dialogue
stringlengths
0
25.5k
summary
stringlengths
3
46
id
stringclasses
1 value
Conditions: - variableEquals{var=caster.RayOfLightBarProgress;value=5} true Skills: - barSet{name="RayOfLightOrb";display="Orb Objective:&f&l <caster.var.RayOfLightBarProgress> / 10";value=0.5;color=PURPLE;Style=SOLID} @self
2laestupidabarracarga5:
test
Conditions: - variableEquals{var=caster.RayOfLightBarProgress;value=6} true Skills: - barSet{name="RayOfLightOrb";display="Orb Objective:&f&l <caster.var.RayOfLightBarProgress> / 10";value=0.6;color=PURPLE;Style=SOLID} @self
2laestupidabarracarga6:
test
Conditions: - variableEquals{var=caster.RayOfLightBarProgress;value=7} true Skills: - barSet{name="RayOfLightOrb";display="Orb Objective:&f&l <caster.var.RayOfLightBarProgress> / 10";value=0.7;color=PURPLE;Style=SOLID} @self
2laestupidabarracarga7:
test
Conditions: - variableEquals{var=caster.RayOfLightBarProgress;value=8} true Skills: - barSet{name="RayOfLightOrb";display="Orb Objective:&f&l <caster.var.RayOfLightBarProgress> / 10";value=0.8;color=PURPLE;Style=SOLID} @self
2laestupidabarracarga8:
test
Conditions: - variableEquals{var=caster.RayOfLightBarProgress;value=9} true Skills: - barSet{name="RayOfLightOrb";display="Orb Objective:&f&l <caster.var.RayOfLightBarProgress> / 10";value=0.9;color=PURPLE;Style=SOLID} @self
2laestupidabarracarga9:
test
Conditions: - variableEquals{var=caster.RayOfLightBarProgress;value=10} true Skills: - barSet{name="RayOfLightOrb";display="Orb Objective:&f&l <caster.var.RayOfLightBarProgress> / 10";value=1.0;color=PURPLE;Style=SOLID} @self ###################### ### Insano Invincible ### ######################
2laestupidabarracarga10:
test
Conditions: - offgcd Skills: - gcd{ticks=40} - stun{d=40} @self - sendtitle{title="&c&lKill them!";subtitle="or you won't kill me";d=40} @PlayersInRadius{r=100} - delay 1 - projectile{oT=[- particles{particle=reddust;color=#54B7E9;Size=0.5;a=20;hs=0.2;vs=0.1;s=0;y=0} @origin - skill{s=FlowerOfThunderLeaf;cd=1.5} ];i=1;v=8;d=60;mr=100;g=-0.1;syo=16} @Forward{f=100;y=0.0;sideOffset=0.0} - projectile{oT=[- particles{particle=reddust;color=#54B7E9;Size=0.5;a=20;hs=0.2;vs=0.1;s=0;y=0} @origin - skill{s=FlowerOfThunderLeaf;cd=1.5} ];i=1;v=8;d=60;mr=100;g=-0.1;syo=16} @Forward{f=-100;y=0.0;sideOffset=0.0} - projectile{oT=[- particles{particle=reddust;color=#54B7E9;Size=0.5;a=20;hs=0.2;vs=0.1;s=0;y=0} @origin - skill{s=FlowerOfThunderLeaf;cd=1.5} ];i=1;v=8;d=60;mr=100;g=-0.1;syo=16} @Forward{f=0;y=0.0;sideOffset=100.0} - projectile{oT=[- particles{particle=reddust;color=#54B7E9;Size=0.5;a=20;hs=0.2;vs=0.1;s=0;y=0} @origin - skill{s=FlowerOfThunderLeaf;cd=1.5} ];i=1;v=8;d=60;mr=100;g=-0.1;syo=16} @Forward{f=0;y=0.0;sideOffset=-100.0} - summon{type=InsanoInmortalControl;amount=1;radius=1} @self - delay 80
InsanoFlowerOfThunder:
test
Skills: - projectile{oT=[- particles{particle=reddust;color=#54B7E9;a=20;Size=0.5;hs=0.2;vs=0.1;s=0;y=0} @origin ];i=1;v=2;d=200;mr=100;g=0.1;syo=0;fromOrigin=true;hp=true;hR=1;vr=2;onEnd=[ -effect:lightning @origin -summon{type=InsanoInmortal;amount=1;radius=1;sip=true} @origin ]} @origin{y=-20}
FlowerOfThunderLeaf:
test
Skills: - setNoDamageTicks{ticks=20000;delay=1} @Parent
InsanoNoDamageOn:
test
Conditions: - variableEquals{var=world.InsanoInmortal;value=0} true Skills: - setNoDamageTicks{ticks=10;delay=1} @Parent - signal{s=barSRemove} @Parent
InsanoNoDamageOff:
test
Skills: - skill{s=3laestupidabarracarga1} - skill{s=3laestupidabarracarga2} - skill{s=3laestupidabarracarga3} - skill{s=3laestupidabarracarga4} - skill{s=3laestupidabarracarga5} - skill{s=3laestupidabarracarga6} - skill{s=3laestupidabarracarga7} - skill{s=3laestupidabarracarga8} - skill{s=3laestupidabarracarga9}
laestupidabarranofunciona3:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=1} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=0.2;color=RED;Style=SOLID} @Self
3laestupidabarracarga1:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=2} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=0.3;color=RED;Style=SOLID} @Self
3laestupidabarracarga2:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=3} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=0.4;color=RED;Style=SOLID} @Self
3laestupidabarracarga3:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=4} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=0.5;color=RED;Style=SOLID} @Self
3laestupidabarracarga4:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=5} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=0.6;color=RED;Style=SOLID} @Self
3laestupidabarracarga5:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=6} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=0.7;color=RED;Style=SOLID} @Self
3laestupidabarracarga6:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=7} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=0.8;color=RED;Style=SOLID} @Self
3laestupidabarracarga7:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=8} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=0.9;color=RED;Style=SOLID} @Self
3laestupidabarracarga8:
test
Conditions: - variableEquals{var=world.InsanoInmortalBar;value=9} true Skills: - barSet{name="ServantsCountBar";display="Servants Killed :&f&l <world.var.InsanoInmortalBar> / 9";value=1.0;color=RED;Style=SOLID} @Self ######################## ### Insano Electric Totem ### ########################
3laestupidabarracarga9:
test
Skills: - setvariable{var=caster.ElectricHits;type=INTEGER;value=26} @self - setvariable{var=caster.ElectricHitsBarProgress;type=INTEGER;value=0} @self - barCreate{name="ElectricTotemLife";display="Totem Objective :&f&l 0 / 25";value=0.0;color=GREEN;style=SOLID;range=5} @self - stun{d=2400} @self - delay 2400 - barRemove{name="ElectricTotemLife"} @self - remove @self
InsanoElectricTotemBorn:
test
Skills: - variablesubtract{var=caster.ElectricHits;amount=1} @self - delay 1 - variableadd{var=caster.ElectricHitsBarProgress;amount=1} @self - delay 1 - skill{s=laestupidabarranofunciona} - sendtitle{title="&b&l<caster.var.ElectricHits>";subtitle="Hits Left!";d=10} @PlayersInRadius{r=10} - skill{s=canYouKillMeElectric}
InsanoElectricTotemWillDie:
test
Conditions: - variableEquals{var=caster.ElectricHits;value=0} true Skills: - barRemove{name="ElectricTotemLife"} @self - sound{s=item.totem.use;v=1;p=0.1} @PIR{r=10} - effect:particles{p=reddust;color=#04009a;amount=10;speed=1;hs=2;vs=2;y=+0.5;fromorigin=true} @Sphere{radius=3;points=64;yoffset=1} - effect:particles{p=reddust;color=#54B7E9;amount=10;speed=1;hs=2;vs=2;y=+0.5;fromorigin=true} @Sphere{radius=3;points=64;yoffset=1} - remove @self
canYouKillMeElectric:
test
Skills: - orbital{onTick=InsanoElectricTotemDraw;points=8;interval=1;duration=2400;vr=0;hr=0;charges=0;r=2} @self
InsanoElectricTotemStart:
test
Skills: - pull{v=1;to=true} @PIR{r=7} - effect:particles{p=reddust;color=#04009a;amount=20;hs=0.4;vs=0.4;y=+3} @self - effect:particles{p=reddust;color=#54B7E9;amount=20;hs=0.4;vs=0.4;y=+3} @self - effect:particles{p=reddust;color=#04009a;Size=0.8;amount=40;hs=0.1;vs=0.8;y=+1.5} @self - effect:particlering{p=reddust;color=#54B7E9;radius=6;points=64;amount=1;hS=0;vS=0;cd=0.3} @self - sound{s=item.trident.thunder;v=1;p=2;cd=2} @PIR{r=8} - skill{s=InsanoElectricTotemThorns;cd=2} - potion{type=SLOW;duration=2;level=2} @PIR{r=60} - potion{type=CONFUSION;duration=2;level=5} @PIR{r=60}
InsanoElectricTotemDraw:
test
Skills: - skill{s=laestupidabarracarga1} - skill{s=laestupidabarracarga2} - skill{s=laestupidabarracarga3} - skill{s=laestupidabarracarga4} - skill{s=laestupidabarracarga5} - skill{s=laestupidabarracarga6} - skill{s=laestupidabarracarga7} - skill{s=laestupidabarracarga8} - skill{s=laestupidabarracarga9} - skill{s=laestupidabarracarga10} - skill{s=laestupidabarracarga11} - skill{s=laestupidabarracarga12} - skill{s=laestupidabarracarga13} - skill{s=laestupidabarracarga14} - skill{s=laestupidabarracarga15} - skill{s=laestupidabarracarga16} - skill{s=laestupidabarracarga17} - skill{s=laestupidabarracarga18} - skill{s=laestupidabarracarga19} - skill{s=laestupidabarracarga20} - skill{s=laestupidabarracarga21} - skill{s=laestupidabarracarga22} - skill{s=laestupidabarracarga23} - skill{s=laestupidabarracarga24} - skill{s=laestupidabarracarga25}
laestupidabarranofunciona:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=1} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.04;color=GREEN;Style=SOLID} @Parent
laestupidabarracarga1:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=2} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.08;color=GREEN;Style=SOLID} @self
laestupidabarracarga2:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=3} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.12;color=GREEN;Style=SOLID} @self
laestupidabarracarga3:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=4} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.16;color=GREEN;Style=SOLID} @self
laestupidabarracarga4:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=5} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.2;color=GREEN;Style=SOLID} @self
laestupidabarracarga5:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=6} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.24;color=GREEN;Style=SOLID} @self
laestupidabarracarga6:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=7} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.28;color=GREEN;Style=SOLID} @self
laestupidabarracarga7:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=8} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.32;color=GREEN;Style=SOLID} @self
laestupidabarracarga8:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=9} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.36;color=GREEN;Style=SOLID} @self
laestupidabarracarga9:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=10} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.4;color=GREEN;Style=SOLID} @self
laestupidabarracarga10:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=11} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.44;color=GREEN;Style=SOLID} @self
laestupidabarracarga11:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=12} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.48;color=GREEN;Style=SOLID} @self
laestupidabarracarga12:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=13} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.52;color=GREEN;Style=SOLID} @self
laestupidabarracarga13:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=14} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.56;color=GREEN;Style=SOLID} @self
laestupidabarracarga14:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=15} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.6;color=GREEN;Style=SOLID} @self
laestupidabarracarga15:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=16} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.64;color=GREEN;Style=SOLID} @self
laestupidabarracarga16:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=17} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.68;color=GREEN;Style=SOLID} @self
laestupidabarracarga17:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=18} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.72;color=GREEN;Style=SOLID} @self
laestupidabarracarga18:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=19} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.76;color=GREEN;Style=SOLID} @self
laestupidabarracarga19:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=20} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.8;color=GREEN;Style=SOLID} @self
laestupidabarracarga20:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=21} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.84;color=GREEN;Style=SOLID} @self
laestupidabarracarga21:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=22} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.88;color=GREEN;Style=SOLID} @self
laestupidabarracarga22:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=23} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.92;color=GREEN;Style=SOLID} @self
laestupidabarracarga23:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=24} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=0.96;color=GREEN;Style=SOLID} @self
laestupidabarracarga24:
test
Conditions: - variableEquals{var=caster.ElectricHitsBarProgress;value=25} true Skills: - barSet{name="ElectricTotemLife";display="Totem Objective :&f&l <caster.var.ElectricHitsBarProgress> / 25";value=1.0;color=GREEN;Style=SOLID} @self
laestupidabarracarga25:
test
Skills: - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=1;sso=0;syo=1} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=1.5;sso=0;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=2;sso=0;syo=1.6} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=2.5;sso=0;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=3;sso=0;syo=2.2} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=3.5;sso=0;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=4;sso=0;syo=1.6} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=4.5;sso=0;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=5;sso=0;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-1;sso=0;syo=1} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-1.5;sso=0;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-2;sso=0;syo=1.6} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-2.5;sso=0;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-3;sso=0;syo=2.2} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-3.5;sso=0;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-4;sso=0;syo=1.6} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-4.5;sso=0;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=-5;sso=0;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=1;syo=2.2} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=1.5;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=2;syo=1.6} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=2.5;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=3;syo=1} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=3.5;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=4;syo=1.6} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=5.5;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=5;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-1;syo=2.2} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-1.5;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-2;syo=1.6} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-2.5;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-3;syo=1} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-3.5;syo=1.3} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-4;syo=1.6} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-4.5;syo=1.9} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=3;hs=0.1;vs=0} @origin ];onHit=[ - potion{type=SLOW;duration=100;level=2} - potion{type=CONFUSION;duration=100;level=2} - damage{amount=4} ];v=0;i=1;hR=1;vR=1;d=20;sE=false;sB=false;sfo=0;sso=-5;syo=1.9} @self
InsanoElectricTotemThorns:
test
Conditions: - mobsInRadius{types=InsanoElectricTotem;amount=0to3;radius=100} true Skills: - summon{type=InsanoElectricTotem;amount=1;radius=1} @Location{c=144.5,34,-214.5,0,0} - summon{type=InsanoElectricTotem;amount=1;radius=1} @Location{c=144.5,34,-262.5,0,0} - summon{type=InsanoElectricTotem;amount=1;radius=1} @Location{c=120.5,34,-238.5,0,0} ########################### ### Insano Charge Instakill ### ###########################
InsanoInvoqueElectricTotem:
test
Conditions: - offgcd Skills: - gcd{ticks=120} - sendtitle{title="&c&lHit Me";subtitle="if you can!";d=20} @PlayersInRadius{r=100} - delay 20 - Aura{auraName=ElectroShock;onStart=ElectroShockStart;onTick=ElectroShockTick;onEnd=ElectroShockCast;interval=20;duration=140;CancelOnTakeDamage=true} @self - delay 160
InsanoInstantKill:
test
Skills: - setvariable{var=caster.IllKillYou;type=INTEGER;value=0} @self - setvariable{var=caster.IllKillYouTwo;type=INTEGER;value=6} @self - delay 1 - stun{d=160;f=false} @self
ElectroShockStart:
test
Skills: - skill{s=InsanoSavedYou} - skill{s=InsanoKillEveryThing}
ElectroShockCast:
test
Conditions: - variableInRange{var=caster.IllKillYou;value=<6} true Skills: - sendtitle{title="&c&lYou Saved";subtitle="for now...";d=10} @PlayersInRadius{r=100}
InsanoSavedYou:
test
Conditions: - variableEquals{var=caster.IllKillYou;value=6} true Skills: - damage{amount=200;ia=true} @PIR{r=100} - effect:lightning @PIR{r=100}
InsanoKillEveryThing:
test
Skills: - variableadd{var=caster.IllKillYou;amount=1} @self - variablesubtract{var=caster.IllKillYouTwo;amount=1} @self - sendtitle{title="&c&l<caster.var.IllKillYouTwo>";subtitle="";d=10} @PlayersInRadius{r=100} - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=1;hs=0.1;vs=0} @origin ];v=4;i=1;hR=1;vR=1;d=50;sE=true;sB=false;sfo=10;sso=0;syo=5} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=1;hs=0.1;vs=0} @origin ];v=4;i=1;hR=1;vR=1;d=50;sE=true;sB=false;sfo=-10;sso=0;syo=5} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=1;hs=0.1;vs=0} @origin ];v=4;i=1;hR=1;vR=1;d=50;sE=true;sB=false;sfo=0;sso=10;syo=5} @self - projectile{onTick=[ - effect:particles{p=reddust;color=#54B7E9;amount=1;hs=0.1;vs=0} @origin ];v=4;i=1;hR=1;vR=1;d=50;sE=true;sB=false;sfo=0;sso=-10;syo=5} @self ###################### ### Insano Missile ### ######################
ElectroShockTick:
test
Skills: - missile{ot=InsanoLightMissileTick;oh=InsanoLightMissileHit;v=4;i=1;hR=1;vR=1;mr=100;md=160;in=0.75;syo=20;repeat=2;repeatInterval=40} @PIR{r=50;limit=3}
InsanoLightMissile:
test
Skills: - effect:particles{p=reddust;color=#54B7E9;a=1} @origin - effect:particles{p=reddust;color=#04009a;amount=1;hs=0;vs=0} @origin
InsanoLightMissileTick:
test
Skills: - effect:particles{particle=reddust;color=#04009a;a=50;hS=1;vS=1} - effect:sound{s=entity.generic.explode;v=1;p=0} - damage{a=100;i=false}
InsanoLightMissileHit:
test
Cooldown: 20 Conditions: - Crouching TRUE - equipslot HAND - score{o=magic;value=>59} orElseCast noenergy Skills: - modifytargetscore{objective=magic;action=subtract;value=60} @self - effect:sound{s=entity.evoker.cast_spell;v=1;p=1} @self - effect:sound{s=block.bell.use;v=1;p=0.8} @self - effect:sound{s=block.bell.resonate;v=1;p=1} @self - potion{type=SLOW;duration=60;lvl=9999} @self - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=9999} @self - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#7300a1} @self - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.2} @self - Delay 20 - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#b600ff} @self - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self - Delay 20 - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#5a00cf} @self - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.2} @self - Delay 20 - effect:particlering{particle=soul;radius=1;points=32;amount=3;hS=1;vS=0} @self - effect:particlering{particle=note;radius=2;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self - effect:sound{s=item.trident.thunder;v=1;p=1} @self - effect:sound{s=particle.soul_escape;v=1.5;p=1} @self - skill{s=throweir} @EntitiesInRadius{r=10;ignore=armorstands,villagers} - damage{amount=48;ignoreArmor=true} @EntitiesInRadius{r=10;ignore=armorstands,villagers} - potion{type=SLOW;duration=120;lvl=4} @EntitiesInRadius{r=10;ignore=armorstands,villagers} - potion{type=WEAKNESS;duration=120;lvl=8} @EntitiesInRadius{r=10;ignore=armorstands,villagers} - potion{type=WITHER;duration=120;lvl=2} @EntitiesInRadius{r=10;ignore=armorstands,villagers} - Delay 2 - effect:particlering{particle=soul;radius=3;points=32;amount=3;hS=1;vS=0} @self - effect:particlering{particle=note;radius=4;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self - Delay 2 - effect:particlering{particle=soul;radius=5;points=32;amount=3;hS=1;vS=0} @self - effect:particlering{particle=note;radius=6;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self - Delay 2 - effect:particlering{particle=soul;radius=7;points=32;amount=3;hS=1;vS=0} @self - effect:particlering{particle=note;radius=8;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self - Delay 2 - effect:particlering{particle=soul;radius=9;points=32;amount=3;hS=1;vS=0} @self - effect:particlering{particle=note;radius=10;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self - Delay 2
soulsong:
test
Skills: - setvariable{var=caster.total_players;value="%server_online_world%"} - setlevel{l="<caster.var.total_players>"} @self
Power:
test
Skills: - missile{oT=piratespawnparticles;v=1;i=3;hR=0;vR=0;in=1;sB=false;sE=false;md=360;mr=1500;par=false;pav=false} @Location{c=197.5,93,-179.5,0,0} - delay 360 - remove @self
piratespawnhomer:
test
Skills: - effect:particleline{p=redstone;color=#000000;a=2}
piratespawnparticles:
test
Skills: - effect:particleline{p=redstone;color=#000000;a=2;repeat=120;repeatI=5} @Location{c=197.5,90.25,-179.5} - delay 100 - remove @self
piratespawnerparticle2:
test
Skills: - effect:particleorbital{r=7;points=32;offsetY=0.25;t=300;i=1;vy=20;p=redstone;color=#FF0000} @self
piratespawnparticles3:
test
Skills: - effect:particleorbital{r=8;points=32;offsetY=0.25;t=300;i=1;vy=20;p=redstone;color=#000000;reversed=true} @self - effect:particleorbital{r=6;points=32;offsetY=0.25;t=300;i=1;vy=20;p=redstone;color=#000000;reversed=true} @self
piratespawnparticles3reverse:
test
Skills: - effect:particlering{particle=witch;speed=0;radius=5;points=24;amount=2;hS=0;vS=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=4.75;points=24;amount=2;hS=0;vS=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=4.5;points=24;amount=2;hS=0;vS=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=4.25;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=4;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=3.75;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=3.5;points=24;amount=2;hS=0;vS=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=3.25;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=3.25;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=3.0;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=3.0;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.75;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.75;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.65;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.65;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.55;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.55;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.45;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.45;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.35;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.35;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.35;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.35;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.15;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.15;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.05;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.05;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=2.05;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=2.00;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=2.00;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=2.00;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.95;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.95;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.95;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.85;points=24;amount=2;hS=0;vS=1.2} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.85;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.85;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.75;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.75;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.75;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.65;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.65;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.65;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.45;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.45;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.45;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.35;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.35;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.35;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.25;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.25;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.25;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.15;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1.15;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1.15;points=24;amount=2;hS=0;vs=0} @self - delay 5 - effect:particlering{particle=witch;speed=0;radius=1.0;points=24;amount=2;hS=0;vS=0} @self - effect:particlering{y=0.25;particle=witch;speed=0;radius=1;points=24;amount=2;hS=0;vs=0} @self - effect:particlering{y=0.5;particle=witch;speed=0;radius=1;points=24;amount=2;hS=0;vs=0} @self - delay 10 - potion{t=glowing;d=40} - delay 40 - lightning @self - summon{t=DavyJones;r=0.1} @Location{c=197.5,90,-179.5,90.0,0} - speak{radius=300;message="&c➠ &3&lDavy Jones&r:&f You dare make your way onto my ship!? I have you dance with Jack Ketch in my quarters!"} @self - remove @self #----- #SHOOT
PirateSpawn2:
test
Cooldown: 47 Skills: - speak{radius=20;message=" &fis about to &cshoot&f! Take cover!!";chatprefix=&c➠ <caster.name>} @self - delay 20 - setspeed{speed=0;type=walking} @self - equip{item=bow:5} - effect:particlesphere{particle=redstone;amount=100;radius=1.15;yOffset=3;speed=0;repeat=4;repeatInterval=10} @self - delay 60 - projectile{oT=ShootTick;hr=3;vr=3;oH=PhantomHit;v=40;i=0.0001;a=300;syo=5} @PlayersInRadius{r=16} - shoot{type=ARROW;ot=ShootTick;oh=PhantomHit;damage=0.5;velocity;100;i=1;a=100;bounce=false} @PlayersInRadius{r=16} - delay 10 - setspeed{speed=1.25;type=walking} @self - equip{item=air:5}
Shoot:
test
Skills: - effect:particles{p=soul;a=12} @origin #----- #PHANTOM
ShootTick:
test
Skills: - effect:particlesphere{particle=redstone;amount=100;radius=1.15;yOffset=3;speed=0;repeat=4;repeatInterval=10} @self - setspeed{speed=0;type=walking} @self - effect:particleorbital{particle=redstone;radius=3;points=32;t=100;i=1} @self - delay 10 - effect:particleorbital{particle=redstone;radius=4;points=32;t=100;i=1} @self - delay 10 - effect:particleorbital{particle=redstone;radius=5;points=32;t=100;i=1} @self - delay 90 - setspeed{speed=1.25;type=walking} @self
PhantomEffects:
test
Cooldown: 59 Skills: - skill{s=PhantomEffects} - delay 30 - missile{ot=PhantomTick;oh=PhantomHit;v=4;i=1;hR=1;vR=1;in=0.75;md=160;StartYOffset=5}
Phantom:
test
Skills: - effect:particles{p=soul;a=1} @origin
PhantomTick:
test
Skills: - effect:particles{p=lava;a=50;hS=1;vS=1} - effect:sound{s=entity.generic.explode;v=1;p=0} - damage{a=5;pi=true} @target #------
PhantomHit:
test
Cooldown: 69420 Skills: - speak{radius=12;message=" &fCome to the deck if ye 'ave the guts!";chatprefix=&c➠ <caster.name><&co>} @self - effect:particleorbital{r=1;points=32;offsetY=0.85;t=120;i=2;p=redstone;color=#000000;reversed=false} @self - effect:particleorbital{r=1.5;points=32;offsetY=0.65;t=120;i=2;p=redstone;color=#000000;reversed=true} @self - effect:particleorbital{r=2;points=32;offsetY=0.45;t=120;i=2;p=redstone;color=#000000;reversed=false} @self - effect:particleorbital{r=2.5;points=32;offsetY=0.25;t=120;i=2;p=redstone;color=#000000;reversed=true} @self - effect:particleorbital{r=1;points=32;offsetY=1.35;t=120;i=2;p=redstone;color=#000000;reversed=true} @self - effect:particleorbital{r=1.5;points=32;offsetY=1.55;t=120;i=2;p=redstone;color=#000000;reversed=false} @self - effect:particleorbital{r=2;points=32;offsetY=1.75;t=120;i=2;p=redstone;color=#000000;reversed=true} @self - effect:particleorbital{r=2.5;points=32;offsetY=1.95;t=120;i=2;p=redstone;color=#000000;reversed=false} @self - delay 125 - teleportto{loc=144.5,90,-179.5;y=-90;p=0}
MidTP:
test
Cooldown: 69 #hhhh Conditions: - health{h<=1750} true Skills: - speak{radius=20;message=" &fused &cInvincible&f for 10 seconds!";chatprefix=&c➠ <caster.name>} @self - potion{type=DAMAGE_RESISTANCE;duration=200;level=255} @self
Invincible:
test
Cooldown: 119 Skills: - speak{radius=20;message=" &fused &cRage&f for 20 seconds!";chatprefix=&c➠ <caster.name>} @self - potion{type=INCREASE_DAMAGE;duration=200;level=5} @self
Rage:
test
Cooldown: 129 Conditions: - health{h<=1750} true Skills: - speak{radius=20;message=" &fused &cSiphon&f! Stay away or you'll lose health!";chatprefix=&c➠ <caster.name>} @self - consume{d=4;h=8;pk=true;ia=true;repeat=10;repeatI=40} @PlayersInRadius{r=12}
Siphon:
test
Cooldown: 29 Skills: - speak{radius=20;message=" &fHere's a clap of thunder on the house! Ahahahaha!";chatprefix=&c➠ <caster.name><&co>} @self - delay 40 - lightning{d=10} @PlayersInRadius{r=20}
Lightning:
test
Cooldown: 99 Skills: - speak{radius=20;message=" &fWhere's my crew? Blow them down!";chatprefix=&c➠ <caster.name><&co>} @self - delay 40 - summon{mob=DPirateMinionStrayD;amount=2;noise=4} @Self @Ring{radius=5;points=1} - summon{mob=DPirateMinionZombieD;amount=2;noise=4} @Self @Ring{radius=5;points=1} - delay 60 - summon{mob=DPirateMinionStrayD;amount=2;noise=4} @Self @Ring{radius=5;points=1} - summon{mob=DPirateMinionZombieD;amount=3;noise=4} @Self @Ring{radius=5;points=1}
PirateMinions:
test
Cooldown: 30 Skills: - shootpotion{type=SLOW;duration=300;level=3;velocity=1} @target
ThrowPotionSlow:
test
Cooldown: 40 Skills: - potion{type=POISON;duration=200;level=2} - effect:particlering{particle=redstone;radius=5;points=32;color=#42e342;amount=48;hS=1;vS=0} @target
ThrowPotionPoison:
test
Cooldown: 20 Skills: - shootpotion{type=WEAKNESS;duration=300;level=3;velocity=1} @target
ThrowPotionWeak:
test
Cooldown: 8 Conditions: - targetwithin 25 Skills: - message{cooldown=30;m="<mob.name><&co> Hahahah! I will crush you, fool!"} @PlayersInRadius{r=40} - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 10 - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5} - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - effect:explosion @Self
SmashAttack:
test
Cooldown: 10 Skills: - effect:particles{p=happyVillager;amount=1000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} First-Orbital-Tick: Skills: - effect:particles{particle=soul_fire_flame} @origin
AngrySludgePoison:
test
Skills: - effect:particlesphere{particle=fireworks_spark;amount=200;radius=4;speed=0.1} @self - delay 4 - effect:particlesphere{particle=fireworks_spark;amount=200;radius=4;speed=0} @self - delay 4 - effect:particlesphere{particle=fireworks_spark;amount=200;radius=4;speed=0} @self - delay 4 - effect:particlesphere{particle=fireworks_spark;amount=200;radius=4;speed=0} @self cookingpotDENY: Cooldown: 5 TriggerConditions: - holding{m=flint_and_steel} false Conditions: - stance{s=cold} true Skills: - sound{s=minecraft:entity.villager.no;v=1;sc=HOSTILE} @self - message{m="&cYou cant cook in a cold pot!"} @trigger - delay 20 - sound{s=minecraft:entity.villager.no;v=1;sc=HOSTILE} @self - message{m="&cLight me up with a Flint and Steel!"} @trigger
CELEBRATE:
test
Cooldown: 5 Skills: - potion{type=INVISIBILITY;duration=200;level=1;p=false} @self
cookingpotINVIS:
test
TriggerConditions: - holding{m=flint_and_steel} true Conditions: - stance{s=cold} true Skills: - sound{s=minecraft:block.fire.extinguish;v=1;sc=HOSTILE} @self - setstance{stance=onfire} @self - equip{item=torch:0} - effect:particles{p=flame;hs=.25;vs=.25;amount=15;speed=.05} @self - ChangePart{mid=cooking_pot;pid=pot;nmid=cooking_pot_parts;npid=pot} @self - ChangePart{mid=cooking_pot;pid=fire;nmid=cooking_pot_parts;npid=fire} @self - delay 20 - setblock{m=AIR} @selflocation{y=.25}
cookingpotACTIVATE:
test
Conditions: - stance{s=onfire} true Skills: - sound{s=minecraft:block.fire.ambient;v=1;sc=HOSTILE} @self .15 - sound{s=minecraft:block.lava.ambient;v=1;sc=HOSTILE} @self .1 - effect:particles{particle=flame;m=stone;hs=.25;vs=.25;amount=3;speed=.01} @self - effect:particles{particle=campfire_cosy_smoke;m=stone;hs=.25;vs=.25;amount=1;speed=.01;d=true;dir=0,1,0} @self
cookingpotFX:
test
Skills: - delay 25 - remove @self
cookingpotsplashLIFE:
test
Conditions: - mobsInRadius{types=cooking_pot;amount=1to4;radius=1} Skills: - skill{s=cookingpotREMOVE} @self
cookingpotPROXIMITY:
test
Conditions: - offgcd Skills: - stopsound{s=block.fire.ambient} @PIR{r=10} - stopsound{s=block.lava.ambient} @PIR{r=10} - effect:particles{particle=block;m=stone;hs=.5;vs=.5;amount=25} @selflocation{y=1} - dropitem{i=cooking_pot_drop} @self - remove @self ########## INGREDIENTS ###########
cookingpotREMOVE:
test
Skills: - randomskill{skills=cookingpotSPLASH1,cookingpotSPLASH2,cookingpotSPLASH3} @self
cookingpotSPLASH:
test
Skills: - sound{s=littleroom_cookingpot:littleroom.cookingpot.ingredient1;v=1;sc=HOSTILE} @self
cookingpotSPLASH1:
test
Skills: - sound{s=littleroom_cookingpot:littleroom.cookingpot.ingredient2;v=1;sc=HOSTILE} @self
cookingpotSPLASH2:
test
Skills: - sound{s=littleroom_cookingpot:littleroom.cookingpot.ingredient3;v=1;sc=HOSTILE} @self
cookingpotSPLASH3:
test
Cooldown: 1 Skills: - skill{s=cookingpotPORK} @self - skill{s=cookingpotHONEY} @self - skill{s=cookingpotSTICK} @self - skill{s=cookingpotBEEF} @self - skill{s=cookingpotCHICKEN} @self - skill{s=cookingpotMELON} @self - skill{s=cookingpotAPPLE} @self - skill{s=cookingpotSWEETBERRIES} @self - skill{s=cookingpotCOD} @self - skill{s=cookingpotSALMON} @self - skill{s=cookingpotKELP} @self - skill{s=cookingpotBREAD} @self - skill{s=cookingpotSUGAR} @self - skill{s=cookingpotCOCOA} @self - skill{s=cookingpotEGG} @self - skill{s=cookingpotMILK} @self - skill{s=cookingpotPOTATO} @self - skill{s=cookingpotSTRING} @self
cookingpotADDINGREDIENT:
test
Conditions: - stance{s=onfire} true - offgcd TriggerConditions: - holding{m=porkchop} true Skills: - gcd{ticks=25} - modifymobscore{objective=pork;action=set;value=1} - delay 1 - modifymobscore{objective=ingredients;action=add;value=1} - summon{t=cookingpot_splash} @selflocation{y=1.0} - delay 2 - setowner @trigger - command{c="minecraft:clear <trigger.name> porkchop 1"} @trigger - effect:itemspray{item=porkchop;amount=1;velocity=0;d=10} @selflocation{y=.5} - delay 4 - skill{s=cookingpotSPLASH} @self - effect:particles{p=reddust;color=#7F5C1F;hs=.25;vs=0} @selflocation{y=1.25}
cookingpotPORK:
test