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Point1 point = new Point1(); | This line instantiates a new Point1 object named point. | The variable point holds a reference to a Point1 object. | 3 |
int num = 15; | define integer "num" as 15 | We define variable num to store the number that we want to find its smallest divisor. | 3 |
int num = 15; | define integer "num" as 15 | We could initialize it to any positive integer greater than 1. | 1 |
int num = 15; | define integer "num" as 15 | In this program, we initialize variable num to 15. | 5 |
point.setX(7); | This line sets the variable x within the Point1 object to 7. | This statement invokes the method setX of the point to set its x-coordinate to 7. | 4 |
int divisor = 2; | define integer "divisor" as 2 | We initialize variable divisor by 2 because we want to find the smallest divisor except 1. | 3 |
int divisor = 2; | define integer "divisor" as 2 | We define variable divisor to store the smallest divisor of the number. | 3 |
point.translate(11, 6); | This line increments the variable x within the Point1 object by 11 and the y variable by 6. | This statement invokes the method translate of the point. | 3 |
point.translate(11, 6); | This line increments the variable x within the Point1 object by 11 and the y variable by 6. | The second parameter specifies how much we want to shift the y-coordinate of the point. | 2 |
point.translate(11, 6); | This line increments the variable x within the Point1 object by 11 and the y variable by 6. | The translate method receives two parameters. | 1 |
point.translate(11, 6); | This line increments the variable x within the Point1 object by 11 and the y variable by 6. | The first parameter specifies how much we want to shift the x-coordinate of the point. | 2 |
System.out.println("The point's coordinates: (" + point.getX() + ", " + point.getY() + ")") ; | This prints the current value of the x and y variables within the Point1 object. | Note that we do not necessarily have to store the returned value from each of these methods in a variable. | 1 |
System.out.println("The point's coordinates: (" + point.getX() + ", " + point.getY() + ")") ; | This prints the current value of the x and y variables within the Point1 object. | We could use the returned value of them directly in the println statement. | 2 |
System.out.println("The point's coordinates: (" + point.getX() + ", " + point.getY() + ")") ; | This prints the current value of the x and y variables within the Point1 object. | This statement prints the coordinates of the point to the default standard output stream. | 4 |
System.out.println("The point's coordinates: (" + point.getX() + ", " + point.getY() + ")") ; | This prints the current value of the x and y variables within the Point1 object. | The printed text is followed by the end-of-line character at the end. | 1 |
System.out.println("The point's coordinates: (" + point.getX() + ", " + point.getY() + ")") ; | This prints the current value of the x and y variables within the Point1 object. | To get the point's coordinates, we invoke the method getX and getY of the point. | 2 |
class Point1 { | This defines the class Point1. | We define the class Point1 to represent a point in the Euclidean plane. | 4 |
class Point1 { | Everything that follows after the opening bracket is part of the Point1 class (until closing bracket). | We define the class Point1 to represent a point in the Euclidean plane. | 2 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | Since we don't know ahead of time how many times the loop will be repeated, we need to use a while loop. | 2 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | We need to increment the divisor repeatedly as long as the divisor is not a factor of the number. | 1 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | Therefore, we need to use a loop structure. | 4 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | The condition in the while loop tests whether the body of the loop should be repeated, so it should test whether the divisor is not a factor of the number. | 2 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | We could check whether the divisor is not a factor of the number by computing the remainder of the division of the number by the divisor. | 3 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | Since we don't know ahead of time how many times the loop will be repeated, we need to use a while loop. | 3 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | We need to increment the divisor repeatedly as long as the divisor is not a factor of the number. | 1 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | Therefore, we need to use a loop structure. | 4 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | The condition in the while loop tests whether the body of the loop should be repeated, so it should test whether the divisor is not a factor of the number. | 2 |
while (num % divisor != 0) { | run a while-loop as long as the remainder of num/divisor is not equal to 0 | We could check whether the divisor is not a factor of the number by computing the remainder of the division of the number by the divisor. | 3 |
private int y; | This line creates a private integer y variable to later be defined. | Therefore, we need to declare an instance variable for the class to store the y-coordinate of the point. | 2 |
private int y; | This line creates a private integer y variable to later be defined. | We declare it as integer because we want to have integer coordinates for the point. | 3 |
private int y; | This line creates a private integer y variable to later be defined. | Note that an instance variable is a variable defined in a class, for which each instantiated object of the class has a separate copy, or instance. | 2 |
private int y; | This line creates a private integer y variable to later be defined. | Every object of the Point1 class will have its own y-coordinate. | 1 |
public void translate(int dx, int dy) { | This defines the function translate and its parameters x and y. | This method shifts the coordinates by a specific delta-x and delta-y, which are passed as parameters. | 4 |
public void translate(int dx, int dy) { | This defines the function translate and its parameters x and y. | We define this method as public to provide access to this method from outside of the class. | 2 |
public void translate(int dx, int dy) { | This defines the function translate and its parameters x and y. | Also, we define its return type as void, as it does not return any value. | 1 |
public void translate(int dx, int dy) { | This defines the function translate and its parameters x and y. | Note that both of the parameters are declared as integers because the point has integer coordinates. | 2 |
divisor += 1; | keep the adding 1 to newly defined "divisor" for each iteration | When the divisor is not a factor of the number, we increment the variable divisor by 1. | 4 |
x += dx; | this line adds the arguments the user gives to the function, to x. | To shift the x-coordinate of the point, we need to add dx to the value of the x-coordinate of the point. | 4 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | Also, we define its return type as void, as it does not return any value. | 1 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | We define this method as public to provide access to this method from outside of the class. | 2 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | This method sets the current value of the x-coordinate of the point to the given value (newX) that is specified as the method's parameter. | 3 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | Note that the instance variable x is private; thus, it cannot be directly changed from outside the class. | 1 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | The parameter of the method is declared as integer because the x-coordinate of the point is an integer. | 3 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | It can be changed from outside the class only through this method. | 1 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | Also, we define its return type as void, as it does not return any value. | 1 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | We define this method as public to provide access to this method from outside of the class. | 1 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | This method sets the current value of the x-coordinate of the point to the given value (newX) that is specified as the method's parameter. | 3 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | Note that the instance variable x is private; thus, it cannot be directly changed from outside the class. | 1 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | The parameter of the method is declared as integer because the x-coordinate of the point is an integer. | 3 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | It can be changed from outside the class only through this method. | 1 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | Also, we define its return type as void, as it does not return any value. | 2 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | We define this method as public to provide access to this method from outside of the class. | 2 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | This method sets the current value of the x-coordinate of the point to the given value (newX) that is specified as the method's parameter. | 3 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | Note that the instance variable x is private; thus, it cannot be directly changed from outside the class. | 1 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | The parameter of the method is declared as integer because the x-coordinate of the point is an integer. | 3 |
public void setX(int newX) { | This defines the function setX and describes what parameters it should take (an int). | It can be changed from outside the class only through this method. | 1 |
public int getX() { | defines fucntion getX | We define this method as public to provide access to this method from outside of the class. | 2 |
public int getX() { | defines fucntion getX | This method returns the x-coordinate of the point. | 2 |
public int getX() { | defines fucntion getX | Note that the instance variable x is private; thus, it cannot be directly accessed from outside the class. | 1 |
public int getX() { | defines fucntion getX | Also, we define its return type as int, as it returns the x-coordinate of the point which is an integer. | 2 |
public int getX() { | defines fucntion getX | It can be accessed from outside the class only through this getter method. | 1 |
public int getX() { | defines fucntion getX | We define this method as public to provide access to this method from outside of the class. | 2 |
public int getX() { | defines fucntion getX | This method returns the x-coordinate of the point. | 2 |
public int getX() { | defines fucntion getX | Note that the instance variable x is private; thus, it cannot be directly accessed from outside the class. | 1 |
public int getX() { | defines fucntion getX | Also, we define its return type as int, as it returns the x-coordinate of the point which is an integer. | 2 |
public int getX() { | defines fucntion getX | It can be accessed from outside the class only through this getter method. | 1 |
System.out.println("The smallest divisor of " + num + " is " + divisor); | output the result of "divisor"'s last value to the user | This statement prints to the default standard output stream the smallest divisor of the number. | 3 |
String fullName = "John Smith" | This stores the String "John Smith" into a string variable named fullName. | We define a string variable to hold the name. | 4 |
String fullName = "John Smith" | fullName can later be used to get the data (initials) from it. | We define a string variable to hold the name. | 1 |
String firstInitial = fullName.substring(0, 1); | This uses the fullName variable to get the first character from it and store it in a variable string called firstInitial. | We need to extract the first letter from the first name. | 3 |
String firstInitial = fullName.substring(0, 1); | This uses the fullName variable to get the first character from it and store it in a variable string called firstInitial. | We do this by calling the substring(0,1) method. | 2 |
String lastInitial = fullName.substring(5, 6); | This uses the fullName variable to get the 6th character from it and store it in a variable string called lastInitial. | We need to extract the first letter from the last name. | 3 |
String lastInitial = fullName.substring(5, 6); | This uses the fullName variable to get the 6th character from it and store it in a variable string called lastInitial. | We do this by calling the substring(5,6) method. | 2 |
String initials = firstInitial + lastInitial; | This creates a new string called initials by combining the firstInitial and lastInitial string. | This statements concatenates the extracted initials and store the result in the string initials. | 4 |
System.out.println(initials); | This prints out the initials. | This statement prints the initials to the default standard output stream. | 4 |
System.out.println(initials); | This prints out the initials. | The printed value is followed by the end-of-line character at the end. | 1 |
System.out.println(initials); | This prints out the initials. | This statement prints the initials to the default standard output stream. | 4 |
System.out.println(initials); | This prints out the initials. | The printed value is followed by the end-of-line character at the end. | 1 |
Scanner scan = new Scanner(System.in); | This creates a new scanner object called scan. | To read the input value from the user, we need to define a Scanner object. | 4 |
Scanner scan = new Scanner(System.in); | This creates a new scanner object called scan. | We need to read and process the integer that the user enters. | 2 |
Scanner scan = new Scanner(System.in); | scan can later be used to help retrieve user input. | To read the input value from the user, we need to define a Scanner object. | 3 |
Scanner scan = new Scanner(System.in); | scan can later be used to help retrieve user input. | We need to read and process the integer that the user enters. | 4 |
System.out.println("Enter an integer: "); | This prints out "Enter an integer: " which tells the user what to do. | We prompt the user to enter an integer. | 4 |
int num = scan.nextInt(); | This saves what ever the user entered into an int variable called num/. | We read the input integer by calling the nextInt() method because this input is an integer. | 3 |
int num = scan.nextInt(); | This saves what ever the user entered into an int variable called num/. | We need to read the integer that the user enters and store it in a variable. | 4 |
scan.close(); | This closes / end the scanner since it will no longer be used. | We close the scanner as we do not want to process any input from the user in the rest of the program. | 5 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | If the integer is neither positive nor negative, then we could conclude that the integer is zero. | 3 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | The conditions that tests for the integer's sign are mutually exclusive (i.e., one and only one of the conditions can be true); therefore, their order does not matter. | 1 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | To determine the sign of the integer, we need to perform two tests: one for determining whether the integer is positive and one for determining whether the integer is negative. | 2 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | Also, it is better to use if-else if statements instead of sequential if statements because an integer has only one sign and once we find the sign, we don't need to perform more tests. | 1 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | If both of these tests fail, then we could conclude that the integer is zero. | 2 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | If the integer is neither positive nor negative, then we could conclude that the integer is zero. | 2 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | The conditions that tests for the integer's sign are mutually exclusive (i.e., one and only one of the conditions can be true); therefore, their order does not matter. | 1 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | To determine the sign of the integer, we need to perform two tests: one for determining whether the integer is positive and one for determining whether the integer is negative. | 1 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | Also, it is better to use if-else if statements instead of sequential if statements because an integer has only one sign and once we find the sign, we don't need to perform more tests. | 1 |
if ( num > 0 ) { | This checks whether the value given by the user was greater than 0. | If both of these tests fail, then we could conclude that the integer is zero. | 2 |
if ( num > 0 ) { | It can be used to check if the value is positive. | If the integer is neither positive nor negative, then we could conclude that the integer is zero. | 2 |
if ( num > 0 ) { | It can be used to check if the value is positive. | The conditions that tests for the integer's sign are mutually exclusive (i.e., one and only one of the conditions can be true); therefore, their order does not matter. | 1 |
if ( num > 0 ) { | It can be used to check if the value is positive. | To determine the sign of the integer, we need to perform two tests: one for determining whether the integer is positive and one for determining whether the integer is negative. | 3 |
if ( num > 0 ) { | It can be used to check if the value is positive. | Also, it is better to use if-else if statements instead of sequential if statements because an integer has only one sign and once we find the sign, we don't need to perform more tests. | 1 |
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