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ft-lab/omniverse_sample_scripts/pip_archive/numpy/CalcMultiplyMatrix.py
import numpy # Create 4x4 matrix (identity matrix). m1 = numpy.matrix(numpy.identity(4)) m2 = numpy.matrix(numpy.identity(4)) m1[3] = [22.3, 15.5, 3.0, 1.0] m2[3] = [50.0, 100.0, -20.0, 1.0] # Multiply matrix. # (Same result for mA and mB) mA = m1 * m2 mB = numpy.dot(m1, m2) print(mA) print(mB)
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ft-lab/omniverse_sample_scripts/pip_archive/numpy/CalcVectorDotCross.py
import numpy v1 = numpy.array([0.0, 1.0, 2.0]) v2 = numpy.array([1.2, 1.5, 2.3]) # Calculating the Inner Product. v = numpy.dot(v1, v2) print("Inner product : " + str(v)) # Calculating the Outer Product. v = numpy.cross(v1, v2) print("Outer product : " + str(v))
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ft-lab/omniverse_sample_scripts/pip_archive/numpy/CalcMultiplyMatrixVector.py
import numpy # Create Vector3. v1 = numpy.array([0.0, 1.0, 2.0]) # Create 4x4 matrix. m1 = numpy.matrix(numpy.identity(4)) m1[3] = [22.3, 15.5, 3.0, 1.0] # Make sure that the vector to be multiplied has four elements. vec4 = numpy.array(v1) if v1.size == 3: vec4 = numpy.array([v1[0], v1[1], v1[2], 1.0]) # Vector and matrix multiplication. retM = numpy.dot(vec4, m1) print(retM) # Replace the result with Vector3. retV = numpy.array([retM[0,0], retM[0,1], retM[0,2]]) print(retV)
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ft-lab/omniverse_sample_scripts/pip_archive/PIL/readme.md
# Pillow(PIL) Pillow(PIL)を使用して、2D画像の操作を行います。 |ファイル|説明| |---|---| |[LoadImage.py](./LoadImage.py) |画像の読み込み| |[DrawImage.py](./DrawImage.py) |画像の描画と出力|
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ft-lab/omniverse_sample_scripts/pip_archive/PIL/DrawImage.py
# PIL exists in "kit/extscore/omni.kit.pip_archive/pip_prebundle". from PIL import Image, ImageDraw, ImageFont # Create new image. im = Image.new("RGBA", (512, 512), (0, 0, 0, 0)) draw = ImageDraw.Draw(im) # Draw rectangle (fill). draw.rectangle((100, 100, 200, 200), fill=(255, 0, 0)) # Draw rectangle. draw.rectangle((100, 220, 200, 320), outline=(0, 0, 255), width=1) # Draw line. draw.line((0, 0, im.width, im.height), fill=(0, 255, 0), width=2) # Draw circle. draw.ellipse((100, 400, 150, 450), outline=(0, 0, 255), width=2) # Draw circle (fill). draw.ellipse((280, 300, 380, 400), fill=(0, 0, 255)) # Polygon. vers = ((40, 20), (140, 120), (180, 60)) draw.polygon(vers, outline=(128, 0, 0)) # Polygon (fill). vers = ((240, 20), (340, 120), (380, 60)) draw.polygon(vers, fill=(128, 128, 0)) # Font. font = None try: # The ttf font path should be replaced according to your environment. basePath = "K:/fonts" fontPath = basePath + "/SourceHanSansJP-Bold.otf" font = ImageFont.truetype(fontPath, 48) except Exception as e: print(e) # Draw text. if font != None: draw.multiline_text((16, 40), 'Draw Text!', fill=(0, 128, 0)) # Save image. # Rewrite it to any file path and uncomment the following. #im.save("K:/NVIDIA_omniverse/images/out.png", quality=95)
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ft-lab/omniverse_sample_scripts/pip_archive/PIL/LoadImage.py
# PIL exists in "kit/extscore/omni.kit.pip_archive/pip_prebundle". from PIL import Image # Load image from file. path = "K:/NVIDIA_omniverse/images/omniverse_64.png" im = None try: im = Image.open(path) # Get image size. wid = im.size[0] hei = im.size[1] print("Image size : " + str(wid) + " x " + str(hei)) # Get format (PNG, JPEG, etc). print("Format : " + str(im.format)) # Get mode (RGB, RGBA, etc.). print("Mode : " + str(im.mode)) except Exception as e: print(e)
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ft-lab/omniverse_sample_scripts/Material/readme.md
# Material マテリアルの割り当て/取得。 なお、テクスチャファイルについては「[textures](./textures)」をローカルの相対パスの位置に配置してご使用くださいませ。 マテリアルは UsdShade.Material ( https://graphics.pixar.com/usd/release/api/class_usd_shade_material.html )で定義されます。 Primに対して以下のようにバインドすることで、対象形状にマテリアルが反映されます。 ```python UsdShade.MaterialBindingAPI(prim).Bind(material) ``` また、マテリアルはShaderを割り当てる必要があります。 UsdShade.Shader ( https://graphics.pixar.com/usd/release/api/class_usd_shade_shader.html )。 このShaderは、USD標準のUsdPreviewSurfaceを使用するほか、独自のShaderを割り当てることができます。 Omniverseの場合は、MDL ( https://www.nvidia.com/ja-jp/design-visualization/technologies/material-definition-language/ )としてマテリアルを表現します。 |ファイル|説明| |---|---| |[UnbindMaterial.py](./UnbindMaterial.py)|選択Primに割り当てられているマテリアルのバインドをクリア| |サンプル|説明| |---|---| |[GetMaterial](./GetMaterial)|マテリアル情報を取得| |[UsdPreviewSurface](./UsdPreviewSurface)|マテリアルの割り当て (UsdPreviewSurface)| |[OmniPBR](./OmniPBR)|マテリアルの割り当て (OmniPBR)|
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ft-lab/omniverse_sample_scripts/Material/UnbindMaterial.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Get selection. selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() for path in paths: prim = stage.GetPrimAtPath(path) if prim.IsValid(): # Unbind Material. UsdShade.MaterialBindingAPI(prim).UnbindAllBindings()
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ft-lab/omniverse_sample_scripts/Material/OmniPBR/CreateMaterialWithDiffuseTexture.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create mesh. meshPath = '/World/mesh' meshGeom = UsdGeom.Mesh.Define(stage, meshPath) meshGeom.CreatePointsAttr([(-10, 0, -10), (-10, 0, 10), (10, 0, 10), (10, 0, -10)]) meshGeom.CreateNormalsAttr([(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)]) meshGeom.CreateFaceVertexCountsAttr([4]) meshGeom.CreateFaceVertexIndicesAttr([0, 1, 2, 3]) texCoords = meshGeom.CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.varying) texCoords.Set([(0, 1), (0, 0), (1, 0), (1, 1)]) meshPrim = stage.GetPrimAtPath(meshPath) # Create material scope. materialScopePath = '/World/Materials' scopePrim = stage.GetPrimAtPath(materialScopePath) if scopePrim.IsValid() == False: UsdGeom.Scope.Define(stage, materialScopePath) # Create material (omniPBR). materialPath = '/World/Materials/omniPBR_mat1' material = UsdShade.Material.Define(stage, materialPath) shaderPath = materialPath + '/Shader' shader = UsdShade.Shader.Define(stage, shaderPath) shader.SetSourceAsset('OmniPBR.mdl', 'mdl') shader.GetPrim().CreateAttribute('info:mdl:sourceAsset:subIdentifier', Sdf.ValueTypeNames.Token, False, Sdf.VariabilityUniform).Set('OmniPBR') # Set Diffuse color. shader.CreateInput('diffuse_color_constant', Sdf.ValueTypeNames.Color3f).Set((1.0, 0.5, 0.4)) # Set Metallic. shader.CreateInput('metallic_constant', Sdf.ValueTypeNames.Float).Set(0.0) # Set Roughness. shader.CreateInput('reflection_roughness_constant', Sdf.ValueTypeNames.Float).Set(0.2) # Set Diffuse texture. # Note : Texture files should be specified in the path where they exist. #textureFilePath = '../textures/tile_image.png' textureFilePath = 'https://ft-lab.github.io/usd/omniverse/textures/tile_image.png' diffTexIn = shader.CreateInput('diffuse_texture', Sdf.ValueTypeNames.Asset) diffTexIn.Set(textureFilePath) diffTexIn.GetAttr().SetColorSpace('sRGB') # Set Diffuse value. diffTintIn = shader.CreateInput('diffuse_tint', Sdf.ValueTypeNames.Color3f) diffTintIn.Set((0.9, 0.9, 0.9)) # Connecting Material to Shader. mdlOutput = material.CreateSurfaceOutput('mdl') mdlOutput.ConnectToSource(shader, 'out') # Bind material. UsdShade.MaterialBindingAPI(meshPrim).Bind(material)
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ft-lab/omniverse_sample_scripts/Material/OmniPBR/CreateMaterialWithCommand.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf import omni.kit.commands # Get stage. stage = omni.usd.get_context().get_stage() # Create new material. omni.kit.commands.execute('CreateAndBindMdlMaterialFromLibrary', mdl_name='OmniPBR.mdl', mtl_name='OmniPBR', mtl_created_list=['/World/Looks/OmniPBR']) # Get selection. selection = omni.usd.get_context().get_selection() selectedPaths = selection.get_selected_prim_paths() # Path of the added material. selectPrimPath = "" for path in selectedPaths: selectPrimPath = path break print(selectPrimPath)
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ft-lab/omniverse_sample_scripts/Material/OmniPBR/readme.md
# OmniPBR OmniPBRのマテリアルを割り当て。 |ファイル|説明| |---|---| |[CreateMaterial.py](./CreateMaterial.py)|球にシンプルなマテリアルを割り当て。<br>![CreateMaterial.jpg](./images/CreateMaterial.jpg)| |[CreateMaterialWithCommand.py](./CreateMaterialWithCommand.py)|omni.kit.commandsを使ってOmniPBRの新しいマテリアルを作成| |[CreateMaterialWithDiffuseTexture.py](./CreateMaterialWithDiffuseTexture.py)|MeshにdiffuseColorテクスチャを割り当てる。<br>![CreateMaterialWithDiffuseTexture.jpg](./images/CreateMaterialWithDiffuseTexture.jpg)| |[CreateMaterialWithDiffuseNormalTexture.py](./CreateMaterialWithDiffuseNormalTexture.py)|MeshにdiffuseColorテクスチャ/法線マップテクスチャを割り当てる。<br>![CreateMaterialWithDiffuseNormalTexture.jpg](./images/CreateMaterialWithDiffuseNormalTexture.jpg)|
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ft-lab/omniverse_sample_scripts/Material/OmniPBR/CreateMaterialWithDiffuseNormalTexture.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create mesh. meshPath = '/World/mesh' meshGeom = UsdGeom.Mesh.Define(stage, meshPath) meshGeom.CreatePointsAttr([(-10, 0, -10), (-10, 0, 10), (10, 0, 10), (10, 0, -10)]) meshGeom.CreateNormalsAttr([(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)]) meshGeom.CreateFaceVertexCountsAttr([4]) meshGeom.CreateFaceVertexIndicesAttr([0, 1, 2, 3]) texCoords = meshGeom.CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.varying) texCoords.Set([(0, 1), (0, 0), (1, 0), (1, 1)]) meshPrim = stage.GetPrimAtPath(meshPath) # Create material scope. materialScopePath = '/World/Materials' scopePrim = stage.GetPrimAtPath(materialScopePath) if scopePrim.IsValid() == False: UsdGeom.Scope.Define(stage, materialScopePath) # Create material (omniPBR). materialPath = '/World/Materials/omniPBR_mat1' material = UsdShade.Material.Define(stage, materialPath) shaderPath = materialPath + '/Shader' shader = UsdShade.Shader.Define(stage, shaderPath) shader.SetSourceAsset('OmniPBR.mdl', 'mdl') shader.GetPrim().CreateAttribute('info:mdl:sourceAsset:subIdentifier', Sdf.ValueTypeNames.Token, False, Sdf.VariabilityUniform).Set('OmniPBR') # Set Diffuse color. shader.CreateInput('diffuse_color_constant', Sdf.ValueTypeNames.Color3f).Set((1.0, 0.5, 0.4)) # Set Metallic. shader.CreateInput('metallic_constant', Sdf.ValueTypeNames.Float).Set(0.0) # Set Roughness. shader.CreateInput('reflection_roughness_constant', Sdf.ValueTypeNames.Float).Set(0.2) # Set Diffuse texture. # Note : Texture files should be specified in the path where they exist. #diffuseTextureFilePath = '../textures/stone_01_diffuse.png' diffuseTextureFilePath = 'https://ft-lab.github.io/usd/omniverse/textures/stone_01_diffuse.png' diffTexIn = shader.CreateInput('diffuse_texture', Sdf.ValueTypeNames.Asset) diffTexIn.Set(diffuseTextureFilePath) diffTexIn.GetAttr().SetColorSpace('sRGB') # Set Diffuse value. diffTintIn = shader.CreateInput('diffuse_tint', Sdf.ValueTypeNames.Color3f) diffTintIn.Set((0.9, 0.9, 0.9)) # Set normal texture. # Note : Texture files should be specified in the path where they exist. #normalTextureFilePath = '../textures/stone_01_normal.png' normalTextureFilePath = 'https://ft-lab.github.io/usd/omniverse/textures/stone_01_normal.png' normalTexIn = shader.CreateInput('normalmap_texture', Sdf.ValueTypeNames.Asset) normalTexIn.Set(normalTextureFilePath) # The ColorSpace of the Normal map must be raw. normalTexIn.GetAttr().SetColorSpace('raw') # Normal strength. normalStrengthIn = shader.CreateInput('bump_factor', Sdf.ValueTypeNames.Float) normalStrengthIn.Set(1.0) # Connecting Material to Shader. mdlOutput = material.CreateSurfaceOutput('mdl') mdlOutput.ConnectToSource(shader, 'out') # Bind material. UsdShade.MaterialBindingAPI(meshPrim).Bind(material)
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ft-lab/omniverse_sample_scripts/Material/OmniPBR/CreateMaterial.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create sphere. spherePath = '/World/sphere' sphereGeom = UsdGeom.Sphere.Define(stage, spherePath) sphereGeom.CreateRadiusAttr(20.0) spherePrim = stage.GetPrimAtPath(spherePath) spherePrim.CreateAttribute('refinementEnableOverride', Sdf.ValueTypeNames.Bool).Set(True) spherePrim.CreateAttribute('refinementLevel', Sdf.ValueTypeNames.Int).Set(2) prim = sphereGeom.GetPrim() # Create material scope. materialScopePath = '/World/Materials' scopePrim = stage.GetPrimAtPath(materialScopePath) if scopePrim.IsValid() == False: UsdGeom.Scope.Define(stage, materialScopePath) # Create material (omniPBR). materialPath = '/World/Materials/omniPBR_mat1' material = UsdShade.Material.Define(stage, materialPath) shaderPath = materialPath + '/Shader' shader = UsdShade.Shader.Define(stage, shaderPath) shader.SetSourceAsset('OmniPBR.mdl', 'mdl') shader.GetPrim().CreateAttribute('info:mdl:sourceAsset:subIdentifier', Sdf.ValueTypeNames.Token, False, Sdf.VariabilityUniform).Set('OmniPBR') # Set Diffuse color. shader.CreateInput('diffuse_color_constant', Sdf.ValueTypeNames.Color3f).Set((1.0, 0.5, 0.4)) # Set Metallic. shader.CreateInput('metallic_constant', Sdf.ValueTypeNames.Float).Set(0.0) # Set Roughness. shader.CreateInput('reflection_roughness_constant', Sdf.ValueTypeNames.Float).Set(0.2) # Connecting Material to Shader. mdlOutput = material.CreateSurfaceOutput('mdl') mdlOutput.ConnectToSource(shader, 'out') # Bind material. bindAPI = UsdShade.MaterialBindingAPI(prim) bindAPI.Bind(material) bindAPI.Apply(prim)
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ft-lab/omniverse_sample_scripts/Material/GetMaterial/GetMaterial.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() for path in paths: prim = stage.GetPrimAtPath(path) # Get Material. rel = UsdShade.MaterialBindingAPI(prim).GetDirectBindingRel() pathList = rel.GetTargets() print('[ ' + prim.GetName() + ' ]') for mTargetPath in pathList: print(' material : ' + mTargetPath.pathString) material = UsdShade.Material(stage.GetPrimAtPath(mTargetPath)) print(material)
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ft-lab/omniverse_sample_scripts/Material/GetMaterial/readme.md
# GetMaterial マテリアル情報を取得。 以下は、形状からマテリアルを取得するサンプルです。 |ファイル|説明| |---|---| |[GetMaterial.py](./GetMaterial.py)|選択形状のマテリアル情報を取得| 以下は、マテリアルから情報を取得するサンプルです。 |ファイル|説明| |---|---| |[GetMaterialType.py](./GetMaterialType.py)|選択マテリアルの種類を取得(UsdPreviewSurface or MDL)| |[GetMaterialInputs.py](./GetMaterialInputs.py)|選択マテリアルの入力パラメータを取得| |[GetMaterialTexturePath.py](./GetMaterialTexturePath.py)|選択マテリアルの入力パラメータからテクスチャ情報のみを取得。<br>Sdf.AssetPathのpathは入力そのまま。resolvedPathはフルパスが入っている。|
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ft-lab/omniverse_sample_scripts/Material/GetMaterial/GetMaterialTexturePath.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() for path in paths: prim = stage.GetPrimAtPath(path) if prim.GetTypeName() != "Material": continue # List textures referenced by Material. pChildren = prim.GetChildren() for cPrim in pChildren: if cPrim.GetTypeName() == "Shader": shaderPrim = UsdShade.Shader(cPrim) print(f"[{shaderPrim.GetPath().pathString}]") mInputs = shaderPrim.GetInputs() for inputV in mInputs: baseName = inputV.GetBaseName() typeName = inputV.GetTypeName() if typeName == "asset": v = inputV.Get() # Sdf.AssetPath if v.path != "": # v.path ... display path. # v.resolvedPath ... absolute path. print(f" {baseName}") print(f" path [ {v.path} ]") print(f" resolvedPath [ {v.resolvedPath} ]")
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ft-lab/omniverse_sample_scripts/Material/GetMaterial/GetMaterialType.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() # Get material type (UsdPreviewSurface/OmniPBR/CustomMDL etc.) def GetMaterialType (path : str): prim = stage.GetPrimAtPath(path) if prim.GetTypeName() != "Material": return "" materialTypeName = "" pChildren = prim.GetChildren() for cPrim in pChildren: if cPrim.GetTypeName() == "Shader": shaderPrim = UsdShade.Shader(cPrim) # In the case of UsdPreviewSurface, ImplementationSource is "id". # In the case of MDL, the ImplementationSource is "sourceAsset". sourceV = shaderPrim.GetImplementationSource() if sourceV == "id": attr = shaderPrim.GetIdAttr() idValue = attr.Get() # "UsdPreviewSurface" if idValue == "UsdPreviewSurface": materialTypeName = idValue # Get MDL information. if sourceV == "sourceAsset": # Sdf.AssetPath # assetPath.path ... display path. # assetPath.resolvedPath ... absolute path. assetPath = shaderPrim.GetSourceAsset("mdl") # MDL name. subIdentifier = shaderPrim.GetSourceAssetSubIdentifier("mdl") if subIdentifier != "": materialTypeName = subIdentifier else: materialTypeName = assetPath.resolvedPath if materialTypeName != "": break return materialTypeName # -----------------------------------. for path in paths: materialTypeName = GetMaterialType(path) if materialTypeName != "": print(f"{path} : {materialTypeName}")
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ft-lab/omniverse_sample_scripts/Material/GetMaterial/GetMaterialInputs.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() for path in paths: prim = stage.GetPrimAtPath(path) if prim.GetTypeName() != "Material": continue print("[" + prim.GetPath().pathString + "]") # Get Shader of Material and input parameters. pChildren = prim.GetChildren() for cPrim in pChildren: if cPrim.GetTypeName() == "Shader": shaderPrim = UsdShade.Shader(cPrim) mInputs = shaderPrim.GetInputs() for inputV in mInputs: baseName = inputV.GetBaseName() typeName = inputV.GetTypeName() print(" [" + baseName + "] (" + str(typeName) + ")") v = inputV.Get() print(" " + str(type(v)) + " ==> " + str(v))
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ft-lab/omniverse_sample_scripts/Material/UsdPreviewSurface/CreateMaterialWithDiffuseTexture.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create mesh. meshPath = '/World/mesh' meshGeom = UsdGeom.Mesh.Define(stage, meshPath) meshGeom.CreatePointsAttr([(-10, 0, -10), (-10, 0, 10), (10, 0, 10), (10, 0, -10)]) meshGeom.CreateNormalsAttr([(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)]) meshGeom.CreateFaceVertexCountsAttr([4]) meshGeom.CreateFaceVertexIndicesAttr([0, 1, 2, 3]) texCoords = meshGeom.CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.varying) texCoords.Set([(0, 1), (0, 0), (1, 0), (1, 1)]) meshPrim = stage.GetPrimAtPath(meshPath) # Create material scope. materialScopePath = '/World/Materials' scopePrim = stage.GetPrimAtPath(materialScopePath) if scopePrim.IsValid() == False: UsdGeom.Scope.Define(stage, materialScopePath) # Create material (UsdPreviewSurface). materialPath = '/World/Materials/mat1' material = UsdShade.Material.Define(stage, materialPath) pbrShader = UsdShade.Shader.Define(stage, materialPath + '/PBRShader') pbrShader.CreateIdAttr("UsdPreviewSurface") pbrShader.CreateInput("diffuseColor", Sdf.ValueTypeNames.Color3f).Set((1.0, 0.2, 0.0)) pbrShader.CreateInput("roughness", Sdf.ValueTypeNames.Float).Set(0.4) pbrShader.CreateInput("metallic", Sdf.ValueTypeNames.Float).Set(0.0) # Set diffuse texture. stReader = UsdShade.Shader.Define(stage, materialPath + '/stReader') stReader.CreateIdAttr('UsdPrimvarReader_float2') diffuseTextureSampler = UsdShade.Shader.Define(stage, materialPath + '/diffuseTexture') diffuseTextureSampler.CreateIdAttr('UsdUVTexture') # Note : Texture files should be specified in the path where they exist. #textureFilePath = '../textures/tile_image.png' textureFilePath = 'https://ft-lab.github.io/usd/omniverse/textures/tile_image.png' diffuseTextureSampler.CreateInput('file', Sdf.ValueTypeNames.Asset).Set(textureFilePath) diffuseTextureSampler.CreateInput("st", Sdf.ValueTypeNames.Float2).ConnectToSource(stReader.ConnectableAPI(), 'result') diffuseTextureSampler.CreateOutput('rgb', Sdf.ValueTypeNames.Float3) pbrShader.CreateInput("diffuseColor", Sdf.ValueTypeNames.Color3f).ConnectToSource(diffuseTextureSampler.ConnectableAPI(), 'rgb') stInput = material.CreateInput('frame:stPrimvarName', Sdf.ValueTypeNames.Token) stInput.Set('st') stReader.CreateInput('varname',Sdf.ValueTypeNames.Token).ConnectToSource(stInput) # Connect PBRShader to Material. material.CreateSurfaceOutput().ConnectToSource(pbrShader.ConnectableAPI(), "surface") # Bind material. UsdShade.MaterialBindingAPI(meshPrim).Bind(material)
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ft-lab/omniverse_sample_scripts/Material/UsdPreviewSurface/readme.md
# UsdPreviewSurface UsdPreviewSurfaceのマテリアルを割り当て。 |ファイル|説明| |---|---| |[CreateMaterial.py](./CreateMaterial.py)|球にシンプルなマテリアルを割り当て。<br>![CreateMaterial.jpg](./images/CreateMaterial.jpg)| |[CreateMaterialWithDiffuseTexture.py](./CreateMaterialWithDiffuseTexture.py) |MeshにdiffuseColorテクスチャを割り当てる。<br>![CreateMaterialWithDiffuseTexture.jpg](./images/CreateMaterialWithDiffuseTexture.jpg)| |[CreateMaterialWithDiffuseNormalTexture.py](./CreateMaterialWithDiffuseNormalTexture.py)|MeshにdiffuseColorテクスチャ/法線マップテクスチャを割り当てる。<br>![CreateMaterialWithDiffuseNormalTexture.jpg](./images/CreateMaterialWithDiffuseNormalTexture.jpg)|
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ft-lab/omniverse_sample_scripts/Material/UsdPreviewSurface/CreateMaterialWithDiffuseNormalTexture.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create mesh. meshPath = '/World/mesh' meshGeom = UsdGeom.Mesh.Define(stage, meshPath) meshGeom.CreatePointsAttr([(-10, 0, -10), (-10, 0, 10), (10, 0, 10), (10, 0, -10)]) meshGeom.CreateNormalsAttr([(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)]) meshGeom.CreateFaceVertexCountsAttr([4]) meshGeom.CreateFaceVertexIndicesAttr([0, 1, 2, 3]) texCoords = meshGeom.CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.varying) texCoords.Set([(0, 1), (0, 0), (1, 0), (1, 1)]) meshPrim = stage.GetPrimAtPath(meshPath) # Create material scope. materialScopePath = '/World/Materials' scopePrim = stage.GetPrimAtPath(materialScopePath) if scopePrim.IsValid() == False: UsdGeom.Scope.Define(stage, materialScopePath) # Create material (UsdPreviewSurface). materialPath = '/World/Materials/mat1' material = UsdShade.Material.Define(stage, materialPath) pbrShader = UsdShade.Shader.Define(stage, materialPath + '/PBRShader') pbrShader.CreateIdAttr("UsdPreviewSurface") pbrShader.CreateInput("diffuseColor", Sdf.ValueTypeNames.Color3f).Set((1.0, 0.2, 0.0)) pbrShader.CreateInput("roughness", Sdf.ValueTypeNames.Float).Set(0.4) pbrShader.CreateInput("metallic", Sdf.ValueTypeNames.Float).Set(0.0) # Set diffuse texture. stReader = UsdShade.Shader.Define(stage, materialPath + '/stReader') stReader.CreateIdAttr('UsdPrimvarReader_float2') diffuseTextureSampler = UsdShade.Shader.Define(stage, materialPath + '/diffuseTexture') diffuseTextureSampler.CreateIdAttr('UsdUVTexture') # Note : Texture files should be specified in the path where they exist. #diffuseTextureFilePath = '../textures/stone_01_diffuse.png' diffuseTextureFilePath = 'https://ft-lab.github.io/usd/omniverse/textures/stone_01_diffuse.png' diffuseTextureSampler.CreateInput('file', Sdf.ValueTypeNames.Asset).Set(diffuseTextureFilePath) diffuseTextureSampler.CreateInput("st", Sdf.ValueTypeNames.Float2).ConnectToSource(stReader.ConnectableAPI(), 'result') diffuseTextureSampler.CreateOutput('rgb', Sdf.ValueTypeNames.Float3) pbrShader.CreateInput("diffuseColor", Sdf.ValueTypeNames.Color3f).ConnectToSource(diffuseTextureSampler.ConnectableAPI(), 'rgb') # Set normal texture. normalTextureSampler = UsdShade.Shader.Define(stage, materialPath + '/normalTexture') normalTextureSampler.CreateIdAttr('UsdUVTexture') # Note : Texture files should be specified in the path where they exist. #normalTextureFilePath = '../textures/stone_01_normal.png' normalTextureFilePath = 'https://ft-lab.github.io/usd/omniverse/textures/stone_01_normal.png' normalTextureSampler.CreateInput('file', Sdf.ValueTypeNames.Asset).Set(normalTextureFilePath) normalTextureSampler.CreateInput("st", Sdf.ValueTypeNames.Float2).ConnectToSource(stReader.ConnectableAPI(), 'result') normalTextureSampler.CreateOutput('rgb', Sdf.ValueTypeNames.Normal3f) pbrShader.CreateInput("normal", Sdf.ValueTypeNames.Normal3f).ConnectToSource(normalTextureSampler.ConnectableAPI(), 'rgb') stInput = material.CreateInput('frame:stPrimvarName', Sdf.ValueTypeNames.Token) stInput.Set('st') stReader.CreateInput('varname',Sdf.ValueTypeNames.Token).ConnectToSource(stInput) # Connect PBRShader to Material. material.CreateSurfaceOutput().ConnectToSource(pbrShader.ConnectableAPI(), "surface") # Bind material. UsdShade.MaterialBindingAPI(meshPrim).Bind(material)
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ft-lab/omniverse_sample_scripts/Material/UsdPreviewSurface/CreateMaterial.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create sphere. spherePath = '/World/sphere' sphereGeom = UsdGeom.Sphere.Define(stage, spherePath) sphereGeom.CreateRadiusAttr(20.0) spherePrim = stage.GetPrimAtPath(spherePath) spherePrim.CreateAttribute('refinementEnableOverride', Sdf.ValueTypeNames.Bool).Set(True) spherePrim.CreateAttribute('refinementLevel', Sdf.ValueTypeNames.Int).Set(2) # Create material scope. materialScopePath = '/World/Materials' scopePrim = stage.GetPrimAtPath(materialScopePath) if scopePrim.IsValid() == False: UsdGeom.Scope.Define(stage, materialScopePath) # Create material (UsdPreviewSurface). materialPath = '/World/Materials/mat1' material = UsdShade.Material.Define(stage, materialPath) pbrShader = UsdShade.Shader.Define(stage, materialPath + '/PBRShader') pbrShader.CreateIdAttr("UsdPreviewSurface") pbrShader.CreateInput("diffuseColor", Sdf.ValueTypeNames.Color3f).Set((1.0, 0.2, 0.0)) pbrShader.CreateInput("roughness", Sdf.ValueTypeNames.Float).Set(0.4) pbrShader.CreateInput("metallic", Sdf.ValueTypeNames.Float).Set(0.0) # Connect PBRShader to Material. material.CreateSurfaceOutput().ConnectToSource(pbrShader.ConnectableAPI(), "surface") # Bind material. UsdShade.MaterialBindingAPI(spherePrim).Bind(material)
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ft-lab/omniverse_sample_scripts/Python/readme.md
# Python Pythonの標準的な機能の覚書きです。 ## サンプル |ファイル|説明| |---|---| |[string](./string)|文字列処理| |[Class](./Class)|クラスの使用| |[Web](./Web)|Webブラウザへのアクセス|
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ft-lab/omniverse_sample_scripts/Python/Class/readme.md
# Class Classのサンプル。 ## サンプル |ファイル|説明| |---|---| |[SimpleClass.py](./SimpleClass.py)|簡単なクラス。<br>コンストラクタとデストラクタ。|
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ft-lab/omniverse_sample_scripts/Python/Class/SimpleClass.py
# -----------------------------------------------. # Simple class. # -----------------------------------------------. class ClassFoo: _name = "" # Constructor def __init__(self, name : str): self.name = name print("Constructor") # Destructor def __del__(self): print("Destructor") def printName (self): print("name = " + self.name) def add (self, a : float, b : float): return (a + b) # -----------------------------------------------. # Create new class. foo = ClassFoo("test") foo.printName() print(foo.add(12.5, 8.2)) # Destroying a class. foo = None
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ft-lab/omniverse_sample_scripts/Python/string/NumToStr.py
v = 0.25364 # number to string. # ==> "0.25364" print("Value = " + str(v)) # Digit number specification. # ==> "0000.25364" print("Value : {:#010}".format(v)) print("Value : " + format(v, '#010')) # Specify the number of decimal places. # ==> "0.254" print("Value : {:.3f}".format(v)) print("Value : " + format(v, '.3f')) # Replaced by hexadecimal. # ==> "0x7fff" v2 = 32767 print(hex(v2)) # Replaced by a binary number. # ==> "0b101" v2 = 5 print(bin(v2))
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ft-lab/omniverse_sample_scripts/Python/string/readme.md
# string 文字列処理。 ## サンプル |ファイル|説明| |---|---| |[NumToStr.py](./NumToStr.py)|数値を文字列に変換| |[StringTest.py](./StringTest.py)|文字列指定時に変数を埋め込む|
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ft-lab/omniverse_sample_scripts/Python/string/StringTest.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf v = 25.3674 print("Value = " + str(v)) print(f"Value = {v}") print(f"Type = {type(v)}") # Specify the number of decimal places. # ==> "25.367" print(f"Value = {'{:.3f}'.format(v)}") vec3 = Gf.Vec3f(1.2, 5.6, 90) print(f"vec3 = {vec3}") array = [1.2, "test", True] print(f"array = {array}")
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ft-lab/omniverse_sample_scripts/Python/Web/readme.md
# Web Webブラウザへのアクセス。 |サンプル|説明| |---|---| |[WebOpen](./WebOpen.py)|指定のURLをWebブラウザで開く。|
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ft-lab/omniverse_sample_scripts/Python/Web/WebOpen.py
import webbrowser url = "https://docs.omniverse.nvidia.com/" webbrowser.open(url)
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ft-lab/omniverse_sample_scripts/AssetConverter/readme.md
# Asset Converter obj/fbx/glTFなどのファイルをUSDにコンバートします。 |ファイル|説明| |---|---| |[importObjToUSD.py](./importObjToUSD.py)|指定のobjファイルをUSDファイルにコンバートします。<br>「[simple_obj.obj](./simple_obj/simple_obj.obj)」を入力のobjファイルの参考にしてくださいませ。|
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ft-lab/omniverse_sample_scripts/AssetConverter/importObjToUSD.py
# --------------------------------------------------. # obj to usd conversion. # See : https://docs.omniverse.nvidia.com/app_create/prod_extensions/ext_asset-converter.html # --------------------------------------------------. import carb import omni import asyncio import omni.kit.asset_converter # Progress of processing. def progress_callback (current_step: int, total: int): # Show progress print(f"{current_step} of {total}") # Convert asset file(obj/fbx/glTF, etc) to usd. async def convert_asset_to_usd (input_asset: str, output_usd: str): # Input options are defaults. converter_context = omni.kit.asset_converter.AssetConverterContext() converter_context.ignore_materials = False converter_context.ignore_camera = False converter_context.ignore_animations = False converter_context.ignore_light = False converter_context.export_preview_surface = False converter_context.use_meter_as_world_unit = False converter_context.create_world_as_default_root_prim = True converter_context.embed_textures = True converter_context.convert_fbx_to_y_up = False converter_context.convert_fbx_to_z_up = False converter_context.merge_all_meshes = False converter_context.use_double_precision_to_usd_transform_op = False converter_context.ignore_pivots = False converter_context.keep_all_materials = True converter_context.smooth_normals = True instance = omni.kit.asset_converter.get_instance() task = instance.create_converter_task(input_asset, output_usd, progress_callback, converter_context) # Wait for completion. success = await task.wait_until_finished() if not success: carb.log_error(task.get_status(), task.get_detailed_error()) print("converting done") # Rewrite it to suit your environment. input_obj = "K:/Modeling/obj/simple_obj2/simple_obj.obj" output_usd = "K:/Modeling/obj/simple_obj2/simple_obj/simple_obj.usd" # Convert to USD (obj to USD). asyncio.ensure_future( convert_asset_to_usd(input_obj, output_usd) )
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ft-lab/omniverse_sample_scripts/Event/UpdateInterval.py
import omni.ui import omni.kit.app import carb.events import time import asyncio class UpdateInterval: _viewportWindow = None _subs = None _visible = True _time = None _vTime = None def __init__(self): pass # Update event. def on_update (self, e: carb.events.IEvent): if self._viewportWindow == None: return curTime = time.time() diffTime = curTime - self._time self._time = curTime if self._vTime == None: self._vTime = curTime if curTime < self._vTime + 0.5 and self._visible: return self._vTime = curTime # Update UI. with self._viewportWindow.frame: with omni.ui.VStack(height=0): with omni.ui.Placer(offset_x=20, offset_y=30): # Set label. fpsV = 1.0 / diffTime msgStr = "Update interval(sec) : {:.5f} sec, {:.2f} fps".format(diffTime, fpsV) f = omni.ui.Label(msgStr) f.visible = self._visible f.set_style({"color": 0xff00ffff, "font_size": 32}) def startup (self): # Get main window viewport. self._viewportWindow = omni.ui.Window('Viewport') self._time = time.time() self._visible = True # Register for update event. self._subs = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(self.on_update) def shutdown (self): # Release the update event. async def _exitUpdateEvent (): self._visible = False await omni.kit.app.get_app().next_update_async() self._subs = None self._vTime = None asyncio.ensure_future(_exitUpdateEvent()) # -----------------------------------------. updateI = UpdateInterval() updateI.startup() # Finish the process below. #updateI.shutdown()
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ft-lab/omniverse_sample_scripts/Event/readme.md
# Event イベント処理を行います。 ## 更新イベント 以下のように更新イベントを登録すると、コールバックとして更新処理が呼ばれます。 ```python import omni.kit.app import carb.events def on_update(e: carb.events.IEvent): pass subs = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(on_update) ``` ## サンプル |ファイル|説明| |---|---| |[UpdateInterval.py](./UpdateInterval.py)|update_event_streamの更新間隔をビューポートに表示|
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ft-lab/omniverse_sample_scripts/System/readme.md
# System システムの情報を取得します。 |ファイル|説明| |---|---| |[GetPythonVersion.py](./GetPythonVersion.py)|Pythonのバージョンを取得| |[GetSysPath.py](./GetSysPath.py)|Pythonの検索パスの取得と追加| |[GetUSDVersion.py](./GetUSDVersion.py)|USDのバージョンを取得|
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ft-lab/omniverse_sample_scripts/System/GetUSDVersion.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf print(Usd.GetVersion())
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ft-lab/omniverse_sample_scripts/System/GetPythonVersion.py
import sys print(sys.version)
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ft-lab/omniverse_sample_scripts/System/GetSysPath.py
import sys import os # Append path. def appendSysPath (newPath): existF = False for path in sys.path: if path == newPath: existF = True break if existF: return sys.path.append(newPath) for path in sys.path: print(path)
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ft-lab/omniverse_sample_scripts/Geometry/readme.md
# Geometry ジオメトリを作成するためのサンプルです。 ## primvarの仕様変更 USD 20.08からUSD 22.11にかけて、primvarの仕様が変更されました。 「[UsdGeom.PrimvarsAPI](https://openusd.org/release/api/class_usd_geom_primvars_a_p_i.html)」を使用してprimvarを操作する必要があります。 ## Samples |サンプル|説明| |---|---| |[CreateSphere](./CreateSphere)|球を作成<br>UsdGeom.Sphere ( https://graphics.pixar.com/usd/release/api/class_usd_geom_sphere.html )を使用。| |[CreateCube](./CreateCube)|直方体を作成<br>UsdGeom.Cube ( https://graphics.pixar.com/usd/release/api/class_usd_geom_cube.html )を使用。| |[CreateMesh](./CreateMesh)|Meshを作成/Mesh情報を取得<br>UsdGeom.Mesh ( https://graphics.pixar.com/usd/release/api/class_usd_geom_mesh.html )を使用。| |ファイル|説明| |---|---| |[GetMeshPrimvars.py](./GetMeshPrimvars.py)|選択Meshの「primvars:xxx」の情報を取得。| |[SetMeshPrimvars.py](./SetMeshPrimvars.py)|選択Meshにprimvarを追加/削除。|
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ft-lab/omniverse_sample_scripts/Geometry/SetMeshPrimvars.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Get selection. selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() for path in paths: # Get prim. prim = stage.GetPrimAtPath(path) if prim.GetTypeName() != "Mesh": continue m = UsdGeom.Mesh(prim) # USD 22.11 : The specification has been changed to use UsdGeom.PrimvarsAPI. # Set primvar(float). primvarV = UsdGeom.PrimvarsAPI(prim).CreatePrimvar("dat1", Sdf.ValueTypeNames.Float) attr = primvarV.GetAttr() attr.Set((2.2)) if UsdGeom.primvarV(prim).HasPrimvar("dat1"): # Check primvar. # Remove primvar. UsdGeom.primvarV(prim).RemovePrimvar("dat1") # Set primvar (float2). # If there is already a primvar with the same name but a different type, # it must be removed using RemoveProperty. primvarV = UsdGeom.PrimvarsAPI(prim).CreatePrimvar("dat1", Sdf.ValueTypeNames.Float2) attr = primvarV.GetAttr() attr.Set((1.0, 2.0)) # Set primvar (color). primvarV = UsdGeom.PrimvarsAPI(prim).CreatePrimvar("dat2", Sdf.ValueTypeNames.Color3f) attr = primvarV.GetAttr() attr.Set((1.0, 0.5, 0.2)) # Set primvar (float3 array) primvarV = UsdGeom.PrimvarsAPI(prim).CreatePrimvar("dat3", Sdf.ValueTypeNames.Float3Array) attr = primvarV.GetAttr() attr.Set([(0.1, 0.2, 0.5), (0.4, 0.05, 0.0), (0.1, 0.4, 0.05)])
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ft-lab/omniverse_sample_scripts/Geometry/GetMeshPrimvars.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Get selection. selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() for path in paths: # Get prim. prim = stage.GetPrimAtPath(path) if prim.GetTypeName() != "Mesh": continue # USD 22.11 : The specification has been changed to use UsdGeom.PrimvarsAPI. primvarsAPI = UsdGeom.PrimvarsAPI(prim) primvars = primvarsAPI.GetPrimvars() if len(primvars) > 0: print("[" + prim.GetPath().pathString + "]") for primvar in primvars: primName = primvar.GetPrimvarName() typeName = primvar.GetTypeName() val = primvar.Get() print(" " + primName + " (" + str(typeName) + ") : " + str(val))
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ft-lab/omniverse_sample_scripts/Geometry/CreateMesh/CreateSimpleMesh.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Get default prim. defaultPrim = stage.GetDefaultPrim() # Get root path. rootPath = '/' if defaultPrim.IsValid(): rootPath = defaultPrim.GetPath().pathString # Create mesh. meshGeom = UsdGeom.Mesh.Define(stage, rootPath + "/mesh") # Set vertices. meshGeom.CreatePointsAttr([(-10, 0, -10), (-10, 0, 10), (10, 0, 10), (10, 0, -10)]) # Set normals. meshGeom.CreateNormalsAttr([(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)]) meshGeom.SetNormalsInterpolation("vertex") # Set face vertex count. meshGeom.CreateFaceVertexCountsAttr([4]) # Set face vertex indices. meshGeom.CreateFaceVertexIndicesAttr([0, 1, 2, 3]) # Set uvs. # USD 22.11 : The specification has been changed to use UsdGeom.PrimvarsAPI. primvarV = UsdGeom.PrimvarsAPI(meshGeom).CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.vertex) attr = primvarV.GetAttr() attr.Set([(0, 1), (0, 0), (1, 0), (1, 1)]) # Compute extent. boundable = UsdGeom.Boundable(meshGeom.GetPrim()) extent = boundable.ComputeExtent(Usd.TimeCode(0)) # Set Extent. meshGeom.CreateExtentAttr(extent) # Subdivision is set to none. meshGeom.CreateSubdivisionSchemeAttr().Set("none") # Set position. UsdGeom.XformCommonAPI(meshGeom).SetTranslate((0.0, 0.0, 0.0)) # Set rotation. UsdGeom.XformCommonAPI(meshGeom).SetRotate((0.0, 0.0, 0.0), UsdGeom.XformCommonAPI.RotationOrderXYZ) # Set scale. UsdGeom.XformCommonAPI(meshGeom).SetScale((1.0, 1.0, 1.0))
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ft-lab/omniverse_sample_scripts/Geometry/CreateMesh/CreateSimpleMeshWithSubset.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Get default prim. defaultPrim = stage.GetDefaultPrim() # Get root path. rootPath = '/' if defaultPrim.IsValid(): rootPath = defaultPrim.GetPath().pathString # --------------------------------------. # Create new Material (OmniPBR). # @param[in] materialPrimPath Prim path of Material # @param[in] diffuseColor Diffuse color. # --------------------------------------. def createMaterialOmniPBR (materialPrimPath : str, diffuseColor : Gf.Vec3f): material = UsdShade.Material.Define(stage, materialPrimPath) shaderPath = materialPrimPath + '/Shader' shader = UsdShade.Shader.Define(stage, shaderPath) shader.SetSourceAsset('OmniPBR.mdl', 'mdl') shader.GetPrim().CreateAttribute('info:mdl:sourceAsset:subIdentifier', Sdf.ValueTypeNames.Token, False, Sdf.VariabilityUniform).Set('OmniPBR') # Set Diffuse color. shader.CreateInput('diffuse_color_constant', Sdf.ValueTypeNames.Color3f).Set(diffuseColor) # Connecting Material to Shader. mdlOutput = material.CreateSurfaceOutput('mdl') mdlOutput.ConnectToSource(shader.ConnectableAPI(), 'out') return materialPrimPath # --------------------------------------. # Create mesh with subset. # --------------------------------------. def createMesh (meshPath : str): # Create mesh. meshGeom = UsdGeom.Mesh.Define(stage, meshPath) # Set vertices. meshGeom.CreatePointsAttr([(-10, 0, -10), (0, 0, -10), (10, 0, -10), (-10, 0, 0), (0, 0, 0), (10, 0, 0)]) # Set face vertex count. meshGeom.CreateFaceVertexCountsAttr([4, 4]) # Set face vertex indices. meshGeom.CreateFaceVertexIndicesAttr([0, 3, 4, 1, 1, 4, 5, 2]) # Set normals and UVs for each face vertex. # Set normals. normalList = [] for i in range(2): normalList.extend([(0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0)]) meshGeom.CreateNormalsAttr(normalList) meshGeom.SetNormalsInterpolation("faceVarying") # Set uvs. # USD 22.11 : The specification has been changed to use UsdGeom.PrimvarsAPI. primvarV = UsdGeom.PrimvarsAPI(meshGeom).CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.faceVarying) attr = primvarV.GetAttr() uvsList = [] uvsList.extend([(0.0, 1.0), (0.0, 0.0), (1.0, 0.0), (1.0, 1.0)]) uvsList.extend([(1.0, 1.0), (1.0, 0.0), (2.0, 0.0), (2.0, 1.0)]) attr.Set(uvsList) # Subdivision is set to none. meshGeom.CreateSubdivisionSchemeAttr().Set("none") # Set position. UsdGeom.XformCommonAPI(meshGeom).SetTranslate((0.0, 0.0, 0.0)) # Set rotation. UsdGeom.XformCommonAPI(meshGeom).SetRotate((0.0, 0.0, 0.0), UsdGeom.XformCommonAPI.RotationOrderXYZ) # Set scale. UsdGeom.XformCommonAPI(meshGeom).SetScale((1.0, 1.0, 1.0)) # Create subset 1. subsetPath = meshPath + "/submesh_1" geomSubset1 = UsdGeom.Subset.Define(stage, subsetPath) geomSubset1.CreateFamilyNameAttr("materialBind") geomSubset1.CreateElementTypeAttr("face") geomSubset1.CreateIndicesAttr([0]) # Set the index on the face. # Bind material. matPrim = stage.GetPrimAtPath(rootPath + "/Looks/mat1") if matPrim.IsValid(): UsdShade.MaterialBindingAPI(geomSubset1).Bind(UsdShade.Material(matPrim)) # Create subset 2. subsetPath = meshPath + "/submesh_2" geomSubset2 = UsdGeom.Subset.Define(stage, subsetPath) geomSubset2.CreateFamilyNameAttr("materialBind") geomSubset2.CreateElementTypeAttr("face") geomSubset2.CreateIndicesAttr([1]) # Set the index on the face. # Bind material. matPrim = stage.GetPrimAtPath(rootPath + "/Looks/mat2") if matPrim.IsValid(): UsdShade.MaterialBindingAPI(geomSubset2).Bind(UsdShade.Material(matPrim)) # -----------------------------------------------------------. # Create scope. looksScopePath = rootPath + "/Looks" scopePrim = stage.GetPrimAtPath(looksScopePath) if scopePrim.IsValid() == False: UsdGeom.Scope.Define(stage, looksScopePath) # Create material. createMaterialOmniPBR(rootPath + "/Looks/mat1", Gf.Vec3f(1.0, 0.0, 0.0)) createMaterialOmniPBR(rootPath + "/Looks/mat2", Gf.Vec3f(0.0, 1.0, 0.0)) # Create mesh. createMesh(rootPath + "/mesh")
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ft-lab/omniverse_sample_scripts/Geometry/CreateMesh/GetMeshInfo.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # ---------------------------------------. # Dump mesh data. # ---------------------------------------. def DumpMeshData (prim): typeName = prim.GetTypeName() if typeName == 'Mesh': m = UsdGeom.Mesh(prim) # Get prim name. name = prim.GetName() # Get prim path. path = prim.GetPath().pathString # Get show/hide. showF = (m.ComputeVisibility() == 'inherited') # Get the number of faces of Mesh. facesCou = len(m.GetFaceVertexCountsAttr().Get()) # Get number of normals. normalsCou = len(m.GetNormalsAttr().Get()) # Total number of vertices. versCou = len(m.GetPointsAttr().Get()) # Get UV. # USD 22.11 : The specification has been changed to use UsdGeom.PrimvarsAPI. primvarsAPI = UsdGeom.PrimvarsAPI(prim) primvars = primvarsAPI.GetPrimvars() uvsCou = 0 uvlayersCou = 0 for primvar in primvars: typeName = str(primvar.GetTypeName().arrayType) if typeName == 'float2[]' or typeName == 'texCoord2f[]': # 'st' pName = primvar.GetPrimvarName() uvlayersCou += 1 uvsCou = len(primvar.Get()) # Get Material. rel = UsdShade.MaterialBindingAPI(prim).GetDirectBindingRel() pathList = rel.GetTargets() print(f"[ {name} ] {path}") print(f"Show : {showF}") print(f"Points : {versCou}") print(f"Faces : {facesCou}") print(f"uvs : {uvsCou}") print(f"normals : {normalsCou}") print(f"UV sets : {uvlayersCou}") if len(pathList) > 0: print("Material : ") for mPath in pathList: print(f" {mPath.pathString}") print("") # ---------------------------------------. # Traverse the hierarchy. # ---------------------------------------. def TraverseHierarchy (prim): DumpMeshData(prim) # Recursively traverse the hierarchy. pChildren = prim.GetChildren() for cPrim in pChildren: TraverseHierarchy(cPrim) # ----------------------------------------------------. # Get stage. stage = omni.usd.get_context().get_stage() # Get selection. selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() for path in paths: # Get prim. prim = stage.GetPrimAtPath(path) TraverseHierarchy(prim)
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ft-lab/omniverse_sample_scripts/Geometry/CreateMesh/CreateGear.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf import math import omni.ui # Get stage. stage = omni.usd.get_context().get_stage() # -------------------------------------------------------. # Calculate normal. # -------------------------------------------------------. def calcTriangleNormal (v1 : Gf.Vec3d, v2 : Gf.Vec3d, v3 : Gf.Vec3d): e1 = v2 - v1 e2 = v3 - v2 e1 = Gf.Vec4f(e1[0], e1[1], e1[2],1.0) e2 = Gf.Vec4f(e2[0], e2[1], e2[2],1.0) e3 = Gf.HomogeneousCross(e1, e2) n = Gf.Vec3d(e3[0], e3[1], e3[2]) return n.GetNormalized() # -------------------------------------------------------. # Attach thickness. # @param[in] primPath Target Prim path. # @param[in] thickness Thickness. # -------------------------------------------------------. def AttachThickness (primPath : str, thickness : float): prim = stage.GetPrimAtPath(primPath) if prim.IsValid() == False: return if prim.GetTypeName() != 'Mesh': return m = UsdGeom.Mesh(prim) # Number of faces. faceVCouList = m.GetFaceVertexCountsAttr().Get() faceCou = len(faceVCouList) if faceCou == 0: return normalsList = m.GetNormalsAttr().Get() normalsCou = len(normalsList) if normalsCou == 0: return normalV = normalsList[0] versList = m.GetPointsAttr().Get() versCou = len(versList) if versCou < 3: return faceVIList = m.GetFaceVertexIndicesAttr().Get() faceVICou = len(faceVIList) # Stores the face number for each vertex. vFList = [[]] * (versCou) for i in range(versCou): vFList[i] = [] index = 0 for i in range(len(faceVCouList)): faceVCou = faceVCouList[i] for j in range(faceVCou): vI = faceVIList[index + j] vFList[vI].append(i) index += faceVCou faceIndicesList = [[]] * faceCou for i in range(faceCou): faceIndicesList[i] = [] # Rearrange the vertex indices per face. index = 0 for i in range(faceCou): faceVCou = faceVCouList[i] for j in range(faceVCou): faceIndicesList[i].append(faceVIList[index + j]) index += faceVCou # Create a list of independent edges. edgesList = [] for i in range(faceCou): faceVCou = faceVCouList[i] for j in range(faceVCou): vI1 = faceIndicesList[i][j] vI2 = faceIndicesList[i][(j + 1) % faceVCou] chkF = False cI = -1 for k in range(len(edgesList)): if (edgesList[k][0] == vI1 and edgesList[k][1] == vI2) or (edgesList[k][0] == vI2 and edgesList[k][1] == vI1): chkF = True cI = k break if chkF == False: edgesList.append([vI1, vI2, 1]) else: cou = edgesList[cI][2] edgesList[cI] = [vI1, vI2, cou + 1] edgesOneList = [] for p in edgesList: if p[2] == 1: edgesOneList.append([p[0], p[1]]) # Create a symmetrical face. faceVCouList2 = [0] * (faceCou * 2) normalsList2 = [(0.0, 0.0, 0.0)] * (normalsCou * 2) versList2 = [(0.0, 0.0, 0.0)] * (versCou * 2) faceVIList2 = [0] * (faceVICou * 2) for i in range(faceCou): faceVCouList2[i] = faceVCouList[i] faceVCouList2[i + faceCou] = faceVCouList[i] for i in range(faceVICou): faceVIList2[i] = faceVIList[i] faceVIList2[i + faceVICou] = faceVIList[faceVICou - i - 1] + versCou for i in range(normalsCou): normalsList2[i] = normalsList[i] normalsList2[i + normalsCou] = -normalsList[i] for i in range(versCou): versList2[i] = versList[i] n = normalsList[i] versList2[i + versCou] = versList[i] - (n * thickness) # Create side faces. vIndex = len(versList2) for edgeI in edgesOneList: e1 = edgeI[0] e2 = edgeI[1] i1 = e1 i2 = e2 i3 = e1 + versCou i4 = e2 + versCou v1 = versList2[i2] v2 = versList2[i1] v3 = versList2[i3] v4 = versList2[i4] n = calcTriangleNormal(v1, v2, v3) faceVCouList2.append(4) for j in range(4): normalsList2.append(n) versList2.append(v1) versList2.append(v2) versList2.append(v3) versList2.append(v4) for j in range(4): faceVIList2.append(vIndex + j) vIndex += 4 m.CreatePointsAttr(versList2) m.CreateNormalsAttr(normalsList2) m.CreateFaceVertexCountsAttr(faceVCouList2) m.CreateFaceVertexIndicesAttr(faceVIList2) # -------------------------------------------------------. # Create gear. # @param[in] name Prim name. # @param[in] gearR Radius of gear. # @param[in] filletCount Number of gear divisions. # @param[in] filletHeight Fillet height. # @param[in] gearWidth Gear width. # -------------------------------------------------------. def CreateGear (name : str, gearR : float, filletCount : int, filletHeight : float, gearWidth : float): angle = 360.0 / filletCount # Angle of one tooth. # Calculate the length of one tooth on the circumference. D = (gearR * math.sin((angle / 2.0) * math.pi / 180.0)) * 2 dHalf = D * 0.5 dQuarter = D * 0.25 centerV = Gf.Vec3d(0, 0, 0) versList = [] versList.append(centerV) faceIndexList = [] maxVCou = 1 + (5 * filletCount) index = 1 aV = 0.0 for i in range(filletCount): # Vertices of a single tooth. vDirX = math.cos(aV * math.pi / 180.0) vDirY = math.sin(aV * math.pi / 180.0) v2X = -vDirY v2Y = vDirX vD = Gf.Vec3d(vDirX, vDirY, 0) vCrossD = Gf.Vec3d(v2X, v2Y, 0) vCenter = vD * gearR v1 = vCenter - (vCrossD * dHalf) v2 = v1 + (vCrossD * dQuarter) v3 = v2 + (vD * filletHeight) v4 = v3 + (vCrossD * dHalf) v5 = v4 - (vD * filletHeight) v6 = v5 + (vCrossD * dQuarter) dd = D * 0.1 vCD = vCrossD * dd v3 += vCD v4 -= vCD v2 -= vCD v5 += vCD versList.append(v1) versList.append(v2) versList.append(v3) versList.append(v4) versList.append(v5) faceIndexList.append(0) faceIndexList.append(index) faceIndexList.append(index + 1) faceIndexList.append(index + 2) faceIndexList.append(index + 3) faceIndexList.append(index + 4) if index + 5 >= maxVCou: faceIndexList.append(1) else: faceIndexList.append(index + 5) index += 5 aV += angle # Get default prim. defaultPrim = stage.GetDefaultPrim() # Get root path. rootPath = '/' if defaultPrim.IsValid(): rootPath = defaultPrim.GetPath().pathString # Create mesh. pathName = rootPath + '/gears' prim = stage.GetPrimAtPath(pathName) if prim.IsValid() == False: UsdGeom.Xform.Define(stage, pathName) pathMeshName0 = pathName + '/' + name pathMeshName = pathMeshName0 index = 0 while True: pathMeshName = pathMeshName0 if index > 0: pathMeshName += '_' + str(index) prim = stage.GetPrimAtPath(pathMeshName) if prim.IsValid() == False: break index += 1 meshGeom = UsdGeom.Mesh.Define(stage, pathMeshName) # Set vertices. stVersList = [] stNormalList = [] for i in range(len(versList)): stVersList.append((versList[i][0], versList[i][1], versList[i][2])) stNormalList.append((0, 0, 1)) meshGeom.CreatePointsAttr(stVersList) # Set normals. meshGeom.CreateNormalsAttr(stNormalList) # Set face vertex count. faceVCouList = [] for i in range(filletCount): faceVCouList.append(7) meshGeom.CreateFaceVertexCountsAttr(faceVCouList) # Set face vertex indices. meshGeom.CreateFaceVertexIndicesAttr(faceIndexList) # Set position. UsdGeom.XformCommonAPI(meshGeom).SetTranslate((0.0, 0.0, 0.0)) # Set rotation. UsdGeom.XformCommonAPI(meshGeom).SetRotate((0.0, 0.0, 0.0), UsdGeom.XformCommonAPI.RotationOrderXYZ) # Set scale. UsdGeom.XformCommonAPI(meshGeom).SetScale((1.0, 1.0, 1.0)) # Attach thickness. if gearWidth > 0.0: AttachThickness(pathMeshName, gearWidth) # --------------------------------------------------------. # Main UI. # --------------------------------------------------------. # Clicked button event. def onButtonClick (hNameStringField, hRadiusFloatField, hFilletCouIntField, hFilletHeightFloatField, hGearWidthFloatField): name = hNameStringField.model.get_value_as_string() if name == '': name = 'gear' radius = hRadiusFloatField.model.get_value_as_float() if radius < 0.00001: radius = 0.00001 filletCou = hFilletCouIntField.model.get_value_as_int() if filletCou < 4: filletCou = 4 filletHeight = hFilletHeightFloatField.model.get_value_as_float() if filletHeight < 0.00001: filletHeight = 0.00001 gearWidth = hGearWidthFloatField.model.get_value_as_float() if gearWidth < 0.00001: gearWidth = 0.00001 # Create Cear. CreateGear(name, radius, filletCou, filletHeight, gearWidth) # ------------------------------------------. my_window = omni.ui.Window("Create Gear", width=350, height=250) with my_window.frame: with omni.ui.VStack(height=0): labelWidth = 120 with omni.ui.Placer(offset_x=8, offset_y=8): # Set label. f = omni.ui.Label("Create Gear.") with omni.ui.Placer(offset_x=8, offset_y=4): with omni.ui.HStack(width=300): omni.ui.Label("Name : ", width=labelWidth) hNameStringField = omni.ui.StringField(width=200, height=0) hNameStringField.model.set_value("gear") with omni.ui.Placer(offset_x=8, offset_y=4): with omni.ui.HStack(width=300): omni.ui.Label("Radius : ", width=labelWidth) hRadiusFloatField = omni.ui.FloatField(width=200, height=0) hRadiusFloatField.model.set_value(10.0) with omni.ui.Placer(offset_x=8, offset_y=4): with omni.ui.HStack(width=300): omni.ui.Label("Number of fillet : ", width=labelWidth) hFilletCouIntField = omni.ui.IntField(width=200, height=0) hFilletCouIntField.model.set_value(32) with omni.ui.Placer(offset_x=8, offset_y=4): with omni.ui.HStack(width=300): omni.ui.Label("Fillet height : ", width=labelWidth) hFilletHeightFloatField = omni.ui.FloatField(width=200, height=0) hFilletHeightFloatField.model.set_value(1.0) with omni.ui.Placer(offset_x=8, offset_y=4): with omni.ui.HStack(width=300): omni.ui.Label("Gear width : ", width=labelWidth) hGearWidthFloatField = omni.ui.FloatField(width=200, height=0) hGearWidthFloatField.model.set_value(2.0) with omni.ui.Placer(offset_x=8, offset_y=4): # Set button. btn = omni.ui.Button("Create", width=200, height=0) btn.set_clicked_fn(lambda name = hNameStringField, f = hRadiusFloatField, f2 = hFilletCouIntField, f3 = hFilletHeightFloatField, f4 = hGearWidthFloatField: onButtonClick(name, f, f2, f3, f4))
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ft-lab/omniverse_sample_scripts/Geometry/CreateMesh/readme.md
# CreateMesh Meshを生成/Mesh情報を取得します。 |ファイル|説明| |---|---| |[CreateSimpleMesh.py](./CreateSimpleMesh.py)|簡単な1枚板のMeshを作成<br>![createMesh.jpg](./images/createMesh.jpg)| |[CreateMeshInterpolation.py](./CreateMeshInterpolation.py)|2つの四角形で構成されるMeshを作成。<br>「頂点ごと(vertex)」「面の頂点ごと(faceVarying)」の法線/UVの指定。| |[CreateSimpleMeshWithSubset.py](./CreateSimpleMeshWithSubset.py)|2つの面を持つMeshにて、面のマテリアルを別々に指定。| |[CreateGear.py](./CreateGear.py)|歯車のMeshを作成<br>![createGear.jpg](./images/createGear.jpg)| |[GetMeshInfo.py](./GetMeshInfo.py)|選択形状がMeshの場合のMesh情報を取得|
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ft-lab/omniverse_sample_scripts/Geometry/CreateMesh/CreateMeshInterpolation.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Get default prim. defaultPrim = stage.GetDefaultPrim() # Get root path. rootPath = '/' if defaultPrim.IsValid(): rootPath = defaultPrim.GetPath().pathString # ------------------------------------------------. # Create mesh. # @param[in] path Prim path. # @param[in] interpolation "vertex" or "faceVarying". # ------------------------------------------------. def createTestMesh (path : str, interpolation : str = "vertex", pos : Gf.Vec3f = Gf.Vec3f(0, 0, 0)): if interpolation != "vertex" and interpolation != "faceVarying": return # Create mesh. meshGeom = UsdGeom.Mesh.Define(stage, path) # Set vertices. meshGeom.CreatePointsAttr([(-10, 0, -10), (0, 0, -10), (10, 0, -10), (-10, 0, 0), (0, 0, 0), (10, 0, 0)]) # Set face vertex count. meshGeom.CreateFaceVertexCountsAttr([4, 4]) # Set face vertex indices. meshGeom.CreateFaceVertexIndicesAttr([0, 3, 4, 1, 1, 4, 5, 2]) if interpolation == "vertex": # Set normals and UVs for each vertex. # Set normals. meshGeom.CreateNormalsAttr([(0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0)]) meshGeom.SetNormalsInterpolation("vertex") # Set uvs. # USD 22.11 : The specification has been changed to use UsdGeom.PrimvarsAPI. primvarV = UsdGeom.PrimvarsAPI(meshGeom).CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.vertex) attr = primvarV.GetAttr() attr.Set([(0.0, 1.0), (1.0, 1.0), (2.0, 1.0), (0.0, 0.0), (1.0, 0.0), (2.0, 0.0)]) else: # Set normals and UVs for each face vertex. # Set normals. normalList = [] for i in range(2): normalList.extend([(0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0)]) meshGeom.CreateNormalsAttr(normalList) meshGeom.SetNormalsInterpolation("faceVarying") # Set uvs. primvarV = UsdGeom.PrimvarsAPI(meshGeom).CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.faceVarying) attr = primvarV.GetAttr() uvsList = [] uvsList.extend([(0.0, 1.0), (0.0, 0.0), (1.0, 0.0), (1.0, 1.0)]) uvsList.extend([(1.0, 1.0), (1.0, 0.0), (2.0, 0.0), (2.0, 1.0)]) attr.Set(uvsList) # Subdivision is set to none. meshGeom.CreateSubdivisionSchemeAttr().Set("none") # Set position. UsdGeom.XformCommonAPI(meshGeom).SetTranslate((pos[0], pos[1], pos[2])) # Set rotation. UsdGeom.XformCommonAPI(meshGeom).SetRotate((0.0, 0.0, 0.0), UsdGeom.XformCommonAPI.RotationOrderXYZ) # Set scale. UsdGeom.XformCommonAPI(meshGeom).SetScale((1.0, 1.0, 1.0)) # -----------------------------------------------. createTestMesh(rootPath + "/mesh_vertex", "vertex", Gf.Vec3f(0, 0, 0)) createTestMesh(rootPath + "/mesh_faceVarying", "faceVarying", Gf.Vec3f(0, 0, 20))
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ft-lab/omniverse_sample_scripts/Geometry/CreateCube/CreateCube.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create cube. pathName = '/World/cube' cubeGeom = UsdGeom.Cube.Define(stage, pathName) # Set cube size. cubeGeom.CreateSizeAttr(10.0) # Set color. cubeGeom.CreateDisplayColorAttr([(0.0, 1.0, 0.0)]) # Set position. UsdGeom.XformCommonAPI(cubeGeom).SetTranslate((0.0, 5.0, 0.0)) # Set scale. UsdGeom.XformCommonAPI(cubeGeom).SetScale((2.0, 1.0, 2.0))
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ft-lab/omniverse_sample_scripts/Geometry/CreateCube/readme.md
# CreateCube |ファイル|説明| |---|---| |[CreateCube.py](./CreateCube.py)|直方体を作成<br>![createCube.jpg](./images/createCube.jpg)|
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ft-lab/omniverse_sample_scripts/Geometry/CreateSphere/GetSphereInfo.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, UsdSkel, Sdf, Gf, Tf xformCache = UsdGeom.XformCache(0) # ---------------------------------------. # Dump sphere data. # ---------------------------------------. def DumpSphereData (prim): typeName = prim.GetTypeName() if typeName == 'Sphere': sphereGeom = UsdGeom.Sphere(prim) # Get prim name. name = prim.GetName() # Get prim path. path = prim.GetPath().pathString # Get show/hide. showF = (sphereGeom.ComputeVisibility() == 'inherited') # Decompose transform. globalPose = xformCache.GetLocalToWorldTransform(prim) translate, rotation, scale = UsdSkel.DecomposeTransform(globalPose) # Get radius. r = sphereGeom.GetRadiusAttr().Get() # Get Material. rel = UsdShade.MaterialBindingAPI(prim).GetDirectBindingRel() pathList = rel.GetTargets() print(f"[ {name} ] {path}") print(f"Show : {showF}") print(f"Radius : {r * scale[0]} , {r * scale[1]} , {r * scale[2]}") if len(pathList) > 0: print("Material : ") for mPath in pathList: print(f" {mPath.pathString}") print("") # ---------------------------------------. # Traverse the hierarchy. # ---------------------------------------. def TraverseHierarchy (prim): DumpSphereData(prim) # Recursively traverse the hierarchy. pChildren = prim.GetChildren() for cPrim in pChildren: TraverseHierarchy(cPrim) # ----------------------------------------------------. # Get stage. stage = omni.usd.get_context().get_stage() # Get selection. selection = omni.usd.get_context().get_selection() paths = selection.get_selected_prim_paths() for path in paths: # Get prim. prim = stage.GetPrimAtPath(path) TraverseHierarchy(prim)
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ft-lab/omniverse_sample_scripts/Geometry/CreateSphere/CReateSphereWithRefinement.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create sphere. pathName = '/World/sphere' sphereGeom = UsdGeom.Sphere.Define(stage, pathName) # Set radius. sphereGeom.CreateRadiusAttr(5.0) # Set color. sphereGeom.CreateDisplayColorAttr([(1.0, 0.0, 0.0)]) # Set position. UsdGeom.XformCommonAPI(sphereGeom).SetTranslate((0.0, 5.0, 0.0)) # Set refinement. objPrim = stage.GetPrimAtPath(pathName) objPrim.CreateAttribute('refinementEnableOverride', Sdf.ValueTypeNames.Bool).Set(True) objPrim.CreateAttribute('refinementLevel', Sdf.ValueTypeNames.Int).Set(2)
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ft-lab/omniverse_sample_scripts/Geometry/CreateSphere/readme.md
# CreateSphere 球を作成します。 |ファイル|説明| |---|---| |[CreateSphere.py](./CreateSphere.py)|簡単な球を作成<br>![createSphere_img.jpg](./images/createSphere_img.jpg)| |[CreateSphereWithRefinement.py](./CReateSphereWithRefinement.py)|作成する球の分割数を増やす。<br>属性"Refinement"を指定。<br>![createSphere2_img.jpg](./images/createSphere2_img.jpg)| |[GetSphereInfo.py](./GetSphereInfo.py)|球の情報を取得|
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ft-lab/omniverse_sample_scripts/Geometry/CreateSphere/CreateSphere.py
from pxr import Usd, UsdGeom, UsdPhysics, UsdShade, Sdf, Gf, Tf # Get stage. stage = omni.usd.get_context().get_stage() # Create sphere. pathName = '/World/sphere' sphereGeom = UsdGeom.Sphere.Define(stage, pathName) # Set radius. sphereGeom.CreateRadiusAttr(5.0) # Set color. sphereGeom.CreateDisplayColorAttr([(1.0, 0.0, 0.0)]) # Set position. UsdGeom.XformCommonAPI(sphereGeom).SetTranslate((0.0, 5.0, 0.0))
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ft-lab/omniverse_sample_scripts/Extensions/readme.md
# Extension 簡単なサンプルのExtensionです。 Extensionはモジュール的にOmniverse(Kit)を使ったアプリを拡張します。 ExtensionはベースはPythonとして記載し、別途C言語(動的ライブラリとして関数呼び出し)で外部機能を実装することができます。 ## Extensionの詳しいドキュメント Extensionは構成のルールがあります。 Omniverse Createの[Help]-[Developers Manual]からOmniverse Kitのドキュメントの「Extensions」で詳しく解説されています。 ## Extension作成に関する情報 * [extension.tomlでの記述内容](./knowledge/config_info.md) ## サンプル |Extension|説明| |---|---| |[ft_lab.sample.hello](./ft_lab.sample.hello)|開始(startup)/破棄(shutdown)のみの簡単なExtension| |[ft_lab.sample.callDLL](./ft_lab.sample.callDLL)|C言語のDLLより関数を読み込む| |[ft_lab.sample.menu](./ft_lab.sample.menu)|メニューを追加。<br>![extension_menu_01.png](./images/extension_menu_01.png)| |[ft_lab.sample.loadStage](./ft_lab.sample.loadStage)|Extension内に配置したusdファイルを新規Stageとして読み込む| |[ft_lab.sample.widgets](./ft_lab.sample.widgets)|omni.uiの使用例。<br>ウィンドウを表示し、ウィジットを配置。<br>![extension_widgets_01.png](./images/extension_widgets_01.png)| |[ft_lab.sample.widgets_progressBar](./ft_lab.sample.widgets_progressBar)|omni.ui.ProgressBarの使用例。<br>ボタンを押すとプログレスバーの開始/停止。<br>![extension_widgets_progressBar.png](./images/extension_widgets_progressBar.png)| |[ft_lab.sample.uiScene](./ft_lab.sample.uiScene)|omni.ui.sceneの使用例。<br>ウィンドウを表示し、SceneViewに描画を行う。<br>![omniverse_code_extension_uiScene.png](./images/omniverse_code_extension_uiScene.png)| |[ft_lab.sample.uiSceneDraw](./ft_lab.sample.uiSceneDraw)|omni.ui.sceneの使用例。<br>ウィンドウを表示し、SceneViewに順番を考慮した描画を行う。<br>また、描画を更新し、SceneViewでアニメーションする。<br>![omniverse_code_extension_uiSceneDraw.png](./images/omniverse_code_extension_uiSceneDraw.png)| |[ft_lab.sample.uiSceneViewportOverlay](./ft_lab.sample.uiSceneViewportOverlay)|Kit.104以上で動作。<br>omni.ui.sceneの使用例。<br>ViewportにSceneViewをオーバレイ表示する。<br>カメラと同じ変換行列を使用し、3Dのワールド座標指定でワイヤーフレーム描画します。<br>![omniverse_code_extension_uiSceneViewportOverlay.jpg](./images/omniverse_code_extension_uiSceneViewportOverlay.jpg)「[Viewport](../UI/Viewport/readme.md)」もご参照くださいませ。| |[ft_lab.sample.uiSceneShowPrimName](./ft_lab.sample.uiSceneShowPrimName)|Kit.104以上で動作。<br>omni.ui.sceneの使用例。<br>ViewportにSceneViewをオーバレイ表示する。<br>選択Prim名を形状のローカル座標の中心に表示。<br>NDC座標でラベルの描画を行います。![omniverse_code_extension_uiSceneShowPrimName.jpg](./images/omniverse_code_extension_uiSceneShowPrimName.jpg)<br>「[Viewport](../UI/Viewport/readme.md)」もご参照くださいませ。|
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.hello/readme.md
# ft_lab.sample.hello "ft_lab.sample.hello" はExtensionの簡単なサンプルです。 "omni.example.hello"を参考にしました。 ## Extensionの構成 "ft_lab.sample.hello" Extensionの構成です。 ``` [ft_lab.sample.hello] [config] extension.toml [data] icon.png ... Icon file (256 x 256 pixel). preview.png [docs] CHANGELOG.md index.rst README.md [ft_lab] [sample] [hello] __init__.py hello.py ``` ## data/icon.png アイコンファイル(256 x 256 pixel)。 "config/extension.toml"から参照されます。 ## data/preview.png ExtensionウィンドウのOVERVIEWで表示される画像です。 "config/extension.toml"から参照されます。 ## docs ドキュメント。 |ファイル名|説明| |---|---| |index.rst|ドキュメントの構造を記載したファイル。| |README.md|OVERVIEWに表示される内容。| |CHANGELOG.md|CHANGELOGに表示される内容。| ### index.rst ``` ft_lab.sample.hello ########################### .. toctree:: :maxdepth: 1 README CHANGELOG ``` ## config/extension.toml "extension.toml"はExtentionの設定を記載します。 ``` [package] # Version. version = "0.0.1" # Authors. authors = ["ft-lab"] # The title and description. title = "Python Extension Example" description="xxxxxx." # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # ChangeLog. changelog="docs/CHANGELOG.md" # Preview image. preview_image = "data/preview.png" # Icon image (256x256). icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.hello" ``` ## ft_lab.sample.hello "ft_lab.sample.hello"内は、"ft_lab/sample/hello"の階層でフォルダを構成します。 ``` [ft_lab] [sample] [hello] __init__.py hello.py ``` ### __init__.py 開始するメインファイル (hello.py)のインポートを指定します. ``` from .hello import * ``` ### hello.py Extensionの開始時と終了時に呼び出すメソッドを指定します。 ```python import omni.ext class HelloExtension(omni.ext.IExt): # Call startup. def on_startup(self, ext_id): print("[ft_lab.sample.hello] HelloExtension startup") # Call shutdown. def on_shutdown(self): print("[ft_lab.sample.hello] HelloExtension shutdown") ``` このときのクラス名"HelloExtension"はどのような名前でも認識されるようでした。 "on_startup"でExtensionを開始したときの処理を記載します。 "on_shutdown"でExtensionを終了したときの処理を記載します。 ## Omniverse CreateにExtensionを入れる Omniverse Createが"pkg/create-2021.3.8"にインストールされているとします。 このとき、開発者が作成したExtensionを"pkg/create-2021.3.8/exts"に入れます。 なお、"pkg/create-2021.3.8/kit/exts"はOmniverse KitとしてのExtension、 "pkg/create-2021.3.8/kit/extscore"はコアExtensionとなり、 これらはOmniverseの内部的に使用されるExtensionのため、ここには独自Extensionは入れないほうがよさそうです。 作成した"ft_lab.sample.hello"をフォルダごと"pkg/create-2021.3.8/exts"に格納します。 Omniverse Createを起動したままでもExtensionを所定のフォルダに入れると、自動的にExtensionが認識されます。 メインメニューの"Window"-"Extensions" を選択し、Extensionsウィンドウを表示します。 Extensionのリストで"Python Extension Example"が存在するのを確認できました。 ![extension_cap_01.jpg](../images/extension_cap_01.jpg)
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.hello/config/extension.toml
[package] # Semantic Versionning is used: https://semver.org/ version = "0.0.1" # Lists people or organizations that are considered the "authors" of the package. authors = ["ft-lab"] # The title and description fields are primarily for displaying extension info in UI title = "Python Extension Example" description="Very simple extension." # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content # of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.hello"
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.hello/ft_lab/sample/hello/hello.py
import omni.ext # Any class derived from `omni.ext.IExt` in top level module (defined in `python.modules` of `extension.toml`) will be # instantiated when extension gets enabled and `on_startup(ext_id)` will be called. Later when extension gets disabled # on_shutdown() is called. class HelloExtension(omni.ext.IExt): # ext_id is current extension id. It can be used with extension manager to query additional information, like where # this extension is located on filesystem. def on_startup(self, ext_id): print("[ft_lab.sample.hello] HelloExtension startup") def on_shutdown(self): print("[ft_lab.sample.hello] HelloExtension shutdown")
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.hello/ft_lab/sample/hello/__init__.py
from .hello import *
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.hello/docs/CHANGELOG.md
# CHANGELOG This document records all notable changes to ``ft_lab.sample.hello`` extension.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.hello/docs/README.md
# Python Extension Example [ft_lab.sample.hello] sample extension.
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ft_lab.sample.hello ########################### .. toctree:: :maxdepth: 1 README CHANGELOG
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.loadStage/readme.md
# ft_lab.sample.loadStage "ft_lab.sample.loadStage" は、あらかじめ用意したusdファイルを開くだけのExtensionです。 ## Extensionの構成 "ft_lab.sample.loadStage" Extensionの構成です。 ``` [ft_lab.sample.loadStage] [config] extension.toml [data] icon.png ... Icon file (256 x 256 pixel). preview.png [docs] CHANGELOG.md index.rst README.md [ft_lab] [sample] [loadStage] __init__.py main.py ``` ## data/icon.png アイコンファイル(256 x 256 pixel)。 "config/extension.toml"から参照されます。 ## data/preview.png ExtensionウィンドウのOVERVIEWで表示される画像です。 "config/extension.toml"から参照されます。 ## docs ドキュメント。 |ファイル名|説明| |---|---| |index.rst|ドキュメントの構造を記載したファイル。| |README.md|OVERVIEWに表示される内容。| |CHANGELOG.md|CHANGELOGに表示される内容。| ### index.rst ``` ft_lab.sample.loadStage ########################### .. toctree:: :maxdepth: 1 README CHANGELOG ``` ## config/extension.toml "extension.toml"はExtentionの設定を記載します。 ``` [package] # Version. version = "0.0.1" # Authors. authors = ["ft-lab"] # The title and description. title = "Python Extension Example" description="xxxxxx." # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # ChangeLog. changelog="docs/CHANGELOG.md" # Preview image. preview_image = "data/preview.png" # Icon image (256x256). icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.loadStage" ``` ## ft_lab.sample.loadStage "ft_lab.sample.loadStage"内は、"ft_lab/sample/loadStage"の階層でフォルダを構成します。 ``` [ft_lab] [sample] [loadStage] __init__.py main.py ``` ### __init__.py 開始するメインファイル (hello.py)のインポートを指定します. ``` from .main import * ``` ### main.py ```python from pathlib import Path # Get USD file. usdPath = Path(__file__).parent.joinpath("usd") usdFile = f"{usdPath}/test.usd" # Load stage. omni.usd.get_context().open_stage(usdFile) ``` 「Path(__file__)」で、main.py自身の絶対パスを返します。 「parent」でその親のフォルダ、「joinpath("usd")」でusdフォルダ。 この場合は、usdPathは「ft_lab/sample/loadStage/usd」のパスになります。 usdFileは「ft_lab/sample/loadStage/usd/test.usd」となります。 Extension内にusdファイルを入れている構成です。 「omni.usd.get_context().open_stage(usdFile)」で指定のパスのファイルをステージとして読み込みます。
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.loadStage/config/extension.toml
[package] # Semantic Versionning is used: https://semver.org/ version = "0.0.1" # Lists people or organizations that are considered the "authors" of the package. authors = ["ft-lab"] # The title and description fields are primarily for displaying extension info in UI title = "Load Stage" description="Sample of opening usd." # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content # of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.loadStage"
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.loadStage/ft_lab/sample/loadStage/main.py
from pxr import Usd, UsdGeom, UsdShade, Sdf, Gf, Tf import omni.ext from pathlib import Path class LoadStageExtension(omni.ext.IExt): def on_startup(self, ext_id): print("[ft_lab.sample.loadStage] LoadStageExtension startup") # Get USD file. usdPath = Path(__file__).parent.joinpath("usd") usdFile = f"{usdPath}/test.usd" # Load stage. omni.usd.get_context().open_stage(usdFile) def on_shutdown(self): print("[ft_lab.sample.loadStage] LoadStageExtension shutdown")
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.loadStage/ft_lab/sample/loadStage/__init__.py
from .main import *
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.loadStage/docs/CHANGELOG.md
# CHANGELOG This document records all notable changes to ``ft_lab.sample.loadStage`` extension.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.loadStage/docs/README.md
# Python Extension Example [ft_lab.sample.loadStage] sample extension.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.loadStage/docs/index.rst
ft_lab.sample.loadStage ########################### .. toctree:: :maxdepth: 1 README CHANGELOG
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.uiSceneDraw/config/extension.toml
[package] # Semantic Versionning is used: https://semver.org/ version = "0.0.1" # Lists people or organizations that are considered the "authors" of the package. authors = ["ft-lab"] # The title and description fields are primarily for displaying extension info in UI title = "UI Scene draw example" description="omni.ui scene draw example" # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content # of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.uiSceneDraw"
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.uiSceneDraw/ft_lab/sample/uiSceneDraw/main.py
import omni.ext import omni.ui from omni.ui import color as cl from omni.ui import scene as sc from pathlib import Path import math # -------------------------------------. # Scene draw process. # -------------------------------------. class SceneDraw(sc.Manipulator): _angle1 = 0.0 _angle2 = 0.0 def __init__(self, **kwargs): super().__init__(**kwargs) self._angle1 = 0.0 self._angle2 = 45.0 def on_build(self): # Consider the order. This uses the z-value Depth. # -1.0 < depth <= 0.0 depth = 0.0 moveT = sc.Matrix44.get_translation_matrix(0.0, 0.0, depth) with sc.Transform(transform=moveT): sc.Rectangle(2.0, 2.0, wireframe=False, color=cl("#003000")) depth = -0.1 rotT = sc.Matrix44.get_rotation_matrix(0, 0, self._angle1, True) moveT = sc.Matrix44.get_translation_matrix(0.25, 0.3, depth) viewT = moveT * rotT with sc.Transform(transform=viewT): sc.Rectangle(1.5, 0.15, wireframe=False, color=cl("#3030ff")) depth = -0.15 rotT = sc.Matrix44.get_rotation_matrix(0, 0, self._angle2, True) moveT = sc.Matrix44.get_translation_matrix(-0.25, -0.1, depth) viewT = moveT * rotT with sc.Transform(transform=viewT): sc.Rectangle(1.5, 0.15, wireframe=False, color=cl("#ff3030")) self._angle1 = math.fmod(self._angle1 + 0.2, 360.0) self._angle2 = math.fmod(self._angle2 + 0.1, 360.0) self.invalidate() # ----------------------------------------------------------. class UISceneDrawExtension(omni.ext.IExt): _window = None _scene_view = None # ------------------------------------------------. # Init window. # ------------------------------------------------. def init_window (self): imagesPath = Path(__file__).parent.joinpath("images") # Create new window. self._window = omni.ui.Window("UI Scene Draw Window", width=400, height=400) # ------------------------------------------. with self._window.frame: # Create window UI. with omni.ui.VStack(height=0): omni.ui.Spacer(height=4) omni.ui.Label("Use omni.ui.scene for custom drawing.") omni.ui.Spacer(height=4) self._scene_view = sc.SceneView( aspect_ratio_policy=sc.AspectRatioPolicy.PRESERVE_ASPECT_FIT, height=300 ) with self._scene_view.scene: SceneDraw() # ------------------------------------------------. # Term window. # ------------------------------------------------. def term_window (self): if self._window != None: self._window = None # ------------------------------------------------. # Startup. # ------------------------------------------------. def on_startup(self, ext_id): self.init_window() # ------------------------------------------------. # Shutdown. # ------------------------------------------------. def on_shutdown(self): self.term_window()
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.uiSceneDraw/ft_lab/sample/uiSceneDraw/__init__.py
from .main import *
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.uiSceneDraw/docs/CHANGELOG.md
# CHANGELOG This document records all notable changes to ``ft_lab.sample.uiSceneDraw`` extension.
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# Python Extension Example [ft_lab.sample.uiSceneDraw] sample extension.
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ft_lab.sample.uiSceneDraw ########################### .. toctree:: :maxdepth: 1 README CHANGELOG
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.menu/readme.md
# ft_lab.sample.menu "ft_lab.sample.menu" はメニューを追加する簡単なサンプルExtensionです。 ## Extensionの構成 "ft_lab.sample.menu" Extensionの構成です。 ``` [ft_lab.sample.menu] [config] extension.toml [data] icon.png ... Icon file (256 x 256 pixel). preview.png [docs] CHANGELOG.md index.rst README.md [ft_lab] [sample] [menu] __init__.py main.py ``` ## data/icon.png アイコンファイル(256 x 256 pixel)。 "config/extension.toml"から参照されます。 ## data/preview.png ExtensionウィンドウのOVERVIEWで表示される画像です。 "config/extension.toml"から参照されます。 ## docs ドキュメント。 |ファイル名|説明| |---|---| |index.rst|ドキュメントの構造を記載したファイル。| |README.md|OVERVIEWに表示される内容。| |CHANGELOG.md|CHANGELOGに表示される内容。| ### index.rst ``` ft_lab.sample.menu ########################### .. toctree:: :maxdepth: 1 README CHANGELOG ``` ## config/extension.toml "extension.toml"はExtentionの設定を記載します。 ``` [package] version = "0.0.1" authors = ["ft-lab"] title = "Menu Test" description="Sample of adding a Menu." readme = "docs/README.md" repository = "" category = "Example" keywords = ["kit", "example"] changelog="docs/CHANGELOG.md" preview_image = "data/preview.png" icon = "data/icon.png" [dependencies] [[python.module]] name = "ft_lab.sample.menu" ``` ## ft_lab.sample.menu "ft_lab.sample.menu"内は、"ft_lab/sample/menu"の階層でフォルダを構成します。 ``` [ft_lab] [sample] [menu] __init__.py main.py ``` ### __init__.py 開始するメインファイル (main.py)のインポートを指定します. ``` from .main import * ``` ### main.py Extensionの開始時と終了時に呼び出すメソッドを指定します。 ```python class MenuExtension(omni.ext.IExt): # Menu list. _menu_list = None _sub_menu_list = None # Menu name. _menu_name = "MenuTest" def on_startup(self, ext_id): print("[ft_lab.sample.menu] MenuExtension startup") # Initialize menu. self.init_menu() def on_shutdown(self): print("[ft_lab.sample.menu] MenuExtension shutdown") # Term menu. self.term_menu() ``` "on_startup"でExtensionを開始したときの処理を記載します。 ここの「self.init_menu()」にてメニューを作成しています。 "on_shutdown"でExtensionを終了したときの処理を記載します。 ここの「self.term_menu()」にてメニューの破棄処理を行っています。 メニューの初期化処理は以下のように記載。 ```python def init_menu (self): async def _rebuild_menus(): await omni.kit.app.get_app().next_update_async() omni.kit.menu.utils.rebuild_menus() def menu_select (mode): if mode == 0: print("Select MenuItem 1.") if mode == 1: print("Select MenuItem 2.") if mode == 2: print("Select MenuItem 3.") if mode == 10: print("Select Sub MenuItem 1.") if mode == 11: print("Select Sub MenuItem 2.") self._sub_menu_list = [ MenuItemDescription(name="Sub MenuItem 1", onclick_fn=lambda: menu_select(10)), MenuItemDescription(name="Sub MenuItem 2", onclick_fn=lambda: menu_select(11)), ] self._menu_list = [ MenuItemDescription(name="MenuItem 1", onclick_fn=lambda: menu_select(0)), MenuItemDescription(name="MenuItem 2", onclick_fn=lambda: menu_select(1)), MenuItemDescription(name="MenuItem 3", onclick_fn=lambda: menu_select(2)), MenuItemDescription(), MenuItemDescription(name="SubMenu", sub_menu=self._sub_menu_list), ] # Rebuild with additional menu items. omni.kit.menu.utils.add_menu_items(self._menu_list, self._menu_name) asyncio.ensure_future(_rebuild_menus()) ``` self._sub_menu_listにメニュー項目を格納しています。 「MenuItemDescription(name="SubMenu", sub_menu=self._sub_menu_list)」でサブメニューを追加しています。 ```python omni.kit.menu.utils.add_menu_items(self._menu_list, self._menu_name) asyncio.ensure_future(_rebuild_menus()) ``` で、メニュー項目を追加し、遅延でメニューを更新しています。 メニュー項目が選択されたときに、選択されているメニュー項目名をprintしています。 メニューの破棄処理は以下のように記載。 ```python def term_menu (self): async def _rebuild_menus(): await omni.kit.app.get_app().next_update_async() omni.kit.menu.utils.rebuild_menus() # Remove and rebuild the added menu items. omni.kit.menu.utils.remove_menu_items(self._menu_list, self._menu_name) asyncio.ensure_future(_rebuild_menus()) ``` 「omni.kit.menu.utils.remove_menu_items」で追加したメニュー項目を削除。 「asyncio.ensure_future(_rebuild_menus())」で遅延でメニューを更新しています。 ## Omniverse CreateにExtensionを入れる Omniverse Createが"pkg/create-2021.3.8"にインストールされているとします。 作成した"ft_lab.sample.menu"をフォルダごと"pkg/create-2021.3.8/exts"に格納します。 Omniverse Createを起動したままでもExtensionを所定のフォルダに入れると、自動的にExtensionが認識されます。 メインメニューの"Window"-"Extensions" を選択し、Extensionsウィンドウを表示します。 Extensionのリストで"Python Extension Example"が存在するのを確認できました。 ![extension_menu_00.png](../images/extension_menu_00.png) これをOnにすると、"MenuTest"というメニュー項目が表示されます。 ![extension_menu_01.png](../images/extension_menu_01.png) Offにした場合"MenuTest"内は空になりますが、トップメニューの"MenuTest"は残ってしまうようです (Omniverse Create 2021.3.8で確認)。 Omniverse Code 2022.1.0ではこの問題は起きなかったため、この現象は将来Kit側で修正されるものと思われます。
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.menu/config/extension.toml
[package] # Semantic Versionning is used: https://semver.org/ version = "0.0.1" # Lists people or organizations that are considered the "authors" of the package. authors = ["ft-lab"] # The title and description fields are primarily for displaying extension info in UI title = "Menu Test" description="Sample of adding a Menu." # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content # of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.menu"
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.menu/ft_lab/sample/menu/main.py
import omni.ext import asyncio import omni.kit.menu.utils import omni.kit.undo import omni.kit.commands import omni.usd from omni.kit.menu.utils import MenuItemDescription class MenuExtension(omni.ext.IExt): # Menu list. _menu_list = None _sub_menu_list = None # Menu name. _menu_name = "MenuTest" # ------------------------------------------. # Initialize menu. # ------------------------------------------. def init_menu (self): async def _rebuild_menus(): await omni.kit.app.get_app().next_update_async() omni.kit.menu.utils.rebuild_menus() def menu_select (mode): if mode == 0: print("Select MenuItem 1.") if mode == 1: print("Select MenuItem 2.") if mode == 2: print("Select MenuItem 3.") if mode == 10: print("Select Sub MenuItem 1.") if mode == 11: print("Select Sub MenuItem 2.") self._sub_menu_list = [ MenuItemDescription(name="Sub MenuItem 1", onclick_fn=lambda: menu_select(10)), MenuItemDescription(name="Sub MenuItem 2", onclick_fn=lambda: menu_select(11)), ] self._menu_list = [ MenuItemDescription(name="MenuItem 1", onclick_fn=lambda: menu_select(0)), MenuItemDescription(name="MenuItem 2", onclick_fn=lambda: menu_select(1)), MenuItemDescription(name="MenuItem 3", onclick_fn=lambda: menu_select(2)), MenuItemDescription(), MenuItemDescription(name="SubMenu", sub_menu=self._sub_menu_list), ] # Rebuild with additional menu items. omni.kit.menu.utils.add_menu_items(self._menu_list, self._menu_name) asyncio.ensure_future(_rebuild_menus()) # ------------------------------------------. # Term menu. # It seems that the additional items in the top menu will not be removed. # ------------------------------------------. def term_menu (self): async def _rebuild_menus(): await omni.kit.app.get_app().next_update_async() omni.kit.menu.utils.rebuild_menus() # Remove and rebuild the added menu items. omni.kit.menu.utils.remove_menu_items(self._menu_list, self._menu_name) asyncio.ensure_future(_rebuild_menus()) # ------------------------------------------. def on_startup(self, ext_id): print("[ft_lab.sample.menu] MenuExtension startup") # Initialize menu. self.init_menu() def on_shutdown(self): print("[ft_lab.sample.menu] MenuExtension shutdown") # Term menu. self.term_menu()
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.menu/ft_lab/sample/menu/__init__.py
from .main import *
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.menu/docs/CHANGELOG.md
# CHANGELOG This document records all notable changes to ``ft_lab.sample.menu`` extension.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.menu/docs/README.md
# Python Extension Example [ft_lab.sample.menu] menu sample extension.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.menu/docs/index.rst
ft_lab.sample.menu ########################### .. toctree:: :maxdepth: 1 README CHANGELOG
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.callDLL/readme.md
# ft_lab.sample.callDLL "ft_lab.sample.hello" はExtensionからC言語のDLLを呼び出す簡単なサンプルです。 ## Extensionの構成 "ft_lab.sample.callDLL" Extensionの構成です。 ``` [ft_lab.sample.callDLL] [bin] [win] [x64] OmniverseSimpleDLL.dll ... dll(Win 64bit). [config] extension.toml [data] icon.png ... Icon file (256 x 256 pixel). preview.png [docs] CHANGELOG.md index.rst README.md [ft_lab] [sample] [callDLL] __init__.py callDLL.py [build] [OmniverseSimpleDLL] ... DLL source project for VS2017. ``` [build]フォルダは説明のために入れていますが、Extensionの構成としては不要な要素です。 削除しても問題ありません。 ## data/icon.png アイコンファイル(256 x 256 pixel)。 "config/extension.toml"から参照されます。 ## data/preview.png ExtensionウィンドウのOVERVIEWで表示される画像です。 "config/extension.toml"から参照されます。 ## docs ドキュメント。 |ファイル名|説明| |---|---| |index.rst|ドキュメントの構造を記載したファイル。| |README.md|OVERVIEWに表示される内容。| |CHANGELOG.md|CHANGELOGに表示される内容。| ### index.rst ``` ft_lab.sample.callDLL ########################### .. toctree:: :maxdepth: 1 README CHANGELOG ``` ## config/extension.toml "extension.toml"はExtentionの設定を記載します。 ``` [package] # Version. version = "0.0.1" # Authors. authors = ["ft-lab"] # The title and description. title = "Calling function from dll" description="This is sample of calling function from dll using Python's LoadLibrary." # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # ChangeLog. changelog="docs/CHANGELOG.md" # Preview image. preview_image = "data/preview.png" # Icon image (256x256). icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.callDLL" # Load native library. [[native.library]] path = "bin/win/x64/OmniverseSimpleDLL.dll" ``` [[native.library]]にDLLを参照するための相対パスを指定します(DLLファイル名も含む)。 上記の場合は、Extension実行時に自動的に"bin/win/x64/"がdllの検索パスとして参照されます。 ## ft_lab.sample.callDLL "ft_lab.sample.callDLL"内は、"ft_lab/sample/callDLL"の階層でフォルダを構成します。 ``` [ft_lab] [sample] [callDLL] __init__.py callDLL.py ``` ### __init__.py 開始するメインファイル (callDLL.py)のインポートを指定します. ``` from .callDLL import * ``` ### callDLL.py Extensionの開始時と終了時に呼び出すメソッドを指定します。 "dll = cdll.LoadLibrary(r"OmniverseSimpleDLL.dll")"の指定によりDLLが読み込まれます。 ```python import omni.ext from ctypes import * # Load library. # Add the search path for [[native.library]] to "config/extension.toml". dll = cdll.LoadLibrary(r"OmniverseSimpleDLL.dll") # ----------------------------------------------------. # Call external function. # ----------------------------------------------------. def callExtFunc(): if dll == None: return v = dll.ext_add(3, 8) print("dll.ext_add(3, 8) : " + str(v)) v2 = dll.ext_sub(3, 8) print("dll.ext_sub(3, 8) : " + str(v2)) # ----------------------------------------------------. class CallDLLExtension(omni.ext.IExt): def on_startup(self, ext_id): print("[ft_lab.sample.callDLL] HelloExtension startup") callExtFunc() def on_shutdown(self): print("[ft_lab.sample.callDLL] HelloExtension shutdown") ``` "ext_add"、"ext_sub"がDLLに定義されている外部関数になります。 ## Omniverse CreateにExtensionを入れる Omniverse Createが"pkg/create-2021.3.8"にインストールされているとします。 このとき、開発者が作成したExtensionを"pkg/create-2021.3.8/exts"に入れます。 作成した"ft_lab.sample.callDLL"をフォルダごと"pkg/create-2021.3.8/exts"に格納します。 Omniverse Createを起動したままでもExtensionを所定のフォルダに入れると、自動的にExtensionが認識されます。 メインメニューの"Window"-"Extensions" を選択し、Extensionsウィンドウを表示します。 Extensionのリストで"Calling function from dll"が存在するのを確認できました。 ![extension_cap_02.jpg](../images/extension_cap_02.jpg)
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.callDLL/build/OmniverseSimpleDLL/OmniverseSimpleDLL/sources/dllmain.cpp
 #include <windows.h> #include <stdio.h> #define DLL_API extern "C" __declspec(dllexport) // ----------------------------------------------------------------. // DLLMain. // ----------------------------------------------------------------. BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } // ----------------------------------------------------------------. // External functions. // ----------------------------------------------------------------. DLL_API int ext_add (int a, int b) { return a + b; } DLL_API int ext_sub (int a, int b) { return a - b; }
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.callDLL/config/extension.toml
[package] # Semantic Versionning is used: https://semver.org/ version = "0.0.1" # Lists people or organizations that are considered the "authors" of the package. authors = ["ft-lab"] # The title and description fields are primarily for displaying extension info in UI title = "Calling function from dll" description="This is sample of calling function from dll using Python's LoadLibrary." # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content # of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.callDLL" # Load native library. [[native.library]] path = "bin/win/x64/OmniverseSimpleDLL.dll"
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.callDLL/ft_lab/sample/callDLL/__init__.py
from .callDLL import *
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.callDLL/ft_lab/sample/callDLL/callDLL.py
import omni.ext from ctypes import * # Load library. # Add the search path for [[native.library]] to "config/extension.toml". dll = cdll.LoadLibrary(r"OmniverseSimpleDLL.dll") # ----------------------------------------------------. # Call external function. # ----------------------------------------------------. def callExtFunc(): if dll == None: return v = dll.ext_add(3, 8) print("dll.ext_add(3, 8) : " + str(v)) v2 = dll.ext_sub(3, 8) print("dll.ext_sub(3, 8) : " + str(v2)) # ----------------------------------------------------. class CallDLLExtension(omni.ext.IExt): def on_startup(self, ext_id): print("[ft_lab.sample.callDLL] HelloExtension startup") callExtFunc() def on_shutdown(self): print("[ft_lab.sample.callDLL] HelloExtension shutdown")
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.callDLL/docs/CHANGELOG.md
# CHANGELOG This document records all notable changes to ``ft_lab.sample.callDLL`` extension.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.callDLL/docs/README.md
# Calling function from dll [ft_lab.sample.callDLL] This is sample of calling function from dll using Python's LoadLibrary.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.callDLL/docs/index.rst
ft_lab.sample.callDLL ########################### .. toctree:: :maxdepth: 1 README CHANGELOG
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets_progressBar/config/extension.toml
[package] # Semantic Versionning is used: https://semver.org/ version = "0.0.1" # Lists people or organizations that are considered the "authors" of the package. authors = ["ft-lab"] # The title and description fields are primarily for displaying extension info in UI title = "Widgets ProgressBar example" description="omni.ui widgets ProgressBar example" # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content # of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.widgets_progressBar"
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets_progressBar/ft_lab/sample/widgets_progressBar/extension.py
import omni.ext import omni.ui from pathlib import Path import os.path import carb.tokens import carb.events import time # ----------------------------------------------------------. class WidgetsExtension(omni.ext.IExt): _window = None _btn = None # omni.ui.Button. _progressBar = None # omni.ui.ProgressBar. _progressValue = 0.2 # PrograssBar value. _progressStart = True # True if Progress is to proceed. _subs = None # Update Events. _timeV = 0 # ------------------------------------. # Update event. # ------------------------------------. def on_update (self, e: carb.events.IEvent): # Processing every 0.2 seconds. curTimeV = time.time() if curTimeV - self._timeV > 0.2: self._timeV = curTimeV # Update progressBar. if self._progressStart: self._progressValue += 0.05 if self._progressValue > 1.0: self._progressValue -= 1.0 self._progressBar.model.set_value(self._progressValue) # ------------------------------------------------. # Init window. # ------------------------------------------------. def init_window (self): self._progressStart = True self._timeV = time.time() # Create new window. self._window = omni.ui.Window("Widgets Window(ProgressBar)", width=300, height=100) # Callback when button is clicked. def onButtonClicked (self): if self._progressStart: self._progressStart = False else: self._progressStart = True # Change button text. if self._progressStart: self._btn.text = "Stop" else: self._btn.text = "Start" # ------------------------------------------. with self._window.frame: # Create window UI. with omni.ui.VStack(height=0): # ------------------------------------------. # ProgressBar & Button. # ------------------------------------------. omni.ui.Spacer(height=4) self._progressBar = omni.ui.ProgressBar(height=14, style={"color": 0xffdd0000}) self._progressBar.model.set_value(self._progressValue) omni.ui.Spacer(height=4) self._btn = omni.ui.Button(" Button ") self._btn.set_clicked_fn(lambda s = self : onButtonClicked(s)) if self._progressStart: self._btn.text = "Stop" else: self._btn.text = "Start" omni.ui.Spacer(height=4) # Register for update events. # To clear the event, specify "subs=None". self._subs = omni.kit.app.get_app().get_update_event_stream().create_subscription_to_pop(self.on_update) # ------------------------------------------------. # Term window. # ------------------------------------------------. def term_window (self): if self._subs != None: self._subs = None if self._window != None: self._window = None # ------------------------------------------------. # Startup. # ------------------------------------------------. def on_startup(self, ext_id): self.init_window() # ------------------------------------------------. # Shutdown. # ------------------------------------------------. def on_shutdown(self): self.term_window()
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets_progressBar/ft_lab/sample/widgets_progressBar/__init__.py
from .extension import *
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets_progressBar/docs/CHANGELOG.md
# CHANGELOG This document records all notable changes to ``ft_lab.sample.widgets_progressBar`` extension.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets_progressBar/docs/README.md
# Python Extension Example [ft_lab.sample.widgets_progressBar] sample extension.
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets_progressBar/docs/index.rst
ft_lab.sample.widgets_progressBar ########################### .. toctree:: :maxdepth: 1 README CHANGELOG
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ft-lab/omniverse_sample_scripts/Extensions/knowledge/config_info.md
# extension.tomlでの記述内容 "extension.toml"に記載する内容の覚書です。 ## 他のExtensionを使用し、機能を呼び出したい 他のExtensionの機能を使用したい場合、[dependencies]にExtension名を追加します。 ``` [dependencies] "omni.audioplayer" = {} ``` この場合は「omni.audioplayer」を有効にします。 こうすることで、Pythonで「import omni.audioplayer」が使用できるようになります。 なお、参照で記載するExtension名は [[python.module]] に記載しているものと同じになります。 以下は「omni.audioplayer」内の"extension.toml"の記載です。 ``` [[python.module]] name = "omni.audioplayer" ``` ここで記載しているExtensionがOnになっていない場合は、対象のExtensionを起動した時に自動的にOnになります。 ## 外部のC/C++モジュールを呼び出す Windows環境の場合、dllの形で外部関数を作成します。 これをExtensionから呼び出すことができます。 ``` [[native.library]] path = "bin/win/x64/OmniverseSimpleDLL.dll" ``` DLL呼び出しのサンプルExtensionは「[ft_lab.sample.callDLL](../ft_lab.sample.callDLL)」をご参照くださいませ。
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets/config/extension.toml
[package] # Semantic Versionning is used: https://semver.org/ version = "0.0.1" # Lists people or organizations that are considered the "authors" of the package. authors = ["ft-lab"] # The title and description fields are primarily for displaying extension info in UI title = "Widgets example" description="omni.ui widgets example" # Path (relative to the root) or content of readme markdown file for UI. readme = "docs/README.md" # URL of the extension source repository. repository = "" # One of categories for UI. category = "Example" # Keywords for the extension keywords = ["kit", "example"] # Location of change log file in target (final) folder of extension, relative to the root. Can also be just a content # of it instead of file path. More info on writing changelog: https://keepachangelog.com/en/1.0.0/ changelog="docs/CHANGELOG.md" # Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file). # Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image. preview_image = "data/preview.png" # Icon is shown in Extensions window, it is recommended to be square, of size 256x256. icon = "data/icon.png" # We only depend on testing framework currently: [dependencies] # Main python module this extension provides. [[python.module]] name = "ft_lab.sample.widgets"
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets/ft_lab/sample/widgets/extension.py
import omni.ext import omni.ui from pathlib import Path import os.path import carb.tokens # ----------------------------------------------------------. class WidgetsExtension(omni.ext.IExt): _window = None _sField = None _label0 = None _radioCollection = None _label1 = None _checkbox = None _label2 = None _combobox = None _label3 = None _slider = None _label4 = None # ------------------------------------------------. # Init window. # ------------------------------------------------. def init_window (self): imagesPath = Path(__file__).parent.joinpath("images") # Create new window. self._window = omni.ui.Window("Widgets Window", width=300, height=400) # Radio Button Style. style = { "": {"background_color": 0x0, "image_url": f"{imagesPath}/radio_off.svg"}, ":checked": {"image_url": f"{imagesPath}/radio_on.svg"}, } def onButtonClicked (uiFieldModel, uiLabel): if not uiFieldModel or not uiLabel: return v = uiFieldModel.model.get_value_as_string() uiLabel.text = "Input : " + v def onRadioValueChanged (uiFieldModel, uiLabel): if not uiFieldModel or not uiLabel: return v = uiFieldModel.get_value_as_int() uiLabel.text = "Select Radio : " + str(v) def onCheckBoxValueChanged (uiFieldModel, uiLabel): if not uiFieldModel or not uiLabel: return b = uiFieldModel.get_value_as_bool() uiLabel.text = "CheckBox : " + str(b) def onComboBoxValueChanged (uiFieldModel, uiLabel): if not uiFieldModel or not uiLabel: return v = uiFieldModel.get_value_as_int() uiLabel.text = "ComboBox : " + str(v) def onSliderValueChanged (uiFieldModel, uiLabel): if not uiFieldModel or not uiLabel: return v = uiFieldModel.get_value_as_float() uiLabel.text = "Slider : " + str(v) # ------------------------------------------. with self._window.frame: # Create window UI. with omni.ui.VStack(height=0): # ------------------------------------------. # StringField & Button. # ------------------------------------------. omni.ui.Spacer(height=4) self._sField = omni.ui.StringField(width=120, height=14, style={"color": 0xffffffff}) self._sField.model.set_value("xxx") omni.ui.Spacer(height=4) omni.ui.Spacer(height=4) btn = omni.ui.Button(" Button ") omni.ui.Spacer(height=4) # Label. with omni.ui.HStack(width=0): omni.ui.Spacer(width=8) self._label0 = omni.ui.Label("") btn.set_clicked_fn(lambda s = self._sField, l = self._label0: onButtonClicked(s, l)) # Separator. omni.ui.Spacer(height=4) omni.ui.Line(style={"border_width":2, "color":0xff202020}) omni.ui.Spacer(height=4) # ------------------------------------------. # Radio Button. # ------------------------------------------. # Radio button. self._radioCollection = omni.ui.RadioCollection() radioLBtnList = [] with omni.ui.HStack(width=0): for i in range(3): with omni.ui.HStack(style=style): radio = omni.ui.RadioButton(radio_collection=self._radioCollection, width=30, height=30) omni.ui.Label(f"Radio {i} ", name="text") radioLBtnList.append(radio) # Label. with omni.ui.HStack(width=0): omni.ui.Spacer(width=8) self._label1 = omni.ui.Label("") # Update label. onRadioValueChanged(self._radioCollection.model, self._label1) for radio in radioLBtnList: radio.set_clicked_fn(lambda f = self._radioCollection.model, l = self._label1: onRadioValueChanged(f, l)) # Separator. omni.ui.Spacer(height=4) omni.ui.Line(style={"border_width":2, "color":0xff202020}) omni.ui.Spacer(height=4) # ------------------------------------------. # CheckBox. # ------------------------------------------. # CheckBox omni.ui.Spacer(height=4) with omni.ui.HStack(width=0): self._checkbox = omni.ui.CheckBox() omni.ui.Label(" CheckBox") omni.ui.Spacer(height=4) # Label. with omni.ui.HStack(width=0): omni.ui.Spacer(width=8) self._label2 = omni.ui.Label("") # Update label. onCheckBoxValueChanged(self._checkbox.model, self._label2) self._checkbox.model.add_value_changed_fn(lambda f = self._checkbox.model, l = self._label2: onCheckBoxValueChanged(f, l)) # Separator. omni.ui.Spacer(height=4) omni.ui.Line(style={"border_width":2, "color":0xff202020}) omni.ui.Spacer(height=4) # ------------------------------------------. # ComboBox. # ------------------------------------------. # ComboBox omni.ui.Spacer(height=4) self._combobox = omni.ui.ComboBox(1, "Item1", "Item2", "Item3") omni.ui.Spacer(height=4) # Label. with omni.ui.HStack(width=0): omni.ui.Spacer(width=8) self._label3 = omni.ui.Label("") # Update label. onComboBoxValueChanged(self._combobox.model.get_item_value_model(), self._label3) cModel = self._combobox.model.get_item_value_model() cModel.add_value_changed_fn(lambda f = cModel, l = self._label3: onComboBoxValueChanged(f, l)) # Separator. omni.ui.Spacer(height=4) omni.ui.Line(style={"border_width":2, "color":0xff202020}) omni.ui.Spacer(height=4) # ------------------------------------------. # Slider. # ------------------------------------------. # Slider. omni.ui.Spacer(height=4) self._slider = omni.ui.FloatSlider(min=0.0, max=10.0) self._slider.model.set_value(1.2) omni.ui.Spacer(height=4) # Label. with omni.ui.HStack(width=0): omni.ui.Spacer(width=8) self._label4 = omni.ui.Label("") onSliderValueChanged(self._slider.model, self._label4) self._slider.model.add_value_changed_fn(lambda f = self._slider.model, l = self._label4: onSliderValueChanged(f, l)) # Separator. omni.ui.Spacer(height=4) omni.ui.Line(style={"border_width":2, "color":0xff202020}) omni.ui.Spacer(height=4) # ------------------------------------------. # Image. # ------------------------------------------. # Kit file path. kitAbsPath = os.path.abspath(carb.tokens.get_tokens_interface().resolve("${kit}")) # Load image (RGBA). imagePath = Path(kitAbsPath).joinpath("resources").joinpath("desktop-icons") imagePath = f"{imagePath}/omniverse_64.png" omni.ui.Image(imagePath, width=64, height=64) # ------------------------------------------------. # Term window. # ------------------------------------------------. def term_window (self): if self._window != None: self._window = None # ------------------------------------------------. # Startup. # ------------------------------------------------. def on_startup(self, ext_id): self.init_window() # ------------------------------------------------. # Shutdown. # ------------------------------------------------. def on_shutdown(self): self.term_window()
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets/ft_lab/sample/widgets/__init__.py
from .extension import *
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ft-lab/omniverse_sample_scripts/Extensions/ft_lab.sample.widgets/docs/CHANGELOG.md
# CHANGELOG This document records all notable changes to ``ft_lab.sample.widgets`` extension.
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Markdown
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