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Andy Chambers - Path of the Dark Eldar: Path of the Dark Eldar (Omnibus) (2015, ISBN 1-84970-835-5) collects the following:The Treasures of Biel-Tanigh (Short Story)Midnight on the Street of Knives (Short Story) (Also collected in There is Only War (Anthology))Path of the Renegade (2012, ISBN 1-84970-136-9)Path of the Incubus (2013, ISBN 1-84970-299-3)Bellathonis and the Shadow King (Short Story) (2013)Path of the Archon (2014, ISBN 1-84970-591-7)The Masque of Vyle (2013, ISBN 1-84970-936-X)
Andy Chambers - Necromunda: Survival Instinct (2005, ISBN 1-84416-188-9)
Andy Chambers - Others: Ancient History (Short Story) (2001, collected in Dark Imperium (Anthology) and Let the Galaxy Burn (Anthology))Deus ex Mechanicus (Short Story) (2002, collected in Words of Blood (Anthology), There is Only War (Anthology), and Let the Galaxy Burn (Anthology))
Andy Hoare - Andy Hoare: Andy Hoare is an author for Games Workshop's Black Library imprint.
Andy Hoare - Imperial Guard: Commissar (2013, ISBN 1-84970-616-6)
Andy Hoare - Rogue Trader: Rogue Trader: The Omnibus (2018, ISBN 1-78496-681-9) collects the following:Rogue Star (2006, ISBN 1-84416-375-X)Star of Damocles (2007, ISBN 1-84416-478-0)Savage Scars (2011, ISBN 1-84416-564-7)Cold Trade (Short Story) (Also collected in There is Only War (Anthology))Ambition Knows No Bounds (Short Story) (Also collected in Fear the Alien (Anthology))
Andy Hoare - Space Marine Battles: Hunt for Voldorius (2010, ISBN 1-84416-514-0)Warriors of the Imperium (with Sarah Cawkwell, 2014, ISBN 1-84970-742-1)
Andy Hoare - Others: The Long War (Short Story) (Collected in Treacheries of the Space Marines (Anthology))Hunter/Prey (Short Story) (Collected in What Price Victory (Anthology))The 13th Black Crusade (Background Book) (2004, ISBN 1-84416-099-8)
Andy Smillie - Andy Smillie: Andy Smillie is an author for Games Workshop's Black Library imprint.
Andy Smillie - Flesh Tearers: Trial By Blood (Anthology) (2014, ISBN 978-1-84970-928-6) collects the following:Know Thyself (Short Story)Blood in the Machine (Short Story)From the Blood (Short Story)Beneath the Flesh (Short Story) (Also collected in There is Only War (Anthology))Torturer's Thirst (Short Story)Death's Shepherd (Short Story)Immortalis (Short Story)The Quickening (Short Story)Astorath the Grim: Redeemer of the Lost (Short Story)Gabriel Seth: The Flesh Tearer (Short Story)
Andy Smillie - The Horus Heresy: Sins of the Father (Short Story) (Collected in Sons of Wrath (Novella), Death and Defiance (Anthology), and Eye of Terra (Anthology))The Herald of Sanguinius (Short Story) (Collected in Eye of Terra (Anthology), 2014)Virtues of the Sons (Short Story) (Collected in Death and Defiance (Anthology)) and War Without End (Anthology))
Andy Smillie - Space Marine Battles: Flesh Tearers (Anthology) (2016, ISBN 1-78496-154-X) collects the following:Flesh of Cretacia (Novella) (2012, ISBN 1-84970-452-X)Sons of Wrath (Novella) (2014, ISBN 1-84970-948-3)Trial By Blood (Anthology) (2014, ISBN 978-1-84970-928-6)
Andy Smillie - Space Wolves: Deathwolf (Short Story) (collected in Sons of Russ (Anthology), 2012)
Andy Smillie - Others: Debt of Blood (Short Story) (Collected in Sons of Wrath)
Angel's Tears - Angel's Tears: The Angel's Tears, often called the "Broken Blade," or "Dead Hand," were members of the First Sphere of the ancient Blood Angels Legion during the Great Crusade and Horus Heresy eras.They were the most commonly seen of the Orders of the First Sphere and were specialists in the use of weapons of mass destruction. The warriors of the Angel's Tears served the same dark role in combat that other Space Marine Legions referred to as Destroyers.Each individual warrior of this Order bore the rank and title of "Erelim," and served as Sanguinius' wrath set forth by his will to scour away those he decreed unworthy of being saved.The Angel's Tears do not exist in the Blood Angels Chapter of the late 41st Millennium.
Angel's Tears - Role: The Angel's Tears, who were also sometimes called the "Silver Masks," and the "Hands of Justice," took to the field of war only at the direct command of Sanguinius himself, serving as his agents on those rare occasions when the Great Angel deemed an enemy worthy only of annihilation.Armed with weapons best suited to the swift culling of those unworthy of a place in the Emperor's bright new Imperium, they descended upon the foe suddenly and unannounced, faces concealed in the silver death-masks of their Order and oaths of retribution on their lips.As with the other Orders of the First Sphere of the Blood Angels, the Angel's Tears surrendered their names and identities for the term of their service, taking one of the ritual names that identified them as a true Angel of Death, a bringer of destruction and a remorseless killer.Such ritual trappings stem from the teachings of Sanguinius himself, owing their origins to neither Terra nor Baal, a product of his own wisdom. They served to insulate his warriors from the horrific deaths they caused, for when a member of the Erelim put aside his mask and returned to the ranks of the Legion under his old name, he bore no lingering taint for the slaughter and destruction caused by the Erelim whose mantle he bore.
Angel's Tears - Unit Composition: 4-9 Erelim1 Arch-Erelim (Sergeant)
Angel's Tears - Wargear: Power ArmourArtificer Armour (Arch-Erelim only)Chainsword or Combat BladeFrag GrenadesKrak GrenadesRad Grenades2 Volkite SerpentaJump PackMelta BombsAngel's Tears Grenade Launcher (As replacement for 1 Volkite Serpenta)Heavy Flamer As replacement for 1 Volkite Serpenta)Iliastus Pattern Assault Cannon and suspensor web (As replacement for 1 Volkite Serpenta)Rotor Cannon (As replacement for 1 Volkite Serpenta)Heavy Chainsword (As replacement for 1 Volkite Serpenta or as replacement for Chainsword/Combat Blade of Arch-Erelim)Power Weapon (Any type) (As replacement for Chainsword/Combat Blade of Arch-Erelim)Power Fist (As replacement for Chainsword/Combat Blade of Arch-Erelim)1 Lightning Claw (As replacement for Chainsword/Combat Blade of Arch-Erelim)Thunder Hammer (As replacement for Chainsword/Combat Blade of Arch-Erelim)Plasma Pistol (As replacement for either or both of Arch-Erelim's Volkite Serpentas)
Angel's Tears - Notable Angel's Tears: Hanziel - Hanziel was the Commander of the Order of Angel's Tears during the last years of the Great Crusade. He took part in the Battle of Signus Prime, but it is not known if Hanziel survived to see the Blood Angels' victory over that world's daemon hordes.
Angel's Tears Grenade Launcher - Angel's Tears Grenade Launcher: The Angel's Tears Grenade Launcher is a special type of Grenade Launcher used during the Great Crusade and Horus Heresy by the Blood Angels Legion warriors who were members of the Order of the First Sphere known as the Angel's Tears.
Angel's Tears Grenade Launcher - History: A weapon spawned from the Unification Wars and the terror of Old Night, the Rad Grenade fired by the Angels' Tears Grenade Launcher proved well-suited to the Angel's Tears' role as purgers of sin.For while its deadly blast of radioactively-contaminated fragments eradicates the foes of the Blood Angels, it leaves the worlds they corrupted intact, waiting only for the time that they may be declared pure once again and worthy of hosting true servants of the Emperor once more.
Angel Exterminatus - Angel Exterminatus: The Angel Exterminatus is the High Gothic name for an immeasurably powerful creature of Aeldari Mythology. In the Aeldari Lexicon it is called Maelsaha'eil Atherakhia, although no survivor of the Asuryani craftworlds would dare to say its name aloud, which means "beautiful eagle from hell that brings the end of all things."The Angel Exterminatus plays an important role in the myth cycle of the House of Eldanesh, the Aeldari's greatest mythical hero and seems to have strong ties through its name and role to the god Kaela Mensha Khaine, who Imperial xenologists believe to be some sort of physical manifestation -- an Avatar -- of the god's wrath.Though having vanished from the face of the universe long before the rise of the Imperium of Mankind, it is known that in the early 31st Millennium, two of the Traitor primarchs -- Fulgrim of the Emperor's Children and Perturabo of the Iron Warriors -- coveted the Angel Exterminatus' power and tried to unleash it against the Loyalist followers of the Emperor of Mankind. This attempt, however, was spoiled by the valiant actions of the Shattered Legions survivors of the Iron Hands' Strike Cruiser Sisypheum.
Angel Exterminatus - Myth: According to myth, the Angel Exterminatus precedes the War in Heaven and thus belongs to the oldest myth of the Aeldari Myth Cycles. The great Houses of Eldanesh and Ulthanesh had successfully conquered the galaxy, but still longed for conquest.However, the galaxy was a barren and desolate place where nothing lived. In desperation, Eldanesh implored the goddess Isha -- who had given birth to the Aeldari race -- to create some new intelligent species to wage war against and to subdue. Moved by this request, Isha shed bitter tears, and from these tears, life sprang. Amongst these races created by the tears of the goddess were a people referred to as the Hresh-selain in the Aeldari Lexicon -- a breed that survived in the darkest regions of space and that was rapidly conquered by the Aeldari.But the king of the Hresh-selain harboured dark thoughts of retribution and soon began to plan a way to challenge the Aeldari's supremacy over the galaxy. Rebuilding their armies in a distant dimension that was out of reach of the Aeldari, the Hresh-selain, their king at their head, struck unexpectedly against the Aeldari.War soon engulfed the galaxy, leaving devastation in its path, the hordes of the Hresh-selain outnumbering the stars, who bitterly fought the Aeldari. Soon the Aeldari's losses numbered in the tens of thousands, with even their peerless abilities unable to make a dent in the billion-strong ranks of their enemy.The Aeldari gods wept at the fate of their children, and the Aeldari were on the brink of defeat, when once again Eldanesh turned to his mother for help. So moved was Isha by her son's need that she took Eldanesh's plea to her brother and husband, the war-god Kaela Mensha Khaine. Isha asked of Khaine to stand and fight alongside the Aeldari, but Khaine refused, having always been jealous of Asuryan's and Isha's brood.Bound to help her children no matter the cost, Isha struck a devil's bargain with Khaine, offering him what he had always coveted -- her own, once-virgin flesh. This swayed Khaine and he violated her body, his blood-tainted seed and Isha's sacred flesh giving birth to a fiery Avatar. The Avatar's bloody claws ripped open Isha's womb, her death-scream mingling with the Angel Exterminatus' birth-cry.With the Angel Exterminatus more than eager to join the fray, the war against the Hresh-selain soon turned in the Aeldari's favour. The Angel Exterminatus was by far the most powerful of the Aeldari demigods, casually wielding powers even the gods did not dare to unleash whilst knowing everything the gods themselves knew. While Ulthanesh abhorred this new creature, Eldanesh welcomed a new ally even if its birth had brought the death of their own mother.Eldanesh came to relish the smell of blood on his hands, of fire in his nostrils and the sight of the corpses of the Hresh-selain being picked clean by carrion birds. His hatred for his enemies and his bloodlust knew no bounds, as did his jealousy for the power that the Angel Exterminatus wielded. With the utter destruction of the Hresh-selain, their common goal achieved, Eldanesh gained the Angel's trust, asking it to forge new weapons of terrifying power -- weapons of whom it was said their crafters' preferred to take their own lives rather than continue to exist in a galaxy that had spawned them.Even to a being as formidable as the Angel Exterminatus, the crafting of such magnificent weapons was a tiresome task. Upon completion, it quickly sunk into a deep sleep, but not before it had given Eldanesh what he had asked for. Finally holding the means of his ultimate victory in his hands, the veil of madness and bloodlust that had overcome Eldanesh finally parted and he realised with horror what he had been about to inflict upon the galaxy.Calling out for his brother Ulthanesh, the two kings of the Aeldari asked mighty Asuryan for forgiveness and devised a plan to banish the Angel Exterminatus beyond space and time into the netherworlds. Sensing this turn of fate and the danger it was in, the Angel Exterminatus awoke and a new war broke out between the erstwhile allies.The conflict between the demigod and the Aeldari almost shattered reality itself. No one would give their enemy any form of quarter. No one knew how long the fight between Eldanesh, Ulthanesh and the Angel Exterminatus lasted, but in the end the twin brothers could not overcome the demigod and sank to their knees, utterly exhausted but defiant to their last breath.It was then that Asuryan himself intervened, shattering the already weakened fabric of reality and folding it around the Angel Exterminatus, thus imprisoning it in a hell of its own making. By decree of Asuryan, the seals on the Angel Exterminatus' prison were never to be broken while the uttering of its very name was soon considered a crime.
Angel Exterminatus - Horus Heresy: Many Terran millennia later, the legend of the Angel Exterminatus was used by Fulgrim, the Primarch of the Emperor's Children Legion, to convince his brother Primarch Perturabo of the Iron Warriors Legion to journey with him to the Crone World of Iydris in the Eye of Terror. There, Fulgrim promised they would resurrect the Angel Exterminatus as a weapon to use against the Loyalist forces.In truth, the Angel Exterminatus was not on the world. The entire journey was simply a ruse on the part of Fulgrim to steal his brother's life force and use it as the final component he needed to achieve elevation to the rank of Daemon Prince in the service of his patron Chaos God Slaanesh.
Angel Exterminatus (Novel) - Angel Exterminatus (Novel): Angel Exterminatus is the twenty-third volume in the Horus Heresy series of novels.
Angel Exterminatus (Novel) - Synopsis: Angel Exterminatus follows the Primarch of the Iron Warriors, Perturabo -- master of siegecraft, and the Executioner of Olympia. Long has he lived in the shadow of his more favoured Primarch brothers, frustrated by the mundane and ignominious duties which regularly fall to his Legion.When Fulgrim offers him the chance to lead an expedition in search of an ancient and destructive xenos weapon, the Iron Warriors and the Emperor's Children unite and venture deep into the heart of the great star maelstrom that haunts Perturabo's dreams.Pursued by vengeful survivors from Isstvan V and the revenants of a dead Aeldari world, they must work quickly if they are to unleash the devastating power of the Angel Exterminatus!
Angel Guard - Angel Guard: The Angel Guard is a Codex Astartes-compliant Loyalist Space Marine Chapter of unknown Founding and genetic origin.
Angel Guard - Chapter Colours: The Angel Guard Chapter wears emerald-green power armour. The Aquila or Imperialis on the chest is silver.The white squad tactical specialty symbol -- battleline, close support, fire support, Veteran or command -- is indicated on the right shoulder plate.A red High Gothic numeral centred in the middle of the squad specialty symbol indicates squad number.The colour of the trim on the shoulder plates indicates company number in accordance with Codex Astartes-approved heraldry -- i.e. white (1st Company), yellow (2nd Company), red (3rd Company), etc.
Angel Guard - Chapter Badge: The Angel Guard's Chapter badge is a set of white wings elevated on a field of emerald-green.A small red livery shield is centred upon it. The heraldry upon the shield consists of a white, twelve-pointed Iron Halo icon.
Angelis - Angelis: The Dead World of Angelis is an ancient Necron Tomb World that later became known to its Ork population as Gorkamorka.Named Angelis on the star charts of the Imperium of Man, the barren world was being surveyed by the Adeptus Mechanicus Explorator vessel Eternal Vigilance in 344–345.M35 when an Ork-inhabited Space Hulk crashed into it, creating a massive canyon dubbed "Da Skid" by the Orks, and irradiating the landscape of the surrounding area.The affected area included the base station of the Imperial survey team who had been investigating the planet's complex of Necrontyr pyramid structures and attempting to determine the reason for the apparent lack of any living organisms on the world, right down to the cellular level. This lack of a biosphere suggested that the world's biosphere had been eradicated by artificial means.The surviving Orks set about building a new starship to leave the planet and rejoin their WAAAGH!. Unfortunately for the Orks, rivalries broke out over which Ork god the ship resembled, and the construction process slowed dramatically as the two different greenskin religious factions fought for resources and territory. The vessel was eventually destroyed in the fighting.After the destruction of the great ship, both sides decided to band together and name the vessel Gorkamorka, meaning that it could look like either of the Ork gods, Gork and Mork. As Orks have a somewhat limited vocabulary, this also became the new greenskin name for the planet.
Angelis - History: Angelis was once a Dead World located on the edge of the northeastern fringe of the Ultima Segmentum which orbited a small binary star known as XCV-103. In 344-345.M35, the planet was being surveyed by an Imperial vessel known as Eternal Vigilance.Led by Chief Orbologist Luteus Vox, the Imperial Explorator team had been sent to explore the alien ruins that lay under its barren surface. They had discovered a series of complex pyramid structures and were determined to discover the reason for the apprarent razing of the world's once thriving biosphere by an unknown xenos force.Initial findings indicated that some of these structures may have been originally built by a mysterious undying mechanical race later known to the Imperium as the Necrons. But then a harbinger of doom plummeted onto this parched, barren world from the depths of space, when the planet was impacted by a gigantic vessel, a space hulk.This vessel was manned by Orks, the most savage and barbaric species in the galaxy. The immense impact took just an instant to wipe the presence of Man from the face of the world. The shock wave created as the prow of the massive vessel struck the surface threw millions of tons of desert rock into the air and the explosive power of the impact was enough to shatter nearby stones into powder.A pall of radiation and dust was cast over the world that would not settle for ten standard years. The climate and topography of Angelis was irrevocably shattered and remade into a new and even more savage form.Nothing was ever heard from the Imperial expedition sent to the world again. Though the Imperium's astropaths probed far into the void, their efforts came to naught. The search eventually ended and further attempts to reach the planet were abandoned in the face of Warp Storms that engulfed the region and proved impenetrable to the voidships of the Emperor.There was no monument raised to the crew who travelled so far across the galaxy and whose fate remains a mystery to this day. They passed beyond the knowledge of Mankind, and the only record of their expedition was a brief entry in the files of the Administratum, a file whose final entry is stamped: "All Contact Lost - Present Status Unknown."
Angelis - From the Ashes: When the space hulk crashed into the planet it carved a massive canyon into the surface which the surviving Orks would dub "Da Skid." The massive vessel was inhabited by an Ork tribe on their way to take part in a galactic war of conquest, or WAAAGH!, as Orks call these violent migrations.The crash killed almost all the Orks on board, but a few survived together with other Orkoid creatures such as Gretchin and the tiny animalistic Squigs. Others probably succumbed to the fires and the billowing clouds of radiation that leaked out from the space hulk's towering bulk. But the Orks were naturally resistant to radiation, physical damage and set backs of all kinds, and promptly set about the business of surviving.The Orks who survived the crash developed a culture which is in many ways unique amongst their own kind. Possibly the high levels of radiation leaking from the wreckage of their space hulk had something to do with this, mutating the subtle genetic strands of Orkoid cells that had been engineered long before to transmit knowledge from generation to generation.Finding themselves stranded upon a hostile and barren world, the Orks appeared to have turned to their scientists, known as Mekboyz, for their salvation. They Mekboyz decreed that they would build a new spacecraft from the wreckage of the old space hulk that would take them away from this world and return to the stars. The new vessel would carry them back to the WAAAGH! so that they could rejoin their greenskinned brothers in glorious galactic conquest.From that beginning long ago the Orks have grown and prospered. The construction of the new vessel continued unabated for standard year upon year. The expanding population of Orks scurried over the planet's surface in search of raw materials. With the passing generations one Mekboy succeeded another, and the number of Mekboyz grew from just a few to tens and then hundreds.Over the years, Mekboyz evolved new ideas which they incorporated into the structure, sometimes dismantling older parts of the edifice to construct new parts, only to have their own work rebuilt or ignored by their successors. With so many Mekboyz working on the craft, some began to develop radically different ideas about how it should work, what its function was, and even what is was they were actually building.
Angelis - Mektown: In time, the original purpose of the massive project was lost to the Mekboyz. As the mechanical bulk grew bigger and bigger, its structure became increasingly confused and diverse. Discord reigned and positions became so entrenched that Mekboyz holding contrary views refused to speak to each other.Soon the existence of space itself was openly questioned, and even the true origin of the hulk's wreckage and their own past was forgotten. Amongst all this anarchy of activity the Orks retained one clear thought -- that they were building their salvation. One day the machine would awake and carry them away from here and back to the WAAAGH! This was certain and no Ork would stop to question the validity or the importance of that single obvious fact.Soon the work took on a shape and size of its own as the primeval instincts amongst the Ork population was stirred. Above the huts and workshops that the Orks called "Mektown," the bulging outer shell towered like a massive torso. The structure took on a life of its own, as the Orks came to believe that the structure was none other than a god.What had probably started off as an accidental resemblance soon became a deliberate part of the design, and all the Orks soon began referring to this creation as "Gork" or "Mork" after the two fierce gods of all Orkdom.As far as the Orks were concerned a wonderous thing had happened, for the gods themselves had come to save them and take them back to the WAAAGH! Or at least one of them had. And that, it seems, was the source of much of the trouble that followed.
Angelis - Schism: Soon a crisis developed, stemming from the view amongst some Mekboyz that the god they had built was Gork whilst others took the view that the god was Mork. These two factions became known as Gorkers and Morkers, and the dispute soon spread to every Ork in Mektown, not just the Mekboyz.Arguments developed into running battles, and battles into a war that raged through Mektown and the Skid. As the two factions continued their internecine conflict, both sides sought to undo the work of the other, and soon battle raged within the structure itself.Where the two factions met they tore into each other with zealous savagery. During the fighting an Ork shell was put through a fuel tank, and before anyone could do anything to stop it, the gigantic structure was blazing from top to bottom.This disaster finally brought the Mekboyz to their senses, and they called an immediate halt to the hostilities which still raged all over Mektown.
Angelis - Birth of Gorkamorka: The Gorkers and Morkers reached an uneasy settlement in the interests of Mektown. They swore that never again would any similar argument stand in the way of their return to the WAAAGH! They agreed to accept their differences, and to share the effort of construction between them, reserving any question of the god's identity until the big day when he was ready to take them back in person.Meanwhile, in the interests of general harmony, the god would be referred to as Gorkamorka without implication that he was either Gork or Mork, but could equally well be either or both. The dispute was not ended by any means, and the Gorker and Morker Mekboyz became, if anything, even more entrenched in their opposing viewpoints.Likewise, the vast majority of the Orks accepted the hazy logic with exaggerated enthusiasm, and the two factions simply kept bashing each other while they were out of sight of Mektown. Nonetheless the majority of Orks present on the world now know the towering pile of machinery only as Gorkamorka.The world of Angelis was no more, as the Ork planet also took on the name Gorkamorka. It is a sad fact that Orks have never been known for their imagination...or an extensive vocabulary.
Angelis - Strange Burrowers: Despite the tectonic shifts and horrendous irradiation stemming from the space hulk's crash, Human life was not wholly eradicated on Angelis' surface. Those Imperial Humans that were on the ground surveying the xenos ruins were literally buried alive in the catacombs honeycombing the plateau where they worked. Struggling to survive, they quickly devolved into a feral state as every waking moment was turned to the pursuit of immediate survival, and none had the time to maintain the few technological items they managed to salvage.Space and food soon became a premium as well, and the survivors split into opposing warbands, almost slaughtering each other to the last person. However, during their explorations, one of the Human factions, a tribal group known as the "Junkers," chanced upon a chamber containing dormant Necron Warriors.How these Humans managed to reawaken and lead these xenos monstrosities is unknown, but thanks to the overwhelming might of the Necrons, the Junkers quickly vanquished all other Human groups, imposed peace by force of arms and dedicated the whole of their species to the common goal of survival.Soon the Humans reached the surface once again, and established first contact with the Orks that had started to proliferate on the surface of the world. Unimpressed by the scrawny creatures they called "Diggas" ("burrowing pests" in the Ork language), the Orks attempted to enslave them, but the Junkers retaliated by unleashing the Necrons upon the Orks, slaughtering them so utterly they now refuse to approach the Digga warrens they call Drekgar Morgruk Dreksnigslag, which can be translated as "The place where one can't escape Death" in Low Gothic.An uneasy peace between the Orks and Diggas ensued, where the former trade weapons and vehicles to the latter in exchange for anything the Meks can use to build Gorkamorka. The Diggas, impressed by the Ork's technology and lifestyle now seek to emulate them in all things, including ferocious battles for salvage rights of the debris from the space hulk crash.
Angelis - Bitter Survivors: The Diggas were not the only Humans to survive the space hulk's arrival. Despite the catastrophic re-entry and crash landing, part of the crew from the Eternal Vigilance managed to survive. However, unlike the Diggas, they had no protection against the horrendous radiation output of the space hulk and their bodies started to mutate.Believing these mutations were a punishment for their over-reliance on technology, the "Muties" adapted their culture to follow a creed of respect for nature, and dedicated themselves to using technology only where nature did not offer an alternative. They rebuilt the ruins of the Eternal Vigilance as their settlement of Etervigila (according to the part of the vessel's name they still could read), an almost self-sufficient wonder mixing natural growth and technology.However, keeping the more advanced technological systems of Etervigila functioning requires constant maintenance, and the Muties were soon forced to scour the desert for possible spare parts.This brought them into conflict with the Orks and Diggas, both on the practical as well as spiritual level, as the Muties see the Orks' and Diggas' reverence for technology as an affront to their beliefs that must be exterminated.
Angelis - Worker's Revolution: Since space on Gorkamorka might not be sufficient for all the Orks when their new god will finally awaken, the Mekboyz have determined that only an Ork with a "tag" can get off Gorkamorka and join the great WAAAGH! led by Gorkamorka when the long-awaited day of his birth into the material universe in the form of his new technological body arrives.However, the Meks passed a law stating that Gretchin cannot have tags, automatically stranding them on the planet. This understandably upset the Gretchin, leading to a strike, paralyzing Mektown for days. Eventually, the leaders of each community agreed to a meeting to resolve the issue.Unsurprisingly the Orks had no intention of acquiescing to the demands of lowly Grots and a massacre ensued. Despite their best efforts the Grots were beaten back, retreating to Skid Row. There they formed "Da Kommittee," a group of Gretchin who lead the rag-tag "revolushun."They campaign for equal rights between Orks and Grots, attack Ork mobs, steal from Mektown, and generally cause as much havoc as possible. While many Orks regard this as hilarious, a number of Ork mobs have sallied out to try and purge Skid Row of the rebel Grots and have never been seen again.
Angelis - Notable Events: Adeptus Mechanicum Explorator Team Investigation (Unknown Date.M35) - Adeptus Mechanicus expedition to the dead world of Angelis in orbit around binary star XCV-103 in the Borsis cluster on the north-eastern fringe of the Imperium aboard the Eternal Vigilance, following on from the initial scans performed by the Firmament Reproached.Imperial Assayers Despatched (8100.344.M35-8109.344.M35) - Venator and Indagator-class assayers despatched. Archaeo-investigator teams sent for by the Adeptus Mechanicus.Luteus Report (8112.344.M35) - Chief Orbologist Luteus Vox reports that Angelis has been dead since at least the Dark Age of Technology (ca. M15 to M25).Mysterious Energy Waveforms (8115.344.M35) - Energy waveform of unknown type detected emanating from 434 locations across Angelis. Possible link to deterioration of surface conditions. Sixty additional assayers requested from Dolumar IV.Second Luteus Report (8116.344.M35) - Chief Orbologist Luteus Vox's compiled and final report is transmitted from orbit to Mars via Dolumar IV.Establishment of Base Station Angelis (8121.344.M35) - Imperial Guard 534th Infantry Regiment makes landfall and begins to establish Base Station Angelis.Imperial Archeo-Team Arrives (4313.344.M35) - Archeo-Team XLII makes landfall.Imperial Excavation of Angelis Pyramids (8431.345.M35) - Adeptus Prefectus Primus Saul Magellan, site director, reports that excavation teams have begun to dig around pyramids. Survey teams have completed mapping of pyramids. Adeptus Astrologicus Herveus theorises that the positioning of the pyramids and trench correspond to the position of a constellation at the summer solstice.Recover of Necrontyr Artefacts (2935.971.M35) - Explorator Gorman and Explorator Adlar recover a Necrontyr sarcophagus from an ante-chamber within or beneath the Angelis pyramids. Explorator Torson leads another Paleologos Explorator team into the ante-chamber, confirming that they are of Necrontyr origin.Arrival of Ork Space Hulk (345.M35) - An Ork space hulk is pulled towards Angelis through a Warp rift which knocks the Eternal Vigilance out of orbit before both voidships crash into the planet's surface. "The Big Blast", a huge flash of energy which blazes across the sky, pulsing up into the stars, occurs. It is unknown whether the "Big Blast" was caused by the crash of the space hulk, or whether it was the "Big Blast" which caused the space hulk to hurtle from the Warp. All contact with the Mechanicus Explorator mission is lost.First Pre-Digga War (Unknown Date.M35) - First Pre-Digga War, as Adeptus Mechanicus Explorators are trapped in tunnels beneath the Necrontyr pyramids, forcing them to fight for control of machines which can create food from air, and lights which burn for a lifetime.Construction of New Ork Vessel (Unknown Date.M35) - The surviving Orks begin construction of a new vessel from the wreckage of the crashed Space Hulk in order to return to the WAAAGH!.Communication with Angelis Lost (Unknown Date.M35) - The Imperium abandons further attempts to reach Angelis after astropathic contact fails, and impenetrable Warp Storms continue to block the planet. The only record of the Imperial expedition is a brief entry in the files of the Adeptus Mechanicus, whose final entry is stamped "All Contact Lost –- Present Status Unknown."Second Pre-Digga War (Unknown Date.M35) - Several generations after the initial crash of the Ork space hulk, a Second Pre-Digga War occurs, as Human tribes beneath the pyramids fight for space and resources.The Schism (Unknown Date) - An event known as "The Schism" occurs amongst the remaining Orks. Some of the Orks believe that their new vessel was a likeness of Gork (the "Gorkers"), while others believe that it was a likeness of Mork (the "Morkers"). This results in internecine fighting, which leads to the catastrophic destruction of the vessel. Following this disaster, both sides agree to a cessation of hostilities and attempt to work together. It is agreed that the vessel will be referred to as "Gorkamorka" in the future to prevent any similar argument standing in the way of the Orks' return to the WAAAGH!Restoration of the Etervigila (Unknown Date) - Over several centuries, survivors from the Eternal Vigilance, who have been mutated from the Human baseline by radiation leaking from the wreck of the space hulk (known as "Muties") restore the wreck of their ship (renamed Etervigila) to much of its former glory, and roam the desert for remnants of their forebears' technology as well as any evidence of their passing.Wrecker War (Unknown Date) - The "Wreckers" tribe beneath the pyramids emerge from the darkest depths of the tunnels after making an alliance of sorts with its Necron inhabitants. Each Wrecker becomes the head of a tribe, as each surrenders or is destroyed in turn.Necrons Unleashed (Unknown Date) - Several generations after the Wrecker War, the Humans beneath the pyramids dig their way out and encounter Orks who are conducting their own excavations. The Orks name the Humans "Diggas" and promptly enslave them. One night, the pyramids glow with power as huge portals open, unleashing an army of Necrons upon the Orks, who are massacred. The Orks name the pyramids "Morgargdurlurkgulskardregsnikslag" (which roughly translates into Low Gothic as the "Fortress of ancient, terrifying power, land of waiting death, pain and destruction").Necrons Onslaught (Unknown Date) - Several solar years after the massacre at the pyramids, the Necron legions continue to sweep towards the Orks' base at Mektown, destroying mobs and whole forts.Warp Storms Cease (Unknown Date.M41) - The Warp Storms shrouding Angelis finally cease. Another Imperial expedition is sent to the planet.The Angelis Boat (692.M41) - Imperial excavations uncover a Necron Dirge-class Raider several hundred metres below the surface of Angelis. The ship, referred to as the Angelis Boat, rises entirely out of the sand and departs without a trace.Ordos Xenos Kill-Team (Unknown Date.M41) - An Ordo Xenos Kill-team is dispatched to Angelis. All contact is soon lost.Ultramarines Investigation (020.974.M41) - Ultramarines Chapter Master Marneus Calgar leads a force drawn from the 2nd and 10th Companies to Angelis to investigate the disappearance of the Ordo Xenos Kill-team. The Ultramarines are attacked by Necrons. With the 2nd Company's defences in no state to withstand the assault, Calgar orders a devastating counterattack; through executing his bold plan, the Ultramarines break through the attacking lines, link up with nearby allied forces and encircle the alien horrors. None of the Necrons escaped alive.Necron Tomb Complex Discovered (Unknown Date.M41) - A recently unearthed Necron tomb complex is explored by Ultramarine Scouts who once again come into conflict with Necron forces.
Angels Apocrypha - Angels Apocrypha: The Angels Apocrypha were a warband of Chaos Space Marines of unknown origin or Founding. Little else is known about this particular warband in official Imperial records. Recently, they took part in the Cholercaust Blood Crusade in the 41st Millennium.
Angels Apocrypha - Notable Campaigns: Cholercaust Blood Crusade (Unknown Date.M41) - The Angels Apocrypha joined the massive Khornate force known as the Cholercaust which followed the path of the Keeler Comet and brought war and ruin to the worlds in its path. The Cholercaust Blood Crusade was finally stopped by a small coalition of Imperial forces on the Cemetery World of Certus-Minor. The Angels Apocrypha and other Traitor Marines took to the field under the command of Chaos Lord Umbragg of the World Eaters and participated in the final attack on Obsequa City. The Cholercaust suffered a total defeat and all in its ranks were slain, including the Angels Apocrypha, by the mysterious Legion of the Damned.
Angels Apocrypha - Chapter Appearance: The Angels Apocrypha all possess exceedingly pale skin and are nearly identical to each other in physical appearance. In battle they have displayed the ability to move at superhuman speed that is unusual even for Heretic Astartes. They are afflicted with a great thirst for blood, which leaves their Power Armour continuously covered in crimson filth.
Angels Apocrypha - Chapter Colours: The Angels Apocrypha warband's colours are not currently recorded in Imperial records.
Angels Apocrypha - Chapter Badge: The Angels Apocrypha warband's badge is not currently recorded in Imperial records.
Angels Encarmine - Angels Encarmine: The Angels Encarmine is a Second Founding Successor Chapter of the Blood Angels. Of all the Chapters of the Sanguinary Brotherhood, the Angels Encarmine are considered by their fellow successors as the most aloof, displaying an unusually contemptuous disregard for the weak.Indeed, their arrogance surpasses that of the Blood Angels themselves. It is said by the Blood Angels' archivists that no Chapter of the Adeptus Astartes is as active as the Angels Encarmine. The Angels Encarmine's previous Chapter Master or "Castellan," Zargo, could not rest at peace and so forever sought opportunities to lead his brothers on campaign. As a result, the Angels Encarmine are rarely at full strength, their numbers worn down by the attrition of constant warfare. This issue is compounded by the fact that Chapter's Death Company is always worryingly large.What the Angels Encarmine lack in numerical strength, however, is more than compensated for in fervour. They have never once denied a request for assistance by other Imperial forces, and have won the approbation of other Chapter Masters and planetary governors alike for their selfless heroism.For all their glorious victories, it is worrying to note that the Angels Encarmine rarely take to the field in a major engagement without their Death Company numbering at least thirty battle-brothers. This observation implies an increasing instability in the Chapter's gene-seed, and an inability to control their spiritual fury within.
Angels Encarmine - Chapter History: The Angels Encarmine share many traits with their progenitor Chapter, the Blood Angels, including the tragic genetic flaw that afflicts so many of the lineage of Sanguinius. This curse manifests itself in many different ways, but in the case of the Angels Encarmine it has led to a fiery, zealous temperament that drives the Chapter to ever greater heights of valour.Amongst the Adeptus Astartes, it is said that no other Chapter is as active or in combat as often as the Angels Encarmine. Their previous Chapter Master, Castellan Zargo, forever sought opportunities to lead his Chapter on campaign against the enemies of Mankind. As a result, this eternal Crusade led to a high rate of attrition amongst the ranks of the Chapter's battle-brothers, resulting in the Angels Encarmine rarely being at full strength.It has been said of the Angels Encarmine that few other Chapters can match the battle honours they have earned, but it is also true that these have come at a terrible price. Where other Chapters might retire after a hard-fought campaign to rebuild and reconstitute their numbers, the Angels Encarmine simply plunge headlong into the next battle.Rarely is any time given over to recuperation, meaning that the Chapter is seldom operating at anything like its full strength. Though this Chapter may lack significant numbers of active Astartes, they more than make up for this with their determined fervor in battle.It has been surmised that the Angels Encarmine fight in this manner as a means of staving off the worst effects of the Blood Angels' gene-seed flaw, but some well-placed observers whisper that perhaps the Angels Encarmine fight the way they do to purge their ranks of those trapped in the insane grip of the Black Rage. Like their genetic primogenitors, this Chapter suffers from both of the genetic flaws of the Blood Angels, the savage Red Thirst and the insanity of the Black Rage.Those Angels Encarmine afflicted by the Black Rage are placed in a Death Company similar to that deployed by the Blood Angels. It has been noted that this company rarely has less than 30 Astartes, making it larger than that of the Death Companies found in most of its fellow Blood Angels successors. This could point to an acceleration in the numbers of battle-brothers falling prone to the Black Rage, a fact that would surely have heralded the eventual doom of the Angels Encarmine had the Primaris Space Marines not been inducted into the Chapter after the Devastation of Baal.
Angels Encarmine - Notable Campaigns: Gathering of Heroes (266.M37) - A combined force of Blood Angels, Angels Encarmine and Blood Drinkers engaged with Traitor forces on the archeotech world of Hell's Hollow. Though the Chaos Cultist hosts were swiftly put to death, the attack came too late to prevent their completion of a heretical ritual. The veil was pierced, and a tide of Daemons spilled through into the planet's macrocities. The Blood Angels and their brethren reacted to this new development with typical courage and resolve. The main strength of the strike force was deployed in a series of holding actions, stemming the Daemonic tide long enough for the Death Company to be hurled against the ritual site itself. Amidst an orgy of violence, the black-armoured battle-brothers slaughtered everything in their path, closing the Warp rift at the price of their own lives.Achilus Crusade (801.M41) - Due to the Chapter's restless nature and desire to prosecute the foes of the Imperium, it is not surprising that the Angels Encarmine dispatched a force to participate in the Achilus Crusade. The Chapter's first recorded appearance in the Jericho Reach region was in 801.M41, when a demi-company-sized battle force took part in a series of fleet actions against Renegade vessels on the outskirts of the Blood Trinity. These battles came to a head with the boarding of the Chaos Desolator-class Battleship Symphony of Pain, during which the Angels Encarmine fought their way from their boarding point, through the twisted and winding corridors, in order to mount an assault on the ship's bridge. Though their Company Champion was able to cut down the ship's master -- a blasphemous hybrid of Daemon-possessed mortal flesh fused with clanking machinery -- a massive Chaos counterattack was launched. The Angels Encarmine did not withdraw before completing their mission, however, setting structural decompression charges keyed to a "dead hand" fuse. Though most of the Angels Encarmine were cut down by the counterattack and massively outnumbered by hordes of screaming Heretics, the Company Champion and several of his brethren fought their way back to their boarding vessel and escaped. With the Symphony of Pain crippled by the compression charges, the Company Champion later took the Apocryphon Oath, serving three consecutive vigils of the Long Watch before he finally returned to his Chapter in 810.M41, a hero of both the Angels Encarmine and of the Deathwatch.Rynn's World Campaign (991.M41) - In 991.M41 elements of the Angels Encarmine participated in the Imperial effort to reclaim Rynn's World, the Crimson Fists' homeworld, from the Orks of WAAAGH! Snagrod who had captured it.Stromark Civil War (991.M41) - A political rivalry within the Stromark System led to a civil war between the two manufactorum worlds, Stromark Primus and Stromark Secundus, that coexisted within that star system. The escalating violence halted the flow of much needed weapons and materiel from these planets to the wider Imperium, a situation that the Departmento Munitorum's adepts determined could not be allowed to continue without adversely affecting the security of the Emperor's realm. As a result, elements of two Successor Chapters of the Blood Angels, the Angels Encarmine and the Flesh Tearers, were despatched to the Stromark System with the mandate to end the conflict by any means necessary. The fighting on Stromark Prime was the first to cease. The first engagement by the Flesh Tearers Chapter was also the last, as stories of unstoppable Space Marines hacking a vicious and bloody path through literally tens of thousands of Stromarkian warriors quickly terrified the planet's recalcitrant population into submission. Stromark Secundus took longer to be pacified, as the Angels Encarmine used less "direct" methods than their savage brethren amongst the Flesh Tearers. Several solar hours of difficult combat ensued that was brought to an end when 5 of the Chapter's Furioso Dreadnoughts smashed into Stromark Secundus' military headquarters and tore the planet's High Command apart, literally limb from limb. The surviving officers of the Planetary Defence Force wisely agreed to immediately end the conflict with their neighbours and resume meeting the system's crucial production quotas.Scions of Sanguinius Conclave (999.M41) - Teetering on the brink of oblivion following the events on the Shrine World of Sabien, the fate of the Blood Angels Chapter now required the magnanimity of their Successor Chapters among the Sanguinary Brotherhood. Lord Commander Dante summoned all of the Blood Angels' successors for a conclave on Baal following the near-disastrous Chapter civil war that nearly tore the Blood Angels apart. Dante called for the support of the Blood Angels successors to help aid the Chapter in the protection of their common primarch's homeworld and his remains from the attack of both the Tyranids and the forces of Chaos. While Dante led the discussion at the conclave, the Apothecarium was working on a radical new procedure to replenish the ranks of the Blood Angels in one swift stroke: the lost art of replicae -- cloning. Caecus was the Chief Apothecary or Apothecae Majoris of the Blood Angels. Disturbed by the dwindling numbers of his Chapter, and dreading its extinction, he was involved in fruitless experiments, which Lord Commander Dante ordered stopped, to clone Space Marines, thus eliminating the need to go through the arduous process of the maturation and implantation of the gene-seed in an Aspirant. However, Caecus disobeyed the order and secretly continued the experiments, prodded by an agent of the vile Chaos Space Marine Apothecary Fabius Bile. He was tricked into bringing Bile, who was disguised as a well-known Adeptus Mechanicus Magos Biologis, to Baal, mistakenly thinking the false "Magos" would help in cloning Space Marines to increase the Blood Angels' numbers. Through Bile's manipulations, Caecus was duped, and only managed to create monstrous, mutant clone-Astartes known as "Bloodfiends" who were consumed by the Red Thirst. These creatures were a shattered mirror reformed in the image of a Blood Angel, but lacked any of the qualities that could be thought of as human. The mutations that cursed the gene-seed of the Blood Angels had been enhanced by the machinations and Chaotic tech-heresy of Fabius Bile, and with each drop of blood they consumed, the thirst that dominated the Bloodfiends grew stronger. The mutants broke free from the confines of Caecus' laboratorium and began to run rampant through the sacred halls of the fortress-monastery of the Blood Angels. The Angels Encarmine, along with the Blood Angels and their fellow Successors successfully defended their most sacred of sites on Baal -- the Golden Sarcophagus of Sanguinius within the sacred sepulchre where the Great Angel lay for all time, sleeping in light, forever preserved. The sons of Sanguinius destroyed the horde of mutants and erased the stain of Chaos from their midst. They had paid for the continued sanctity of the Great Angel with their blood, and in the aftermath of this misery, Lord Commander Dante took responsibility for what had happened and he accepted it without complaint. Dante believed that it was his hubris that had brought the Chapter to this dark place. The Successor Chapters took this into consideration as well as Lord Commander Dante's original request for the Successors to grant the Blood Angels a small tithe of their Chapter's Initiates in order to replenish the ranks of the Chapter. The Successor Chapters unanimously agreed to hand over to the Blood Angels some of their own neophytes to help their ancestral Chapter rebuild its strength in the wake of the Chaos assault -- and in preparation for the oncoming assault by the Tyranids and the forces of Chaos.Devastation of Baal (ca. 999.M41) - During the Devastation of Baal, the Angels Encarmine stood with the Blood Angels to defend Baal from the assault of the Tyranids' Hive Fleet Leviathan. Castellan Zargo, the Angels Encarmine's Chapter Master, led the defence of the Arx Murus, and paid the ultimate price along with two-thirds of his Chapter in the face of the Great Devourer's endless assault. In the wake of this conflict, the ranks of the Angels Encarmine were replenished by Primaris Space Marines raised from Sanguinius' own gene-seed brought by Roboute Guilliman's Indomitus Crusade to Baal.
Angels Encarmine - Chapter Organisation: The Angels Encarmine adhere to the unique organisation of the Blood Angels Chapter. As such, they are not a fully Codex Astartes-compliant Chapter like most of the members of the Sanguinary Brotherhood, and the Chapter was rarely at more than half-strength before the Devastation of Baal because of its constant war-footing.It has been observed that the Chapter's Death Company, the formation into which those suffering the worst of the Flaw of Sanguinius are grouped, is larger than that of most of its fellow Blood Angels successors. This could point to an acceleration in the numbers of battle-brothers falling prone to the Black Rage, at least before the introduction of the Primaris Space Marines into the Chapter following the Devastation of Baal.
Angels Encarmine - Chapter Gene-Seed: The Angels Encarmine share many traits with their progenitor Chapter, the Blood Angels, including the tragic genetic flaw that afflicts so many of the line of Sanguinius in the Sanguinary Brotherhood. This curse manifests itself in many different ways, but in the case of the Angels Encarmine it has led to a fiery, zealous temperament that drives the Chapter to ever-greater heights of valour.
Angels Encarmine - Notable Angels Encarmine: Castellan Zargo - Castellan Zargo was the former Chapter Master of the Angels Encarmine. He sought to keep his Chapter perpetually engaged against the enemies of the Emperor, which has led to the Chapter's extremely high attrition rate. Castellan Zargo was killed during the Devastation of Baal while he led the defence of the Arx Murus along with two-thirds of the surviving battle-brothers of his Chapter.Castellan Ilemnial - Former Chapter Master of the Angels Encarmine. Ilemnial fell at the hands of a Daemon, the though the castellan's sacrifice allowed the Angels Encarmine's Librarium to banish the creature back to its hellish domain in the Realm of Chaos.Castellan Jerricho - Castellan Jerricho was the Chapter Master of the Angels Encarmine at the start of the 41st Millenium.Captain Arjen - First Captain of the Angels Encarmine, Arjen is a vaunted Veteran officer of the Angels Encarmine who struggles mightily with the genetic curse of his bloodline.Captain Fracimmion - Captain of the Angels Encarmine and the Master of the Fleet.Ptolemius - A Furioso Dreadnought, Ptolemius was once a Librarian of the Blood Angels who fought during the Horus Heresy. He and the other five Dreadnoughts took a great role in the Stromark Civil War.Cassiel - Cassiel is a Dreadnought of the Angels Encarmine. He was once a Sergeant of the Blood Angels during the Horus Heresy.
Angels Encarmine - Chapter Relics: Red Dawn - Though said to have been the favoured weapon of a long-departed Deathwatch Watch Captain, this Power Axe of the Angels Encarmine has a long history on the front lines of the Deathwatch's most perilous missions. Its unique power field maintains a barely perceptible haze over the blade when dormant. When the blade bites flesh or armour, it flares with an incandescent scarlet glow like a newborn star, ripping through the foe with little more resistance than mist.
Angels Encarmine - Chapter Fleet: In Excelcis (Battle Barge) - The In Excelcis was the primary ship from which Castellan Zargo led his fleet during the Stromark Civil War.Scion of Baal (Strike Cruiser) - The strike cruiser Scion of Baal was lost at the culmination of a solar-decade-long Imperial Crusade to rid the galactic south of a Tyranid splinter fleet.
Angels Encarmine - Chapter Colours: The Angels Encarmine's power armour is painted red, with black trim and black backpack and a yellow Aquila symbol on the chest plate.Like all Successor Chapters of the Blood Angels' Sanguinary Brotherhood, the Angels Encarmine maintain an elite force of Assault Marines known as the Sanguinary Guard and a Death Company to contain those Space Marines who succumb to the Red Thirst and the Black Rage.However, the colours of the Angels Encarmine's Death Company and Sanguinary Guard are an alabaster white, with black shoulder guard trim and backpack, but still bear blood-red saltires to symbolise the wounds of the the Blood Angels' primarch Sanguinius after he was slain by the Warmaster Horus during the Horus Heresy.
Angels Encarmine - Chapter Badge: The Angels Encarmine's Chapter badge is a single, red droplet of blood with a pair of ebon bat-like wings (displayed and elevated) protruding from its sides, centred on a field of red.
Angels Eradicant - Angels Eradicant: Angels EradicantLoyalistSpace MarineChapterFoundingAstartes PraesesMythos Angelica MortisEye of TerrorSegmentum Obscurusforces of ChaosMore than half of the Chapter's fighting force was killed during the campaign of the 13th Black Crusade remembered as the Slaughter at Salandraxis by Khornate Chaos Space Marines, including its Chapter Master Solucious Gaul and most of the Chapter's Veterans. It is unknown whether the Chapter was truly wiped out, or if there were other companies who were not present on the Shrine World of Salandraxis during the fighting.Both the Angels Eradicant and the Astral Fists had sent small contingents to investigate the last distress call of the now-extinct Marines Mordant Chapter on their homeworld of Vitrea Mundi in the Maelstrom Zone after that Chapter came under assault by the insidious forces of the Alpha Legion.It is unknown if those forces were still deployed when the rest of the Angels Eradicant were destroyed.
Angels Eradicant - Notable Campaigns: Cholercaust Blood Crusade (Unknown Date.M41) - Stationed alongside the 2nd Company of the Novamarines Chapter at Belis Quora, the Angels Eradicant helped form a defensive line at Port Kreel to help stem the tide against the Cholercaust Blood Crusade. This large Khornate warhost followed the path of the Keeler Comet, an ancient blood-red comet whose strange route out of the Eye of Terror the Cholercaust believed embodied the will of their Chaos God Khorne, leading them across the stars in a celebration of slaughter.The Revenant Rex (Unknown Date.M41) - Most recently, the Angels Eradicant faced the threat of an Ork-infested space hulk known as the Revenant Rex at Theta Reticuli. The Chapter sustained a high number of casualties during the engagement.13th Black Crusade (ca. 999.M41)Escort of the Living Saint (ca. 999.M41) - During the 13th Black Crusade, the Angels Eradicant successfully escorted the Imperial Living Saint Lozepath back to his homeworld, the Shrine World of Salandraxis, despite the loss of three of their cruisers -- and three Astartes captains -- to a World Eaters warband led by Khârn the Betrayer.Slaughter at Salandraxis (ca. 999.M41) - Following the escort of Lozepath back to Salandraxis, the world was assaulted by warbands of the World Eaters and the Black Legion's Hounds of Abaddon. Even the combined strength of the remaining battle-brothers of the Angels Eradicant Chapter, Lozepath, an Order Militant of the Sisters of Battle called the Order of the Divine Perfection and the local Astra Militarum regiment all stationed on Salandraxis were not enough to stop the Chaos onslaught led by Khârn the Betrayer during this campaign of the 13th Black Crusade.
Angels Eradicant - Notable Angels Eradicant: Chapter Master Solucious Gaul (KIA) - Solucious Gaul was the Chapter Master of the Angels Eradicant. The Chapter Master was successful at escorting Lozepath, the Living Saint, back to his homeworld of Salandraxis. Though he had lost three of his Cruisers, including three of his Astartes Captains who were leading those warships against a World Eaters' warband led by Khârn the Betrayer. Even the combined strength of the remaining Angels Eradicant Chapter, an Order Militant of the Sisters of Battle and the local Imperial Guard regiment all stationed on Salandraxis were not enough to stop the onslaught that the World Eaters and the Black Legion's Hounds of Abaddon had brought upon them. Solucious Gaul was killed while being overwhelmed by the sheer number of bloodthirsty Khornate Berserkers of the Black Legion.Captain Maedinar (KIA) - Maedinar was a captain of the Angels Eradicant 1st Company. It is presumed that he fell during the Slaughter at Salandraxis.Captain Tercada (KIA) - Tercada was a captain of the Angels Eradicant 2nd Company. It is presumed that he had fallen during the Slaughter at Salandraxis.Veteran Sergeant Ordelon (KIA) - Ordelon was a Veteran sergeant of the Angels Eradicant 1st Company. It is presumed that he fell during the Slaughter at Salandraxis.Venerable Paderi Tentera (Venerable Dreadnought) (KIA) - Paderi Tentera was a Chaplain Venerable Dreadnought of the Angels Eradicant. Both before and after his holy internment, he had fought beside his Chapter Master Solucious Gaul. Tentera was an old and wise Chaplain whose wisdom was even sought by the Chapter Master himself and who served as one of his closest advisors. Tentera was slain in a fight during the Slaughter at Salandraxis by the Chosen of Khorne, Khârn the Betrayer, who took Tentera's head as his trophy.
Angels Eradicant - Chapter Fleet: Eradicant Ascending (Unknown Class)Light of the Emperor (Battlecruiser, Unknown Class) - Flagship of the Angels Eradicant.
Angels Eradicant - Chapter Colours: The Angels Eradicant primarily wear bone-coloured power armour, with black shoulder pauldrons, arms and power pack.The bone-coloured squad specialty symbol -- battleline, close support, fire support, Veteran or command -- is indicated on the right shoulder pauldron.A black High Gothic numeral centred in the middle of the squad specialty symbol indicates squad number.The colour of the Aquila or Imperialis on the chest indicates company number in accordance with Codex Astartes-approved heraldry -- i.e. white (1st Company), yellow (2nd Company), red (3rd Company), etc.
Angels Eradicant - Chapter Badge: The Angels Eradicant's Chapter badge is a bone-coloured lightning bolt centred between a pair of wings that are displayed and elevated on a field of black.
Angels Erythrean - Angels Erythrean: The Angels Erythrean is a Loyalist Space Marine Chapter and a Successor Chapter of the Blood Angels, created during the 3rd Founding in the 31st Millennium.Unknown to the rest of their fellow Blood Angels successors in the Sanguinary Brotherhood, this mysterious and aloof Chapter plies the outer void of the Ghoul Stars, the mysterious region of the galaxy located beyond the furthest reaches of known space, northeast of the Segmentum Ultima beyond the Eastern Fringe.
Angels Erythrean - Chapter History: The inception of the Angels Erythrean occurred during the 3rd Founding in the 31st Millennium. This particular Founding was suggested by Rogal Dorn, the primarch of the Imperial Fists Chapter, who made the request of the High Lords of Terra to begin a new Founding of the Adeptus Astartes. The Angels Erythrean was created as a Successor Chapter from the lineage of the heroic Blood Angels.Over the span of a millennium, following the creation of several Successor Chapters from the genetic lineage of the Primarch Sanguinius, many outside the Sanguinary Brotherhood became privy to the "Twin-Flaws" of the Red Thirst and the Black Rage which afflicted all the Space Marines of Sanguinius' heritage. Due to scrutiny from both the Inquisition and the nascent Adeptus Ministorum, these Chapters' use of blood-drinking rituals, the eating of flesh and their inherited gene-seed curses might yet have seen their bloodline labelled as heretical deviants. The Angels Erythrean were created as a fail-safe by the Blood Angels in case the Imperium ever turned upon the sons of Sanguinius. If such a thing were to occur, the Angels Eryhtrean's existence would ensure that the genetic heritage of the Great Angel's bloodline would endure.However, the Blood Angels were forced to take drastic measures to ensure the legacy of their primarch survived for all time. To ensure their lineage's continued existence beyond the reach of their potential foes in the Imperium, the newly created Successor Chapter was sent to the Ghoul Stars, beyond the furthest reaches of known Human space. They were forbidden from outside contact with any Imperial forces.As time went on, the existence of the Angels Erythrean was forgotten, even by their own progenitors. However, despite their status and isolation, the fleet-based Chapter continued to endure beyond the outer dark. They not only remembered their original sacred purpose but also continued to fight in the name of Sanguinius to defeat any threats to the Imperium that emerged from this foreboding region of the galaxy, which also prevented them from returning to Imperial space. Their task was made more difficult, however, by their self-imposed exile, which prevented them from easily recruiting new Astartes or obtaining the resources necessary to maintain their arms, equipment or vehicles like other Chapters.Because of their extreme isolation, the Angels Erythrean have been forced to rely upon copied or recovered fragments of Imperial technology to continue functioning as a Chapter. This technology was maintained on their Chapter fleet's flagship. To ensure the creation of future generations of their Astartes, the Angels Erythrean resorted to the induction of sub-human or Abhuman aspirants into their Chapter and utilised their technology to genetically enhance them into fully-functioning transhuman Space Marines.Meanwhile, the Angels Erythrean's Sanguinary Priests were forced to continually confront the dilemma of whether this process ensured that their new initiates were free of any Chaos or other genetic taint they might have possessed in their former lives. While the Chapter has continued this recruitment practice to maintain their ranks, they have also resorted to raiding and outright piracy to gather the resources they need to ensure their survival.These dishonourable tactics have included targetting other Imperial assets that stray into their home region. Many Imperial vessels have gone missing after being attacked by the Angels Erythrean in pursuit of supplies and technological salvage. The Angels Erythrean have also negotiated trade deals with fellow exiles such as the Carcharodons Chapter, as well as other Space Marine forces that follow the Nomad-Predation pattern and dwell in the outer dark beyond the realm of the Imperium proper in the Eastern Fringe.It is through similar means as these that the Angels Erythrean recently gained the necessary knowledge, gene-seed and equipment needed to create their own Primaris Space Marine reinforcements, without the benefit of having received these gifts officially from a Torchbearer fleet of the Indomitus Crusade.
Angels Erythrean - Chapter Colours: The Angels Erythrean's colour scheme is not listed in current Imperial records.
Angels Erythrean - Chapter Badge: The Angels Erythrean's Chapter badge is not listed in current Imperial records.
Angels Erythrean - Trivia: The Angels Erythrean Space Marine Chapter was created by Games Workshop's lead writer, Wade Pryce, who hosts The Warhammer Community Podcast. His Chapter was showcased during the podcast's twenty-eighth episode. It was Pryce's second attempt at creating a Chapter for the podcast, as he had previously created the Death Wardens and then later scrapped them in favour of the Angels Erythrean.
Angels Excelsis - Angels Excelsis: The Angels Excelsis was a Loyalist Space Marine Chapter and a Successor Chapter of the Blood Angels, created during an unknown Founding of the 36th Millennium.Most of the original three hundred founders of the Chapter had died within a standard year of the Chapter's creation, due to the dangers they faced on their first mission.Created as they were from the Blood Angels' gene-seed, the Angels Excelsis carried the genetic Flaw inherited from Sanguinius.The Angels Excelsis were destroyed to the last Astartes during the Devastation of Baal in ca. 999.M41.
Angels Excelsis - Notable Campaigns: Devastation of Baal (ca. 999.M41) - The Chapter took part in the defence of Baal along with several other successors of the Blood Angels during the Devastation of Baal but was ultimately destroyed by the Tyranids of Hive Fleet Leviathan.
Angels Excelsis - Notable Angels Excelsis: Lord Follordark - Lord Follordark, called the "Void Sword" and "Master of Utrech," was the last known Chapter Master of the Angels Excelsis Chapter.Captain Erwin - Captain Erwin was the commander of the Chapter's 2nd Company prior to the Devastation of Baal and was the commander of the strike cruiser Splendid Pinion. He and the rest of his Chapter were killed during the void battle phase of the Devastation of Baal.
Angels Excelsis - Chapter Fleet: Essence Eternal (Battle Barge) - The Essence Eternal was a battle barge of the Angels Excelsis that served as the flagship of the Chapter. During the Devastation of Baal it was destroyed by the bio-ships of Hive Fleet Leviathan.Splendid Pinion (Strike Cruiser) - The Splendid Pinion was the strike cruiser assigned to the Angels Excelsis' 2nd Company and was part of the force sent to assist the Blood Angels during the Devastation of Baal. The Splendid Pinion was destroyed during the void battle that engulfed Baal.Angelic (Unknown Class) - The Angelic was a warship of the Angels Excelsis. During the Devastation of Baal it was destroyed by the bio-ships of Hive Fleet Leviathan.
Angels Excelsis - Chapter Colours: The Angels Excelsis had a two-tone colour scheme with deep crimson covering the torso of their power armour, while the arms, legs and backpack are marble white.The captains of the Angels Excelcis wore golden helmets.
Angels Excelsis - Chapter Badge: The Angels Excelsis' Chapter badge was a winged axe.
Angels Glorious - Angels Glorious: Angels GloriousSpace MarineChapterBlood AngelsFoundingDevastation of BaalCreated as they were from the Blood Angels' gene-seed, the Angels Glorious carried the genetic Flaw inherited from Sanguinius, which made them susceptible to the afflictions known as the Black Rage and the Red Thirst.When a Battle-Brother fell to the throes of the Black Rage he was placed within the ranks of the Chapter's Death Company.
Angels Glorious - Notable Campaigns: Devastation of Baal (ca. 999.M41) - During the Devastation of Baal, the Angels Glorious was among the Successor Chapters that answered Dante's call for aid in the face of Hive Fleet Leviathan's assault on Baal. The entire Chapter answered the call of its progenitors, and was destroyed to the last Astartes during the fighting.
Angels Glorious - Chapter Colours: The Angels Glorious' Chapter colours are not listed in current Imperial records.
Angels Glorious - Chapter Badge: The Angels Glorious' Chapter badge is not listed in current Imperial records.
Angels Numinous - Angels Numinous: The Angels Numinous is a Loyalist Space Marine Chapter and a successor of the Blood Eagles, of the Blood Angels' lineage, created during an unknown Founding.The Angels Numinous and Red Seraphs are both descended from the Blood Eagles.Created as they were from the Blood Angels' gene-seed, the Angels Numinous carry the genetic flaws inherited from Sanguinius. Like many of their contemporary Successor Chapters founded in later centuries, the Angels Numinous were greatly affected by the genetic flaws of their Blood Angels heritage, the Black Rage and the Red Thirst.When a battle-brother of the Angels Numinous falls to the throes of the Black Rage he is placed within the ranks of the Chapter's Death Company.The Chapter believes that only the weak fall into the embrace of the Black Rage. As a result of this, the Angels Numinous refuse to honour the Astartes of their Death Company, as the Blood Angels do, and instead consider their lost brothers to be nothing but a shameful embarrassment to their Chapter.Because of this belief, unlike their forebears, the Angels Numinous are known to take a much harsher, punitive attitude to their battle-lost brothers, hurling their Death Companies into battle with no concern for their afflicted battle-brothers' lives and using them as a blunt instrument to break enemy front lines no matter the cost.The Angels Numinous' Chaplains have displayed such merciless disregard many times across the span of millennia.
Angels Numinous - Chapter History: The Angels Numinous are the successors of the Blood Eagles, a Blood Angels successor in turn that tore itself in half during an unknown conflict. The two halves of the Blood Eagles then formed their own Chapters, the Angels Numinous and the Red Seraphs.Those two Chapters joined with another Blood Angels successor, the Charnel Guard, to form an alliance of Sanguinius' sons known as the "Triarchy." Though allied, the Angels Numinous and Red Seraphs Chapters were noted to agree on nothing.They used the ritualistic phrase, "We are Three, drawn from Two, born of One," to define their traditional partnership and kinship to one another.It was a tradition of representatives of those three Chapters to meet at the abandoned homeworld of the Blood Eagles to determine a course of action that would involve the entire Triarchy. The ritual words were always spoken by the Triarchy representatives before any conclave could begin.At one such conclave held after the birth of the Great Rift during the Era Indomitus, Ynoch of the Red Seraphs, Jagudir of the Angels Numinous and Mordath of the Charnel Guard gathered to discuss how the Triarchy would deal with their growing isolation in the Imperium Nihilus, as the Chapters were unable to cross the Great Rift and were coming under increasing threat from xenos and the forces of Chaos.They decided to reject their traditions, and rather than defend their shrinking domains they would seek out the foes of the Emperor in the Dark Imperium and fight aggressively even if it meant the death of their Chapters. And they promised that if they could find Roboute Guilliman's Indomitus Crusade, they would join it.
Angels Numinous - Notable Campaigns: Kallius Insurrection (Unknown Date.M40) - The Kallius Insurrection began when the worlds of the Kallius Sub-sector rose up in rebellion against the Imperium. The Angels Numinous Chapter was despatched to put down the insurrection, but it was overwhelmed by the sheer size of the massive rebellion. Seeing that the Angels Numinous needed aid, the Blood Angels sent reinforcements to the aid of their successors. But in the resulting conflict the Blood Angels were nearly annihilated as a Chapter, losing nine out of every ten Space Marines, and almost the entire Chapter council. Three full companies -- including the young Brother-Captain Dante and his 8th Company -- had launched a devastating assault on Kallius' Landing and its dependency worlds, in support of their overwhelmed successor brethren. World after world rose up in rebellion, insurrections spreading across the region and blanketing the sub-sector. Entire populations and ragtag fleets were led into battle by chanting Traitor Marines, clad in a panoply of colours, drawn from countless warbands. The Blood Angels found themselves tied up in protracted conflicts and trench wars, caught in a cobweb of a much wider heresy. As the solar weeks became months and the months became standard years, more and more of the Chapter arrived to punish, cleanse, and reclaim the rebellious worlds. The Rolls of Honour run black with the ink of millions of enemies slain, but the Blood Angels suffered casualties beyond their ability to sustain a fighting front. With dozens of Astra Militarum regiments arriving alongside several relief Chapters, the Blood Angels withdrew from the conflict with their heads held high. Yet the bitterest blow was yet to be struck: it came as the remnants of their fleet mustered above Kallius' Landing itself, when a Traitor armada broke from the Warp, hungry for the chance to wipe the Blood Angels from the face of the Imperium. The battle that followed lasted for three solar days of void war and vicious boarding actions, during which Dante and his warriors were responsible for the taking and scuttling of seven capital-class vessels. When the Blood Angels at last stood victorious and took stock of their losses, fewer than two hundred Space Marines clad in red still drew breath. The last surviving Blood Angels Sanguinary Priests and Chaplains came together in communion, electing the last living captain as the next Chapter Master. Dante accepted the mantle of Lord of the Angelic Host, while still wearing his bloodstained, broken armour. It would be the last day he ever wore red, forever after to be clad in sacred gold. Not because he was the best or the brightest, but purely because he was the last man standing. Such an ascension should have heralded a grim rule, but fate would tell a far different tale.Devastation of Baal (ca. 999.M41) - The Angels Numinous were among the forces deployed by the Blood Angels Successor Chapters to defend their parent Chapter's homeworld of Baal from an assault by the Tyranid Hive Fleet Leviathan.
Angels Numinous - Chapter Traditions: The Angels Numinous refer to the Emperor of Mankind as the "Padizhah."When a battle-brother dies, the Angels Numinous have meticulous incineration rites to free the spirit of the lost Astartes, that the shades of the dead might reach the Padizhah's throne of gold.The Angels Numinous are a very tradition-bound Chapter, like all the members of the Triarchy.
Angels Numinous - Notable Angels Numinous: Chapter Master Geron - Geron is the current Chapter Master of the Angels Numinous.Chapter Master Deren - Deren was the Chapter Master of the Angels Numinous during the Kallius Insurrection.Captain Toranis - Toranis was a captain of the Angels Numinous Chapter during the Kallius Insurrection.Jagudir - Jagudir was the representative of the Angels Numinous on the Blood Eagles' abandoned homeworld at the Triarchy conclave that made the decision to take the offensive against the enemies of the Emperor in the Imperium Nihilus during the Era Indomitus.
Angels Numinous - Chapter Fleet: The Chapter fleet of the Angels Numinous is known to include the following vessels:Crimson Tear (Battle Barge) - The Crimson Tear was part of the fleet that was sent by the Chapter to assist the Blood Angels during Hive Fleet Leviathan's Devastation of Baal.Staff of Light (Strike Cruiser) - The Staff of Light was part of the fleet that was sent by the Chapter to assist the Blood Angels during the Devastation of Baal. During the battle of Zozan Tertius it was damaged and was used as a decoy to lure the Tyranids away from its task force. It was saved by Captain Erwin of the Angels Excelsis Chapter, who escorted it back to Baal. It was stated that that the colours of the Staff of Light were pale grey with vermillion shields. It may or may not be correlated with the Chapter's colours.Aruval - A warship of unknown class that bore Jagudir to the Triarchy conclave on the Blood Eagles' abandoned homeworld.
Angels Numinous - Chapter Colours: The Angels Numinous' power armour is dark bronze.
Angels Numinous - Chapter Badge: The Angels Numinous' Chapter badge is a skull with a spiked halo.
Angels Numinous - Canon Conflict: Throughout The Devastation of Baal by Guy Haley, the Angels Numinous strike cruiser is referred to by two different names. The ship is called both Staff of Light or Staff of Life.
Angels of Absolution - Angels of Absolution: Angels of AbsolutionChapterSpace MarinesSecond FoundingDark AngelsHowever, unlike their fellow Unforgiven, the Angels of Absolution feel that their shame in the eyes of the Emperor of Mankind has already been wiped away and they have earned His absolution, which has also led to them forgoing the use of the term "Unforgiven" in relation to themselves.As might be expected, this stance produces some conflict when the Angels of Absolution undertake joint operations with the Dark Angels and their fellow scions of Lion El'Jonson.The Angels of Absolution have fought throughout the known galaxy, most often alongside the Dark Angels Chapter, in joint operations such as the Imperial Crusade against the Ork Empire of Charadon, the Battle at Archangel VII or the bloody suppression of the Rasputin Uprisings.In doctrine and temperament, the Angels of Absolution are very close to the Dark Angels. The two Chapters' teachings are largely consistent -- the only divergence lies in the emphasis placed on the Chapter's guilt concerning the Fallen.Though it is a subtle distinction, the Angels of Absolution consider their own sins expunged by their forefathers' actions in the Fall of Caliban. Though the Angels of Absolution fear no damnation from the consequences of that Fall, they still consider themselves responsible for meting out the punishment upon the Traitors.The Angels of Absolution possess all the drive of the other Unforgiven Chapters, while at the same time they are not weighed down by the same guilt.
Angels of Absolution - Chapter History: The Angels of Absolution is one of the Unforgiven Successor Chapters of the Dark Angels and it is very similar in organisation and culture to its parent Chapter. It is known to have close ties with the Dark Angels, and on numerous occasions the two Chapters have launched joint operations together.However, unlike the other Unforgiven, the Angels of Absolution's armour is painted bone-white. This is intended to serve as a symbol of their belief that unlike the other Unforgiven Chapters, their sins against the Emperor of Mankind were cleansed during the Fall of Caliban at the end of the Horus Heresy, thus allowing them to adopt their Chapter name.Yet they still believe it is their duty to join with the Dark Angels and the other Unforgiven to hunt down the remaining Fallen Angels and bring them to the Emperor's Justice. They just do not believe that doing so is necessary for them to be redeemed in His eyes.
Angels of Absolution - Notable Campaigns: Vengeance from the Void (ca. M32) - Across a hundred scattered systems in the western marches of the Segmentum Solar, cult uprisings led by a core of Chaos Space Marine warbands drawn from the Iron Warriors, Night Lords and World Eaters Traitor Legions brought entire planetary governments to their knees in a year of blood and anarchy. With whole sections on the brink of collapse, events took a dramatic turn when a combined force of the Adeptus Astartes emerged from the black depths beyond the spiral arm and launched a sudden and overwhelming attack directly upon the uprising's command. Though many Space Marines fell in glory, the warlords of the Traitor factions were slain and the uprising fractured into a thousand localised rebellions which were soon put down by local forces. Subsequent Inquisitorial studies claimed that these Space Marines were drawn from several Chapters, including the Angels of Absolution, Minotaurs, Carcharodons and Death Eagles. Other evidence however, including their estimated Founding and projected deployment dates, contradict these assertations, consigning the entire event to conjecture.The Invasion of Nova Sulis, The Plague of Unbelief (302.M36) - During the wars that marked the beginning of the Plague of Unbelief during the Age of Apostasy, the Angels of Absolution were one of the first Space Marine Chapters who took up arms against the mad Cardinal Bucharis and his splinter empire based at Galthamor. The Angels of Absolution fought alongside such notable Chapters as the Executioners, the Raven Guard and the Space Wolves at various points during the conflict.Archangel VII Persecution (Unknown Date.M41) - The Angels of Absolution's 2nd Company and the Dark Angels' Ravenwing worked in concert together to deadly effect at Archangel VII, tracking down a small band of Fallen Dark Angels and their followers at the death world's northern pole. A joint strike of Deathwing and the Angels of Absolution's 1st Company Veterans assaulted their fortress. The battle raged fully for two days, as the enemy proved to be well ensconced within their nigh impregnable walls. The two Chapters lost a combined dozen Terminators before the fortress could be breached. Encountering three of the Fallen, one was slain in battle whilst the remaining two were seized and taken back to the Rock to be subjected to the brutal ministrations of the Dark Angels' Interrogator-Chaplains.Corinth Crusade (698-705.M41) - The Chapter participated in the Corinth Crusade against the Orks of the Charadon Empire led by the Warlord Skargor the Despoiler. Alongside elements from 5 other Space Marine Chapters and 50 full Regiments of the Imperial Guard, the Crusade drove WAAAGH! Skargor back to the world of Corinth and ultimately an Ultramarines Dreadnought killed the Ork Warlord in single combat. This Crusade pushed back the later invasion of Imperial space by the Charadon Orks' WAAAGH! Argluk by 30 standard years.The Siege of Vraks (830.M41) - On special request of the Dark Angels' Supreme Grand Master Azrael, the Angels of Absolution sent a sizeable taskforce to aid in the final battle of the gruesome campaign that had been the Siege of Vraks. By 830.M41 only Vraks' citadel remained unconquered, but the Chaos Space Marines warbands had by then successfully summoned their daemonic allies, which made for a bloody last battle. Accompanied by Interrogator-Chaplain Belphegor of the Dark Angels -- who had already fought on Vraks nine years before during the Dark Angels' involvement in the Siege -- the Angels of Absolution sent their augmented 4th Company under Master Yafrir to Vraks with the twin goals of capturing the leader of the Alpha Legion known as Arkos the Faithless and the destruction of his redoubtable flagship, the Despoiler-class Battleship Anarchy's Heart. After heavy negotiations and only upon the acceptance of their terms did the Angels of Absolution take to the field. Chaplain Belphegor would lead a daring drop-pod assault within the Citadel precinct itself, concentrating their assault on the Basilica of Saint Leonis while Master Yafrir would lead an armoured column from the Cardinal Gate. With the Basilica's central gate taken by the Terminator-armoured veterans of the Angels of Absolution's 1st Company, both forces linked together before venturing in the rubblefield that was now the Basilica of Saint Leonis. Here the Faithless -- Arkos' warband -- awaited them, resolved to die fighting. Although surrounded and outgunned they did not run, holding their ground. Arkos himself succeeded in killing Master Yafrir before being overwhelmed by Chaplain Belphegor and taken prisoner. The Anarchy's Heart likewise succumbed to the vessels of the Angels of Absolution, and although they would mourn the loss of their Master, the Angels of Absolution had reached their goals and even surpassed them as they took no less than 15 prisoners from the Alpha Legion, a valuable source of information in their hunt for the Fallen.13th Black Crusade (999.M41) - Currently, the Angels of Absolution are wholly committed to stopping the 13th Black Crusade, and all ten companies are deployed in some fashion on those battlefields around the Eye of Terror as they seek to contain the aftereffects of Abaddon the Despoiler's latest assault upon the realm of Mankind. The Angels of Absolution have reported back to The Rock the confirmed presence of several members of the Fallen amongst the Forces of Chaos that emerged from the Eye with the Despoiler.Purge of Allhallow (Unknown Date.M42) - The population of the Angels of Absolution's homeworld of Allhallow suffered from a psychic plague. The Dark Angels, the Angels of Absolution's parent Chapter, worked secretly with the T'au Empire to purge its population before the disease could spread.
Angels of Absolution - Chapter Organisation: The Angels of Absolution organise themselves along the same lines as the Dark Angels and so are considered to partially comply with the Codex Astartes. Most of the Unforgiven Chapters follow the Dark Angels' pattern of organisation, including having formations similar to the Deathwing and the Ravenwing, although they are not named as such.The Angels of Absolution Chapter's 2nd Company works closely with their Dark Angels' counterpart, combining their resources in order to hunt far and wide in search of their nemesis, the Fallen.Like the Dark Angels, the Unforgiven Successor Chapters also have a clandestine group who possess knowledge of the Fallen and of the true events that occurred on Caliban. In the Angels of Absolution, their Inner Circle is called the "Hidden Brotherhood."
Angels of Absolution - Chapter Beliefs: The Angels of Absolution are very close to their progenitor Chapter in both doctrine and temperament. Their teachings are similar with one minor divergence in regards to the Chapter's guilt concerning the Fallen.The Angels of Absolution believe their own sins wiped clean by the actions of their Dark Angels forefathers in the Fall of Caliban.This Chapter fears no spiritual damnation from the inter-Legion war known as the Fall, but they do feel responsible for meting out the punishment upon the traitors as an act of repentance.
Angels of Absolution - Notable Angels of Absolution: Master-Castellan Moddren - Moddren is the current Chapter Master of the Angels of Absolution.Deathwatch Apothecary Septimus - Septimus is an Apothecary of the Angels of Absolution who serves in the Deathwatch, the Chamber Militant of the Ordo Xenos. He has sworn to travel the void on secret missions without hope of help or succour from the Chapter. He arrived at Watch Fortress Erioch in the Jericho Reach on the heels of the Achilus Crusade in the entourage of Rogue Trader Diaz Lian, although it is unclear whether he came aboard a ship that traversed the Warp Gate from the Calixis Sector or was already present in the Jericho Reach. Though Septimus originates from the Angels of Absolution, he has not stood shoulder-to-shoulder with his Battle-Brothers in many years. He is a highly skilled Apothecary with experience with a wide variety of gene-seed through his duties within the Deathwatch. He is known to be unusual amongst his Battle-Brothers for he is carefree and charismatic, even partial to the occasional joke. What secret agenda brought him across the stars to Erioch remains unknown.Master Yafrir - Master Yafrir was the Master of the Angels of Absolution's 4th Company, an honourable man whose prediction went to armour-borne assaults he would often lead from the front inside his personal Land Raider. Deployed to the final battle of the Siege of Vraks as commander of the 4th Company, Master Yafrir relinquished much of his command to Interrogator-Chaplain Belphegor of the Dark Angels who had accompanied him onto Vraks. Leading the support force to Belphegor's drop pod assault, Master Yafrir was sadly slain in the ruins of the Basilica of Saint Leonis, vanquished by the Chaos Champion Arkos the Faithless whom the taskforce had been charged to capture and bring back to the Rock.
Angels of Absolution - Chapter Fleet: Liberatorii Delictum (Battle Barge) - The Liberatorii Delictum transported the Angels of Absolution's augmented 4th Company to the world of Vraks in their hunt for Arkos the Faithless. Having succesfully deployed its complement of Space Marines to the surface, the Liberatorii Delictum would then hunt for Arkos' own vessel, the mighty Despoiler-class Battleship Anarchy's Heart. With the Repentant patrolling into the Vraks system's asteroid field, the Liberatorii Delictum bid its time, placing itself on an intercept vector should the Anarchy's Heart try to reach Vraks and exfiltrate Arkos and his warband. Forced by the developments on the surface to precisely do this, the Anarchy's Heart met the Liberatorii Delictum head-on, both battleships firing at each other and inflicting grievious wounds to their counterpart. With the help from the onrushing Repentant, which attacked from the rear, the Liberatorii Delictum destroyed the Anarchy's Heart, ending the menace it had posed to Imperial ship traffic in the Scarus Sector.Repentant (Strike Cruiser)
Angels of Absolution - Recruiting Worlds: Although there are many Unforgiven recruiting worlds -- the full number of which is known only to the Supreme Grand Master of the Dark Angels -- the majority of them are Feudal Worlds, much like Caliban was. Over time some recruiting worlds have been lost -- either permanently, such as Grymmport, or for a short period, like the Plainsworld -- but new sites are constantly added.Upon some of these recruitment worlds, the Dark Angels have built fortress-monasteries -- large, well-defended complexes where hopeful Initiates can compete for the honour of being selected.Other planets have smaller outposts, ranging from a Fortress of Redemption to a mere statue, in front of which ceremonies might take place. The most feral of these planets have nothing but legends of visitors from the sky appearing at regular intervals.At need, some established recruiting worlds have been given over to Successor Chapters, or vice versa, and much work is done to ensure that any records held by the Adeptus Administratum are soon lost.For instance, Nachtwald was originally the main homeworld of the Lions Sable, but after their destruction it passed into the control of the Angels of Vengeance, and has since been used primarily by the Angels of Absolution.
Angels of Absolution - Chapter Relics: Redemption's Lament - Among the histories of Watch Fortress Erioch is a curious tale regarding the master-crafted Astartes power sword cryptically named Redemption's Lament. It was brought to the watch fortress in the wargear of the Veteran Battle-Brother Raguel of the Angels of Absolution Chapter, but it is not told that he ever wielded the blade in battle. The histories tell that when Raguel returned to his Chapter, he refused to bear his blade with him, saying that its fate no longer dwelt with his brethren. A passing footnote in the annals of the Deathwatch comments that Raguel's Vigil coincided with the Angels of Absolution ceasing to use the cryptic designation of "Unforgiven" for the members of their Chapter.
Angels of Absolution - Chapter Colours: The power armour of the Angels of Absolution is painted bone-white with black back pack and Aquila or Imperialis symbol on the chest plate.The red squad specialty symbol -- battleline, close support, fire support or Veteran -- is indicated on the right shoulder guard whilst the Chapter iconography is painted on the left shoulder guard.Squad designation is indicated by a black Low Gothic numeral stenciled in the centre of the squad specialty symbol.Company number is designated on the right knee guard with one notable difference -- the Angels of Absolution invert the company markings of their parent Chapter.Like their parent Chapter and other Unforgiven, Veteran Angels of Absolution and members of the Inner Circle are commonly found wearing deep green hooded cloaks and tabards; this symbolises their knowledge of and shame over what the Fallen had done after the Horus Heresy.
Angels of Absolution - Chapter Badge: The Angels of Absolution's Chapter badge is a white skull superimposed over a black, stylised wing extending to the right. This is centred on a field of bone-white.
Angels of Absolution - Sources: Codex Adeptus Astartes - Dark Angels (8th Edition), pp. 11, 18, 37, 45Codex: Dark Angels (7th Edition) (Digital Edition), pp. 47, 170Codex: Dark Angels (4th Edition), pp. 73, 75Codex: Dark Angels (3rd Edition), pg. 14Codex: Eye of Terror (3rd Edition), pg. 16Codex: Angels of Death (2nd Edition), pg. 33Codex: Dark Angels (4th Edition), pp. 72, 75Deathwatch - Honour the Chapter (RPG), pg. 131Deathwatch - Rites of Battle (RPG), pp. 61, 236How To Paint Space MarinesImperial Armour Volume Seven - The Siege of Vraks, Part One, pp. 90–95Imperial Armour Volume Seven - The Siege of Vraks, Part Three, pp. 76-95Imperial Armour Volume Nine - The Badab War, Part One, pg. 76Imperial Armour Volume Ten - The Badab War, Part Two, pg. 87Imperial Armour Volume Thirteen - War Machines of the Lost & The Damned, pg. 21War of Secrets (Novel) by Phil Kelly, Chs. 2, 8
Angels of Caliban - Angels of Caliban: Angels of Caliban is the thirty-eighth volume in the Horus Heresy series of novels. Angels of Caliban is the sequel to The Unremembered Empire (Book 27), and Pharos (Book 34), and the prequel to the upcoming novel Nightfall.
Angels of Caliban - Synopsis: Two infamous Space Marine Primarch rivals clash for the final time.With the Dark Angels Legion spread across a hundred systems, Primarch Lion El'Jonson stands as Lord Protector of Ultramar -- though his true motives are known to few indeed, and old rivalries on the homeworld threaten to tear the Legion in half. But when word comes of the Night Lords' attack on Sotha, the Lion's brutal actions bring Imperium Secundus once again to the brink of civil war. Not even the most fearsome warriors of the Dreadwing, nor any arcane secret of The Order, can guarantee victory if he sets himself against his loyal brothers.
Angels of Damnation - Angels of Damnation: The Angels of Damnation is a Codex Astartes-compliant Loyalist Space Marine Chapter of unknown Founding and origin.
Angels of Damnation - Chapter Colours: The Angels of Damnation primarily wear black power armour, with the exception of dark red arms, waist and legs. Both knee guards are also black. The Aquila or Imperialis on the chest, as well as the helmet, are white.The white squad tactical specialty symbol -- battleline, close support, fire support, Veteran or command -- is indicated on the right shoulder guard.A black High Gothic numeral centred in the middle of the squad specialty symbol indicates squad number. Shoulder trim colour indicates company number in accordance with Codex Astartes-approved heraldry -- i.e. white (1st Company), yellow (2nd Company), red (3rd Company), etc.