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UTimeManagementBlueprintLibrary::Subtract_FrameNumberInteger
/Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h
Subtraction (FrameNumber A - int B)
TimeManagement
static [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Subtract_FrameNumberInteger ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) A, int32 B )
[]
UTimeManagementBlueprintLibrary::TransformTime
/Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h
Converts the specified time from one framerate to another framerate. This is useful for converting between tick resolution and display rate.
TimeManagement
static [FFrameTime](API\Runtime\Core\Misc\FFrameTime) TransformTime ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & SourceTime, const [FFrameRate](API\Runtime\Core\Misc\FFrameRate) & SourceRate, const [FFrameRate](API\Runtime\Core\Misc\FFrameRate) & DestinationRate )
[]
UTimeManagementBlueprintLibrary
/Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h
TimeManagement
class UTimeManagementBlueprintLibrary : public [UBlueprintFunctionLibrary](API\Runtime\Engine\Kismet\UBlueprintFunctionLibrary)
[]
UTimeSynchronizationSource::AddOffsetWithRolloverModulus
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Adds an integer offset (representing frames) to the given FrameTime. It's expected the offset's magnitude will be less than the rollover modulus.
TimeManagement
static [FFrameTime](API\Runtime\Core\Misc\FFrameTime) AddOffsetWithRolloverModulus ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & FrameTime, const int32 Offset, const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & RolloverModulus )
[]
UTimeSynchronizationSource::Close
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Called when synchronization has been completed. The source may discard any unnecessary frames.
TimeManagement
virtual void Close()
[]
UTimeSynchronizationSource::FindDistanceBetweenFramesWithRolloverModulus
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Calculates the distance between two frames. This method accounts for rollover (when used), and assumes the frames will always be relatively close together. This is also a convenient method to use to check whether or not a rollover has happened within a range of frames.
TimeManagement
static int32 FindDistanceBetweenFramesWithRolloverModulus ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & StartFrameTime, const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & EndFrameTime, const [TOptional](API\Runtime\Core\IO\TOptional)< [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > & RolloverModulus, bool & bDidRollover )
[]
UTimeSynchronizationSource::ConvertFrameTimeToTimecode
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Convenience method to convert a FrameTime and FrameRate to a timecode value.
TimeManagement
static [FTimecode](API\Runtime\Core\Misc\FTimecode) ConvertFrameTimeToTimecode ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & FrameTime, const [FFrameRate](API\Runtime\Core\Misc\FFrameRate) & FrameRate )
[]
UTimeSynchronizationSource::GetFrameRate
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Get the source actual FrameRate
TimeManagement
virtual [FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetFrameRate() const
[]
UTimeSynchronizationSource::GetDisplayName
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Name to used when displaying an error message or to used in UI.
TimeManagement
virtual [FString](API\Runtime\Core\Containers\FString) GetDisplayName() const
[]
UTimeSynchronizationSource::GetNewestSampleTime
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Get the time of the newest available sample (relative to this source's frame rate). Note, in cases where Rollover is allowed and has occurred, this may have a lower value than GetOldestSampleTime.
TimeManagement
virtual [FFrameTime](API\Runtime\Core\Misc\FFrameTime) GetNewestSampleTime() const
[]
UTimeSynchronizationSource::GetOldestSampleTime
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Get the time of the oldest available sample (relative to this source's frame rate). Note, in cases where Rollover is allowed and has occurred, this may have a higher value than GetNewestSampleTime.
TimeManagement
virtual [FFrameTime](API\Runtime\Core\Misc\FFrameTime) GetOldestSampleTime() const
[]
UTimeSynchronizationSource::GetVisualWidget
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Get Visual Widget of this source to display in UI
TimeManagement
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetVisualWidget() const
[]
UTimeSynchronizationSource::IsFrameBetweenWithRolloverModulus
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
TimeManagement
static bool IsFrameBetweenWithRolloverModulus ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & ToCheck, const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & LowerBound, const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & UpperBound, const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & RolloverModulus )
[]
UTimeSynchronizationSource::IsReady
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Used to know if the source is ready to be used for synchronization.
TimeManagement
virtual bool IsReady() const
[]
UTimeSynchronizationSource::Open
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Called when synchronization is started to notify this source to begin buffering frames.
TimeManagement
virtual bool Open ( const [FTimeSynchronizationOpenData](API\Runtime\TimeManagement\FTimeSynchronizationOpenData) & OpenData )
[]
UTimeSynchronizationSource::Start
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Start playing samples.
TimeManagement
virtual void Start ( const [FTimeSynchronizationStartData](API\Runtime\TimeManagement\FTimeSynchronizationStartData) & StartData )
[]
UTimeSynchronizationSource::UTimeSynchronizationSource
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
TimeManagement
UTimeSynchronizationSource ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
UTimeSynchronizationSource
/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h
Currently, Synchronization does not work on the subframe level.
TimeManagement
class UTimeSynchronizationSource : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
[ { "type": "bool", "name": "bUseForSynchronization", "description": "Whether or not this source should be considered when establishing synchronization." }, { "type": "int32", "name": "FrameOffset", "description": "An additional offset in frames (relative to this source's frame rate) that should used." } ]
SFrameRateEntryBox::Construct
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
Slate widget construction method
TimeManagement
void Construct ( const [FArguments](API\Runtime\TimeManagement\Widgets\SFrameRateEntryBox\FArguments) & InArgs )
[]
SFrameRateEntryBox::FArguments::Font
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
Font color and opacity (overrides Style)
TimeManagement
WidgetArgsType & Font &40; const TAttribute< FSlateFontInfo > & InAttribute &41;
[]
SFrameRateEntryBox::FArguments::ForegroundColor
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
Text color and opacity (overrides Style)
TimeManagement
WidgetArgsType & ForegroundColor &40; const TAttribute< FSlateColor > & InAttribute &41;
[]
SFrameRateEntryBox::FArguments::HasMultipleValues
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
Attribute used to retrieve whether this frame rate entry box has multiple values.
TimeManagement
WidgetArgsType & HasMultipleValues &40; const TAttribute< bool > & InAttribute &41;
[]
SFrameRateEntryBox::FArguments::OnValueChanged
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
Delegate for handling when for when the current value changes.
TimeManagement
WidgetArgsType & OnValueChanged &40; const FOnValueChanged & InDelegate &41;
[]
SFrameRateEntryBox::FArguments::Style
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
The styling of the textbox
TimeManagement
WidgetArgsType & Style &40; const FEditableTextBoxStyle &42; InArg &41;
[]
WidgetArgsType
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
TimeManagement
typedef FArguments WidgetArgsType
[]
SFrameRateEntryBox::FArguments::Value
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
Attribute used to retrieve the current value.
TimeManagement
WidgetArgsType & Value &40; const TAttribute< FFrameRate > & InAttribute &41;
[]
SFrameRateEntryBox::FArguments::FArguments
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
TimeManagement
FArguments&40;&41;
[]
FOnValueChanged
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
TimeManagement
typedef TBaseDelegate_OneParam< void, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) > FOnValueChanged
[]
FArguments
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
TimeManagement
struct FArguments : public [TSlateBaseNamedArgs< SFrameRateEntryBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
SFrameRateEntryBox
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h
TimeManagement
class SFrameRateEntryBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
SFrameRatePicker::Construct
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Slate widget construction method
TimeManagement
void Construct ( const [FArguments](API\Runtime\TimeManagement\Widgets\SFrameRatePicker\FArguments) & InArgs )
[]
SFrameRatePicker::FArguments::ComboButtonStyle
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
The visual style of the combo button
TimeManagement
WidgetArgsType & ComboButtonStyle &40; const FComboButtonStyle &42; InArg &41;
[]
SFrameRatePicker::FArguments::ButtonStyle
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
The visual style of the button (overrides ComboButtonStyle)
TimeManagement
WidgetArgsType & ButtonStyle &40; const FButtonStyle &42; InArg &41;
[]
SFrameRatePicker::FArguments::ContentPadding
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Content padding for the picker
TimeManagement
WidgetArgsType & ContentPadding &40; const TAttribute< FMargin > & InAttribute &41;
[]
SFrameRatePicker::FArguments::Font
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Sets the font used to draw the text on the button
TimeManagement
WidgetArgsType & Font &40; const TAttribute< FSlateFontInfo > & InAttribute &41;
[]
SFrameRatePicker::FArguments::ForegroundColor
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Foreground color for the picker
TimeManagement
WidgetArgsType & ForegroundColor &40; const TAttribute< FSlateColor > & InAttribute &41;
[]
SFrameRatePicker::FArguments::HasMultipleValues
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Attribute used to retrieve whether this frame rate picker has multiple values.
TimeManagement
WidgetArgsType & HasMultipleValues &40; const TAttribute< bool > & InAttribute &41;
[]
SFrameRatePicker::FArguments::IsPresetRecommended
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Event that is fired to check whether a given preset is recommended.
TimeManagement
WidgetArgsType & IsPresetRecommended &40; const FIsPresetRecommended & InDelegate &41;
[]
SFrameRatePicker::FArguments::NotRecommendedText
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Text to display for non-recommended rates (only if IsPresetRecommended is bound)
TimeManagement
WidgetArgsType & NotRecommendedText &40; const TAttribute< FText > & InAttribute &41;
[]
SFrameRatePicker::FArguments::NotRecommendedToolTip
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Tooltip to display for non-recommended rates (only if IsPresetRecommended is bound)
TimeManagement
WidgetArgsType & NotRecommendedToolTip &40; const TAttribute< FText > & InAttribute &41;
[]
SFrameRatePicker::FArguments::OnValueChanged
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Delegate for handling when for when the current value changes.
TimeManagement
WidgetArgsType & OnValueChanged &40; const FOnValueChanged & InDelegate &41;
[]
SFrameRatePicker::FArguments::PresetValues
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Sorted display data to show in the dropdown.
TimeManagement
WidgetArgsType & PresetValues &40; TArray< FCommonFrameRateInfo > InArg &41;
[]
SFrameRatePicker::FArguments::RecommendedText
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Text to display for recommended rates (only if IsPresetRecommended is bound)
TimeManagement
WidgetArgsType & RecommendedText &40; const TAttribute< FText > & InAttribute &41;
[]
SFrameRatePicker::FArguments::Value
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Attribute used to retrieve the current value.
TimeManagement
WidgetArgsType & Value &40; const TAttribute< FFrameRate > & InAttribute &41;
[]
WidgetArgsType
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
TimeManagement
typedef FArguments WidgetArgsType
[]
SFrameRatePicker::FArguments::FArguments
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
TimeManagement
FArguments&40;&41;
[]
FArguments
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
TimeManagement
struct FArguments : public [TSlateBaseNamedArgs< SFrameRatePicker >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
FIsPresetRecommended
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
TimeManagement
typedef TBaseDelegate_OneParam< bool, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) > FIsPresetRecommended
[]
FOnValueChanged
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
TimeManagement
typedef TBaseDelegate_OneParam< void, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) > FOnValueChanged
[]
SFrameRatePicker::GetCurrentValue
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
Access the current value of this picker
TimeManagement
[FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetCurrentValue() const
[]
SFrameRatePicker
/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h
A widget which allows the user to enter a digit or choose a number from a drop down menu.
TimeManagement
class SFrameRatePicker : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
STimecode::ComputeVolatility
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
Recomputes the volatility of the widget. If you have additional state you automatically want to make the widget volatile, you should sample that information here.
TimeManagement
virtual bool ComputeVolatility() const
[]
STimecode::ComputeDesiredSize
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
LeafWidgets should compute their DesiredSize based solely on their visual representation. There is no need to take child widgets into account as LeafWidgets have none by definition. For example, the TextBlock widget simply measures the area necessary to display its text with the given font and font size.
TimeManagement
virtual FVector2D ComputeDesiredSize ( float ) const
[]
STimecode::FArguments::LabelColor
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
The color for this label text
TimeManagement
WidgetArgsType & LabelColor &40; const TAttribute< FSlateColor > & InAttribute &41;
[]
STimecode::FArguments::DisplayLabel
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
Should display the label (hours, mins, secs, frames)
TimeManagement
WidgetArgsType & DisplayLabel &40; const TAttribute< bool > & InAttribute &41;
[]
STimecode::Construct
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
Construct this widget
TimeManagement
void Construct ( const [FArguments](API\Runtime\TimeManagement\Widgets\STimecode\FArguments) & InArgs )
[]
STimecode::FArguments::LabelFont
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
The font for this label text
TimeManagement
WidgetArgsType & LabelFont &40; const TAttribute< FSlateFontInfo > & InAttribute &41;
[]
STimecode::FArguments::Timecode
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
The timecode to display
TimeManagement
WidgetArgsType & Timecode &40; const TAttribute< FTimecode > & InAttribute &41;
[]
STimecode::FArguments::TimecodeColor
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
The color for the timecode text
TimeManagement
WidgetArgsType & TimecodeColor &40; const TAttribute< FSlateColor > & InAttribute &41;
[]
WidgetArgsType
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
TimeManagement
typedef FArguments WidgetArgsType
[]
STimecode::FArguments::FArguments
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
TimeManagement
FArguments&40;&41;
[]
STimecode::OnPaint
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
Whenever possible, LeafWidgets should avoid dealing with layout properties. See TextBlock for an example.
TimeManagement
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
[]
STimecode::FArguments::TimecodeFont
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
The font for the timecode text
TimeManagement
WidgetArgsType & TimecodeFont &40; const TAttribute< FSlateFontInfo > & InAttribute &41;
[]
FArguments
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
TimeManagement
struct FArguments : public [TSlateBaseNamedArgs< STimecode >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
STimecode
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
TimeManagement
class STimecode : public [SLeafWidget](API\Runtime\SlateCore\Widgets\SLeafWidget)
[]
STimecode::STimecode
/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h
TimeManagement
STimecode()
[]
AllocFunc
/Engine/Source/Runtime/TraceLog/Public/Trace/Trace.h
TraceLog
typedef void * AllocFunc
[]
ChannelIterCallback
/Engine/Source/Runtime/TraceLog/Public/Trace/Trace.h
The callback provides information about a channel and a user provided pointer. Returning false from the callback will stop the enumeration
TraceLog
typedef bool ChannelIterCallback
[]
ChannelIterFunc
/Engine/Source/Runtime/TraceLog/Public/Trace/Trace.h
TraceLog
typedef void ChannelIterFunc
[]
FTidPacket
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Transport.h
TraceLog
typedef [TTidPacket](API\Runtime\TraceLog\Trace\Detail\TTidPacket)< 0 > FTidPacket
[]
PartialMarker
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Transport.h
TraceLog
enum { PartialMarker = 0x4000 }
[]
EncodedMarker
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Transport.h
TraceLog
enum { EncodedMarker = 0x8000 }
[]
ThreadIdMask
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Transport.h
TraceLog
enum { ThreadIdMask = PartialMarker - 1 }
[]
FTidPacketBase
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Transport.h
TraceLog
struct FTidPacketBase
[ { "type": "uint16", "name": "PacketSize", "description": "" }, { "type": "uint16", "name": "ThreadId", "description": "" } ]
FTidPacketEncoded
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Transport.h
TraceLog
typedef [TTidPacketEncoded](API\Runtime\TraceLog\Trace\Detail\TTidPacketEncoded)< 0 > FTidPacketEncoded
[]
EnterScope
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
enum { EnterScope }
[]
EnterScope_T
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
enum { EnterScope_T }
[]
Flag_TwoByteUid
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
static const uint16 Flag_TwoByteUid = 1 << 0;
[]
Invalid
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
static const uint16 Invalid = Max;
[]
LeaveScope
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
enum { LeaveScope }
[]
LeaveScope_T
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
enum { LeaveScope_T }
[]
Max
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
static const uint16 Max = (1 << (16 - _UidShift)) - 1;
[]
NewEvent
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
enum { NewEvent = 0 }
[]
User
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
static const uint16 User = _WellKnownNum;
[]
_UidShift
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
static const uint16 _UidShift = 1;
[]
EKnownEventUids
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
struct EKnownEventUids
[]
_WellKnownNum
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h
TraceLog
enum { _WellKnownNum }
[]
AuxData
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { AuxData }
[]
AuxDataTerminal
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { AuxDataTerminal }
[]
EnterScope
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { EnterScope }
[]
EnterScope_T
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { EnterScope_T }
[]
Flag_TwoByteUid
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
static const uint16 Flag_TwoByteUid = 1 << 0;
[]
Invalid
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
static const uint16 Invalid = Max;
[]
LeaveScope
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { LeaveScope }
[]
LeaveScope_T
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { LeaveScope_T }
[]
Max
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
static const uint16 Max = (1 << (16 - _UidShift)) - 1;
[]
NewEvent
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { NewEvent = 0 }
[]
_EnterScope_T_Unused1
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { _EnterScope_T_Unused1 }
[]
_AuxData_Unused
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { _AuxData_Unused }
[]
_EnterScope_T_Unused0
/Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol5.h
TraceLog
enum { _EnterScope_T_Unused0 }
[]