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infernal: See the mob trigger. |
champion: See the mob trigger. |
victory_id: Used by the mob, pvp, and victory triggers. See those for more information. |
victory_timeout: Used by the mob, pvp, and victory triggers. See those for more information. |
moon_phase: See the time trigger. |
light_type: The type of light the light trigger will check for. |
is_whitelist: See the gamestage trigger. |
biome_category: See the biome trigger. |
rain_type: See the biome trigger. |
biome_temperature: See the biome trigger. |
check_lower_temp: See the biome trigger. |
biome_rainfall: See the biome trigger. |
check_higher_rainfall: See the biome trigger. |
check_for_sky: See the height trigger. |
check_above_level: See the height trigger. |
slots: See the inventory trigger. |
items: See the inventory trigger. |
max_tracks: Determines the number of songs the trigger is able to play before it is no longer active. Resets |
when the parameters to activate the trigger are no longer met. |
detection_y_ratio: Determines the vertical ratio of the detection_range parameter. |
toggle_save_status: Determines how the toggle status for the trigger is saved/set. |
1 = Toggle status is reset upon logging out of a world |
2 = Toggle status is saved upon logging out of a world and read upon logging into a world |
stop_delay: The number of ticks the trigger will be unable to become active again for after it stops being |
active |
Simple Trigger List |
Index |
See simple triggers for more information. The accepted simple triggers are loading, menu, generic, raining, storming, snowing, lowhp, dead, creative, spectator, pet, underwater, elytra, fishing, drowning, home, bloodmoon, bluemoon, harvestmoon, fallingstars, hurricane, sandstorm, acidrain, blizzard, cloudy, and lightrain. |
loading |
Index |
Activates while the game is loading before the title screen is shown. |
Accepts no parameters on its own, but is still affected by the universal trigger parameters |
Requires: NONE |
menu |
Index |
Activates on the title screen before a world is joined. |
Accepts no parameters on its own, but is still affected by the universal trigger parameters |
Requires: NONE |
generic |
Index |
Activates only when there are no other triggers active. |
Accepts: fade_in, fade_out, trigger_delay, song_delay, start_toggled |
Requires: NONE |
raining |
Index |
Activates when it is raining. |
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable |
Requires: NONE |
storming |
Index |
Activates when it is thundering |
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable |
Requires: NONE |
snowing |
Index |
Activates when it is snowing |
Subsets and Splits