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http://rosettacode.org/wiki/Y_combinator
Y combinator
In strict functional programming and the lambda calculus, functions (lambda expressions) don't have state and are only allowed to refer to arguments of enclosing functions. This rules out the usual definition of a recursive function wherein a function is associated with the state of a variable and this variable's state is used in the body of the function. The   Y combinator   is itself a stateless function that, when applied to another stateless function, returns a recursive version of the function. The Y combinator is the simplest of the class of such functions, called fixed-point combinators. Task Define the stateless   Y combinator   and use it to compute factorials and Fibonacci numbers from other stateless functions or lambda expressions. Cf Jim Weirich: Adventures in Functional Programming
#C.23
C#
using System;   static class YCombinator<T, TResult> { // RecursiveFunc is not needed to call Fix() and so can be private. private delegate Func<T, TResult> RecursiveFunc(RecursiveFunc r);   public static Func<Func<Func<T, TResult>, Func<T, TResult>>, Func<T, TResult>> Fix { get; } = f => ((RecursiveFunc)(g => f(x => g(g)(x))))(g => f(x => g(g)(x))); }   static class Program { static void Main() { var fac = YCombinator<int, int>.Fix(f => x => x < 2 ? 1 : x * f(x - 1)); var fib = YCombinator<int, int>.Fix(f => x => x < 2 ? x : f(x - 1) + f(x - 2));   Console.WriteLine(fac(10)); Console.WriteLine(fib(10)); } }  
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, given   5,   produce this array: 0 1 5 6 14 2 4 7 13 15 3 8 12 16 21 9 11 17 20 22 10 18 19 23 24 Related tasks   Spiral matrix   Identity matrix   Ulam spiral (for primes) See also   Wiktionary entry:   anti-diagonals
#Beads
Beads
beads 1 program 'Zig-zag Matrix'   calc main_init var test : array^2 of num = create_array(5) printMatrix(test)   calc create_array( dimension:num ):array^2 of num var result : array^2 of num lastValue = dimension^2 - 1 loopFrom loopTo row col currDiag = 0 currNum = 0 loop if (currDiag < dimension) // if doing the upper-left triangular half loopFrom = 1 loopTo = currDiag + 1 else // doing the bottom-right triangular half loopFrom = currDiag - dimension + 2 loopTo = dimension loop count:c from:loopFrom to:loopTo var i = loopFrom + c - 1 if (rem(currDiag, 2) == 0) // want to fill upwards row = loopTo - i + loopFrom col = i else // want to fill downwards row = i col = loopTo - i + loopFrom result[row][col] = currNum inc currNum inc currDiag if (currNum > lastValue) exit return result   calc printMatrix( matrix:array^2 of num ) var dimension = tree_count(matrix) var maxDigits = 1 + lg((dimension^2-1), base:10) loop across:matrix ptr:rowp index:row var tempstr : str loop across:rowp index:col tempstr = tempstr & " " & to_str(matrix[row][col], min:maxDigits) log(tempstr)
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, given   5,   produce this array: 0 1 5 6 14 2 4 7 13 15 3 8 12 16 21 9 11 17 20 22 10 18 19 23 24 Related tasks   Spiral matrix   Identity matrix   Ulam spiral (for primes) See also   Wiktionary entry:   anti-diagonals
#Befunge
Befunge
>> 5 >>00p0010p:1:>20p030pv >0g-:0`*:*-:00g:*1-55+/>\55+/:v v:,*84< v:++!\**2p01:+1g01:g02$$_>>#^4#00#+p#1:#+1#g0#0g#3<^/+ 55\_$:>55+/\| >55+,20g!00g10g`>#^_$$$@^!`g03g00!g04++**2p03:+1g03!\*+1*2g01:g04.$<
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Mathematica_.2F_Wolfram_Language
Mathematica / Wolfram Language
state = {1, 2, 3}; MakeNext[state_List] := Module[{i = First[state], done = False, out}, While[! done, If[FreeQ[state, i], If[GCD[Last[state], i] == 1, If[GCD[state[[-2]], i] > 1, out = Append[state, i]; done = True; ] ] ]; i++; ]; out ] Nest[MakeNext, state, 30 - 3] ListPlot[%]
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Nim
Nim
import math   proc yellowstone(n: int): seq[int] = assert n >= 3 result = @[1, 2, 3] var present = {1, 2, 3} var start = 4 while result.len < n: var candidate = start while true: if candidate notin present and gcd(candidate, result[^1]) == 1 and gcd(candidate, result[^2]) != 1: result.add candidate present.incl candidate while start in present: inc start break inc candidate   echo yellowstone(30)
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Perl
Perl
use strict; use warnings; use feature 'say';   use List::Util qw(first); use GD::Graph::bars;   use constant Inf => 1e5;   sub gcd { my ($u, $v) = @_; while ($v) { ($u, $v) = ($v, $u % $v); } return abs($u); }   sub yellowstone { my($terms) = @_; my @s = (1, 2, 3); my @used = (1) x 4; my $min = 3; while (1) { my $index = first { not defined $used[$_] and gcd($_,$s[-2]) != 1 and gcd($_,$s[-1]) == 1 } $min .. Inf; $used[$index] = 1; $min = (first { not defined $used[$_] } 0..@used-1) || @used-1; push @s, $index; last if @s == $terms; } @s; }   say "The first 30 terms in the Yellowstone sequence:\n" . join ' ', yellowstone(30);   my @data = ( [1..500], [yellowstone(500)]); my $graph = GD::Graph::bars->new(800, 600); $graph->set( title => 'Yellowstone sequence', y_max_value => 1400, x_tick_number => 5, r_margin => 10, dclrs => [ 'blue' ], ) or die $graph->error; my $gd = $graph->plot(\@data) or die $graph->error;   open my $fh, '>', 'yellowstone-sequence.png'; binmode $fh; print $fh $gd->png(); close $fh;
http://rosettacode.org/wiki/Yahoo!_search_interface
Yahoo! search interface
Create a class for searching Yahoo! results. It must implement a Next Page method, and read URL, Title and Content from results.
#Oz
Oz
declare [HTTPClient] = {Module.link ['x-ozlib://mesaros/net/HTTPClient.ozf']} [StringX] = {Module.link ['x-oz://system/String.ozf']} [Regex] = {Module.link ['x-oz://contrib/regex']}   %% Displays page 1 and 3 of the search results. %% The user can request and display more with context menu->Actions->Make Needed. proc {ExampleUsage} Pages = {YahooSearch "Rosetta code"} in {Inspector.configure widgetShowStrings true} {ForAll {Nth Pages 1} Value.makeNeeded} {ForAll {Nth Pages 3} Value.makeNeeded} %% Display the infinite list of search result pages. {Inspect Pages} end   %% Returns a lazy list of pages. %% A page is a lazy list of entries like this: result(url:U title:T content:C). fun {YahooSearch Query} FetchURL = {CreateURLFetcher}   fun {Page Nr} StartResult = (Nr-1)*10+1 %% only retrieve it when really needed Doc = {Value.byNeed fun {$} {FetchURL "http://search.yahoo.com/search" ["p"#Query "b"#{Int.toString StartResult}]} end} RE = "<a class=\"yschttl spt\" href=" in %% Lazily returns results. %% In this way it is possible to build the pages list structure %% without creating the single elements %% (e.g. retrieve page 1 and 3 but not 2). for Match in {Regex.allMatches RE Doc} yield:Yield do Xs = {List.drop Doc Match.0.2} in {Yield {ParseEntry Xs}} end end in for PageNr in 1;PageNr+1 yield:Yield do {Yield {Page PageNr}} end end   fun {CreateURLFetcher} Client = {New HTTPClient.cgiGET init(inPrms(toFile:false toStrm:true) httpReqPrms )} %% close when no longer used {Finalize.register Client proc {$ C} {C closeAll(true)} end}   fun {FetchURL Url Params} OutParams in {Client getService(Url Params ?OutParams ?_)} OutParams.sOut end in FetchURL end   %% Xs: String containing HtmL %% Result: "result(url:U title:T content:C)" or "parseError" fun {ParseEntry Xs} proc {Parse Root} R1 R2 R3 R4 R4 R5 R6 R7 Url = {Fix {QuotedString Xs R1}} {Const ">" R1 R2} Title = {Fix {Until "</a>" R2 R3}} {Const "</h3></div>" R3 R4} choice %% "enchanted" result? {Const "<div class=\"sm-bd sm-nophoto\" id=\"sm-bd-4-1\">" R4 R5} {Until "</div>" R5 R6 _} [] %% result with links into document {Const "<div class=\"sm-bd sm-r\" id=\"sm-bd-8-1\">" R4 R5} {Until "</ul></div>" R5 R6 _} [] %% PDF file {Const "<div class=\"format\">" R4 R5} {Until "</a></div>" R5 R6 _} [] %% With Review {Const "<div class=\"sm-bd sm-r\" id=\"sm-bd-9-1\">" R4 R5} R6 = nil %% no nice abstract when a review is there [] %% normal result R6 = R4 end Abstract = choice {Const "<div class=\"abstr\">" R6 R7} {Fix {Until "</div>" R7 _}} [] {Const "<div class=\"sm-abs\">" R6 R7} {Fix {Until "</div>" R7 _}} [] "" end in Root = result(url:Url title:Title content:Abstract) end in {CondSelect {SearchOne Parse} 1 parseError} end   %% Result: contents of Xs until M is found. %% Xs = {Append M Yr} fun {Until M Xs ?Yr} L R in {List.takeDrop Xs {Length M} L R} if L == M then Yr = R nil elsecase Xs of X|Xr then X|{Until M Xr Yr} [] nil then Yr = nil nil end end   %% Asserts that Xs starts with C. Returns the remainder in Ys. proc {Const C Xs ?Ys} {List.takeDrop Xs {Length C} C Ys} end   %% Assert that a quoted string follows. %% Returns the unquoted string and binds Ys to the remainder of Xs. fun {QuotedString &"|Xs ?Ys} fun {Loop Xs Ys} case Xs of &\\|&"|Xr then &\\|&"|{Loop Xr Ys} [] &"|Xr then Ys = Xr nil [] X|Xr then X|{Loop Xr Ys} end end in {Loop Xs Ys} end   %% Remove formatting tags. fun {Fix Xs} {Until "</a></h3>" {FoldL ["<b>" "</b>" "<wbr />" "<wbr>" "<b>...</b>"] fun {$ Ys Z} {StringX.replace Ys Z ""} end Xs} _} end in {ExampleUsage}
http://rosettacode.org/wiki/Zumkeller_numbers
Zumkeller numbers
Zumkeller numbers are the set of numbers whose divisors can be partitioned into two disjoint sets that sum to the same value. Each sum must contain divisor values that are not in the other sum, and all of the divisors must be in one or the other. There are no restrictions on how the divisors are partitioned, only that the two partition sums are equal. E.G. 6 is a Zumkeller number; The divisors {1 2 3 6} can be partitioned into two groups {1 2 3} and {6} that both sum to 6. 10 is not a Zumkeller number; The divisors {1 2 5 10} can not be partitioned into two groups in any way that will both sum to the same value. 12 is a Zumkeller number; The divisors {1 2 3 4 6 12} can be partitioned into two groups {1 3 4 6} and {2 12} that both sum to 14. Even Zumkeller numbers are common; odd Zumkeller numbers are much less so. For values below 10^6, there is at least one Zumkeller number in every 12 consecutive integers, and the vast majority of them are even. The odd Zumkeller numbers are very similar to the list from the task Abundant odd numbers; they are nearly the same except for the further restriction that the abundance (A(n) = sigma(n) - 2n), must be even: A(n) mod 2 == 0 Task Write a routine (function, procedure, whatever) to find Zumkeller numbers. Use the routine to find and display here, on this page, the first 220 Zumkeller numbers. Use the routine to find and display here, on this page, the first 40 odd Zumkeller numbers. Optional, stretch goal: Use the routine to find and display here, on this page, the first 40 odd Zumkeller numbers that don't end with 5. See Also OEIS:A083207 - Zumkeller numbers to get an impression of different partitions OEIS:A083206 Zumkeller partitions OEIS:A174865 - Odd Zumkeller numbers Related Tasks Abundant odd numbers Abundant, deficient and perfect number classifications Proper divisors , Factors of an integer
#Vlang
Vlang
fn get_divisors(n int) []int { mut divs := [1, n] for i := 2; i*i <= n; i++ { if n%i == 0 { j := n / i divs << i if i != j { divs << j } } } return divs }   fn sum(divs []int) int { mut sum := 0 for div in divs { sum += div } return sum }   fn is_part_sum(d []int, sum int) bool { mut divs := d.clone() if sum == 0 { return true } le := divs.len if le == 0 { return false } last := divs[le-1] divs = divs[0 .. le-1] if last > sum { return is_part_sum(divs, sum) } return is_part_sum(divs, sum) || is_part_sum(divs, sum-last) }   fn is_zumkeller(n int) bool { divs := get_divisors(n) s := sum(divs) // if sum is odd can't be split into two partitions with equal sums if s%2 == 1 { return false } // if n is odd use 'abundant odd number' optimization if n%2 == 1 { abundance := s - 2*n return abundance > 0 && abundance%2 == 0 } // if n and sum are both even check if there's a partition which totals sum / 2 return is_part_sum(divs, s/2) }   fn main() { println("The first 220 Zumkeller numbers are:") for i, count := 2, 0; count < 220; i++ { if is_zumkeller(i) { print("${i:3} ") count++ if count%20 == 0 { println('') } } } println("\nThe first 40 odd Zumkeller numbers are:") for i, count := 3, 0; count < 40; i += 2 { if is_zumkeller(i) { print("${i:5} ") count++ if count%10 == 0 { println('') } } } println("\nThe first 40 odd Zumkeller numbers which don't end in 5 are:") for i, count := 3, 0; count < 40; i += 2 { if (i % 10 != 5) && is_zumkeller(i) { print("${i:7} ") count++ if count%8 == 0 { println('') } } } println('') }
http://rosettacode.org/wiki/Zumkeller_numbers
Zumkeller numbers
Zumkeller numbers are the set of numbers whose divisors can be partitioned into two disjoint sets that sum to the same value. Each sum must contain divisor values that are not in the other sum, and all of the divisors must be in one or the other. There are no restrictions on how the divisors are partitioned, only that the two partition sums are equal. E.G. 6 is a Zumkeller number; The divisors {1 2 3 6} can be partitioned into two groups {1 2 3} and {6} that both sum to 6. 10 is not a Zumkeller number; The divisors {1 2 5 10} can not be partitioned into two groups in any way that will both sum to the same value. 12 is a Zumkeller number; The divisors {1 2 3 4 6 12} can be partitioned into two groups {1 3 4 6} and {2 12} that both sum to 14. Even Zumkeller numbers are common; odd Zumkeller numbers are much less so. For values below 10^6, there is at least one Zumkeller number in every 12 consecutive integers, and the vast majority of them are even. The odd Zumkeller numbers are very similar to the list from the task Abundant odd numbers; they are nearly the same except for the further restriction that the abundance (A(n) = sigma(n) - 2n), must be even: A(n) mod 2 == 0 Task Write a routine (function, procedure, whatever) to find Zumkeller numbers. Use the routine to find and display here, on this page, the first 220 Zumkeller numbers. Use the routine to find and display here, on this page, the first 40 odd Zumkeller numbers. Optional, stretch goal: Use the routine to find and display here, on this page, the first 40 odd Zumkeller numbers that don't end with 5. See Also OEIS:A083207 - Zumkeller numbers to get an impression of different partitions OEIS:A083206 Zumkeller partitions OEIS:A174865 - Odd Zumkeller numbers Related Tasks Abundant odd numbers Abundant, deficient and perfect number classifications Proper divisors , Factors of an integer
#Wren
Wren
import "/math" for Int, Nums import "/fmt" for Fmt import "io" for Stdout   var isPartSum // recursive isPartSum = Fn.new { |divs, sum| if (sum == 0) return true if (divs.count == 0) return false var last = divs[-1] divs = divs[0...-1] if (last > sum) return isPartSum.call(divs, sum) return isPartSum.call(divs, sum-last) || isPartSum.call(divs, sum) }   var isZumkeller = Fn.new { |n| var divs = Int.divisors(n) var sum = Nums.sum(divs) // if sum is odd can't be split into two partitions with equal sums if (sum % 2 == 1) return false // if n is odd use 'abundant odd number' optimization if (n % 2 == 1) { var abundance = sum - 2 * n return abundance > 0 && abundance % 2 == 0 } // if n and sum are both even check if there's a partition which totals sum / 2 return isPartSum.call(divs, sum / 2) }   System.print("The first 220 Zumkeller numbers are:") var count = 0 var i = 2 while (count < 220) { if (isZumkeller.call(i)) { Fmt.write("$3d ", i) Stdout.flush() count = count + 1 if (count % 20 == 0) System.print() } i = i + 1 }   System.print("\nThe first 40 odd Zumkeller numbers are:") count = 0 i = 3 while (count < 40) { if (isZumkeller.call(i)) { Fmt.write("$5d ", i) Stdout.flush() count = count + 1 if (count % 10 == 0) System.print() } i = i + 2 }   System.print("\nThe first 40 odd Zumkeller numbers which don't end in 5 are:") count = 0 i = 3 while (count < 40) { if ((i % 10 != 5) && isZumkeller.call(i)) { Fmt.write("$7d ", i) Stdout.flush() count = count + 1 if (count % 8 == 0) System.print() } i = i + 2 } System.print()
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#J
J
Pow5432=: 5^4^3^2x Pow5432=: ^/ 5 4 3 2x NB. alternate J solution # ": Pow5432 NB. number of digits 183231 20 ({. , '...' , -@[ {. ]) ": Pow5432 NB. 20 first & 20 last digits 62060698786608744707...92256259918212890625
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#Java
Java
import java.math.BigInteger;   class IntegerPower { public static void main(String[] args) { BigInteger power = BigInteger.valueOf(5).pow(BigInteger.valueOf(4).pow(BigInteger.valueOf(3).pow(2).intValueExact()).intValueExact()); String str = power.toString(); int len = str.length(); System.out.printf("5**4**3**2 = %s...%s and has %d digits%n", str.substring(0, 20), str.substring(len - 20), len); } }
http://rosettacode.org/wiki/Zhang-Suen_thinning_algorithm
Zhang-Suen thinning algorithm
This is an algorithm used to thin a black and white i.e. one bit per pixel images. For example, with an input image of: ################# ############# ################## ################ ################### ################## ######## ####### ################### ###### ####### ####### ###### ###### ####### ####### ################# ####### ################ ####### ################# ####### ###### ####### ####### ###### ####### ####### ###### ####### ####### ###### ######## ####### ################### ######## ####### ###### ################## ###### ######## ####### ###### ################ ###### ######## ####### ###### ############# ###### It produces the thinned output: # ########## ####### ## # #### # # # ## # # # # # # # # # ############ # # # # # # # # # # # # # # ## # ############ ### ### Algorithm Assume black pixels are one and white pixels zero, and that the input image is a rectangular N by M array of ones and zeroes. The algorithm operates on all black pixels P1 that can have eight neighbours. The neighbours are, in order, arranged as:   P9     P2     P3     P8     P1     P4     P7     P6     P5   Obviously the boundary pixels of the image cannot have the full eight neighbours. Define A ( P 1 ) {\displaystyle A(P1)} = the number of transitions from white to black, (0 -> 1) in the sequence P2,P3,P4,P5,P6,P7,P8,P9,P2. (Note the extra P2 at the end - it is circular). Define B ( P 1 ) {\displaystyle B(P1)} = The number of black pixel neighbours of P1. ( = sum(P2 .. P9) ) Step 1 All pixels are tested and pixels satisfying all the following conditions (simultaneously) are just noted at this stage. (0) The pixel is black and has eight neighbours (1) 2 <= B ( P 1 ) <= 6 {\displaystyle 2<=B(P1)<=6} (2) A(P1) = 1 (3) At least one of P2 and P4 and P6 is white (4) At least one of P4 and P6 and P8 is white After iterating over the image and collecting all the pixels satisfying all step 1 conditions, all these condition satisfying pixels are set to white. Step 2 All pixels are again tested and pixels satisfying all the following conditions are just noted at this stage. (0) The pixel is black and has eight neighbours (1) 2 <= B ( P 1 ) <= 6 {\displaystyle 2<=B(P1)<=6} (2) A(P1) = 1 (3) At least one of P2 and P4 and P8 is white (4) At least one of P2 and P6 and P8 is white After iterating over the image and collecting all the pixels satisfying all step 2 conditions, all these condition satisfying pixels are again set to white. Iteration If any pixels were set in this round of either step 1 or step 2 then all steps are repeated until no image pixels are so changed. Task Write a routine to perform Zhang-Suen thinning on an image matrix of ones and zeroes. Use the routine to thin the following image and show the output here on this page as either a matrix of ones and zeroes, an image, or an ASCII-art image of space/non-space characters. 00000000000000000000000000000000 01111111110000000111111110000000 01110001111000001111001111000000 01110000111000001110000111000000 01110001111000001110000000000000 01111111110000001110000000000000 01110111100000001110000111000000 01110011110011101111001111011100 01110001111011100111111110011100 00000000000000000000000000000000 Reference Zhang-Suen Thinning Algorithm, Java Implementation by Nayef Reza. "Character Recognition Systems: A Guide for Students and Practitioners" By Mohamed Cheriet, Nawwaf Kharma, Cheng-Lin Liu, Ching Suen
#VBA
VBA
Public n As Variant Private Sub init() n = [{-1,0;-1,1;0,1;1,1;1,0;1,-1;0,-1;-1,-1;-1,0}] End Sub   Private Function AB(text As Variant, y As Integer, x As Integer, step As Integer) As Variant Dim wtb As Integer Dim bn As Integer Dim prev As String: prev = "#" Dim next_ As String Dim p2468 As String For i = 1 To UBound(n) next_ = Mid(text(y + n(i, 1)), x + n(i, 2), 1) wtb = wtb - (prev = "." And next_ <= "#") bn = bn - (i > 1 And next_ <= "#") If (i And 1) = 0 Then p2468 = p2468 & prev prev = next_ Next i If step = 2 Then '-- make it p6842 p2468 = Mid(p2468, 3, 2) & Mid(p2468, 1, 2) 'p2468 = p2468(3..4)&p2468(1..2) End If Dim ret(2) As Variant ret(0) = wtb ret(1) = bn ret(2) = p2468 AB = ret End Function   Private Sub Zhang_Suen(text As Variant) Dim wtb As Integer Dim bn As Integer Dim changed As Boolean, changes As Boolean Dim p2468 As String '-- (p6842 for step 2) Dim x As Integer, y As Integer, step As Integer Do While True changed = False For step = 1 To 2 changes = False For y = 1 To UBound(text) - 1 For x = 2 To Len(text(y)) - 1 If Mid(text(y), x, 1) = "#" Then ret = AB(text, y, x, step) wtb = ret(0) bn = ret(1) p2468 = ret(2) If wtb = 1 _ And bn >= 2 And bn <= 6 _ And InStr(1, Mid(p2468, 1, 3), ".") _ And InStr(1, Mid(p2468, 2, 3), ".") Then changes = True text(y) = Left(text(y), x - 1) & "!" & Right(text(y), Len(text(y)) - x) End If End If Next x Next y If changes Then For y = 1 To UBound(text) - 1 text(y) = Replace(text(y), "!", ".") Next y changed = True End If Next step If Not changed Then Exit Do Loop Debug.Print Join(text, vbCrLf) End Sub   Public Sub main() init Dim Small_rc(9) As String Small_rc(0) = "................................" Small_rc(1) = ".#########.......########......." Small_rc(2) = ".###...####.....####..####......" Small_rc(3) = ".###....###.....###....###......" Small_rc(4) = ".###...####.....###............." Small_rc(5) = ".#########......###............." Small_rc(6) = ".###.####.......###....###......" Small_rc(7) = ".###..####..###.####..####.###.." Small_rc(8) = ".###...####.###..########..###.." Small_rc(9) = "................................" Zhang_Suen (Small_rc) End Sub
http://rosettacode.org/wiki/Zeckendorf_number_representation
Zeckendorf number representation
Just as numbers can be represented in a positional notation as sums of multiples of the powers of ten (decimal) or two (binary); all the positive integers can be represented as the sum of one or zero times the distinct members of the Fibonacci series. Recall that the first six distinct Fibonacci numbers are: 1, 2, 3, 5, 8, 13. The decimal number eleven can be written as 0*13 + 1*8 + 0*5 + 1*3 + 0*2 + 0*1 or 010100 in positional notation where the columns represent multiplication by a particular member of the sequence. Leading zeroes are dropped so that 11 decimal becomes 10100. 10100 is not the only way to make 11 from the Fibonacci numbers however; 0*13 + 1*8 + 0*5 + 0*3 + 1*2 + 1*1 or 010011 would also represent decimal 11. For a true Zeckendorf number there is the added restriction that no two consecutive Fibonacci numbers can be used which leads to the former unique solution. Task Generate and show here a table of the Zeckendorf number representations of the decimal numbers zero to twenty, in order. The intention in this task to find the Zeckendorf form of an arbitrary integer. The Zeckendorf form can be iterated by some bit twiddling rather than calculating each value separately but leave that to another separate task. Also see   OEIS A014417   for the the sequence of required results.   Brown's Criterion - Numberphile Related task   Fibonacci sequence
#Liberty_BASIC
Liberty BASIC
samples = 20 call zecklist samples   print "Decimal","Zeckendorf" for n = 0 to samples print n, zecklist$(n) next n   Sub zecklist inDEC dim zecklist$(inDEC) do bin$ = dec2bin$(count) if instr(bin$,"11") = 0 then zecklist$(found) = bin$ found = found + 1 end if count = count+1 loop until found = inDEC + 1 End sub   function dec2bin$(inDEC) do bin$ = str$(inDEC mod 2) + bin$ inDEC = int(inDEC/2) loop until inDEC = 0 dec2bin$ = bin$ end function
http://rosettacode.org/wiki/100_doors
100 doors
There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd door   (door #2, #4, #6, ...),   and toggle it. The third time, visit every 3rd door   (door #3, #6, #9, ...), etc,   until you only visit the 100th door. Task Answer the question:   what state are the doors in after the last pass?   Which are open, which are closed? Alternate: As noted in this page's   discussion page,   the only doors that remain open are those whose numbers are perfect squares. Opening only those doors is an   optimization   that may also be expressed; however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
#Coco
Coco
doors = [false] * 100   for pass til doors.length for i from pass til doors.length by pass + 1  ! = doors[i]   for i til doors.length console.log 'Door %d is %s.', i + 1, if doors[i] then 'open' else 'closed'
http://rosettacode.org/wiki/Arrays
Arrays
This task is about arrays. For hashes or associative arrays, please see Creating an Associative Array. For a definition and in-depth discussion of what an array is, see Array. Task Show basic array syntax in your language. Basically, create an array, assign a value to it, and retrieve an element   (if available, show both fixed-length arrays and dynamic arrays, pushing a value into it). Please discuss at Village Pump:   Arrays. Please merge code in from these obsolete tasks:   Creating an Array   Assigning Values to an Array   Retrieving an Element of an Array Related tasks   Collections   Creating an Associative Array   Two-dimensional array (runtime)
#Futhark
Futhark
  [1, 2, 3]  
http://rosettacode.org/wiki/Arithmetic/Complex
Arithmetic/Complex
A   complex number   is a number which can be written as: a + b × i {\displaystyle a+b\times i} (sometimes shown as: b + a × i {\displaystyle b+a\times i} where   a {\displaystyle a}   and   b {\displaystyle b}   are real numbers,   and   i {\displaystyle i}   is   √ -1  Typically, complex numbers are represented as a pair of real numbers called the "imaginary part" and "real part",   where the imaginary part is the number to be multiplied by i {\displaystyle i} . Task Show addition, multiplication, negation, and inversion of complex numbers in separate functions. (Subtraction and division operations can be made with pairs of these operations.) Print the results for each operation tested. Optional: Show complex conjugation. By definition, the   complex conjugate   of a + b i {\displaystyle a+bi} is a − b i {\displaystyle a-bi} Some languages have complex number libraries available.   If your language does, show the operations.   If your language does not, also show the definition of this type.
#Scheme
Scheme
(define a 1+i) (define b 3.14159+1.25i)   (define c (+ a b)) (define c (* a b)) (define c (/ 1 a)) (define c (- a))
http://rosettacode.org/wiki/Arithmetic/Complex
Arithmetic/Complex
A   complex number   is a number which can be written as: a + b × i {\displaystyle a+b\times i} (sometimes shown as: b + a × i {\displaystyle b+a\times i} where   a {\displaystyle a}   and   b {\displaystyle b}   are real numbers,   and   i {\displaystyle i}   is   √ -1  Typically, complex numbers are represented as a pair of real numbers called the "imaginary part" and "real part",   where the imaginary part is the number to be multiplied by i {\displaystyle i} . Task Show addition, multiplication, negation, and inversion of complex numbers in separate functions. (Subtraction and division operations can be made with pairs of these operations.) Print the results for each operation tested. Optional: Show complex conjugation. By definition, the   complex conjugate   of a + b i {\displaystyle a+bi} is a − b i {\displaystyle a-bi} Some languages have complex number libraries available.   If your language does, show the operations.   If your language does not, also show the definition of this type.
#Seed7
Seed7
$ include "seed7_05.s7i"; include "float.s7i"; include "complex.s7i";   const proc: main is func local var complex: a is complex(1.0, 1.0); var complex: b is complex(3.14159, 1.2); begin writeln("a=" <& a digits 5); writeln("b=" <& b digits 5); # addition writeln("a+b=" <& a + b digits 5); # multiplication writeln("a*b=" <& a * b digits 5); # inversion writeln("1/a=" <& complex(1.0) / a digits 5); # negation writeln("-a=" <& -a digits 5); end func;
http://rosettacode.org/wiki/Arithmetic/Rational
Arithmetic/Rational
Task Create a reasonably complete implementation of rational arithmetic in the particular language using the idioms of the language. Example Define a new type called frac with binary operator "//" of two integers that returns a structure made up of the numerator and the denominator (as per a rational number). Further define the appropriate rational unary operators abs and '-', with the binary operators for addition '+', subtraction '-', multiplication '×', division '/', integer division '÷', modulo division, the comparison operators (e.g. '<', '≤', '>', & '≥') and equality operators (e.g. '=' & '≠'). Define standard coercion operators for casting int to frac etc. If space allows, define standard increment and decrement operators (e.g. '+:=' & '-:=' etc.). Finally test the operators: Use the new type frac to find all perfect numbers less than 219 by summing the reciprocal of the factors. Related task   Perfect Numbers
#TI-89_BASIC
TI-89 BASIC
import "/math" for Int import "/rat" for Rat   System.print("The following numbers (less than 2^19) are perfect:") for (i in 2...(1<<19)) { var sum = Rat.new(1, i) for (j in Int.properDivisors(i)[1..-1]) sum = sum + Rat.new(1, j) if (sum == Rat.one) System.print("  %(i)") }
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#NetRexx
NetRexx
x=0 Say '0**0='||x**x
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#NewLISP
NewLISP
(pow 0 0)
http://rosettacode.org/wiki/Zebra_puzzle
Zebra puzzle
Zebra puzzle You are encouraged to solve this task according to the task description, using any language you may know. The Zebra puzzle, a.k.a. Einstein's Riddle, is a logic puzzle which is to be solved programmatically. It has several variants, one of them this:   There are five houses.   The English man lives in the red house.   The Swede has a dog.   The Dane drinks tea.   The green house is immediately to the left of the white house.   They drink coffee in the green house.   The man who smokes Pall Mall has birds.   In the yellow house they smoke Dunhill.   In the middle house they drink milk.   The Norwegian lives in the first house.   The man who smokes Blend lives in the house next to the house with cats.   In a house next to the house where they have a horse, they smoke Dunhill.   The man who smokes Blue Master drinks beer.   The German smokes Prince.   The Norwegian lives next to the blue house.   They drink water in a house next to the house where they smoke Blend. The question is, who owns the zebra? Additionally, list the solution for all the houses. Optionally, show the solution is unique. Related tasks   Dinesman's multiple-dwelling problem   Twelve statements
#C.2B.2B
C++
  #include <stdio.h> #include <string.h>   #define defenum(name, val0, val1, val2, val3, val4) \ enum name { val0, val1, val2, val3, val4 }; \ const char *name ## _str[] = { # val0, # val1, # val2, # val3, # val4 }   defenum( Attrib, Color, Man, Drink, Animal, Smoke ); defenum( Colors, Red, Green, White, Yellow, Blue ); defenum( Mans, English, Swede, Dane, German, Norwegian ); defenum( Drinks, Tea, Coffee, Milk, Beer, Water ); defenum( Animals, Dog, Birds, Cats, Horse, Zebra ); defenum( Smokes, PallMall, Dunhill, Blend, BlueMaster, Prince );   void printHouses(int ha[5][5]) { const char **attr_names[5] = {Colors_str, Mans_str, Drinks_str, Animals_str, Smokes_str};   printf("%-10s", "House"); for (const char *name : Attrib_str) printf("%-10s", name); printf("\n");   for (int i = 0; i < 5; i++) { printf("%-10d", i); for (int j = 0; j < 5; j++) printf("%-10s", attr_names[j][ha[i][j]]); printf("\n"); } }   struct HouseNoRule { int houseno; Attrib a; int v; } housenos[] = { {2, Drink, Milk}, // Cond 9: In the middle house they drink milk. {0, Man, Norwegian} // Cond 10: The Norwegian lives in the first house. };   struct AttrPairRule { Attrib a1; int v1; Attrib a2; int v2;   bool invalid(int ha[5][5], int i) { return (ha[i][a1] >= 0 && ha[i][a2] >= 0) && ((ha[i][a1] == v1 && ha[i][a2] != v2) || (ha[i][a1] != v1 && ha[i][a2] == v2)); } } pairs[] = { {Man, English, Color, Red}, // Cond 2: The English man lives in the red house. {Man, Swede, Animal, Dog}, // Cond 3: The Swede has a dog. {Man, Dane, Drink, Tea}, // Cond 4: The Dane drinks tea. {Color, Green, Drink, Coffee}, // Cond 6: drink coffee in the green house. {Smoke, PallMall, Animal, Birds}, // Cond 7: The man who smokes Pall Mall has birds. {Smoke, Dunhill, Color, Yellow}, // Cond 8: In the yellow house they smoke Dunhill. {Smoke, BlueMaster, Drink, Beer}, // Cond 13: The man who smokes Blue Master drinks beer. {Man, German, Smoke, Prince} // Cond 14: The German smokes Prince };   struct NextToRule { Attrib a1; int v1; Attrib a2; int v2;   bool invalid(int ha[5][5], int i) { return (ha[i][a1] == v1) && ((i == 0 && ha[i + 1][a2] >= 0 && ha[i + 1][a2] != v2) || (i == 4 && ha[i - 1][a2] != v2) || (ha[i + 1][a2] >= 0 && ha[i + 1][a2] != v2 && ha[i - 1][a2] != v2)); } } nexttos[] = { {Smoke, Blend, Animal, Cats}, // Cond 11: The man who smokes Blend lives in the house next to the house with cats. {Smoke, Dunhill, Animal, Horse}, // Cond 12: In a house next to the house where they have a horse, they smoke Dunhill. {Man, Norwegian, Color, Blue}, // Cond 15: The Norwegian lives next to the blue house. {Smoke, Blend, Drink, Water} // Cond 16: They drink water in a house next to the house where they smoke Blend. };   struct LeftOfRule { Attrib a1; int v1; Attrib a2; int v2;   bool invalid(int ha[5][5]) { return (ha[0][a2] == v2) || (ha[4][a1] == v1); }   bool invalid(int ha[5][5], int i) { return ((i > 0 && ha[i][a1] >= 0) && ((ha[i - 1][a1] == v1 && ha[i][a2] != v2) || (ha[i - 1][a1] != v1 && ha[i][a2] == v2))); } } leftofs[] = { {Color, Green, Color, White} // Cond 5: The green house is immediately to the left of the white house. };   bool invalid(int ha[5][5]) { for (auto &rule : leftofs) if (rule.invalid(ha)) return true;   for (int i = 0; i < 5; i++) { #define eval_rules(rules) for (auto &rule : rules) if (rule.invalid(ha, i)) return true; eval_rules(pairs); eval_rules(nexttos); eval_rules(leftofs); } return false; }   void search(bool used[5][5], int ha[5][5], const int hno, const int attr) { int nexthno, nextattr; if (attr < 4) { nextattr = attr + 1; nexthno = hno; } else { nextattr = 0; nexthno = hno + 1; }   if (ha[hno][attr] != -1) { search(used, ha, nexthno, nextattr); } else { for (int i = 0; i < 5; i++) { if (used[attr][i]) continue; used[attr][i] = true; ha[hno][attr] = i;   if (!invalid(ha)) { if ((hno == 4) && (attr == 4)) { printHouses(ha); } else { search(used, ha, nexthno, nextattr); } }   used[attr][i] = false; } ha[hno][attr] = -1; } }   int main() { bool used[5][5] = {}; int ha[5][5]; memset(ha, -1, sizeof(ha));   for (auto &rule : housenos) { ha[rule.houseno][rule.a] = rule.v; used[rule.a][rule.v] = true; }   search(used, ha, 0, 0);   return 0; }  
http://rosettacode.org/wiki/XML/XPath
XML/XPath
Perform the following three XPath queries on the XML Document below: //item[1]: Retrieve the first "item" element //price/text(): Perform an action on each "price" element (print it out) //name: Get an array of all the "name" elements XML Document: <inventory title="OmniCorp Store #45x10^3"> <section name="health"> <item upc="123456789" stock="12"> <name>Invisibility Cream</name> <price>14.50</price> <description>Makes you invisible</description> </item> <item upc="445322344" stock="18"> <name>Levitation Salve</name> <price>23.99</price> <description>Levitate yourself for up to 3 hours per application</description> </item> </section> <section name="food"> <item upc="485672034" stock="653"> <name>Blork and Freen Instameal</name> <price>4.95</price> <description>A tasty meal in a tablet; just add water</description> </item> <item upc="132957764" stock="44"> <name>Grob winglets</name> <price>3.56</price> <description>Tender winglets of Grob. Just add water</description> </item> </section> </inventory>
#Cach.C3.A9_ObjectScript
Caché ObjectScript
Class XML.Inventory [ Abstract ] {   XData XMLData { <inventory title="OmniCorp Store #45x10^3"> <section name="health"> <item upc="123456789" stock="12"> <name>Invisibility Cream</name> <price>14.50</price> <description>Makes you invisible</description> </item> <item upc="445322344" stock="18"> <name>Levitation Salve</name> <price>23.99</price> <description>Levitate yourself for up to 3 hours per application</description> </item> </section> <section name="food"> <item upc="485672034" stock="653"> <name>Blork and Freen Instameal</name> <price>4.95</price> <description>A tasty meal in a tablet; just add water</description> </item> <item upc="132957764" stock="44"> <name>Grob winglets</name> <price>3.56</price> <description>Tender winglets of Grob. Just add water</description> </item> </section> </inventory> }   ClassMethod QueryXMLDoc(Output names As %List) As %Status { // get xml stream from the 'XData' block contained in this class Set xdata=##class(%Dictionary.CompiledXData).%OpenId($this_"||XMLData",, .sc) If $$$ISERR(sc) Quit sc Set sc=##class(%XML.XPATH.Document).CreateFromStream(xdata.Data, .xdoc) If $$$ISERR(sc) Quit sc   // retrieve the first 'item' element Set sc=xdoc.EvaluateExpression("//section[1]", "item[1]", .res)   // perform an action on each 'price' element (print it out) Set sc=xdoc.EvaluateExpression("//price", "text()", .res) If $$$ISERR(sc) Quit sc For i=1:1:res.Count() { If i>1 Write ", " Write res.GetAt(i).Value }   // get an array of all the 'name' elements Set sc=xdoc.EvaluateExpression("//item", "name", .res) If $$$ISERR(sc) Quit sc Set key="" Do { Set dom=res.GetNext(.key) If '$IsObject(dom) Quit While dom.Read() { If dom.HasValue Set $List(names, key)=dom.Value } } While key'=""   // finished Quit $$$OK }   }
http://rosettacode.org/wiki/XML/XPath
XML/XPath
Perform the following three XPath queries on the XML Document below: //item[1]: Retrieve the first "item" element //price/text(): Perform an action on each "price" element (print it out) //name: Get an array of all the "name" elements XML Document: <inventory title="OmniCorp Store #45x10^3"> <section name="health"> <item upc="123456789" stock="12"> <name>Invisibility Cream</name> <price>14.50</price> <description>Makes you invisible</description> </item> <item upc="445322344" stock="18"> <name>Levitation Salve</name> <price>23.99</price> <description>Levitate yourself for up to 3 hours per application</description> </item> </section> <section name="food"> <item upc="485672034" stock="653"> <name>Blork and Freen Instameal</name> <price>4.95</price> <description>A tasty meal in a tablet; just add water</description> </item> <item upc="132957764" stock="44"> <name>Grob winglets</name> <price>3.56</price> <description>Tender winglets of Grob. Just add water</description> </item> </section> </inventory>
#CoffeeScript
CoffeeScript
  # Retrieve the first "item" element doc.evaluate('//item', doc, {}, 7, {}).snapshotItem 0   # Perform an action on each "price" element (print it out) prices = doc.evaluate "//price", doc, {}, 7, {} for i in [0...prices.snapshotLength] by 1 console.log prices.snapshotItem(i).textContent   # Get an array of all the "name" elements names = doc.evaluate "//name", doc, {}, 7, {} names = for i in [0...names.snapshotLength] by 1 names.snapshotItem i  
http://rosettacode.org/wiki/Yin_and_yang
Yin and yang
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu. Task   Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.   Generate and display the symbol for two different (small) sizes.
#Befunge
Befunge
55+:#. 00p:2*10p:2/20p6/30p01v @#!`g01:+1g07,+55$<v0-g010p07_ 0g-20g+:*+30g:*`v ^_:2/:*:70g0 3+*:-g02-g00g07:_ 0v v!`*:g0 g-20g+:*+20g:*`>v> ^ v1_:70g00 2+*:-g02-g00g07:_ 1v v!`*:g0 g-:*+00g:*`#v_$:0`!0\v0_:70g00 0#+g#1,#$< > 2 #^>#g>#04#1+#:
http://rosettacode.org/wiki/Yin_and_yang
Yin and yang
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu. Task   Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.   Generate and display the symbol for two different (small) sizes.
#C
C
#include <stdio.h>   void draw_yinyang(int trans, double scale) { printf("<use xlink:href='#y' transform='translate(%d,%d) scale(%g)'/>", trans, trans, scale); }   int main() { printf( "<?xml version='1.0' encoding='UTF-8' standalone='no'?>\n" "<!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN'\n" " 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'>\n" "<svg xmlns='http://www.w3.org/2000/svg' version='1.1'\n" " xmlns:xlink='http://www.w3.org/1999/xlink'\n" " width='30' height='30'>\n" " <defs><g id='y'>\n" " <circle cx='0' cy='0' r='200' stroke='black'\n" " fill='white' stroke-width='1'/>\n" " <path d='M0 -200 A 200 200 0 0 0 0 200\n" " 100 100 0 0 0 0 0 100 100 0 0 1 0 -200\n" " z' fill='black'/>\n" " <circle cx='0' cy='100' r='33' fill='white'/>\n" " <circle cx='0' cy='-100' r='33' fill='black'/>\n" " </g></defs>\n"); draw_yinyang(20, .05); draw_yinyang(8, .02); printf("</svg>"); return 0; }
http://rosettacode.org/wiki/Y_combinator
Y combinator
In strict functional programming and the lambda calculus, functions (lambda expressions) don't have state and are only allowed to refer to arguments of enclosing functions. This rules out the usual definition of a recursive function wherein a function is associated with the state of a variable and this variable's state is used in the body of the function. The   Y combinator   is itself a stateless function that, when applied to another stateless function, returns a recursive version of the function. The Y combinator is the simplest of the class of such functions, called fixed-point combinators. Task Define the stateless   Y combinator   and use it to compute factorials and Fibonacci numbers from other stateless functions or lambda expressions. Cf Jim Weirich: Adventures in Functional Programming
#C.2B.2B_2
C++
g++ --std=c++11 ycomb.cc
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, given   5,   produce this array: 0 1 5 6 14 2 4 7 13 15 3 8 12 16 21 9 11 17 20 22 10 18 19 23 24 Related tasks   Spiral matrix   Identity matrix   Ulam spiral (for primes) See also   Wiktionary entry:   anti-diagonals
#BQN
BQN
Flip ← {m←2|+⌜˜↕≠𝕩 ⋄ (⍉𝕩׬m)+𝕩×m} Zz ← {Flip ⍋∘⍋⌾⥊+⌜˜↕𝕩}
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, given   5,   produce this array: 0 1 5 6 14 2 4 7 13 15 3 8 12 16 21 9 11 17 20 22 10 18 19 23 24 Related tasks   Spiral matrix   Identity matrix   Ulam spiral (for primes) See also   Wiktionary entry:   anti-diagonals
#C
C
#include <stdio.h> #include <stdlib.h>   int main(int c, char **v) { int i, j, m, n, *s;   /* default size: 5 */ if (c < 2 || ((m = atoi(v[1]))) <= 0) m = 5;   /* alloc array*/ s = malloc(sizeof(int) * m * m);   for (i = n = 0; i < m * 2; i++) for (j = (i < m) ? 0 : i-m+1; j <= i && j < m; j++) s[(i&1)? j*(m-1)+i : (i-j)*m+j ] = n++;   for (i = 0; i < m * m; putchar((++i % m) ? ' ':'\n')) printf("%3d", s[i]);   /* free(s) */ return 0; }
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Phix
Phix
-- -- demo\rosetta\Yellowstone_sequence.exw -- with javascript_semantics requires("1.0.2") function yellowstone(integer N) sequence a = {1, 2, 3}, b = repeat(true,3) integer i = 4 while length(a) < N do if (i>length(b) or b[i]=false) and gcd(i,a[$])=1 and gcd(i,a[$-1])>1 then a &= i if i>length(b) then b &= repeat(false,i-length(b)) end if b[i] = true i = 4 end if i += 1 end while return a end function printf(1,"The first 30 entries of the Yellowstone permutation:\n%v\n", {yellowstone(30)}) -- a simple plot: include pGUI.e include IupGraph.e function get_data(Ihandle graph) sequence y500 = yellowstone(500) integer {w,h} = IupGetIntInt(graph,"DRAWSIZE") IupSetInt(graph,"XTICK",iff(w<640?iff(h<300?100:50):20)) IupSetInt(graph,"YTICK",iff(h<250?iff(h<140?iff(h<120?700:350):200):100)) return {{tagset(500),y500,CD_RED}} end function IupOpen() Ihandle graph = IupGraph(get_data,"RASTERSIZE=960x600") IupSetAttributes(graph,`GTITLE="Yellowstone Numbers"`) IupSetInt(graph,"TITLESTYLE",CD_ITALIC) IupSetAttributes(graph,`XNAME="n", YNAME="a(n)"`) IupSetAttributes(graph,"XTICK=20,XMIN=0,XMAX=500") IupSetAttributes(graph,"YTICK=100,YMIN=0,YMAX=1400") Ihandle dlg = IupDialog(graph,`TITLE="Yellowstone Names"`) IupSetAttributes(dlg,"MINSIZE=290x140") IupShow(dlg) if platform()!=JS then IupMainLoop() IupClose() end if
http://rosettacode.org/wiki/Yahoo!_search_interface
Yahoo! search interface
Create a class for searching Yahoo! results. It must implement a Next Page method, and read URL, Title and Content from results.
#Perl
Perl
package YahooSearch;   use Encode; use HTTP::Cookies; use WWW::Mechanize;   # --- Internals -------------------------------------------------   sub apply (&$) {my $f = shift; local $_ = shift; $f->(); return $_;}   # We construct a cookie to get 100 results per page and prevent # "enhanced results". my $search_prefs = 'v=1&n=100&sm=' . apply {s/([^a-zA-Z0-9])/sprintf '%%%02X', ord $1/ge} join '|', map {'!' . $_} qw(hsb Zq0 XbM sss dDO VFM RQh uZ0 Fxe yCl GP4 FZK yNC mEG niH); my $cookies = HTTP::Cookies->new; $cookies->set_cookie(0, 'sB', $search_prefs, '/', 'search.yahoo.com');   my $mech = new WWW::Mechanize (cookie_jar => $cookies, stack_depth => 0);   sub read_page {my ($next, $page, @results) = ($mech->find_link(text => 'Next >')->url, decode 'iso-8859-1', $mech->content); while ($page =~ m {<h3> <a \s class="yschttl \s spt" \s href=" ([^"]+) " \s* > #" (.+?) </a> .+? <div \s class="abstr"> (.+?) </div>}xg) {push @results, {url => $1, title => $2, content => $3}; foreach ( @{$results[-1]}{qw(title content)} ) {s/<.+?>//g; $_ = encode 'utf8', $_;}} return $next, \@results;}   # --- Methods ---------------------------------------------------   sub new {my $invocant = shift; my $class = ref($invocant) || $invocant; $mech->get('http://search.yahoo.com/search?p=' . apply {s/([^a-zA-Z0-9 ])/sprintf '%%%02X', ord $1/ge; s/ /+/g;} shift); my ($next, $results) = read_page(); return bless {link_to_next => $next, results => $results}, $class;}   sub results {@{shift()->{results}};}   sub next_page {my $invocant = shift; my $next = $invocant->{link_to_next}; unless ($next) {$invocant->{results} = []; return undef;} $mech->get($next); ($next, my $results) = read_page(); $invocant->{link_to_next} = $next; $invocant->{results} = $results; return 1;}
http://rosettacode.org/wiki/Zumkeller_numbers
Zumkeller numbers
Zumkeller numbers are the set of numbers whose divisors can be partitioned into two disjoint sets that sum to the same value. Each sum must contain divisor values that are not in the other sum, and all of the divisors must be in one or the other. There are no restrictions on how the divisors are partitioned, only that the two partition sums are equal. E.G. 6 is a Zumkeller number; The divisors {1 2 3 6} can be partitioned into two groups {1 2 3} and {6} that both sum to 6. 10 is not a Zumkeller number; The divisors {1 2 5 10} can not be partitioned into two groups in any way that will both sum to the same value. 12 is a Zumkeller number; The divisors {1 2 3 4 6 12} can be partitioned into two groups {1 3 4 6} and {2 12} that both sum to 14. Even Zumkeller numbers are common; odd Zumkeller numbers are much less so. For values below 10^6, there is at least one Zumkeller number in every 12 consecutive integers, and the vast majority of them are even. The odd Zumkeller numbers are very similar to the list from the task Abundant odd numbers; they are nearly the same except for the further restriction that the abundance (A(n) = sigma(n) - 2n), must be even: A(n) mod 2 == 0 Task Write a routine (function, procedure, whatever) to find Zumkeller numbers. Use the routine to find and display here, on this page, the first 220 Zumkeller numbers. Use the routine to find and display here, on this page, the first 40 odd Zumkeller numbers. Optional, stretch goal: Use the routine to find and display here, on this page, the first 40 odd Zumkeller numbers that don't end with 5. See Also OEIS:A083207 - Zumkeller numbers to get an impression of different partitions OEIS:A083206 Zumkeller partitions OEIS:A174865 - Odd Zumkeller numbers Related Tasks Abundant odd numbers Abundant, deficient and perfect number classifications Proper divisors , Factors of an integer
#zkl
zkl
fcn properDivs(n){ // does not include n // if(n==1) return(T); // we con't care about this case ( pd:=[1..(n).toFloat().sqrt()].filter('wrap(x){ n%x==0 }) ) .pump(pd,'wrap(pd){ if(pd!=1 and (y:=n/pd)!=pd ) y else Void.Skip }) } fcn canSum(goal,divs){ if(goal==0 or divs[0]==goal) return(True); if(divs.len()>1){ if(divs[0]>goal) return(canSum(goal,divs[1,*])); // tail recursion else return(canSum(goal - divs[0], divs[1,*]) or canSum(goal, divs[1,*])); } False } fcn isZumkellerW(n){ // a filter for a iterator ds,sum := properDivs(n), ds.sum(0) + n; // if sum is odd, it can't be split into two partitions with equal sums if(sum.isOdd) return(Void.Skip); // if n is odd use 'abundant odd number' optimization if(n.isOdd){ abundance:=sum - 2*n; return( if(abundance>0 and abundance.isEven) n else Void.Skip); } canSum(sum/2,ds) and n or Void.Skip // sum is even }
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#JavaScript
JavaScript
>>> const y = (5n**4n**3n**2n).toString(); >>> console.log(`5**4**3**2 = ${y.slice(0,20)}...${y.slice(-20)} and has ${y.length} digits`); 5**4**3**2 = 62060698786608744707...92256259918212890625 and has 183231 digits
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#jq
jq
  def power($b): . as $in | reduce range(0;$b) as $i (1; . * $in);   5|power(4|power(3|power(2))) | tostring | .[:20], .[-20:], length  
http://rosettacode.org/wiki/Zhang-Suen_thinning_algorithm
Zhang-Suen thinning algorithm
This is an algorithm used to thin a black and white i.e. one bit per pixel images. For example, with an input image of: ################# ############# ################## ################ ################### ################## ######## ####### ################### ###### ####### ####### ###### ###### ####### ####### ################# ####### ################ ####### ################# ####### ###### ####### ####### ###### ####### ####### ###### ####### ####### ###### ######## ####### ################### ######## ####### ###### ################## ###### ######## ####### ###### ################ ###### ######## ####### ###### ############# ###### It produces the thinned output: # ########## ####### ## # #### # # # ## # # # # # # # # # ############ # # # # # # # # # # # # # # ## # ############ ### ### Algorithm Assume black pixels are one and white pixels zero, and that the input image is a rectangular N by M array of ones and zeroes. The algorithm operates on all black pixels P1 that can have eight neighbours. The neighbours are, in order, arranged as:   P9     P2     P3     P8     P1     P4     P7     P6     P5   Obviously the boundary pixels of the image cannot have the full eight neighbours. Define A ( P 1 ) {\displaystyle A(P1)} = the number of transitions from white to black, (0 -> 1) in the sequence P2,P3,P4,P5,P6,P7,P8,P9,P2. (Note the extra P2 at the end - it is circular). Define B ( P 1 ) {\displaystyle B(P1)} = The number of black pixel neighbours of P1. ( = sum(P2 .. P9) ) Step 1 All pixels are tested and pixels satisfying all the following conditions (simultaneously) are just noted at this stage. (0) The pixel is black and has eight neighbours (1) 2 <= B ( P 1 ) <= 6 {\displaystyle 2<=B(P1)<=6} (2) A(P1) = 1 (3) At least one of P2 and P4 and P6 is white (4) At least one of P4 and P6 and P8 is white After iterating over the image and collecting all the pixels satisfying all step 1 conditions, all these condition satisfying pixels are set to white. Step 2 All pixels are again tested and pixels satisfying all the following conditions are just noted at this stage. (0) The pixel is black and has eight neighbours (1) 2 <= B ( P 1 ) <= 6 {\displaystyle 2<=B(P1)<=6} (2) A(P1) = 1 (3) At least one of P2 and P4 and P8 is white (4) At least one of P2 and P6 and P8 is white After iterating over the image and collecting all the pixels satisfying all step 2 conditions, all these condition satisfying pixels are again set to white. Iteration If any pixels were set in this round of either step 1 or step 2 then all steps are repeated until no image pixels are so changed. Task Write a routine to perform Zhang-Suen thinning on an image matrix of ones and zeroes. Use the routine to thin the following image and show the output here on this page as either a matrix of ones and zeroes, an image, or an ASCII-art image of space/non-space characters. 00000000000000000000000000000000 01111111110000000111111110000000 01110001111000001111001111000000 01110000111000001110000111000000 01110001111000001110000000000000 01111111110000001110000000000000 01110111100000001110000111000000 01110011110011101111001111011100 01110001111011100111111110011100 00000000000000000000000000000000 Reference Zhang-Suen Thinning Algorithm, Java Implementation by Nayef Reza. "Character Recognition Systems: A Guide for Students and Practitioners" By Mohamed Cheriet, Nawwaf Kharma, Cheng-Lin Liu, Ching Suen
#Wren
Wren
class Point { construct new(x, y) { _x = x _y = y } x { _x } y { _y } }   var image = [ " ", " ################# ############# ", " ################## ################ ", " ################### ################## ", " ######## ####### ################### ", " ###### ####### ####### ###### ", " ###### ####### ####### ", " ################# ####### ", " ################ ####### ", " ################# ####### ", " ###### ####### ####### ", " ###### ####### ####### ", " ###### ####### ####### ###### ", " ######## ####### ################### ", " ######## ####### ###### ################## ###### ", " ######## ####### ###### ################ ###### ", " ######## ####### ###### ############# ###### ", " " ]   var nbrs = [ [ 0, -1], [ 1, -1], [ 1, 0], [ 1, 1], [ 0, 1], [-1, 1], [-1, 0], [-1, -1], [ 0, -1] ]   var nbrGroups = [ [ [0, 2, 4], [2, 4, 6] ], [ [0, 2, 6], [0, 4, 6] ] ]   var toWhite = [] var grid = List.filled(image.count, null) for (i in 0...grid.count) grid[i] = image[i].toList   var numNeighbors = Fn.new { |r, c| var count = 0 for (i in 0...nbrs.count - 1) { if (grid[r + nbrs[i][1]][c + nbrs[i][0]] == "#") count = count + 1 } return count }   var numTransitions = Fn.new { |r, c| var count = 0 for (i in 0...nbrs.count - 1) { if (grid[r + nbrs[i][1]][c + nbrs[i][0]] == " ") { if (grid[r + nbrs[i + 1][1]][c + nbrs[i + 1][0]] == "#") count = count + 1 } } return count }   var atLeastOneIsWhite = Fn.new { |r, c, step| var count = 0 var group = nbrGroups[step] for (i in 0..1) { for (j in 0...group[i].count) { var nbr = nbrs[group[i][j]] if (grid[r + nbr[1]][c + nbr[0]] == " ") { count = count + 1 break } } } return count > 1 }   var thinImage = Fn.new { var firstStep = false var hasChanged while (true) { hasChanged = false firstStep = !firstStep for (r in 1...grid.count - 1) { for (c in 1...grid[0].count - 1) { if (grid[r][c] == "#") { var nn = numNeighbors.call(r, c) if ((2..6).contains(nn)) { if (numTransitions.call(r, c) == 1) { var step = firstStep ? 0 : 1 if (atLeastOneIsWhite.call(r, c, step)) { toWhite.add(Point.new(c, r)) hasChanged = true } } } } } } for (p in toWhite) grid[p.y][p.x] = " " toWhite.clear() if (!firstStep && !hasChanged) break } for (row in grid) System.print(row.join()) }   thinImage.call()
http://rosettacode.org/wiki/Zeckendorf_number_representation
Zeckendorf number representation
Just as numbers can be represented in a positional notation as sums of multiples of the powers of ten (decimal) or two (binary); all the positive integers can be represented as the sum of one or zero times the distinct members of the Fibonacci series. Recall that the first six distinct Fibonacci numbers are: 1, 2, 3, 5, 8, 13. The decimal number eleven can be written as 0*13 + 1*8 + 0*5 + 1*3 + 0*2 + 0*1 or 010100 in positional notation where the columns represent multiplication by a particular member of the sequence. Leading zeroes are dropped so that 11 decimal becomes 10100. 10100 is not the only way to make 11 from the Fibonacci numbers however; 0*13 + 1*8 + 0*5 + 0*3 + 1*2 + 1*1 or 010011 would also represent decimal 11. For a true Zeckendorf number there is the added restriction that no two consecutive Fibonacci numbers can be used which leads to the former unique solution. Task Generate and show here a table of the Zeckendorf number representations of the decimal numbers zero to twenty, in order. The intention in this task to find the Zeckendorf form of an arbitrary integer. The Zeckendorf form can be iterated by some bit twiddling rather than calculating each value separately but leave that to another separate task. Also see   OEIS A014417   for the the sequence of required results.   Brown's Criterion - Numberphile Related task   Fibonacci sequence
#Lingo
Lingo
-- Return the distinct Fibonacci numbers not greater than 'n' on fibsUpTo (n) fibList = [] last = 1 current = 1 repeat while current <= n fibList.add(current) nxt = last + current last = current current = nxt end repeat return fibList end   -- Return the Zeckendorf representation of 'n' on zeckendorf (n) fib = fibsUpTo(n) zeck = "" repeat with pos = fib.count down to 1 if n >= fib[pos] then zeck = zeck & "1" n = n - fib[pos] else zeck = zeck & "0" end if end repeat if zeck = "" then return "0" return zeck end
http://rosettacode.org/wiki/Zeckendorf_number_representation
Zeckendorf number representation
Just as numbers can be represented in a positional notation as sums of multiples of the powers of ten (decimal) or two (binary); all the positive integers can be represented as the sum of one or zero times the distinct members of the Fibonacci series. Recall that the first six distinct Fibonacci numbers are: 1, 2, 3, 5, 8, 13. The decimal number eleven can be written as 0*13 + 1*8 + 0*5 + 1*3 + 0*2 + 0*1 or 010100 in positional notation where the columns represent multiplication by a particular member of the sequence. Leading zeroes are dropped so that 11 decimal becomes 10100. 10100 is not the only way to make 11 from the Fibonacci numbers however; 0*13 + 1*8 + 0*5 + 0*3 + 1*2 + 1*1 or 010011 would also represent decimal 11. For a true Zeckendorf number there is the added restriction that no two consecutive Fibonacci numbers can be used which leads to the former unique solution. Task Generate and show here a table of the Zeckendorf number representations of the decimal numbers zero to twenty, in order. The intention in this task to find the Zeckendorf form of an arbitrary integer. The Zeckendorf form can be iterated by some bit twiddling rather than calculating each value separately but leave that to another separate task. Also see   OEIS A014417   for the the sequence of required results.   Brown's Criterion - Numberphile Related task   Fibonacci sequence
#Little_Man_Computer
Little Man Computer
  // Little Man Computer, for Rosetta Code. // Writes Zeckendorf representations of numbers 0..20. // Works with Peter Higginson's LMC simulator, except that // user must intervene manually to capture all the output. LDA c0 // initialize to N = 0 loop STA N OUT // write N LDA equals // then equals sign OTC BRA wr_zeck // then Zeckendorf rep return LDA space // then space OTC LDA N // done maximum N? SUB N_max BRZ halt // yes, halt LDA N // no, inc N and loop back ADD c1 BRA loop halt HLT c0 DAT 0 N_max DAT 20 equals DAT 61 space DAT 32   // Routine to write Zeckendorf representation of number stored in N. // Since LMC doesn't support subroutines, returns with "BRA return". wr_zeck LDA N SUB c1 BRP phase_1 // N = 0, special case LDA ascii_0 OTC BRA done // N > 0. Phase 1: find largest Fibonacci number <= N phase_1 STA res // res := N - 1 LDA c1 // initialize Fibonacci terms STA a STA b loop_1 LDA res // here res = N - a (easy proof) SUB b // is next Fibonacci a + b > N? BRP next_fib // no, continue Fibonacci BRA phase_2 // yes, on to phase 2 next_fib STA res // res := res - b LDA a // (a, b) := (a + b, a) ADD b STA a SUB b STA b BRA loop_1 // loop to test new (a, b) // Phase 2: get Zeckendorf digits by winding Fibonacci back phase_2 LDA ascii_1 // first digit must be 1 OTC loop_2 LDA a // done when wound back to a = 1 SUB c1 BRZ done LDA res // decide next Zeckendorf digit SUB b // 0 if res < b, 1 if res >= b BRP dig_is_1 LDA ascii_0 BRA wr_dig dig_is_1 STA res // res := res - b LDA ascii_1 wr_dig OTC // write Zeckendorf digit 0 or 1 LDA a // (a, b) := (b, a - b) SUB b STA b LDA a SUB b STA a BRA loop_2 // loop to test new (a, b) done BRA return N DAT res DAT a DAT b DAT c1 DAT 1 ascii_0 DAT 48 ascii_1 DAT 49 // end  
http://rosettacode.org/wiki/100_doors
100 doors
There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd door   (door #2, #4, #6, ...),   and toggle it. The third time, visit every 3rd door   (door #3, #6, #9, ...), etc,   until you only visit the 100th door. Task Answer the question:   what state are the doors in after the last pass?   Which are open, which are closed? Alternate: As noted in this page's   discussion page,   the only doors that remain open are those whose numbers are perfect squares. Opening only those doors is an   optimization   that may also be expressed; however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
#CoffeeScript
CoffeeScript
doors = []   for pass in [1..100] for i in [pass..100] by pass doors[i] = !doors[i]   console.log "Doors #{index for index, open of doors when open} are open"   # matrix output console.log doors.map (open) -> +open  
http://rosettacode.org/wiki/Arrays
Arrays
This task is about arrays. For hashes or associative arrays, please see Creating an Associative Array. For a definition and in-depth discussion of what an array is, see Array. Task Show basic array syntax in your language. Basically, create an array, assign a value to it, and retrieve an element   (if available, show both fixed-length arrays and dynamic arrays, pushing a value into it). Please discuss at Village Pump:   Arrays. Please merge code in from these obsolete tasks:   Creating an Array   Assigning Values to an Array   Retrieving an Element of an Array Related tasks   Collections   Creating an Associative Array   Two-dimensional array (runtime)
#Gambas
Gambas
  DIM mynumbers AS INTEGER[] myfruits AS STRING[]   mynumbers[0] = 1.5 mynumbers[1] = 2.3   myfruits[0] = "apple" myfruits[1] = "banana"  
http://rosettacode.org/wiki/Arithmetic/Complex
Arithmetic/Complex
A   complex number   is a number which can be written as: a + b × i {\displaystyle a+b\times i} (sometimes shown as: b + a × i {\displaystyle b+a\times i} where   a {\displaystyle a}   and   b {\displaystyle b}   are real numbers,   and   i {\displaystyle i}   is   √ -1  Typically, complex numbers are represented as a pair of real numbers called the "imaginary part" and "real part",   where the imaginary part is the number to be multiplied by i {\displaystyle i} . Task Show addition, multiplication, negation, and inversion of complex numbers in separate functions. (Subtraction and division operations can be made with pairs of these operations.) Print the results for each operation tested. Optional: Show complex conjugation. By definition, the   complex conjugate   of a + b i {\displaystyle a+bi} is a − b i {\displaystyle a-bi} Some languages have complex number libraries available.   If your language does, show the operations.   If your language does not, also show the definition of this type.
#Sidef
Sidef
var a = 1:1 # Complex(1, 1) var b = 3.14159:1.25 # Complex(3.14159, 1.25)   [ a + b, # addition a * b, # multiplication -a, # negation a.inv, # multiplicative inverse a.conj, # complex conjugate a.abs, # abs a.sqrt, # sqrt b.re, # real b.im, # imaginary ].each { |c| say c }
http://rosettacode.org/wiki/Arithmetic/Rational
Arithmetic/Rational
Task Create a reasonably complete implementation of rational arithmetic in the particular language using the idioms of the language. Example Define a new type called frac with binary operator "//" of two integers that returns a structure made up of the numerator and the denominator (as per a rational number). Further define the appropriate rational unary operators abs and '-', with the binary operators for addition '+', subtraction '-', multiplication '×', division '/', integer division '÷', modulo division, the comparison operators (e.g. '<', '≤', '>', & '≥') and equality operators (e.g. '=' & '≠'). Define standard coercion operators for casting int to frac etc. If space allows, define standard increment and decrement operators (e.g. '+:=' & '-:=' etc.). Finally test the operators: Use the new type frac to find all perfect numbers less than 219 by summing the reciprocal of the factors. Related task   Perfect Numbers
#Wren
Wren
import "/math" for Int import "/rat" for Rat   System.print("The following numbers (less than 2^19) are perfect:") for (i in 2...(1<<19)) { var sum = Rat.new(1, i) for (j in Int.properDivisors(i)[1..-1]) sum = sum + Rat.new(1, j) if (sum == Rat.one) System.print("  %(i)") }
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#Nial
Nial
0 0.0 o outer power 0 0.0 o +--+--+--+ | 1|1.| 1| +--+--+--+ |1.|1.|1.| +--+--+--+ | 1|1.| 1| +--+--+--+
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#Nim
Nim
import math   echo pow(0.0, 0.0) # Floating point exponentiation. echo 0 ^ 0 # Integer exponentiation.
http://rosettacode.org/wiki/Zebra_puzzle
Zebra puzzle
Zebra puzzle You are encouraged to solve this task according to the task description, using any language you may know. The Zebra puzzle, a.k.a. Einstein's Riddle, is a logic puzzle which is to be solved programmatically. It has several variants, one of them this:   There are five houses.   The English man lives in the red house.   The Swede has a dog.   The Dane drinks tea.   The green house is immediately to the left of the white house.   They drink coffee in the green house.   The man who smokes Pall Mall has birds.   In the yellow house they smoke Dunhill.   In the middle house they drink milk.   The Norwegian lives in the first house.   The man who smokes Blend lives in the house next to the house with cats.   In a house next to the house where they have a horse, they smoke Dunhill.   The man who smokes Blue Master drinks beer.   The German smokes Prince.   The Norwegian lives next to the blue house.   They drink water in a house next to the house where they smoke Blend. The question is, who owns the zebra? Additionally, list the solution for all the houses. Optionally, show the solution is unique. Related tasks   Dinesman's multiple-dwelling problem   Twelve statements
#Clojure
Clojure
(ns zebra.core (:refer-clojure :exclude [==]) (:use [clojure.core.logic] [clojure.tools.macro :as macro]))   (defne lefto [x y l] ([_ _ [x y . ?r]]) ([_ _ [_ . ?r]] (lefto x y ?r)))   (defn nexto [x y l] (conde ((lefto x y l)) ((lefto y x l))))   (defn zebrao [hs] (macro/symbol-macrolet [_ (lvar)] (all (== [_ _ _ _ _] hs) (membero ['englishman _ _ _ 'red] hs) (membero ['swede _ _ 'dog _] hs) (membero ['dane _ 'tea _ _] hs) (lefto [_ _ _ _ 'green] [_ _ _ _ 'white] hs) (membero [_ _ 'coffee _ 'green] hs) (membero [_ 'pallmall _ 'birds _] hs) (membero [_ 'dunhill _ _ 'yellow] hs) (== [_ _ [_ _ 'milk _ _] _ _ ] hs) (firsto hs ['norwegian _ _ _ _]) (nexto [_ 'blend _ _ _] [_ _ _ 'cats _ ] hs) (nexto [_ _ _ 'horse _] [_ 'dunhill _ _ _] hs) (membero [_ 'bluemaster 'beer _ _] hs) (membero ['german 'prince _ _ _] hs) (nexto ['norwegian _ _ _ _] [_ _ _ _ 'blue] hs) (nexto [_ _ 'water _ _] [_ 'blend _ _ _] hs) (membero [_ _ _ 'zebra _] hs))))   (let [solns (run* [q] (zebrao q)) soln (first solns) zebra-owner (->> soln (filter #(= 'zebra (% 3))) first (#(% 0)))] (println "solution count:" (count solns)) (println "zebra owner is the" zebra-owner) (println "full solution (in house order):") (doseq [h soln] (println " " h)))  
http://rosettacode.org/wiki/XML/XPath
XML/XPath
Perform the following three XPath queries on the XML Document below: //item[1]: Retrieve the first "item" element //price/text(): Perform an action on each "price" element (print it out) //name: Get an array of all the "name" elements XML Document: <inventory title="OmniCorp Store #45x10^3"> <section name="health"> <item upc="123456789" stock="12"> <name>Invisibility Cream</name> <price>14.50</price> <description>Makes you invisible</description> </item> <item upc="445322344" stock="18"> <name>Levitation Salve</name> <price>23.99</price> <description>Levitate yourself for up to 3 hours per application</description> </item> </section> <section name="food"> <item upc="485672034" stock="653"> <name>Blork and Freen Instameal</name> <price>4.95</price> <description>A tasty meal in a tablet; just add water</description> </item> <item upc="132957764" stock="44"> <name>Grob winglets</name> <price>3.56</price> <description>Tender winglets of Grob. Just add water</description> </item> </section> </inventory>
#ColdFusion
ColdFusion
<cfsavecontent variable="xmlString"> <inventory ... </inventory> </cfsavecontent> <cfset xml = xmlParse(xmlString)> <!--- First Task ---> <cfset itemSearch = xmlSearch(xml, "//item")> <!--- item = the first Item (xml element object) ---> <cfset item = itemSearch[1]> <!--- Second Task ---> <cfset priceSearch = xmlSearch(xml, "//price")> <!--- loop and print each price ---> <cfloop from="1" to="#arrayLen(priceSearch)#" index="i"> #priceSearch[i].xmlText#<br/> </cfloop> <!--- Third Task ---> <!--- array of all the name elements ---> <cfset names = xmlSearch(xml, "//name")> <!--- visualize the results ---> <cfdump var="#variables#">
http://rosettacode.org/wiki/Yin_and_yang
Yin and yang
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu. Task   Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.   Generate and display the symbol for two different (small) sizes.
#C.2B.2B
C++
#include <iostream>   bool circle(int x, int y, int c, int r) { return (r * r) >= ((x = x / 2) * x) + ((y = y - c) * y); }   char pixel(int x, int y, int r) { if (circle(x, y, -r / 2, r / 6)) { return '#'; } if (circle(x, y, r / 2, r / 6)) { return '.'; } if (circle(x, y, -r / 2, r / 2)) { return '.'; } if (circle(x, y, r / 2, r / 2)) { return '#'; } if (circle(x, y, 0, r)) { if (x < 0) { return '.'; } else { return '#'; } } return ' '; }   void yinYang(int r) { for (int y = -r; y <= r; y++) { for (int x = -2 * r; x <= 2 * r; x++) { std::cout << pixel(x, y, r); } std::cout << '\n'; } }   int main() { yinYang(18); return 0; }
http://rosettacode.org/wiki/Y_combinator
Y combinator
In strict functional programming and the lambda calculus, functions (lambda expressions) don't have state and are only allowed to refer to arguments of enclosing functions. This rules out the usual definition of a recursive function wherein a function is associated with the state of a variable and this variable's state is used in the body of the function. The   Y combinator   is itself a stateless function that, when applied to another stateless function, returns a recursive version of the function. The Y combinator is the simplest of the class of such functions, called fixed-point combinators. Task Define the stateless   Y combinator   and use it to compute factorials and Fibonacci numbers from other stateless functions or lambda expressions. Cf Jim Weirich: Adventures in Functional Programming
#Ceylon_2
Ceylon
Result(*Args) y1<Result,Args>( Result(*Args)(Result(*Args)) f) given Args satisfies Anything[] {   class RecursiveFunction(o) { shared Result(*Args)(RecursiveFunction) o; }   value r = RecursiveFunction((RecursiveFunction w) => f(flatten((Args args) => w.o(w)(*args))));   return r.o(r); }   value factorialY1 = y1((Integer(Integer) fact)(Integer x) => if (x > 1) then x * fact(x - 1) else 1);   value fibY1 = y1((Integer(Integer) fib)(Integer x) => if (x > 2) then fib(x - 1) + fib(x - 2) else 2);   print(factorialY1(10)); // 3628800 print(fibY1(10)); // 110
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, given   5,   produce this array: 0 1 5 6 14 2 4 7 13 15 3 8 12 16 21 9 11 17 20 22 10 18 19 23 24 Related tasks   Spiral matrix   Identity matrix   Ulam spiral (for primes) See also   Wiktionary entry:   anti-diagonals
#C.23
C#
public static int[,] ZigZag(int n) { int[,] result = new int[n, n]; int i = 0, j = 0; int d = -1; // -1 for top-right move, +1 for bottom-left move int start = 0, end = n * n - 1; do { result[i, j] = start++; result[n - i - 1, n - j - 1] = end--;   i += d; j -= d; if (i < 0) { i++; d = -d; // top reached, reverse } else if (j < 0) { j++; d = -d; // left reached, reverse } } while (start < end); if (start == end) result[i, j] = start; return result; }
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Phixmonti
Phixmonti
include ..\Utilitys.pmt   def gcd /# u v -- n #/ abs int swap abs int swap   dup while over over mod rot drop dup endwhile drop enddef   def test enddef   def yellow var n ( 1 2 3 ) var a newd ( 1 true ) setd ( 2 true ) setd ( 3 true ) setd var b 4 var i test while b i getd "Unfound" == >ps a -1 get >ps -2 get i gcd 1 > ps> i gcd 1 == ps> and and if i 0 put var a ( i true ) setd var b 4 var i else drop drop endif i 1 + var i test endwhile a enddef   def test n a len nip > enddef   "The first 30 entries of the Yellowstone permutation:" ? 30 yellow ?
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#PicoLisp
PicoLisp
(load "@lib/frac.l") (de yellow (N) (let (L (list 3 2 1) I 4 C 3 D) (while (> N C) (when (and (not (idx 'D I)) (=1 (gcd I (get L 1))) (> (gcd I (get L 2)) 1) ) (push 'L I) (idx 'D I T) (setq I 4) (inc 'C) ) (inc 'I) ) (flip L) ) ) (println (yellow 30))
http://rosettacode.org/wiki/Yahoo!_search_interface
Yahoo! search interface
Create a class for searching Yahoo! results. It must implement a Next Page method, and read URL, Title and Content from results.
#Phix
Phix
constant glyphs = {{"\xC2\xB7 ","*"}, -- bullet point {"&#39;",`'`}, -- single quote {"&quot;",`"`}, -- double quote {"&amp;","&"}, -- ampersand {"\xE2\x94\xAC\xC2\xAB","[R]"}, -- registered {"\xC2\xAE","[R]"}}, -- registered
http://rosettacode.org/wiki/Yahoo!_search_interface
Yahoo! search interface
Create a class for searching Yahoo! results. It must implement a Next Page method, and read URL, Title and Content from results.
#PicoLisp
PicoLisp
(load "@lib/http.l")   (de yahoo (Query Page) (default Page 1) (client "search.yahoo.com" 80 (pack "search?p=" (ht:Fmt Query) "&b=" (inc (* 10 (dec Page))) ) (make (while (from "<a class=\"yschttl spt\" href=\"") (link (make (link (till "\"" T)) # Url (from "<b>") (link (till "<" T)) # Title (from "class=\"abstr\"") (from ">") (link # Content (pack (make (loop (link (till "<" T)) (T (eof)) (T (= "</div" (till ">" T))) (char) ) ) ) ) ) ) ) ) ) )
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#Julia
Julia
julia> @elapsed bigstr = string(BigInt(5)^4^3^2) 0.017507363   julia> length(bigstr) 183231   julia> bigstr[1:20] "62060698786608744707"   julia> bigstr[end-20:end] "892256259918212890625"
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#Klong
Klong
n::$5^4^3^2 .p("5^4^3^2 = ",(20#n),"...",((-20)#n)," and has ",($#n)," digits")
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#Kotlin
Kotlin
import java.math.BigInteger   fun main(args: Array<String>) { val x = BigInteger.valueOf(5).pow(Math.pow(4.0, 3.0 * 3.0).toInt()) val y = x.toString() val len = y.length println("5^4^3^2 = ${y.substring(0, 20)}...${y.substring(len - 20)} and has $len digits") }
http://rosettacode.org/wiki/Zeckendorf_number_representation
Zeckendorf number representation
Just as numbers can be represented in a positional notation as sums of multiples of the powers of ten (decimal) or two (binary); all the positive integers can be represented as the sum of one or zero times the distinct members of the Fibonacci series. Recall that the first six distinct Fibonacci numbers are: 1, 2, 3, 5, 8, 13. The decimal number eleven can be written as 0*13 + 1*8 + 0*5 + 1*3 + 0*2 + 0*1 or 010100 in positional notation where the columns represent multiplication by a particular member of the sequence. Leading zeroes are dropped so that 11 decimal becomes 10100. 10100 is not the only way to make 11 from the Fibonacci numbers however; 0*13 + 1*8 + 0*5 + 0*3 + 1*2 + 1*1 or 010011 would also represent decimal 11. For a true Zeckendorf number there is the added restriction that no two consecutive Fibonacci numbers can be used which leads to the former unique solution. Task Generate and show here a table of the Zeckendorf number representations of the decimal numbers zero to twenty, in order. The intention in this task to find the Zeckendorf form of an arbitrary integer. The Zeckendorf form can be iterated by some bit twiddling rather than calculating each value separately but leave that to another separate task. Also see   OEIS A014417   for the the sequence of required results.   Brown's Criterion - Numberphile Related task   Fibonacci sequence
#Logo
Logo
; return the (N+1)th Fibonacci number (1,2,3,5,8,13,...) to fib m local "n make "n sum :m 1 if [lessequal? :n 0] [output difference fib sum :n 2 fib sum :n 1] global "_fib if [not name? "_fib] [ make "_fib [1 1] ] local "length make "length count :_fib while [greater? :n :length] [ make "_fib (lput (sum (last :_fib) (last (butlast :_fib))) :_fib) make "length sum :length 1 ] output item :n :_fib end   ; return the binary Zeckendorf representation of a nonnegative number to zeckendorf n if [less? :n 0] [(throw "error [Number must be nonnegative.])] (local "i "f "result) make "i :n make "f fib :i while [less? :f :n] [make "i sum :i 1 make "f fib :i]   make "result "|| while [greater? :i 0] [ ifelse [greaterequal? :n :f] [ make "result lput 1 :result make "n difference :n :f ] [ if [not empty? :result] [ make "result lput 0 :result ] ] make "i difference :i 1 make "f fib :i ] if [equal? :result "||] [ make "result 0 ] output :result end   type zeckendorf 0 repeat 20 [ type word "| | zeckendorf repcount ] print [] bye
http://rosettacode.org/wiki/Zeckendorf_number_representation
Zeckendorf number representation
Just as numbers can be represented in a positional notation as sums of multiples of the powers of ten (decimal) or two (binary); all the positive integers can be represented as the sum of one or zero times the distinct members of the Fibonacci series. Recall that the first six distinct Fibonacci numbers are: 1, 2, 3, 5, 8, 13. The decimal number eleven can be written as 0*13 + 1*8 + 0*5 + 1*3 + 0*2 + 0*1 or 010100 in positional notation where the columns represent multiplication by a particular member of the sequence. Leading zeroes are dropped so that 11 decimal becomes 10100. 10100 is not the only way to make 11 from the Fibonacci numbers however; 0*13 + 1*8 + 0*5 + 0*3 + 1*2 + 1*1 or 010011 would also represent decimal 11. For a true Zeckendorf number there is the added restriction that no two consecutive Fibonacci numbers can be used which leads to the former unique solution. Task Generate and show here a table of the Zeckendorf number representations of the decimal numbers zero to twenty, in order. The intention in this task to find the Zeckendorf form of an arbitrary integer. The Zeckendorf form can be iterated by some bit twiddling rather than calculating each value separately but leave that to another separate task. Also see   OEIS A014417   for the the sequence of required results.   Brown's Criterion - Numberphile Related task   Fibonacci sequence
#Lua
Lua
-- Return the distinct Fibonacci numbers not greater than 'n' function fibsUpTo (n) local fibList, last, current, nxt = {}, 1, 1 while current <= n do table.insert(fibList, current) nxt = last + current last = current current = nxt end return fibList end   -- Return the Zeckendorf representation of 'n' function zeckendorf (n) local fib, zeck = fibsUpTo(n), "" for pos = #fib, 1, -1 do if n >= fib[pos] then zeck = zeck .. "1" n = n - fib[pos] else zeck = zeck .. "0" end end if zeck == "" then return "0" end return zeck end   -- Main procedure print(" n\t| Zeckendorf(n)") print(string.rep("-", 23)) for n = 0, 20 do print(" " .. n, "| " .. zeckendorf(n)) end
http://rosettacode.org/wiki/100_doors
100 doors
There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd door   (door #2, #4, #6, ...),   and toggle it. The third time, visit every 3rd door   (door #3, #6, #9, ...), etc,   until you only visit the 100th door. Task Answer the question:   what state are the doors in after the last pass?   Which are open, which are closed? Alternate: As noted in this page's   discussion page,   the only doors that remain open are those whose numbers are perfect squares. Opening only those doors is an   optimization   that may also be expressed; however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
#ColdFusion
ColdFusion
  doorCount = 1; doorList = ""; // create all doors and set all doors to open while (doorCount LTE 100) { doorList = ListAppend(doorList,"1"); doorCount = doorCount + 1; } loopCount = 2; doorListLen = ListLen(doorList); while (loopCount LTE 100) { loopDoorListCount = 1; while (loopDoorListCount LTE 100) { testDoor = loopDoorListCount / loopCount; if (testDoor EQ Int(testDoor)) { checkOpen = ListGetAt(doorList,loopDoorListCount); if (checkOpen EQ 1) { doorList = ListSetAt(doorList,loopDoorListCount,"0"); } else { doorList = ListSetAt(doorList,loopDoorListCount,"1"); } } loopDoorListCount = loopDoorListCount + 1; } loopCount = loopCount + 1; }  
http://rosettacode.org/wiki/Arrays
Arrays
This task is about arrays. For hashes or associative arrays, please see Creating an Associative Array. For a definition and in-depth discussion of what an array is, see Array. Task Show basic array syntax in your language. Basically, create an array, assign a value to it, and retrieve an element   (if available, show both fixed-length arrays and dynamic arrays, pushing a value into it). Please discuss at Village Pump:   Arrays. Please merge code in from these obsolete tasks:   Creating an Array   Assigning Values to an Array   Retrieving an Element of an Array Related tasks   Collections   Creating an Associative Array   Two-dimensional array (runtime)
#GAP
GAP
# Arrays are better called lists in GAP. Lists may have elements of mixed types, e$ v := [ 10, 7, "bob", true, [ "inner", 5 ] ]; # [ 10, 7, "bob", true, [ "inner", 5 ] ]   # List index runs from 1 to Size(v) v[1]; # 10   v[0]; # error   v[5]; # [ "inner", 5 ]   v[6]; # error   # One can assign a value to an undefined element v[6] := 100;   # Even if it's not after the last: a list may have undefined elements v[10] := 1000; v; # [ 10, 7, "bob", true, [ "inner", 5 ], 100,,,, 1000 ]   # And one can check for defined values IsBound(v[10]); # true   IsBound(v[9]); # false   # Size of the list Size(v); # 10   # Appending a list to the end of another Append(v, [ 8, 9]); v; # [ 10, 7, "bob", true, [ "inner", 5 ], 100,,,, 1000, 8, 9 ]   # Adding an element at the end Add(v, "added"); v; # [ 10, 7, "bob", true, [ "inner", 5 ], 100,,,, 1000, 8, 9, "added" ]
http://rosettacode.org/wiki/Arithmetic/Complex
Arithmetic/Complex
A   complex number   is a number which can be written as: a + b × i {\displaystyle a+b\times i} (sometimes shown as: b + a × i {\displaystyle b+a\times i} where   a {\displaystyle a}   and   b {\displaystyle b}   are real numbers,   and   i {\displaystyle i}   is   √ -1  Typically, complex numbers are represented as a pair of real numbers called the "imaginary part" and "real part",   where the imaginary part is the number to be multiplied by i {\displaystyle i} . Task Show addition, multiplication, negation, and inversion of complex numbers in separate functions. (Subtraction and division operations can be made with pairs of these operations.) Print the results for each operation tested. Optional: Show complex conjugation. By definition, the   complex conjugate   of a + b i {\displaystyle a+bi} is a − b i {\displaystyle a-bi} Some languages have complex number libraries available.   If your language does, show the operations.   If your language does not, also show the definition of this type.
#Slate
Slate
[| a b | a: 1 + 1 i. b: Pi + 1.2 i. print: a + b. print: a * b. print: a / b. print: a reciprocal. print: a conjugated. print: a abs. print: a negated. ].
http://rosettacode.org/wiki/Arithmetic/Complex
Arithmetic/Complex
A   complex number   is a number which can be written as: a + b × i {\displaystyle a+b\times i} (sometimes shown as: b + a × i {\displaystyle b+a\times i} where   a {\displaystyle a}   and   b {\displaystyle b}   are real numbers,   and   i {\displaystyle i}   is   √ -1  Typically, complex numbers are represented as a pair of real numbers called the "imaginary part" and "real part",   where the imaginary part is the number to be multiplied by i {\displaystyle i} . Task Show addition, multiplication, negation, and inversion of complex numbers in separate functions. (Subtraction and division operations can be made with pairs of these operations.) Print the results for each operation tested. Optional: Show complex conjugation. By definition, the   complex conjugate   of a + b i {\displaystyle a+bi} is a − b i {\displaystyle a-bi} Some languages have complex number libraries available.   If your language does, show the operations.   If your language does not, also show the definition of this type.
#Smalltalk
Smalltalk
PackageLoader fileInPackage: 'Complex'. |a b| a := 1 + 1 i. b := 3.14159 + 1.2 i. (a + b) displayNl. (a * b) displayNl. (a / b) displayNl. a reciprocal displayNl. a conjugate displayNl. a abs displayNl. a real displayNl. a imaginary displayNl. a negated displayNl.
http://rosettacode.org/wiki/Arithmetic/Rational
Arithmetic/Rational
Task Create a reasonably complete implementation of rational arithmetic in the particular language using the idioms of the language. Example Define a new type called frac with binary operator "//" of two integers that returns a structure made up of the numerator and the denominator (as per a rational number). Further define the appropriate rational unary operators abs and '-', with the binary operators for addition '+', subtraction '-', multiplication '×', division '/', integer division '÷', modulo division, the comparison operators (e.g. '<', '≤', '>', & '≥') and equality operators (e.g. '=' & '≠'). Define standard coercion operators for casting int to frac etc. If space allows, define standard increment and decrement operators (e.g. '+:=' & '-:=' etc.). Finally test the operators: Use the new type frac to find all perfect numbers less than 219 by summing the reciprocal of the factors. Related task   Perfect Numbers
#zkl
zkl
class Rational{ // Weenie Rational class, can handle BigInts fcn init(_a,_b){ var a=_a, b=_b; normalize(); } fcn toString{ if(b==1) a.toString() else "%d//%d".fmt(a,b) } var [proxy] isZero=fcn{ a==0 }; fcn normalize{ // divide a and b by gcd g:= a.gcd(b); a/=g; b/=g; if(b<0){ a=-a; b=-b; } // denominator > 0 self } fcn abs { a=a.abs(); self } fcn __opNegate{ a=-a; self } // -Rat fcn __opAdd(n){ if(Rational.isChildOf(n)) self(a*n.b + b*n.a, b*n.b); // Rat + Rat else self(b*n + a, b); // Rat + Int } fcn __opSub(n){ self(a*n.b - b*n.a, b*n.b) } // Rat - Rat fcn __opMul(n){ if(Rational.isChildOf(n)) self(a*n.a, b*n.b); // Rat * Rat else self(a*n, b); // Rat * Int } fcn __opDiv(n){ self(a*n.b,b*n.a) } // Rat / Rat fcn __opEQ(r){ // Rat==Rat, Rat==n if(Rational.isChildOf(r)) a==r.a and b=r.b; else b==1 and a==r; } }
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#OCaml
OCaml
# 0.0 ** 0.0;; - : float = 1. # Complex.pow Complex.zero Complex.zero;; - : Complex.t = {Complex.re = nan; Complex.im = nan} # #load "nums.cma";; # open Num;; # Int 0 **/ Int 0;; - : Num.num = Int 1
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#Oforth
Oforth
0 0 pow println
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#Ol
Ol
  (print "0^0: " (expt 0 0)) (print "0.0^0: " (expt (inexact 0) 0))  
http://rosettacode.org/wiki/Zebra_puzzle
Zebra puzzle
Zebra puzzle You are encouraged to solve this task according to the task description, using any language you may know. The Zebra puzzle, a.k.a. Einstein's Riddle, is a logic puzzle which is to be solved programmatically. It has several variants, one of them this:   There are five houses.   The English man lives in the red house.   The Swede has a dog.   The Dane drinks tea.   The green house is immediately to the left of the white house.   They drink coffee in the green house.   The man who smokes Pall Mall has birds.   In the yellow house they smoke Dunhill.   In the middle house they drink milk.   The Norwegian lives in the first house.   The man who smokes Blend lives in the house next to the house with cats.   In a house next to the house where they have a horse, they smoke Dunhill.   The man who smokes Blue Master drinks beer.   The German smokes Prince.   The Norwegian lives next to the blue house.   They drink water in a house next to the house where they smoke Blend. The question is, who owns the zebra? Additionally, list the solution for all the houses. Optionally, show the solution is unique. Related tasks   Dinesman's multiple-dwelling problem   Twelve statements
#Crystal
Crystal
CONTENT = {House: [""], Nationality: %i[English Swedish Danish Norwegian German], Colour: %i[Red Green White Blue Yellow], Pet: %i[Dog Birds Cats Horse Zebra], Drink: %i[Tea Coffee Milk Beer Water], Smoke: %i[PallMall Dunhill BlueMaster Prince Blend]}   def adjacent?(n, i, g, e) (0..3).any? { |x| (n[x] == i && g[x + 1] == e) || (n[x + 1] == i && g[x] == e) } end   def leftof?(n, i, g, e) (0..3).any? { |x| n[x] == i && g[x + 1] == e } end   def coincident?(n, i, g, e) n.each_index.any? { |x| n[x] == i && g[x] == e } end   def solve_zebra_puzzle CONTENT[:Nationality].each_permutation { |nation| next unless nation.first == :Norwegian # 10 CONTENT[:Colour].each_permutation { |colour| next unless leftof?(colour, :Green, colour, :White) # 5 next unless coincident?(nation, :English, colour, :Red) # 2 next unless adjacent?(nation, :Norwegian, colour, :Blue) # 15 CONTENT[:Pet].each_permutation { |pet| next unless coincident?(nation, :Swedish, pet, :Dog) # 3 CONTENT[:Drink].each_permutation { |drink| next unless drink[2] == :Milk # 9 next unless coincident?(nation, :Danish, drink, :Tea) # 4 next unless coincident?(colour, :Green, drink, :Coffee) # 6 CONTENT[:Smoke].each_permutation { |smoke| next unless coincident?(smoke, :PallMall, pet, :Birds) # 7 next unless coincident?(smoke, :Dunhill, colour, :Yellow) # 8 next unless coincident?(smoke, :BlueMaster, drink, :Beer) # 13 next unless coincident?(smoke, :Prince, nation, :German) # 14 next unless adjacent?(smoke, :Blend, pet, :Cats) # 11 next unless adjacent?(smoke, :Blend, drink, :Water) # 16 next unless adjacent?(smoke, :Dunhill, pet, :Horse) # 12 print_out(nation, colour, pet, drink, smoke) } } } } } end   def print_out(nation, colour, pet, drink, smoke) width = CONTENT.map { |k, v| {k.to_s.size, v.max_of { |y| y.to_s.size }}.max } fmt = width.map { |w| "%-#{w}s" }.join(" ") national = nation[pet.index(:Zebra).not_nil!] puts "The Zebra is owned by the man who is #{national}", "" puts fmt % CONTENT.keys, fmt % width.map { |w| "-" * w } [nation, colour, pet, drink, smoke].transpose.each.with_index(1) { |x, n| puts fmt % ([n] + x) } end   solve_zebra_puzzle
http://rosettacode.org/wiki/XML/XPath
XML/XPath
Perform the following three XPath queries on the XML Document below: //item[1]: Retrieve the first "item" element //price/text(): Perform an action on each "price" element (print it out) //name: Get an array of all the "name" elements XML Document: <inventory title="OmniCorp Store #45x10^3"> <section name="health"> <item upc="123456789" stock="12"> <name>Invisibility Cream</name> <price>14.50</price> <description>Makes you invisible</description> </item> <item upc="445322344" stock="18"> <name>Levitation Salve</name> <price>23.99</price> <description>Levitate yourself for up to 3 hours per application</description> </item> </section> <section name="food"> <item upc="485672034" stock="653"> <name>Blork and Freen Instameal</name> <price>4.95</price> <description>A tasty meal in a tablet; just add water</description> </item> <item upc="132957764" stock="44"> <name>Grob winglets</name> <price>3.56</price> <description>Tender winglets of Grob. Just add water</description> </item> </section> </inventory>
#Common_Lisp
Common Lisp
(dolist (system '(:xpath :cxml-stp :cxml)) (asdf:oos 'asdf:load-op system))   (defparameter *doc* (cxml:parse-file "xml" (stp:make-builder)))   (xpath:first-node (xpath:evaluate "/inventory/section[1]/item[1]" *doc*))   (xpath:do-node-set (node (xpath:evaluate "/inventory/section/item/price/text()" *doc*)) (format t "~A~%" (stp:data node)))   (defun node-array (node-set) (coerce (xpath:all-nodes node-set) 'vector))   (node-array (xpath:evaluate "/inventory/section/item/name" *doc*))
http://rosettacode.org/wiki/XML/XPath
XML/XPath
Perform the following three XPath queries on the XML Document below: //item[1]: Retrieve the first "item" element //price/text(): Perform an action on each "price" element (print it out) //name: Get an array of all the "name" elements XML Document: <inventory title="OmniCorp Store #45x10^3"> <section name="health"> <item upc="123456789" stock="12"> <name>Invisibility Cream</name> <price>14.50</price> <description>Makes you invisible</description> </item> <item upc="445322344" stock="18"> <name>Levitation Salve</name> <price>23.99</price> <description>Levitate yourself for up to 3 hours per application</description> </item> </section> <section name="food"> <item upc="485672034" stock="653"> <name>Blork and Freen Instameal</name> <price>4.95</price> <description>A tasty meal in a tablet; just add water</description> </item> <item upc="132957764" stock="44"> <name>Grob winglets</name> <price>3.56</price> <description>Tender winglets of Grob. Just add water</description> </item> </section> </inventory>
#D
D
import kxml.xml; char[]xmlinput = "<inventory title=\"OmniCorp Store #45x10^3\"> <section name=\"health\"> <item upc=\"123456789\" stock=\"12\"> <name>Invisibility Cream</name> <price>14.50</price> <description>Makes you invisible</description> </item> <item upc=\"445322344\" stock=\"18\"> <name>Levitation Salve</name> <price>23.99</price> <description>Levitate yourself for up to 3 hours per application</description> </item> </section> <section name=\"food\"> <item upc=\"485672034\" stock=\"653\"> <name>Blork and Freen Instameal</name> <price>4.95</price> <description>A tasty meal in a tablet; just add water</description> </item> <item upc=\"132957764\" stock=\"44\"> <name>Grob winglets</name> <price>3.56</price> <description>Tender winglets of Grob. Just add water</description> </item> </section> </inventory> "; void main() { auto root = readDocument(xmlinput); auto firstitem = root.parseXPath("inventory/section/item")[0]; foreach(price;root.parseXPath("inventory/section/item/price")) { std.stdio.writefln("%s",price.getCData); } auto namearray = root.parseXPath("inventory/section/item/name"); }
http://rosettacode.org/wiki/Yin_and_yang
Yin and yang
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu. Task   Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.   Generate and display the symbol for two different (small) sizes.
#C.23
C#
  public partial class Form1 : Form { public Form1() { InitializeComponent(); Paint += Form1_Paint; }   private void Form1_Paint(object sender, PaintEventArgs e) { Graphics g = e.Graphics; g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;   DrawTaijitu(g, new Point(50, 50), 200, true); DrawTaijitu(g, new Point(10, 10), 60, true); }   private void DrawTaijitu(Graphics g, Point pt, int width, bool hasOutline) { g.FillPie(Brushes.Black, pt.X, pt.Y, width, width, 90, 180); g.FillPie(Brushes.White, pt.X, pt.Y, width, width, 270, 180); float headSize = Convert.ToSingle(width * 0.5); float headXPosition = Convert.ToSingle(pt.X + (width * 0.25)); g.FillEllipse(Brushes.Black, headXPosition, Convert.ToSingle(pt.Y), headSize, headSize); g.FillEllipse(Brushes.White, headXPosition, Convert.ToSingle(pt.Y + (width * 0.5)), headSize, headSize); float headBlobSize = Convert.ToSingle(width * 0.125); float headBlobXPosition = Convert.ToSingle(pt.X + (width * 0.4375)); g.FillEllipse(Brushes.White, headBlobXPosition, Convert.ToSingle(pt.Y + (width * 0.1875)), headBlobSize, headBlobSize); g.FillEllipse(Brushes.Black, headBlobXPosition, Convert.ToSingle(pt.Y + (width * 0.6875)), headBlobSize, headBlobSize); if (hasOutline) g.DrawEllipse(Pens.Black, pt.X, pt.Y, width, width); } }
http://rosettacode.org/wiki/Y_combinator
Y combinator
In strict functional programming and the lambda calculus, functions (lambda expressions) don't have state and are only allowed to refer to arguments of enclosing functions. This rules out the usual definition of a recursive function wherein a function is associated with the state of a variable and this variable's state is used in the body of the function. The   Y combinator   is itself a stateless function that, when applied to another stateless function, returns a recursive version of the function. The Y combinator is the simplest of the class of such functions, called fixed-point combinators. Task Define the stateless   Y combinator   and use it to compute factorials and Fibonacci numbers from other stateless functions or lambda expressions. Cf Jim Weirich: Adventures in Functional Programming
#Chapel
Chapel
proc fixz(f) { record InnerFunc { const xi; proc this(a) { return xi(xi)(a); } } record XFunc { const fi; proc this(x) { return fi(new InnerFunc(x)); } } const g = new XFunc(f); return g(g); }   record Facz { record FacFunc { const fi; proc this(n: int): int { return if n <= 1 then 1 else n * fi(n - 1); } } proc this(f) { return new FacFunc(f); } }   record Fibz { record FibFunc { const fi; proc this(n: int): int { return if n <= 1 then n else fi(n - 2) + fi(n - 1); } } proc this(f) { return new FibFunc(f); } }   const facz = fixz(new Facz()); const fibz = fixz(new Fibz());   writeln(facz(10)); writeln(fibz(10));
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, given   5,   produce this array: 0 1 5 6 14 2 4 7 13 15 3 8 12 16 21 9 11 17 20 22 10 18 19 23 24 Related tasks   Spiral matrix   Identity matrix   Ulam spiral (for primes) See also   Wiktionary entry:   anti-diagonals
#C.2B.2B
C++
#include <vector> #include <memory> // for auto_ptr #include <cmath> // for the log10 and floor functions #include <iostream> #include <iomanip> // for the setw function   using namespace std;   typedef vector< int > IntRow; typedef vector< IntRow > IntTable;   auto_ptr< IntTable > getZigZagArray( int dimension ) { auto_ptr< IntTable > zigZagArrayPtr( new IntTable( dimension, IntRow( dimension ) ) );   // fill along diagonal stripes (oriented as "/") int lastValue = dimension * dimension - 1; int currNum = 0; int currDiag = 0; int loopFrom; int loopTo; int i; int row; int col; do { if ( currDiag < dimension ) // if doing the upper-left triangular half { loopFrom = 0; loopTo = currDiag; } else // doing the bottom-right triangular half { loopFrom = currDiag - dimension + 1; loopTo = dimension - 1; }   for ( i = loopFrom; i <= loopTo; i++ ) { if ( currDiag % 2 == 0 ) // want to fill upwards { row = loopTo - i + loopFrom; col = i; } else // want to fill downwards { row = i; col = loopTo - i + loopFrom; }   ( *zigZagArrayPtr )[ row ][ col ] = currNum++; }   currDiag++; } while ( currDiag <= lastValue );   return zigZagArrayPtr; }   void printZigZagArray( const auto_ptr< IntTable >& zigZagArrayPtr ) { size_t dimension = zigZagArrayPtr->size();   int fieldWidth = static_cast< int >( floor( log10( static_cast< double >( dimension * dimension - 1 ) ) ) ) + 2;   size_t col; for ( size_t row = 0; row < dimension; row++ ) { for ( col = 0; col < dimension; col++ ) cout << setw( fieldWidth ) << ( *zigZagArrayPtr )[ row ][ col ]; cout << endl; } }   int main() { printZigZagArray( getZigZagArray( 5 ) ); }
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#PureBasic
PureBasic
Procedure.i gcd(x.i,y.i) While y<>0 : t=x : x=y : y=t%y : Wend : ProcedureReturn x EndProcedure   If OpenConsole() Dim Y.i(100) For i=1 To 100 If i<=3 : Y(i)=i : Continue : EndIf : k=3 Repeat RepLoop: k+1 For j=1 To i-1 : If Y(j)=k : Goto RepLoop : EndIf : Next If gcd(k,Y(i-2))=1 Or gcd(k,Y(i-1))>1 : Continue : EndIf Y(i)=k : Break ForEver Next For i=1 To 30 : Print(Str(Y(i))+" ") : Next : Input() EndIf
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Python
Python
'''Yellowstone permutation OEIS A098550'''   from itertools import chain, count, islice from operator import itemgetter from math import gcd   from matplotlib import pyplot     # yellowstone :: [Int] def yellowstone(): '''A non-finite stream of terms from the Yellowstone permutation. OEIS A098550. ''' # relativelyPrime :: Int -> Int -> Bool def relativelyPrime(a): return lambda b: 1 == gcd(a, b)   # nextWindow :: (Int, Int, [Int]) -> (Int, Int, [Int]) def nextWindow(triple): p2, p1, rest = triple [rp2, rp1] = map(relativelyPrime, [p2, p1])   # match :: [Int] -> (Int, [Int]) def match(xxs): x, xs = uncons(xxs)['Just'] return (x, xs) if rp1(x) and not rp2(x) else ( second(cons(x))( match(xs) ) ) n, residue = match(rest) return (p1, n, residue)   return chain( range(1, 3), map( itemgetter(1), iterate(nextWindow)( (2, 3, count(4)) ) ) )     # TEST ---------------------------------------------------- # main :: IO () def main(): '''Terms of the Yellowstone permutation.'''   print(showList( take(30)(yellowstone()) )) pyplot.plot( take(100)(yellowstone()) ) pyplot.xlabel(main.__doc__) pyplot.show()     # GENERIC -------------------------------------------------   # Just :: a -> Maybe a def Just(x): '''Constructor for an inhabited Maybe (option type) value. Wrapper containing the result of a computation. ''' return {'type': 'Maybe', 'Nothing': False, 'Just': x}     # Nothing :: Maybe a def Nothing(): '''Constructor for an empty Maybe (option type) value. Empty wrapper returned where a computation is not possible. ''' return {'type': 'Maybe', 'Nothing': True}     # cons :: a -> [a] -> [a] def cons(x): '''Construction of a list from x as head, and xs as tail. ''' return lambda xs: [x] + xs if ( isinstance(xs, list) ) else x + xs if ( isinstance(xs, str) ) else chain([x], xs)     # iterate :: (a -> a) -> a -> Gen [a] def iterate(f): '''An infinite list of repeated applications of f to x. ''' def go(x): v = x while True: yield v v = f(v) return go     # second :: (a -> b) -> ((c, a) -> (c, b)) def second(f): '''A simple function lifted to a function over a tuple, with f applied only to the second of two values. ''' return lambda xy: (xy[0], f(xy[1]))     # showList :: [a] -> String def showList(xs): '''Stringification of a list.''' return '[' + ','.join(repr(x) for x in xs) + ']'     # take :: Int -> [a] -> [a] # take :: Int -> String -> String def take(n): '''The prefix of xs of length n, or xs itself if n > length xs. ''' return lambda xs: ( xs[0:n] if isinstance(xs, (list, tuple)) else list(islice(xs, n)) )     # uncons :: [a] -> Maybe (a, [a]) def uncons(xs): '''The deconstruction of a non-empty list (or generator stream) into two parts: a head value, and the remaining values. ''' if isinstance(xs, list): return Just((xs[0], xs[1:])) if xs else Nothing() else: nxt = take(1)(xs) return Just((nxt[0], xs)) if nxt else Nothing()     # MAIN --- if __name__ == '__main__': main()
http://rosettacode.org/wiki/Yahoo!_search_interface
Yahoo! search interface
Create a class for searching Yahoo! results. It must implement a Next Page method, and read URL, Title and Content from results.
#Python
Python
import urllib import re   def fix(x): p = re.compile(r'<[^<]*?>') return p.sub('', x).replace('&amp;', '&')   class YahooSearch: def __init__(self, query, page=1): self.query = query self.page = page self.url = "http://search.yahoo.com/search?p=%s&b=%s" %(self.query, ((self.page - 1) * 10 + 1)) self.content = urllib.urlopen(self.url).read()   def getresults(self): self.results = []   for i in re.findall('<a class="yschttl spt" href=".+?">(.+?)</a></h3></div>(.+?)</div>.*?<span class=url>(.+?)</span>', self.content):   title = fix(i[0]) content = fix(i[1]) url = fix(i[2])   self.results.append(YahooResult(title, content, url))   return self.results   def getnextpage(self): return YahooSearch(self.query, self.page+1)   search_results = property(fget=getresults) nextpage = property(fget=getnextpage)   class YahooResult: def __init__(self,title,content,url): self.title = title self.content = content self.url = url   # Usage:   x = YahooSearch("test")   for result in x.search_results: print result.title
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#Lasso
Lasso
define integer->pow(factor::integer) => { #factor <= 0  ? return 0   local(retVal) = 1   loop(#factor) => { #retVal *= self }   return #retVal }   local(bigint) = string(5->pow(4->pow(3->pow(2)))) #bigint->sub(1,20) + ` ... ` + #bigint->sub(#bigint->size - 19) "\n" `Number of digits: ` + #bigint->size
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#Liberty_BASIC
Liberty BASIC
a$ = str$( 5^(4^(3^2))) print len( a$) print left$( a$, 20); "......"; right$( a$, 20)
http://rosettacode.org/wiki/Zeckendorf_number_representation
Zeckendorf number representation
Just as numbers can be represented in a positional notation as sums of multiples of the powers of ten (decimal) or two (binary); all the positive integers can be represented as the sum of one or zero times the distinct members of the Fibonacci series. Recall that the first six distinct Fibonacci numbers are: 1, 2, 3, 5, 8, 13. The decimal number eleven can be written as 0*13 + 1*8 + 0*5 + 1*3 + 0*2 + 0*1 or 010100 in positional notation where the columns represent multiplication by a particular member of the sequence. Leading zeroes are dropped so that 11 decimal becomes 10100. 10100 is not the only way to make 11 from the Fibonacci numbers however; 0*13 + 1*8 + 0*5 + 0*3 + 1*2 + 1*1 or 010011 would also represent decimal 11. For a true Zeckendorf number there is the added restriction that no two consecutive Fibonacci numbers can be used which leads to the former unique solution. Task Generate and show here a table of the Zeckendorf number representations of the decimal numbers zero to twenty, in order. The intention in this task to find the Zeckendorf form of an arbitrary integer. The Zeckendorf form can be iterated by some bit twiddling rather than calculating each value separately but leave that to another separate task. Also see   OEIS A014417   for the the sequence of required results.   Brown's Criterion - Numberphile Related task   Fibonacci sequence
#Mathematica.2FWolfram_Language
Mathematica/Wolfram Language
zeckendorf[0] = 0; zeckendorf[n_Integer] := 10^(# - 1) + zeckendorf[n - Fibonacci[# + 1]] &@ LengthWhile[ Fibonacci /@ Range[2, Ceiling@Log[GoldenRatio, n Sqrt@5]], # <= n &]; zeckendorf /@ Range[0, 20]
http://rosettacode.org/wiki/Zeckendorf_number_representation
Zeckendorf number representation
Just as numbers can be represented in a positional notation as sums of multiples of the powers of ten (decimal) or two (binary); all the positive integers can be represented as the sum of one or zero times the distinct members of the Fibonacci series. Recall that the first six distinct Fibonacci numbers are: 1, 2, 3, 5, 8, 13. The decimal number eleven can be written as 0*13 + 1*8 + 0*5 + 1*3 + 0*2 + 0*1 or 010100 in positional notation where the columns represent multiplication by a particular member of the sequence. Leading zeroes are dropped so that 11 decimal becomes 10100. 10100 is not the only way to make 11 from the Fibonacci numbers however; 0*13 + 1*8 + 0*5 + 0*3 + 1*2 + 1*1 or 010011 would also represent decimal 11. For a true Zeckendorf number there is the added restriction that no two consecutive Fibonacci numbers can be used which leads to the former unique solution. Task Generate and show here a table of the Zeckendorf number representations of the decimal numbers zero to twenty, in order. The intention in this task to find the Zeckendorf form of an arbitrary integer. The Zeckendorf form can be iterated by some bit twiddling rather than calculating each value separately but leave that to another separate task. Also see   OEIS A014417   for the the sequence of required results.   Brown's Criterion - Numberphile Related task   Fibonacci sequence
#Nim
Nim
import strformat, strutils   proc z(n: Natural): string = if n == 0: return "0" var fib = @[2,1] var n = n while fib[0] < n: fib.insert(fib[0] + fib[1]) for f in fib: if f <= n: result.add '1' dec n, f else: result.add '0' if result[0] == '0': result = result[1..result.high]   for i in 0 .. 20: echo &"{i:>3} {z(i):>8}"
http://rosettacode.org/wiki/100_doors
100 doors
There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd door   (door #2, #4, #6, ...),   and toggle it. The third time, visit every 3rd door   (door #3, #6, #9, ...), etc,   until you only visit the 100th door. Task Answer the question:   what state are the doors in after the last pass?   Which are open, which are closed? Alternate: As noted in this page's   discussion page,   the only doors that remain open are those whose numbers are perfect squares. Opening only those doors is an   optimization   that may also be expressed; however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
#Comal
Comal
0010 DIM doors#(100) 0020 FOR pass#:=1 TO 100 DO 0030 FOR door#:=pass# TO 100 STEP pass# DO doors#(door#):=NOT doors#(door#) 0040 ENDFOR pass# 0050 FOR door#:=1 TO 100 DO 0060 IF doors#(door#) THEN PRINT "Door ",door#," is open." 0070 ENDFOR door# 0080 END
http://rosettacode.org/wiki/Arrays
Arrays
This task is about arrays. For hashes or associative arrays, please see Creating an Associative Array. For a definition and in-depth discussion of what an array is, see Array. Task Show basic array syntax in your language. Basically, create an array, assign a value to it, and retrieve an element   (if available, show both fixed-length arrays and dynamic arrays, pushing a value into it). Please discuss at Village Pump:   Arrays. Please merge code in from these obsolete tasks:   Creating an Array   Assigning Values to an Array   Retrieving an Element of an Array Related tasks   Collections   Creating an Associative Array   Two-dimensional array (runtime)
#Genie
Genie
[indent=4] /* Arrays, in Genie   valac --pkg=gee-0.8 arrays.gs ./arrays */   uses Gee   init /* allocate a fixed array */ var arr = new array of int[10]   /* initialized array of strings */ initialized:array of string = {"This", "is", "Genie"}   /* length is an array property */ stdout.printf("%d\n", arr.length)   /* read/write access via index */ arr[1] = 1 arr[9] = arr[1] + 8 stdout.printf("%d\n", arr[9])   print initialized[2]   /* Dynamic arrays are lists in Genie */ var dyn = new list of int dyn.add(1) dyn.add(8) dyn.add(dyn[0]+dyn[1]) stdout.printf("dyn size: %d\n", dyn.size) stdout.printf("dyn[2]  : %d\n", dyn[2])
http://rosettacode.org/wiki/Arithmetic/Complex
Arithmetic/Complex
A   complex number   is a number which can be written as: a + b × i {\displaystyle a+b\times i} (sometimes shown as: b + a × i {\displaystyle b+a\times i} where   a {\displaystyle a}   and   b {\displaystyle b}   are real numbers,   and   i {\displaystyle i}   is   √ -1  Typically, complex numbers are represented as a pair of real numbers called the "imaginary part" and "real part",   where the imaginary part is the number to be multiplied by i {\displaystyle i} . Task Show addition, multiplication, negation, and inversion of complex numbers in separate functions. (Subtraction and division operations can be made with pairs of these operations.) Print the results for each operation tested. Optional: Show complex conjugation. By definition, the   complex conjugate   of a + b i {\displaystyle a+bi} is a − b i {\displaystyle a-bi} Some languages have complex number libraries available.   If your language does, show the operations.   If your language does not, also show the definition of this type.
#smart_BASIC
smart BASIC
' complex numbers are native for "smart BASIC" A=1+2i B=3-5i   ' all math operations and functions work with complex numbers C=A*B PRINT SQR(-4)   ' example of solving quadratic equation with complex roots ' x^2+2x+5=0 a=1 ! b=2 ! c=5 x1=(-b+SQR(b^2-4*a*c))/(2*a) x2=(-b-SQR(b^2-4*a*c))/(2*a) PRINT x1,x2   ' gives output -1+2i -1-2i
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#ooRexx
ooRexx
/********************************************************************** * 21.04.2014 Walter Pachl **********************************************************************/ Say 'rxCalcpower(0,0) ->' rxCalcpower(0,0) Say '0**0 ->' 0**0 ::requires rxmath library
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#Openscad
Openscad
echo (0^0);
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time,   you may also try something like: x = 0 y = 0 z = x**y say 'z=' z Show the result here. And of course use any symbols or notation that is supported in your computer programming language for exponentiation. See also The Wiki entry: Zero to the power of zero. The Wiki entry: History of differing points of view. The MathWorld™ entry: exponent laws. Also, in the above MathWorld™ entry, see formula (9): x 0 = 1 {\displaystyle x^{0}=1} . The OEIS entry: The special case of zero to the zeroth power
#PARI.2FGP
PARI/GP
0^0 0.^0 0^0.
http://rosettacode.org/wiki/Zebra_puzzle
Zebra puzzle
Zebra puzzle You are encouraged to solve this task according to the task description, using any language you may know. The Zebra puzzle, a.k.a. Einstein's Riddle, is a logic puzzle which is to be solved programmatically. It has several variants, one of them this:   There are five houses.   The English man lives in the red house.   The Swede has a dog.   The Dane drinks tea.   The green house is immediately to the left of the white house.   They drink coffee in the green house.   The man who smokes Pall Mall has birds.   In the yellow house they smoke Dunhill.   In the middle house they drink milk.   The Norwegian lives in the first house.   The man who smokes Blend lives in the house next to the house with cats.   In a house next to the house where they have a horse, they smoke Dunhill.   The man who smokes Blue Master drinks beer.   The German smokes Prince.   The Norwegian lives next to the blue house.   They drink water in a house next to the house where they smoke Blend. The question is, who owns the zebra? Additionally, list the solution for all the houses. Optionally, show the solution is unique. Related tasks   Dinesman's multiple-dwelling problem   Twelve statements
#Curry
Curry
import Constraint (allC, anyC) import Findall (findall)     data House = H Color Man Pet Drink Smoke   data Color = Red | Green | Blue | Yellow | White data Man = Eng | Swe | Dan | Nor | Ger data Pet = Dog | Birds | Cats | Horse | Zebra data Drink = Coffee | Tea | Milk | Beer | Water data Smoke = PM | DH | Blend | BM | Prince     houses :: [House] -> Success houses hs@[H1,_,H3,_,_] = -- 1 H _ _ _ Milk _ =:= H3 -- 9 & H _ Nor _ _ _ =:= H1 -- 10 & allC (`member` hs) [ H Red Eng _ _ _ -- 2 , H _ Swe Dog _ _ -- 3 , H _ Dan _ Tea _ -- 4 , H Green _ _ Coffee _ -- 6 , H _ _ Birds _ PM -- 7 , H Yellow _ _ _ DH -- 8 , H _ _ _ Beer BM -- 13 , H _ Ger _ _ Prince -- 14 ] & H Green _ _ _ _ `leftTo` H White _ _ _ _ -- 5 & H _ _ _ _ Blend `nextTo` H _ _ Cats _ _ -- 11 & H _ _ Horse _ _ `nextTo` H _ _ _ _ DH -- 12 & H _ Nor _ _ _ `nextTo` H Blue _ _ _ _ -- 15 & H _ _ _ Water _ `nextTo` H _ _ _ _ Blend -- 16 where x `leftTo` y = _ ++ [x,y] ++ _ =:= hs x `nextTo` y = x `leftTo` y  ? y `leftTo` x     member :: a -> [a] -> Success member = anyC . (=:=)     main = findall $ \(hs,who) -> houses hs & H _ who Zebra _ _ `member` hs
http://rosettacode.org/wiki/XML/XPath
XML/XPath
Perform the following three XPath queries on the XML Document below: //item[1]: Retrieve the first "item" element //price/text(): Perform an action on each "price" element (print it out) //name: Get an array of all the "name" elements XML Document: <inventory title="OmniCorp Store #45x10^3"> <section name="health"> <item upc="123456789" stock="12"> <name>Invisibility Cream</name> <price>14.50</price> <description>Makes you invisible</description> </item> <item upc="445322344" stock="18"> <name>Levitation Salve</name> <price>23.99</price> <description>Levitate yourself for up to 3 hours per application</description> </item> </section> <section name="food"> <item upc="485672034" stock="653"> <name>Blork and Freen Instameal</name> <price>4.95</price> <description>A tasty meal in a tablet; just add water</description> </item> <item upc="132957764" stock="44"> <name>Grob winglets</name> <price>3.56</price> <description>Tender winglets of Grob. Just add water</description> </item> </section> </inventory>
#Delphi
Delphi
program XMLXPath;   {$APPTYPE CONSOLE}   uses ActiveX, MSXML;   const XML = '<inventory title="OmniCorp Store #45x10^3">' + ' <section name="health">' + ' <item upc="123456789" stock="12">' + ' <name>Invisibility Cream</name>' + ' <price>14.50</price>' + ' <description>Makes you invisible</description>' + ' </item>' + ' <item upc="445322344" stock="18">' + ' <name>Levitation Salve</name>' + ' <price>23.99</price>' + ' <description>Levitate yourself for up to 3 hours per application</description>' + ' </item>' + ' </section>' + ' <section name="food">' + ' <item upc="485672034" stock="653">' + ' <name>Blork and Freen Instameal</name>' + ' <price>4.95</price>' + ' <description>A tasty meal in a tablet; just add water</description>' + ' </item>' + ' <item upc="132957764" stock="44">' + ' <name>Grob winglets</name>' + ' <price>3.56</price>' + ' <description>Tender winglets of Grob. Just add water</description>' + ' </item>' + ' </section>' + '</inventory>';   var i: Integer; s: string; lXMLDoc: IXMLDOMDocument2; lNodeList: IXMLDOMNodeList; lNode: IXMLDOMNode; lItemNames: array of string; begin CoInitialize(nil); lXMLDoc := CoDOMDocument.Create; lXMLDoc.setProperty('SelectionLanguage', 'XPath'); lXMLDoc.loadXML(XML);   Writeln('First item node:'); lNode := lXMLDoc.selectNodes('//item')[0]; Writeln(lNode.xml); Writeln('');   lNodeList := lXMLDoc.selectNodes('//price'); for i := 0 to lNodeList.length - 1 do Writeln('Price = ' + lNodeList[i].text); Writeln('');   lNodeList := lXMLDoc.selectNodes('//item/name'); SetLength(lItemNames, lNodeList.length); for i := 0 to lNodeList.length - 1 do lItemNames[i] := lNodeList[i].text; for s in lItemNames do Writeln('Item name = ' + s); end.
http://rosettacode.org/wiki/Yin_and_yang
Yin and yang
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu. Task   Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.   Generate and display the symbol for two different (small) sizes.
#CLU
CLU
taijitu = cluster is make rep = null   circle = proc (x,y,c,r: int) returns (bool) return (r**2 >= (x/2)**2 + (y-c)**2) end circle   pixel = proc (x,y,r: int) returns (char) if circle(x,y,-r/2,r/6) then return('#') elseif circle(x,y, r/2,r/6) then return('.') elseif circle(x,y,-r/2,r/2) then return('.') elseif circle(x,y, r/2,r/2) then return('#') elseif circle(x,y, 0, r) then if x<0 then return('.') else return('#') end end return(' ') end pixel   make = proc (r: int) returns (string) chars: array[char] := array[char]$predict(1, r*r*2+r) for y: int in int$from_to(-r, r) do for x: int in int$from_to(-2*r, 2*r) do array[char]$addh(chars, pixel(x,y,r)) end array[char]$addh(chars, '\n') end return (string$ac2s(chars)) end make end taijitu   start_up = proc () po: stream := stream$primary_output() stream$putl(po, taijitu$make(4)) stream$putl(po, taijitu$make(8)) end start_up
http://rosettacode.org/wiki/Yin_and_yang
Yin and yang
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu. Task   Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.   Generate and display the symbol for two different (small) sizes.
#D
D
import std.stdio, std.algorithm, std.array, std.math, std.range, std.conv, std.typecons;   string yinYang(in int n) pure /*nothrow @safe*/ { enum : char { empty = ' ', white = '.', black = '#' }   const radii = [1, 3, 6].map!(i => i * n).array; auto ranges = radii.map!(r => iota(-r, r + 1).array).array; alias V = Tuple!(int,"x", int,"y"); V[][] squares, circles; squares = ranges.map!(r => cartesianProduct(r, r).map!V.array).array;   foreach (sqrPoints, const radius; zip(squares, radii)) circles ~= sqrPoints.filter!(p => p[].hypot <= radius).array; auto m = squares[$ - 1].zip(empty.repeat).assocArray; foreach (immutable p; circles[$ - 1]) m[p] = black; foreach (immutable p; circles[$ - 1]) if (p.x > 0) m[p] = white; foreach (immutable p; circles[$ - 2]) { m[V(p.x, p.y + 3 * n)] = black; m[V(p.x, p.y - 3 * n)] = white; } foreach (immutable p; circles[$ - 3]) { m[V(p.x, p.y + 3 * n)] = white; m[V(p.x, p.y - 3 * n)] = black; } return ranges[$ - 1] .map!(y => ranges[$ - 1].retro.map!(x => m[V(x, y)]).text) .join('\n'); }   void main() { 2.yinYang.writeln; 1.yinYang.writeln; }
http://rosettacode.org/wiki/Y_combinator
Y combinator
In strict functional programming and the lambda calculus, functions (lambda expressions) don't have state and are only allowed to refer to arguments of enclosing functions. This rules out the usual definition of a recursive function wherein a function is associated with the state of a variable and this variable's state is used in the body of the function. The   Y combinator   is itself a stateless function that, when applied to another stateless function, returns a recursive version of the function. The Y combinator is the simplest of the class of such functions, called fixed-point combinators. Task Define the stateless   Y combinator   and use it to compute factorials and Fibonacci numbers from other stateless functions or lambda expressions. Cf Jim Weirich: Adventures in Functional Programming
#Clojure
Clojure
(defn Y [f] ((fn [x] (x x)) (fn [x] (f (fn [& args] (apply (x x) args))))))   (def fac (fn [f] (fn [n] (if (zero? n) 1 (* n (f (dec n)))))))   (def fib (fn [f] (fn [n] (condp = n 0 0 1 1 (+ (f (dec n)) (f (dec (dec n))))))))
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, given   5,   produce this array: 0 1 5 6 14 2 4 7 13 15 3 8 12 16 21 9 11 17 20 22 10 18 19 23 24 Related tasks   Spiral matrix   Identity matrix   Ulam spiral (for primes) See also   Wiktionary entry:   anti-diagonals
#Ceylon
Ceylon
class ZigZag(Integer size) {   value data = Array { for (i in 0:size) Array.ofSize(size, 0) };   variable value i = 1; variable value j = 1;   for (element in 0 : size^2) { data[j - 1]?.set(i - 1, element); if ((i + j).even) { if (j < size) { j++; } else { i += 2; } if (i > 1) { i--; } } else { if (i < size) { i++; } else { j += 2; } if (j > 1) { j--; } } }   shared void display() { for (row in data) { for (element in row) { process.write(element.string.pad(3)); } print(""); //newline } } }   shared void run() { value zz = ZigZag(5); zz.display(); }
http://rosettacode.org/wiki/Zig-zag_matrix
Zig-zag matrix
Task Produce a zig-zag array. A   zig-zag   array is a square arrangement of the first   N2   natural numbers,   where the numbers increase sequentially as you zig-zag along the array's   anti-diagonals. For a graphical representation, see   JPG zigzag   (JPG uses such arrays to encode images). For example, given   5,   produce this array: 0 1 5 6 14 2 4 7 13 15 3 8 12 16 21 9 11 17 20 22 10 18 19 23 24 Related tasks   Spiral matrix   Identity matrix   Ulam spiral (for primes) See also   Wiktionary entry:   anti-diagonals
#Clojure
Clojure
(defn partitions [sizes coll] (lazy-seq (when-let [n (first sizes)] (when-let [s (seq coll)] (cons (take n coll) (partitions (next sizes) (drop n coll)))))))   (defn take-from [n colls] (lazy-seq (when-let [s (seq colls)] (let [[first-n rest-n] (split-at n s)] (cons (map first first-n) (take-from n (concat (filter seq (map rest first-n)) rest-n)))))))   (defn zig-zag [n] (->> (partitions (concat (range 1 (inc n)) (range (dec n) 0 -1)) (range (* n n))) (map #(%1 %2) (cycle [reverse identity]) ,) (take-from n ,)))   user> (zig-zag 5) (( 0 1 5 6 14) ( 2 4 7 13 15) ( 3 8 12 16 21) ( 9 11 17 20 22) (10 18 19 23 24))   user> (zig-zag 6) (( 0 1 5 6 14 15) ( 2 4 7 13 16 25) ( 3 8 12 17 24 26) ( 9 11 18 23 27 32) (10 19 22 28 31 33) (20 21 29 30 34 35))
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Quackery
Quackery
[ stack ] is seqbits ( --> s )   [ bit seqbits take | seqbits put ] is seqadd ( n --> )   [ bit seqbits share & not ] is notinseq ( n --> b )   [ temp put ' [ 1 2 3 ] 7 seqbits put 4 [ dip [ dup -1 peek over -2 peek ] dup dip [ tuck gcd 1 != unrot gcd 1 = and ] swap if [ dup dip join seqadd 3 ] [ 1+ dup notinseq until ] over size temp share < not until ] drop seqbits release temp take split drop ] is yellowstones ( n --> [ )   30 yellowstones echo
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Racket
Racket
#lang racket   (require plot)   (define a098550 (let ((hsh# (make-hash '((1 . 1) (2 . 2) (3 . 3)))) (rev# (make-hash '((1 . 1) (2 . 2) (3 . 3))))) (λ (n) (hash-ref hsh# n (λ () (let ((a_n (for/first ((i (in-naturals 4)) #:unless (hash-has-key? rev# i) #:when (and (= (gcd i (a098550 (- n 1))) 1) (> (gcd i (a098550 (- n 2))) 1))) i))) (hash-set! hsh# n a_n) (hash-set! rev# a_n n) a_n))))))   (map a098550 (range 1 (add1 30)))   (plot (points (map (λ (i) (vector i (a098550 i))) (range 1 (add1 100)))))
http://rosettacode.org/wiki/Yellowstone_sequence
Yellowstone sequence
The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, a(n) = n For n >= 4, a(n) = the smallest number not already in sequence such that a(n) is relatively prime to a(n-1) and is not relatively prime to a(n-2). The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence. Example a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2). Task Find and show as output the first  30  Yellowstone numbers. Extra Demonstrate how to plot, with x = n and y coordinate a(n), the first 100 Yellowstone numbers. Related tasks   Greatest common divisor.   Plot coordinate pairs. See also   The OEIS entry:   A098550 The Yellowstone permutation.   Applegate et al, 2015: The Yellowstone Permutation [1].
#Raku
Raku
my @yellowstone = 1, 2, 3, -> $q, $p { state @used = True xx 4; state $min = 3; my \index = ($min .. *).first: { not @used[$_] and $_ gcd $q != 1 and $_ gcd $p == 1 }; @used[index] = True; $min = @used.first(!*, :k) // +@used - 1; index } … *;   put "The first 30 terms in the Yellowstone sequence:\n", @yellowstone[^30];   use SVG; use SVG::Plot;   my @x = ^500;   my $chart = SVG::Plot.new( background => 'white', width => 1000, height => 600, plot-width => 950, plot-height => 550, x => @x, x-tick-step => { 10 }, y-tick-step => { 50 }, min-y-axis => 0, values => [@yellowstone[@x],], title => "Yellowstone Sequence - First {+@x} values (zero indexed)", );   my $line = './Yellowstone-sequence-line-perl6.svg'.IO; my $bars = './Yellowstone-sequence-bars-perl6.svg'.IO;   $line.spurt: SVG.serialize: $chart.plot: :lines; $bars.spurt: SVG.serialize: $chart.plot: :bars;
http://rosettacode.org/wiki/Yahoo!_search_interface
Yahoo! search interface
Create a class for searching Yahoo! results. It must implement a Next Page method, and read URL, Title and Content from results.
#R
R
YahooSearch <- function(query, page=1, .opts=list(), ignoreMarkUpErrors=TRUE) { if(!require(RCurl) || !require(XML)) { stop("Could not load required packages") }   # Replace " " with "%20", etc query <- curlEscape(query)   # Retrieve page b <- 10*(page-1)+1 theurl <- paste("http://uk.search.yahoo.com/search?p=", query, "&b=", b, sep="") webpage <- getURL(theurl, .opts=.opts)   # Save search for nextpage function .Search <- list(query=query, page=page, .opts=.opts, ignoreMarkUpErrors=ignoreMarkUpErrors) assign(".Search", .Search, envir=globalenv())   # Parse HTML; retrieve results block webpage <- readLines(tc <- textConnection(webpage)); close(tc) if(ignoreMarkUpErrors) { pagetree <- htmlTreeParse(webpage, error=function(...){}) } else { pagetree <- htmlTreeParse(webpage) }     findbyattr <- function(x, id, type="id") { ids <- sapply(x, function(x) x$attributes[type]) x[ids==id] }   body <- pagetree$children$html$children$body bd <- findbyattr(body$children$div$children, "bd") left <- findbyattr(bd$div$children$div$children, "left") web <- findbyattr(left$div$children$div$children, "web") resol <- web$div$children$ol   #Get url, title, content from results gettextfromnode <- function(x) { un <- unlist(x$children) paste(un[grep("value", names(un))], collapse=" ") }   n <- length(resol) results <- list() length(results) <- n for(i in 1:n) { mainlink <- resol[[i]]$children$div$children[1]$div$children$h3$children$a url <- mainlink$attributes["href"] title <- gettextfromnode(mainlink)   contenttext <- findbyattr(resol[[i]]$children$div$children[2], "abstr", type="class") if(length(contenttext)==0) { contenttext <- findbyattr(resol[[i]]$children$div$children[2]$div$children$div$children, "sm-abs", type="class") }   content <- gettextfromnode(contenttext$div) results[[i]] <- list(url=url, title=title, content=content) } names(results) <- as.character(seq(b, b+n-1)) results }   nextpage <- function() { if(exists(".Search", envir=globalenv())) { .Search <- get(".Search", envir=globalenv()) .Search$page <- .Search$page + 1L do.call(YahooSearch, .Search) } else { message("No search has been performed yet") } }   #Usage YahooSearch("rosetta code") nextpage()
http://rosettacode.org/wiki/Yahoo!_search_interface
Yahoo! search interface
Create a class for searching Yahoo! results. It must implement a Next Page method, and read URL, Title and Content from results.
#Racket
Racket
#lang racket (require net/url) (define *yaho-url* "http://search.yahoo.com/search?p=~a&b=~a") (define *current-page* 0) (define *current-query* "") (define request (compose port->string get-pure-port string->url))   ;;strip html tags (define (remove-tags text) (regexp-replace* #px"<[^<]+?>" text ""))   ;;search, parse and print (define (search-yahoo query) (unless (string=? *current-query* query) ;different query, go back to page 1 (set! *current-query* query) (set! *current-page* 0)) (let* ([current-page (number->string (add1 (* 10 *current-page*)))] [html (request (format *yaho-url* query current-page))] [results (regexp-match* #px"lass=\"yschttl spt\" href=\".+?\">(.+?)<span class=url>(.+?)</span>.+?<div class=\"abstr\">(.+?)</div>" html #:match-select cdr)]) (for ([result (in-list results)]) (printf "Title: ~a \n Link: ~a \n Text: ~a \n\n" (remove-tags (first result)) (remove-tags (second result) ) (remove-tags (third result))))))   ;;search nexxt page (define (next-page) (set! *current-page* (add1 *current-page*)) (search-yahoo *current-query*))
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#Lua
Lua
bc = require("bc") -- since 5$=5^4$, and IEEE754 can handle 4$, this would be sufficient: -- n = bc.pow(bc.new(5), bc.new(4^3^2)) -- but for this task: n = bc.pow(bc.new(5), bc.pow(bc.new(4), bc.pow(bc.new(3), bc.new(2)))) s = n:tostring() print(string.format("%s...%s (%d digits)", s:sub(1,20), s:sub(-20,-1), #s))
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included)
Arbitrary-precision integers (included)
Using the in-built capabilities of your language, calculate the integer value of: 5 4 3 2 {\displaystyle 5^{4^{3^{2}}}} Confirm that the first and last twenty digits of the answer are: 62060698786608744707...92256259918212890625 Find and show the number of decimal digits in the answer. Note: Do not submit an implementation of arbitrary precision arithmetic. The intention is to show the capabilities of the language as supplied. If a language has a single, overwhelming, library of varied modules that is endorsed by its home site – such as CPAN for Perl or Boost for C++ – then that may be used instead. Strictly speaking, this should not be solved by fixed-precision numeric libraries where the precision has to be manually set to a large value; although if this is the only recourse then it may be used with a note explaining that the precision must be set manually to a large enough value. Related tasks   Long multiplication   Exponentiation order   exponentiation operator   Exponentiation with infix operators in (or operating on) the base
#Maple
Maple
  > n := 5^(4^(3^2)): > length( n ); # number of digits 183231   > s := convert( n, 'string' ): > s[ 1 .. 20 ], s[ -20 .. -1 ]; # extract first and last twenty digits "62060698786608744707", "92256259918212890625"  
http://rosettacode.org/wiki/Zeckendorf_number_representation
Zeckendorf number representation
Just as numbers can be represented in a positional notation as sums of multiples of the powers of ten (decimal) or two (binary); all the positive integers can be represented as the sum of one or zero times the distinct members of the Fibonacci series. Recall that the first six distinct Fibonacci numbers are: 1, 2, 3, 5, 8, 13. The decimal number eleven can be written as 0*13 + 1*8 + 0*5 + 1*3 + 0*2 + 0*1 or 010100 in positional notation where the columns represent multiplication by a particular member of the sequence. Leading zeroes are dropped so that 11 decimal becomes 10100. 10100 is not the only way to make 11 from the Fibonacci numbers however; 0*13 + 1*8 + 0*5 + 0*3 + 1*2 + 1*1 or 010011 would also represent decimal 11. For a true Zeckendorf number there is the added restriction that no two consecutive Fibonacci numbers can be used which leads to the former unique solution. Task Generate and show here a table of the Zeckendorf number representations of the decimal numbers zero to twenty, in order. The intention in this task to find the Zeckendorf form of an arbitrary integer. The Zeckendorf form can be iterated by some bit twiddling rather than calculating each value separately but leave that to another separate task. Also see   OEIS A014417   for the the sequence of required results.   Brown's Criterion - Numberphile Related task   Fibonacci sequence
#PARI.2FGP
PARI/GP
Z(n)=if(!n,print1(0));my(k=2);while(fibonacci(k)<=n,k++); forstep(i=k-1,2,-1,print1(if(fibonacci(i)<=n,n-=fibonacci(i);1,0)));print for(n=0,20,Z(n))
http://rosettacode.org/wiki/100_doors
100 doors
There are 100 doors in a row that are all initially closed. You make 100 passes by the doors. The first time through, visit every door and  toggle  the door  (if the door is closed,  open it;   if it is open,  close it). The second time, only visit every 2nd door   (door #2, #4, #6, ...),   and toggle it. The third time, visit every 3rd door   (door #3, #6, #9, ...), etc,   until you only visit the 100th door. Task Answer the question:   what state are the doors in after the last pass?   Which are open, which are closed? Alternate: As noted in this page's   discussion page,   the only doors that remain open are those whose numbers are perfect squares. Opening only those doors is an   optimization   that may also be expressed; however, as should be obvious, this defeats the intent of comparing implementations across programming languages.
#Commodore_BASIC_2
Commodore BASIC
  10 D=100: DIMD(D): P=1 20 PRINT CHR$(147);"PASS: ";P 22 FOR I=P TO D STEP P: D(I)=NOTD(I): NEXT 30 IF P=100 THEN 40 32 P=P+1: GOTO20 40 PRINT: PRINT"THE FOLLOWING DOORS ARE OPEN: " 42 FOR I=1 TO D: IF D(I)=-1 THEN PRINTI; 44 NEXT  
http://rosettacode.org/wiki/Arrays
Arrays
This task is about arrays. For hashes or associative arrays, please see Creating an Associative Array. For a definition and in-depth discussion of what an array is, see Array. Task Show basic array syntax in your language. Basically, create an array, assign a value to it, and retrieve an element   (if available, show both fixed-length arrays and dynamic arrays, pushing a value into it). Please discuss at Village Pump:   Arrays. Please merge code in from these obsolete tasks:   Creating an Array   Assigning Values to an Array   Retrieving an Element of an Array Related tasks   Collections   Creating an Associative Array   Two-dimensional array (runtime)
#GML
GML
array[0] = ' ' array[1] = 'A' array[2] = 'B' array[3] = 'C'