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2010.13583
Linlin Hou
Linlin Hou, Ji Zhang, Ou Wu, Ting Yu, Zhen Wang, Zhao Li, Jianliang Gao, Yingchun Ye, Rujing Yao
Method and Dataset Entity Mining in Scientific Literature: A CNN + Bi-LSTM Model with Self-attention
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Literature analysis facilitates researchers to acquire a good understanding of the development of science and technology. The traditional literature analysis focuses largely on the literature metadata such as topics, authors, abstracts, keywords, references, etc., and little attention was paid to the main content of papers. In many scientific domains such as science, computing, engineering, etc., the methods and datasets involved in the scientific papers published in those domains carry important information and are quite useful for domain analysis as well as algorithm and dataset recommendation. In this paper, we propose a novel entity recognition model, called MDER, which is able to effectively extract the method and dataset entities from the main textual content of scientific papers. The model utilizes rule embedding and adopts a parallel structure of CNN and Bi-LSTM with the self-attention mechanism. We evaluate the proposed model on datasets which are constructed from the published papers of four research areas in computer science, i.e., NLP, CV, Data Mining and AI. The experimental results demonstrate that our model performs well in all the four areas and it features a good learning capacity for cross-area learning and recognition. We also conduct experiments to evaluate the effectiveness of different building modules within our model which indicate that the importance of different building modules in collectively contributing to the good entity recognition performance as a whole. The data augmentation experiments on our model demonstrated that data augmentation positively contributes to model training, making our model much more robust in dealing with the scenarios where only small number of training samples are available. We finally apply our model on PAKDD papers published from 2009-2019 to mine insightful results from scientific papers published in a longer time span.
[ { "version": "v1", "created": "Mon, 26 Oct 2020 13:38:43 GMT" }, { "version": "v2", "created": "Thu, 28 Jan 2021 02:33:37 GMT" } ]
1,611,878,400,000
[ [ "Hou", "Linlin", "" ], [ "Zhang", "Ji", "" ], [ "Wu", "Ou", "" ], [ "Yu", "Ting", "" ], [ "Wang", "Zhen", "" ], [ "Li", "Zhao", "" ], [ "Gao", "Jianliang", "" ], [ "Ye", "Yingchun", "" ], [ "Yao", "Rujing", "" ] ]
2010.14108
Mingjun Zhao
Mingjun Zhao, Shengli Yan, Bang Liu, Xinwang Zhong, Qian Hao, Haolan Chen, Di Niu, Bowei Long and Weidong Guo
QBSUM: a Large-Scale Query-Based Document Summarization Dataset from Real-world Applications
accepted by Computer Speech & Language
null
10.1016/j.csl.2020.101166
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Query-based document summarization aims to extract or generate a summary of a document which directly answers or is relevant to the search query. It is an important technique that can be beneficial to a variety of applications such as search engines, document-level machine reading comprehension, and chatbots. Currently, datasets designed for query-based summarization are short in numbers and existing datasets are also limited in both scale and quality. Moreover, to the best of our knowledge, there is no publicly available dataset for Chinese query-based document summarization. In this paper, we present QBSUM, a high-quality large-scale dataset consisting of 49,000+ data samples for the task of Chinese query-based document summarization. We also propose multiple unsupervised and supervised solutions to the task and demonstrate their high-speed inference and superior performance via both offline experiments and online A/B tests. The QBSUM dataset is released in order to facilitate future advancement of this research field.
[ { "version": "v1", "created": "Tue, 27 Oct 2020 07:30:04 GMT" }, { "version": "v2", "created": "Wed, 28 Oct 2020 08:39:51 GMT" } ]
1,603,929,600,000
[ [ "Zhao", "Mingjun", "" ], [ "Yan", "Shengli", "" ], [ "Liu", "Bang", "" ], [ "Zhong", "Xinwang", "" ], [ "Hao", "Qian", "" ], [ "Chen", "Haolan", "" ], [ "Niu", "Di", "" ], [ "Long", "Bowei", "" ], [ "Guo", "Weidong", "" ] ]
2010.14194
Ahmad Asadi
Mehran Taghian, Ahmad Asadi, Reza Safabakhsh
Learning Financial Asset-Specific Trading Rules via Deep Reinforcement Learning
41 pages, 6 figures, submitted to the journal of Expert Systems with Applications
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Generating asset-specific trading signals based on the financial conditions of the assets is one of the challenging problems in automated trading. Various asset trading rules are proposed experimentally based on different technical analysis techniques. However, these kind of trading strategies are profitable, extracting new asset-specific trading rules from vast historical data to increase total return and decrease the risk of portfolios is difficult for human experts. Recently, various deep reinforcement learning (DRL) methods are employed to learn the new trading rules for each asset. In this paper, a novel DRL model with various feature extraction modules is proposed. The effect of different input representations on the performance of the models is investigated and the performance of DRL-based models in different markets and asset situations is studied. The proposed model in this work outperformed the other state-of-the-art models in learning single asset-specific trading rules and obtained a total return of almost 262% in two years on a specific asset while the best state-of-the-art model get 78% on the same asset in the same time period.
[ { "version": "v1", "created": "Tue, 27 Oct 2020 10:59:53 GMT" } ]
1,603,843,200,000
[ [ "Taghian", "Mehran", "" ], [ "Asadi", "Ahmad", "" ], [ "Safabakhsh", "Reza", "" ] ]
2010.14202
Wenjie Ou
Wenjie Ou, Yue Lin
A Clarifying Question Selection System from NTES_ALONG in Convai3 Challenge
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
This paper presents the participation of NetEase Game AI Lab team for the ClariQ challenge at Search-oriented Conversational AI (SCAI) EMNLP workshop in 2020. The challenge asks for a complete conversational information retrieval system that can understanding and generating clarification questions. We propose a clarifying question selection system which consists of response understanding, candidate question recalling and clarifying question ranking. We fine-tune a RoBERTa model to understand user's responses and use an enhanced BM25 model to recall the candidate questions. In clarifying question ranking stage, we reconstruct the training dataset and propose two models based on ELECTRA. Finally we ensemble the models by summing up their output probabilities and choose the question with the highest probability as the clarification question. Experiments show that our ensemble ranking model outperforms in the document relevance task and achieves the best recall@[20,30] metrics in question relevance task. And in multi-turn conversation evaluation in stage2, our system achieve the top score of all document relevance metrics.
[ { "version": "v1", "created": "Tue, 27 Oct 2020 11:22:53 GMT" }, { "version": "v2", "created": "Wed, 28 Oct 2020 11:11:55 GMT" }, { "version": "v3", "created": "Fri, 20 Nov 2020 04:19:33 GMT" } ]
1,606,089,600,000
[ [ "Ou", "Wenjie", "" ], [ "Lin", "Yue", "" ] ]
2010.14252
Ziyi Chen
Ziyi Chen and Patrick De Causmaecker and Yajie Dou
Neural Networked Assisted Tree Search for the Personnel Rostering Problem
16 pages, 10 figures, 4 tables
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The personnel rostering problem is the problem of finding an optimal way to assign employees to shifts, subject to a set of hard constraints which all valid solutions must follow, and a set of soft constraints which define the relative quality of valid solutions. The problem has received significant attention in the literature and is addressed by a large number of exact and metaheuristic methods. In order to make the complex and costly design of heuristics for the personnel rostering problem automatic, we propose a new method combined Deep Neural Network and Tree Search. By treating schedules as matrices, the neural network can predict the distance between the current solution and the optimal solution. It can select solution strategies by analyzing existing (near-)optimal solutions to personnel rostering problem instances. Combined with branch and bound, the network can give every node a probability which indicates the distance between it and the optimal one, so that a well-informed choice can be made on which branch to choose next and to prune the search tree.
[ { "version": "v1", "created": "Sat, 24 Oct 2020 22:23:20 GMT" } ]
1,603,843,200,000
[ [ "Chen", "Ziyi", "" ], [ "De Causmaecker", "Patrick", "" ], [ "Dou", "Yajie", "" ] ]
2010.14289
Daniel Graves PhD
Daniel Graves, Johannes G\"unther, Jun Luo
Affordance as general value function: A computational model
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
General value functions (GVFs) in the reinforcement learning (RL) literature are long-term predictive summaries of the outcomes of agents following specific policies in the environment. Affordances as perceived action possibilities with specific valence may be cast into predicted policy-relative goodness and modelled as GVFs. A systematic explication of this connection shows that GVFs and especially their deep learning embodiments (1) realize affordance prediction as a form of direct perception, (2) illuminate the fundamental connection between action and perception in affordance, and (3) offer a scalable way to learn affordances using RL methods. Through an extensive review of existing literature on GVF applications and representative affordance research in robotics, we demonstrate that GVFs provide the right framework for learning affordances in real-world applications. In addition, we highlight a few new avenues of research opened up by the perspective of "affordance as GVF", including using GVFs for orchestrating complex behaviors.
[ { "version": "v1", "created": "Tue, 27 Oct 2020 13:42:58 GMT" }, { "version": "v2", "created": "Tue, 5 Jan 2021 01:54:32 GMT" }, { "version": "v3", "created": "Sat, 8 May 2021 00:15:11 GMT" } ]
1,620,691,200,000
[ [ "Graves", "Daniel", "" ], [ "Günther", "Johannes", "" ], [ "Luo", "Jun", "" ] ]
2010.14376
Oliver Niggemann
Oliver Niggemann and Alexander Diedrich and Christian Kuehnert and Erik Pfannstiel and Joshua Schraven
The DigitalTwin from an Artificial Intelligence Perspective
10 pages
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Services for Cyber-Physical Systems based on Artificial Intelligence and Machine Learning require a virtual representation of the physical. To reduce modeling efforts and to synchronize results, for each system, a common and unique virtual representation used by all services during the whole system life-cycle is needed, i.e. a DigitalTwin. In this paper such a DigitalTwin, namely the AI reference model AITwin, is defined. This reference model is verified by using a running example from process industry and by analyzing the work done in recent projects.
[ { "version": "v1", "created": "Tue, 27 Oct 2020 15:40:36 GMT" } ]
1,603,843,200,000
[ [ "Niggemann", "Oliver", "" ], [ "Diedrich", "Alexander", "" ], [ "Kuehnert", "Christian", "" ], [ "Pfannstiel", "Erik", "" ], [ "Schraven", "Joshua", "" ] ]
2010.14388
Alun Preece
Katie Barrett-Powell, Jack Furby, Liam Hiley, Marc Roig Vilamala, Harrison Taylor, Federico Cerutti, Alun Preece, Tianwei Xing, Luis Garcia, Mani Srivastava, Dave Braines
An Experimentation Platform for Explainable Coalition Situational Understanding
Presented at AAAI FSS-20: Artificial Intelligence in Government and Public Sector, Washington, DC, USA
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We present an experimentation platform for coalition situational understanding research that highlights capabilities in explainable artificial intelligence/machine learning (AI/ML) and integration of symbolic and subsymbolic AI/ML approaches for event processing. The Situational Understanding Explorer (SUE) platform is designed to be lightweight, to easily facilitate experiments and demonstrations, and open. We discuss our requirements to support coalition multi-domain operations with emphasis on asset interoperability and ad hoc human-machine teaming in a dense urban terrain setting. We describe the interface functionality and give examples of SUE applied to coalition situational understanding tasks.
[ { "version": "v1", "created": "Tue, 27 Oct 2020 15:51:27 GMT" }, { "version": "v2", "created": "Mon, 9 Nov 2020 16:01:15 GMT" } ]
1,604,966,400,000
[ [ "Barrett-Powell", "Katie", "" ], [ "Furby", "Jack", "" ], [ "Hiley", "Liam", "" ], [ "Vilamala", "Marc Roig", "" ], [ "Taylor", "Harrison", "" ], [ "Cerutti", "Federico", "" ], [ "Preece", "Alun", "" ], [ "Xing", "Tianwei", "" ], [ "Garcia", "Luis", "" ], [ "Srivastava", "Mani", "" ], [ "Braines", "Dave", "" ] ]
2010.14654
Luis Duarte
Luis Duarte, Jonathan Torres, Vitor Ribeiro, In\^es Moreira
Artificial Intelligence Systems applied to tourism: A Survey
bad content
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Artificial Intelligence (AI) has been improving the performance of systems for a diverse set of tasks and introduced a more interactive generation of personal agents. Despite the current trend of applying AI for a great amount of areas, we have not seen the same quantity of work being developed for the tourism sector. This paper reports on the main applications of AI systems developed for tourism and the current state of the art for this sector. The paper also provides an up-to-date survey of this field regarding several key works and systems that are applied to tourism, like Personal Agents, for providing a more interactive experience. We also carried out an in-depth research on systems for predicting traffic human flow, more accurate recommendation systems and even how geospatial is trying to display tourism data in a more informative way and prevent problems before they arise.
[ { "version": "v1", "created": "Tue, 27 Oct 2020 22:41:12 GMT" }, { "version": "v2", "created": "Mon, 1 Mar 2021 15:44:03 GMT" } ]
1,614,643,200,000
[ [ "Duarte", "Luis", "" ], [ "Torres", "Jonathan", "" ], [ "Ribeiro", "Vitor", "" ], [ "Moreira", "Inês", "" ] ]
2010.15255
Sriram Gopalakrishnan
Sriram Gopalakrishnan, Subbarao Kambhampati
Minimizing Robot Navigation-Graph For Position-Based Predictability By Humans
8 pages, 6 pages supplemental material. Accepted as an extended abstract in the 21st International Conference on Autonomous Agents and Multiagent Systems(AAMAS2022
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In situations where humans and robots are moving in the same space whilst performing their own tasks, predictable paths taken by mobile robots can not only make the environment feel safer, but humans can also help with the navigation in the space by avoiding path conflicts or not blocking the way. So predictable paths become vital. The cognitive effort for the human to predict the robot's path becomes untenable as the number of robots increases. As the number of humans increase, it also makes it harder for the robots to move while considering the motion of multiple humans. Additionally, if new people are entering the space -- like in restaurants, banks, and hospitals -- they would have less familiarity with the trajectories typically taken by the robots; this further increases the needs for predictable robot motion along paths. With this in mind, we propose to minimize the navigation-graph of the robot for position-based predictability, which is predictability from just the current position of the robot. This is important since the human cannot be expected to keep track of the goals and prior actions of the robot in addition to doing their own tasks. In this paper, we define measures for position-based predictability, then present and evaluate a hill-climbing algorithm to minimize the navigation-graph (directed graph) of robot motion. This is followed by the results of our human-subject experiments which support our proposed methodology.
[ { "version": "v1", "created": "Wed, 28 Oct 2020 22:09:10 GMT" }, { "version": "v2", "created": "Tue, 11 Jan 2022 23:28:57 GMT" } ]
1,642,032,000,000
[ [ "Gopalakrishnan", "Sriram", "" ], [ "Kambhampati", "Subbarao", "" ] ]
2010.15296
Niall Walsh
Stefan Kennedy and Niall Walsh, Kirils Sloka, Jennifer Foster, Andrew McCarren
Fact or Factitious? Contextualized Opinion Spam Detection
6 pages, 3 figures, presented at the 2019 ACL Conference in Florence, Italy
null
10.18653/v1/P19-2048
P19-2048 P19-2048
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper we perform an analytic comparison of a number of techniques used to detect fake and deceptive online reviews. We apply a number machine learning approaches found to be effective, and introduce our own approach by fine-tuning state of the art contextualised embeddings. The results we obtain show the potential of contextualised embeddings for fake review detection, and lay the groundwork for future research in this area.
[ { "version": "v1", "created": "Thu, 29 Oct 2020 00:59:06 GMT" } ]
1,604,016,000,000
[ [ "Kennedy", "Stefan", "" ], [ "Walsh", "Niall", "" ], [ "Sloka", "Kirils", "" ], [ "Foster", "Jennifer", "" ], [ "McCarren", "Andrew", "" ] ]
2010.15832
EPTCS
Pedro Quaresma (University of Coimbra, Portugal), Walther Neuper (JKU Johannes Kepler University, Linz, Austria), Jo\~ao Marcos (UFRN, Brazil)
Proceedings 9th International Workshop on Theorem Proving Components for Educational Software
null
EPTCS 328, 2020
10.4204/EPTCS.328
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The 9th International Workshop on Theorem-Proving Components for Educational Software (ThEdu'20) was scheduled to happen on June 29 as a satellite of the IJCAR-FSCD 2020 joint meeting, in Paris. The COVID-19 pandemic came by surprise, though, and the main conference was virtualised. Fearing that an online meeting would not allow our community to fully reproduce the usual face-to-face networking opportunities of the ThEdu initiative, the Steering Committee of ThEdu decided to cancel our workshop. Given that many of us had already planned and worked for that moment, we decided that ThEdu'20 could still live in the form of an EPTCS volume. The EPTCS concurred with us, recognising this very singular situation, and accepted our proposal of organising a special issue with papers submitted to ThEdu'20. An open call for papers was then issued, and attracted five submissions, all of which have been accepted by our reviewers, who produced three careful reports on each of the contributions. The resulting revised papers are collected in the present volume. We, the volume editors, hope that this collection of papers will help further promoting the development of theorem-proving-based software, and that it will collaborate to improve the mutual understanding between computer mathematicians and stakeholders in education. With some luck, we would actually expect that the very special circumstances set up by the worst sanitary crisis in a century will happen to reinforce the need for the application of certified components and of verification methods for the production of educational software that would be available even when the traditional on-site learning experiences turn out not to be recommendable.
[ { "version": "v1", "created": "Wed, 28 Oct 2020 00:36:08 GMT" } ]
1,604,016,000,000
[ [ "Quaresma", "Pedro", "", "University of Coimbra, Portugal" ], [ "Neuper", "Walther", "", "JKU\n Johannes Kepler University, Linz, Austria" ], [ "Marcos", "João", "", "UFRN, Brazil" ] ]
2010.16244
Aditya Gulati
Aditya Gulati, Sarthak Soni, Shrisha Rao
Interleaving Fast and Slow Decision Making
7 pages, 11 figures; typos corrected, references added
null
10.1109/ICRA48506.2021.9561562
null
cs.AI
http://creativecommons.org/licenses/by-sa/4.0/
The "Thinking, Fast and Slow" paradigm of Kahneman proposes that we use two different styles of thinking -- a fast and intuitive System 1 for certain tasks, along with a slower but more analytical System 2 for others. While the idea of using this two-system style of thinking is gaining popularity in AI and robotics, our work considers how to interleave the two styles of decision-making, i.e., how System 1 and System 2 should be used together. For this, we propose a novel and general framework which includes a new System 0 to oversee Systems 1 and 2. At every point when a decision needs to be made, System 0 evaluates the situation and quickly hands over the decision-making process to either System 1 or System 2. We evaluate such a framework on a modified version of the classic Pac-Man game, with an already-trained RL algorithm for System 1, a Monte-Carlo tree search for System 2, and several different possible strategies for System 0. As expected, arbitrary switches between Systems 1 and 2 do not work, but certain strategies do well. With System 0, an agent is able to perform better than one that uses only System 1 or System 2.
[ { "version": "v1", "created": "Fri, 30 Oct 2020 13:16:10 GMT" }, { "version": "v2", "created": "Fri, 26 Mar 2021 16:49:24 GMT" } ]
1,635,206,400,000
[ [ "Gulati", "Aditya", "" ], [ "Soni", "Sarthak", "" ], [ "Rao", "Shrisha", "" ] ]
2011.00215
Shuyin Xia
Shuyin Xia, Wenhua Li, Guoyin Wang, Xinbo Gao, Changqing Zhang, Elisabeth Giem
LRA: an accelerated rough set framework based on local redundancy of attribute for feature selection
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper, we propose and prove the theorem regarding the stability of attributes in a decision system. Based on the theorem, we propose the LRA framework for accelerating rough set algorithms. It is a general-purpose framework which can be applied to almost all rough set methods significantly . Theoretical analysis guarantees high efficiency. Note that the enhancement of efficiency will not lead to any decrease of the classification accuracy. Besides, we provide a simpler prove for the positive approximation acceleration framework.
[ { "version": "v1", "created": "Sat, 31 Oct 2020 08:50:28 GMT" } ]
1,604,361,600,000
[ [ "Xia", "Shuyin", "" ], [ "Li", "Wenhua", "" ], [ "Wang", "Guoyin", "" ], [ "Gao", "Xinbo", "" ], [ "Zhang", "Changqing", "" ], [ "Giem", "Elisabeth", "" ] ]
2011.00775
Ruo Ando
Ruo Ando, Yoshiyasu Takefuji
A Curious New Result of Resolution Strategies in Negation-Limited Inverters Problem
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Generally, negation-limited inverters problem is known as a puzzle of constructing an inverter with AND gates and OR gates and a few inverters. In this paper, we introduce a curious new result about the effectiveness of two powerful ATP (Automated Theorem Proving) strategies on tackling negation limited inverter problem. Two resolution strategies are UR (Unit Resulting) resolution and hyper-resolution. In experiment, we come two kinds of automated circuit construction: 3 input/output inverters and 4 input/output BCD Counter Circuit. Both circuits are constructed with a few limited inverters. Curiously, it has been turned out that UR resolution is drastically faster than hyper-resolution in the measurement of the size of SOS (Set of Support). Besides, we discuss the syntactic and semantic criteria which might causes considerable difference of computation cost between UR resolution and hyper-resolution.
[ { "version": "v1", "created": "Mon, 2 Nov 2020 06:52:35 GMT" } ]
1,604,361,600,000
[ [ "Ando", "Ruo", "" ], [ "Takefuji", "Yoshiyasu", "" ] ]
2011.00781
Abhinav Sharma
Abhinav Sharma, Advait Deshpande, Yanming Wang, Xinyi Xu, Prashan Madumal, Anbin Hou
Searching k-Optimal Goals for an Orienteering Problem on a Specialized Graph with Budget Constraints
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We propose a novel non-randomized anytime orienteering algorithm for finding k-optimal goals that maximize reward on a specialized graph with budget constraints. This specialized graph represents a real-world scenario which is analogous to an orienteering problem of finding k-most optimal goal states.
[ { "version": "v1", "created": "Mon, 2 Nov 2020 07:15:41 GMT" } ]
1,604,361,600,000
[ [ "Sharma", "Abhinav", "" ], [ "Deshpande", "Advait", "" ], [ "Wang", "Yanming", "" ], [ "Xu", "Xinyi", "" ], [ "Madumal", "Prashan", "" ], [ "Hou", "Anbin", "" ] ]
2011.01306
Nicholas Quek
Nicholas Quek Wei Kiat, Duo Wang, Mateja Jamnik
Pairwise Relations Discriminator for Unsupervised Raven's Progressive Matrices
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The ability to hypothesise, develop abstract concepts based on concrete observations and apply these hypotheses to justify future actions has been paramount in human development. An existing line of research in outfitting intelligent machines with abstract reasoning capabilities revolves around the Raven's Progressive Matrices (RPM). There have been many breakthroughs in supervised approaches to solving RPM in recent years. However, this process requires external assistance, and thus it cannot be claimed that machines have achieved reasoning ability comparable to humans. Namely, humans can solve RPM problems without supervision or prior experience once the RPM rule that relations can only exist row/column-wise is properly introduced. In this paper, we introduce a pairwise relations discriminator (PRD), a technique to develop unsupervised models with sufficient reasoning abilities to tackle an RPM problem. PRD reframes the RPM problem into a relation comparison task, which we can solve without requiring the labelling of the RPM problem. We can identify the optimal candidate by adapting the application of PRD to the RPM problem. Our approach, the PRD, establishes a new state-of-the-art unsupervised learning benchmark with an accuracy of 55.9% on the I-RAVEN, presenting a significant improvement and a step forward in equipping machines with abstract reasoning.
[ { "version": "v1", "created": "Mon, 2 Nov 2020 20:49:46 GMT" }, { "version": "v2", "created": "Thu, 5 Aug 2021 09:11:31 GMT" } ]
1,628,208,000,000
[ [ "Kiat", "Nicholas Quek Wei", "" ], [ "Wang", "Duo", "" ], [ "Jamnik", "Mateja", "" ] ]
2011.01542
Syrine Belakaria
Syrine Belakaria, Aryan Deshwal and Janardhan Rao Doppa
Multi-Fidelity Multi-Objective Bayesian Optimization: An Output Space Entropy Search Approach
corrected typos. arXiv admin note: text overlap with arXiv:2009.05700
The Thirty-Fourth AAAI Conference on Artificial Intelligence AAAI, 2020
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We study the novel problem of blackbox optimization of multiple objectives via multi-fidelity function evaluations that vary in the amount of resources consumed and their accuracy. The overall goal is to approximate the true Pareto set of solutions by minimizing the resources consumed for function evaluations. For example, in power system design optimization, we need to find designs that trade-off cost, size, efficiency, and thermal tolerance using multi-fidelity simulators for design evaluations. In this paper, we propose a novel approach referred as Multi-Fidelity Output Space Entropy Search for Multi-objective Optimization (MF-OSEMO) to solve this problem. The key idea is to select the sequence of candidate input and fidelity-vector pairs that maximize the information gained about the true Pareto front per unit resource cost. Our experiments on several synthetic and real-world benchmark problems show that MF-OSEMO, with both approximations, significantly improves over the state-of-the-art single-fidelity algorithms for multi-objective optimization.
[ { "version": "v1", "created": "Mon, 2 Nov 2020 06:59:04 GMT" } ]
1,604,448,000,000
[ [ "Belakaria", "Syrine", "" ], [ "Deshwal", "Aryan", "" ], [ "Doppa", "Janardhan Rao", "" ] ]
2011.01788
Elena Congeduti
Elena Congeduti, Alexander Mey, Frans A. Oliehoek
Loss Bounds for Approximate Influence-Based Abstraction
13 pages, 9 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Sequential decision making techniques hold great promise to improve the performance of many real-world systems, but computational complexity hampers their principled application. Influence-based abstraction aims to gain leverage by modeling local subproblems together with the 'influence' that the rest of the system exerts on them. While computing exact representations of such influence might be intractable, learning approximate representations offers a promising approach to enable scalable solutions. This paper investigates the performance of such approaches from a theoretical perspective. The primary contribution is the derivation of sufficient conditions on approximate influence representations that can guarantee solutions with small value loss. In particular we show that neural networks trained with cross entropy are well suited to learn approximate influence representations. Moreover, we provide a sample based formulation of the bounds, which reduces the gap to applications. Finally, driven by our theoretical insights, we propose approximation error estimators, which empirically reveal to correlate well with the value loss.
[ { "version": "v1", "created": "Tue, 3 Nov 2020 15:33:10 GMT" }, { "version": "v2", "created": "Thu, 18 Feb 2021 10:25:38 GMT" }, { "version": "v3", "created": "Tue, 23 Feb 2021 15:31:22 GMT" } ]
1,614,124,800,000
[ [ "Congeduti", "Elena", "" ], [ "Mey", "Alexander", "" ], [ "Oliehoek", "Frans A.", "" ] ]
2011.01826
Daniel Borrajo
Daniel Borrajo, Manuela Veloso, Sameena Shah
Simulating and classifying behavior in adversarial environments based on action-state traces: an application to money laundering
A version appeared in the Proceedings of the 2020 ACM International Conference on AI in Finance (ICAIF'20)
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Many business applications involve adversarial relationships in which both sides adapt their strategies to optimize their opposing benefits. One of the key characteristics of these applications is the wide range of strategies that an adversary may choose as they adapt their strategy dynamically to sustain benefits and evade authorities. In this paper, we present a novel way of approaching these types of applications, in particular in the context of Anti-Money Laundering. We provide a mechanism through which diverse, realistic and new unobserved behavior may be generated to discover potential unobserved adversarial actions to enable organizations to preemptively mitigate these risks. In this regard, we make three main contributions. (a) Propose a novel behavior-based model as opposed to individual transactions-based models currently used by financial institutions. We introduce behavior traces as enriched relational representation to represent observed human behavior. (b) A modelling approach that observes these traces and is able to accurately infer the goals of actors by classifying the behavior into money laundering or standard behavior despite significant unobserved activity. And (c) a synthetic behavior simulator that can generate new previously unseen traces. The simulator incorporates a high level of flexibility in the behavioral parameters so that we can challenge the detection algorithm. Finally, we provide experimental results that show that the learning module (automated investigator) that has only partial observability can still successfully infer the type of behavior, and thus the simulated goals, followed by customers based on traces - a key aspiration for many applications today.
[ { "version": "v1", "created": "Tue, 3 Nov 2020 16:30:53 GMT" } ]
1,604,448,000,000
[ [ "Borrajo", "Daniel", "" ], [ "Veloso", "Manuela", "" ], [ "Shah", "Sameena", "" ] ]
2011.01832
Daniel Borrajo
Daniel Borrajo, Sriram Gopalakrishnan, Vamsi K. Potluru
Goal recognition via model-based and model-free techniques
A version of this paper appeared in the Pre-prints of the Workshop in Planning for Financial Services (FinPlan) at ICAPS'20
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Goal recognition aims at predicting human intentions from a trace of observations. This ability allows people or organizations to anticipate future actions and intervene in a positive (collaborative) or negative (adversarial) way. Goal recognition has been successfully used in many domains, but it has been seldom been used by financial institutions. We claim the techniques are ripe for its wide use in finance-related tasks. The main two approaches to perform goal recognition are model-based (planning-based) and model-free (learning-based). In this paper, we adapt state-of-the-art learning techniques to goal recognition, and compare model-based and model-free approaches in different domains. We analyze the experimental data to understand the trade-offs of using both types of methods. The experiments show that planning-based approaches are ready for some goal-recognition finance tasks.
[ { "version": "v1", "created": "Tue, 3 Nov 2020 16:44:28 GMT" } ]
1,604,448,000,000
[ [ "Borrajo", "Daniel", "" ], [ "Gopalakrishnan", "Sriram", "" ], [ "Potluru", "Vamsi K.", "" ] ]
2011.02223
Kieran Greer Dr
Kieran Greer
New Ideas for Brain Modelling 7
null
International Journal of Computational and Applied Mathematics & Computer Science, Volume 1, pp.34-45, 2021
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
This paper updates the cognitive model, firstly by creating two systems and then unifying them over the same structure. It represents information at the semantic level only, where labelled patterns are aggregated into a 'type-set-match' form. It is described that the aggregations can be used to match across regions with potentially different functionality and therefore give the structure a required amount of flexibility. The theory is that if the model stores information which can be transposed in consistent ways, then that will result in knowledge and some level of intelligence. As part of the design, patterns have to become distinct and that is realised by unique paths through shared aggregated structures. An ensemble-hierarchy relation also helps to define uniqueness through local feedback that may even be an action potential. The earlier models are still consistent in terms of their proposed functionality, but some of the architecture boundaries have been moved to match them up more closely. After pattern optimisation and tree-like aggregations, the two main models differ only in their upper, more intelligent level. One provides a propositional logic for mutually inclusive or exclusive pattern groups and sequences, while the other provides a behaviour script that is constructed from node types. It can be seen that these two views are complimentary and would allow some control over behaviours, as well as memories, that might get selected.
[ { "version": "v1", "created": "Wed, 4 Nov 2020 10:59:01 GMT" }, { "version": "v2", "created": "Sat, 15 May 2021 23:43:49 GMT" } ]
1,630,022,400,000
[ [ "Greer", "Kieran", "" ] ]
2011.02912
Alessandro Antonucci
Marco Zaffalon and Alessandro Antonucci and Rafael Caba\~nas
Causal Expectation-Maximisation
WHY-21 workshop (NeurIPS 2021)
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Structural causal models are the basic modelling unit in Pearl's causal theory; in principle they allow us to solve counterfactuals, which are at the top rung of the ladder of causation. But they often contain latent variables that limit their application to special settings. This appears to be a consequence of the fact, proven in this paper, that causal inference is NP-hard even in models characterised by polytree-shaped graphs. To deal with such a hardness, we introduce the causal EM algorithm. Its primary aim is to reconstruct the uncertainty about the latent variables from data about categorical manifest variables. Counterfactual inference is then addressed via standard algorithms for Bayesian networks. The result is a general method to approximately compute counterfactuals, be they identifiable or not (in which case we deliver bounds). We show empirically, as well as by deriving credible intervals, that the approximation we provide becomes accurate in a fair number of EM runs. These results lead us finally to argue that there appears to be an unnoticed limitation to the trending idea that counterfactual bounds can often be computed without knowledge of the structural equations.
[ { "version": "v1", "created": "Wed, 4 Nov 2020 10:25:13 GMT" }, { "version": "v2", "created": "Fri, 20 Aug 2021 07:16:42 GMT" }, { "version": "v3", "created": "Mon, 22 Nov 2021 11:16:46 GMT" } ]
1,637,625,600,000
[ [ "Zaffalon", "Marco", "" ], [ "Antonucci", "Alessandro", "" ], [ "Cabañas", "Rafael", "" ] ]
2011.02918
Daniel Borrajo
Daniel Borrajo, Manuela Veloso
Domain-independent generation and classification of behavior traces
A version of this paper appears in the Pre-prints of the Workshop in Planning for Financial Services (FinPlan) at ICAPS'20. arXiv admin note: text overlap with arXiv:2011.01826
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Financial institutions mostly deal with people. Therefore, characterizing different kinds of human behavior can greatly help institutions for improving their relation with customers and with regulatory offices. In many of such interactions, humans have some internal goals, and execute some actions within the financial system that lead them to achieve their goals. In this paper, we tackle these tasks as a behavior-traces classification task. An observer agent tries to learn characterizing other agents by observing their behavior when taking actions in a given environment. The other agents can be of several types and the goal of the observer is to identify the type of the other agent given a trace of observations. We present CABBOT, a learning technique that allows the agent to perform on-line classification of the type of planning agent whose behavior is observing. In this work, the observer agent has partial and noisy observability of the environment (state and actions of the other agents). In order to evaluate the performance of the learning technique, we have generated a domain-independent goal-based simulator of agents. We present experiments in several (both financial and non-financial) domains with promising results.
[ { "version": "v1", "created": "Tue, 3 Nov 2020 16:58:54 GMT" } ]
1,604,620,800,000
[ [ "Borrajo", "Daniel", "" ], [ "Veloso", "Manuela", "" ] ]
2011.03359
Hao Nie
Hao Nie and Qin Zhang
A New Inference algorithm of Dynamic Uncertain Causality Graph based on Conditional Sampling Method for Complex Cases
null
null
10.1109/ACCESS.2021.3093205
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Dynamic Uncertain Causality Graph(DUCG) is a recently proposed model for diagnoses of complex systems. It performs well for industry system such as nuclear power plants, chemical system and spacecrafts. However, the variable state combination explosion in some cases is still a problem that may result in inefficiency or even disability in DUCG inference. In the situation of clinical diagnoses, when a lot of intermediate causes are unknown while the downstream results are known in a DUCG graph, the combination explosion may appear during the inference computation. Monte Carlo sampling is a typical algorithm to solve this problem. However, we are facing the case that the occurrence rate of the case is very small, e.g. $10^{-20}$, which means a huge number of samplings are needed. This paper proposes a new scheme based on conditional stochastic simulation which obtains the final result from the expectation of the conditional probability in sampling loops instead of counting the sampling frequency, and thus overcomes the problem. As a result, the proposed algorithm requires much less time than the DUCG recursive inference algorithm presented earlier. Moreover, a simple analysis of convergence rate based on a designed example is given to show the advantage of the proposed method. % In addition, supports for logic gate, logic cycles, and parallelization, which exist in DUCG, are also addressed in this paper. The new algorithm reduces the time consumption a lot and performs 3 times faster than old one with 2.7% error ratio in a practical graph for Viral Hepatitis B.
[ { "version": "v1", "created": "Fri, 6 Nov 2020 13:55:12 GMT" }, { "version": "v2", "created": "Wed, 24 Feb 2021 02:29:29 GMT" } ]
1,624,924,800,000
[ [ "Nie", "Hao", "" ], [ "Zhang", "Qin", "" ] ]
2011.03835
Thibaud De Souza
Thibaud de Souza
Implementing Behavior Trees using Three-Valued Logic
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
With consideration to behavior trees and their relevance to planning and control, within and without game development, the distinction between stateful and stateless models is discussed; a three-valued logic bridging traditional control flow with behavior trees is introduced, and a C# implementation is presented.
[ { "version": "v1", "created": "Sat, 7 Nov 2020 19:12:01 GMT" } ]
1,604,966,400,000
[ [ "de Souza", "Thibaud", "" ] ]
2011.03836
Ning Li
Ning Li, Bethany Keller, Mark Butler, Daniel Cer
SeqGenSQL -- A Robust Sequence Generation Model for Structured Query Language
6 pages, 7 figures, 2 tables
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We explore using T5 (Raffel et al. (2019)) to directly translate natural language questions into SQL statements. General purpose natural language that interfaces to information stored within databases requires flexibly translating natural language questions into database queries. The best performing text-to-SQL systems approach this task by first converting questions into an intermediate logical form (LF) (Lyu et al. (2020)). While LFs provide a convenient intermediate representation and simplify query generation, they introduce an additional layer of complexity and annotation requirements. However, weakly supervised modeling that directly converts questions to SQL statements has proven more difficult without the scaffolding provided by LFs (Min et al. (2019)). We approach direct conversion of questions to SQL statements using T5 (Raffel et al. (2019)), a pre-trained textto-text generation model, modified to support pointer-generator style decoding (See et al. (2017)). We explore using question augmentation with table schema information and the use of automatically generated silver training data. The resulting model achieves 90.5% execution accuracy on the WikiSQL (Zhong et al. (2017)) test data set, a new state-of-the-art on weakly supervised SQL generation. The performance improvement is 6.6% absolute over the prior state-of-the-art (Min et al. (2019)) and approaches the performance of state-ofthe-art systems making use of LFs.
[ { "version": "v1", "created": "Sat, 7 Nov 2020 19:22:59 GMT" } ]
1,604,966,400,000
[ [ "Li", "Ning", "" ], [ "Keller", "Bethany", "" ], [ "Butler", "Mark", "" ], [ "Cer", "Daniel", "" ] ]
2011.03901
Shreya Khare Ms
Alex Mathai, Shreya Khare, Srikanth Tamilselvam, Senthil Mani
Adversarial Black-Box Attacks On Text Classifiers Using Multi-Objective Genetic Optimization Guided By Deep Networks
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We propose a novel genetic-algorithm technique that generates black-box adversarial examples which successfully fool neural network based text classifiers. We perform a genetic search with multi-objective optimization guided by deep learning based inferences and Seq2Seq mutation to generate semantically similar but imperceptible adversaries. We compare our approach with DeepWordBug (DWB) on SST and IMDB sentiment datasets by attacking three trained models viz. char-LSTM, word-LSTM and elmo-LSTM. On an average, we achieve an attack success rate of 65.67% for SST and 36.45% for IMDB across the three models showing an improvement of 49.48% and 101% respectively. Furthermore, our qualitative study indicates that 94% of the time, the users were not able to distinguish between an original and adversarial sample.
[ { "version": "v1", "created": "Sun, 8 Nov 2020 04:30:14 GMT" }, { "version": "v2", "created": "Tue, 10 Nov 2020 04:40:01 GMT" } ]
1,605,052,800,000
[ [ "Mathai", "Alex", "" ], [ "Khare", "Shreya", "" ], [ "Tamilselvam", "Srikanth", "" ], [ "Mani", "Senthil", "" ] ]
2011.03909
Filipp Skomorokhov
Filipp Skomorokhov (1 and 2) and George Ovchinnikov (2) ((1) Moscow Institute of Physics and Technology, (2) Skolkovo Institute of Science and Technology)
Reinforcement Learning for Assignment problem
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
This paper is dedicated to the application of reinforcement learning combined with neural networks to the general formulation of user scheduling problem. Our simulator resembles real world problems by means of stochastic changes in environment. We applied Q-learning based method to the number of dynamic simulations and outperformed analytical greedy-based solution in terms of total reward, the aim of which is to get the lowest possible penalty throughout simulation.
[ { "version": "v1", "created": "Sun, 8 Nov 2020 06:25:50 GMT" } ]
1,604,966,400,000
[ [ "Skomorokhov", "Filipp", "", "1 and 2" ], [ "Ovchinnikov", "George", "" ] ]
2011.03974
Kai Chen
Kai Chen, Twan van Laarhoven, Elena Marchiori
Gaussian Processes with Skewed Laplace Spectral Mixture Kernels for Long-term Forecasting
19 pages, 34 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Long-term forecasting involves predicting a horizon that is far ahead of the last observation. It is a problem of high practical relevance, for instance for companies in order to decide upon expensive long-term investments. Despite the recent progress and success of Gaussian processes (GPs) based on spectral mixture kernels, long-term forecasting remains a challenging problem for these kernels because they decay exponentially at large horizons. This is mainly due to their use of a mixture of Gaussians to model spectral densities. Characteristics of the signal important for long-term forecasting can be unravelled by investigating the distribution of the Fourier coefficients of (the training part of) the signal, which is non-smooth, heavy-tailed, sparse, and skewed. The heavy tail and skewness characteristics of such distributions in the spectral domain allow to capture long-range covariance of the signal in the time domain. Motivated by these observations, we propose to model spectral densities using a skewed Laplace spectral mixture (SLSM) due to the skewness of its peaks, sparsity, non-smoothness, and heavy tail characteristics. By applying the inverse Fourier Transform to this spectral density we obtain a new GP kernel for long-term forecasting. In addition, we adapt the lottery ticket method, originally developed to prune weights of a neural network, to GPs in order to automatically select the number of kernel components. Results of extensive experiments, including a multivariate time series, show the beneficial effect of the proposed SLSM kernel for long-term extrapolation and robustness to the choice of the number of mixture components.
[ { "version": "v1", "created": "Sun, 8 Nov 2020 13:03:59 GMT" }, { "version": "v2", "created": "Tue, 10 Aug 2021 03:24:11 GMT" }, { "version": "v3", "created": "Sat, 2 Oct 2021 04:33:28 GMT" } ]
1,633,392,000,000
[ [ "Chen", "Kai", "" ], [ "van Laarhoven", "Twan", "" ], [ "Marchiori", "Elena", "" ] ]
2011.04085
Henrique Santos
H. Santos, A. Mulvehill, J. S. Erickson, J. P. McCusker, M. Gordon, O. Xie, S. Stouffer, G. Capraro, A. Pidwerbetsky, J. Burgess, A. Berlinsky, K. Turck, J. Ashdown, D. L. McGuinness
A Semantic Framework for Enabling Radio Spectrum Policy Management and Evaluation
null
The Semantic Web - ISWC 2020. ISWC 2020. Lecture Notes in Computer Science, vol 12507
10.1007/978-3-030-62466-8_30
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Because radio spectrum is a finite resource, its usage and sharing is regulated by government agencies. These agencies define policies to manage spectrum allocation and assignment across multiple organizations, systems, and devices. With more portions of the radio spectrum being licensed for commercial use, the importance of providing an increased level of automation when evaluating such policies becomes crucial for the efficiency and efficacy of spectrum management. We introduce our Dynamic Spectrum Access Policy Framework for supporting the United States government's mission to enable both federal and non-federal entities to compatibly utilize available spectrum. The DSA Policy Framework acts as a machine-readable policy repository providing policy management features and spectrum access request evaluation. The framework utilizes a novel policy representation using OWL and PROV-O along with a domain-specific reasoning implementation that mixes GeoSPARQL, OWL reasoning, and knowledge graph traversal to evaluate incoming spectrum access requests and explain how applicable policies were used. The framework is currently being used to support live, over-the-air field exercises involving a diverse set of federal and commercial radios, as a component of a prototype spectrum management system.
[ { "version": "v1", "created": "Sun, 8 Nov 2020 21:29:10 GMT" } ]
1,604,966,400,000
[ [ "Santos", "H.", "" ], [ "Mulvehill", "A.", "" ], [ "Erickson", "J. S.", "" ], [ "McCusker", "J. P.", "" ], [ "Gordon", "M.", "" ], [ "Xie", "O.", "" ], [ "Stouffer", "S.", "" ], [ "Capraro", "G.", "" ], [ "Pidwerbetsky", "A.", "" ], [ "Burgess", "J.", "" ], [ "Berlinsky", "A.", "" ], [ "Turck", "K.", "" ], [ "Ashdown", "J.", "" ], [ "McGuinness", "D. L.", "" ] ]
2011.04166
Pengcheng Zou
Zhao Li, Donghui Ding, Pengcheng Zou, Yu Gong, Xi Chen, Ji Zhang, Jianliang Gao, Youxi Wu and Yucong Duan
Distant Supervision for E-commerce Query Segmentation via Attention Network
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The booming online e-commerce platforms demand highly accurate approaches to segment queries that carry the product requirements of consumers. Recent works have shown that the supervised methods, especially those based on deep learning, are attractive for achieving better performance on the problem of query segmentation. However, the lack of labeled data is still a big challenge for training a deep segmentation network, and the problem of Out-of-Vocabulary (OOV) also adversely impacts the performance of query segmentation. Different from query segmentation task in an open domain, e-commerce scenario can provide external documents that are closely related to these queries. Thus, to deal with the two challenges, we employ the idea of distant supervision and design a novel method to find contexts in external documents and extract features from these contexts. In this work, we propose a BiLSTM-CRF based model with an attention module to encode external features, such that external contexts information, which can be utilized naturally and effectively to help query segmentation. Experiments on two datasets show the effectiveness of our approach compared with several kinds of baselines.
[ { "version": "v1", "created": "Mon, 9 Nov 2020 03:00:52 GMT" } ]
1,604,966,400,000
[ [ "Li", "Zhao", "" ], [ "Ding", "Donghui", "" ], [ "Zou", "Pengcheng", "" ], [ "Gong", "Yu", "" ], [ "Chen", "Xi", "" ], [ "Zhang", "Ji", "" ], [ "Gao", "Jianliang", "" ], [ "Wu", "Youxi", "" ], [ "Duan", "Yucong", "" ] ]
2011.04333
Nathan Grinsztajn
Nathan Grinsztajn, Olivier Beaumont, Emmanuel Jeannot, Philippe Preux
Geometric Deep Reinforcement Learning for Dynamic DAG Scheduling
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In practice, it is quite common to face combinatorial optimization problems which contain uncertainty along with non-determinism and dynamicity. These three properties call for appropriate algorithms; reinforcement learning (RL) is dealing with them in a very natural way. Today, despite some efforts, most real-life combinatorial optimization problems remain out of the reach of reinforcement learning algorithms. In this paper, we propose a reinforcement learning approach to solve a realistic scheduling problem, and apply it to an algorithm commonly executed in the high performance computing community, the Cholesky factorization. On the contrary to static scheduling, where tasks are assigned to processors in a predetermined ordering before the beginning of the parallel execution, our method is dynamic: task allocations and their execution ordering are decided at runtime, based on the system state and unexpected events, which allows much more flexibility. To do so, our algorithm uses graph neural networks in combination with an actor-critic algorithm (A2C) to build an adaptive representation of the problem on the fly. We show that this approach is competitive with state-of-the-art heuristics used in high-performance computing runtime systems. Moreover, our algorithm does not require an explicit model of the environment, but we demonstrate that extra knowledge can easily be incorporated and improves performance. We also exhibit key properties provided by this RL approach, and study its transfer abilities to other instances.
[ { "version": "v1", "created": "Mon, 9 Nov 2020 10:57:21 GMT" } ]
1,604,966,400,000
[ [ "Grinsztajn", "Nathan", "" ], [ "Beaumont", "Olivier", "" ], [ "Jeannot", "Emmanuel", "" ], [ "Preux", "Philippe", "" ] ]
2011.04405
Kushagra Chandak
Jiajing Ling, Kushagra Chandak, Akshat Kumar
Combining Propositional Logic Based Decision Diagrams with Decision Making in Urban Systems
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Solving multiagent problems can be an uphill task due to uncertainty in the environment, partial observability, and scalability of the problem at hand. Especially in an urban setting, there are more challenges since we also need to maintain safety for all users while minimizing congestion of the agents as well as their travel times. To this end, we tackle the problem of multiagent pathfinding under uncertainty and partial observability where the agents are tasked to move from their starting points to ending points while also satisfying some constraints, e.g., low congestion, and model it as a multiagent reinforcement learning problem. We compile the domain constraints using propositional logic and integrate them with the RL algorithms to enable fast simulation for RL.
[ { "version": "v1", "created": "Mon, 9 Nov 2020 13:13:54 GMT" }, { "version": "v2", "created": "Tue, 10 Nov 2020 05:46:56 GMT" } ]
1,605,052,800,000
[ [ "Ling", "Jiajing", "" ], [ "Chandak", "Kushagra", "" ], [ "Kumar", "Akshat", "" ] ]
2011.04428
Sofia Maria Nikolakaki
Sofia Maria Nikolakaki, Mingxiang Cai, Evimaria Terzi
Finding teams that balance expert load and task coverage
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The rise of online labor markets (e.g., Freelancer, Guru and Upwork) has ignited a lot of research on team formation, where experts acquiring different skills form teams to complete tasks. The core idea in this line of work has been the strict requirement that the team of experts assigned to complete a given task should contain a superset of the skills required by the task. However, in many applications the required skills are often a wishlist of the entity that posts the task and not all of the skills are absolutely necessary. Thus, in our setting we relax the complete coverage requirement and we allow for tasks to be partially covered by the formed teams, assuming that the quality of task completion is proportional to the fraction of covered skills per task. At the same time, we assume that when multiple tasks need to be performed, the less the load of an expert the better the performance. We combine these two high-level objectives into one and define the BalancedTA problem. We also consider a generalization of this problem where each task consists of required and optional skills. In this setting, our objective is the same under the constraint that all required skills should be covered. From the technical point of view, we show that the BalancedTA problem (and its variant) is NP-hard and design efficient heuristics for solving it in practice. Using real datasets from three online market places, Freelancer, Guru and Upwork we demonstrate the efficiency of our methods and the practical utility of our framework.
[ { "version": "v1", "created": "Tue, 3 Nov 2020 18:04:15 GMT" } ]
1,604,966,400,000
[ [ "Nikolakaki", "Sofia Maria", "" ], [ "Cai", "Mingxiang", "" ], [ "Terzi", "Evimaria", "" ] ]
2011.04527
Alun Preece
Frank Stein, Alun Preece
AAAI FSS-20: Artificial Intelligence in Government and Public Sector Proceedings
Post-symposium proceedings including 13 papers
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Proceedings of the AAAI Fall Symposium on Artificial Intelligence in Government and Public Sector, Washington, DC, USA, November 13-14, 2020
[ { "version": "v1", "created": "Mon, 9 Nov 2020 16:08:42 GMT" }, { "version": "v2", "created": "Fri, 8 Oct 2021 15:35:11 GMT" } ]
1,633,910,400,000
[ [ "Stein", "Frank", "" ], [ "Preece", "Alun", "" ] ]
2011.04590
Banafsheh Rafiee
Banafsheh Rafiee, Zaheer Abbas, Sina Ghiassian, Raksha Kumaraswamy, Richard Sutton, Elliot Ludvig, Adam White
From Eye-blinks to State Construction: Diagnostic Benchmarks for Online Representation Learning
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We present three new diagnostic prediction problems inspired by classical-conditioning experiments to facilitate research in online prediction learning. Experiments in classical conditioning show that animals such as rabbits, pigeons, and dogs can make long temporal associations that enable multi-step prediction. To replicate this remarkable ability, an agent must construct an internal state representation that summarizes its interaction history. Recurrent neural networks can automatically construct state and learn temporal associations. However, the current training methods are prohibitively expensive for online prediction -- continual learning on every time step -- which is the focus of this paper. Our proposed problems test the learning capabilities that animals readily exhibit and highlight the limitations of the current recurrent learning methods. While the proposed problems are nontrivial, they are still amenable to extensive testing and analysis in the small-compute regime, thereby enabling researchers to study issues in isolation, ultimately accelerating progress towards scalable online representation learning methods.
[ { "version": "v1", "created": "Mon, 9 Nov 2020 17:41:13 GMT" }, { "version": "v2", "created": "Fri, 13 Nov 2020 17:25:23 GMT" }, { "version": "v3", "created": "Thu, 18 Feb 2021 01:52:57 GMT" }, { "version": "v4", "created": "Mon, 10 Oct 2022 18:11:11 GMT" } ]
1,665,532,800,000
[ [ "Rafiee", "Banafsheh", "" ], [ "Abbas", "Zaheer", "" ], [ "Ghiassian", "Sina", "" ], [ "Kumaraswamy", "Raksha", "" ], [ "Sutton", "Richard", "" ], [ "Ludvig", "Elliot", "" ], [ "White", "Adam", "" ] ]
2011.04797
Dongsheng Luo
Dongsheng Luo, Yuchen Bian, Xiang Zhang, Jun Huan
Attentive Social Recommendation: Towards User And Item Diversities
8 Pages
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Social recommendation system is to predict unobserved user-item rating values by taking advantage of user-user social relation and user-item ratings. However, user/item diversities in social recommendations are not well utilized in the literature. Especially, inter-factor (social and rating factors) relations and distinct rating values need taking into more consideration. In this paper, we propose an attentive social recommendation system (ASR) to address this issue from two aspects. First, in ASR, Rec-conv graph network layers are proposed to extract the social factor, user-rating and item-rated factors and then automatically assign contribution weights to aggregate these factors into the user/item embedding vectors. Second, a disentangling strategy is applied for diverse rating values. Extensive experiments on benchmarks demonstrate the effectiveness and advantages of our ASR.
[ { "version": "v1", "created": "Mon, 9 Nov 2020 21:57:45 GMT" }, { "version": "v2", "created": "Sun, 15 Nov 2020 00:27:52 GMT" } ]
1,605,571,200,000
[ [ "Luo", "Dongsheng", "" ], [ "Bian", "Yuchen", "" ], [ "Zhang", "Xiang", "" ], [ "Huan", "Jun", "" ] ]
2011.05174
Claire Pagetti
Arthur Clavi\`ere, Eric Asselin, Christophe Garion (ISAE-SUPAERO), Claire Pagetti (ANITI)
Safety Verification of Neural Network Controlled Systems
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper, we propose a system-level approach for verifying the safety of neural network controlled systems, combining a continuous-time physical system with a discrete-time neural network based controller. We assume a generic model for the controller that can capture both simple and complex behaviours involving neural networks. Based on this model, we perform a reachability analysis that soundly approximates the reachable states of the overall system, allowing to achieve a formal proof of safety. To this end, we leverage both validated simulation to approximate the behaviour of the physical system and abstract interpretation to approximate the behaviour of the controller. We evaluate the applicability of our approach using a real-world use case. Moreover, we show that our approach can provide valuable information when the system cannot be proved totally safe.
[ { "version": "v1", "created": "Tue, 10 Nov 2020 15:26:38 GMT" } ]
1,605,052,800,000
[ [ "Clavière", "Arthur", "", "ISAE-SUPAERO" ], [ "Asselin", "Eric", "", "ISAE-SUPAERO" ], [ "Garion", "Christophe", "", "ISAE-SUPAERO" ], [ "Pagetti", "Claire", "", "ANITI" ] ]
2011.05622
Chengpeng Hu
Chengpeng Hu, Ziqi Wang, Tianye Shu, Hao Tong, Julian Togelius, Xin Yao and Jialin Liu
Reinforcement Learning with Dual-Observation for General Video Game Playing
This work has been accepted by the IEEE Transactions on Games on March 21, 2022
null
10.1109/TG.2022.3164242
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Reinforcement learning algorithms have performed well in playing challenging board and video games. More and more studies focus on improving the generalisation ability of reinforcement learning algorithms. The General Video Game AI Learning Competition aims to develop agents capable of learning to play different game levels that were unseen during training. This paper summarises the five years' General Video Game AI Learning Competition editions. At each edition, three new games were designed. The training and test levels were designed separately in the first three editions. Since 2020, three test levels of each game were generated by perturbing or combining two training levels. Then, we present a novel reinforcement learning technique with dual-observation for general video game playing, assuming that it is more likely to observe similar local information in different levels rather than global information. Instead of directly inputting a single, raw pixel-based screenshot of the current game screen, our proposed general technique takes the encoded, transformed global and local observations of the game screen as two simultaneous inputs, aiming at learning local information for playing new levels. Our proposed technique is implemented with three state-of-the-art reinforcement learning algorithms and tested on the game set of the 2020 General Video Game AI Learning Competition. Ablation studies show the outstanding performance of using encoded, transformed global and local observations as input.
[ { "version": "v1", "created": "Wed, 11 Nov 2020 08:28:20 GMT" }, { "version": "v2", "created": "Tue, 4 Jan 2022 12:16:05 GMT" }, { "version": "v3", "created": "Wed, 5 Jan 2022 02:08:06 GMT" }, { "version": "v4", "created": "Thu, 31 Mar 2022 08:11:52 GMT" } ]
1,648,771,200,000
[ [ "Hu", "Chengpeng", "" ], [ "Wang", "Ziqi", "" ], [ "Shu", "Tianye", "" ], [ "Tong", "Hao", "" ], [ "Togelius", "Julian", "" ], [ "Yao", "Xin", "" ], [ "Liu", "Jialin", "" ] ]
2011.06102
Aya Abdelsalam Ismail
Aya Abdelsalam Ismail, Mahmudul Hasan, Faisal Ishtiaq
Improving Multimodal Accuracy Through Modality Pre-training and Attention
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Training a multimodal network is challenging and it requires complex architectures to achieve reasonable performance. We show that one reason for this phenomena is the difference between the convergence rate of various modalities. We address this by pre-training modality-specific sub-networks in multimodal architectures independently before end-to-end training of the entire network. Furthermore, we show that the addition of an attention mechanism between sub-networks after pre-training helps identify the most important modality during ambiguous scenarios boosting the performance. We demonstrate that by performing these two tricks a simple network can achieve similar performance to a complicated architecture that is significantly more expensive to train on multiple tasks including sentiment analysis, emotion recognition, and speaker trait recognition.
[ { "version": "v1", "created": "Wed, 11 Nov 2020 22:31:27 GMT" } ]
1,605,225,600,000
[ [ "Ismail", "Aya Abdelsalam", "" ], [ "Hasan", "Mahmudul", "" ], [ "Ishtiaq", "Faisal", "" ] ]
2011.06156
Baogang Hu
Bao-Gang Hu and Han-Bing Qu
Generalized Constraints as A New Mathematical Problem in Artificial Intelligence: A Review and Perspective
20 pages, 16 figures, 3 tables
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this comprehensive review, we describe a new mathematical problem in artificial intelligence (AI) from a mathematical modeling perspective, following the philosophy stated by Rudolf E. Kalman that "Once you get the physics right, the rest is mathematics". The new problem is called "Generalized Constraints (GCs)", and we adopt GCs as a general term to describe any type of prior information in modelings. To understand better about GCs to be a general problem, we compare them with the conventional constraints (CCs) and list their extra challenges over CCs. In the construction of AI machines, we basically encounter more often GCs for modeling, rather than CCs with well-defined forms. Furthermore, we discuss the ultimate goals of AI and redefine transparent, interpretable, and explainable AI in terms of comprehension levels about machines. We review the studies in relation to the GC problems although most of them do not take the notion of GCs. We demonstrate that if AI machines are simplified by a coupling with both knowledge-driven submodel and data-driven submodel, GCs will play a critical role in a knowledge-driven submodel as well as in the coupling form between the two submodels. Examples are given to show that the studies in view of a generalized constraint problem will help us perceive and explore novel subjects in AI, or even in mathematics, such as generalized constraint learning (GCL).
[ { "version": "v1", "created": "Thu, 12 Nov 2020 01:47:31 GMT" } ]
1,605,225,600,000
[ [ "Hu", "Bao-Gang", "" ], [ "Qu", "Han-Bing", "" ] ]
2011.06300
Bahadorreza Ofoghi
Bahadorreza Ofoghi, Vicky Mak, John Yearwood
A Knowledge Representation Approach to Automated Mathematical Modelling
10 pages, 2 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper, we propose a new mixed-integer linear programming (MILP) model ontology and a novel constraint typology of MILP formulations. MILP is a commonly used mathematical programming technique for modelling and solving real-life scheduling, routing, planning, resource allocation, and timetabling optimization problems providing optimized business solutions for industry sectors such as manufacturing, agriculture, defence, healthcare, medicine, energy, finance, and transportation. Despite the numerous real-life Combinatorial Optimization Problems found and solved and millions yet to be discovered and formulated, the number of types of constraints (the building blocks of a MILP) is relatively small. In the search for a suitable machine-readable knowledge representation structure for MILPs, we propose an optimization modelling tree built based upon an MILP model ontology that can be used as a guide for automated systems to elicit an MILP model from end-users on their combinatorial business optimization problems. Our ultimate aim is to develop a machine-readable knowledge representation for MILP that allows us to map an end-user's natural language description of the business optimization problem to an MILP formal specification as a first step towards automated mathematical modelling.
[ { "version": "v1", "created": "Thu, 12 Nov 2020 10:29:57 GMT" }, { "version": "v2", "created": "Sun, 28 Feb 2021 07:48:22 GMT" } ]
1,614,643,200,000
[ [ "Ofoghi", "Bahadorreza", "" ], [ "Mak", "Vicky", "" ], [ "Yearwood", "John", "" ] ]
2011.06363
Christopher Bamford
Chris Bamford, Shengyi Huang, Simon Lucas
Griddly: A platform for AI research in games
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In recent years, there have been immense breakthroughs in Game AI research, particularly with Reinforcement Learning (RL). Despite their success, the underlying games are usually implemented with their own preset environments and game mechanics, thus making it difficult for researchers to prototype different game environments. However, testing the RL agents against a variety of game environments is critical for recent effort to study generalization in RL and avoid the problem of overfitting that may otherwise occur. In this paper, we present Griddly as a new platform for Game AI research that provides a unique combination of highly configurable games, different observer types and an efficient C++ core engine. Additionally, we present a series of baseline experiments to study the effect of different observation configurations and generalization ability of RL agents.
[ { "version": "v1", "created": "Thu, 12 Nov 2020 13:23:31 GMT" }, { "version": "v2", "created": "Sat, 21 Nov 2020 17:35:33 GMT" }, { "version": "v3", "created": "Tue, 12 Jul 2022 18:40:29 GMT" } ]
1,657,756,800,000
[ [ "Bamford", "Chris", "" ], [ "Huang", "Shengyi", "" ], [ "Lucas", "Simon", "" ] ]
2011.06665
Ole Meyer
Jonas Andrulis, Ole Meyer, Gr\'egory Schott, Samuel Weinbach and Volker Gruhn
Domain-Level Explainability -- A Challenge for Creating Trust in Superhuman AI Strategies
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-sa/4.0/
For strategic problems, intelligent systems based on Deep Reinforcement Learning (DRL) have demonstrated an impressive ability to learn advanced solutions that can go far beyond human capabilities, especially when dealing with complex scenarios. While this creates new opportunities for the development of intelligent assistance systems with groundbreaking functionalities, applying this technology to real-world problems carries significant risks and therefore requires trust in their transparency and reliability. With superhuman strategies being non-intuitive and complex by definition and real-world scenarios prohibiting a reliable performance evaluation, the key components for trust in these systems are difficult to achieve. Explainable AI (XAI) has successfully increased transparency for modern AI systems through a variety of measures, however, XAI research has not yet provided approaches enabling domain level insights for expert users in strategic situations. In this paper, we discuss the existence of superhuman DRL-based strategies, their properties, the requirements and challenges for transforming them into real-world environments, and the implications for trust through explainability as a key technology.
[ { "version": "v1", "created": "Thu, 12 Nov 2020 21:42:02 GMT" } ]
1,605,484,800,000
[ [ "Andrulis", "Jonas", "" ], [ "Meyer", "Ole", "" ], [ "Schott", "Grégory", "" ], [ "Weinbach", "Samuel", "" ], [ "Gruhn", "Volker", "" ] ]
2011.06780
Mingcheng Zuo
Mingcheng Zuo, Guangming Dai, Lei Peng, Zhe Tang
A differential evolution-based optimization tool for interplanetary transfer trajectory design
The algorithm has been developed, and the results need a change
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The extremely sensitive and highly nonlinear search space of interplanetary transfer trajectory design bring about big challenges on global optimization. As a representative, the current known best solution of the global trajectory optimization problem (GTOP) designed by the European space agency (ESA) is very hard to be found. To deal with this difficulty, a powerful differential evolution-based optimization tool named COoperative Differential Evolution (CODE) is proposed in this paper. CODE employs a two-stage evolutionary process, which concentrates on learning global structure in the earlier process, and tends to self-adaptively learn the structures of different local spaces. Besides, considering the spatial distribution of global optimum on different problems and the gradient information on different variables, a multiple boundary check technique has been employed. Also, Covariance Matrix Adaptation Evolutionary Strategies (CMA-ES) is used as a local optimizer. The previous studies have shown that a specific swarm intelligent optimization algorithm usually can solve only one or two GTOP problems. However, the experimental test results show that CODE can find the current known best solutions of Cassini1 and Sagas directly, and the cooperation with CMA-ES can solve Cassini2, GTOC1, Messenger (reduced) and Rosetta. For the most complicated Messenger (full) problem, even though CODE cannot find the current known best solution, the found best solution with objective function equaling to 3.38 km/s is still a level that other swarm intelligent algorithms cannot easily reach.
[ { "version": "v1", "created": "Fri, 13 Nov 2020 06:35:17 GMT" }, { "version": "v2", "created": "Tue, 17 Nov 2020 07:30:15 GMT" }, { "version": "v3", "created": "Tue, 13 Apr 2021 13:55:31 GMT" } ]
1,618,358,400,000
[ [ "Zuo", "Mingcheng", "" ], [ "Dai", "Guangming", "" ], [ "Peng", "Lei", "" ], [ "Tang", "Zhe", "" ] ]
2011.07027
Joel Leibo
Charles Beattie, Thomas K\"oppe, Edgar A. Du\'e\~nez-Guzm\'an, Joel Z. Leibo
DeepMind Lab2D
7 pages, 2 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We present DeepMind Lab2D, a scalable environment simulator for artificial intelligence research that facilitates researcher-led experimentation with environment design. DeepMind Lab2D was built with the specific needs of multi-agent deep reinforcement learning researchers in mind, but it may also be useful beyond that particular subfield.
[ { "version": "v1", "created": "Fri, 13 Nov 2020 17:29:26 GMT" }, { "version": "v2", "created": "Sat, 12 Dec 2020 20:56:32 GMT" } ]
1,607,990,400,000
[ [ "Beattie", "Charles", "" ], [ "Köppe", "Thomas", "" ], [ "Duéñez-Guzmán", "Edgar A.", "" ], [ "Leibo", "Joel Z.", "" ] ]
2011.07035
Blake Camp
Blake Camp, Jaya Krishna Mandivarapu, Rolando Estrada
Continual Learning with Deep Artificial Neurons
null
null
null
null
cs.AI
http://creativecommons.org/publicdomain/zero/1.0/
Neurons in real brains are enormously complex computational units. Among other things, they're responsible for transforming inbound electro-chemical vectors into outbound action potentials, updating the strengths of intermediate synapses, regulating their own internal states, and modulating the behavior of other nearby neurons. One could argue that these cells are the only things exhibiting any semblance of real intelligence. It is odd, therefore, that the machine learning community has, for so long, relied upon the assumption that this complexity can be reduced to a simple sum and fire operation. We ask, might there be some benefit to substantially increasing the computational power of individual neurons in artificial systems? To answer this question, we introduce Deep Artificial Neurons (DANs), which are themselves realized as deep neural networks. Conceptually, we embed DANs inside each node of a traditional neural network, and we connect these neurons at multiple synaptic sites, thereby vectorizing the connections between pairs of cells. We demonstrate that it is possible to meta-learn a single parameter vector, which we dub a neuronal phenotype, shared by all DANs in the network, which facilitates a meta-objective during deployment. Here, we isolate continual learning as our meta-objective, and we show that a suitable neuronal phenotype can endow a single network with an innate ability to update its synapses with minimal forgetting, using standard backpropagation, without experience replay, nor separate wake/sleep phases. We demonstrate this ability on sequential non-linear regression tasks.
[ { "version": "v1", "created": "Fri, 13 Nov 2020 17:50:10 GMT" } ]
1,605,484,800,000
[ [ "Camp", "Blake", "" ], [ "Mandivarapu", "Jaya Krishna", "" ], [ "Estrada", "Rolando", "" ] ]
2011.07507
Md. Mushfiqur Rahman
Md. Mushfiqur Rahman, Sabah Binte Noor, Fazlul Hasan Siddiqui
Automated Large-scale Class Scheduling in MiniZinc
null
null
10.1109/STI50764.2020.9350485
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Class Scheduling is a highly constrained task. Educational institutes spend a lot of resources, in the form of time and manual computation, to find a satisficing schedule that fulfills all the requirements. A satisficing class schedule accommodates all the students to all their desired courses at convenient timing. The scheduler also needs to take into account the availability of course teachers on the given slots. With the added limitation of available classrooms, the number of solutions satisfying all constraints in this huge search-space, further decreases. This paper proposes an efficient system to generate class schedules that can fulfill every possible need of a typical university. Though it is primarily a fixed-credit scheduler, it can be adjusted for open-credit systems as well. The model is designed in MiniZinc and solved using various off-the-shelf solvers. The proposed scheduling system can find a balanced schedule for a moderate-sized educational institute in less than a minute.
[ { "version": "v1", "created": "Sun, 15 Nov 2020 12:02:52 GMT" } ]
1,613,692,800,000
[ [ "Rahman", "Md. Mushfiqur", "" ], [ "Noor", "Sabah Binte", "" ], [ "Siddiqui", "Fazlul Hasan", "" ] ]
2011.07509
Md. Mushfiqur Rahman
Md. Mushfiqur Rahman, Nahian Muhtasim Zahin, Kazi Raiyan Mahmud, Md. Azmaeen Bin Ansar
Automated Intersection Management with MiniZinc
null
null
10.1109/STI50764.2020.9350408
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Ill-managed intersections are the primary reasons behind the increasing traffic problem in urban areas, leading to nonoptimal traffic-flow and unnecessary deadlocks. In this paper, we propose an automated intersection management system that extracts data from a well-defined grid of sensors and optimizes traffic flow by controlling traffic signals. The data extraction mechanism is independent of the optimization algorithm and this paper primarily emphasizes the later one. We have used MiniZinc modeling language to define our system as a constraint satisfaction problem which can be solved using any off-the-shelf solver. The proposed system performs much better than the systems currently in use. Our system reduces the mean waiting time and standard deviation of the waiting time of vehicles and avoids deadlocks.
[ { "version": "v1", "created": "Sun, 15 Nov 2020 12:11:05 GMT" } ]
1,613,692,800,000
[ [ "Rahman", "Md. Mushfiqur", "" ], [ "Zahin", "Nahian Muhtasim", "" ], [ "Mahmud", "Kazi Raiyan", "" ], [ "Ansar", "Md. Azmaeen Bin", "" ] ]
2011.07693
Uwe Aickelin
J Navrro, C Wagner, Uwe Aickelin, L Green, R Ashford
Measuring agreement on linguistic expressions in medical treatment scenarios
IEEE Symposium on Computational Intelligence, 6-9 Dec 2016, Athens, Greece
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Quality of life assessment represents a key process of deciding treatment success and viability. As such, patients' perceptions of their functional status and well-being are important inputs for impairment assessment. Given that patient completed questionnaires are often used to assess patient status and determine future treatment options, it is important to know the level of agreement of the words used by patients and different groups of medical professionals. In this paper, we propose a measure called the Agreement Ratio which provides a ratio of overall agreement when modelling words through Fuzzy Sets (FSs). The measure has been specifically designed for assessing this agreement in fuzzy sets which are generated from data such as patient responses. The measure relies on using the Jaccard Similarity Measure for comparing the different levels of agreement in the FSs generated.
[ { "version": "v1", "created": "Mon, 16 Nov 2020 02:36:30 GMT" } ]
1,605,571,200,000
[ [ "Navrro", "J", "" ], [ "Wagner", "C", "" ], [ "Aickelin", "Uwe", "" ], [ "Green", "L", "" ], [ "Ashford", "R", "" ] ]
2011.07751
Pengpeng Shao
Pengpeng Shao, Guohua Yang, Dawei Zhang, Jianhua Tao, Feihu Che, Tong Liu
Tucker decomposition-based Temporal Knowledge Graph Completion
null
null
null
3467828
cs.AI
http://creativecommons.org/licenses/by/4.0/
Knowledge graphs have been demonstrated to be an effective tool for numerous intelligent applications. However, a large amount of valuable knowledge still exists implicitly in the knowledge graphs. To enrich the existing knowledge graphs, recent years witness that many algorithms for link prediction and knowledge graphs embedding have been designed to infer new facts. But most of these studies focus on the static knowledge graphs and ignore the temporal information that reflects the validity of knowledge. Developing the model for temporal knowledge graphs completion is an increasingly important task. In this paper, we build a new tensor decomposition model for temporal knowledge graphs completion inspired by the Tucker decomposition of order 4 tensor. We demonstrate that the proposed model is fully expressive and report state-of-the-art results for several public benchmarks. Additionally, we present several regularization schemes to improve the strategy and study their impact on the proposed model. Experimental studies on three temporal datasets (i.e. ICEWS2014, ICEWS2005-15, GDELT) justify our design and demonstrate that our model outperforms baselines with an explicit margin on link prediction task.
[ { "version": "v1", "created": "Mon, 16 Nov 2020 07:05:52 GMT" } ]
1,605,571,200,000
[ [ "Shao", "Pengpeng", "" ], [ "Yang", "Guohua", "" ], [ "Zhang", "Dawei", "" ], [ "Tao", "Jianhua", "" ], [ "Che", "Feihu", "" ], [ "Liu", "Tong", "" ] ]
2011.08028
Giuseppe Pirr\`o
Giuseppe Pirr\`o
Fact Checking via Path Embedding and Aggregation
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Knowledge graphs (KGs) are a useful source of background knowledge to (dis)prove facts of the form (s, p, o). Finding paths between s and o is the cornerstone of several fact-checking approaches. While paths are useful to (visually) explain why a given fact is true or false, it is not completely clear how to identify paths that are most relevant to a fact, encode them and weigh their importance. The goal of this paper is to present the Fact Checking via path Embedding and Aggregation (FEA) system. FEA starts by carefully collecting the paths between s and o that are most semantically related to the domain of p. However, instead of directly working with this subset of all paths, it learns vectorized path representations, aggregates them according to different strategies, and use them to finally (dis)prove a fact. We conducted a large set of experiments on a variety of KGs and found that our hybrid solution brings some benefits in terms of performance.
[ { "version": "v1", "created": "Mon, 16 Nov 2020 15:27:38 GMT" } ]
1,605,571,200,000
[ [ "Pirrò", "Giuseppe", "" ] ]
2011.08182
Uwe Aickelin
Bahram Farhadinia, Uwe Aickelin, Hadi Akbarzadeh Khorshidi
Uncertainty measures for probabilistic hesitant fuzzy sets in multiple criteria decision making
International Journal of Intelligent Systems
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
This contribution reviews critically the existing entropy measures for probabilistic hesitant fuzzy sets (PHFSs), and demonstrates that these entropy measures fail to effectively distinguish a variety of different PHFSs in some cases. In the sequel, we develop a new axiomatic framework of entropy measures for probabilistic hesitant fuzzy elements (PHFEs) by considering two facets of uncertainty associated with PHFEs which are known as fuzziness and nonspecificity. Respect to each kind of uncertainty, a number of formulae are derived to permit flexible selection of PHFE entropy measures. Moreover, based on the proposed PHFE entropy measures, we introduce some entropy-based distance measures which are used in the portion of comparative analysis.
[ { "version": "v1", "created": "Mon, 16 Nov 2020 08:25:18 GMT" } ]
1,605,657,600,000
[ [ "Farhadinia", "Bahram", "" ], [ "Aickelin", "Uwe", "" ], [ "Khorshidi", "Hadi Akbarzadeh", "" ] ]
2011.08183
Uwe Aickelin
B Farhadinia, Uwe Aickelin, HA Khorshidi
Higher order hesitant fuzzy Choquet integral operator and its application to multiple criteria decision making
Iranian Journal of Fuzzy Systems, Volume, 2002, Issue 5687
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Generally, the criteria involved in a decision making problem are interactive or inter-dependent, and therefore aggregating them by the use of traditional operators which are based on additive measures is not logical. This verifies that we have to implement fuzzy measures for modelling the interaction phenomena among the criteria.On the other hand, based on the recent extension of hesitant fuzzy set, called higher order hesitant fuzzy set (HOHFS) which allows the membership of a given element to be defined in forms of several possible generalized types of fuzzy set, we encourage to propose the higher order hesitant fuzzy (HOHF) Choquet integral operator. This concept not only considers the importance of the higher order hesitant fuzzy arguments, but also it can reflect the correlations among those arguments. Then,a detailed discussion on the aggregation properties of the HOHF Choquet integral operator will be presented.To enhance the application of HOHF Choquet integral operator in decision making, we first assess the appropriate energy policy for the socio-economic development. Then, the efficiency of the proposed HOHF Choquet integral operator-based technique over a number of exiting techniques is further verified by employing another decision making problem associated with the technique of TODIM (an acronym in Portuguese of Interactive and Multicriteria Decision Making).
[ { "version": "v1", "created": "Mon, 16 Nov 2020 08:52:55 GMT" } ]
1,605,657,600,000
[ [ "Farhadinia", "B", "" ], [ "Aickelin", "Uwe", "" ], [ "Khorshidi", "HA", "" ] ]
2011.08733
Amruta Yelamanchili
Jagriti Agrawal and Amruta Yelamanchili and Steve Chien
Using Explainable Scheduling for the Mars 2020 Rover Mission
Submitted to the International Workshop of Explainable AI Planning (XAIP) at the International Conference on Automated Planning and Scheduling (ICAPS) 2020
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Understanding the reasoning behind the behavior of an automated scheduling system is essential to ensure that it will be trusted and consequently used to its full capabilities in critical applications. In cases where a scheduler schedules activities in an invalid location, it is usually easy for the user to infer the missing constraint by inspecting the schedule with the invalid activity to determine the missing constraint. If a scheduler fails to schedule activities because constraints could not be satisfied, determining the cause can be more challenging. In such cases it is important to understand which constraints caused the activities to fail to be scheduled and how to alter constraints to achieve the desired schedule. In this paper, we describe such a scheduling system for NASA's Mars 2020 Perseverance Rover, as well as Crosscheck, an explainable scheduling tool that explains the scheduler behavior. The scheduling system and Crosscheck are the baseline for operational use to schedule activities for the Mars 2020 rover. As we describe, the scheduler generates a schedule given a set of activities and their constraints and Crosscheck: (1) provides a visual representation of the generated schedule; (2) analyzes and explains why activities failed to schedule given the constraints provided; and (3) provides guidance on potential constraint relaxations to enable the activities to schedule in future scheduler runs.
[ { "version": "v1", "created": "Tue, 17 Nov 2020 16:10:49 GMT" } ]
1,605,657,600,000
[ [ "Agrawal", "Jagriti", "" ], [ "Yelamanchili", "Amruta", "" ], [ "Chien", "Steve", "" ] ]
2011.09006
Stylianos Loukas Vasileiou
Stylianos Loukas Vasileiou, William Yeoh, Tran Cao Son
On the Relationship Between KR Approaches for Explainable Planning
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper, we build upon notions from knowledge representation and reasoning (KR) to expand a preliminary logic-based framework that characterizes the model reconciliation problem for explainable planning. We also provide a detailed exposition on the relationship between similar KR techniques, such as abductive explanations and belief change, and their applicability to explainable planning.
[ { "version": "v1", "created": "Tue, 17 Nov 2020 23:57:23 GMT" }, { "version": "v2", "created": "Thu, 19 Nov 2020 01:37:43 GMT" }, { "version": "v3", "created": "Wed, 16 Dec 2020 18:57:09 GMT" } ]
1,608,163,200,000
[ [ "Vasileiou", "Stylianos Loukas", "" ], [ "Yeoh", "William", "" ], [ "Son", "Tran Cao", "" ] ]
2011.09020
Rong Zhu
Ziniu Wu, Rong Zhu, Andreas Pfadler, Yuxing Han, Jiangneng Li, Zhengping Qian, Kai Zeng, Jingren Zhou
FSPN: A New Class of Probabilistic Graphical Model
16 pages
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We introduce factorize sum split product networks (FSPNs), a new class of probabilistic graphical models (PGMs). FSPNs are designed to overcome the drawbacks of existing PGMs in terms of estimation accuracy and inference efficiency. Specifically, Bayesian networks (BNs) have low inference speed and performance of tree structured sum product networks(SPNs) significantly degrades in presence of highly correlated variables. FSPNs absorb their advantages by adaptively modeling the joint distribution of variables according to their dependence degree, so that one can simultaneously attain the two desirable goals: high estimation accuracy and fast inference speed. We present efficient probability inference and structure learning algorithms for FSPNs, along with a theoretical analysis and extensive evaluation evidence. Our experimental results on synthetic and benchmark datasets indicate the superiority of FSPN over other PGMs.
[ { "version": "v1", "created": "Wed, 18 Nov 2020 01:11:55 GMT" }, { "version": "v2", "created": "Fri, 20 Nov 2020 08:22:09 GMT" } ]
1,606,089,600,000
[ [ "Wu", "Ziniu", "" ], [ "Zhu", "Rong", "" ], [ "Pfadler", "Andreas", "" ], [ "Han", "Yuxing", "" ], [ "Li", "Jiangneng", "" ], [ "Qian", "Zhengping", "" ], [ "Zeng", "Kai", "" ], [ "Zhou", "Jingren", "" ] ]
2011.09353
Mihai Codescu
Bernd Krieg-Br\"uckner and Till Mossakowski and Mihai Codescu
Generic Ontology Design Patterns: Roles and Change over Time
To appear in Advances in Pattern-based Ontology Engineering. Studies on the Semantic Web, IOS Press, Amsterdam
null
null
null
cs.AI
http://creativecommons.org/licenses/by-sa/4.0/
In this chapter we propose Generic Ontology Design Patterns, GODPs, as a methodology for representing and instantiating ontology design patterns in a way that is adaptable, and allows domain experts (and other users) to safely use them without cluttering their ontologies.
[ { "version": "v1", "created": "Wed, 18 Nov 2020 15:40:13 GMT" } ]
1,607,644,800,000
[ [ "Krieg-Brückner", "Bernd", "" ], [ "Mossakowski", "Till", "" ], [ "Codescu", "Mihai", "" ] ]
2011.09533
Christian Schroeder de Witt
Christian Schroeder de Witt, Tarun Gupta, Denys Makoviichuk, Viktor Makoviychuk, Philip H.S. Torr, Mingfei Sun, Shimon Whiteson
Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Most recently developed approaches to cooperative multi-agent reinforcement learning in the \emph{centralized training with decentralized execution} setting involve estimating a centralized, joint value function. In this paper, we demonstrate that, despite its various theoretical shortcomings, Independent PPO (IPPO), a form of independent learning in which each agent simply estimates its local value function, can perform just as well as or better than state-of-the-art joint learning approaches on popular multi-agent benchmark suite SMAC with little hyperparameter tuning. We also compare IPPO to several variants; the results suggest that IPPO's strong performance may be due to its robustness to some forms of environment non-stationarity.
[ { "version": "v1", "created": "Wed, 18 Nov 2020 20:29:59 GMT" } ]
1,605,830,400,000
[ [ "de Witt", "Christian Schroeder", "" ], [ "Gupta", "Tarun", "" ], [ "Makoviichuk", "Denys", "" ], [ "Makoviychuk", "Viktor", "" ], [ "Torr", "Philip H. S.", "" ], [ "Sun", "Mingfei", "" ], [ "Whiteson", "Shimon", "" ] ]
2011.09644
Karthik Valmeekam
Karthik Valmeekam, Sarath Sreedharan, Sailik Sengupta, Subbarao Kambhampati
RADAR-X: An Interactive Mixed Initiative Planning Interface Pairing Contrastive Explanations and Revised Plan Suggestions
Accepted at ICAPS 2022
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Decision support systems seek to enable informed decision-making. In the recent years, automated planning techniques have been leveraged to empower such systems to better aid the human-in-the-loop. The central idea for such decision support systems is to augment the capabilities of the human-in-the-loop with automated planning techniques and enhance the quality of decision-making. In addition to providing planning support, effective decision support systems must be able to provide intuitive explanations based on specific user queries for proposed decisions to its end users. Using this as motivation, we present our decision support system RADAR-X that showcases the ability to engage the user in an interactive explanatory dialogue by first enabling them to specify an alternative to a proposed decision (which we refer to as foils), and then providing contrastive explanations to these user-specified foils which helps the user understand why a specific plan was chosen over the alternative (or foil). Furthermore, the system uses this dialogue to elicit the user's latent preferences and provides revised plan suggestions through three different interaction strategies.
[ { "version": "v1", "created": "Thu, 19 Nov 2020 04:18:38 GMT" }, { "version": "v2", "created": "Fri, 3 Jun 2022 22:36:02 GMT" } ]
1,654,560,000,000
[ [ "Valmeekam", "Karthik", "" ], [ "Sreedharan", "Sarath", "" ], [ "Sengupta", "Sailik", "" ], [ "Kambhampati", "Subbarao", "" ] ]
2011.09671
Qiang Shen
Qiang Shen and Stefano Teso and Wanyi Zhang and Hao Xu and Fausto Giunchiglia
Multi-Modal Subjective Context Modelling and Recognition
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Applications like personal assistants need to be aware ofthe user's context, e.g., where they are, what they are doing, and with whom. Context information is usually inferred from sensor data, like GPS sensors and accelerometers on the user's smartphone. This prediction task is known as context recognition. A well-defined context model is fundamental for successful recognition. Existing models, however, have two major limitations. First, they focus on few aspects, like location or activity, meaning that recognition methods based onthem can only compute and leverage few inter-aspect correlations. Second, existing models typically assume that context is objective, whereas in most applications context is best viewed from the user's perspective. Neglecting these factors limits the usefulness of the context model and hinders recognition. We present a novel ontological context model that captures five dimensions, namely time, location, activity, social relations and object. Moreover, our model defines three levels of description(objective context, machine context and subjective context) that naturally support subjective annotations and reasoning.An initial context recognition experiment on real-world data hints at the promise of our model.
[ { "version": "v1", "created": "Thu, 19 Nov 2020 05:42:03 GMT" } ]
1,605,830,400,000
[ [ "Shen", "Qiang", "" ], [ "Teso", "Stefano", "" ], [ "Zhang", "Wanyi", "" ], [ "Xu", "Hao", "" ], [ "Giunchiglia", "Fausto", "" ] ]
2011.09705
Rebecca Eifler
Rebecca Eifler and J\"org Hoffmann
Iterative Planning with Plan-Space Explanations: A Tool and User Study
Proceedings of the International Workshop of Explainable AI Planning (XAIP'20), at ICAPS'20
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In a variety of application settings, the user preference for a planning task - the precise optimization objective - is difficult to elicit. One possible remedy is planning as an iterative process, allowing the user to iteratively refine and modify example plans. A key step to support such a process are explanations, answering user questions about the current plan. In particular, a relevant kind of question is "Why does the plan you suggest not satisfy $p$?", where p is a plan property desirable to the user. Note that such a question pertains to plan space, i.e., the set of possible alternative plans. Adopting the recent approach to answer such questions in terms of plan-property dependencies, here we implement a tool and user interface for human-guided iterative planning including plan-space explanations. The tool runs in standard Web browsers, and provides simple user interfaces for both developers and users. We conduct a first user study, whose outcome indicates the usefulness of plan-property dependency explanations in iterative planning.
[ { "version": "v1", "created": "Thu, 19 Nov 2020 08:15:13 GMT" } ]
1,605,830,400,000
[ [ "Eifler", "Rebecca", "" ], [ "Hoffmann", "Jörg", "" ] ]
2011.09722
Yuri Lavinas Mr
Felipe Vaz, Yuri Lavinas, Claus Aranha and Marcelo Ladeira
Exploring Constraint Handling Techniques in Real-world Problems on MOEA/D with Limited Budget of Evaluations
Final version will be submitted to EMO-2021. This is only a preprint
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Finding good solutions for Multi-objective Optimization (MOPs) Problems is considered a hard problem, especially when considering MOPs with constraints. Thus, most of the works in the context of MOPs do not explore in-depth how different constraints affect the performance of MOP solvers. Here, we focus on exploring the effects of different Constraint Handling Techniques (CHTs) on MOEA/D, a commonly used MOP solver when solving complex real-world MOPs. Moreover, we introduce a simple and effective CHT focusing on the exploration of the decision space, the Three Stage Penalty. We explore each of these CHTs in MOEA/D on two simulated MOPs and six analytic MOPs (eight in total). The results of this work indicate that while the best CHT is problem-dependent, our new proposed Three Stage Penalty achieves competitive results and remarkable performance in terms of hypervolume values in the hard simulated car design MOP.
[ { "version": "v1", "created": "Thu, 19 Nov 2020 08:51:53 GMT" } ]
1,605,830,400,000
[ [ "Vaz", "Felipe", "" ], [ "Lavinas", "Yuri", "" ], [ "Aranha", "Claus", "" ], [ "Ladeira", "Marcelo", "" ] ]
2011.09776
Yang Liu
Yang Liu, Anthony C. Constantinou, ZhiGao Guo
Improving Bayesian Network Structure Learning in the Presence of Measurement Error
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Structure learning algorithms that learn the graph of a Bayesian network from observational data often do so by assuming the data correctly reflect the true distribution of the variables. However, this assumption does not hold in the presence of measurement error, which can lead to spurious edges. This is one of the reasons why the synthetic performance of these algorithms often overestimates real-world performance. This paper describes an algorithm that can be added as an additional learning phase at the end of any structure learning algorithm, and serves as a correction learning phase that removes potential false positive edges. The results show that the proposed correction algorithm successfully improves the graphical score of four well-established structure learning algorithms spanning different classes of learning in the presence of measurement error.
[ { "version": "v1", "created": "Thu, 19 Nov 2020 11:27:47 GMT" } ]
1,605,830,400,000
[ [ "Liu", "Yang", "" ], [ "Constantinou", "Anthony C.", "" ], [ "Guo", "ZhiGao", "" ] ]
2011.09850
Lenore Blum
Manuel Blum and Lenore Blum
A Theoretical Computer Science Perspective on Consciousness
33 pages; 10 figures
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The quest to understand consciousness, once the purview of philosophers and theologians, is now actively pursued by scientists of many stripes. This paper studies consciousness from the perspective of theoretical computer science. It formalizes the Global Workspace Theory (GWT) originated by cognitive neuroscientist Bernard Baars and further developed by him, Stanislas Dehaene, and others. Our major contribution lies in the precise formal definition of a Conscious Turing Machine (CTM), also called a Conscious AI. We define the CTM in the spirit of Alan Turing's simple yet powerful definition of a computer, the Turing Machine (TM). We are not looking for a complex model of the brain nor of cognition but for a simple model of (the admittedly complex concept of) consciousness. After formally defining CTM, we give a formal definition of consciousness in CTM. We then suggest why the CTM has the feeling of consciousness. The reasonableness of the definitions and explanations can be judged by how well they agree with commonly accepted intuitive concepts of human consciousness, the breadth of related concepts that the model explains easily and naturally, and the extent of its agreement with scientific evidence.
[ { "version": "v1", "created": "Wed, 18 Nov 2020 11:28:37 GMT" }, { "version": "v2", "created": "Tue, 5 Jan 2021 16:48:42 GMT" }, { "version": "v3", "created": "Thu, 21 Jan 2021 18:40:51 GMT" }, { "version": "v4", "created": "Mon, 23 Aug 2021 18:40:52 GMT" } ]
1,629,849,600,000
[ [ "Blum", "Manuel", "" ], [ "Blum", "Lenore", "" ] ]
2011.09858
Carsten Lutz
Jean Christoph Jung, Carsten Lutz, Mauricio Martel, Thomas Schneider
Conservative Extensions in Horn Description Logics with Inverse Roles
null
Journal of Artificial Intelligence Ressearch 68: 365-411 (2020)
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We investigate the decidability and computational complexity of conservative extensions and the related notions of inseparability and entailment in Horn description logics (DLs) with inverse roles. We consider both query conservative extensions, defined by requiring that the answers to all conjunctive queries are left unchanged, and deductive conservative extensions, which require that the entailed concept inclusions, role inclusions, and functionality assertions do not change. Upper bounds for query conservative extensions are particularly challenging because characterizations in terms of unbounded homomorphisms between universal models, which are the foundation of the standard approach to establishing decidability, fail in the presence of inverse roles. We resort to a characterization that carefully mixes unbounded and bounded homomorphisms and enables a decision procedure that combines tree automata and a mosaic technique. Our main results are that query conservative extensions are 2ExpTime-complete in all DLs between ELI and Horn-ALCHIF and between Horn-ALC and Horn-ALCHIF, and that deductive conservative extensions are 2ExpTime-complete in all DLs between ELI and ELHIF_\bot. The same results hold for inseparability and entailment.
[ { "version": "v1", "created": "Thu, 19 Nov 2020 14:41:02 GMT" } ]
1,605,830,400,000
[ [ "Jung", "Jean Christoph", "" ], [ "Lutz", "Carsten", "" ], [ "Martel", "Mauricio", "" ], [ "Schneider", "Thomas", "" ] ]
2011.09890
Uwe Aickelin
Xiaoping Jiang, Ruibin Bai, Dario Landa-Silva, Uwe Aickelin
Fuzzy C-means-based scenario bundling for stochastic service network design
2017 IEEE Symposium on Computational Intelligence (IEEE-SSCI 2017)
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Stochastic service network designs with uncertain demand represented by a set of scenarios can be modelled as a large-scale two-stage stochastic mixed-integer program (SMIP). The progressive hedging algorithm (PHA) is a decomposition method for solving the resulting SMIP. The computational performance of the PHA can be greatly enhanced by decomposing according to scenario bundles instead of individual scenarios. At the heart of bundle-based decomposition is the method for grouping the scenarios into bundles. In this paper, we present a fuzzy c-means-based scenario bundling method to address this problem. Rather than full membership of a bundle, which is typically the case in existing scenario bundling strategies such as k-means, a scenario has partial membership in each of the bundles and can be assigned to more than one bundle in our method.
[ { "version": "v1", "created": "Mon, 16 Nov 2020 02:41:47 GMT" } ]
1,605,830,400,000
[ [ "Jiang", "Xiaoping", "" ], [ "Bai", "Ruibin", "" ], [ "Landa-Silva", "Dario", "" ], [ "Aickelin", "Uwe", "" ] ]
2011.10307
Margaux Nattaf
Margaux Nattaf (G-SCOP), Arnaud Malapert
Filtering Rules for Flow Time Minimization in a Parallel Machine Scheduling Problem
null
CP 2020: Principles and Practice of Constraint Programming, pp.462-477, 2020
10.1007/978-3-030-58475-7_27
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
This paper studies the scheduling of jobs of different families on parallel machines with qualification constraints. Originating from semiconductor manufacturing, this constraint imposes a time threshold between the execution of two jobs of the same family. Otherwise, the machine becomes disqualified for this family. The goal is to minimize both the flow time and the number of disqualifications. Recently, an efficient constraint programming model has been proposed. However, when priority is given to the flow time objective, the efficiency of the model can be improved. This paper uses a polynomial-time algorithm which minimize the flow time for a single machine relaxation where disqualifications are not considered. Using this algorithm one can derived filtering rules on different variables of the model. Experimental results are presented showing the effectiveness of these rules. They improve the competitiveness with the mixed integer linear program of the literature.
[ { "version": "v1", "created": "Fri, 20 Nov 2020 10:00:14 GMT" } ]
1,606,089,600,000
[ [ "Nattaf", "Margaux", "", "G-SCOP" ], [ "Malapert", "Arnaud", "" ] ]
2011.10640
Michael Gr. Voskoglou Prof. Dr.
Michael Voskoglou
Assessment and Linear Programming under Fuzzy Conditions
19 pages, 3 figures
Journal of Fuzzy Extension and Applications, 1(3), 198-216, 2020
10.22105/jfea.2020.253436.1024
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
A new fuzzy method is developed using triangular/trapezoidal fuzzy numbers for evaluating a group's mean performance, when qualitative grades instead of numerical scores are used for assessing its members' individual performance. Also, a new technique is developed for solving Linear Programming problems with fuzzy coefficients and everyday life applications are presented to illustrate our results.
[ { "version": "v1", "created": "Fri, 20 Nov 2020 21:13:36 GMT" } ]
1,606,176,000,000
[ [ "Voskoglou", "Michael", "" ] ]
2011.10672
Johannes Schneider
Johannes Schneider and Rene Abraham and Christian Meske and Jan vom Brocke
AI Governance for Businesses
null
Information Systems Management, 2022
10.1080/10580530.2022.2085825
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Artificial Intelligence (AI) governance regulates the exercise of authority and control over the management of AI. It aims at leveraging AI through effective use of data and minimization of AI-related cost and risk. While topics such as AI governance and AI ethics are thoroughly discussed on a theoretical, philosophical, societal and regulatory level, there is limited work on AI governance targeted to companies and corporations. This work views AI products as systems, where key functionality is delivered by machine learning (ML) models leveraging (training) data. We derive a conceptual framework by synthesizing literature on AI and related fields such as ML. Our framework decomposes AI governance into governance of data, (ML) models and (AI) systems along four dimensions. It relates to existing IT and data governance frameworks and practices. It can be adopted by practitioners and academics alike. For practitioners the synthesis of mainly research papers, but also practitioner publications and publications of regulatory bodies provides a valuable starting point to implement AI governance, while for academics the paper highlights a number of areas of AI governance that deserve more attention.
[ { "version": "v1", "created": "Fri, 20 Nov 2020 22:31:37 GMT" }, { "version": "v2", "created": "Sun, 26 Jun 2022 20:52:22 GMT" } ]
1,656,374,400,000
[ [ "Schneider", "Johannes", "" ], [ "Abraham", "Rene", "" ], [ "Meske", "Christian", "" ], [ "Brocke", "Jan vom", "" ] ]
2011.10707
Sarath Sreedharan
Sarath Sreedharan, Tathagata Chakraborti, Yara Rizk and Yasaman Khazaeni
Explainable Composition of Aggregated Assistants
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
A new design of an AI assistant that has become increasingly popular is that of an "aggregated assistant" -- realized as an orchestrated composition of several individual skills or agents that can each perform atomic tasks. In this paper, we will talk about the role of planning in the automated composition of such assistants and explore how concepts in automated planning can help to establish transparency of the inner workings of the assistant to the end-user.
[ { "version": "v1", "created": "Sat, 21 Nov 2020 02:39:27 GMT" } ]
1,606,176,000,000
[ [ "Sreedharan", "Sarath", "" ], [ "Chakraborti", "Tathagata", "" ], [ "Rizk", "Yara", "" ], [ "Khazaeni", "Yasaman", "" ] ]
2011.10794
Nandish Chattopadhyay
Nandish Chattopadhyay, Lionell Yip En Zhi, Bryan Tan Bing Xing and Anupam Chattopadhyay
Spatially Correlated Patterns in Adversarial Images
Submitted for review
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Adversarial attacks have proved to be the major impediment in the progress on research towards reliable machine learning solutions. Carefully crafted perturbations, imperceptible to human vision, can be added to images to force misclassification by an otherwise high performing neural network. To have a better understanding of the key contributors of such structured attacks, we searched for and studied spatially co-located patterns in the distribution of pixels in the input space. In this paper, we propose a framework for segregating and isolating regions within an input image which are particularly critical towards either classification (during inference), or adversarial vulnerability or both. We assert that during inference, the trained model looks at a specific region in the image, which we call Region of Importance (RoI); and the attacker looks at a region to alter/modify, which we call Region of Attack (RoA). The success of this approach could also be used to design a post-hoc adversarial defence method, as illustrated by our observations. This uses the notion of blocking out (we call neutralizing) that region of the image which is highly vulnerable to adversarial attacks but is not important for the task of classification. We establish the theoretical setup for formalising the process of segregation, isolation and neutralization and substantiate it through empirical analysis on standard benchmarking datasets. The findings strongly indicate that mapping features into the input space preserves the significant patterns typically observed in the feature-space while adding major interpretability and therefore simplifies potential defensive mechanisms.
[ { "version": "v1", "created": "Sat, 21 Nov 2020 14:06:59 GMT" } ]
1,606,176,000,000
[ [ "Chattopadhyay", "Nandish", "" ], [ "Zhi", "Lionell Yip En", "" ], [ "Xing", "Bryan Tan Bing", "" ], [ "Chattopadhyay", "Anupam", "" ] ]
2011.10804
Tianchen Zhao
Tianchen Zhao, Xuefei Ning, Xiangsheng Shi, Songyi Yang, Shuang Liang, Peng Lei, Jianfei Chen, Huazhong Yang, Yu Wang
BARS: Joint Search of Cell Topology and Layout for Accurate and Efficient Binary ARchitectures
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Binary Neural Networks (BNNs) have received significant attention due to their promising efficiency. Currently, most BNN studies directly adopt widely-used CNN architectures, which can be suboptimal for BNNs. This paper proposes a novel Binary ARchitecture Search (BARS) flow to discover superior binary architecture in a large design space. Specifically, we analyze the information bottlenecks that are related to both the topology and layout architecture design choices. And we propose to automatically search for the optimal information flow. To achieve that, we design a two-level (Macro & Micro) search space tailored for BNNs and apply a differentiable neural architecture search (NAS) to explore this search space efficiently. The macro-level search space includes width and depth decisions, which is required for better balancing the model performance and complexity. We also design the micro-level search space to strengthen the information flow for BNN. %A notable challenge of BNN architecture search lies in that binary operations exacerbate the "collapse" problem of differentiable NAS, for which we incorporate various search and derive strategies to stabilize the search process. On CIFAR-10, BARS achieves 1.5% higher accuracy with 2/3 binary operations and 1/10 floating-point operations comparing with existing BNN NAS studies. On ImageNet, with similar resource consumption, BARS-discovered architecture achieves a 6% accuracy gain than hand-crafted binary ResNet-18 architectures and outperforms other binary architectures while fully binarizing the architecture backbone.
[ { "version": "v1", "created": "Sat, 21 Nov 2020 14:38:44 GMT" }, { "version": "v2", "created": "Mon, 21 Dec 2020 07:38:32 GMT" }, { "version": "v3", "created": "Sat, 27 Mar 2021 05:54:26 GMT" } ]
1,617,062,400,000
[ [ "Zhao", "Tianchen", "" ], [ "Ning", "Xuefei", "" ], [ "Shi", "Xiangsheng", "" ], [ "Yang", "Songyi", "" ], [ "Liang", "Shuang", "" ], [ "Lei", "Peng", "" ], [ "Chen", "Jianfei", "" ], [ "Yang", "Huazhong", "" ], [ "Wang", "Yu", "" ] ]
2011.10890
Tianrong Chen
Tianrong Chen, Ziyi Wang, Ioannis Exarchos, Evangelos A. Theodorou
Large-Scale Multi-Agent Deep FBSDEs
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper we present a scalable deep learning framework for finding Markovian Nash Equilibria in multi-agent stochastic games using fictitious play. The motivation is inspired by theoretical analysis of Forward Backward Stochastic Differential Equations (FBSDE) and their implementation in a deep learning setting, which is the source of our algorithm's sample efficiency improvement. By taking advantage of the permutation-invariant property of agents in symmetric games, the scalability and performance is further enhanced significantly. We showcase superior performance of our framework over the state-of-the-art deep fictitious play algorithm on an inter-bank lending/borrowing problem in terms of multiple metrics. More importantly, our approach scales up to 3000 agents in simulation, a scale which, to the best of our knowledge, represents a new state-of-the-art. We also demonstrate the applicability of our framework in robotics on a belief space autonomous racing problem.
[ { "version": "v1", "created": "Sat, 21 Nov 2020 23:00:50 GMT" }, { "version": "v2", "created": "Sun, 16 May 2021 18:42:42 GMT" }, { "version": "v3", "created": "Fri, 21 May 2021 04:46:01 GMT" } ]
1,621,814,400,000
[ [ "Chen", "Tianrong", "" ], [ "Wang", "Ziyi", "" ], [ "Exarchos", "Ioannis", "" ], [ "Theodorou", "Evangelos A.", "" ] ]
2011.10920
Sarath Sreedharan
Sarath Sreedharan, Anagha Kulkarni, Tathagata Chakraborti, David E. Smith and Subbarao Kambhampati
A Bayesian Account of Measures of Interpretability in Human-AI Interaction
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Existing approaches for the design of interpretable agent behavior consider different measures of interpretability in isolation. In this paper we posit that, in the design and deployment of human-aware agents in the real world, notions of interpretability are just some among many considerations; and the techniques developed in isolation lack two key properties to be useful when considered together: they need to be able to 1) deal with their mutually competing properties; and 2) an open world where the human is not just there to interpret behavior in one specific form. To this end, we consider three well-known instances of interpretable behavior studied in existing literature -- namely, explicability, legibility, and predictability -- and propose a revised model where all these behaviors can be meaningfully modeled together. We will highlight interesting consequences of this unified model and motivate, through results of a user study, why this revision is necessary.
[ { "version": "v1", "created": "Sun, 22 Nov 2020 03:28:28 GMT" } ]
1,606,176,000,000
[ [ "Sreedharan", "Sarath", "" ], [ "Kulkarni", "Anagha", "" ], [ "Chakraborti", "Tathagata", "" ], [ "Smith", "David E.", "" ], [ "Kambhampati", "Subbarao", "" ] ]
2011.10970
El Moatez Billah Nagoudi
Muhammad Abdul-Mageed, Shady Elbassuoni, Jad Doughman, AbdelRahim Elmadany, El Moatez Billah Nagoudi, Yorgo Zoughby, Ahmad Shaher, Iskander Gaba, Ahmed Helal, Mohammed El-Razzaz
DiaLex: A Benchmark for Evaluating Multidialectal Arabic Word Embeddings
WANLP2021
null
null
null
cs.AI
http://creativecommons.org/licenses/by-sa/4.0/
Word embeddings are a core component of modern natural language processing systems, making the ability to thoroughly evaluate them a vital task. We describe DiaLex, a benchmark for intrinsic evaluation of dialectal Arabic word embedding. DiaLex covers five important Arabic dialects: Algerian, Egyptian, Lebanese, Syrian, and Tunisian. Across these dialects, DiaLex provides a testbank for six syntactic and semantic relations, namely male to female, singular to dual, singular to plural, antonym, comparative, and genitive to past tense. DiaLex thus consists of a collection of word pairs representing each of the six relations in each of the five dialects. To demonstrate the utility of DiaLex, we use it to evaluate a set of existing and new Arabic word embeddings that we developed. Our benchmark, evaluation code, and new word embedding models will be publicly available.
[ { "version": "v1", "created": "Sun, 22 Nov 2020 08:47:52 GMT" }, { "version": "v2", "created": "Sat, 13 Mar 2021 04:02:19 GMT" } ]
1,615,852,800,000
[ [ "Abdul-Mageed", "Muhammad", "" ], [ "Elbassuoni", "Shady", "" ], [ "Doughman", "Jad", "" ], [ "Elmadany", "AbdelRahim", "" ], [ "Nagoudi", "El Moatez Billah", "" ], [ "Zoughby", "Yorgo", "" ], [ "Shaher", "Ahmad", "" ], [ "Gaba", "Iskander", "" ], [ "Helal", "Ahmed", "" ], [ "El-Razzaz", "Mohammed", "" ] ]
2011.11278
Dianbo Liu Dr
He Zhu and Dianbo Liu
FakeSafe: Human Level Data Protection by Disinformation Mapping using Cycle-consistent Adversarial Network
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The concept of disinformation is to use fake messages to confuse people in order to protect the real information. This strategy can be adapted into data science to protect valuable private and sensitive data. Huge amount of private data are being generated from personal devices such as smart phone and wearable in recent years. Being able to utilize these personal data will bring big opportunities to design personalized products, conduct precision healthcare and many other tasks that were impossible in the past. However, due to privacy, safety and regulation reasons, it is often difficult to transfer or store data in its original form while keeping them safe. Building a secure data transfer and storage infrastructure to preserving privacy is costly in most cases and there is always a concern of data security due to human errors. In this study, we propose a method, named FakeSafe, to provide human level data protection using generative adversarial network with cycle consistency and conducted experiments using both benchmark and real world data sets to illustrate potential applications of FakeSafe.
[ { "version": "v1", "created": "Mon, 23 Nov 2020 08:47:40 GMT" }, { "version": "v2", "created": "Thu, 10 Dec 2020 04:10:21 GMT" } ]
1,607,644,800,000
[ [ "Zhu", "He", "" ], [ "Liu", "Dianbo", "" ] ]
2011.11358
Alastair Finlinson Mr
Alastair Finlinson, Sotiris Moschoyiannis
Synthesis and Pruning as a Dynamic Compression Strategy for Efficient Deep Neural Networks
29TH ACM INTERNATIONAL CONFERENCE ON INFORMATION AND KNOWLEDGE MANAGEMENT, 9th International Symposium DATAMOD 2020 FROM DATA TO MODELS AND BACK, 16 Pages, 7 Figures, 3 Tables, 2 Equations
null
10.1007/978-3-030-70650-0_1
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The brain is a highly reconfigurable machine capable of task-specific adaptations. The brain continually rewires itself for a more optimal configuration to solve problems. We propose a novel strategic synthesis algorithm for feedforward networks that draws directly from the brain's behaviours when learning. The proposed approach analyses the network and ranks weights based on their magnitude. Unlike existing approaches that advocate random selection, we select highly performing nodes as starting points for new edges and exploit the Gaussian distribution over the weights to select corresponding endpoints. The strategy aims only to produce useful connections and result in a smaller residual network structure. The approach is complemented with pruning to further the compression. We demonstrate the techniques to deep feedforward networks. The residual sub-networks that are formed from the synthesis approaches in this work form common sub-networks with similarities up to ~90%. Using pruning as a complement to the strategic synthesis approach, we observe improvements in compression.
[ { "version": "v1", "created": "Mon, 23 Nov 2020 12:30:57 GMT" } ]
1,619,049,600,000
[ [ "Finlinson", "Alastair", "" ], [ "Moschoyiannis", "Sotiris", "" ] ]
2011.11395
Giuseppe Fenza
Giuseppe Fenza and Mariacristina Gallo and Vincenzo Loia and Domenico Marinoand Francesco Orciuoli and Alberto Volpe
Semantic CPPS in Industry 4.0
null
null
10.1007/978-3-030-44041-1_91
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
Cyber-Physical Systems (CPS) play a crucial role in the era of the 4thIndustrial Revolution. Recently, the application of the CPS to industrial manufacturing leads to a specialization of them referred as Cyber-Physical Production Systems (CPPS). Among other challenges, CPS and CPPS should be able to address interoperability issues, since one of their intrinsic requirement is the capability to interface and cooperate with other systems. On the other hand, to fully realize theIndustry 4.0 vision, it is required to address horizontal, vertical, and end-to-end integration enabling a complete awareness through the entire supply chain. In this context, Semantic Web standards and technologies may have a promising role to represent manufacturing knowledge in a machine-interpretable way for enabling communications among heterogeneous Industrial assets. This paper proposes an integration of Semantic Web models available at state of the art for implementing a5C architecture mainly targeted to collect and process semantic data stream in a way that would unlock the potentiality of data yield in a smart manufacturing environment. The analysis of key industrial ontologies and semantic technologies allows us to instantiate an example scenario for monitoring Overall Equipment Effectiveness(OEE). The solution uses the SOSA ontology for representing the semantic datastream. Then, C-SPARQL queries are defined for periodically carrying out useful KPIs to address the proposed aim.
[ { "version": "v1", "created": "Wed, 18 Nov 2020 21:53:07 GMT" } ]
1,606,176,000,000
[ [ "Fenza", "Giuseppe", "" ], [ "Gallo", "Mariacristina", "" ], [ "Loia", "Vincenzo", "" ], [ "Orciuoli", "Domenico Marinoand Francesco", "" ], [ "Volpe", "Alberto", "" ] ]
2011.11517
Tyler Malloy
Tyler Malloy, Tim Klinger, Miao Liu, Matthew Riemer, Gerald Tesauro, Chris R. Sims
Consolidation via Policy Information Regularization in Deep RL for Multi-Agent Games
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
This paper introduces an information-theoretic constraint on learned policy complexity in the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) reinforcement learning algorithm. Previous research with a related approach in continuous control experiments suggests that this method favors learning policies that are more robust to changing environment dynamics. The multi-agent game setting naturally requires this type of robustness, as other agents' policies change throughout learning, introducing a nonstationary environment. For this reason, recent methods in continual learning are compared to our approach, termed Capacity-Limited MADDPG. Results from experimentation in multi-agent cooperative and competitive tasks demonstrate that the capacity-limited approach is a good candidate for improving learning performance in these environments.
[ { "version": "v1", "created": "Mon, 23 Nov 2020 16:28:27 GMT" } ]
1,606,176,000,000
[ [ "Malloy", "Tyler", "" ], [ "Klinger", "Tim", "" ], [ "Liu", "Miao", "" ], [ "Riemer", "Matthew", "" ], [ "Tesauro", "Gerald", "" ], [ "Sims", "Chris R.", "" ] ]
2011.12262
Sachin Grover
Sachin Grover, David Smith, Subbarao Kambhampati
Model Elicitation through Direct Questioning
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The future will be replete with scenarios where humans are robots will be working together in complex environments. Teammates interact, and the robot's interaction has to be about getting useful information about the human's (teammate's) model. There are many challenges before a robot can interact, such as incorporating the structural differences in the human's model, ensuring simpler responses, etc. In this paper, we investigate how a robot can interact to localize the human model from a set of models. We show how to generate questions to refine the robot's understanding of the teammate's model. We evaluate the method in various planning domains. The evaluation shows that these questions can be generated offline, and can help refine the model through simple answers.
[ { "version": "v1", "created": "Tue, 24 Nov 2020 18:17:16 GMT" } ]
1,606,262,400,000
[ [ "Grover", "Sachin", "" ], [ "Smith", "David", "" ], [ "Kambhampati", "Subbarao", "" ] ]
2011.12340
Larry Heck
Larry Heck, Simon Heck, Anirudh Sundar
mForms : Multimodal Form-Filling with Question Answering
5 pages, 6 figures, 4 tables
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
This paper presents a new approach to form-filling by reformulating the task as multimodal natural language Question Answering (QA). The reformulation is achieved by first translating the elements on the GUI form (text fields, buttons, icons, etc.) to natural language questions, where these questions capture the element's multimodal semantics. After a match is determined between the form element (Question) and the user utterance (Answer), the form element is filled through a pre-trained extractive QA system. By leveraging pre-trained QA models and not requiring form-specific training, this approach to form-filling is zero-shot. The paper also presents an approach to further refine the form-filling by using multi-task training to incorporate a potentially large number of successive tasks. Finally, the paper introduces a multimodal natural language form-filling dataset Multimodal Forms (mForms), as well as a multimodal extension of the popular ATIS dataset to support future research and experimentation. Results show the new approach not only maintains robust accuracy for sparse training conditions but achieves state-of-the-art F1 of 0.97 on ATIS with approximately 1/10th of the training data.
[ { "version": "v1", "created": "Tue, 24 Nov 2020 19:47:53 GMT" }, { "version": "v2", "created": "Fri, 11 Mar 2022 21:03:33 GMT" }, { "version": "v3", "created": "Wed, 13 Mar 2024 17:01:54 GMT" }, { "version": "v4", "created": "Sat, 23 Mar 2024 17:53:43 GMT" } ]
1,711,411,200,000
[ [ "Heck", "Larry", "" ], [ "Heck", "Simon", "" ], [ "Sundar", "Anirudh", "" ] ]
2011.12443
Kyle Tilbury
Kyle Tilbury, Jesse Hoey
The Human Effect Requires Affect: Addressing Social-Psychological Factors of Climate Change with Machine Learning
Accepted paper at the Tackling Climate Change with Machine Learning workshop at NeurIPS 2020
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Machine learning has the potential to aid in mitigating the human effects of climate change. Previous applications of machine learning to tackle the human effects in climate change include approaches like informing individuals of their carbon footprint and strategies to reduce it. For these methods to be the most effective they must consider relevant social-psychological factors for each individual. Of social-psychological factors at play in climate change, affect has been previously identified as a key element in perceptions and willingness to engage in mitigative behaviours. In this work, we propose an investigation into how affect could be incorporated to enhance machine learning based interventions for climate change. We propose using affective agent-based modelling for climate change as well as the use of a simulated climate change social dilemma to explore the potential benefits of affective machine learning interventions. Behavioural and informational interventions can be a powerful tool in helping humans adopt mitigative behaviours. We expect that utilizing affective ML can make interventions an even more powerful tool and help mitigative behaviours become widely adopted.
[ { "version": "v1", "created": "Tue, 24 Nov 2020 23:34:54 GMT" } ]
1,606,348,800,000
[ [ "Tilbury", "Kyle", "" ], [ "Hoey", "Jesse", "" ] ]
2011.12491
Bradly Stadie
Lunjun Zhang, Ge Yang, Bradly C. Stadie
World Model as a Graph: Learning Latent Landmarks for Planning
null
International Conference on Machine Learning (ICML). 2021
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Planning - the ability to analyze the structure of a problem in the large and decompose it into interrelated subproblems - is a hallmark of human intelligence. While deep reinforcement learning (RL) has shown great promise for solving relatively straightforward control tasks, it remains an open problem how to best incorporate planning into existing deep RL paradigms to handle increasingly complex environments. One prominent framework, Model-Based RL, learns a world model and plans using step-by-step virtual rollouts. This type of world model quickly diverges from reality when the planning horizon increases, thus struggling at long-horizon planning. How can we learn world models that endow agents with the ability to do temporally extended reasoning? In this work, we propose to learn graph-structured world models composed of sparse, multi-step transitions. We devise a novel algorithm to learn latent landmarks that are scattered (in terms of reachability) across the goal space as the nodes on the graph. In this same graph, the edges are the reachability estimates distilled from Q-functions. On a variety of high-dimensional continuous control tasks ranging from robotic manipulation to navigation, we demonstrate that our method, named L3P, significantly outperforms prior work, and is oftentimes the only method capable of leveraging both the robustness of model-free RL and generalization of graph-search algorithms. We believe our work is an important step towards scalable planning in reinforcement learning.
[ { "version": "v1", "created": "Wed, 25 Nov 2020 02:49:21 GMT" }, { "version": "v2", "created": "Fri, 5 Feb 2021 16:40:47 GMT" }, { "version": "v3", "created": "Wed, 30 Jun 2021 21:00:52 GMT" } ]
1,625,184,000,000
[ [ "Zhang", "Lunjun", "" ], [ "Yang", "Ge", "" ], [ "Stadie", "Bradly C.", "" ] ]
2011.12548
Y. Sinan Hanay
Rustem Ozakar, Rafet Efe Gazanfer and Y. Sinan Hanay
Measuring Happiness Around the World Through Artificial Intelligence
4 pages, 2 figures
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In this work, we analyze the happiness levels of countries using an unbiased emotion detector, artificial intelligence (AI). To date, researchers proposed many factors that may affect happiness such as wealth, health and safety. Even though these factors all seem relevant, there is no clear consensus between sociologists on how to interpret these, and the models to estimate the cost of these utilities include some assumptions. Researchers in social sciences have been working on determination of the happiness levels in society and exploration of the factors correlated with it through polls and different statistical methods. In our work, by using artificial intelligence, we introduce a different and relatively unbiased approach to this problem. By using AI, we make no assumption about what makes a person happy, and leave the decision to AI to detect the emotions from the faces of people collected from publicly available street footages. We analyzed the happiness levels in eight different cities around the world through available footage on the Internet and found out that there is no statistically significant difference between countries in terms of happiness.
[ { "version": "v1", "created": "Wed, 25 Nov 2020 07:12:11 GMT" } ]
1,606,348,800,000
[ [ "Ozakar", "Rustem", "" ], [ "Gazanfer", "Rafet Efe", "" ], [ "Hanay", "Y. Sinan", "" ] ]
2011.12566
Po-Lin Lai
Po-Lin Lai, Chih-Yun Chen, Liang-Wei Lo, Chien-Chin Chen
ColdGAN: Resolving Cold Start User Recommendation by using Generative Adversarial Networks
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Mitigating the new user cold-start problem has been critical in the recommendation system for online service providers to influence user experience in decision making which can ultimately affect the intention of users to use a particular service. Previous studies leveraged various side information from users and items; however, it may be impractical due to privacy concerns. In this paper, we present ColdGAN, an end-to-end GAN based model with no use of side information to resolve this problem. The main idea of the proposed model is to train a network that learns the rating distributions of experienced users given their cold-start distributions. We further design a time-based function to restore the preferences of users to cold-start states. With extensive experiments on two real-world datasets, the results show that our proposed method achieves significantly improved performance compared with the state-of-the-art recommenders.
[ { "version": "v1", "created": "Wed, 25 Nov 2020 08:10:35 GMT" } ]
1,606,348,800,000
[ [ "Lai", "Po-Lin", "" ], [ "Chen", "Chih-Yun", "" ], [ "Lo", "Liang-Wei", "" ], [ "Chen", "Chien-Chin", "" ] ]
2011.12599
Valentina Anita Carriero
Valentina Anita Carriero, Marilena Daquino, Aldo Gangemi, Andrea Giovanni Nuzzolese, Silvio Peroni, Valentina Presutti, Francesca Tomasi
The Landscape of Ontology Reuse Approaches
null
null
10.3233/SSW200033
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Ontology reuse aims to foster interoperability and facilitate knowledge reuse. Several approaches are typically evaluated by ontology engineers when bootstrapping a new project. However, current practices are often motivated by subjective, case-by-case decisions, which hamper the definition of a recommended behaviour. In this chapter we argue that to date there are no effective solutions for supporting developers' decision-making process when deciding on an ontology reuse strategy. The objective is twofold: (i) to survey current approaches to ontology reuse, presenting motivations, strategies, benefits and limits, and (ii) to analyse two representative approaches and discuss their merits.
[ { "version": "v1", "created": "Wed, 25 Nov 2020 09:21:07 GMT" } ]
1,609,459,200,000
[ [ "Carriero", "Valentina Anita", "" ], [ "Daquino", "Marilena", "" ], [ "Gangemi", "Aldo", "" ], [ "Nuzzolese", "Andrea Giovanni", "" ], [ "Peroni", "Silvio", "" ], [ "Presutti", "Valentina", "" ], [ "Tomasi", "Francesca", "" ] ]
2011.12728
Alexander Klimenko Y
Alexander Y Klimenko and Dimitri A Klimenko
On limitations of learning algorithms in competitive environments
8 pages, 1 figure
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We discuss conceptual limitations of generic learning algorithms pursuing adversarial goals in competitive environments, and prove that they are subject to limitations that are analogous to the constraints on knowledge imposed by the famous theorems of G\"odel and Turing. These limitations are shown to be related to intransitivity, which is commonly present in competitive environments.
[ { "version": "v1", "created": "Wed, 25 Nov 2020 13:40:08 GMT" }, { "version": "v2", "created": "Fri, 18 Jun 2021 07:07:05 GMT" } ]
1,624,233,600,000
[ [ "Klimenko", "Alexander Y", "" ], [ "Klimenko", "Dimitri A", "" ] ]
2011.12862
Sophia Saller
Jana Koehler, Joseph B\"urgler, Urs Fontana, Etienne Fux, Florian Herzog, Marc Pouly, Sophia Saller, Anastasia Salyaeva, Peter Scheiblechner, Kai Waelti
Cable Tree Wiring -- Benchmarking Solvers on a Real-World Scheduling Problem with a Variety of Precedence Constraints
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Cable trees are used in industrial products to transmit energy and information between different product parts. To this date, they are mostly assembled by humans and only few automated manufacturing solutions exist using complex robotic machines. For these machines, the wiring plan has to be translated into a wiring sequence of cable plugging operations to be followed by the machine. In this paper, we study and formalize the problem of deriving the optimal wiring sequence for a given layout of a cable tree. We summarize our investigations to model this cable tree wiring Problem (CTW) as a traveling salesman problem with atomic, soft atomic, and disjunctive precedence constraints as well as tour-dependent edge costs such that it can be solved by state-of-the-art constraint programming (CP), Optimization Modulo Theories (OMT), and mixed-integer programming (MIP) solvers. It is further shown, how the CTW problem can be viewed as a soft version of the coupled tasks scheduling problem. We discuss various modeling variants for the problem, prove its NP-hardness, and empirically compare CP, OMT, and MIP solvers on a benchmark set of 278 instances. The complete benchmark set with all models and instance data is available on github and is accepted for inclusion in the MiniZinc challenge 2020.
[ { "version": "v1", "created": "Wed, 25 Nov 2020 16:34:04 GMT" } ]
1,606,348,800,000
[ [ "Koehler", "Jana", "" ], [ "Bürgler", "Joseph", "" ], [ "Fontana", "Urs", "" ], [ "Fux", "Etienne", "" ], [ "Herzog", "Florian", "" ], [ "Pouly", "Marc", "" ], [ "Saller", "Sophia", "" ], [ "Salyaeva", "Anastasia", "" ], [ "Scheiblechner", "Peter", "" ], [ "Waelti", "Kai", "" ] ]
2011.12863
Francesca Foffano
Francesca Foffano, Teresa Scantamburlo, Atia Cort\'es, and Chiara Bissolo
European Strategy on AI: Are we truly fostering social good?
6 pages, 1 figures, submitted at IJCAI 2020 Workshop on AI for Social Good
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Artificial intelligence (AI) is already part of our daily lives and is playing a key role in defining the economic and social shape of the future. In 2018, the European Commission introduced its AI strategy able to compete in the next years with world powers such as China and US, but relying on the respect of European values and fundamental rights. As a result, most of the Member States have published their own National Strategy with the aim to work on a coordinated plan for Europe. In this paper, we present an ongoing study on how European countries are approaching the field of Artificial Intelligence, with its promises and risks, through the lens of their national AI strategies. In particular, we aim to investigate how European countries are investing in AI and to what extent the stated plans can contribute to the benefit of the whole society. This paper reports the main findings of a qualitative analysis of the investment plans reported in 15 European National Strategies
[ { "version": "v1", "created": "Wed, 25 Nov 2020 16:39:12 GMT" } ]
1,606,348,800,000
[ [ "Foffano", "Francesca", "" ], [ "Scantamburlo", "Teresa", "" ], [ "Cortés", "Atia", "" ], [ "Bissolo", "Chiara", "" ] ]
2011.13089
Hui Wei Dr.
Hui Wei
The Evolution of Concept-Acquisition based on Developmental Psychology
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
A conceptual system with rich connotation is key to improving the performance of knowledge-based artificial intelligence systems. While a conceptual system, which has abundant concepts and rich semantic relationships, and is developable, evolvable, and adaptable to multi-task environments, its actual construction is not only one of the major challenges of knowledge engineering, but also the fundamental goal of research on knowledge and conceptualization. Finding a new method to represent concepts and construct a conceptual system will therefore greatly improve the performance of many intelligent systems. Fortunately the core of human cognition is a system with relatively complete concepts and a mechanism that ensures the establishment and development of the system. The human conceptual system can not be achieved immediately, but rather must develop gradually. Developmental psychology carefully observes the process of concept acquisition in humans at the behavioral level, and along with cognitive psychology has proposed some rough explanations of those observations. However, due to the lack of research in aspects such as representation, systematic models, algorithm details and realization, many of the results of developmental psychology have not been applied directly to the building of artificial conceptual systems. For example, Karmiloff-Smith's Representation Redescription (RR) supposition reflects a concept-acquisition process that re-describes a lower level representation of a concept to a higher one. This paper is inspired by this developmental psychology viewpoint. We use an object-oriented approach to re-explain and materialize RR supposition from the formal semantic perspective, because the OO paradigm is a natural way to describe the outside world, and it also has strict grammar regulations.
[ { "version": "v1", "created": "Thu, 26 Nov 2020 01:57:24 GMT" } ]
1,606,694,400,000
[ [ "Wei", "Hui", "" ] ]
2011.13169
Muhammad Naseer Bajwa
Adriano Lucieri, Muhammad Naseer Bajwa, Andreas Dengel, Sheraz Ahmed
Achievements and Challenges in Explaining Deep Learning based Computer-Aided Diagnosis Systems
17 pages, 2 figures
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
Remarkable success of modern image-based AI methods and the resulting interest in their applications in critical decision-making processes has led to a surge in efforts to make such intelligent systems transparent and explainable. The need for explainable AI does not stem only from ethical and moral grounds but also from stricter legislation around the world mandating clear and justifiable explanations of any decision taken or assisted by AI. Especially in the medical context where Computer-Aided Diagnosis can have a direct influence on the treatment and well-being of patients, transparency is of utmost importance for safe transition from lab research to real world clinical practice. This paper provides a comprehensive overview of current state-of-the-art in explaining and interpreting Deep Learning based algorithms in applications of medical research and diagnosis of diseases. We discuss early achievements in development of explainable AI for validation of known disease criteria, exploration of new potential biomarkers, as well as methods for the subsequent correction of AI models. Various explanation methods like visual, textual, post-hoc, ante-hoc, local and global have been thoroughly and critically analyzed. Subsequently, we also highlight some of the remaining challenges that stand in the way of practical applications of AI as a clinical decision support tool and provide recommendations for the direction of future research.
[ { "version": "v1", "created": "Thu, 26 Nov 2020 08:08:19 GMT" } ]
1,606,694,400,000
[ [ "Lucieri", "Adriano", "" ], [ "Bajwa", "Muhammad Naseer", "" ], [ "Dengel", "Andreas", "" ], [ "Ahmed", "Sheraz", "" ] ]
2011.13203
Malvin Gattinger
Hans van Ditmarsch, Malvin Gattinger, Rahim Ramezanian
Everyone Knows that Everyone Knows: Gossip Protocols for Super Experts
null
Studia Logica 2023
10.1007/s11225-022-10032-3
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
A gossip protocol is a procedure for sharing secrets in a network. The basic action in a gossip protocol is a pairwise message exchange (telephone call) wherein the calling agents exchange all the secrets they know. An agent who knows all secrets is an expert. The usual termination condition is that all agents are experts. Instead, we explore protocols wherein the termination condition is that all agents know that all agents are experts. We call such agents super experts. We also investigate gossip protocols that are common knowledge among the agents. Additionally, we model that agents who are super experts do not make and do not answer calls, and that this is common knowledge. We investigate conditions under which protocols terminate, both in the synchronous case, where there is a global clock, and in the asynchronous case, where there is not. We show that a commonly known protocol with engaged agents may terminate faster than the same commonly known protocol without engaged agents.
[ { "version": "v1", "created": "Thu, 26 Nov 2020 09:57:04 GMT" }, { "version": "v2", "created": "Thu, 17 Mar 2022 09:48:33 GMT" }, { "version": "v3", "created": "Thu, 22 Dec 2022 21:03:23 GMT" } ]
1,679,443,200,000
[ [ "van Ditmarsch", "Hans", "" ], [ "Gattinger", "Malvin", "" ], [ "Ramezanian", "Rahim", "" ] ]
2011.13277
Damien Pellier
Maxence Grand, Humbert Fiorino, Damien Pellier
AMLSI: A Novel Accurate Action Model Learning Algorithm
8 pages
Proceedings of the International Workshop on Knowledge Engineering for Planning and Scheduling (KEPS), ICAPS, Oct 2020, Nancy, France
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
This paper presents new approach based on grammar induction called AMLSI Action Model Learning with State machine Interactions. The AMLSI approach does not require a training dataset of plan traces to work. AMLSI proceeds by trial and error: it queries the system to learn with randomly generated action sequences, and it observes the state transitions of the system, then AMLSI returns a PDDL domain corresponding to the system. A key issue for domain learning is the ability to plan with the learned domains. It often happens that a small learning error leads to a domain that is unusable for planning. Unlike other algorithms, we show that AMLSI is able to lift this lock by learning domains from partial and noisy observations with sufficient accuracy to allow planners to solve new problems.
[ { "version": "v1", "created": "Thu, 26 Nov 2020 13:25:08 GMT" } ]
1,606,694,400,000
[ [ "Grand", "Maxence", "" ], [ "Fiorino", "Humbert", "" ], [ "Pellier", "Damien", "" ] ]
2011.13297
Damien Pellier
Damien Pellier, Humbert Fiorino
Totally and Partially Ordered Hierarchical Planners in PDDL4J Library
2 pages
Proceedings of the International Planning Competition, ICAPS, Nancy, France, 2020
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
In this paper, we outline the implementation of the TFD (Totally Ordered Fast Downward) and the PFD (Partially ordered Fast Downward) hierarchical planners that participated in the first HTN IPC competition in 2020. These two planners are based on forward-chaining task decomposition coupled with a compact grounding of actions, methods, tasks and HTN problems.
[ { "version": "v1", "created": "Thu, 26 Nov 2020 14:00:37 GMT" } ]
1,606,694,400,000
[ [ "Pellier", "Damien", "" ], [ "Fiorino", "Humbert", "" ] ]
2011.13464
Jane Wang
Jane X. Wang
Meta-learning in natural and artificial intelligence
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-sa/4.0/
Meta-learning, or learning to learn, has gained renewed interest in recent years within the artificial intelligence community. However, meta-learning is incredibly prevalent within nature, has deep roots in cognitive science and psychology, and is currently studied in various forms within neuroscience. The aim of this review is to recast previous lines of research in the study of biological intelligence within the lens of meta-learning, placing these works into a common framework. More recent points of interaction between AI and neuroscience will be discussed, as well as interesting new directions that arise under this perspective.
[ { "version": "v1", "created": "Thu, 26 Nov 2020 20:21:39 GMT" } ]
1,606,694,400,000
[ [ "Wang", "Jane X.", "" ] ]
2011.13572
Sijie Mai
Sijie Mai, Songlong Xing, Jiaxuan He, Ying Zeng, Haifeng Hu
Analyzing Unaligned Multimodal Sequence via Graph Convolution and Graph Pooling Fusion
preprint, work in progress
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper, we study the task of multimodal sequence analysis which aims to draw inferences from visual, language and acoustic sequences. A majority of existing works generally focus on aligned fusion, mostly at word level, of the three modalities to accomplish this task, which is impractical in real-world scenarios. To overcome this issue, we seek to address the task of multimodal sequence analysis on unaligned modality sequences which is still relatively underexplored and also more challenging. Recurrent neural network (RNN) and its variants are widely used in multimodal sequence analysis, but they are susceptible to the issues of gradient vanishing/explosion and high time complexity due to its recurrent nature. Therefore, we propose a novel model, termed Multimodal Graph, to investigate the effectiveness of graph neural networks (GNN) on modeling multimodal sequential data. The graph-based structure enables parallel computation in time dimension and can learn longer temporal dependency in long unaligned sequences. Specifically, our Multimodal Graph is hierarchically structured to cater to two stages, i.e., intra- and inter-modal dynamics learning. For the first stage, a graph convolutional network is employed for each modality to learn intra-modal dynamics. In the second stage, given that the multimodal sequences are unaligned, the commonly considered word-level fusion does not pertain. To this end, we devise a graph pooling fusion network to automatically learn the associations between various nodes from different modalities. Additionally, we define multiple ways to construct the adjacency matrix for sequential data. Experimental results suggest that our graph-based model reaches state-of-the-art performance on two benchmark datasets.
[ { "version": "v1", "created": "Fri, 27 Nov 2020 06:12:14 GMT" }, { "version": "v2", "created": "Wed, 2 Dec 2020 04:36:37 GMT" }, { "version": "v3", "created": "Fri, 23 Apr 2021 17:09:39 GMT" } ]
1,619,395,200,000
[ [ "Mai", "Sijie", "" ], [ "Xing", "Songlong", "" ], [ "He", "Jiaxuan", "" ], [ "Zeng", "Ying", "" ], [ "Hu", "Haifeng", "" ] ]
2011.13636
Miao Qin
Miao Qin, Yongchuan Tang
Combination of interval-valued belief structures based on belief entropy
Simply using MDPI as a template. It does not indicate that this article will be submitted to Entropy in the future
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
This paper investigates the issues of combination and normalization of interval-valued belief structures within the framework of Dempster-Shafer theory of evidence. Existing approaches are reviewed and thoroughly analyzed. The advantages and drawbacks of previous approach are presented. A new optimality approach based on uncertainty measure is developed, where the problem of combining interval-valued belief structures degenerates into combining basic probability assignments. Numerical examples are provided to illustrate the rationality of the proposed approach.
[ { "version": "v1", "created": "Fri, 27 Nov 2020 10:09:52 GMT" } ]
1,606,694,400,000
[ [ "Qin", "Miao", "" ], [ "Tang", "Yongchuan", "" ] ]
2011.13689
Andrei Haidu
Andrei Haidu and Michael Beetz
Automated acquisition of structured, semantic models of manipulation activities from human VR demonstration
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cs.AI
http://creativecommons.org/licenses/by/4.0/
In this paper we present a system capable of collecting and annotating, human performed, robot understandable, everyday activities from virtual environments. The human movements are mapped in the simulated world using off-the-shelf virtual reality devices with full body, and eye tracking capabilities. All the interactions in the virtual world are physically simulated, thus movements and their effects are closely relatable to the real world. During the activity execution, a subsymbolic data logger is recording the environment and the human gaze on a per-frame basis, enabling offline scene reproduction and replays. Coupled with the physics engine, online monitors (symbolic data loggers) are parsing (using various grammars) and recording events, actions, and their effects in the simulated world.
[ { "version": "v1", "created": "Fri, 27 Nov 2020 11:58:32 GMT" } ]
1,606,694,400,000
[ [ "Haidu", "Andrei", "" ], [ "Beetz", "Michael", "" ] ]