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omniverse-code/kit/include/omni/kit/ui/ColorScheme.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include <carb/Types.h>
#include <carb/logging/Log.h>
#include <unordered_map>
namespace omni
{
namespace kit
{
namespace ui
{
// Generic
const carb::Float4 kErrorMessageColor = { 1.f, 0.f, 0.f, 1.f };
// Asset Explorer
const carb::Float4 kAssetExplorerFilterIconEnabledColor = { 126.f / 255.f, 187.f / 255.f, 199.f / 255.f, 1.f };
const carb::Float4 kAssetExplorerClearFilterColor = { 15.f / 255.f, 110.f / 255.f, 131.f / 255.f, 1.f };
const carb::Float4 kAssetExplorerAssetIconSelectedBgColorDark = { 0.2f, 0.2f, 0.2f, 0.6f };
const carb::Float4 kAssetExplorerAssetIconSelectedBgColorLight = { 0.84f, 0.84f, 0.84f, 1.0f };
const carb::Float4 kAssetExplorerAssetIconHoveredBgColorDark = { 0.2f, 0.2f, 0.2f, 0.8f };
const carb::Float4 kAssetExplorerAssetIconHoveredBgColorLight = { 0.749f, 0.8f, 0.812f, 1.0f };
const carb::Float4 kAssetExplorerPopulatedFolderColor = { 119.f / 255.f, 134 / 255.f, 137 / 255.f, 1.0f };
const carb::Float4 kAssetExplorerUnpopulatedFolderColor = { 0.39f, 0.39f, 0.39f, 1.0f };
// ECS Debug View
const carb::Float4 kEcsDebugViewSelectedComponentColor = { 1.f, 1.f, 0.f, 1.f };
// IEditor Window
const carb::Float4 kEditorWindowConnectionStateDisconnectedColor = { 1.f, 0.f, 0.f, 1.f };
const carb::Float4 kEditorWindowConnectionStateConnectedNoLiveColor = { 0.796f, 0.416f, 0.416f, 1.f };
const carb::Float4 kEditorWindowConnectionStateConnectedLiveColor = { 0.46f, 0.72f, 0.f, 1.f };
// Scene Hierarchy
const carb::Float4 kSceneHierarchySearchMatchedColor = { 1.f, 1.f, 1.f, 1.f };
const carb::Float4 kSceneHierarchySearchUnmatchedColor = { 0.5f, 0.5f, 0.5f, 1.f };
// Status Bar
const carb::Float4 kStatusBarProgressColor = { 79.f / 255.f, 125.f / 255.f, 160.f / 255.f, 1.f };
// Simple Tree View
const carb::Float4 kTreeViewColor = { 0.3f, 0.3f, 0.3f, 1.0f };
// Viewport
const carb::Float4 kViewportChildWindowBgColor = { 0.f, 0.f, 0.f, 0.f };
// Layers Window
const carb::Float4 kLayerWarningColor = { 1.0f, 111.0f / 255.0f, 114.0f / 255.0f, 1.0f };
// Message
using ColorMap = std::unordered_map<int32_t, carb::Float4>;
const carb::Float4 kMessageTextColorLightDefault = { 0.30980f, 0.49020f, 0.62745f, 1.f };
const ColorMap kMessageTextColorLight = {
// Other levels use default color
{ carb::logging::kLevelVerbose, carb::Float4{ 0.49020f, 0.49020f, 0.49020f, 1.f } },
{ carb::logging::kLevelWarn, carb::Float4{ 0.89020f, 0.54118f, 0.14118f, 1.f } },
{ carb::logging::kLevelError, carb::Float4{ 0.57255f, 0.25882f, 0.22745f, 1.f } },
{ carb::logging::kLevelFatal, carb::Float4{ 0.57255f, 0.25882f, 0.22745f, 1.f } }
};
const carb::Float4 kMessageTextColorDarkDefault = { 0.47451f, 0.72941f, 0.92157f, 1.f };
const ColorMap kMessageTextColorDark = {
// Other levels use default color
{ carb::logging::kLevelVerbose, carb::Float4{ 0.72941f, 0.72941f, 0.72941f, 1.f } },
{ carb::logging::kLevelWarn, carb::Float4{ 0.87451f, 0.79608f, 0.29020f, 1.f } },
{ carb::logging::kLevelError, carb::Float4{ 0.96471f, 0.69412f, 0.66667f, 1.f } },
{ carb::logging::kLevelFatal, carb::Float4{ 0.96471f, 0.69412f, 0.66667f, 1.f } }
};
const carb::Float4 kMessageIconColorLightDefault = { 0.30980f, 0.49020f, 0.62745f, 1.f };
const ColorMap kMessageIconColorLight = {
// Other levels use default color
{ carb::logging::kLevelVerbose, carb::Float4{ 0.49020f, 0.49020f, 0.49020f, 1.f } },
{ carb::logging::kLevelWarn, carb::Float4{ 0.89020f, 0.54118f, 0.14118f, 1.f } },
{ carb::logging::kLevelError, carb::Float4{ 0.973f, 0.541f, 0.49f, 1.f } },
{ carb::logging::kLevelFatal, carb::Float4{ 0.973f, 0.541f, 0.49f, 1.f } }
};
const carb::Float4 kMessageIconColorDarkDefault = { 0.47451f, 0.72941f, 0.92157f, 1.f };
const ColorMap kMessageIconColorDark = {
// Other levels use default color
{ carb::logging::kLevelVerbose, carb::Float4{ 0.72941f, 0.72941f, 0.72941f, 1.f } },
{ carb::logging::kLevelWarn, carb::Float4{ 0.87451f, 0.79608f, 0.29020f, 1.f } },
{ carb::logging::kLevelError, carb::Float4{ 0.973f, 0.541f, 0.49f, 1.f } },
{ carb::logging::kLevelFatal, carb::Float4{ 0.973f, 0.541f, 0.49f, 1.f } }
};
inline carb::Float4 selectColor(bool darkUi,
int32_t level,
const ColorMap& darkMap,
const ColorMap& lightMap,
const carb::Float4& darkDefault,
const carb::Float4& lightDefault)
{
const ColorMap& colorMap = darkUi ? darkMap : lightMap;
carb::Float4 color = darkUi ? darkDefault : lightDefault;
auto colorEntry = colorMap.find(level);
if (colorEntry != colorMap.end())
{
color = colorEntry->second;
}
return color;
}
}
}
}
| 5,198 |
C
| 42.689075 | 111 | 0.674298 |
omniverse-code/kit/include/omni/kit/ui/Image.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Widget.h"
#include <carb/renderer/RendererTypes.h>
#include <atomic>
#include <mutex>
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a image.
*/
class OMNI_KIT_UI_CLASS_API Image : public Widget
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::Image);
/**
* Constructor.
* ALWAYS create Image with make_shared so enable_shared_from_this works correctly.
*
* @param text The text for the label to use.
*/
OMNI_KIT_UI_API Image(const char* url, uint32_t width, uint32_t height);
/**
* Destructor.
*/
OMNI_KIT_UI_API ~Image() override;
/**
* Gets the url of the image.
*
* @return The url to be loaded.
*/
OMNI_KIT_UI_API const char* getUrl() const;
/**
* Sets the url of the image
*
* @param url The url to load.
*/
OMNI_KIT_UI_API virtual void setUrl(const char* url);
/**
* @see Widget::getType
*/
OMNI_KIT_UI_API WidgetType getType() override;
/**
* @see Widget::draw
*/
void draw(float elapsedTime) override;
/**
* draw image
*
* @param imgui imgui ptr
* @param cursorPos position to draw image
* @param width width of image to draw
* @param height height of image to draw
* @param color color of image to draw
*/
OMNI_KIT_UI_API virtual void drawImage(carb::imgui::ImGui* imgui,
const carb::Float2& cursorPos,
float width,
float height,
uint32_t color = 0xffffffff,
uint32_t defaultColor = 0xffffffff,
bool hovered = false);
protected:
void loadUrl();
std::string m_url;
std::mutex m_textureMutex;
carb::renderer::Texture* m_texture = nullptr;
carb::renderer::TextureHandle m_textureGpuHandle = {};
bool m_hasSetUrl = false;
};
}
}
}
| 2,532 |
C
| 24.33 | 87 | 0.587678 |
omniverse-code/kit/include/omni/kit/ui/ProgressBar.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "ColorScheme.h"
#include "Widget.h"
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a progress bar.
*/
class OMNI_KIT_UI_CLASS_API ProgressBar : public Widget
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::ProgressBar);
OMNI_KIT_UI_API ProgressBar(Length width,
Length height = Pixel(0),
const carb::Float4& color = kStatusBarProgressColor);
OMNI_KIT_UI_API ProgressBar(float width, const carb::Float4& color = kStatusBarProgressColor);
/**
* Destructor.
*/
OMNI_KIT_UI_API virtual ~ProgressBar();
/**
* @see Widget::getType
*/
OMNI_KIT_UI_API virtual WidgetType getType();
/**
* @see Widget::draw
*/
OMNI_KIT_UI_API virtual void draw(float elapsedTime);
/**
* Set progress
*
* @param value The current value of progress bar (between 0-1).
* @param text The overlay text for the progress bar. If nullptr, the automatic percentage text is displayed.
*/
OMNI_KIT_UI_API void setProgress(float value, const char* text = nullptr);
/**
* Get current progress
*
* @return The current value of progress bar (between 0-1).
*/
OMNI_KIT_UI_API float getProgress() const;
/**
* Get current overlay
*
* @return The current overlay of progress bar.
*/
OMNI_KIT_UI_API const char* getOverlay() const;
/**
* Set color of bar
*
* @param color Value in carb::Float4.
*/
OMNI_KIT_UI_API void setColor(carb::Float4 color);
/**
* Get color of bar
*
* @return color Value in carb::Float4.
*/
OMNI_KIT_UI_API carb::Float4 getColor() const;
protected:
float m_value; ///< The progress bar value (between 0-1).
carb::Float4 m_color; // The color of progress bar.
};
}
}
}
| 2,350 |
C
| 24.554348 | 115 | 0.638298 |
omniverse-code/kit/include/omni/kit/ui/TextBox.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "ValueWidget.h"
#include <string>
#include <vector>
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a text field.
*/
class OMNI_KIT_UI_CLASS_API TextBox : public ValueWidget<std::string>
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::TextBox);
static const size_t kMaxLength = 1024;
OMNI_KIT_UI_API explicit TextBox(const char* defaultText, bool changeValueOnEnter = false);
OMNI_KIT_UI_API TextBox(const char* defaultText, const char* hint, bool changeValueOnEnter = false);
OMNI_KIT_UI_API ~TextBox() override;
OMNI_KIT_UI_API void setValueChangedFn(const std::function<void(WidgetRef)>& fn);
OMNI_KIT_UI_API void setValueFinalizedFn(const std::function<void(WidgetRef)>& fn);
OMNI_KIT_UI_API void setListSuggestionsFn(const std::function<std::vector<std::string>(WidgetRef, const char*)>& fn);
OMNI_KIT_UI_API bool getReadOnly() const;
OMNI_KIT_UI_API void setReadOnly(bool readOnly);
OMNI_KIT_UI_API bool getShowBackground() const;
OMNI_KIT_UI_API void setShowBackground(bool showBackground);
OMNI_KIT_UI_API float getTextWidth();
/**
* Sets the color of the text.
*
* @param textColor
*/
OMNI_KIT_UI_API void setTextColor(const carb::ColorRgba& textColor);
/**
* Resets the color of the text.
*
* @param textColor
*/
OMNI_KIT_UI_API void resetTextColor();
/**
* @see Widget::getType
*/
OMNI_KIT_UI_API WidgetType getType() override;
/**
* @see Widget::draw
*/
OMNI_KIT_UI_API void draw(float elapsedTime) override;
OMNI_KIT_UI_API virtual std::vector<std::string> listSuggestions(const char* prefix);
/* NOTE: only eEllipsisLeft & eEllipsisRight are supported
when clipping is used, the TextBox will be readonly & disabled, but not greyed out
*/
ClippingType getClippingMode(ClippingType mode) const
{
return m_clippingMode;
}
void setClippingMode(ClippingType mode)
{
if (mode == ClippingType::eWrap)
{
CARB_LOG_ERROR("TextBox widget does not support ClippingType::eWrap");
return;
}
m_clippingMode = mode;
}
protected:
void _onValueChange() override;
private:
void setText(const char* text);
bool m_changeValueOnEnter;
bool m_isReadOnly = false;
bool m_wasActive = false;
bool m_showBackground = true;
char m_text[kMaxLength] = "";
char m_hint[kMaxLength] = "";
std::function<void(WidgetRef)> m_valueChangedFn;
std::function<void(WidgetRef)> m_valueFinalizedFn;
std::function<std::vector<std::string>(WidgetRef, const char*)> m_listSuggestionsFn;
SubscriptionId m_valueSubId;
float m_clippingWidth;
ClippingType m_clippingMode;
bool m_customColor = false;
carb::ColorRgba m_textColor;
};
}
}
}
| 3,354 |
C
| 25.626984 | 121 | 0.682171 |
omniverse-code/kit/include/omni/kit/ui/ScrollingFrame.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Container.h"
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a FixedSizeFrame layout.
*/
class OMNI_KIT_UI_CLASS_API ScrollingFrame : public Container
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::ScrollingFrame);
OMNI_KIT_UI_API ScrollingFrame(const char* title, float width, float height);
OMNI_KIT_UI_API ~ScrollingFrame();
OMNI_KIT_UI_API virtual void scrollTo(float scrollTo);
OMNI_KIT_UI_API WidgetType getType() override;
void draw(float elapsedTime) override;
protected:
float m_width;
float m_height;
bool m_needsScrolling = false;
float m_scrollTo;
std::string m_title;
bool m_defaultOpen;
};
}
}
}
| 1,171 |
C
| 22.918367 | 82 | 0.734415 |
omniverse-code/kit/include/omni/kit/ui/Popup.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "ColumnLayout.h"
#include <omni/ui/windowmanager/IWindowCallbackManager.h>
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
namespace omni
{
namespace kit
{
namespace ui
{
class Container;
/**
* Defines a popup.
*/
class OMNI_KIT_UI_CLASS_API Popup
{
public:
/**
* Constructor
*/
OMNI_KIT_UI_API explicit Popup(
const std::string& title, bool modal = false, float width = 0, float height = 0, bool autoResize = false);
/**
* Destructor.
*/
OMNI_KIT_UI_API ~Popup();
OMNI_KIT_UI_API void show();
OMNI_KIT_UI_API void hide();
OMNI_KIT_UI_API bool isVisible() const;
OMNI_KIT_UI_API void setVisible(bool visible);
OMNI_KIT_UI_API const char* getTitle() const;
OMNI_KIT_UI_API void setTitle(const char* title);
OMNI_KIT_UI_API carb::Float2 getPos() const;
OMNI_KIT_UI_API void setPos(const carb::Float2& pos);
OMNI_KIT_UI_API float getWidth() const;
OMNI_KIT_UI_API void setWidth(float width);
OMNI_KIT_UI_API float getHeight() const;
OMNI_KIT_UI_API void setHeight(float height);
OMNI_KIT_UI_API std::shared_ptr<Container> getLayout() const;
OMNI_KIT_UI_API void setLayout(std::shared_ptr<Container> layout);
OMNI_KIT_UI_API void setUpdateFn(const std::function<void(float)>& fn);
OMNI_KIT_UI_API void setCloseFn(const std::function<void()>& fn);
private:
void _draw(float dt);
std::string m_popupId;
bool m_modal;
bool m_autoResize;
std::string m_title;
float m_width;
float m_height;
carb::Float2 m_pos;
std::shared_ptr<Container> m_layout;
omni::ui::windowmanager::IWindowCallbackPtr m_handle;
omni::kit::SubscriptionId m_updateSubId;
bool m_visible = false;
bool m_pendingVisiblityUpdate = false;
bool m_pendingPositionUpdate = false;
std::function<void(float)> m_updateFn;
std::function<void()> m_closeFn;
};
}
}
}
| 2,407 |
C
| 22.841584 | 114 | 0.688409 |
omniverse-code/kit/include/omni/kit/ui/Model.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Api.h"
#include "Common.h"
#include <carb/events/IEvents.h>
#include <memory>
#include <string>
#include <unordered_map>
namespace omni
{
namespace kit
{
namespace ui
{
enum class ModelNodeType
{
eUnknown,
eObject,
eArray,
eString,
eBool,
eNumber
};
enum class ModelEventType
{
eNodeAdd,
eNodeRemove,
eNodeTypeChange,
eNodeValueChange
};
struct ModelChangeInfo
{
carb::events::SenderId sender = carb::events::kGlobalSenderId;
bool transient = false;
};
template <class T>
struct ModelValue
{
T value;
bool ambiguous;
};
class OMNI_KIT_UI_CLASS_API Model
{
public:
Model() = default;
// PART 1: Get
OMNI_KIT_UI_API virtual ModelNodeType getType(const char* path, const char* meta = "") = 0;
OMNI_KIT_UI_API virtual ModelValue<std::string> getValueAsString(
const char* path, const char* meta = "", size_t index = 0, bool isTimeSampled = false, double time = -1.0) = 0;
OMNI_KIT_UI_API virtual ModelValue<bool> getValueAsBool(
const char* path, const char* meta = "", size_t index = 0, bool isTimeSampled = false, double time = -1.0) = 0;
OMNI_KIT_UI_API virtual ModelValue<double> getValueAsNumber(
const char* path, const char* meta = "", size_t index = 0, bool isTimeSampled = false, double time = -1.0) = 0;
virtual size_t getKeyCount(const char* path, const char* meta = "")
{
return 0;
}
virtual std::string getKey(const char* path, const char* meta, size_t index)
{
return "";
}
virtual size_t getArraySize(const char* path, const char* meta = "")
{
return 0;
}
// PART 2: Set
virtual void beginChangeGroup()
{
}
virtual void endChangeGroup()
{
}
virtual void setType(const char* path, const char* meta, ModelNodeType type, const ModelChangeInfo& info = {})
{
}
OMNI_KIT_UI_API virtual void setValueString(const char* path,
const char* meta,
std::string value,
size_t index = 0,
bool isTimeSampled = false,
double time = -1.0,
const ModelChangeInfo& info = {}) = 0;
OMNI_KIT_UI_API virtual void setValueBool(const char* path,
const char* meta,
bool value,
size_t index = 0,
bool isTimeSampled = false,
double time = -1.0,
const ModelChangeInfo& info = {}) = 0;
OMNI_KIT_UI_API virtual void setValueNumber(const char* path,
const char* meta,
double value,
size_t index = 0,
bool isTimeSampled = false,
double time = -1.0,
const ModelChangeInfo& info = {}) = 0;
OMNI_KIT_UI_API virtual void setArraySize(const char* path,
const char* meta,
size_t size,
bool isTimeSampled = false,
double time = -1.0,
const ModelChangeInfo& info = {})
{
}
// PART 3: signals
OMNI_KIT_UI_API void signalChange(const char* path, const char* meta, ModelEventType type, const ModelChangeInfo& info);
virtual void onSubscribeToChange(const char* path, const char* meta, carb::events::IEventStream*)
{
}
virtual void onUnsubscribeToChange(const char* path, const char* meta, carb::events::IEventStream*)
{
}
OMNI_KIT_UI_API void subscribeToChange(const char* path, const char* meta, carb::events::IEventStream*);
OMNI_KIT_UI_API void unsubscribeToChange(const char* path, const char* meta, carb::events::IEventStream*);
// HELPERS:
template <class T>
OMNI_KIT_UI_API ModelValue<T> getValue(
const char* path, const char* meta, size_t index = 0, bool isTimeSampled = false, double time = -1.0);
template <class T>
OMNI_KIT_UI_API void setValue(const char* path,
const char* meta,
T value,
size_t index = 00,
bool isTimeSampled = false,
double time = -1.0,
const ModelChangeInfo& info = {});
template <class T>
OMNI_KIT_UI_API static ModelNodeType getNodeTypeForT();
OMNI_KIT_UI_API virtual ~Model(){};
private:
std::unordered_map<std::string, std::vector<carb::events::IEventStream*>> m_pathChangeListeners;
};
template <>
inline ModelValue<bool> Model::getValue(const char* path, const char* meta, size_t index, bool isTimeSampled, double time)
{
return getValueAsBool(path, meta, index, isTimeSampled, time);
}
template <>
inline ModelValue<std::string> Model::getValue(
const char* path, const char* meta, size_t index, bool isTimeSampled, double time)
{
return getValueAsString(path, meta, index, isTimeSampled, time);
}
template <>
inline ModelValue<double> Model::getValue(const char* path, const char* meta, size_t index, bool isTimeSampled, double time)
{
return getValueAsNumber(path, meta, index, isTimeSampled, time);
}
template <>
inline ModelValue<float> Model::getValue(const char* path, const char* meta, size_t index, bool isTimeSampled, double time)
{
auto v = getValue<double>(path, meta, index, isTimeSampled, time);
return { static_cast<float>(v.value), v.ambiguous };
}
template <>
inline ModelValue<int32_t> Model::getValue(const char* path, const char* meta, size_t index, bool isTimeSampled, double time)
{
auto v = getValue<double>(path, meta, index, isTimeSampled, time);
return { static_cast<int32_t>(v.value), v.ambiguous };
}
template <>
inline ModelValue<uint32_t> Model::getValue(const char* path, const char* meta, size_t index, bool isTimeSampled, double time)
{
auto v = getValue<double>(path, meta, index, isTimeSampled, time);
return { static_cast<uint32_t>(v.value), v.ambiguous };
}
template <>
inline ModelValue<carb::Int2> Model::getValue(const char* path, const char* meta, size_t, bool isTimeSampled, double time)
{
auto v0 = getValue<int32_t>(path, meta, 0, isTimeSampled, time);
auto v1 = getValue<int32_t>(path, meta, 1, isTimeSampled, time);
return { carb::Int2{ v0.value, v1.value }, v0.ambiguous || v1.ambiguous };
}
template <>
inline ModelValue<carb::Double2> Model::getValue(const char* path, const char* meta, size_t, bool isTimeSampled, double time)
{
auto v0 = getValue<double>(path, meta, 0, isTimeSampled, time);
auto v1 = getValue<double>(path, meta, 1, isTimeSampled, time);
return { carb::Double2{ v0.value, v1.value }, v0.ambiguous || v1.ambiguous };
}
template <>
inline ModelValue<carb::Double3> Model::getValue(const char* path, const char* meta, size_t, bool isTimeSampled, double time)
{
auto v0 = getValue<double>(path, meta, 0, isTimeSampled, time);
auto v1 = getValue<double>(path, meta, 1, isTimeSampled, time);
auto v2 = getValue<double>(path, meta, 2, isTimeSampled, time);
return { carb::Double3{ v0.value, v1.value, v2.value }, v0.ambiguous || v1.ambiguous || v2.ambiguous };
}
template <>
inline ModelValue<carb::Double4> Model::getValue(const char* path, const char* meta, size_t, bool isTimeSampled, double time)
{
auto v0 = getValue<double>(path, meta, 0, isTimeSampled, time);
auto v1 = getValue<double>(path, meta, 1, isTimeSampled, time);
auto v2 = getValue<double>(path, meta, 2, isTimeSampled, time);
auto v3 = getValue<double>(path, meta, 3, isTimeSampled, time);
return { carb::Double4{ v0.value, v1.value, v2.value, v3.value },
v0.ambiguous || v1.ambiguous || v2.ambiguous || v3.ambiguous };
}
template <>
inline ModelValue<carb::ColorRgb> Model::getValue(const char* path, const char* meta, size_t, bool isTimeSampled, double time)
{
auto v0 = getValue<float>(path, meta, 0, isTimeSampled, time);
auto v1 = getValue<float>(path, meta, 1, isTimeSampled, time);
auto v2 = getValue<float>(path, meta, 2, isTimeSampled, time);
return { carb::ColorRgb{ v0.value, v1.value, v2.value }, v0.ambiguous || v1.ambiguous || v2.ambiguous };
}
template <>
inline ModelValue<carb::ColorRgba> Model::getValue(const char* path, const char* meta, size_t, bool isTimeSampled, double time)
{
auto v0 = getValue<float>(path, meta, 0, isTimeSampled, time);
auto v1 = getValue<float>(path, meta, 1, isTimeSampled, time);
auto v2 = getValue<float>(path, meta, 2, isTimeSampled, time);
auto v3 = getValue<float>(path, meta, 3, isTimeSampled, time);
return { carb::ColorRgba{ v0.value, v1.value, v2.value, v3.value },
v0.ambiguous || v1.ambiguous || v2.ambiguous || v3.ambiguous };
}
template <>
inline ModelValue<Mat44> Model::getValue(const char* path, const char* meta, size_t, bool isTimeSampled, double time)
{
ModelValue<Mat44> res;
res.ambiguous = false;
for (size_t i = 0; i < 16; i++)
{
auto v = getValue<double>(path, meta, i, isTimeSampled, time);
*(&res.value.rows[0].x + i) = v.value;
res.ambiguous |= v.ambiguous;
}
return res;
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
bool value,
size_t index,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setValueBool(path, meta, value, index, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
std::string value,
size_t index,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setValueString(path, meta, value, index, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
double value,
size_t index,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setValueNumber(path, meta, value, index, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
float value,
size_t index,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setValueNumber(path, meta, static_cast<double>(value), index, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
int32_t value,
size_t index,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setValueNumber(path, meta, static_cast<double>(value), index, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
uint32_t value,
size_t index,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setValueNumber(path, meta, static_cast<double>(value), index, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
carb::Int2 value,
size_t,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setArraySize(path, meta, 2);
this->setValue(path, meta, value.x, 0, isTimeSampled, time, info);
this->setValue(path, meta, value.y, 1, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
carb::Double2 value,
size_t,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setArraySize(path, meta, 2, isTimeSampled, time);
this->setValue(path, meta, value.x, 0, isTimeSampled, time, info);
this->setValue(path, meta, value.y, 1, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
carb::Double3 value,
size_t,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setArraySize(path, meta, 3, isTimeSampled, time);
this->setValue(path, meta, value.x, 0, isTimeSampled, time, info);
this->setValue(path, meta, value.y, 1, isTimeSampled, time, info);
this->setValue(path, meta, value.z, 2, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
carb::Double4 value,
size_t,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setArraySize(path, meta, 4, isTimeSampled, time);
this->setValue(path, meta, value.x, 0, isTimeSampled, time, info);
this->setValue(path, meta, value.y, 1, isTimeSampled, time, info);
this->setValue(path, meta, value.z, 2, isTimeSampled, time, info);
this->setValue(path, meta, value.w, 3, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
carb::ColorRgb value,
size_t,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setArraySize(path, meta, 3, isTimeSampled, time);
this->setValue(path, meta, value.r, 0, isTimeSampled, time, info);
this->setValue(path, meta, value.g, 1, isTimeSampled, time, info);
this->setValue(path, meta, value.b, 2, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
carb::ColorRgba value,
size_t,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setArraySize(path, meta, 4, isTimeSampled, time);
this->setValue(path, meta, value.r, 0, isTimeSampled, time, info);
this->setValue(path, meta, value.g, 1, isTimeSampled, time, info);
this->setValue(path, meta, value.b, 2, isTimeSampled, time, info);
this->setValue(path, meta, value.a, 3, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline void Model::setValue(const char* path,
const char* meta,
ui::Mat44 value,
size_t,
bool isTimeSampled,
double time,
const ModelChangeInfo& info)
{
this->beginChangeGroup();
this->setArraySize(path, meta, 16, isTimeSampled, time);
for (size_t i = 0; i < 16; i++)
this->setValue(path, meta, *(&value.rows[0].x + i), i, isTimeSampled, time, info);
this->endChangeGroup();
}
template <>
inline ModelNodeType Model::getNodeTypeForT<std::string>()
{
return ModelNodeType::eString;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<bool>()
{
return ModelNodeType::eBool;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<double>()
{
return ModelNodeType::eNumber;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<float>()
{
return ModelNodeType::eNumber;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<int32_t>()
{
return ModelNodeType::eNumber;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<uint32_t>()
{
return ModelNodeType::eNumber;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<carb::Int2>()
{
return ModelNodeType::eArray;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<carb::Double2>()
{
return ModelNodeType::eArray;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<carb::Double3>()
{
return ModelNodeType::eArray;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<carb::Double4>()
{
return ModelNodeType::eArray;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<carb::ColorRgb>()
{
return ModelNodeType::eArray;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<carb::ColorRgba>()
{
return ModelNodeType::eArray;
}
template <>
inline ModelNodeType Model::getNodeTypeForT<Mat44>()
{
return ModelNodeType::eArray;
}
// Default Value Model
std::unique_ptr<Model> createSimpleValueModel(ModelNodeType valueType);
}
}
}
| 19,326 |
C
| 32.966608 | 127 | 0.572441 |
omniverse-code/kit/include/omni/kit/ui/Menu.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Widget.h"
#include <omni/kit/KitTypes.h>
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
namespace carb
{
namespace imgui
{
struct ImGui;
}
}
namespace omni
{
namespace kit
{
namespace ui
{
struct MenuItemImpl;
enum class MenuEventType : uint32_t
{
eActivate,
};
/**
* Menu System allows to register menu items based on path like: "File/Preferences/Foo".
* The item can be either a toggle (2 state, with a check) or just a command.
* Menu items in the same sub menu a sorted based on priority value. If priority differs more than 10 inbetween items -
* separator is added.
*/
class OMNI_KIT_UI_CLASS_API Menu : public Widget
{
public:
OMNI_KIT_UI_API Menu();
OMNI_KIT_UI_API ~Menu() override;
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::Menu);
WidgetType getType() override
{
return kType;
}
/**
* Checks if a menu item is already registered.
*
* @param menuPath The path to the menu (e.g. "File/Open").
* @return true if it's existed, or false otherwise.
*/
OMNI_KIT_UI_API bool hasItem(const char* menuPath);
/**
* Adds a menu item.
*
* @param menuPath The path to the menu (e.g. "File/Open").
* @param onMenuItemClicked The callback function called when menu item is clicked.
* @param toggle If the menu item is a toggle (i.e. checkable).
* @param priority Priority of the menu. Menu with smaller priority will be placed at top. If priority differs more
* @param toggle value (if toggle).
* @param enabled.
* @param draw glyph char with origin color defined in svg.
* then 10 in between items separator is added.
*/
OMNI_KIT_UI_API bool addItem(const char* menuPath,
const std::function<void(const char* menuPath, bool value)>& onClick,
bool toggle,
int priority,
bool value,
bool enabled,
bool originSvgColor = false);
OMNI_KIT_UI_API void setOnClick(const char* menuPath,
const std::function<void(const char* menuPath, bool value)>& onClick);
OMNI_KIT_UI_API void setOnRightClick(const char* menuPath,
const std::function<void(const char* menuPath, bool value)>& onClick);
/**
* Removes a menu item.
*
* @param menuPath The path of the menu item to be removed.
*/
OMNI_KIT_UI_API void removeItem(const char* menuPath);
OMNI_KIT_UI_API size_t getItemCount() const;
OMNI_KIT_UI_API std::vector<std::string> getItems() const;
/**
* Sets the priority of a menu item.
*
* @param menuPath The path of the menu to set priority.
* @param priority The priority to be set to.
*/
OMNI_KIT_UI_API void setPriority(const char* menuPath, int priority);
/**
* Sets the hotkey for a menu item.
*
* @param menuPath The path of the menu to set hotkey to.
* @param mod The modifier key flags for the hotkey.
* @param key The key for the hotkey.
*/
OMNI_KIT_UI_API void setHotkey(const char* menuPath,
carb::input::KeyboardModifierFlags mod,
carb::input::KeyboardInput key);
/**
* Sets the input action for a menu item.
*
* @param menuPath The path of the menu to set hotkey to.
* @param actionName The action name.
*/
OMNI_KIT_UI_API void setActionName(const char* menuPath, const char* actionMappingSetPath, const char* actionPath);
/**
* Sets the toggle value for a menu item. The menu must be a "toggle" when being created.
*
* @param value The toggle value of the menu item.
*/
OMNI_KIT_UI_API void setValue(const char* menuPath, bool value);
/**
* Gets the toggle value for a menu item. The menu must be a "toggle" when being created.
*
* @return The toggle value of the menu item.
*/
OMNI_KIT_UI_API bool getValue(const char* menuPath) const;
/**
* Sets the enabled state of a menu item.
*
* @param menuPath The path of the menu to set enabled state to.
* @param enabled true to enabled the menu. false to disable it.
*/
OMNI_KIT_UI_API void setEnabled(const char* menuPath, bool value);
/**
* For non "toggle" menu items, invoke the onClick function handler
*
* @param menuPath The path of the menu to activate.
*/
OMNI_KIT_UI_API void executeOnClick(const char* menuPath);
void draw(float elapsedTime) override;
private:
void _update(float elapsedTime);
std::unique_ptr<MenuItemImpl> m_root;
std::unordered_map<std::string, MenuItemImpl*> m_pathToMenu;
carb::events::ISubscriptionPtr m_updateEvtSub;
bool m_needUpdate = false;
carb::input::Keyboard* m_keyboard = nullptr;
bool m_warning_silence = false;
};
// Temporary hook up to the Editor main menu bar
OMNI_KIT_UI_API std::shared_ptr<Menu> getEditorMainMenu();
// Temporary hook to enable scripting a menu item via python
OMNI_KIT_UI_API void activateMenuItem(const char* menuPath);
}
}
}
| 5,785 |
C
| 29.452631 | 119 | 0.638894 |
omniverse-code/kit/include/omni/kit/ui/UI.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "BroadcastModel.h"
#include "Button.h"
#include "CheckBox.h"
#include "CollapsingFrame.h"
#include "Color.h"
#include "ColumnLayout.h"
#include "ComboBox.h"
#include "ContentWindow.h"
#include "Drag.h"
#include "Field.h"
#include "FilePicker.h"
#include "Image.h"
#include "Label.h"
#include "Library.h"
#include "ListBox.h"
#include "Menu.h"
#include "Model.h"
#include "ModelMeta.h"
#include "Popup.h"
#include "ProgressBar.h"
#include "RowColumnLayout.h"
#include "RowLayout.h"
#include "ScalarXYZ.h"
#include "ScalarXYZW.h"
#include "ScrollingFrame.h"
#include "Separator.h"
#include "SimpleTreeView.h"
#include "Slider.h"
#include "Spacer.h"
#include "TextBox.h"
#include "Transform.h"
#include "ViewCollapsing.h"
#include "Window.h"
| 1,202 |
C
| 26.340908 | 77 | 0.757072 |
omniverse-code/kit/include/omni/kit/ui/Widget.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Api.h"
#include "Common.h"
#include <carb/Defines.h>
#include <omni/ui/Font.h>
#include <omni/ui/IGlyphManager.h>
#include <functional>
#include <memory>
#include <string>
namespace omni
{
namespace kit
{
namespace ui
{
class Container;
class Window;
typedef uint64_t WidgetType;
/**
* Parent this class it to asscoiate your own data with a Widget.
*/
class WidgetUserData
{
public:
virtual ~WidgetUserData() = default;
};
/**
* Defines a widget.
*/
class OMNI_KIT_UI_CLASS_API Widget : public std::enable_shared_from_this<Widget>
{
friend class Container;
friend class Window;
public:
/**
* Constructor.
*/
OMNI_KIT_UI_API Widget();
/**
* Destructor.
*/
OMNI_KIT_UI_API virtual ~Widget();
/**
* Determines if the widget is enabled.
*
* @return true if the widget is enabled, false if disabled.
*/
OMNI_KIT_UI_API bool isEnabled() const;
/**
* Set the widget to enabled.
*/
OMNI_KIT_UI_API void setEnabled(bool enable);
/**
* Gets the layout this widget is within.
*
* A nullptr indicates the widget is not in a layout but directly in window.
*
* @return The layout this widget is within.
*/
OMNI_KIT_UI_API Container* getLayout() const;
/**
* Gets the type of widget.
*
* @return The type of widget.
*/
OMNI_KIT_UI_API virtual WidgetType getType() = 0;
/**
* Draws the widget.
*
* @param elapsedTime The time elapsed (in seconds)
*/
OMNI_KIT_UI_API virtual void draw(float elapsedTime) = 0;
/**
* set the font
*
* @param font The font to use
*/
OMNI_KIT_UI_API void setFontStyle(omni::ui::FontStyle fontStyle);
/**
* get the font
*
* @return The font in use
*/
OMNI_KIT_UI_API omni::ui::FontStyle getFontStyle() const;
/**
* Get the font size (height in pixels) of the current font style with the current scaling applied.
*
* @return The font size.
*/
OMNI_KIT_UI_API float getFontSize() const;
/**
* Sets the callback function when the widget recieves a dragdrop payload
*
* @param fn The callback function when the widget recieves a dragdrop payload
* @param payloadName the name of acceptable payload
*/
OMNI_KIT_UI_API void setDragDropFn(const std::function<void(WidgetRef, const char*)>& fn, const char* payloadName);
/**
* Sets the callback function when the widget is dragged.
*
* @param fn The callback function when the widget is dragged.
*/
void setDraggingFn(const std::function<void(WidgetRef, DraggingType)>& fn)
{
m_draggedFn = fn;
}
/**
* A way to associate arbitrary user data with it.
*/
std::shared_ptr<WidgetUserData> userData;
/**
* Determines if the widget is visible.
*
* @return true if the widget is visible, false if hidden.
*/
OMNI_KIT_UI_API bool isVisible() const;
/**
* Set the widget visibility state.
*/
OMNI_KIT_UI_API void setVisible(bool visible);
Length width = Pixel(0);
Length height = Pixel(0);
static constexpr size_t kUniqueIdSize = 4;
protected:
bool m_enabled = true;
bool m_visible = true;
bool m_isDragging;
Container* m_layout = nullptr;
char m_uniqueId[kUniqueIdSize + 1];
std::string m_label;
omni::ui::FontStyle m_fontStyle;
carb::imgui::Font* m_font;
std::function<void(WidgetRef, const char*)> m_dragDropFn;
std::function<void(WidgetRef, DraggingType)> m_draggedFn;
std::string m_dragDropPayloadName;
};
}
}
}
| 4,127 |
C
| 22.191011 | 119 | 0.642113 |
omniverse-code/kit/include/omni/kit/ui/ModelMeta.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Model.h"
namespace omni
{
namespace kit
{
namespace ui
{
constexpr const char* const kModelMetaWidgetType = "widgetType";
constexpr const char* const kModelMetaSerializedContents = "serializedContents";
}
}
}
| 678 |
C
| 23.249999 | 80 | 0.783186 |
omniverse-code/kit/include/omni/kit/ui/NativeFileDialog.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include <carb/extras/Unicode.h>
#include <carb/logging/Log.h>
#include <string>
#include <utility>
#include <vector>
#if CARB_PLATFORM_WINDOWS
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include <ShObjIdl_core.h>
#endif
#ifdef _MSC_VER
# pragma warning(disable : 4996)
#endif
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines an NativeFileDialog class that handles file/folder selection using OS specific implementation.
*/
class NativeFileDialog
{
public:
enum class Mode
{
eOpen, ///! OpenFileDialog.
eSave, ///! SaveFileDialog.
};
enum class Type
{
eFile, ///! Select file.
eDirectory, ///! Select directory.
};
/**
* Constructor.
*
* @param mode Open or Save dialog.
* @param type Choose File or Directory.
* @param title Title text.
* @param multiSelction If supporting selecting more than one file/directory.
*/
NativeFileDialog(Mode mode, Type type, const std::string& title, bool multiSelection);
/**
* Add file type filter.
*
* @param name Name of the file type.
* @param spec Specification of the file type.
*/
void addFilter(const std::string& name, const std::string& spec);
/**
* Shows the open file dialog.
*/
bool show();
/**
* Gets the selected path(s).
*
* @param urls The vector to write selected path(s) to.
* @return True if the result is valid.
*/
bool getFileUrls(std::vector<std::string>& urls) const;
private:
struct FileTypeFilter
{
std::string name;
std::string spec;
};
Mode m_mode;
Type m_type;
std::string m_title;
std::vector<FileTypeFilter> m_filters;
std::vector<std::string> m_fileUrls;
bool m_multiSel;
};
inline NativeFileDialog::NativeFileDialog(Mode mode, Type type, const std::string& title, bool multiSelection)
: m_mode(mode), m_type(type), m_title(title), m_multiSel(multiSelection)
{
}
inline void NativeFileDialog::addFilter(const std::string& name, const std::string& spec)
{
m_filters.emplace_back(FileTypeFilter{ name, spec });
}
inline bool NativeFileDialog::show()
{
bool ret = false;
#if CARB_PLATFORM_WINDOWS
auto prepareDialogCommon = [this](::IFileDialog* fileDialog, std::vector<std::wstring>& wstrs) {
// Set filters
std::vector<COMDLG_FILTERSPEC> rgFilterSpec;
rgFilterSpec.reserve(m_filters.size());
wstrs.reserve(m_filters.size() * 2);
for (auto& filter : m_filters)
{
wstrs.push_back(carb::extras::convertUtf8ToWide(filter.name));
std::wstring& nameWstr = wstrs.back();
wstrs.push_back(carb::extras::convertUtf8ToWide(filter.spec));
std::wstring& specWstr = wstrs.back();
rgFilterSpec.emplace_back(COMDLG_FILTERSPEC{ nameWstr.c_str(), specWstr.c_str() });
}
fileDialog->SetFileTypes(static_cast<UINT>(rgFilterSpec.size()), rgFilterSpec.data());
std::wstring title = carb::extras::convertUtf8ToWide(m_title);
fileDialog->SetTitle(title.c_str());
};
switch (m_mode)
{
case Mode::eOpen:
{
IFileOpenDialog* fileDialog;
auto hr = CoCreateInstance(CLSID_FileOpenDialog, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&fileDialog));
if (SUCCEEDED(hr))
{
DWORD options;
fileDialog->GetOptions(&options);
if (m_multiSel)
{
options |= OFN_ALLOWMULTISELECT;
}
if (m_type == Type::eDirectory)
{
options |= FOS_PICKFOLDERS;
}
fileDialog->SetOptions(options);
std::vector<std::wstring> wstrs; // keep a reference of the converted string around
prepareDialogCommon(fileDialog, wstrs);
hr = fileDialog->Show(nullptr);
if (SUCCEEDED(hr))
{
IShellItemArray* pItemArray;
hr = fileDialog->GetResults(&pItemArray);
if (SUCCEEDED(hr))
{
DWORD dwNumItems = 0;
pItemArray->GetCount(&dwNumItems);
for (DWORD i = 0; i < dwNumItems; i++)
{
IShellItem* pItem = nullptr;
hr = pItemArray->GetItemAt(i, &pItem);
if (SUCCEEDED(hr))
{
PWSTR pszFilePath;
hr = pItem->GetDisplayName(SIGDN_FILESYSPATH, &pszFilePath);
if (SUCCEEDED(hr))
{
std::string path = carb::extras::convertWideToUtf8(pszFilePath);
m_fileUrls.emplace_back(std::move(path));
CoTaskMemFree(pszFilePath);
}
pItem->Release();
}
}
ret = true;
pItemArray->Release();
}
}
fileDialog->Release();
}
break;
}
case Mode::eSave:
{
IFileSaveDialog* fileDialog;
auto hr = CoCreateInstance(CLSID_FileSaveDialog, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&fileDialog));
if (SUCCEEDED(hr))
{
std::vector<std::wstring> wstrs; // keep a reference of the converted string around
prepareDialogCommon(fileDialog, wstrs);
fileDialog->SetFileName(L"Untitled");
hr = fileDialog->Show(nullptr);
if (SUCCEEDED(hr))
{
IShellItem* pItem = nullptr;
hr = fileDialog->GetResult(&pItem);
if (SUCCEEDED(hr))
{
PWSTR pszFilePath;
hr = pItem->GetDisplayName(SIGDN_FILESYSPATH, &pszFilePath);
if (SUCCEEDED(hr))
{
std::string path = carb::extras::convertWideToUtf8(pszFilePath);
UINT fileTypeIndex;
hr = fileDialog->GetFileTypeIndex(&fileTypeIndex);
fileTypeIndex--; // One based index. Convert it to zero based
if (SUCCEEDED(hr))
{
std::string& fileType = m_filters[fileTypeIndex].spec;
size_t extPos = path.rfind(".stage.usd");
path = path.substr(0, extPos) + fileType.substr(1);
m_fileUrls.emplace_back(std::move(path));
}
CoTaskMemFree(pszFilePath);
}
pItem->Release();
ret = true;
}
}
fileDialog->Release();
}
break;
}
}
#endif
return ret;
}
inline bool NativeFileDialog::getFileUrls(std::vector<std::string>& urls) const
{
if (m_fileUrls.size())
{
urls = m_fileUrls;
return true;
}
return false;
}
}
}
}
| 7,695 |
C
| 29.0625 | 115 | 0.540481 |
omniverse-code/kit/include/omni/kit/ui/ComboBox.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "ValueWidget.h"
#include <string>
#include <vector>
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a combo box.
*/
template <class T>
class OMNI_KIT_UI_CLASS_API ComboBox : public SimpleValueWidget<T>
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::ComboBox<T>);
OMNI_KIT_UI_API explicit ComboBox(const char* text,
const std::vector<T>& items = {},
const std::vector<std::string>& displayNames = {});
OMNI_KIT_UI_API ~ComboBox() override;
OMNI_KIT_UI_API size_t getItemCount() const;
OMNI_KIT_UI_API const T& getItemAt(size_t index) const;
OMNI_KIT_UI_API void addItem(const T& item, const std::string& displayName = "");
OMNI_KIT_UI_API void removeItem(size_t index);
OMNI_KIT_UI_API void clearItems();
OMNI_KIT_UI_API void setItems(const std::vector<T>& items, const std::vector<std::string>& displayNames = {});
OMNI_KIT_UI_API int64_t getSelectedIndex() const;
OMNI_KIT_UI_API void setSelectedIndex(int64_t index);
OMNI_KIT_UI_API WidgetType getType() override;
protected:
virtual bool _isTransientChangeSupported() const override
{
return false;
}
bool _drawImGuiWidget(carb::imgui::ImGui* imgui, T& value) override;
private:
struct Element
{
T value;
std::string displayName;
};
std::vector<Element> m_items;
int64_t m_selectedIndex = -1;
};
using ComboBoxString = ComboBox<std::string>;
using ComboBoxInt = ComboBox<int>;
}
}
}
| 2,044 |
C
| 23.939024 | 114 | 0.674658 |
omniverse-code/kit/include/omni/kit/ui/Separator.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Widget.h"
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a separator element.
*/
class OMNI_KIT_UI_CLASS_API Separator : public Widget
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::Separator);
OMNI_KIT_UI_API Separator();
/**
* @see Widget::getType
*/
OMNI_KIT_UI_API WidgetType getType() override;
/**
* @see Widget::draw
*/
void draw(float elapsedTime) override;
};
}
}
}
| 931 |
C
| 20.181818 | 77 | 0.706767 |
omniverse-code/kit/include/omni/kit/ui/FilterGroupWidget.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <omni/kit/FilterGroup.h>
#include <omni/kit/ui/ColorScheme.h>
#include <omni/ui/IGlyphManager.h>
namespace omni
{
namespace kit
{
namespace ui
{
template <typename FilterGroupT>
class FilterGroupWidget
{
public:
explicit FilterGroupWidget(FilterGroupT& filterGroup) : m_filterGroup(filterGroup)
{
m_glyphManager = carb::getFramework()->acquireInterface<omni::ui::IGlyphManager>();
}
void draw(carb::imgui::ImGui* imgui, float elapsedTime)
{
using namespace carb::imgui;
const float kFontSize = imgui->getFontSize();
const carb::Float2 kItemSpacing = imgui->getStyle()->itemSpacing;
bool filterEnabled = m_filterGroup.isFilterGroupEnabled();
if (filterEnabled)
{
imgui->pushStyleColor(StyleColor::eText, kAssetExplorerFilterIconEnabledColor);
}
auto filterGlyph = m_glyphManager->getGlyphInfo("${glyphs}/filter.svg");
bool filterIconClicked = imgui->selectable(filterGlyph.code, false, 0, { kFontSize, kFontSize });
if (filterEnabled)
{
imgui->popStyleColor();
}
// (RMB / hold LMB / Click LMB & No filter is enabled) to open filter list
bool showFilterList = imgui->isItemClicked(1) || (imgui->isItemClicked(0) && !m_filterGroup.isAnyFilterEnabled());
m_mouseHeldOnFilterIconTime += elapsedTime;
if (!(imgui->isItemHovered(0) && imgui->isMouseDown(0)))
{
m_mouseHeldOnFilterIconTime = 0.f;
}
const float kMouseHoldTime = 0.3f;
if (showFilterList || m_mouseHeldOnFilterIconTime >= kMouseHoldTime)
{
imgui->openPopup("FilterList");
}
else
{
if (filterIconClicked)
{
m_filterGroup.setFilterGroupEnabled(!filterEnabled);
}
}
if (imgui->beginPopup("FilterList", 0))
{
imgui->text("Filter");
imgui->sameLineEx(0.f, kFontSize * 3);
imgui->textColored(kAssetExplorerClearFilterColor, "Clear Filters");
bool clearFilters = imgui->isItemClicked(0);
imgui->separator();
std::vector<std::string> filterNames;
m_filterGroup.getFilterNames(filterNames);
for (auto& name : filterNames)
{
if (clearFilters)
{
m_filterGroup.setFilterEnabled(name, false);
}
bool enabled = m_filterGroup.isFilterEnabled(name);
imgui->pushIdString(name.c_str());
auto checkGlyph = enabled ? m_glyphManager->getGlyphInfo("${glyphs}/check_square.svg") :
m_glyphManager->getGlyphInfo("${glyphs}/square.svg");
if (imgui->selectable((std::string(checkGlyph.code) + " ").c_str(), false,
kSelectableFlagDontClosePopups, { 0.f, 0.f }))
{
m_filterGroup.setFilterEnabled(name, !enabled);
}
imgui->popId();
imgui->sameLine();
imgui->text(name.c_str());
}
imgui->endPopup();
}
// Draw the tiny triangle at corner of the filter icon
{
imgui->sameLine();
auto cursorPos = imgui->getCursorScreenPos();
auto drawList = imgui->getWindowDrawList();
carb::Float2 points[3];
points[0] = { cursorPos.x - kItemSpacing.x, cursorPos.y + kFontSize * 0.75f + kItemSpacing.y * 0.5f };
points[1] = { cursorPos.x - kItemSpacing.x, cursorPos.y + kFontSize + kItemSpacing.y * 0.5f };
points[2] = { cursorPos.x - kItemSpacing.x - kFontSize * 0.25f,
cursorPos.y + kFontSize + kItemSpacing.y * 0.5f };
imgui->addTriangleFilled(
drawList, points[0], points[1], points[2], imgui->getColorU32StyleColor(StyleColor::eText, 1.f));
imgui->newLine();
}
}
private:
FilterGroupT& m_filterGroup;
omni::ui::IGlyphManager* m_glyphManager = nullptr;
float m_mouseHeldOnFilterIconTime = 0.f;
};
}
}
}
| 4,671 |
C
| 34.938461 | 122 | 0.588739 |
omniverse-code/kit/include/omni/kit/ui/SimpleTreeView.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Widget.h"
#include <functional>
#include <memory>
#include <string>
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a SimpleTreeView.
*/
class OMNI_KIT_UI_CLASS_API SimpleTreeView : public Widget
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::SimpleTreeView);
/**
* Constructor.
*
* @param treeData A list of strings to construct the data of the TreeView
* @param separator
*/
OMNI_KIT_UI_API explicit SimpleTreeView(const std::vector<std::string>& treeData, char separator = '/');
/**
* Destructor.
*/
OMNI_KIT_UI_API ~SimpleTreeView() override;
/**
* Gets the text of the treeNode.
*
* @return The text of the treeNode.
*/
OMNI_KIT_UI_API const std::string getSelectedItemName() const;
/**
* Clears the currently selected tree node
*/
OMNI_KIT_UI_API void clearSelection();
/**
* Sets the text of the tree nodes.
*
* @param text The text of the tree nodes.
*/
OMNI_KIT_UI_API void setTreeData(const std::vector<std::string>& treeData);
/**
* Sets the callback function when any tree node is clicked.
*
* fn The callback function when any tree node is clicked.
*/
OMNI_KIT_UI_API void setClickedFn(const std::function<void(WidgetRef)>& fn);
/**
* @see Widget::getType
*/
OMNI_KIT_UI_API WidgetType getType() override;
/**
* @see Widget::draw
*/
void draw(float elapsedTime) override;
protected:
// Clicked Function callback
std::function<void(WidgetRef)> m_clickedFn;
protected:
struct TreeDataNode;
using TreeDataNodePtr = std::shared_ptr<TreeDataNode>;
// An internal structure to accomodate the Hierachical tree data
struct TreeDataNode : public std::enable_shared_from_this<TreeDataNode>
{
// The text of the current node
std::string m_text;
// Pointer to the parent node
std::weak_ptr<TreeDataNode> m_parentNode;
// List of child nodes
std::vector<TreeDataNodePtr> m_children;
// Single Node's constructor/destructor
explicit TreeDataNode(const std::string& data);
~TreeDataNode();
// Helper functions
// Add a child
TreeDataNodePtr& addChild(TreeDataNodePtr& node);
// Recursively delete all childrens(decendents)
void deleteChildren();
// Stack up the node text to construct the full path from root to the current node
const std::string getFullPath(const char& separator) const;
};
// The root node of the entire tree
TreeDataNodePtr m_rootNode;
// Pointer to the currently selected Node, for the rendering purpose
std::weak_ptr<TreeDataNode> m_selectedNode;
// A customized separator, default as '/'
char m_separator;
protected:
// Helper function to build the entire data tree, return false if build fail
bool buildDataTree(const std::vector<std::string>& inputStrings);
// Helper function to split the string into a list of string tokens
// example, "root/parent/child" ==> ["root","parent","child"]
std::vector<std::string> split(const std::string& s, char seperator);
// A core function to hierachically, node as the root, visualize the tree data using into the SimpleTreeView
void drawTreeNode(carb::imgui::ImGui* imgui, const std::shared_ptr<SimpleTreeView::TreeDataNode>& node);
};
}
}
}
| 3,948 |
C
| 27.007092 | 112 | 0.6692 |
omniverse-code/kit/include/omni/kit/ui/ScalarXYZW.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Image.h"
#include "ScalarXYZ.h"
#include "ValueWidget.h"
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a ScalarXYZW widget.
*/
class OMNI_KIT_UI_CLASS_API ScalarXYZW : public ValueWidget<carb::Double4>
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::ScalarXYZW);
/**
* Constructor.
*
*/
OMNI_KIT_UI_API ScalarXYZW(
const char* displayFormat, float speed, float wrapValue, float minValue, float maxValue, carb::Double4 value = {});
/**
* Destructor.
*/
OMNI_KIT_UI_API ~ScalarXYZW();
/**
* @see Widget::getType
*/
OMNI_KIT_UI_API WidgetType getType() override;
void draw(float elapsedTime) override;
private:
std::shared_ptr<ScalarXYZ> m_scalar;
bool m_edited;
bool m_init;
};
}
}
}
| 1,282 |
C
| 21.508772 | 123 | 0.690328 |
omniverse-code/kit/include/omni/kit/ui/ListBox.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Label.h"
#include <functional>
#include <string>
#include <utility>
#include <vector>
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a list box.
*/
class OMNI_KIT_UI_CLASS_API ListBox : public Label
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::ListBox);
OMNI_KIT_UI_API explicit ListBox(const char* text,
bool multiSelect = true,
int visibleItemCount = -1,
const std::vector<std::string>& items = {});
OMNI_KIT_UI_API ~ListBox() override;
OMNI_KIT_UI_API bool isMultiSelect() const;
OMNI_KIT_UI_API void setMultiSelect(bool multiSelect);
OMNI_KIT_UI_API int getItemHeightCount() const;
OMNI_KIT_UI_API void setItemHeightCount(int itemHeightCount);
OMNI_KIT_UI_API size_t getItemCount() const;
OMNI_KIT_UI_API const char* getItemAt(size_t index) const;
OMNI_KIT_UI_API void addItem(const char* item);
OMNI_KIT_UI_API void removeItem(size_t index);
OMNI_KIT_UI_API void clearItems();
OMNI_KIT_UI_API std::vector<int> getSelected() const;
OMNI_KIT_UI_API void setSelected(int index, bool selected);
OMNI_KIT_UI_API void clearSelection();
OMNI_KIT_UI_API void setSelectionChangedFn(const std::function<void(WidgetRef)>& fn);
OMNI_KIT_UI_API WidgetType getType() override;
void draw(float elapsedTime) override;
private:
int m_itemHeightCount = -1;
bool m_multiSelect = false;
int m_selectedIndex = -1;
std::vector<std::pair<std::string, bool>> m_items;
std::function<void(WidgetRef)> m_selectionChangedFn;
};
}
}
}
| 2,144 |
C
| 25.481481 | 89 | 0.680504 |
omniverse-code/kit/include/omni/kit/ui/ScalarXYZ.h
|
// Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "Image.h"
#include "ValueWidget.h"
namespace omni
{
namespace kit
{
namespace ui
{
/**
* Defines a ScalarXYZ widget.
*/
class OMNI_KIT_UI_CLASS_API ScalarXYZ : public ValueWidget<carb::Double3>
{
public:
static const WidgetType kType = CARB_HASH_TYPE(omni::kit::ui::ScalarXYZ);
OMNI_KIT_UI_API ScalarXYZ(const char* displayFormat,
float speed,
double wrapValue,
double minValue,
double maxValue,
double deadZone = 0.0,
carb::Double3 value = {});
OMNI_KIT_UI_API ~ScalarXYZ();
/**
* @see Widget::getType
*/
OMNI_KIT_UI_API WidgetType getType() override;
/**
* Draws the scalar, used for drawing when allocated by other classes
*
* @param v x,y,z to draw
* @return true if dirty
*/
OMNI_KIT_UI_API bool drawScalar(carb::Double3& v, bool& afterEdit, bool hasX = true, bool hasY = true, bool hasZ = true);
OMNI_KIT_UI_API double wrapScalar(double value) const;
OMNI_KIT_UI_API double deadzoneScalar(double value) const;
std::string displayFormat;
float dragSpeed;
double wrapValue;
double deadZone;
double minVal;
double maxVal;
void draw(float elapsedTime) override;
void setSkipYposUpdate(bool skip)
{
m_skipYposUpdate = skip;
}
private:
enum class Images
{
eX,
eY,
eZ,
eCount
};
std::shared_ptr<Image> m_images[static_cast<size_t>(Images::eCount)];
std::string m_labelY;
std::string m_labelZ;
bool m_skipYposUpdate = false;
const char* m_filenames[static_cast<size_t>(Images::eCount)] = { "/resources/icons/transform_x.png",
"/resources/icons/transform_y.png",
"/resources/icons/transform_z.png" };
};
}
}
}
| 2,487 |
C
| 26.340659 | 125 | 0.593888 |
omniverse-code/kit/include/omni/kit/usd/layers/LayerTypes.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include <carb/Interface.h>
#include <carb/dictionary/IDictionary.h>
#include <carb/events/IEvents.h>
namespace omni
{
namespace kit
{
namespace usd
{
namespace layers
{
/**
* Regards of edit mode, it's extended by Kit to support customized workflow.
* USD supports to switch edit target so that all authoring will take place in
* that layer. When it's working with multiple sublayers, this kind of freedom
* may cause experience issues. User has to be aware the changes he/she made are
* not overrided in any stronger layer. We extend a new mode called "auto authoring"
* is to improve this. In this mode, all changes will firstly go into a middle delegate
* layer and it will distribute them into their corresponding layers where it has the strongest
* opinions. So it cannot switch edit target freely, and user does not need to be
* aware of existence of multi-sublayers and how USD will compose the changes.
* Besides, there is one more extended mode called "spec linking", which is based on
* auto authoring. In this mode, user can customize the target layer of specific specs.
*/
enum class LayerEditMode
{
eNormal, // Normal USD mode that user can freely switch edit target and creates deltas.
eAutoAuthoring, // Auto authoring mode that user cannot switch authoring layer freely. And all
// deltas will be merged to its original layer where the prim specs have strongest opinions.
// @see IWorkflowAutoAuthoring for interfaces about auto authoring.
eSpecsLinking, // Spec linking mode will support to link specified spec changes into specific layers,
// including forwarding changes of whole prim, or specific group of attributes.
};
enum class LayerEventType
{
eInfoChanged, // Layer info changed, which includes:
// PXR_NS::UsdGeomTokens->upAxis PXR_NS::UsdGeomTokens->metersPerUnit
// PXR_NS::SdfFieldKeys->StartTimeCode PXR_NS::SdfFieldKeys->EndTimeCode
// PXR_NS::SdfFieldKeys->FramesPerSecond PXR_NS::SdfFieldKeys->TimeCodesPerSecond
// PXR_NS::SdfFieldKeys->SubLayerOffsets PXR_NS::SdfFieldKeys->Comment
// PXR_NS::SdfFieldKeys->Documentation
eMutenessScopeChanged, // For vallina USD, muteness is only local and not persistent. Omniverse extends
// it so it could be persistent and sharable with other users. The muteness scope
// is a concept about this that supports to switch between local and global scope.
// In local scope, muteness will not be persistent In contract, global scope will
// save muteness across sessions. This event is to notify change of muteness scope.
eMutenessStateChanged, // Change of muteness state.
eLockStateChanged, // Change of lock state. Lock is a customized concept in Omniverse that supports to
// lock a layer it's not editable and savable.
eDirtyStateChanged, // Change of dirtiness state.
eOutdateStateChanged, // Change of outdate state. This is only emitted for layer in Nucleus when layer content
// is out of sync with server one.
ePrimSpecsChanged, // Change of layer. It will be emitted along with changed paths of prim specs.
eSublayersChanged, // Change of sublayers.
eSpecsLockingChanged, // Change of lock states of specs. It will be emitted along with the changed paths.
eSpecsLinkingChanged, // Change of linking states of specs. It will be emitted along with the changed paths.
eEditTargetChanged, // Change of edit target.
eEditModeChanged, // Change of edit mode. @see LayerEditMode for details.
eDefaultLayerChanged, // Change default layer. Default layer is an extended concept that's only available in auto
// authornig mode. It's to host all new created prims from auto authoring layer.
eLiveSessionStateChanged, // Live session started or stopped
eLiveSessionListChanged, // List of live sessions refreshed, which may because of a session is created or removed.
eLiveSessionUserJoined, // User joined.
eLiveSessionUserLeft, // User left.
eLiveSessionMergeStarted, // Starting to merge live session.
eLiveSessionMergeEnded, // Finished to merge live session.
eUsedLayersChanged, // Used layers changed in stage. Used layers includes all sublayers, references, payloads or any external layers loaded into stage.
// If eSublayersChanged is sent, this event will be sent also.
eLiveSessionJoining, // The event will be sent before Live Session is joined.
eLayerFilePermissionChanged, // The event will be sent when file write/read permission is changed.
};
enum class LayerErrorType
{
eSuccess,
eReadOnly, // Destination folder or file is read-only
eNotFound, // File/folder/live session is not found, or layer is not in the local layer stack.
eAlreadyExists, // File/folder/layer/live session already existes.
eInvalidStage, // No stage is attached to the UsdContext.
eInvalidParam, // Invalid param passed to API.
eLiveSessionInvalid, // The live session does not match the base layer. Or The live session exists,
// but it is broken on disk, for example, toml file is corrupted.
eLiveSessionVersionMismatch,
eLiveSessionBaseLayerMismatch, // The base layer of thie live session does not match the specified one.
// It's normally because user wants to join session of layer B for layer A.
eLiveSessionAlreadyJoined,
eLiveSessionNoMergePermission,
eLiveSessionNotSupported, // Live session is not supported for the layer if layer is not in Nucleus or already has .live as extension.
// Or it's reported for joining a live session for a reference or payload prim if prim is invalid, or it has
// no references or payloads.
eLiveSessionNotJoined,
eUnkonwn
};
class ILayersInstance : public carb::IObject
{
public:
virtual carb::events::IEventStream* getEventStream() const = 0;
virtual LayerEditMode getEditMode() const = 0;
virtual void setEditMode(LayerEditMode editMode) = 0;
virtual LayerErrorType getLastErrorType() const = 0;
virtual const char* getLastErrorString() const = 0;
};
}
}
}
}
| 7,077 |
C
| 45.565789 | 160 | 0.693232 |
omniverse-code/kit/include/omni/kit/usd/layers/IWorkflowSpecsLocking.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "LayerTypes.h"
#include <carb/Interface.h>
#include <carb/dictionary/IDictionary.h>
namespace omni
{
namespace kit
{
namespace usd
{
namespace layers
{
struct IWorkflowSpecsLocking
{
CARB_PLUGIN_INTERFACE("omni::kit::usd::layers::IWorkflowSpecsLocking", 1, 0)
carb::dictionary::Item*(CARB_ABI* lockSpec)(ILayersInstance* layersIntance, const char* specPath, bool hierarchy);
carb::dictionary::Item*(CARB_ABI* unlockSpec)(ILayersInstance* layersIntance, const char* specPath, bool hierarchy);
void(CARB_ABI* unlockAllSpecs)(ILayersInstance* layersIntance);
bool(CARB_ABI* isSpecLocked)(ILayersInstance* layersInstance, const char* specPath);
carb::dictionary::Item*(CARB_ABI* getAllLockedSpecs)(ILayersInstance* layersIntance);
};
}
}
}
}
| 1,230 |
C
| 25.760869 | 120 | 0.765041 |
omniverse-code/kit/include/omni/kit/usd/layers/IWorkflowAutoAuthoring.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "LayerTypes.h"
#include <carb/Interface.h>
#include <carb/dictionary/IDictionary.h>
namespace omni
{
namespace kit
{
namespace usd
{
namespace layers
{
struct IWorkflowAutoAuthoring
{
CARB_PLUGIN_INTERFACE("omni::kit::usd::layers::IWorkflowAutoAuthoring", 1, 0)
bool(CARB_ABI* isEnabled)(ILayersInstance* layersIntance);
void(CARB_ABI* suspend)(ILayersInstance* layersIntance);
void(CARB_ABI* resume)(ILayersInstance* layersIntance);
void(CARB_ABI* setDefaultLayer)(ILayersInstance* layersIntance, const char* layerIdentifier);
const char*(CARB_ABI* getDefaultLayer)(ILayersInstance* layersIntance);
bool(CARB_ABI* isAutoAuthoringLayer)(ILayersInstance* layersIntance, const char* layerIdentifier);
};
}
}
}
}
| 1,207 |
C
| 24.166666 | 102 | 0.767191 |
omniverse-code/kit/include/omni/kit/usd/layers/LayersHelper.hpp
|
// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
// clang-format off
#include "UsdPCH.h"
// clang-format on
#include <omni/kit/usd/layers/ILayers.h>
#include <omni/usd/UsdContext.h>
#if defined(__GNUC__)
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wunused-function"
#endif
namespace omni
{
namespace kit
{
namespace usd
{
namespace layers
{
namespace internal
{
static carb::dictionary::IDictionary* getDictInterface()
{
static auto staticInterface = carb::getCachedInterface<carb::dictionary::IDictionary>();
return staticInterface;
}
}
static ILayers* getLayersInterface()
{
static auto staticInterface = carb::getCachedInterface<omni::kit::usd::layers::ILayers>();
return staticInterface;
}
static ILayersState* getLayersStateInterface()
{
static auto staticInterface = carb::getCachedInterface<omni::kit::usd::layers::ILayersState>();
return staticInterface;
}
static IWorkflowAutoAuthoring* getAutoAuthoringInterface()
{
static auto staticInterface = carb::getCachedInterface<omni::kit::usd::layers::IWorkflowAutoAuthoring>();
return staticInterface;
}
static IWorkflowLiveSyncing* getLiveSyncingInterface()
{
static auto staticInterface = carb::getCachedInterface<omni::kit::usd::layers::IWorkflowLiveSyncing>();
return staticInterface;
}
static IWorkflowSpecsLocking* getSpecsLockingInterface()
{
static auto staticInterface = carb::getCachedInterface<omni::kit::usd::layers::IWorkflowSpecsLocking>();
return staticInterface;
}
static ILayersInstance* getLayersInstanceByName(const std::string& name)
{
auto layers = getLayersInterface();
return layers->getLayersInstanceByName(name.c_str());
}
static ILayersInstance* getLayersInstanceByUsdContext(omni::usd::UsdContext* usdContext)
{
auto layers = getLayersInterface();
return layers->getLayersInstanceByContext(usdContext);
}
static carb::events::IEventStream* getEventStream(omni::usd::UsdContext* usdContext)
{
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
return layerInstance->getEventStream();
}
static LayerEditMode getEditMode(omni::usd::UsdContext* usdContext)
{
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
return layerInstance->getEditMode();
}
static void setEditMode(omni::usd::UsdContext* usdContext, LayerEditMode editMode)
{
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
layerInstance->setEditMode(editMode);
}
static std::vector<std::string> getLocalLayerIdentifiers(
omni::usd::UsdContext* usdContext, bool includeSessionLayer = true,
bool includeAnonymous = true, bool includeInvalid = true)
{
std::vector<std::string> layerIdentifiers;
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
auto layersState = getLayersStateInterface();
auto item = layersState->getLocalLayerIdentifiers(layerInstance, includeSessionLayer, includeAnonymous, includeInvalid);
if (item)
{
auto dict = internal::getDictInterface();
size_t length = dict->getArrayLength(item);
for (size_t i = 0; i < length; i++)
{
layerIdentifiers.push_back(dict->getStringBufferAt(item, i));
}
dict->destroyItem(item);
}
return layerIdentifiers;
}
static std::vector<std::string> getDirtyLayerIdentifiers(omni::usd::UsdContext* usdContext)
{
std::vector<std::string> layerIdentifiers;
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
auto layersState = getLayersStateInterface();
auto item = layersState->getDirtyLayerIdentifiers(layerInstance);
if (item)
{
auto dict = internal::getDictInterface();
size_t length = dict->getArrayLength(item);
for (size_t i = 0; i < length; i++)
{
layerIdentifiers.push_back(dict->getStringBufferAt(item, i));
}
dict->destroyItem(item);
}
return layerIdentifiers;
}
static std::string getLayerName(omni::usd::UsdContext* usdContext, const std::string& layerIdentifier)
{
std::vector<std::string> layerIdentifiers;
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
auto layersState = getLayersStateInterface();
const std::string& name = layersState->getLayerName(layerInstance, layerIdentifier.c_str());
if (name.empty())
{
if (PXR_NS::SdfLayer::IsAnonymousLayerIdentifier(layerIdentifier))
{
return layerIdentifier;
}
else
{
return PXR_NS::SdfLayer::GetDisplayNameFromIdentifier(layerIdentifier);
}
}
else
{
return name;
}
}
static void suspendAutoAuthoring(omni::usd::UsdContext* usdContext)
{
auto autoAuthoring = getAutoAuthoringInterface();
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
autoAuthoring->suspend(layerInstance);
}
static void resumeAutoAuthoring(omni::usd::UsdContext* usdContext)
{
auto autoAuthoring = getAutoAuthoringInterface();
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
autoAuthoring->resume(layerInstance);
}
static std::string getDefaultLayerIdentifier(omni::usd::UsdContext* usdContext)
{
auto autoAuthoring = getAutoAuthoringInterface();
auto layerInstance = getLayersInstanceByUsdContext(usdContext);
return autoAuthoring->getDefaultLayer(layerInstance);
}
}
}
}
}
#if defined(__GNUC__)
# pragma GCC diagnostic pop
#endif
| 5,871 |
C++
| 26.568075 | 124 | 0.731903 |
omniverse-code/kit/include/omni/kit/usd/layers/ILayersState.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "LayerTypes.h"
#include <carb/Interface.h>
#include <carb/dictionary/IDictionary.h>
namespace omni
{
namespace kit
{
namespace usd
{
namespace layers
{
/**
* ILayersState works for managing all layers states of the corresponding stage. Not all layer states can be queried through ILayersState,
* but only those ones that are not easily accessed from USD APIs or extended in Omniverse. All the following interfaces work for the used
* layers in the bound UsdContext.
*/
struct ILayersState
{
CARB_PLUGIN_INTERFACE("omni::kit::usd::layers::ILayersState", 1, 1)
// Gets all sublayers rooted from root layer, or session layer if includeSessionLayer is true. It's sorted from
// strongest to weakest. If includeAnonymous is false, it will exclude anonymous ones. If includeInvalid is true, it
// will include invalid sublayers. Invalid sublayers are those ones that in the layers list but its layer handle
// cannot be found.
carb::dictionary::Item*(CARB_ABI* getLocalLayerIdentifiers)(ILayersInstance* layerInstance,
bool includeSessionLayer,
bool includeAnonymous,
bool includeInvalid);
// Gets all dirty used layers excluding anonymous ones.
carb::dictionary::Item*(CARB_ABI* getDirtyLayerIdentifiers)(ILayersInstance* layerInstance);
/**
* Muteness scope is a concept extended by Omniverse. It includes two modes: global and local. When it's in global mode,
* muteness will be serialized and will broadcasted during live session, while local mode means they are transient and will
* not be broadcasted during live session.
*/
void(CARB_ABI* setMutenessScope)(ILayersInstance* layersInstance, bool global);
bool(CARB_ABI* isMutenessGlobal)(ILayersInstance* layersInstance);
bool(CARB_ABI* isLayerGloballyMuted)(ILayersInstance* layersInstance, const char* layerIdentifier);
bool(CARB_ABI* isLayerLocallyMuted)(ILayersInstance* layersInstance, const char* layerIdentifier);
// If layer is writable means it can be set as edit target, it should satisfy:
// 1. It's not read-only on disk.
// 2. It's not muted.
// 3. It's not locked by setLayerLockState.
// You can still set it as edit target forcely if it's not writable, while this is useful for guardrails.
bool(CARB_ABI* isLayerWritable)(ILayersInstance* layersInstance, const char* layerIdentifier);
// If layer is savable means it can be saved to disk, it should satisfy:
// 1. It's writable checked by isLayerWritable.
// 2. It's not anonymous.
// You can still save the layer forcely even it's locally locked or muted, while this is useful for guardrails.
bool(CARB_ABI* isLayerSavable)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Layer is a lock extended in Omniverse. It's not real ACL control to lock the layer for accessing, but a bool
* flag that's checked by all applications to access it for UX purpose so it cannot be set as edit target.
* Currently, only sublayers in the local layer stack can be locked.
*/
void(CARB_ABI* setLayerLockState)(ILayersInstance* layersInstance, const char* layerIdentifier, bool locked);
bool(CARB_ABI* isLayerLocked)(ILayersInstance* layersInstance, const char* layerIdentifier);
void(CARB_ABI* setLayerName)(ILayersInstance* layersInstance, const char* layerIdentifier, const char* name);
const char*(CARB_ABI* getLayerName)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* If layer is outdated, it means it has updates on-disk. Currently, only layers in Nucleus can be watched
* for updates.
*/
bool(CARB_ABI* isLayerOutdated)(ILayersInstance* layersInstance, const char* layerIdentifier);
// If layer is read-only on disk, this is used to check file permission only.
// It's only useful when layer is not anonymous.
bool(CARB_ABI* isLayerReadOnlyOnDisk)(ILayersInstance* layersInstance, const char* layerIdentifier);
// Gets all outdated layers.
carb::dictionary::Item*(CARB_ABI* getAllOutdatedLayerIdentifiers)(ILayersInstance* layerInstance);
// Gets all outdated sublayers in the stage's local layer stack.
carb::dictionary::Item*(CARB_ABI* getOutdatedSublayerIdentifiers)(ILayersInstance* layerInstance);
// Gets all outdated layers except those ones in the sublayers list, like those reference or payload layers.
// If a layer is both inserted as sublayer, or reference, it will be treated as sublayer only.
carb::dictionary::Item*(CARB_ABI* getOutdatedNonSublayerIdentifiers)(ILayersInstance* layerInstance);
// Reload all outdated layers.
void(CARB_ABI* reloadAllOutdatedLayers)(ILayersInstance* layerInstance);
// Reload all outdated sublayers.
void(CARB_ABI* reloadOutdatedSublayers)(ILayersInstance* layerInstance);
// Reload all outdated layers except sublayers. If a layer is both inserted as sublayer, or reference, it will
// be treated as sublayer only.
void(CARB_ABI* reloadOutdatedNonSublayers)(ILayersInstance* layerInstance);
// Gets the file owner. It's empty if file system does not support it.
const char* (CARB_ABI* getLayerOwner)(ILayersInstance* layersInstance, const char* layerIdentifier);
};
}
}
}
}
| 5,905 |
C
| 46.248 | 138 | 0.725826 |
omniverse-code/kit/include/omni/kit/usd/layers/IWorkflowSpecsLinking.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "LayerTypes.h"
#include <carb/Interface.h>
#include <carb/dictionary/IDictionary.h>
namespace omni
{
namespace kit
{
namespace usd
{
namespace layers
{
struct IWorkflowSpecsLinking
{
CARB_PLUGIN_INTERFACE("omni::kit::usd::layers::IWorkflowSpecsLinking", 1, 0)
bool(CARB_ABI* isEnabled)(ILayersInstance* layersIntance);
void(CARB_ABI* suspend)(ILayersInstance* layersIntance);
void(CARB_ABI* resume)(ILayersInstance* layersIntance);
/**
* Links spec to specific layer.
*
* @param specPath The spec path to be linked to layer, which can be prim or property path. If it's prim path,
* all of its properties will be linked also.
* @param layerIdentifier The layer that the spec is linked to.
* @param hierarchy If it's true, all descendants of this spec will be linked to the specified layer also.
*
* @return Array of specs that are successfully linked.
*/
carb::dictionary::Item*(CARB_ABI* linkSpec)(ILayersInstance* layersIntance,
const char* specPath,
const char* layerIdentifier,
bool hierarchy);
/**
* Unlinks spec from layer.
*
* @param specPath The spec path to be unlinked.
* @param layerIdentifier The layer that the spec is unlinked from.
* @param hierarchy If it's true, it means all of its descendants will be unlinked also. False otherwise.
* @return Array of specs that are successfully unlinked.
*/
carb::dictionary::Item*(CARB_ABI* unlinkSpec)(ILayersInstance* layersIntance,
const char* specPath,
const char* layerIdentifier,
bool hierarchy);
/**
* Unlinks spec from all linked layers.
*
* @param specPath The spec path to be unlinked.
* @param hierarchy If it's true, it means all of its descendants will be unlinked also. False otherwise.
*
* @return Array of specs that are successfully unlinked.
*/
carb::dictionary::Item*(CARB_ABI* unlinkSpecFromAllLayers)(ILayersInstance* layersIntance,
const char* specPath,
bool hierarchy);
/**
* Unlinks specs that are linked to specific layer.
*
* @param layerIdentifier The layer identifier to unlink all specs from.
*
* @return array of specs that are successfully unlinked.
*/
carb::dictionary::Item*(CARB_ABI* unlinkSpecsToLayer)(ILayersInstance* layersIntance, const char* layerIdentifier);
/**
* Clears all spec links.
*/
void(CARB_ABI* unlinkAllSpecs)(ILayersInstance* layersIntance);
/**
* Gets all layer identifiers that specs are linked to.
*
* @param hierarchy If it's true, it means all of its descendants will be unlinked also. False otherwise.
* @return Map of specs that are linked, of which key is the spec path, and value is list of layers that spec is
* linked to.
*/
carb::dictionary::Item*(CARB_ABI* getSpecLayerLinks)(ILayersInstance* layersIntance,
const char* specPath,
bool hierarchy);
/**
* Gets all spec paths that link to this layer.
*/
carb::dictionary::Item*(CARB_ABI* getSpecLinksForLayer)(ILayersInstance* layersIntance, const char* layerIdentifier);
/**
* Gets all spec links.
*
* @return Map of spec links, of which key is the spec path, and value is layers that spec is linked to.
*/
carb::dictionary::Item*(CARB_ABI* getAllSpecLinks)(ILayersInstance* layersIntance);
/**
* Checkes if spec is linked or not.
*
* @param specPath The spec path.
* @param layerIdentifier Layer identifier. If it's empty or null, it will return true if it's linked to any layers.
* If it's not null and not empty, it will return true only when spec is linked to the specific layer.
*/
bool(CARB_ABI* isSpecLinked)(ILayersInstance* layersIntance, const char* specPath, const char* layerIdentifier);
};
}
}
}
}
| 4,823 |
C
| 36.6875 | 121 | 0.623886 |
omniverse-code/kit/include/omni/kit/usd/layers/ILayers.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "ILayersState.h"
#include "IWorkflowAutoAuthoring.h"
#include "IWorkflowLiveSyncing.h"
#include "IWorkflowSpecsLinking.h"
#include "IWorkflowSpecsLocking.h"
namespace omni
{
namespace kit
{
namespace usd
{
namespace layers
{
struct ILayers
{
CARB_PLUGIN_INTERFACE("omni::kit::usd::layers::ILayers", 1, 0)
ILayersInstance*(CARB_ABI* getLayersInstanceByName)(const char* usdContextName);
ILayersInstance*(CARB_ABI* getLayersInstanceByContext)(void* usdContext);
};
}
}
}
}
| 947 |
C
| 22.121951 | 84 | 0.771911 |
omniverse-code/kit/include/omni/kit/usd/layers/IWorkflowLiveSyncing.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include "LayerTypes.h"
#include <carb/Interface.h>
#include <carb/dictionary/IDictionary.h>
#define LIVE_SYNCING_MAJOR_VER 1
#define LIVE_SYNCING_MINOR_VER 0
namespace omni
{
namespace kit
{
namespace usd
{
namespace layers
{
typedef void(*OnStageResultFn)(bool result, const char* err, void* userData);
/**
* A Live Session is a concept that extends live workflow for USD layers.
* Users who join the same Live Session can see live updates with each other.
* A Live Session is physically defined as follows:
* 1. It has an unique URL to identify the location.
* 2. It has a toml file to include the session configuration.
* 3. It includes a Live Session layer that has extension .live for users to cooperate together.
* 4. It includes a channel for users to send instant messages.
* 5. It's bound to a base layer. A base layer is a USD file that your Live Session will be based on.
*/
class LiveSession;
/**
* LiveSyncing interfaces work to create/stop/manage Live Sessions. It supports to join a Live Session
* for sublayer, or prim with references or payloads. If a layer is in the local sublayer list, and it's
* added as reference or payload also. The Live Session can only be joined for the sublayer or reference/payload,
* but cannot be joined for both. For layer that is added to multiple prims as reference/payload, it supports to
* join the same Live Session for multiple prims that references the same layer.
*/
struct IWorkflowLiveSyncing
{
CARB_PLUGIN_INTERFACE("omni::kit::usd::layers::IWorkflowLiveSyncing", 2, 2)
/**
* Gets the count of Live Sessions for a specific layer. The layer must be in the layer stack of current UsdContext
* that layerInstance is bound to. It's possible that getTotalLiveSessions will return 0 even there are Live Sessions
* on the server as Live Sessions' finding is asynchronous, and this function only returns the count that's discovered
* currently.
*
* @param layerIdentifier The base layer of Live Sessions.
*/
size_t(CARB_ABI* getTotalLiveSessions)(ILayersInstance* layerInstance, const char* layerIdentifier);
/**
* Gets the Live Session at index. The index must be less than the total Live Sessions got from getTotalLiveSessions.
* Also, the index is not promised to be valid always as it's possible the Live Session is removed.
* @param layerIdentifier The base layer of Live Sessions.
* @param index The index to access. REMINDER: The same index may be changed to different Live Session as
* it does not promise the list of Live Sessions will not be changed or re-ordered.
*/
LiveSession*(CARB_ABI* getLiveSessionAtIndex)(ILayersInstance* layerInstance, const char* layerIdentifier, size_t index);
/**
* The name of this Live Session. It's possible that session is invalid and it will return empty.
*
* @param session The Live Session instance.
*/
const char*(CARB_ABI* getLiveSessionName)(ILayersInstance* layerInstance, LiveSession* session);
/**
* The unique URL of this Live Session. It's possible that session is invalid and it will return empty.
*/
const char*(CARB_ABI* getLiveSessionUrl)(ILayersInstance* layerInstance, LiveSession* session);
/**
* The owner name of this session. The owner of the session is the one that has the permission to merge session changes back to
* base layers. It's possible that session is invalid and it will return empty. REMEMBER: You should not use this
* function to check if the local instance is the session owner as it's possible multiple instances with the same user join
* in the Live Session. But only one of them is the real session owner. This funciton is only to check the static ownership
* that tells you whom the session belongs to. In order to tell the runtime ownership, you should see permissionToMergeSessionChanges.
*
* @param session The Live Session instance.
*/
const char*(CARB_ABI* getLiveSessionOwner)(ILayersInstance* layersInstance, LiveSession* session);
/**
* The communication channel of this session. Channel is a concept in Nucleus to pub/sub transient messages
* so all clients connected to it can communicate with each other. It's possible that session is invalid and it will return empty.
*
* @param session The Live Session instance.
*/
const char*(CARB_ABI* getLiveSessionChannelUrl)(ILayersInstance* layerInstance, LiveSession* session);
/**
* A session consists a root layer that's suffixed with .live extension. All live edits are done inside that
* .live layer during a Live Session. It's possible that session is invalid and it will return empty.
*
* @param session The Live Session instance.
*/
const char*(CARB_ABI* getLiveSessionRootIdentifier)(ILayersInstance* layerInstance, LiveSession* session);
/**
* The base layer identifier for this Live Session. It's possible that session is invalid and it will return empty.
*
* @param session The Live Session instance.
*/
const char*(CARB_ABI* getLiveSessionBaseLayerIdentifier)(ILayersInstance* layerInstance, LiveSession* session);
/**
* Whether the local user has the permission to merge the Live Session or not. It's possible that the local user is
* the owner of the Live Session but it returns false as if there are multiple instances with the same user join
* the same session, only one of them has the merge permission to satisfy the requirement of unique ownership.
* If the session is not joined, it will return the static ownership based on the owner name.
*
* @param session The Live Session instance.
*/
bool(CARB_ABI* permissionToMergeSessionChanges)(ILayersInstance* layersInstance, LiveSession* session);
/**
* If the session is valid. A valid session means it's not removed from disk. It's possible that this session
* is removed during runtime. This function can be used to check if it's still valid before accessing it.
*
* @param session The Live Session instance.
*/
bool(CARB_ABI* isValidLiveSession)(ILayersInstance* layersInstance, LiveSession* session);
/**
* Creates a Live Session for specific sublayer.
*
* @param layerIdentifier The base layer.
* @param sessionName The name of the Live Session. Name can only be alphanumerical characters with hyphens and underscores,
* and should be prefixed with letter.
* @see ILayersInstance::get_last_error_type() for more error details if it returns nullptr.
*/
LiveSession*(CARB_ABI* createLiveSession)(ILayersInstance* layersInstance, const char* layerIdentifier, const char* sessionName);
/**
* Joins the Live Session. The base layer of the Live Session must be in the local layer stack of current stage.
*
* @param session The Live Session instance.
* @see ILayersInstance::get_last_error_type() for more error details if it returns false.
*/
bool(CARB_ABI* joinLiveSession)(ILayersInstance* layersInstance, LiveSession* session);
/**
* Joins Live Session by url for specified sublayer. The url must point to a valid Live Session for this layer or it can be created if it does not exist.
*
* @param layerIdentifier The base layer identifier of a sublayer.
* @param liveSessionUrl The Live Session URL to join.
* @param createIfNotExisted If it's true, it will create the Live Session under the URL specified if no Live Session is found.
* @see ILayersInstance::get_last_error_type() for more error details if it returns false.
*/
bool(CARB_ABI* joinLiveSessionByURL)(ILayersInstance* layersInstance, const char* layerIdentifier, const char* liveSessionUrl, bool createIfNotExisted);
/**
* Stops the Live Session of base layer if it's in Live Session already. If this layer is added as reference/payload to multiple prims, and some of
* them are in the Live Session of this layer, it will stop the Live Session for all the prims that reference this layer and in the Live Session.
* @see stopLiveSessionForPrim to stop Live Session for specific prim.
*
* @param layerIdentifier The base layer.
*/
void(CARB_ABI* stopLiveSession)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Stops all Live Sessions in this stage for all layers.
*/
void(CARB_ABI* stopAllLiveSessions)(ILayersInstance* layersInstance);
/**
* If the current stage has any active Live Sessions for all used layers.
*/
bool(CARB_ABI* isStageInLiveSession)(ILayersInstance* layersInstance);
/**
* If a base layer is in any Live Sessions. It includes both Live Sessions for sublayer or reference/payload prims.
* @see isLayerInPrimLiveSession to check if a layer is in any Live Sessions that are bound to reference/payload prims.
*
* @param layerIdentifier The base layer.
*/
bool(CARB_ABI* isLayerInLiveSession)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Gets the current Live Session of the base layer. A layer can only have one Live Session enabled at a time.
*
* @param layerIdentifier The base layer.
*/
LiveSession*(CARB_ABI* getCurrentLiveSession)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Checkes if this layer is a Live Session layer. A Live Session layer must be managed by a session, and with extension .live.
*
* @param layerIdentifier The base layer.
*/
bool(CARB_ABI* isLiveSessionLayer)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Merge changes of the Live Session to base layer specified by layerIdentifier. If layer is not in the Live Session currently,
* it will return false directly. Live Session for prim is not supported to be merged.
*
* @param layerIdentifier The base layer to merge.
* @param stopSession If it needs to stop the Live Session after merging.
* @see ILayersInstance::get_last_error_type() for more error details if it returns false.
*/
bool(CARB_ABI* mergeLiveSessionChanges)(ILayersInstance* layersInstance, const char* layerIdentifier, bool stopSession);
/**
* Merge changes of the Live Session to target layer specified by targetLayerIdentifier. If base layer is not in the Live Session currently,
* it will return false directly. Live Session for prim is not supported to be merged.
*
* @param layersInstance Layer instance.
* @param layerIdentifier The base layer of the Live Session.
* @param targetLayerIdentifier Target layer identifier.
* @param stopSession If it's to stop Live Session after merge.
* @param clearTargetLayer If it's to clear target layer before merge.
* @see ILayersInstance::get_last_error_type() for more error details if it returns false.
*/
bool(CARB_ABI* mergeLiveSessionChangesToSpecificLayer)(ILayersInstance* layersInstance,
const char* layerIdentifier,
const char* targetLayerIdentifier,
bool stopSession, bool clearTargetLayer);
/**
* Given the layer identifier of a .live layer, it's to find its corresponding session.
*
* @param liveLayerIdentifier The live layer of the Live Session.
*/
LiveSession*(CARB_ABI* getLiveSessionForLiveLayer)(ILayersInstance* layersInstance, const char* liveLayerIdentifier);
/**
* Gets the Live Session by url. It can only find the Live Session that belongs to one of the sublayer in the current stage.
*
* @param liveSessionURL The URL of the Live Session.
*/
LiveSession*(CARB_ABI* getLiveSessionByURL)(ILayersInstance* layersInstance, const char* liveSessionURL);
/**
* Gets the logged-in user name for this layer. The layer must be in the used layers of current opened stage, from Nucleus,
* and not a live layer. As client library supports multiple Nucleus servers, the logged-in user for each layer may be different.
*
* @param layerIdentifier The base layer.
*/
const char*(CARB_ABI* getLoggedInUserNameForLayer)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Gets the logged-in user id for this layer. The layer must be in the used layers of current opened stage, from Nucleus,
* and not a live layer. As client library supports multiple Nucleus servers, the logged-in user for each layer may be different.
*
* @param layerIdentifier The base layer.
*/
const char*(CARB_ABI* getLoggedInUserIdForLayer)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Opens stage with specified Live Session asynchronously.
*
* @param stageUrl The stageUrl to open.
* @param sessionName The session to open.
* @param stageResultFn Callback of stage open. This function will call omni::usd::UsdContext::openStage
*
* @return false if no session name is provided or other open issues.
*/
bool(CARB_ABI* openStageWithLiveSession)(
ILayersInstance* layersInstance, const char* stageUrl, const char* sessionName, OnStageResultFn stageResultFn, void* userData);
/**
* Joins the Live Session for prim. The prim must include references or payloads. If it includes multiple references or payloads, an index
* is provided to decide which reference or payload layer to join the Live Session.
* @param layersInstance Layer instance.
* @param session The Live Session to join. It must be the Live Session of the references or payloads of the specified prim.
* @param primPath The prim to join the Live Session.
* @see ILayersInstance::get_last_error_type() for more error details if it returns false.
*/
bool(CARB_ABI* joinLiveSessionForPrim)(ILayersInstance* layersInstance, LiveSession* session, const char* primPath);
/**
* Finds the Live Session by name. It will return the first one that matches the name.
* @param layerIdentifier The base layer to find the Live Session.
* @param sessionName The name to search.
*/
LiveSession*(CARB_ABI* findLiveSessionByName)(ILayersInstance* layersInstance, const char* layerIdentifier, const char* sessionName);
/**
* Whether the prim is in any Live Sessions or not.
*
* @param primPath The prim path to check.
* @param layerIdentifier The optional layer identifier to check. If it's not specified, it will return true if it's in any Live Sessions.
* Otherwise, it will only return true if the prim is in the Live Session specified by the layer identifier.
* @param fromReferenceOrPayloadOnly If it's true, it will check only references and payloads to see if the same
* Live Session is enabled already in any references or payloads. Otherwise, it checkes both the prim specificed by primPath and its references
* and payloads. This is normally used to check if the Live Session can be stopped as prim that is in a Live Session may not own the Live Session,
* which is owned by its references or payloads, so it cannot stop the Live Session with the prim.
*/
bool(CARB_ABI* isPrimInLiveSession)(ILayersInstance* layersInstance, const char* primPath, const char* layerIdentifier, bool fromReferenceOrPayloadOnly);
/**
* Whether the layer is in the Live Session that's bound to any prims.
*/
bool(CARB_ABI* isLayerInPrimLiveSession)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Returns all prim paths that this Live Session is currently bound to, or nullptr if no prims are in this Live Session.
*
* @param session The session handle.
*/
carb::dictionary::Item*(CARB_ABI* getLiveSessionPrimPaths)(ILayersInstance* layersInstance, LiveSession* session);
/**
* Stops all the Live Sessions that the prim joins to, or the specified Live Session if layerIdentifier is provided.
*/
void(CARB_ABI* stopLiveSessionForPrim)(ILayersInstance* layersInstance, const char* primPath, const char* layerIdentifier);
/**
* It provides option to cancel joining to a Live Session if layer is in joining state.
* This function only works when it's called during handling eLiveSessionJoining event as all interfaces
* to join a Live Session is synchronous currently.
* TODO: Supports asynchronous interface to join a session to avoid blocking main thread.
*/
LiveSession*(CARB_ABI* tryCancellingLiveSessionJoin)(ILayersInstance* layersInstance, const char* layerIdentifier);
/**
* Nanoseconds since the Unix epoch (1 January 1970) of the last time the file was modified. This time is not real time
* in the filesystem. Joining a session will modify its modified time also.
*
* @param session The Live Session instance.
*/
uint64_t (CARB_ABI* getLiveSessionLastModifiedTimeNs)(ILayersInstance* layerInstance, LiveSession* session);
};
}
}
}
}
| 17,655 |
C
| 50.028902 | 157 | 0.721609 |
omniverse-code/kit/include/omni/kit/commands/ICommand.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include <carb/IObject.h>
#include <carb/dictionary/IDictionary.h>
namespace omni
{
namespace kit
{
namespace commands
{
/**
* Pure virtual command interface.
*/
class ICommand : public carb::IObject
{
public:
/**
* Factory function prototype to create a new command instance.
*
* @param extensionId The id of the source extension registering the command.
* @param commandName The command name, unique to the extension registering it.
* @param kwargs Arbitrary keyword arguments the command will be executed with.
*
* @return The command object that was created.
*/
using CreateFunctionType = carb::ObjectPtr<ICommand> (*)(const char* /*extensionId*/,
const char* /*commandName*/,
const carb::dictionary::Item* /*kwargs*/);
/**
* Function prototype to populate keyword arguments expected by a command along with default values.
*
* @param defaultKwargs Dictionary item to fill with all keyword arguments that have default values.
* @param optionalKwargs Dictionary item to fill with all other keyword arguments that are optional.
* @param requiredKwargs Dictionary item to fill with all other keyword arguments that are required.
*/
using PopulateKeywordArgsFunctionType = void (*)(carb::dictionary::Item* /*defaultKwargs*/,
carb::dictionary::Item* /*optionalKwargs*/,
carb::dictionary::Item* /*requiredKwargs*/);
/**
* Get the id of the source extension which registered this command.
*
* @return Id of the source extension which registered this command.
*/
virtual const char* getExtensionId() const = 0;
/**
* Get the name of this command, unique to the extension that registered it.
*
* @return Name of this command, unique to the extension that registered it.
*/
virtual const char* getName() const = 0;
/**
* Called when this command object is being executed,
* either originally or in response to a redo request.
*/
virtual void doCommand() = 0;
/**
* Called when this command object is being undone.
*/
virtual void undoCommand() = 0;
};
using ICommandPtr = carb::ObjectPtr<ICommand>;
}
}
}
| 2,870 |
C
| 34.012195 | 104 | 0.64878 |
omniverse-code/kit/include/omni/kit/commands/ICommandBridge.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include <omni/kit/commands/ICommand.h>
#include <carb/dictionary/IDictionary.h>
#include <carb/Interface.h>
namespace omni
{
namespace kit
{
namespace commands
{
/**
* Defines the interface for the CommandBridge. Commands were originally
* written in (and only available to use from) Python, so this interface
* acts as a bridge allowing them to be registered and executed from C++
*/
class ICommandBridge
{
public:
CARB_PLUGIN_INTERFACE("omni::kit::commands::ICommandBridge", 1, 0);
using RegisterFunctionType = void (*)(const char*,
const char*,
const carb::dictionary::Item*,
const carb::dictionary::Item*,
const carb::dictionary::Item*);
using DeregisterFunctionType = void (*)(const char*, const char*);
using ExecuteFunctionType = bool (*)(const char*, const char*, const carb::dictionary::Item*);
using UndoFunctionType = bool (*)();
using RedoFunctionType = bool (*)();
using RepeatFunctionType = bool (*)();
using VoidFunctionType = void (*)();
/**
* Enable the command bridge so that new command types can be registered and deregistered from C++,
* and so that existing command types can be executed in Python (where commands are held) from C++.
*
* @param registerFunction Function responsible for registering new C++ command types with Python.
* @param deregisterFunction Function responsible for deregistering C++ command types from Python.
* @param executeFunction Function responsible for executing existing commands in Python from C++.
* @param undoFunction Function responsible for calling undo on past commands in Python from C++.
* @param redoFunction Function responsible for calling redo on past commands in Python from C++.
* @param repeatFunction Function responsible for calling repeat on past commands in Python from C++.
* @param beginUndoGroupFunction Function responsible for opening an undo group in Python from C++.
* @param endUndoGroupFunction Function responsible for closing an undo group in Python from C++.
* @param beginUndoDisabledFunction Function responsible for disabling undo in Python from C++.
* @param endUndoDisabledFunction Function responsible for re-enabling undo in Python from C++.
*/
virtual void enableBridge(RegisterFunctionType registerFunction,
DeregisterFunctionType deregisterFunction,
ExecuteFunctionType executeFunction,
UndoFunctionType undoFunction,
RedoFunctionType redoFunction,
RepeatFunctionType repeatFunction,
VoidFunctionType beginUndoGroupFunction,
VoidFunctionType endUndoGroupFunction,
VoidFunctionType beginUndoDisabledFunction,
VoidFunctionType endUndoDisabledFunction) = 0;
/**
* Disable the command bridge so that new command types can no longer be registered and deregistered from C++,
* and so that existing command types can no longer be executed in Python (where commands are held) from C++.
* Calling this will also cause any remaining command types previously registered in C++ to be deregistered.
*/
virtual void disableBridge() = 0;
/**
* Bridge function to call from C++ to register a C++ command type with Python.
*
* @param extensionId The id of the source extension registering the command.
* @param commandName The command name, unique to the registering extension.
* @param factory Factory function used to create instances of the command.
* @param populateKeywordArgs Function called to populate the keyword args.
*/
virtual void registerCommand(const char* extensionId,
const char* commandName,
ICommand::CreateFunctionType factory,
ICommand::PopulateKeywordArgsFunctionType populateKeywordArgs) = 0;
/**
* Bridge function to call from C++ to deregister a C++ command type from Python.
*
* @param extensionId The id of the source extension that registered the command.
* @param commandName Command name, unique to the extension that registered it.
*/
virtual void deregisterCommand(const char* extensionId, const char* commandName) = 0;
/**
* Deregister all C++ command types that were registered by the specified extension.
*
* @param extensionId The id of the source extension that registered the commands.
*/
virtual void deregisterAllCommandsForExtension(const char* extensionId) = 0;
/**
* Bridge function to call from C++ to execute any existing command type in Python.
*
* @param commandName Command name, unique to the extension that registered it.
* @param kwargs Arbitrary keyword arguments the command will be executed with.
*
* @return True if the command object was created and executed, false otherwise.
*/
virtual bool executeCommand(const char* commandName, const carb::dictionary::Item* kwargs = nullptr) const = 0;
/**
* Bridge function to call from C++ to execute any existing command type in Python.
*
* @param extensionId The id of the source extension that registered the command.
* @param commandName Command name, unique to the extension that registered it.
* @param kwargs Arbitrary keyword arguments the command will be executed with.
*
* @return True if the command object was created and executed, false otherwise.
*/
virtual bool executeCommand(const char* extensionId,
const char* commandName,
const carb::dictionary::Item* kwargs = nullptr) const = 0;
/**
* Bridge function to call from Python to create a new instance of a C++ command.
*
* @param extensionId The id of the source extension that registered the command.
* @param commandName The command name, unique to the extension that registered it.
* @param kwargs Arbitrary keyword arguments that the command will be executed with.
*
* @return A command object if it was created, or an empty ObjectPtr otherwise.
*/
virtual carb::ObjectPtr<ICommand> createCommandObject(const char* extensionId,
const char* commandName,
const carb::dictionary::Item* kwargs = nullptr) const = 0;
/**
* Bridge function to call from C++ to undo the last command that was executed.
*
* @return True if the last command was successfully undone, false otherwise.
*/
virtual bool undoCommand() const = 0;
/**
* Bridge function to call from C++ to redo the last command that was undone.
*
* @return True if the last command was successfully redone, false otherwise.
*/
virtual bool redoCommand() const = 0;
/**
* Bridge function to call from C++ to repeat the last command that was executed or redone.
*
* @return True if the last command was successfully repeated, false otherwise.
*/
virtual bool repeatCommand() const = 0;
/**
* Bridge function to call from C++ to begin a new group of commands to be undone together.
*/
virtual void beginUndoGroup() const = 0;
/**
* Bridge function to call from C++ to end a new group of commands to be undone together.
*/
virtual void endUndoGroup() const = 0;
/**
* Bridge function to call from C++ to begin disabling undo for subsequent commands.
*/
virtual void beginUndoDisabled() const = 0;
/**
* Bridge function to call from C++ to end disabling undo for subsequent commands.
*/
virtual void endUndoDisabled() const = 0;
/**
* RAII class used to begin and end a new undo group within a specific scope.
*/
class ScopedUndoGroup
{
public:
ScopedUndoGroup()
{
if (ICommandBridge* commandBridge = carb::getCachedInterface<ICommandBridge>())
{
commandBridge->beginUndoGroup();
}
}
~ScopedUndoGroup()
{
if (ICommandBridge* commandBridge = carb::getCachedInterface<ICommandBridge>())
{
commandBridge->endUndoGroup();
}
}
};
/**
* RAII class used to begin and end disabling undo within a specific scope.
*/
class ScopedUndoDisabled
{
public:
ScopedUndoDisabled()
{
if (ICommandBridge* commandBridge = carb::getCachedInterface<ICommandBridge>())
{
commandBridge->beginUndoDisabled();
}
}
~ScopedUndoDisabled()
{
if (ICommandBridge* commandBridge = carb::getCachedInterface<ICommandBridge>())
{
commandBridge->endUndoDisabled();
}
}
};
};
}
}
}
| 9,730 |
C
| 40.763948 | 116 | 0.643063 |
omniverse-code/kit/include/omni/kit/commands/Command.h
|
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once
#include <omni/kit/commands/ICommand.h>
#include <carb/ObjectUtils.h>
#include <omni/String.h>
namespace omni
{
namespace kit
{
namespace commands
{
/**
* Abstract command base class providing the core functionaly common to all commands.
*/
class Command : public ICommand
{
public:
/**
* Constructor.
*
* @param extensionId The id of the source extension registering the command.
* @param commandName The command name, unique to the registering extension.
*/
Command(const char* extensionId, const char* commandName)
: m_extensionId(extensionId ? extensionId : ""), m_commandName(commandName ? commandName : "")
{
}
/**
* Destructor.
*/
~Command() override = default;
/**
* @ref ICommand::getExtensionId
*/
const char* getExtensionId() const override
{
return m_extensionId.c_str();
}
/**
* @ref ICommand::getName
*/
const char* getName() const override
{
return m_commandName.c_str();
}
protected:
omni::string m_extensionId; //!< The id of the source extension that registered the command.
omni::string m_commandName; //!< Name of the command, unique to the registering extension.
private:
CARB_IOBJECT_IMPL
};
}
}
}
| 1,728 |
C
| 22.684931 | 102 | 0.680556 |
omniverse-code/kit/include/omni/str/IReadOnlyCString.gen.h
|
// Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
// --------- Warning: This is a build system generated file. ----------
//
//! @file
//!
//! @brief This file was generated by <i>omni.bind</i>.
#include <omni/core/OmniAttr.h>
#include <omni/core/Interface.h>
#include <omni/core/ResultError.h>
#include <functional>
#include <utility>
#include <type_traits>
#ifndef OMNI_BIND_INCLUDE_INTERFACE_IMPL
//! Reference counted read-only C-style (i.e. null-terminated) string.
template <>
class omni::core::Generated<omni::str::IReadOnlyCString_abi> : public omni::str::IReadOnlyCString_abi
{
public:
OMNI_PLUGIN_INTERFACE("omni::str::IReadOnlyCString")
//! Returns a pointer to the null-terminated string.
//!
//! The returned pointer is valid for the lifetime of this object.
//!
//! This method is thread safe.
const char* getBuffer() noexcept;
};
#endif
#ifndef OMNI_BIND_INCLUDE_INTERFACE_DECL
inline const char* omni::core::Generated<omni::str::IReadOnlyCString_abi>::getBuffer() noexcept
{
return getBuffer_abi();
}
#endif
#undef OMNI_BIND_INCLUDE_INTERFACE_DECL
#undef OMNI_BIND_INCLUDE_INTERFACE_IMPL
| 1,537 |
C
| 26.963636 | 101 | 0.72674 |
omniverse-code/kit/include/omni/str/IReadOnlyCString.h
|
// Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
//! @file
//! @brief Interface to manage access to a read-only string.
#pragma once
#include "../core/IObject.h"
#include "../../carb/Defines.h"
namespace omni
{
//! Namespace for various string helper classes, interfaces, and functions.
namespace str
{
//! Forward declaration of the IReadOnlyCString.
OMNI_DECLARE_INTERFACE(IReadOnlyCString);
//! Reference counted read-only C-style (i.e. null-terminated) string.
class IReadOnlyCString_abi : public omni::core::Inherits<omni::core::IObject, OMNI_TYPE_ID("omni.str.IReadOnlyCString")>
{
protected:
//! Returns a pointer to the null-terminated string.
//!
//! The returned pointer is valid for the lifetime of this object.
//!
//! This method is thread safe.
virtual OMNI_ATTR("c_str, not_null") const char* getBuffer_abi() noexcept = 0;
};
} // namespace str
} // namespace omni
#include "IReadOnlyCString.gen.h"
namespace omni
{
namespace str
{
//! Concrete implementation of the IReadOnlyCString interface.
class ReadOnlyCString : public omni::core::Implements<omni::str::IReadOnlyCString>
{
public:
//! Creates a read-only string. The given string is copied and must not be nullptr.
static omni::core::ObjectPtr<IReadOnlyCString> create(const char* str)
{
OMNI_ASSERT(str, "ReadOnlyCString: the given string must not be nullptr");
return { new ReadOnlyCString{ str }, omni::core::kSteal };
}
private:
ReadOnlyCString(const char* str) : m_buffer{ str }
{
}
const char* getBuffer_abi() noexcept override
{
return m_buffer.c_str();
}
CARB_PREVENT_COPY_AND_MOVE(ReadOnlyCString);
std::string m_buffer;
};
} // namespace str
} // namespace omni
| 2,144 |
C
| 27.6 | 120 | 0.712687 |
omniverse-code/kit/include/omni/str/Wildcard.h
|
// Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
/** @file
* @brief Helper functions to handle matching wildcard patterns.
*/
#pragma once
#include <stddef.h>
#include <cstdint>
namespace omni
{
/** Namespace for various string helper functions. */
namespace str
{
/** Checks if a string matches a wildcard pattern.
*
* @param[in] str The string to attempt to match to the pattern @p pattern.
* This may not be `nullptr`.
* @param[in] pattern The wildcard pattern to match against. This may not be
* `nullptr`. The wildcard pattern may contain '?' to match
* exactly one character (any character), or '*' to match
* zero or more characters.
* @returns `true` if the string @p str matches the pattern. Returns `false` if
* the pattern does not match the pattern.
*/
inline bool matchWildcard(const char* str, const char* pattern)
{
const char* star = nullptr;
const char* s0 = str;
const char* s1 = s0;
const char* p = pattern;
while (*s0)
{
// Advance both pointers when both characters match or '?' found in pattern
if ((*p == '?') || (*p == *s0))
{
s0++;
p++;
continue;
}
// * found in pattern, save index of *, advance a pattern pointer
if (*p == '*')
{
star = p++;
s1 = s0;
continue;
}
// Current characters didn't match, consume character in string and rewind to star pointer in the pattern
if (star)
{
p = star + 1;
s0 = ++s1;
continue;
}
// Characters do not match and current pattern pointer is not star
return false;
}
// Skip remaining stars in pattern
while (*p == '*')
{
p++;
}
return !*p; // Was whole pattern matched?
}
/** Attempts to match a string to a set of wildcard patterns.
*
* @param[in] str The string to attempt to match to the pattern @p pattern.
* This may not be `nullptr`.
* @param[in] patterns An array of patterns to attempt to match the string @p str
* to. Each pattern in this array has the same format as the
* pattern in @ref matchWildcard(). This may not be `nullptr`.
* @param[in] patternsCount The total number of wildcard patterns in @p patterns.
* @returns The pattern that the test string @p str matched to if successful. Returns
* `nullptr` if the test string did not match any of the patterns.
*/
inline const char* matchWildcards(const char* str, const char* const* patterns, size_t patternsCount)
{
for (size_t i = 0; i < patternsCount; ++i)
{
if (matchWildcard(str, patterns[i]))
{
return patterns[i];
}
}
return nullptr;
}
/** Tests whether a string is potentially a wildcard pattern.
*
* @param[in] pattern The pattern to test as a wildcard. This will be considered a wildcard
* if it contains the special wildcard characters '*' or '?'. This may not
* be nullptr.
* @returns `true` if the pattern is likely a wildcard string. Returns `false` if the pattern
* does not contain any of the special wildcard characters.
*/
inline bool isWildcardPattern(const char* pattern)
{
for (const char* p = pattern; p[0] != 0; p++)
{
if (*p == '*' || *p == '?')
return true;
}
return false;
}
} // namespace str
} // namespace omni
| 4,056 |
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| 31.717742 | 113 | 0.589744 |
usnuni/isaac-sim/README.md
|
# isaac-sim
## 코드 실행
- 아나콘다(python==3.7.16) 환경에서 아래 코드 실행 후 동일 터미널에서 경로 변경 및 py 파일 실행해야 정상 작동(새 터미널창으로 하면 작동 안 됨)
```
cd ~/.local/share/ov/pkg/isaac_sim-2022.2.1
source setup_conda_env.sh
#cd ~/{py_file_path}
cd ~/isaac_sample
```
## 환경 설정
### 1 NVIDIA-SMI, Driver Version 535.54.03 / CUDA Version: 12.2
#### 1.1 Nvidia driver (version: 535-server)
```
sudo add-apt-repository ppa:graphics-drivers/ppa
sudo apt update
sudo apt-get install nvidia-driver-535-server
sudo reboot
nvidia-smi
```
#### 1.2 CUDA toolkit
- E: Unable to locate package nvidia-docker2 (아래 코드로 해결)
```
wget https://developer.download.nvidia.com/compute/cuda/repos/ubuntu2204/x86_64/cuda-keyring_1.1-1_all.deb
sudo dpkg -i cuda-keyring_1.1-1_all.deb
sudo apt update
sudo apt -y install cuda
# install packages
sudo apt install nvidia-docker2
sudo apt install nvidia-container-toolkit
```
### 2 Anaconda python ver=3.10
<pre>
<code>
sudo apt install curl bzip2 -y
curl --output anaconda.sh https://repo.anaconda.com/archive/Anaconda3-2023.03-0-Linux-x86_64.sh
sha256sum anaconda.sh
bash anaconda.sh
</code>
</pre>
### 3 Isaac Sim 2022.2.1 [link](https://www.nvidia.com/en-us/omniverse/download/#ov-download)
- E: AppImages require FUSE to run.
```
apt install fuse libfuse2
```
### 4 ROS2 humble [link](https://docs.ros.org/en/humble/Installation/Ubuntu-Install-Debians.html)
- have to run this code every time start ROS
```
source /opt/ros/humble/setup.bash
```
### 5 Docker [link](https://docs.docker.com/engine/install/ubuntu)
#### 5.1 Nvidia drivers for Docker
```
sudo apt install nvidia-container-toolkit
```
#### 5.2 Docker compose [link](https://docs.docker.com/compose/install/linux/#install-using-the-repository)
```
sudo apt install docker-compose-plugin
# verify
docker compose version
> Docker Compose version v2.21.0
```
### 6 Moveit
#### 6.1 Docker MoveIt2 설치 [link](https://moveit.picknik.ai/main/doc/how_to_guides/how_to_setup_docker_containers_in_ubuntu.html)
```
wget https://raw.githubusercontent.com/ros-planning/moveit2_tutorials/main/.docker/docker-compose.yml
DOCKER_IMAGE=rolling-tutorial docker compose run --rm --name moveit2_container gpu
```
- E: Failed to initialize NVML: Driver/library version mismatch > reboot
- enter the container through another terminal
```
docker exec -it moveit2_container /bin/bash
```
##### 6.1.1 moveit tutorial [link](https://github.com/ros-planning/moveit2_tutorials)
[getting started](https://moveit.picknik.ai/main/doc/tutorials/getting_started/getting_started.html)
```
source /opt/ros/humble/setup.bash
# same as link
```
https://docs.omniverse.nvidia.com/isaacsim/latest/install_ros.html#isaac-sim-app-install-ros
To start using the ROS2 packages built within this workspace, open a new terminal and source the workspace with the following commands:
```
source /opt/ros/foxy/setup.bash
cd foxy_ws
source install/local_setup.bash
```
# Errors
1. sudo apt update
```
W: https://nvidia.github.io/libnvidia-container/stable/ubuntu18.04/amd64/InRelease: Key is stored in legacy trusted.gpg keyring (/etc/apt/trusted.gpg), see the DEPRECATION section in apt-key(8) for details.
```
2. colcon build --mixin release
```
ModuleNotFoundError: No module named 'catkin_pkg'
CMake Error at /opt/ros/humble/share/ament_cmake_core/cmake/core/ament_package_xml.cmake:95 (message):
execute_process(/home/ari/anaconda3/bin/python3.10
/opt/ros/humble/share/ament_cmake_core/cmake/core/package_xml_2_cmake.py
/home/ari/ws_moveit/src/moveit2/moveit_common/package.xml
/home/ari/ws_moveit/build/moveit_common/ament_cmake_core/package.cmake)
returned error code 1
Call Stack (most recent call first):
/opt/ros/humble/share/ament_cmake_core/cmake/core/ament_package_xml.cmake:49 (_ament_package_xml)
/opt/ros/humble/share/ament_lint_auto/cmake/ament_lint_auto_find_test_dependencies.cmake:31 (ament_package_xml)
CMakeLists.txt:8 (ament_lint_auto_find_test_dependencies)
```
```
conda install -c auto catkin_pkg <failed
```
```
sudo cp -r /home/ari/anaconda3/envs/isaac/lib/python2.7/site-packages/catkin_pkg /opt/ros/humble/lib/python3.10/site-packages/ < failed
```
3. 1 package had stderr output: isaac_ros_navigation_goal
> ignoreed..
4. ros2 bridge connect error
```
unset LD_LIBRARY_PATH
export FASTRTPS_DEFAULT_PROFILES_FILE=~/.ros/fastdds.xml
```
| 4,340 |
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| 28.732877 | 206 | 0.737097 |
usnuni/isaac-sim/pick-n-place/README.md
|
# isaac-sim-pick-place
## Environment Setup
### 1. Download Isaac Sim
- Dependency check
- Ubuntu
- Recommanded: 20.04 / 22.04
- Tested on: 20.04
- NVIDIA Driver version
- Recommanded: 525.60.11
- Minimum: 510.73.05
- Tested on: 510.108.03 /
- [Download Omniverse](https://developer.nvidia.com/isaac-sim)
- [Workstation Setup](https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/install_basic.html)
- [Python Environment Installation](https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/install_python.html#advanced-running-with-anaconda)
### 2. Environment Setup
## 2-1. Conda
Check [Python Environment Installation](https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/install_python.html#advanced-running-with-anaconda)
- Create env create
```
conda env create -f environment.yml
conda activate isaac-sim
```
- Setup environment variables so that Isaac Sim python packages are located correctly
```
source setup_conda_env.sh
```
- Install requirment pakages
```
pip install -r requirements.txt
```
## 2-2. Docker (recommended)
- Install Init file
```
wget https://raw.githubusercontent.com/gist-ailab/AILAB-isaac-sim-pick-place/main/dockers/init_script.sh
zsh init_script.sh
```
| 1,312 |
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| 26.93617 | 152 | 0.696646 |
usnuni/isaac-sim/pick-n-place/dockers/extension.toml
|
[core]
reloadable = true
order = 0
[package]
version = "1.5.1"
category = "Simulation"
title = "Isaac Sim Samples"
description = "Sample extensions for Isaac Sim"
authors = ["NVIDIA"]
repository = ""
keywords = ["isaac", "samples", "manipulation"]
changelog = "docs/CHANGELOG.md"
readme = "docs/README.md"
preview_image = "data/preview.png"
icon = "data/icon.png"
writeTarget.kit = true
[dependencies]
"omni.kit.uiapp" = {}
"omni.physx" = {}
"omni.physx.vehicle" = {}
"omni.isaac.dynamic_control" = {}
"omni.isaac.motion_planning" = {}
"omni.isaac.synthetic_utils" = {}
"omni.isaac.ui" = {}
"omni.isaac.core" = {}
"omni.isaac.franka" = {}
"omni.isaac.manipulators" = {}
"omni.isaac.dofbot" = {}
"omni.isaac.universal_robots" = {}
"omni.isaac.motion_generation" = {}
"omni.graph.action" = {}
"omni.graph.nodes" = {}
"omni.graph.core" = {}
"omni.isaac.quadruped" = {}
"omni.isaac.wheeled_robots" = {}
[[python.module]]
name = "omni.isaac.examples.tests"
[[python.module]]
name = "omni.isaac.examples.kaya_gamepad"
[[python.module]]
name = "omni.isaac.examples.omnigraph_keyboard"
[[python.module]]
name = "omni.isaac.examples.follow_target"
[[python.module]]
name = "omni.isaac.examples.path_planning"
[[python.module]]
name = "omni.isaac.examples.simple_stack"
[[python.module]]
name = "omni.isaac.examples.bin_filling"
[[python.module]]
name = "omni.isaac.examples.robo_factory"
[[python.module]]
name = "omni.isaac.examples.robo_party"
[[python.module]]
name = "omni.isaac.examples.hello_world"
[[python.module]]
name = "omni.isaac.examples.franka_nut_and_bolt"
[[python.module]]
name = "omni.isaac.examples.replay_follow_target"
[[python.module]]
name = "omni.isaac.examples.surface_gripper"
[[python.module]]
name = "omni.isaac.examples.unitree_quadruped"
[[python.module]]
name = "omni.isaac.examples.user_examples"
[[python.module]]
name = "omni.isaac.examples.ailab_examples"
[[test]]
timeout = 960
| 1,927 |
TOML
| 20.186813 | 49 | 0.693306 |
usnuni/isaac-sim/pick-n-place/dockers/BUILD.md
|
# Install Container
```bash
docker login nvcr.io
id : $oauthtoken
pwd : Njc5dHR0b2QwZTh0dTFtNW5ydXI4Y3JtNm46MGVkM2VjODctZTk1Ni00NmNjLTkxNDEtYTdmMjNlNjllMjNj
```
# Build
```bash
docker build --pull -t \
registry.ark.svc.ops.openark/library/isaac-sim:2022.2.1-ubuntu22.04_v3 \
--build-arg ISAACSIM_VERSION=2022.2.1 \
--build-arg BASE_DIST=ubuntu20.04 \
--build-arg CUDA_VERSION=11.4.2 \
--build-arg VULKAN_SDK_VERSION=1.3.224.1 \
--file Dockerfile.2022.2.1-ubuntu22.04 .
```
```bash
docker push --tls-verify=false registry.ark.svc.ops.openark/library/isaac-sim:2022.2.1-ubuntu22.04_v3
```
# Container Usage
```bash
docker pull --tls-verify=false registry.ark.svc.ops.openark/library/isaac-sim:2022.2.1-ubuntu22.04_v3
```
```bash
podman run -it --entrypoint bash --name isaac-sim --device nvidia.com/gpu=all -e "ACCEPT_EULA=Y" --rm --network=host \
-v /tmp/.X11-unix:/tmp/.X11-unix \
-e DISPLAY \
-v /home:/home \
-v ~/docker/isaac-sim/cache/kit:/isaac-sim/kit/cache/Kit:rw \
-v ~/docker/isaac-sim/cache/ov:/root/.cache/ov:rw \
-v ~/docker/isaac-sim/cache/pip:/root/.cache/pip:rw \
-v ~/docker/isaac-sim/cache/glcache:/root/.cache/nvidia/GLCache:rw \
-v ~/docker/isaac-sim/cache/computecache:/root/.nv/ComputeCache:rw \
-v ~/docker/isaac-sim/logs:/root/.nvidia-omniverse/logs:rw \
-v ~/docker/isaac-sim/data:/root/.local/share/ov/data:rw \
-v ~/docker/isaac-sim/documents:/root/Documents:rw \
registry.ark.svc.ops.openark/library/isaac-sim:2022.2.1-ubuntu22.04_v3
```
# In a docker container (Deprecated)
```bash
alias code="code --no-sandbox --user-data-dir=/root"
alias chrome="google-chrome --no-sandbox"
ln -sf /usr/lib64/libcuda.so.1 /usr/lib64/libcuda.so
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/lib64
```
| 1,737 |
Markdown
| 29.491228 | 118 | 0.716753 |
usnuni/isaac-sim/pick-n-place/dockers/README.md
|
# Install Init file
wget https://raw.githubusercontent.com/gist-ailab/AILAB-isaac-sim-pick-place/main/dockers/init_script.sh
zsh init_script.sh
# VScode
| 155 |
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| 21.285711 | 104 | 0.787097 |
usnuni/isaac-sim/pick-n-place/dockers/ailab_examples/ailab_extension.py
|
# Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import os
from omni.isaac.examples.ailab_script import AILabExtension
from omni.isaac.examples.ailab_examples import AILab
class AILabExtension(AILabExtension):
def on_startup(self, ext_id: str):
super().on_startup(ext_id)
super().start_extension(
menu_name="",
submenu_name="",
name="AILab extension",
title="AILab extension Example",
doc_link="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_core_hello_world.html",
overview="This Example introduces the user on how to do cool stuff with Isaac Sim through scripting in asynchronous mode.",
file_path=os.path.abspath(__file__),
sample=AILab(),
)
return
| 1,191 |
Python
| 41.571427 | 135 | 0.702771 |
usnuni/isaac-sim/pick-n-place/dockers/ailab_examples/__init__.py
|
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from omni.isaac.examples.ailab_examples.ailab import AILab
from omni.isaac.examples.ailab_examples.ailab_extension import AILabExtension
| 566 |
Python
| 46.249996 | 77 | 0.819788 |
usnuni/isaac-sim/pick-n-place/dockers/ailab_examples/ailab.py
|
# Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
from omni.isaac.examples.base_sample import BaseSample
# Note: checkout the required tutorials at https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/overview.html
class AILab(BaseSample):
def __init__(self) -> None:
super().__init__()
return
def setup_scene(self):
world = self.get_world()
world.scene.add_default_ground_plane()
return
async def setup_post_load(self):
return
async def setup_pre_reset(self):
return
async def setup_post_reset(self):
return
def world_cleanup(self):
return
| 1,035 |
Python
| 27.777777 | 116 | 0.707246 |
usnuni/isaac-sim/pick-n-place/dockers/ailab_script/ailab_extension_old.py
|
# ailabktw
#
from abc import abstractmethod
import omni.ext
import omni.ui as ui
from omni.kit.menu.utils import add_menu_items, remove_menu_items, MenuItemDescription
import weakref
from omni.isaac.ui.ui_utils import setup_ui_headers, get_style, btn_builder, scrolling_frame_builder
import asyncio
from omni.isaac.examples.ailab_script import AILab
from omni.isaac.core import World
import os
# ----
#
class AILabExtension(omni.ext.IExt):
def __init__(self):
super().__init__()
self._ext_id= 'omni.isaac.examples-1.5.1'
self.use_custom_updated = False
pass
def on_startup(self, ext_id: str='omni.isaac.examples-1.5.1'):
self._menu_items = None
self._buttons = None
self._ext_id = ext_id
self._sample = None
self._extra_frames = []
return
def on_custom_startup(self, ext_id: str):
super().on_startup(ext_id)
super().start_extension(
menu_name="",
submenu_name="",
name="AILab extension",
title="AILab extension Example",
doc_link="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_core_hello_world.html",
overview="This Example introduces the user on how to do cool stuff with Isaac Sim through scripting in asynchronous mode.",
file_path=os.path.abspath(__file__),
sample=AILab(),
)
return
def start_extension(
self,
menu_name: str,
submenu_name: str,
name: str,
title: str,
doc_link: str,
overview: str,
file_path: str,
sample=None,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
):
if sample is None:
self._sample = AILab()
else:
self._sample = sample
menu_items = [MenuItemDescription(name=name, onclick_fn=lambda a=weakref.proxy(self): a._menu_callback())]
if menu_name == "" or menu_name is None:
self._menu_items = menu_items
elif submenu_name == "" or submenu_name is None:
self._menu_items = [MenuItemDescription(name=menu_name, sub_menu=menu_items)]
else:
self._menu_items = [
MenuItemDescription(
name=menu_name, sub_menu=[MenuItemDescription(name=submenu_name, sub_menu=menu_items)]
)
]
add_menu_items(self._menu_items, "Isaac Examples")
self._buttons = dict()
self._build_ui(
name=name,
title=title,
doc_link=doc_link,
overview=overview,
file_path=file_path,
number_of_extra_frames=number_of_extra_frames,
window_width=window_width,
keep_window_open=keep_window_open,
)
return
@property
def sample(self):
return self._sample
def get_frame(self, index):
if index >= len(self._extra_frames):
raise Exception("there were {} extra frames created only".format(len(self._extra_frames)))
return self._extra_frames[index]
def get_world(self):
return World.instance()
def get_buttons(self):
return self._buttons
def _build_ui(
self, name, title, doc_link, overview, file_path, # number_of_extra_frames, window_width, keep_window_open,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
#
use_custom_update=False,
**args
):
self._window = omni.ui.Window(
name, width=window_width, height=0, visible=keep_window_open, dockPreference=ui.DockPreference.LEFT_BOTTOM
)
with self._window.frame:
with ui.VStack(spacing=5, height=0):
setup_ui_headers(self._ext_id, file_path, title, doc_link, overview)
self._controls_frame = ui.CollapsableFrame(
title="Object Picking",
width=ui.Fraction(1),
height=0,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
with ui.VStack(style=get_style(), spacing=5, height=0):
for i in range(number_of_extra_frames):
self._extra_frames.append(
ui.CollapsableFrame(
title="",
width=ui.Fraction(0.33),
height=0,
visible=False,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
)
with self._controls_frame:
# = ++
if use_custom_update:
with ui.VStack(style=get_style(), spacing=5, height=0):
dict = {
"label": "Check Objects",
"type": "button",
"text": "Check",
"tooltip": "Check object to pick",
"on_clicked_fn": self._on_check,
}
self._buttons["Check Objects"] = btn_builder(**dict)
self._buttons["Check Objects"].enabled = True
dict = {
"label": "Reset",
"type": "button",
"text": "Reset",
"tooltip": "Reset robot and environment",
"on_clicked_fn": self._on_reset,
}
self._buttons["Reset"] = btn_builder(**dict)
self._buttons["Reset"].enabled = True
dict = {
"label": "Object No.0",
"type": "button",
"text": "000_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.0"] = btn_builder(**dict)
self._buttons["Object No.0"].enabled = True
dict = {
"label": "Object No.1",
"type": "button",
"text": "001_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.1"] = btn_builder(**dict)
self._buttons["Object No.1"].enabled = True
dict = {
"label": "Object No.2",
"type": "button",
"text": "002_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.2"] = btn_builder(**dict)
self._buttons["Object No.2"].enabled = True
else:
with ui.VStack(style=get_style(), spacing=5, height=0):
dict = {
"label": "Check Objects",
"type": "button",
"text": "Check",
"tooltip": "Check object to pick",
"on_clicked_fn": self._on_check,
}
self._buttons["Check Objects"] = btn_builder(**dict)
self._buttons["Check Objects"].enabled = True
# dict = {
# "label": "Pick Object",
# "type": "button",
# "text": "Pick",
# "tooltip": "Pick object and move",
# "on_clicked_fn": self._on_load_world,
# }
# self._buttons["Pick Object"] = btn_builder(**dict)
# self._buttons["Pick Object"].enabled = False
dict = {
"label": "Reset",
"type": "button",
"text": "Reset",
"tooltip": "Reset robot and environment",
"on_clicked_fn": self._on_reset,
}
self._buttons["Reset"] = btn_builder(**dict)
self._buttons["Reset"].enabled = False
dict = {
"label": "Object No.0",
"type": "button",
"text": "000_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.0"] = btn_builder(**dict)
self._buttons["Object No.0"].enabled = False
dict = {
"label": "Object No.1",
"type": "button",
"text": "001_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.1"] = btn_builder(**dict)
self._buttons["Object No.1"].enabled = False
dict = {
"label": "Object No.2",
"type": "button",
"text": "002_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.2"] = btn_builder(**dict)
self._buttons["Object No.2"].enabled = False
return
def _set_button_tooltip(self, button_name, tool_tip):
self._buttons[button_name].set_tooltip(tool_tip)
return
def _on_load_world(self):
async def _on_load_world_async():
await self._sample.load_world_async()
await omni.kit.app.get_app().next_update_async()
self._sample._world.add_stage_callback("stage_event_1", self.on_stage_event)
self._enable_all_buttons(True)
self._buttons["Load World"].enabled = False
self.post_load_button_event()
self._sample._world.add_timeline_callback("stop_reset_event", self._reset_on_stop_event)
asyncio.ensure_future(_on_load_world_async())
return
def _on_reset(self):
async def _on_reset_async():
await self._sample.reset_async()
await omni.kit.app.get_app().next_update_async()
self.post_reset_button_event()
asyncio.ensure_future(_on_reset_async())
return
# ++
def _on_check(self):
async def _on_check():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(True)
self._buttons["Check Objects"].enabled = False
self.use_custom_updated = False
self.post_reset_button_event()
asyncio.ensure_future(_on_check())
return
def _on_selected_button(self):
async def _on_selected_button():
# await self._sample.selected_button_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.post_reset_button_event()
asyncio.ensure_future(_on_selected_button())
return
# def _on_check(self):
# async def _on_check():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
# self.post_reset_button_event()
# asyncio.ensure_future(_on_check())
# return
@abstractmethod
def post_reset_button_event(self):
return
@abstractmethod
def post_load_button_event(self):
return
@abstractmethod
def post_clear_button_event(self):
return
def _enable_all_buttons(self, flag):
for btn_name, btn in self._buttons.items():
if isinstance(btn, omni.ui._ui.Button):
btn.enabled = flag
return
def _menu_callback(self):
self._window.visible = not self._window.visible
return
def _on_window(self, status):
# if status:
return
def on_shutdown(self):
self._extra_frames = []
if self._sample._world is not None:
self._sample._world_cleanup()
if self._menu_items is not None:
self._sample_window_cleanup()
if self._buttons is not None:
self._buttons["Load World"].enabled = True
self._enable_all_buttons(False)
self.shutdown_cleanup()
return
def shutdown_cleanup(self):
return
def _sample_window_cleanup(self):
remove_menu_items(self._menu_items, "Isaac Examples")
self._window = None
self._menu_items = None
self._buttons = None
return
def on_stage_event(self, event):
if event.type == int(omni.usd.StageEventType.CLOSED):
if World.instance() is not None:
self.sample._world_cleanup()
self.sample._world.clear_instance()
if hasattr(self, "_buttons"):
if self._buttons is not None:
self._enable_all_buttons(False)
self._buttons["Load World"].enabled = True
return
def _reset_on_stop_event(self, e):
if e.type == int(omni.timeline.TimelineEventType.STOP):
self._buttons["Load World"].enabled = False
self._buttons["Reset"].enabled = True
self.post_clear_button_event()
return
| 15,356 |
Python
| 37.878481 | 135 | 0.456108 |
usnuni/isaac-sim/pick-n-place/dockers/ailab_script/ailab_extension.py
|
# ailabktw
#
from abc import abstractmethod
import omni.ext
import omni.ui as ui
from omni.kit.menu.utils import add_menu_items, remove_menu_items, MenuItemDescription
import weakref
from omni.isaac.ui.ui_utils import setup_ui_headers, get_style, btn_builder, scrolling_frame_builder
import asyncio
from omni.isaac.examples.ailab_script import AILab
from omni.isaac.core import World
import os
# ----
#
class AILabExtension(omni.ext.IExt):
def __init__(self):
super().__init__()
self._ext_id= 'omni.isaac.examples-1.5.1'
self.use_custom_updated = False
self.current_target = None
pass
def on_startup(self, ext_id: str='omni.isaac.examples-1.5.1'):
self._menu_items = None
self._buttons = None
self._ext_id = ext_id
self._sample = None
self._extra_frames = []
return
def on_custom_startup(self, ext_id: str):
super().on_startup(ext_id)
super().start_extension(
menu_name="",
submenu_name="",
name="AILab extension",
title="AILab extension Example",
doc_link="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_core_hello_world.html",
overview="This Example introduces the user on how to do cool stuff with Isaac Sim through scripting in asynchronous mode.",
file_path=os.path.abspath(__file__),
sample=AILab(),
)
return
def start_extension(
self,
menu_name: str,
submenu_name: str,
name: str,
title: str,
doc_link: str,
overview: str,
file_path: str,
sample=None,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
):
if sample is None:
self._sample = AILab()
else:
self._sample = sample
menu_items = [MenuItemDescription(name=name, onclick_fn=lambda a=weakref.proxy(self): a._menu_callback())]
if menu_name == "" or menu_name is None:
self._menu_items = menu_items
elif submenu_name == "" or submenu_name is None:
self._menu_items = [MenuItemDescription(name=menu_name, sub_menu=menu_items)]
else:
self._menu_items = [
MenuItemDescription(
name=menu_name, sub_menu=[MenuItemDescription(name=submenu_name, sub_menu=menu_items)]
)
]
add_menu_items(self._menu_items, "Isaac Examples")
self._buttons = dict()
self._build_ui(
name=name,
title=title,
doc_link=doc_link,
overview=overview,
file_path=file_path,
number_of_extra_frames=number_of_extra_frames,
window_width=window_width,
keep_window_open=keep_window_open,
)
return
@property
def sample(self):
return self._sample
def get_frame(self, index):
if index >= len(self._extra_frames):
raise Exception("there were {} extra frames created only".format(len(self._extra_frames)))
return self._extra_frames[index]
def get_world(self):
return World.instance()
def get_buttons(self):
return self._buttons
def _build_ui(
self, name, title, doc_link, overview, file_path, # number_of_extra_frames, window_width, keep_window_open,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
#
use_custom_update=False,
**args
):
self._window = omni.ui.Window(
name, width=window_width, height=0, visible=keep_window_open, dockPreference=ui.DockPreference.LEFT_BOTTOM
)
with self._window.frame:
with ui.VStack(spacing=5, height=0):
setup_ui_headers(self._ext_id, file_path, title, doc_link, overview)
self._controls_frame = ui.CollapsableFrame(
title="Object Picking",
width=ui.Fraction(1),
height=0,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
with ui.VStack(style=get_style(), spacing=5, height=0):
for i in range(number_of_extra_frames):
self._extra_frames.append(
ui.CollapsableFrame(
title="",
width=ui.Fraction(0.33),
height=0,
visible=False,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
)
with self._controls_frame:
# = ++
# if use_custom_update:
with ui.VStack(style=get_style(), spacing=5, height=0):
dict = {
"label": "Check Objects",
"type": "button",
"text": "Check",
"tooltip": "Check object to pick",
"on_clicked_fn": self._on_check,
}
self._buttons["Check Objects"] = btn_builder(**dict)
self._buttons["Check Objects"].enabled = True
dict = {
"label": "Reset",
"type": "button",
"text": "Reset",
"tooltip": "Reset robot and environment",
"on_clicked_fn": self._on_reset,
}
self._buttons["Reset"] = btn_builder(**dict)
self._buttons["Reset"].enabled = False
dict = {
"label": "Object No.0",
"type": "button",
"text": "000_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_button_00,
}
self._buttons["Object No.0"] = btn_builder(**dict)
self._buttons["Object No.0"].enabled = False
dict = {
"label": "Object No.1",
"type": "button",
"text": "001_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_button_01,
}
self._buttons["Object No.1"] = btn_builder(**dict)
self._buttons["Object No.1"].enabled = False
dict = {
"label": "Object No.2",
"type": "button",
"text": "002_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_button_02,
}
self._buttons["Object No.2"] = btn_builder(**dict)
self._buttons["Object No.2"].enabled = False
# # else:
# with ui.VStack(style=get_style(), spacing=5, height=0):
# dict = {
# "label": "Check Objects",
# "type": "button",
# "text": "Check",
# "tooltip": "Check object to pick",
# "on_clicked_fn": self._on_check,
# }
# self._buttons["Check Objects"] = btn_builder(**dict)
# self._buttons["Check Objects"].enabled = True
# # dict = {
# # "label": "Pick Object",
# # "type": "button",
# # "text": "Pick",
# # "tooltip": "Pick object and move",
# # "on_clicked_fn": self._on_load_world,
# # }
# # self._buttons["Pick Object"] = btn_builder(**dict)
# # self._buttons["Pick Object"].enabled = False
# dict = {
# "label": "Reset",
# "type": "button",
# "text": "Reset",
# "tooltip": "Reset robot and environment",
# "on_clicked_fn": self._on_reset,
# }
# self._buttons["Reset"] = btn_builder(**dict)
# self._buttons["Reset"].enabled = False
# dict = {
# "label": "Object No.0",
# "type": "button",
# "text": "000_unkown",
# "tooltip": "Pick object and move",
# "on_clicked_fn": self._on_selected_button,
# }
# self._buttons["Object No.0"] = btn_builder(**dict)
# self._buttons["Object No.0"].enabled = False
# dict = {
# "label": "Object No.1",
# "type": "button",
# "text": "001_unkown",
# "tooltip": "Pick object and move",
# "on_clicked_fn": self._on_selected_button,
# }
# self._buttons["Object No.1"] = btn_builder(**dict)
# self._buttons["Object No.1"].enabled = False
# dict = {
# "label": "Object No.2",
# "type": "button",
# "text": "002_unkown",
# "tooltip": "Pick object and move",
# "on_clicked_fn": self._on_selected_button,
# }
# self._buttons["Object No.2"] = btn_builder(**dict)
# self._buttons["Object No.2"].enabled = False
return
def _set_button_tooltip(self, button_name, tool_tip):
self._buttons[button_name].set_tooltip(tool_tip)
return
def _on_load_world(self):
async def _on_load_world_async():
await self._sample.load_world_async()
await omni.kit.app.get_app().next_update_async()
self._sample._world.add_stage_callback("stage_event_1", self.on_stage_event)
self._enable_all_buttons(True)
self._buttons["Load World"].enabled = False
self.post_load_button_event()
self._sample._world.add_timeline_callback("stop_reset_event", self._reset_on_stop_event)
asyncio.ensure_future(_on_load_world_async())
return
def _on_reset(self):
async def _on_reset_async():
await self._sample.reset_async()
await omni.kit.app.get_app().next_update_async()
self.post_reset_button_event()
asyncio.ensure_future(_on_reset_async())
return
# ++
def _on_check(self):
async def _on_check():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(True)
self._buttons["Check Objects"].enabled = False
self.use_custom_updated = False
# self.post_reset_button_event()
asyncio.ensure_future(_on_check())
return
def _on_selected_button(self):
async def _on_selected_button():
# await self._sample.selected_button_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.post_reset_button_event()
asyncio.ensure_future(_on_selected_button())
return
def _on_button_00(self):
async def _on_button_00():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.current_target = "task_object_name_0"
self.post_reset_button_event()
asyncio.ensure_future(_on_button_00())
return
def _on_button_01(self):
async def _on_button_01():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.current_target = "task_object_name_1"
self.post_reset_button_event()
asyncio.ensure_future(_on_button_01())
return
def _on_button_02(self):
async def _on_button_02():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.current_target = "task_object_name_2"
self.post_reset_button_event()
asyncio.ensure_future(_on_button_02())
return
# def _on_check(self):
# async def _on_check():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
# self.post_reset_button_event()
# asyncio.ensure_future(_on_check())
# return
@abstractmethod
def post_reset_button_event(self):
return
@abstractmethod
def post_load_button_event(self):
return
@abstractmethod
def post_clear_button_event(self):
return
def _enable_all_buttons(self, flag):
for btn_name, btn in self._buttons.items():
if isinstance(btn, omni.ui._ui.Button):
btn.enabled = flag
return
def _menu_callback(self):
self._window.visible = not self._window.visible
return
def _on_window(self, status):
# if status:
return
def on_shutdown(self):
self._extra_frames = []
if self._sample._world is not None:
self._sample._world_cleanup()
if self._menu_items is not None:
self._sample_window_cleanup()
if self._buttons is not None:
self._buttons["Load World"].enabled = True
self._enable_all_buttons(False)
self.shutdown_cleanup()
return
def shutdown_cleanup(self):
return
def _sample_window_cleanup(self):
remove_menu_items(self._menu_items, "Isaac Examples")
self._window = None
self._menu_items = None
self._buttons = None
return
def on_stage_event(self, event):
if event.type == int(omni.usd.StageEventType.CLOSED):
if World.instance() is not None:
self.sample._world_cleanup()
self.sample._world.clear_instance()
if hasattr(self, "_buttons"):
if self._buttons is not None:
self._enable_all_buttons(False)
self._buttons["Load World"].enabled = True
return
def _reset_on_stop_event(self, e):
if e.type == int(omni.timeline.TimelineEventType.STOP):
self._buttons["Load World"].enabled = False
self._buttons["Reset"].enabled = True
self.post_clear_button_event()
return
| 16,835 |
Python
| 36.918919 | 135 | 0.464568 |
usnuni/isaac-sim/pick-n-place/dockers/ailab_script/ailab_extension (org).py
|
# ailabktw
#
from abc import abstractmethod
import omni.ext
import omni.ui as ui
from omni.kit.menu.utils import add_menu_items, remove_menu_items, MenuItemDescription
import weakref
from omni.isaac.ui.ui_utils import setup_ui_headers, get_style, btn_builder, scrolling_frame_builder
import asyncio
from omni.isaac.examples.ailab_script import AILab
from omni.isaac.core import World
import os
# ----
#
class AILabExtension(omni.ext.IExt):
def __init__(self):
super().__init__()
self._ext_id= 'omni.isaac.examples-1.5.1'
pass
def on_startup(self, ext_id: str='omni.isaac.examples-1.5.1'):
self._menu_items = None
self._buttons = None
self._ext_id = ext_id
self._sample = None
self._extra_frames = []
return
def on_custom_startup(self, ext_id: str):
super().on_startup(ext_id)
super().start_extension(
menu_name="",
submenu_name="",
name="AILab extension",
title="AILab extension Example",
doc_link="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_core_hello_world.html",
overview="This Example introduces the user on how to do cool stuff with Isaac Sim through scripting in asynchronous mode.",
file_path=os.path.abspath(__file__),
sample=AILab(),
)
return
def start_extension(
self,
menu_name: str,
submenu_name: str,
name: str,
title: str,
doc_link: str,
overview: str,
file_path: str,
sample=None,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
):
if sample is None:
self._sample = AILab()
else:
self._sample = sample
menu_items = [MenuItemDescription(name=name, onclick_fn=lambda a=weakref.proxy(self): a._menu_callback())]
if menu_name == "" or menu_name is None:
self._menu_items = menu_items
elif submenu_name == "" or submenu_name is None:
self._menu_items = [MenuItemDescription(name=menu_name, sub_menu=menu_items)]
else:
self._menu_items = [
MenuItemDescription(
name=menu_name, sub_menu=[MenuItemDescription(name=submenu_name, sub_menu=menu_items)]
)
]
add_menu_items(self._menu_items, "Isaac Examples")
self._buttons = dict()
self._build_ui(
name=name,
title=title,
doc_link=doc_link,
overview=overview,
file_path=file_path,
number_of_extra_frames=number_of_extra_frames,
window_width=window_width,
keep_window_open=keep_window_open,
)
return
@property
def sample(self):
return self._sample
def get_frame(self, index):
if index >= len(self._extra_frames):
raise Exception("there were {} extra frames created only".format(len(self._extra_frames)))
return self._extra_frames[index]
def get_world(self):
return World.instance()
def get_buttons(self):
return self._buttons
def _build_ui(
self, name, title, doc_link, overview, file_path, # number_of_extra_frames, window_width, keep_window_open,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
#
use_custom_update=False,
**args
):
self._window = omni.ui.Window(
name, width=window_width, height=0, visible=keep_window_open, dockPreference=ui.DockPreference.LEFT_BOTTOM
)
with self._window.frame:
with ui.VStack(spacing=5, height=0):
setup_ui_headers(self._ext_id, file_path, title, doc_link, overview)
self._controls_frame = ui.CollapsableFrame(
title="Object Picking",
width=ui.Fraction(1),
height=0,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
with ui.VStack(style=get_style(), spacing=5, height=0):
for i in range(number_of_extra_frames):
self._extra_frames.append(
ui.CollapsableFrame(
title="",
width=ui.Fraction(0.33),
height=0,
visible=False,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
)
with self._controls_frame:
with ui.VStack(style=get_style(), spacing=5, height=0):
dict = {
"label": "Pick Object",
"type": "button",
"text": "Pick",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_load_world,
}
self._buttons["Pick Object"] = btn_builder(**dict)
self._buttons["Pick Object"].enabled = True
dict = {
"label": "Reset",
"type": "button",
"text": "Reset",
"tooltip": "Reset robot and environment",
"on_clicked_fn": self._on_reset,
}
self._buttons["Reset"] = btn_builder(**dict)
self._buttons["Reset"].enabled = False
dict = {
"label": "Object No.0",
"type": "button",
"text": "000_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_load_world,
}
self._buttons["Object No.0"] = btn_builder(**dict)
self._buttons["Object No.0"].enabled = True
dict = {
"label": "Object No.1",
"type": "button",
"text": "001_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_load_world,
}
self._buttons["Object No.1"] = btn_builder(**dict)
self._buttons["Object No.1"].enabled = True
return
def _set_button_tooltip(self, button_name, tool_tip):
self._buttons[button_name].set_tooltip(tool_tip)
return
def _on_load_world(self):
async def _on_load_world_async():
await self._sample.load_world_async()
await omni.kit.app.get_app().next_update_async()
self._sample._world.add_stage_callback("stage_event_1", self.on_stage_event)
self._enable_all_buttons(True)
self._buttons["Load World"].enabled = False
self.post_load_button_event()
self._sample._world.add_timeline_callback("stop_reset_event", self._reset_on_stop_event)
asyncio.ensure_future(_on_load_world_async())
return
def _on_reset(self):
async def _on_reset_async():
await self._sample.reset_async()
await omni.kit.app.get_app().next_update_async()
self.post_reset_button_event()
asyncio.ensure_future(_on_reset_async())
return
@abstractmethod
def post_reset_button_event(self):
return
@abstractmethod
def post_load_button_event(self):
return
@abstractmethod
def post_clear_button_event(self):
return
def _enable_all_buttons(self, flag):
for btn_name, btn in self._buttons.items():
if isinstance(btn, omni.ui._ui.Button):
btn.enabled = flag
return
def _menu_callback(self):
self._window.visible = not self._window.visible
return
def _on_window(self, status):
# if status:
return
def on_shutdown(self):
self._extra_frames = []
if self._sample._world is not None:
self._sample._world_cleanup()
if self._menu_items is not None:
self._sample_window_cleanup()
if self._buttons is not None:
self._buttons["Load World"].enabled = True
self._enable_all_buttons(False)
self.shutdown_cleanup()
return
def shutdown_cleanup(self):
return
def _sample_window_cleanup(self):
remove_menu_items(self._menu_items, "Isaac Examples")
self._window = None
self._menu_items = None
self._buttons = None
return
def on_stage_event(self, event):
if event.type == int(omni.usd.StageEventType.CLOSED):
if World.instance() is not None:
self.sample._world_cleanup()
self.sample._world.clear_instance()
if hasattr(self, "_buttons"):
if self._buttons is not None:
self._enable_all_buttons(False)
self._buttons["Load World"].enabled = True
return
def _reset_on_stop_event(self, e):
if e.type == int(omni.timeline.TimelineEventType.STOP):
self._buttons["Load World"].enabled = False
self._buttons["Reset"].enabled = True
self.post_clear_button_event()
return
| 10,142 |
Python
| 34.968085 | 135 | 0.508973 |
usnuni/isaac-sim/pick-n-place/dockers/ailab_script/__init__.py
|
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from omni.isaac.examples.ailab_script.ailab import AILab
from omni.isaac.examples.ailab_script.ailab_extension import AILabExtension
| 562 |
Python
| 45.916663 | 76 | 0.818505 |
usnuni/isaac-sim/pick-n-place/dockers/ailab_script/ailab.py
|
# ailabktw
#
import gc
from abc import abstractmethod
from omni.isaac.core import World
from omni.isaac.core.scenes.scene import Scene
from omni.isaac.core.utils.stage import create_new_stage_async, update_stage_async
# ----
#
class AILab(object):
def __init__(self) -> None:
self._world = None
self._current_tasks = None
self._world_settings = {"physics_dt": 1.0 / 60.0, "stage_units_in_meters": 1.0, "rendering_dt": 1.0 / 60.0}
# self._logging_info = ""
return
def get_world(self):
return self._world
def set_world_settings(self, physics_dt=None, stage_units_in_meters=None, rendering_dt=None):
if physics_dt is not None:
self._world_settings["physics_dt"] = physics_dt
if stage_units_in_meters is not None:
self._world_settings["stage_units_in_meters"] = stage_units_in_meters
if rendering_dt is not None:
self._world_settings["rendering_dt"] = rendering_dt
return
async def load_world_async(self):
"""Function called when clicking load buttton
"""
if World.instance() is None:
await create_new_stage_async()
self._world = World(**self._world_settings)
await self._world.initialize_simulation_context_async()
self.setup_scene()
else:
self._world = World.instance()
self._current_tasks = self._world.get_current_tasks()
await self._world.reset_async()
await self._world.pause_async()
await self.setup_post_load()
if len(self._current_tasks) > 0:
self._world.add_physics_callback("tasks_step", self._world.step_async)
return
async def reset_async(self):
"""Function called when clicking reset buttton
"""
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.remove_physics_callback("tasks_step")
await self._world.play_async()
await update_stage_async()
await self.setup_pre_reset()
await self._world.reset_async()
await self._world.pause_async()
await self.setup_post_reset()
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.add_physics_callback("tasks_step", self._world.step_async)
return
# ++
async def check_async(self):
"""Function called when clicking reset buttton
"""
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.remove_physics_callback("tasks_step")
await self._world.play_async()
await update_stage_async()
await self.setup_pre_reset()
await self._world.reset_async()
await self._world.pause_async()
await self.setup_post_reset()
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.add_physics_callback("tasks_step", self._world.step_async)
return
async def selected_button_async(self):
"""Function called when clicking reset buttton
"""
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.remove_physics_callback("tasks_step")
await self._world.play_async()
await update_stage_async()
await self.setup_pre_reset()
await self._world.reset_async()
await self._world.pause_async()
await self.setup_post_reset()
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.add_physics_callback("tasks_step", self._world.step_async)
return
@abstractmethod
def setup_scene(self, scene: Scene) -> None:
"""used to setup anything in the world, adding tasks happen here for instance.
Args:
scene (Scene): [description]
"""
return
@abstractmethod
async def setup_post_load(self):
"""called after first reset of the world when pressing load,
intializing provate variables happen here.
"""
return
@abstractmethod
async def setup_pre_reset(self):
""" called in reset button before resetting the world
to remove a physics callback for instance or a controller reset
"""
return
@abstractmethod
async def setup_post_reset(self):
""" called in reset button after resetting the world which includes one step with rendering
"""
return
@abstractmethod
async def setup_post_clear(self):
"""called after clicking clear button
or after creating a new stage and clearing the instance of the world with its callbacks
"""
return
# def log_info(self, info):
# self._logging_info += str(info) + "\n"
# return
def _world_cleanup(self):
self._world.stop()
self._world.clear_all_callbacks()
self._current_tasks = None
self.world_cleanup()
return
def world_cleanup(self):
"""Function called when extension shutdowns and starts again, (hot reloading feature)
"""
return
async def clear_async(self):
"""Function called when clicking clear buttton
"""
await create_new_stage_async()
if self._world is not None:
self._world_cleanup()
self._world.clear_instance()
self._world = None
gc.collect()
await self.setup_post_clear()
return
| 5,568 |
Python
| 33.165644 | 115 | 0.604346 |
usnuni/isaac-sim/pick-n-place/lecture/1-1/debug_example.py
|
a =1
b=1
print(a+b)
b=2
print(a+b)
| 36 |
Python
| 4.285714 | 10 | 0.555556 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/extension.toml
|
[core]
reloadable = true
order = 0
[package]
version = "1.5.1"
category = "Simulation"
title = "Isaac Sim Samples"
description = "Sample extensions for Isaac Sim"
authors = ["NVIDIA"]
repository = ""
keywords = ["isaac", "samples", "manipulation"]
changelog = "docs/CHANGELOG.md"
readme = "docs/README.md"
preview_image = "data/preview.png"
icon = "data/icon.png"
writeTarget.kit = true
[dependencies]
"omni.kit.uiapp" = {}
"omni.physx" = {}
"omni.physx.vehicle" = {}
"omni.isaac.dynamic_control" = {}
"omni.isaac.motion_planning" = {}
"omni.isaac.synthetic_utils" = {}
"omni.isaac.ui" = {}
"omni.isaac.core" = {}
"omni.isaac.franka" = {}
"omni.isaac.manipulators" = {}
"omni.isaac.dofbot" = {}
"omni.isaac.universal_robots" = {}
"omni.isaac.motion_generation" = {}
"omni.graph.action" = {}
"omni.graph.nodes" = {}
"omni.graph.core" = {}
"omni.isaac.quadruped" = {}
"omni.isaac.wheeled_robots" = {}
[[python.module]]
name = "omni.isaac.examples.tests"
[[python.module]]
name = "omni.isaac.examples.kaya_gamepad"
[[python.module]]
name = "omni.isaac.examples.omnigraph_keyboard"
[[python.module]]
name = "omni.isaac.examples.follow_target"
[[python.module]]
name = "omni.isaac.examples.path_planning"
[[python.module]]
name = "omni.isaac.examples.simple_stack"
[[python.module]]
name = "omni.isaac.examples.bin_filling"
[[python.module]]
name = "omni.isaac.examples.robo_factory"
[[python.module]]
name = "omni.isaac.examples.robo_party"
[[python.module]]
name = "omni.isaac.examples.hello_world"
[[python.module]]
name = "omni.isaac.examples.franka_nut_and_bolt"
[[python.module]]
name = "omni.isaac.examples.replay_follow_target"
[[python.module]]
name = "omni.isaac.examples.surface_gripper"
[[python.module]]
name = "omni.isaac.examples.unitree_quadruped"
[[python.module]]
name = "omni.isaac.examples.user_examples"
[[python.module]]
name = "omni.isaac.examples.ailab_examples"
[[test]]
timeout = 960
| 1,927 |
TOML
| 20.186813 | 49 | 0.693306 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/ailab_examples/ailab_extension.py
|
# Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import os
from omni.isaac.examples.ailab_script import AILabExtension
from omni.isaac.examples.ailab_examples import AILab
class AILabExtension(AILabExtension):
def on_startup(self, ext_id: str):
super().on_startup(ext_id)
super().start_extension(
menu_name="",
submenu_name="",
name="AILab extension",
title="AILab extension Example",
doc_link="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_core_hello_world.html",
overview="This Example introduces the user on how to do cool stuff with Isaac Sim through scripting in asynchronous mode.",
file_path=os.path.abspath(__file__),
sample=AILab(),
)
return
| 1,191 |
Python
| 41.571427 | 135 | 0.702771 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/ailab_examples/__init__.py
|
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from omni.isaac.examples.ailab_examples.ailab import AILab
from omni.isaac.examples.ailab_examples.ailab_extension import AILabExtension
| 566 |
Python
| 46.249996 | 77 | 0.819788 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/ailab_examples/ailab.py
|
# Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
from omni.isaac.examples.base_sample import BaseSample
# Note: checkout the required tutorials at https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/overview.html
class AILab(BaseSample):
def __init__(self) -> None:
super().__init__()
return
def setup_scene(self):
world = self.get_world()
world.scene.add_default_ground_plane()
return
async def setup_post_load(self):
return
async def setup_pre_reset(self):
return
async def setup_post_reset(self):
return
def world_cleanup(self):
return
| 1,035 |
Python
| 27.777777 | 116 | 0.707246 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/ailab_script/ailab_extension_old.py
|
# ailabktw
#
from abc import abstractmethod
import omni.ext
import omni.ui as ui
from omni.kit.menu.utils import add_menu_items, remove_menu_items, MenuItemDescription
import weakref
from omni.isaac.ui.ui_utils import setup_ui_headers, get_style, btn_builder, scrolling_frame_builder
import asyncio
from omni.isaac.examples.ailab_script import AILab
from omni.isaac.core import World
import os
# ----
#
class AILabExtension(omni.ext.IExt):
def __init__(self):
super().__init__()
self._ext_id= 'omni.isaac.examples-1.5.1'
self.use_custom_updated = False
pass
def on_startup(self, ext_id: str='omni.isaac.examples-1.5.1'):
self._menu_items = None
self._buttons = None
self._ext_id = ext_id
self._sample = None
self._extra_frames = []
return
def on_custom_startup(self, ext_id: str):
super().on_startup(ext_id)
super().start_extension(
menu_name="",
submenu_name="",
name="AILab extension",
title="AILab extension Example",
doc_link="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_core_hello_world.html",
overview="This Example introduces the user on how to do cool stuff with Isaac Sim through scripting in asynchronous mode.",
file_path=os.path.abspath(__file__),
sample=AILab(),
)
return
def start_extension(
self,
menu_name: str,
submenu_name: str,
name: str,
title: str,
doc_link: str,
overview: str,
file_path: str,
sample=None,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
):
if sample is None:
self._sample = AILab()
else:
self._sample = sample
menu_items = [MenuItemDescription(name=name, onclick_fn=lambda a=weakref.proxy(self): a._menu_callback())]
if menu_name == "" or menu_name is None:
self._menu_items = menu_items
elif submenu_name == "" or submenu_name is None:
self._menu_items = [MenuItemDescription(name=menu_name, sub_menu=menu_items)]
else:
self._menu_items = [
MenuItemDescription(
name=menu_name, sub_menu=[MenuItemDescription(name=submenu_name, sub_menu=menu_items)]
)
]
add_menu_items(self._menu_items, "Isaac Examples")
self._buttons = dict()
self._build_ui(
name=name,
title=title,
doc_link=doc_link,
overview=overview,
file_path=file_path,
number_of_extra_frames=number_of_extra_frames,
window_width=window_width,
keep_window_open=keep_window_open,
)
return
@property
def sample(self):
return self._sample
def get_frame(self, index):
if index >= len(self._extra_frames):
raise Exception("there were {} extra frames created only".format(len(self._extra_frames)))
return self._extra_frames[index]
def get_world(self):
return World.instance()
def get_buttons(self):
return self._buttons
def _build_ui(
self, name, title, doc_link, overview, file_path, # number_of_extra_frames, window_width, keep_window_open,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
#
use_custom_update=False,
**args
):
self._window = omni.ui.Window(
name, width=window_width, height=0, visible=keep_window_open, dockPreference=ui.DockPreference.LEFT_BOTTOM
)
with self._window.frame:
with ui.VStack(spacing=5, height=0):
setup_ui_headers(self._ext_id, file_path, title, doc_link, overview)
self._controls_frame = ui.CollapsableFrame(
title="Object Picking",
width=ui.Fraction(1),
height=0,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
with ui.VStack(style=get_style(), spacing=5, height=0):
for i in range(number_of_extra_frames):
self._extra_frames.append(
ui.CollapsableFrame(
title="",
width=ui.Fraction(0.33),
height=0,
visible=False,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
)
with self._controls_frame:
# = ++
if use_custom_update:
with ui.VStack(style=get_style(), spacing=5, height=0):
dict = {
"label": "Check Objects",
"type": "button",
"text": "Check",
"tooltip": "Check object to pick",
"on_clicked_fn": self._on_check,
}
self._buttons["Check Objects"] = btn_builder(**dict)
self._buttons["Check Objects"].enabled = True
dict = {
"label": "Reset",
"type": "button",
"text": "Reset",
"tooltip": "Reset robot and environment",
"on_clicked_fn": self._on_reset,
}
self._buttons["Reset"] = btn_builder(**dict)
self._buttons["Reset"].enabled = True
dict = {
"label": "Object No.0",
"type": "button",
"text": "000_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.0"] = btn_builder(**dict)
self._buttons["Object No.0"].enabled = True
dict = {
"label": "Object No.1",
"type": "button",
"text": "001_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.1"] = btn_builder(**dict)
self._buttons["Object No.1"].enabled = True
dict = {
"label": "Object No.2",
"type": "button",
"text": "002_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.2"] = btn_builder(**dict)
self._buttons["Object No.2"].enabled = True
else:
with ui.VStack(style=get_style(), spacing=5, height=0):
dict = {
"label": "Check Objects",
"type": "button",
"text": "Check",
"tooltip": "Check object to pick",
"on_clicked_fn": self._on_check,
}
self._buttons["Check Objects"] = btn_builder(**dict)
self._buttons["Check Objects"].enabled = True
# dict = {
# "label": "Pick Object",
# "type": "button",
# "text": "Pick",
# "tooltip": "Pick object and move",
# "on_clicked_fn": self._on_load_world,
# }
# self._buttons["Pick Object"] = btn_builder(**dict)
# self._buttons["Pick Object"].enabled = False
dict = {
"label": "Reset",
"type": "button",
"text": "Reset",
"tooltip": "Reset robot and environment",
"on_clicked_fn": self._on_reset,
}
self._buttons["Reset"] = btn_builder(**dict)
self._buttons["Reset"].enabled = False
dict = {
"label": "Object No.0",
"type": "button",
"text": "000_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.0"] = btn_builder(**dict)
self._buttons["Object No.0"].enabled = False
dict = {
"label": "Object No.1",
"type": "button",
"text": "001_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.1"] = btn_builder(**dict)
self._buttons["Object No.1"].enabled = False
dict = {
"label": "Object No.2",
"type": "button",
"text": "002_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_selected_button,
}
self._buttons["Object No.2"] = btn_builder(**dict)
self._buttons["Object No.2"].enabled = False
return
def _set_button_tooltip(self, button_name, tool_tip):
self._buttons[button_name].set_tooltip(tool_tip)
return
def _on_load_world(self):
async def _on_load_world_async():
await self._sample.load_world_async()
await omni.kit.app.get_app().next_update_async()
self._sample._world.add_stage_callback("stage_event_1", self.on_stage_event)
self._enable_all_buttons(True)
self._buttons["Load World"].enabled = False
self.post_load_button_event()
self._sample._world.add_timeline_callback("stop_reset_event", self._reset_on_stop_event)
asyncio.ensure_future(_on_load_world_async())
return
def _on_reset(self):
async def _on_reset_async():
await self._sample.reset_async()
await omni.kit.app.get_app().next_update_async()
self.post_reset_button_event()
asyncio.ensure_future(_on_reset_async())
return
# ++
def _on_check(self):
async def _on_check():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(True)
self._buttons["Check Objects"].enabled = False
self.use_custom_updated = False
self.post_reset_button_event()
asyncio.ensure_future(_on_check())
return
def _on_selected_button(self):
async def _on_selected_button():
# await self._sample.selected_button_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.post_reset_button_event()
asyncio.ensure_future(_on_selected_button())
return
# def _on_check(self):
# async def _on_check():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
# self.post_reset_button_event()
# asyncio.ensure_future(_on_check())
# return
@abstractmethod
def post_reset_button_event(self):
return
@abstractmethod
def post_load_button_event(self):
return
@abstractmethod
def post_clear_button_event(self):
return
def _enable_all_buttons(self, flag):
for btn_name, btn in self._buttons.items():
if isinstance(btn, omni.ui._ui.Button):
btn.enabled = flag
return
def _menu_callback(self):
self._window.visible = not self._window.visible
return
def _on_window(self, status):
# if status:
return
def on_shutdown(self):
self._extra_frames = []
if self._sample._world is not None:
self._sample._world_cleanup()
if self._menu_items is not None:
self._sample_window_cleanup()
if self._buttons is not None:
self._buttons["Load World"].enabled = True
self._enable_all_buttons(False)
self.shutdown_cleanup()
return
def shutdown_cleanup(self):
return
def _sample_window_cleanup(self):
remove_menu_items(self._menu_items, "Isaac Examples")
self._window = None
self._menu_items = None
self._buttons = None
return
def on_stage_event(self, event):
if event.type == int(omni.usd.StageEventType.CLOSED):
if World.instance() is not None:
self.sample._world_cleanup()
self.sample._world.clear_instance()
if hasattr(self, "_buttons"):
if self._buttons is not None:
self._enable_all_buttons(False)
self._buttons["Load World"].enabled = True
return
def _reset_on_stop_event(self, e):
if e.type == int(omni.timeline.TimelineEventType.STOP):
self._buttons["Load World"].enabled = False
self._buttons["Reset"].enabled = True
self.post_clear_button_event()
return
| 15,356 |
Python
| 37.878481 | 135 | 0.456108 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/ailab_script/ailab_extension.py
|
# ailabktw
#
from abc import abstractmethod
import omni.ext
import omni.ui as ui
from omni.kit.menu.utils import add_menu_items, remove_menu_items, MenuItemDescription
import weakref
from omni.isaac.ui.ui_utils import setup_ui_headers, get_style, btn_builder, scrolling_frame_builder
import asyncio
from omni.isaac.examples.ailab_script import AILab
from omni.isaac.core import World
import os
# ----
#
class AILabExtension(omni.ext.IExt):
def __init__(self):
super().__init__()
self._ext_id= 'omni.isaac.examples-1.5.1'
self.use_custom_updated = False
self.current_target = None
pass
def on_startup(self, ext_id: str='omni.isaac.examples-1.5.1'):
self._menu_items = None
self._buttons = None
self._ext_id = ext_id
self._sample = None
self._extra_frames = []
return
def on_custom_startup(self, ext_id: str):
super().on_startup(ext_id)
super().start_extension(
menu_name="",
submenu_name="",
name="AILab extension",
title="AILab extension Example",
doc_link="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_core_hello_world.html",
overview="This Example introduces the user on how to do cool stuff with Isaac Sim through scripting in asynchronous mode.",
file_path=os.path.abspath(__file__),
sample=AILab(),
)
return
def start_extension(
self,
menu_name: str,
submenu_name: str,
name: str,
title: str,
doc_link: str,
overview: str,
file_path: str,
sample=None,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
):
if sample is None:
self._sample = AILab()
else:
self._sample = sample
menu_items = [MenuItemDescription(name=name, onclick_fn=lambda a=weakref.proxy(self): a._menu_callback())]
if menu_name == "" or menu_name is None:
self._menu_items = menu_items
elif submenu_name == "" or submenu_name is None:
self._menu_items = [MenuItemDescription(name=menu_name, sub_menu=menu_items)]
else:
self._menu_items = [
MenuItemDescription(
name=menu_name, sub_menu=[MenuItemDescription(name=submenu_name, sub_menu=menu_items)]
)
]
add_menu_items(self._menu_items, "Isaac Examples")
self._buttons = dict()
self._build_ui(
name=name,
title=title,
doc_link=doc_link,
overview=overview,
file_path=file_path,
number_of_extra_frames=number_of_extra_frames,
window_width=window_width,
keep_window_open=keep_window_open,
)
return
@property
def sample(self):
return self._sample
def get_frame(self, index):
if index >= len(self._extra_frames):
raise Exception("there were {} extra frames created only".format(len(self._extra_frames)))
return self._extra_frames[index]
def get_world(self):
return World.instance()
def get_buttons(self):
return self._buttons
def _build_ui(
self, name, title, doc_link, overview, file_path, # number_of_extra_frames, window_width, keep_window_open,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
#
use_custom_update=False,
**args
):
self._window = omni.ui.Window(
name, width=window_width, height=0, visible=keep_window_open, dockPreference=ui.DockPreference.LEFT_BOTTOM
)
with self._window.frame:
with ui.VStack(spacing=5, height=0):
setup_ui_headers(self._ext_id, file_path, title, doc_link, overview)
self._controls_frame = ui.CollapsableFrame(
title="Object Picking",
width=ui.Fraction(1),
height=0,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
with ui.VStack(style=get_style(), spacing=5, height=0):
for i in range(number_of_extra_frames):
self._extra_frames.append(
ui.CollapsableFrame(
title="",
width=ui.Fraction(0.33),
height=0,
visible=False,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
)
with self._controls_frame:
# = ++
# if use_custom_update:
with ui.VStack(style=get_style(), spacing=5, height=0):
dict = {
"label": "Check Objects",
"type": "button",
"text": "Check",
"tooltip": "Check object to pick",
"on_clicked_fn": self._on_check,
}
self._buttons["Check Objects"] = btn_builder(**dict)
self._buttons["Check Objects"].enabled = True
dict = {
"label": "Reset",
"type": "button",
"text": "Reset",
"tooltip": "Reset robot and environment",
"on_clicked_fn": self._on_reset,
}
self._buttons["Reset"] = btn_builder(**dict)
self._buttons["Reset"].enabled = False
dict = {
"label": "Object No.0",
"type": "button",
"text": "000_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_button_00,
}
self._buttons["Object No.0"] = btn_builder(**dict)
self._buttons["Object No.0"].enabled = False
dict = {
"label": "Object No.1",
"type": "button",
"text": "001_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_button_01,
}
self._buttons["Object No.1"] = btn_builder(**dict)
self._buttons["Object No.1"].enabled = False
dict = {
"label": "Object No.2",
"type": "button",
"text": "002_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_button_02,
}
self._buttons["Object No.2"] = btn_builder(**dict)
self._buttons["Object No.2"].enabled = False
# # else:
# with ui.VStack(style=get_style(), spacing=5, height=0):
# dict = {
# "label": "Check Objects",
# "type": "button",
# "text": "Check",
# "tooltip": "Check object to pick",
# "on_clicked_fn": self._on_check,
# }
# self._buttons["Check Objects"] = btn_builder(**dict)
# self._buttons["Check Objects"].enabled = True
# # dict = {
# # "label": "Pick Object",
# # "type": "button",
# # "text": "Pick",
# # "tooltip": "Pick object and move",
# # "on_clicked_fn": self._on_load_world,
# # }
# # self._buttons["Pick Object"] = btn_builder(**dict)
# # self._buttons["Pick Object"].enabled = False
# dict = {
# "label": "Reset",
# "type": "button",
# "text": "Reset",
# "tooltip": "Reset robot and environment",
# "on_clicked_fn": self._on_reset,
# }
# self._buttons["Reset"] = btn_builder(**dict)
# self._buttons["Reset"].enabled = False
# dict = {
# "label": "Object No.0",
# "type": "button",
# "text": "000_unkown",
# "tooltip": "Pick object and move",
# "on_clicked_fn": self._on_selected_button,
# }
# self._buttons["Object No.0"] = btn_builder(**dict)
# self._buttons["Object No.0"].enabled = False
# dict = {
# "label": "Object No.1",
# "type": "button",
# "text": "001_unkown",
# "tooltip": "Pick object and move",
# "on_clicked_fn": self._on_selected_button,
# }
# self._buttons["Object No.1"] = btn_builder(**dict)
# self._buttons["Object No.1"].enabled = False
# dict = {
# "label": "Object No.2",
# "type": "button",
# "text": "002_unkown",
# "tooltip": "Pick object and move",
# "on_clicked_fn": self._on_selected_button,
# }
# self._buttons["Object No.2"] = btn_builder(**dict)
# self._buttons["Object No.2"].enabled = False
return
def _set_button_tooltip(self, button_name, tool_tip):
self._buttons[button_name].set_tooltip(tool_tip)
return
def _on_load_world(self):
async def _on_load_world_async():
await self._sample.load_world_async()
await omni.kit.app.get_app().next_update_async()
self._sample._world.add_stage_callback("stage_event_1", self.on_stage_event)
self._enable_all_buttons(True)
self._buttons["Load World"].enabled = False
self.post_load_button_event()
self._sample._world.add_timeline_callback("stop_reset_event", self._reset_on_stop_event)
asyncio.ensure_future(_on_load_world_async())
return
def _on_reset(self):
async def _on_reset_async():
await self._sample.reset_async()
await omni.kit.app.get_app().next_update_async()
self.post_reset_button_event()
asyncio.ensure_future(_on_reset_async())
return
# ++
def _on_check(self):
async def _on_check():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(True)
self._buttons["Check Objects"].enabled = False
self.use_custom_updated = False
# self.post_reset_button_event()
asyncio.ensure_future(_on_check())
return
def _on_selected_button(self):
async def _on_selected_button():
# await self._sample.selected_button_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.post_reset_button_event()
asyncio.ensure_future(_on_selected_button())
return
def _on_button_00(self):
async def _on_button_00():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.current_target = "task_object_name_0"
self.post_reset_button_event()
asyncio.ensure_future(_on_button_00())
return
def _on_button_01(self):
async def _on_button_01():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.current_target = "task_object_name_1"
self.post_reset_button_event()
asyncio.ensure_future(_on_button_01())
return
def _on_button_02(self):
async def _on_button_02():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
self._enable_all_buttons(False)
self._buttons["Check Objects"].enabled = True
self.use_custom_updated = True
self.current_target = "task_object_name_2"
self.post_reset_button_event()
asyncio.ensure_future(_on_button_02())
return
# def _on_check(self):
# async def _on_check():
# await self._sample.check_async()
# await omni.kit.app.get_app().next_update_async()
# self.post_reset_button_event()
# asyncio.ensure_future(_on_check())
# return
@abstractmethod
def post_reset_button_event(self):
return
@abstractmethod
def post_load_button_event(self):
return
@abstractmethod
def post_clear_button_event(self):
return
def _enable_all_buttons(self, flag):
for btn_name, btn in self._buttons.items():
if isinstance(btn, omni.ui._ui.Button):
btn.enabled = flag
return
def _menu_callback(self):
self._window.visible = not self._window.visible
return
def _on_window(self, status):
# if status:
return
def on_shutdown(self):
self._extra_frames = []
if self._sample._world is not None:
self._sample._world_cleanup()
if self._menu_items is not None:
self._sample_window_cleanup()
if self._buttons is not None:
self._buttons["Load World"].enabled = True
self._enable_all_buttons(False)
self.shutdown_cleanup()
return
def shutdown_cleanup(self):
return
def _sample_window_cleanup(self):
remove_menu_items(self._menu_items, "Isaac Examples")
self._window = None
self._menu_items = None
self._buttons = None
return
def on_stage_event(self, event):
if event.type == int(omni.usd.StageEventType.CLOSED):
if World.instance() is not None:
self.sample._world_cleanup()
self.sample._world.clear_instance()
if hasattr(self, "_buttons"):
if self._buttons is not None:
self._enable_all_buttons(False)
self._buttons["Load World"].enabled = True
return
def _reset_on_stop_event(self, e):
if e.type == int(omni.timeline.TimelineEventType.STOP):
self._buttons["Load World"].enabled = False
self._buttons["Reset"].enabled = True
self.post_clear_button_event()
return
| 16,835 |
Python
| 36.918919 | 135 | 0.464568 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/ailab_script/ailab_extension (org).py
|
# ailabktw
#
from abc import abstractmethod
import omni.ext
import omni.ui as ui
from omni.kit.menu.utils import add_menu_items, remove_menu_items, MenuItemDescription
import weakref
from omni.isaac.ui.ui_utils import setup_ui_headers, get_style, btn_builder, scrolling_frame_builder
import asyncio
from omni.isaac.examples.ailab_script import AILab
from omni.isaac.core import World
import os
# ----
#
class AILabExtension(omni.ext.IExt):
def __init__(self):
super().__init__()
self._ext_id= 'omni.isaac.examples-1.5.1'
pass
def on_startup(self, ext_id: str='omni.isaac.examples-1.5.1'):
self._menu_items = None
self._buttons = None
self._ext_id = ext_id
self._sample = None
self._extra_frames = []
return
def on_custom_startup(self, ext_id: str):
super().on_startup(ext_id)
super().start_extension(
menu_name="",
submenu_name="",
name="AILab extension",
title="AILab extension Example",
doc_link="https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_core_hello_world.html",
overview="This Example introduces the user on how to do cool stuff with Isaac Sim through scripting in asynchronous mode.",
file_path=os.path.abspath(__file__),
sample=AILab(),
)
return
def start_extension(
self,
menu_name: str,
submenu_name: str,
name: str,
title: str,
doc_link: str,
overview: str,
file_path: str,
sample=None,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
):
if sample is None:
self._sample = AILab()
else:
self._sample = sample
menu_items = [MenuItemDescription(name=name, onclick_fn=lambda a=weakref.proxy(self): a._menu_callback())]
if menu_name == "" or menu_name is None:
self._menu_items = menu_items
elif submenu_name == "" or submenu_name is None:
self._menu_items = [MenuItemDescription(name=menu_name, sub_menu=menu_items)]
else:
self._menu_items = [
MenuItemDescription(
name=menu_name, sub_menu=[MenuItemDescription(name=submenu_name, sub_menu=menu_items)]
)
]
add_menu_items(self._menu_items, "Isaac Examples")
self._buttons = dict()
self._build_ui(
name=name,
title=title,
doc_link=doc_link,
overview=overview,
file_path=file_path,
number_of_extra_frames=number_of_extra_frames,
window_width=window_width,
keep_window_open=keep_window_open,
)
return
@property
def sample(self):
return self._sample
def get_frame(self, index):
if index >= len(self._extra_frames):
raise Exception("there were {} extra frames created only".format(len(self._extra_frames)))
return self._extra_frames[index]
def get_world(self):
return World.instance()
def get_buttons(self):
return self._buttons
def _build_ui(
self, name, title, doc_link, overview, file_path, # number_of_extra_frames, window_width, keep_window_open,
number_of_extra_frames=1,
window_width=420,
keep_window_open=False,
#
use_custom_update=False,
**args
):
self._window = omni.ui.Window(
name, width=window_width, height=0, visible=keep_window_open, dockPreference=ui.DockPreference.LEFT_BOTTOM
)
with self._window.frame:
with ui.VStack(spacing=5, height=0):
setup_ui_headers(self._ext_id, file_path, title, doc_link, overview)
self._controls_frame = ui.CollapsableFrame(
title="Object Picking",
width=ui.Fraction(1),
height=0,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
with ui.VStack(style=get_style(), spacing=5, height=0):
for i in range(number_of_extra_frames):
self._extra_frames.append(
ui.CollapsableFrame(
title="",
width=ui.Fraction(0.33),
height=0,
visible=False,
collapsed=False,
style=get_style(),
horizontal_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_AS_NEEDED,
vertical_scrollbar_policy=ui.ScrollBarPolicy.SCROLLBAR_ALWAYS_ON,
)
)
with self._controls_frame:
with ui.VStack(style=get_style(), spacing=5, height=0):
dict = {
"label": "Pick Object",
"type": "button",
"text": "Pick",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_load_world,
}
self._buttons["Pick Object"] = btn_builder(**dict)
self._buttons["Pick Object"].enabled = True
dict = {
"label": "Reset",
"type": "button",
"text": "Reset",
"tooltip": "Reset robot and environment",
"on_clicked_fn": self._on_reset,
}
self._buttons["Reset"] = btn_builder(**dict)
self._buttons["Reset"].enabled = False
dict = {
"label": "Object No.0",
"type": "button",
"text": "000_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_load_world,
}
self._buttons["Object No.0"] = btn_builder(**dict)
self._buttons["Object No.0"].enabled = True
dict = {
"label": "Object No.1",
"type": "button",
"text": "001_unkown",
"tooltip": "Pick object and move",
"on_clicked_fn": self._on_load_world,
}
self._buttons["Object No.1"] = btn_builder(**dict)
self._buttons["Object No.1"].enabled = True
return
def _set_button_tooltip(self, button_name, tool_tip):
self._buttons[button_name].set_tooltip(tool_tip)
return
def _on_load_world(self):
async def _on_load_world_async():
await self._sample.load_world_async()
await omni.kit.app.get_app().next_update_async()
self._sample._world.add_stage_callback("stage_event_1", self.on_stage_event)
self._enable_all_buttons(True)
self._buttons["Load World"].enabled = False
self.post_load_button_event()
self._sample._world.add_timeline_callback("stop_reset_event", self._reset_on_stop_event)
asyncio.ensure_future(_on_load_world_async())
return
def _on_reset(self):
async def _on_reset_async():
await self._sample.reset_async()
await omni.kit.app.get_app().next_update_async()
self.post_reset_button_event()
asyncio.ensure_future(_on_reset_async())
return
@abstractmethod
def post_reset_button_event(self):
return
@abstractmethod
def post_load_button_event(self):
return
@abstractmethod
def post_clear_button_event(self):
return
def _enable_all_buttons(self, flag):
for btn_name, btn in self._buttons.items():
if isinstance(btn, omni.ui._ui.Button):
btn.enabled = flag
return
def _menu_callback(self):
self._window.visible = not self._window.visible
return
def _on_window(self, status):
# if status:
return
def on_shutdown(self):
self._extra_frames = []
if self._sample._world is not None:
self._sample._world_cleanup()
if self._menu_items is not None:
self._sample_window_cleanup()
if self._buttons is not None:
self._buttons["Load World"].enabled = True
self._enable_all_buttons(False)
self.shutdown_cleanup()
return
def shutdown_cleanup(self):
return
def _sample_window_cleanup(self):
remove_menu_items(self._menu_items, "Isaac Examples")
self._window = None
self._menu_items = None
self._buttons = None
return
def on_stage_event(self, event):
if event.type == int(omni.usd.StageEventType.CLOSED):
if World.instance() is not None:
self.sample._world_cleanup()
self.sample._world.clear_instance()
if hasattr(self, "_buttons"):
if self._buttons is not None:
self._enable_all_buttons(False)
self._buttons["Load World"].enabled = True
return
def _reset_on_stop_event(self, e):
if e.type == int(omni.timeline.TimelineEventType.STOP):
self._buttons["Load World"].enabled = False
self._buttons["Reset"].enabled = True
self.post_clear_button_event()
return
| 10,142 |
Python
| 34.968085 | 135 | 0.508973 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/ailab_script/__init__.py
|
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
from omni.isaac.examples.ailab_script.ailab import AILab
from omni.isaac.examples.ailab_script.ailab_extension import AILabExtension
| 562 |
Python
| 45.916663 | 76 | 0.818505 |
usnuni/isaac-sim/pick-n-place/lecture/_for_gui_code/ailab_script/ailab.py
|
# ailabktw
#
import gc
from abc import abstractmethod
from omni.isaac.core import World
from omni.isaac.core.scenes.scene import Scene
from omni.isaac.core.utils.stage import create_new_stage_async, update_stage_async
# ----
#
class AILab(object):
def __init__(self) -> None:
self._world = None
self._current_tasks = None
self._world_settings = {"physics_dt": 1.0 / 60.0, "stage_units_in_meters": 1.0, "rendering_dt": 1.0 / 60.0}
# self._logging_info = ""
return
def get_world(self):
return self._world
def set_world_settings(self, physics_dt=None, stage_units_in_meters=None, rendering_dt=None):
if physics_dt is not None:
self._world_settings["physics_dt"] = physics_dt
if stage_units_in_meters is not None:
self._world_settings["stage_units_in_meters"] = stage_units_in_meters
if rendering_dt is not None:
self._world_settings["rendering_dt"] = rendering_dt
return
async def load_world_async(self):
"""Function called when clicking load buttton
"""
if World.instance() is None:
await create_new_stage_async()
self._world = World(**self._world_settings)
await self._world.initialize_simulation_context_async()
self.setup_scene()
else:
self._world = World.instance()
self._current_tasks = self._world.get_current_tasks()
await self._world.reset_async()
await self._world.pause_async()
await self.setup_post_load()
if len(self._current_tasks) > 0:
self._world.add_physics_callback("tasks_step", self._world.step_async)
return
async def reset_async(self):
"""Function called when clicking reset buttton
"""
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.remove_physics_callback("tasks_step")
await self._world.play_async()
await update_stage_async()
await self.setup_pre_reset()
await self._world.reset_async()
await self._world.pause_async()
await self.setup_post_reset()
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.add_physics_callback("tasks_step", self._world.step_async)
return
# ++
async def check_async(self):
"""Function called when clicking reset buttton
"""
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.remove_physics_callback("tasks_step")
await self._world.play_async()
await update_stage_async()
await self.setup_pre_reset()
await self._world.reset_async()
await self._world.pause_async()
await self.setup_post_reset()
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.add_physics_callback("tasks_step", self._world.step_async)
return
async def selected_button_async(self):
"""Function called when clicking reset buttton
"""
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.remove_physics_callback("tasks_step")
await self._world.play_async()
await update_stage_async()
await self.setup_pre_reset()
await self._world.reset_async()
await self._world.pause_async()
await self.setup_post_reset()
if self._world.is_tasks_scene_built() and len(self._current_tasks) > 0:
self._world.add_physics_callback("tasks_step", self._world.step_async)
return
@abstractmethod
def setup_scene(self, scene: Scene) -> None:
"""used to setup anything in the world, adding tasks happen here for instance.
Args:
scene (Scene): [description]
"""
return
@abstractmethod
async def setup_post_load(self):
"""called after first reset of the world when pressing load,
intializing provate variables happen here.
"""
return
@abstractmethod
async def setup_pre_reset(self):
""" called in reset button before resetting the world
to remove a physics callback for instance or a controller reset
"""
return
@abstractmethod
async def setup_post_reset(self):
""" called in reset button after resetting the world which includes one step with rendering
"""
return
@abstractmethod
async def setup_post_clear(self):
"""called after clicking clear button
or after creating a new stage and clearing the instance of the world with its callbacks
"""
return
# def log_info(self, info):
# self._logging_info += str(info) + "\n"
# return
def _world_cleanup(self):
self._world.stop()
self._world.clear_all_callbacks()
self._current_tasks = None
self.world_cleanup()
return
def world_cleanup(self):
"""Function called when extension shutdowns and starts again, (hot reloading feature)
"""
return
async def clear_async(self):
"""Function called when clicking clear buttton
"""
await create_new_stage_async()
if self._world is not None:
self._world_cleanup()
self._world.clear_instance()
self._world = None
gc.collect()
await self.setup_post_clear()
return
| 5,568 |
Python
| 33.165644 | 115 | 0.604346 |
stephenT0/funkyboy-anamorphic-effects/README.md
|
# Anamorphic Effects
An extension that emulates camera effects associated with anamorphic lenses.
Download this sample scene to demo the extension: https://drive.google.com/file/d/1ZYNbhNenNNl2WTJeKibXuf8S1eJVl4Cy/view?usp=share_link
## Adding This Extension
To add this extension to your Omniverse app:
1. Go into: Extension Manager -> Gear Icon -> Extension Search Path
2. Add this as a search path: `git://github.com/stephenT0/funkyboy-anamorphic-effects?branch=main&dir=exts`
Manual installation:
1. Download Zip
2. Extract and place into a directory of your choice
3. Go into: Extension Manager -> Gear Icon -> Extension Search Path
4. Add a custom search path ending with: \funkyboy-anamorphic-effects-master\exts
| 728 |
Markdown
| 35.449998 | 135 | 0.788462 |
stephenT0/funkyboy-anamorphic-effects/tools/scripts/link_app.py
|
import argparse
import json
import os
import sys
import packmanapi
import urllib3
def find_omniverse_apps():
http = urllib3.PoolManager()
try:
r = http.request("GET", "http://127.0.0.1:33480/components")
except Exception as e:
print(f"Failed retrieving apps from an Omniverse Launcher, maybe it is not installed?\nError: {e}")
sys.exit(1)
apps = {}
for x in json.loads(r.data.decode("utf-8")):
latest = x.get("installedVersions", {}).get("latest", "")
if latest:
for s in x.get("settings", []):
if s.get("version", "") == latest:
root = s.get("launch", {}).get("root", "")
apps[x["slug"]] = (x["name"], root)
break
return apps
def create_link(src, dst):
print(f"Creating a link '{src}' -> '{dst}'")
packmanapi.link(src, dst)
APP_PRIORITIES = ["code", "create", "view"]
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Create folder link to Kit App installed from Omniverse Launcher")
parser.add_argument(
"--path",
help="Path to Kit App installed from Omniverse Launcher, e.g.: 'C:/Users/bob/AppData/Local/ov/pkg/create-2021.3.4'",
required=False,
)
parser.add_argument(
"--app", help="Name of Kit App installed from Omniverse Launcher, e.g.: 'code', 'create'", required=False
)
args = parser.parse_args()
path = args.path
if not path:
print("Path is not specified, looking for Omniverse Apps...")
apps = find_omniverse_apps()
if len(apps) == 0:
print(
"Can't find any Omniverse Apps. Use Omniverse Launcher to install one. 'Code' is the recommended app for developers."
)
sys.exit(0)
print("\nFound following Omniverse Apps:")
for i, slug in enumerate(apps):
name, root = apps[slug]
print(f"{i}: {name} ({slug}) at: '{root}'")
if args.app:
selected_app = args.app.lower()
if selected_app not in apps:
choices = ", ".join(apps.keys())
print(f"Passed app: '{selected_app}' is not found. Specify one of the following found Apps: {choices}")
sys.exit(0)
else:
selected_app = next((x for x in APP_PRIORITIES if x in apps), None)
if not selected_app:
selected_app = next(iter(apps))
print(f"\nSelected app: {selected_app}")
_, path = apps[selected_app]
if not os.path.exists(path):
print(f"Provided path doesn't exist: {path}")
else:
SCRIPT_ROOT = os.path.dirname(os.path.realpath(__file__))
create_link(f"{SCRIPT_ROOT}/../../app", path)
print("Success!")
| 2,814 |
Python
| 32.117647 | 133 | 0.562189 |
stephenT0/funkyboy-anamorphic-effects/tools/packman/config.packman.xml
|
<config remotes="cloudfront">
<remote2 name="cloudfront">
<transport actions="download" protocol="https" packageLocation="d4i3qtqj3r0z5.cloudfront.net/${name}@${version}" />
</remote2>
</config>
| 211 |
XML
| 34.333328 | 123 | 0.691943 |
stephenT0/funkyboy-anamorphic-effects/tools/packman/bootstrap/install_package.py
|
# Copyright 2019 NVIDIA CORPORATION
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
import shutil
import sys
import tempfile
import zipfile
__author__ = "hfannar"
logging.basicConfig(level=logging.WARNING, format="%(message)s")
logger = logging.getLogger("install_package")
class TemporaryDirectory:
def __init__(self):
self.path = None
def __enter__(self):
self.path = tempfile.mkdtemp()
return self.path
def __exit__(self, type, value, traceback):
# Remove temporary data created
shutil.rmtree(self.path)
def install_package(package_src_path, package_dst_path):
with zipfile.ZipFile(package_src_path, allowZip64=True) as zip_file, TemporaryDirectory() as temp_dir:
zip_file.extractall(temp_dir)
# Recursively copy (temp_dir will be automatically cleaned up on exit)
try:
# Recursive copy is needed because both package name and version folder could be missing in
# target directory:
shutil.copytree(temp_dir, package_dst_path)
except OSError as exc:
logger.warning("Directory %s already present, packaged installation aborted" % package_dst_path)
else:
logger.info("Package successfully installed to %s" % package_dst_path)
install_package(sys.argv[1], sys.argv[2])
| 1,844 |
Python
| 33.166666 | 108 | 0.703362 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/style.py
|
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["julia_modeler_style"]
from omni.ui import color as cl
from omni.ui import constant as fl
from omni.ui import url
import omni.kit.app
import omni.ui as ui
import pathlib
EXTENSION_FOLDER_PATH = pathlib.Path(
omni.kit.app.get_app().get_extension_manager().get_extension_path_by_module(__name__)
)
ATTR_LABEL_WIDTH = 1
BLOCK_HEIGHT = 22
TAIL_WIDTH = 35
WIN_WIDTH = 400
WIN_HEIGHT = 930
# Pre-defined constants. It's possible to change them at runtime.
cl.window_bg_color = cl(0.2, 0.2, 0.2, 1.0)
cl.window_title_text = cl(.9, .9, .9, .9)
cl.collapsible_header_text = cl(.8, .8, .8, .8)
cl.collapsible_header_text_hover = cl(.95, .95, .95, 1.0)
cl.main_attr_label_text = cl(.65, .65, .65, 1.0)
cl.main_attr_label_text_hover = cl(.9, .9, .9, 1.0)
cl.multifield_label_text = cl(.65, .65, .65, 1.0)
cl.combobox_label_text = cl(.65, .65, .65, 1.0)
cl.field_bg = cl(0.18, 0.18, 0.18, 1.0)
cl.field_border = cl(1.0, 1.0, 1.0, 0.2)
cl.btn_border = cl(1.0, 1.0, 1.0, 0.4)
cl.slider_fill = cl(1.0, 1.0, 1.0, 0.3)
cl.revert_arrow_enabled = cl(.25, .5, .75, 1.0)
cl.revert_arrow_disabled = cl(.35, .35, .35, 1.0)
cl.transparent = cl(0, 0, 0, 0)
fl.main_label_attr_hspacing = 5
fl.attr_label_v_spacing = 5
fl.collapsable_group_spacing = 0.5
fl.outer_frame_padding = 15
fl.tail_icon_width = 15
fl.border_radius = 25
fl.border_width = 1.5
fl.window_title_font_size = 18
fl.field_text_font_size = 14
fl.main_label_font_size = 14
fl.multi_attr_label_font_size = 14
fl.radio_group_font_size = 14
fl.collapsable_header_font_size = 17.5
fl.range_text_size = 10
url.closed_arrow_icon = f"{EXTENSION_FOLDER_PATH}/icons/closed.svg"
url.open_arrow_icon = f"{EXTENSION_FOLDER_PATH}/icons/opened.svg"
url.revert_arrow_icon = f"{EXTENSION_FOLDER_PATH}/icons/revert_arrow.svg"
url.checkbox_on_icon = f"{EXTENSION_FOLDER_PATH}/icons/checkbox_on.svg"
url.checkbox_off_icon = f"{EXTENSION_FOLDER_PATH}/icons/checkbox_off.svg"
url.radio_btn_on_icon = f"{EXTENSION_FOLDER_PATH}/icons/radio_btn_on.svg"
url.radio_btn_off_icon = f"{EXTENSION_FOLDER_PATH}/icons/radio_btn_off.svg"
url.diag_bg_lines_texture = f"{EXTENSION_FOLDER_PATH}/icons/diagonal_texture_screenshot.png"
# The main style dict
julia_modeler_style = {
"Button::tool_button": {
"background_color": cl.field_bg,
"margin_height": 0,
"margin_width": 6,
"border_color": cl.btn_border,
"border_width": fl.border_width,
"font_size": fl.field_text_font_size,
},
"CollapsableFrame::group": {
"margin_height": fl.collapsable_group_spacing,
"background_color": cl.transparent,
},
# TODO: For some reason this ColorWidget style doesn't respond much, if at all (ie, border_radius, corner_flag)
"ColorWidget": {
"border_radius": fl.border_radius,
"border_color": cl(0.0, 0.0, 0.0, 0.0),
},
"Field": {
"background_color": cl.field_bg,
"border_radius": fl.border_radius,
"border_color": cl.field_border,
"border_width": fl.border_width,
},
"Field::attr_field": {
"corner_flag": ui.CornerFlag.RIGHT,
"font_size": 2, # fl.field_text_font_size, # Hack to allow for a smaller field border until field padding works
},
"Field::attribute_color": {
"font_size": fl.field_text_font_size,
},
"Field::multi_attr_field": {
"padding": 4, # TODO: Hacky until we get padding fix
"font_size": fl.field_text_font_size,
},
"Field::path_field": {
"corner_flag": ui.CornerFlag.RIGHT,
"font_size": fl.field_text_font_size,
},
"HeaderLine": {"color": cl(.5, .5, .5, .5)},
"Image::collapsable_opened": {
"color": cl.collapsible_header_text,
"image_url": url.open_arrow_icon,
},
"Image::collapsable_opened:hovered": {
"color": cl.collapsible_header_text_hover,
"image_url": url.open_arrow_icon,
},
"Image::collapsable_closed": {
"color": cl.collapsible_header_text,
"image_url": url.closed_arrow_icon,
},
"Image::collapsable_closed:hovered": {
"color": cl.collapsible_header_text_hover,
"image_url": url.closed_arrow_icon,
},
"Image::radio_on": {"image_url": url.radio_btn_on_icon},
"Image::radio_off": {"image_url": url.radio_btn_off_icon},
"Image::revert_arrow": {
"image_url": url.revert_arrow_icon,
"color": cl.revert_arrow_enabled,
},
"Image::revert_arrow:disabled": {"color": cl.revert_arrow_disabled},
"Image::checked": {"image_url": url.checkbox_on_icon},
"Image::unchecked": {"image_url": url.checkbox_off_icon},
"Image::slider_bg_texture": {
"image_url": url.diag_bg_lines_texture,
"border_radius": fl.border_radius,
"corner_flag": ui.CornerFlag.LEFT,
},
"Label::attribute_name": {
"alignment": ui.Alignment.RIGHT_TOP,
"margin_height": fl.attr_label_v_spacing,
"margin_width": fl.main_label_attr_hspacing,
"color": cl.main_attr_label_text,
"font_size": fl.main_label_font_size,
},
"Label::attribute_name:hovered": {"color": cl.main_attr_label_text_hover},
"Label::collapsable_name": {"font_size": fl.collapsable_header_font_size},
"Label::multi_attr_label": {
"color": cl.multifield_label_text,
"font_size": fl.multi_attr_label_font_size,
},
"Label::radio_group_name": {
"font_size": fl.radio_group_font_size,
"alignment": ui.Alignment.CENTER,
"color": cl.main_attr_label_text,
},
"Label::range_text": {
"font_size": fl.range_text_size,
},
"Label::window_title": {
"font_size": fl.window_title_font_size,
"color": cl.window_title_text,
},
"ScrollingFrame::window_bg": {
"background_color": cl.window_bg_color,
"padding": fl.outer_frame_padding,
"border_radius": 20 # Not obvious in a window, but more visible with only a frame
},
"Slider::attr_slider": {
"draw_mode": ui.SliderDrawMode.FILLED,
"padding": 0,
"color": cl.transparent,
# Meant to be transparent, but completely transparent shows opaque black instead.
"background_color": cl(0.28, 0.28, 0.28, 0.01),
"secondary_color": cl.slider_fill,
"border_radius": fl.border_radius,
"corner_flag": ui.CornerFlag.LEFT, # TODO: Not actually working yet OM-53727
},
"Slider::attr_slider2": {
"draw_mode": ui.SliderDrawMode.HANDLE,
"padding": 0,
"color": cl.transparent,
# Meant to be transparent, but completely transparent shows opaque black instead.
"background_color": cl(0.68, 0.28, 0.28, 0.01),
"secondary_color": cl.slider_fill,
"border_radius": fl.border_radius,
"corner_flag": ui.CornerFlag.LEFT, # TODO: Not actually working yet OM-53727
},
# Combobox workarounds
"Rectangle::combobox": { # TODO: remove when ComboBox can have a border
"background_color": cl.field_bg,
"border_radius": fl.border_radius,
"border_color": cl.btn_border,
"border_width": fl.border_width,
},
"Rectangle::combobox2": { # TODO: remove when ComboBox can have a border
"border_radius": fl.border_radius,
"border_color": cl.btn_border,
"border_width": fl.border_width,
},
"ComboBox::dropdown_menu": {
"color": cl.combobox_label_text, # label color
"padding_height": 1.25,
"margin": 2,
"background_color": cl.field_bg,
"border_radius": fl.border_radius,
"font_size": fl.field_text_font_size,
"secondary_color": cl.transparent, # button background color
},
"Rectangle::combobox_icon_cover": {"background_color": cl.field_bg}
}
| 8,207 |
Python
| 37 | 121 | 0.631047 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/extension.py
|
import omni.ext
import omni.ui as ui
from .window import AnamorphicEffectsWindow, WINDOW_TITLE
class FunkyboyAnamorphicEffectsExtension(omni.ext.IExt):
def on_startup(self, ext_id):
self._menu_path = f"Window/{WINDOW_TITLE}"
self._window = AnamorphicEffectsWindow(WINDOW_TITLE, self._menu_path)
self._menu = omni.kit.ui.get_editor_menu().add_item(self._menu_path, self._on_menu_click, True)
def on_shutdown(self):
omni.kit.ui.get_editor_menu().remove_item(self._menu)
if self._window is not None:
self._window.destroy()
self._window = None
def _on_menu_click(self, menu, toggled):
if toggled:
if self._window is None:
self._window = AnamorphicEffectsWindow(WINDOW_TITLE, self._menu_path)
else:
self._window.show()
else:
if self._window is not None:
self._window.hide()
| 952 |
Python
| 31.862068 | 103 | 0.611345 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/__init__.py
|
from .extension import *
| 25 |
Python
| 11.999994 | 24 | 0.76 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/style1.py
|
import omni.ui as ui
from omni.ui import color as cl
style1 = {
# "RadioButton": {
# "border_width": 0.5,
# "border_radius": 0.0,
# "margin": 5.0,
# "padding": 5.0
# },
"RadioButton::On:checked": {
"background_color": 0xFF00B976,
"border_color": 0xFF272727,
},
"RadioButton.Label::On": {
"color": 0xFFFFFFFF,
},
"RadioButton::Off1:checked": {
"background_color": 0xFF0000FF,
"border_color": 0xFF00B976
},
"Button.Label::Off": {
"color": 0xFFFFFFFF
}}
| 573 |
Python
| 21.076922 | 39 | 0.52007 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/custom_slider_widget.py
|
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["CustomSliderWidget"]
from typing import Optional
import carb.settings
from omni.kit.viewport.window import ViewportWindow
import omni.ui as ui
from omni.ui import color as cl
from omni.ui import constant as fl
from .custom_base_widget import CustomBaseWidget
NUM_FIELD_WIDTH = 500
SLIDER_WIDTH = ui.Percent(100)
FIELD_HEIGHT = 22 # TODO: Once Field padding is fixed, this should be 18
SPACING = 4
TEXTURE_NAME = "slider_bg_texture"
class CustomSliderWidget(CustomBaseWidget):
"""A compound widget for scalar slider input, which contains a
Slider and a Field with text input next to it.
"""
def __init__(self,
model: ui.AbstractItemModel = None,
num_type: str = "float",
min=0.0,
max=1.0,
default_val=0.0,
display_range: bool = False,
**kwargs):
self.__slider: Optional[ui.AbstractSlider] = None
self.__numberfield: Optional[ui.AbstractField] = None
self.__min = min
self.__max = max
self.__default_val = default_val
self.__num_type = num_type
self.__display_range = display_range
# Call at the end, rather than start, so build_fn runs after all the init stuff
CustomBaseWidget.__init__(self, model=model, **kwargs)
def destroy(self):
CustomBaseWidget.destroy()
self.__slider = None
self.__numberfield = None
@property
def model(self) -> Optional[ui.AbstractItemModel]:
"""The widget's model"""
if self.__slider:
return self.__slider.model
@model.setter
def model(self, value: ui.AbstractItemModel):
"""The widget's model"""
self.__slider.model = value
self.__numberfield.model = value
def _on_value_changed(self, *args):
"""Set revert_img to correct state."""
if self.__num_type == "float":
index = self.model.as_float
else:
index = self.model.as_int
self.revert_img.enabled = self.__default_val != index
def _restore_default(self):
"""Restore the default value."""
if self.revert_img.enabled:
self.model.set_value(self.__default_val)
self.revert_img.enabled = False
def _build_display_range(self):
"""Builds just the tiny text range under the slider."""
with ui.HStack():
ui.Label(str(self.__min), alignment=ui.Alignment.LEFT, name="range_text")
if self.__min < 0 and self.__max > 0:
# Add middle value (always 0), but it may or may not be centered,
# depending on the min/max values.
total_range = self.__max - self.__min
# subtract 25% to account for end number widths
left = 100 * abs(0 - self.__min) / total_range - 25
right = 100 * abs(self.__max - 0) / total_range - 25
ui.Spacer(width=ui.Percent(left))
ui.Label("0", alignment=ui.Alignment.CENTER, name="range_text")
ui.Spacer(width=ui.Percent(right))
else:
ui.Spacer()
ui.Label(str(self.__max), alignment=ui.Alignment.RIGHT, name="range_text")
ui.Spacer(height=.75)
def _build_body(self):
"""Main meat of the widget. Draw the Slider, display range text, Field,
and set up callbacks to keep them updated.
"""
with ui.HStack(spacing=0):
# the user provided a list of default values
with ui.VStack(spacing=3, width=ui.Fraction(3)):
with ui.ZStack():
# Put texture image here, with rounded corners, then make slider
# bg be fully transparent, and fg be gray and partially transparent
with ui.Frame(width=SLIDER_WIDTH, height=FIELD_HEIGHT,
horizontal_clipping=True):
# Spacing is negative because "tileable" texture wasn't
# perfectly tileable, so that adds some overlap to line up better.
with ui.HStack(spacing=-12):
for i in range(50): # tiling the texture
ui.Image(name=TEXTURE_NAME,
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_CROP,
width=50,)
slider_cls = (
ui.FloatSlider if self.__num_type == "float" else ui.IntSlider
)
self.__slider = slider_cls(
height=FIELD_HEIGHT,
min=self.__min, max=self.__max, name="attr_slider"
)
if self.__display_range:
self._build_display_range()
with ui.VStack(width=ui.Fraction(1)):
model = self.__slider.model
model.set_value(self.__default_val)
field_cls = (
ui.FloatField if self.__num_type == "float" else ui.IntField
)
# Note: This is a hack to allow for text to fill the Field space more, as there was a bug
# with Field padding. It is fixed, and will be available in the next release of Kit.
with ui.ZStack():
# height=FIELD_HEIGHT-1 to account for the border, so the field isn't
# slightly taller than the slider
ui.Rectangle(
style_type_name_override="Field",
name="attr_field",
height=FIELD_HEIGHT - 1
)
with ui.HStack(height=0):
ui.Spacer(width=2)
self.__numberfield = field_cls(
model,
height=0,
style={
"background_color": cl.transparent,
"border_color": cl.transparent,
"padding": 4,
"font_size": fl.field_text_font_size,
},
)
if self.__display_range:
ui.Spacer()
model.add_value_changed_fn(self._on_value_changed)
class AnaBokehSliderWidget(CustomBaseWidget):
"""A compound widget for scalar slider input, which contains a
Slider and a Field with text input next to it.
"""
def __init__(self,
model: ui.AbstractItemModel = None,
num_type: str = "float",
min=0.0,
max=1.0,
default_val=0.5,
display_range: bool = False,
**kwargs):
self.__slider: Optional[ui.AbstractSlider] = None
self.__numberfield: Optional[ui.AbstractField] = None
self.__min = min
self.__max = max
self.__default_val = default_val
self.__num_type = num_type
self.__display_range = display_range
# Call at the end, rather than start, so build_fn runs after all the init stuff
CustomBaseWidget.__init__(self, model=model, **kwargs)
def destroy(self):
CustomBaseWidget.destroy()
self.__slider = None
self.__numberfield = None
@property
def model(self) -> Optional[ui.AbstractItemModel]:
"""The widget's model"""
if self.__slider:
return self.__slider.model
@model.setter
def model(self, value: ui.AbstractItemModel):
"""The widget's model"""
self.__slider.model = value
self.__numberfield.model = value
def _on_value_changed(self, *args):
"""Set revert_img to correct state."""
if self.__num_type == "float":
index = self.model.as_float
else:
index = self.model.as_int
self.revert_img.enabled = self.__default_val != index
def _restore_default(self):
"""Restore the default value."""
if self.revert_img.enabled:
self.model.set_value(self.__default_val)
self.revert_img.enabled = False
def _build_display_range(self):
"""Builds just the tiny text range under the slider."""
with ui.HStack():
ui.Label(str(self.__min), alignment=ui.Alignment.LEFT, name="range_text")
if self.__min < 0 and self.__max > 0:
# Add middle value (always 0), but it may or may not be centered,
# depending on the min/max values.
total_range = self.__max - self.__min
# subtract 25% to account for end number widths
left = 100 * abs(0 - self.__min) / total_range - 25
right = 100 * abs(self.__max - 0) / total_range - 25
ui.Spacer(width=ui.Percent(left))
ui.Label("0", alignment=ui.Alignment.CENTER, name="range_text")
ui.Spacer(width=ui.Percent(right))
else:
ui.Spacer()
ui.Label(str(self.__max), alignment=ui.Alignment.RIGHT, name="range_text")
ui.Spacer(height=.75)
def _build_body(self):
"""Main meat of the widget. Draw the Slider, display range text, Field,
and set up callbacks to keep them updated.
"""
with ui.HStack(spacing=0):
# the user provided a list of default values
with ui.VStack(spacing=3, width=ui.Fraction(3)):
self._slider_model_anisotropy = ui.SimpleFloatModel()
current_anisotropy = 0.5
with ui.ZStack():
# Put texture image here, with rounded corners, then make slider
# bg be fully transparent, and fg be gray and partially transparent
with ui.Frame(width=SLIDER_WIDTH, height=FIELD_HEIGHT,
horizontal_clipping=True):
# Spacing is negative because "tileable" texture wasn't
# perfectly tileable, so that adds some overlap to line up better.
with ui.HStack(spacing=-12):
for i in range(50): # tiling the texture
ui.Image(name=TEXTURE_NAME,
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_CROP,
width=50,)
slider_cls = (
ui.FloatSlider if self.__num_type == "float" else ui.IntSlider
)
self.__slider = slider_cls(self._slider_model_anisotropy, min=0.0, max=1.0, height=FIELD_HEIGHT, name="attr_slider")
if self.__display_range:
self._build_display_range()
def update_anisotropy(value):
current_anisotropy = value
settings = carb.settings.get_settings()
settings.set("/rtx/post/dof/anisotropy", float(current_anisotropy))
if self._slider_model_anisotropy:
self._slider_subscription_anisotropy = None
self._slider_model_anisotropy.as_float = current_anisotropy
self._slider_subscription_anisotropy = self._slider_model_anisotropy.subscribe_value_changed_fn(
lambda model: update_anisotropy(model.as_float))
with ui.VStack(width=ui.Fraction(1)):
model = self.__slider.model
model.set_value(self.__default_val)
field_cls = (
ui.FloatField if self.__num_type == "float" else ui.IntField
)
# Note: This is a hack to allow for text to fill the Field space more, as there was a bug
# with Field padding. It is fixed, and will be available in the next release of Kit.
with ui.ZStack():
# height=FIELD_HEIGHT-1 to account for the border, so the field isn't
# slightly taller than the slider
ui.Rectangle(
style_type_name_override="Field",
name="attr_field",
height=FIELD_HEIGHT - 1
)
with ui.HStack(height=0):
ui.Spacer(width=10)
self.__numberfield = field_cls(
model,
height=0,
style={
"background_color": cl.transparent,
"border_color": cl.transparent,
"padding": 4,
"font_size": fl.field_text_font_size,
},
)
if self.__display_range:
ui.Spacer()
model.add_value_changed_fn(self._on_value_changed)
class LFlareSliderWidget(CustomBaseWidget):
"""A compound widget for scalar slider input, which contains a
Slider and a Field with text input next to it.
"""
def __init__(self,
model: ui.AbstractItemModel = None,
num_type: str = "float",
min=0.0,
max=135.0,
default_val=60,
display_range: bool = False,
**kwargs):
self.__slider: Optional[ui.AbstractSlider] = None
self.__numberfield: Optional[ui.AbstractField] = None
self.__min = min
self.__max = max
self.__default_val = default_val
self.__num_type = num_type
self.__display_range = display_range
# Call at the end, rather than start, so build_fn runs after all the init stuff
CustomBaseWidget.__init__(self, model=model, **kwargs)
def destroy(self):
CustomBaseWidget.destroy()
self.__slider = None
self.__numberfield = None
@property
def model(self) -> Optional[ui.AbstractItemModel]:
"""The widget's model"""
if self.__slider:
return self.__slider.model
@model.setter
def model(self, value: ui.AbstractItemModel):
"""The widget's model"""
self.__slider.model = value
self.__numberfield.model = value
def _on_value_changed(self, *args):
"""Set revert_img to correct state."""
if self.__num_type == "float":
index = self.model.as_float
else:
index = self.model.as_int
self.revert_img.enabled = self.__default_val != index
def _restore_default(self):
"""Restore the default value."""
if self.revert_img.enabled:
self.model.set_value(self.__default_val)
self.revert_img.enabled = False
def _build_display_range(self):
"""Builds just the tiny text range under the slider."""
with ui.HStack():
ui.Label(str(self.__min), alignment=ui.Alignment.LEFT, name="range_text")
if self.__min < 0 and self.__max > 0:
# Add middle value (always 0), but it may or may not be centered,
# depending on the min/max values.
total_range = self.__max - self.__min
# subtract 25% to account for end number widths
left = 100 * abs(0 - self.__min) / total_range - 25
right = 100 * abs(self.__max - 0) / total_range - 25
ui.Spacer(width=ui.Percent(left))
ui.Label("0", alignment=ui.Alignment.CENTER, name="range_text")
ui.Spacer(width=ui.Percent(right))
else:
ui.Spacer()
ui.Label(str(self.__max), alignment=ui.Alignment.RIGHT, name="range_text")
ui.Spacer(height=.75)
def _build_body(self):
"""Main meat of the widget. Draw the Slider, display range text, Field,
and set up callbacks to keep them updated.
"""
with ui.HStack(spacing=0):
# the user provided a list of default values
with ui.VStack(spacing=3, width=ui.Fraction(3)):
self._slider_model_sensor_size = ui.SimpleFloatModel()
current_sensor_size = 60.0
with ui.ZStack():
# Put texture image here, with rounded corners, then make slider
# bg be fully transparent, and fg be gray and partially transparent
with ui.Frame(width=SLIDER_WIDTH, height=FIELD_HEIGHT,
horizontal_clipping=True):
# Spacing is negative because "tileable" texture wasn't
# perfectly tileable, so that adds some overlap to line up better.
with ui.HStack(spacing=-12):
for i in range(50): # tiling the texture
ui.Image(name=TEXTURE_NAME,
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_CROP,
width=50,)
slider_cls = (
ui.FloatSlider if self.__num_type == "float" else ui.IntSlider
)
self.__slider = slider_cls(self._slider_model_sensor_size, min=0.0, max=135.0, height=FIELD_HEIGHT, name="attr_slider")
if self.__display_range:
self._build_display_range()
def update_sensor_size(value):
current_sensor_size = value
settings = carb.settings.get_settings()
settings.set("/rtx/post/lensFlares/sensorDiagonal", float(current_sensor_size))
if self._slider_model_sensor_size:
self._slider_subscription_sensor_size = None
self._slider_model_sensor_size.as_float = current_sensor_size
self._slider_subscription_sensor_size = self._slider_model_sensor_size.subscribe_value_changed_fn(
lambda model: update_sensor_size(model.as_float))
with ui.VStack(width=ui.Fraction(1)):
model = self.__slider.model
model.set_value(self.__default_val)
field_cls = (
ui.FloatField if self.__num_type == "float" else ui.IntField
)
# Note: This is a hack to allow for text to fill the Field space more, as there was a bug
# with Field padding. It is fixed, and will be available in the next release of Kit.
with ui.ZStack():
# height=FIELD_HEIGHT-1 to account for the border, so the field isn't
# slightly taller than the slider
ui.Rectangle(
style_type_name_override="Field",
name="attr_field",
height=FIELD_HEIGHT - 1
)
with ui.HStack(height=0):
ui.Spacer(width=10)
self.__numberfield = field_cls(
model,
height=0,
style={
"background_color": cl.transparent,
"border_color": cl.transparent,
"padding": 4,
"font_size": fl.field_text_font_size,
},
)
if self.__display_range:
ui.Spacer()
model.add_value_changed_fn(self._on_value_changed)
class FlareStretchSliderWidget(CustomBaseWidget):
"""A compound widget for scalar slider input, which contains a
Slider and a Field with text input next to it.
"""
def __init__(self,
model: ui.AbstractItemModel = None,
num_type: str = "float",
min=0.01,
max=15.0,
default_val=1.5,
display_range: bool = False,
**kwargs):
self.__slider: Optional[ui.AbstractSlider] = None
self.__numberfield: Optional[ui.AbstractField] = None
self.__min = min
self.__max = max
self.__default_val = default_val
self.__num_type = num_type
self.__display_range = display_range
# Call at the end, rather than start, so build_fn runs after all the init stuff
CustomBaseWidget.__init__(self, model=model, **kwargs)
def destroy(self):
CustomBaseWidget.destroy()
self.__slider = None
self.__numberfield = None
@property
def model(self) -> Optional[ui.AbstractItemModel]:
"""The widget's model"""
if self.__slider:
return self.__slider.model
@model.setter
def model(self, value: ui.AbstractItemModel):
"""The widget's model"""
self.__slider.model = value
self.__numberfield.model = value
def _on_value_changed(self, *args):
"""Set revert_img to correct state."""
if self.__num_type == "float":
index = self.model.as_float
else:
index = self.model.as_int
self.revert_img.enabled = self.__default_val != index
def _restore_default(self):
"""Restore the default value."""
if self.revert_img.enabled:
self.model.set_value(self.__default_val)
self.revert_img.enabled = False
def _build_display_range(self):
"""Builds just the tiny text range under the slider."""
with ui.HStack():
ui.Label(str(self.__min), alignment=ui.Alignment.LEFT, name="range_text")
if self.__min < 0 and self.__max > 0:
# Add middle value (always 0), but it may or may not be centered,
# depending on the min/max values.
total_range = self.__max - self.__min
# subtract 25% to account for end number widths
left = 100 * abs(0 - self.__min) / total_range - 25
right = 100 * abs(self.__max - 0) / total_range - 25
ui.Spacer(width=ui.Percent(left))
ui.Label("0", alignment=ui.Alignment.CENTER, name="range_text")
ui.Spacer(width=ui.Percent(right))
else:
ui.Spacer()
ui.Label(str(self.__max), alignment=ui.Alignment.RIGHT, name="range_text")
ui.Spacer(height=.75)
def _build_body(self):
"""Main meat of the widget. Draw the Slider, display range text, Field,
and set up callbacks to keep them updated.
"""
with ui.HStack(spacing=0):
# the user provided a list of default values
with ui.VStack(spacing=3, width=ui.Fraction(3)):
self._slider_model_flare = ui.SimpleFloatModel()
current_flare = 1.5
with ui.ZStack():
# Put texture image here, with rounded corners, then make slider
# bg be fully transparent, and fg be gray and partially transparent
with ui.Frame(width=SLIDER_WIDTH, height=FIELD_HEIGHT,
horizontal_clipping=True):
# Spacing is negative because "tileable" texture wasn't
# perfectly tileable, so that adds some overlap to line up better.
with ui.HStack(spacing=-12):
for i in range(50): # tiling the texture
ui.Image(name=TEXTURE_NAME,
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_CROP,
width=50,)
slider_cls = (
ui.FloatSlider if self.__num_type == "float" else ui.IntSlider
)
self.__slider = slider_cls(self._slider_model_flare, min=0.01, max=15.0, height=FIELD_HEIGHT, name="attr_slider")
if self.__display_range:
self._build_display_range()
def update_flare(value):
current_flare = value
settings = carb.settings.get_settings()
settings.set("/rtx/post/lensFlares/sensorAspectRatio", float(current_flare))
if self._slider_model_flare:
self._slider_subscription_flare = None
self._slider_model_flare.as_float = current_flare
self._slider_subscription_flare = self._slider_model_flare.subscribe_value_changed_fn(
lambda model: update_flare(model.as_float))
with ui.VStack(width=ui.Fraction(1)):
model = self.__slider.model
model.set_value(self.__default_val)
field_cls = (
ui.FloatField if self.__num_type == "float" else ui.IntField
)
# Note: This is a hack to allow for text to fill the Field space more, as there was a bug
# with Field padding. It is fixed, and will be available in the next release of Kit.
with ui.ZStack():
# height=FIELD_HEIGHT-1 to account for the border, so the field isn't
# slightly taller than the slider
ui.Rectangle(
style_type_name_override="Field",
name="attr_field",
height=FIELD_HEIGHT - 1
)
with ui.HStack(height=0):
ui.Spacer(width=10)
self.__numberfield = field_cls(
model,
height=0,
style={
"background_color": cl.transparent,
"border_color": cl.transparent,
"padding": 4,
"font_size": fl.field_text_font_size,
},
)
if self.__display_range:
ui.Spacer()
model.add_value_changed_fn(self._on_value_changed)
class BloomIntensitySliderWidget(CustomBaseWidget):
"""A compound widget for scalar slider input, which contains a
Slider and a Field with text input next to it.
"""
def __init__(self,
model: ui.AbstractItemModel = None,
num_type: str = "float",
min=0.0,
max=0.5,
default_val=0.1,
display_range: bool = False,
**kwargs):
self.__slider: Optional[ui.AbstractSlider] = None
self.__numberfield: Optional[ui.AbstractField] = None
self.__min = min
self.__max = max
self.__default_val = default_val
self.__num_type = num_type
self.__display_range = display_range
# Call at the end, rather than start, so build_fn runs after all the init stuff
CustomBaseWidget.__init__(self, model=model, **kwargs)
def destroy(self):
CustomBaseWidget.destroy()
self.__slider = None
self.__numberfield = None
@property
def model(self) -> Optional[ui.AbstractItemModel]:
"""The widget's model"""
if self.__slider:
return self.__slider.model
@model.setter
def model(self, value: ui.AbstractItemModel):
"""The widget's model"""
self.__slider.model = value
self.__numberfield.model = value
def _on_value_changed(self, *args):
"""Set revert_img to correct state."""
if self.__num_type == "float":
index = self.model.as_float
else:
index = self.model.as_int
self.revert_img.enabled = self.__default_val != index
def _restore_default(self):
"""Restore the default value."""
if self.revert_img.enabled:
self.model.set_value(self.__default_val)
self.revert_img.enabled = False
def _build_display_range(self):
"""Builds just the tiny text range under the slider."""
with ui.HStack():
ui.Label(str(self.__min), alignment=ui.Alignment.LEFT, name="range_text")
if self.__min < 0 and self.__max > 0:
# Add middle value (always 0), but it may or may not be centered,
# depending on the min/max values.
total_range = self.__max - self.__min
# subtract 25% to account for end number widths
left = 100 * abs(0 - self.__min) / total_range - 25
right = 100 * abs(self.__max - 0) / total_range - 25
ui.Spacer(width=ui.Percent(left))
ui.Label("0", alignment=ui.Alignment.CENTER, name="range_text")
ui.Spacer(width=ui.Percent(right))
else:
ui.Spacer()
ui.Label(str(self.__max), alignment=ui.Alignment.RIGHT, name="range_text")
ui.Spacer(height=.75)
def _build_body(self):
"""Main meat of the widget. Draw the Slider, display range text, Field,
and set up callbacks to keep them updated.
"""
with ui.HStack(spacing=0):
# the user provided a list of default values
with ui.VStack(spacing=3, width=ui.Fraction(3)):
self._slider_model_bloom = ui.SimpleFloatModel()
current_bloom = 0.1
with ui.ZStack():
# Put texture image here, with rounded corners, then make slider
# bg be fully transparent, and fg be gray and partially transparent
with ui.Frame(width=SLIDER_WIDTH, height=FIELD_HEIGHT,
horizontal_clipping=True):
# Spacing is negative because "tileable" texture wasn't
# perfectly tileable, so that adds some overlap to line up better.
with ui.HStack(spacing=-12):
for i in range(50): # tiling the texture
ui.Image(name=TEXTURE_NAME,
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_CROP,
width=50,)
slider_cls = (
ui.FloatSlider if self.__num_type == "float" else ui.IntSlider
)
self.__slider = slider_cls(self._slider_model_bloom, min=0.0, max=0.5, height=FIELD_HEIGHT, name="attr_slider")
if self.__display_range:
self._build_display_range()
def update_bloom(value):
current_bloom = value
settings = carb.settings.get_settings()
settings.set("/rtx/post/lensFlares/flareScale", float(current_bloom))
if self._slider_model_bloom:
self._slider_subscription_bloom = None
self._slider_model_bloom.as_float = current_bloom
self._slider_subscription_bloom = self._slider_model_bloom.subscribe_value_changed_fn(
lambda model: update_bloom(model.as_float))
with ui.VStack(width=ui.Fraction(1)):
model = self.__slider.model
model.set_value(self.__default_val)
field_cls = (
ui.FloatField if self.__num_type == "float" else ui.IntField
)
# Note: This is a hack to allow for text to fill the Field space more, as there was a bug
# with Field padding. It is fixed, and will be available in the next release of Kit.
with ui.ZStack():
# height=FIELD_HEIGHT-1 to account for the border, so the field isn't
# slightly taller than the slider
ui.Rectangle(
style_type_name_override="Field",
name="attr_field",
height=FIELD_HEIGHT - 1
)
with ui.HStack(height=0):
ui.Spacer(width=10)
self.__numberfield = field_cls(
model,
height=0,
style={
"background_color": cl.transparent,
"border_color": cl.transparent,
"padding": 4,
"font_size": fl.field_text_font_size,
},
)
if self.__display_range:
ui.Spacer()
model.add_value_changed_fn(self._on_value_changed)
class LensBladesSliderWidget(CustomBaseWidget):
"""A compound widget for scalar slider input, which contains a
Slider and a Field with text input next to it.
"""
def __init__(self,
model: ui.AbstractItemModel = None,
num_type: str = "float",
min=3,
max=11,
default_val=6,
display_range: bool = False,
**kwargs):
self.__slider: Optional[ui.AbstractSlider] = None
self.__numberfield: Optional[ui.AbstractField] = None
self.__min = min
self.__max = max
self.__default_val = default_val
self.__num_type = num_type
self.__display_range = display_range
# Call at the end, rather than start, so build_fn runs after all the init stuff
CustomBaseWidget.__init__(self, model=model, **kwargs)
def destroy(self):
CustomBaseWidget.destroy()
self.__slider = None
self.__numberfield = None
@property
def model(self) -> Optional[ui.AbstractItemModel]:
"""The widget's model"""
if self.__slider:
return self.__slider.model
@model.setter
def model(self, value: ui.AbstractItemModel):
"""The widget's model"""
self.__slider.model = value
self.__numberfield.model = value
def _on_value_changed(self, *args):
"""Set revert_img to correct state."""
if self.__num_type == "float":
index = self.model.as_float
else:
index = self.model.as_int
self.revert_img.enabled = self.__default_val != index
def _restore_default(self):
"""Restore the default value."""
if self.revert_img.enabled:
self.model.set_value(self.__default_val)
self.revert_img.enabled = False
def _build_display_range(self):
"""Builds just the tiny text range under the slider."""
with ui.HStack():
ui.Label(str(self.__min), alignment=ui.Alignment.LEFT, name="range_text")
if self.__min < 0 and self.__max > 0:
# Add middle value (always 0), but it may or may not be centered,
# depending on the min/max values.
total_range = self.__max - self.__min
# subtract 25% to account for end number widths
left = 100 * abs(0 - self.__min) / total_range - 25
right = 100 * abs(self.__max - 0) / total_range - 25
ui.Spacer(width=ui.Percent(left))
ui.Label("0", alignment=ui.Alignment.CENTER, name="range_text")
ui.Spacer(width=ui.Percent(right))
else:
ui.Spacer()
ui.Label(str(self.__max), alignment=ui.Alignment.RIGHT, name="range_text")
ui.Spacer(height=.75)
def _build_body(self):
"""Main meat of the widget. Draw the Slider, display range text, Field,
and set up callbacks to keep them updated.
"""
with ui.HStack(spacing=0):
# the user provided a list of default values
with ui.VStack(spacing=3, width=ui.Fraction(3)):
self._slider_model_blades = ui.SimpleIntModel()
current_blades = 6
with ui.ZStack():
# Put texture image here, with rounded corners, then make slider
# bg be fully transparent, and fg be gray and partially transparent
with ui.Frame(width=SLIDER_WIDTH, height=FIELD_HEIGHT,
horizontal_clipping=True):
# Spacing is negative because "tileable" texture wasn't
# perfectly tileable, so that adds some overlap to line up better.
with ui.HStack(spacing=-12):
for i in range(50): # tiling the texture
ui.Image(name=TEXTURE_NAME,
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_CROP,
width=50,)
slider_cls = (
ui.IntSlider if self.__num_type == "float" else ui.IntSlider
)
self.__slider = slider_cls(self._slider_model_blades, min=3, max=11, height=FIELD_HEIGHT, name="attr_slider")
if self.__display_range:
self._build_display_range()
def update_blades(value):
current_blades = value
settings = carb.settings.get_settings()
settings.set("/rtx/post/lensFlares/blades", int(current_blades))
if self._slider_model_blades:
self._slider_subscription_blades = None
self._slider_model_blades.as_float = current_blades
self._slider_subscription_blades = self._slider_model_blades.subscribe_value_changed_fn(
lambda model: update_blades(model.as_int))
with ui.VStack(width=ui.Fraction(1)):
model = self.__slider.model
model.set_value(self.__default_val)
field_cls = (
ui.FloatField if self.__num_type == "float" else ui.IntField
)
# Note: This is a hack to allow for text to fill the Field space more, as there was a bug
# with Field padding. It is fixed, and will be available in the next release of Kit.
with ui.ZStack():
# height=FIELD_HEIGHT-1 to account for the border, so the field isn't
# slightly taller than the slider
ui.Rectangle(
style_type_name_override="Field",
name="attr_field",
height=FIELD_HEIGHT - 1
)
with ui.HStack(height=0):
ui.Spacer(width=10)
self.__numberfield = field_cls(
model,
height=0,
style={
"background_color": cl.transparent,
"border_color": cl.transparent,
"padding": 4,
"font_size": fl.field_text_font_size,
},
)
if self.__display_range:
ui.Spacer()
model.add_value_changed_fn(self._on_value_changed)
class BladeRotationWidget(CustomBaseWidget):
"""A compound widget for scalar slider input, which contains a
Slider and a Field with text input next to it.
"""
def __init__(self,
model: ui.AbstractItemModel = None,
num_type: str = "float",
min=0.0,
max=100.0,
default_val=50.0,
display_range: bool = False,
**kwargs):
self.__slider: Optional[ui.AbstractSlider] = None
self.__numberfield: Optional[ui.AbstractField] = None
self.__min = min
self.__max = max
self.__default_val = default_val
self.__num_type = num_type
self.__display_range = display_range
# Call at the end, rather than start, so build_fn runs after all the init stuff
CustomBaseWidget.__init__(self, model=model, **kwargs)
def destroy(self):
CustomBaseWidget.destroy()
self.__slider = None
self.__numberfield = None
@property
def model(self) -> Optional[ui.AbstractItemModel]:
"""The widget's model"""
if self.__slider:
return self.__slider.model
@model.setter
def model(self, value: ui.AbstractItemModel):
"""The widget's model"""
self.__slider.model = value
self.__numberfield.model = value
def _on_value_changed(self, *args):
"""Set revert_img to correct state."""
if self.__num_type == "float":
index = self.model.as_float
else:
index = self.model.as_int
self.revert_img.enabled = self.__default_val != index
def _restore_default(self):
"""Restore the default value."""
if self.revert_img.enabled:
self.model.set_value(self.__default_val)
self.revert_img.enabled = False
def _build_display_range(self):
"""Builds just the tiny text range under the slider."""
with ui.HStack():
ui.Label(str(self.__min), alignment=ui.Alignment.LEFT, name="range_text")
if self.__min < 0 and self.__max > 0:
# Add middle value (always 0), but it may or may not be centered,
# depending on the min/max values.
total_range = self.__max - self.__min
# subtract 25% to account for end number widths
left = 100 * abs(0 - self.__min) / total_range - 25
right = 100 * abs(self.__max - 0) / total_range - 25
ui.Spacer(width=ui.Percent(left))
ui.Label("0", alignment=ui.Alignment.CENTER, name="range_text")
ui.Spacer(width=ui.Percent(right))
else:
ui.Spacer()
ui.Label(str(self.__max), alignment=ui.Alignment.RIGHT, name="range_text")
ui.Spacer(height=.75)
def _build_body(self):
"""Main meat of the widget. Draw the Slider, display range text, Field,
and set up callbacks to keep them updated.
"""
with ui.HStack(spacing=0):
# the user provided a list of default values
with ui.VStack(spacing=3, width=ui.Fraction(3)):
self._slider_model_blade_rotation = ui.SimpleFloatModel()
current_blade_rotation = 50.0
with ui.ZStack():
# Put texture image here, with rounded corners, then make slider
# bg be fully transparent, and fg be gray and partially transparent
with ui.Frame(width=SLIDER_WIDTH, height=FIELD_HEIGHT,
horizontal_clipping=True):
# Spacing is negative because "tileable" texture wasn't
# perfectly tileable, so that adds some overlap to line up better.
with ui.HStack(spacing=-12):
for i in range(50): # tiling the texture
ui.Image(name=TEXTURE_NAME,
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_CROP,
width=50,)
slider_cls = (
ui.FloatSlider if self.__num_type == "float" else ui.IntSlider
)
self.__slider = slider_cls(self._slider_model_blade_rotation, min=0.0, max=100.0, height=FIELD_HEIGHT, name="attr_slider")
if self.__display_range:
self._build_display_range()
def update_blade_rotation(value):
current_blade_rotation = value
settings = carb.settings.get_settings()
settings.set("/rtx/post/lensFlares/apertureRotation", float(current_blade_rotation))
if self._slider_model_blade_rotation:
self._slider_subscription_blade_rotation = None
self._slider_model_blade_rotation.as_float = current_blade_rotation
self._slider_subscription_blade_rotatation = self._slider_model_blade_rotation.subscribe_value_changed_fn(
lambda model: update_blade_rotation(model.as_float))
with ui.VStack(width=ui.Fraction(1)):
model = self.__slider.model
model.set_value(self.__default_val)
field_cls = (
ui.FloatField if self.__num_type == "float" else ui.IntField
)
# Note: This is a hack to allow for text to fill the Field space more, as there was a bug
# with Field padding. It is fixed, and will be available in the next release of Kit.
with ui.ZStack():
# height=FIELD_HEIGHT-1 to account for the border, so the field isn't
# slightly taller than the slider
ui.Rectangle(
style_type_name_override="Field",
name="attr_field",
height=FIELD_HEIGHT - 1
)
with ui.HStack(height=0):
ui.Spacer(width=10)
self.__numberfield = field_cls(
model,
height=0,
style={
"background_color": cl.transparent,
"border_color": cl.transparent,
"padding": 4,
"font_size": fl.field_text_font_size,
},
)
if self.__display_range:
ui.Spacer()
model.add_value_changed_fn(self._on_value_changed)
class CustomRatioSliderWidget(CustomBaseWidget):
"""A compound widget for scalar slider input, which contains a
Slider and a Field with text input next to it.
"""
def __init__(self,
model: ui.AbstractItemModel = None,
num_type: str = "float",
min=0.5,
max=4.5,
default_val=2.39,
display_range: bool = False,
**kwargs):
self.__slider: Optional[ui.AbstractSlider] = None
self.__numberfield: Optional[ui.AbstractField] = None
self.__min = min
self.__max = max
self.__default_val = default_val
self.__num_type = num_type
self.__display_range = display_range
# Call at the end, rather than start, so build_fn runs after all the init stuff
CustomBaseWidget.__init__(self, model=model, **kwargs)
def destroy(self):
CustomBaseWidget.destroy()
self.__slider = None
self.__numberfield = None
@property
def model(self) -> Optional[ui.AbstractItemModel]:
"""The widget's model"""
if self.__slider:
return self.__slider.model
@model.setter
def model(self, value: ui.AbstractItemModel):
"""The widget's model"""
self.__slider.model = value
self.__numberfield.model = value
def _on_value_changed(self, *args):
"""Set revert_img to correct state."""
if self.__num_type == "float":
index = self.model.as_float
else:
index = self.model.as_int
self.revert_img.enabled = self.__default_val != index
def _restore_default(self):
"""Restore the default value."""
if self.revert_img.enabled:
self.model.set_value(self.__default_val)
self.revert_img.enabled = False
def _build_display_range(self):
"""Builds just the tiny text range under the slider."""
with ui.HStack():
ui.Label(str(self.__min), alignment=ui.Alignment.LEFT, name="range_text")
if self.__min < 0 and self.__max > 0:
# Add middle value (always 0), but it may or may not be centered,
# depending on the min/max values.
total_range = self.__max - self.__min
# subtract 25% to account for end number widths
left = 100 * abs(0 - self.__min) / total_range - 25
right = 100 * abs(self.__max - 0) / total_range - 25
ui.Spacer(width=ui.Percent(left))
ui.Label("0", alignment=ui.Alignment.CENTER, name="range_text")
ui.Spacer(width=ui.Percent(right))
else:
ui.Spacer()
ui.Label(str(self.__max), alignment=ui.Alignment.RIGHT, name="range_text")
ui.Spacer(height=.75)
def _build_body(self):
"""Main meat of the widget. Draw the Slider, display range text, Field,
and set up callbacks to keep them updated.
"""
with ui.HStack(spacing=0):
# the user provided a list of default values
with ui.VStack(spacing=3, width=ui.Fraction(3)):
self._model_ratio_width = ui.SimpleFloatModel()
current_ratio_width = 2.39
with ui.ZStack():
field = ui.FloatField(self._model_ratio_width, height=15, width=35)
# Put texture image here, with rounded corners, then make slider
# bg be fully transparent, and fg be gray and partially transparent
with ui.Frame(width=SLIDER_WIDTH, height=FIELD_HEIGHT,
horizontal_clipping=True):
# Spacing is negative because "tileable" texture wasn't
# perfectly tileable, so that adds some overlap to line up better.
with ui.HStack(spacing=-12):
for i in range(5): # tiling the texture
ui.Image(name=TEXTURE_NAME,
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_CROP,
width=50,)
slider_cls = (
ui.FloatSlider if self.__num_type == "float" else ui.IntSlider
)
self.__slider = slider_cls(model=field.model, min=0.5, max=4.5, name="attr_slider")
if self.__display_range:
self._build_display_range()
def update_ratio_width(value):
self.current_ratio_width = value
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width/self.current_ratio_width
viewport_api.resolution = (width,height)
if self._model_ratio_width:
self._slider_subscription_ratio_width = None
self._model_ratio_width.as_float = current_ratio_width
self._slider_subscription_ratio_width = self._model_ratio_width.subscribe_value_changed_fn(
lambda model: update_ratio_width(model.as_float))
with ui.VStack(width=ui.Fraction(1)):
model = self.__slider.model
model.set_value(self.__default_val)
field_cls = (
ui.FloatField if self.__num_type == "float" else ui.IntField
)
# Note: This is a hack to allow for text to fill the Field space more, as there was a bug
# with Field padding. It is fixed, and will be available in the next release of Kit.
with ui.ZStack():
# height=FIELD_HEIGHT-1 to account for the border, so the field isn't
# slightly taller than the slider
ui.Rectangle(
style_type_name_override="Field",
name="attr_field",
height=FIELD_HEIGHT - 1
)
with ui.HStack(height=0):
ui.Spacer(width=10)
self.__numberfield = field_cls(
model,
height=0,
style={
"background_color": cl.transparent,
"border_color": cl.transparent,
"padding": 4,
"font_size": fl.field_text_font_size,
},
)
if self.__display_range:
ui.Spacer()
model.add_value_changed_fn(self._on_value_changed)
| 53,968 |
Python
| 42.664239 | 142 | 0.510951 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/custom_base_widget.py
|
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
#
__all__ = ["CustomBaseWidget"]
from typing import Optional
import omni.ui as ui
from .style import ATTR_LABEL_WIDTH
class CustomBaseWidget:
"""The base widget for custom widgets that follow the pattern of Head (Label),
Body Widgets, Tail Widget"""
def __init__(self, *args, model=None, **kwargs):
self.existing_model: Optional[ui.AbstractItemModel] = kwargs.pop("model", None)
self.revert_img = None
self.__attr_label: Optional[str] = kwargs.pop("label", "")
self.__frame = ui.Frame()
with self.__frame:
self._build_fn()
def destroy(self):
self.existing_model = None
self.revert_img = None
self.__attr_label = None
self.__frame = None
def __getattr__(self, attr):
"""Pretend it's self.__frame, so we have access to width/height and
callbacks.
"""
return getattr(self.__frame, attr)
def _build_head(self):
"""Build the left-most piece of the widget line (label in this case)"""
ui.Label(
self.__attr_label,
name="attribute_name",
width=ATTR_LABEL_WIDTH
)
def _build_body(self):
"""Build the custom part of the widget. Most custom widgets will
override this method, as it is where the meat of the custom widget is.
"""
ui.Spacer()
def _build_tail(self):
"""Build the right-most piece of the widget line. In this case,
we have a Revert Arrow button at the end of each widget line.
"""
with ui.HStack(width=0):
ui.Spacer(width=5)
with ui.VStack(height=0):
ui.Spacer(height=3)
self.revert_img = ui.Image(
name="revert_arrow",
fill_policy=ui.FillPolicy.PRESERVE_ASPECT_FIT,
width=12,
height=13,
enabled=False,
)
ui.Spacer(width=5)
# call back for revert_img click, to restore the default value
self.revert_img.set_mouse_pressed_fn(
lambda x, y, b, m: self._restore_default())
def _build_fn(self):
"""Puts the 3 pieces together."""
with ui.HStack():
self._build_head()
self._build_body()
self._build_tail()
| 2,781 |
Python
| 32.518072 | 87 | 0.591514 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/window.py
|
import omni.ui as ui
import carb.settings
from omni.kit.viewport.window import ViewportWindow
from pathlib import Path
from .custom_slider_widget import AnaBokehSliderWidget, LFlareSliderWidget, FlareStretchSliderWidget, BloomIntensitySliderWidget, LensBladesSliderWidget, BladeRotationWidget
from .style import julia_modeler_style, ATTR_LABEL_WIDTH, BLOCK_HEIGHT
from .style1 import style1
WINDOW_TITLE = "Anamorphic Effects"
MY_IMAGE = Path(__file__).parent.parent.parent.parent / "data" / "AE.png"
LABEL_WIDTH = 120
SPACING = 4
options = ["2.39:1 Cinemascope", "2.35:1 Scope", "2.20:1 Todd-AO", "2.76:1 Panavision Ultra-70", "2:1 2x Anamorphic", "1.77:1 Standard Widescreen (16x9)", "1.33:1 Standard Television (4x3)", "0.56:1 Mobile (9x16)", "1:1 Square"]
NUM_FIELD_WIDTH = 500
SLIDER_WIDTH = ui.Percent(100)
FIELD_HEIGHT = 22
SPACING = 4
TEXTURE_NAME = "slider_bg_texture"
class AnamorphicEffectsWindow(ui.Window):
def __init__(self, title: str, delegate=None, **kwargs,):
self.__label_width = ATTR_LABEL_WIDTH
super().__init__(title, **kwargs, width=375, height=425)
self.frame.style = julia_modeler_style
self.frame.set_build_fn(self._build_fn)
ui.dock_window_in_window("Anamorphic Effects", "Property", ui.DockPosition.SAME, 0.3)
def destroy(self):
super().destroy()
def label_width(self):
return self.__label_width
def _build_collapsable_header(self, collapsed, title):
"""Build a custom title of CollapsableFrame"""
with ui.VStack():
ui.Spacer(height=8)
with ui.HStack():
ui.Label(title, name="collapsable_name")
if collapsed:
image_name = "collapsable_opened"
else:
image_name = "collapsable_closed"
ui.Image(name=image_name, width=10, height=10)
ui.Spacer(height=8)
ui.Line(style_type_name_override="HeaderLine")
def _build_fn(self):
def effect_off():
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = ((width/16)*9)
viewport_api.resolution = (width,height)
settings = carb.settings.get_settings()
settings.set("/rtx/post/dof/anisotropy", 0.0)
settings.set("/rtx/post/lensFlares/enabled", False)
self.aspect_frame.collapsed = True
self.lens_frame.collapsed = True
def effect_on():
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
first = texture_res[0]
height = first/2.39
viewport_api.resolution = (first,height)
settings = carb.settings.get_settings()
settings.set("/rtx/post/dof/anisotropy", 0.5)
settings.set("/rtx/post/lensFlares/flareScale", 0.1)
settings.set("/rtx/post/lensFlares/enabled", True)
settings.set("/rtx/post/lensFlares/sensorAspectRatio", 1.5)
settings.set("/rtx/post/lensFlares/blades", 3)
self.aspect_frame.collapsed = False
self.lens_frame.collapsed = False
def combo_changed(item_model: ui.AbstractItemModel, item: ui.AbstractItem):
value_model = item_model.get_item_value_model(item)
current_index = value_model.as_int
option = options[current_index]
if option == "2.39:1 Cinemascope":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width/2.39
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(2.39)
if option == "2.35:1 Scope":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width/2.35
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(2.35)
if option == "2.20:1 Todd-AO":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width/2.20
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(2.20)
if option == "2.76:1 Panavision Ultra-70":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width/1.76
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(2.76)
if option == "2:1 2x Anamorphic":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width/2
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(2.1)
if option == "1.77:1 Standard Widescreen (16x9)":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = ((width/16)*9)
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(1.77)
if option == "1.33:1 Standard Television (4x3)":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width/1.33
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(1.33)
if option == "0.56:1 Mobile (9x16)":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = ((width/9)*16)
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(0.56)
if option == "1:1 Square":
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width
viewport_api.resolution = (width,height)
self._model_ratio_width.set_value(1.0)
with ui.ScrollingFrame():
with ui.VStack(height=0):
with ui.HStack():
ui.Spacer(width=55)
ui.Image(str(MY_IMAGE), fill_policy=ui.FillPolicy.PRESERVE_ASPECT_FIT, alignment=ui.Alignment.CENTER, height=45,)
collection = ui.RadioCollection()
with ui.HStack(style=style1):
ui.Label("Activate:", width=10, style={"font_size":16})
ui.RadioButton(text ="Off", radio_collection=collection, clicked_fn=effect_off, name="Off")
ui.RadioButton(text ="On", radio_collection=collection, clicked_fn=effect_on, name="On")
self.aspect_frame = ui.CollapsableFrame("Aspect Ratio".upper(), name="group",
build_header_fn=self._build_collapsable_header, collapsed=True)
with self.aspect_frame:
with ui.VStack(height=0):
with ui.HStack():
ui.Label(" Aspect Ratio Preset: ", height=0, width=0)
with ui.ZStack():
ui.Rectangle(name="combobox",
height=BLOCK_HEIGHT)
option_list = options
combo_model: ui.AbstractItemModel = ui.ComboBox(
0, *option_list,
name="dropdown_menu",
height=10
).model
ui.Spacer(width=ui.Percent(10))
self.combo_sub = combo_model.subscribe_item_changed_fn(combo_changed)
self._model_ratio_width = ui.SimpleFloatModel()
current_ratio_width = 2.39
with ui.HStack(height=0):
ui.Spacer(width=5)
ui.Label("Custom Ratio: ", height=0, width=0)
ui.Spacer(width=10)
field = ui.FloatField(self._model_ratio_width, height=15, width=35)
ui.Label(":1", height=15, width=15, style={"font_size": 20})
with ui.ZStack():
ui.Rectangle(name="combobox2",
height=BLOCK_HEIGHT)
ui.FloatSlider(model=field.model, min=0.5, max=4.5, name="attr_slider",)
def update_ratio_width(value):
self.current_ratio_width = value
active_window = ViewportWindow.active_window
viewport_api = active_window.viewport_api
texture_res = viewport_api.get_texture_resolution()
width = texture_res[0]
height = width/self.current_ratio_width
viewport_api.resolution = (width,height)
if self._model_ratio_width:
self._slider_subscription_ratio_width = None
self._model_ratio_width.as_float = current_ratio_width
self._slider_subscription_ratio_width = self._model_ratio_width.subscribe_value_changed_fn(
lambda model: update_ratio_width(model.as_float))
self.lens_frame = ui.CollapsableFrame("Lens Effects".upper(), name="group",
build_header_fn=self._build_collapsable_header, collapsed=True)
with self.lens_frame:
with ui.VStack(height=0):
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Anamorphic Bokeh", height=0, width=0, tooltip="Controls Aniostropy value in Depth of Field Overrides located in the Post Processing menu")
ui.Spacer(width=8)
AnaBokehSliderWidget()
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Lens Flare Intensity", height=0, width=0, tooltip="Controls Sensor Diagonal value in FFT Bloom located in the Post Processing menu")
ui.Spacer(width=4)
LFlareSliderWidget()
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Lens Flare Stretch", height=0, width=0, tooltip="Controls Sensor Aspect Ratio value in FFT Bloom located in the Post Processing menu")
ui.Spacer(width=13)
FlareStretchSliderWidget()
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Bloom Intensity", height=0, width=0, tooltip="Controls Bloom Intensity value in FFT Bloom located in the Post Processing menu")
ui.Spacer(width=27)
BloomIntensitySliderWidget()
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Lens Blades", height=0, width=0, tooltip="Controls Lens Blades value in FFT Bloom located in the Post Processing menu")
ui.Spacer(width=49)
LensBladesSliderWidget()
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Blade Rotation", height=0, width=0, tooltip="Controls Aperture Rotation value in FFT Bloom located in the Post Processing menu")
ui.Spacer(width=34)
BladeRotationWidget()
| 13,636 |
Python
| 50.851711 | 228 | 0.520387 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/tests/__init__.py
|
from .test_hello_world import *
| 31 |
Python
| 30.999969 | 31 | 0.774194 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/funkyboy/anamorphic/effects/tests/test_hello_world.py
|
# NOTE:
# omni.kit.test - std python's unittest module with additional wrapping to add suport for async/await tests
# For most things refer to unittest docs: https://docs.python.org/3/library/unittest.html
import omni.kit.test
# Extnsion for writing UI tests (simulate UI interaction)
import omni.kit.ui_test as ui_test
# Import extension python module we are testing with absolute import path, as if we are external user (other extension)
import funkyboy.anamorphic.camera
# Having a test class dervived from omni.kit.test.AsyncTestCase declared on the root of module will make it auto-discoverable by omni.kit.test
class Test(omni.kit.test.AsyncTestCase):
# Before running each test
async def setUp(self):
pass
# After running each test
async def tearDown(self):
pass
# Actual test, notice it is "async" function, so "await" can be used if needed
async def test_hello_public_function(self):
result = funkyboy.anamorphic.camera.some_public_function(4)
self.assertEqual(result, 256)
async def test_window_button(self):
# Find a label in our window
label = ui_test.find("My Window//Frame/**/Label[*]")
# Find buttons in our window
add_button = ui_test.find("My Window//Frame/**/Button[*].text=='Add'")
reset_button = ui_test.find("My Window//Frame/**/Button[*].text=='Reset'")
# Click reset button
await reset_button.click()
self.assertEqual(label.widget.text, "empty")
await add_button.click()
self.assertEqual(label.widget.text, "count: 1")
await add_button.click()
self.assertEqual(label.widget.text, "count: 2")
| 1,688 |
Python
| 34.936169 | 142 | 0.684834 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/config/extension.toml
|
[package]
# Semantic Versioning is used: https://semver.org/
version = "1.1.0"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["Funky Boy"]
# The title and description fields are primarily for displaying extension info in UI
title = "Anamorphic Effects"
description="An extension that emulates camera effects associated with anamorphic lenses."
# Path (relative to the root) or content of readme markdown file for UI.
readme = "docs/README.md"
# URL of the extension source repository.
repository = ""
# One of categories for UI.
category = "Rendering"
# Keywords for the extension
keywords = ["Rendering", "Film", "Cine", "Cinema", "Post-Process"]
# Location of change log file in target (final) folder of extension, relative to the root.
# More info on writing changelog: https://keepachangelog.com/en/1.0.0/
changelog="docs/CHANGELOG.md"
# Preview image and icon. Folder named "data" automatically goes in git lfs (see .gitattributes file).
# Preview image is shown in "Overview" of Extensions window. Screenshot of an extension might be a good preview image.
preview_image = "data/preview.png"
# Icon is shown in Extensions window, it is recommended to be square, of size 256x256.
icon = "data/icon.png"
# Use omni.ui to build simple UI
[dependencies]
"omni.kit.uiapp" = {}
# Main python module this extension provides, it will be publicly available as "import funkyboy.anamorphic.camera".
[[python.module]]
name = "funkyboy.anamorphic.effects"
[[test]]
# Extra dependencies only to be used during test run
dependencies = [
"omni.kit.ui_test" # UI testing extension
]
| 1,635 |
TOML
| 33.083333 | 118 | 0.747401 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/docs/CHANGELOG.md
|
# Changelog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [1.0.0] - 2023-03-02
- Initial version of anamorphic camera
## [1.1.0] - 2023-05-08
- added quality of life updates
| 215 |
Markdown
| 20.599998 | 80 | 0.683721 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/docs/README.md
|
# Anamorphic Effects
An extension that emulates camera effects associated with anamorphic lenses
| 99 |
Markdown
| 18.999996 | 75 | 0.838384 |
stephenT0/funkyboy-anamorphic-effects/exts/funkyboy.anamorphic.effects/docs/index.rst
|
funkyboy.anamorphic.camera
#############################
Example of Python only extension
.. toctree::
:maxdepth: 1
README
CHANGELOG
.. automodule::"funkyboy.anamorphic.camera"
:platform: Windows-x86_64, Linux-x86_64
:members:
:undoc-members:
:show-inheritance:
:imported-members:
:exclude-members: contextmanager
| 353 |
reStructuredText
| 15.857142 | 43 | 0.634561 |
stephenT0/funkyboy-exts-CornellBoxmaker/README.md
|
# Cornell Box Maker
Make a Cornell Box that is customizable in real time.
## Adding This Extension
To add this extension to your Omniverse app:
1. Go into: Extension Manager -> Gear Icon -> Extension Search Path
2. Add this as a search path: `git://github.com/stephenT0/funkyboy-exts-CornellBoxmaker?branch=main&dir=exts`
Manual installation:
1. Download Zip
2. Extract and place into a directory of your choice
3. Go into: Extension Manager -> Gear Icon -> Extension Search Path
4. Add a custom search path ending with: \funkyboy-exts-CornellBoxmaker-master\exts
## Acknowledgments
Thanks to the Nvidia Omniverse Discord for helping me make this extension. In particular AshleyG and Mati.
| 698 |
Markdown
| 35.789472 | 109 | 0.776504 |
stephenT0/funkyboy-exts-CornellBoxmaker/tools/scripts/link_app.py
|
import os
import argparse
import sys
import json
import packmanapi
import urllib3
def find_omniverse_apps():
http = urllib3.PoolManager()
try:
r = http.request("GET", "http://127.0.0.1:33480/components")
except Exception as e:
print(f"Failed retrieving apps from an Omniverse Launcher, maybe it is not installed?\nError: {e}")
sys.exit(1)
apps = {}
for x in json.loads(r.data.decode("utf-8")):
latest = x.get("installedVersions", {}).get("latest", "")
if latest:
for s in x.get("settings", []):
if s.get("version", "") == latest:
root = s.get("launch", {}).get("root", "")
apps[x["slug"]] = (x["name"], root)
break
return apps
def create_link(src, dst):
print(f"Creating a link '{src}' -> '{dst}'")
packmanapi.link(src, dst)
APP_PRIORITIES = ["code", "create", "view"]
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Create folder link to Kit App installed from Omniverse Launcher")
parser.add_argument(
"--path",
help="Path to Kit App installed from Omniverse Launcher, e.g.: 'C:/Users/bob/AppData/Local/ov/pkg/create-2021.3.4'",
required=False,
)
parser.add_argument(
"--app", help="Name of Kit App installed from Omniverse Launcher, e.g.: 'code', 'create'", required=False
)
args = parser.parse_args()
path = args.path
if not path:
print("Path is not specified, looking for Omniverse Apps...")
apps = find_omniverse_apps()
if len(apps) == 0:
print(
"Can't find any Omniverse Apps. Use Omniverse Launcher to install one. 'Code' is the recommended app for developers."
)
sys.exit(0)
print("\nFound following Omniverse Apps:")
for i, slug in enumerate(apps):
name, root = apps[slug]
print(f"{i}: {name} ({slug}) at: '{root}'")
if args.app:
selected_app = args.app.lower()
if selected_app not in apps:
choices = ", ".join(apps.keys())
print(f"Passed app: '{selected_app}' is not found. Specify one of the following found Apps: {choices}")
sys.exit(0)
else:
selected_app = next((x for x in APP_PRIORITIES if x in apps), None)
if not selected_app:
selected_app = next(iter(apps))
print(f"\nSelected app: {selected_app}")
_, path = apps[selected_app]
if not os.path.exists(path):
print(f"Provided path doesn't exist: {path}")
else:
SCRIPT_ROOT = os.path.dirname(os.path.realpath(__file__))
create_link(f"{SCRIPT_ROOT}/../../app", path)
print("Success!")
| 2,813 |
Python
| 32.5 | 133 | 0.562389 |
stephenT0/funkyboy-exts-CornellBoxmaker/tools/packman/config.packman.xml
|
<config remotes="cloudfront">
<remote2 name="cloudfront">
<transport actions="download" protocol="https" packageLocation="d4i3qtqj3r0z5.cloudfront.net/${name}@${version}" />
</remote2>
</config>
| 211 |
XML
| 34.333328 | 123 | 0.691943 |
stephenT0/funkyboy-exts-CornellBoxmaker/tools/packman/bootstrap/install_package.py
|
# Copyright 2019 NVIDIA CORPORATION
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
import zipfile
import tempfile
import sys
import shutil
__author__ = "hfannar"
logging.basicConfig(level=logging.WARNING, format="%(message)s")
logger = logging.getLogger("install_package")
class TemporaryDirectory:
def __init__(self):
self.path = None
def __enter__(self):
self.path = tempfile.mkdtemp()
return self.path
def __exit__(self, type, value, traceback):
# Remove temporary data created
shutil.rmtree(self.path)
def install_package(package_src_path, package_dst_path):
with zipfile.ZipFile(
package_src_path, allowZip64=True
) as zip_file, TemporaryDirectory() as temp_dir:
zip_file.extractall(temp_dir)
# Recursively copy (temp_dir will be automatically cleaned up on exit)
try:
# Recursive copy is needed because both package name and version folder could be missing in
# target directory:
shutil.copytree(temp_dir, package_dst_path)
except OSError as exc:
logger.warning(
"Directory %s already present, packaged installation aborted" % package_dst_path
)
else:
logger.info("Package successfully installed to %s" % package_dst_path)
install_package(sys.argv[1], sys.argv[2])
| 1,888 |
Python
| 31.568965 | 103 | 0.68697 |
stephenT0/funkyboy-exts-CornellBoxmaker/exts/funkyboy.cornell.box/funkyboy/cornell/box/extension.py
|
import omni.ext
import omni.kit.ui
from .window import CornellBoxWindow, WINDOW_TITLE
class CornellBoxExtension(omni.ext.IExt):
def on_startup(self, ext_id):
self._menu_path = f"Window/{WINDOW_TITLE}"
self._window = CornellBoxWindow(WINDOW_TITLE, self._menu_path)
self._menu = omni.kit.ui.get_editor_menu().add_item(self._menu_path, self._on_menu_click, True)
def on_shutdown(self):
omni.kit.ui.get_editor_menu().remove_item(self._menu)
if self._window is not None:
self._window.destroy()
self._window = None
def _on_menu_click(self, menu, toggled):
if toggled:
if self._window is None:
self._window = CornellBoxWindow(WINDOW_TITLE, self._menu_path)
else:
self._window.show()
else:
if self._window is not None:
self._window.hide()
| 922 |
Python
| 29.766666 | 103 | 0.591106 |
stephenT0/funkyboy-exts-CornellBoxmaker/exts/funkyboy.cornell.box/funkyboy/cornell/box/__init__.py
|
from .extension import *
| 25 |
Python
| 11.999994 | 24 | 0.76 |
stephenT0/funkyboy-exts-CornellBoxmaker/exts/funkyboy.cornell.box/funkyboy/cornell/box/box_maker.py
|
import omni.kit.commands
import omni.usd
import omni.kit.undo
from pxr import Gf, Sdf, Usd
class BoxMaker:
def __init__(self) -> None:
self._stage:Usd.Stage = omni.usd.get_context().get_stage()
omni.kit.commands.execute('DeletePrims', paths=["/World/CB_Looks", "/World/Cornell_Box", "/World/defaultLight", "/Environment"])
self.Create_Box()
def Create_Panel(self):
plane_prim_path = omni.usd.get_stage_next_free_path(self._stage, self.geom_xform_path.AppendPath("Plane"), False)
omni.kit.commands.execute('CreateMeshPrimWithDefaultXform',prim_type='Plane')
omni.kit.commands.execute('MovePrim',
path_from='/World/Plane',
path_to=plane_prim_path)
mtl_path = Sdf.Path(omni.usd.get_stage_next_free_path(self._stage, self.looks_scope_path.AppendPath("OmniPBR"), False))
omni.kit.commands.execute('CreateMdlMaterialPrim',
mtl_url='OmniPBR.mdl',
mtl_name='OmniPBR',
mtl_path=str(mtl_path))
omni.kit.commands.execute('BindMaterial',
prim_path=plane_prim_path,
material_path=str(mtl_path),
strength=['strongerThanDescendants'])
plane_prim = self._stage.GetPrimAtPath(plane_prim_path)
plane_prim.GetAttribute("xformOp:scale").Set(Gf.Vec3d(4,4,4))
shader_prim = self._stage.GetPrimAtPath(mtl_path.AppendPath("Shader"))
mtl_color_attr = shader_prim.CreateAttribute("inputs:diffuse_color_constant", Sdf.ValueTypeNames.Color3f)
mtl_color_attr.Set((0.9, 0.9, 0.9))
return plane_prim
def Create_Box(self):
with omni.kit.undo.group():
self.geom_xform_path = Sdf.Path(omni.usd.get_stage_next_free_path(self._stage, "/World/Cornell_Box", False))
self.looks_scope_path = Sdf.Path(omni.usd.get_stage_next_free_path(self._stage, "/World/CB_Looks", False))
self.geom_xform_path2 = Sdf.Path(omni.usd.get_stage_next_free_path(self._stage, "/World/Cornell_Box/Panels", False))
omni.kit.commands.execute('CreatePrimWithDefaultXform', prim_type='Xform', prim_path=str(self.geom_xform_path))
omni.kit.commands.execute('CreatePrimWithDefaultXform', prim_type='Xform', prim_path=str(self.geom_xform_path2))
omni.kit.commands.execute('CreatePrimWithDefaultXform', prim_type='Scope', prim_path=str(self.looks_scope_path))
#create floor
panel = self.Create_Panel()
panel.GetAttribute("xformOp:scale").Set(Gf.Vec3d( 4, 4, 15))
#create back wall
panel = self.Create_Panel()
panel.GetAttribute("xformOp:rotateXYZ").Set(Gf.Vec3d(90, 0, 90))
panel.GetAttribute("xformOp:translate").Set(Gf.Vec3d(0, 200, -400))
#create front wall
# panel = self.Create_Panel()
# panel.GetAttribute("xformOp:rotateXYZ").Set(Gf.Vec3d(90, 0, 90))
# panel.GetAttribute("xformOp:translate").Set(Gf.Vec3d(0, 100, 100))
#create ceiling
panel = self.Create_Panel()
panel.GetAttribute("xformOp:translate").Set(Gf.Vec3d(0, 400, 0))
panel.GetAttribute("xformOp:scale").Set(Gf.Vec3d(4, 4, 15))
#create colored wall 1
panel = self.Create_Panel()
panel.GetAttribute("xformOp:rotateXYZ").Set(Gf.Vec3d(0, 0, 90))
panel.GetAttribute("xformOp:translate").Set(Gf.Vec3d(-200, 200, 0))
panel.GetAttribute("xformOp:scale").Set(Gf.Vec3d(4, 4, 15))
#create colored wall 2
panel = self.Create_Panel()
panel.GetAttribute("xformOp:rotateXYZ").Set(Gf.Vec3d(0, 0, 90))
panel.GetAttribute("xformOp:translate").Set(Gf.Vec3d(200, 200, 0))
panel.GetAttribute("xformOp:scale").Set(Gf.Vec3d(4, 4, 15))
#move panels
omni.kit.commands.execute('MovePrim',
path_from='/World/Cornell_Box/Plane',
path_to='/World/Cornell_Box/Panels/Plane')
omni.kit.commands.execute('MovePrim',
path_from='/World/Cornell_Box/Plane_01',
path_to='/World/Cornell_Box/Panels/Plane_01')
omni.kit.commands.execute('MovePrim',
path_from='/World/Cornell_Box/Plane_02',
path_to='/World/Cornell_Box/Panels/Plane_02')
omni.kit.commands.execute('MovePrim',
path_from='/World/Cornell_Box/Plane_03',
path_to='/World/Cornell_Box/Panels/Plane_03')
omni.kit.commands.execute('MovePrim',
path_from='/World/Cornell_Box/Plane_04',
path_to='/World/Cornell_Box/Panels/Plane_04')
#make wall red
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/CB_Looks/OmniPBR_03/Shader.inputs:diffuse_color_constant'),
value=Gf.Vec3f(1.0, 0.0, 0.0),
prev=Gf.Vec3f(0.9, 0.9, 0.9))
#make wall green
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/CB_Looks/OmniPBR_04/Shader.inputs:diffuse_color_constant'),
value=Gf.Vec3f(0.0, 0.9, 0.2),
prev=Gf.Vec3f(0.9, 0.9, 0.9))
#create rectangle light
light_prim_path = omni.usd.get_stage_next_free_path(self._stage, self.geom_xform_path.AppendPath("RectLight"), False)
omni.kit.commands.execute('CreatePrim',prim_type='RectLight', attributes={'width': 150, 'height': 100, 'intensity': 17500})
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/RectLight.xformOp:translate'),
value=Gf.Vec3d(0.0, 399.9000, 125),
prev=Gf.Vec3d(0.0, 0.0, 0.0))
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/RectLight.xformOp:rotateXYZ'),
value=Gf.Vec3d(0.0, -90.0, -90.0),
prev=Gf.Vec3d(0.0, 0.0, 0.0))
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/RectLight.visibleInPrimaryRay'),
value=True,
prev=None)
omni.kit.commands.execute('MovePrim',
path_from='/World/RectLight',
path_to='/World/Cornell_Box/RectLight')
light_prim = self._stage.GetPrimAtPath(light_prim_path)
#Visible light
#light_prim.GetAttribute("xformOp:scale").Set(Gf.Vec3d(4,4,4))
light_prim.CreateAttribute("visibleInPrimaryRay", Sdf.ValueTypeNames.Bool).Set(True)
#Create Camera
omni.kit.commands.execute('CreatePrimWithDefaultXform',
prim_type='Camera',
attributes={'focusDistance': 400, 'focalLength': 27.5})
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/Camera.xformOp:translate'),
value=Gf.Vec3d(0.0, 200.0, 1180.10002),
prev=Gf.Vec3d(0.0, 200.0, 1200.0))
omni.kit.commands.execute('MovePrim',
path_from='/World/Camera',
path_to='/World/Cornell_Box/Camera')
#Create Cubes
omni.kit.commands.execute('CreateMeshPrimWithDefaultXform',
prim_type='Cube')
omni.kit.commands.execute('TransformPrimSRT',
path=Sdf.Path('/World/Cube'),
new_translation=Gf.Vec3d(0.0, 50.0, 100.0),
new_rotation_euler=Gf.Vec3d(0.0, 0.0, 0.0),
new_rotation_order=Gf.Vec3i(0, 1, 2),
new_scale=Gf.Vec3d(1.0, 1.0, 1.0),
old_translation=Gf.Vec3d(0.0, 0.0, 0.0),
old_rotation_euler=Gf.Vec3d(0.0, 0.0, 0.0),
old_rotation_order=Gf.Vec3i(0, 1, 2),
old_scale=Gf.Vec3d(1.0, 1.0, 1.0))
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/Cube.xformOp:rotateXYZ'),
value=Gf.Vec3d(0.0, -45, 0.0),
prev=Gf.Vec3d(0.0, 0.0, 0.0))
omni.kit.commands.execute('BindMaterial',
material_path='/World/CB_Looks/OmniPBR',
prim_path=['/World/Cube'],
strength=['weakerThanDescendants'])
omni.kit.commands.execute('CopyPrims',
paths_from=['/World/Cube'],
duplicate_layers=False,
combine_layers=False,
flatten_references=False)
omni.kit.commands.execute('TransformPrimSRT',
path=Sdf.Path('/World/Cube_01'),
new_translation=Gf.Vec3d(99.8525344330427, 49.99999999997604, -83.82421861450064),
new_rotation_euler=Gf.Vec3d(0.0, -45.0, 0.0),
new_rotation_order=Gf.Vec3i(0, 1, 2),
new_scale=Gf.Vec3d(1.0, 1.0, 1.0),
old_translation=Gf.Vec3d(0.0, 50.0, 100.0),
old_rotation_euler=Gf.Vec3d(0.0, -45.0, 0.0),
old_rotation_order=Gf.Vec3i(0, 1, 2),
old_scale=Gf.Vec3d(1.0, 1.0, 1.0))
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/Cube_01.xformOp:scale'),
value=Gf.Vec3d(1.0, 1.5, 1.0),
prev=Gf.Vec3d(1.0, 1.598320722579956, 1.0))
omni.kit.commands.execute('TransformPrimSRT',
path=Sdf.Path('/World/Cube_01'),
new_translation=Gf.Vec3d(99.85253443304272, 74.75868843615456, -100.0),
new_rotation_euler=Gf.Vec3d(0.0, -45.0, 0.0),
new_rotation_order=Gf.Vec3i(0, 1, 2),
new_scale=Gf.Vec3d(1.0, 1.5, 1.0),
old_translation=Gf.Vec3d(99.8525344330427, 49.99999999997604, -83.82421861450064),
old_rotation_euler=Gf.Vec3d(0.0, -45.0, 0.0),
old_rotation_order=Gf.Vec3i(0, 1, 2),
old_scale=Gf.Vec3d(1.0, 1.5, 1.0))
omni.kit.commands.execute('CopyPrims',
paths_from=['/World/Cube_01'],
duplicate_layers=False,
combine_layers=False,
flatten_references=False)
omni.kit.commands.execute('TransformPrimSRT',
path=Sdf.Path('/World/Cube_02'),
new_translation=Gf.Vec3d(-100.31094017767478, 74.75868843615382, -200.65476487048673),
new_rotation_euler=Gf.Vec3d(0.0, -45.0, 0.0),
new_rotation_order=Gf.Vec3i(0, 1, 2),
new_scale=Gf.Vec3d(1.0, 1.5, 1.0),
old_translation=Gf.Vec3d(99.85253443304272, 74.75868843615456, -100.0),
old_rotation_euler=Gf.Vec3d(0.0, -45.0, 0.0),
old_rotation_order=Gf.Vec3i(0, 1, 2),
old_scale=Gf.Vec3d(1.0, 1.5, 1.0))
omni.kit.commands.execute('ChangeProperty',
prop_path=Sdf.Path('/World/Cube_02.xformOp:scale'),
value=Gf.Vec3d(1.0, 2.0, 1.0),
prev=Gf.Vec3d(1.0, 1.5, 1.0))
omni.kit.commands.execute('TransformPrimSRT',
path=Sdf.Path('/World/Cube_02'),
new_translation=Gf.Vec3d(-100.31094017767478, 100.0, -200.65476487048673),
new_rotation_euler=Gf.Vec3d(0.0, -45.0, 0.0),
new_rotation_order=Gf.Vec3i(0, 1, 2),
new_scale=Gf.Vec3d(1.0, 2.0, 1.0),
old_translation=Gf.Vec3d(-100.31094017767478, 74.75868843615382, -200.65476487048673),
old_rotation_euler=Gf.Vec3d(0.0, -45.0, 0.0),
old_rotation_order=Gf.Vec3i(0, 1, 2),
old_scale=Gf.Vec3d(1.0, 2.0, 1.0))
omni.kit.commands.execute('MovePrim',
path_from='/World/Cube',
path_to='/World/Cornell_Box/Cube')
omni.kit.commands.execute('MovePrim',
path_from='/World/Cube_01',
path_to='/World/Cornell_Box/Cube_01')
omni.kit.commands.execute('MovePrim',
path_from='/World/Cube_02',
path_to='/World/Cornell_Box/Cube_02')
| 12,213 |
Python
| 39.849498 | 136 | 0.563089 |
stephenT0/funkyboy-exts-CornellBoxmaker/exts/funkyboy.cornell.box/funkyboy/cornell/box/window.py
|
import omni.ext
import omni.ui as ui
import omni.kit.commands
import omni.usd
from pxr import Gf, Sdf
from .box_maker import BoxMaker
from omni.ui import color as cl
from omni.ui import constant as fl
WINDOW_TITLE = "Cornell Box Maker"
SPACING = 4
combo_sub = None
options = ["Classic", "SIGGRAPH 1984", "NVIDIA Omniverse"]
class CornellBoxWindow(ui.Window):
def __init__(self, title, menu_path):
super().__init__(title, width=450, height=280)
self._menu_path = menu_path
self.set_visibility_changed_fn(self._on_visibility_changed)
self.frame.set_build_fn(self._build_window)
#color widget variables
self._color_model = None
self._color_model_2 = None
self._color_changed_subs = []
self._color_changed_subs_2 = []
self._path_model = None
self._path_model_2 = None
self._change_info_path_subscription = None
self._change_info_path_subscription_2 = None
self._stage = omni.usd.get_context().get_stage()
self._OmniPBR_Path_03 = "/World/CB_Looks/OmniPBR_03/Shader.inputs:diffuse_color_constant"
self._OmniPBR_Path_04 = "/World/CB_Looks/OmniPBR_04/Shader.inputs:diffuse_color_constant"
#subscribe mat 1
attr_path = self._OmniPBR_Path_03
color_attr = self._stage.GetAttributeAtPath(attr_path)
if color_attr:
self._change_info_path_subscription = omni.usd.get_watcher().subscribe_to_change_info_path(
attr_path,
self._on_mtl_attr_changed)
#subscribe mat 2
attr_path_2 = self._OmniPBR_Path_04
color_attr_2 = self._stage.GetAttributeAtPath(attr_path_2)
if color_attr_2:
self._change_info_path_subscription_2 = omni.usd.get_watcher().subscribe_to_change_info_path(
attr_path_2, self._on_mtl_attr_changed_2)
#combox group variables
self.combo_sub = None
#main ui Window
def _build_window(self):
#with self.frame:
with ui.ScrollingFrame():
with ui.VStack(height=0):
def on_click():
BoxMaker()
with ui.HStack(height=0, spacing=SPACING):
ui.Label("Start Here: ", height=40, width=0)
ui.Button("Make Box", clicked_fn=lambda: on_click())
with ui.CollapsableFrame("Color", name="group", height=50):
with ui.VStack(height=0, spacing=SPACING):
with ui.HStack(height=0, spacing=SPACING):
ui.Label("Colored Wall #1: ", height=0, width=0)
self._color_model = ui.ColorWidget(0.9, 0.0, 0.0, height=0).model
for item in self._color_model.get_item_children():
component = self._color_model.get_item_value_model(item)
self._color_changed_subs.append(component.subscribe_value_changed_fn(self._on_color_changed))
#ui.FloatDrag(component)
self._path_model = self._OmniPBR_Path_03
with ui.HStack(height=0, spacing=SPACING):
ui.Label("Colored Wall #2: ", height=0, width=0)
self._color_model_2 = ui.ColorWidget(0.0, 0.9, 0.2, height=0).model
for item in self._color_model_2.get_item_children():
component = self._color_model_2.get_item_value_model(item)
self._color_changed_subs_2.append(component.subscribe_value_changed_fn(self._on_color_changed_2))
#ui.FloatDrag(component)
self._path_model_2 = self._OmniPBR_Path_04
#combobox group
with ui.HStack(height=0, spacing=SPACING):
ui.Label("Select Preset Style:", height=0, width=0)
combo_model: ui.AbstractItemModel = ui.ComboBox(0, *options).model
def combo_changed(item_model: ui.AbstractItemModel, item: ui.AbstractItem):
value_model = item_model.get_item_value_model(item)
current_index = value_model.as_int
option = options[current_index]
#print(f"Selected '{option}' at index {current_index}.")
if option == "Classic":
mtl_path_1 = "/World/CB_Looks/OmniPBR_03/Shader"
shader_prim_1 = self._stage.GetPrimAtPath(mtl_path_1)
mtl_color_attr_1 = shader_prim_1.CreateAttribute("inputs:diffuse_color_constant", Sdf.ValueTypeNames.Color3f)
mtl_color_attr_1.Set((0.9, 0.0, 0.0))
mtl_path_2 = "/World/CB_Looks/OmniPBR_04/Shader"
shader_prim_2 = self._stage.GetPrimAtPath(mtl_path_2)
mtl_color_attr_2 = shader_prim_2.CreateAttribute("inputs:diffuse_color_constant", Sdf.ValueTypeNames.Color3f)
mtl_color_attr_2.Set((0.0, 0.9, 0.2))
if option == "SIGGRAPH 1984":
mtl_path_1 = "/World/CB_Looks/OmniPBR_03/Shader"
shader_prim_1 = self._stage.GetPrimAtPath(mtl_path_1)
mtl_color_attr_1 = shader_prim_1.CreateAttribute("inputs:diffuse_color_constant", Sdf.ValueTypeNames.Color3f)
mtl_color_attr_1.Set((0.9, 0.0, 0.0))
mtl_path_2 = "/World/CB_Looks/OmniPBR_04/Shader"
shader_prim_2 = self._stage.GetPrimAtPath(mtl_path_2)
mtl_color_attr_2 = shader_prim_2.CreateAttribute("inputs:diffuse_color_constant", Sdf.ValueTypeNames.Color3f)
mtl_color_attr_2.Set((0.0, 0.0, 0.9))
if option == "NVIDIA Omniverse":
mtl_path_1 = "/World/CB_Looks/OmniPBR_03/Shader"
shader_prim_1 = self._stage.GetPrimAtPath(mtl_path_1)
mtl_color_attr_1 = shader_prim_1.CreateAttribute("inputs:diffuse_color_constant", Sdf.ValueTypeNames.Color3f)
mtl_color_attr_1.Set((0.069, 0.069, 0.069))
# self._color_model.Set((0.069, 0.069, 0.069))
mtl_path_2 = "/World/CB_Looks/OmniPBR_04/Shader"
shader_prim_2 = self._stage.GetPrimAtPath(mtl_path_2)
mtl_color_attr_2 = shader_prim_2.CreateAttribute("inputs:diffuse_color_constant", Sdf.ValueTypeNames.Color3f)
mtl_color_attr_2.Set((0.4, 0.8, 0.0))
self.combo_sub = combo_model.subscribe_item_changed_fn(combo_changed)
ui.Spacer(width=1)
ui.Spacer(width=0,height=0)
#scale sliders for cornell box xform
self._slider_model_x = ui.SimpleFloatModel()
self._slider_model_y = ui.SimpleFloatModel()
self._slider_model_z = ui.SimpleFloatModel()
self._source_prim_model = ui.SimpleStringModel()
with ui.CollapsableFrame("Scale", name="group", height=100,):
with ui.VStack(height=0, spacing=SPACING):
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Box Width: ", height=0, width=0)
#ui.Spacer(width=5)
#ui.FloatDrag(self._slider_model, min=0.1, max=5)
ui.FloatSlider(self._slider_model_x, min=0.1, max=10, step=0.05)
#ui.Spacer(width=10)
def update_scale_x(prim_name, value):
usd_context = omni.usd.get_context()
stage = usd_context.get_stage()
cube_prim = stage.GetPrimAtPath("/World/Cornell_Box/Panels")
scale_attr = cube_prim.GetAttribute("xformOp:scale")
scale = scale_attr.Get()
scale_attr.Set(Gf.Vec3d(value, scale[1], scale[2]))
if self._slider_model_x:
self._slider_subscription_x = None
self._slider_model_x.as_float = 1.0
self._slider_subscription_x = self._slider_model_x.subscribe_value_changed_fn(
lambda m, #the following is where we change from self.model to self._source_prim_model
p=self._source_prim_model: update_scale_x(p, m.as_float)
)
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Box Height: ", height=0, width=0)
#ui.Spacer(width=5)
ui.FloatSlider(self._slider_model_y, min=0.1, max=10, step=0.05)
#ui.Spacer(width=10)
def update_scale_y(prim_name, value):
usd_context = omni.usd.get_context()
stage = usd_context.get_stage()
cube_prim = stage.GetPrimAtPath("/World/Cornell_Box/Panels")
scale_attr = cube_prim.GetAttribute("xformOp:scale")
scale = scale_attr.Get()
scale_attr.Set(Gf.Vec3d(scale[0], value, scale[2]))
#usd_context = omni.usd.get_context()
#stage = usd_context.get_stage()
light_prim = stage.GetPrimAtPath("/World/Cornell_Box/RectLight")
trans_attr = light_prim.GetAttribute("xformOp:translate")
trans = trans_attr.Get()
trans_attr.Set(Gf.Vec3d(trans[0], ((399.9) * value), trans[2]))
if self._slider_model_y:
self._slider_subscription_y = None
self._slider_model_y.as_float = 1.0
self._slider_subscription = self._slider_model_y.subscribe_value_changed_fn(
lambda m, #the following is where we change from self.model to self._source_prim_model
p=self._source_prim_model: update_scale_y(p, m.as_float)
)
with ui.HStack():
ui.Spacer(width=5)
ui.Label("Box Length: ", height=0, width=0)
#ui.Spacer(width=5)
ui.FloatSlider(self._slider_model_z, min=0.1, max=10, step=0.05)
#ui.Spacer(width=10)
def update_scale_z(prim_name, value):
usd_context = omni.usd.get_context()
stage = usd_context.get_stage()
cube_prim = stage.GetPrimAtPath("/World/Cornell_Box/Panels")
scale_attr = cube_prim.GetAttribute("xformOp:scale")
scale = scale_attr.Get()
scale_attr.Set(Gf.Vec3d(scale[0], scale[1], value))
if self._slider_model_z:
self._slider_subscription_z = None
self._slider_model_z.as_float = 1.0
self._slider_subscription_z = self._slider_model_z.subscribe_value_changed_fn(
lambda m, #the following is where we change from self.model to self._source_prim_model
p=self._source_prim_model: update_scale_z(p, m.as_float))
#dock
super().dock_in_window("Environments", ui.DockPosition.SAME)
#functions for color picker
def _on_mtl_attr_changed(self, path):
color_attr = self._stage.GetAttributeAtPath(path)
color_model_items = self._color_model.get_item_children()
if color_attr:
color = color_attr.Get()
for i in range(len(color)):
component = self._color_model.get_item_value_model(color_model_items[i])
component.set_value(color[i])
def _on_mtl_attr_changed_2(self, path):
color_attr = self._stage.GetAttributeAtPath(path)
color_model_items = self._color_model_2.get_item_children()
if color_attr:
color = color_attr.Get()
for i in range(len(color)):
component = self._color_model_2.get_item_value_model(color_model_items[i])
component.set_value(color[i])
def _on_color_changed(self, model):
values = []
for item in self._color_model.get_item_children():
component = self._color_model.get_item_value_model(item)
values.append(component.as_float)
if Sdf.Path.IsValidPathString(self._path_model):
attr_path = Sdf.Path(self._path_model)
color_attr = self._stage.GetAttributeAtPath(attr_path)
if color_attr:
color_attr.Set(Gf.Vec3f(*values[0:3]))
def _on_color_changed_2(self, model):
values = []
for item in self._color_model_2.get_item_children():
component = self._color_model_2.get_item_value_model(item)
values.append(component.as_float)
if Sdf.Path.IsValidPathString(self._path_model_2):
attr_path = Sdf.Path(self._path_model_2)
color_attr = self._stage.GetAttributeAtPath(attr_path)
if color_attr:
color_attr.Set(Gf.Vec3f(*values[0:3]))
def _on_visibility_changed(self, visible):
omni.kit.ui.get_editor_menu().set_value(self._menu_path, visible)
def destroy(self) -> None:
self._change_info_path_subscription = None
self._color_changed_subs = None
return super().destroy()
def on_shutdown(self):
self._win = None
def show(self):
self.visible = True
self.focus()
def hide(self):
self.visible = False
| 15,194 |
Python
| 47.701923 | 146 | 0.490325 |
stephenT0/funkyboy-exts-CornellBoxmaker/exts/funkyboy.cornell.box/config/extension.toml
|
[package]
# Semantic Versionning is used: https://semver.org/
version = "1.2.1"
# The title and description fields are primarily for displaying extension info in UI
title = "Cornell Box Maker"
description="Make a cornell box and customize its appearance and dimensions"
icon = "data/icon.png"
preview_image = "data/preview.png"
# Path (relative to the root) or content of readme markdown file for UI.
readme = "docs/README.md"
# URL of the extension source repository.
repository = ""
# One of categories for UI.
category = "Modeling"
# Keywords for the extension
keywords = ["Box", "Cornell", "Maker"]
# Use omni.ui to build simple UI
[dependencies]
"omni.kit.uiapp" = {}
# Main python module this extension provides, it will be publicly available as "import funkyboy.cornell.box".
[[python.module]]
name = "funkyboy.cornell.box"
| 840 |
TOML
| 26.129031 | 109 | 0.736905 |
stephenT0/funkyboy-exts-CornellBoxmaker/exts/funkyboy.cornell.box/docs/CHANGELOG.md
|
# Changelog
## [0.1.0] 2022-08-18
-Initial version of Cornell Box Maker
## [0.1.1] 2022-09-21
-Color widget working
## [0.1.2] 2022-10-02
-Added Combo Box Widget
-Added Docking
| 177 |
Markdown
| 18.777776 | 37 | 0.689266 |
stephenT0/funkyboy-exts-CornellBoxmaker/exts/funkyboy.cornell.box/docs/README.md
|
Make a Cornell Box that is customizable in real time. Extension works best from a new scene.
-extension currently works best started from a new scene with the extension freshly loaded
To do:
-Lots of small issues to reslove
-overall stability and usability
-improve UI
issues:
-takes 3 clicks to close window
-reliant on a World xform to work
-color widgets not reliable after a new scene is created
| 405 |
Markdown
| 30.230767 | 92 | 0.790123 |
stephenT0/funkyboy-camera-speed/README.md
|
# Tea Time
10 Camera speed presets for scene navigation
## Adding This Extension
To add this extension to your Omniverse app:
1. Go into: Extension Manager -> Gear Icon -> Extension Search Path
2. Add this as a search path: `git://github.com//stephenT0/funkyboy-exts-camera-speed-selector?branch=main&dir=exts`
Manual installation:
1. Download Zip
2. Extract and place into a directory of your choice
3. Go into: Extension Manager -> Gear Icon -> Extension Search Path
4. Add a custom search path ending with: \funkyboy-exts-camera-speed-selector-master\exts
## Acknowledgments
Thanks to the Nvidia Omniverse Discord for helping me make this extension. In particular Jen, Mati, and @ericcraft-mh.
| 705 |
Markdown
| 36.157893 | 119 | 0.771631 |
stephenT0/funkyboy-camera-speed/tools/scripts/link_app.py
|
import os
import argparse
import sys
import json
import packmanapi
import urllib3
def find_omniverse_apps():
http = urllib3.PoolManager()
try:
r = http.request("GET", "http://127.0.0.1:33480/components")
except Exception as e:
print(f"Failed retrieving apps from an Omniverse Launcher, maybe it is not installed?\nError: {e}")
sys.exit(1)
apps = {}
for x in json.loads(r.data.decode("utf-8")):
latest = x.get("installedVersions", {}).get("latest", "")
if latest:
for s in x.get("settings", []):
if s.get("version", "") == latest:
root = s.get("launch", {}).get("root", "")
apps[x["slug"]] = (x["name"], root)
break
return apps
def create_link(src, dst):
print(f"Creating a link '{src}' -> '{dst}'")
packmanapi.link(src, dst)
APP_PRIORITIES = ["code", "create", "view"]
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Create folder link to Kit App installed from Omniverse Launcher")
parser.add_argument(
"--path",
help="Path to Kit App installed from Omniverse Launcher, e.g.: 'C:/Users/bob/AppData/Local/ov/pkg/create-2021.3.4'",
required=False,
)
parser.add_argument(
"--app", help="Name of Kit App installed from Omniverse Launcher, e.g.: 'code', 'create'", required=False
)
args = parser.parse_args()
path = args.path
if not path:
print("Path is not specified, looking for Omniverse Apps...")
apps = find_omniverse_apps()
if len(apps) == 0:
print(
"Can't find any Omniverse Apps. Use Omniverse Launcher to install one. 'Code' is the recommended app for developers."
)
sys.exit(0)
print("\nFound following Omniverse Apps:")
for i, slug in enumerate(apps):
name, root = apps[slug]
print(f"{i}: {name} ({slug}) at: '{root}'")
if args.app:
selected_app = args.app.lower()
if selected_app not in apps:
choices = ", ".join(apps.keys())
print(f"Passed app: '{selected_app}' is not found. Specify one of the following found Apps: {choices}")
sys.exit(0)
else:
selected_app = next((x for x in APP_PRIORITIES if x in apps), None)
if not selected_app:
selected_app = next(iter(apps))
print(f"\nSelected app: {selected_app}")
_, path = apps[selected_app]
if not os.path.exists(path):
print(f"Provided path doesn't exist: {path}")
else:
SCRIPT_ROOT = os.path.dirname(os.path.realpath(__file__))
create_link(f"{SCRIPT_ROOT}/../../app", path)
print("Success!")
| 2,813 |
Python
| 32.5 | 133 | 0.562389 |
stephenT0/funkyboy-camera-speed/tools/packman/config.packman.xml
|
<config remotes="cloudfront">
<remote2 name="cloudfront">
<transport actions="download" protocol="https" packageLocation="d4i3qtqj3r0z5.cloudfront.net/${name}@${version}" />
</remote2>
</config>
| 211 |
XML
| 34.333328 | 123 | 0.691943 |
stephenT0/funkyboy-camera-speed/tools/packman/bootstrap/install_package.py
|
# Copyright 2019 NVIDIA CORPORATION
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
import zipfile
import tempfile
import sys
import shutil
__author__ = "hfannar"
logging.basicConfig(level=logging.WARNING, format="%(message)s")
logger = logging.getLogger("install_package")
class TemporaryDirectory:
def __init__(self):
self.path = None
def __enter__(self):
self.path = tempfile.mkdtemp()
return self.path
def __exit__(self, type, value, traceback):
# Remove temporary data created
shutil.rmtree(self.path)
def install_package(package_src_path, package_dst_path):
with zipfile.ZipFile(
package_src_path, allowZip64=True
) as zip_file, TemporaryDirectory() as temp_dir:
zip_file.extractall(temp_dir)
# Recursively copy (temp_dir will be automatically cleaned up on exit)
try:
# Recursive copy is needed because both package name and version folder could be missing in
# target directory:
shutil.copytree(temp_dir, package_dst_path)
except OSError as exc:
logger.warning(
"Directory %s already present, packaged installation aborted" % package_dst_path
)
else:
logger.info("Package successfully installed to %s" % package_dst_path)
install_package(sys.argv[1], sys.argv[2])
| 1,888 |
Python
| 31.568965 | 103 | 0.68697 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/_window_copy.py
|
import omni.ext
import omni.ui as ui
import carb.settings
import carb
import omni.kit.commands
from .style import style1
LABEL_WIDTH = 120
SPACING = 4
class SimpleCamWindow(ui.Window):
def __init__(self, title: str, delegate=None, **kwargs):
self.__label_width = LABEL_WIDTH
super().__init__(title, **kwargs)
self.frame.set_build_fn(self._build_fn)
def destroy(self):
# It will destroy all the children
super().destroy()
@property
def label_width(self):
"""The width of the attribute label"""
return self.__label_width
@label_width.setter
def label_width(self, value):
"""The width of the attribute label"""
self.__label_width = value
self.frame.rebuild()
def _build_fn(self):
"""
The method that is called to build all the UI once the window is
visible.
"""
CAMERA_VEL = "/persistent/app/viewport/camMoveVelocity" # Camera velocity setting
self._settings = carb.settings.get_settings() # Grab carb settings
with self.frame:
with ui.VStack():
ui.Button("Select a Camera Speed", style={"background_color":0xFF6FF, "color":0xFF00B976, "font_size":20,}, tooltip=" right click + WASD to fly ")
def on_click():
self._settings.set(CAMERA_VEL, 0.01)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click2():
self._settings.set(CAMERA_VEL, 0.1)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click3():
self._settings.set(CAMERA_VEL, 0.5)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click4():
self._settings.set(CAMERA_VEL, 2.5)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click5():
self._settings.set(CAMERA_VEL, 5.0)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click6():
self._settings.set(CAMERA_VEL, 7.5)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click7():
self._settings.set(CAMERA_VEL, 10.0)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click8():
self._settings.set(CAMERA_VEL, 20.0)
carb.log_info(f"Camera velocity set to: {self._settings.get_as_float(CAMERA_VEL)}")
def on_click9():
self._settings.set(CAMERA_VEL, 30.0)
carb.log_info(f"Camera velocity set to: {self._settings.get_as_float(CAMERA_VEL)}")
def on_click10():
self._settings.set(CAMERA_VEL, 50.0)
carb.log_info(f"Camera velocity set to: {self._settings.get_as_float(CAMERA_VEL)}")
def on_click11():
omni.kit.commands.execute('DuplicateFromActiveViewportCameraCommand', viewport_name='Viewport')
# Added a clicked function to handle the click call
def call_clicked(val:int):
if val == 0:
radbt0.call_clicked_fn()
if val == 1:
radbt1.call_clicked_fn()
if val == 2:
radbt2.call_clicked_fn()
if val == 3:
radbt3.call_clicked_fn()
if val == 4:
radbt4.call_clicked_fn()
if val == 5:
radbt5.call_clicked_fn()
if val == 6:
radbt6.call_clicked_fn()
if val == 7:
radbt7.call_clicked_fn()
if val == 8:
radbt8.call_clicked_fn()
if val == 9:
radbt9.call_clicked_fn()
#the slider
collection = ui.RadioCollection()
intSlider = ui.IntSlider(
collection.model,
min=0,
max=9,
style={
"draw_mode": ui.SliderDrawMode.HANDLE,
"background_color": 0xFF00B976,
"color": 0xFF00B976,
"font_size": 14.0,
})
intSlider.model.add_value_changed_fn(lambda val:call_clicked(val.get_value_as_int()))
#the buttons
with ui.HStack(style=style1):
radbt0 = ui.RadioButton(text ="1", name="one", radio_collection=collection, clicked_fn=lambda: on_click())
radbt1 = ui.RadioButton(text ="2", name="two", radio_collection=collection, clicked_fn=lambda: on_click2())
radbt2 = ui.RadioButton(text ="3", name="three", radio_collection=collection, clicked_fn=lambda: on_click3())
radbt3 = ui.RadioButton(text ="4", name="four", radio_collection=collection, clicked_fn=lambda: on_click4())
radbt4 = ui.RadioButton(text ="5", name="five", radio_collection=collection, clicked_fn=lambda: on_click5())
radbt5 = ui.RadioButton(text ="6", name="six", radio_collection=collection, clicked_fn=lambda: on_click6())
radbt6 = ui.RadioButton(text ="7", name="seven", radio_collection=collection, clicked_fn=lambda: on_click7())
radbt7 = ui.RadioButton(text ="8", name="eight", radio_collection=collection, clicked_fn=lambda: on_click8())
radbt8 = ui.RadioButton(text ="9", name="nine", radio_collection=collection, clicked_fn=lambda: on_click9())
radbt9 = ui.RadioButton(text ="10", name="ten", radio_collection=collection, clicked_fn=lambda: on_click10())
| 6,418 |
Python
| 47.263158 | 165 | 0.509037 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/style.py
|
import omni.ui as ui
style1 = {
# "RadioButton": {
# "border_width": 0.5,
# "border_radius": 0.0,
# "margin": 5.0,
# "padding": 5.0
# },
"RadioButton::one": {
"background_color": 0xFF00B976,
"border_color": 0xFF272727,
},
"RadioButton.Label::one": {
"color": 0xFFFFFFFF,
},
"RadioButton::two": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::two": {
"color": 0xFFFFFFFF
},
"RadioButton::three": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::three": {
"color": 0xFFFFFFFF
},
"RadioButton::four": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::four": {
"color": 0xFFFFFFFF
},
"RadioButton::five": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::five": {
"color": 0xFFFFFFFF
},
"RadioButton::six": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::six": {
"color": 0xFFFFFFFF
},
"RadioButton::seven": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::seven": {
"color": 0xFFFFFFFF
},
"RadioButton::eight": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::eight": {
"color": 0xFFFFFFFF
},
"RadioButton::nine": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::nine": {
"color": 0xFFFFFFFF
},
"RadioButton::ten": {
"background_color": 0xFF00B976,
"border_color": 0xFF00B976
},
"Button.Label::ten": {
"color": 0xFFFFFFFF
},}
| 2,514 |
Python
| 29.670731 | 47 | 0.393795 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/extension.py
|
#__all__ = ["ExampleWindowExtension"]
from .window import SimpleCamWindow, WINDOW_TITLE
import omni.ext
import omni.kit.ui
class SimpleCamExtension(omni.ext.IExt):
def on_startup(self, ext_id):
self._menu_path = f"Window/{WINDOW_TITLE}"
self._window = SimpleCamWindow(WINDOW_TITLE, self._menu_path)
self._menu = omni.kit.ui.get_editor_menu().add_item(self._menu_path, self._on_menu_click, True)
def on_shutdown(self):
omni.kit.ui.get_editor_menu().remove_item(self._menu)
if self._window is not None:
self._window.destroy()
self._window = None
def _on_menu_click(self, menu, toggled):
if toggled:
if self._window is None:
self._window = SimpleCamWindow(WINDOW_TITLE, self._menu_path)
else:
self._window.show()
else:
if self._window is not None:
self._window.hide()
| 957 |
Python
| 25.61111 | 103 | 0.591432 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/__init__.py
|
from .extension import *
| 25 |
Python
| 11.999994 | 24 | 0.76 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/sample_code_for_cam_speed.py
|
import omni.ext
import omni.ui as ui
import carb.settings
import carb
class MyExtension(omni.ext.IExt):
def on_startup(self, ext_id):
CAMERA_VEL = "/persistent/app/viewport/camMoveVelocity" # Camera velocity setting
self._settings = carb.settings.get_settings() # Grab carb settings
self._window = ui.Window("My Window", width=300, height=300)
with self._window.frame:
with ui.VStack():
ui.Label("Some Label")
def on_click():
carb.log_info(f"Camera velocity before: {self._settings.get_as_string(CAMERA_VEL)}")
# Here is the function we use to set setting values. Setting values are stored inside of carb
# so we have to give it the path for that setting, hence why we have CAMERA_VEL
# 100 is the new camera speed that is hard coded in, you could put any number there
self._settings.set(CAMERA_VEL, 100)
carb.log_info(f"Camera velocity after: {self._settings.get_as_string(CAMERA_VEL)}")
ui.Button("Click Me", clicked_fn=lambda: on_click())
def on_shutdown(self):
print("[omni.code.snippets] MyExtension shutdown")
#Thank you Jen from Nvidia Omniverse Discord
| 1,292 |
Python
| 46.888887 | 113 | 0.623065 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/_ext_copy.py
|
#__all__ = ["ExampleWindowExtension"]
from .window import SimpleCamWindow
from functools import partial
import asyncio
import omni.ext
import omni.kit.ui
import omni.ui as ui
class SimpleCamExtension(omni.ext.IExt):
"""The entry point for the Simple Cam Window"""
WINDOW_NAME = "Camera Speed Selector"
MENU_PATH = f"Window/{WINDOW_NAME}"
def on_startup(self):
# The ability to show up the window if the system requires it. We use it
# in QuickLayout.
ui.Workspace.set_show_window_fn(SimpleCamExtension.WINDOW_NAME, partial(self.show_window, None))
# Put the new menu
editor_menu = omni.kit.ui.get_editor_menu()
if editor_menu:
self._menu = editor_menu.add_item(
SimpleCamExtension.MENU_PATH, self.show_window, toggle=True, value=True
)
# Show the window. It will call `self.show_window`
ui.Workspace.show_window(SimpleCamExtension.WINDOW_NAME)
def on_shutdown(self):
self._menu = None
if self._window:
self._window.destroy()
self._window = None
# Deregister the function that shows the window from omni.ui
ui.Workspace.set_show_window_fn(SimpleCamExtension.WINDOW_NAME, None)
def _set_menu(self, value):
"""Set the menu to create this window on and off"""
editor_menu = omni.kit.ui.get_editor_menu()
if editor_menu:
editor_menu.set_value(SimpleCamExtension.MENU_PATH, value)
async def _destroy_window_async(self):
# wait one frame, this is due to the one frame defer
# in Window::_moveToMainOSWindow()
await omni.kit.app.get_app().next_update_async()
if self._window:
self._window.destroy()
self._window = None
def _visiblity_changed_fn(self, visible):
# Called when the user pressed "X"
self._set_menu(visible)
if not visible:
# Destroy the window, since we are creating new window
# in show_window
asyncio.ensure_future(self._destroy_window_async())
def show_window(self, menu, value):
if value:
self._window = SimpleCamWindow(SimpleCamExtension.WINDOW_NAME, width=300, height=150)
self._window.set_visibility_changed_fn(self._visiblity_changed_fn)
elif self._window:
self._window.visible = False
| 2,413 |
Python
| 33.485714 | 104 | 0.633237 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/_ext_window.py
|
import carb
import omni.ext
import omni.kit.ui
from .window import MyCustomWindow, WINDOW_TITLE
class WindowMenuAddExtension(omni.ext.IExt):
def on_startup(self, ext_id):
carb.log_info("[maticodes.example.window.add] WindowMenuAddExtension startup")
# Note the "Window" part of the path that directs the new menu item to the "Window" menu.
self._menu_path = f"Window/{WINDOW_TITLE}"
self._window = None
self._menu = omni.kit.ui.get_editor_menu().add_item(self._menu_path, self._on_menu_click, True)
def on_shutdown(self):
carb.log_info("[maticodes.example.window.add] WindowMenuAddExtension shutdown")
omni.kit.ui.get_editor_menu().remove_item(self._menu)
if self._window is not None:
self._window.destroy()
self._window = None
def _on_menu_click(self, menu, toggled):
"""Handles showing and hiding the window from the 'Windows' menu."""
if toggled:
if self._window is None:
self._window = MyCustomWindow(WINDOW_TITLE, self._menu_path)
else:
self._window.show()
else:
if self._window is not None:
self._window.hide()
| 1,232 |
Python
| 34.22857 | 103 | 0.621753 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/sample_code_for_slider.py
|
import omni.ext
import omni.ui as ui
class MyExtension(omni.ext.IExt):
radbt0 = ui.RadioButton
radbt1 = ui.RadioButton
def on_startup(self, ext_id):
print("[funkyboy.hello.world.1] MyExtension startup")
self._window = ui.Window("My Window", width=300, height=300)
with self._window.frame:
with ui.VStack():
def on_click():
print("clicked!")
def on_click2():
print("clicked!2")
# Added a clicked function to handle the click call
def call_clicked(val:int):
if val == 0:
radbt0.call_clicked_fn()
if val == 1:
radbt1.call_clicked_fn()
collection = ui.RadioCollection()
intSlider = ui.IntSlider(
collection.model,
min=0,
max=1,
style={
"draw_mode": ui.SliderDrawMode.HANDLE,
"background_color": 0xFF00B976,
"color": 0xFF00B976,
"font_size": 18.0,
})
# pass lambda arg.get_value_as_int() to call_Clicked(arg.get_value_as_int())
intSlider.model.add_value_changed_fn(lambda val:call_clicked(val.get_value_as_int()))
with ui.HStack():
radbt0 = ui.RadioButton(text ="1",radio_collection=collection, clicked_fn=lambda: on_click())
radbt1 = ui.RadioButton(text ="2", radio_collection=collection, clicked_fn=lambda: on_click2())
def on_shutdown(self):
print("[funkyboy.hello.world.1] MyExtension shutdown")
#Here is the version with the dictionary.
# import omni.ext
# import omni.ui as ui
# class MyExtension(omni.ext.IExt):
# radbt0 = ui.RadioButton
# radbt1 = ui.RadioButton
# def on_startup(self, ext_id):
# print("[funkyboy.hello.world.1] MyExtension startup")
# self._window = ui.Window("My Window", width=300, height=300)
# with self._window.frame:
# with ui.VStack():
# def on_click():
# print("clicked!")
# def on_click2():
# print("clicked!2")
# collection = ui.RadioCollection()
# intSlider = ui.IntSlider(
# collection.model,
# min=0,
# max=1,
# style={
# "draw_mode": ui.SliderDrawMode.HANDLE,
# "background_color": 0xFF00B976,
# "color": 0xFF00B976,
# "font_size": 18.0,
# })
# # pass lambda arg.get_value_as_int() to call_clicked[(]arg.get_value_as_int()]()
# intSlider.model.add_value_changed_fn(lambda val:call_clicked[val.get_value_as_int()]())
# with ui.HStack():
# radbt0 = ui.RadioButton(text ="1",radio_collection=collection, clicked_fn=lambda: on_click())
# radbt1 = ui.RadioButton(text ="2", radio_collection=collection, clicked_fn=lambda: on_click2())
# # call_clicked ditionary approach
# # NOTE: no () at the end of the line, instead it is at the end of the add_value_changed_fn call
# call_clicked = {
# 0:radbt0.call_clicked_fn,
# 1:radbt1.call_clicked_fn
# }
# def on_shutdown(self):
# print("[funkyboy.hello.world.1] MyExtension shutdown")
#Thank you @ericcraft-mh from Nvidia Omniverse Discord
| 3,820 |
Python
| 46.172839 | 117 | 0.491099 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/Funkyboy/cameraspeed/window.py
|
import omni.ext
import omni.ui as ui
import carb.settings
import carb
import omni.kit.commands
from .style import style1
WINDOW_TITLE = "Camera Speed Selector"
class SimpleCamWindow(ui.Window):
def __init__(self, title, menu_path):
super().__init__(title, width=300, height=150)
self._menu_path = menu_path
self.set_visibility_changed_fn(self._on_visibility_changed)
self._build_ui()
def on_shutdown(self):
self._win = None
def show(self):
self.visible = True
self.focus()
def hide(self):
self.visible = False
def _build_ui(self):
"""
The method that is called to build all the UI once the window is
visible.
"""
CAMERA_VEL = "/persistent/app/viewport/camMoveVelocity" # Camera velocity setting
self._settings = carb.settings.get_settings() # Grab carb settings
with self.frame:
with ui.VStack():
ui.Button("Select a Camera Speed", style={"background_color":0xFF6FF, "color":0xFF00B976, "font_size":20,}, tooltip=" right click + WASD to fly ")
# Defining function to Change the Camera Speed
def on_click():
self._settings.set(CAMERA_VEL, 0.01)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click2():
self._settings.set(CAMERA_VEL, 0.1)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click3():
self._settings.set(CAMERA_VEL, 0.5)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click4():
self._settings.set(CAMERA_VEL, 2.5)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click5():
self._settings.set(CAMERA_VEL, 5.0)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click6():
self._settings.set(CAMERA_VEL, 7.5)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click7():
self._settings.set(CAMERA_VEL, 10.0)
carb.log_info(f"Camera velocity set to {self._settings.get_as_float(CAMERA_VEL)}")
def on_click8():
self._settings.set(CAMERA_VEL, 20.0)
carb.log_info(f"Camera velocity set to: {self._settings.get_as_float(CAMERA_VEL)}")
def on_click9():
self._settings.set(CAMERA_VEL, 30.0)
carb.log_info(f"Camera velocity set to: {self._settings.get_as_float(CAMERA_VEL)}")
def on_click10():
self._settings.set(CAMERA_VEL, 50.0)
carb.log_info(f"Camera velocity set to: {self._settings.get_as_float(CAMERA_VEL)}")
def on_click11():
omni.kit.commands.execute('DuplicateFromActiveViewportCameraCommand', viewport_name='Viewport')
# Added a clicked function to handle the click call
def call_clicked(val:int):
if val == 0:
radbt0.call_clicked_fn()
if val == 1:
radbt1.call_clicked_fn()
if val == 2:
radbt2.call_clicked_fn()
if val == 3:
radbt3.call_clicked_fn()
if val == 4:
radbt4.call_clicked_fn()
if val == 5:
radbt5.call_clicked_fn()
if val == 6:
radbt6.call_clicked_fn()
if val == 7:
radbt7.call_clicked_fn()
if val == 8:
radbt8.call_clicked_fn()
if val == 9:
radbt9.call_clicked_fn()
#the slider
collection = ui.RadioCollection()
intSlider = ui.IntSlider(
collection.model,
min=0,
max=9,
style={
"draw_mode": ui.SliderDrawMode.HANDLE,
"background_color": 0xFF00B976,
"color": 0xFF00B976,
"font_size": 14.0,
})
intSlider.model.add_value_changed_fn(lambda val:call_clicked(val.get_value_as_int()))
#the buttons
with ui.HStack(style=style1):
radbt0 = ui.RadioButton(text ="1", name="one", radio_collection=collection, clicked_fn=lambda: on_click())
radbt1 = ui.RadioButton(text ="2", name="two", radio_collection=collection, clicked_fn=lambda: on_click2())
radbt2 = ui.RadioButton(text ="3", name="three", radio_collection=collection, clicked_fn=lambda: on_click3())
radbt3 = ui.RadioButton(text ="4", name="four", radio_collection=collection, clicked_fn=lambda: on_click4())
radbt4 = ui.RadioButton(text ="5", name="five", radio_collection=collection, clicked_fn=lambda: on_click5())
radbt5 = ui.RadioButton(text ="6", name="six", radio_collection=collection, clicked_fn=lambda: on_click6())
radbt6 = ui.RadioButton(text ="7", name="seven", radio_collection=collection, clicked_fn=lambda: on_click7())
radbt7 = ui.RadioButton(text ="8", name="eight", radio_collection=collection, clicked_fn=lambda: on_click8())
radbt8 = ui.RadioButton(text ="9", name="nine", radio_collection=collection, clicked_fn=lambda: on_click9())
radbt9 = ui.RadioButton(text ="10", name="ten", radio_collection=collection, clicked_fn=lambda: on_click10())
#Docking
super().dock_in_window("Environments", ui.DockPosition.SAME)
def _on_visibility_changed(self, visible):
omni.kit.ui.get_editor_menu().set_value(self._menu_path, visible)
| 6,493 |
Python
| 49.341085 | 165 | 0.514246 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/config/extension.toml
|
[package]
# Semantic Versionning is used: https://semver.org/
version = "1.2"
# The title and description fields are primarily for displaying extension info in UI
title = "Simple Camera Speed Selector"
description="10 presets for camera speed. Use right click + WASD to fly around"
icon = "data/icon.png"
preview_image = "data/preview.png"
# Path (relative to the root) or content of readme markdown file for UI.
readme = "docs/README.md"
# URL of the extension source repository.
repository = ""
# One of categories for UI.
category = "UI, Camera"
# Keywords for the extension
keywords = ["Camera", "Speed", "Scene Navigation"]
# Use omni.ui to build simple UI
[dependencies]
"omni.kit.uiapp" = {}
# Main python module this extension provides, it will be publicly available as "import Funkyboy.cameraspeed".
[[python.module]]
name = "Funkyboy.cameraspeed"
| 866 |
TOML
| 26.967741 | 109 | 0.737875 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/docs/CHANGELOG.md
|
# Changelog
## [0.1.0] 2022-08-18
-Initial version of Simple Camera Speed Selector
## [0.1.1] 2022-09-27
-test for omniverse community tab
## [0.1.2] 2022-10-03
-added Docking
| 176 |
Markdown
| 21.124997 | 48 | 0.698864 |
stephenT0/funkyboy-camera-speed/exts/Funkyboy.cameraspeed/docs/README.md
|
10 Camera speed presets for scene navigation
| 49 |
Markdown
| 8.999998 | 45 | 0.77551 |
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