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ISocketSubsystem::Shutdown | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h | Performs platform specific socket clean up | Sockets | void Shutdown() | [] |
ISocketSubsystem::ShutdownAllSystems | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h | Shutdown all registered subsystems | Sockets | static void ShutdownAllSystems() | [] |
ISocketSubsystem::TranslateErrorCode | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h | Translates the platform error code to a ESocketErrors enum | Sockets | ESocketErrors TranslateErrorCode ( int32 Code ) | [] |
ISocketSubsystem::TranslatePacketTimestamp | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h | Converts a platform packet timestamp, into a local timestamp, or into a time delta etc.
Returns the translated timestamp or delta | Sockets | virtual double TranslatePacketTimestamp ( const [FPacketTimestamp](API\Runtime\NetCommon\Net\Common\Packets\FPacketTimestamp) & Timestamp, ETimestampTranslation Translation ) | [] |
ISocketSubsystem::~ISocketSubsystem | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h | Sockets | virtual ~ISocketSubsystem() | [] |
|
ISocketSubsystem | /Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h | This is the base interface to abstract platform specific sockets API differences. | Sockets | class ISocketSubsystem | [] |
NFS_Channels::Type | /Engine/Source/Runtime/Sockets/Public/NetworkMessage.h | Reserved channels for the network file system over multichannel tcp. | Sockets | namespace NFS_Channels { enum Type { Main = 100, UnsolicitedFiles = 101, Heatbeat = 102, } } | [] |
NFS_Messages::Type | /Engine/Source/Runtime/Sockets/Public/NetworkMessage.h | Message commands, these correspond to the operations of the low level file system. | Sockets | namespace NFS_Messages { enum Type { SyncFile, DeleteFile, MoveFile, SetReadOnly, OpenRead, OpenWrite, OpenAppend, CreateDirectory, DeleteDirectory, IterateDirectory, IterateDirectoryRecursively, DeleteDirectoryRecursively, CopyFile, GetFileInfo, Read, Write, Close, Seek, SetTimeStamp, ToAbsolutePathForRead, ToAbsolutePathForWrite, ReportLocalFiles, GetFileList, Heartbeat, RecompileShaders, } } | [] |
FAmbisonicsSoundfieldBuffer::Duplicate | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | Create a new version of this packet. | SoundFieldRendering | virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISoundfieldAudioPacket](API\Runtime\AudioExtensions\ISoundfieldAudioPacket) > Duplicate() const | [] |
FAmbisonicsSoundfieldBuffer::Reset | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | Zero out the contents of this packet. | SoundFieldRendering | virtual void Reset() | [] |
FAmbisonicsSoundfieldBuffer::Serialize | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | Read or write this packet to a byte buffer. | SoundFieldRendering | virtual void Serialize ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar ) | [] |
FAmbisonicsSoundfieldBuffer::FAmbisonicsSoundfieldBuffer | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | FAmbisonicsSoundfieldBuffer() | [] |
|
FAmbisonicsSoundfieldBuffer::~FAmbisonicsSoundfieldBuffer | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | virtual ~FAmbisonicsSoundfieldBuffer() | [] |
|
FAmbisonicsSoundfieldSettings::Duplicate | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | This should return a new, identical encoding settings. | SoundFieldRendering | virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISoundfieldEncodingSettingsProxy](API\Runtime\AudioExtensions\ISoundfieldEncodingSettingsProxy) > Duplicate() const | [] |
FAmbisonicsSoundfieldBuffer | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | class FAmbisonicsSoundfieldBuffer : public [ISoundfieldAudioPacket](API\Runtime\AudioExtensions\ISoundfieldAudioPacket) | [
{
"type": "Audio::FAligned...",
"name": "AudioBuffer",
"description": "Interleaved audio buffer for all vector parts of the ambisonics stream."
},
{
"type": "int32",
"name": "NumChannels",
"description": "Number of channels in the Ambisonics stream."
},
{
"type": "FQuat",
"name": "PreviousRotation",
"description": ""
},
{
"type": "FQuat",
"name": "Rotation",
"description": "This is the rotation of the ambisonics source."
}
] |
|
FAmbisonicsSoundfieldSettings::GetUniqueId | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | This should return a unique This is used so that we don't call the same encode operation multiple times for a single source being sent to identical submixes. | SoundFieldRendering | virtual uint32 GetUniqueId() const | [] |
FAmbisonicsSoundfieldSettings | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | class FAmbisonicsSoundfieldSettings : public [ISoundfieldEncodingSettingsProxy](API\Runtime\AudioExtensions\ISoundfieldEncodingSettingsProxy) | [
{
"type": "int32",
"name": "Order",
"description": ""
}
] |
|
FSoundFieldDecoder::DecodeAudioToSevenOneAndDownmixToDevice | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | void DecodeAudioToSevenOneAndDownmixToDevice ( const [FAmbisonicsSoundfieldBuffer](API\Runtime\SoundFieldRendering\FAmbisonicsSoundfieldBuffer) & InputData, const [FSoundfieldSpeakerPositionalData](API\Runtime\AudioExtensions\FSoundfieldSpeakerPositionalData) & OutputPositions, [Audio::FAlignedFloatBuffer](API\Runtime\SignalProcessing\DSP\FAlignedFloatBuffer) & OutputData ) | [] |
|
FSoundFieldDecoder::DecodeAudioDirectlyToDeviceOutputPositions | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | void DecodeAudioDirectlyToDeviceOutputPositions ( const [FAmbisonicsSoundfieldBuffer](API\Runtime\SoundFieldRendering\FAmbisonicsSoundfieldBuffer) & InputData, const [FSoundfieldSpeakerPositionalData](API\Runtime\AudioExtensions\FSoundfieldSpeakerPositionalData) & OutputPositions, [Audio::FAlignedFloatBuffer](API\Runtime\SignalProcessing\DSP\FAlignedFloatBuffer) & OutputData ) | [] |
|
FSoundFieldDecoder::FoaRotationInPlace | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | static void FoaRotationInPlace ( [Audio::FAlignedFloatBuffer](API\Runtime\SignalProcessing\DSP\FAlignedFloatBuffer) & InOutFrames, const float XRotDegrees, const float YRotDegrees, const float ZRotDegrees ) | [] |
|
FSoundFieldDecoder::RotateFirstOrderAmbisonicsBed | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | static void RotateFirstOrderAmbisonicsBed ( const [FAmbisonicsSoundfieldBuffer](API\Runtime\SoundFieldRendering\FAmbisonicsSoundfieldBuffer) & InputData, [FAmbisonicsSoundfieldBuffer](API\Runtime\SoundFieldRendering\FAmbisonicsSoundfieldBuffer) & OutputData, const FQuat & DestinationRotation, const FQuat & PreviousRotation ) | [] |
|
Sqrt2Over2Vec | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | static const VectorRegister Sqrt2Over2Vec = MakeVectorRegister(0.707f, 0.707f, 0.707f, 0.707f); | [] |
|
SphereHarmCalc | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | static [FSphericalHarmonicCalculator](API\Runtime\SoundFieldRendering\FSphericalHarmonicCalculator) SphereHarmCalc; | [] |
|
VirtualSpeakerLocationsHorzOnly | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | static [TArray](API\Runtime\Core\Containers\TArray)< [Audio::FChannelPositionInfo](API\Runtime\AudioExtensions\FChannelPositionInfo) > VirtualSpeakerLocationsHorzOnly = { {EAudioMixerChannel::FrontLeft, 330, 0} ,{EAudioMixerChannel::FrontRight, 30, 0} ,{EAudioMixerChannel::FrontCenter, 0, 0} ,{EAudioMixerChannel::LowFrequency, -1, 0} ,{EAudioMixerChannel::BackLeft, 210, 0} ,{EAudioMixerChannel::BackRight, 150, 0} ,{EAudioMixerChannel::SideLeft, 250, 0} ,{EAudioMixerChannel::SideRight, 110, 0} ,{EAudioMixerChannel::BackCenter, 180,0} }; | [] |
|
FSoundFieldDecoder::FSoundFieldDecoder | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | FSoundFieldDecoder() | [] |
|
ZeroVec | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | static const VectorRegister ZeroVec = VectorZero(); | [] |
|
FSoundFieldDecoder | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | class FSoundFieldDecoder | [] |
|
FSoundFieldEncoder::EncodeAudioDirectlyFromOutputPositions | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | void EncodeAudioDirectlyFromOutputPositions ( const [Audio::FAlignedFloatBuffer](API\Runtime\SignalProcessing\DSP\FAlignedFloatBuffer) & InputData, const [FSoundfieldSpeakerPositionalData](API\Runtime\AudioExtensions\FSoundfieldSpeakerPositionalData) & InputPositions, const [FAmbisonicsSoundfieldSettings](API\Runtime\SoundFieldRendering\FAmbisonicsSoundfieldSettings) & Settings, [FAmbisonicsSoundfieldBuffer](API\Runtime\SoundFieldRendering\FAmbisonicsSoundfieldBuffer) & OutputData ) | [] |
|
FSoundFieldEncoder::FSoundFieldEncoder | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | FSoundFieldEncoder() | [] |
|
FSoundFieldEncoder | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h | SoundFieldRendering | class FSoundFieldEncoder | [] |
|
FSoundFieldRenderingModule::ShutdownModule | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRenderingModule.h | Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well. | SoundFieldRendering | virtual void ShutdownModule() | [] |
FSoundFieldRenderingModule | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRenderingModule.h | SoundFieldRendering | class FSoundFieldRenderingModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
|
FSoundFieldRenderingModule::StartupModule | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRenderingModule.h | FModuleManager::Get().LoadModuleChecked(TEXT("HTTP")); | SoundFieldRendering | virtual void StartupModule() | [] |
FSphericalHarmonicCalculator::AdjustUESphericalCoordinatesForAmbisonics | /Engine/Source/Runtime/SoundFieldRendering/Public/SphericalHarmonicCalculator.h | SoundFieldRendering | static void AdjustUESphericalCoordinatesForAmbisonics ( FVector2D & InOutVector ) | [] |
|
FSphericalHarmonicCalculator::ComputeSoundfieldChannelGains | /Engine/Source/Runtime/SoundFieldRendering/Public/SphericalHarmonicCalculator.h | SoundFieldRendering | static void ComputeSoundfieldChannelGains ( const int32 Order, const float Azimuth, const float Elevation, float * OutGains ) | [] |
|
AmbiChanNumber | /Engine/Source/Runtime/SoundFieldRendering/Public/SphericalHarmonicCalculator.h | SoundFieldRendering | enum AmbiChanNumber { ACN_0 = 0, ACN_1, ACN_2, ACN_3, ACN_4, ACN_5, ACN_6, ACN_7, ACN_8, ACN_9, ACN_10, ACN_11, ACN_12, ACN_13, ACN_14, ACN_15, ACN_16, ACN_17, ACN_18, ACN_19, ACN_20, ACN_21, ACN_22, ACN_23, ACN_24, ACN_25, ACN_26, ACN_27, ACN_28, ACN_29, ACN_30, ACN_31, ACN_32, ACN_33, ACN_34, ACN_35, } | [] |
|
FSphericalHarmonicCalculator::GenerateFirstOrderRotationMatrixGivenRadians | /Engine/Source/Runtime/SoundFieldRendering/Public/SphericalHarmonicCalculator.h | SoundFieldRendering | static void GenerateFirstOrderRotationMatrixGivenRadians ( const float RotXRadians, const float RotYRadians, const float RotZRadians, FMatrix & OutMatrix ) | [] |
|
FSphericalHarmonicCalculator::GenerateFirstOrderRotationMatrixGivenDegrees | /Engine/Source/Runtime/SoundFieldRendering/Public/SphericalHarmonicCalculator.h | SoundFieldRendering | static void GenerateFirstOrderRotationMatrixGivenDegrees ( const float RotXDegrees, const float RotYDegrees, const float RotZDegrees, FMatrix & OutMatrix ) | [] |
|
FSphericalHarmonicCalculator | /Engine/Source/Runtime/SoundFieldRendering/Public/SphericalHarmonicCalculator.h | Azimuth angle is measured CCW from front. Elevation is 0 horizontal plane, + is above horizontal plane | SoundFieldRendering | class FSphericalHarmonicCalculator | [] |
FSslModule::GetCertificateManager | /Engine/Source/Runtime/Online/SSL/Public/SslModule.h | Accessor for the SSL certificate manager
SSL certificate manager manager | SSL | [ISslCertificateManager](API\Runtime\SSL\Interfaces\ISslCertificateManager) & GetCertificateManager() | [] |
FSslModule::Get | /Engine/Source/Runtime/Online/SSL/Public/SslModule.h | Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.
Returns singleton instance, loading the module on demand if needed | SSL | static [FSslModule](API\Runtime\SSL\FSslModule) & Get() | [] |
Singleton | /Engine/Source/Runtime/Online/SSL/Public/SslModule.h | Singleton for the module while loaded and available | SSL | static [FSslModule](API\Runtime\SSL\FSslModule) * Singleton = NULL; | [] |
FSslModule::FSslModule | /Engine/Source/Runtime/Online/SSL/Public/SslModule.h | Constructor | SSL | FSslModule() | [] |
FSslModule::GetSslManager | /Engine/Source/Runtime/Online/SSL/Public/SslModule.h | SSL | [ISslManager](API\Runtime\SSL\Interfaces\ISslManager) & GetSslManager() | [] |
|
FSslModule | /Engine/Source/Runtime/Online/SSL/Public/SslModule.h | Module for SSL/TLS certificate management | SSL | class FSslModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
FCertInfo | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | SSL | struct FCertInfo | [
{
"type": "FString",
"name": "Issuer",
"description": ""
},
{
"type": "TArray< uint8, ...",
"name": "KeyDigest",
"description": ""
},
{
"type": "FString",
"name": "Subject",
"description": ""
},
{
"type": "TArray< uint8, ...",
"name": "Thumbprint",
"description": ""
}
] |
|
FVerifySslCertificates | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | SSL | typedef TBaseDelegate_TwoParams< bool, const [FString](API\Runtime\Core\Containers\FString) &, const [TArray](API\Runtime\Core\Containers\TArray)< [FCertInfo](API\Runtime\SSL\Interfaces\FSslCertificateDelegates\FCertInfo) > & > FVerifySslCertificates | [] |
|
FSslCertificateDelegates | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | SSL | class FSslCertificateDelegates | [] |
|
VerifySslCertificates | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | SSL | static [FVerifySslCertificates](API\Runtime\SSL\Interfaces\FSslCertificateDelegates\FVerifySslCertificates) VerifySslCertificates; | [] |
|
FSslContextCreateOptions | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h | Options for creating an SSL context using FSslManager::CreateSslContext | SSL | struct FSslContextCreateOptions | [
{
"type": "bool",
"name": "bAddCertificates",
"description": "Automatically add certificates from the certificate manager?"
},
{
"type": "bool",
"name": "bAllowCompression",
"description": "Do we want to allow compression?"
},
{
"type": "ESslTlsProtocol",
"name": "MaximumProtocol",
"description": "Maximum version of SSL/TLS to allow"
},
{
"type": "ESslTlsProtocol",
"name": "MinimumProtocol",
"description": "Minimum version of SSL/TLS to allow"
}
] |
ISslCertificateManager::AddCertificatesToSslContext | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | Add trusted root certificates to the SSL context | SSL | void AddCertificatesToSslContext ( SSL_CTX * SslContextPtr ) const | [] |
ISslCertificateManager::ClearAllPinnedPublicKeys | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | Clear all pinned keys | SSL | void ClearAllPinnedPublicKeys() | [] |
ISslCertificateManager::HasCertificatesAvailable | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | true if certificates are available | SSL | bool HasCertificatesAvailable() const | [] |
CERT_DIGEST_SIZE | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | SSL | static CERT_DIGEST_SIZE = 20; | [] |
|
ISslCertificateManager::HasPinnedPublicKeys | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | Check if keys have been pinned yet | SSL | bool HasPinnedPublicKeys() const | [] |
ISslCertificateManager::IsDomainPinned | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | Check if the domain is currently pinned | SSL | bool IsDomainPinned ( const [FString](API\Runtime\Core\Containers\FString) & Domain ) | [] |
PUBLIC_KEY_DIGEST_SIZE | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | SSL | static constexpr int PUBLIC_KEY_DIGEST_SIZE = 32; | [] |
|
ISslCertificateManager::SetPinnedPublicKeys | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | Set digests for pinned certificate public key for a domain | SSL | void SetPinnedPublicKeys ( const [FString](API\Runtime\Core\Containers\FString) & Domain, const [FString](API\Runtime\Core\Containers\FString) & PinnedKeyDigests ) | [] |
ISslCertificateManager::VerifySslCertificates | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | Performs additional ssl validation (certificate pinning)
false if validation fails | SSL | bool VerifySslCertificates ( X509_STORE_CTX * Context, const [FString](API\Runtime\Core\Containers\FString) & Domain ) const | [] |
ISslCertificateManager::VerifySslCertificates | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | Performs additional ssl validation (certificate pinning)
false if validation fails | SSL | bool VerifySslCertificates ( [TArray](API\Runtime\Core\Containers\TArray)< [TArray](API\Runtime\Core\Containers\TArray)< uint8, [TFixedAllocator](API\Runtime\Core\Containers\TFixedAllocator)< PUBLIC_KEY_DIGEST_SIZE >>> & Digests, const [FString](API\Runtime\Core\Containers\FString) & Domain ) const | [] |
ISslCertificateManager::~ISslCertificateManager | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | SSL | virtual ~ISslCertificateManager() | [] |
|
ISslCertificateManager | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h | SSL | class ISslCertificateManager | [] |
|
ISslManager::CreateSslContext | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h | Create an SSL context
an SSL context, may be null if an error occurred | SSL | SSL_CTX * CreateSslContext ( const [FSslContextCreateOptions](API\Runtime\SSL\Interfaces\FSslContextCreateOptions) & CreateOptions ) | [] |
ISslManager::DestroySslContext | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h | Destroy an SSL context | SSL | void DestroySslContext ( SSL_CTX * SslContext ) | [] |
ISslManager::InitializeSsl | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h | Initialize the ssl library. Can be called multiple times (may not do anything beyond first call). ShutdownSsl must be called once for each call to InitializeSsl
true if ssl was successfully initialized, false if not | SSL | bool InitializeSsl() | [] |
ISslManager::ShutdownSsl | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h | Shutdown the ssl library. Must be called once per call to InitializeSsl | SSL | void ShutdownSsl() | [] |
ISslManager::~ISslManager | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h | Destructor | SSL | virtual ~ISslManager() | [] |
ISslManager | /Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h | Manager of the ssl library | SSL | class ISslManager | [] |
FAssetLoadingStateProviderMessage::ToString | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Method to override if a detailed description is desired in the monitor event viewer | StageDataCore | virtual [FString](API\Runtime\Core\Containers\FString) ToString() const | [] |
FAssetLoadingStateProviderMessage::FAssetLoadingStateProviderMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FAssetLoadingStateProviderMessage() | [] |
|
FAssetLoadingStateProviderMessage::FAssetLoadingStateProviderMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FAssetLoadingStateProviderMessage ( EStageLoadingState InState, const [FString](API\Runtime\Core\Containers\FString) & InAssetName ) | [] |
|
FAssetLoadingStateProviderMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Message sent to indicate that the node has entered or exited a loading state. | StageDataCore | struct FAssetLoadingStateProviderMessage : public [FStageProviderEventMessage](API\Runtime\StageDataCore\FStageProviderEventMessage) | [
{
"type": "FString",
"name": "AssetName",
"description": "Name of the asset currently loading."
},
{
"type": "EStageLoadingSt...",
"name": "LoadingState",
"description": "Event for this critical state"
}
] |
FCriticalStateProviderMessage::ToString | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Method to override if a detailed description is desired in the monitor event viewer | StageDataCore | virtual [FString](API\Runtime\Core\Containers\FString) ToString() const | [] |
FCriticalStateProviderMessage::FCriticalStateProviderMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FCriticalStateProviderMessage() | [] |
|
FCriticalStateProviderMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Message sent to notify about critical state change. | StageDataCore | struct FCriticalStateProviderMessage : public [FStageProviderEventMessage](API\Runtime\StageDataCore\FStageProviderEventMessage) | [
{
"type": "FName",
"name": "SourceName",
"description": "Source of the critical state. i.e. TakeName, CustomRecorder, etc..."
},
{
"type": "EStageCriticalS...",
"name": "State",
"description": "Event for this critical state"
}
] |
FStageDataBaseMessage::~FStageDataBaseMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | virtual ~FStageDataBaseMessage() | [] |
|
FStageInstanceDescriptor | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Holds descriptive information about that data providers. Information that won't change for a session Used when monitor and provider connects | StageDataCore | struct FStageInstanceDescriptor | [
{
"type": "FName",
"name": "FriendlyName",
"description": "Friendly name for this Unreal instance. If empty, this will be MachineName - ProcessId"
},
{
"type": "FString",
"name": "MachineName",
"description": "Machine name read from FPlatformProcess::ComputerName()"
},
{
"type": "uint32",
"name": "ProcessId",
"description": "ProcessId read from FPlatformProcess::GetCurrentProcessId"
},
{
"type": "FString",
"name": "RolesStringified",
"description": "Simple stringified view of the roles of that instance"
},
{
"type": "int32",
"name": "SessionId",
"description": "Session Id that may be used to differentiate different sessions on the network"
}
] |
FStageDataBaseMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Base structure for all stage monitoring messages | StageDataCore | struct FStageDataBaseMessage | [
{
"type": "FGuid",
"name": "Identifier",
"description": "Identifier of this instance"
},
{
"type": "int32",
"name": "StageMessageVersion",
"description": "Provision for versioning if we need to differentiate version of messages."
}
] |
FStageMonitorBaseMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Monitor only messages - listened by providers Base structure for all monitor messages | StageDataCore | struct FStageMonitorBaseMessage : public [FStageDataBaseMessage](API\Runtime\StageDataCore\FStageDataBaseMessage) | [] |
FStageMonitorCloseMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Message sent when monitor is going down to let know linked providers | StageDataCore | struct FStageMonitorCloseMessage : public [FStageMonitorBaseMessage](API\Runtime\StageDataCore\FStageMonitorBaseMessage) | [] |
FCriticalStateProviderMessage::FCriticalStateProviderMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FCriticalStateProviderMessage ( EStageCriticalStateEvent InEvent, [FName](API\Runtime\Core\UObject\FName) InSourceName ) | [] |
|
FStageProviderCloseMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Message sent by Providers to notify monitors they are closing down | StageDataCore | struct FStageProviderCloseMessage : public [FStageProviderEventMessage](API\Runtime\StageDataCore\FStageProviderEventMessage) | [] |
FStageProviderDiscoveryMessage::FStageProviderDiscoveryMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FStageProviderDiscoveryMessage() | [] |
|
FStageProviderDiscoveryMessage::FStageProviderDiscoveryMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FStageProviderDiscoveryMessage ( [FStageInstanceDescriptor](API\Runtime\StageDataCore\FStageInstanceDescriptor) && InDescriptor ) | [] |
|
FStageProviderDiscoveryMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Message broadcasted periodically by the monitor to discover new providers | StageDataCore | struct FStageProviderDiscoveryMessage : public [FStageMonitorBaseMessage](API\Runtime\StageDataCore\FStageMonitorBaseMessage) | [
{
"type": "FStageInstanceD...",
"name": "Descriptor",
"description": "Detailed description of that monitor"
}
] |
FStageProviderDiscoveryResponseMessage::FStageProviderDiscoveryResponseMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FStageProviderDiscoveryResponseMessage() | [] |
|
FStageProviderDiscoveryResponseMessage::FStageProviderDiscoveryResponseMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FStageProviderDiscoveryResponseMessage ( [FStageInstanceDescriptor](API\Runtime\StageDataCore\FStageInstanceDescriptor) && InDescriptor ) | [] |
|
FStageProviderDiscoveryResponseMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Response to a received discovery message sent by providers | StageDataCore | struct FStageProviderDiscoveryResponseMessage : public [FStageProviderEventMessage](API\Runtime\StageDataCore\FStageProviderEventMessage) | [
{
"type": "FStageInstanceD...",
"name": "Descriptor",
"description": "Detailed description of that provider"
}
] |
FStageProviderMessage::ToString | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Method to override if a detailed description is desired in the monitor event viewer | StageDataCore | virtual [FString](API\Runtime\Core\Containers\FString) ToString() const | [] |
FStageProviderEventMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Base Provider messages that are events | StageDataCore | struct FStageProviderEventMessage : public [FStageProviderMessage](API\Runtime\StageDataCore\FStageProviderMessage) | [] |
FStageProviderMessage::FStageProviderMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | StageDataCore | FStageProviderMessage() | [] |
|
FStageProviderMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Base Provider messages listened by monitors | StageDataCore | struct FStageProviderMessage : public [FStageDataBaseMessage](API\Runtime\StageDataCore\FStageDataBaseMessage) | [
{
"type": "FDateTime",
"name": "DateTime",
"description": "DateTime of the sender. Used to keep track of messages order through Timecode rollover."
},
{
"type": "FQualifiedFrame...",
"name": "FrameTime",
"description": "FrameTime of the sender."
}
] |
FStageProviderPeriodicMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h | Base Provider messages that are periodic | StageDataCore | struct FStageProviderPeriodicMessage : public [FStageProviderMessage](API\Runtime\StageDataCore\FStageProviderMessage) | [] |
ModularFeatureName | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/IStageDataProvider.h | Name of the DataProvider modular feature | StageDataCore | static [FName](API\Runtime\Core\UObject\FName) ModularFeatureName = "ModularFeature_StageDataProvider"; | [] |
IStageDataProvider::SendMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/IStageDataProvider.h | Generic send message to support constructor parameters directly and temp object created | StageDataCore | template<typename MessageType, typename... Args> static bool SendMessage ( EStageMessageFlags Flags, Args &&... args ) | [] |
IStageDataProvider::SendMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/IStageDataProvider.h | Specialized send message for lvalue type without a temp object | StageDataCore | template<typename MessageType, typename... Args> static bool SendMessage ( EStageMessageFlags Flags, MessageType & Message ) | [] |
IStageDataProvider::SendMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/IStageDataProvider.h | Specialized send message for rvalue type without a temp object | StageDataCore | template<typename MessageType, typename... Args> static bool SendMessage ( EStageMessageFlags Flags, MessageType && Message ) | [] |
IStageDataProvider::SendMessage | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/IStageDataProvider.h | Internal method where all send messages are funneled before being sent to the data provider instance | StageDataCore | template<typename MessageType> static bool SendMessage &40; MessageType && Message, EStageMessageFlags InFlags &41; | [] |
IStageDataProvider::SendMessageInternal | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/IStageDataProvider.h | Method to actually send message from a data provider to monitors | StageDataCore | bool SendMessageInternal ( [FStageDataBaseMessage](API\Runtime\StageDataCore\FStageDataBaseMessage) * Payload, [UScriptStruct](API\Runtime\CoreUObject\UObject\UScriptStruct) * Type, EStageMessageFlags InFlags ) | [] |
IStageDataProvider::~IStageDataProvider | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/IStageDataProvider.h | StageDataCore | virtual ~IStageDataProvider() | [] |
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