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SEditableTextBox::FArguments::RevertTextOnEscape
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Whether to allow the user to back out of changes when they press the escape key
Slate
WidgetArgsType & RevertTextOnEscape &40; const TAttribute< bool > & InAttribute &41;
[]
SEditableTextBox::FArguments::SearchText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Text to search for (a new search is triggered whenever this text changes)
Slate
WidgetArgsType & SearchText &40; const TAttribute< FText > & InAttribute &41;
[]
SEditableTextBox::FArguments::SelectAllTextOnCommit
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Whether to select all text when pressing enter to commit changes
Slate
WidgetArgsType & SelectAllTextOnCommit &40; const TAttribute< bool > & InAttribute &41;
[]
SEditableTextBox::FArguments::SelectAllTextWhenFocused
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Whether to select all text when the user clicks to give focus on the widget
Slate
WidgetArgsType & SelectAllTextWhenFocused &40; const TAttribute< bool > & InAttribute &41;
[]
SEditableTextBox::FArguments::SelectWordOnMouseDoubleClick
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Whether to select word on mouse double click on the widget
Slate
WidgetArgsType & SelectWordOnMouseDoubleClick &40; const TAttribute< bool > & InAttribute &41;
[]
SEditableTextBox::FArguments::OnKeyDownHandler
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Callback delegate to have first chance handling of the OnKeyDown event
Slate
WidgetArgsType & OnKeyDownHandler &40; const FOnKeyDown & InDelegate &41;
[]
SEditableTextBox::FArguments::Style
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
The styling of the textbox
Slate
WidgetArgsType & Style &40; const FEditableTextBoxStyle &42; InArg &41;
[]
SEditableTextBox::FArguments::Text
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the text content for this editable text box widget
Slate
WidgetArgsType & Text &40; const TAttribute< FText > & InAttribute &41;
[]
SEditableTextBox::FArguments::TextFlowDirection
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Which text flow direction should we use? (unset to use the default returned by GetDefaultTextFlowDirection)
Slate
WidgetArgsType & TextFlowDirection &40; TOptional< ETextFlowDirection > InArg &41;
[]
SEditableTextBox::FArguments::TextShapingMethod
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Which text shaping method should we use? (unset to use the default returned by GetDefaultTextShapingMethod)
Slate
WidgetArgsType & TextShapingMethod &40; TOptional< ETextShapingMethod > InArg &41;
[]
SEditableTextBox::FArguments::VirtualKeyboardDismissAction
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
The message action to take when the virtual keyboard is dismissed by the user
Slate
WidgetArgsType & VirtualKeyboardDismissAction &40; const TAttribute< EVirtualKeyboardDismissAction > & InAttribute &41;
[]
SEditableTextBox::FArguments::VirtualKeyboardOptions
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Additional options for the virtual keyboard summoned by this widget
Slate
WidgetArgsType & VirtualKeyboardOptions &40; FVirtualKeyboardOptions InArg &41;
[]
SEditableTextBox::FArguments::VirtualKeyboardTrigger
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
The type of event that will trigger the display of the virtual keyboard
Slate
WidgetArgsType & VirtualKeyboardTrigger &40; const TAttribute< EVirtualKeyboardTrigger > & InAttribute &41;
[]
SEditableTextBox::FArguments::VirtualKeyboardType
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
The type of virtual keyboard to use on mobile devices
Slate
WidgetArgsType & VirtualKeyboardType &40; const TAttribute< EKeyboardType > & InAttribute &41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Slate
typedef FArguments WidgetArgsType
[]
SEditableTextBox::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Slate
FArguments&40;&41;
[]
SEditableTextBox::GetDefaultAccessibleText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Assign AccessibleText with a default value that can be used when AccessibleBehavior is set to Auto or Custom.
Slate
virtual [TOptional](API\Runtime\Core\IO\TOptional)< [FText](API\Runtime\Core\Internationalization\FText) > GetDefaultAccessibleText ( EAccessibleType AccessibleType ) const
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SEditableTextBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SEditableTextBox::GetHintText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Returns the Hint text string Hint Text string
Slate
[FText](API\Runtime\Core\Internationalization\FText) GetHintText() const
[]
SEditableTextBox::GetSelectedText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Get the currently selected text
Slate
[FText](API\Runtime\Core\Internationalization\FText) GetSelectedText() const
[]
SEditableTextBox::GetText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Returns the text string Text string
Slate
[FText](API\Runtime\Core\Internationalization\FText) GetText() const
[]
SEditableTextBox::GetSearchText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Get the text that is currently being searched for (if any)
Slate
[FText](API\Runtime\Core\Internationalization\FText) GetSearchText() const
[]
SEditableTextBox::GoTo
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Move the cursor to the given location in the document
Slate
void GoTo ( const [FTextLocation](API\Runtime\Slate\Framework\Text\FTextLocation) & NewLocation )
[]
SEditableTextBox::GoTo
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Move the cursor to the specified location
Slate
void GoTo ( const ETextLocation NewLocation )
[]
SEditableTextBox::HasError
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Slate
bool HasError() const
[]
SEditableTextBox::HasKeyboardFocus
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Checks to see if this widget currently has the keyboard focus True if this widget has keyboard focus
Slate
virtual bool HasKeyboardFocus() const
[]
SEditableTextBox::IsPassword
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Slate
bool IsPassword() const
[]
SEditableTextBox::OnEditableTextChanged
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Callback for the editable text's OnTextChanged event
Slate
void OnEditableTextChanged ( const [FText](API\Runtime\Core\Internationalization\FText) & InText )
[]
SEditableTextBox::IsReadOnly
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Slate
bool IsReadOnly() const
[]
SEditableTextBox::OnEditableTextCommitted
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Callback when the editable text is committed.
Slate
void OnEditableTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & InText, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) InCommitType )
[]
SEditableTextBox::OnFocusReceived
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
KEY INPUT Called when focus is given to this widget. This event does not bubble. Returns whether the event was handled, along with other possible actions
Slate
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnFocusReceived ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent )
[]
SEditableTextBox::ScrollTo
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Scroll to the given location in the document (without moving the cursor)
Slate
void ScrollTo ( const ETextLocation NewLocation )
[]
SEditableTextBox::ScrollTo
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Scroll to the given location in the document (without moving the cursor)
Slate
void ScrollTo ( const [FTextLocation](API\Runtime\Slate\Framework\Text\FTextLocation) & NewLocation )
[]
SEditableTextBox::OnKeyDown
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Called after a key is pressed when this widget has focus (this event bubbles if not handled) Returns whether the event was handled, along with other possible actions
Slate
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
SEditableTextBox::SelectAllText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Select all the text in the document
Slate
void SelectAllText()
[]
SEditableTextBox::SetAllowContextMenu
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
See the AllowContextMenu attribute
Slate
void SetAllowContextMenu ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > InAllowContextMenu )
[]
SEditableTextBox::SetClearKeyboardFocusOnCommit
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets whether to clear keyboard focus when pressing enter to commit changes
Slate
void SetClearKeyboardFocusOnCommit ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InClearKeyboardFocusOnCommit )
[]
SEditableTextBox::SetError
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
If InError is a non-empty string the TextBox will the ErrorReporting provided during construction If no error reporting was provided, the TextBox will create a default error reporter.
Slate
void SetError ( const [FString](API\Runtime\Core\Containers\FString) & InError )
[]
SEditableTextBox::SetError
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
If InError is a non-empty string the TextBox will the ErrorReporting provided during construction If no error reporting was provided, the TextBox will create a default error reporter.
Slate
void SetError ( const [FText](API\Runtime\Core\Internationalization\FText) & InError )
[]
SEditableTextBox::SetFocusedForegroundColor
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the text color and opacity when this box has keyboard focus(overrides Style)
Slate
void SetFocusedForegroundColor ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) > & InFocusedForegroundColor )
[]
SEditableTextBox::SetFont
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the font used to draw the text
Slate
void SetFont ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) > & InFont )
[]
SEditableTextBox::SetHintText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
See the HintText attribute
Slate
void SetHintText ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InHintText )
[]
SEditableTextBox::SetIsCaretMovedWhenGainFocus
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Workaround as we loose focus when the auto completion closes.
Slate
void SetIsCaretMovedWhenGainFocus ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InIsCaretMovedWhenGainFocus )
[]
SEditableTextBox::SetIsPassword
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
See the IsPassword attribute
Slate
void SetIsPassword ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > InIsPassword )
[]
SEditableTextBox::SetIsReadOnly
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
See the IsReadOnly attribute
Slate
void SetIsReadOnly ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > InIsReadOnly )
[]
SEditableTextBox::SetJustification
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
See Justification attribute
Slate
void SetJustification ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) > & InJustification )
[]
SEditableTextBox::SetMinimumDesiredWidth
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the minimum width that a text box should be.
Slate
void SetMinimumDesiredWidth ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > & InMinimumDesiredWidth )
[]
SEditableTextBox::SetOnKeyCharHandler
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the OnKeyCharHandler to provide first chance handling of theSEditableText's OnKeyChar event
Slate
void SetOnKeyCharHandler ( FOnKeyChar InOnKeyCharHandler )
[]
SEditableTextBox::SetOnKeyDownHandler
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the OnKeyDownHandler to provide first chance handling of theSEditableText's OnKeyDown event
Slate
void SetOnKeyDownHandler ( FOnKeyDown InOnKeyDownHandler )
[]
SEditableTextBox::SetOverflowPolicy
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the overflow policy for this text block
Slate
void SetOverflowPolicy ( [TOptional](API\Runtime\Core\IO\TOptional)< ETextOverflowPolicy > InOverflowPolicy )
[]
SEditableTextBox::SetReadOnlyForegroundColor
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the text color and opacity when read-only (overrides Style)
Slate
void SetReadOnlyForegroundColor ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) > & InReadOnlyForegroundColor )
[]
SEditableTextBox::SetRevertTextOnEscape
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets whether to allow the user to back out of changes when they press the escape key
Slate
void SetRevertTextOnEscape ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InRevertTextOnEscape )
[]
SEditableTextBox::SetSearchText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Set the text that is currently being searched for (if any)
Slate
void SetSearchText ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InSearchText )
[]
SEditableTextBox::SetSelectAllTextOnCommit
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets whether to select all text when pressing enter to commit changes
Slate
void SetSelectAllTextOnCommit ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InSelectAllTextOnCommit )
[]
SEditableTextBox::SetSelectWordOnMouseDoubleClick
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets whether to select select word on mouse double click
Slate
void SetSelectWordOnMouseDoubleClick ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InSelectWordOnMouseDoubleClick )
[]
SEditableTextBox::SetStyle
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
See attribute Style
Slate
void SetStyle ( const [FEditableTextBoxStyle](API\Runtime\SlateCore\Styling\FEditableTextBoxStyle) * InStyle )
[]
SEditableTextBox::SetText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the text string currently being edited
Slate
void SetText ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InNewText )
[]
SEditableTextBox::SetTextBlockStyle
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the text block style currently used
Slate
void SetTextBlockStyle ( const [FTextBlockStyle](API\Runtime\SlateCore\Styling\FTextBlockStyle) * InTextStyle )
[]
SEditableTextBox::SetTextBoxBackgroundColor
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the color of the background/border around the editable text (overrides Style)
Slate
void SetTextBoxBackgroundColor ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) > & InBackgroundColor )
[]
SEditableTextBox::SetTextBoxForegroundColor
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets the text color and opacity (overrides Style)
Slate
void SetTextBoxForegroundColor ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) > & InForegroundColor )
[]
SEditableTextBox::SetTextFlowDirection
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
See TextFlowDirection attribute
Slate
void SetTextFlowDirection ( const [TOptional](API\Runtime\Core\IO\TOptional)< ETextFlowDirection > & InTextFlowDirection )
[]
SEditableTextBox::SetSelectAllTextWhenFocused
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Sets whether to select all text when the user clicks to give focus on the widget
Slate
void SetSelectAllTextWhenFocused ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InSelectAllTextWhenFocused )
[]
SEditableTextBox::SetTextShapingMethod
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
See TextShapingMethod attribute
Slate
void SetTextShapingMethod ( const [TOptional](API\Runtime\Core\IO\TOptional)< ETextShapingMethod > & InTextShapingMethod )
[]
SEditableTextBox::SetVirtualKeyboardDismissAction
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Set the VirtualKeyboardDismissAction attribute
Slate
void SetVirtualKeyboardDismissAction ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< EVirtualKeyboardDismissAction > InVirtualKeyboardDismissAction )
[]
SEditableTextBox::SupportsKeyboardFocus
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Checks to see if this widget supports keyboard focus. Override this in derived classes. True if this widget can take keyboard focus
Slate
virtual bool SupportsKeyboardFocus() const
[]
SEditableTextBox::SEditableTextBox
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Slate
SEditableTextBox()
[]
SEditableTextBox
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h
Editable text box widget
Slate
class SEditableTextBox : public [SBorder](API\Runtime\Slate\Widgets\Layout\SBorder)
[ { "type": "TAttribute<FSl...", "name": "BackgroundColorOverride", "description": "Background color (overrides style)" }, { "type": "TSharedPtr<SHo...", "name": "Box", "description": "Allows for inserting additional widgets that extend the functionality of the text box" }, { "type": "TSharedPtr<SEd...", "name": "EditableText", "description": "Editable text widget" }, { "type": "TSharedPtr< cla...", "name": "ErrorReporting", "description": "SomeWidget reporting" }, { "type": "TAttribute<FSl...", "name": "FocusedForegroundColorOverride", "description": "Focused foreground color (overrides style)" }, { "type": "TAttribute<FSl...", "name": "FontOverride", "description": "Font (overrides style)" }, { "type": "TAttribute<FSl...", "name": "ForegroundColorOverride", "description": "Foreground color (overrides style)" }, { "type": "FOnTextChanged", "name": "OnTextChanged", "description": "Called when the text is changed interactively" }, { "type": "FOnTextCommitte...", "name": "OnTextCommitted", "description": "Called when the user commits their change to the editable text control" }, { "type": "FOnVerifyTextCh...", "name": "OnVerifyTextChanged", "description": "Callback to verify text when changed. Will return an error message to denote problems." }, { "type": "TSharedPtr<SBo...", "name": "PaddingBox", "description": "Box widget that adds padding around the editable text" }, { "type": "TAttribute<FMa...", "name": "PaddingOverride", "description": "Padding (overrides style)" }, { "type": "TAttribute<FSl...", "name": "ReadOnlyForegroundColorOverride", "description": "Read-only foreground color (overrides style)" }, { "type": "constFEditable...", "name": "Style", "description": "" } ]
SExpandableButton::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Construct this widget
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Input\SExpandableButton\FArguments) & InArgs )
[]
SExpandableButton::FArguments::CollapsedButtonContent
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slot for this button's collapsed content (optional)
Slate
NamedSlotProperty< FArguments > CollapsedButtonContent&40;&41;
[]
SExpandableButton::FArguments::CollapsedText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
The text to display in this button in it's collapsed state (if nothing is specified for CollapsedButtonContent)
Slate
WidgetArgsType & CollapsedText &40; const TAttribute< FText > & InAttribute &41;
[]
SExpandableButton::FArguments::ExpandedButtonContent
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slot for this button's expanded content (optional)
Slate
NamedSlotProperty< FArguments > ExpandedButtonContent&40;&41;
[]
SExpandableButton::FArguments::ExpandedChildContent
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slot for this button's expanded body
Slate
NamedSlotProperty< FArguments > ExpandedChildContent&40;&41;
[]
SExpandableButton::FArguments::ExpandedText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
The text to display in this button in it's expanded state (if nothing is specified for ExpandedButtonContent)
Slate
WidgetArgsType & ExpandedText &40; const TAttribute< FText > & InAttribute &41;
[]
SExpandableButton::FArguments::IsExpanded
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Current expansion state
Slate
WidgetArgsType & IsExpanded &40; const TAttribute< bool > & InAttribute &41;
[]
SExpandableButton::FArguments::OnCloseClicked
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Called when the close button is clicked
Slate
WidgetArgsType & OnCloseClicked &40; const FOnClicked & InDelegate &41;
[]
SExpandableButton::FArguments::OnExpansionClicked
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Called when the expansion button is clicked
Slate
WidgetArgsType & OnExpansionClicked &40; const FOnClicked & InDelegate &41;
[]
WidgetArgsType
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
typedef FArguments WidgetArgsType
[]
SExpandableButton::FArguments::FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
FArguments&40;&41;
[]
FArguments
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
struct FArguments : public [TSlateBaseNamedArgs< SExpandableButton >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SExpandableButton::GetCollapsedVisibility
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Callbacks to determine visibility of parts that should be shown when the button state is collapsed or expanded
Slate
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetCollapsedVisibility() const
[]
SExpandableButton::GetExpandedVisibility
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
[EVisibility](API\Runtime\SlateCore\Layout\EVisibility) GetExpandedVisibility() const
[]
SExpandableButton::GetWidgetClass
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
virtual const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & GetWidgetClass() const
[]
PrivateParentType
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
typedef [SBorder](API\Runtime\Slate\Widgets\Layout\SBorder) PrivateParentType
[]
SExpandableButton::StaticWidgetClass
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
static const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & StaticWidgetClass()
[]
PrivateThisType
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
typedef [SExpandableButton](API\Runtime\Slate\Widgets\Input\SExpandableButton) PrivateThisType
[]
Super
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
typedef [SBorder](API\Runtime\Slate\Widgets\Layout\SBorder) Super
[]
ThisClass
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
typedef [SExpandableButton](API\Runtime\Slate\Widgets\Input\SExpandableButton) ThisClass
[]
SExpandableButton::UpdateVisibility
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
void UpdateVisibility()
[]
SExpandableButton::SExpandableButton
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
Slate
SExpandableButton()
[]
SHyperlink::Construct
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Construct the hyperlink widgets from a declaration
Slate
void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Input\SHyperlink\FArguments) & InArgs )
[]
SExpandableButton
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h
A button that can either be collapsed or expanded, containing different content in each state.
Slate
class SExpandableButton : public [SBorder](API\Runtime\Slate\Widgets\Layout\SBorder)
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SHyperlink::FArguments::HighlightColor
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
WidgetArgsType & HighlightColor &40; const TAttribute< FLinearColor > & InAttribute &41;
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SHyperlink::CreateAccessibleWidget
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< FSlateAccessibleWidget > CreateAccessibleWidget()
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SHyperlink::FArguments::HighlightShape
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
WidgetArgsType & HighlightShape &40; const TAttribute< const FSlateBrush &42; > & InAttribute &41;
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SHyperlink::FArguments::OnNavigate
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
WidgetArgsType & OnNavigate &40; const FSimpleDelegate & InDelegate &41;
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SHyperlink::FArguments::HighlightText
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
WidgetArgsType & HighlightText &40; const TAttribute< FText > & InAttribute &41;
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SHyperlink::FArguments::Padding
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
WidgetArgsType & Padding &40; const TAttribute< FMargin > & InAttribute &41;
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SHyperlink::FArguments::Style
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
WidgetArgsType & Style &40; const FHyperlinkStyle &42; InArg &41;
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SHyperlink::FArguments::Text
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
WidgetArgsType & Text &40; const TAttribute< FText > & InAttribute &41;
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SHyperlink::FArguments::TextShapingMethod
/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h
Slate
WidgetArgsType & TextShapingMethod &40; TOptional< ETextShapingMethod > InArg &41;
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