className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
---|---|---|---|---|---|
ITypedElementHierarchyInterface::GetParentElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementHierarchyInterface.h | Script Api Get the logical parent of this element, if any. eg) A component might return its actor, or a static mesh instance might return its ISM component. | TypedElementRuntime | virtual [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) GetParentElement ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, const bool bAllowCreate ) | [] |
ITypedElementObjectInterface::GetObject | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | Get the object instance that this handle represents, if any. | TypedElementRuntime | virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetObject ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
ITypedElementHierarchyInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementHierarchyInterface.h | TypedElementRuntime | class ITypedElementHierarchyInterface | [] |
|
ITypedElementObjectInterface::GetObject | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | Script api Get the object instance that this handle represents, if any. | TypedElementRuntime | virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetObject ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle ) | [] |
ITypedElementObjectInterface::GetObjectAs | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | Attempts to cast the given handle to another class.
the casted object if successful, otherwise nullptr. | TypedElementRuntime | template<class CastTo> CastTo * GetObjectAs ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
ITypedElementObjectInterface::GetObjectAs | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | Attempts to cast the given handle to another class, if it can also be casted to TargetClass. This is intended for use in cases where the calling code may only need an actor pointer, but also wants to be sure it's a specific type of actor.
the casted object if successful, otherwise nullptr. | TypedElementRuntime | template<class CastTo> CastTo * GetObjectAs ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< CastTo > TargetClass ) | [] |
ITypedElementObjectInterface::GetObjectClass | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | Gets the object instance's class that the handle represents, if any. | TypedElementRuntime | virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetObjectClass ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
ITypedElementObjectInterface::GetObjectClass | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | Gets the object instance's class that the handle represents, if any. | TypedElementRuntime | virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetObjectClass ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle ) | [] |
ITypedElementObjectInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | TypedElementRuntime | class ITypedElementObjectInterface | [] |
|
ITypedElementPrimitiveCustomDataInterface::SetCustomData | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | TypedElementRuntime | virtual void SetCustomData ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const float > CustomDataFloats, bool bMarkRenderStateDirty ) | [] |
|
ITypedElementPrimitiveCustomDataInterface::SetCustomData | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | Sets all Primitive's CustomData values. | TypedElementRuntime | virtual void SetCustomData ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, const [TArray](API\Runtime\Core\Containers\TArray)< float > & CustomDataFloats, bool bMarkRenderStateDirty ) | [] |
ITypedElementPrimitiveCustomDataInterface::SetCustomDataValue | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | TypedElementRuntime | virtual void SetCustomDataValue ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty ) | [] |
|
ITypedElementPrimitiveCustomDataInterface::SetCustomDataValue | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | Sets a single Primitive's CustomData value. | TypedElementRuntime | virtual void SetCustomDataValue ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty ) | [] |
ITypedElementPrimitiveCustomDataInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | An interface for use with the TypedElement Framework which exposes Primitive CustomData for use within Materials. | TypedElementRuntime | class ITypedElementPrimitiveCustomDataInterface | [] |
ITypedElementSelectionInterface::AllowSelectionModifiers | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Test to see whether selection modifiers (Ctrl or Shift) are allowed while selecting this element. | TypedElementRuntime | virtual bool AllowSelectionModifiers ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, const FTypedElementListConstPtr & InSelectionSet ) | [] |
ITypedElementSelectionInterface::AllowSelectionModifiers | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Test to see whether selection modifiers (Ctrl or Shift) are allowed while selecting this element. | TypedElementRuntime | virtual bool AllowSelectionModifiers ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, const [FScriptTypedElementListProxy](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementListProxy) InSelectionSet ) | [] |
ITypedElementSelectionInterface::CanDeselectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Test to see whether the given element can be deselected. | TypedElementRuntime | virtual bool CanDeselectElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, const [FTypedElementSelectionOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementSelectionOptions) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::CanDeselectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Test to see whether the given element can be deselected. | TypedElementRuntime | virtual bool CanDeselectElement ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, const [FTypedElementSelectionOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementSelectionOptions) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::CanSelectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Test to see whether the given element can be selected. | TypedElementRuntime | virtual bool CanSelectElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, const [FTypedElementSelectionOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementSelectionOptions) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::CanSelectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Test to see whether the given element can be selected. | TypedElementRuntime | virtual bool CanSelectElement ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, const [FTypedElementSelectionOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementSelectionOptions) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::CreateTransactedElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Create a transacted element instance that can be used to save the given element for undo/redo. | TypedElementRuntime | [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ITypedElementTransactedElement](API\Runtime\TypedElementRuntime\Elements\Interfaces\ITypedElementTra-) > CreateTransactedElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
ITypedElementSelectionInterface::CreateTransactedElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Create a transacted element instance that can be used to load an element previously saved for undo/redo. | TypedElementRuntime | [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ITypedElementTransactedElement](API\Runtime\TypedElementRuntime\Elements\Interfaces\ITypedElementTra-) > CreateTransactedElement ( const FTypedHandleTypeId InTypeId ) | [] |
ITypedElementSelectionInterface::CreateTransactedElementImpl | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | The instance returned from this function must have either SetElement or SetElementType called on it prior to being used. | TypedElementRuntime | virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ITypedElementTransactedElement](API\Runtime\TypedElementRuntime\Elements\Interfaces\ITypedElementTra-) > CreateTransactedElementImpl() | [] |
ITypedElementSelectionInterface::DeselectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Attempt to deselect the given element.
True if the selection was changed, false otherwise. | TypedElementRuntime | virtual bool DeselectElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, const FTypedElementListPtr & InSelectionSet, const [FTypedElementSelectionOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementSelectionOptions) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::DeselectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Attempt to deselect the given element.
True if the selection was changed, false otherwise. | TypedElementRuntime | virtual bool DeselectElement ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, [FScriptTypedElementListProxy](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementListProxy) InSelectionSet, const [FTypedElementSelectionOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementSelectionOptions) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::GetSelectionElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Given an element, return the element that should actually perform a selection operation. | TypedElementRuntime | virtual [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) GetSelectionElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, const FTypedElementListConstPtr & InCurrentSelection, const ETypedElementSelectionMethod InSelectionMethod ) | [] |
ITypedElementSelectionInterface::GetSelectionElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Given an element, return the element that should actually perform a selection operation. | TypedElementRuntime | virtual [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) GetSelectionElement ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, const [FScriptTypedElementListProxy](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementListProxy) InCurrentSelection, const ETypedElementSelectionMethod InSelectionMethod ) | [] |
ITypedElementSelectionInterface::IsElementSelected | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Script Api Test to see whether the given element is currently considered selected. | TypedElementRuntime | virtual bool IsElementSelected ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, const [FScriptTypedElementListProxy](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementListProxy) InSelectionSet, const [FTypedElementIsSelectedOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementIsS-) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::IsElementSelected | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Test to see whether the given element is currently considered selected. | TypedElementRuntime | virtual bool IsElementSelected ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, const FTypedElementListConstPtr & SelectionSetPtr, const [FTypedElementIsSelectedOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementIsS-) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::SelectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Attempt to select the given element.
True if the selection was changed, false otherwise. | TypedElementRuntime | virtual bool SelectElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle, const FTypedElementListPtr & InSelectionSet, const [FTypedElementSelectionOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementSelectionOptions) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::SelectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Attempt to select the given element.
True if the selection was changed, false otherwise. | TypedElementRuntime | virtual bool SelectElement ( const [FScriptTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementHandle) & InElementHandle, [FScriptTypedElementListProxy](API\Runtime\TypedElementFramework\Elements\Framework\FScriptTypedElementListProxy) InSelectionSet, const [FTypedElementSelectionOptions](API\Runtime\TypedElementRuntime\Elements\Interfaces\FTypedElementSelectionOptions) & InSelectionOptions ) | [] |
ITypedElementSelectionInterface::ShouldPreventTransactions | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | Test to see whether the given element prevents the selection set state from being transacted for undo/redo (eg, if the element belongs to a PIE instance). | TypedElementRuntime | virtual bool ShouldPreventTransactions ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
ITypedElementSelectionInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | class ITypedElementSelectionInterface | [] |
|
ITypedElementTransactedElement::Clone | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ITypedElementTransactedElement](API\Runtime\TypedElementRuntime\Elements\Interfaces\ITypedElementTra-) > Clone() const | [] |
|
ITypedElementTransactedElement::CloneImpl | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ITypedElementTransactedElement](API\Runtime\TypedElementRuntime\Elements\Interfaces\ITypedElementTra-) > CloneImpl() const | [] |
|
ITypedElementTransactedElement::GetElementType | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | FTypedHandleTypeId GetElementType() const | [] |
|
ITypedElementTransactedElement::GetElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) GetElement() const | [] |
|
ITypedElementTransactedElement::GetElementImpl | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) GetElementImpl() const | [] |
|
ITypedElementTransactedElement::Serialize | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | void Serialize ( [FArchive](API\Runtime\Core\Serialization\FArchive) & InArchive ) | [] |
|
ITypedElementTransactedElement::SerializeImpl | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | void SerializeImpl ( [FArchive](API\Runtime\Core\Serialization\FArchive) & InArchive ) | [] |
|
ITypedElementTransactedElement::SetElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | void SetElement ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
|
ITypedElementTransactedElement::SetElementImpl | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | void SetElementImpl ( const [FTypedElementHandle](API\Runtime\TypedElementFramework\Elements\Framework\FTypedElementHandle) & InElementHandle ) | [] |
|
ITypedElementTransactedElement::~ITypedElementTransactedElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | virtual ~ITypedElementTransactedElement() | [] |
|
ITypedElementTransactedElement::SetElementType | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | void SetElementType ( const FTypedHandleTypeId InTypeId ) | [] |
|
ITypedElementTransactedElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | class ITypedElementTransactedElement | [] |
|
TTypedElement< ITypedElementAssetDataInterface >::GetAssetData | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementAssetDataInterface.h | TypedElementRuntime | FAssetData GetAssetData&40;&41; const | [] |
|
TTypedElement< ITypedElementAssetDataInterface >::GetAllReferencedAssetDatas | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementAssetDataInterface.h | TypedElementRuntime | TArray< FAssetData > GetAllReferencedAssetDatas&40;&41; const | [] |
|
TTypedElement< ITypedElementAssetDataInterface > | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementAssetDataInterface.h | TypedElementRuntime | template<> struct TTypedElement< ITypedElementAssetDataInterface > : public [TTypedElementBase< ITypedElementAssetDataInterface >](API\Runtime\TypedElementFramework\Elements\Framework\TTypedElementBase) | [] |
|
TTypedElement< ITypedElementHierarchyInterface >::GetChildElements | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementHierarchyInterface.h | TypedElementRuntime | void GetChildElements &40; TArray< FTypedElementHandle > & OutElementHandles, const bool bAllowCreate &41; const | [] |
|
TTypedElement< ITypedElementHierarchyInterface > | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementHierarchyInterface.h | TypedElementRuntime | template<> struct TTypedElement< ITypedElementHierarchyInterface > : public [TTypedElementBase< ITypedElementHierarchyInterface >](API\Runtime\TypedElementFramework\Elements\Framework\TTypedElementBase) | [] |
|
TTypedElement< ITypedElementObjectInterface >::GetObject | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | TypedElementRuntime | UObject &42; GetObject&40;&41; const | [] |
|
TTypedElement< ITypedElementHierarchyInterface >::GetParentElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementHierarchyInterface.h | TypedElementRuntime | FTypedElementHandle GetParentElement &40; const bool bAllowCreate &41; const | [] |
|
TTypedElement< ITypedElementObjectInterface >::GetObjectAs | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | TypedElementRuntime | template<class CastTo> CastTo &42; GetObjectAs &40; TSubclassOf< CastTo > TargetClass &41; const | [] |
|
TTypedElement< ITypedElementObjectInterface >::GetObjectAs | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | TypedElementRuntime | template<class CastTo> CastTo &42; GetObjectAs&40;&41; const | [] |
|
TTypedElement< ITypedElementObjectInterface > | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | TypedElementRuntime | template<> struct TTypedElement< ITypedElementObjectInterface > : public [TTypedElementBase< ITypedElementObjectInterface >](API\Runtime\TypedElementFramework\Elements\Framework\TTypedElementBase) | [] |
|
TTypedElement< ITypedElementObjectInterface >::GetObjectClass | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | TypedElementRuntime | UClass &42; GetObjectClass&40;&41; const | [] |
|
TTypedElement< ITypedElementPrimitiveCustomDataInterface >::SetCustomData | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | TypedElementRuntime | void SetCustomData &40; TArrayView< float > CustomDataFloats, bool bMarkRenderStateDirty &41; const | [] |
|
TTypedElement< ITypedElementPrimitiveCustomDataInterface >::SetCustomDataValue | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | TypedElementRuntime | void SetCustomDataValue &40; int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty &41; | [] |
|
TTypedElement< ITypedElementPrimitiveCustomDataInterface > | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | TypedElementRuntime | template<> struct TTypedElement< ITypedElementPrimitiveCustomDataInterface > : public [TTypedElementBase< ITypedElementPrimitiveCustomDataInterface >](API\Runtime\TypedElementFramework\Elements\Framework\TTypedElementBase) | [] |
|
TTypedElement< ITypedElementSelectionInterface >::AllowSelectionModifiers | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | bool AllowSelectionModifiers &40; FTypedElementListConstRef InSelectionSet &41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface >::CanSelectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | bool CanSelectElement &40; const FTypedElementSelectionOptions & InSelectionOptions &41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface >::CanDeselectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | bool CanDeselectElement &40; const FTypedElementSelectionOptions & InSelectionOptions &41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface >::CreateTransactedElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | TUniquePtr< ITypedElementTransactedElement > CreateTransactedElement&40;&41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface >::DeselectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | bool DeselectElement &40; FTypedElementListRef InSelectionSet, const FTypedElementSelectionOptions & InSelectionOptions &41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface >::GetSelectionElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | FTypedElementHandle GetSelectionElement &40; FTypedElementListConstRef InCurrentSelection, const ETypedElementSelectionMethod InSelectionMethod &41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface >::IsElementSelected | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | bool IsElementSelected &40; FTypedElementListConstRef InSelectionSet, const FTypedElementIsSelectedOptions & InSelectionOptions &41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface >::ShouldPreventTransactions | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | bool ShouldPreventTransactions&40;&41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface >::SelectElement | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | bool SelectElement &40; FTypedElementListRef InSelectionSet, const FTypedElementSelectionOptions & InSelectionOptions &41; const | [] |
|
TTypedElement< ITypedElementSelectionInterface > | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | template<> struct TTypedElement< ITypedElementSelectionInterface > : public [TTypedElementBase< ITypedElementSelectionInterface >](API\Runtime\TypedElementFramework\Elements\Framework\TTypedElementBase) | [] |
|
UTypedElementAssetDataInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementAssetDataInterface.h | TypedElementRuntime | class UTypedElementAssetDataInterface : public [UInterface](API\Runtime\CoreUObject\UObject\UInterface) | [] |
|
UTypedElementHierarchyInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementHierarchyInterface.h | TypedElementRuntime | class UTypedElementHierarchyInterface : public [UInterface](API\Runtime\CoreUObject\UObject\UInterface) | [] |
|
UTypedElementObjectInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementObjectInterface.h | TypedElementRuntime | class UTypedElementObjectInterface : public [UInterface](API\Runtime\CoreUObject\UObject\UInterface) | [] |
|
UTypedElementPrimitiveCustomDataInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementPrimitiveCustomDataInterface.h | TypedElementRuntime | class UTypedElementPrimitiveCustomDataInterface : public [UInterface](API\Runtime\CoreUObject\UObject\UInterface) | [] |
|
UTypedElementSelectionInterface | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Interfaces/TypedElementSelectionInterface.h | TypedElementRuntime | class UTypedElementSelectionInterface : public [UInterface](API\Runtime\CoreUObject\UObject\UInterface) | [] |
|
FBlueprintWidgetAnimationDelegateBinding::FBlueprintWidgetAnimationDelegateBinding | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationDelegateBinding.h | UMG | FBlueprintWidgetAnimationDelegateBinding() | [] |
|
FBlueprintWidgetAnimationDelegateBinding | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationDelegateBinding.h | UMG | struct FBlueprintWidgetAnimationDelegateBinding | [
{
"type": "EWidgetAnimatio...",
"name": "Action",
"description": ""
},
{
"type": "FName",
"name": "AnimationToBind",
"description": ""
},
{
"type": "FName",
"name": "FunctionNameToBind",
"description": ""
},
{
"type": "FName",
"name": "UserTag",
"description": ""
}
] |
|
FIntermediateMargin | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneUMGComponentTypes.h | UMG | struct FIntermediateMargin | [
{
"type": "double",
"name": "Bottom",
"description": ""
},
{
"type": "double",
"name": "Left",
"description": ""
},
{
"type": "double",
"name": "Right",
"description": ""
},
{
"type": "double",
"name": "Top",
"description": ""
}
] |
|
FIntermediateWidgetTransform | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneUMGComponentTypes.h | UMG | struct FIntermediateWidgetTransform | [
{
"type": "double",
"name": "Rotation",
"description": ""
},
{
"type": "double",
"name": "ScaleX",
"description": ""
},
{
"type": "double",
"name": "ScaleY",
"description": ""
},
{
"type": "double",
"name": "ShearX",
"description": ""
},
{
"type": "double",
"name": "ShearY",
"description": ""
},
{
"type": "double",
"name": "TranslationX",
"description": ""
},
{
"type": "double",
"name": "TranslationY",
"description": ""
}
] |
|
FMarginTraits | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneUMGComponentTypes.h | UMG | typedef [TIndirectPropertyTraits](API\Runtime\MovieScene\EntitySystem\TIndirectPropertyTraits)< [FMargin](API\Runtime\SlateCore\Layout\FMargin), [FIntermediateMargin](API\Runtime\UMG\Animation\FIntermediateMargin) > FMarginTraits | [] |
|
FMovieScene2DTransformMask::GetChannels | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h | UMG | EMovieScene2DTransformChannel GetChannels() const | [] |
|
FMovieScene2DTransformMask::GetRotationFactor | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h | UMG | float GetRotationFactor() const | [] |
|
FMovieScene2DTransformMask::GetScaleFactor | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h | UMG | FVector2D GetScaleFactor() const | [] |
|
FMovieScene2DTransformMask::GetShearFactor | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h | UMG | FVector2D GetShearFactor() const | [] |
|
FMovieScene2DTransformMask::GetTranslationFactor | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h | UMG | FVector2D GetTranslationFactor() const | [] |
|
FMovieScene2DTransformMask::FMovieScene2DTransformMask | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h | UMG | FMovieScene2DTransformMask() | [] |
|
FMovieScene2DTransformMask::FMovieScene2DTransformMask | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h | UMG | FMovieScene2DTransformMask ( EMovieScene2DTransformChannel Channel ) | [] |
|
FMovieScene2DTransformMask | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h | UMG | struct FMovieScene2DTransformMask | [] |
|
FMovieSceneUMGComponentTypes::Destroy | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneUMGComponentTypes.h | UMG | static void Destroy() | [] |
|
FMovieSceneUMGComponentTypes::Get | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneUMGComponentTypes.h | UMG | static [FMovieSceneUMGComponentTypes](API\Runtime\UMG\Animation\FMovieSceneUMGComponentTypes) * Get() | [] |
|
FMovieSceneUMGComponentTypes::~FMovieSceneUMGComponentTypes | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneUMGComponentTypes.h | UMG | ~FMovieSceneUMGComponentTypes() | [] |
|
FMovieSceneUMGComponentTypes | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneUMGComponentTypes.h | No constructors are accessible with public or protected access. | UMG | struct FMovieSceneUMGComponentTypes | [
{
"type": "TCustomProperty...",
"name": "CustomMarginAccessors",
"description": ""
},
{
"type": "TCustomProperty...",
"name": "CustomWidgetTransformAccessors",
"description": ""
},
{
"type": "TPropertyCompon...",
"name": "Margin",
"description": ""
},
{
"type": "TComponentTypeI...",
"name": "WidgetMaterialHandle",
"description": ""
},
{
"type": "TComponentTypeI...",
"name": "WidgetMaterialPath",
"description": ""
},
{
"type": "TPropertyCompon...",
"name": "WidgetTransform",
"description": ""
}
] |
FOnWidgetAnimationPlaybackStatusChanged | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationEvents.h | UMG | class FOnWidgetAnimationPlaybackStatusChanged | [] |
|
FPreAnimatedWidgetMaterialParameterTraits | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialSystem.h | UMG | typedef [TPreAnimatedMaterialParameterTraits](API\Runtime\MovieSceneTracks\Systems\TPreAnimatedMaterialParameterTra-)< [FWidgetMaterialAccessor](API\Runtime\UMG\Animation\FWidgetMaterialAccessor), [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [FWidgetMaterialHandle](API\Runtime\UMG\Animation\FWidgetMaterialHandle) > FPreAnimatedWidgetMaterialParameterTraits | [] |
|
StorageID | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialSystem.h | UMG | static [TAutoRegisterPreAnimatedStorageID](API\Runtime\MovieScene\Evaluation\PreAnimatedState\TAutoRegisterPre-)< [FPreAnimatedWidgetMaterialParameterStorage](API\Runtime\UMG\Animation\FPreAnimatedWidgetMaterialParame-_1) > StorageID; | [] |
|
FPreAnimatedWidgetMaterialParameterStorage | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialSystem.h | UMG | struct FPreAnimatedWidgetMaterialParameterStorage : public [UE::MovieScene::TPreAnimatedStateStorage< TPreAnimatedMaterialParameterTraits< FWidgetMaterialAccessor, UObject *, FWidgetMaterialHandle > >](API\Runtime\MovieScene\Evaluation\PreAnimatedState\TPreAnimatedStateStorage) | [] |
|
StorageID | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialSystem.h | UMG | static [TAutoRegisterPreAnimatedStorageID](API\Runtime\MovieScene\Evaluation\PreAnimatedState\TAutoRegisterPre-)< [FPreAnimatedWidgetMaterialSwitcherStorage](API\Runtime\UMG\Animation\FPreAnimatedWidgetMaterialSwitch-) > StorageID; | [] |
|
FPreAnimatedWidgetMaterialSwitcherStorage | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialSystem.h | UMG | struct FPreAnimatedWidgetMaterialSwitcherStorage : public [UE::MovieScene::TPreAnimatedStateStorage< TPreAnimatedMaterialTraits< FWidgetMaterialAccessor, UObject *, FWidgetMaterialHandle > >](API\Runtime\MovieScene\Evaluation\PreAnimatedState\TPreAnimatedStateStorage) | [] |
|
FPreAnimatedWidgetMaterialTraits | /Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialSystem.h | UMG | typedef [TPreAnimatedMaterialTraits](API\Runtime\MovieSceneTracks\Systems\TPreAnimatedMaterialTraits)< [FWidgetMaterialAccessor](API\Runtime\UMG\Animation\FWidgetMaterialAccessor), [UObject](API\Runtime\CoreUObject\UObject\UObject) *, [FWidgetMaterialHandle](API\Runtime\UMG\Animation\FWidgetMaterialHandle) > FPreAnimatedWidgetMaterialTraits | [] |
|
FSequenceTickManagerWidgetData | /Engine/Source/Runtime/UMG/Public/Animation/UMGSequenceTickManager.h | UMG | struct FSequenceTickManagerWidgetData | [
{
"type": "bool",
"name": "bActionsAndAnimationTicked",
"description": "The widget's animation was ticked this frame."
},
{
"type": "bool",
"name": "bIsTicking",
"description": "The widget was ticked."
}
] |
|
FWidgetAnimationBinding::FindRuntimeObject | /Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationBinding.h | Locates a runtime object to animate from the provided tree of widgets.
the runtime object to animate or null if not found | UMG | [UObject](API\Runtime\CoreUObject\UObject\UObject) * FindRuntimeObject ( const [UWidgetTree](API\Runtime\UMG\Blueprint\UWidgetTree) & WidgetTree, [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) & UserWidget ) const | [] |
Subsets and Splits
No saved queries yet
Save your SQL queries to embed, download, and access them later. Queries will appear here once saved.