivalent to a filter that tests if the file is in the list. For those who _aren't_ fans of tar's single-character command names: ``` tar.c === tar.create tar.r === tar.replace (appends to archive, file is required) tar.u === tar.update (appends if newer, file is required) tar.x === tar.extract tar.t === tar.list ``` Keep reading for all the command descriptions and options, as well as the low-level API that they are built on. ### tar.c(options, fileList, callback) [alias: tar.create] Create a tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Write the tarball archive to the specified filename. If this is specified, then the callback will be fired when the file has been written, and a promise will be returned that resolves when the file is written. If a filename is not specified, then a Readable Stream will be returned which will emit the file data. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. If this is set, and a file is not provided, then the resulting stream will already have the data ready to `read` or `emit('data')` as soon as you request it. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `mode` The mode to set on the created file archive - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. ### tar.x(options, fileList, callback) [alias: tar.extract] Extract a tarball archive. The `fileList` is an array of paths to extract from the tarball. If no paths are provided, then all the entries are extracted. If the archive is gzipped, then tar will detect this and unzip it. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. Most extraction errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then the extraction will fail completely. The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. [Alias: `C`] - `file` The archive file to extract. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Create files and directories synchronously. - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. [Alias: `keep-newer`, `keep-newer-files`] - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. [Alias: `k`, `keep-existing`] - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. [Alias: `P`] - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. [Alias: `U`] - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. [Alias: `strip-components`, `stripComponents`] - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. [Alias: `p`] - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. [Alias: `m`, `no-mtime`] - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. The following options are mostly internal, but can be modified in some advanced use cases, such as re-using caches between runs. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync extractions. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### tar.t(options, fileList, callback) [alias: tar.list] List the contents of a tarball archive. The `fileList` is an array of paths to list from the tarball. If no paths are provided, then all the entries are listed. If the archive is gzipped, then tar will detect this and unzip it. Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. However, they don't emit `'data'` or `'end'` events. (If you want to get actual readable entries, use the `tar.Parse` class instead.) The following options are supported: - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. [Alias: `C`] - `file` The archive file to list. If not specified, then a Writable stream is returned where the archive data should be written. [Alias: `f`] - `sync` Read the specified file synchronously. (This has no effect when a file option isn't specified, because entries are emitted as fast as they are parsed from the stream anyway.) - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. This is important for when both `file` and `sync` are set, because it will be called synchronously. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noResume` By default, `entry` streams are resumed immediately after the call to `onentry`. Set `noResume: true` to suppress this behavior. Note that by opting into this, the stream will never complete until the entry data is consumed. ### tar.u(options, fileList, callback) [alias: tar.update] Add files to an archive if they are newer than the entry already in the tarball archive. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ### tar.r(options, fileList, callback) [alias: tar.replace] Add files to an existing archive. Because later entries override earlier entries, this effectively replaces any existing entries. The `fileList` is an array of paths to add to the tarball. Adding a directory also adds its children recursively. An entry in `fileList` that starts with an `@` symbol is a tar archive whose entries will be added. To add a file that starts with `@`, prepend it with `./`. The following options are supported: - `file` Required. Write the tarball archive to the specified filename. [Alias: `f`] - `sync` Act synchronously. If this is set, then any provided file will be fully written after the call to `tar.c`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for adding entries to the archive. Defaults to `process.cwd()`. [Alias: `C`] - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` [Alias: `z`] - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. [Alias: `P`] - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. [Alias: `n`] - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. [Alias: `L`, `h`] - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. [Alias: `m`, `no-mtime`] - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. ## Low-Level API ### class tar.Pack A readable tar stream. Has all the standard readable stream interface stuff. `'data'` and `'end'` events, `read()` method, `pause()` and `resume()`, etc. #### constructor(options) The following options are supported: - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `strict` Treat warnings as crash-worthy errors. Default false. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `prefix` A path portion to prefix onto the entries in the archive. - `gzip` Set to any truthy value to create a gzipped archive, or an object with settings for `zlib.Gzip()` - `filter` A function that gets called with `(path, stat)` for each entry being added. Return `true` to add the entry to the archive, or `false` to omit it. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `readdirCache` A Map object that caches calls to `readdir`. - `jobs` A number specifying how many concurrent jobs to run. Defaults to 4. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 16 MB. - `noDirRecurse` Do not recursively archive the contents of directories. - `follow` Set to true to pack the targets of symbolic links. Without this option, symbolic links are archived as such. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `mtime` Set to a `Date` object to force a specific `mtime` for everything added to the archive. Overridden by `noMtime`. #### add(path) Adds an entry to the archive. Returns the Pack stream. #### write(path) Adds an entry to the archive. Returns true if flushed. #### end() Finishes the archive. ### class tar.Pack.Sync Synchronous version of `tar.Pack`. ### class tar.Unpack A writable stream that unpacks a tar archive onto the file system. All the normal writable stream stuff is supported. `write()` and `end()` methods, `'drain'` events, etc. Note that all directories that are created will be forced to be writable, readable, and listable by their owner, to avoid cases where a directory prevents extraction of child entries by virtue of its mode. `'close'` is emitted when it's done writing stuff to the file system. Most unpack errors will cause a `warn` event to be emitted. If the `cwd` is missing, or not a directory, then an error will be emitted. #### constructor(options) - `cwd` Extract files relative to the specified directory. Defaults to `process.cwd()`. If provided, this must exist and must be a directory. - `filter` A function that gets called with `(path, entry)` for each entry being unpacked. Return `true` to unpack the entry from the archive, or `false` to skip it. - `newer` Set to true to keep the existing file on disk if it's newer than the file in the archive. - `keep` Do not overwrite existing files. In particular, if a file appears more than once in an archive, later copies will not overwrite earlier copies. - `preservePaths` Allow absolute paths, paths containing `..`, and extracting through symbolic links. By default, `/` is stripped from absolute paths, `..` paths are not extracted, and any file whose location would be modified by a symbolic link is not extracted. - `unlink` Unlink files before creating them. Without this option, tar overwrites existing files, which preserves existing hardlinks. With this option, existing hardlinks will be broken, as will any symlink that would affect the location of an extracted file. - `strip` Remove the specified number of leading path elements. Pathnames with fewer elements will be silently skipped. Note that the pathname is edited after applying the filter, but before security checks. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `umask` Filter the modes of entries like `process.umask()`. - `dmode` Default mode for directories - `fmode` Default mode for files - `dirCache` A Map object of which directories exist. - `maxMetaEntrySize` The maximum size of meta entries that is supported. Defaults to 1 MB. - `preserveOwner` If true, tar will set the `uid` and `gid` of extracted entries to the `uid` and `gid` fields in the archive. This defaults to true when run as root, and false otherwise. If false, then files and directories will be set with the owner and group of the user running the process. This is similar to `-p` in `tar(1)`, but ACLs and other system-specific data is never unpacked in this implementation, and modes are set by default already. - `win32` True if on a windows platform. Causes behavior where filenames containing `<|>?` chars are converted to windows-compatible values while being unpacked. - `uid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified user id, regardless of the `uid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `gid` option. - `gid` Set to a number to force ownership of all extracted files and folders, and all implicitly created directories, to be owned by the specified group id, regardless of the `gid` field in the archive. Cannot be used along with `preserveOwner`. Requires also setting a `uid` option. - `noMtime` Set to true to omit writing `mtime` value for extracted entries. - `transform` Provide a function that takes an `entry` object, and returns a stream, or any falsey value. If a stream is provided, then that stream's data will be written instead of the contents of the archive entry. If a falsey value is provided, then the entry is written to disk as normal. (To exclude items from extraction, use the `filter` option described above.) - `strict` Treat warnings as crash-worthy errors. Default false. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") ### class tar.Unpack.Sync Synchronous version of `tar.Unpack`. Note that using an asynchronous stream type with the `transform` option will cause undefined behavior in sync unpack streams. [MiniPass](http://npm.im/minipass)-based streams are designed for this use case. ### class tar.Parse A writable stream that parses a tar archive stream. All the standard writable stream stuff is supported. If the archive is gzipped, then tar will detect this and unzip it. Emits `'entry'` events with `tar.ReadEntry` objects, which are themselves readable streams that you can pipe wherever. Each `entry` will not emit until the one before it is flushed through, so make sure to either consume the data (with `on('data', ...)` or `.pipe(...)`) or throw it away with `.resume()` to keep the stream flowing. #### constructor(options) Returns an event emitter that emits `entry` events with `tar.ReadEntry` objects. The following options are supported: - `strict` Treat warnings as crash-worthy errors. Default false. - `filter` A function that gets called with `(path, entry)` for each entry being listed. Return `true` to emit the entry from the archive, or `false` to skip it. - `onentry` A function that gets called with `(entry)` for each entry that passes the filter. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") #### abort(error) Stop all parsing activities. This is called when there are zlib errors. It also emits an unrecoverable warning with the error provided. ### class tar.ReadEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being read out of a tar archive. It has the following fields: - `extended` The extended metadata object provided to the constructor. - `globalExtended` The global extended metadata object provided to the constructor. - `remain` The number of bytes remaining to be written into the stream. - `blockRemain` The number of 512-byte blocks remaining to be written into the stream. - `ignore` Whether this entry should be ignored. - `meta` True if this represents metadata about the next entry, false if it represents a filesystem object. - All the fields from the header, extended header, and global extended header are added to the ReadEntry object. So it has `path`, `type`, `size, `mode`, and so on. #### constructor(header, extended, globalExtended) Create a new ReadEntry object with the specified header, extended header, and global extended header values. ### class tar.WriteEntry extends [MiniPass](http://npm.im/minipass) A representation of an entry that is being written from the file system into a tar archive. Emits data for the Header, and for the Pax Extended Header if one is required, as well as any body data. Creating a WriteEntry for a directory does not also create WriteEntry objects for all of the directory contents. It has the following fields: - `path` The path field that will be written to the archive. By default, this is also the path from the cwd to the file system object. - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `myuid` If supported, the uid of the user running the current process. - `myuser` The `env.USER` string if set, or `''`. Set as the entry `uname` field if the file's `uid` matches `this.myuid`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/` and filenames containing the windows-compatible forms of `<|>?:` characters are converted to actual `<|>?:` characters in the archive. - `noPax` Suppress pax extended headers. Note that this means that long paths and linkpaths will be truncated, and large or negative numeric values may be interpreted incorrectly. - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. #### constructor(path, options) `path` is the path of the entry as it is written in the archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `maxReadSize` The maximum buffer size for `fs.read()` operations. Defaults to 1 MB. - `linkCache` A Map object containing the device and inode value for any file whose nlink is > 1, to identify hard links. - `statCache` A Map object that caches calls `lstat`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `cwd` The current working directory for creating the archive. Defaults to `process.cwd()`. - `absolute` The absolute path to the entry on the filesystem. By default, this is `path.resolve(this.cwd, this.path)`, but it can be overridden explicitly. - `strict` Treat warnings as crash-worthy errors. Default false. - `win32` True if on a windows platform. Causes behavior where paths replace `\` with `/`. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. - `umask` Set to restrict the modes on the entries in the archive, somewhat like how umask works on file creation. Defaults to `process.umask()` on unix systems, or `0o22` on Windows. #### warn(message, data) If strict, emit an error with the provided message. Othewise, emit a `'warn'` event with the provided message and data. ### class tar.WriteEntry.Sync Synchronous version of tar.WriteEntry ### class tar.WriteEntry.Tar A version of tar.WriteEntry that gets its data from a tar.ReadEntry instead of from the filesystem. #### constructor(readEntry, options) `readEntry` is the entry being read out of another archive. The following options are supported: - `portable` Omit metadata that is system-specific: `ctime`, `atime`, `uid`, `gid`, `uname`, `gname`, `dev`, `ino`, and `nlink`. Note that `mtime` is still included, because this is necessary for other time-based operations. Additionally, `mode` is set to a "reasonable default" for most unix systems, based on a `umask` value of `0o22`. - `preservePaths` Allow absolute paths. By default, `/` is stripped from absolute paths. - `strict` Treat warnings as crash-worthy errors. Default false. - `onwarn` A function that will get called with `(code, message, data)` for any warnings encountered. (See "Warnings and Errors") - `noMtime` Set to true to omit writing `mtime` values for entries. Note that this prevents using other mtime-based features like `tar.update` or the `keepNewer` option with the resulting tar archive. ### class tar.Header A class for reading and writing header blocks. It has the following fields: - `nullBlock` True if decoding a block which is entirely composed of `0x00` null bytes. (Useful because tar files are terminated by at least 2 null blocks.) - `cksumValid` True if the checksum in the header is valid, false otherwise. - `needPax` True if the values, as encoded, will require a Pax extended header. - `path` The path of the entry. - `mode` The 4 lowest-order octal digits of the file mode. That is, read/write/execute permissions for world, group, and owner, and the setuid, setgid, and sticky bits. - `uid` Numeric user id of the file owner - `gid` Numeric group id of the file owner - `size` Size of the file in bytes - `mtime` Modified time of the file - `cksum` The checksum of the header. This is generated by adding all the bytes of the header block, treating the checksum field itself as all ascii space characters (that is, `0x20`). - `type` The human-readable name of the type of entry this represents, or the alphanumeric key if unknown. - `typeKey` The alphanumeric key for the type of entry this header represents. - `linkpath` The target of Link and SymbolicLink entries. - `uname` Human-readable user name of the file owner - `gname` Human-readable group name of the file owner - `devmaj` The major portion of the device number. Always `0` for files, directories, and links. - `devmin` The minor portion of the device number. Always `0` for files, directories, and links. - `atime` File access time. - `ctime` File change time. #### constructor(data, [offset=0]) `data` is optional. It is either a Buffer that should be interpreted as a tar Header starting at the specified offset and continuing for 512 bytes, or a data object of keys and values to set on the header object, and eventually encode as a tar Header. #### decode(block, offset) Decode the provided buffer starting at the specified offset. Buffer length must be greater than 512 bytes. #### set(data) Set the fields in the data object. #### encode(buffer, offset) Encode the header fields into the buffer at the specified offset. Returns `this.needPax` to indicate whether a Pax Extended Header is required to properly encode the specified data. ### class tar.Pax An object representing a set of key-value pairs in an Pax extended header entry. It has the following fields. Where the same name is used, they have the same semantics as the tar.Header field of the same name. - `global` True if this represents a global extended header, or false if it is for a single entry. - `atime` - `charset` - `comment` - `ctime` - `gid` - `gname` - `linkpath` - `mtime` - `path` - `size` - `uid` - `uname` - `dev` - `ino` - `nlink` #### constructor(object, global) Set the fields set in the object. `global` is a boolean that defaults to false. #### encode() Return a Buffer containing the header and body for the Pax extended header entry, or `null` if there is nothing to encode. #### encodeBody() Return a string representing the body of the pax extended header entry. #### encodeField(fieldName) Return a string representing the key/value encoding for the specified fieldName, or `''` if the field is unset. ### tar.Pax.parse(string, extended, global) Return a new Pax object created by parsing the contents of the string provided. If the `extended` object is set, then also add the fields from that object. (This is necessary because multiple metadata entries can occur in sequence.) ### tar.types A translation table for the `type` field in tar headers. #### tar.types.name.get(code) Get the human-readable name for a given alphanumeric code. #### tar.types.code.get(name) Get the alphanumeric code for a given human-readable name. # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Specification conformance whatwg-url is currently up to date with the URL spec up to commit [7ae1c69](https://github.com/whatwg/url/commit/7ae1c691c96f0d82fafa24c33aa1e8df9ffbf2bc). For `file:` URLs, whose [origin is left unspecified](https://url.spec.whatwg.org/#concept-url-origin), whatwg-url chooses to use a new opaque origin (which serializes to `"null"`). ## API ### The `URL` and `URLSearchParams` classes The main API is provided by the [`URL`](https://url.spec.whatwg.org/#url-class) and [`URLSearchParams`](https://url.spec.whatwg.org/#interface-urlsearchparams) exports, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use these. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They mostly operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/origin.html#ascii-serialisation-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` - [Percent decode](https://url.spec.whatwg.org/#percent-decode): `percentDecode(buffer)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by `null`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ `null`. ## Development instructions First, install [Node.js](https://nodejs.org/). Then, fetch the dependencies of whatwg-url, by running from this directory: npm install To run tests: npm test To generate a coverage report: npm run coverage To build and run the live viewer: npm run build npm run build-live-viewer Serve the contents of the `live-viewer` directory using any web server. ## Supporting whatwg-url The jsdom project (including whatwg-url) is a community-driven project maintained by a team of [volunteers](https://github.com/orgs/jsdom/people). You could support us by: - [Getting professional support for whatwg-url](https://tidelift.com/subscription/pkg/npm-whatwg-url?utm_source=npm-whatwg-url&utm_medium=referral&utm_campaign=readme) as part of a Tidelift subscription. Tidelift helps making open source sustainable for us while giving teams assurances for maintenance, licensing, and security. - Contributing directly to the project. [![Build Status](https://travis-ci.org/isaacs/rimraf.svg?branch=master)](https://travis-ci.org/isaacs/rimraf) [![Dependency Status](https://david-dm.org/isaacs/rimraf.svg)](https://david-dm.org/isaacs/rimraf) [![devDependency Status](https://david-dm.org/isaacs/rimraf/dev-status.svg)](https://david-dm.org/isaacs/rimraf#info=devDependencies) The [UNIX command](http://en.wikipedia.org/wiki/Rm_(Unix)) `rm -rf` for node. Install with `npm install rimraf`, or just drop rimraf.js somewhere. ## API `rimraf(f, [opts], callback)` The first parameter will be interpreted as a globbing pattern for files. If you want to disable globbing you can do so with `opts.disableGlob` (defaults to `false`). This might be handy, for instance, if you have filenames that contain globbing wildcard characters. The callback will be called with an error if there is one. Certain errors are handled for you: * Windows: `EBUSY` and `ENOTEMPTY` - rimraf will back off a maximum of `opts.maxBusyTries` times before giving up, adding 100ms of wait between each attempt. The default `maxBusyTries` is 3. * `ENOENT` - If the file doesn't exist, rimraf will return successfully, since your desired outcome is already the case. * `EMFILE` - Since `readdir` requires opening a file descriptor, it's possible to hit `EMFILE` if too many file descriptors are in use. In the sync case, there's nothing to be done for this. But in the async case, rimraf will gradually back off with timeouts up to `opts.emfileWait` ms, which defaults to 1000. ## options * unlink, chmod, stat, lstat, rmdir, readdir, unlinkSync, chmodSync, statSync, lstatSync, rmdirSync, readdirSync In order to use a custom file system library, you can override specific fs functions on the options object. If any of these functions are present on the options object, then the supplied function will be used instead of the default fs method. Sync methods are only relevant for `rimraf.sync()`, of course. For example: ```javascript var myCustomFS = require('some-custom-fs') rimraf('some-thing', myCustomFS, callback) ``` * maxBusyTries If an `EBUSY`, `ENOTEMPTY`, or `EPERM` error code is encountered on Windows systems, then rimraf will retry with a linear backoff wait of 100ms longer on each try. The default maxBusyTries is 3. Only relevant for async usage. * emfileWait If an `EMFILE` error is encountered, then rimraf will retry repeatedly with a linear backoff of 1ms longer on each try, until the timeout counter hits this max. The default limit is 1000. If you repeatedly encounter `EMFILE` errors, then consider using [graceful-fs](http://npm.im/graceful-fs) in your program. Only relevant for async usage. * glob Set to `false` to disable [glob](http://npm.im/glob) pattern matching. Set to an object to pass options to the glob module. The default glob options are `{ nosort: true, silent: true }`. Glob version 6 is used in this module. Relevant for both sync and async usage. * disableGlob Set to any non-falsey value to disable globbing entirely. (Equivalent to setting `glob: false`.) ## rimraf.sync It can remove stuff synchronously, too. But that's not so good. Use the async API. It's better. ## CLI If installed with `npm install rimraf -g` it can be used as a global command `rimraf <path> [<path> ...]` which is useful for cross platform support. ## mkdirp If you need to create a directory recursively, check out [mkdirp](https://github.com/substack/node-mkdirp). # randexp.js randexp will generate a random string that matches a given RegExp Javascript object. [![Build Status](https://secure.travis-ci.org/fent/randexp.js.svg)](http://travis-ci.org/fent/randexp.js) [![Dependency Status](https://david-dm.org/fent/randexp.js.svg)](https://david-dm.org/fent/randexp.js) [![codecov](https://codecov.io/gh/fent/randexp.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/randexp.js) # Usage ```js var RandExp = require('randexp'); // supports grouping and piping new RandExp(/hello+ (world|to you)/).gen(); // => hellooooooooooooooooooo world // sets and ranges and references new RandExp(/<([a-z]\w{0,20})>foo<\1>/).gen(); // => <m5xhdg>foo<m5xhdg> // wildcard new RandExp(/random stuff: .+/).gen(); // => random stuff: l3m;Hf9XYbI [YPaxV>U*4-_F!WXQh9>;rH3i l!8.zoh?[utt1OWFQrE ^~8zEQm]~tK // ignore case new RandExp(/xxx xtreme dragon warrior xxx/i).gen(); // => xxx xtReME dRAGON warRiOR xXX // dynamic regexp shortcut new RandExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i'); // is the same as new RandExp(new RegExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i')); ``` If you're only going to use `gen()` once with a regexp and want slightly shorter syntax for it ```js var randexp = require('randexp').randexp; randexp(/[1-6]/); // 4 randexp('great|good( job)?|excellent'); // great ``` If you miss the old syntax ```js require('randexp').sugar(); /yes|no|maybe|i don't know/.gen(); // maybe ``` # Motivation Regular expressions are used in every language, every programmer is familiar with them. Regex can be used to easily express complex strings. What better way to generate a random string than with a language you can use to express the string you want? Thanks to [String-Random](http://search.cpan.org/~steve/String-Random-0.22/lib/String/Random.pm) for giving me the idea to make this in the first place and [randexp](https://github.com/benburkert/randexp) for the sweet `.gen()` syntax. # Default Range The default generated character range includes printable ASCII. In order to add or remove characters, a `defaultRange` attribute is exposed. you can `subtract(from, to)` and `add(from, to)` ```js var randexp = new RandExp(/random stuff: .+/); randexp.defaultRange.subtract(32, 126); randexp.defaultRange.add(0, 65535); randexp.gen(); // => random stuff: 湐箻ໜ䫴␩⶛㳸長���邓蕲뤀쑡篷皇硬剈궦佔칗븛뀃匫鴔事좍ﯣ⭼ꝏ䭍詳蒂䥂뽭 ``` # Custom PRNG The default randomness is provided by `Math.random()`. If you need to use a seedable or cryptographic PRNG, you can override `RandExp.prototype.randInt` or `randexp.randInt` (where `randexp` is an instance of `RandExp`). `randInt(from, to)` accepts an inclusive range and returns a randomly selected number within that range. # Infinite Repetitionals Repetitional tokens such as `*`, `+`, and `{3,}` have an infinite max range. In this case, randexp looks at its min and adds 100 to it to get a useable max value. If you want to use another int other than 100 you can change the `max` property in `RandExp.prototype` or the RandExp instance. ```js var randexp = new RandExp(/no{1,}/); randexp.max = 1000000; ``` With `RandExp.sugar()` ```js var regexp = /(hi)*/; regexp.max = 1000000; ``` # Bad Regular Expressions There are some regular expressions which can never match any string. * Ones with badly placed positionals such as `/a^/` and `/$c/m`. Randexp will ignore positional tokens. * Back references to non-existing groups like `/(a)\1\2/`. Randexp will ignore those references, returning an empty string for them. If the group exists only after the reference is used such as in `/\1 (hey)/`, it will too be ignored. * Custom negated character sets with two sets inside that cancel each other out. Example: `/[^\w\W]/`. If you give this to randexp, it will return an empty string for this set since it can't match anything. # Projects based on randexp.js ## JSON-Schema Faker Use generators to populate JSON Schema samples. See: [jsf on github](https://github.com/json-schema-faker/json-schema-faker/) and [jsf demo page](http://json-schema-faker.js.org/). # Install ### Node.js npm install randexp ### Browser Download the [minified version](https://github.com/fent/randexp.js/releases) from the latest release. # Tests Tests are written with [mocha](https://mochajs.org) ```bash npm test ``` # License MIT # which-module > Find the module object for something that was require()d [![Build Status](https://travis-ci.org/nexdrew/which-module.svg?branch=master)](https://travis-ci.org/nexdrew/which-module) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/which-module/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/which-module?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) Find the `module` object in `require.cache` for something that was `require()`d or `import`ed - essentially a reverse `require()` lookup. Useful for libs that want to e.g. lookup a filename for a module or submodule that it did not `require()` itself. ## Install and Usage ``` npm install --save which-module ``` ```js const whichModule = require('which-module') console.log(whichModule(require('something'))) // Module { // id: '/path/to/project/node_modules/something/index.js', // exports: [Function], // parent: ..., // filename: '/path/to/project/node_modules/something/index.js', // loaded: true, // children: [], // paths: [ '/path/to/project/node_modules/something/node_modules', // '/path/to/project/node_modules', // '/path/to/node_modules', // '/path/node_modules', // '/node_modules' ] } ``` ## API ### `whichModule(exported)` Return the [`module` object](https://nodejs.org/api/modules.html#modules_the_module_object), if any, that represents the given argument in the `require.cache`. `exported` can be anything that was previously `require()`d or `import`ed as a module, submodule, or dependency - which means `exported` is identical to the `module.exports` returned by this method. If `exported` did not come from the `exports` of a `module` in `require.cache`, then this method returns `null`. ## License ISC © Contributors Standard library ================ Standard library components for use with `tsc` (portable) and `asc` (assembly). Base configurations (.json) and definition files (.d.ts) are relevant to `tsc` only and not used by `asc`. # debug [![Build Status](https://travis-ci.org/visionmedia/debug.svg?branch=master)](https://travis-ci.org/visionmedia/debug) [![Coverage Status](https://coveralls.io/repos/github/visionmedia/debug/badge.svg?branch=master)](https://coveralls.io/github/visionmedia/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers) [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors) <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers. ## Installation ```bash $ npm install debug ``` ## Usage `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. Example [_app.js_](./examples/node/app.js): ```js var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker'); ``` Example [_worker.js_](./examples/node/worker.js): ```js var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb(); ``` The `DEBUG` environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png"> #### Windows note On Windows the environment variable is set using the `set` command. ```cmd set DEBUG=*,-not_this ``` Note that PowerShell uses different syntax to set environment variables. ```cmd $env:DEBUG = "*,-not_this" ``` Then, run the program to be debugged as usual. ## Namespace Colors Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to. #### Node.js In Node.js, colors are enabled when stderr is a TTY. You also _should_ install the [`supports-color`](https://npmjs.org/supports-color) module alongside debug, otherwise debug will only use a small handful of basic colors. <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png"> #### Web Browser Colors are also enabled on "Web Inspectors" that understand the `%c` formatting option. These are WebKit web inspectors, Firefox ([since version 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) and the Firebug plugin for Firefox (any version). <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png"> ## Millisecond diff When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png"> When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below: <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png"> ## Conventions If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output. ## Wildcards The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". ## Environment Variables When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging: | Name | Purpose | |-----------|-------------------------------------------------| | `DEBUG` | Enables/disables specific debugging namespaces. | | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | | `DEBUG_DEPTH` | Object inspection depth. | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | __Note:__ The environment variables beginning with `DEBUG_` end up being converted into an Options object that gets used with `%o`/`%O` formatters. See the Node.js documentation for [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) for the complete list. ## Formatters Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: | Formatter | Representation | |-----------|----------------| | `%O` | Pretty-print an Object on multiple lines. | | `%o` | Pretty-print an Object all on a single line. | | `%s` | String. | | `%d` | Number (both integer and float). | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | | `%%` | Single percent sign ('%'). This does not consume an argument. | ### Custom formatters You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: ```js const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms ``` ## Browser Support You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), if you don't want to build it yourself. Debug's enable state is currently persisted by `localStorage`. Consider the situation shown below where you have `worker:a` and `worker:b`, and wish to debug both. You can enable this using `localStorage.debug`: ```js localStorage.debug = 'worker:*' ``` And then refresh the page. ```js a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200); ``` ## Output streams By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: Example [_stdout.js_](./examples/node/stdout.js): ```js var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now'); ``` ## Checking whether a debug target is enabled After you've created a debug instance, you can determine whether or not it is enabled by checking the `enabled` property: ```javascript const debug = require('debug')('http'); if (debug.enabled) { // do stuff... } ``` You can also manually toggle this property to force the debug instance to be enabled or disabled. ## Authors - TJ Holowaychuk - Nathan Rajlich - Andrew Rhyne ## Backers Support us with a monthly donation and help us continue our activities. 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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` # balanced-match Match balanced string pairs, like `{` and `}` or `<b>` and `</b>`. Supports regular expressions as well! [![build status](https://secure.travis-ci.org/juliangruber/balanced-match.svg)](http://travis-ci.org/juliangruber/balanced-match) [![downloads](https://img.shields.io/npm/dm/balanced-match.svg)](https://www.npmjs.org/package/balanced-match) [![testling badge](https://ci.testling.com/juliangruber/balanced-match.png)](https://ci.testling.com/juliangruber/balanced-match) ## Example Get the first matching pair of braces: ```js var balanced = require('balanced-match'); console.log(balanced('{', '}', 'pre{in{nested}}post')); console.log(balanced('{', '}', 'pre{first}between{second}post')); console.log(balanced(/\s+\{\s+/, /\s+\}\s+/, 'pre { in{nest} } post')); ``` The matches are: ```bash $ node example.js { start: 3, end: 14, pre: 'pre', body: 'in{nested}', post: 'post' } { start: 3, end: 9, pre: 'pre', body: 'first', post: 'between{second}post' } { start: 3, end: 17, pre: 'pre', body: 'in{nest}', post: 'post' } ``` ## API ### var m = balanced(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an object with those keys: * **start** the index of the first match of `a` * **end** the index of the matching `b` * **pre** the preamble, `a` and `b` not included * **body** the match, `a` and `b` not included * **post** the postscript, `a` and `b` not included If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `['{', 'a', '']` and `{a}}` will match `['', 'a', '}']`. ### var r = balanced.range(a, b, str) For the first non-nested matching pair of `a` and `b` in `str`, return an array with indexes: `[ <a index>, <b index> ]`. If there's no match, `undefined` will be returned. If the `str` contains more `a` than `b` / there are unmatched pairs, the first match that was closed will be used. For example, `{{a}` will match `[ 1, 3 ]` and `{a}}` will match `[0, 2]`. ## Installation With [npm](https://npmjs.org) do: ```bash npm install balanced-match ``` ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # lodash.sortby v4.7.0 The [lodash](https://lodash.com/) method `_.sortBy` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.sortby ``` In Node.js: ```js var sortBy = require('lodash.sortby'); ``` See the [documentation](https://lodash.com/docs#sortBy) or [package source](https://github.com/lodash/lodash/blob/4.7.0-npm-packages/lodash.sortby) for more details. [![build status](https://secure.travis-ci.org/dankogai/js-base64.png)](http://travis-ci.org/dankogai/js-base64) # base64.js Yet another [Base64] transcoder. [Base64]: http://en.wikipedia.org/wiki/Base64 ## HEADS UP In version 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see below). And since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`. ## Install ```shell $ npm install --save js-base64 ``` ## Usage ### In Browser Locally… ```html <script src="base64.js"></script> ``` … or Directly from CDN. In which case you don't even need to install. ```html <script src="https://cdn.jsdelivr.net/npm/[email protected]/base64.min.js"></script> ``` This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`. ### As an ES6 Module locally… ```javascript import { Base64 } from 'js-base64'; ``` ```javascript // or if you prefer no Base64 namespace import { encode, decode } from 'js-base64'; ``` or even remotely. ```html <script type="module"> // note jsdelivr.net does not automatically minify .mjs import { Base64 } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ```html <script type="module"> // or if you prefer no Base64 namespace import { encode, decode } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ### node.js (commonjs) ```javascript const {Base64} = require('js-base64'); ``` Unlike the case above, the global context is no longer modified. You can also use [esm] to `import` instead of `require`. [esm]: https://github.com/standard-things/esm ```javascript require=require('esm')(module); import {Base64} from 'js-base64'; ``` ## SYNOPSIS ```javascript let latin = 'dankogai'; let utf8 = '小飼弾' let u8s = new Uint8Array([100,97,110,107,111,103,97,105]); Base64.encode(latin); // ZGFua29nYWk= Base64.btoa(latin); // ZGFua29nYWk= Base64.btoa(utf8); // raises exception Base64.fromUint8Array(u8s); // ZGFua29nYWk= Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe Base64.encode(utf8); // 5bCP6aO85by+ Base64.encode(utf8, true) // 5bCP6aO85by- Base64.encodeURI(utf8); // 5bCP6aO85by- ``` ```javascript Base64.decode( 'ZGFua29nYWk=');// dankogai Base64.atob( 'ZGFua29nYWk=');// dankogai Base64.atob( '5bCP6aO85by+');// '小飼弾' which is nonsense Base64.toUint8Array('ZGFua29nYWk=');// u8s above Base64.decode( '5bCP6aO85by+');// 小飼弾 // note .decodeURI() is unnecessary since it accepts both flavors Base64.decode( '5bCP6aO85by-');// 小飼弾 ``` ```javascript Base64.isValid(0); // false: 0 is not string Base64.isValid(''); // true: a valid Base64-encoded empty byte Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd' Base64.isValid('Z A='); // true: whitespaces are okay Base64.isValid('ZA'); // true: padding ='s can be omitted Base64.isValid('++'); // true: can be non URL-safe Base64.isValid('--'); // true: or URL-safe Base64.isValid('+-'); // false: can't mix both ``` ### Built-in Extensions By default `Base64` leaves built-in prototypes untouched. But you can extend them as below. ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following 'dankogai'.toBase64(); // ZGFua29nYWk= '小飼弾'.toBase64(); // 5bCP6aO85by+ '小飼弾'.toBase64(true); // 5bCP6aO85by- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true) '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI() 'ZGFua29nYWk='.fromBase64(); // dankogai '5bCP6aO85by+'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.toUint8Array();// u8s above ``` ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following u8s.toBase64(); // 'ZGFua29nYWk=' u8s.toBase64URI(); // 'ZGFua29nYWk' u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI() ``` ```javascript // extend all at once Base64.extendBuiltins() ``` ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`) Suppose you have: ``` var pngBase64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="; ``` Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`.  Use `Base64.atob(pngBase64)` instead.  `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js).  The same rule applies to the opposite direction. Or even better, `Base64.toUint8Array(pngBase64)`. ### If you really, really need an ES5 version You can transpiles to an ES5 that runs on IE11. Do the following in your shell. ```shell $ make base64.es5.js ``` # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # whatwg-url whatwg-url is a full implementation of the WHATWG [URL Standard](https://url.spec.whatwg.org/). It can be used standalone, but it also exposes a lot of the internal algorithms that are useful for integrating a URL parser into a project like [jsdom](https://github.com/tmpvar/jsdom). ## Specification conformance whatwg-url is currently up to date with the URL spec up to commit [7ae1c69](https://github.com/whatwg/url/commit/7ae1c691c96f0d82fafa24c33aa1e8df9ffbf2bc). For `file:` URLs, whose [origin is left unspecified](https://url.spec.whatwg.org/#concept-url-origin), whatwg-url chooses to use a new opaque origin (which serializes to `"null"`). ## API ### The `URL` and `URLSearchParams` classes The main API is provided by the [`URL`](https://url.spec.whatwg.org/#url-class) and [`URLSearchParams`](https://url.spec.whatwg.org/#interface-urlsearchparams) exports, which follows the spec's behavior in all ways (including e.g. `USVString` conversion). Most consumers of this library will want to use these. ### Low-level URL Standard API The following methods are exported for use by places like jsdom that need to implement things like [`HTMLHyperlinkElementUtils`](https://html.spec.whatwg.org/#htmlhyperlinkelementutils). They mostly operate on or return an "internal URL" or ["URL record"](https://url.spec.whatwg.org/#concept-url) type. - [URL parser](https://url.spec.whatwg.org/#concept-url-parser): `parseURL(input, { baseURL, encodingOverride })` - [Basic URL parser](https://url.spec.whatwg.org/#concept-basic-url-parser): `basicURLParse(input, { baseURL, encodingOverride, url, stateOverride })` - [URL serializer](https://url.spec.whatwg.org/#concept-url-serializer): `serializeURL(urlRecord, excludeFragment)` - [Host serializer](https://url.spec.whatwg.org/#concept-host-serializer): `serializeHost(hostFromURLRecord)` - [Serialize an integer](https://url.spec.whatwg.org/#serialize-an-integer): `serializeInteger(number)` - [Origin](https://url.spec.whatwg.org/#concept-url-origin) [serializer](https://html.spec.whatwg.org/multipage/origin.html#ascii-serialisation-of-an-origin): `serializeURLOrigin(urlRecord)` - [Set the username](https://url.spec.whatwg.org/#set-the-username): `setTheUsername(urlRecord, usernameString)` - [Set the password](https://url.spec.whatwg.org/#set-the-password): `setThePassword(urlRecord, passwordString)` - [Cannot have a username/password/port](https://url.spec.whatwg.org/#cannot-have-a-username-password-port): `cannotHaveAUsernamePasswordPort(urlRecord)` - [Percent decode](https://url.spec.whatwg.org/#percent-decode): `percentDecode(buffer)` The `stateOverride` parameter is one of the following strings: - [`"scheme start"`](https://url.spec.whatwg.org/#scheme-start-state) - [`"scheme"`](https://url.spec.whatwg.org/#scheme-state) - [`"no scheme"`](https://url.spec.whatwg.org/#no-scheme-state) - [`"special relative or authority"`](https://url.spec.whatwg.org/#special-relative-or-authority-state) - [`"path or authority"`](https://url.spec.whatwg.org/#path-or-authority-state) - [`"relative"`](https://url.spec.whatwg.org/#relative-state) - [`"relative slash"`](https://url.spec.whatwg.org/#relative-slash-state) - [`"special authority slashes"`](https://url.spec.whatwg.org/#special-authority-slashes-state) - [`"special authority ignore slashes"`](https://url.spec.whatwg.org/#special-authority-ignore-slashes-state) - [`"authority"`](https://url.spec.whatwg.org/#authority-state) - [`"host"`](https://url.spec.whatwg.org/#host-state) - [`"hostname"`](https://url.spec.whatwg.org/#hostname-state) - [`"port"`](https://url.spec.whatwg.org/#port-state) - [`"file"`](https://url.spec.whatwg.org/#file-state) - [`"file slash"`](https://url.spec.whatwg.org/#file-slash-state) - [`"file host"`](https://url.spec.whatwg.org/#file-host-state) - [`"path start"`](https://url.spec.whatwg.org/#path-start-state) - [`"path"`](https://url.spec.whatwg.org/#path-state) - [`"cannot-be-a-base-URL path"`](https://url.spec.whatwg.org/#cannot-be-a-base-url-path-state) - [`"query"`](https://url.spec.whatwg.org/#query-state) - [`"fragment"`](https://url.spec.whatwg.org/#fragment-state) The URL record type has the following API: - [`scheme`](https://url.spec.whatwg.org/#concept-url-scheme) - [`username`](https://url.spec.whatwg.org/#concept-url-username) - [`password`](https://url.spec.whatwg.org/#concept-url-password) - [`host`](https://url.spec.whatwg.org/#concept-url-host) - [`port`](https://url.spec.whatwg.org/#concept-url-port) - [`path`](https://url.spec.whatwg.org/#concept-url-path) (as an array) - [`query`](https://url.spec.whatwg.org/#concept-url-query) - [`fragment`](https://url.spec.whatwg.org/#concept-url-fragment) - [`cannotBeABaseURL`](https://url.spec.whatwg.org/#url-cannot-be-a-base-url-flag) (as a boolean) These properties should be treated with care, as in general changing them will cause the URL record to be in an inconsistent state until the appropriate invocation of `basicURLParse` is used to fix it up. You can see examples of this in the URL Standard, where there are many step sequences like "4. Set context object’s url’s fragment to the empty string. 5. Basic URL parse _input_ with context object’s url as _url_ and fragment state as _state override_." In between those two steps, a URL record is in an unusable state. The return value of "failure" in the spec is represented by `null`. That is, functions like `parseURL` and `basicURLParse` can return _either_ a URL record _or_ `null`. ## Development instructions First, install [Node.js](https://nodejs.org/). Then, fetch the dependencies of whatwg-url, by running from this directory: npm install To run tests: npm test To generate a coverage report: npm run coverage To build and run the live viewer: npm run build npm run build-live-viewer Serve the contents of the `live-viewer` directory using any web server. ## Supporting whatwg-url The jsdom project (including whatwg-url) is a community-driven project maintained by a team of [volunteers](https://github.com/orgs/jsdom/people). You could support us by: - [Getting professional support for whatwg-url](https://tidelift.com/subscription/pkg/npm-whatwg-url?utm_source=npm-whatwg-url&utm_medium=referral&utm_campaign=readme) as part of a Tidelift subscription. Tidelift helps making open source sustainable for us while giving teams assurances for maintenance, licensing, and security. - Contributing directly to the project. # binary-install Install .tar.gz binary applications via npm ## Usage This library provides a single class `Binary` that takes a download url and some optional arguments. You **must** provide either `name` or `installDirectory` when creating your `Binary`. | option | decription | | ---------------- | --------------------------------------------- | | name | The name of your binary | | installDirectory | A path to the directory to install the binary | If an `installDirectory` is not provided, the binary will be installed at your OS specific config directory. On MacOS it defaults to `~/Library/Preferences/${name}-nodejs` After your `Binary` has been created, you can run `.install()` to install the binary, and `.run()` to run it. ### Example This is meant to be used as a library - create your `Binary` with your desired options, then call `.install()` in the `postinstall` of your `package.json`, `.run()` in the `bin` section of your `package.json`, and `.uninstall()` in the `preuninstall` section of your `package.json`. See [this example project](/example) to see how to create an npm package that installs and runs a binary using the Github releases API. # which-module > Find the module object for something that was require()d [![Build Status](https://travis-ci.org/nexdrew/which-module.svg?branch=master)](https://travis-ci.org/nexdrew/which-module) [![Coverage Status](https://coveralls.io/repos/github/nexdrew/which-module/badge.svg?branch=master)](https://coveralls.io/github/nexdrew/which-module?branch=master) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) Find the `module` object in `require.cache` for something that was `require()`d or `import`ed - essentially a reverse `require()` lookup. Useful for libs that want to e.g. lookup a filename for a module or submodule that it did not `require()` itself. ## Install and Usage ``` npm install --save which-module ``` ```js const whichModule = require('which-module') console.log(whichModule(require('something'))) // Module { // id: '/path/to/project/node_modules/something/index.js', // exports: [Function], // parent: ..., // filename: '/path/to/project/node_modules/something/index.js', // loaded: true, // children: [], // paths: [ '/path/to/project/node_modules/something/node_modules', // '/path/to/project/node_modules', // '/path/to/node_modules', // '/path/node_modules', // '/node_modules' ] } ``` ## API ### `whichModule(exported)` Return the [`module` object](https://nodejs.org/api/modules.html#modules_the_module_object), if any, that represents the given argument in the `require.cache`. `exported` can be anything that was previously `require()`d or `import`ed as a module, submodule, or dependency - which means `exported` is identical to the `module.exports` returned by this method. If `exported` did not come from the `exports` of a `module` in `require.cache`, then this method returns `null`. ## License ISC © Contributors # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` ## REPRODUCIBLE BUILDS To create reproducible gzip compressed files across different operating systems, set `portable: true` in the options. This causes minizlib to set the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for 'unknown'. The AssemblyScript Runtime ========================== The runtime provides the functionality necessary to dynamically allocate and deallocate memory of objects, arrays and buffers, as well as collect garbage that is no longer used. The current implementation is either a Two-Color Mark & Sweep (TCMS) garbage collector that must be called manually when the execution stack is unwound or an Incremental Tri-Color Mark & Sweep (ITCMS) garbage collector that is fully automated with a shadow stack, implemented on top of a Two-Level Segregate Fit (TLSF) memory manager. It's not designed to be the fastest of its kind, but intentionally focuses on simplicity and ease of integration until we can replace it with the real deal, i.e. Wasm GC. Interface --------- ### Garbage collector / `--exportRuntime` * **__new**(size: `usize`, id: `u32` = 0): `usize`<br /> Dynamically allocates a GC object of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. GC-allocated objects cannot be used with `__realloc` and `__free`. * **__pin**(ptr: `usize`): `usize`<br /> Pins the object pointed to by `ptr` externally so it and its directly reachable members and indirectly reachable objects do not become garbage collected. * **__unpin**(ptr: `usize`): `void`<br /> Unpins the object pointed to by `ptr` externally so it can become garbage collected. * **__collect**(): `void`<br /> Performs a full garbage collection. ### Internals * **__alloc**(size: `usize`): `usize`<br /> Dynamically allocates a chunk of memory of at least the specified size and returns its address. Alignment is guaranteed to be 16 bytes to fit up to v128 values naturally. * **__realloc**(ptr: `usize`, size: `usize`): `usize`<br /> Dynamically changes the size of a chunk of memory, possibly moving it to a new address. * **__free**(ptr: `usize`): `void`<br /> Frees a dynamically allocated chunk of memory by its address. * **__renew**(ptr: `usize`, size: `usize`): `usize`<br /> Like `__realloc`, but for `__new`ed GC objects. * **__link**(parentPtr: `usize`, childPtr: `usize`, expectMultiple: `bool`): `void`<br /> Introduces a link from a parent object to a child object, i.e. upon `parent.field = child`. * **__visit**(ptr: `usize`, cookie: `u32`): `void`<br /> Concrete visitor implementation called during traversal. Cookie can be used to indicate one of multiple operations. * **__visit_globals**(cookie: `u32`): `void`<br /> Calls `__visit` on each global that is of a managed type. * **__visit_members**(ptr: `usize`, cookie: `u32`): `void`<br /> Calls `__visit` on each member of the object pointed to by `ptr`. * **__typeinfo**(id: `u32`): `RTTIFlags`<br /> Obtains the runtime type information for objects with the specified runtime id. Runtime type information is a set of flags indicating whether a type is managed, an array or similar, and what the relevant alignments when creating an instance externally are etc. * **__instanceof**(ptr: `usize`, classId: `u32`): `bool`<br /> Tests if the object pointed to by `ptr` is an instance of the specified class id. ITCMS / `--runtime incremental` ----- The Incremental Tri-Color Mark & Sweep garbage collector maintains a separate shadow stack of managed values in the background to achieve full automation. Maintaining another stack introduces some overhead compared to the simpler Two-Color Mark & Sweep garbage collector, but makes it independent of whether the execution stack is unwound or not when it is invoked, so the garbage collector can run interleaved with the program. There are several constants one can experiment with to tweak ITCMS's automation: * `--use ASC_GC_GRANULARITY=1024`<br /> How often to interrupt. The default of 1024 means "interrupt each 1024 bytes allocated". * `--use ASC_GC_STEPFACTOR=200`<br /> How long to interrupt. The default of 200% means "run at double the speed of allocations". * `--use ASC_GC_IDLEFACTOR=200`<br /> How long to idle. The default of 200% means "wait for memory to double before kicking in again". * `--use ASC_GC_MARKCOST=1`<br /> How costly it is to mark one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. * `--use ASC_GC_SWEEPCOST=10`<br /> How costly it is to sweep one object. Budget per interrupt is `GRANULARITY * STEPFACTOR / 100`. TCMS / `--runtime minimal` ---- If automation and low pause times aren't strictly necessary, using the Two-Color Mark & Sweep garbage collector instead by invoking collection manually at appropriate times when the execution stack is unwound may be more performant as it simpler and has less overhead. The execution stack is typically unwound when invoking the collector externally, at a place that is not indirectly called from Wasm. STUB / `--runtime stub` ---- The stub is a maximally minimal runtime substitute, consisting of a simple and fast bump allocator with no means of freeing up memory again, except when freeing the respective most recently allocated object on top of the bump. Useful where memory is not a concern, and/or where it is sufficient to destroy the whole module including any potential garbage after execution. See also: [Garbage collection](https://www.assemblyscript.org/garbage-collection.html) # axios // adapters The modules under `adapters/` are modules that handle dispatching a request and settling a returned `Promise` once a response is received. ## Example ```js var settle = require('./../core/settle'); module.exports = function myAdapter(config) { // At this point: // - config has been merged with defaults // - request transformers have already run // - request interceptors have already run // Make the request using config provided // Upon response settle the Promise return new Promise(function(resolve, reject) { var response = { data: responseData, status: request.status, statusText: request.statusText, headers: responseHeaders, config: config, request: request }; settle(resolve, reject, response); // From here: // - response transformers will run // - response interceptors will run }); } ``` ## Follow Redirects Drop-in replacement for Nodes `http` and `https` that automatically follows redirects. [![npm version](https://img.shields.io/npm/v/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) [![Build Status](https://travis-ci.org/follow-redirects/follow-redirects.svg?branch=master)](https://travis-ci.org/follow-redirects/follow-redirects) [![Coverage Status](https://coveralls.io/repos/follow-redirects/follow-redirects/badge.svg?branch=master)](https://coveralls.io/r/follow-redirects/follow-redirects?branch=master) [![Dependency Status](https://david-dm.org/follow-redirects/follow-redirects.svg)](https://david-dm.org/follow-redirects/follow-redirects) [![npm downloads](https://img.shields.io/npm/dm/follow-redirects.svg)](https://www.npmjs.com/package/follow-redirects) `follow-redirects` provides [request](https://nodejs.org/api/http.html#http_http_request_options_callback) and [get](https://nodejs.org/api/http.html#http_http_get_options_callback) methods that behave identically to those found on the native [http](https://nodejs.org/api/http.html#http_http_request_options_callback) and [https](https://nodejs.org/api/https.html#https_https_request_options_callback) modules, with the exception that they will seamlessly follow redirects. ```javascript var http = require('follow-redirects').http; var https = require('follow-redirects').https; http.get('http://bit.ly/900913', function (response) { response.on('data', function (chunk) { console.log(chunk); }); }).on('error', function (err) { console.error(err); }); ``` You can inspect the final redirected URL through the `responseUrl` property on the `response`. If no redirection happened, `responseUrl` is the original request URL. ```javascript https.request({ host: 'bitly.com', path: '/UHfDGO', }, function (response) { console.log(response.responseUrl); // 'http://duckduckgo.com/robots.txt' }); ``` ## Options ### Global options Global options are set directly on the `follow-redirects` module: ```javascript var followRedirects = require('follow-redirects'); followRedirects.maxRedirects = 10; followRedirects.maxBodyLength = 20 * 1024 * 1024; // 20 MB ``` The following global options are supported: - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. ### Per-request options Per-request options are set by passing an `options` object: ```javascript var url = require('url'); var followRedirects = require('follow-redirects'); var options = url.parse('http://bit.ly/900913'); options.maxRedirects = 10; http.request(options); ``` In addition to the [standard HTTP](https://nodejs.org/api/http.html#http_http_request_options_callback) and [HTTPS options](https://nodejs.org/api/https.html#https_https_request_options_callback), the following per-request options are supported: - `followRedirects` (default: `true`) – whether redirects should be followed. - `maxRedirects` (default: `21`) – sets the maximum number of allowed redirects; if exceeded, an error will be emitted. - `maxBodyLength` (default: 10MB) – sets the maximum size of the request body; if exceeded, an error will be emitted. - `agents` (default: `undefined`) – sets the `agent` option per protocol, since HTTP and HTTPS use different agents. Example value: `{ http: new http.Agent(), https: new https.Agent() }` - `trackRedirects` (default: `false`) – whether to store the redirected response details into the `redirects` array on the response object. ### Advanced usage By default, `follow-redirects` will use the Node.js default implementations of [`http`](https://nodejs.org/api/http.html) and [`https`](https://nodejs.org/api/https.html). To enable features such as caching and/or intermediate request tracking, you might instead want to wrap `follow-redirects` around custom protocol implementations: ```javascript var followRedirects = require('follow-redirects').wrap({ http: require('your-custom-http'), https: require('your-custom-https'), }); ``` Such custom protocols only need an implementation of the `request` method. ## Browserify Usage Due to the way `XMLHttpRequest` works, the `browserify` versions of `http` and `https` already follow redirects. If you are *only* targeting the browser, then this library has little value for you. If you want to write cross platform code for node and the browser, `follow-redirects` provides a great solution for making the native node modules behave the same as they do in browserified builds in the browser. To avoid bundling unnecessary code you should tell browserify to swap out `follow-redirects` with the standard modules when bundling. To make this easier, you need to change how you require the modules: ```javascript var http = require('follow-redirects/http'); var https = require('follow-redirects/https'); ``` You can then replace `follow-redirects` in your browserify configuration like so: ```javascript "browser": { "follow-redirects/http" : "http", "follow-redirects/https" : "https" } ``` The `browserify-http` module has not kept pace with node development, and no long behaves identically to the native module when running in the browser. If you are experiencing problems, you may want to check out [browserify-http-2](https://www.npmjs.com/package/http-browserify-2). It is more actively maintained and attempts to address a few of the shortcomings of `browserify-http`. In that case, your browserify config should look something like this: ```javascript "browser": { "follow-redirects/http" : "browserify-http-2/http", "follow-redirects/https" : "browserify-http-2/https" } ``` ## Contributing Pull Requests are always welcome. Please [file an issue](https://github.com/follow-redirects/follow-redirects/issues) detailing your proposal before you invest your valuable time. Additional features and bug fixes should be accompanied by tests. You can run the test suite locally with a simple `npm test` command. ## Debug Logging `follow-redirects` uses the excellent [debug](https://www.npmjs.com/package/debug) for logging. To turn on logging set the environment variable `DEBUG=follow-redirects` for debug output from just this module. When running the test suite it is sometimes advantageous to set `DEBUG=*` to see output from the express server as well. ## Authors - Olivier Lalonde ([email protected]) - James Talmage ([email protected]) - [Ruben Verborgh](https://ruben.verborgh.org/) ## License [https://github.com/follow-redirects/follow-redirects/blob/master/LICENSE](MIT License) Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # once Only call a function once. ## usage ```javascript var once = require('once') function load (file, cb) { cb = once(cb) loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Or add to the Function.prototype in a responsible way: ```javascript // only has to be done once require('once').proto() function load (file, cb) { cb = cb.once() loader.load('file') loader.once('load', cb) loader.once('error', cb) } ``` Ironically, the prototype feature makes this module twice as complicated as necessary. To check whether you function has been called, use `fn.called`. Once the function is called for the first time the return value of the original function is saved in `fn.value` and subsequent calls will continue to return this value. ```javascript var once = require('once') function load (cb) { cb = once(cb) var stream = createStream() stream.once('data', cb) stream.once('end', function () { if (!cb.called) cb(new Error('not found')) }) } ``` ## `once.strict(func)` Throw an error if the function is called twice. Some functions are expected to be called only once. Using `once` for them would potentially hide logical errors. In the example below, the `greet` function has to call the callback only once: ```javascript function greet (name, cb) { // return is missing from the if statement // when no name is passed, the callback is called twice if (!name) cb('Hello anonymous') cb('Hello ' + name) } function log (msg) { console.log(msg) } // this will print 'Hello anonymous' but the logical error will be missed greet(null, once(msg)) // once.strict will print 'Hello anonymous' and throw an error when the callback will be called the second time greet(null, once.strict(msg)) ``` # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ![](cow.png) Moo! ==== Moo is a highly-optimised tokenizer/lexer generator. Use it to tokenize your strings, before parsing 'em with a parser like [nearley](https://github.com/hardmath123/nearley) or whatever else you're into. * [Fast](#is-it-fast) * [Convenient](#usage) * uses [Regular Expressions](#on-regular-expressions) * tracks [Line Numbers](#line-numbers) * handles [Keywords](#keywords) * supports [States](#states) * custom [Errors](#errors) * is even [Iterable](#iteration) * has no dependencies * 4KB minified + gzipped * Moo! Is it fast? ----------- Yup! Flying-cows-and-singed-steak fast. Moo is the fastest JS tokenizer around. It's **~2–10x** faster than most other tokenizers; it's a **couple orders of magnitude** faster than some of the slower ones. Define your tokens **using regular expressions**. Moo will compile 'em down to a **single RegExp for performance**. It uses the new ES6 **sticky flag** where possible to make things faster; otherwise it falls back to an almost-as-efficient workaround. (For more than you ever wanted to know about this, read [adventures in the land of substrings and RegExps](http://mrale.ph/blog/2016/11/23/making-less-dart-faster.html).) You _might_ be able to go faster still by writing your lexer by hand rather than using RegExps, but that's icky. Oh, and it [avoids parsing RegExps by itself](https://hackernoon.com/the-madness-of-parsing-real-world-javascript-regexps-d9ee336df983#.2l8qu3l76). Because that would be horrible. Usage ----- First, you need to do the needful: `$ npm install moo`, or whatever will ship this code to your computer. Alternatively, grab the `moo.js` file by itself and slap it into your web page via a `<script>` tag; moo is completely standalone. Then you can start roasting your very own lexer/tokenizer: ```js const moo = require('moo') let lexer = moo.compile({ WS: /[ \t]+/, comment: /\/\/.*?$/, number: /0|[1-9][0-9]*/, string: /"(?:\\["\\]|[^\n"\\])*"/, lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], NL: { match: /\n/, lineBreaks: true }, }) ``` And now throw some text at it: ```js lexer.reset('while (10) cows\nmoo') lexer.next() // -> { type: 'keyword', value: 'while' } lexer.next() // -> { type: 'WS', value: ' ' } lexer.next() // -> { type: 'lparen', value: '(' } lexer.next() // -> { type: 'number', value: '10' } // ... ``` When you reach the end of Moo's internal buffer, next() will return `undefined`. You can always `reset()` it and feed it more data when that happens. On Regular Expressions ---------------------- RegExps are nifty for making tokenizers, but they can be a bit of a pain. Here are some things to be aware of: * You often want to use **non-greedy quantifiers**: e.g. `*?` instead of `*`. Otherwise your tokens will be longer than you expect: ```js let lexer = moo.compile({ string: /".*"/, // greedy quantifier * // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo" "bar' } ``` Better: ```js let lexer = moo.compile({ string: /".*?"/, // non-greedy quantifier *? // ... }) lexer.reset('"foo" "bar"') lexer.next() // -> { type: 'string', value: 'foo' } lexer.next() // -> { type: 'space', value: ' ' } lexer.next() // -> { type: 'string', value: 'bar' } ``` * The **order of your rules** matters. Earlier ones will take precedence. ```js moo.compile({ identifier: /[a-z0-9]+/, number: /[0-9]+/, }).reset('42').next() // -> { type: 'identifier', value: '42' } moo.compile({ number: /[0-9]+/, identifier: /[a-z0-9]+/, }).reset('42').next() // -> { type: 'number', value: '42' } ``` * Moo uses **multiline RegExps**. This has a few quirks: for example, the **dot `/./` doesn't include newlines**. Use `[^]` instead if you want to match newlines too. * Since an excluding character ranges like `/[^ ]/` (which matches anything but a space) _will_ include newlines, you have to be careful not to include them by accident! In particular, the whitespace metacharacter `\s` includes newlines. Line Numbers ------------ Moo tracks detailed information about the input for you. It will track line numbers, as long as you **apply the `lineBreaks: true` option to any rules which might contain newlines**. Moo will try to warn you if you forget to do this. Note that this is `false` by default, for performance reasons: counting the number of lines in a matched token has a small cost. For optimal performance, only match newlines inside a dedicated token: ```js newline: {match: '\n', lineBreaks: true}, ``` ### Token Info ### Token objects (returned from `next()`) have the following attributes: * **`type`**: the name of the group, as passed to compile. * **`text`**: the string that was matched. * **`value`**: the string that was matched, transformed by your `value` function (if any). * **`offset`**: the number of bytes from the start of the buffer where the match starts. * **`lineBreaks`**: the number of line breaks found in the match. (Always zero if this rule has `lineBreaks: false`.) * **`line`**: the line number of the beginning of the match, starting from 1. * **`col`**: the column where the match begins, starting from 1. ### Value vs. Text ### The `value` is the same as the `text`, unless you provide a [value transform](#transform). ```js const moo = require('moo') const lexer = moo.compile({ ws: /[ \t]+/, string: {match: /"(?:\\["\\]|[^\n"\\])*"/, value: s => s.slice(1, -1)}, }) lexer.reset('"test"') lexer.next() /* { value: 'test', text: '"test"', ... } */ ``` ### Reset ### Calling `reset()` on your lexer will empty its internal buffer, and set the line, column, and offset counts back to their initial value. If you don't want this, you can `save()` the state, and later pass it as the second argument to `reset()` to explicitly control the internal state of the lexer. ```js    lexer.reset('some line\n') let info = lexer.save() // -> { line: 10 } lexer.next() // -> { line: 10 } lexer.next() // -> { line: 11 } // ... lexer.reset('a different line\n', info) lexer.next() // -> { line: 10 } ``` Keywords -------- Moo makes it convenient to define literals. ```js moo.compile({ lparen: '(', rparen: ')', keyword: ['while', 'if', 'else', 'moo', 'cows'], }) ``` It'll automatically compile them into regular expressions, escaping them where necessary. **Keywords** should be written using the `keywords` transform. ```js moo.compile({ IDEN: {match: /[a-zA-Z]+/, type: moo.keywords({ KW: ['while', 'if', 'else', 'moo', 'cows'], })}, SPACE: {match: /\s+/, lineBreaks: true}, }) ``` ### Why? ### You need to do this to ensure the **longest match** principle applies, even in edge cases. Imagine trying to parse the input `className` with the following rules: ```js keyword: ['class'], identifier: /[a-zA-Z]+/, ``` You'll get _two_ tokens — `['class', 'Name']` -- which is _not_ what you want! If you swap the order of the rules, you'll fix this example; but now you'll lex `class` wrong (as an `identifier`). The keywords helper checks matches against the list of keywords; if any of them match, it uses the type `'keyword'` instead of `'identifier'` (for this example). ### Keyword Types ### Keywords can also have **individual types**. ```js let lexer = moo.compile({ name: {match: /[a-zA-Z]+/, type: moo.keywords({ 'kw-class': 'class', 'kw-def': 'def', 'kw-if': 'if', })}, // ... }) lexer.reset('def foo') lexer.next() // -> { type: 'kw-def', value: 'def' } lexer.next() // space lexer.next() // -> { type: 'name', value: 'foo' } ``` You can use [itt](https://github.com/nathan/itt)'s iterator adapters to make constructing keyword objects easier: ```js itt(['class', 'def', 'if']) .map(k => ['kw-' + k, k]) .toObject() ``` States ------ Moo allows you to define multiple lexer **states**. Each state defines its own separate set of token rules. Your lexer will start off in the first state given to `moo.states({})`. Rules can be annotated with `next`, `push`, and `pop`, to change the current state after that token is matched. A "stack" of past states is kept, which is used by `push` and `pop`. * **`next: 'bar'`** moves to the state named `bar`. (The stack is not changed.) * **`push: 'bar'`** moves to the state named `bar`, and pushes the old state onto the stack. * **`pop: 1`** removes one state from the top of the stack, and moves to that state. (Only `1` is supported.) Only rules from the current state can be matched. You need to copy your rule into all the states you want it to be matched in. For example, to tokenize JS-style string interpolation such as `a${{c: d}}e`, you might use: ```js let lexer = moo.states({ main: { strstart: {match: '`', push: 'lit'}, ident: /\w+/, lbrace: {match: '{', push: 'main'}, rbrace: {match: '}', pop: true}, colon: ':', space: {match: /\s+/, lineBreaks: true}, }, lit: { interp: {match: '${', push: 'main'}, escape: /\\./, strend: {match: '`', pop: true}, const: {match: /(?:[^$`]|\$(?!\{))+/, lineBreaks: true}, }, }) // <= `a${{c: d}}e` // => strstart const interp lbrace ident colon space ident rbrace rbrace const strend ``` The `rbrace` rule is annotated with `pop`, so it moves from the `main` state into either `lit` or `main`, depending on the stack. Errors ------ If none of your rules match, Moo will throw an Error; since it doesn't know what else to do. If you prefer, you can have moo return an error token instead of throwing an exception. The error token will contain the whole of the rest of the buffer. ```js moo.compile({ // ... myError: moo.error, }) moo.reset('invalid') moo.next() // -> { type: 'myError', value: 'invalid', text: 'invalid', offset: 0, lineBreaks: 0, line: 1, col: 1 } moo.next() // -> undefined ``` You can have a token type that both matches tokens _and_ contains error values. ```js moo.compile({ // ... myError: {match: /[\$?`]/, error: true}, }) ``` ### Formatting errors ### If you want to throw an error from your parser, you might find `formatError` helpful. Call it with the offending token: ```js throw new Error(lexer.formatError(token, "invalid syntax")) ``` It returns a string with a pretty error message. ``` Error: invalid syntax at line 2 col 15: totally valid `syntax` ^ ``` Iteration --------- Iterators: we got 'em. ```js for (let here of lexer) { // here = { type: 'number', value: '123', ... } } ``` Create an array of tokens. ```js let tokens = Array.from(lexer); ``` Use [itt](https://github.com/nathan/itt)'s iteration tools with Moo. ```js for (let [here, next] = itt(lexer).lookahead()) { // pass a number if you need more tokens // enjoy! } ``` Transform --------- Moo doesn't allow capturing groups, but you can supply a transform function, `value()`, which will be called on the value before storing it in the Token object. ```js moo.compile({ STRING: [ {match: /"""[^]*?"""/, lineBreaks: true, value: x => x.slice(3, -3)}, {match: /"(?:\\["\\rn]|[^"\\])*?"/, lineBreaks: true, value: x => x.slice(1, -1)}, {match: /'(?:\\['\\rn]|[^'\\])*?'/, lineBreaks: true, value: x => x.slice(1, -1)}, ], // ... }) ``` Contributing ------------ Do check the [FAQ](https://github.com/tjvr/moo/issues?q=label%3Aquestion). Before submitting an issue, [remember...](https://github.com/tjvr/moo/blob/master/.github/CONTRIBUTING.md) # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value: JSON.Value = changetype<JSON.Value>(valueOrNull); // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let stringValue: string = changetype<JSON.Str>(value).toString(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.toString(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## Work in progress --- ### WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ # cliui [![Build Status](https://travis-ci.org/yargs/cliui.svg)](https://travis-ci.org/yargs/cliui) [![Coverage Status](https://coveralls.io/repos/yargs/cliui/badge.svg?branch=)](https://coveralls.io/r/yargs/cliui?branch=) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) easily create complex multi-column command-line-interfaces. ## Example ```js var ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 2, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. # Glob Match files using the patterns the shell uses, like stars and stuff. [![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master) This is a glob implementation in JavaScript. It uses the `minimatch` library to do its matching. ![](logo/glob.png) ## Usage Install with npm ``` npm i glob ``` ```javascript var glob = require("glob") // options is optional glob("**/*.js", options, function (er, files) { // files is an array of filenames. // If the `nonull` option is set, and nothing // was found, then files is ["**/*.js"] // er is an error object or null. }) ``` ## Glob Primer "Globs" are the patterns you type when you do stuff like `ls *.js` on the command line, or put `build/*` in a `.gitignore` file. Before parsing the path part patterns, braced sections are expanded into a set. Braced sections start with `{` and end with `}`, with any number of comma-delimited sections within. Braced sections may contain slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`. The following characters have special magic meaning when used in a path portion: * `*` Matches 0 or more characters in a single path portion * `?` Matches 1 character * `[...]` Matches a range of characters, similar to a RegExp range. If the first character of the range is `!` or `^` then it matches any character not in the range. * `!(pattern|pattern|pattern)` Matches anything that does not match any of the patterns provided. * `?(pattern|pattern|pattern)` Matches zero or one occurrence of the patterns provided. * `+(pattern|pattern|pattern)` Matches one or more occurrences of the patterns provided. * `*(a|b|c)` Matches zero or more occurrences of the patterns provided * `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns provided * `**` If a "globstar" is alone in a path portion, then it matches zero or more directories and subdirectories searching for matches. It does not crawl symlinked directories. ### Dots If a file or directory path portion has a `.` as the first character, then it will not match any glob pattern unless that pattern's corresponding path part also has a `.` as its first character. For example, the pattern `a/.*/c` would match the file at `a/.b/c`. However the pattern `a/*/c` would not, because `*` does not start with a dot character. You can make glob treat dots as normal characters by setting `dot:true` in the options. ### Basename Matching If you set `matchBase:true` in the options, and the pattern has no slashes in it, then it will seek for any file anywhere in the tree with a matching basename. For example, `*.js` would match `test/simple/basic.js`. ### Empty Sets If no matching files are found, then an empty array is returned. This differs from the shell, where the pattern itself is returned. For example: $ echo a*s*d*f a*s*d*f To get the bash-style behavior, set the `nonull:true` in the options. ### See Also: * `man sh` * `man bash` (Search for "Pattern Matching") * `man 3 fnmatch` * `man 5 gitignore` * [minimatch documentation](https://github.com/isaacs/minimatch) ## glob.hasMagic(pattern, [options]) Returns `true` if there are any special characters in the pattern, and `false` otherwise. Note that the options affect the results. If `noext:true` is set in the options object, then `+(a|b)` will not be considered a magic pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}` then that is considered magical, unless `nobrace:true` is set in the options. ## glob(pattern, [options], cb) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * `cb` `{Function}` * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Perform an asynchronous glob search. ## glob.sync(pattern, [options]) * `pattern` `{String}` Pattern to be matched * `options` `{Object}` * return: `{Array<String>}` filenames found matching the pattern Perform a synchronous glob search. ## Class: glob.Glob Create a Glob object by instantiating the `glob.Glob` class. ```javascript var Glob = require("glob").Glob var mg = new Glob(pattern, options, cb) ``` It's an EventEmitter, and starts walking the filesystem to find matches immediately. ### new glob.Glob(pattern, [options], [cb]) * `pattern` `{String}` pattern to search for * `options` `{Object}` * `cb` `{Function}` Called when an error occurs, or matches are found * `err` `{Error | null}` * `matches` `{Array<String>}` filenames found matching the pattern Note that if the `sync` flag is set in the options, then matches will be immediately available on the `g.found` member. ### Properties * `minimatch` The minimatch object that the glob uses. * `options` The options object passed in. * `aborted` Boolean which is set to true when calling `abort()`. There is no way at this time to continue a glob search after aborting, but you can re-use the statCache to avoid having to duplicate syscalls. * `cache` Convenience object. Each field has the following possible values: * `false` - Path does not exist * `true` - Path exists * `'FILE'` - Path exists, and is not a directory * `'DIR'` - Path exists, and is a directory * `[file, entries, ...]` - Path exists, is a directory, and the array value is the results of `fs.readdir` * `statCache` Cache of `fs.stat` results, to prevent statting the same path multiple times. * `symlinks` A record of which paths are symbolic links, which is relevant in resolving `**` patterns. * `realpathCache` An optional object which is passed to `fs.realpath` to minimize unnecessary syscalls. It is stored on the instantiated Glob object, and may be re-used. ### Events * `end` When the matching is finished, this is emitted with all the matches found. If the `nonull` option is set, and no match was found, then the `matches` list contains the original pattern. The matches are sorted, unless the `nosort` flag is set. * `match` Every time a match is found, this is emitted with the specific thing that matched. It is not deduplicated or resolved to a realpath. * `error` Emitted when an unexpected error is encountered, or whenever any fs error occurs if `options.strict` is set. * `abort` When `abort()` is called, this event is raised. ### Methods * `pause` Temporarily stop the search * `resume` Resume the search * `abort` Stop the search forever ### Options All the options that can be passed to Minimatch can also be passed to Glob to change pattern matching behavior. Also, some have been added, or have glob-specific ramifications. All options are false by default, unless otherwise noted. All options are added to the Glob object, as well. If you are running many `glob` operations, you can pass a Glob object as the `options` argument to a subsequent operation to shortcut some `stat` and `readdir` calls. At the very least, you may pass in shared `symlinks`, `statCache`, `realpathCache`, and `cache` options, so that parallel glob operations will be sped up by sharing information about the filesystem. * `cwd` The current working directory in which to search. Defaults to `process.cwd()`. * `root` The place where patterns starting with `/` will be mounted onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix systems, and `C:\` or some such on Windows.) * `dot` Include `.dot` files in normal matches and `globstar` matches. Note that an explicit dot in a portion of the pattern will always match dot files. * `nomount` By default, a pattern starting with a forward-slash will be "mounted" onto the root setting, so that a valid filesystem path is returned. Set this flag to disable that behavior. * `mark` Add a `/` character to directory matches. Note that this requires additional stat calls. * `nosort` Don't sort the results. * `stat` Set to true to stat *all* results. This reduces performance somewhat, and is completely unnecessary, unless `readdir` is presumed to be an untrustworthy indicator of file existence. * `silent` When an unusual error is encountered when attempting to read a directory, a warning will be printed to stderr. Set the `silent` option to true to suppress these warnings. * `strict` When an unusual error is encountered when attempting to read a directory, the process will just continue on in search of other matches. Set the `strict` option to raise an error in these cases. * `cache` See `cache` property above. Pass in a previously generated cache object to save some fs calls. * `statCache` A cache of results of filesystem information, to prevent unnecessary stat calls. While it should not normally be necessary to set this, you may pass the statCache from one glob() call to the options object of another, if you know that the filesystem will not change between calls. (See "Race Conditions" below.) * `symlinks` A cache of known symbolic links. You may pass in a previously generated `symlinks` object to save `lstat` calls when resolving `**` matches. * `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead. * `nounique` In some cases, brace-expanded patterns can result in the same file showing up multiple times in the result set. By default, this implementation prevents duplicates in the result set. Set this flag to disable that behavior. * `nonull` Set to never return an empty set, instead returning a set containing the pattern itself. This is the default in glob(3). * `debug` Set to enable debug logging in minimatch and glob. * `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets. * `noglobstar` Do not match `**` against multiple filenames. (Ie, treat it as a normal `*` instead.) * `noext` Do not match `+(a|b)` "extglob" patterns. * `nocase` Perform a case-insensitive match. Note: on case-insensitive filesystems, non-magic patterns will match by default, since `stat` and `readdir` will not raise errors. * `matchBase` Perform a basename-only match if the pattern does not contain any slash characters. That is, `*.js` would be treated as equivalent to `**/*.js`, matching all js files in all directories. * `nodir` Do not match directories, only files. (Note: to match *only* directories, simply put a `/` at the end of the pattern.) * `ignore` Add a pattern or an array of glob patterns to exclude matches. Note: `ignore` patterns are *always* in `dot:true` mode, regardless of any other settings. * `follow` Follow symlinked directories when expanding `**` patterns. Note that this can result in a lot of duplicate references in the presence of cyclic links. * `realpath` Set to true to call `fs.realpath` on all of the results. In the case of a symlink that cannot be resolved, the full absolute path to the matched entry is returned (though it will usually be a broken symlink) * `absolute` Set to true to always receive absolute paths for matched files. Unlike `realpath`, this also affects the values returned in the `match` event. ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between node-glob and other implementations, and are intentional. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.3, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. Note that symlinked directories are not crawled as part of a `**`, though their contents may match against subsequent portions of the pattern. This prevents infinite loops and duplicates and the like. If an escaped pattern has no matches, and the `nonull` flag is set, then glob returns the pattern as-provided, rather than interpreting the character escapes. For example, `glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. ### Comments and Negation Previously, this module let you mark a pattern as a "comment" if it started with a `#` character, or a "negated" pattern if it started with a `!` character. These options were deprecated in version 5, and removed in version 6. To specify things that should not match, use the `ignore` option. ## Windows **Please only use forward-slashes in glob expressions.** Though windows uses either `/` or `\` as its path separator, only `/` characters are used by this glob implementation. You must use forward-slashes **only** in glob expressions. Back-slashes will always be interpreted as escape characters, not path separators. Results from absolute patterns such as `/foo/*` are mounted onto the root setting using `path.join`. On windows, this will by default result in `/foo/*` matching `C:\foo\bar.txt`. ## Race Conditions Glob searching, by its very nature, is susceptible to race conditions, since it relies on directory walking and such. As a result, it is possible that a file that exists when glob looks for it may have been deleted or modified by the time it returns the result. As part of its internal implementation, this program caches all stat and readdir calls that it makes, in order to cut down on system overhead. However, this also makes it even more susceptible to races, especially if the cache or statCache objects are reused between glob calls. Users are thus advised not to use a glob result as a guarantee of filesystem state in the face of rapid changes. For the vast majority of operations, this is never a problem. ## Glob Logo Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo). The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/). ## Contributing Any change to behavior (including bugfixes) must come with a test. Patches that fail tests or reduce performance will be rejected. ``` # to run tests npm test # to re-generate test fixtures npm run test-regen # to benchmark against bash/zsh npm run bench # to profile javascript npm run prof ``` ![](oh-my-glob.gif) # require-main-filename [![Build Status](https://travis-ci.org/yargs/require-main-filename.png)](https://travis-ci.org/yargs/require-main-filename) [![Coverage Status](https://coveralls.io/repos/yargs/require-main-filename/badge.svg?branch=master)](https://coveralls.io/r/yargs/require-main-filename?branch=master) [![NPM version](https://img.shields.io/npm/v/require-main-filename.svg)](https://www.npmjs.com/package/require-main-filename) `require.main.filename` is great for figuring out the entry point for the current application. This can be combined with a module like [pkg-conf](https://www.npmjs.com/package/pkg-conf) to, _as if by magic_, load top-level configuration. Unfortunately, `require.main.filename` sometimes fails when an application is executed with an alternative process manager, e.g., [iisnode](https://github.com/tjanczuk/iisnode). `require-main-filename` is a shim that addresses this problem. ## Usage ```js var main = require('require-main-filename')() // use main as an alternative to require.main.filename. ``` ## License ISC # safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url] [travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg [travis-url]: https://travis-ci.org/feross/safe-buffer [npm-image]: https://img.shields.io/npm/v/safe-buffer.svg [npm-url]: https://npmjs.org/package/safe-buffer [downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg [downloads-url]: https://npmjs.org/package/safe-buffer [standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg [standard-url]: https://standardjs.com #### Safer Node.js Buffer API **Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`, `Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.** **Uses the built-in implementation when available.** ## install ``` npm install safe-buffer ``` ## usage The goal of this package is to provide a safe replacement for the node.js `Buffer`. It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to the top of your node.js modules: ```js var Buffer = require('safe-buffer').Buffer // Existing buffer code will continue to work without issues: new Buffer('hey', 'utf8') new Buffer([1, 2, 3], 'utf8') new Buffer(obj) new Buffer(16) // create an uninitialized buffer (potentially unsafe) // But you can use these new explicit APIs to make clear what you want: Buffer.from('hey', 'utf8') // convert from many types to a Buffer Buffer.alloc(16) // create a zero-filled buffer (safe) Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe) ``` ## api ### Class Method: Buffer.from(array) <!-- YAML added: v3.0.0 --> * `array` {Array} Allocates a new `Buffer` using an `array` of octets. ```js const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]); // creates a new Buffer containing ASCII bytes // ['b','u','f','f','e','r'] ``` A `TypeError` will be thrown if `array` is not an `Array`. ### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]]) <!-- YAML added: v5.10.0 --> * `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or a `new ArrayBuffer()` * `byteOffset` {Number} Default: `0` * `length` {Number} Default: `arrayBuffer.length - byteOffset` When passed a reference to the `.buffer` property of a `TypedArray` instance, the newly created `Buffer` will share the same allocated memory as the TypedArray. ```js const arr = new Uint16Array(2); arr[0] = 5000; arr[1] = 4000; const buf = Buffer.from(arr.buffer); // shares the memory with arr; console.log(buf); // Prints: <Buffer 88 13 a0 0f> // changing the TypedArray changes the Buffer also arr[1] = 6000; console.log(buf); // Prints: <Buffer 88 13 70 17> ``` The optional `byteOffset` and `length` arguments specify a memory range within the `arrayBuffer` that will be shared by the `Buffer`. ```js const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2); console.log(buf.length); // Prints: 2 ``` A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`. ### Class Method: Buffer.from(buffer) <!-- YAML added: v3.0.0 --> * `buffer` {Buffer} Copies the passed `buffer` data onto a new `Buffer` instance. ```js const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1); buf1[0] = 0x61; console.log(buf1.toString()); // 'auffer' console.log(buf2.toString()); // 'buffer' (copy is not changed) ``` A `TypeError` will be thrown if `buffer` is not a `Buffer`. ### Class Method: Buffer.from(str[, encoding]) <!-- YAML added: v5.10.0 --> * `str` {String} String to encode. * `encoding` {String} Encoding to use, Default: `'utf8'` Creates a new `Buffer` containing the given JavaScript string `str`. If provided, the `encoding` parameter identifies the character encoding. If not provided, `encoding` defaults to `'utf8'`. ```js const buf1 = Buffer.from('this is a tést'); console.log(buf1.toString()); // prints: this is a tést console.log(buf1.toString('ascii')); // prints: this is a tC)st const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex'); console.log(buf2.toString()); // prints: this is a tést ``` A `TypeError` will be thrown if `str` is not a string. ### Class Method: Buffer.alloc(size[, fill[, encoding]]) <!-- YAML added: v5.10.0 --> * `size` {Number} * `fill` {Value} Default: `undefined` * `encoding` {String} Default: `utf8` Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the `Buffer` will be *zero-filled*. ```js const buf = Buffer.alloc(5); console.log(buf); // <Buffer 00 00 00 00 00> ``` The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. If `fill` is specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill)`. See [`buf.fill()`][] for more information. ```js const buf = Buffer.alloc(5, 'a'); console.log(buf); // <Buffer 61 61 61 61 61> ``` If both `fill` and `encoding` are specified, the allocated `Buffer` will be initialized by calling `buf.fill(fill, encoding)`. For example: ```js const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64'); console.log(buf); // <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64> ``` Calling `Buffer.alloc(size)` can be significantly slower than the alternative `Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance contents will *never contain sensitive data*. A `TypeError` will be thrown if `size` is not a number. ### Class Method: Buffer.allocUnsafe(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. ```js const buf = Buffer.allocUnsafe(5); console.log(buf); // <Buffer 78 e0 82 02 01> // (octets will be different, every time) buf.fill(0); console.log(buf); // <Buffer 00 00 00 00 00> ``` A `TypeError` will be thrown if `size` is not a number. Note that the `Buffer` module pre-allocates an internal `Buffer` instance of size `Buffer.poolSize` that is used as a pool for the fast allocation of new `Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated `new Buffer(size)` constructor) only when `size` is less than or equal to `Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default value of `Buffer.poolSize` is `8192` but can be modified. Use of this pre-allocated internal memory pool is a key difference between calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`. Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The difference is subtle but can be important when an application requires the additional performance that `Buffer.allocUnsafe(size)` provides. ### Class Method: Buffer.allocUnsafeSlow(size) <!-- YAML added: v5.10.0 --> * `size` {Number} Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The `size` must be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will be created if a `size` less than or equal to 0 is specified. The underlying memory for `Buffer` instances created in this way is *not initialized*. The contents of the newly created `Buffer` are unknown and *may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such `Buffer` instances to zeroes. When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances, allocations under 4KB are, by default, sliced from a single pre-allocated `Buffer`. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffers. This approach improves both performance and memory usage by eliminating the need to track and cleanup as many `Persistent` objects. However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then copy out the relevant bits. ```js // need to keep around a few small chunks of memory const store = []; socket.on('readable', () => { const data = socket.read(); // allocate for retained data const sb = Buffer.allocUnsafeSlow(10); // copy the data into the new allocation data.copy(sb, 0, 0, 10); store.push(sb); }); ``` Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after* a developer has observed undue memory retention in their applications. A `TypeError` will be thrown if `size` is not a number. ### All the Rest The rest of the `Buffer` API is exactly the same as in node.js. [See the docs](https://nodejs.org/api/buffer.html). ## Related links - [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660) - [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4) ## Why is `Buffer` unsafe? Today, the node.js `Buffer` constructor is overloaded to handle many different argument types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.), `ArrayBuffer`, and also `Number`. The API is optimized for convenience: you can throw any type at it, and it will try to do what you want. Because the Buffer constructor is so powerful, you often see code like this: ```js // Convert UTF-8 strings to hex function toHex (str) { return new Buffer(str).toString('hex') } ``` ***But what happens if `toHex` is called with a `Number` argument?*** ### Remote Memory Disclosure If an attacker can make your program call the `Buffer` constructor with a `Number` argument, then they can make it allocate uninitialized memory from the node.js process. This could potentially disclose TLS private keys, user data, or database passwords. When the `Buffer` constructor is passed a `Number` argument, it returns an **UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like this, you **MUST** overwrite the contents before returning it to the user. From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size): > `new Buffer(size)` > > - `size` Number > > The underlying memory for `Buffer` instances created in this way is not initialized. > **The contents of a newly created `Buffer` are unknown and could contain sensitive > data.** Use `buf.fill(0)` to initialize a Buffer to zeroes. (Emphasis our own.) Whenever the programmer intended to create an uninitialized `Buffer` you often see code like this: ```js var buf = new Buffer(16) // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### Would this ever be a problem in real code? Yes. It's surprisingly common to forget to check the type of your variables in a dynamically-typed language like JavaScript. Usually the consequences of assuming the wrong type is that your program crashes with an uncaught exception. But the failure mode for forgetting to check the type of arguments to the `Buffer` constructor is more catastrophic. Here's an example of a vulnerable service that takes a JSON payload and converts it to hex: ```js // Take a JSON payload {str: "some string"} and convert it to hex var server = http.createServer(function (req, res) { var data = '' req.setEncoding('utf8') req.on('data', function (chunk) { data += chunk }) req.on('end', function () { var body = JSON.parse(data) res.end(new Buffer(body.str).toString('hex')) }) }) server.listen(8080) ``` In this example, an http client just has to send: ```json { "str": 1000 } ``` and it will get back 1,000 bytes of uninitialized memory from the server. This is a very serious bug. It's similar in severity to the [the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process memory by remote attackers. ### Which real-world packages were vulnerable? #### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht) [Mathias Buus](https://github.com/mafintosh) and I ([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages, [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get them to reveal 20 bytes at a time of uninitialized memory from the node.js process. Here's [the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8) that fixed it. We released a new fixed version, created a [Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all vulnerable versions on npm so users will get a warning to upgrade to a newer version. #### [`ws`](https://www.npmjs.com/package/ws) That got us wondering if there were other vulnerable packages. Sure enough, within a short period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the most popular WebSocket implementation in node.js. If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as expected, then uninitialized server memory would be disclosed to the remote peer. These were the vulnerable methods: ```js socket.send(number) socket.ping(number) socket.pong(number) ``` Here's a vulnerable socket server with some echo functionality: ```js server.on('connection', function (socket) { socket.on('message', function (message) { message = JSON.parse(message) if (message.type === 'echo') { socket.send(message.data) // send back the user's message } }) }) ``` `socket.send(number)` called on the server, will disclose server memory. Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue was fixed, with a more detailed explanation. Props to [Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the [Node Security Project disclosure](https://nodesecurity.io/advisories/67). ### What's the solution? It's important that node.js offers a fast way to get memory otherwise performance-critical applications would needlessly get a lot slower. But we need a better way to *signal our intent* as programmers. **When we want uninitialized memory, we should request it explicitly.** Sensitive functionality should not be packed into a developer-friendly API that loosely accepts many different types. This type of API encourages the lazy practice of passing variables in without checking the type very carefully. #### A new API: `Buffer.allocUnsafe(number)` The functionality of creating buffers with uninitialized memory should be part of another API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that frequently gets user input of all sorts of different types passed into it. ```js var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory! // Immediately overwrite the uninitialized buffer with data from another buffer for (var i = 0; i < buf.length; i++) { buf[i] = otherBuf[i] } ``` ### How do we fix node.js core? We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as `semver-major`) which defends against one case: ```js var str = 16 new Buffer(str, 'utf8') ``` In this situation, it's implied that the programmer intended the first argument to be a string, since they passed an encoding as a second argument. Today, node.js will allocate uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not what the programmer intended. But this is only a partial solution, since if the programmer does `new Buffer(variable)` (without an `encoding` parameter) there's no way to know what they intended. If `variable` is sometimes a number, then uninitialized memory will sometimes be returned. ### What's the real long-term fix? We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when we need uninitialized memory. But that would break 1000s of packages. ~~We believe the best solution is to:~~ ~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~ ~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~ #### Update We now support adding three new APIs: - `Buffer.from(value)` - convert from any type to a buffer - `Buffer.alloc(size)` - create a zero-filled buffer - `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size This solves the core problem that affected `ws` and `bittorrent-dht` which is `Buffer(variable)` getting tricked into taking a number argument. This way, existing code continues working and the impact on the npm ecosystem will be minimal. Over time, npm maintainers can migrate performance-critical code to use `Buffer.allocUnsafe(number)` instead of `new Buffer(number)`. ### Conclusion We think there's a serious design issue with the `Buffer` API as it exists today. It promotes insecure software by putting high-risk functionality into a convenient API with friendly "developer ergonomics". This wasn't merely a theoretical exercise because we found the issue in some of the most popular npm packages. Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of `buffer`. ```js var Buffer = require('safe-buffer').Buffer ``` Eventually, we hope that node.js core can switch to this new, safer behavior. We believe the impact on the ecosystem would be minimal since it's not a breaking change. Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while older, insecure packages would magically become safe from this attack vector. ## links - [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514) - [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67) - [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68) ## credit The original issues in `bittorrent-dht` ([disclosure](https://nodesecurity.io/advisories/68)) and `ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by [Mathias Buus](https://github.com/mafintosh) and [Feross Aboukhadijeh](http://feross.org/). Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues and for his work running the [Node Security Project](https://nodesecurity.io/). Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and auditing the code. ## license MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org) <p align="center"> <img width="250" src="https://raw.githubusercontent.com/yargs/yargs/master/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> ![ci](https://github.com/yargs/yargs/workflows/ci/badge.svg) [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments: ``` mocha [spec..] Run tests with Mocha Commands mocha inspect [spec..] Run tests with Mocha [default] mocha init <path> create a client-side Mocha setup at <path> Rules & Behavior --allow-uncaught Allow uncaught errors to propagate [boolean] --async-only, -A Require all tests to use a callback (async) or return a Promise [boolean] ``` * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage ### Simple Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') const argv = yargs(hideBin(process.argv)).argv if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node const yargs = require('yargs/yargs') const { hideBin } = require('yargs/helpers') yargs(hideBin(process.argv)) .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## Supported Platforms ### TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ### Deno As of `v16`, `yargs` supports [Deno](https://github.com/denoland/deno): ```typescript import yargs from 'https://deno.land/x/yargs/deno.ts' import { Arguments } from 'https://deno.land/x/yargs/deno-types.ts' yargs(Deno.args) .command('download <files...>', 'download a list of files', (yargs: any) => { return yargs.positional('files', { describe: 'a list of files to do something with' }) }, (argv: Arguments) => { console.info(argv) }) .strictCommands() .demandCommand(1) .argv ``` ### ESM As of `v16`,`yargs` supports ESM imports: ```js import yargs from 'yargs' import { hideBin } from 'yargs/helpers' yargs(hideBin(process.argv)) .command('curl <url>', 'fetch the contents of the URL', () => {}, (argv) => { console.info(argv) }) .demandCommand(1) .argv ``` ### Usage in Browser See examples of using yargs in the browser in [docs](/docs/browser.md). ## Community Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Bundling yargs](/docs/bundling.md) * [Contributing](/contributing.md) ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 66 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. # Near Bindings Generator Transforms the Assembyscript AST to serialize exported functions and add `encode` and `decode` functions for generating and parsing JSON strings. ## Using via CLI After installling, `npm install nearprotocol/near-bindgen-as`, it can be added to the cli arguments of the assemblyscript compiler you must add the following: ```bash asc <file> --transform near-bindgen-as ... ``` This module also adds a binary `near-asc` which adds the default arguments required to build near contracts as well as the transformer. ```bash near-asc <input file> <output file> ``` ## Using a script to compile Another way is to add a file such as `asconfig.js` such as: ```js const compile = require("near-bindgen-as/compiler").compile; compile("assembly/index.ts", // input file "out/index.wasm", // output file [ // "-O1", // Optional arguments "--debug", "--measure" ], // Prints out the final cli arguments passed to compiler. {verbose: true} ); ``` It can then be built with `node asconfig.js`. There is an example of this in the test directory. # Web IDL Type Conversions on JavaScript Values This package implements, in JavaScript, the algorithms to convert a given JavaScript value according to a given [Web IDL](http://heycam.github.io/webidl/) [type](http://heycam.github.io/webidl/#idl-types). The goal is that you should be able to write code like ```js "use strict"; const conversions = require("webidl-conversions"); function doStuff(x, y) { x = conversions["boolean"](x); y = conversions["unsigned long"](y); // actual algorithm code here } ``` and your function `doStuff` will behave the same as a Web IDL operation declared as ```webidl void doStuff(boolean x, unsigned long y); ``` ## API This package's main module's default export is an object with a variety of methods, each corresponding to a different Web IDL type. Each method, when invoked on a JavaScript value, will give back the new JavaScript value that results after passing through the Web IDL conversion rules. (See below for more details on what that means.) Alternately, the method could throw an error, if the Web IDL algorithm is specified to do so: for example `conversions["float"](NaN)` [will throw a `TypeError`](http://heycam.github.io/webidl/#es-float). Each method also accepts a second, optional, parameter for miscellaneous options. For conversion methods that throw errors, a string option `{ context }` may be provided to provide more information in the error message. (For example, `conversions["float"](NaN, { context: "Argument 1 of Interface's operation" })` will throw an error with message `"Argument 1 of Interface's operation is not a finite floating-point value."`) Specific conversions may also accept other options, the details of which can be found below. ## Conversions implemented Conversions for all of the basic types from the Web IDL specification are implemented: - [`any`](https://heycam.github.io/webidl/#es-any) - [`void`](https://heycam.github.io/webidl/#es-void) - [`boolean`](https://heycam.github.io/webidl/#es-boolean) - [Integer types](https://heycam.github.io/webidl/#es-integer-types), which can additionally be provided the boolean options `{ clamp, enforceRange }` as a second parameter - [`float`](https://heycam.github.io/webidl/#es-float), [`unrestricted float`](https://heycam.github.io/webidl/#es-unrestricted-float) - [`double`](https://heycam.github.io/webidl/#es-double), [`unrestricted double`](https://heycam.github.io/webidl/#es-unrestricted-double) - [`DOMString`](https://heycam.github.io/webidl/#es-DOMString), which can additionally be provided the boolean option `{ treatNullAsEmptyString }` as a second parameter - [`ByteString`](https://heycam.github.io/webidl/#es-ByteString), [`USVString`](https://heycam.github.io/webidl/#es-USVString) - [`object`](https://heycam.github.io/webidl/#es-object) - [`Error`](https://heycam.github.io/webidl/#es-Error) - [Buffer source types](https://heycam.github.io/webidl/#es-buffer-source-types) Additionally, for convenience, the following derived type definitions are implemented: - [`ArrayBufferView`](https://heycam.github.io/webidl/#ArrayBufferView) - [`BufferSource`](https://heycam.github.io/webidl/#BufferSource) - [`DOMTimeStamp`](https://heycam.github.io/webidl/#DOMTimeStamp) - [`Function`](https://heycam.github.io/webidl/#Function) - [`VoidFunction`](https://heycam.github.io/webidl/#VoidFunction) (although it will not censor the return type) Derived types, such as nullable types, promise types, sequences, records, etc. are not handled by this library. You may wish to investigate the [webidl2js](https://github.com/jsdom/webidl2js) project. ### A note on the `long long` types The `long long` and `unsigned long long` Web IDL types can hold values that cannot be stored in JavaScript numbers, so the conversion is imperfect. For example, converting the JavaScript number `18446744073709552000` to a Web IDL `long long` is supposed to produce the Web IDL value `-18446744073709551232`. Since we are representing our Web IDL values in JavaScript, we can't represent `-18446744073709551232`, so we instead the best we could do is `-18446744073709552000` as the output. This library actually doesn't even get that far. Producing those results would require doing accurate modular arithmetic on 64-bit intermediate values, but JavaScript does not make this easy. We could pull in a big-integer library as a dependency, but in lieu of that, we for now have decided to just produce inaccurate results if you pass in numbers that are not strictly between `Number.MIN_SAFE_INTEGER` and `Number.MAX_SAFE_INTEGER`. ## Background What's actually going on here, conceptually, is pretty weird. Let's try to explain. Web IDL, as part of its madness-inducing design, has its own type system. When people write algorithms in web platform specs, they usually operate on Web IDL values, i.e. instances of Web IDL types. For example, if they were specifying the algorithm for our `doStuff` operation above, they would treat `x` as a Web IDL value of [Web IDL type `boolean`](http://heycam.github.io/webidl/#idl-boolean). Crucially, they would _not_ treat `x` as a JavaScript variable whose value is either the JavaScript `true` or `false`. They're instead working in a different type system altogether, with its own rules. Separately from its type system, Web IDL defines a ["binding"](http://heycam.github.io/webidl/#ecmascript-binding) of the type system into JavaScript. This contains rules like: when you pass a JavaScript value to the JavaScript method that manifests a given Web IDL operation, how does that get converted into a Web IDL value? For example, a JavaScript `true` passed in the position of a Web IDL `boolean` argument becomes a Web IDL `true`. But, a JavaScript `true` passed in the position of a [Web IDL `unsigned long`](http://heycam.github.io/webidl/#idl-unsigned-long) becomes a Web IDL `1`. And so on. Finally, we have the actual implementation code. This is usually C++, although these days [some smart people are using Rust](https://github.com/servo/servo). The implementation, of course, has its own type system. So when they implement the Web IDL algorithms, they don't actually use Web IDL values, since those aren't "real" outside of specs. Instead, implementations apply the Web IDL binding rules in such a way as to convert incoming JavaScript values into C++ values. For example, if code in the browser called `doStuff(true, true)`, then the implementation code would eventually receive a C++ `bool` containing `true` and a C++ `uint32_t` containing `1`. The upside of all this is that implementations can abstract all the conversion logic away, letting Web IDL handle it, and focus on implementing the relevant methods in C++ with values of the correct type already provided. That is payoff of Web IDL, in a nutshell. And getting to that payoff is the goal of _this_ project—but for JavaScript implementations, instead of C++ ones. That is, this library is designed to make it easier for JavaScript developers to write functions that behave like a given Web IDL operation. So conceptually, the conversion pipeline, which in its general form is JavaScript values ↦ Web IDL values ↦ implementation-language values, in this case becomes JavaScript values ↦ Web IDL values ↦ JavaScript values. And that intermediate step is where all the logic is performed: a JavaScript `true` becomes a Web IDL `1` in an unsigned long context, which then becomes a JavaScript `1`. ## Don't use this Seriously, why would you ever use this? You really shouldn't. Web IDL is … strange, and you shouldn't be emulating its semantics. If you're looking for a generic argument-processing library, you should find one with better rules than those from Web IDL. In general, your JavaScript should not be trying to become more like Web IDL; if anything, we should fix Web IDL to make it more like JavaScript. The _only_ people who should use this are those trying to create faithful implementations (or polyfills) of web platform interfaces defined in Web IDL. Its main consumer is the [jsdom](https://github.com/tmpvar/jsdom) project. # y18n [![Build Status][travis-image]][travis-url] [![Coverage Status][coveralls-image]][coveralls-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js var __ = require('y18n').__ console.log(__('my awesome string %s', 'foo')) ``` output: `my awesome string foo` _using tagged template literals_ ```js var __ = require('y18n').__ var str = 'foo' console.log(__`my awesome string ${str}`) ``` output: `my awesome string foo` _pluralization support:_ ```js var __n = require('y18n').__n console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')) ``` output: `2 fishes foo` ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## License ISC [travis-url]: https://travis-ci.org/yargs/y18n [travis-image]: https://img.shields.io/travis/yargs/y18n.svg [coveralls-url]: https://coveralls.io/github/yargs/y18n [coveralls-image]: https://img.shields.io/coveralls/yargs/y18n.svg [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard discontinuous-range =================== ``` DiscontinuousRange(1, 10).subtract(4, 6); // [ 1-3, 7-10 ] ``` [![Build Status](https://travis-ci.org/dtudury/discontinuous-range.png)](https://travis-ci.org/dtudury/discontinuous-range) this is a pretty simple module, but it exists to service another project so this'll be pretty lacking documentation. reading the test to see how this works may help. otherwise, here's an example that I think pretty much sums it up ###Example ``` var all_numbers = new DiscontinuousRange(1, 100); var bad_numbers = DiscontinuousRange(13).add(8).add(60,80); var good_numbers = all_numbers.clone().subtract(bad_numbers); console.log(good_numbers.toString()); //[ 1-7, 9-12, 14-59, 81-100 ] var random_good_number = good_numbers.index(Math.floor(Math.random() * good_numbers.length)); ``` # minipass A _very_ minimal implementation of a [PassThrough stream](https://nodejs.org/api/stream.html#stream_class_stream_passthrough) [It's very fast](https://docs.google.com/spreadsheets/d/1oObKSrVwLX_7Ut4Z6g3fZW-AX1j1-k6w-cDsrkaSbHM/edit#gid=0) for objects, strings, and buffers. Supports pipe()ing (including multi-pipe() and backpressure transmission), buffering data until either a `data` event handler or `pipe()` is added (so you don't lose the first chunk), and most other cases where PassThrough is a good idea. There is a `read()` method, but it's much more efficient to consume data from this stream via `'data'` events or by calling `pipe()` into some other stream. Calling `read()` requires the buffer to be flattened in some cases, which requires copying memory. There is also no `unpipe()` method. Once you start piping, there is no stopping it! If you set `objectMode: true` in the options, then whatever is written will be emitted. Otherwise, it'll do a minimal amount of Buffer copying to ensure proper Streams semantics when `read(n)` is called. `objectMode` can also be set by doing `stream.objectMode = true`, or by writing any non-string/non-buffer data. `objectMode` cannot be set to false once it is set. This is not a `through` or `through2` stream. It doesn't transform the data, it just passes it right through. If you want to transform the data, extend the class, and override the `write()` method. Once you're done transforming the data however you want, call `super.write()` with the transform output. For some examples of streams that extend Minipass in various ways, check out: - [minizlib](http://npm.im/minizlib) - [fs-minipass](http://npm.im/fs-minipass) - [tar](http://npm.im/tar) - [minipass-collect](http://npm.im/minipass-collect) - [minipass-flush](http://npm.im/minipass-flush) - [minipass-pipeline](http://npm.im/minipass-pipeline) - [tap](http://npm.im/tap) - [tap-parser](http://npm.im/tap) - [treport](http://npm.im/tap) - [minipass-fetch](http://npm.im/minipass-fetch) - [pacote](http://npm.im/pacote) - [make-fetch-happen](http://npm.im/make-fetch-happen) - [cacache](http://npm.im/cacache) - [ssri](http://npm.im/ssri) - [npm-registry-fetch](http://npm.im/npm-registry-fetch) - [minipass-json-stream](http://npm.im/minipass-json-stream) - [minipass-sized](http://npm.im/minipass-sized) ## Differences from Node.js Streams There are several things that make Minipass streams different from (and in some ways superior to) Node.js core streams. Please read these caveats if you are familiar with noode-core streams and intend to use Minipass streams in your programs. ### Timing Minipass streams are designed to support synchronous use-cases. Thus, data is emitted as soon as it is available, always. It is buffered until read, but no longer. Another way to look at it is that Minipass streams are exactly as synchronous as the logic that writes into them. This can be surprising if your code relies on `PassThrough.write()` always providing data on the next tick rather than the current one, or being able to call `resume()` and not have the entire buffer disappear immediately. However, without this synchronicity guarantee, there would be no way for Minipass to achieve the speeds it does, or support the synchronous use cases that it does. Simply put, waiting takes time. This non-deferring approach makes Minipass streams much easier to reason about, especially in the context of Promises and other flow-control mechanisms. ### No High/Low Water Marks Node.js core streams will optimistically fill up a buffer, returning `true` on all writes until the limit is hit, even if the data has nowhere to go. Then, they will not attempt to draw more data in until the buffer size dips below a minimum value. Minipass streams are much simpler. The `write()` method will return `true` if the data has somewhere to go (which is to say, given the timing guarantees, that the data is already there by the time `write()` returns). If the data has nowhere to go, then `write()` returns false, and the data sits in a buffer, to be drained out immediately as soon as anyone consumes it. ### Hazards of Buffering (or: Why Minipass Is So Fast) Since data written to a Minipass stream is immediately written all the way through the pipeline, and `write()` always returns true/false based on whether the data was fully flushed, backpressure is communicated immediately to the upstream caller. This minimizes buffering. Consider this case: ```js const {PassThrough} = require('stream') const p1 = new PassThrough({ highWaterMark: 1024 }) const p2 = new PassThrough({ highWaterMark: 1024 }) const p3 = new PassThrough({ highWaterMark: 1024 }) const p4 = new PassThrough({ highWaterMark: 1024 }) p1.pipe(p2).pipe(p3).pipe(p4) p4.on('data', () => console.log('made it through')) // this returns false and buffers, then writes to p2 on next tick (1) // p2 returns false and buffers, pausing p1, then writes to p3 on next tick (2) // p3 returns false and buffers, pausing p2, then writes to p4 on next tick (3) // p4 returns false and buffers, pausing p3, then emits 'data' and 'drain' // on next tick (4) // p3 sees p4's 'drain' event, and calls resume(), emitting 'resume' and // 'drain' on next tick (5) // p2 sees p3's 'drain', calls resume(), emits 'resume' and 'drain' on next tick (6) // p1 sees p2's 'drain', calls resume(), emits 'resume' and 'drain' on next // tick (7) p1.write(Buffer.alloc(2048)) // returns false ``` Along the way, the data was buffered and deferred at each stage, and multiple event deferrals happened, for an unblocked pipeline where it was perfectly safe to write all the way through! Furthermore, setting a `highWaterMark` of `1024` might lead someone reading the code to think an advisory maximum of 1KiB is being set for the pipeline. However, the actual advisory buffering level is the _sum_ of `highWaterMark` values, since each one has its own bucket. Consider the Minipass case: ```js const m1 = new Minipass() const m2 = new Minipass() const m3 = new Minipass() const m4 = new Minipass() m1.pipe(m2).pipe(m3).pipe(m4) m4.on('data', () => console.log('made it through')) // m1 is flowing, so it writes the data to m2 immediately // m2 is flowing, so it writes the data to m3 immediately // m3 is flowing, so it writes the data to m4 immediately // m4 is flowing, so it fires the 'data' event immediately, returns true // m4's write returned true, so m3 is still flowing, returns true // m3's write returned true, so m2 is still flowing, returns true // m2's write returned true, so m1 is still flowing, returns true // No event deferrals or buffering along the way! m1.write(Buffer.alloc(2048)) // returns true ``` It is extremely unlikely that you _don't_ want to buffer any data written, or _ever_ buffer data that can be flushed all the way through. Neither node-core streams nor Minipass ever fail to buffer written data, but node-core streams do a lot of unnecessary buffering and pausing. As always, the faster implementation is the one that does less stuff and waits less time to do it. ### Immediately emit `end` for empty streams (when not paused) If a stream is not paused, and `end()` is called before writing any data into it, then it will emit `end` immediately. If you have logic that occurs on the `end` event which you don't want to potentially happen immediately (for example, closing file descriptors, moving on to the next entry in an archive parse stream, etc.) then be sure to call `stream.pause()` on creation, and then `stream.resume()` once you are ready to respond to the `end` event. ### Emit `end` When Asked One hazard of immediately emitting `'end'` is that you may not yet have had a chance to add a listener. In order to avoid this hazard, Minipass streams safely re-emit the `'end'` event if a new listener is added after `'end'` has been emitted. Ie, if you do `stream.on('end', someFunction)`, and the stream has already emitted `end`, then it will call the handler right away. (You can think of this somewhat like attaching a new `.then(fn)` to a previously-resolved Promise.) To prevent calling handlers multiple times who would not expect multiple ends to occur, all listeners are removed from the `'end'` event whenever it is emitted. ### Impact of "immediate flow" on Tee-streams A "tee stream" is a stream piping to multiple destinations: ```js const tee = new Minipass() t.pipe(dest1) t.pipe(dest2) t.write('foo') // goes to both destinations ``` Since Minipass streams _immediately_ process any pending data through the pipeline when a new pipe destination is added, this can have surprising effects, especially when a stream comes in from some other function and may or may not have data in its buffer. ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.pipe(dest1) // 'foo' chunk flows to dest1 immediately, and is gone src.pipe(dest2) // gets nothing! ``` The solution is to create a dedicated tee-stream junction that pipes to both locations, and then pipe to _that_ instead. ```js // Safe example: tee to both places const src = new Minipass() src.write('foo') const tee = new Minipass() tee.pipe(dest1) tee.pipe(dest2) src.pipe(tee) // tee gets 'foo', pipes to both locations ``` The same caveat applies to `on('data')` event listeners. The first one added will _immediately_ receive all of the data, leaving nothing for the second: ```js // WARNING! WILL LOSE DATA! const src = new Minipass() src.write('foo') src.on('data', handler1) // receives 'foo' right away src.on('data', handler2) // nothing to see here! ``` Using a dedicated tee-stream can be used in this case as well: ```js // Safe example: tee to both data handlers const src = new Minipass() src.write('foo') const tee = new Minipass() tee.on('data', handler1) tee.on('data', handler2) src.pipe(tee) ``` ## USAGE It's a stream! Use it like a stream and it'll most likely do what you want. ```js const Minipass = require('minipass') const mp = new Minipass(options) // optional: { encoding, objectMode } mp.write('foo') mp.pipe(someOtherStream) mp.end('bar') ``` ### OPTIONS * `encoding` How would you like the data coming _out_ of the stream to be encoded? Accepts any values that can be passed to `Buffer.toString()`. * `objectMode` Emit data exactly as it comes in. This will be flipped on by default if you write() something other than a string or Buffer at any point. Setting `objectMode: true` will prevent setting any encoding value. ### API Implements the user-facing portions of Node.js's `Readable` and `Writable` streams. ### Methods * `write(chunk, [encoding], [callback])` - Put data in. (Note that, in the base Minipass class, the same data will come out.) Returns `false` if the stream will buffer the next write, or true if it's still in "flowing" mode. * `end([chunk, [encoding]], [callback])` - Signal that you have no more data to write. This will queue an `end` event to be fired when all the data has been consumed. * `setEncoding(encoding)` - Set the encoding for data coming of the stream. This can only be done once. * `pause()` - No more data for a while, please. This also prevents `end` from being emitted for empty streams until the stream is resumed. * `resume()` - Resume the stream. If there's data in the buffer, it is all discarded. Any buffered events are immediately emitted. * `pipe(dest)` - Send all output to the stream provided. There is no way to unpipe. When data is emitted, it is immediately written to any and all pipe destinations. * `on(ev, fn)`, `emit(ev, fn)` - Minipass streams are EventEmitters. Some events are given special treatment, however. (See below under "events".) * `promise()` - Returns a Promise that resolves when the stream emits `end`, or rejects if the stream emits `error`. * `collect()` - Return a Promise that resolves on `end` with an array containing each chunk of data that was emitted, or rejects if the stream emits `error`. Note that this consumes the stream data. * `concat()` - Same as `collect()`, but concatenates the data into a single Buffer object. Will reject the returned promise if the stream is in objectMode, or if it goes into objectMode by the end of the data. * `read(n)` - Consume `n` bytes of data out of the buffer. If `n` is not provided, then consume all of it. If `n` bytes are not available, then it returns null. **Note** consuming streams in this way is less efficient, and can lead to unnecessary Buffer copying. * `destroy([er])` - Destroy the stream. If an error is provided, then an `'error'` event is emitted. If the stream has a `close()` method, and has not emitted a `'close'` event yet, then `stream.close()` will be called. Any Promises returned by `.promise()`, `.collect()` or `.concat()` will be rejected. After being destroyed, writing to the stream will emit an error. No more data will be emitted if the stream is destroyed, even if it was previously buffered. ### Properties * `bufferLength` Read-only. Total number of bytes buffered, or in the case of objectMode, the total number of objects. * `encoding` The encoding that has been set. (Setting this is equivalent to calling `setEncoding(enc)` and has the same prohibition against setting multiple times.) * `flowing` Read-only. Boolean indicating whether a chunk written to the stream will be immediately emitted. * `emittedEnd` Read-only. Boolean indicating whether the end-ish events (ie, `end`, `prefinish`, `finish`) have been emitted. Note that listening on any end-ish event will immediateyl re-emit it if it has already been emitted. * `writable` Whether the stream is writable. Default `true`. Set to `false` when `end()` * `readable` Whether the stream is readable. Default `true`. * `buffer` A [yallist](http://npm.im/yallist) linked list of chunks written to the stream that have not yet been emitted. (It's probably a bad idea to mess with this.) * `pipes` A [yallist](http://npm.im/yallist) linked list of streams that this stream is piping into. (It's probably a bad idea to mess with this.) * `destroyed` A getter that indicates whether the stream was destroyed. * `paused` True if the stream has been explicitly paused, otherwise false. * `objectMode` Indicates whether the stream is in `objectMode`. Once set to `true`, it cannot be set to `false`. ### Events * `data` Emitted when there's data to read. Argument is the data to read. This is never emitted while not flowing. If a listener is attached, that will resume the stream. * `end` Emitted when there's no more data to read. This will be emitted immediately for empty streams when `end()` is called. If a listener is attached, and `end` was already emitted, then it will be emitted again. All listeners are removed when `end` is emitted. * `prefinish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'end'`. * `finish` An end-ish event that follows the same logic as `end` and is emitted in the same conditions where `end` is emitted. Emitted after `'prefinish'`. * `close` An indication that an underlying resource has been released. Minipass does not emit this event, but will defer it until after `end` has been emitted, since it throws off some stream libraries otherwise. * `drain` Emitted when the internal buffer empties, and it is again suitable to `write()` into the stream. * `readable` Emitted when data is buffered and ready to be read by a consumer. * `resume` Emitted when stream changes state from buffering to flowing mode. (Ie, when `resume` is called, `pipe` is called, or a `data` event listener is added.) ### Static Methods * `Minipass.isStream(stream)` Returns `true` if the argument is a stream, and false otherwise. To be considered a stream, the object must be either an instance of Minipass, or an EventEmitter that has either a `pipe()` method, or both `write()` and `end()` methods. (Pretty much any stream in node-land will return `true` for this.) ## EXAMPLES Here are some examples of things you can do with Minipass streams. ### simple "are you done yet" promise ```js mp.promise().then(() => { // stream is finished }, er => { // stream emitted an error }) ``` ### collecting ```js mp.collect().then(all => { // all is an array of all the data emitted // encoding is supported in this case, so // so the result will be a collection of strings if // an encoding is specified, or buffers/objects if not. // // In an async function, you may do // const data = await stream.collect() }) ``` ### collecting into a single blob This is a bit slower because it concatenates the data into one chunk for you, but if you're going to do it yourself anyway, it's convenient this way: ```js mp.concat().then(onebigchunk => { // onebigchunk is a string if the stream // had an encoding set, or a buffer otherwise. }) ``` ### iteration You can iterate over streams synchronously or asynchronously in platforms that support it. Synchronous iteration will end when the currently available data is consumed, even if the `end` event has not been reached. In string and buffer mode, the data is concatenated, so unless multiple writes are occurring in the same tick as the `read()`, sync iteration loops will generally only have a single iteration. To consume chunks in this way exactly as they have been written, with no flattening, create the stream with the `{ objectMode: true }` option. ```js const mp = new Minipass({ objectMode: true }) mp.write('a') mp.write('b') for (let letter of mp) { console.log(letter) // a, b } mp.write('c') mp.write('d') for (let letter of mp) { console.log(letter) // c, d } mp.write('e') mp.end() for (let letter of mp) { console.log(letter) // e } for (let letter of mp) { console.log(letter) // nothing } ``` Asynchronous iteration will continue until the end event is reached, consuming all of the data. ```js const mp = new Minipass({ encoding: 'utf8' }) // some source of some data let i = 5 const inter = setInterval(() => { if (i --> 0) mp.write(Buffer.from('foo\n', 'utf8')) else { mp.end() clearInterval(inter) } }, 100) // consume the data with asynchronous iteration async function consume () { for await (let chunk of mp) { console.log(chunk) } return 'ok' } consume().then(res => console.log(res)) // logs `foo\n` 5 times, and then `ok` ``` ### subclass that `console.log()`s everything written into it ```js class Logger extends Minipass { write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } } someSource.pipe(new Logger()).pipe(someDest) ``` ### same thing, but using an inline anonymous class ```js // js classes are fun someSource .pipe(new (class extends Minipass { emit (ev, ...data) { // let's also log events, because debugging some weird thing console.log('EMIT', ev) return super.emit(ev, ...data) } write (chunk, encoding, callback) { console.log('WRITE', chunk, encoding) return super.write(chunk, encoding, callback) } end (chunk, encoding, callback) { console.log('END', chunk, encoding) return super.end(chunk, encoding, callback) } })) .pipe(someDest) ``` ### subclass that defers 'end' for some reason ```js class SlowEnd extends Minipass { emit (ev, ...args) { if (ev === 'end') { console.log('going to end, hold on a sec') setTimeout(() => { console.log('ok, ready to end now') super.emit('end', ...args) }, 100) } else { return super.emit(ev, ...args) } } } ``` ### transform that creates newline-delimited JSON ```js class NDJSONEncode extends Minipass { write (obj, cb) { try { // JSON.stringify can throw, emit an error on that return super.write(JSON.stringify(obj) + '\n', 'utf8', cb) } catch (er) { this.emit('error', er) } } end (obj, cb) { if (typeof obj === 'function') { cb = obj obj = undefined } if (obj !== undefined) { this.write(obj) } return super.end(cb) } } ``` ### transform that parses newline-delimited JSON ```js class NDJSONDecode extends Minipass { constructor (options) { // always be in object mode, as far as Minipass is concerned super({ objectMode: true }) this._jsonBuffer = '' } write (chunk, encoding, cb) { if (typeof chunk === 'string' && typeof encoding === 'string' && encoding !== 'utf8') { chunk = Buffer.from(chunk, encoding).toString() } else if (Buffer.isBuffer(chunk)) chunk = chunk.toString() } if (typeof encoding === 'function') { cb = encoding } const jsonData = (this._jsonBuffer + chunk).split('\n') this._jsonBuffer = jsonData.pop() for (let i = 0; i < jsonData.length; i++) { let parsed try { super.write(parsed) } catch (er) { this.emit('error', er) continue } } if (cb) cb() } } ``` [![Build Status](https://travis-ci.org/isaacs/rimraf.svg?branch=master)](https://travis-ci.org/isaacs/rimraf) [![Dependency Status](https://david-dm.org/isaacs/rimraf.svg)](https://david-dm.org/isaacs/rimraf) [![devDependency Status](https://david-dm.org/isaacs/rimraf/dev-status.svg)](https://david-dm.org/isaacs/rimraf#info=devDependencies) The [UNIX command](http://en.wikipedia.org/wiki/Rm_(Unix)) `rm -rf` for node. Install with `npm install rimraf`, or just drop rimraf.js somewhere. ## API `rimraf(f, [opts], callback)` The first parameter will be interpreted as a globbing pattern for files. If you want to disable globbing you can do so with `opts.disableGlob` (defaults to `false`). This might be handy, for instance, if you have filenames that contain globbing wildcard characters. The callback will be called with an error if there is one. Certain errors are handled for you: * Windows: `EBUSY` and `ENOTEMPTY` - rimraf will back off a maximum of `opts.maxBusyTries` times before giving up, adding 100ms of wait between each attempt. The default `maxBusyTries` is 3. * `ENOENT` - If the file doesn't exist, rimraf will return successfully, since your desired outcome is already the case. * `EMFILE` - Since `readdir` requires opening a file descriptor, it's possible to hit `EMFILE` if too many file descriptors are in use. In the sync case, there's nothing to be done for this. But in the async case, rimraf will gradually back off with timeouts up to `opts.emfileWait` ms, which defaults to 1000. ## options * unlink, chmod, stat, lstat, rmdir, readdir, unlinkSync, chmodSync, statSync, lstatSync, rmdirSync, readdirSync In order to use a custom file system library, you can override specific fs functions on the options object. If any of these functions are present on the options object, then the supplied function will be used instead of the default fs method. Sync methods are only relevant for `rimraf.sync()`, of course. For example: ```javascript var myCustomFS = require('some-custom-fs') rimraf('some-thing', myCustomFS, callback) ``` * maxBusyTries If an `EBUSY`, `ENOTEMPTY`, or `EPERM` error code is encountered on Windows systems, then rimraf will retry with a linear backoff wait of 100ms longer on each try. The default maxBusyTries is 3. Only relevant for async usage. * emfileWait If an `EMFILE` error is encountered, then rimraf will retry repeatedly with a linear backoff of 1ms longer on each try, until the timeout counter hits this max. The default limit is 1000. If you repeatedly encounter `EMFILE` errors, then consider using [graceful-fs](http://npm.im/graceful-fs) in your program. Only relevant for async usage. * glob Set to `false` to disable [glob](http://npm.im/glob) pattern matching. Set to an object to pass options to the glob module. The default glob options are `{ nosort: true, silent: true }`. Glob version 6 is used in this module. Relevant for both sync and async usage. * disableGlob Set to any non-falsey value to disable globbing entirely. (Equivalent to setting `glob: false`.) ## rimraf.sync It can remove stuff synchronously, too. But that's not so good. Use the async API. It's better. ## CLI If installed with `npm install rimraf -g` it can be used as a global command `rimraf <path> [<path> ...]` which is useful for cross platform support. ## mkdirp If you need to create a directory recursively, check out [mkdirp](https://github.com/substack/node-mkdirp). [![NPM registry](https://img.shields.io/npm/v/as-bignum.svg?style=for-the-badge)](https://www.npmjs.com/package/as-bignum)[![Build Status](https://img.shields.io/travis/com/MaxGraey/as-bignum/master?style=for-the-badge)](https://travis-ci.com/MaxGraey/as-bignum)[![NPM license](https://img.shields.io/badge/license-Apache%202.0-ba68c8.svg?style=for-the-badge)](LICENSE.md) ## Work in progress --- ### WebAssembly fixed length big numbers written on [AssemblyScript](https://github.com/AssemblyScript/assemblyscript) Provide wide numeric types such as `u128`, `u256`, `i128`, `i256` and fixed points and also its arithmetic operations. Namespace `safe` contain equivalents with overflow/underflow traps. All kind of types pretty useful for economical and cryptographic usages and provide deterministic behavior. ### Install > yarn add as-bignum or > npm i as-bignum ### Usage via AssemblyScript ```ts import { u128 } from "as-bignum"; declare function logF64(value: f64): void; declare function logU128(hi: u64, lo: u64): void; var a = u128.One; var b = u128.from(-32); // same as u128.from<i32>(-32) var c = new u128(0x1, -0xF); var d = u128.from(0x0123456789ABCDEF); // same as u128.from<i64>(0x0123456789ABCDEF) var e = u128.from('0x0123456789ABCDEF01234567'); var f = u128.fromString('11100010101100101', 2); // same as u128.from('0b11100010101100101') var r = d / c + (b << 5) + e; logF64(r.as<f64>()); logU128(r.hi, r.lo); ``` ### Usage via JavaScript/Typescript ```ts TODO ``` ### List of types - [x] [`u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u128.ts) unsigned type (tested) - [ ] [`u256`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/u256.ts) unsigned type (very basic) - [ ] `i128` signed type - [ ] `i256` signed type --- - [x] [`safe.u128`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/integer/safe/u128.ts) unsigned type (tested) - [ ] `safe.u256` unsigned type - [ ] `safe.i128` signed type - [ ] `safe.i256` signed type --- - [ ] [`fp128<Q>`](https://github.com/MaxGraey/as-bignum/blob/master/assembly/fixed/fp128.ts) generic fixed point signed type٭ (very basic for now) - [ ] `fp256<Q>` generic fixed point signed type٭ --- - [ ] `safe.fp128<Q>` generic fixed point signed type٭ - [ ] `safe.fp256<Q>` generic fixed point signed type٭ ٭ _typename_ `Q` _is a type representing count of fractional bits_ # axios [![npm version](https://img.shields.io/npm/v/axios.svg?style=flat-square)](https://www.npmjs.org/package/axios) [![build status](https://img.shields.io/travis/axios/axios/master.svg?style=flat-square)](https://travis-ci.org/axios/axios) [![code coverage](https://img.shields.io/coveralls/mzabriskie/axios.svg?style=flat-square)](https://coveralls.io/r/mzabriskie/axios) [![install size](https://packagephobia.now.sh/badge?p=axios)](https://packagephobia.now.sh/result?p=axios) [![npm downloads](https://img.shields.io/npm/dm/axios.svg?style=flat-square)](http://npm-stat.com/charts.html?package=axios) [![gitter chat](https://img.shields.io/gitter/room/mzabriskie/axios.svg?style=flat-square)](https://gitter.im/mzabriskie/axios) [![code helpers](https://www.codetriage.com/axios/axios/badges/users.svg)](https://www.codetriage.com/axios/axios) Promise based HTTP client for the browser and node.js ## Features - Make [XMLHttpRequests](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest) from the browser - Make [http](http://nodejs.org/api/http.html) requests from node.js - Supports the [Promise](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) API - Intercept request and response - Transform request and response data - Cancel requests - Automatic transforms for JSON data - Client side support for protecting against [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) ## Browser Support ![Chrome](https://raw.github.com/alrra/browser-logos/master/src/chrome/chrome_48x48.png) | ![Firefox](https://raw.github.com/alrra/browser-logos/master/src/firefox/firefox_48x48.png) | ![Safari](https://raw.github.com/alrra/browser-logos/master/src/safari/safari_48x48.png) | ![Opera](https://raw.github.com/alrra/browser-logos/master/src/opera/opera_48x48.png) | ![Edge](https://raw.github.com/alrra/browser-logos/master/src/edge/edge_48x48.png) | ![IE](https://raw.github.com/alrra/browser-logos/master/src/archive/internet-explorer_9-11/internet-explorer_9-11_48x48.png) | --- | --- | --- | --- | --- | --- | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | Latest ✔ | 11 ✔ | [![Browser Matrix](https://saucelabs.com/open_sauce/build_matrix/axios.svg)](https://saucelabs.com/u/axios) ## Installing Using npm: ```bash $ npm install axios ``` Using bower: ```bash $ bower install axios ``` Using yarn: ```bash $ yarn add axios ``` Using cdn: ```html <script src="https://unpkg.com/axios/dist/axios.min.js"></script> ``` ## Example ### note: CommonJS usage In order to gain the TypeScript typings (for intellisense / autocomplete) while using CommonJS imports with `require()` use the following approach: ```js const axios = require('axios').default; // axios.<method> will now provide autocomplete and parameter typings ``` Performing a `GET` request ```js const axios = require('axios'); // Make a request for a user with a given ID axios.get('/user?ID=12345') .then(function (response) { // handle success console.log(response); }) .catch(function (error) { // handle error console.log(error); }) .finally(function () { // always executed }); // Optionally the request above could also be done as axios.get('/user', { params: { ID: 12345 } }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }) .finally(function () { // always executed }); // Want to use async/await? Add the `async` keyword to your outer function/method. async function getUser() { try { const response = await axios.get('/user?ID=12345'); console.log(response); } catch (error) { console.error(error); } } ``` > **NOTE:** `async/await` is part of ECMAScript 2017 and is not supported in Internet > Explorer and older browsers, so use with caution. Performing a `POST` request ```js axios.post('/user', { firstName: 'Fred', lastName: 'Flintstone' }) .then(function (response) { console.log(response); }) .catch(function (error) { console.log(error); }); ``` Performing multiple concurrent requests ```js function getUserAccount() { return axios.get('/user/12345'); } function getUserPermissions() { return axios.get('/user/12345/permissions'); } axios.all([getUserAccount(), getUserPermissions()]) .then(axios.spread(function (acct, perms) { // Both requests are now complete })); ``` ## axios API Requests can be made by passing the relevant config to `axios`. ##### axios(config) ```js // Send a POST request axios({ method: 'post', url: '/user/12345', data: { firstName: 'Fred', lastName: 'Flintstone' } }); ``` ```js // GET request for remote image axios({ method: 'get', url: 'http://bit.ly/2mTM3nY', responseType: 'stream' }) .then(function (response) { response.data.pipe(fs.createWriteStream('ada_lovelace.jpg')) }); ``` ##### axios(url[, config]) ```js // Send a GET request (default method) axios('/user/12345'); ``` ### Request method aliases For convenience aliases have been provided for all supported request methods. ##### axios.request(config) ##### axios.get(url[, config]) ##### axios.delete(url[, config]) ##### axios.head(url[, config]) ##### axios.options(url[, config]) ##### axios.post(url[, data[, config]]) ##### axios.put(url[, data[, config]]) ##### axios.patch(url[, data[, config]]) ###### NOTE When using the alias methods `url`, `method`, and `data` properties don't need to be specified in config. ### Concurrency Helper functions for dealing with concurrent requests. ##### axios.all(iterable) ##### axios.spread(callback) ### Creating an instance You can create a new instance of axios with a custom config. ##### axios.create([config]) ```js const instance = axios.create({ baseURL: 'https://some-domain.com/api/', timeout: 1000, headers: {'X-Custom-Header': 'foobar'} }); ``` ### Instance methods The available instance methods are listed below. The specified config will be merged with the instance config. ##### axios#request(config) ##### axios#get(url[, config]) ##### axios#delete(url[, config]) ##### axios#head(url[, config]) ##### axios#options(url[, config]) ##### axios#post(url[, data[, config]]) ##### axios#put(url[, data[, config]]) ##### axios#patch(url[, data[, config]]) ##### axios#getUri([config]) ## Request Config These are the available config options for making requests. Only the `url` is required. Requests will default to `GET` if `method` is not specified. ```js { // `url` is the server URL that will be used for the request url: '/user', // `method` is the request method to be used when making the request method: 'get', // default // `baseURL` will be prepended to `url` unless `url` is absolute. // It can be convenient to set `baseURL` for an instance of axios to pass relative URLs // to methods of that instance. baseURL: 'https://some-domain.com/api/', // `transformRequest` allows changes to the request data before it is sent to the server // This is only applicable for request methods 'PUT', 'POST', 'PATCH' and 'DELETE' // The last function in the array must return a string or an instance of Buffer, ArrayBuffer, // FormData or Stream // You may modify the headers object. transformRequest: [function (data, headers) { // Do whatever you want to transform the data return data; }], // `transformResponse` allows changes to the response data to be made before // it is passed to then/catch transformResponse: [function (data) { // Do whatever you want to transform the data return data; }], // `headers` are custom headers to be sent headers: {'X-Requested-With': 'XMLHttpRequest'}, // `params` are the URL parameters to be sent with the request // Must be a plain object or a URLSearchParams object params: { ID: 12345 }, // `paramsSerializer` is an optional function in charge of serializing `params` // (e.g. https://www.npmjs.com/package/qs, http://api.jquery.com/jquery.param/) paramsSerializer: function (params) { return Qs.stringify(params, {arrayFormat: 'brackets'}) }, // `data` is the data to be sent as the request body // Only applicable for request methods 'PUT', 'POST', and 'PATCH' // When no `transformRequest` is set, must be of one of the following types: // - string, plain object, ArrayBuffer, ArrayBufferView, URLSearchParams // - Browser only: FormData, File, Blob // - Node only: Stream, Buffer data: { firstName: 'Fred' }, // syntax alternative to send data into the body // method post // only the value is sent, not the key data: 'Country=Brasil&City=Belo Horizonte', // `timeout` specifies the number of milliseconds before the request times out. // If the request takes longer than `timeout`, the request will be aborted. timeout: 1000, // default is `0` (no timeout) // `withCredentials` indicates whether or not cross-site Access-Control requests // should be made using credentials withCredentials: false, // default // `adapter` allows custom handling of requests which makes testing easier. // Return a promise and supply a valid response (see lib/adapters/README.md). adapter: function (config) { /* ... */ }, // `auth` indicates that HTTP Basic auth should be used, and supplies credentials. // This will set an `Authorization` header, overwriting any existing // `Authorization` custom headers you have set using `headers`. // Please note that only HTTP Basic auth is configurable through this parameter. // For Bearer tokens and such, use `Authorization` custom headers instead. auth: { username: 'janedoe', password: 's00pers3cret' }, // `responseType` indicates the type of data that the server will respond with // options are: 'arraybuffer', 'document', 'json', 'text', 'stream' // browser only: 'blob' responseType: 'json', // default // `responseEncoding` indicates encoding to use for decoding responses // Note: Ignored for `responseType` of 'stream' or client-side requests responseEncoding: 'utf8', // default // `xsrfCookieName` is the name of the cookie to use as a value for xsrf token xsrfCookieName: 'XSRF-TOKEN', // default // `xsrfHeaderName` is the name of the http header that carries the xsrf token value xsrfHeaderName: 'X-XSRF-TOKEN', // default // `onUploadProgress` allows handling of progress events for uploads onUploadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `onDownloadProgress` allows handling of progress events for downloads onDownloadProgress: function (progressEvent) { // Do whatever you want with the native progress event }, // `maxContentLength` defines the max size of the http response content in bytes allowed maxContentLength: 2000, // `validateStatus` defines whether to resolve or reject the promise for a given // HTTP response status code. If `validateStatus` returns `true` (or is set to `null` // or `undefined`), the promise will be resolved; otherwise, the promise will be // rejected. validateStatus: function (status) { return status >= 200 && status < 300; // default }, // `maxRedirects` defines the maximum number of redirects to follow in node.js. // If set to 0, no redirects will be followed. maxRedirects: 5, // default // `socketPath` defines a UNIX Socket to be used in node.js. // e.g. '/var/run/docker.sock' to send requests to the docker daemon. // Only either `socketPath` or `proxy` can be specified. // If both are specified, `socketPath` is used. socketPath: null, // default // `httpAgent` and `httpsAgent` define a custom agent to be used when performing http // and https requests, respectively, in node.js. This allows options to be added like // `keepAlive` that are not enabled by default. httpAgent: new http.Agent({ keepAlive: true }), httpsAgent: new https.Agent({ keepAlive: true }), // 'proxy' defines the hostname and port of the proxy server. // You can also define your proxy using the conventional `http_proxy` and // `https_proxy` environment variables. If you are using environment variables // for your proxy configuration, you can also define a `no_proxy` environment // variable as a comma-separated list of domains that should not be proxied. // Use `false` to disable proxies, ignoring environment variables. // `auth` indicates that HTTP Basic auth should be used to connect to the proxy, and // supplies credentials. // This will set an `Proxy-Authorization` header, overwriting any existing // `Proxy-Authorization` custom headers you have set using `headers`. proxy: { host: '127.0.0.1', port: 9000, auth: { username: 'mikeymike', password: 'rapunz3l' } }, // `cancelToken` specifies a cancel token that can be used to cancel the request // (see Cancellation section below for details) cancelToken: new CancelToken(function (cancel) { }) } ``` ## Response Schema The response for a request contains the following information. ```js { // `data` is the response that was provided by the server data: {}, // `status` is the HTTP status code from the server response status: 200, // `statusText` is the HTTP status message from the server response statusText: 'OK', // `headers` the headers that the server responded with // All header names are lower cased headers: {}, // `config` is the config that was provided to `axios` for the request config: {}, // `request` is the request that generated this response // It is the last ClientRequest instance in node.js (in redirects) // and an XMLHttpRequest instance in the browser request: {} } ``` When using `then`, you will receive the response as follows: ```js axios.get('/user/12345') .then(function (response) { console.log(response.data); console.log(response.status); console.log(response.statusText); console.log(response.headers); console.log(response.config); }); ``` When using `catch`, or passing a [rejection callback](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) as second parameter of `then`, the response will be available through the `error` object as explained in the [Handling Errors](#handling-errors) section. ## Config Defaults You can specify config defaults that will be applied to every request. ### Global axios defaults ```js axios.defaults.baseURL = 'https://api.example.com'; axios.defaults.headers.common['Authorization'] = AUTH_TOKEN; axios.defaults.headers.post['Content-Type'] = 'application/x-www-form-urlencoded'; ``` ### Custom instance defaults ```js // Set config defaults when creating the instance const instance = axios.create({ baseURL: 'https://api.example.com' }); // Alter defaults after instance has been created instance.defaults.headers.common['Authorization'] = AUTH_TOKEN; ``` ### Config order of precedence Config will be merged with an order of precedence. The order is library defaults found in [lib/defaults.js](https://github.com/axios/axios/blob/master/lib/defaults.js#L28), then `defaults` property of the instance, and finally `config` argument for the request. The latter will take precedence over the former. Here's an example. ```js // Create an instance using the config defaults provided by the library // At this point the timeout config value is `0` as is the default for the library const instance = axios.create(); // Override timeout default for the library // Now all requests using this instance will wait 2.5 seconds before timing out instance.defaults.timeout = 2500; // Override timeout for this request as it's known to take a long time instance.get('/longRequest', { timeout: 5000 }); ``` ## Interceptors You can intercept requests or responses before they are handled by `then` or `catch`. ```js // Add a request interceptor axios.interceptors.request.use(function (config) { // Do something before request is sent return config; }, function (error) { // Do something with request error return Promise.reject(error); }); // Add a response interceptor axios.interceptors.response.use(function (response) { // Any status code that lie within the range of 2xx cause this function to trigger // Do something with response data return response; }, function (error) { // Any status codes that falls outside the range of 2xx cause this function to trigger // Do something with response error return Promise.reject(error); }); ``` If you need to remove an interceptor later you can. ```js const myInterceptor = axios.interceptors.request.use(function () {/*...*/}); axios.interceptors.request.eject(myInterceptor); ``` You can add interceptors to a custom instance of axios. ```js const instance = axios.create(); instance.interceptors.request.use(function () {/*...*/}); ``` ## Handling Errors ```js axios.get('/user/12345') .catch(function (error) { if (error.response) { // The request was made and the server responded with a status code // that falls out of the range of 2xx console.log(error.response.data); console.log(error.response.status); console.log(error.response.headers); } else if (error.request) { // The request was made but no response was received // `error.request` is an instance of XMLHttpRequest in the browser and an instance of // http.ClientRequest in node.js console.log(error.request); } else { // Something happened in setting up the request that triggered an Error console.log('Error', error.message); } console.log(error.config); }); ``` Using the `validateStatus` config option, you can define HTTP code(s) that should throw an error. ```js axios.get('/user/12345', { validateStatus: function (status) { return status < 500; // Reject only if the status code is greater than or equal to 500 } }) ``` Using `toJSON` you get an object with more information about the HTTP error. ```js axios.get('/user/12345') .catch(function (error) { console.log(error.toJSON()); }); ``` ## Cancellation You can cancel a request using a *cancel token*. > The axios cancel token API is based on the withdrawn [cancelable promises proposal](https://github.com/tc39/proposal-cancelable-promises). You can create a cancel token using the `CancelToken.source` factory as shown below: ```js const CancelToken = axios.CancelToken; const source = CancelToken.source(); axios.get('/user/12345', { cancelToken: source.token }).catch(function (thrown) { if (axios.isCancel(thrown)) { console.log('Request canceled', thrown.message); } else { // handle error } }); axios.post('/user/12345', { name: 'new name' }, { cancelToken: source.token }) // cancel the request (the message parameter is optional) source.cancel('Operation canceled by the user.'); ``` You can also create a cancel token by passing an executor function to the `CancelToken` constructor: ```js const CancelToken = axios.CancelToken; let cancel; axios.get('/user/12345', { cancelToken: new CancelToken(function executor(c) { // An executor function receives a cancel function as a parameter cancel = c; }) }); // cancel the request cancel(); ``` > Note: you can cancel several requests with the same cancel token. ## Using application/x-www-form-urlencoded format By default, axios serializes JavaScript objects to `JSON`. To send data in the `application/x-www-form-urlencoded` format instead, you can use one of the following options. ### Browser In a browser, you can use the [`URLSearchParams`](https://developer.mozilla.org/en-US/docs/Web/API/URLSearchParams) API as follows: ```js const params = new URLSearchParams(); params.append('param1', 'value1'); params.append('param2', 'value2'); axios.post('/foo', params); ``` > Note that `URLSearchParams` is not supported by all browsers (see [caniuse.com](http://www.caniuse.com/#feat=urlsearchparams)), but there is a [polyfill](https://github.com/WebReflection/url-search-params) available (make sure to polyfill the global environment). Alternatively, you can encode data using the [`qs`](https://github.com/ljharb/qs) library: ```js const qs = require('qs'); axios.post('/foo', qs.stringify({ 'bar': 123 })); ``` Or in another way (ES6), ```js import qs from 'qs'; const data = { 'bar': 123 }; const options = { method: 'POST', headers: { 'content-type': 'application/x-www-form-urlencoded' }, data: qs.stringify(data), url, }; axios(options); ``` ### Node.js In node.js, you can use the [`querystring`](https://nodejs.org/api/querystring.html) module as follows: ```js const querystring = require('querystring'); axios.post('http://something.com/', querystring.stringify({ foo: 'bar' })); ``` You can also use the [`qs`](https://github.com/ljharb/qs) library. ###### NOTE The `qs` library is preferable if you need to stringify nested objects, as the `querystring` method has known issues with that use case (https://github.com/nodejs/node-v0.x-archive/issues/1665). ## Semver Until axios reaches a `1.0` release, breaking changes will be released with a new minor version. For example `0.5.1`, and `0.5.4` will have the same API, but `0.6.0` will have breaking changes. ## Promises axios depends on a native ES6 Promise implementation to be [supported](http://caniuse.com/promises). If your environment doesn't support ES6 Promises, you can [polyfill](https://github.com/jakearchibald/es6-promise). ## TypeScript axios includes [TypeScript](http://typescriptlang.org) definitions. ```typescript import axios from 'axios'; axios.get('/user?ID=12345'); ``` ## Resources * [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md) * [Upgrade Guide](https://github.com/axios/axios/blob/master/UPGRADE_GUIDE.md) * [Ecosystem](https://github.com/axios/axios/blob/master/ECOSYSTEM.md) * [Contributing Guide](https://github.com/axios/axios/blob/master/CONTRIBUTING.md) * [Code of Conduct](https://github.com/axios/axios/blob/master/CODE_OF_CONDUCT.md) ## Credits axios is heavily inspired by the [$http service](https://docs.angularjs.org/api/ng/service/$http) provided in [Angular](https://angularjs.org/). Ultimately axios is an effort to provide a standalone `$http`-like service for use outside of Angular. ## License [MIT](LICENSE) # yargs-parser [![Build Status](https://travis-ci.org/yargs/yargs-parser.svg)](https://travis-ci.org/yargs/yargs-parser) [![NPM version](https://img.shields.io/npm/v/yargs-parser.svg)](https://www.npmjs.com/package/yargs-parser) [![Standard Version](https://img.shields.io/badge/release-standard%20version-brightgreen.svg)](https://github.com/conventional-changelog/standard-version) The mighty option parser used by [yargs](https://github.com/yargs/yargs). visit the [yargs website](http://yargs.js.org/) for more examples, and thorough usage instructions. <img width="250" src="https://raw.githubusercontent.com/yargs/yargs-parser/master/yargs-logo.png"> ## Example ```sh npm i yargs-parser --save ``` ```js var argv = require('yargs-parser')(process.argv.slice(2)) console.log(argv) ``` ```sh node example.js --foo=33 --bar hello { _: [], foo: 33, bar: 'hello' } ``` _or parse a string!_ ```js var argv = require('yargs-parser')('--foo=99 --bar=33') console.log(argv) ``` ```sh { _: [], foo: 99, bar: 33 } ``` Convert an array of mixed types before passing to `yargs-parser`: ```js var parse = require('yargs-parser') parse(['-f', 11, '--zoom', 55].join(' ')) // <-- array to string parse(['-f', 11, '--zoom', 55].map(String)) // <-- array of strings ``` ## API ### require('yargs-parser')(args, opts={}) Parses command line arguments returning a simple mapping of keys and values. **expects:** * `args`: a string or array of strings representing the options to parse. * `opts`: provide a set of hints indicating how `args` should be parsed: * `opts.alias`: an object representing the set of aliases for a key: `{alias: {foo: ['f']}}`. * `opts.array`: indicate that keys should be parsed as an array: `{array: ['foo', 'bar']}`.<br> Indicate that keys should be parsed as an array and coerced to booleans / numbers:<br> `{array: [{ key: 'foo', boolean: true }, {key: 'bar', number: true}]}`. * `opts.boolean`: arguments should be parsed as booleans: `{boolean: ['x', 'y']}`. * `opts.coerce`: provide a custom synchronous function that returns a coerced value from the argument provided (or throws an error). For arrays the function is called only once for the entire array:<br> `{coerce: {foo: function (arg) {return modifiedArg}}}`. * `opts.config`: indicate a key that represents a path to a configuration file (this file will be loaded and parsed). * `opts.configObjects`: configuration objects to parse, their properties will be set as arguments:<br> `{configObjects: [{'x': 5, 'y': 33}, {'z': 44}]}`. * `opts.configuration`: provide configuration options to the yargs-parser (see: [configuration](#configuration)). * `opts.count`: indicate a key that should be used as a counter, e.g., `-vvv` = `{v: 3}`. * `opts.default`: provide default values for keys: `{default: {x: 33, y: 'hello world!'}}`. * `opts.envPrefix`: environment variables (`process.env`) with the prefix provided should be parsed. * `opts.narg`: specify that a key requires `n` arguments: `{narg: {x: 2}}`. * `opts.normalize`: `path.normalize()` will be applied to values set to this key. * `opts.number`: keys should be treated as numbers. * `opts.string`: keys should be treated as strings (even if they resemble a number `-x 33`). **returns:** * `obj`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. ### require('yargs-parser').detailed(args, opts={}) Parses a command line string, returning detailed information required by the yargs engine. **expects:** * `args`: a string or array of strings representing options to parse. * `opts`: provide a set of hints indicating how `args`, inputs are identical to `require('yargs-parser')(args, opts={})`. **returns:** * `argv`: an object representing the parsed value of `args` * `key/value`: key value pairs for each argument and their aliases. * `_`: an array representing the positional arguments. * [optional] `--`: an array with arguments after the end-of-options flag `--`. * `error`: populated with an error object if an exception occurred during parsing. * `aliases`: the inferred list of aliases built by combining lists in `opts.alias`. * `newAliases`: any new aliases added via camel-case expansion: * `boolean`: `{ fooBar: true }` * `defaulted`: any new argument created by `opts.default`, no aliases included. * `boolean`: `{ foo: true }` * `configuration`: given by default settings and `opts.configuration`. <a name="configuration"></a> ### Configuration The yargs-parser applies several automated transformations on the keys provided in `args`. These features can be turned on and off using the `configuration` field of `opts`. ```js var parsed = parser(['--no-dice'], { configuration: { 'boolean-negation': false } }) ``` ### short option groups * default: `true`. * key: `short-option-groups`. Should a group of short-options be treated as boolean flags? ```sh node example.js -abc { _: [], a: true, b: true, c: true } ``` _if disabled:_ ```sh node example.js -abc { _: [], abc: true } ``` ### camel-case expansion * default: `true`. * key: `camel-case-expansion`. Should hyphenated arguments be expanded into camel-case aliases? ```sh node example.js --foo-bar { _: [], 'foo-bar': true, fooBar: true } ``` _if disabled:_ ```sh node example.js --foo-bar { _: [], 'foo-bar': true } ``` ### dot-notation * default: `true` * key: `dot-notation` Should keys that contain `.` be treated as objects? ```sh node example.js --foo.bar { _: [], foo: { bar: true } } ``` _if disabled:_ ```sh node example.js --foo.bar { _: [], "foo.bar": true } ``` ### parse numbers * default: `true` * key: `parse-numbers` Should keys that look like numbers be treated as such? ```sh node example.js --foo=99.3 { _: [], foo: 99.3 } ``` _if disabled:_ ```sh node example.js --foo=99.3 { _: [], foo: "99.3" } ``` ### boolean negation * default: `true` * key: `boolean-negation` Should variables prefixed with `--no` be treated as negations? ```sh node example.js --no-foo { _: [], foo: false } ``` _if disabled:_ ```sh node example.js --no-foo { _: [], "no-foo": true } ``` ### combine arrays * default: `false` * key: `combine-arrays` Should arrays be combined when provided by both command line arguments and a configuration file. ### duplicate arguments array * default: `true` * key: `duplicate-arguments-array` Should arguments be coerced into an array when duplicated: ```sh node example.js -x 1 -x 2 { _: [], x: [1, 2] } ``` _if disabled:_ ```sh node example.js -x 1 -x 2 { _: [], x: 2 } ``` ### flatten duplicate arrays * default: `true` * key: `flatten-duplicate-arrays` Should array arguments be coerced into a single array when duplicated: ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [1, 2, 3, 4] } ``` _if disabled:_ ```sh node example.js -x 1 2 -x 3 4 { _: [], x: [[1, 2], [3, 4]] } ``` ### greedy arrays * default: `true` * key: `greedy-arrays` Should arrays consume more than one positional argument following their flag. ```sh node example --arr 1 2 { _[], arr: [1, 2] } ``` _if disabled:_ ```sh node example --arr 1 2 { _[2], arr: [1] } ``` **Note: in `v18.0.0` we are considering defaulting greedy arrays to `false`.** ### nargs eats options * default: `false` * key: `nargs-eats-options` Should nargs consume dash options as well as positional arguments. ### negation prefix * default: `no-` * key: `negation-prefix` The prefix to use for negated boolean variables. ```sh node example.js --no-foo { _: [], foo: false } ``` _if set to `quux`:_ ```sh node example.js --quuxfoo { _: [], foo: false } ``` ### populate -- * default: `false`. * key: `populate--` Should unparsed flags be stored in `--` or `_`. _If disabled:_ ```sh node example.js a -b -- x y { _: [ 'a', 'x', 'y' ], b: true } ``` _If enabled:_ ```sh node example.js a -b -- x y { _: [ 'a' ], '--': [ 'x', 'y' ], b: true } ``` ### set placeholder key * default: `false`. * key: `set-placeholder-key`. Should a placeholder be added for keys not set via the corresponding CLI argument? _If disabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, c: 2 } ``` _If enabled:_ ```sh node example.js -a 1 -c 2 { _: [], a: 1, b: undefined, c: 2 } ``` ### halt at non-option * default: `false`. * key: `halt-at-non-option`. Should parsing stop at the first positional argument? This is similar to how e.g. `ssh` parses its command line. _If disabled:_ ```sh node example.js -a run b -x y { _: [ 'b' ], a: 'run', x: 'y' } ``` _If enabled:_ ```sh node example.js -a run b -x y { _: [ 'b', '-x', 'y' ], a: 'run' } ``` ### strip aliased * default: `false` * key: `strip-aliased` Should aliases be removed before returning results? _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1, 'test-alias': 1, testAlias: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` ### strip dashed * default: `false` * key: `strip-dashed` Should dashed keys be removed before returning results? This option has no effect if `camel-case-expansion` is disabled. _If disabled:_ ```sh node example.js --test-field 1 { _: [], 'test-field': 1, testField: 1 } ``` _If enabled:_ ```sh node example.js --test-field 1 { _: [], testField: 1 } ``` ### unknown options as args * default: `false` * key: `unknown-options-as-args` Should unknown options be treated like regular arguments? An unknown option is one that is not configured in `opts`. _If disabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: [], unknownOption: true, knownOption: 2, stringOption: '', unknownOption2: true } ``` _If enabled_ ```sh node example.js --unknown-option --known-option 2 --string-option --unknown-option2 { _: ['--unknown-option'], knownOption: 2, stringOption: '--unknown-option2' } ``` ## Special Thanks The yargs project evolves from optimist and minimist. It owes its existence to a lot of James Halliday's hard work. Thanks [substack](https://github.com/substack) **beep** **boop** \o/ ## License ISC # y18n [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js const __ = require('y18n')().__; console.log(__('my awesome string %s', 'foo')); ``` output: `my awesome string foo` _using tagged template literals_ ```js const __ = require('y18n')().__; const str = 'foo'; console.log(__`my awesome string ${str}`); ``` output: `my awesome string foo` _pluralization support:_ ```js const __n = require('y18n')().__n; console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')); ``` output: `2 fishes foo` ## Deno Example As of `v5` `y18n` supports [Deno](https://github.com/denoland/deno): ```typescript import y18n from "https://deno.land/x/y18n/deno.ts"; const __ = y18n({ locale: 'pirate', directory: './test/locales' }).__ console.info(__`Hi, ${'Ben'} ${'Coe'}!`) ``` You will need to run with `--allow-read` to load alternative locales. ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## License ISC [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # lodash.clonedeep v4.5.0 The [lodash](https://lodash.com/) method `_.cloneDeep` exported as a [Node.js](https://nodejs.org/) module. ## Installation Using npm: ```bash $ {sudo -H} npm i -g npm $ npm i --save lodash.clonedeep ``` In Node.js: ```js var cloneDeep = require('lodash.clonedeep'); ``` See the [documentation](https://lodash.com/docs#cloneDeep) or [package source](https://github.com/lodash/lodash/blob/4.5.0-npm-packages/lodash.clonedeep) for more details. # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). # fs-minipass Filesystem streams based on [minipass](http://npm.im/minipass). 4 classes are exported: - ReadStream - ReadStreamSync - WriteStream - WriteStreamSync When using `ReadStreamSync`, all of the data is made available immediately upon consuming the stream. Nothing is buffered in memory when the stream is constructed. If the stream is piped to a writer, then it will synchronously `read()` and emit data into the writer as fast as the writer can consume it. (That is, it will respect backpressure.) If you call `stream.read()` then it will read the entire file and return the contents. When using `WriteStreamSync`, every write is flushed to the file synchronously. If your writes all come in a single tick, then it'll write it all out in a single tick. It's as synchronous as you are. The async versions work much like their node builtin counterparts, with the exception of introducing significantly less Stream machinery overhead. ## USAGE It's just streams, you pipe them or read() them or write() to them. ```js const fsm = require('fs-minipass') const readStream = new fsm.ReadStream('file.txt') const writeStream = new fsm.WriteStream('output.txt') writeStream.write('some file header or whatever\n') readStream.pipe(writeStream) ``` ## ReadStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `readSize` The size of reads to do, defaults to 16MB - `size` The size of the file, if known. Prevents zero-byte read() call at the end. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the file is done being read. ## WriteStream(path, options) Path string is required, but somewhat irrelevant if an open file descriptor is passed in as an option. Options: - `fd` Pass in a numeric file descriptor, if the file is already open. - `mode` The mode to create the file with. Defaults to `0o666`. - `start` The position in the file to start reading. If not specified, then the file will start writing at position zero, and be truncated by default. - `autoClose` Set to `false` to prevent the file descriptor from being closed when the stream is ended. - `flags` Flags to use when opening the file. Irrelevant if `fd` is passed in, since file won't be opened in that case. Defaults to `'a'` if a `pos` is specified, or `'w'` otherwise. # brace-expansion [Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html), as known from sh/bash, in JavaScript. [![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion) [![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion) [![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/) [![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion) ## Example ```js var expand = require('brace-expansion'); expand('file-{a,b,c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('-v{,,}') // => ['-v', '-v', '-v'] expand('file{0..2}.jpg') // => ['file0.jpg', 'file1.jpg', 'file2.jpg'] expand('file-{a..c}.jpg') // => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg'] expand('file{2..0}.jpg') // => ['file2.jpg', 'file1.jpg', 'file0.jpg'] expand('file{0..4..2}.jpg') // => ['file0.jpg', 'file2.jpg', 'file4.jpg'] expand('file-{a..e..2}.jpg') // => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg'] expand('file{00..10..5}.jpg') // => ['file00.jpg', 'file05.jpg', 'file10.jpg'] expand('{{A..C},{a..c}}') // => ['A', 'B', 'C', 'a', 'b', 'c'] expand('ppp{,config,oe{,conf}}') // => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf'] ``` ## API ```js var expand = require('brace-expansion'); ``` ### var expanded = expand(str) Return an array of all possible and valid expansions of `str`. If none are found, `[str]` is returned. Valid expansions are: ```js /^(.*,)+(.+)?$/ // {a,b,...} ``` A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` A numeric sequence from `x` to `y` inclusive, with optional increment. If `x` or `y` start with a leading `0`, all the numbers will be padded to have equal length. Negative numbers and backwards iteration work too. ```js /^-?\d+\.\.-?\d+(\.\.-?\d+)?$/ // {x..y[..incr]} ``` An alphabetic sequence from `x` to `y` inclusive, with optional increment. `x` and `y` must be exactly one character, and if given, `incr` must be a number. For compatibility reasons, the string `${` is not eligible for brace expansion. ## Installation With [npm](https://npmjs.org) do: ```bash npm install brace-expansion ``` ## Contributors - [Julian Gruber](https://github.com/juliangruber) - [Isaac Z. Schlueter](https://github.com/isaacs) ## Sponsors This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)! Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)! ## License (MIT) Copyright (c) 2013 Julian Gruber &lt;[email protected]&gt; Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # wrappy Callback wrapping utility ## USAGE ```javascript var wrappy = require("wrappy") // var wrapper = wrappy(wrapperFunction) // make sure a cb is called only once // See also: http://npm.im/once for this specific use case var once = wrappy(function (cb) { var called = false return function () { if (called) return called = true return cb.apply(this, arguments) } }) function printBoo () { console.log('boo') } // has some rando property printBoo.iAmBooPrinter = true var onlyPrintOnce = once(printBoo) onlyPrintOnce() // prints 'boo' onlyPrintOnce() // does nothing // random property is retained! assert.equal(onlyPrintOnce.iAmBooPrinter, true) ``` # jsdiff [![Build Status](https://secure.travis-ci.org/kpdecker/jsdiff.svg)](http://travis-ci.org/kpdecker/jsdiff) [![Sauce Test Status](https://saucelabs.com/buildstatus/jsdiff)](https://saucelabs.com/u/jsdiff) A javascript text differencing implementation. Based on the algorithm proposed in ["An O(ND) Difference Algorithm and its Variations" (Myers, 1986)](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.6927). ## Installation ```bash npm install diff --save ``` ## API * `Diff.diffChars(oldStr, newStr[, options])` - diffs two blocks of text, comparing character by character. Returns a list of change objects (See below). Options * `ignoreCase`: `true` to ignore casing difference. Defaults to `false`. * `Diff.diffWords(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, ignoring whitespace. Returns a list of change objects (See below). Options * `ignoreCase`: Same as in `diffChars`. * `Diff.diffWordsWithSpace(oldStr, newStr[, options])` - diffs two blocks of text, comparing word by word, treating whitespace as significant. Returns a list of change objects (See below). * `Diff.diffLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line. Options * `ignoreWhitespace`: `true` to ignore leading and trailing whitespace. This is the same as `diffTrimmedLines` * `newlineIsToken`: `true` to treat newline characters as separate tokens. This allows for changes to the newline structure to occur independently of the line content and to be treated as such. In general this is the more human friendly form of `diffLines` and `diffLines` is better suited for patches and other computer friendly output. Returns a list of change objects (See below). * `Diff.diffTrimmedLines(oldStr, newStr[, options])` - diffs two blocks of text, comparing line by line, ignoring leading and trailing whitespace. Returns a list of change objects (See below). * `Diff.diffSentences(oldStr, newStr[, options])` - diffs two blocks of text, comparing sentence by sentence. Returns a list of change objects (See below). * `Diff.diffCss(oldStr, newStr[, options])` - diffs two blocks of text, comparing CSS tokens. Returns a list of change objects (See below). * `Diff.diffJson(oldObj, newObj[, options])` - diffs two JSON objects, comparing the fields defined on each. The order of fields, etc does not matter in this comparison. Returns a list of change objects (See below). * `Diff.diffArrays(oldArr, newArr[, options])` - diffs two arrays, comparing each item for strict equality (===). Options * `comparator`: `function(left, right)` for custom equality checks Returns a list of change objects (See below). * `Diff.createTwoFilesPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Parameters: * `oldFileName` : String to be output in the filename section of the patch for the removals * `newFileName` : String to be output in the filename section of the patch for the additions * `oldStr` : Original string value * `newStr` : New string value * `oldHeader` : Additional information to include in the old file header * `newHeader` : Additional information to include in the new file header * `options` : An object with options. Currently, only `context` is supported and describes how many lines of context should be included. * `Diff.createPatch(fileName, oldStr, newStr, oldHeader, newHeader)` - creates a unified diff patch. Just like Diff.createTwoFilesPatch, but with oldFileName being equal to newFileName. * `Diff.structuredPatch(oldFileName, newFileName, oldStr, newStr, oldHeader, newHeader, options)` - returns an object with an array of hunk objects. This method is similar to createTwoFilesPatch, but returns a data structure suitable for further processing. Parameters are the same as createTwoFilesPatch. The data structure returned may look like this: ```js { oldFileName: 'oldfile', newFileName: 'newfile', oldHeader: 'header1', newHeader: 'header2', hunks: [{ oldStart: 1, oldLines: 3, newStart: 1, newLines: 3, lines: [' line2', ' line3', '-line4', '+line5', '\\ No newline at end of file'], }] } ``` * `Diff.applyPatch(source, patch[, options])` - applies a unified diff patch. Return a string containing new version of provided data. `patch` may be a string diff or the output from the `parsePatch` or `structuredPatch` methods. The optional `options` object may have the following keys: - `fuzzFactor`: Number of lines that are allowed to differ before rejecting a patch. Defaults to 0. - `compareLine(lineNumber, line, operation, patchContent)`: Callback used to compare to given lines to determine if they should be considered equal when patching. Defaults to strict equality but may be overridden to provide fuzzier comparison. Should return false if the lines should be rejected. * `Diff.applyPatches(patch, options)` - applies one or more patches. This method will iterate over the contents of the patch and apply to data provided through callbacks. The general flow for each patch index is: - `options.loadFile(index, callback)` is called. The caller should then load the contents of the file and then pass that to the `callback(err, data)` callback. Passing an `err` will terminate further patch execution. - `options.patched(index, content, callback)` is called once the patch has been applied. `content` will be the return value from `applyPatch`. When it's ready, the caller should call `callback(err)` callback. Passing an `err` will terminate further patch execution. Once all patches have been applied or an error occurs, the `options.complete(err)` callback is made. * `Diff.parsePatch(diffStr)` - Parses a patch into structured data Return a JSON object representation of the a patch, suitable for use with the `applyPatch` method. This parses to the same structure returned by `Diff.structuredPatch`. * `convertChangesToXML(changes)` - converts a list of changes to a serialized XML format All methods above which accept the optional `callback` method will run in sync mode when that parameter is omitted and in async mode when supplied. This allows for larger diffs without blocking the event loop. This may be passed either directly as the final parameter or as the `callback` field in the `options` object. ### Change Objects Many of the methods above return change objects. These objects consist of the following fields: * `value`: Text content * `added`: True if the value was inserted into the new string * `removed`: True if the value was removed from the old string Note that some cases may omit a particular flag field. Comparison on the flag fields should always be done in a truthy or falsy manner. ## Examples Basic example in Node ```js require('colors'); const Diff = require('diff'); const one = 'beep boop'; const other = 'beep boob blah'; const diff = Diff.diffChars(one, other); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; process.stderr.write(part.value[color]); }); console.log(); ``` Running the above program should yield <img src="images/node_example.png" alt="Node Example"> Basic example in a web page ```html <pre id="display"></pre> <script src="diff.js"></script> <script> const one = 'beep boop', other = 'beep boob blah', color = ''; let span = null; const diff = Diff.diffChars(one, other), display = document.getElementById('display'), fragment = document.createDocumentFragment(); diff.forEach((part) => { // green for additions, red for deletions // grey for common parts const color = part.added ? 'green' : part.removed ? 'red' : 'grey'; span = document.createElement('span'); span.style.color = color; span.appendChild(document .createTextNode(part.value)); fragment.appendChild(span); }); display.appendChild(fragment); </script> ``` Open the above .html file in a browser and you should see <img src="images/web_example.png" alt="Node Example"> **[Full online demo](http://kpdecker.github.com/jsdiff)** ## Compatibility [![Sauce Test Status](https://saucelabs.com/browser-matrix/jsdiff.svg)](https://saucelabs.com/u/jsdiff) jsdiff supports all ES3 environments with some known issues on IE8 and below. Under these browsers some diff algorithms such as word diff and others may fail due to lack of support for capturing groups in the `split` operation. ## License See [LICENSE](https://github.com/kpdecker/jsdiff/blob/master/LICENSE). # y18n [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) The bare-bones internationalization library used by yargs. Inspired by [i18n](https://www.npmjs.com/package/i18n). ## Examples _simple string translation:_ ```js const __ = require('y18n')().__; console.log(__('my awesome string %s', 'foo')); ``` output: `my awesome string foo` _using tagged template literals_ ```js const __ = require('y18n')().__; const str = 'foo'; console.log(__`my awesome string ${str}`); ``` output: `my awesome string foo` _pluralization support:_ ```js const __n = require('y18n')().__n; console.log(__n('one fish %s', '%d fishes %s', 2, 'foo')); ``` output: `2 fishes foo` ## Deno Example As of `v5` `y18n` supports [Deno](https://github.com/denoland/deno): ```typescript import y18n from "https://deno.land/x/y18n/deno.ts"; const __ = y18n({ locale: 'pirate', directory: './test/locales' }).__ console.info(__`Hi, ${'Ben'} ${'Coe'}!`) ``` You will need to run with `--allow-read` to load alternative locales. ## JSON Language Files The JSON language files should be stored in a `./locales` folder. File names correspond to locales, e.g., `en.json`, `pirate.json`. When strings are observed for the first time they will be added to the JSON file corresponding to the current locale. ## Methods ### require('y18n')(config) Create an instance of y18n with the config provided, options include: * `directory`: the locale directory, default `./locales`. * `updateFiles`: should newly observed strings be updated in file, default `true`. * `locale`: what locale should be used. * `fallbackToLanguage`: should fallback to a language-only file (e.g. `en.json`) be allowed if a file matching the locale does not exist (e.g. `en_US.json`), default `true`. ### y18n.\_\_(str, arg, arg, arg) Print a localized string, `%s` will be replaced with `arg`s. This function can also be used as a tag for a template literal. You can use it like this: <code>__&#96;hello ${'world'}&#96;</code>. This will be equivalent to `__('hello %s', 'world')`. ### y18n.\_\_n(singularString, pluralString, count, arg, arg, arg) Print a localized string with appropriate pluralization. If `%d` is provided in the string, the `count` will replace this placeholder. ### y18n.setLocale(str) Set the current locale being used. ### y18n.getLocale() What locale is currently being used? ### y18n.updateLocale(obj) Update the current locale with the key value pairs in `obj`. ## Supported Node.js Versions Libraries in this ecosystem make a best effort to track [Node.js' release schedule](https://nodejs.org/en/about/releases/). Here's [a post on why we think this is important](https://medium.com/the-node-js-collection/maintainers-should-consider-following-node-js-release-schedule-ab08ed4de71a). ## License ISC [npm-url]: https://npmjs.org/package/y18n [npm-image]: https://img.shields.io/npm/v/y18n.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: https://github.com/feross/standard # base-x [![NPM Package](https://img.shields.io/npm/v/base-x.svg?style=flat-square)](https://www.npmjs.org/package/base-x) [![Build Status](https://img.shields.io/travis/cryptocoinjs/base-x.svg?branch=master&style=flat-square)](https://travis-ci.org/cryptocoinjs/base-x) [![js-standard-style](https://cdn.rawgit.com/feross/standard/master/badge.svg)](https://github.com/feross/standard) Fast base encoding / decoding of any given alphabet using bitcoin style leading zero compression. **WARNING:** This module is **NOT RFC3548** compliant, it cannot be used for base16 (hex), base32, or base64 encoding in a standards compliant manner. ## Example Base58 ``` javascript var BASE58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz' var bs58 = require('base-x')(BASE58) var decoded = bs58.decode('5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr') console.log(decoded) // => <Buffer 80 ed db dc 11 68 f1 da ea db d3 e4 4c 1e 3f 8f 5a 28 4c 20 29 f7 8a d2 6a f9 85 83 a4 99 de 5b 19> console.log(bs58.encode(decoded)) // => 5Kd3NBUAdUnhyzenEwVLy9pBKxSwXvE9FMPyR4UKZvpe6E3AgLr ``` ### Alphabets See below for a list of commonly recognized alphabets, and their respective base. Base | Alphabet ------------- | ------------- 2 | `01` 8 | `01234567` 11 | `0123456789a` 16 | `0123456789abcdef` 32 | `0123456789ABCDEFGHJKMNPQRSTVWXYZ` 32 | `ybndrfg8ejkmcpqxot1uwisza345h769` (z-base-32) 36 | `0123456789abcdefghijklmnopqrstuvwxyz` 58 | `123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz` 62 | `0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ` 64 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/` 66 | `ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.!~` ## How it works It encodes octet arrays by doing long divisions on all significant digits in the array, creating a representation of that number in the new base. Then for every leading zero in the input (not significant as a number) it will encode as a single leader character. This is the first in the alphabet and will decode as 8 bits. The other characters depend upon the base. For example, a base58 alphabet packs roughly 5.858 bits per character. This means the encoded string 000f (using a base16, 0-f alphabet) will actually decode to 4 bytes unlike a canonical hex encoding which uniformly packs 4 bits into each character. While unusual, this does mean that no padding is required and it works for bases like 43. ## LICENSE [MIT](LICENSE) A direct derivation of the base58 implementation from [`bitcoin/bitcoin`](https://github.com/bitcoin/bitcoin/blob/f1e2f2a85962c1664e4e55471061af0eaa798d40/src/base58.cpp), generalized for variable length alphabets. # ASBuild A simple build tool for [AssemblyScript](https://assemblyscript.org) projects, similar to `cargo`, etc. ## Usage ``` asb [entry file] [options] -- [args passed to asc] ``` ### Background AssemblyScript greater than v0.14.4 provides a `asconfig.json` configuration file that can be used to describe the options for building a project. ASBuild uses this and some defaults to create an easier CLI interface. ### Defaults #### Project structure ``` project/ package.json asconfig.json assembly/ index.ts build/ release/ project.wasm debug/ project.wasm ``` - If no entry file passed and no `entry` field is in `asconfig.json`, `project/assembly/index.ts` is assumed. - `asconfig.json` allows for options for different compile targets, e.g. release, debug, etc. `asc` defaults to the release target. - The default build directory is `./build`, and artifacts are placed at `./build/<target>/packageName.wasm`. ### Workspaces If a `workspace` field is added to a top level `asconfig.json` file, then each path in the array is built and placed into the top level `outDir`. For example, `asconfig.json`: ```json { "workspaces": ["a", "b"] } ``` Running `asb` in the directory below will use the top level build directory to place all the binaries. ``` project/ package.json asconfig.json a/ asconfig.json assembly/ index.ts b/ asconfig.json assembly/ index.ts build/ release/ a.wasm b.wasm debug/ a.wasm b.wasm ``` To see an example in action check out the [test workspace](./test) [![build status](https://secure.travis-ci.org/dankogai/js-base64.png)](http://travis-ci.org/dankogai/js-base64) # base64.js Yet another [Base64] transcoder. [Base64]: http://en.wikipedia.org/wiki/Base64 ## HEADS UP In version 3.0 `js-base64` switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see below). And since version 3.3 it is written in TypeScript. Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`. ## Install ```shell $ npm install --save js-base64 ``` ## Usage ### In Browser Locally… ```html <script src="base64.js"></script> ``` … or Directly from CDN. In which case you don't even need to install. ```html <script src="https://cdn.jsdelivr.net/npm/[email protected]/base64.min.js"></script> ``` This good old way loads `Base64` in the global context (`window`). Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`. ### As an ES6 Module locally… ```javascript import { Base64 } from 'js-base64'; ``` ```javascript // or if you prefer no Base64 namespace import { encode, decode } from 'js-base64'; ``` or even remotely. ```html <script type="module"> // note jsdelivr.net does not automatically minify .mjs import { Base64 } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ```html <script type="module"> // or if you prefer no Base64 namespace import { encode, decode } from 'https://cdn.jsdelivr.net/npm/[email protected]/base64.mjs'; </script> ``` ### node.js (commonjs) ```javascript const {Base64} = require('js-base64'); ``` Unlike the case above, the global context is no longer modified. You can also use [esm] to `import` instead of `require`. [esm]: https://github.com/standard-things/esm ```javascript require=require('esm')(module); import {Base64} from 'js-base64'; ``` ## SYNOPSIS ```javascript let latin = 'dankogai'; let utf8 = '小飼弾' let u8s = new Uint8Array([100,97,110,107,111,103,97,105]); Base64.encode(latin); // ZGFua29nYWk= Base64.btoa(latin); // ZGFua29nYWk= Base64.btoa(utf8); // raises exception Base64.fromUint8Array(u8s); // ZGFua29nYWk= Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe Base64.encode(utf8); // 5bCP6aO85by+ Base64.encode(utf8, true) // 5bCP6aO85by- Base64.encodeURI(utf8); // 5bCP6aO85by- ``` ```javascript Base64.decode( 'ZGFua29nYWk=');// dankogai Base64.atob( 'ZGFua29nYWk=');// dankogai Base64.atob( '5bCP6aO85by+');// '小飼弾' which is nonsense Base64.toUint8Array('ZGFua29nYWk=');// u8s above Base64.decode( '5bCP6aO85by+');// 小飼弾 // note .decodeURI() is unnecessary since it accepts both flavors Base64.decode( '5bCP6aO85by-');// 小飼弾 ``` ```javascript Base64.isValid(0); // false: 0 is not string Base64.isValid(''); // true: a valid Base64-encoded empty byte Base64.isValid('ZA=='); // true: a valid Base64-encoded 'd' Base64.isValid('Z A='); // true: whitespaces are okay Base64.isValid('ZA'); // true: padding ='s can be omitted Base64.isValid('++'); // true: can be non URL-safe Base64.isValid('--'); // true: or URL-safe Base64.isValid('+-'); // false: can't mix both ``` ### Built-in Extensions By default `Base64` leaves built-in prototypes untouched. But you can extend them as below. ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following 'dankogai'.toBase64(); // ZGFua29nYWk= '小飼弾'.toBase64(); // 5bCP6aO85by+ '小飼弾'.toBase64(true); // 5bCP6aO85by- '小飼弾'.toBase64URI(); // 5bCP6aO85by- ab alias of .toBase64(true) '小飼弾'.toBase64URL(); // 5bCP6aO85by- an alias of .toBase64URI() 'ZGFua29nYWk='.fromBase64(); // dankogai '5bCP6aO85by+'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.fromBase64(); // 小飼弾 '5bCP6aO85by-'.toUint8Array();// u8s above ``` ```javascript // you have to explicitly extend String.prototype Base64.extendString(); // once extended, you can do the following u8s.toBase64(); // 'ZGFua29nYWk=' u8s.toBase64URI(); // 'ZGFua29nYWk' u8s.toBase64URL(); // 'ZGFua29nYWk' an alias of .toBase64URI() ``` ```javascript // extend all at once Base64.extendBuiltins() ``` ## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`) Suppose you have: ``` var pngBase64 = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="; ``` Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`.  Use `Base64.atob(pngBase64)` instead.  `Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js).  The same rule applies to the opposite direction. Or even better, `Base64.toUint8Array(pngBase64)`. ### If you really, really need an ES5 version You can transpiles to an ES5 that runs on IE11. Do the following in your shell. ```shell $ make base64.es5.js ``` # minizlib A fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding. This module was created to serve the needs of [node-tar](http://npm.im/tar) and [minipass-fetch](http://npm.im/minipass-fetch). Brotli is supported in versions of node with a Brotli binding. ## How does this differ from the streams in `require('zlib')`? First, there are no convenience methods to compress or decompress a buffer. If you want those, use the built-in `zlib` module. This is only streams. That being said, Minipass streams to make it fairly easy to use as one-liners: `new zlib.Deflate().end(data).read()` will return the deflate compressed result. This module compresses and decompresses the data as fast as you feed it in. It is synchronous, and runs on the main process thread. Zlib and Brotli operations can be high CPU, but they're very fast, and doing it this way means much less bookkeeping and artificial deferral. Node's built in zlib streams are built on top of `stream.Transform`. They do the maximally safe thing with respect to consistent asynchrony, buffering, and backpressure. See [Minipass](http://npm.im/minipass) for more on the differences between Node.js core streams and Minipass streams, and the convenience methods provided by that class. ## Classes - Deflate - Inflate - Gzip - Gunzip - DeflateRaw - InflateRaw - Unzip - BrotliCompress (Node v10 and higher) - BrotliDecompress (Node v10 and higher) ## USAGE ```js const zlib = require('minizlib') const input = sourceOfCompressedData() const decode = new zlib.BrotliDecompress() const output = whereToWriteTheDecodedData() input.pipe(decode).pipe(output) ``` ## REPRODUCIBLE BUILDS To create reproducible gzip compressed files across different operating systems, set `portable: true` in the options. This causes minizlib to set the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for 'unknown'. # <img src="./logo.png" alt="bn.js" width="160" height="160" /> > BigNum in pure javascript [![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js) ## Install `npm install --save bn.js` ## Usage ```js const BN = require('bn.js'); var a = new BN('dead', 16); var b = new BN('101010', 2); var res = a.add(b); console.log(res.toString(10)); // 57047 ``` **Note**: decimals are not supported in this library. ## Notation ### Prefixes There are several prefixes to instructions that affect the way the work. Here is the list of them in the order of appearance in the function name: * `i` - perform operation in-place, storing the result in the host object (on which the method was invoked). Might be used to avoid number allocation costs * `u` - unsigned, ignore the sign of operands when performing operation, or always return positive value. Second case applies to reduction operations like `mod()`. In such cases if the result will be negative - modulo will be added to the result to make it positive ### Postfixes * `n` - the argument of the function must be a plain JavaScript Number. Decimals are not supported. * `rn` - both argument and return value of the function are plain JavaScript Numbers. Decimals are not supported. ### Examples * `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a` * `a.umod(b)` - reduce `a` modulo `b`, returning positive value * `a.iushln(13)` - shift bits of `a` left by 13 ## Instructions Prefixes/postfixes are put in parens at the of the line. `endian` - could be either `le` (little-endian) or `be` (big-endian). ### Utilities * `a.clone()` - clone number * `a.toString(base, length)` - convert to base-string and pad with zeroes * `a.toNumber()` - convert to Javascript Number (limited to 53 bits) * `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`) * `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero pad to length, throwing if already exceeding * `a.toArrayLike(type, endian, length)` - convert to an instance of `type`, which must behave like an `Array` * `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For compatibility with browserify and similar tools, use this instead: `a.toArrayLike(Buffer, endian, length)` * `a.bitLength()` - get number of bits occupied * `a.zeroBits()` - return number of less-significant consequent zero bits (example: `1010000` has 4 zero bits) * `a.byteLength()` - return number of bytes occupied * `a.isNeg()` - true if the number is negative * `a.isEven()` - no comments * `a.isOdd()` - no comments * `a.isZero()` - no comments * `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b) depending on the comparison result (`ucmp`, `cmpn`) * `a.lt(b)` - `a` less than `b` (`n`) * `a.lte(b)` - `a` less than or equals `b` (`n`) * `a.gt(b)` - `a` greater than `b` (`n`) * `a.gte(b)` - `a` greater than or equals `b` (`n`) * `a.eq(b)` - `a` equals `b` (`n`) * `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width * `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width * `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance * `BN.max(a, b)` - return `a` if `a` bigger than `b` * `BN.min(a, b)` - return `a` if `a` less than `b` ### Arithmetics * `a.neg()` - negate sign (`i`) * `a.abs()` - absolute value (`i`) * `a.add(b)` - addition (`i`, `n`, `in`) * `a.sub(b)` - subtraction (`i`, `n`, `in`) * `a.mul(b)` - multiply (`i`, `n`, `in`) * `a.sqr()` - square (`i`) * `a.pow(b)` - raise `a` to the power of `b` * `a.div(b)` - divide (`divn`, `idivn`) * `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`) * `a.divmod(b)` - quotient and modulus obtained by dividing * `a.divRound(b)` - rounded division ### Bit operations * `a.or(b)` - or (`i`, `u`, `iu`) * `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced with `andn` in future) * `a.xor(b)` - xor (`i`, `u`, `iu`) * `a.setn(b, value)` - set specified bit to `value` * `a.shln(b)` - shift left (`i`, `u`, `iu`) * `a.shrn(b)` - shift right (`i`, `u`, `iu`) * `a.testn(b)` - test if specified bit is set * `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`) * `a.bincn(b)` - add `1 << b` to the number * `a.notn(w)` - not (for the width specified by `w`) (`i`) ### Reduction * `a.gcd(b)` - GCD * `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`) * `a.invm(b)` - inverse `a` modulo `b` ## Fast reduction When doing lots of reductions using the same modulo, it might be beneficial to use some tricks: like [Montgomery multiplication][0], or using special algorithm for [Mersenne Prime][1]. ### Reduction context To enable this tricks one should create a reduction context: ```js var red = BN.red(num); ``` where `num` is just a BN instance. Or: ```js var red = BN.red(primeName); ``` Where `primeName` is either of these [Mersenne Primes][1]: * `'k256'` * `'p224'` * `'p192'` * `'p25519'` Or: ```js var red = BN.mont(num); ``` To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than `.red(num)`, but slower than `BN.red(primeName)`. ### Converting numbers Before performing anything in reduction context - numbers should be converted to it. Usually, this means that one should: * Convert inputs to reducted ones * Operate on them in reduction context * Convert outputs back from the reduction context Here is how one may convert numbers to `red`: ```js var redA = a.toRed(red); ``` Where `red` is a reduction context created using instructions above Here is how to convert them back: ```js var a = redA.fromRed(); ``` ### Red instructions Most of the instructions from the very start of this readme have their counterparts in red context: * `a.redAdd(b)`, `a.redIAdd(b)` * `a.redSub(b)`, `a.redISub(b)` * `a.redShl(num)` * `a.redMul(b)`, `a.redIMul(b)` * `a.redSqr()`, `a.redISqr()` * `a.redSqrt()` - square root modulo reduction context's prime * `a.redInvm()` - modular inverse of the number * `a.redNeg()` * `a.redPow(b)` - modular exponentiation ### Number Size Optimized for elliptic curves that work with 256-bit numbers. There is no limitation on the size of the numbers. ## LICENSE This software is licensed under the MIT License. [0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication [1]: https://en.wikipedia.org/wiki/Mersenne_prime <p align="center"> <a href="https://assemblyscript.org" target="_blank" rel="noopener"><img width="100" src="https://avatars1.githubusercontent.com/u/28916798?s=200&v=4" alt="AssemblyScript logo"></a> </p> <p align="center"> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3ATest"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Test/master?label=test&logo=github" alt="Test status" /></a> <a href="https://github.com/AssemblyScript/assemblyscript/actions?query=workflow%3APublish"><img src="https://img.shields.io/github/workflow/status/AssemblyScript/assemblyscript/Publish/master?label=publish&logo=github" alt="Publish status" /></a> <a href="https://www.npmjs.com/package/assemblyscript"><img src="https://img.shields.io/npm/v/assemblyscript.svg?label=compiler&color=007acc&logo=npm" alt="npm compiler version" /></a> <a href="https://www.npmjs.com/package/@assemblyscript/loader"><img src="https://img.shields.io/npm/v/@assemblyscript/loader.svg?label=loader&color=007acc&logo=npm" alt="npm loader version" /></a> <a href="https://discord.gg/assemblyscript"><img src="https://img.shields.io/discord/721472913886281818.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2" alt="Discord online" /></a> </p> <p align="justify"><strong>AssemblyScript</strong> compiles a strict variant of <a href="http://www.typescriptlang.org">TypeScript</a> (basically JavaScript with types) to <a href="http://webassembly.org">WebAssembly</a> using <a href="https://github.com/WebAssembly/binaryen">Binaryen</a>. It generates lean and mean WebAssembly modules while being just an <code>npm install</code> away.</p> <h3 align="center"> <a href="https://assemblyscript.org">About</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/introduction.html">Introduction</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/quick-start.html">Quick&nbsp;start</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/examples.html">Examples</a> &nbsp;·&nbsp; <a href="https://assemblyscript.org/development.html">Development&nbsp;instructions</a> </h3> <br> <h2 align="center">Contributors</h2> <p align="center"> <a href="https://assemblyscript.org/#contributors"><img src="https://assemblyscript.org/contributors.svg" alt="Contributor logos" width="720" /></a> </p> <h2 align="center">Thanks to our sponsors!</h2> <p align="justify">Most of the core team members and most contributors do this open source work in their free time. If you use AssemblyScript for a serious task or plan to do so, and you'd like us to invest more time on it, <a href="https://opencollective.com/assemblyscript/donate" target="_blank" rel="noopener">please donate</a> to our <a href="https://opencollective.com/assemblyscript" target="_blank" rel="noopener">OpenCollective</a>. By sponsoring this project, your logo will show up below. Thank you so much for your support!</p> <p align="center"> <a href="https://assemblyscript.org/#sponsors"><img src="https://assemblyscript.org/sponsors.svg" alt="Sponsor logos" width="720" /></a> </p> Browser-friendly inheritance fully compatible with standard node.js [inherits](http://nodejs.org/api/util.html#util_util_inherits_constructor_superconstructor). This package exports standard `inherits` from node.js `util` module in node environment, but also provides alternative browser-friendly implementation through [browser field](https://gist.github.com/shtylman/4339901). Alternative implementation is a literal copy of standard one located in standalone module to avoid requiring of `util`. It also has a shim for old browsers with no `Object.create` support. While keeping you sure you are using standard `inherits` implementation in node.js environment, it allows bundlers such as [browserify](https://github.com/substack/node-browserify) to not include full `util` package to your client code if all you need is just `inherits` function. It worth, because browser shim for `util` package is large and `inherits` is often the single function you need from it. It's recommended to use this package instead of `require('util').inherits` for any code that has chances to be used not only in node.js but in browser too. ## usage ```js var inherits = require('inherits'); // then use exactly as the standard one ``` ## note on version ~1.0 Version ~1.0 had completely different motivation and is not compatible neither with 2.0 nor with standard node.js `inherits`. If you are using version ~1.0 and planning to switch to ~2.0, be careful: * new version uses `super_` instead of `super` for referencing superclass * new version overwrites current prototype while old one preserves any existing fields on it # AssemblyScript Rtrace A tiny utility to sanitize the AssemblyScript runtime. Records allocations and frees performed by the runtime and emits an error if something is off. Also checks for leaks. Instructions ------------ Compile your module that uses the full or half runtime with `-use ASC_RTRACE=1 --explicitStart` and include an instance of this module as the import named `rtrace`. ```js const rtrace = new Rtrace({ onerror(err, info) { // handle error }, oninfo(msg) { // print message, optional }, getMemory() { // obtain the module's memory, // e.g. with --explicitStart: return instance.exports.memory; } }); const { module, instance } = await WebAssembly.instantiate(..., rtrace.install({ ...imports... }) ); instance.exports._start(); ... if (rtrace.active) { let leakCount = rtr.check(); if (leakCount) { // handle error } } ``` Note that references in globals which are not cleared before collection is performed appear as leaks, including their inner members. A TypedArray would leak itself and its backing ArrayBuffer in this case for example. This is perfectly normal and clearing all globals avoids this. # near-sdk-core This package contain a convenient interface for interacting with NEAR's host runtime. To see the functions that are provided by the host node see [`env.ts`](./assembly/env/env.ts). # minimatch A minimal matching utility. [![Build Status](https://secure.travis-ci.org/isaacs/minimatch.svg)](http://travis-ci.org/isaacs/minimatch) This is the matching library used internally by npm. It works by converting glob expressions into JavaScript `RegExp` objects. ## Usage ```javascript var minimatch = require("minimatch") minimatch("bar.foo", "*.foo") // true! minimatch("bar.foo", "*.bar") // false! minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy! ``` ## Features Supports these glob features: * Brace Expansion * Extended glob matching * "Globstar" `**` matching See: * `man sh` * `man bash` * `man 3 fnmatch` * `man 5 gitignore` ## Minimatch Class Create a minimatch object by instantiating the `minimatch.Minimatch` class. ```javascript var Minimatch = require("minimatch").Minimatch var mm = new Minimatch(pattern, options) ``` ### Properties * `pattern` The original pattern the minimatch object represents. * `options` The options supplied to the constructor. * `set` A 2-dimensional array of regexp or string expressions. Each row in the array corresponds to a brace-expanded pattern. Each item in the row corresponds to a single path-part. For example, the pattern `{a,b/c}/d` would expand to a set of patterns like: [ [ a, d ] , [ b, c, d ] ] If a portion of the pattern doesn't have any "magic" in it (that is, it's something like `"foo"` rather than `fo*o?`), then it will be left as a string rather than converted to a regular expression. * `regexp` Created by the `makeRe` method. A single regular expression expressing the entire pattern. This is useful in cases where you wish to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled. * `negate` True if the pattern is negated. * `comment` True if the pattern is a comment. * `empty` True if the pattern is `""`. ### Methods * `makeRe` Generate the `regexp` member if necessary, and return it. Will return `false` if the pattern is invalid. * `match(fname)` Return true if the filename matches the pattern, or false otherwise. * `matchOne(fileArray, patternArray, partial)` Take a `/`-split filename, and match it against a single row in the `regExpSet`. This method is mainly for internal use, but is exposed so that it can be used by a glob-walker that needs to avoid excessive filesystem calls. All other methods are internal, and will be called as necessary. ### minimatch(path, pattern, options) Main export. Tests a path against the pattern using the options. ```javascript var isJS = minimatch(file, "*.js", { matchBase: true }) ``` ### minimatch.filter(pattern, options) Returns a function that tests its supplied argument, suitable for use with `Array.filter`. Example: ```javascript var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true})) ``` ### minimatch.match(list, pattern, options) Match against the list of files, in the style of fnmatch or glob. If nothing is matched, and options.nonull is set, then return a list containing the pattern itself. ```javascript var javascripts = minimatch.match(fileList, "*.js", {matchBase: true})) ``` ### minimatch.makeRe(pattern, options) Make a regular expression object from the pattern. ## Options All options are `false` by default. ### debug Dump a ton of stuff to stderr. ### nobrace Do not expand `{a,b}` and `{1..3}` brace sets. ### noglobstar Disable `**` matching against multiple folder names. ### dot Allow patterns to match filenames starting with a period, even if the pattern does not explicitly have a period in that spot. Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot` is set. ### noext Disable "extglob" style patterns like `+(a|b)`. ### nocase Perform a case-insensitive match. ### nonull When a match is not found by `minimatch.match`, return a list containing the pattern itself if this option is set. When not set, an empty list is returned if there are no matches. ### matchBase If set, then patterns without slashes will be matched against the basename of the path if it contains slashes. For example, `a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`. ### nocomment Suppress the behavior of treating `#` at the start of a pattern as a comment. ### nonegate Suppress the behavior of treating a leading `!` character as negation. ### flipNegate Returns from negate expressions the same as if they were not negated. (Ie, true on a hit, false on a miss.) ## Comparisons to other fnmatch/glob implementations While strict compliance with the existing standards is a worthwhile goal, some discrepancies exist between minimatch and other implementations, and are intentional. If the pattern starts with a `!` character, then it is negated. Set the `nonegate` flag to suppress this behavior, and treat leading `!` characters normally. This is perhaps relevant if you wish to start the pattern with a negative extglob pattern like `!(a|B)`. Multiple `!` characters at the start of a pattern will negate the pattern multiple times. If a pattern starts with `#`, then it is treated as a comment, and will not match anything. Use `\#` to match a literal `#` at the start of a line, or set the `nocomment` flag to suppress this behavior. The double-star character `**` is supported by default, unless the `noglobstar` flag is set. This is supported in the manner of bsdglob and bash 4.1, where `**` only has special significance if it is the only thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but `a/**b` will not. If an escaped pattern has no matches, and the `nonull` flag is set, then minimatch.match returns the pattern as-provided, rather than interpreting the character escapes. For example, `minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than `"*a?"`. This is akin to setting the `nullglob` option in bash, except that it does not resolve escaped pattern characters. If brace expansion is not disabled, then it is performed before any other interpretation of the glob pattern. Thus, a pattern like `+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded **first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are checked for validity. Since those two are valid, matching proceeds. # near-sdk-core This package contain a convenient interface for interacting with NEAR's host runtime. To see the functions that are provided by the host node see [`env.ts`](./assembly/env/env.ts). # cliui ![ci](https://github.com/yargs/cliui/workflows/ci/badge.svg) [![NPM version](https://img.shields.io/npm/v/cliui.svg)](https://www.npmjs.com/package/cliui) [![Conventional Commits](https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg)](https://conventionalcommits.org) ![nycrc config on GitHub](https://img.shields.io/nycrc/yargs/cliui) easily create complex multi-column command-line-interfaces. ## Example ```js const ui = require('cliui')() ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div( { text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }, { text: "the file to load." + chalk.green("(if this description is long it wraps).") , width: 20 }, { text: chalk.red("[required]"), align: 'right' } ) console.log(ui.toString()) ``` ## Deno/ESM Support As of `v7` `cliui` supports [Deno](https://github.com/denoland/deno) and [ESM](https://nodejs.org/api/esm.html#esm_ecmascript_modules): ```typescript import cliui from "https://deno.land/x/cliui/deno.ts"; const ui = cliui({}) ui.div('Usage: $0 [command] [options]') ui.div({ text: 'Options:', padding: [2, 0, 1, 0] }) ui.div({ text: "-f, --file", width: 20, padding: [0, 4, 0, 4] }) console.log(ui.toString()) ``` <img width="500" src="screenshot.png"> ## Layout DSL cliui exposes a simple layout DSL: If you create a single `ui.div`, passing a string rather than an object: * `\n`: characters will be interpreted as new rows. * `\t`: characters will be interpreted as new columns. * `\s`: characters will be interpreted as padding. **as an example...** ```js var ui = require('./')({ width: 60 }) ui.div( 'Usage: node ./bin/foo.js\n' + ' <regex>\t provide a regex\n' + ' <glob>\t provide a glob\t [required]' ) console.log(ui.toString()) ``` **will output:** ```shell Usage: node ./bin/foo.js <regex> provide a regex <glob> provide a glob [required] ``` ## Methods ```js cliui = require('cliui') ``` ### cliui({width: integer}) Specify the maximum width of the UI being generated. If no width is provided, cliui will try to get the current window's width and use it, and if that doesn't work, width will be set to `80`. ### cliui({wrap: boolean}) Enable or disable the wrapping of text in a column. ### cliui.div(column, column, column) Create a row with any number of columns, a column can either be a string, or an object with the following options: * **text:** some text to place in the column. * **width:** the width of a column. * **align:** alignment, `right` or `center`. * **padding:** `[top, right, bottom, left]`. * **border:** should a border be placed around the div? ### cliui.span(column, column, column) Similar to `div`, except the next row will be appended without a new line being created. ### cliui.resetOutput() Resets the UI elements of the current cliui instance, maintaining the values set for `width` and `wrap`. Compiler frontend for node.js ============================= Usage ----- For an up to date list of available command line options, see: ``` $> asc --help ``` API --- The API accepts the same options as the CLI but also lets you override stdout and stderr and/or provide a callback. Example: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { asc.main([ "myModule.ts", "--binaryFile", "myModule.wasm", "--optimize", "--sourceMap", "--measure" ], { stdout: process.stdout, stderr: process.stderr }, function(err) { if (err) throw err; ... }); }); ``` Available command line options can also be obtained programmatically: ```js const options = require("assemblyscript/cli/asc.json"); ... ``` You can also compile a source string directly, for example in a browser environment: ```js const asc = require("assemblyscript/cli/asc"); asc.ready.then(() => { const { binary, text, stdout, stderr } = asc.compileString(`...`, { optimize: 2 }); }); ... ``` <p align="center"> <img width="250" src="/yargs-logo.png"> </p> <h1 align="center"> Yargs </h1> <p align="center"> <b >Yargs be a node.js library fer hearties tryin' ter parse optstrings</b> </p> <br> [![Build Status][travis-image]][travis-url] [![NPM version][npm-image]][npm-url] [![js-standard-style][standard-image]][standard-url] [![Coverage][coverage-image]][coverage-url] [![Conventional Commits][conventional-commits-image]][conventional-commits-url] [![Slack][slack-image]][slack-url] ## Description : Yargs helps you build interactive command line tools, by parsing arguments and generating an elegant user interface. It gives you: * commands and (grouped) options (`my-program.js serve --port=5000`). * a dynamically generated help menu based on your arguments. > <img width="400" src="/screen.png"> * bash-completion shortcuts for commands and options. * and [tons more](/docs/api.md). ## Installation Stable version: ```bash npm i yargs ``` Bleeding edge version with the most recent features: ```bash npm i yargs@next ``` ## Usage : ### Simple Example ```javascript #!/usr/bin/env node const {argv} = require('yargs') if (argv.ships > 3 && argv.distance < 53.5) { console.log('Plunder more riffiwobbles!') } else { console.log('Retreat from the xupptumblers!') } ``` ```bash $ ./plunder.js --ships=4 --distance=22 Plunder more riffiwobbles! $ ./plunder.js --ships 12 --distance 98.7 Retreat from the xupptumblers! ``` ### Complex Example ```javascript #!/usr/bin/env node require('yargs') // eslint-disable-line .command('serve [port]', 'start the server', (yargs) => { yargs .positional('port', { describe: 'port to bind on', default: 5000 }) }, (argv) => { if (argv.verbose) console.info(`start server on :${argv.port}`) serve(argv.port) }) .option('verbose', { alias: 'v', type: 'boolean', description: 'Run with verbose logging' }) .argv ``` Run the example above with `--help` to see the help for the application. ## TypeScript yargs has type definitions at [@types/yargs][type-definitions]. ``` npm i @types/yargs --save-dev ``` See usage examples in [docs](/docs/typescript.md). ## Webpack See usage examples of yargs with webpack in [docs](/docs/webpack.md). ## Community : Having problems? want to contribute? join our [community slack](http://devtoolscommunity.herokuapp.com). ## Documentation : ### Table of Contents * [Yargs' API](/docs/api.md) * [Examples](/docs/examples.md) * [Parsing Tricks](/docs/tricks.md) * [Stop the Parser](/docs/tricks.md#stop) * [Negating Boolean Arguments](/docs/tricks.md#negate) * [Numbers](/docs/tricks.md#numbers) * [Arrays](/docs/tricks.md#arrays) * [Objects](/docs/tricks.md#objects) * [Quotes](/docs/tricks.md#quotes) * [Advanced Topics](/docs/advanced.md) * [Composing Your App Using Commands](/docs/advanced.md#commands) * [Building Configurable CLI Apps](/docs/advanced.md#configuration) * [Customizing Yargs' Parser](/docs/advanced.md#customizing) * [Contributing](/contributing.md) [travis-url]: https://travis-ci.org/yargs/yargs [travis-image]: https://img.shields.io/travis/yargs/yargs/master.svg [npm-url]: https://www.npmjs.com/package/yargs [npm-image]: https://img.shields.io/npm/v/yargs.svg [standard-image]: https://img.shields.io/badge/code%20style-standard-brightgreen.svg [standard-url]: http://standardjs.com/ [conventional-commits-image]: https://img.shields.io/badge/Conventional%20Commits-1.0.0-yellow.svg [conventional-commits-url]: https://conventionalcommits.org/ [slack-image]: http://devtoolscommunity.herokuapp.com/badge.svg [slack-url]: http://devtoolscommunity.herokuapp.com [type-definitions]: https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/yargs [coverage-image]: https://img.shields.io/nycrc/yargs/yargs [coverage-url]: https://github.com/yargs/yargs/blob/master/.nycrc # Regular Expression Tokenizer Tokenizes strings that represent a regular expressions. [![Build Status](https://secure.travis-ci.org/fent/ret.js.svg)](http://travis-ci.org/fent/ret.js) [![Dependency Status](https://david-dm.org/fent/ret.js.svg)](https://david-dm.org/fent/ret.js) [![codecov](https://codecov.io/gh/fent/ret.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/ret.js) # Usage ```js var ret = require('ret'); var tokens = ret(/foo|bar/.source); ``` `tokens` will contain the following object ```js { "type": ret.types.ROOT "options": [ [ { "type": ret.types.CHAR, "value", 102 }, { "type": ret.types.CHAR, "value", 111 }, { "type": ret.types.CHAR, "value", 111 } ], [ { "type": ret.types.CHAR, "value", 98 }, { "type": ret.types.CHAR, "value", 97 }, { "type": ret.types.CHAR, "value", 114 } ] ] } ``` # Token Types `ret.types` is a collection of the various token types exported by ret. ### ROOT Only used in the root of the regexp. This is needed due to the posibility of the root containing a pipe `|` character. In that case, the token will have an `options` key that will be an array of arrays of tokens. If not, it will contain a `stack` key that is an array of tokens. ```js { "type": ret.types.ROOT, "stack": [token1, token2...], } ``` ```js { "type": ret.types.ROOT, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### GROUP Groups contain tokens that are inside of a parenthesis. If the group begins with `?` followed by another character, it's a special type of group. A ':' tells the group not to be remembered when `exec` is used. '=' means the previous token matches only if followed by this group, and '!' means the previous token matches only if NOT followed. Like root, it can contain an `options` key instead of `stack` if there is a pipe. ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "stack": [token1, token2...], } ``` ```js { "type": ret.types.GROUP, "remember" true, "followedBy": false, "notFollowedBy": false, "options" [ [token1, token2...], [othertoken1, othertoken2...] ... ], } ``` ### POSITION `\b`, `\B`, `^`, and `$` specify positions in the regexp. ```js { "type": ret.types.POSITION, "value": "^", } ``` ### SET Contains a key `set` specifying what tokens are allowed and a key `not` specifying if the set should be negated. A set can contain other sets, ranges, and characters. ```js { "type": ret.types.SET, "set": [token1, token2...], "not": false, } ``` ### RANGE Used in set tokens to specify a character range. `from` and `to` are character codes. ```js { "type": ret.types.RANGE, "from": 97, "to": 122, } ``` ### REPETITION ```js { "type": ret.types.REPETITION, "min": 0, "max": Infinity, "value": token, } ``` ### REFERENCE References a group token. `value` is 1-9. ```js { "type": ret.types.REFERENCE, "value": 1, } ``` ### CHAR Represents a single character token. `value` is the character code. This might seem a bit cluttering instead of concatenating characters together. But since repetition tokens only repeat the last token and not the last clause like the pipe, it's simpler to do it this way. ```js { "type": ret.types.CHAR, "value": 123, } ``` ## Errors ret.js will throw errors if given a string with an invalid regular expression. All possible errors are * Invalid group. When a group with an immediate `?` character is followed by an invalid character. It can only be followed by `!`, `=`, or `:`. Example: `/(?_abc)/` * Nothing to repeat. Thrown when a repetitional token is used as the first token in the current clause, as in right in the beginning of the regexp or group, or right after a pipe. Example: `/foo|?bar/`, `/{1,3}foo|bar/`, `/foo(+bar)/` * Unmatched ). A group was not opened, but was closed. Example: `/hello)2u/` * Unterminated group. A group was not closed. Example: `/(1(23)4/` * Unterminated character class. A custom character set was not closed. Example: `/[abc/` # Install npm install ret # Tests Tests are written with [vows](http://vowsjs.org/) ```bash npm test ``` # License MIT # axios // core The modules found in `core/` should be modules that are specific to the domain logic of axios. These modules would most likely not make sense to be consumed outside of the axios module, as their logic is too specific. Some examples of core modules are: - Dispatching requests - Managing interceptors - Handling config # randexp.js randexp will generate a random string that matches a given RegExp Javascript object. [![Build Status](https://secure.travis-ci.org/fent/randexp.js.svg)](http://travis-ci.org/fent/randexp.js) [![Dependency Status](https://david-dm.org/fent/randexp.js.svg)](https://david-dm.org/fent/randexp.js) [![codecov](https://codecov.io/gh/fent/randexp.js/branch/master/graph/badge.svg)](https://codecov.io/gh/fent/randexp.js) # Usage ```js var RandExp = require('randexp'); // supports grouping and piping new RandExp(/hello+ (world|to you)/).gen(); // => hellooooooooooooooooooo world // sets and ranges and references new RandExp(/<([a-z]\w{0,20})>foo<\1>/).gen(); // => <m5xhdg>foo<m5xhdg> // wildcard new RandExp(/random stuff: .+/).gen(); // => random stuff: l3m;Hf9XYbI [YPaxV>U*4-_F!WXQh9>;rH3i l!8.zoh?[utt1OWFQrE ^~8zEQm]~tK // ignore case new RandExp(/xxx xtreme dragon warrior xxx/i).gen(); // => xxx xtReME dRAGON warRiOR xXX // dynamic regexp shortcut new RandExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i'); // is the same as new RandExp(new RegExp('(sun|mon|tue|wednes|thurs|fri|satur)day', 'i')); ``` If you're only going to use `gen()` once with a regexp and want slightly shorter syntax for it ```js var randexp = require('randexp').randexp; randexp(/[1-6]/); // 4 randexp('great|good( job)?|excellent'); // great ``` If you miss the old syntax ```js require('randexp').sugar(); /yes|no|maybe|i don't know/.gen(); // maybe ``` # Motivation Regular expressions are used in every language, every programmer is familiar with them. Regex can be used to easily express complex strings. What better way to generate a random string than with a language you can use to express the string you want? Thanks to [String-Random](http://search.cpan.org/~steve/String-Random-0.22/lib/String/Random.pm) for giving me the idea to make this in the first place and [randexp](https://github.com/benburkert/randexp) for the sweet `.gen()` syntax. # Default Range The default generated character range includes printable ASCII. In order to add or remove characters, a `defaultRange` attribute is exposed. you can `subtract(from, to)` and `add(from, to)` ```js var randexp = new RandExp(/random stuff: .+/); randexp.defaultRange.subtract(32, 126); randexp.defaultRange.add(0, 65535); randexp.gen(); // => random stuff: 湐箻ໜ䫴␩⶛㳸長���邓蕲뤀쑡篷皇硬剈궦佔칗븛뀃匫鴔事좍ﯣ⭼ꝏ䭍詳蒂䥂뽭 ``` # Custom PRNG The default randomness is provided by `Math.random()`. If you need to use a seedable or cryptographic PRNG, you can override `RandExp.prototype.randInt` or `randexp.randInt` (where `randexp` is an instance of `RandExp`). `randInt(from, to)` accepts an inclusive range and returns a randomly selected number within that range. # Infinite Repetitionals Repetitional tokens such as `*`, `+`, and `{3,}` have an infinite max range. In this case, randexp looks at its min and adds 100 to it to get a useable max value. If you want to use another int other than 100 you can change the `max` property in `RandExp.prototype` or the RandExp instance. ```js var randexp = new RandExp(/no{1,}/); randexp.max = 1000000; ``` With `RandExp.sugar()` ```js var regexp = /(hi)*/; regexp.max = 1000000; ``` # Bad Regular Expressions There are some regular expressions which can never match any string. * Ones with badly placed positionals such as `/a^/` and `/$c/m`. Randexp will ignore positional tokens. * Back references to non-existing groups like `/(a)\1\2/`. Randexp will ignore those references, returning an empty string for them. If the group exists only after the reference is used such as in `/\1 (hey)/`, it will too be ignored. * Custom negated character sets with two sets inside that cancel each other out. Example: `/[^\w\W]/`. If you give this to randexp, it will return an empty string for this set since it can't match anything. # Projects based on randexp.js ## JSON-Schema Faker Use generators to populate JSON Schema samples. See: [jsf on github](https://github.com/json-schema-faker/json-schema-faker/) and [jsf demo page](http://json-schema-faker.js.org/). # Install ### Node.js npm install randexp ### Browser Download the [minified version](https://github.com/fent/randexp.js/releases) from the latest release. # Tests Tests are written with [mocha](https://mochajs.org) ```bash npm test ``` # License MIT # assemblyscript-json ![npm version](https://img.shields.io/npm/v/assemblyscript-json) ![npm downloads per month](https://img.shields.io/npm/dm/assemblyscript-json) JSON encoder / decoder for AssemblyScript. Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript. ## Installation `assemblyscript-json` is available as a [npm package](https://www.npmjs.com/package/assemblyscript-json). You can install `assemblyscript-json` in your AssemblyScript project by running: `npm install --save assemblyscript-json` ## Usage ### Parsing JSON ```typescript import { JSON } from "assemblyscript-json"; // Parse an object using the JSON object let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}')); // We can then use the .getX functions to read from the object if you know it's type // This will return the appropriate JSON.X value if the key exists, or null if the key does not exist let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null if (worldOrNull != null) { // use .valueOf() to turn the high level JSON.Str type into a string let world: string = worldOrNull.valueOf(); } let numOrNull: JSON.Num | null = jsonObj.getNum("value"); if (numOrNull != null) { // use .valueOf() to turn the high level JSON.Num type into a f64 let value: f64 = numOrNull.valueOf(); } // If you don't know the value type, get the parent JSON.Value let valueOrNull: JSON.Value | null = jsonObj.getValue("hello"); if (valueOrNull != null) { let value: JSON.Value = changetype<JSON.Value>(valueOrNull); // Next we could figure out what type we are if(value.isString) { // value.isString would be true, so we can cast to a string let stringValue: string = changetype<JSON.Str>(value).toString(); // Do something with string value } } ``` ### Encoding JSON ```typescript import { JSONEncoder } from "assemblyscript-json"; // Create encoder let encoder = new JSONEncoder(); // Construct necessary object encoder.pushObject("obj"); encoder.setInteger("int", 10); encoder.setString("str", ""); encoder.popObject(); // Get serialized data let json: Uint8Array = encoder.serialize(); // Or get serialized data as string let jsonString: string = encoder.toString(); assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True! ``` ### Custom JSON Deserializers ```typescript import { JSONDecoder, JSONHandler } from "assemblyscript-json"; // Events need to be received by custom object extending JSONHandler. // NOTE: All methods are optional to implement. class MyJSONEventsHandler extends JSONHandler { setString(name: string, value: string): void { // Handle field } setBoolean(name: string, value: bool): void { // Handle field } setNull(name: string): void { // Handle field } setInteger(name: string, value: i64): void { // Handle field } setFloat(name: string, value: f64): void { // Handle field } pushArray(name: string): bool { // Handle array start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popArray(): void { // Handle array end } pushObject(name: string): bool { // Handle object start // true means that nested object needs to be traversed, false otherwise // Note that returning false means JSONDecoder.startIndex need to be updated by handler return true; } popObject(): void { // Handle object end } } // Create decoder let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler()); // Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers. let jsonString = '{"hello": "world"}'; let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString)); // Parse JSON decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler ``` Feel free to look through the [tests](https://github.com/nearprotocol/assemblyscript-json/tree/master/assembly/__tests__) for more usage examples. ## Reference Documentation Reference API Documentation can be found in the [docs directory](./docs). ## License [MIT](./LICENSE) A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # Visitor utilities for AssemblyScript Compiler transformers ## Example ### List Fields The transformer: ```ts import { ClassDeclaration, FieldDeclaration, MethodDeclaration, } from "../../as"; import { ClassDecorator, registerDecorator } from "../decorator"; import { toString } from "../utils"; class ListMembers extends ClassDecorator { visitFieldDeclaration(node: FieldDeclaration): void { if (!node.name) console.log(toString(node) + "\n"); const name = toString(node.name); const _type = toString(node.type!); this.stdout.write(name + ": " + _type + "\n"); } visitMethodDeclaration(node: MethodDeclaration): void { const name = toString(node.name); if (name == "constructor") { return; } const sig = toString(node.signature); this.stdout.write(name + ": " + sig + "\n"); } visitClassDeclaration(node: ClassDeclaration): void { this.visit(node.members); } get name(): string { return "list"; } } export = registerDecorator(new ListMembers()); ``` assembly/foo.ts: ```ts @list class Foo { a: u8; b: bool; i: i32; } ``` And then compile with `--transform` flag: ``` asc assembly/foo.ts --transform ./dist/examples/list --noEmit ``` Which prints the following to the console: ``` a: u8 b: bool i: i32 ``` A JSON with color names and its values. Based on http://dev.w3.org/csswg/css-color/#named-colors. [![NPM](https://nodei.co/npm/color-name.png?mini=true)](https://nodei.co/npm/color-name/) ```js var colors = require('color-name'); colors.red //[255,0,0] ``` <a href="LICENSE"><img src="https://upload.wikimedia.org/wikipedia/commons/0/0c/MIT_logo.svg" width="120"/></a> # Visitor utilities for AssemblyScript Compiler transformers ## Example ### List Fields The transformer: ```ts import { ClassDeclaration, FieldDeclaration, MethodDeclaration, } from "../../as"; import { ClassDecorator, registerDecorator } from "../decorator"; import { toString } from "../utils"; class ListMembers extends ClassDecorator { visitFieldDeclaration(node: FieldDeclaration): void { if (!node.name) console.log(toString(node) + "\n"); const name = toString(node.name); const _type = toString(node.type!); this.stdout.write(name + ": " + _type + "\n"); } visitMethodDeclaration(node: MethodDeclaration): void { const name = toString(node.name); if (name == "constructor") { return; } const sig = toString(node.signature); this.stdout.write(name + ": " + sig + "\n"); } visitClassDeclaration(node: ClassDeclaration): void { this.visit(node.members); } get name(): string { return "list"; } } export = registerDecorator(new ListMembers()); ``` assembly/foo.ts: ```ts @list class Foo { a: u8; b: bool; i: i32; } ``` And then compile with `--transform` flag: ``` asc assembly/foo.ts --transform ./dist/examples/list --noEmit ``` Which prints the following to the console: ``` a: u8 b: bool i: i32 ```
lakshh07_DeCloud
README.md config.js hardhat.config.js next.config.js package.json pages _app.js accountsetting.js api hello.js assets hero-bg.json dashboard.js index.js indexpage.js main.js upload.js utils avatar.js utils.js public vercel.svg scripts deploy.js styles Home.module.css globals.css main.css test sample-test.js
# DeCloud Decentralised cloud storage built on top of web3 technologies <img src="https://i.ibb.co/94WvDgn/Screenshot-2021-11-19-at-4-46-20-PM.png" alt="Screenshot-2021-06-07-170728" border="0">
josemariasosa_near-cobra-facturas
Cargo.toml README.md src lib.rs
# Near Cobra Facturas ## Equipo 1 Near Bootcamp 2021 Cobra 🐍 tus facturas con Near. Siguiendo el ejemplo de https://docs.near.org/docs/develop/contracts/rust/intro
Peersyst_xrp-evm-explorer
.circleci config.yml .github dependabot.yml workflows codeql-analysis.yml config.yml peersyst-deploy.yml publish-deploy-testing.yml publish-docker-image-every-push.yml publish-docker-image-for-core.yml publish-docker-image-for-eth-goerli.yml publish-docker-image-for-eth.yml publish-docker-image-for-immutable.yml publish-docker-image-for-l2-staging.yml publish-docker-image-for-lukso.yml publish-docker-image-for-optimism.yml publish-docker-image-for-rsk.yml publish-docker-image-for-xdai.yml publish-docker-image-release.yml CHANGELOG.md CODE_OF_CONDUCT.md CONTRIBUTING.md ISSUE_TEMPLATE.md PULL_REQUEST_TEMPLATE.md README.md apps block_scout_web API blueprint.md API.md README.md assets README.md __mocks__ css app.scss.js __tests__ lib async_listing_load.js autocomplete.js currency.js smart_contract common_helpers.js utils.js pages address.js address internal_transactions.js transactions.js validations.js blocks.js chain.js pending_transactions.js transaction.js transactions.js close.svg js app.js app_extra.js balance-chart-loader.js chart-loader.js lib ace src-min ace.js mode-csharp.js theme-chrome.js ad.js add_chain_to_mm.js analytics.js async_listing_load.js autocomplete.js banner.js card_tabs.js clipboard_buttons.js coin_balance_history_chart.js csv_download.js currency.js custom_ad.json custom_scrollbar.js dark_mode.js dropzone.js from_now.js history_chart.js indexing.js infinite_scroll_helpers.js list_morph.js loading_element.js modals.js path_helper.js pending_transactions_toggle.js pretty_json.js public_tags_request_form.js queue.js random_access_pagination.js redux_helpers.js reload_button.js smart_contract common_helpers.js connect.js functions.js index.js interact.js wei_ether_converter.js stop_propagation.js text_ad.js token_balance_dropdown.js token_balance_dropdown_search.js token_icon.js token_transfers_toggle.js tooltip.js transaction_input_dropdown.js try_api.js try_eth_api.js utils.js validation.js locale.js pages account delete_item_handler.js address.js address coin_balances.js internal_transactions.js logs.js token_transfers.js transactions.js utils.js validations.js admin tasks.js blocks.js chain.js dark-mode-switcher.js layout.js pending_transactions.js search-results search.js sol2uml.js token overview.js search.js token_transfers.js token_contract.js token_counters.js transaction.js transactions.js verification_form.js verified_contracts.js socket.js view_specific address_contract code_highlighting.js raw_trace code_highlighting.js package.json postcss.config.js static 503.html browserconfig.xml images average_time.svg block.svg blocks.svg blockscout_logo.svg callisto_logo.svg classic_ethereum_logo.svg classic_logo.svg controller.svg cube.svg custom-themes circles balance.svg copy-circles.svg footer_logo.svg logo.svg qr-circles.svg dark-forest copy-df.svg dark_forest_logo.svg pic_balance.svg planet.svg qr-df.svg union.svg dai_logo.svg ellaism_logo.svg errors-img internal-server-error.svg page-not-found.svg pic-404.svg tx-not-found.svg unprocessable-entity.svg ether1_logo.svg ethercore_logo.svg ethercore_testnet_logo.svg ethereum_logo.svg gc_logo_2.svg gc_logo_old.svg gc_logo_rebrand.svg goerli_logo.svg icons check-1.svg copy.svg dots.svg fontawesome bar-chart.svg github.svg info-circle.svg tag.svg telegram.svg twitter.svg link.svg metamask-fox.svg pic-empty.svg plus.svg remove.svg swap 1inch.svg curve.svg sushi.svg swapr.svg token_icon_default.svg withdraw.svg kovan_logo.svg last_block.svg logo.svg musicoin_logo.svg network-selector-icons callisto-mainnet.svg circle-xusdt.svg ethereum-classic.svg ethereum-mainnet.svg goerli-testnet.svg kovan-testnet.svg lukso-l14-testnet.svg poa-core.svg poa-sokol.svg rinkeby-testnet.svg ropsten-testnet.svg rsk-mainnet.svg xdai-chain.svg peersyst_logo.svg pirl_logo.svg poa_logo.svg purple-block.svg rinkeby_logo.svg ropsten_logo.svg rsk_logo.svg smart_contract.svg social_logo.svg sokol_logo.svg spinner.svg tobalaba_logo.svg token.svg tomochain_logo.svg transaction.svg transactions.svg xdai_alternative.svg xdai_logo.svg xrpl_logo.svg xusdt-logo-footer.svg xusdt-logo-top.svg robots.txt safari-pinned-tab.svg webpack.config.js test support fixture smart_contract compiler_tests.json contract_with_lib.json eth_bytecode_db_search_response.json solc_bin.json ethereum_jsonrpc README.md priv js ethereum_jsonrpc geth debug_traceTransaction tracer.js test support fixture geth trace calltracer.json explorer README.md coveralls.json package-lock.json package.json priv compile_solc.js compile_solc_standard_json_input.js contracts_abi poa metadata.json validators.json posdao BlockRewardAuRa.json README.md StakingAuRa.json Token.json ValidatorSetAuRa.json repo migrations scripts 20181107164103_eip6.sql 20181108205650_additional_internal_transaction_constraints.sql 20181108205650_large_additional_internal_transaction_constraints.sql 20181121170616_token_transfers_update_block_number_in_batches.sql 20181126182700_migrate_address_nonce.sql 20190326202921_lose_consensus_for_invalid_blocks.sql 20191018140054_send_block_hash_block_index_dups_to_carnitine.sql insert_address_current_token_balances_in_batches.sql internal_transaction_update_in_batches.sql transaction_update_in_batches.sql update_address_current_token_balances_in_batches.sql update_new_tokens_holder_count_in_batches.sql update_replaced_transaction.sql test support fixture chain_spec foundation.json optimism_genesis.json polygon_genesis.json qdai_genesis.json exchange_rates coin_gecko.json smart_contract compiler_tests.json contract_with_lib.json solc_bin.json solidity_5.11_new_whisper_metadata.json standard_input.json vcr_cassettes block_importer_download_block_1_downloads_the_block.json block_importer_import_1_duplicate_block.json block_importer_import_1_pending.json block_importer_import_1_saves_the_block.json ethereumex_extensions_trace_transaction_1.json import_block_perform_1_duplicate.json import_block_perform_1_earliest.json import_block_perform_1_integer.json import_block_perform_1_latest.json import_block_perform_1_string.json import_block_perform_later_1_latest.json import_internal_transaction_perform_1.json import_receipt_perform_1.json import_skipped_blocks_perform_1.json import_transaction_perform_1.json internal_transaction_importer_import_1.json internal_transaction_importer_import_1_from_core-trace.json internal_transaction_importer_import_1_with_contract_creation.json transaction_importer_binds_internal_transactions.json transaction_importer_creates_a_from_address.json transaction_importer_creates_a_to_address.json transaction_importer_creates_a_to_address_from_creates.json transaction_importer_download_transaction.json transaction_importer_download_transaction_with_a_bad_hash.json transaction_importer_import_1_failed.json transaction_importer_import_1_out_of_gas.json transaction_importer_import_1_pending.json transaction_importer_import_1_receipt.json transaction_importer_import_saves_the_transaction.json transaction_importer_saves_the_association.json transaction_importer_txn_without_block.json transaction_importer_updates_the_association.json indexer README.md appspec.yml bin install_chrome_headless.sh coveralls.json cspell.json docker-compose README.md docker-compose-dev.yml docker-compose-no-build-erigon.yml docker-compose-no-build-external-backend.yml docker-compose-no-build-external-frontend.yml docker-compose-no-build-frontend.yml docker-compose-no-build-ganache.yml docker-compose-no-build-geth-clique-consensus.yml docker-compose-no-build-geth.yml docker-compose-no-build-hardhat-network.yml docker-compose-no-build-nethermind.yml docker-compose-no-build-no-db-container.yml docker-compose-no-rust-services.yml docker-compose.yml envs common-blockscout.env common-frontend.env common-smart-contract-verifier.env common-stats.env common-visualizer.env services docker-compose-db.yml docker-compose-frontend.yml docker-compose-nginx.yml docker-compose-redis.yml docker-compose-sig-provider.yml docker-compose-smart-contract-verifier.yml docker-compose-stats.yml docker-compose-visualizer.yml docker README.md prometheus.yml rel commands migrate.sh seed.sh scripts docker-down.sh docker-up.sh init-db.sh set-ssl.sh setup.sh start.sh
# Indexer **TODO: Add description** ## Structure The indexer is split into multiple fetchers. Each fetcher has its own supervising tree with a separate `TaskSupervisor` for better detecting of memory, message or blocking problems. Most fetchers have their `Supervisor` module generated automatically using `use Indexer.Fetcher` macro. There are different fetchers described below, but the final step of almost all of them is importing data into database. A map of lists of different entities is constructed and fed to `Explorer.Chain.import` method. This method assigns different runners from `Explorer.Chain.Import.Runner` namespace, matching key in map to `option_key` attribute of a runner. The runners are then performing according to the order specified in stages in `Explorer.Chain.Import.Stage`. ### Transformers Some data has to be extracted from already fetched data, and there're several transformers in `lib/indexer/transform` to do just that. They normally accept a part of the `Chain.import`-able map and return another part of it. - `addresses`: extracts all encountered addresses from different entities - `address_coin_balances`: detects coin balance-changing entities (transactions, minted blocks, etc) to create coin balance entities for further fetching - `token_transfers`: parses logs to extract token transfers - `mint_transfers`: parses logs to extract token mint transfers - `transaction_actions`: parses logs to extract transaction actions - `address_token_balances`: creates token balance entities for further fetching, based on detected token transfers - `blocks`: extracts block signer hash from additional data for Clique chains ### Root fetchers - `pending_transaction`: fetches pending transactions (i.e. not yet collated into a block) every second (`pending_transaction_interval`) - `block/realtime`: listens for new blocks from websocket and polls node for new blocks, imports new ones one by one - `block/catchup`: gets unfetched ranges of blocks, imports them in batches - `transaction_action`: optionally fetches/rewrites transaction actions for old blocks (in a given range of blocks for given protocols) - `withdrawals`: optionally fetches withdrawals for old blocks (in the given from boundary of block numbers) Both block fetchers retrieve/extract the blocks themselves and the following additional data: - `block_second_degree_relations` - `transactions` - `logs` - `token_transfers` - `transaction_actions` - `addresses` - `withdrawals` The following stubs for further async fetching are inserted as well: - `block_rewards` - `address_coin_balances` - `address_token_balances` - `tokens` Realtime fetcher also immediately fetches from the node: - current balances for `addresses` - `address_coin_balances` The following async fetchers are launched for importing missing data: - `replaced_transaction` - `block_reward` - `uncle_block` - `internal_transaction` - `coin_balance` (only in catchup fetcher) - `token_balance` - `token` - `contract_code` ### Async fetchers These are responsible for fetching additional block data not retrieved in root fetchers. Most of them are based off `BufferedTask`, and the basic algorithm goes like this: 1. Make an initial streaming request to database to fetch identifiers of all existing unfetched items. 2. Accept new identifiers for fetching via `async_fetch()` method. 3. Split identifier in batches and run tasks on `TaskSupervisor` according to `max_batch_size` and `max_concurrency` settings. 4. Make requests using `EthereumJSONRPC`. 5. Optionally post-process results using transformers. 6. Optionally pass new identifiers to other async fetchers using `async_fetch`. 7. Run `Chain.import` with fetched data. - `replaced_transaction`: not a fetcher per se, but rather an async worker, which discards previously pending transactions after they are replaced with new pending transactions with the same nonce, or are collated in a block. - `block_reward`: missing `block_rewards` for consensus blocks - `uncle_block`: blocks for `block_second_degree_relations` with null `uncle_fetched_at` - `internal_transaction`: for either `blocks` (Nethermind) or `transactions` with null `internal_transactions_indexed_at` - `coin_balance`: for `address_coin_balances` with null `value_fetched_at` - `token_balance`: for `address_token_balances` with null `value_fetched_at`. Also upserts `address_current_token_balances` - `token`: for `tokens` with `cataloged == false` - `contract_code`: for `transactions` with non-null `created_contract_address_hash` and null `created_contract_code_indexed_at` Additionally: - `token_updater` is run every 2 days to update token metadata - `coin_balance_on_demand` is triggered from web UI to ensure address balance is as up-to-date as possible ### Temporary workers These workers are created for fetching information, which previously wasn't fetched in existing fetchers, or was fetched incorrectly. After all deployed instances get all needed data, these fetchers should be deprecated and removed. - `uncataloged_token_transfers`: extracts token transfers from logs, which previously weren't parsed due to unknown format - `uncles_without_index`: adds previously unfetched `index` field for unfetched blocks in `block_second_degree_relations` - `blocks_transactions_mismatch`: refetches each block once and revokes consensus to those whose transaction number mismatches with the number currently stored. This is meant to force the correction of a race condition that caused successfully fetched transactions to be overwritten by a following non-consensus block: [#1911](https://github.com/blockscout/blockscout/issues/1911). ## Memory Usage The work queues for building the index of all blocks, balances (coin and token), and internal transactions can grow quite large. By default, the soft-limit is 1 GiB, which can be changed by setting `INDEXER_MEMORY_LIMIT` environment variable https://docs.blockscout.com/for-developers/developer-faqs/how-do-i-update-memory-consumption-to-fix-indexer-memory-errors#updating-memory-consumption. Memory usage is checked once per minute. If the soft-limit is reached, the shrinkable work queues will shed half their load. The shed load will be restored from the database, the same as when a restart of the server occurs, so rebuilding the work queue will be slower, but use less memory. If all queues are at their minimum size, then no more memory can be reclaimed and an error will be logged. ## Websocket Keepalive This defaults to 150 seconds, but it can be set via adding a configuration to `subscribe_named_arguments` in the appropriate config file (indexer/config/<env>/<variant>.exs) called `:keep_alive`. The value is an integer representing milliseconds. ## Testing ### Nethermind #### Mox **This is the default setup. `mix test` will work on its own, but to be explicit, use the following setup**: ```shell export ETHEREUM_JSONRPC_CASE=EthereumJSONRPC.Case.Nethermind.Mox mix test --exclude no_nethermind ``` #### HTTP / WebSocket ```shell export ETHEREUM_JSONRPC_CASE=EthereumJSONRPC.Case.Nethermind.HTTPWebSocket mix test --exclude no_nethermind ``` | Protocol | URL | |:----------|:-----------------------------------| | HTTP | `http://localhost:8545` | | WebSocket | `ws://localhost:8546` | ### Geth #### Mox ```shell export ETHEREUM_JSONRPC_CASE=EthereumJSONRPC.Case.Geth.Mox mix test --exclude no_geth ``` #### HTTP / WebSocket ```shell export ETHEREUM_JSONRPC_CASE=EthereumJSONRPC.Case.Geth.HTTPWebSocket mix test --exclude no_geth ``` | Protocol | URL | |:----------|:--------------------------------------------------| | HTTP | `https://mainnet.infura.io/8lTvJTKmHPCHazkneJsY` | | WebSocket | `wss://mainnet.infura.io/ws/8lTvJTKmHPCHazkneJsY` | ABIs are taken from compiled contract JSONs in the `build/` directory of https://github.com/poanetwork/posdao-contracts. # EthereumJSONRPC Ethereum JSONRPC client. ## Configuration Configuration for parity URLs can be provided with the following mix config: ```elixir config :ethereum_jsonrpc, url: "http://localhost:8545", trace_url: "http://localhost:8545", http: [recv_timeout: 60_000, timeout: 60_000, hackney: [pool: :ethereum_jsonrpc]] ``` Note: the tracing node URL is provided separately from `:url`, via `:trace_url`. The trace URL and is used for `fetch_internal_transactions`, which is only a supported method on tracing nodes. The `:http` option is passed directly to the HTTP library (`HTTPoison`), which forwards the options down to `:hackney`. ## Testing ### Nethermind #### Mox **This is the default setup. `mix test` will work on its own, but to be explicit, use the following setup**: ```shell export ETHEREUM_JSONRPC_CASE=EthereumJSONRPC.Case.Nethermind.Mox export ETHEREUM_JSONRPC_WEB_SOCKET_CASE=EthereumJSONRPC.WebSocket.Case.Mox mix test --exclude no_nethermind ``` #### HTTP / WebSocket ```shell export ETHEREUM_JSONRPC_CASE=EthereumJSONRPC.Case.Nethermind.HTTPWebSocket export ETHEREUM_JSONRPC_WEB_SOCKET_CASE=EthereumJSONRPC.WebSocket.Case.Nethermind mix test --exclude no_nethermind ``` | Protocol | URL | |:----------|:-----------------------------------| | HTTP | `http://localhost:8545` | | WebSocket | `ws://localhost:8546` | ### Geth #### Mox ```shell export ETHEREUM_JSONRPC_CASE=EthereumJSONRPC.Case.Geth.Mox export ETHEREUM_JSONRPC_WEB_SOCKET_CASE=EthereumJSONRPC.WebSocket.Case.Mox mix test --exclude no_geth ``` #### HTTP / WebSocket ```shell export ETHEREUM_JSONRPC_CASE=EthereumJSONRPC.Case.Geth.HTTPWebSocket export ETHEREUM_JSONRPC_WEB_SOCKET_CASE=EthereumJSONRPC.WebSocket.Case.Geth mix test --exclude no_geth ``` | Protocol | URL | |:----------|:--------------------------------------------------| | HTTP | `https://mainnet.infura.io/8lTvJTKmHPCHazkneJsY` | | WebSocket | `wss://mainnet.infura.io/ws/8lTvJTKmHPCHazkneJsY` | ## Installation The OTP application `:ethereum_jsonrpc` can be used in other umbrella OTP applications by adding `ethereum_jsonrpc` to your list of dependencies in `mix.exs`: ```elixir def deps do [ {:ethereum_jsonrpc, in_umbrella: true} ] end ``` # BlockScout Docker Integration This integration is not production ready, and should be used for local BlockScout deployment only. For usage instructions and ENV variables, see the [docker integration documentation](https://docs.blockscout.com/for-developers/information-and-settings/docker-integration-local-use-only). # BlockScout This is a tool for inspecting and analyzing the POA Network blockchain. ## Machine Requirements * Erlang/OTP 21+ * Elixir 1.9+ * Postgres 10.3 ## Required Accounts * Github for code storage ## Setup Instructions ### Development To get BlockScout up and running locally: * Install dependencies with `$ mix do deps.get, local.rebar, deps.compile, compile` * Create and migrate your database with `$ mix ecto.create && mix ecto.migrate` * Run IEx (Interactive Elixir) to access the index and explore: `$ iex -S mix` ### Testing * Format the Elixir code: `$ mix format` * Lint the Elixir code: `$ mix credo --strict` * Run the dialyzer: `mix dialyzer --halt-exit-status` * Check the Elixir code for vulnerabilities: `$ mix sobelow --config` ### Benchmarking #### `Explorer.Chain.recent_collated_transactions/0` * Reset the test database: `MIX_ENV=test mix do ecto.drop, ecto.create, ecto.migrate` * Change `tag` in `benchmarks/explorer/chain/recent_collated_transactions.exs` to a new value, so that it will compare against the old values saved in `benchmarks/explorer/chain/recent_collated_transactions.benchee` * Run the benchmark: `MIX_ENV=test mix run benchmarks/explorer/chain/recent_collated_transactions.exs` # BlockScout Web This is a tool for inspecting and analyzing the POA Network blockchain from a web browser. ## Machine Requirements * Erlang/OTP 21+ * Elixir 1.9+ * Postgres 10.3 ## Required Accounts * Github for code storage ## Setup Instructions ### Development To get BlockScout Web interface up and running locally: * Setup `../explorer` * Install Node.js dependencies with `$ cd assets && npm install && cd ..` * Start Phoenix with `$ mix phx.server` (This can be run from this directory or the project root: the project root is recommended.) Now you can visit [`localhost:4000`](http://localhost:4000) from your browser. You can also run IEx (Interactive Elixir): `$ iex -S mix phx.server` (This can be run from this directory or the project root: the project root is recommended.) ### Testing * Build the assets: `cd assets && npm run build` * Format the Elixir code: `mix format` * Lint the Elixir code: `mix credo --strict` * Run the dialyzer: `mix dialyzer --halt-exit-status` * Check the Elixir code for vulnerabilities: `mix sobelow --config` * Update translations templates and translations and check there are no uncommitted changes: `mix gettext.extract --merge` * Lint the JavaScript code: `cd assets && npm run eslint` ## Internationalization The app is currently internationalized. It is only localized to U.S. English. To translate new strings, run `$ mix gettext.extract --merge` and edit the new strings in `priv/gettext/en/LC_MESSAGES/default.po`. # Docker-compose configuration Runs Blockscout locally in Docker containers with [docker-compose](https://github.com/docker/compose). ## Prerequisites - Docker v20.10+ - Docker-compose 2.x.x+ - Running Ethereum JSON RPC client ## Building Docker containers from source ```bash docker-compose up --build ``` This command uses by-default `docker-compose.yml`, which builds the explorer into the Docker image and runs 6 Docker containers: - Postgres 14.x database, which will be available at port 7432 on localhost. - Redis database of latest version, which will be available at port 6379 on localhost. - Blockscout explorer at http://localhost:4000. and 3 Rust microservices: - [Smart-contract-verifier](https://github.com/blockscout/blockscout-rs/tree/main/smart-contract-verifier) service, which will be available at port 8150 on the host machine. - [Sig-provider](https://github.com/blockscout/blockscout-rs/tree/main/sig-provider) service, which will be available at port 8151 on the host machine. - [Sol2UML visualizer](https://github.com/blockscout/blockscout-rs/tree/main/visualizer) service, which will be available at port 8152 on the host machine. Note for Linux users: Linux users need to run the local node on http://0.0.0.0/ rather than http://127.0.0.1/ ## Building Docker containers from source with native smart contract verification (deprecated) ```bash docker-compose -f docker-compose-no-rust-verification.yml up --build ``` ## Configs for different Ethereum clients The repo contains built-in configs for different clients without needing to build the image. - Erigon: `docker-compose -f docker-compose-no-build-erigon.yml up -d` - Geth: `docker-compose -f docker-compose-no-build-geth.yml up -d` - Nethermind, OpenEthereum: `docker-compose -f docker-compose-no-build-nethermind up -d` - Ganache: `docker-compose -f docker-compose-no-build-ganache.yml up -d` - HardHat network: `docker-compose -f docker-compose-no-build-hardhat-network.yml up -d` - Running only explorer without DB: `docker-compose -f docker-compose-no-build-no-db-container.yml up -d`. In this case, one container is created - for the explorer itself. And it assumes that the DB credentials are provided through `DATABASE_URL` environment variable. All of the configs assume the Ethereum JSON RPC is running at http://localhost:8545. In order to stop launched containers, run `docker-compose -d -f config_file.yml down`, replacing `config_file.yml` with the file name of the config which was previously launched. You can adjust BlockScout environment variables from `./envs/common-blockscout.env`. Descriptions of the ENVs are available in [the docs](https://docs.blockscout.com/for-developers/information-and-settings/env-variables). # Javascript structure files ## lib * This folder is used to place `component` files, that may span in multiple pages. ## pages * This folder is used to place `page` specific files, that won't be reusable in other locations. <h1 align="center">BlockScout</h1> <p align="center">Blockchain Explorer for inspecting and analyzing EVM Chains.</p> <div align="center"> [![Blockscout](https://github.com/blockscout/blockscout/workflows/Blockscout/badge.svg?branch=master)](https://github.com/blockscout/blockscout/actions) [![](https://dcbadge.vercel.app/api/server/blockscout?style=flat)](https://discord.gg/blockscout) </div> BlockScout provides a comprehensive, easy-to-use interface for users to view, confirm, and inspect transactions on EVM (Ethereum Virtual Machine) blockchains. This includes Ethereum Mainnet, Ethereum Classic, Optimism, Gnosis Chain and many other **Ethereum testnets, private networks, L2s and sidechains**. See our [project documentation](https://docs.blockscout.com/) for detailed information and setup instructions. For questions, comments and feature requests see the [discussions section](https://github.com/blockscout/blockscout/discussions) or via [Discord](https://discord.com/invite/blockscout). ## About BlockScout BlockScout allows users to search transactions, view accounts and balances, verify and interact with smart contracts and view and interact with applications on the Ethereum network including many forks, sidechains, L2s and testnets. Blockscout is an open-source alternative to centralized, closed source block explorers such as Etherscan, Etherchain and others. As Ethereum sidechains and L2s continue to proliferate in both private and public settings, transparent, open-source tools are needed to analyze and validate all transactions. ## Supported Projects BlockScout currently supports several hundred chains and rollups throughout the greater blockchain ecosystem. Ethereum, Cosmos, Polkadot, Avalanche, Near and many others include Blockscout integrations. [A comprehensive list is available here](https://docs.blockscout.com/about/projects). If your project is not listed, please submit a PR or [contact the team in Discord](https://discord.com/invite/blockscout). ## Getting Started See the [project documentation](https://docs.blockscout.com/) for instructions: - [Requirements](https://docs.blockscout.com/for-developers/information-and-settings/requirements) - [Ansible deployment](https://docs.blockscout.com/for-developers/ansible-deployment) - [Manual deployment](https://docs.blockscout.com/for-developers/manual-deployment) - [ENV variables](https://docs.blockscout.com/for-developers/information-and-settings/env-variables) - [Configuration options](https://docs.blockscout.com/for-developers/configuration-options) ## Acknowledgements We would like to thank the [EthPrize foundation](http://ethprize.io/) for their funding support. ## Contributing See [CONTRIBUTING.md](CONTRIBUTING.md) for contribution and pull request protocol. We expect contributors to follow our [code of conduct](CODE_OF_CONDUCT.md) when submitting code or comments. ## License [![License: GPL v3.0](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0) This project is licensed under the GNU General Public License v3.0. See the [LICENSE](LICENSE) file for details.
NearPass_nearpass-rn-app
App.js AppContext.js AppWrapper.js README.md app.json babel.config.js components Event.js Headings.js TicketComp.js constants.js navigators CreatedEventsStack.js TicketStack.js package-lock.json package.json screens ConnectWallet.js CreatedEvents.js ShowTicket.js Ticket.js VerifyTicket.js utils helper.js
### NearPass React Native App - This app lets the event owner verify tickets on-chain. - Also, this app lets the event attendees show ticket. This app also requires [nearpass-server](https://github.com/NearPass/nearpass-server) to be up (in case you want to test everything locally) #### How to run ```bash npm install ``` Run the app using Expo (this is show a QR code in the terminal that you can scan using Expo Go App): ``` expo start ``` Download the Expo Go App on [App Store](https://apps.apple.com/us/app/expo-go/id982107779) or [Play Store](https://play.google.com/store/apps/details?id=host.exp.exponent&hl=en_IN&gl=US&pli=1) Enter the account address to connect in the field and it will redirect to near wallet for first time then it will automatically connect and do transactions using the function key. <!-- ![Login Screen]("./assets/screenshots/login.png") -->
Grants-Projects_distancia-backend
.env .eslintrc.json .vscode settings.json README.md openapitools.json package-lock.json package.json src app.ts config index.ts constants auth-token-type.const.ts environment.const.ts index.ts regex.const.ts status.const.ts controllers ads.controller.ts interest.controller.ts onboard.controller.ts user.controller.ts database types mongoose-uuid.type.ts exceptions ErrorCodes.ts ErrorHandlers.ts helpers db-transactions.helper.ts index.ts logger.ts mongo-db-connectors.helper.ts index.ts interfaces IError.ts Model IAds.ts IInterest.ts IOnboarding.ts IPasswordReset.ts IUser.ts app-options.interface.ts db-connectors.interface.ts db-session-action.interface.ts http.interface.ts index.ts lib response-messages.ts response index.ts status-codes.ts types.ts middlewares api-request-validator.middleware.ts auth.middleware.ts error-handler.middleware.ts jwt.middleware.ts models ads-model.ts interest.ts onboarding.ts password-reset.model.ts user-model.model.ts routes ads.route.ts index.ts interests.route.ts onboard.route.ts root.route.ts user.route.ts services ads.service.ts interest.service.ts near.service.ts onboarding.service.ts user.service.ts tsconfig.json
# distancia-backend
Learn-NEAR-Hispano_NCD2--uberdao
README.md asconfig.json package-lock.json package.json src as-pect.d.ts as_types.d.ts dao README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts models.ts tsconfig.json utils.ts viajes __tests__ as-pect.d.ts example.spec.ts asconfig.json assembly index.ts models.ts
🚕 Introducción a uberDao 🚕 ================== [Video Demo] 🚕 🚙Introducción a uberdao 🚗 ================== uberdao es un smart contract escrito bajo el protocolo NEAR que permite: 1. Crear solicitud de viaje. 2. Obtener una lista de las solicitudes de viajes que se han creado. 3. Votar por una propuesta. 4. Cambiar el status de un proyecto. 5. Eliminar de la lista las solicitudes de viaje. 👨‍💻 Instalación en local =========== Para correr este proyecto en local debes seguir los siguientes pasos: Paso 1: Pre - Requisitos ------------------------------ 1. Asegúrese de haber instalado [Node.js] ≥ 12 ((recomendamos usar [nvm]) 2. Asegúrese de haber instalado yarn: `npm install -g yarn` 3. Instalar dependencias: `yarn install` 4. Crear un test near account [NEAR test account] 5. Instalar el NEAR CLI globally: [near-cli] es una interfaz de linea de comando (CLI) para interacturar con NEAR blockchain yarn install --global near-cli Step 2: Configura tu NEAR CLI ------------------------------- Configura tu near-cli para autorizar su cuenta de prueba creada recientemente: near login Step 3: Clonar Repositorio ------------------------------- Este comando nos permite clonar el repositorio de nuestro proyecto MINGA ```bash git clone https://github.com/noemk2/uberdao.git git clone https://github.com/fintechlab-la/minga_avalcomunitario_nearProtocol.git ``` Una vez que hayas descargado el repositorio, asegurate de ejecutar los comandos dentro del repositorio descargado. Puedes hacerlo con ```bash cd uberdao/ cd minga_avalcomunitario_nearProtocol/ ``` Step 4: Realiza el BUILD para implementación de desarrollo de contrato inteligente ------------------------------------------------------------------------------------ Instale el gestor de dependencia de Node.js dentro del repositorio ```bash npm install ``` Cree el código de contrato inteligente MINGA AVAL COMUNITARIO e implemente el servidor de desarrollo local: ```bash yarn deploy:dev ``` Consulte` package.json` para obtener una lista completa de `scripts` que puede ejecutar con` yarn`). Este script le devuelve un contrato inteligente provisional implementado (guárdelo para usarlo más tarde) ¡Felicitaciones, ahora tendrá un entorno de desarrollo local ejecutándose en NEAR TestNet! ✏️ Comando para CREAR unn Solicitud de Viaje ----------------------------------------------- Permite crear un proyecto que ha sido revisado para entrar a la red de proyectos colaborativos para ser avalados de manera distribuida. Permite crear una solicitud de viaje para el usuario Para Linux: ```bash near call <your deployed contract> createTravel '{"traveler":"string","route":"string"}' --account-id <username>.testnet ``` Para windows: ```bash near call <your deployed contract> createTravel "{\"traveler\": \"string\",\"route\":\"string\"}" --account-id <username>.testnet ``` ✏️ Comando que LISTAR todas las solicitudes de viaje -------------------------------------------- Permite listar las solicitudes de viaje que existen en nuestro contrato inteligente. Antes de ejecutar el comando brindado: - modifica <your deployed contract> por el número de contrato generado. Por ejemplo: 'dev-1630622185346-59088620194720'. - modifica <username> por tu nombre de usuario en testnet. Por ejemplo: 'aval1' Para Linux y Windows: ```bash near view <your deployed contract> getTravelRequest --account-id <username>.testnet ``` ✏️ Comando para ELIMINAR una solicitud de viaje -------------------------------------------- Permite eliminar una solicitud que ya no pertenece a la red y se da de baja. Para Linux: ```bash near call <your deployed contract> eliminateTravelRequest '{"id":1}' --account-id <username>.testnet ``` Para Windows: ```bash near call <your deployed contract> eliminateTravelRequest "{\"id\":<id de proyecto>}" --account-id <username>.testnet ``` ## Para poder votar ✏️ desplegar contrato /build/release/dao.wasm previamente compilado ```bash near dev-deploy --wasmFile ./build/release/dao.wasm ``` ✏️ recuerda Antes de ejecutar el comando brindado: - modifica <your deployed contract> por el número de contrato generado. Por ejemplo: 'dev-1630622185346-59088620194720'. - modifica <username> por tu nombre de usuario en testnet. Por ejemplo: 'aval1' ✏️ Inicializamos y creamos una propuesta -------------------------------------------- `init(title: string, data: string): void` ```sh # anyone can initialize meme (so this must be done by the museum at deploy-time) near call dev-1614603380541-7288163 init '{"title": "hello world", "propose": "I want ..."}' --account_id dev-1614603380541-7288163 --amount 3 ``` ✏️ Ver la propuesta -------------------------------------------- `get_proposal(): Proposal` ```sh # anyone can read proposal metadata near view dev-1614603380541-7288163 get_proposal ``` ```js { creator: 'dev-1614603380541-7288163', created_at: '1614603702927464728', vote_score: 4, total_donations: '0', title: 'hello world', propose: 'I want ...', } ``` ✏️ Comando para ver votos recientes -------------------------------------------- ```sh near view dev-1614603380541-7288163 get_recent_votes ``` ```js [ { created_at: '1614603886399296553', value: 1, voter: 'dev-1614603380541-7288163' }, { created_at: '1614603988616406809', value: 1, voter: 'sherif.testnet' }, { created_at: '1614604214413823755', value: 2, voter: 'batch-dev-1614603380541-7288163' }, [length]: 3 ] ``` ✏️ Ver la calificacion de la propuesta -------------------------------------------- `get_vote_score(): i32` ```sh near view dev-1614603380541-7288163 get_vote_score ``` ```js 4 ``` ✏️ Comando para votar un propuesta -------------------------------------------- `vote(value: i8): void` ```sh # user votes for meme near call dev-1614603380541-7288163 vote '{"value": 1}' --account_id sherif.testnet ``` ✏️ Comando para votar en lotes un propuesta -------------------------------------------- `batch_vote(value: i8, is_batch: bool = true): void` ```sh # only the meme contract can call this method near call dev-1614603380541-7288163 batch_vote '{"value": 2}' --account_id dev-1614603380541-7288163 ``` ✏️ Comando para agregar un comentario a un propuesta -------------------------------------------- `add_comment(text: string): void` ```sh near call dev-1614603380541-7288163 add_comment '{"text":"i love this meme"}' --account_id sherif.testnet ``` ✏️ Comando para ver los comentarios recientes -------------------------------------------- `get_recent_comments(): Array<Comment>` ```sh near view dev-1614603380541-7288163 get_recent_comments ``` ```js [ { created_at: '1614604543670811624', author: 'sherif.testnet', text: 'i love this meme' }, [length]: 1 ] ``` 🤖 Test ================== Las pruebas son parte del desarrollo, luego, para ejecutar las pruebas en el contrato inteligente , debe ejecutar el siguiente comando: yarn test Esto ejecutará los métodos de prueba en el `assembly/__tests__/example.spec.js` archivo ```bash near call <your deployed contract> hello --account-id <username>.testnet ``` 📂‍🗃️ Exploring and Explaining The Code ==================================== This is a explanation of the smart contract file system ```bash ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration file for Assemblyscript compiler ├── src │ ├── viajes <-- viajes contract │ │   ├── README.md │  │   ├── __tests__ │  │   │   ├── README.md │  │   │   └── index.unit.spec.ts │  │   └── assembly │  │   ├── index.ts │  │   └── models.ts │  ├── dao <-- dao contract │  │   ├── README.md │  │   ├── __tests__ │  │   │   ├── README.md │  │   │   └── index.unit.spec.ts │  │   └── assembly │  │   ├── index.ts │  │   └── models.ts │  └── utils.ts <-- shared contract code │  ├── neardev │ ├── dev-account #in this file the provisional deploy smart contract account is saved │ └── dev-account.env #in this file the provisional deploy smart contract account is saved like a environment variable │ ├── build │ └── release │ ├── dao.wasm # compiled smart contract code using to deploy │ └── viajes.wasm # compiled smart contract code using to deploy │ ├── package-lock.json # project manifest lock version ├── package.json # Node.js project manifest (scripts and dependencies) └── yarn.lock # project manifest lock version ``` 1. El código de los contrato inteligentes vive en la carpeta `/src` folder. 2. Para realizar una implementación de prueba, use los scripts en el `/package.json` file. 🙏 Gracias por su tiempo ============================================== Aquí dejamos una propuesta de diseño [UX/UI] para desarrollar la parte frontend del proyecto comunitario. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [NEAR test account]: https://docs.near.org/docs/develop/basics/create-account#creating-a-testnet-account [nvm]: https://github.com/nvm-sh/nvm [UX/UI]: https://www.figma.com/proto/GqP5EF5zRZRvAv3HoaSsuN/uniwap?node-id=39%3A2300&scaling=min-zoom&page-id=0%3A1&starting-point-node-id=39%3A2300&hide-ui=1 [UX/UI]: https://www.figma.com/proto/0dZLC0WI1eVsfjeKu3T8J8/Garant%C3%ADzame?node-id=2%3A8&scaling=scale-down-width&page-id=0%3A1&starting-point-node-id=2%3A8 [Video Demo]: https://www.loom.com/share/c3b906012b7e4c32a2250929caab64ec?sharedAppSource=personal_library # Unit Tests for `Meme` Contract ## Usage ```sh yarn test:unit -f meme ``` ## Output *Note: the tests marked with `Todo` must be verified using simulation tests because they involve cross-contract calls (which can not be verified using unit tests).* ```txt [Describe]: meme initialization [Success]: ✔ creates a new meme with proper metadata [Success]: ✔ prevents double initialization [Success]: ✔ requires title not to be blank [Success]: ✔ requires a minimum balance [Describe]: meme voting [Success]: ✔ allows individuals to vote [Success]: ✔ prevents vote automation for individuals [Success]: ✔ prevents any user from voting more than once [Describe]: meme captures votes [Success]: ✔ captures all votes [Success]: ✔ calculates a running vote score [Success]: ✔ returns a list of recent votes [Success]: ✔ allows groups to vote [Describe]: meme comments [Success]: ✔ captures comments [Success]: ✔ rejects comments that are too long [Success]: ✔ captures multiple comments [Describe]: meme donations [Success]: ✔ captures donations [Describe]: captures donations [Success]: ✔ captures all donations [Success]: ✔ calculates a running donations total [Success]: ✔ returns a list of recent donations [Todo]: releases donations [File]: src/meme/__tests__/index.unit.spec.ts [Groups]: 7 pass, 7 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 18 pass, 0 fail, 18 total [Time]: 46.469ms ``` # Meme Contract **NOTE** If you try to call a method which requires a signature from a valid account, you will see this error: ```txt "error": "wasm execution failed with error: FunctionCallError(HostError(ProhibitedInView ..." ``` This will happen anytime you try using `near view ...` when you should be using `near call ...`. So it's important to pay close attention in the following examples as to which is being used, a `view` or a `call` (aka. "change") method. ---- ## deployment ```sh near dev-deploy ./build/release/meme.wasm ``` ## initialization `init(title: string, data: string, category: Category): void` ```sh # anyone can initialize meme (so this must be done by the museum at deploy-time) near call dev-1614603380541-7288163 init '{"title": "hello world", "data": "https://9gag.com/gag/ayMDG8Y", "category": 0}' --account_id dev-1614603380541-7288163 --amount 3 ``` ## view methods `get_meme(): Meme` ```sh # anyone can read meme metadata near view dev-1614603380541-7288163 get_meme ``` ```js { creator: 'dev-1614603380541-7288163', created_at: '1614603702927464728', vote_score: 4, total_donations: '0', title: 'hello world', data: 'https://9gag.com/gag/ayMDG8Y', category: 0 } ``` `get_recent_votes(): Array<Vote>` ```sh # anyone can request a list of recent votes near view dev-1614603380541-7288163 get_recent_votes ``` ```js [ { created_at: '1614603886399296553', value: 1, voter: 'dev-1614603380541-7288163' }, { created_at: '1614603988616406809', value: 1, voter: 'sherif.testnet' }, { created_at: '1614604214413823755', value: 2, voter: 'batch-dev-1614603380541-7288163' }, [length]: 3 ] ``` `get_vote_score(): i32` ```sh near view dev-1614603380541-7288163 get_vote_score ``` ```js 4 ``` `get_donations_total(): u128` ```sh near view dev-1614603380541-7288163 get_donations_total ``` ```js '5000000000000000000000000' ``` `get_recent_donations(): Array<Donation>` ```sh near view dev-1614603380541-7288163 get_recent_donations ``` ```js [ { amount: '5000000000000000000000000', donor: 'sherif.testnet', created_at: '1614604980292030188' }, [length]: 1 ] ``` ## change methods `vote(value: i8): void` ```sh # user votes for meme near call dev-1614603380541-7288163 vote '{"value": 1}' --account_id sherif.testnet ``` `batch_vote(value: i8, is_batch: bool = true): void` ```sh # only the meme contract can call this method near call dev-1614603380541-7288163 batch_vote '{"value": 2}' --account_id dev-1614603380541-7288163 ``` `add_comment(text: string): void` ```sh near call dev-1614603380541-7288163 add_comment '{"text":"i love this meme"}' --account_id sherif.testnet ``` `get_recent_comments(): Array<Comment>` ```sh near view dev-1614603380541-7288163 get_recent_comments ``` ```js [ { created_at: '1614604543670811624', author: 'sherif.testnet', text: 'i love this meme' }, [length]: 1 ] ``` `donate(): void` ```sh near call dev-1614603380541-7288163 donate --account_id sherif.testnet --amount 5 ``` `release_donations(account: AccountId): void` ```sh near call dev-1614603380541-7288163 release_donations '{"account":"sherif.testnet"}' --account_id dev-1614603380541-728816 ``` This method automatically calls `on_donations_released` which logs *"Donations were released"*
izadimran-mon_Devs-N3AR-Me
README.md firebase.json hardhat.config.js near-nft-tutorial nft-contract Cargo.toml README.md build.sh src approval.rs enumeration.rs events.rs internal.rs lib.rs metadata.rs mint.rs nft_core.rs royalty.rs package.json package.json postcss.config.js public index.html manifest.json robots.txt scripts sample-script.js src WalletContext.ts assets aurora-stack-rev.svg logo.svg near_logo_stack_wht.svg config.js index.css react-app-env.d.ts reportWebVitals.ts setupTests.ts util.js tailwind.config.js test sample-test.js tsconfig.json
# TBD # Basic Sample Hardhat Project This project demonstrates a basic Hardhat use case. It comes with a sample contract, a test for that contract, a sample script that deploys that contract, and an example of a task implementation, which simply lists the available accounts. Try running some of the following tasks: ```shell npx hardhat accounts npx hardhat compile npx hardhat clean npx hardhat test npx hardhat node node scripts/sample-script.js npx hardhat help ```
near-ndc_astra
.github workflows tests.yml CHANGELOG.md Cargo.toml README.md | astra-factory Cargo.toml README.md build.sh src factory_manager.rs lib.rs astra-staking Cargo.toml README.md build.sh src lib.rs storage_impl.rs user.rs astra ABI.md Cargo.toml TestPlan.md bounty-test.sh build.sh src bounties.rs delegation.rs events.rs lib.rs policy.rs proposals.rs test_utils.rs types.rs upgrade.rs views.rs test.bat test.sh tests-ava README.md __tests__ bounties.ava.ts delegation.ava.ts lib.ava.ts policy.ava.ts proposals.ava.ts upgrade.ava.ts utils.ts views.ava.ts package.json tsconfig.json tests test_general.rs test_upgrade.rs utils mod.rs build.sh common Cargo.toml README.md src events.rs lib.rs scripts deploy_factory_dev.sh upgrade_dao_direct_dev.sh upgrade_dao_proposal_dev.sh test-token Cargo.toml build.sh src lib.rs
# Astra Factory # Deployment & Usage ## TestNet ``` near dev-deploy --wasmFile=res/astra_factory.wasm # bash CONTRACT_ID="dev-1608694678554-8567049" # fish set CONTRACT_ID "dev-1608694678554-8567049" # Initialize the factory. near call $CONTRACT_ID new '{}' --accountId $CONTRACT_ID # bash ARGS=`echo '{"purpose": "test", "council": ["testmewell.testnet", "illia"], "bond": "1000000000000000000000000", "vote_period": "1800000000000", "grace_period": "1800000000000"}' | base64` # fish set ARGS (echo '{"purpose": "test", "council": ["testmewell.testnet", "illia"], "bond": "1000000000000000000000000", "vote_period": "1800000000000", "grace_period": "1800000000000"}' | base64) # Create a new DAO with the given parameters. near call $CONTRACT_ID create "{\"name\": \"test\", \"public_key\": null, \"args\": \"$ARGS\"}" --accountId $CONTRACT_ID --amount 30 --gas 100000000000000 # Create a new DAO with the given parameters while having Full Access Key to the account (trusted, but useful in case of testing or upgrades) near call $CONTRACT_ID create "{\"name\": \"test\", \"public_key\": \"<base58 of public key>\", \"args\": \"$ARGS\"}" --accountId $CONTRACT_ID --amount 30 --gas 100000000000000 # List all created DAOs. near view $CONTRACT_ID get_dao_list ``` # ABIs V1 is archived in a different repo. :) ### Astra Factory :: v3 ``` { "viewMethods": [ "get_dao_list", "get_number_daos", "get_daos", "get_owner", "get_default_code_hash", "get_default_version", "get_code", "get_contracts_metadata" ], "changeMethods": [ "new", "create", "set_owner", "set_default_code_hash", "delete_contract", "update", "store_contract_metadata", "delete_contract_metadata", "store" ], } ``` ### Astra DAO :: v2 ``` { "viewMethods": [ "get_dao_list" ], "changeMethods": [ "new", "create" ], } ``` # Astra Staking This is staking contract for Astra DAO. The default version just allows to stake the tokens by users and convert them into "weight" in the Astra itself. Further modifications can be done to allow to leverage the staked token for other functions (providing liquidity for example). ### Token voting > DAO votes to select some token to become voting token (only can be done once, can't change later). User flow to vote with selected token: - Users deposit the desired amount of the token to the separate staking contract defined by the DAO. - They can then choose who to delegate these tokens. It can be to themselves or to other users to increase their vote weight. - When users vote for proposals, their vote is weighted by all the delegations to them. - Undelegating will block delegating / withdrawing until one voting period passes. - Undelegated tokens can be withdrawn by the user. ## Scripted Flow NOTE: This is not 100% working, help finalize :) ```bash export STAKING_ACCOUNT_ID=YOUR_STAKING_CONTRACT.testnet export DAO_ACCOUNT_ID=YOUR_DAO.astra.testnet export TOKEN_ACCOUNT_ID=YOUR_TOKEN_ID.testnet export USER_ACCOUNT_ID=YOU.testnet export MAX_GAS=300000000000000 # Deploy staking contract near deploy $STAKING_ACCOUNT_ID --wasmFile=astra-staking/res/astra_staking.wasm --accountId $STAKING_ACCOUNT_ID --initFunction new --initArgs '{"owner_id": "'$DAO_ACCOUNT_ID'","token_id": "'$TOKEN_ACCOUNT_ID'","unstake_period": "604800000"}' # Change DAO to use a staking contract near call $DAO_ACCOUNT_ID add_proposal '{"proposal": { "description": "", "kind": { "SetStakingContract": { "staking_id": "'$STAKING_ACCOUNT_ID'" } } } }' --accountId $USER_ACCOUNT_ID --amount 1 near call $DAO_ACCOUNT_ID act_proposal '{"id": 0, "action" :"VoteApprove"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS near view $DAO_ACCOUNT_ID get_staking_contract # Storage Costs near call $STAKING_ACCOUNT_ID storage_deposit '{"registration_only": true}' --accountId $STAKER_ACCOUNT_ID --amount 0.01 # NOTE: This assumes you have some FT, and are ready to deposit into the newly deployed staking contract, if you need to create your own FT: https://github.com/near-examples/FT # Send tokens to the staking contract near call $TOKEN_ACCOUNT_ID ft_transfer_call '{"sender_id": "'$USER_ACCOUNT_ID'", "amount": "123456789"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS # Delegation near call $STAKING_ACCOUNT_ID delegate '{"account_id": "'$USER_ACCOUNT_ID'", "amount": "123456789"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS # Check user info near view $STAKING_ACCOUNT_ID get_user '{"account_id": "'$USER_ACCOUNT_ID'"}' # Undelegation near call $STAKING_ACCOUNT_ID undelegate '{"account_id": "'$USER_ACCOUNT_ID'", "amount": "123456789"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS # Withdraw tokens from staking contract near call $STAKING_ACCOUNT_ID withdraw '{"amount": "123456789"}' --accountId $USER_ACCOUNT_ID --gas $MAX_GAS ``` ## ABIs ### Staking Contract :: V1 ``` { "viewMethods": [ "ft_total_supply", "ft_balance_of", "get_user", "storage_balance_of" ], "changeMethods": [ "new", "delegate", "undelegate", "withdraw", "storage_deposit", "storage_withdraw", "storage_unregister" ], } ``` # Astra DAO > Building on the functionality of [Astra V1](https://github.com/near-daos/sputnik-dao-contract-legacy), Astra DAO V2 offers even more features and enhanced configuration ability. Astra V1 is archived because it can no longer be extended. Its newer version, Astra V2, aims to be more flexible in this regard and it provides new features that can be opt-in by the users. [Code Review video with Trevor of CronCat](https://www.youtube.com/watch?v=M8AafQSLi7g&list=PLPxUkIZ41o-2iQWQf_wlyugF7JaY5b5bJ&index=3). ## Overview | Name | Description | | --------------------------------------------- | --------------------------------------------------------------------- | | [Setup](#setup) | Step-by-step guide to deploy a DAO factory and DAO contracts. | | [Roles & Permissions](#roles-and-permissions) | Setup roles and define permissions for each role. | | [Proposals](#proposals) | Each action on the DAO is done by creating and approving a proposal. | | [Voting](#voting) | Configure policies, setup governance tokens, and vote on proposals. | | [Bounties](#bounties) | Add and configure bounties. | | [Blob Storage](#blob-storage) | Store large data blobs and content and index them by the data's hash. | | [Upgradability](#upgradability) | Upgrade the DAO to different contract code versions. | --- ## Setup ### Prerequisites 1. [NEAR Account](https://wallet.testnet.near.org) 2. [NEAR-CLI](https://docs.near.org/docs/tools/near-cli#setup) 3. [Rust](https://www.rust-lang.org) <details> <summary>3-Step Rust Installation.</summary> <p> 1. Install Rustup: ``` curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh ``` [_(Taken from official installation guide)_](https://www.rust-lang.org/tools/install) 2. Configure your current shell: ``` source $HOME/.cargo/env ``` 3. Add Wasm target to your toolchain: ``` rustup target add wasm32-unknown-unknown ``` </p> </details> --- <details> <summary>1. Login with your account.</summary> <p> Using [`near-cli`](https://docs.near.org/docs/tools/near-cli#near-login), login to your account which will save your credentials locally: ```bash near login ``` </p> </details> <details> <summary>2. Clone repository.</summary> <p> ```bash git clone https://github.com/near-daos/sputnik-dao-contract ``` </p> </details> <details> <summary>3. Build factory contract.</summary> <p> ```bash cd astra-dao-contract/astra-factory && ./build.sh ``` </p> </details> <details> <summary>4. Deploy factory.</summary> <p> - Create an env variable replacing `YOUR_ACCOUNT.testnet` with the name of the account you logged in with earlier: ```bash export CONTRACT_ID=YOUR_ACCOUNT.testnet ``` - Deploy factory contract by running the following command from your current directory _(`astra-dao-contract/astra-factory`)_: ```bash near deploy $CONTRACT_ID --wasmFile=res/astra_factory.wasm --accountId $CONTRACT_ID ``` </p> </details> <details> <summary>5. Initialize factory.</summary> <p> ```bash near call $CONTRACT_ID new --accountId $CONTRACT_ID --gas 100000000000000 ``` </p> </details> <details> <summary>6. Define the parameters of the new DAO, its council, and create it.</summary> <p> - Define the council of your DAO: ```bash export COUNCIL='["council-member.testnet", "YOUR_ACCOUNT.testnet"]' ``` - Configure the name, purpose, and initial council members of the DAO and convert the arguments in base64: ```bash export ARGS=`echo '{"config": {"name": "genesis", "purpose": "Genesis DAO", "metadata":""}, "policy": '$COUNCIL'}' | base64` ``` - Create the new DAO!: ```bash near call $CONTRACT_ID create "{\"name\": \"genesis\", \"args\": \"$ARGS\"}" --accountId $CONTRACT_ID --amount 10 --gas 150000000000000 ``` **Example Response:** ```bash Scheduling a call: astra-v2.testnet.create({"name": "genesis", "args": "eyJjb25maWciOiB7Im5hbWUiOiAiZ2VuZXNpcyIsICJwdXJwb3NlIjogIkdlbmVzaXMgREFPIiwgIm1ldGFkYXRhIjoiIn0sICJwb2xpY3kiOiBbImNvdW5jaWwtbWVtYmVyLnRlc3RuZXQiLCAiWU9VUl9BQ0NPVU5ULnRlc3RuZXQiXX0K"}) with attached 5 NEAR Transaction Id 5beqy8ZMkzpzw7bTLPMv6qswukqqowfzYXZnMAitRVS7 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/5beqy8ZMkzpzw7bTLPMv6qswukqqowfzYXZnMAitRVS7 true ``` **Note:** If you see `false` at the bottom (after the transaction link) something went wrong. Check your arguments passed and target contracts and re-deploy. </p> </details> <details> <summary>7. Verify successful deployment and policy configuration.</summary> <p> The DAO deployment will create a new [sub-account](https://docs.near.org/docs/concepts/account#subaccounts) ( `genesis.YOUR_ACCOUNT.testnet` ) and deploy a Astra DAO contract to it. - Setup another env variable for your DAO contract: ```bash export ASTRA_ID=genesis.$CONTRACT_ID ``` - Now call `get_policy` on this contract using [`near view`](https://docs.near.org/docs/tools/near-cli#near-view) ```bash near view $ASTRA_ID get_policy ``` - Verify that the name, purpose, metadata, and council are all configured correctly. Also note the following default values for roles and permissions: ```json { "roles": [ { "name": "all", "kind": "Everyone", "permissions": ["*:AddProposal", "*:Execute"], "vote_policy": {} }, { "name": "council", "kind": { "Group": ["council-member.testnet", "YOUR_ACCOUNT.testnet"] }, "permissions": [ "*:Finalize", "*:AddProposal", "*:VoteApprove", "*:VoteReject", "*:VoteRemove" ], "vote_policy": {} } ], "default_vote_policy": { "weight_kind": "RoleWeight", "quorum": "0", "threshold": [1, 2] }, "proposal_bond": "1000000000000000000000000", "proposal_period": "604800000000000", "bounty_bond": "1000000000000000000000000", "bounty_forgiveness_period": "86400000000000" } ``` </p> </details> --- ## Roles and Permissions > The DAO can have several roles, each of which allows for permission configuring. These permissions are a combination of [`proposal_kind`](#proposal-types) and `VotingAction`. Due to this combination these permissions can be scoped to be very specific or you can use wildcards to grant greater access. **Examples:** - A role with: `["transfer:VoteReject","transfer:VoteRemove"]` means they can only vote to _reject_ or _remove_ a `transfer` proposal but they can't vote to approve. - A role with: `["transfer:*"]` can perform any vote action on `transfer` proposals. - A role with: `["*:*"]` has _unlimited_ permission. Normally, the `council` role has `*:*` as its permission so they can perform _any_ vote action on _any_ kind of proposal. - A role with: `"VetoProposal"` or `"Dissolve"` can perform veto proposal and dissolve DAO actions. **Here is a list of actions:** - `AddProposal` - _Adds given proposal to the DAO (this is the primary mechanism for getting things done)._ - `RemoveProposal` - _Removes given proposal (this is used for immediate deletion in special cases)._ - `VoteApprove` - _Votes to approve given proposal or bounty._ - `VoteReject` - _Votes to reject given proposal or bounty._ - `VoteRemove` - _Votes to remove given proposal or bounty (this may be because the proposal is spam or otherwise invalid)._ - `Finalize` - _Finalizes proposal which is cancelled when proposal has expired (this action also returns funds)._ - `MoveToHub` - _Moves a proposal to the hub (this is used to move a proposal into another DAO)._ - `Execute` - Execute a proposal if it was not executed in final vote. - `VetoProposal` - Veto a proposal. Veto is instant, it will `reject` the proposal and return bond. - `Dissolve` - Dissolve this DAO: remove all members of the DAO, and sending the remaining funds back to the trust. --- ## Proposals > Proposals are the main way to interact with the DAO. Each action on the DAO is performed by creating and approving a proposal. | Contents | | --------------------------------------------------- | | [Proposal types](#proposal-types) | | [Add proposal](#add-proposal) | | [View proposal](#view-proposal) | | [View multiple proposals](#view-multiple-proposals) | | [Approve proposal](#approve-proposal) | --- ### Proposal types > Each kind of proposal represents an operation the DAO can perform. Here are the kinds of proposals: ```rs ProposalKind::ChangeConfig { .. }, ProposalKind::ChangePolicy { .. }, ProposalKind::AddMemberToRole { .. }, ProposalKind::RemoveMemberFromRole { .. }, ProposalKind::FunctionCall { .. }, ProposalKind::UpgradeSelf { .. }, ProposalKind::UpgradeRemote { .. }, ProposalKind::Transfer { .. }, ProposalKind::SetStakingContract { .. }, ProposalKind::AddBounty { .. }, ProposalKind::BountyDone { .. }, ProposalKind::Vote, ProposalKind::FactoryInfoUpdate { .. }, ProposalKind::ChangePolicyAddOrUpdateRole { .. }, ProposalKind::ChangePolicyRemoveRole { .. }, ProposalKind::ChangePolicyUpdateDefaultVotePolicy { .. }, ProposalKind::ChangePolicyUpdateParameters { .. }, ``` - **ChangeConfig** - used to change the configuration of the DAO - **ChangePolicy** - used to change the full policy of the DAO - **AddMemberToRole** - used to add a member to a role in the DAO - **RemoveMemberFromRole** - used to remove a member from a role in the DAO - **FunctionCall** - used to a call a function on any valid account on the network including the DAO itself, any other DAO, or any other contract. This is a useful mechanism for extending the capabilities of the DAO without modifying or complicating the DAO contract code. One can imagine a family of contracts built specifically to serve the DAO as agents, proxies, oracles and banks, for example. - **UpgradeSelf** - used to upgrade the DAO contract itself. - **UpgradeRemote** - used to upgrade other contracts. For DAOs that are governing other protocols, this type of proposal will allow to upgrade another contract with its newer version. - **Transfer** - used to move assets from this DAO to another account on the network. Supports both `NEAR` and any `NEP-141` token that this DAO has. - **SetStakingContract** - used to set the staking contract of the DAO to help users delegate their tokens. - **AddBounty** - used to add a bounty to encourage members of the DAO community to contribute their time and attention to the needs of the DAO - **BountyDone** - used to mark the completion of an available bounty - **Vote** - used to create polls. Vote proposal doesn't have any action. - **FactoryInfoUpdate** - used for changing permissions of the factory that created the DAO. By default, the factory has permission to upgrade the DAO, but this can be modified by using `FactoryInfoUpdate`. - **ChangePolicyAddOrUpdateRole** - used to add a new role to the policy of the DAO. If the role already exists, update it. - **ChangePolicyRemoveRole** - used to remove a role from the policy of the DAO. - **ChangePolicyUpdateDefaultVotePolicy** - used to update the default vote policy from the policy of the DAO. - **ChangePolicyUpdateParameters** - used to update the parameters from the policy of the DAO. Parameters include: proposal bond, proposal period, bounty bond, bounty forgiveness period. --- ### Add proposal > Adds a proposal to the DAO contract and returns the index number of the proposal or "proposal ID". By default, anyone can add a proposal but it requires a minimum 1 Ⓝ bond (attached deposit). - method: `add_proposal` - params: - `proposal` - `description` - `kind` - `category` [optional] - proposer account ID - attached deposit (minimum 1 Ⓝ) <details> <summary>Example argument structure:</summary> <p> ```json { "proposal": { "description": "Add New Council", "kind": { "AddMemberToRole": { "member_id": "council_member_3.testnet", "role": "council", "category": "legal" } } } } ``` </p> </details> <details> <summary>Example near-cli command:</summary> <p> ```bash near call genesis.astra.testnet add_proposal \ '{"proposal": {"description": "Add New Council", "kind": {"AddMemberToRole": {"member_id": "council_member_3.testnet", "role": "council", "category": "marketing"}}}}' \ --accountId proposer.testnet \ --amount 1 ``` </p> </details> <details> <summary>Example response:</summary> <p> ```bash Transaction Id HbJdK9AnZrvjuuoys2z1PojdkyFiuWBvrDbXsAf5ndvu To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/HbJdK9AnZrvjuuoys2z1PojdkyFiuWBvrDbXsAf5ndvu 0 ``` **Note:** The number under the transaction link is the proposal ID. </p> </details> --- ### View proposal > Returns proposal details by passing the ID or index of a given proposal. - method: `get_proposal` - params: `id` <details> <summary>Example near-cli command:</summary> <p> ```bash near view genesis.astra.testnet get_proposal '{"id": 0}' ``` </p> </details> <details> <summary>Example response:</summary> <p> ```json { "id": 0, "proposer": "near-example.testnet", "description": "Add New Council", "kind": { "AddMemberToRole": { "member_id": "council_member_3.testnet", "role": "council" } }, "status": "InProgress", "vote_counts": {}, "votes": {}, "submission_time": "1624947631810665051" } ``` </p> </details> --- ### View multiple proposals > Returns multiple proposal details by passing the index ("ID") starting point and a limit of how many records you would like returned. - method: `get_proposals` - params: - `from_index` - `limit` <details> <summary>Example near-cli command:</summary> <p> ```bash near view genesis.astra.testnet get_proposals '{"from_index": 1, "limit": 2}' ``` </p> </details> <details> <summary>Example response:</summary> <p> ```js [ { id: 1, proposer: 'near-example.testnet', description: 'Add New Council', kind: { AddMemberToRole: { member_id: 'council_member_4.testnet', role: 'council' } }, status: 'InProgress', vote_counts: {}, votes: {}, submission_time: '1624947785010147691' }, { id: 2, proposer: 'near-example.testnet', description: 'Add New Council', kind: { AddMemberToRole: { member_id: 'council_member_5.testnet', role: 'council' } }, status: 'InProgress', vote_counts: {}, votes: {}, submission_time: '1624947838518330827' } ] ``` </p> </details> --- ### Approve proposal > Approves proposal by ID. Only council members can approve a proposal - method: `act_proposal` - params: - `id` - `action` - account ID that is a council member. <details> <summary>Example near-cli command:</summary> <p> ```bash near call genesis.astra.testnet act_proposal '{"id": 0, "action": "VoteApprove"}' \ --accountId council_member_1.testnet ``` </p> </details> <details> <summary>Example response:</summary> <p> ```bash Receipts: 3mkSgRaHsd46FHkf9AtTcPbNXkYkxMCzPfJFHsHk8NPm, GjJ6hmoAhxt2a7si4hVPYZiL9CWeM5fmSEzMTpC7URxV Log [genesis.astra.testnet]: ["council"] Transaction Id BZPHxNoBpyMG4seCojzeNrKpr685vWPynDMTdg1JACa7 To see the transaction in the transaction explorer, please open this url in your browser https://explorer.testnet.near.org/transactions/BZPHxNoBpyMG4seCojzeNrKpr685vWPynDMTdg1JACa7 '' ``` </p> </details> --- ## Voting > ### Vote on a proposal > Only council members are allowed to vote on a proposal. --- ### Voting policy > You can set a different vote policy for each one of the proposal kinds. Vote policy can be: `TokenWeight`, meaning members vote with tokens, or `RoleWeight(role)` where all users with such role (e.g."council") can vote. Also a vote policy has a "threshold". The threshold could be a ratio. e.g. `threshold:[1,2]` => 1/2 or 50% of the votes approve the proposal, or the threshold could be a fixed number (weight), so you can say that you need 3 votes to approve a proposal disregarding the amount of people in the role, and you can say that you need 1m tokens to approve a proposal disregarding total token supply. When vote policy is `TokenWeight`, vote % is measured against total toke supply, and each member vote weight is based on tokens owned. So if threshold is 1/2 you need half the token supply to vote "yes" to pass a proposal. When vote policy is `RoleWeight(role)`, vote % is measured against the count of people with that role, and each member has one vote. So if threshold is 1/2 you need half the members with the role to vote "yes" to pass a proposal. --- ### Token voting > DAO votes to select some token to become voting token (only can be done once, can't change later). User flow to vote with selected token: - Users deposit the desired amount of the token to the separate staking contract defined by the DAO. - They can then choose who to delegate these tokens. It can be to themselves or to other users to increase their vote weight. - When users vote for proposals, their vote is weighted by all the delegations to them. - Undelegating will block delegating / withdrawing until one voting period passes. - Undelegated tokens can be withdrawn by the user. --- ## Bounties > Add and configure bounties using `AddBounty` proposal. The lifecycle of a bounty is the next: - Anyone with permission can add proposal `AddBounty` which contains the bounty information including `token` to pay the reward in and `amount` to pay it out. - This proposal gets voted in by the current voting policy. - After proposal is passed, the bounty gets added. Now it has an `id` in the bounty list which can be queried via `get_bounties`. - Anyone can claim a bounty by calling `bounty_claim(id, deadline)` up to `repeat` times which was specified in the bounty. This allows to have repetitive bounties or multiple working collaboratively. - `deadline` specifies how long it will take the sender to complete the bounty. - If claimer decides to give up, they can call `bounty_giveup(id)`, and within `forgiveness_period` their claim bond will be returned. After this period, their bond is forfeited and is kept in the DAO. - When a bounty is complete, call `bounty_done(id)`, which will add a proposal `BountyDone` that, when voted, will pay to whoever completed the bounty. --- ## Blob storage > DAO supports storing larger blobs of data and content indexing them by hash of the data. This is done to allow upgrading the DAO itself and other contracts. Blob lifecycle: - Store blob in the DAO. - Create upgradability proposal. - Proposal passes or fails. - Remove blob and receive funds locked for storage back. Blob can be removed only by the original storer. --- ## Upgradability > Allow the DAO to be upgraded to different contract code versions. This allows the DAO to use a newer, more stable and faster version of the contract code. New versions usually include new features, bug fixes and improvements in performance. Downgrade to an older version is also possible. There are two major ways to upgrade the DAO: - Self upgrade by storing blob on the DAO contract and then voting to UpgradeSelf - Upgrade from the factory - factory stores new contract and then, if allowed, it upgrades the DAO by calling `upgrade(code)`. DAOs can explicitly vote to disable factory auto upgrades and can pull the upgrade themselves from the factory. These tests use [near-workspaces-ava](https://github.com/near/workspaces-js/tree/main/packages/ava): delightful, deterministic local testing for NEAR smart contracts. You will need to install [NodeJS](https://nodejs.dev/). Then you can use the `scripts` defined in [package.json](./package.json): npm run test If you want to run `near-workspaces-ava` or `ava` directly, you can use [npx](https://nodejs.dev/learn/the-npx-nodejs-package-runner): npx near-workspaces-ava --help npx ava --help To run only one test file: npm run test "**/main*" # matches test files starting with "main" npm run test "**/whatever/**/*" # matches test files in the "whatever" directory To run only one test: npm run test -- -m "root sets*" # matches tests with titles starting with "root sets" yarn test -m "root sets*" # same thing using yarn instead of npm, see https://yarnpkg.com/ If debugging: NEAR_WORKSPACES_DEBUG=true npm run test # Set of common functions and structures - event handling
granti2_Trees-Near-Me
Tree_Data.json TreesNearMe PythonApplication1.sln PythonApplication1 PythonApplication1.py templates Tree_facts.html index.html trees.html
near_rainbow-bridge-fun
README.md mintable-fungible-token Cargo.toml build.sh src lib.rs token-locker .soliumrc.json build.sh migrations 1_initial_migration.js package.json scripts coverage.sh test.sh test TokenLocker.js proof1.json truffle-config.js
🌈 Eth→NEAR Fungible Tokens 🌈 ============================= Send an [ERC20] token over the [Rainbow Bridge], get an [NEP21] token on [NEAR] Background ========== You can think of the [Rainbow Bridge] as having three main pieces: 1. Clients. These get raw NEAR data into Ethereum and vice versa. These are light clients that run as smart contracts in each blockchain, with external relays to pipe the data in each direction. 2. Provers. These are smart contracts that allow making assertions about data stored in the clients. 3. Contract pairs. These provide an interface to Dapps that want to send certain kinds of data or calls from one blockchain to the other. They use the provers to ensure each operation is valid. This repository contains a **contract pair** to allow a specific fungible token to be sent from Ethereum to NEAR. On the Ethereum side, this is implemented as a `TokenLocker` Solidity contract. This contract given an ERC20 token contract address on initialization. Then Ethereans can send some amount of that ERC20 token to the contract and it will lock them, emitting a `Locked` event upon success. On the NEAR side, there's a matching `MintableFungibleToken` Rust contract. When NEARkats call its `mint` function, the function calls Provers to verify that the expected `Locked` event was emitted on Ethereum at least 25 blocks ago. This could, for example, allow you to convert an ERC20 token like DAI into a wrapped DAI token on NEAR, perhaps called nDAI or nearDAI. The contracts also provide a means to send this wrapped ERC20 back to Ethereum, using the provers & client on Ethereum to verify that the wrapped token was correctly burned on the NEAR side before unlocking DAI in the `TokenLocker` contract. Here's a schematic representation, where "Transfer script" could be understood to be JavaScript in a user's browser or a CLI call: ![TRANSFER SCRIPT calls 'approve' on ERC20 then 'lockToken' on LOCKER. LOCKER calls 'safeTransferFrom' on ERC20 then emits 'Locked' event. TRANSFER SCRIPT then notes the block of the 'Locked' event. TRANSFER SCRIPT then waits for this block to finalize over the bridge and extracts a proof. TRANSFER SCRIPT calls 'mint' on MINTABLE FUNGIBLE TOKEN. MINTABLE FUNGIBLE TOKEN checks that the event was not used before and that it's not too far in the past, then calls 'verify_log_entry' on PROVER. PROVER calls 'verify_trie_proof' on itself and then calls 'block_hash_safe' on ETH ON NEAR CLIENT. ETH ON NEAR CLIENT calls 'on_block_hash' on PROVER which calls 'finish_mint' on MINTABLE FUNGIBLE TOKEN](erc20-to-near.png) For more detail about Rainbow Bridge, refer to [this introductory blog post](https://near.org/blog/eth-near-rainbow-bridge/) [ERC20]: https://eips.ethereum.org/EIPS/eip-20 [Rainbow Bridge]: https://github.com/near/rainbow-bridge [NEP21]: https://github.com/nearprotocol/NEPs/pull/21 [NEAR]: https://near.org/ How to use this repository ========================== If you want to send an ERC20 token from Ethereum to NEAR: 1. Clone this repository 2. Compile the contracts (see `build.sh` script in token directories) 3. Deploy the contracts Note that you don't need to modify the contracts, since all the info they need is passed as initialization parameters. If you want to create a new **contract pair** for something other than sending ERC20 tokens from Ethereum to NEAR, you can clone this repository and use it as a starting point. Deploy ====== This requires three steps: 1. Create NEAR account 2. Deploy TokenLocker contract to Ethereum 3. Deploy MintableFungibleToken contract to NEAR Create NEAR account ------------------- Every smart contract in NEAR has its [own associated account][NEAR accounts]. Before you deploy your TokenLocker to Ethereum, you'll need to know the NEAR account name where the matching MintableFungibleToken will live. ### Step 1: Install near-cli [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. For best ergonomics you probably want to install it globally: npm install --global near-cli Ensure that it's installed with `near --version` ### Step 2: Create an account for the contract Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `my-wrapped-erc20-token.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `my-wrapped-erc20-token.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account my-wrapped-erc20-token.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ Deploy TokenLocker to Ethereum ------------------------------ You'll need three data: 1. The Ethereum contract address of the ERC20 token that you want to send to NEAR 2. The account name you created on NEAR above, such as `my-wrapped-erc20-token.YOUR-NAME.testnet` 3. The Prover contract address that will be used when transferring tokens from NEAR back to Ethereum. The Ropsten contract maintained by NEAR is at 0x??? Once you have these, deploy the contract to NEAR as you normally would, initializing your contract with the data above in the given order. Save the new contract address for your freshly-deployed TokenLocker contract in an environment variable. You'll use it when deploying your NEAR contract. On Mac/Linux: TLADDR=0xYourContractAddress On Windows: set TLADDR=0xYourContractAddress Check that you set it correctly on Mac/Linux with: echo $TLADDR on Windows: echo %TLADDR% Deploy MintableFungibleToken to NEAR ------------------------------------ In addition to the TLADDR saved above, you will also need to know the address of the Prover on NEAR used to verify that tokens were locked correctly on Ethereum. The address for the TestNet contract maintained by NEAR is ??? To see all the options you can use when deploying a NEAR contract: near deploy --help On Mac/Linux, final command will look like: near deploy --accountId=my-wrapped-erc20-token.your-name.testnet --wasmFile=./mintable-fungible-token/res/mintable_fungible_token.wasm --initFunction=new --initArgs='{ "prover_account": "???", "locker_address": "'$TLADDR'" }' and on Windows: near deploy --accountId=my-wrapped-erc20-token.your-name.testnet --wasmFile=.\mintable-fungible-token\res\mintable_fungible_token.wasm --initFunction=new --initArgs="{ \"prover_account\": \"???\", \"locker_address\": \"%TLADDR%\" }"
nidakus_NEAR-Developer-Course-Practice1
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
# `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
jon-lewis_my-cool-near-app
.eslintrc.yml .github ISSUE_TEMPLATE 01_BUG_REPORT.md 02_FEATURE_REQUEST.md 03_CODEBASE_IMPROVEMENT.md 04_SUPPORT_QUESTION.md config.yml PULL_REQUEST_TEMPLATE.md labels.yml workflows codeql.yml labels.yml lock.yml pr-labels.yml stale.yml .gitpod.yml README.md contract README.md babel.config.json build.sh deploy.sh package.json src contract.ts tsconfig.json docs CODE_OF_CONDUCT.md CONTRIBUTING.md SECURITY.md images pagoda_logo.svg frontend App.js assets global.css logo-black.svg logo-white.svg index.html index.js near-interface.js near-wallet.js package.json start.sh ui-components.js integration-tests package.json src main.ava.ts package.json
# Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. <h1 align="center"> <a href="https://github.com/near/boilerplate-template"> <!-- Please provide path to your logo here --> <img src="docs/images/pagoda_logo.svg" alt="Logo" width="100" height="100"> </a> </h1> <div align="center"> Boilerplate Template React <br /> <br /> <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=bug&template=01_BUG_REPORT.md&title=bug%3A+">Report a Bug</a> · <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=enhancement&template=02_FEATURE_REQUEST.md&title=feat%3A+">Request a Feature</a> . <a href="https://github.com/near/boilerplate-template/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+">Ask a Question</a> </div> <div align="center"> <br /> [![Pull Requests welcome](https://img.shields.io/badge/PRs-welcome-ff69b4.svg?style=flat-square)](https://github.com/near/boilerplate-template/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22) [![code with love by near](https://img.shields.io/badge/%3C%2F%3E%20with%20%E2%99%A5%20by-near-ff1414.svg?style=flat-square)](https://github.com/near) </div> <details open="open"> <summary>Table of Contents</summary> - [About](#about) - [Built With](#built-with) - [Getting Started](#getting-started) - [Prerequisites](#prerequisites) - [Installation](#installation) - [Usage](#usage) - [Roadmap](#roadmap) - [Support](#support) - [Project assistance](#project-assistance) - [Contributing](#contributing) - [Authors & contributors](#authors--contributors) - [Security](#security) </details> --- ## About This project is created for easy-to-start as a React skeleton template in the Pagoda Gallery. It was initialized with [create-near-app]. Clone it and start to build your own gallery project! ### Built With [create-near-app], [amazing-github-template](https://github.com/dec0dOS/amazing-github-template) Getting Started ================== ### Prerequisites Make sure you have a [current version of Node.js](https://nodejs.org/en/about/releases/) installed – we are targeting versions `16+`. Read about other [prerequisites](https://docs.near.org/develop/prerequisites) in our docs. ### Installation Install all dependencies: npm install Build your contract: npm run build Deploy your contract to TestNet with a temporary dev account: npm run deploy Usage ===== Test your contract: npm test Start your frontend: npm start Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages ## Roadmap See the [open issues](https://github.com/near/boilerplate-template/issues) for a list of proposed features (and known issues). - [Top Feature Requests](https://github.com/near/boilerplate-template/issues?q=label%3Aenhancement+is%3Aopen+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Top Bugs](https://github.com/near/boilerplate-template/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Areactions-%2B1-desc) (Add your votes using the 👍 reaction) - [Newest Bugs](https://github.com/near/boilerplate-template/issues?q=is%3Aopen+is%3Aissue+label%3Abug) ## Support Reach out to the maintainer: - [GitHub issues](https://github.com/near/boilerplate-template/issues/new?assignees=&labels=question&template=04_SUPPORT_QUESTION.md&title=support%3A+) ## Project assistance If you want to say **thank you** or/and support active development of Boilerplate Template React: - Add a [GitHub Star](https://github.com/near/boilerplate-template) to the project. - Tweet about the Boilerplate Template React. - Write interesting articles about the project on [Dev.to](https://dev.to/), [Medium](https://medium.com/) or your personal blog. Together, we can make Boilerplate Template React **better**! ## Contributing First off, thanks for taking the time to contribute! Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make will benefit everybody else and are **greatly appreciated**. Please read [our contribution guidelines](docs/CONTRIBUTING.md), and thank you for being involved! ## Authors & contributors The original setup of this repository is by [Dmitriy Sheleg](https://github.com/shelegdmitriy). For a full list of all authors and contributors, see [the contributors page](https://github.com/near/boilerplate-template/contributors). ## Security Boilerplate Template React follows good practices of security, but 100% security cannot be assured. Boilerplate Template React is provided **"as is"** without any **warranty**. Use at your own risk. _For more information and to report security issues, please refer to our [security documentation](docs/SECURITY.md)._
iamfortune_NEAR-Questionaire-smart-contract
README.md as-pect.config.js asconfig.json package.json scripts 1.init.sh 2.run.sh README.md src as-pect.d.ts as_types.d.ts sample README.md __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts model.ts tsconfig.json utils.ts
## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └───────────────────────────────────────┴───────────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands ```sh 1.init.sh # cleanup, compile and deploy contract 2.run.sh # call methods on the deployed contract ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linux-watch-command#191068) ## Unit tests Unit tests can be run from the top level folder using the following command: ``` yarn test:unit ``` ### Tests for Contract in `index.unit.spec.ts` ``` [Describe]: Greeting [Success]: ✔ should respond to showYouKnow() [Success]: ✔ should respond to showYouKnow2() [Success]: ✔ should respond to sayHello() [Success]: ✔ should respond to sayMyName() [Success]: ✔ should respond to saveMyName() [Success]: ✔ should respond to saveMyMessage() [Success]: ✔ should respond to getAllMessages() [File]: src/sample/__tests__/index.unit.spec.ts [Groups]: 2 pass, 2 total [Result]: ✔ PASS [Snapshot]: 0 total, 0 added, 0 removed, 0 different [Summary]: 7 pass, 0 fail, 7 total [Time]: 19.164ms ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Result]: ✔ PASS [Files]: 1 total [Groups]: 2 count, 2 pass [Tests]: 7 pass, 0 fail, 7 total [Time]: 8217.768ms ✨ Done in 8.86s. ```
lhtrahulsingh_near-movieFeedback
.gitpod.yml README.md contract README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json package-lock.json package.json frontend App.js __mocks__ fileMock.js assets css global.css img Simple Shiny.svg data.js logo-black.svg logo-white.svg user.js js near config.js utils.js components allFeedback.js feedback.js feedbackForm.js feedbackList.js movies.js welcome.js yourFeedback.js index.html index.js integration-tests rs Cargo.toml src tests.rs ts package.json src main.ava.ts package-lock.json package.json
near-blank-project Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli # NEAR Movie Feedback In this project firstly user came and login with his near wallet. Then he see all listed movies and he also able to give feedback on any move and he also albe to se other users feedback. User can also remove is all feedback. - This Near Movie Feedback consists of a Smart Contract and it is witten in assembly script. - Ultimately, the purpose of this project was to build a simple contract to explore how persistent storage, unit tests, and contract calls interact when building on the NEAR ecosystem. User Actions =========== - User log-in using near wallet. - User give the feedback on the listed movies. - User see his feedbacks. - User see all users feedbacks. - User remove his all feedbacks. - user log-out using near wallet Smart Contracts Used in project ==================== This Smart Contract is written in assembly script. In this contract we have 4 methods : - getUserFeedback - getFeedback - addFeedback - clearAllFeedback **getUserFeedback** : This is a view Method where we get one user feedbacks **getFeedback** : This is a view Method where we getting all users feedbacks. **addFeedback** : This is a change Method where we add a new feedback. **clearAllFeedback** : This is a change Method where we clear all feedback of a user. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/assets/js/index.js`, where you can learn how the frontend connects to the NEAR blockchain. Deploy ====== - Install near-cli `yarn install --global near-cli` - Create an account for the contract on [NEAR Wallet] - set contract name in code under `src/config.js` const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' - After doing that we run `yarn build` command - And finally run `yarn dev` or `yarn start` command
hoangtrung18_nft-near-contract
.gitpod.yml contract README.md babel.config.json build.sh build builder.c code.h methods.h nft_near.js deploy.sh package-lock.json package.json src contract.ts metadata.ts utils.ts tsconfig.json integration-tests package-lock.json package.json src main.ava.ts package-lock.json package.json
# Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```ts @NearBindgen({}) class HelloNear { greeting: string = "Hello"; @view // This method is read-only and can be called for free get_greeting(): string { return this.greeting; } @call // This method changes the state, for which it cost gas set_greeting({ greeting }: { greeting: string }): void { // Record a log permanently to the blockchain! near.log(`Saving greeting ${greeting}`); this.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [node.js](https://nodejs.org/en/download/package-manager/) >= 16. 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash npm run deploy ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `call` method. `Call` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"greeting":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`.
nearprotocol_readylayerone
assets css rlo.css rlo.min.css img accent-blue.svg accent-lime.svg accent-teal.svg logo.svg rlo-primary-lrg.svg rlo-primary-sm.svg rlo-secondary-lrg.svg rlo-secondary-sm.svg rlo-white-lrg.svg rlo-white-sm.svg js rlo.js brand.html content.html gulpfile.js index.html old_index.html package-lock.json package.json robots.txt tailwind.config.js
kidboy155_guest-book-sample
.eslintrc.yml .github dependabot.yml workflows deploy.yml tests.yml .gitpod.yml .travis.yml README-Gitpod.md README.md babel.config.js contract as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts guestbook.spec.ts as_types.d.ts main.ts model.ts tsconfig.json package.json frontend App.js config.js index.html index.js integration-tests rs Cargo.toml src tests.rs ts main.ava.ts package.json
Guest Book ========== [![Build Status](https://travis-ci.com/near-examples/guest-book.svg?branch=master)](https://travis-ci.com/near-examples/guest-book) [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/near-examples/guest-book) <!-- MAGIC COMMENT: DO NOT DELETE! Everything above this line is hidden on NEAR Examples page --> Sign in with [NEAR] and add a message to the guest book! A starter app built with an [AssemblyScript] backend and a [React] frontend. Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you have Node.js ≥ 12 installed (https://nodejs.org), then use it to install [yarn]: `npm install --global yarn` (or just `npm i -g yarn`) 2. Run the local development server: `yarn && yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Running `yarn dev` will tell you the URL you can visit in your browser to see the app. Exploring The Code ================== 1. The backend code lives in the `/assembly` folder. This code gets deployed to the NEAR blockchain when you run `yarn deploy:contract`. This sort of code-that-runs-on-a-blockchain is called a "smart contract" – [learn more about NEAR smart contracts][smart contract docs]. 2. The frontend code lives in the `/src` folder. [/src/index.html](/src/index.html) is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and backend. The backend code gets tested with the [asp] command for running the backend AssemblyScript tests, and [jest] for running frontend tests. You can run both of these at once with `yarn test`. Both contract and client-side code will auto-reload as you change source files. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contracts get deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli -------------------------- You need near-cli installed globally. Here's how: npm install --global near-cli This will give you the `near` [CLI] tool. Ensure that it's installed with: near --version Step 1: Create an account for the contract ------------------------------------------ Visit [NEAR Wallet] and make a new account. You'll be deploying these smart contracts to this new account. Now authorize NEAR CLI for this new account, and follow the instructions it gives you: near login Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'your-account-here!' Step 3: change remote URL if you cloned this repo ------------------------- Unless you forked this repository you will need to change the remote URL to a repo that you have commit access to. This will allow auto deployment to GitHub Pages from the command line. 1) go to GitHub and create a new repository for this project 2) open your terminal and in the root of this project enter the following: $ `git remote set-url origin https://github.com/YOUR_USERNAME/YOUR_REPOSITORY.git` Step 4: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contracts to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. [NEAR]: https://near.org/ [yarn]: https://yarnpkg.com/ [AssemblyScript]: https://www.assemblyscript.org/introduction.html [React]: https://reactjs.org [smart contract docs]: https://docs.near.org/develop/welcome [asp]: https://www.npmjs.com/package/@as-pect/cli [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.near.org [near-cli]: https://github.com/near/near-cli [CLI]: https://www.w3schools.com/whatis/whatis_cli.asp [create-near-app]: https://github.com/near/create-near-app [gh-pages]: https://github.com/tschaub/gh-pages
plats-network_near-ui
.gitpod.yml README.md contract Cargo.toml README.md build.sh deploy.sh src lib.rs frontend App.js assets global.css logo-black.svg logo-white.svg index.html index.js near-wallet.js package-lock.json package.json start.sh ui-components.js integration-tests Cargo.toml src tests.rs package-lock.json package.json
# Hello NEAR Contract The smart contract exposes two methods to enable storing and retrieving a greeting in the NEAR network. ```rust const DEFAULT_GREETING: &str = "Hello"; #[near_bindgen] #[derive(BorshDeserialize, BorshSerialize)] pub struct Contract { greeting: String, } impl Default for Contract { fn default() -> Self { Self{greeting: DEFAULT_GREETING.to_string()} } } #[near_bindgen] impl Contract { // Public: Returns the stored greeting, defaulting to 'Hello' pub fn get_greeting(&self) -> String { return self.greeting.clone(); } // Public: Takes a greeting, such as 'howdy', and records it pub fn set_greeting(&mut self, greeting: String) { // Record a log permanently to the blockchain! log!("Saving greeting {}", greeting); self.greeting = greeting; } } ``` <br /> # Quickstart 1. Make sure you have installed [rust](https://rust.org/). 2. Install the [`NEAR CLI`](https://github.com/near/near-cli#setup) <br /> ## 1. Build and Deploy the Contract You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash ./deploy.sh ``` Once finished, check the `neardev/dev-account` file to find the address in which the contract was deployed: ```bash cat ./neardev/dev-account # e.g. dev-1659899566943-21539992274727 ``` <br /> ## 2. Retrieve the Greeting `get_greeting` is a read-only method (aka `view` method). `View` methods can be called for **free** by anyone, even people **without a NEAR account**! ```bash # Use near-cli to get the greeting near view <dev-account> get_greeting ``` <br /> ## 3. Store a New Greeting `set_greeting` changes the contract's state, for which it is a `change` method. `Change` methods can only be invoked using a NEAR account, since the account needs to pay GAS for the transaction. ```bash # Use near-cli to set a new greeting near call <dev-account> set_greeting '{"message":"howdy"}' --accountId <dev-account> ``` **Tip:** If you would like to call `set_greeting` using your own account, first login into NEAR using: ```bash # Use near-cli to login your NEAR account near login ``` and then use the logged account to sign the transaction: `--accountId <your-account>`. near-blank-project ================== This app was initialized with [create-near-app] Quick Start =========== If you haven't installed dependencies during setup: npm install Build and deploy your contract to TestNet with a temporary dev account: npm run deploy Test your contract: npm test If you have a frontend, run `npm start`. This will run a dev server. Exploring The Code ================== 1. The smart-contract code lives in the `/contract` folder. See the README there for more info. In blockchain apps the smart contract is the "backend" of your app. 2. The frontend code lives in the `/frontend` folder. `/frontend/index.html` is a great place to start exploring. Note that it loads in `/frontend/index.js`, this is your entrypoint to learn how the frontend connects to the NEAR blockchain. 3. Test your contract: `npm test`, this will run the tests in `integration-tests` directory. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `npm run deploy`, your smart contract gets deployed to the live NEAR TestNet with a temporary dev account. When you're ready to make it permanent, here's how: Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `npm install`, but for best ergonomics you may want to install it globally: npm install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `near-blank-project.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `near-blank-project.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account near-blank-project.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: deploy the contract --------------------------- Use the CLI to deploy the contract to TestNet with your account ID. Replace `PATH_TO_WASM_FILE` with the `wasm` that was generated in `contract` build directory. near deploy --accountId near-blank-project.YOUR-NAME.testnet --wasmFile PATH_TO_WASM_FILE Step 3: set contract name in your frontend code ----------------------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'near-blank-project.YOUR-NAME.testnet' Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/concepts/basics/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
mhassanist_near-getting-started1
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts simple __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts singleton __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts tsconfig.json utils.ts
## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage There are 2 AssemblyScript contracts in this project, each in their own folder: - **simple** in the `src/simple` folder - **singleton** in the `src/singleton` folder ### Simple We say that an AssemblyScript contract is written in the "simple style" when the `index.ts` file (the contract entry point) includes a series of exported functions. In this case, all exported functions become public contract methods. ```ts // return the string 'hello world' export function helloWorld(): string {} // read the given key from account (contract) storage export function read(key: string): string {} // write the given value at the given key to account (contract) storage export function write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} ``` ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── simple # Contract 1: "Simple example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 1 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 1 │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ```
nearlog_nearlog-indexer
README.md networks.json package.json src contract.ts tsconfig.json
# nearlog-indexer Stored nearlog logs into the indexer ## Getting started ``` cd existing_repo git remote add origin https://github.com/nearlog/nearlog-indexer.git git branch -M main git push -uf origin main ``` ``` graph auth --product hosted-service xxxxx graph deploy --product hosted-service nhtera/nearlog yarn start yarn deploy ```
jeo1kim_near-twitter
README.md as-pect.config.js asconfig.json package-lock.json package.json scripts 1.dev-deploy.sh 1.init.sh 2.run.sh 2.say-anon-thanks.sh 2.say-thanks.sh README.md o-report.sh o-transfer.sh x-deploy.sh x-remove.sh src as-pect.d.ts as_types.d.ts thanks __tests__ README.md index.unit.spec.ts asconfig.json assembly index.ts models.ts tsconfig.json utils.ts
## Unit tests Unit tests can be run from the top level folder using the following command: ``` yarn test:unit ``` ## Setting up your terminal The scripts in this folder support a simple demonstration of the contract. It uses the following setup: ```txt ┌───────────────────────────────────────┬───────────────────────────────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ └───────────────────────────────────────┴───────────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _Owner scripts_ ```sh 1.dev-deploy.sh # cleanup, compile and deploy contract o-report.sh # generate a summary report of the contract state o-transfer.sh # transfer received funds to the owner account ``` _Public scripts_ ```sh 2.say-thanks.sh # post a message saying thank you, optionally attaching NEAR tokens 2.say-anon-thanks.sh # post an anonymous message (otherwise same as above) ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068) # Thanks Say "thanks!" to other students of the NCD by calling _their_ instance of this contract. You can optionally attach tokens to your message, or even leave an anonymous tip. Of course keep in mind that your signing account will be visible on the blockchain via NEAR Explorer even if you send an anonymous message. ## Contract ```ts // ------------------------------------ // contract initialization // ------------------------------------ /** * initialize contract with owner ID and other config data * * (note: this method is called "constructor" in the singleton contract code) */ function init(owner: AccountId, allow_anonymous: bool = true): void // ------------------------------------ // public methods // ------------------------------------ /** * give thanks to the owner of the contract * and optionally attach tokens */ function say(message: string, anonymous: bool): bool // ------------------------------------ // owner methods // ------------------------------------ /** * show all messages and users */ function list(): Array<Message> /** * generate a summary report */ function summarize(): Contract /** * transfer received funds to owner account */ function transfer(): void ``` ## Usage ### Development To deploy the contract for development, follow these steps: 1. clone this repo locally 2. run `./scripts/1.dev-deploy.sh` to deploy the contract (this uses `near dev-deploy`) **Your contract is now ready to use.** To use the contract you can do any of the following: _Public scripts_ ```sh 2.say-thanks.sh # post a message saying thank you, optionally attaching NEAR tokens 2.say-anon-thanks.sh # post an anonymous message (otherwise same as above) ``` _Owner scripts_ ```sh o-report.sh # generate a summary report of the contract state o-transfer.sh # transfer received funds to the owner account ``` ### Production It is recommended that you deploy the contract to a subaccount under your MainNet account to make it easier to identify you as the owner 1. clone this repo locally 2. run `./scripts/x-deploy.sh` to rebuild, deploy and initialize the contract to a target account requires the following environment variables - `NEAR_ENV`: Either `testnet` or `mainnet` - `OWNER`: The owner of the contract and the parent account. The contract will be deployed to `thanks.$OWNER` 3. run `./scripts/x-remove.sh` to delete the account requires the following environment variables - `NEAR_ENV`: Either `testnet` or `mainnet` - `OWNER`: The owner of the contract and the parent account. The contract will be deployed to `thanks.$OWNER`
Near-Grants-Projects_Test-Smartcontract
README.md
# Project Test Contracts Dead Man Switch that transfers Balance from Wallet A to Wallet B after 3 months. Just test contracts writted by Open AI
gabrielKerekes_mintable-erc-20
README.md migrations 1_initial_migration.js 2_deploy.js package.json truffle-config.js
# Mintable ERC-20 This repo allows you to easily deploy a ERC-20 coin to NEAR evm. The `mint` function is made public so that coins can easily be minted. ## Setup ``` yarn ``` Set custom `name` and `symbol` in `./migrations/2_deploy.js`. You also need to be logged in to NEAR betanet in you environment. ## Deploy ### Betanet Run truffle migrations: ``` env NEAR_MASTER_ACCOUNT=[NEAR_ACCOUNT_ID].betanet truffle migrate --network near_betanet ``` Store the contract address somewhere. ### Localnet Make sure `masterAccountId` and `evmAccountId` are set correctly in the `NearProvider` for the `near_local` configuration. Run truffle migrations: ``` truffle migrate --network near_local ``` Store the contract address somewhere. If you get an account/key error uncomment the `keyStore` section in `NearProvider` for `near_local` and paster your master account secret key. ## Minting Run truffle console: ``` env NEAR_MASTER_ACCOUNT=[NEAR_ACCOUNT_ID].betanet truffle console --network near_betanet ``` _NOTE: for localnet `NEAR_MASTER_ACCOUNT` isn't used and of course, `--network` should be set to `near_local`._ And in the console execute: ``` let instance = await MintableERC20.at('[DEPLOYED_ADDRESS]') await instance.mint('[ACCOUNT_ADDRESS]', '[AMOUNT]') ``` e.g. minting 1000 coins for address `0x10D15F5439C834EA27c884CF96BD070755F89F98` for a contract at `0x8383909ce256b395D3FEc4EbCED6d7433428D47b`: ``` let instance = await MintableERC20.at('0x8383909ce256b395D3FEc4EbCED6d7433428D47b') await instance.mint('0x10D15F5439C834EA27c884CF96BD070755F89F98', '1000000000000000000000') ``` Verify: ``` let instance = await MintableERC20.at('0x8383909ce256b395D3FEc4EbCED6d7433428D47b') (await instance.balanceOf('0x10D15F5439C834EA27c884CF96BD070755F89F98')).toString() ```
pvolnov_true-p2p
.idea modules.xml vcs.xml README.md bos peer2peer.js peer2peerMakeOrder.js plaid.js xmtp-chat.js lit-action demo.js litActionPlaidCheck.js package.json
# True P2P **Problem:** P2P crypto swaps require bank transfer confirmation. This leads to centralization, delays, and errors. *example: swap DAI to USD on Bank of America* **Solution:** Protocol for P2P swaps based on onchain wire transfer confirmation ## How it works 1. Bob creates a deal to sell DAI. 2. Alice accepts the deal and freezes Bob's DAI. 3. Alice sends USD via Zelle. 4. Alice creates onchain proof of her Zelle transfer. 5. Alice uses this confirmation to close the deal and take Bob's DAI. ## Onchain proof for Bank (Zelle) transfer The confirmation works with Plaid and the LIT Protocol nodes. 1. Alice connects Plaid and creates an API key with access to transaction history from the bank. 2. Alice calls Programmable PKPs action on LIT Protocol with Plaid transactionId and API key ([demo.js](https://github.com/pvolnov/true-p2p/blob/main/lit-action/demo.js)). 3. Inside the `LitAction`, it executes the request on Plaid and verifies that the transaction actually exists in Alice's bank account. ([litActionPlaidCheck.js](https://github.com/pvolnov/true-p2p/blob/main/lit-action/litActionPlaidCheck.js)) 4. The `LitAction` signs the transaction information using the decentralized `signEcdsa()`. 5. Alice adds the signed transaction to the "vault" smart contract ([plaid-transactions-storage.sol](https://github.com/pvolnov/true-p2p/blob/main/contracts/plaid-transactions-storage.sol)), and now everyone can verify that she actually made the transaction from her bank account. ![Cover.png](https://github.com/pvolnov/true-p2p/blob/main/res/Cover.png) ## Step-by-step-swap 1. Bob creates a deal to sell DAI on [p2p-market](https://github.com/pvolnov/true-p2p/blob/main/contracts/p2p-market.sol) (`createPaymentRequest(...)`) 2. Alice accepts the deal and freezes Bob's DAI (`confirmPayment(...)`) 3. Alice sends USD via Zelle. 4. Alice creates onchain proof of her Zelle transfer on [plaid-transactions-storage](https://github.com/pvolnov/true-p2p/blob/main/contracts/plaid-transactions-storage.sol) (`addTransaction(...)`) 5. Alice uses this confirmation to close the deal and take Bob's DAI on [p2p-market](https://github.com/pvolnov/true-p2p/blob/main/contracts/p2p-market.sol) (`reservePayment(...)`) ## Main components: - [p2p-market.sol](https://github.com/pvolnov/true-p2p/blob/main/contracts/p2p-market.sol) - P2P Market smart contract - [plaid-transactions-storage.sol](https://github.com/pvolnov/true-p2p/blob/main/contracts/plaid-transactions-storage.sol) - onchain wire transactions storage - [litActionPlaidCheck.js](https://github.com/pvolnov/true-p2p/blob/main/lit-action/litActionPlaidCheck.js) - LIT Action to verify Plaid requests - [bos](https://github.com/pvolnov/true-p2p/tree/main/bos) - Frontend ## Demo: Url: [https://bos.gg/#/azbang.near/widget/peer2peer](https://bos.gg/#/azbang.near/widget/peer2peer) ## Source - BOS Component: [https://bos.gg/#/azbang.near/widget/peer2peer](https://bos.gg/#/azbang.near/widget/peer2peer) - LIT-Protocol action ipfsId: `QmVcetXaAnDcHmpX6cWxsGKGSoid4buVK2PkXQEDmgh6wQ` - LIT-Protocol PKPs: [https://explorer.litprotocol.com/pkps/110216617645918104171481682055149393821345448971586480839222858944196209976493](https://explorer.litprotocol.com/pkps/110216617645918104171481682055149393821345448971586480839222858944196209976493) - Goerli Plaid transactions endpoint: [https://goerli.etherscan.io/address/0xa52210eA78f678D10e0dD47DeC64ff6ACD3Fbe8B](https://goerli.etherscan.io/address/0x00e42dc2248f37a28d39f790d49230e2ddd37b99) - Goerli P2P Market: [https://goerli.etherscan.io/address/0xa3724030aA74016d1AE1e1B54bD79608F0E5866F](https://goerli.etherscan.io/address/0xa3724030aA74016d1AE1e1B54bD79608F0E5866F)
LakshyaSatpal_nft-auction-contract
.eslintrc.json README.md package-lock.json package.json sandbox-ts package-lock.json package.json src main.ava.ts src auction.ts contract.ts internal.ts metadata.ts mint.ts token.ts tsconfig.json
# NFT Auction App on NEAR Protocol ## Overview This project is an NFT (Non-Fungible Token) auction application built on the NEAR Protocol using `near-sdk-js`. The application allows users to mint NFTs, view their NFT collection, and participate in NFT auctions by placing bids. Here is the [Video Demo](https://youtu.be/C4cxUXJZeiU) ## Contract Functions ### 1. Initialization The contract is initialized with the following parameters: - **`owner_id`**: The NEAR account ID of the contract owner. - **`metadata`**: (Optional) Metadata for the NFT auction contract, including specification version, name, and symbol. ### 2. Mint NFT - **Function**: `nft_mint` - **Purpose**: Mint a new NFT and transfer it to the specified recipient. - **Parameters**: - **`token_id`**: Unique identifier for the NFT. - **`metadata`**: Metadata associated with the NFT. - **`receiver_id`**: NEAR account ID of the recipient. ### 3. View NFTs for a Given Account - **Function**: `nft_tokens_for_owner` - **Purpose**: Retrieve a list of NFTs owned by a specific account. - **Parameters**: - **`account_id`**: NEAR account ID of the owner. - **`from_index`**: (Optional) Index to start retrieving NFTs from. - **`limit`**: (Optional) Maximum number of NFTs to retrieve. ### 4. Make Bid on Auction - **Function**: `make_bid` - **Purpose**: Allow users to place bids on NFT auctions. - **Parameters**: - **`auction_id`**: Identifier for the NFT auction. ## How to Run Locally To run the NFT auction app locally, follow these steps: 1. Install Node.js and npm: [Node.js Installation](https://nodejs.org/) 2. Clone the repository: ```bash git clone https://github.com/your-username/nft-auction-app.git ``` 3. Navigate to the project directory: ```bash cd nft-auction-app ``` 4. Install dependencies: ```bash npm install ``` 5. Create a NEAR account for testing purposes: [NEAR Wallet](https://wallet.near.org/) 6. Build and get the `wasm` file: ```bash npm run build ``` 7. Deploy: ```bash npm run deploy ``` 9. Interact with the deployed contract by calling the exposed functions.
phoenixpulsar_vehicles-on-the-block-smart-contract
README.md as-pect.config.js asconfig.json package.json scripts 1.dev-deploy.sh 2.use-contract.sh 3.cleanup.sh README.md src as_types.d.ts tsconfig.json utils.ts vehicleGarage __tests__ as-pect.d.ts index.unit.spec.ts asconfig.json assembly index.ts models.ts
# `near-sdk-as` Starter Kit This is a good project to use as a starting point for your AssemblyScript project. ## Samples This repository includes a complete project structure for AssemblyScript contracts targeting the NEAR platform. The example here is very basic. It's a simple contract demonstrating the following concepts: - a single contract - the difference between `view` vs. `change` methods - basic contract storage AssemblyScript contract - **singleton** in the `src/singleton` folder ### Singleton We say that an AssemblyScript contract is written in the "singleton style" when the `index.ts` file (the contract entry point) has a single exported class (the name of the class doesn't matter) that is decorated with `@nearBindgen`. In this case, all methods on the class become public contract methods unless marked `private`. Also, all instance variables are stored as a serialized instance of the class under a special storage key named `STATE`. AssemblyScript uses JSON for storage serialization (as opposed to Rust contracts which use a custom binary serialization format called borsh). ```ts @nearBindgen export class Contract { // return the string 'hello world' helloWorld(): string {} // read the given key from account (contract) storage read(key: string): string {} // write the given value at the given key to account (contract) storage @mutateState() write(key: string, value: string): string {} // private helper method used by read() and write() above private storageReport(): string {} } ``` ## Usage ### Getting started (see below for video recordings of each of the following steps) INSTALL `NEAR CLI` first like this: `npm i -g near-cli` 1. clone this repo to a local folder 2. run `yarn` 3. run `./scripts/1.dev-deploy.sh` 3. run `./scripts/2.use-contract.sh` 4. run `./scripts/2.use-contract.sh` (yes, run it to see changes) 5. run `./scripts/3.cleanup.sh` ### Videos **`1.dev-deploy.sh`** This video shows the build and deployment of the contract. [![asciicast](https://asciinema.org/a/409575.svg)](https://asciinema.org/a/409575) **`2.use-contract.sh`** This video shows contract methods being called. You should run the script twice to see the effect it has on contract state. [![asciicast](https://asciinema.org/a/409577.svg)](https://asciinema.org/a/409577) **`3.cleanup.sh`** This video shows the cleanup script running. Make sure you add the `BENEFICIARY` environment variable. The script will remind you if you forget. ```sh export BENEFICIARY=<your-account-here> # this account receives contract account balance ``` [![asciicast](https://asciinema.org/a/409580.svg)](https://asciinema.org/a/409580) ### Other documentation - See `./scripts/README.md` for documentation about the scripts - Watch this video where Willem Wyndham walks us through refactoring a simple example of a NEAR smart contract written in AssemblyScript https://youtu.be/QP7aveSqRPo ``` There are 2 "styles" of implementing AssemblyScript NEAR contracts: - the contract interface can either be a collection of exported functions - or the contract interface can be the methods of a an exported class We call the second style "Singleton" because there is only one instance of the class which is serialized to the blockchain storage. Rust contracts written for NEAR do this by default with the contract struct. 0:00 noise (to cut) 0:10 Welcome 0:59 Create project starting with "npm init" 2:20 Customize the project for AssemblyScript development 9:25 Import the Counter example and get unit tests passing 18:30 Adapt the Counter example to a Singleton style contract 21:49 Refactoring unit tests to access the new methods 24:45 Review and summary ``` ## The file system ```sh ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration for AssemblyScript compiler (supports multiple contracts) ├── package.json # NodeJS project manifest ├── scripts │   ├── 1.dev-deploy.sh # helper: build and deploy contracts │   ├── 2.use-contract.sh # helper: call methods on ContractPromise │   ├── 3.cleanup.sh # helper: delete build and deploy artifacts │   └── README.md # documentation for helper scripts ├── src │   ├── as_types.d.ts # AssemblyScript headers for type hints │   ├── singleton # Contract 2: "Singleton-style example" │   │   ├── __tests__ │   │   │   ├── as-pect.d.ts # as-pect unit testing headers for type hints │   │   │   └── index.unit.spec.ts # unit tests for contract 2 │   │   ├── asconfig.json # configuration for AssemblyScript compiler (one per contract) │   │   └── assembly │   │   └── index.ts # contract code for contract 2 │   ├── tsconfig.json # Typescript configuration │   └── utils.ts # common contract utility functions └── yarn.lock # project manifest version lock ``` You may clone this repo to get started OR create everything from scratch. Please note that, in order to create the AssemblyScript and tests folder structure, you may use the command `asp --init` which will create the following folders and files: ``` ./assembly/ ./assembly/tests/ ./assembly/tests/example.spec.ts ./assembly/tests/as-pect.d.ts ``` ## Setting up your terminal The scripts in this folder are designed to help you demonstrate the behavior of the contract(s) in this project. It uses the following setup: ```sh # set your terminal up to have 2 windows, A and B like this: ┌─────────────────────────────────┬─────────────────────────────────┐ │ │ │ │ │ │ │ A │ B │ │ │ │ │ │ │ └─────────────────────────────────┴─────────────────────────────────┘ ``` ### Terminal **A** *This window is used to compile, deploy and control the contract* - Environment ```sh export CONTRACT= # depends on deployment export OWNER= # any account you control # for example # export CONTRACT=dev-1615190770786-2702449 # export OWNER=sherif.testnet ``` - Commands _helper scripts_ ```sh 1.dev-deploy.sh # helper: build and deploy contracts 2.use-contract.sh # helper: call methods on ContractPromise 3.cleanup.sh # helper: delete build and deploy artifacts ``` ### Terminal **B** *This window is used to render the contract account storage* - Environment ```sh export CONTRACT= # depends on deployment # for example # export CONTRACT=dev-1615190770786-2702449 ``` - Commands ```sh # monitor contract storage using near-account-utils # https://github.com/near-examples/near-account-utils watch -d -n 1 yarn storage $CONTRACT ``` --- ## OS Support ### Linux - The `watch` command is supported natively on Linux - To learn more about any of these shell commands take a look at [explainshell.com](https://explainshell.com) ### MacOS - Consider `brew info visionmedia-watch` (or `brew install watch`) ### Windows - Consider this article: [What is the Windows analog of the Linux watch command?](https://superuser.com/questions/191063/what-is-the-windows-analog-of-the-linuo-watch-command#191068)
monocrowd_near-ft-transfer
.gitpod.yml README.md babel.config.js contract Cargo.toml README.md compile.js src lib.rs package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
near-ft-transfer ================== This [React] app was initialized with [create-near-app] Quick Start =========== - dev - dev-1637682800749-94703729978601 - testnet - ft.happybits.testnet - setup - export ID=dev-1637682800749-94703729978601 - near call $ID new '{"owner_id": "'$ID'", "total_supply": "1000000000000000", "metadata": { "spec": "ft-1.0.0", "name": "MEME Token", "symbol": "MEME", "decimals": 8 }}' --accountId $ID - near view $ID ft_metadata - near view $ID ft_balance_of '{"account_id": "'$ID'"}' - near call $ID storage_deposit '{}' --accountId $ID near-ft-transfer Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
NEAR-Analytics_near-townhall
Ideas.js extra_components featured_communities.js readme.md townhall-board.components.community.FeaturedCommunity.js townhall-board.components.community.FeedHeader.js townhall-board.components.layout.Banner.js townhall-board.components.layout.Controls.js townhall-board.components.layout.Page.js townhall-board.components.posts.List.js townhall-board.components.posts.Post.js townhall-board.components.posts.PostEditor.js townhall-board.components.posts.Search.js townhall-board.pages.Create.js townhall-board.pages.Feed.js townhall-board.pages.Post.js townhall-board.pages.community.Overview.js
nkemjikaobi_near-protocol-todo-list
.gitpod.yml README.md babel.config.js contract README.md as-pect.config.js asconfig.json assembly Models Task.ts TaskInfo.ts TaskManager.ts __tests__ as-pect.d.ts main.spec.ts as_types.d.ts index.ts tsconfig.json utils database.ts enums.ts compile.js package-lock.json package.json package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
todolist Smart Contract ================== A [smart contract] written in [AssemblyScript] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install [Node.js] ≥ 12 Exploring The Code ================== 1. The main smart contract code lives in `assembly/index.ts`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard AssemblyScript tests using [as-pect]. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [AssemblyScript]: https://www.assemblyscript.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [as-pect]: https://www.npmjs.com/package/@as-pect/cli todolist ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `todolist.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `todolist.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account todolist.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'todolist.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages
nedemon_amm-test-task
README.md amm-contract .cargo config.toml Cargo.toml src lib.rs res deploy.sh token-contract .cargo config.toml Cargo.toml src lib.rs
## Abstract AMM working with the ratio of 2 fungible tokens The user can transfer a number of tokens A to the AMM contract and in return receive a certain number of tokens B (similarly in the other direction).The contract supports a certain ratio of tokens A and B. $X * Y = K$ ( $K$ is some constant value, $X$ and $Y$ are the number of tokens A and B respectively) ## Create Accounts ```bash owner_id=whatever.testnet a_id=a.$owner_id b_id=b.$owner_id amm_id=amm.$owner_id sim_id=sim.$owner_id near="near --nodeUrl https://rpc.testnet.near.org" $near login $near create-account $a_id --masterAccount $owner_id $near create-account $b_id --masterAccount $owner_id $near create-account $amm_id --masterAccount $owner_id $near create-account $sim_id --masterAccount $owner_id ``` Create the accounts using NEAR CLI. ## Deploy and Initialize ```bash near deploy $a_id --wasmFile="./token_contract.wasm" near deploy $b_id --wasmFile="./token_contract.wasm" near deploy $amm_id --wasmFile="./amm_contract.wasm" near call $a_id new '{"owner_id":"'$owner_id'", "name":"A Token Contract", "symbol":"A", "total_supply":1000000000000, "decimals": 18}' --accountId=$owner_id near call $b_id new '{"owner_id":"'$owner_id'", "name":"B Token Contract", "symbol":"B", "total_supply":20000000000000, "decimals": 15}' --accountId=$owner_id near call $amm_id new '{"owner_id":"'$owner_id'", "a_contract_id":"'$a_id'", "b_contract_id":"'$b_id'"}' --accountId=$owner_id --gas=55000000000000 ``` Use `near call` command to initialize them. ## Test AMM Functionality ```base sim_id=b.whatever.testnet near call $a_id storage_deposit '{"account_id": "'$sim_id'"}' --accountId=$owner_id --deposit=1 near call $a_id ft_transfer '{"receiver_id": "'$sim_id'","amount":"1000000000000000000000"}' --accountId=$owner_id --deposit=0.000000000000000000000001 near view $a_id ft_balance_of '{"account_id": "'$sim_id'"}' ``` First we use `b.whatever.testnet` account to simulate an AMM user. We register a A wallet for him and give him 1,000 tokens. ```bash near call $amm_id deposit_a '{"amount":111}' --accountId=$sim_id --gas=55000000000000 ``` ```bash near view $a_id ft_balance_of '{"account_id": "'$sim_id'"}' near view $b_id ft_balance_of '{"account_id": "'$sim_id'"}' near view $a_id ft_balance_of '{"account_id": "'$amm_id'"}' near view $b_id ft_balance_of '{"account_id": "'$amm_id'"}' near view $amm_id get_info near view $amm_id get_ratio ```
Lightency_vesting_lockups_lightency
.gitpod.yml README.md babel.config.js contract Cargo.toml README.md compile.js src lib.rs target .rustc_info.json debug .fingerprint Inflector-0ecab8b3702817d3 lib-inflector.json Inflector-4a8c8a7e9339386c lib-inflector.json Inflector-9e3c62115074b9cf lib-inflector.json ahash-ec6ee749b769220c lib-ahash.json ahash-f60a355e455cf642 lib-ahash.json aho-corasick-03ebdf95e0809e60 lib-aho_corasick.json aho-corasick-a5431e9362c1a660 lib-aho_corasick.json autocfg-78b84d7dffc77806 lib-autocfg.json autocfg-92e154cd3aee73f5 lib-autocfg.json autocfg-cd255646c4ed3339 lib-autocfg.json base64-83063074fce0c29a lib-base64.json base64-b63434a4515c738b lib-base64.json block-buffer-17f7432a2a84536f lib-block-buffer.json block-buffer-2e15f37b93d03c17 lib-block-buffer.json block-buffer-519c875c55406367 lib-block-buffer.json block-buffer-8b5fdccae506936a lib-block-buffer.json block-padding-9774971a15f1d7cf lib-block-padding.json block-padding-ec4c9215ce9fc25d lib-block-padding.json borsh-3327bc9b2b94ea5e 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radix_bases.rs num-bigint-dc825d0acebfdbcf out radix_bases.rs num-bigint-fdf5f81de80e9401 out radix_bases.rs typenum-0b5c8bdc1867d6ba out consts.rs op.rs tests.rs typenum-43dbc46d2082a107 out consts.rs op.rs tests.rs typenum-80c2a64a8091f9f5 out consts.rs op.rs tests.rs wee_alloc-034861dc56ef4c30 out wee_alloc_static_array_backend_size_bytes.txt wee_alloc-352d6458340348f9 out wee_alloc_static_array_backend_size_bytes.txt wee_alloc-ad344306902c0435 out wee_alloc_static_array_backend_size_bytes.txt package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg components Home.js Vesting.js config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
Vesting ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `Vesting.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `Vesting.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account Vesting.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'Vesting.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages Vesting Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
noemk2_nearbot
README.md config.js index.js near.js package-lock.json package.json
NearBot ( near protocol ) ================== Introducción a NearBot ================== Este bot perminte: 1. ver el balance 2. ejecutar intercambios 3. enviar near a otra billetera 4. automatizar operaciones ( en desarrollo ) 👨‍💻 Instalación en local =========== Para correr este proyecto en local debes seguir los siguientes pasos: Paso 1: Pre - Requisitos ------------------------------ 1. Asegúrese de haber instalado [Node.js] ≥ 12 ((recomendamos usar [nvm]) 2. Asegúrese de haber instalado yarn: `npm install -g yarn` 3. Instalar dependencias: `yarn install` 4. Crear un test near account [NEAR test account] 5. Instalar el NEAR CLI globally: [near-cli] es una interfaz de linea de comando (CLI) para interacturar con NEAR blockchain yarn install --global near-cli Step 2: Configura tu NEAR CLI ------------------------------- Configura tu near-cli para autorizar su cuenta de prueba creada recientemente: near login
lalitmago_rust-smart-contracts-examples
Cargo.toml README.md build.bat build.sh src lib.rs test.sh
# Rust Smart Contract Template ## Getting started To get started with this template: 1. Click the "Use this template" button to create a new repo based on this template 2. Update line 2 of `Cargo.toml` with your project name 3. Update line 4 of `Cargo.toml` with your project author names 4. Set up the [prerequisites](https://github.com/near/near-sdk-rs#pre-requisites) 5. Begin writing your smart contract in `src/lib.rs` 6. Test the contract `cargo test -- --nocapture` 8. Build the contract `RUSTFLAGS='-C link-arg=-s' cargo build --target wasm32-unknown-unknown --release` **Get more info at:** * [Rust Smart Contract Quick Start](https://docs.near.org/docs/develop/contracts/rust/intro) * [Rust SDK Book](https://www.near-sdk.io/)
Lev-Stambler_3D-Turtles
.github dependabot.yml workflows tests.yml Cargo.toml Dev-README.md README.md curated-list list.md frontend .vscode extensions.json README.md dist index.html index.html package-lock.json package.json public near-protocol-near-logo.svg src config.ts interfaces.ts main.ts math position.ts rationals.ts near.ts store.ts turtle_utils.ts vite-env.d.ts svelte.config.js tsconfig.json tsconfig.node.json vite.config.ts integration-tests rs Cargo.toml src tests.rs ts package.json src main.ava.ts utils.ts nft Cargo.toml src lib.rs paper emoji README.md res README.md sage notes.md scripts build.bat build.sh flags.sh mainnet-contract-create.sh mainnet-deploy.sh testnet-contract-create.sh testnet-deploy.sh test-approval-receiver Cargo.toml src lib.rs test-token-receiver Cargo.toml src lib.rs
# The `emoji` package [![CTAN](https://img.shields.io/ctan/v/emoji.svg)](https://www.ctan.org/pkg/emoji) [![GitHub release](https://img.shields.io/github/release/stone-zeng/latex-emoji/all.svg)](https://github.com/stone-zeng/latex-emoji/releases/latest) Emoji support in (Lua)LaTeX. ## Introduction The `emoji` package allows user to typeset emoji in a LaTeX document. It requires LuaHBTeX engine, which can be called by `lualatex` since TeX Live 2020 or `lualatex-dev` in TeX Live 2019. ## Usage ```tex \documentclass{article} \usepackage{emoji} \setemojifont{Apple Color Emoji} % Optional \begin{document} \emoji{joy} \emoji{+1} \emoji{family-man-woman-girl-boy} \emoji{woman-and-man-holding-hands-light-skin-tone-medium-dark-skin-tone} \end{document} ``` Result: > &#x1F602; &#x1F44D; &#x1F468;&#x200D;&#x1F469;&#x200D;&#x1F467;&#x200D;&#x1F466; &#x1F469;&#x1F3FB;&#x200D;&#x1F91D;&#x200D;&#x1F468;&#x1F3FE; ## License This work may be distributed and/or modified under the conditions of the [LaTeX Project Public License](http://www.latex-project.org/lppl.txt), either version 1.3c of this license or (at your option) any later version. ----- Copyright (C) 2020, 2021 by Xiangdong Zeng. # Svelte + TS + Vite This template should help get you started developing with Svelte and TypeScript in Vite. ## Recommended IDE Setup [VS Code](https://code.visualstudio.com/) + [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode). ## Need an official Svelte framework? Check out [SvelteKit](https://github.com/sveltejs/kit#readme), which is also powered by Vite. Deploy anywhere with its serverless-first approach and adapt to various platforms, with out of the box support for TypeScript, SCSS, and Less, and easily-added support for mdsvex, GraphQL, PostCSS, Tailwind CSS, and more. ## Technical considerations **Why use this over SvelteKit?** - It brings its own routing solution which might not be preferable for some users. - It is first and foremost a framework that just happens to use Vite under the hood, not a Vite app. `vite dev` and `vite build` wouldn't work in a SvelteKit environment, for example. This template contains as little as possible to get started with Vite + TypeScript + Svelte, while taking into account the developer experience with regards to HMR and intellisense. It demonstrates capabilities on par with the other `create-vite` templates and is a good starting point for beginners dipping their toes into a Vite + Svelte project. Should you later need the extended capabilities and extensibility provided by SvelteKit, the template has been structured similarly to SvelteKit so that it is easy to migrate. **Why `global.d.ts` instead of `compilerOptions.types` inside `jsconfig.json` or `tsconfig.json`?** Setting `compilerOptions.types` shuts out all other types not explicitly listed in the configuration. Using triple-slash references keeps the default TypeScript setting of accepting type information from the entire workspace, while also adding `svelte` and `vite/client` type information. **Why include `.vscode/extensions.json`?** Other templates indirectly recommend extensions via the README, but this file allows VS Code to prompt the user to install the recommended extension upon opening the project. **Why enable `allowJs` in the TS template?** While `allowJs: false` would indeed prevent the use of `.js` files in the project, it does not prevent the use of JavaScript syntax in `.svelte` files. In addition, it would force `checkJs: false`, bringing the worst of both worlds: not being able to guarantee the entire codebase is TypeScript, and also having worse typechecking for the existing JavaScript. In addition, there are valid use cases in which a mixed codebase may be relevant. **Why is HMR not preserving my local component state?** HMR state preservation comes with a number of gotchas! It has been disabled by default in both `svelte-hmr` and `@sveltejs/vite-plugin-svelte` due to its often surprising behavior. You can read the details [here](https://github.com/rixo/svelte-hmr#svelte-hmr). If you have state that's important to retain within a component, consider creating an external store which would not be replaced by HMR. ```ts // store.ts // An extremely simple external store import { writable } from 'svelte/store' export default writable(0) ``` ## TODOs: - [ ] Add Python Turtle Wikipedia page <!-- near call dev-1662738119804-26786917739875 new_default_meta "" --accountId "levtester.testnet" --> # Folder that contains wasm files # 3D Turtles 3D Turtles is an exploration into combining art, mathematics, and blockchain! So, what is a 3D turtle? First imagine orienting a turtle in 3 dimensional space. We then tell the turtle to move according to a set of rules — "movement rules" if you will. These rules depend mainly on 2 fractions. Lets take 13/99 and 21/99 for example. 13/99 = 0.131313... and 21/99 = 0.21212121.... The rules are as follows: For each time step that the turtle moves, determine the direction to move the turtle towards by looking at the current digit of 13/99 and 21/99. So, for the first time step, we look at the first digits of 0.131313... and 0.212121... to get "1" and "2". Then, for the second time step, we use "3" and "1" to generate the movement direction. Why is this interesting? 1. There are many visually stunning patterns which can be generated. See our [curated list](https://github.com/Lev-Stambler/3D-Turtles/tree/master/curated-list/list.md) of shapes. 2. There is complexity observed in the shapes drawn reveals some deep fundamental truths about our universe: incredible complexity can evolve from the simplest rules. 3. The math behind whether a drawn patter "closes" (i.e. does not go on forever) or not is surprising and quite nice. For details, interesting math, and fun open problems, see the [paper](https://github.com/Lev-Stambler/3D-Turtles/raw/master/paper/Paper.pdf). If you are interested in playing around and generating patterns, see the [demo site](https://3d-turtle.netlify.app/#). For the codebase see the [Github Repository](https://github.com/Lev-Stambler/3D-Turtles). ## Inspiration 3D Turtles was inspired by ["Plotting Pi and Searching for Mona Lisa"](https://www.youtube.com/watch?v=tkC1HHuuk7c), a video released by the fantastic YouTube channel, Numberphile. Essentially, the video explores using [Turtle graphic](https://en.wikipedia.org/wiki/Turtle_graphics) to explore visualizations of rational numbers (e.g. 1/13) and irrational numbers (e.g. Pi). ## Important notes Not all minted shapes are necessarily unique. Minting simple duplicate shapes (ones found very easily, see page 11 of [the paper](https://github.com/Lev-Stambler/3D-Turtles/blob/master/paper/Paper.pdf)) is not allowed by the smart contract. Still, duplicate shapes can be minted by finding fractions which lead to the turtle drawing the same shape (again, see page 11 of [the paper](https://github.com/Lev-Stambler/3D-Turtles/blob/master/paper/Paper.pdf)).
incredigroup_AmberNFTgame
.gitpod.yml README.md a_million_commits.sh babel.config.js contract Cargo.toml README.md compile.js src lib.rs target .rustc_info.json debug .fingerprint Inflector-43feca6693eacde7 lib-inflector.json autocfg-ce7784e1ec7b4471 lib-autocfg.json borsh-derive-c66a001f715b61bd lib-borsh-derive.json borsh-derive-internal-47300e99565762f7 lib-borsh-derive-internal.json borsh-schema-derive-internal-e125f8abee8d6d3c lib-borsh-schema-derive-internal.json byteorder-a5b2ef220fa4aa58 build-script-build-script-build.json convert_case-3e34b674a3055f51 lib-convert_case.json derive_more-90da512afdf29cec lib-derive_more.json generic-array-8f9750ce6db71cdf build-script-build-script-build.json hashbrown-4715147519423b9f lib-hashbrown.json hashbrown-e6dbeeaf60ba0149 run-build-script-build-script-build.json hashbrown-fe3d052080e72922 build-script-build-script-build.json indexmap-12cdf0c04991d5b2 run-build-script-build-script-build.json indexmap-771e05f56e911434 build-script-build-script-build.json 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holy-cube-amber ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `holy-cube-amber.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `holy-cube-amber.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account holy-cube-amber.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'holy-cube-amber.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages holy-cube-amber Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
near-examples_update-migrate-rust
.devcontainer devcontainer.json .github workflows tests.yml Cargo.toml README.md basic-updates base Cargo.toml README.md src lib.rs update Cargo.toml README.md src lib.rs migrate.rs tests workspaces.rs enum-updates base Cargo.toml README.md src lib.rs versioned_msg.rs update Cargo.toml README.md src lib.rs versioned_msg.rs tests workspaces.rs self-updates base Cargo.toml README.md src lib.rs update.rs update Cargo.toml README.md src lib.rs migrate.rs update.rs tests workspaces.rs
# Guest Book Contract The [base](../base) contract was modified, removing the `payments` field and including that information in the `PostedMessage` structure. ```rust pub struct PostedMessage { pub payment: NearToken, pub premium: bool, pub sender: AccountId, pub text: String, } pub struct GuestBook { messages: Vector<PostedMessage>, } ``` If we deploy this contract on top of the [base](../base/) one and call any method we will get the error: ``` panicked at 'Cannot deserialize the contract state.: ... }', ``` This is because the new contract expects to find `PostedMessages` with 4 fields (`payment`, `premium`, `sender`, `text`) but the saved messages only have 3 fields (they lack the `payment` field). In order to fix this problem we need to `migrate` the state, i.e. iterate through the current saved messages transforming them to the new version. ```rust #[private] #[init(ignore_state)] pub fn migrate() -> Self { // retrieve the current state from the contract let old_state: OldState = env::state_read().expect("failed"); // iterate through the state migrating it to the new version let mut new_messages: Vector<PostedMessage> = Vector::new(b"p"); for (idx, posted) in old_state.messages.iter().enumerate() { let payment = old_state .payments .get(idx as u64) .unwrap_or(NearToken::from_near(0)); new_messages.push(&PostedMessage { payment, premium: posted.premium, sender: posted.sender, text: posted.text, }) } // return the new state Self { messages: new_messages, } } ``` <br /> # Upgrading Base Contract ## 1. Build & Deploy & Migrate State _In this example we will be using [NEAR CLI](https://github.com/near/near-cli) to intract with the NEAR blockchain and the smart contract and [near-cli-rs](https://near.cli.rs) which provides more control over interactions and has interactive menus for subcommands selection_ To build contract install [`cargo-near`](https://github.com/near/cargo-near) and run: ```bash # from repo root cd basic-updates/update cargo near build ``` You can deploy the updated contract by running: ```bash # `update-migrate-rust-basic-updates-base.testnet` was used as example of <target-account-id> # NEAR CLI near deploy <target-account-id> ../../target/near/update/update.wasm # near-cli-rs near contract deploy <target-account-id> use-file ../../target/near/update/update.wasm without-init-call network-config testnet sign-with-keychain send ``` Run this command to see the "Cannot deserialize..." error ```bash # NEAR CLI near view <target-account-id> get_messages # near-cli-rs near contract call-function as-read-only <target-account-id> get_messages json-args {} network-config testnet now ``` Ask the contract to migrate the state ```bash # NEAR CLI near call <target-account-id> migrate {} --accountId <target-account-id> # near-cli-rs (may be useful to specify more gas for large state migrations) near contract call-function as-transaction <target-account-id> migrate json-args {} prepaid-gas '100.0 Tgas' attached-deposit '0 NEAR' sign-as <target-account-id> network-config testnet sign-with-keychain send ``` #### Deploying and Migrating You can actually deploy the contract and migrate the state in one line: ```bash # NEAR CLI near deploy <target-account-id> ../../target/near/update/update.wasm --initFunction migrate --initArgs {} # near-cli-rs (may be useful to specify more gas for large state migrations) near contract deploy <target-account-id> use-file ../../target/near/update/update.wasm with-init-call migrate json-args {} prepaid-gas '100.0 Tgas' attached-deposit '0 NEAR' network-config testnet sign-with-keychain send ``` <br /> ## 2. Retrieve the Stored Messages `get_messages` will now return messages that include a `payment` field. ```bash # NEAR CLI near view <target-account-id> get_messages ``` `get_payments` will raise an error since the method does not exist anymore. ```bash # NEAR CLI # raises an error since the method is gone near view <target-account-id> get_payments ``` # Contract's Update & State Migration [![](https://img.shields.io/badge/⋈%20Examples-Intermediate-orange)](https://docs.near.org/tutorials/welcome) [![](https://img.shields.io/badge/Contract-rust-red)](https://docs.near.org/develop/contracts/anatomy) [![](https://img.shields.io/badge/Frontend-None-gray)](https://docs.near.org/develop/integrate/frontend) [![](https://img.shields.io/github/workflow/status/near-examples/update-migrate-rust/Tests/main?color=green&label=Tests)](https://github.com/near-examples/update-migrate-rust/actions/workflows/tests.yml) Three examples on how to handle updates and [state migration](https://docs.near.org/develop/upgrade/migration): 1. [State Migration](./basic-updates/): How to implement a `migrate` method to migrate state between contract updates. 2. [State Versioning](./enum-updates/): How to use readily use versioning on a state, to simplify updating it later. 3. [Self Update](./self-updates/): How to implement a contract that can update itself. <br /> ## 1. [State Migration](./basic-updates/) The examples at [./basic-updates](./basic-updates) show how to handle state-breaking changes between contract updates. It is composed by 2 contracts: 1. Base: A Guest Book where people can write messages. 2. Update: An update in which we remove a parameter and change the internal structure. ```rust #[private] #[init(ignore_state)] pub fn migrate() -> Self { // retrieve the current state from the contract let old_state: OldState = env::state_read().expect("failed"); // iterate through the state migrating it to the new version let mut new_messages: Vector<PostedMessage> = Vector::new(b"p"); for (idx, posted) in old_state.messages.iter().enumerate() { let payment = old_state .payments .get(idx as u64) .unwrap_or(NearToken::from_near(0)); new_messages.push(&PostedMessage { payment, premium: posted.premium, sender: posted.sender, text: posted.text, }) } // return the new state Self { messages: new_messages, } } ``` <br /> ## 2. [State Versioning](./enum-updates/) The example at [./enum-updates/](./enum-updates/) shows how to use [Enums](https://doc.rust-lang.org/book/ch06-01-defining-an-enum.html) to implement versioning. Versioning simplifies updating the contract since you only need to add a new new version of the structure. All versions can coexist, thus you will not need to change previously existing structures. The example is composed by 2 contracts: 1. Base: The [guest-book](https://github.com/near-examples/guest-book-rust) contract using versioned `PostedMessages` (`PostedMessagesV1`). 2. Update: An update that adds a new version of `PostedMessages` (`PostedMessagesV2`). ```rust #[near(serializers=[borsh])] pub enum VersionedPostedMessage { V1(PostedMessageV1), V2(PostedMessageV2), } impl From<VersionedPostedMessage> for PostedMessageV2 { fn from(message: VersionedPostedMessage) -> Self { match message { VersionedPostedMessage::V2(posted) => posted, VersionedPostedMessage::V1(posted) => PostedMessageV2 { payment: NearToken::from_near(0), premium: posted.premium, sender: posted.sender, text: posted.text, }, } } } ``` <br /> ## 3. [Self Update](./self-updates/) The examples at [./self-updates](./self-updates) shows how to implement a contract that can update itself. It is composed by 2 contracts: 1. Base: A Guest Book were people can write messages, implementing a `update_contract` method. 2. Update: An update in which we remove a parameter and change the internal structure. ```rust pub fn update_contract(&self) -> Promise { // Check the caller is authorized to update the code assert!( env::predecessor_account_id() == self.manager, "Only the manager can update the code" ); // Receive the code directly from the input to avoid the // GAS overhead of deserializing parameters let code = env::input().expect("Error: No input").to_vec(); // Deploy the contract on self Promise::new(env::current_account_id()) .deploy_contract(code) .function_call( "migrate".to_string(), NO_ARGS, NearToken::from_near(0), CALL_GAS, ) .as_return() } ``` <br /> # Quickstart Clone this repository locally or open it in a codespace using the green `<> Code` button above. Then follow these steps: ### 0. Test the Contract Deploy your contract in a sandbox and simulate interactions from users. ```bash cargo test --workspace ``` ### 1. Examples' cli-s versions Commands in each contract's `README` are valid for following versions of programs. ```bash # NEAR CLI ❯ near --version 4.0.10 # near-cli-rs ❯ near --version near-cli-rs 0.8.1 ❯ cargo near --version cargo-near-near 0.6.1 ``` `NOTE`: default devcontainer for Codespaces contains only `near-cli-rs` and `cargo-near` commands. ### 2. Accounts for deploying contracts from these examples can be created by: ```bash # NEAR CLI near create-account <target-account-id> --useFaucet # near-cli-rs near account create-account sponsor-by-faucet-service <target-account-id> autogenerate-new-keypair save-to-keychain network-config testnet create ``` `NOTE`: default devcontainer for Codespaces only supports `save-to-legacy-keychain` option instead of `save-to-keychain` of `near-cli-rs`. --- # Learn More 1. Learn more on each contract's `README`. 2. Check [**our documentation**](https://docs.near.org/develop/welcome). # Guest Book Contract - Versioned Messages The smart contract stores **versioned** messages. This simplifies further updates of the contract. ```rust // Versioned Messages pub struct PostedMessageV1 { pub premium: bool, pub sender: AccountId, pub text: String, } pub enum VersionedPostedMessage { V1(PostedMessageV1), } // Smart Contract pub struct GuestBook { messages: Vector<VersionedPostedMessage>, } pub fn add_message(&mut self, text: String) { let payment = env::attached_deposit(); let sender = env::predecessor_account_id(); let premium = payment > POINT_ONE; let message = VersionedPostedMessage::V1(PostedMessageV1 { sender, premium, text, }); self.messages.push(&message); } ``` <br /> # Quickstart ## 1. Build and Deploy the Contract Install [`cargo-near`](https://github.com/near/cargo-near) and run: ```bash # from repo root cd enum-updates/base cargo near build ``` Build and deploy: ```bash # `update-migrate-rust-enum-updates.testnet` was used as example of <target-account-id> cargo near deploy <target-account-id> without-init-call network-config testnet sign-with-keychain send ``` ## 2. How to interact? _In this example we will be using [NEAR CLI](https://github.com/near/near-cli) to intract with the NEAR blockchain and the smart contract and [near-cli-rs](https://near.cli.rs) which provides more control over interactions and has interactive menus for subcommands selection_ ### 1. Add a Message ```bash # NEAR CLI near call <target-account-id> add_message '{"text": "a message"}' --amount 0.1 --accountId <account> # near-cli-rs near contract call-function as-transaction <target-account-id> add_message json-args '{"text": "a message"}' prepaid-gas '100.0 Tgas' attached-deposit '0.1 NEAR' sign-as <account> network-config testnet sign-with-keychain send ``` <br /> ### 2. Retrieve the Messages ```bash # NEAR CLI near view <target-account-id> get_messages # near-cli-rs near contract call-function as-read-only <target-account-id> get_messages json-args {} network-config testnet now ``` <br /> ### 3. Continue in the Update Folder Navigate to the [update](../update/) folder to continue # Guest Book Contract - Versioned Messages Update This examples adds a new version to the **versioned** messages of the [enum-base](../base/) contracts. ```rust pub struct PostedMessageV1 { pub premium: bool, pub sender: AccountId, pub text: String, } pub struct PostedMessageV2 { pub payment: NearToken, pub premium: bool, pub sender: AccountId, pub text: String, } pub enum VersionedPostedMessage { V1(PostedMessageV1), V2(PostedMessageV2), } impl From<VersionedPostedMessage> for PostedMessageV2 { fn from(message: VersionedPostedMessage) -> Self { match message { VersionedPostedMessage::V2(posted) => posted, VersionedPostedMessage::V1(posted) => PostedMessageV2 { payment: NearToken::from_near(0), premium: posted.premium, sender: posted.sender, text: posted.text, }, } } } ``` <br /> # Quickstart ## 1. Deploy the Contract _In this example we will be using [NEAR CLI](https://github.com/near/near-cli) to intract with the NEAR blockchain and the smart contract and [near-cli-rs](https://near.cli.rs) which provides more control over interactions and has interactive menus for subcommands selection_ To build contract install [`cargo-near`](https://github.com/near/cargo-near) and run: ```bash # from repo root cd enum-updates/update cargo near build ``` You can automatically compile and deploy the contract in the NEAR testnet by running: ```bash # `update-migrate-rust-enum-updates.testnet` was used as example of <target-account-id> # NEAR CLI near deploy <target-account-id> ../../target/near/enums_update/enums_update.wasm # near-cli-rs near contract deploy <target-account-id> use-file ../../target/near/enums_update/enums_update.wasm without-init-call network-config testnet sign-with-keychain send ``` In contrast with [the base update](../../basic-updates/update), here **no migration is needed**, because the contract was already prepared to handle versioned messages! <br /> ## 2. Add a Message ```bash # NEAR CLI near call <target-account-id> add_message '{"text": "a message"}' --amount 0.1 --accountId <account> # near-cli-rs near contract call-function as-transaction <target-account-id> add_message json-args '{"text": "a message"}' prepaid-gas '100.0 Tgas' attached-deposit '0.1 NEAR' sign-as <account> network-config testnet sign-with-keychain send ``` <br /> ## 3. Retrieve the Messages You will see that the old `V1` messages always have `payment: 0`, while the new ones keep track of the payment ```bash # NEAR CLI near view <target-account-id> get_messages ``` # Guest Book Contract The smart contract stores messages, keeping track of how much money was deposited when adding the message. ```rust #[payable] pub fn add_message(&mut self, text: String) { let payment = env::attached_deposit(); let premium = payment >= POINT_ONE; let sender = env::predecessor_account_id(); let message = PostedMessage { premium, sender, text, }; self.messages.push(&message); self.payments.push(&payment); } ``` <br /> # Quickstart ## 1. Build and Deploy the Contract Install [`cargo-near`](https://github.com/near/cargo-near) and run: ```bash # from repo root cd basic-updates/base cargo near build ``` Build and deploy: ```bash # `update-migrate-rust-basic-updates-base.testnet` was used as example of <target-account-id> cargo near deploy <target-account-id> without-init-call network-config testnet sign-with-keychain send ``` ## 2. How to interact? _In this example we will be using [NEAR CLI](https://github.com/near/near-cli) to intract with the NEAR blockchain and the smart contract and [near-cli-rs](https://near.cli.rs) which provides more control over interactions and has interactive menus for subcommands selection_ ### 1. Add a Message ```bash # NEAR CLI near call <target-account-id> add_message '{"text": "a message"}' --amount 0.1 --accountId <account> # near-cli-rs near contract call-function as-transaction <target-account-id> add_message json-args '{"text": "a message"}' prepaid-gas '100.0 Tgas' attached-deposit '0.1 NEAR' sign-as <account> network-config testnet sign-with-keychain send ``` <br /> ### 2. Retrieve the Stored Messages & Payments `get_messages` and `get_payments` are read-only method (`view` method) ```bash # NEAR CLI near view <target-account-id> get_messages # near-cli-rs near contract call-function as-read-only <target-account-id> get_messages json-args {} network-config testnet now # NEAR CLI near view <target-account-id> get_payments # near-cli-rs near contract call-function as-read-only <target-account-id> get_payments json-args {} network-config testnet now ``` <br /> ### 3. Continue in the Update Folder Navigate to the [update](../update/) folder to continue # Guest Book Contract - Self Update A [Guest Book Contract](../../basic-updates/base/) that can self-update. This contract has a `update_contract` that takes as input a wasm file and deploys it on itself. ```rust pub fn update_contract(&self) -> Promise { // Check the caller is authorized to update the code assert!(env::predecessor_account_id() == self.manager, "Only the manager can update the code"); // Receive the code directly from the input to avoid the // GAS overhead of deserializing parameters let code = env::input().expect("Error: No input").to_vec(); // Deploy the contract on self Promise::new(env::current_account_id()) .deploy_contract(code) .function_call( "migrate".to_string(), NO_ARGS, NearToken::from_near(0), CALL_GAS ) .as_return() } ``` <br /> # Quickstart ## 1. Build and Deploy the Contract _In this example we will be using [NEAR CLI](https://github.com/near/near-cli) to intract with the NEAR blockchain and the smart contract and [near-cli-rs](https://near.cli.rs) which provides more control over interactions and has interactive menus for subcommands selection_ Install [`cargo-near`](https://github.com/near/cargo-near) and run: ```bash # from repo root cd self-updates/base cargo near build ``` Build and deploy: ```bash # `update-migrate-rust-self-updates.testnet` was used as example of <target-account-id> # `update-migrate-rust-self-updates-manager.testnet` was used as example of <manager-account-id> cargo near deploy <target-account-id> with-init-call init json-args '{"manager":"<manager-account-id>"}' prepaid-gas '100.0 Tgas' attached-deposit '0 NEAR' network-config testnet sign-with-keychain send ``` <br /> ## 2. Lock the Account Check the account's full-access key: ```bash # NEAR CLI near keys <target-account-id> # result: [{access_key: {"nonce": ..., permission: 'FullAccess'}, "public_key": '<key>'}] # near-cli-rs near account list-keys <target-account-id> network-config testnet now ... ``` Remove the only full-access key, present in the output of the above command, from the <target-account-id>, thus leaving it locked: ```bash # `ed25519:CE3AtAeHK3VKFPofhb9HLRoDEF2zmW5x9oWCoQU5a5FF` was used as example of <key> # NEAR CLI near delete-key <target-account-id> '<key>' # near-cli-rs near account delete-keys <target-account-id> public-keys <key> network-config testnet sign-with-keychain send ``` <br /> ## 3. Add a Message ```bash # NEAR CLI near call <target-account-id> add_message '{"text": "a message"}' --amount 0.1 --accountId <account> # near-cli-rs near contract call-function as-transaction <target-account-id> add_message json-args '{"text": "a message"}' prepaid-gas '100.0 Tgas' attached-deposit '0.1 NEAR' sign-as <account> network-config testnet sign-with-keychain send ``` <br /> ## 4. Retrieve the Stored Messages & Payments `get_messages` and `get_payments` are read-only method (`view` method) ```bash # NEAR CLI near view <target-account-id> get_messages # near-cli-rs near contract call-function as-read-only <target-account-id> get_messages json-args {} network-config testnet now ``` ```bash # NEAR CLI near view <target-account-id> get_payments # near-cli-rs near contract call-function as-read-only <target-account-id> get_payments json-args {} network-config testnet now ``` <br /> ## 5. Continue in the Update Folder Navigate to the [update](../update/) folder to continue # Guest Book Contract - Self Update The [base](../base) contract was modified, removing the `payments` field and including that information in the `PostedMessage` structure. ```rust pub struct PostedMessage { pub payment: NearToken, pub premium: bool, pub sender: AccountId, pub text: String, } pub struct GuestBook { messages: Vector<PostedMessage>, manager: AccountId, } ``` ## 1. Build Install [`cargo-near`](https://github.com/near/cargo-near) and run: ```bash # from repo root cd self-updates/update cargo near build ``` ## 2. Asking the Contract to Update Itself _In this example we will be using [NEAR CLI](https://github.com/near/near-cli) to intract with the NEAR blockchain and the smart contract and [near-cli-rs](https://near.cli.rs) which provides more control over interactions and has interactive menus for subcommands selection_ The [base contract](../base/) implements a `update_contract` method that only the `manager` can call. That method takes a compiled wasm as input and then: 1. Deploys it on itself. 2. Calls the `migrate` method on itself. Lets call `update_contract` passing the new code ([./src](./src/)) using the [`manager-account`](../base/README.md#1-build-and-deploy-the-contract). ```bash # `update-migrate-rust-self-updates.testnet` was used as example of <target-account-id> # `update-migrate-rust-self-updates-manager.testnet` was used as example of <manager-account-id> # near-cli-rs near contract call-function as-transaction <target-account-id> update_contract file-args ../../target/near/self_update/self_update.wasm prepaid-gas '300.0 Tgas' attached-deposit '0 NEAR' sign-as <manager-account-id> network-config testnet sign-with-keychain send ``` <br /> ## 3. Retrieve the Stored Messages `get_messages` will now return messages that include a `payment` field. ```bash # NEAR CLI near view <target-account-id> get_messages ``` `get_payments` will raise an error since the method does not exist anymore. ```bash # raises an error since the method is gone # NEAR CLI near view <target-account-id> get_payments ```
mrgThang_smart_contract_demo
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wee_alloc_static_array_backend_size_bytes.txt
# smart_contract_demo
phongcpt72_SmartContractNear
Cargo.toml src lib.rs utils access_control.rs mod.rs
Learn-NEAR-Hispano_NCD1--minga-aval-comunitario
README.md as-pect.config.js asconfig.json assembly __tests__ as-pect.d.ts example.spec.ts as_types.d.ts index.ts models.ts tsconfig.json neardev dev-account.env package.json
💻 Introducción a Aval Comunitario ================== Aval Comunitario es un smart contract escrito bajo el protocolo NEAR que permite: 1. Crear un proyecto. 2. Obtener una lista de los proyectos que se han creado. 3. Avalar un proyecto. 4. Cambiar el status de un proyecto. 5. Eliminar un proyecto. 👨‍💻 Instalación en local =========== Para correr este proyecto en local debes seguir los siguientes pasos: Paso 1: Pre - Requisitos ------------------------------ 1. Asegúrese de haber instalado [Node.js] ≥ 12 ((recomendamos usar [nvm]) 2. Asegúrese de haber instalado yarn: `npm install -g yarn` 3. Instalar dependencias: `yarn install` 4. Crear un test near account [NEAR test account] 5. Instalar el NEAR CLI globally: [near-cli] es una interfaz de linea de comando (CLI) para interacturar con NEAR blockchain yarn install --global near-cli Step 2: Configura tu NEAR CLI ------------------------------- Configura tu near-cli para autorizar su cuenta de prueba creada recientemente: near login Step 3: Clonar Repositorio ------------------------------- Este comando nos permite clonar el repositorio de nuestro proyecto MINGA ```bash git clone https://github.com/fintechlab-la/minga_avalcomunitario_nearProtocol.git ``` Una vez que hayas descargado el repositorio, asegurate de ejecutar los comandos dentro del repositorio descargado. Puedes hacerlo con ```bash cd minga_avalcomunitario_nearProtocol/ ``` Step 4: Realiza el BUILD para implementación de desarrollo de contrato inteligente ------------------------------------------------------------------------------------ Instale el gestor de dependencia de Node.js dentro del repositorio ```bash npm install ``` Cree el código de contrato inteligente MINGA AVAL COMUNITARIO e implemente el servidor de desarrollo local: ```bash yarn deploy:dev ``` Consulte` package.json` para obtener una lista completa de `scripts` que puede ejecutar con` yarn`). Este script le devuelve un contrato inteligente provisional implementado (guárdelo para usarlo más tarde) ¡Felicitaciones, ahora tendrá un entorno de desarrollo local ejecutándose en NEAR TestNet! ✏️ Comando para CREAR un proyecto para ser avalado ----------------------------------------------- Permite crear un proyecto que ha sido revisado para entrar a la red de proyectos colaborativos para ser avalados de manera distribuida. Para Linux: ```bash near call <your deployed contract> createProject '{"title":"string","description":"string"}' --account-id <username>.testnet ``` Para windows: ```bash near call <your deployed contract> createProject "{\"title\": \"string\",\"description\":\"string\"}" --account-id <username>.testnet ``` ✏️ Comando que LISTA todos los proyectos: -------------------------------------------- Permite listar los proyectos que existen en nuestro contrato inteligente. Antes de ejecutar el comando brindado, modifica <your deployed contract> por el número de contrato generado. Por ejemplo: 'dev-1630622185346-59088620194720'. Además, modifica <username> por tu nombre de usuario en testnet. Por ejemplo: 'aval1' Para Linux y Windows: ```bash near view <your deployed contract> getProjects --account-id <username>.testnet ``` ✏️ Comando para ELIMINAR un proyecto -------------------------------------------- Permite eliminar un proyecto que ya no pertenece a la red y se da de baja. Para Linux: ```bash near call <your deployed contract> eliminateProject '{"id":1}' --account-id <username>.testnet ``` Para Windows: ```bash near call <your deployed contract> eliminateProject "{\"id\":<id de proyecto>}" --account-id <username>.testnet ``` ✏️ Comando para AVALAR un proyecto -------------------------------------------- Permite dar la confianza comunitaria (avalar) a un proyecto mediante la distribución de near. Para Linux: ```bash near call <your deployed contract> avalProject '{"id":<id de proyecto>, "amount":<cantidad de near en números>}' --account-id <username>.testnet ``` Para Windows: ```bash near call <your deployed contract> avalProject "{\"id\":<id de proyecto>, \"amount\":<cantidad de near en números>}" --account-id <username>.testnet ``` ✏️ Comando para CAMBIAR EL ESTADO de un proyecto ------------------------------------------------ Permite cambiar el estado de un proyecto de avalado y que finalmente accedio a un préstamo debido al aval comunitario. Para Linux: ```bash near call <your deployed contract> changeStatus '{"id":1}' --account-id <username>.testnet ``` Para windows: ```bash near call <your deployed contract> changeStatus "{\"id\":<id de proyecto>}" --account-id <username>.testnet ``` 🤖 Test ================== Las pruebas son parte del desarrollo, luego, para ejecutar las pruebas en el contrato inteligente comunitario, debe ejecutar el siguiente comando: yarn test Esto ejecutará los métodos de prueba en el `assembly/__tests__/example.spec.js` archivo ```bash near call <your deployed contract> hello --account-id <username>.testnet ``` 👩🏼‍🏫 Exploring and Explaining The Code ==================================== This is a explanation of the smart contract file system ```bash ├── README.md # this file ├── as-pect.config.js # configuration for as-pect (AssemblyScript unit testing) ├── asconfig.json # configuration file for Assemblyscript compiler ├── assembly │ ├── __tests__ │ │ ├── as-pect.d.ts # as-pect unit testing headers for type hints │ │ └── main.spec.ts # unit test for the contract │ ├── as_types.d.ts # AssemblyScript headers for type hint │ ├── index.ts # contains the smart contract code │ ├── models.ts # contains code for the models accesible to the smart contract │ └── tsconfig.json # Typescript configuration file ├── neardev │ ├── dev-account #in this file the provisional deploy smart contract account is saved │ └── dev-account.env #in this file the provisional deploy smart contract account is saved like a environment variable ├── out │ └── main.wasm # compiled smart contract code using to deploy ├── package-lock.json # project manifest lock version ├── package.json # Node.js project manifest (scripts and dependencies) └── yarn.lock # project manifest lock version ``` 1. El código de contrato inteligente vive en la carpeta `/assambly` folder. 2. Para realizar una implementación de prueba, use los scripts en el `/package.json` file. 👌 Gracias por tomar interés en nuestro Proyecto ============================================== Aquí dejamos una propuesta de diseño [UX/UI] para desarrollar la parte frontend del proyecto comunitario. [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [NEAR test account]: https://docs.near.org/docs/develop/basics/create-account#creating-a-testnet-account [nvm]: https://github.com/nvm-sh/nvm [UX/UI]: https://www.figma.com/proto/0dZLC0WI1eVsfjeKu3T8J8/Garant%C3%ADzame?node-id=2%3A8&scaling=scale-down-width&page-id=0%3A1&starting-point-node-id=2%3A8
Morowot_challenge2near-killmeplease-
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typenum-4976863587ad7c9e run-build-script-build-script-main.json typenum-eee99a2ed0f1494e lib-typenum.json wee_alloc-1aec1ccd611d0139 run-build-script-build-script-build.json wee_alloc-6b415af9b59e77f3 lib-wee_alloc.json build num-bigint-a699a4a251dccc5e out radix_bases.rs typenum-4976863587ad7c9e out consts.rs op.rs tests.rs wee_alloc-1aec1ccd611d0139 out wee_alloc_static_array_backend_size_bytes.txt package.json src App.js __mocks__ fileMock.js assets logo-black.svg logo-white.svg config.js global.css index.html index.js jest.init.js main.test.js utils.js wallet login index.html
killmeplease ================== This [React] app was initialized with [create-near-app] Quick Start =========== To run this project locally: 1. Prerequisites: Make sure you've installed [Node.js] ≥ 12 2. Install dependencies: `yarn install` 3. Run the local development server: `yarn dev` (see `package.json` for a full list of `scripts` you can run with `yarn`) Now you'll have a local development environment backed by the NEAR TestNet! Go ahead and play with the app and the code. As you make code changes, the app will automatically reload. Exploring The Code ================== 1. The "backend" code lives in the `/contract` folder. See the README there for more info. 2. The frontend code lives in the `/src` folder. `/src/index.html` is a great place to start exploring. Note that it loads in `/src/index.js`, where you can learn how the frontend connects to the NEAR blockchain. 3. Tests: there are different kinds of tests for the frontend and the smart contract. See `contract/README` for info about how it's tested. The frontend code gets tested with [jest]. You can run both of these at once with `yarn run test`. Deploy ====== Every smart contract in NEAR has its [own associated account][NEAR accounts]. When you run `yarn dev`, your smart contract gets deployed to the live NEAR TestNet with a throwaway account. When you're ready to make it permanent, here's how. Step 0: Install near-cli (optional) ------------------------------------- [near-cli] is a command line interface (CLI) for interacting with the NEAR blockchain. It was installed to the local `node_modules` folder when you ran `yarn install`, but for best ergonomics you may want to install it globally: yarn install --global near-cli Or, if you'd rather use the locally-installed version, you can prefix all `near` commands with `npx` Ensure that it's installed with `near --version` (or `npx near --version`) Step 1: Create an account for the contract ------------------------------------------ Each account on NEAR can have at most one contract deployed to it. If you've already created an account such as `your-name.testnet`, you can deploy your contract to `killmeplease.your-name.testnet`. Assuming you've already created an account on [NEAR Wallet], here's how to create `killmeplease.your-name.testnet`: 1. Authorize NEAR CLI, following the commands it gives you: near login 2. Create a subaccount (replace `YOUR-NAME` below with your actual account name): near create-account killmeplease.YOUR-NAME.testnet --masterAccount YOUR-NAME.testnet Step 2: set contract name in code --------------------------------- Modify the line in `src/config.js` that sets the account name of the contract. Set it to the account id you used above. const CONTRACT_NAME = process.env.CONTRACT_NAME || 'killmeplease.YOUR-NAME.testnet' Step 3: deploy! --------------- One command: yarn deploy As you can see in `package.json`, this does two things: 1. builds & deploys smart contract to NEAR TestNet 2. builds & deploys frontend code to GitHub using [gh-pages]. This will only work if the project already has a repository set up on GitHub. Feel free to modify the `deploy` script in `package.json` to deploy elsewhere. Troubleshooting =============== On Windows, if you're seeing an error containing `EPERM` it may be related to spaces in your path. Please see [this issue](https://github.com/zkat/npx/issues/209) for more details. [React]: https://reactjs.org/ [create-near-app]: https://github.com/near/create-near-app [Node.js]: https://nodejs.org/en/download/package-manager/ [jest]: https://jestjs.io/ [NEAR accounts]: https://docs.near.org/docs/concepts/account [NEAR Wallet]: https://wallet.testnet.near.org/ [near-cli]: https://github.com/near/near-cli [gh-pages]: https://github.com/tschaub/gh-pages killmeplease Smart Contract ================== A [smart contract] written in [Rust] for an app initialized with [create-near-app] Quick Start =========== Before you compile this code, you will need to install Rust with [correct target] Exploring The Code ================== 1. The main smart contract code lives in `src/lib.rs`. You can compile it with the `./compile` script. 2. Tests: You can run smart contract tests with the `./test` script. This runs standard Rust tests using [cargo] with a `--nocapture` flag so that you can see any debug info you print to the console. [smart contract]: https://docs.near.org/docs/develop/contracts/overview [Rust]: https://www.rust-lang.org/ [create-near-app]: https://github.com/near/create-near-app [correct target]: https://github.com/near/near-sdk-rs#pre-requisites [cargo]: https://doc.rust-lang.org/book/ch01-03-hello-cargo.html
k3rn3lpanicc_droplinked-near-contract
README.md droplinked-near Cargo.toml Checking Process .txt keys k3rn3lpanic.json near_util.py src event_handler.rs lib.rs
# Droplinked-NEAR-Contract ## Introduction On the droplinked protocol, we are registering products on chain and to enable 3rd party publishers to leverage these registered products and sell them across any marketplace, dapp or native site in order to earn commission. We are complimenting this with headless tooling for NFT Gated store fronts on droplinked.com and other valued added NFT solutions. droplinkeds' contract implements base functionalities of ethereum's ERC-1155 standard. This contract implements SFT tokens (Semi-Fungible Token), which have both uniqueness and value. For example, a producer wants to mint 1M NFTs of the same product (each product has an nft which describes who owns the item); by minting 1M NFT's in a standard such as an ERC-721 is not cost effective (storing 1M ID's and owner address will cost a lot of gas); so instead of minting them one by one, we mint a base token (which contains the ID), and hold that id alongside the number of tokens that a particular account owns. This way, we only store a single token ID (which represents the product), and a single number (which represents how many of these token ID's a person owns) for each particular account. On droplinked, a publisher can send a publish request to the producer with a particular pre-defined commission amount. The producer can accept or reject requests and if a request is accepted, the publisher is then given the abilkity to publish the product to share with consumers and earn their entitled settlement portion. ## Structure of the contract Here we explain each structure used within the contract and how they are used: 1. [NFTHolder](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L16-L21) : this struct holds the token ID and its amount for a specific account. remaining_amount is the amount left which is not published for a publisher. 2. [NFTMetadata](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L7-L13) : this struct holds the metadata of a token. It has a name, a URI(it can be IPFS hash), and a checksum (the hash of the file uploaded off-chain), and a price (in USD). 3. [PublishRequest](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L33-L40) : this struct holds the request of a publisher to a producer to publish a token. It has a holder_id, amount, a publisher address, a producer address, and commission. this struct will be saved in a dictionary which maps a request_id to a PublishRequest. 4. [ApprovedNFT](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L23-L31) : this struct holds the data of the approved tokens (for publishers), it has a holder_id, amount, owner and publisher account address, the token_id, and the amount of commission. After approving a PublishRequest by a producer, it will be saved in a dictionary which maps every approved_id to this object. ## Methods Here we explain each method within the contract and how they are used: 1. [**Mint**](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L95-L149) : gets (`name`,`token_uri`,`checksum`,`price`,`amount`) and mints the `amount` of tokens to `caller`'s account. It first stores the metadata in a `NFTMetadata` struct and saves it in `metadas` dict (which maps a token_id to its `NFTMetadata`). if the `metadata` is already minted, it will use its existing `token_id`. then it will create a `NFTHolder` struct and save it in `holders` dict (which maps a holder_id to a list of `NFTHolder` structs). If the `caller` already owns this token, it will add the `amount` to its `NFTHolder` struct, otherwise it will create a new `NFTHolder` struct and add it to the list. 2. [**publish_request**](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L183-L233) : gets (`producer_account`, `holder_id`, `amount`, `comission`) and creates a `PublishRequest` struct and saves it in `publish_requests` dict (which maps a request_id to a `PublishRequest` struct). Then puts the `request_id` in `producer_requests` dict (which maps a producer account hash to a list of request_ids), also puts the `request_id` in `publisher_requests` dict (which maps a publisher account hash to a list of request_ids). A producer can accept or reject a request and a publisher can cancel any request. 3. [**approve**](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L269-L349) : gets (`request_id`) and approves it, and creates an `ApprovedNFT` struct and saves it in `approved_nfts` dict (which maps a approved_id to an `ApprovedNFT` struct). then puts the `approved_id` in `producer_approved` dict (which maps a producer account hash to a list of approved_ids), also puts the `approved_id` in `publisher_approved` dict (which maps a publisher account hash to a list of approved_ids). A producer can disapprove an approved request at any time post an timestamp. 4. [**disapprove**](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L357-L385) : gets (`approved_id`, `amount`) and disapproves the `approved_id`. If the `amount` is equal to the `amount` of the `ApprovedNFT` struct, it will remove the `approved_id` from `producer_approved` and `publisher_approved` dicts. Otherwise, it will decrease the `amount` of the `ApprovedNFT` struct. 5. [**cancel_request**](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L387-L402) : gets (`request_id`) and removes the `request_id` from `producer_requests` and `publisher_requests` dicts. 6. [**Getter Functions**](https://github.com/FLATLAY/Droplinked-NEAR-Contract/blob/11f6729e439aac45ba8c04289e7508c1316db21f/droplinked-near/src/lib.rs#L151-L181) : These functions are used for interacting with the contract and recieving data. ## Storage Model ![Preview-1](https://user-images.githubusercontent.com/20683538/226114657-869ba832-f870-4571-9692-ff25347f54c3.png) # Project Feautures ## NFT Gating system Producers can set a set of rules in order to sell their tokens. They can limit the buyers to accounts which have bought several other tokens by the producer (gating), or they can provide tiered discounts. These rules (ruleset) are deployed on droplinked.com before the customer purchases the token. ## NFT Storefront droplinked.com provides a storefront in wich the producers can upload their NFTs and set their prices and rulesets, while customers can explore the NFTs and buy them. These NFT's represent both digital and physical goods. ## Deployed Contract Account_id for deployed contract : 4bb5d093c0c0e1b4874c41216cdabc5ef1c81c5535b25788202f2a8ce145a7d7