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2.2M
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// For each edge (k,k+1) of P
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for (int k = 0; k < n; k++)
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{
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int k1 = next(k, n);
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// Skip edges incident to i or j
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if (!((k == i) || (k1 == i) || (k == j) || (k1 == j)))
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{
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const unsigned char* p0 = &verts[(indices[k] & 0x7fff) * 4];
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const unsigned char* p1 = &verts[(indices[k1] & 0x7fff) * 4];
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if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1))
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continue;
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if (intersect(d0, d1, p0, p1))
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return false;
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}
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}
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return true;
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}
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// Returns true iff the diagonal (i,j) is strictly internal to the
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// polygon P in the neighborhood of the i endpoint.
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static bool inCone(int i, int j, int n, const unsigned char* verts, const unsigned short* indices)
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{
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const unsigned char* pi = &verts[(indices[i] & 0x7fff) * 4];
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const unsigned char* pj = &verts[(indices[j] & 0x7fff) * 4];
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const unsigned char* pi1 = &verts[(indices[next(i, n)] & 0x7fff) * 4];
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const unsigned char* pin1 = &verts[(indices[prev(i, n)] & 0x7fff) * 4];
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// If P[i] is a convex vertex [ i+1 left or on (i-1,i) ].
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if (leftOn(pin1, pi, pi1))
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return left(pi, pj, pin1) && left(pj, pi, pi1);
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// Assume (i-1,i,i+1) not collinear.
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// else P[i] is reflex.
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return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1));
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}
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// Returns T iff (v_i, v_j) is a proper internal
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// diagonal of P.
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static bool diagonal(int i, int j, int n, const unsigned char* verts, const unsigned short* indices)
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{
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return inCone(i, j, n, verts, indices) && diagonalie(i, j, n, verts, indices);
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}
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static int triangulate(int n, const unsigned char* verts, unsigned short* indices, unsigned short* tris)
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{
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int ntris = 0;
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unsigned short* dst = tris;
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// The last bit of the index is used to indicate if the vertex can be removed.
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for (int i = 0; i < n; i++)
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{
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int i1 = next(i, n);
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int i2 = next(i1, n);
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if (diagonal(i, i2, n, verts, indices))
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indices[i1] |= 0x8000;
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}
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while (n > 3)
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{
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int minLen = -1;
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int mini = -1;
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for (int i = 0; i < n; i++)
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{
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int i1 = next(i, n);
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if (indices[i1] & 0x8000)
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{
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const unsigned char* p0 = &verts[(indices[i] & 0x7fff) * 4];
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const unsigned char* p2 = &verts[(indices[next(i1, n)] & 0x7fff) * 4];
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const int dx = (int)p2[0] - (int)p0[0];
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const int dz = (int)p2[2] - (int)p0[2];
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const int len = dx*dx + dz*dz;
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if (minLen < 0 || len < minLen)
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{
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minLen = len;
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mini = i;
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}
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}
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}
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if (mini == -1)
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{
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// Should not happen.
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/* printf("mini == -1 ntris=%d n=%d\n", ntris, n);
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for (int i = 0; i < n; i++)
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{
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printf("%d ", indices[i] & 0x0fffffff);
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}
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printf("\n");*/
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return -ntris;
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}
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int i = mini;
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int i1 = next(i, n);
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int i2 = next(i1, n);
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*dst++ = indices[i] & 0x7fff;
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*dst++ = indices[i1] & 0x7fff;
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*dst++ = indices[i2] & 0x7fff;
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