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SEditableText::GetSlateWidget | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Get the Slate widget this interface is representing (may not be called during destruction) | Slate | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetSlateWidget() | [] |
SEditableText::GetSlateWidgetPtr | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Get the Slate widget this interface is representing (may be null during destruction) | Slate | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetSlateWidgetPtr() | [] |
SEditableText::GetVirtualKeyboardDismissAction | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Get the message action to take when the virtual keyboard is dismissed by the user | Slate | virtual EVirtualKeyboardDismissAction GetVirtualKeyboardDismissAction() const | [] |
SEditableText::GetVirtualKeyboardOptions | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Get the options for the virtual keyboard used for this widget | Slate | virtual [FVirtualKeyboardOptions](API\Runtime\Slate\Widgets\Input\FVirtualKeyboardOptions) GetVirtualKeyboardOptions() const | [] |
SEditableText::GetVirtualKeyboardTrigger | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Get the type of event that will trigger the display of the virtual keyboard | Slate | virtual EVirtualKeyboardTrigger GetVirtualKeyboardTrigger() const | [] |
SEditableText::GoTo | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Move the cursor to the given location in the document (will also scroll to this point) | Slate | void GoTo ( const [FTextLocation](API\Runtime\Slate\Framework\Text\FTextLocation) & NewLocation ) | [] |
SEditableText::GetVirtualKeyboardType | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Get the type of virtual keyboard to use for this widget | Slate | virtual EKeyboardType GetVirtualKeyboardType() const | [] |
SEditableText::GoTo | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Move the cursor specified location | Slate | void GoTo ( const ETextLocation NewLocation ) | [] |
SEditableText::IsInteractable | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Is this widget interactive or not? Defaults to false | Slate | virtual bool IsInteractable() const | [] |
SEditableText::IsMultiLineTextEdit | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Is the text edit multi-line aware? | Slate | virtual bool IsMultiLineTextEdit() const | [] |
SEditableText::IsTextPassword | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Is the text displaying a password and should be obscured? | Slate | virtual bool IsTextPassword() const | [] |
SEditableText::IsTextReadOnly | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Is the text currently read-only? | Slate | virtual bool IsTextReadOnly() const | [] |
SEditableText::OnArrangeChildren | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Compute the Geometry of all the children and add populate the ArrangedChildren list with their values. Each type of Layout panel should arrange children based on desired behavior. | Slate | virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const | [] |
SEditableText::OnCursorMoved | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called when the cursor is moved within the text area | Slate | virtual void OnCursorMoved ( const [FTextLocation](API\Runtime\Slate\Framework\Text\FTextLocation) & InLocation ) | [] |
SEditableText::OnCursorQuery | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | The system asks each widget under the mouse to provide a cursor. This event is bubbled.FCursorReply::Unhandled()if the event is not handled; returnFCursorReply::Cursor()otherwise. | Slate | virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const | [] |
SEditableText::OnDragOver | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called during drag and drop when the the mouse is being dragged over a widget.
A reply that indicated whether this event was handled. | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOver ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SEditableText::OnDrop | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called when the user is dropping something onto a widget; terminates drag and drop.
A reply that indicated whether this event was handled. | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SEditableText::OnFocusReceived | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | KEY INPUT Called when focus is given to this widget. This event does not bubble.
Returns whether the event was handled, along with other possible actions | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnFocusReceived ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent ) | [] |
SEditableText::OnFocusLost | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called when this widget loses focus. This event does not bubble. | Slate | virtual void OnFocusLost ( const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent ) | [] |
SEditableText::OnKeyChar | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called after a character is entered while this widget has keyboard focus
Returns whether the event was handled, along with other possible actions | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyChar ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FCharacterEvent](API\Runtime\SlateCore\Input\FCharacterEvent) & InCharacterEvent ) | [] |
SEditableText::OnKeyUp | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called after a key is released when this widget has focus
Returns whether the event was handled, along with other possible actions | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SEditableText::OnMouseButtonDoubleClick | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called when a mouse button is double clicked. Override this in derived classes.
Returns whether the event was handled, along with other possible actions | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDoubleClick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & InMyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InMouseEvent ) | [] |
SEditableText::OnMouseButtonDown | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SEditableText::OnMouseButtonUp | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SEditableText::OnMouseMove | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | The system calls this method to notify the widget that a mouse moved within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SEditableText::OnPaint | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint.
The maximum layer ID attained by this widget or any of its children. | Slate | virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const | [] |
SEditableText::OnTextChanged | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called when the text has been changed by an edit operation | Slate | virtual void OnTextChanged ( const [FText](API\Runtime\Core\Internationalization\FText) & InText ) | [] |
SEditableText::OnTextCommitted | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called when the text control has committed its current edit changes | Slate | virtual void OnTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & InText, const [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) InTextAction ) | [] |
SEditableText::ScrollTo | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Scroll to the given location in the document (without moving the cursor) | Slate | void ScrollTo ( const [FTextLocation](API\Runtime\Slate\Framework\Text\FTextLocation) & NewLocation ) | [] |
SEditableText::ScrollTo | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Scroll to the given location in the document (without moving the cursor) | Slate | void ScrollTo ( const ETextLocation NewLocation ) | [] |
SEditableText::OnKeyDown | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SEditableText::SelectAllText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Select all the text in the document | Slate | void SelectAllText() | [] |
SEditableText::SetAllowContextMenu | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | See the AllowContextMenu attribute | Slate | void SetAllowContextMenu ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InAllowContextMenu ) | [] |
SEditableText::SetClearKeyboardFocusOnCommit | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets whether to clear keyboard focus when pressing enter to commit changes | Slate | void SetClearKeyboardFocusOnCommit ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InClearKeyboardFocusOnCommit ) | [] |
SEditableText::SetColorAndOpacity | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | See the ColorAndOpacity attribute | Slate | void SetColorAndOpacity ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) > Color ) | [] |
SEditableText::SetFont | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets the font used to draw the text | Slate | void SetFont ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) > & InNewFont ) | [] |
SEditableText::SetHintText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | See the HintText attribute | Slate | void SetHintText ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InHintText ) | [] |
SEditableText::SetIsCaretMovedWhenGainFocus | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Workaround as we loose focus when the auto completion closes. | Slate | void SetIsCaretMovedWhenGainFocus ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InIsCaretMovedWhenGainFocus ) | [] |
SEditableText::SetIsPassword | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | See the IsPassword attribute | Slate | void SetIsPassword ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > InIsPassword ) | [] |
SEditableText::SetIsReadOnly | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | See the IsReadOnly attribute | Slate | void SetIsReadOnly ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > InIsReadOnly ) | [] |
SEditableText::SetJustification | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | See Justification attribute | Slate | void SetJustification ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) > & InJustification ) | [] |
SEditableText::SetMinDesiredWidth | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets the minimum width that a text block should be. | Slate | void SetMinDesiredWidth ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > & InMinDesiredWidth ) | [] |
SEditableText::SetOnKeyCharHandler | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets the OnKeyCharHandler to provide first chance handling of the OnKeyChar event | Slate | void SetOnKeyCharHandler ( FOnKeyChar InOnKeyCharHandler ) | [] |
SEditableText::SetOnKeyDownHandler | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets the OnKeyDownHandler to provide first chance handling of the OnKeyDown event | Slate | void SetOnKeyDownHandler ( FOnKeyDown InOnKeyDownHandler ) | [] |
SEditableText::SetOverflowPolicy | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets the overflow policy for this text block | Slate | void SetOverflowPolicy ( [TOptional](API\Runtime\Core\IO\TOptional)< ETextOverflowPolicy > InOverflowPolicy ) | [] |
SEditableText::SetRevertTextOnEscape | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets whether to allow the user to back out of changes when they press the escape key | Slate | void SetRevertTextOnEscape ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InRevertTextOnEscape ) | [] |
SEditableText::SetSearchText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Set the text that is currently being searched for (if any) | Slate | void SetSearchText ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InSearchText ) | [] |
SEditableText::SetSelectAllTextOnCommit | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets whether to select all text when pressing enter to commit changes | Slate | void SetSelectAllTextOnCommit ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InSelectAllTextOnCommit ) | [] |
SEditableText::SetSelectAllTextWhenFocused | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets whether to select all text when the user clicks to give focus on the widget | Slate | void SetSelectAllTextWhenFocused ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InSelectAllTextWhenFocused ) | [] |
SEditableText::SetSelectWordOnMouseDoubleClick | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets whether to select word on the mouse double click | Slate | void SetSelectWordOnMouseDoubleClick ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InSelectWordOnMouseDoubleClick ) | [] |
SEditableText::SetTextBlockStyle | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | TextStyle Sets the text block style used to draw the text | Slate | void SetTextBlockStyle ( const [FTextBlockStyle](API\Runtime\SlateCore\Styling\FTextBlockStyle) * InTextStyle ) | [] |
SEditableText::SetTextFlowDirection | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | See TextFlowDirection attribute | Slate | void SetTextFlowDirection ( const [TOptional](API\Runtime\Core\IO\TOptional)< ETextFlowDirection > & InTextFlowDirection ) | [] |
SEditableText::SetTextShapingMethod | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | See TextShapingMethod attribute | Slate | void SetTextShapingMethod ( const [TOptional](API\Runtime\Core\IO\TOptional)< ETextShapingMethod > & InTextShapingMethod ) | [] |
SEditableText::SetTextStyle | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets the text style used to draw the text | Slate | void SetTextStyle ( const [FEditableTextStyle](API\Runtime\SlateCore\Styling\FEditableTextStyle) & InNewTextStyle ) | [] |
SEditableText::SetVirtualKeyboardDismissAction | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Set the VirtualKeyboardDismissAction attribute | Slate | void SetVirtualKeyboardDismissAction ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< EVirtualKeyboardDismissAction > InVirtualKeyboardDismissAction ) | [] |
SEditableText::ShouldClearKeyboardFocusOnCommit | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Should we clear the keyboard focus when the user commits text to this widget? | Slate | virtual bool ShouldClearKeyboardFocusOnCommit() const | [] |
SEditableText::ShouldClearTextSelectionOnFocusLoss | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Should the text clear its selection the widget loses focus? | Slate | virtual bool ShouldClearTextSelectionOnFocusLoss() const | [] |
SEditableText::ShouldJumpCursorToEndWhenFocused | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Should the cursor be jumped to the end of the document when the widget gains focus? | Slate | virtual bool ShouldJumpCursorToEndWhenFocused() const | [] |
SEditableText::ShouldRevertTextOnEscape | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Should we revert the text back to its original state when the user presses escape? | Slate | virtual bool ShouldRevertTextOnEscape() const | [] |
SEditableText::ShouldSelectAllTextOnCommit | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Should we select all text when the user commits text to this widget? | Slate | virtual bool ShouldSelectAllTextOnCommit() const | [] |
SEditableText::SetText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Sets the text currently being edited | Slate | void SetText ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InNewText ) | [] |
SEditableText::ShouldSelectAllTextWhenFocused | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Should the text be selected when the widget gains focus? | Slate | virtual bool ShouldSelectAllTextWhenFocused() const | [] |
SEditableText::ShouldSelectWordOnMouseDoubleClick | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Should we select word on mouse double click? | Slate | virtual bool ShouldSelectWordOnMouseDoubleClick() const | [] |
SEditableText::SupportsKeyboardFocus | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus | Slate | virtual bool SupportsKeyboardFocus() const | [] |
SEditableText::SynchronizeTextStyle | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Synchronize the text style currently set (including from overrides) and update the text layout if required | Slate | void SynchronizeTextStyle() | [] |
SEditableText::Tick | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation. | Slate | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
SEditableText::UpdateAndClampHorizontalScrollBar | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called when the fraction and offset of the horizontal scroll area has been recalculated. This function should apply the new values to any scrollbars, and return a clamped horizontal scroll value | Slate | virtual float UpdateAndClampHorizontalScrollBar ( const float InViewOffset, const float InViewFraction, const [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) InVisiblityOverride ) | [] |
SEditableText::UpdateAndClampVerticalScrollBar | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Called when the fraction and offset of the vertical scroll area has been recalculated. This function should apply the new values to any scrollbars, and return a clamped vertical scroll value | Slate | virtual float UpdateAndClampVerticalScrollBar ( const float InViewOffset, const float InViewFraction, const [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) InVisiblityOverride ) | [] |
SEditableText::SEditableText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Constructor | Slate | SEditableText() | [] |
SEditableText::~SEditableText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Destructor | Slate | ~SEditableText() | [] |
SEditableText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h | Editable text widget | Slate | class SEditableText : public [SWidget](API\Runtime\SlateCore\Widgets\SWidget), public [ISlateEditableTextWidget](API\Runtime\Slate\Widgets\Text\ISlateEditableTextWidget) | [
{
"type": "TWeakPtr< FActi...",
"name": "ActiveTickTimer",
"description": "The timer that is actively driving this widget toTick()even when Slate is idle"
},
{
"type": "TAttribute< con...",
"name": "BackgroundImageSelected",
"description": "Background image for the selected text"
},
{
"type": "TAttribute< boo...",
"name": "bAllowContextMenu",
"description": "Whether to disable the context menu"
},
{
"type": "TAttribute< boo...",
"name": "bClearKeyboardFocusOnCommit",
"description": "Whether to clear keyboard focus when pressing enter to commit changes"
},
{
"type": "TAttribute< boo...",
"name": "bIsCaretMovedWhenGainFocus",
"description": "Workaround as we loose focus when the auto completion closes."
},
{
"type": "TAttribute< boo...",
"name": "bIsPassword",
"description": "Sets whether this text box is for storing a password"
},
{
"type": "TAttribute< boo...",
"name": "bIsReadOnly",
"description": "Sets whether this text box can actually be modified interactively by the user"
},
{
"type": "TAttribute< boo...",
"name": "bRevertTextOnEscape",
"description": "Whether to allow the user to back out of changes when they press the escape key"
},
{
"type": "TAttribute< boo...",
"name": "bSelectAllTextOnCommit",
"description": "Whether to select all text when pressing enter to commit changes"
},
{
"type": "TAttribute< boo...",
"name": "bSelectAllTextWhenFocused",
"description": "Whether to select all text when the user clicks to give focus on the widget"
},
{
"type": "TAttribute< boo...",
"name": "bSelectWordOnMouseDoubleClick",
"description": "Whether to select word on mouse double click"
},
{
"type": "TAttribute<FSl...",
"name": "ColorAndOpacity",
"description": "Text color and opacity"
},
{
"type": "TUniquePtr<FSl...",
"name": "EditableTextLayout",
"description": "The text layout that deals with the editable text"
},
{
"type": "TAttribute<FSl...",
"name": "Font",
"description": "The font used to draw the text"
},
{
"type": "TSharedPtr<FEx...",
"name": "MenuExtender",
"description": "Menu extender for right-click context menu"
},
{
"type": "TAttribute< flo...",
"name": "MinDesiredWidth",
"description": "Prevents the editable text from being smaller than desired in certain cases (e.g. when it is empty)"
},
{
"type": "FOnContextMenuO...",
"name": "OnContextMenuOpening",
"description": "Delegate to call before a context menu is opened"
},
{
"type": "FOnIsTypedCharV...",
"name": "OnIsTypedCharValid",
"description": "Called when a character is typed and we want to know if the text field supports typing this character."
},
{
"type": "FOnKeyChar",
"name": "OnKeyCharHandler",
"description": "Callback delegate to have first chance handling of the OnKeyChar event"
},
{
"type": "FOnKeyDown",
"name": "OnKeyDownHandler",
"description": "Callback delegate to have first chance handling of the OnKeyDown event"
},
{
"type": "FOnTextChanged",
"name": "OnTextChangedCallback",
"description": "Called whenever the text is changed programmatically or interactively by the user"
},
{
"type": "FOnTextCommitte...",
"name": "OnTextCommittedCallback",
"description": "Called whenever the text is committed."
},
{
"type": "TSharedPtr<FPl...",
"name": "PlainTextMarshaller",
"description": "Text marshaller used by the editable text layout"
},
{
"type": "TAttribute< EVi...",
"name": "VirtualKeyboardDismissAction",
"description": "The message action to take when the virtual keyboard is dismissed by the user"
},
{
"type": "FVirtualKeyboar...",
"name": "VirtualKeyboardOptions",
"description": "Additional options used by the virtual keyboard summoned by this widget"
},
{
"type": "TAttribute< EVi...",
"name": "VirtualKeyboardTrigger",
"description": "The type of event that will trigger the display of the virtual keyboard"
},
{
"type": "TAttribute< EKe...",
"name": "VirtualKeyboardType",
"description": "The type of virtual keyboard to use for editing this text on mobile"
},
{
"type": "TSharedPtr<IBr...",
"name": "WordBreakIterator",
"description": "The iterator to use to detect word boundaries"
}
] |
SEditableTextBox::AdvanceSearch | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Advance the current search to the next match (does nothing if not currently searching) | Slate | void AdvanceSearch ( const bool InReverse ) | [] |
SEditableTextBox::AnyTextSelected | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Query to see if any text is selected within the document | Slate | bool AnyTextSelected() const | [] |
SEditableTextBox::BeginSearch | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Begin a new text search (this is called automatically when the bound search text changes) | Slate | void BeginSearch ( const [FText](API\Runtime\Core\Internationalization\FText) & InSearchText, const [ESearchCase::Type](API\Runtime\Core\Misc\ESearchCase__Type) InSearchCase, const bool InReverse ) | [] |
SEditableTextBox::ClearSelection | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Clear the active text selection | Slate | void ClearSelection() | [] |
SEditableTextBox::Construct | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Construct this widget | Slate | void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Input\SEditableTextBox\FArguments) & InArgs ) | [] |
SEditableTextBox::CreateAccessibleWidget | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Slate | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< FSlateAccessibleWidget > CreateAccessibleWidget() | [] |
|
SEditableTextBox::EnableTextInputMethodContext | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Register and activate the IME context for the text layout of this textbox | Slate | void EnableTextInputMethodContext() | [] |
SEditableTextBox::FArguments::AllowContextMenu | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Whether the context menu can be opened | Slate | WidgetArgsType & AllowContextMenu &40; const TAttribute< bool > & InAttribute &41; | [] |
SEditableTextBox::FArguments::BackgroundColor | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | The color of the background/border around the editable text (overrides Style) | Slate | WidgetArgsType & BackgroundColor &40; const TAttribute< FSlateColor > & InAttribute &41; | [] |
SEditableTextBox::FArguments::ClearKeyboardFocusOnCommit | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Whether to clear keyboard focus when pressing enter to commit changes | Slate | WidgetArgsType & ClearKeyboardFocusOnCommit &40; const TAttribute< bool > & InAttribute &41; | [] |
SEditableTextBox::FArguments::ContextMenuExtender | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Menu extender for the right-click context menu | Slate | WidgetArgsType & ContextMenuExtender &40; const FMenuExtensionDelegate & InDelegate &41; | [] |
SEditableTextBox::FArguments::ErrorReporting | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Provide a alternative mechanism for error reporting. | Slate | WidgetArgsType & ErrorReporting &40; TSharedPtr< class IErrorReportingWidget > InArg &41; | [] |
SEditableTextBox::FArguments::FocusedForegroundColor | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Text color and opacity when this box has keyboard focus (overrides Style) | Slate | WidgetArgsType & FocusedForegroundColor &40; const TAttribute< FSlateColor > & InAttribute &41; | [] |
SEditableTextBox::FArguments::Font | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Font color and opacity (overrides Style) | Slate | WidgetArgsType & Font &40; const TAttribute< FSlateFontInfo > & InAttribute &41; | [] |
SEditableTextBox::FArguments::ForegroundColor | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Text color and opacity (overrides Style) | Slate | WidgetArgsType & ForegroundColor &40; const TAttribute< FSlateColor > & InAttribute &41; | [] |
SEditableTextBox::FArguments::HintText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Hint text that appears when there is no text in the text box | Slate | WidgetArgsType & HintText &40; const TAttribute< FText > & InAttribute &41; | [] |
SEditableTextBox::FArguments::IsCaretMovedWhenGainFocus | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Workaround as we loose focus when the auto completion closes. | Slate | WidgetArgsType & IsCaretMovedWhenGainFocus &40; const TAttribute< bool > & InAttribute &41; | [] |
SEditableTextBox::FArguments::IsPassword | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Sets whether this text box is for storing a password | Slate | WidgetArgsType & IsPassword &40; const TAttribute< bool > & InAttribute &41; | [] |
SEditableTextBox::FArguments::IsReadOnly | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Sets whether this text box can actually be modified interactively by the user | Slate | WidgetArgsType & IsReadOnly &40; const TAttribute< bool > & InAttribute &41; | [] |
SEditableTextBox::FArguments::Justification | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | How should the value be justified in the editable text field. | Slate | WidgetArgsType & Justification &40; const TAttribute< ETextJustify::Type > & InAttribute &41; | [] |
SEditableTextBox::FArguments::MinDesiredWidth | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Minimum width that a text block should be | Slate | WidgetArgsType & MinDesiredWidth &40; const TAttribute< float > & InAttribute &41; | [] |
SEditableTextBox::FArguments::OnContextMenuOpening | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Delegate to call before a context menu is opened. User returns the menu content or null to the disable context menu | Slate | WidgetArgsType & OnContextMenuOpening &40; const FOnContextMenuOpening & InDelegate &41; | [] |
SEditableTextBox::FArguments::OnKeyCharHandler | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Callback delegate to have first chance handling of the OnKeyChar event | Slate | WidgetArgsType & OnKeyCharHandler &40; const FOnKeyChar & InDelegate &41; | [] |
SEditableTextBox::FArguments::OnTextChanged | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Called whenever the text is changed programmatically or interactively by the user | Slate | WidgetArgsType & OnTextChanged &40; const FOnTextChanged & InDelegate &41; | [] |
SEditableTextBox::FArguments::OnTextCommitted | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Called whenever the text is committed. This happens when the user presses enter or the text box loses focus. | Slate | WidgetArgsType & OnTextCommitted &40; const FOnTextCommitted & InDelegate &41; | [] |
SEditableTextBox::FArguments::OnVerifyTextChanged | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Called whenever the text is changed programmatically or interactively by the user | Slate | WidgetArgsType & OnVerifyTextChanged &40; const FOnVerifyTextChanged & InDelegate &41; | [] |
SEditableTextBox::FArguments::OverflowPolicy | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Determines what happens to text that is clipped and doesnt fit within the allotted area for this text box | Slate | WidgetArgsType & OverflowPolicy &40; TOptional< ETextOverflowPolicy > InArg &41; | [] |
SEditableTextBox::FArguments::Padding | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Padding between the box/border and the text widget inside (overrides Style) | Slate | WidgetArgsType & Padding &40; const TAttribute< FMargin > & InAttribute &41; | [] |
SEditableTextBox::FArguments::ReadOnlyForegroundColor | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h | Text color and opacity when read-only (overrides Style) | Slate | WidgetArgsType & ReadOnlyForegroundColor &40; const TAttribute< FSlateColor > & InAttribute &41; | [] |
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