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FLogVisualizer::GetEvents | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | [FVisualLoggerEvents](API\Developer\LogVisualizer\FVisualLoggerEvents) & GetEvents() | [] |
|
FLogVisualizer::GetNextItem | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | int32 GetNextItem ( [FName](API\Runtime\Core\UObject\FName) RowName, int32 MoveDistance ) | [] |
|
FLogVisualizer::GetTimeSliderController | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FVisualLoggerTimeSliderController > GetTimeSliderController() | [] |
|
FLogVisualizer::GetPreviousItem | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | int32 GetPreviousItem ( [FName](API\Runtime\Core\UObject\FName) RowName, int32 MoveDistance ) | [] |
|
FLogVisualizer::GotoFirstItem | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | void GotoFirstItem ( [FName](API\Runtime\Core\UObject\FName) RowName ) | [] |
|
FLogVisualizer::GetWorld | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | [UWorld](API\Runtime\Engine\Engine\UWorld) * GetWorld ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * OptionalObject ) | [] |
|
FLogVisualizer::GotoLastItem | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | void GotoLastItem ( [FName](API\Runtime\Core\UObject\FName) RowName ) | [] |
|
FLogVisualizer::GotoPreviousItem | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | void GotoPreviousItem ( [FName](API\Runtime\Core\UObject\FName) RowName, int32 MoveDistance ) | [] |
|
FLogVisualizer::GotoNextItem | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | void GotoNextItem ( [FName](API\Runtime\Core\UObject\FName) RowName, int32 MoveDistance ) | [] |
|
FLogVisualizer::Initialize | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | Static access | LogVisualizer | static void Initialize() | [] |
FLogVisualizer::Reset | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer interface | LogVisualizer | void Reset() | [] |
FLogVisualizer::SeekToTime | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | void SeekToTime ( float Time ) | [] |
|
FLogVisualizer::SetAnimationOutlinerFillPercentage | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | void SetAnimationOutlinerFillPercentage ( float FillPercentage ) | [] |
|
FLogVisualizer::SetCurrentVisualizer | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | void SetCurrentVisualizer ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class SVisualLogger > Visualizer ) | [] |
|
FLogVisualizer::Shutdown | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | static void Shutdown() | [] |
|
StaticInstance | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< struct [FLogVisualizer](API\Developer\LogVisualizer\FLogVisualizer) > StaticInstance; | [] |
|
FLogVisualizer::UpdateCameraPosition | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | void UpdateCameraPosition ( [FName](API\Runtime\Core\UObject\FName) Rowname, int32 ItemIndes ) | [] |
|
FLogVisualizer | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | struct FLogVisualizer | [
{
"type": "float",
"name": "AnimationOutlinerFillPercentage",
"description": ""
},
{
"type": "TWeakPtr< class...",
"name": "CurrentVisualizer",
"description": ""
},
{
"type": "TSharedPtr< FVi...",
"name": "TimeSliderController",
"description": ""
},
{
"type": "FVisualLoggerEv...",
"name": "VisualLoggerEvents",
"description": ""
}
] |
|
FOnFilterCategoryAdded | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | typedef TMulticastDelegate_TwoParams< void, [FString](API\Runtime\Core\Containers\FString), [ELogVerbosity::Type](API\Runtime\Core\Logging\ELogVerbosity__Type) > FOnFilterCategoryAdded | [] |
|
FOnFilterCategoryRemoved | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | typedef TMulticastDelegate_OneParam< void, [FString](API\Runtime\Core\Containers\FString) > FOnFilterCategoryRemoved | [] |
|
FOnFiltersChanged | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | DECLARE_DELEGATE(FOnFiltersChanged);. | LogVisualizer | typedef TMulticastDelegate_NoParams< void > FOnFiltersChanged | [] |
FOnFiltersSearchChanged | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | typedef TBaseDelegate_OneParam< void, const [FText](API\Runtime\Core\Internationalization\FText) & > FOnFiltersSearchChanged | [] |
|
FOnKeyboardEvent | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | typedef TBaseDelegate_TwoParams< [FReply](API\Runtime\SlateCore\Input\FReply), const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) &, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & > FOnKeyboardEvent | [] |
|
FOnLogLineSelectionChanged | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | typedef TBaseDelegate_ThreeParams< void, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< struct FLogEntryItem >, int64, [FName](API\Runtime\Core\UObject\FName) > FOnLogLineSelectionChanged | [] |
|
FVisualLoggerEvents | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h | LogVisualizer | struct FVisualLoggerEvents | [
{
"type": "FGetAnimationOu...",
"name": "GetAnimationOutlinerFillPercentageFunc",
"description": ""
},
{
"type": "FOnFiltersChang...",
"name": "OnFiltersChanged",
"description": ""
},
{
"type": "FOnKeyboardEven...",
"name": "OnKeyboardEvent",
"description": ""
},
{
"type": "FOnLogLineSelec...",
"name": "OnLogLineSelectionChanged",
"description": ""
}
] |
|
FVisualLoggerFilters::AddCategory | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void AddCategory ( [FString](API\Runtime\Core\Containers\FString) InName, [ELogVerbosity::Type](API\Runtime\Core\Logging\ELogVerbosity__Type) InVerbosity ) | [] |
|
FVisualLoggerFilters::DeactivateAllButThis | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void DeactivateAllButThis ( const [FString](API\Runtime\Core\Containers\FString) & InName ) | [] |
|
FVisualLoggerFilters::DisableGraphData | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void DisableGraphData ( [FName](API\Runtime\Core\UObject\FName) GraphName, [FName](API\Runtime\Core\UObject\FName) DataName, bool SetAsDisabled ) | [] |
|
FVisualLoggerFilters::Get | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | static [FVisualLoggerFilters](API\Developer\LogVisualizer\FVisualLoggerFilters) & Get() | [] |
|
FVisualLoggerFilters::EnableAllCategories | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void EnableAllCategories() | [] |
|
FVisualLoggerFilters::GetCategoryByName | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | [FCategoryFilter](API\Developer\LogVisualizer\FCategoryFilter) & GetCategoryByName ( const [FString](API\Runtime\Core\Containers\FString) & InName ) | [] |
|
FVisualLoggerFilters::GetCategoryByName | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | [FCategoryFilter](API\Developer\LogVisualizer\FCategoryFilter) & GetCategoryByName ( const [FName](API\Runtime\Core\UObject\FName) & InName ) | [] |
|
FVisualLoggerFilters::GetSearchString | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | [FString](API\Runtime\Core\Containers\FString) GetSearchString() | [] |
|
FVisualLoggerFilters::Initialize | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | static void Initialize() | [] |
|
FVisualLoggerFilters::GetSelectedObjects | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetSelectedObjects() const | [] |
|
FVisualLoggerFilters::InitWith | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void InitWith ( const [FVisualLoggerFiltersData](API\Developer\LogVisualizer\FVisualLoggerFiltersData) & NewFiltersData ) | [] |
|
FVisualLoggerFilters::IsGraphDataDisabled | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | bool IsGraphDataDisabled ( [FName](API\Runtime\Core\UObject\FName) GraphName, [FName](API\Runtime\Core\UObject\FName) DataName ) | [] |
|
FVisualLoggerFilters::MatchCategoryFilters | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | whether given String represents a log category we allow to be displayed at given Verbosity | LogVisualizer | bool MatchCategoryFilters ( [FString](API\Runtime\Core\Containers\FString) String, [ELogVerbosity::Type](API\Runtime\Core\Logging\ELogVerbosity__Type) Verbosity ) | [] |
FVisualLoggerFilters::MatchObjectName | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | bool MatchObjectName ( [FString](API\Runtime\Core\Containers\FString) String ) | [] |
|
FVisualLoggerFilters::MatchSearchString | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | bool MatchSearchString ( [FString](API\Runtime\Core\Containers\FString) String ) | [] |
|
FVisualLoggerFilters::OnNewItemHandler | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void OnNewItemHandler ( const FVisualLoggerDBRow & BDRow, int32 ItemIndex ) | [] |
|
FVisualLoggerFilters::RemoveCategory | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void RemoveCategory ( [FString](API\Runtime\Core\Containers\FString) InName ) | [] |
|
FVisualLoggerFilters::RemoveObjectFromSelection | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void RemoveObjectFromSelection ( [FString](API\Runtime\Core\Containers\FString) ObjectName ) | [] |
|
FVisualLoggerFilters::Reset | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void Reset() | [] |
|
FVisualLoggerFilters::SelectObject | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void SelectObject ( [FString](API\Runtime\Core\Containers\FString) ObjectName ) | [] |
|
FVisualLoggerFilters::SetSearchString | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void SetSearchString ( [FString](API\Runtime\Core\Containers\FString) InString ) | [] |
|
FVisualLoggerFilters::Shutdown | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | static void Shutdown() | [] |
|
StaticInstance | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< struct [FVisualLoggerFilters](API\Developer\LogVisualizer\FVisualLoggerFilters) > StaticInstance; | [] |
|
FVisualLoggerFilters | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | struct FVisualLoggerFilters : public [FVisualLoggerFiltersData](API\Developer\LogVisualizer\FVisualLoggerFiltersData) | [
{
"type": "FOnFilterCatego...",
"name": "OnFilterCategoryAdded",
"description": ""
},
{
"type": "FOnFilterCatego...",
"name": "OnFilterCategoryRemoved",
"description": ""
}
] |
|
FVisualLoggerFiltersData | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | struct FVisualLoggerFiltersData | [
{
"type": "TArray<FCatego...",
"name": "Categories",
"description": ""
},
{
"type": "FString",
"name": "ObjectNameFilter",
"description": ""
},
{
"type": "FString",
"name": "SearchBoxFilter",
"description": ""
},
{
"type": "TArray<FString...",
"name": "SelectedClasses",
"description": ""
}
] |
|
ILogVisualizer | /Engine/Source/Developer/LogVisualizer/Public/ILogVisualizer.h | LogVisualizer | class ILogVisualizer : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface), public [IModularFeature](API\Runtime\Core\Features\IModularFeature) | [] |
|
FSettingChangedEvent | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h | LogVisualizer | class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName > | [] |
|
ULogVisualizerSessionSettings::OnSettingChanged | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h | LogVisualizer | [FSettingChangedEvent](API\Developer\LogVisualizer\ULogVisualizerSessionSettings\FSettingChangedEvent) & OnSettingChanged() | [] |
|
ULogVisualizerSessionSettings::PostEditChangeProperty | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h | Called when a property on this object has been modified externally | LogVisualizer | virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
ULogVisualizerSessionSettings::ULogVisualizerSessionSettings | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h | LogVisualizer | ULogVisualizerSessionSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
ULogVisualizerSessionSettings | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h | LogVisualizer | class ULogVisualizerSessionSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [
{
"type": "bool",
"name": "bEnableGraphsVisualization",
"description": "Whether to show trivial logs, i.e. the ones with only one entry."
}
] |
|
ULogVisualizerSettings::ClearPersistentData | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void ClearPersistentData() | [] |
|
ULogVisualizerSettings::ConfigureVisLog | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void ConfigureVisLog() | [] |
|
FSettingChangedEvent | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName > | [] |
|
ULogVisualizerSettings::GetDebugMeshMaterial | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | [UMaterial](API\Runtime\Engine\Materials\UMaterial) * GetDebugMeshMaterial() | [] |
|
ULogVisualizerSettings::LoadPersistentData | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void LoadPersistentData() | [] |
|
ULogVisualizerSettings::OnSettingChanged | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | [FSettingChangedEvent](API\Developer\LogVisualizer\ULogVisualizerSettings\FSettingChangedEvent) & OnSettingChanged() | [] |
|
ULogVisualizerSettings::PostEditChangeProperty | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | Called when a property on this object has been modified externally | LogVisualizer | virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
ULogVisualizerSettings::SavePersistentData | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | void SavePersistentData() | [] |
|
ULogVisualizerSettings::ULogVisualizerSettings | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | ULogVisualizerSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] |
|
ULogVisualizerSettings | /Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h | LogVisualizer | class ULogVisualizerSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [
{
"type": "bool",
"name": "bConstrainGraphToLocalMinMax",
"description": "Graphs will be scaled around local Min/Max values (values being displayed) rather than all historic data"
},
{
"type": "bool",
"name": "bDrawExtremesOnGraphs",
"description": "Whether to extreme values on graph (data has to be provided for extreme values)"
},
{
"type": "bool",
"name": "bForceUniqueLogNames",
"description": "Controls how we generate log names."
},
{
"type": "bool",
"name": "bIgnoreTrivialLogs",
"description": "Whether to show trivial logs, i.e. the ones with only one entry."
},
{
"type": "bool",
"name": "bLogNavOctreeOnStop",
"description": "Whether to dump Navigation Octree on Stop recording or not"
},
{
"type": "bool",
"name": "bPersistentFilters",
"description": "Whether to store all filter settings on exit"
},
{
"type": "bool",
"name": "bResetDataWithNewSession",
"description": "Whether to reset current data or not for each new session."
},
{
"type": "bool",
"name": "bSearchInsideLogs",
"description": "Whether to search/filter categories or to get text vlogs into account too"
},
{
"type": "bool",
"name": "bShowHistogramLabelsOutside",
"description": "Whether to show histogram labels inside graph or outside. Property disabled for now."
},
{
"type": "bool",
"name": "bStickToRecentData",
"description": "Whether to show the recent data or not. Property disabled for now."
},
{
"type": "bool",
"name": "bUseFilterVolumes",
"description": "Whether to only show events occuring within one of visual logger filter volumes currently in the level"
},
{
"type": "bool",
"name": "bUsePlayersOnlyForPause",
"description": "Whether to use PlayersOnly during Pause or not"
},
{
"type": "TObjectPtr< cla...",
"name": "DebugMeshMaterialFakeLight",
"description": "A material used to render debug meshes with kind of flat shading, mostly used by Visual Logger tool."
},
{
"type": "FString",
"name": "DebugMeshMaterialFakeLightName",
"description": ""
},
{
"type": "float",
"name": "DefaultCameraDistance",
"description": "Camera distance used to setup location during reaction on log item double click"
},
{
"type": "FColor",
"name": "GraphsBackgroundColor",
"description": "Background color for 2d graphs visualization"
},
{
"type": "FVisualLoggerFi...",
"name": "PersistentFilters",
"description": ""
},
{
"type": "int32",
"name": "TrivialLogsThreshold",
"description": "Threshold for trivial Logs"
}
] |
|
EMaterialBakeMethod | /Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h | Enum to define different types of baking materials | MaterialBaking | enum EMaterialBakeMethod { IndividualMaterial, AtlasMaterial, BinnedMaterial, } | [] |
FBakeOutput | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | Structure containing data being processed while baking out materials | MaterialBaking | struct FBakeOutput | [
{
"type": "float",
"name": "EmissiveScale",
"description": "Scale used to allow having wide ranges of emissive values in the source materials, the final proxy material will use this value to scale the emissive texture's pixel values"
},
{
"type": "TMap< EMaterial...",
"name": "HDRPropertyData",
"description": "Contains the resulting HDR texture data for baking out a material's property, may be empty"
},
{
"type": "TMap< EMaterial...",
"name": "PropertyData",
"description": "Contains the resulting texture data for baking out a material's property"
},
{
"type": "TMap< EMaterial...",
"name": "PropertySizes",
"description": "Contains the resulting texture size for baking out a material's property"
}
] |
FBakeOutputEx | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | Structure containing extended data being processed while baking out materials | MaterialBaking | struct FBakeOutputEx | [
{
"type": "float",
"name": "EmissiveScale",
"description": "Scale used to allow having wide ranges of emissive values in the source materials, the final proxy material will use this value to scale the emissive texture's pixel values"
},
{
"type": "TMap<FMaterial...",
"name": "HDRPropertyData",
"description": "Contains the resulting HDR texture data for baking out a material's property, may be empty"
},
{
"type": "TMap<FMaterial...",
"name": "PropertyData",
"description": "Contains the resulting texture data for baking out a extened material's property"
},
{
"type": "TMap<FMaterial...",
"name": "PropertySizes",
"description": "Contains the resulting texture size for baking out a extened material's property"
}
] |
FMaterialBakingHelpers::PerformShrinking | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h | Shrinks the array to a single pixel if the entire output is monochrome. Params will be adjusted accordingly when this occurs. It's useful to perform this before the border smear as a single non-magenta pixel value would have led to a monochrome image post-smear anyway, so the actual smearing process can be skipped. | MaterialBaking | static void PerformShrinking ( [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & InOutPixels, int32 & OnOutImageWidth, int32 & InOutImageHeight, [FColor](API\Runtime\Core\Math\FColor) BackgroundColor ) | [] |
FMaterialBakingHelpers::PerformUVBorderSmear | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h | Applies a box blur to magenta pixels found in given texture represented by InOutPixels using non-background pixels, this creates a smear across the magenta/filled pixels. | MaterialBaking | static void PerformUVBorderSmear ( [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & InOutPixels, int32 ImageWidth, int32 ImageHeight, int32 MaxIterations, [FColor](API\Runtime\Core\Math\FColor) BackgroundColor ) | [] |
FMaterialBakingHelpers::PerformUVBorderSmearAndShrink | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h | This version is allowed to shrink the array to a single pixel if the entire output is monochrome. Params will be adjusted accordingly when this occurs. | MaterialBaking | static void PerformUVBorderSmearAndShrink ( [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & InOutPixels, int32 & InOutImageWidth, int32 & InOutImageHeight, [FColor](API\Runtime\Core\Math\FColor) BackgroundColor ) | [] |
FMaterialBakingHelpers | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h | MaterialBaking | class FMaterialBakingHelpers | [] |
|
FMaterialData | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | Structure containing information about the material which is being baked out | MaterialBaking | struct FMaterialData | [
{
"type": "FColor",
"name": "BackgroundColor",
"description": "Background color used to initially fill the output texture and used for border smear"
},
{
"type": "EBlendMode",
"name": "BlendMode",
"description": "Blend mode to use when baking, allowing for example detection of overlapping UVs"
},
{
"type": "bool",
"name": "bPerformBorderSmear",
"description": "Whether to smear borders after baking"
},
{
"type": "bool",
"name": "bPerformShrinking",
"description": "Whether to try to shrink the color values to a single non-magenta color value after baking"
},
{
"type": "bool",
"name": "bTangentSpaceNormal",
"description": "Whether to transform normals from world-space to tangent-space (does nothing if material already uses tangent-space normals)"
},
{
"type": "UMaterialInterf...",
"name": "Material",
"description": "Material to bake out"
},
{
"type": "TMap< EMaterial...",
"name": "PropertySizes",
"description": "Properties and the texture size at which they should be baked out"
}
] |
FMaterialDataEx | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | Structure containing extended information about the material and properties which is being baked out | MaterialBaking | struct FMaterialDataEx | [
{
"type": "FColor",
"name": "BackgroundColor",
"description": "Background color used to initially fill the output texture and used for border smear"
},
{
"type": "EBlendMode",
"name": "BlendMode",
"description": "Blend mode to use when baking, allowing for example detection of overlapping UVs"
},
{
"type": "bool",
"name": "bPerformBorderSmear",
"description": "Whether to smear borders after baking"
},
{
"type": "bool",
"name": "bPerformShrinking",
"description": "Whether to try to shrink the color values to a single non-magenta color value after baking"
},
{
"type": "bool",
"name": "bTangentSpaceNormal",
"description": "Whether to transform normals from world-space to tangent-space (does nothing if material already uses tangent-space normals)"
},
{
"type": "UMaterialInterf...",
"name": "Material",
"description": "Material to bake out"
},
{
"type": "TMap<FMaterial...",
"name": "PropertySizes",
"description": "Extended properties and the texture size at which they should be baked out"
}
] |
ClearCoatBottomNormal | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | The identifier for custom output Clear Coat Bottom Normal (used by shading model Clear Coat) | MaterialBaking | static const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) ClearCoatBottomNormal; | [] |
FMaterialPropertyEx::IsCustomOutput | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | MaterialBaking | bool IsCustomOutput() const | [] |
|
FMaterialPropertyEx::operator!= | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | MaterialBaking | bool operator!= ( const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) & Other ) const | [] |
|
FMaterialPropertyEx::operator== | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | MaterialBaking | bool operator== ( const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) & Other ) const | [] |
|
FMaterialPropertyEx::ToString | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | MaterialBaking | [FString](API\Runtime\Core\Containers\FString) ToString() const | [] |
|
TransmittanceColor | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | The identifier for custom output Transmittance Color (used by shading model Thin Translucent) | MaterialBaking | static const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) TransmittanceColor; | [] |
FMaterialPropertyEx::FMaterialPropertyEx | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | MaterialBaking | FMaterialPropertyEx ( const [FName](API\Runtime\Core\UObject\FName) & CustomOutput ) | [] |
|
FMaterialPropertyEx::FMaterialPropertyEx | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | MaterialBaking | FMaterialPropertyEx ( const TCHAR * CustomOutput ) | [] |
|
FMaterialPropertyEx::FMaterialPropertyEx | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | MaterialBaking | FMaterialPropertyEx ( EMaterialProperty Type, const [FName](API\Runtime\Core\UObject\FName) & CustomOutput ) | [] |
|
FMaterialPropertyEx | /Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h | Structure extending EMaterialProperty to allow detailed information about custom output | MaterialBaking | struct FMaterialPropertyEx | [
{
"type": "FName",
"name": "CustomOutput",
"description": "The name of a specific custom output. Only used if property is MP_CustomOutput"
},
{
"type": "EMaterialProper...",
"name": "Type",
"description": "The material property"
}
] |
FMeshData::operator== | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/GenerateMutableSource/GenerateMutableSource.h | MaterialBaking | bool operator== ( const [FMeshData](API\Developer\MaterialBaking\FMeshData) & Other ) const | [] |
|
FMeshData | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | Struct that defines a mesh (Mesh + LOD + MaterialIndex) | MaterialBaking | struct FMeshData | [
{
"type": "bool",
"name": "bMirrored",
"description": "Transform determinant used to detect mirroring"
},
{
"type": "TArray< FVector...",
"name": "CustomTextureCoordinates",
"description": "Set of custom texture coordinates which ensure that the material is baked out with unique/non-overlapping positions"
},
{
"type": "FLightMapRef",
"name": "LightMap",
"description": "Reference to the lightmap texture part of the level in the currently being baked out mesh instance data is resident"
},
{
"type": "int32",
"name": "LightMapIndex",
"description": "Light map index used to retrieve the light-map UVs from RawMesh"
},
{
"type": "constFLightmap...",
"name": "LightmapResourceCluster",
"description": "Pointer to the LightmapResourceCluster to be passed on the the LightCacheInterface when baking"
},
{
"type": "int",
"name": "LOD",
"description": "Specific LOD of the mesh."
},
{
"type": "int",
"name": "MaterialIndex",
"description": "Specific index of the mesh material (MaterialIndex is an alias of Section)."
},
{
"type": "TArray< int32 >",
"name": "MaterialIndices",
"description": "Material indices to test the Raw Mesh data against, ensuring we only bake out triangles which use the currently baked out material"
},
{
"type": "constUStaticMe...",
"name": "Mesh",
"description": "Ptr to original static mesh this mesh data came from"
},
{
"type": "constUObject&...",
"name": "Mesh",
"description": "Mesh which it may contain multiple LODs and Materials."
},
{
"type": "constFMeshDesc...",
"name": "MeshDescription",
"description": "Ptr to raw mesh data to use for baking out the material data, if nullptr a standard quad is used"
},
{
"type": "constUCustomiz...",
"name": "Node",
"description": "Node where the mesh is defined."
},
{
"type": "constFPrimitiv...",
"name": "PrimitiveData",
"description": "Pointer to primitive data that is accessible through material expressions, if nullptr default values are used"
},
{
"type": "FBox2D",
"name": "TextureCoordinateBox",
"description": "Box which's space contains the UV coordinates used to bake out the material"
},
{
"type": "int32",
"name": "TextureCoordinateIndex",
"description": "Specific texture coordinate index to use as texture coordinates to bake out the material (is overruled if CustomTextureCoordinates contains any data)"
},
{
"type": "uint32",
"name": "VertexColorHash",
"description": "A hash of the vertex color buffer for the rawmesh"
}
] |
FPrimitiveData::FPrimitiveData | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | MaterialBaking | FPrimitiveData ( const FBoxSphereBounds & LocalBounds ) | [] |
|
FPrimitiveData::FPrimitiveData | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | MaterialBaking | FPrimitiveData ( const [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh ) | [] |
|
FPrimitiveData::FPrimitiveData | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | MaterialBaking | FPrimitiveData ( const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * SkeletalMesh ) | [] |
|
FPrimitiveData::FPrimitiveData | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | MaterialBaking | FPrimitiveData ( const [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * MeshComponent ) | [] |
|
FPrimitiveData | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h | Structure containing primitive information (regarding a mesh or mesh component) that is accessible through material expressions | MaterialBaking | struct FPrimitiveData | [
{
"type": "FVector",
"name": "ActorPosition",
"description": "The actor's location in world-space"
},
{
"type": "constFCustomPr...",
"name": "CustomPrimitiveData",
"description": "The mesh component's custom primitive data"
},
{
"type": "FBoxSphereBound...",
"name": "LocalBounds",
"description": "The mesh component's bounds in local-space"
},
{
"type": "FMatrix",
"name": "LocalToWorld",
"description": "The mesh component's local-to-world transform"
},
{
"type": "FBoxSphereBound...",
"name": "PreSkinnedLocalBounds",
"description": "The mesh component's pre-skinning bounds in local-space"
},
{
"type": "FBoxSphereBound...",
"name": "WorldBounds",
"description": "The mesh component's bounds in world-space"
}
] |
FPropertyEntry::FPropertyEntry | /Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h | MaterialBaking | FPropertyEntry() | [] |
|
FPropertyEntry::FPropertyEntry | /Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h | MaterialBaking | FPropertyEntry ( EMaterialProperty InProperty ) | [] |
|
IMaterialBakingModule::BakeMaterials | /Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h | Bakes out material properties according to MaterialSettings using MeshSettings and stores the output in Output | MaterialBaking | void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialData](API\Developer\MaterialBaking\FMaterialData) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [FBakeOutput](API\Developer\MaterialBaking\FBakeOutput) & Output ) | [] |
IMaterialBakingModule::BakeMaterials | /Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h | Bakes out material properties according to extended MaterialSettings using MeshSettings and stores the output in Output | MaterialBaking | void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialDataEx](API\Developer\MaterialBaking\FMaterialDataEx) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [TArray](API\Runtime\Core\Containers\TArray)< [FBakeOutputEx](API\Developer\MaterialBaking\FBakeOutputEx) > & Output ) | [] |
FPropertyEntry | /Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h | Structure to represent a single property the user wants to bake out for a given set of materials | MaterialBaking | struct FPropertyEntry | [
{
"type": "bool",
"name": "bUseConstantValue",
"description": "Wheter or not to use Constant Value as the final 'baked out' value for the this property"
},
{
"type": "bool",
"name": "bUseCustomSize",
"description": "Whether or not to use the value of custom size for the output texture"
},
{
"type": "float",
"name": "ConstantValue",
"description": "Defines the value representing this property in the final proxy material"
},
{
"type": "FIntPoint",
"name": "CustomSize",
"description": "Defines the size of the output textures for the baked out material properties"
},
{
"type": "TEnumAsByte< EM...",
"name": "Property",
"description": "Property which should be baked out"
}
] |
IMaterialBakingModule::BakeMaterials | /Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h | Bakes out material properties according to MaterialSettings using MeshSettings and stores the output in Output | MaterialBaking | void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialData](API\Developer\MaterialBaking\FMaterialData) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [TArray](API\Runtime\Core\Containers\TArray)< [FBakeOutput](API\Developer\MaterialBaking\FBakeOutput) > & Output ) | [] |
IMaterialBakingModule::BakeMaterials | /Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h | Bakes out material properties according to extended MaterialSettings using MeshSettings and stores the output in Output | MaterialBaking | void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialDataEx](API\Developer\MaterialBaking\FMaterialDataEx) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [FBakeOutputEx](API\Developer\MaterialBaking\FBakeOutputEx) & Output ) | [] |
IMaterialBakingModule::GetCRC | /Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h | Obtain a CRC than can help trigger a rebake if code/global settings impacting the bake result change | MaterialBaking | uint32 GetCRC() const | [] |
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