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Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: NONE
lowhp
Index
Activates when the player is at or below the health threshold.
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, level, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: level
level: The current percentage of max health for the player
dead
Index
Activates when the player is dead.
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: NONE
creative
Index
Activates when the player is in creative mode.
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: NONE
spectator
Index
Activates when the player is in spectator mode.
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: NONE
pet
Index
Activates when there a pet owned by the player within 16 blocks of the player's position.
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: NONE
underwater
Index
Activates when the player is underwater.
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: NONE
elytra
Index
Activates when the player is flying with an elytra
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: NONE
fishing
Index
Activates when the player is fishing in water.
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: NONE
drowning
Index
Activates when the player's air level is below the set level.
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, level, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable
Requires: level
level: The air level the player must be at for the trigger to activate. Maximum air level is 300.
home
Index
Activates when the player is close to their respawn position
Accepts: priority, fade_in, fade_out, trigger_delay, song_delay, start_toggled, not, persistence, start_delay, passive_persistence, toggle_inactive_playable, detection_range
Requires: NONE
detection_range: The range in blocks the player needs to be from their respawn position.
The default value is 16 blocks
bloodmoon
Index