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UStaticMeshDescription::GetEdgeCreaseSharpnesses | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | Deprecated* This attribute is no longer supported, please remove code pertaining to it. | StaticMeshDescription | TEdgeAttributesRef< float > GetEdgeCreaseSharpnesses() | [] |
UStaticMeshDescription::GetEdgeCreaseSharpnesses | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | Deprecated* This attribute is no longer supported, please remove code pertaining to it. | StaticMeshDescription | TEdgeAttributesConstRef< float > GetEdgeCreaseSharpnesses() const | [] |
UStaticMeshDescription::GetEdgeHardnesses | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TEdgeAttributesRef< bool > GetEdgeHardnesses() | [] |
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UStaticMeshDescription::GetEdgeHardnesses | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TEdgeAttributesConstRef< bool > GetEdgeHardnesses() const | [] |
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UStaticMeshDescription::GetPolygonGroupMaterialSlotNames | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TPolygonGroupAttributesRef< [FName](API\Runtime\Core\UObject\FName) > GetPolygonGroupMaterialSlotNames() | [] |
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UStaticMeshDescription::GetPolygonGroupMaterialSlotNames | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TPolygonGroupAttributesConstRef< [FName](API\Runtime\Core\UObject\FName) > GetPolygonGroupMaterialSlotNames() const | [] |
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UStaticMeshDescription::GetRequiredAttributes | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | virtual const [FStaticMeshAttributes](API\Runtime\StaticMeshDescription\FStaticMeshAttributes) & GetRequiredAttributes() const | [] |
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UStaticMeshDescription::GetRequiredAttributes | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | virtual [FStaticMeshAttributes](API\Runtime\StaticMeshDescription\FStaticMeshAttributes) & GetRequiredAttributes() | [] |
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UStaticMeshDescription::GetVertexCornerSharpnesses | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | Deprecated* This attribute is no longer supported, please remove code pertaining to it. | StaticMeshDescription | TVertexAttributesRef< float > GetVertexCornerSharpnesses() | [] |
UStaticMeshDescription::GetVertexInstanceTangents | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesRef< FVector3f > GetVertexInstanceTangents() | [] |
|
UStaticMeshDescription::GetVertexCornerSharpnesses | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | Deprecated* This attribute is no longer supported, please remove code pertaining to it. | StaticMeshDescription | TVertexAttributesConstRef< float > GetVertexCornerSharpnesses() const | [] |
UStaticMeshDescription::GetVertexInstanceTangents | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesConstRef< FVector3f > GetVertexInstanceTangents() const | [] |
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UStaticMeshDescription::GetVertexInstanceBinormalSigns | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesRef< float > GetVertexInstanceBinormalSigns() | [] |
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UStaticMeshDescription::GetVertexInstanceBinormalSigns | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesConstRef< float > GetVertexInstanceBinormalSigns() const | [] |
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UStaticMeshDescription::GetVertexInstanceColors | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesRef< FVector4f > GetVertexInstanceColors() | [] |
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UStaticMeshDescription::GetVertexInstanceColors | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesConstRef< FVector4f > GetVertexInstanceColors() const | [] |
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UStaticMeshDescription::GetVertexInstanceNormals | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesConstRef< FVector3f > GetVertexInstanceNormals() const | [] |
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UStaticMeshDescription::GetVertexInstanceUV | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | FVector2D GetVertexInstanceUV ( [FVertexInstanceID](API\Runtime\MeshDescription\FVertexInstanceID) VertexInstanceID, int32 UVIndex ) const | [] |
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UStaticMeshDescription::GetVertexInstanceUVs | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesRef< FVector2f > GetVertexInstanceUVs() | [] |
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UStaticMeshDescription::GetVertexInstanceUVs | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesConstRef< FVector2f > GetVertexInstanceUVs() const | [] |
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UStaticMeshDescription::GetVertexInstanceNormals | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | TVertexInstanceAttributesRef< FVector3f > GetVertexInstanceNormals() | [] |
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UStaticMeshDescription::RegisterAttributes | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | Register attributes required by static mesh description | StaticMeshDescription | virtual void RegisterAttributes() | [] |
UStaticMeshDescription::SetPolygonGroupMaterialSlotName | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | void SetPolygonGroupMaterialSlotName ( [FPolygonGroupID](API\Runtime\MeshDescription\FPolygonGroupID) PolygonGroupID, const [FName](API\Runtime\Core\UObject\FName) & SlotName ) | [] |
|
UStaticMeshDescription::SetVertexInstanceUV | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | StaticMeshDescription | void SetVertexInstanceUV ( [FVertexInstanceID](API\Runtime\MeshDescription\FVertexInstanceID) VertexInstanceID, FVector2D UV, int32 UVIndex ) | [] |
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UStaticMeshDescription | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h | A wrapper for MeshDescription, customized for static meshes | StaticMeshDescription | class UStaticMeshDescription : public [UMeshDescriptionBase](API\Runtime\MeshDescription\UMeshDescriptionBase) | [] |
FStorageServerChunkBatchRequest::AddChunk | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | [FStorageServerChunkBatchRequest](API\Runtime\StorageServerClient\FStorageServerChunkBatchRequest) & AddChunk ( const [FIoChunkId](API\Runtime\Core\IO\FIoChunkId) & ChunkId, int64 Offset, int64 Size ) | [] |
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FStorageServerChunkBatchRequest::Issue | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | bool Issue ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(uint32 ChunkCount, uint32 *ChunkIndices, uint64 *ChunkSizes, [FStorageServerResponse](API\Runtime\StorageServerClient\FStorageServerResponse) &ChunkDataStream)> OnResponse ) | [] |
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FStorageServerChunkBatchRequest | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | No constructors are accessible with public or protected access. | StorageServerClient | class FStorageServerChunkBatchRequest : private [FStorageServerRequest](API\Runtime\StorageServerClient\FStorageServerRequest) | [] |
FStorageServerConnection::ChunkSizeRequest | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | int64 ChunkSizeRequest ( const [FIoChunkId](API\Runtime\Core\IO\FIoChunkId) & ChunkId ) | [] |
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FStorageServerConnection::FileManifestRequest | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | void FileManifestRequest ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([FIoChunkId](API\Runtime\Core\IO\FIoChunkId) Id, FStringViewPath)> Callback ) | [] |
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FStorageServerConnection::GetHostAddr | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | [FString](API\Runtime\Core\Containers\FString) GetHostAddr() const | [] |
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FStorageServerConnection::NewChunkBatchRequest | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | [FStorageServerChunkBatchRequest](API\Runtime\StorageServerClient\FStorageServerChunkBatchRequest) NewChunkBatchRequest() | [] |
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FStorageServerConnection::Initialize | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | bool Initialize ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FString](API\Runtime\Core\Containers\FString) > HostAddresses, int32 Port, const TCHAR * ProjectNameOverride, const TCHAR * PlatformNameOverride ) | [] |
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FStorageServerConnection::PackageStoreRequest | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | void PackageStoreRequest ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([FPackageStoreEntryResource](API\Runtime\Core\IO\FPackageStoreEntryResource) &&)> Callback ) | [] |
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FStorageServerConnection::ReadChunkRequest | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | bool ReadChunkRequest ( const [FIoChunkId](API\Runtime\Core\IO\FIoChunkId) & ChunkId, uint64 Offset, uint64 Size, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([FStorageServerResponse](API\Runtime\StorageServerClient\FStorageServerResponse) &)> OnResponse ) | [] |
|
FStorageServerConnection::FStorageServerConnection | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | FStorageServerConnection() | [] |
|
FStorageServerConnection::~FStorageServerConnection | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | ~FStorageServerConnection() | [] |
|
FStorageServerRequest::Send | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | [FSocket](API\Runtime\Sockets\FSocket) * Send ( [FStorageServerConnection](API\Runtime\StorageServerClient\FStorageServerConnection) & Owner ) | [] |
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FStorageServerConnection | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | class FStorageServerConnection | [] |
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FStorageServerRequest::Serialize | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | virtual void Serialize ( void * V, int64 Length ) | [] |
|
FStorageServerRequest | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | class FStorageServerRequest : public [FArchive](API\Runtime\Core\Serialization\FArchive) | [
{
"type": "EStorageServerC...",
"name": "AcceptType",
"description": ""
},
{
"type": "TArray< uint8, ...",
"name": "BodyBuffer",
"description": ""
},
{
"type": "friend",
"name": "FStorageServerConnection",
"description": ""
},
{
"type": "TAnsiStringBuil...",
"name": "HeaderBuffer",
"description": ""
}
] |
|
FStorageServerRequest::FStorageServerRequest | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | FStorageServerRequest ( FAnsiStringView Verb, FAnsiStringView Resource, FAnsiStringView Hostname, EStorageServerContentType Accept ) | [] |
|
FStorageServerResponse::GetErrorCode | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | const int32 GetErrorCode() const | [] |
|
FStorageServerResponse::GetErrorMessage | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | const [FString](API\Runtime\Core\Containers\FString) & GetErrorMessage() const | [] |
|
FStorageServerResponse::IsOk | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | bool IsOk() const | [] |
|
FStorageServerResponse::GetResponseObject | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | [FCbObject](API\Runtime\Core\Serialization\FCbObject) GetResponseObject() | [] |
|
FStorageServerResponse::SerializeChunk | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | int64 SerializeChunk ( [FIoBuffer](API\Runtime\Core\IO\FIoBuffer) & OutChunk, void * TargetVa, uint64 RawOffset, uint64 RawSize ) | [] |
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FStorageServerResponse::Serialize | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | virtual void Serialize ( void * V, int64 Length ) | [] |
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FStorageServerResponse::SerializeChunk | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | int64 SerializeChunk ( [FStorageServerSerializationContext](API\Runtime\StorageServerClient\FStorageServerSerializationConte-) & Context, [FIoBuffer](API\Runtime\Core\IO\FIoBuffer) & OutChunk, void * TargetVa, uint64 RawOffset, uint64 RawSize ) | [] |
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FStorageServerResponse::SerializeChunkTo | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | int64 SerializeChunkTo ( FMutableMemoryView Memory, uint64 RawOffset ) | [] |
|
FStorageServerResponse::Tell | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | Returns the current location within the backing data storage, which can possibly be passed to Seek later to restore a read/write location. If this returns -1, there is no backing data storage and Seek will not function. | StorageServerClient | virtual int64 Tell() | [] |
FStorageServerResponse::TotalSize | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | Returns total size of the backing data storage. | StorageServerClient | virtual int64 TotalSize() | [] |
FStorageServerResponse::~FStorageServerResponse | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | ~FStorageServerResponse() | [] |
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FStorageServerResponse | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | No constructors are accessible with public or protected access. | StorageServerClient | class FStorageServerResponse : public [FArchive](API\Runtime\Core\Serialization\FArchive) | [] |
FStorageServerSerializationContext | /Engine/Source/Runtime/StorageServerClient/Public/StorageServerConnection.h | StorageServerClient | struct FStorageServerSerializationContext | [
{
"type": "TArray64< uint8...",
"name": "CompressedBuffer",
"description": ""
},
{
"type": "FCompressedBuff...",
"name": "Decoder",
"description": ""
}
] |
|
FStreamingNetworkPlatformFile::ConvertToAbsolutePathForExternalAppForRead | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Converts passed in filename to use an absolute path (for reading).
filename using absolute path | StreamingFile | virtual [FString](API\Runtime\Core\Containers\FString) ConvertToAbsolutePathForExternalAppForRead ( const TCHAR * Filename ) | [] |
FStreamingNetworkPlatformFile::ConvertToAbsolutePathForExternalAppForWrite | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Converts passed in filename to use an absolute path (for writing)
filename using absolute path | StreamingFile | virtual [FString](API\Runtime\Core\Containers\FString) ConvertToAbsolutePathForExternalAppForWrite ( const TCHAR * Filename ) | [] |
FStreamingNetworkPlatformFile::CopyFile | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Copy a file. This will fail if the destination file already exists.
true if the file was copied sucessfully. | StreamingFile | virtual bool CopyFile ( const TCHAR * To, const TCHAR * From, EPlatformFileRead ReadFlags, EPlatformFileWrite WriteFlags ) | [] |
FStreamingNetworkPlatformFile::CreateDirectory | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Create a directory and return true if the directory was created or already existed. | StreamingFile | virtual bool CreateDirectory ( const TCHAR * Directory ) | [] |
FStreamingNetworkPlatformFile::CreateDirectoryTree | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Create a directory, including any parent directories and return true if the directory was created or already existed. | StreamingFile | virtual bool CreateDirectoryTree ( const TCHAR * Directory ) | [] |
FStreamingNetworkPlatformFile::DeleteDirectory | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Delete a directory and return true if the directory was deleted or otherwise does not exist. | StreamingFile | virtual bool DeleteDirectory ( const TCHAR * Directory ) | [] |
FStreamingNetworkPlatformFile::DeleteDirectoryRecursively | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Delete all files and subdirectories in a directory, then delete the directory itself
true if the directory was deleted or did not exist. | StreamingFile | virtual bool DeleteDirectoryRecursively ( const TCHAR * Directory ) | [] |
FStreamingNetworkPlatformFile::DeleteFile | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Delete a file and return true if the file exists. Will not delete read only files. | StreamingFile | virtual bool DeleteFile ( const TCHAR * Filename ) | [] |
FStreamingNetworkPlatformFile::DirectoryExists | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Return true if the directory exists. | StreamingFile | virtual bool DirectoryExists ( const TCHAR * Directory ) | [] |
FStreamingNetworkPlatformFile::GetLowerLevel | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Gets the platform file wrapped by this file. | StreamingFile | virtual [IPlatformFile](API\Runtime\Core\GenericPlatform\IPlatformFile) * GetLowerLevel() | [] |
FStreamingNetworkPlatformFile::GetAccessTimeStamp | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Return the last access time of a file. ReturnsFDateTime::MinValue()on failure | StreamingFile | virtual [FDateTime](API\Runtime\Core\Misc\FDateTime) GetAccessTimeStamp ( const TCHAR * Filename ) | [] |
FStreamingNetworkPlatformFile::GetName | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Gets this platform file type name. | StreamingFile | virtual const TCHAR * GetName() const | [] |
FStreamingNetworkPlatformFile::GetTimeStamp | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Return the modification time of a file. ReturnsFDateTime::MinValue()on failure | StreamingFile | virtual [FDateTime](API\Runtime\Core\Misc\FDateTime) GetTimeStamp ( const TCHAR * Filename ) | [] |
FStreamingNetworkPlatformFile::GetTypeName | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | StreamingFile | static const TCHAR * GetTypeName() | [] |
|
FStreamingNetworkPlatformFile::InitializeAfterSetActive | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Need to override whatFNetworkPlatformFiledoes here | StreamingFile | virtual void InitializeAfterSetActive() | [] |
FStreamingNetworkPlatformFile::IsReadOnly | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Return true if the file is read only. | StreamingFile | virtual bool IsReadOnly ( const TCHAR * Filename ) | [] |
FStreamingNetworkPlatformFile::IterateDirectoryRecursively | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Call the Visit function of the visitor once for each file or directory in a directory tree. This function explores subdirectories.
false if the directory did not exist or if the visitor returned false. | StreamingFile | virtual bool IterateDirectoryRecursively ( const TCHAR * Directory, [IPlatformFile::FDirectoryVisitor](API\Runtime\Core\GenericPlatform\IPlatformFile\FDirectoryVisitor) & Visitor ) | [] |
FStreamingNetworkPlatformFile::IterateDirectory | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Call the Visit function of the visitor once for each file or directory in a single directory. This function does not explore subdirectories.
false if the directory did not exist or if the visitor returned false. | StreamingFile | virtual bool IterateDirectory ( const TCHAR * Directory, [IPlatformFile::FDirectoryVisitor](API\Runtime\Core\GenericPlatform\IPlatformFile\FDirectoryVisitor) & Visitor ) | [] |
FStreamingNetworkPlatformFile::MoveFile | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Attempt to move a file. Return true if successful. Will not overwrite existing files. | StreamingFile | virtual bool MoveFile ( const TCHAR * To, const TCHAR * From ) | [] |
FStreamingNetworkPlatformFile::OpenRead | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Attempt to open a file for reading.
If successful will return a non-nullptr pointer. Close the file by delete'ing the handle. | StreamingFile | virtual [IFileHandle](API\Runtime\Core\GenericPlatform\IFileHandle) * OpenRead ( const TCHAR * Filename, bool bAllowWrite ) | [] |
FStreamingNetworkPlatformFile::OpenWrite | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Attempt to open a file for writing. If successful will return a non-nullptr pointer. Close the file by delete'ing the handle. | StreamingFile | virtual [IFileHandle](API\Runtime\Core\GenericPlatform\IFileHandle) * OpenWrite ( const TCHAR * Filename, bool bAppend, bool bAllowRead ) | [] |
FStreamingNetworkPlatformFile::SendCloseMessage | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Sends Close message to the server. | StreamingFile | bool SendCloseMessage ( uint64 HandleId ) | [] |
FStreamingNetworkPlatformFile::SendOpenMessage | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Sends Open message to the server and creates a new file handle if successful. | StreamingFile | FStreamingNetworkFileHandle * SendOpenMessage ( const [FString](API\Runtime\Core\Containers\FString) & Filename, bool bIsWriting, bool bAppend, bool bAllowRead ) | [] |
FStreamingNetworkPlatformFile::SendReadMessage | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Sends Read message to the server. | StreamingFile | bool SendReadMessage ( uint64 HandleId, uint8 * Destination, int64 BytesToRead ) | [] |
FStreamingNetworkPlatformFile::SendWriteMessage | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Sends Write message to the server. | StreamingFile | bool SendWriteMessage ( uint64 HandleId, const uint8 * Source, int64 BytesToWrite ) | [] |
FStreamingNetworkPlatformFile::SendSeekMessage | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Sends Seek message to the server. | StreamingFile | bool SendSeekMessage ( uint64 HandleId, int64 NewPosition ) | [] |
FStreamingNetworkPlatformFile::SetLowerLevel | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Sets the platform file wrapped by this file. | StreamingFile | virtual void SetLowerLevel ( [IPlatformFile](API\Runtime\Core\GenericPlatform\IPlatformFile) * NewLowerLevel ) | [] |
FStreamingNetworkPlatformFile::SetReadOnly | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Attempt to change the read only status of a file. Return true if successful. | StreamingFile | virtual bool SetReadOnly ( const TCHAR * Filename, bool bNewReadOnlyValue ) | [] |
FStreamingNetworkPlatformFile::SetTimeStamp | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Sets the modification time of a file | StreamingFile | virtual void SetTimeStamp ( const TCHAR * Filename, [FDateTime](API\Runtime\Core\Misc\FDateTime) DateTime ) | [] |
FStreamingNetworkPlatformFile::ShouldBeUsed | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Checks if this platform file should be used even though it was not asked to be. i.e. pak files exist on disk so we should use a pak file | StreamingFile | virtual bool ShouldBeUsed ( [IPlatformFile](API\Runtime\Core\GenericPlatform\IPlatformFile) * Inner, const TCHAR * CmdLine ) const | [] |
FStreamingNetworkPlatformFile::FStreamingNetworkPlatformFile | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Default Constructor | StreamingFile | FStreamingNetworkPlatformFile() | [] |
FStreamingNetworkPlatformFile::~FStreamingNetworkPlatformFile | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Virtual destructor | StreamingFile | virtual ~FStreamingNetworkPlatformFile() | [] |
FStreamingNetworkPlatformFile | /Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h | Wrapper to redirect the low level file system to a server | StreamingFile | class FStreamingNetworkPlatformFile : public [FNetworkPlatformFile](API\Runtime\NetworkFile\FNetworkPlatformFile) | [] |
FStreamingPauseRenderingModule::BeginStreamingPause | /Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h | Enqueue the streaming pause to suspend rendering during blocking load. | StreamingPauseRendering | virtual void BeginStreamingPause ( class [FViewport](API\Runtime\Engine\FViewport) * Viewport ) | [] |
FStreamingPauseRenderingModule::EndStreamingPause | /Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h | Enqueue the streaming pause to resume rendering after blocking load is completed. | StreamingPauseRendering | virtual void EndStreamingPause() | [] |
FStreamingPauseRenderingModule::ShutdownModule | /Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h | Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownModule()as well. | StreamingPauseRendering | virtual void ShutdownModule() | [] |
FStreamingPauseRenderingModule::StartupModule | /Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h | FModuleManager::Get().LoadModuleChecked(TEXT("HTTP")); | StreamingPauseRendering | virtual void StartupModule() | [] |
FStreamingPauseRenderingModule::FStreamingPauseRenderingModule | /Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h | Default constructor. | StreamingPauseRendering | FStreamingPauseRenderingModule() | [] |
FStreamingPauseRenderingModule | /Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h | Module handling default behavior for streaming pause rendering. Games can override by calling RegisterBegin/EndStreamingPauseDelegate with their own delegates. | StreamingPauseRendering | class FStreamingPauseRenderingModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [
{
"type": "TSharedPtr< cla...",
"name": "BackgroundView",
"description": "Helper class to translate the RHI render target to Slate"
},
{
"type": "FBeginStreaming...",
"name": "BeginDelegate",
"description": "Delegate providing default functionality for beginning streaming pause."
},
{
"type": "bool",
"name": "bMovieWasStarted",
"description": "If a movie was started by BeginStreamingPause."
},
{
"type": "FEndStreamingPa...",
"name": "EndDelegate",
"description": "Delegate providing default functionality for ending streaming pause."
},
{
"type": "TSharedPtr<FSc...",
"name": "SceneViewport",
"description": "Viewport being used to render the scene once to a target while paused"
},
{
"type": "TSharedPtr<SVi...",
"name": "ViewportWidget",
"description": "Slate viewport widget used to draw the target"
}
] |
ISynthBenchmark::Get | /Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h | Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.
Returns singleton instance, loading the module on demand if needed | SynthBenchmark | static [ISynthBenchmark](API\Runtime\SynthBenchmark\ISynthBenchmark) & Get() | [] |
ISynthBenchmark::GetRHIDisplay | /Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h | Could be moved out of SynthBenchmark, it only requires the RHI, only returns valid data after the RHI started up | SynthBenchmark | void GetRHIDisplay ( [FGPUAdpater](API\Runtime\ApplicationCore\GenericPlatform\FGPUAdpater) & Out ) const | [] |
ISynthBenchmark::GetRHIInfo | /Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h | SynthBenchmark | void GetRHIInfo ( [FGPUAdpater](API\Runtime\ApplicationCore\GenericPlatform\FGPUAdpater) & Out, [FString](API\Runtime\Core\Containers\FString) & RHIName ) const | [] |
|
ISynthBenchmark::IsAvailable | /Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h | Checks to see if this module is loaded and ready. It is only valid to callGet()ifIsAvailable()returns true.
True if the module is loaded and ready to use | SynthBenchmark | static bool IsAvailable() | [] |
ISynthBenchmark::Run | /Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h | SynthBenchmark | void Run ( [FSynthBenchmarkResults](API\Runtime\ApplicationCore\GenericPlatform\FSynthBenchmarkResults) & Out, bool bGPUBenchmark, float WorkScale ) const | [] |
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ISynthBenchmark | /Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h | The public interface to this module | SynthBenchmark | class ISynthBenchmark : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
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