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stringlengths 0
2.2M
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vb = pa[(ea+1)%na];
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int dx = (int)verts[va*3+0] - (int)verts[vb*3+0];
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int dy = (int)verts[va*3+2] - (int)verts[vb*3+2];
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return dx*dx + dy*dy;
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}
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static void mergePolys(unsigned short* pa, unsigned short* pb, int ea, int eb)
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{
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unsigned short tmp[MAX_VERTS_PER_POLY*2];
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const int na = countPolyVerts(pa);
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const int nb = countPolyVerts(pb);
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// Merge polygons.
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memset(tmp, 0xff, sizeof(unsigned short)*MAX_VERTS_PER_POLY*2);
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int n = 0;
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// Add pa
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for (int i = 0; i < na-1; ++i)
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tmp[n++] = pa[(ea+1+i) % na];
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// Add pb
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for (int i = 0; i < nb-1; ++i)
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tmp[n++] = pb[(eb+1+i) % nb];
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memcpy(pa, tmp, sizeof(unsigned short)*MAX_VERTS_PER_POLY);
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}
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static void pushFront(unsigned short v, unsigned short* arr, int& an)
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{
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an++;
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for (int i = an-1; i > 0; --i)
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arr[i] = arr[i-1];
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arr[0] = v;
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}
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static void pushBack(unsigned short v, unsigned short* arr, int& an)
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{
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arr[an] = v;
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an++;
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}
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static bool canRemoveVertex(dtTileCachePolyMesh& mesh, const unsigned short rem)
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{
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// Count number of polygons to remove.
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int numRemovedVerts = 0;
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int numTouchedVerts = 0;
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int numRemainingEdges = 0;
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for (int i = 0; i < mesh.npolys; ++i)
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{
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unsigned short* p = &mesh.polys[i*MAX_VERTS_PER_POLY*2];
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const int nv = countPolyVerts(p);
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int numRemoved = 0;
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int numVerts = 0;
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for (int j = 0; j < nv; ++j)
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{
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if (p[j] == rem)
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{
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numTouchedVerts++;
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numRemoved++;
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}
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numVerts++;
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}
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if (numRemoved)
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{
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numRemovedVerts += numRemoved;
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numRemainingEdges += numVerts-(numRemoved+1);
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}
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}
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// There would be too few edges remaining to create a polygon.
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// This can happen for example when a tip of a triangle is marked
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// as deletion, but there are no other polys that share the vertex.
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// In this case, the vertex should not be removed.
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if (numRemainingEdges <= 2)
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return false;
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// Check that there is enough memory for the test.
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const int maxEdges = numTouchedVerts*2;
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if (maxEdges > MAX_REM_EDGES)
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return false;
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// Find edges which share the removed vertex.
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unsigned short edges[MAX_REM_EDGES];
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int nedges = 0;
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for (int i = 0; i < mesh.npolys; ++i)
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{
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unsigned short* p = &mesh.polys[i*MAX_VERTS_PER_POLY*2];
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const int nv = countPolyVerts(p);
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// Collect edges which touches the removed vertex.
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for (int j = 0, k = nv-1; j < nv; k = j++)
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{
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if (p[j] == rem || p[k] == rem)
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{
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// Arrange edge so that a=rem.
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int a = p[j], b = p[k];
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if (b == rem)
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