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FLogVisualizer::GetEvents
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
[FVisualLoggerEvents](API\Developer\LogVisualizer\FVisualLoggerEvents) & GetEvents()
[]
FLogVisualizer::GetNextItem
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
int32 GetNextItem ( [FName](API\Runtime\Core\UObject\FName) RowName, int32 MoveDistance )
[]
FLogVisualizer::GetTimeSliderController
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FVisualLoggerTimeSliderController > GetTimeSliderController()
[]
FLogVisualizer::GetPreviousItem
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
int32 GetPreviousItem ( [FName](API\Runtime\Core\UObject\FName) RowName, int32 MoveDistance )
[]
FLogVisualizer::GotoFirstItem
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
void GotoFirstItem ( [FName](API\Runtime\Core\UObject\FName) RowName )
[]
FLogVisualizer::GetWorld
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
[UWorld](API\Runtime\Engine\Engine\UWorld) * GetWorld ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * OptionalObject )
[]
FLogVisualizer::GotoLastItem
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
void GotoLastItem ( [FName](API\Runtime\Core\UObject\FName) RowName )
[]
FLogVisualizer::GotoPreviousItem
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
void GotoPreviousItem ( [FName](API\Runtime\Core\UObject\FName) RowName, int32 MoveDistance )
[]
FLogVisualizer::GotoNextItem
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
void GotoNextItem ( [FName](API\Runtime\Core\UObject\FName) RowName, int32 MoveDistance )
[]
FLogVisualizer::Initialize
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
Static access
LogVisualizer
static void Initialize()
[]
FLogVisualizer::Reset
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer interface
LogVisualizer
void Reset()
[]
FLogVisualizer::SeekToTime
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
void SeekToTime ( float Time )
[]
FLogVisualizer::SetAnimationOutlinerFillPercentage
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
void SetAnimationOutlinerFillPercentage ( float FillPercentage )
[]
FLogVisualizer::SetCurrentVisualizer
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
void SetCurrentVisualizer ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class SVisualLogger > Visualizer )
[]
FLogVisualizer::Shutdown
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
static void Shutdown()
[]
StaticInstance
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< struct [FLogVisualizer](API\Developer\LogVisualizer\FLogVisualizer) > StaticInstance;
[]
FLogVisualizer::UpdateCameraPosition
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
void UpdateCameraPosition ( [FName](API\Runtime\Core\UObject\FName) Rowname, int32 ItemIndes )
[]
FLogVisualizer
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
struct FLogVisualizer
[ { "type": "float", "name": "AnimationOutlinerFillPercentage", "description": "" }, { "type": "TWeakPtr< class...", "name": "CurrentVisualizer", "description": "" }, { "type": "TSharedPtr< FVi...", "name": "TimeSliderController", "description": "" }, { "type": "FVisualLoggerEv...", "name": "VisualLoggerEvents", "description": "" } ]
FOnFilterCategoryAdded
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
typedef TMulticastDelegate_TwoParams< void, [FString](API\Runtime\Core\Containers\FString), [ELogVerbosity::Type](API\Runtime\Core\Logging\ELogVerbosity__Type) > FOnFilterCategoryAdded
[]
FOnFilterCategoryRemoved
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
typedef TMulticastDelegate_OneParam< void, [FString](API\Runtime\Core\Containers\FString) > FOnFilterCategoryRemoved
[]
FOnFiltersChanged
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
DECLARE_DELEGATE(FOnFiltersChanged);.
LogVisualizer
typedef TMulticastDelegate_NoParams< void > FOnFiltersChanged
[]
FOnFiltersSearchChanged
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
typedef TBaseDelegate_OneParam< void, const [FText](API\Runtime\Core\Internationalization\FText) & > FOnFiltersSearchChanged
[]
FOnKeyboardEvent
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
typedef TBaseDelegate_TwoParams< [FReply](API\Runtime\SlateCore\Input\FReply), const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) &, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & > FOnKeyboardEvent
[]
FOnLogLineSelectionChanged
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
typedef TBaseDelegate_ThreeParams< void, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< struct FLogEntryItem >, int64, [FName](API\Runtime\Core\UObject\FName) > FOnLogLineSelectionChanged
[]
FVisualLoggerEvents
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerPublic.h
LogVisualizer
struct FVisualLoggerEvents
[ { "type": "FGetAnimationOu...", "name": "GetAnimationOutlinerFillPercentageFunc", "description": "" }, { "type": "FOnFiltersChang...", "name": "OnFiltersChanged", "description": "" }, { "type": "FOnKeyboardEven...", "name": "OnKeyboardEvent", "description": "" }, { "type": "FOnLogLineSelec...", "name": "OnLogLineSelectionChanged", "description": "" } ]
FVisualLoggerFilters::AddCategory
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void AddCategory ( [FString](API\Runtime\Core\Containers\FString) InName, [ELogVerbosity::Type](API\Runtime\Core\Logging\ELogVerbosity__Type) InVerbosity )
[]
FVisualLoggerFilters::DeactivateAllButThis
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void DeactivateAllButThis ( const [FString](API\Runtime\Core\Containers\FString) & InName )
[]
FVisualLoggerFilters::DisableGraphData
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void DisableGraphData ( [FName](API\Runtime\Core\UObject\FName) GraphName, [FName](API\Runtime\Core\UObject\FName) DataName, bool SetAsDisabled )
[]
FVisualLoggerFilters::Get
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
static [FVisualLoggerFilters](API\Developer\LogVisualizer\FVisualLoggerFilters) & Get()
[]
FVisualLoggerFilters::EnableAllCategories
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void EnableAllCategories()
[]
FVisualLoggerFilters::GetCategoryByName
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
[FCategoryFilter](API\Developer\LogVisualizer\FCategoryFilter) & GetCategoryByName ( const [FString](API\Runtime\Core\Containers\FString) & InName )
[]
FVisualLoggerFilters::GetCategoryByName
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
[FCategoryFilter](API\Developer\LogVisualizer\FCategoryFilter) & GetCategoryByName ( const [FName](API\Runtime\Core\UObject\FName) & InName )
[]
FVisualLoggerFilters::GetSearchString
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
[FString](API\Runtime\Core\Containers\FString) GetSearchString()
[]
FVisualLoggerFilters::Initialize
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
static void Initialize()
[]
FVisualLoggerFilters::GetSelectedObjects
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetSelectedObjects() const
[]
FVisualLoggerFilters::InitWith
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void InitWith ( const [FVisualLoggerFiltersData](API\Developer\LogVisualizer\FVisualLoggerFiltersData) & NewFiltersData )
[]
FVisualLoggerFilters::IsGraphDataDisabled
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
bool IsGraphDataDisabled ( [FName](API\Runtime\Core\UObject\FName) GraphName, [FName](API\Runtime\Core\UObject\FName) DataName )
[]
FVisualLoggerFilters::MatchCategoryFilters
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
whether given String represents a log category we allow to be displayed at given Verbosity
LogVisualizer
bool MatchCategoryFilters ( [FString](API\Runtime\Core\Containers\FString) String, [ELogVerbosity::Type](API\Runtime\Core\Logging\ELogVerbosity__Type) Verbosity )
[]
FVisualLoggerFilters::MatchObjectName
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
bool MatchObjectName ( [FString](API\Runtime\Core\Containers\FString) String )
[]
FVisualLoggerFilters::MatchSearchString
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
bool MatchSearchString ( [FString](API\Runtime\Core\Containers\FString) String )
[]
FVisualLoggerFilters::OnNewItemHandler
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void OnNewItemHandler ( const FVisualLoggerDBRow & BDRow, int32 ItemIndex )
[]
FVisualLoggerFilters::RemoveCategory
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void RemoveCategory ( [FString](API\Runtime\Core\Containers\FString) InName )
[]
FVisualLoggerFilters::RemoveObjectFromSelection
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void RemoveObjectFromSelection ( [FString](API\Runtime\Core\Containers\FString) ObjectName )
[]
FVisualLoggerFilters::Reset
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void Reset()
[]
FVisualLoggerFilters::SelectObject
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void SelectObject ( [FString](API\Runtime\Core\Containers\FString) ObjectName )
[]
FVisualLoggerFilters::SetSearchString
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void SetSearchString ( [FString](API\Runtime\Core\Containers\FString) InString )
[]
FVisualLoggerFilters::Shutdown
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
static void Shutdown()
[]
StaticInstance
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< struct [FVisualLoggerFilters](API\Developer\LogVisualizer\FVisualLoggerFilters) > StaticInstance;
[]
FVisualLoggerFilters
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
struct FVisualLoggerFilters : public [FVisualLoggerFiltersData](API\Developer\LogVisualizer\FVisualLoggerFiltersData)
[ { "type": "FOnFilterCatego...", "name": "OnFilterCategoryAdded", "description": "" }, { "type": "FOnFilterCatego...", "name": "OnFilterCategoryRemoved", "description": "" } ]
FVisualLoggerFiltersData
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
struct FVisualLoggerFiltersData
[ { "type": "TArray<FCatego...", "name": "Categories", "description": "" }, { "type": "FString", "name": "ObjectNameFilter", "description": "" }, { "type": "FString", "name": "SearchBoxFilter", "description": "" }, { "type": "TArray<FString...", "name": "SelectedClasses", "description": "" } ]
ILogVisualizer
/Engine/Source/Developer/LogVisualizer/Public/ILogVisualizer.h
LogVisualizer
class ILogVisualizer : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface), public [IModularFeature](API\Runtime\Core\Features\IModularFeature)
[]
FSettingChangedEvent
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h
LogVisualizer
class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName >
[]
ULogVisualizerSessionSettings::OnSettingChanged
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h
LogVisualizer
[FSettingChangedEvent](API\Developer\LogVisualizer\ULogVisualizerSessionSettings\FSettingChangedEvent) & OnSettingChanged()
[]
ULogVisualizerSessionSettings::PostEditChangeProperty
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h
Called when a property on this object has been modified externally
LogVisualizer
virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )
[]
ULogVisualizerSessionSettings::ULogVisualizerSessionSettings
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h
LogVisualizer
ULogVisualizerSessionSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
ULogVisualizerSessionSettings
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h
LogVisualizer
class ULogVisualizerSessionSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
[ { "type": "bool", "name": "bEnableGraphsVisualization", "description": "Whether to show trivial logs, i.e. the ones with only one entry." } ]
ULogVisualizerSettings::ClearPersistentData
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void ClearPersistentData()
[]
ULogVisualizerSettings::ConfigureVisLog
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void ConfigureVisLog()
[]
FSettingChangedEvent
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName >
[]
ULogVisualizerSettings::GetDebugMeshMaterial
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
[UMaterial](API\Runtime\Engine\Materials\UMaterial) * GetDebugMeshMaterial()
[]
ULogVisualizerSettings::LoadPersistentData
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void LoadPersistentData()
[]
ULogVisualizerSettings::OnSettingChanged
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
[FSettingChangedEvent](API\Developer\LogVisualizer\ULogVisualizerSettings\FSettingChangedEvent) & OnSettingChanged()
[]
ULogVisualizerSettings::PostEditChangeProperty
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
Called when a property on this object has been modified externally
LogVisualizer
virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )
[]
ULogVisualizerSettings::SavePersistentData
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
void SavePersistentData()
[]
ULogVisualizerSettings::ULogVisualizerSettings
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
ULogVisualizerSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
ULogVisualizerSettings
/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h
LogVisualizer
class ULogVisualizerSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
[ { "type": "bool", "name": "bConstrainGraphToLocalMinMax", "description": "Graphs will be scaled around local Min/Max values (values being displayed) rather than all historic data" }, { "type": "bool", "name": "bDrawExtremesOnGraphs", "description": "Whether to extreme values on graph (data has to be provided for extreme values)" }, { "type": "bool", "name": "bForceUniqueLogNames", "description": "Controls how we generate log names." }, { "type": "bool", "name": "bIgnoreTrivialLogs", "description": "Whether to show trivial logs, i.e. the ones with only one entry." }, { "type": "bool", "name": "bLogNavOctreeOnStop", "description": "Whether to dump Navigation Octree on Stop recording or not" }, { "type": "bool", "name": "bPersistentFilters", "description": "Whether to store all filter settings on exit" }, { "type": "bool", "name": "bResetDataWithNewSession", "description": "Whether to reset current data or not for each new session." }, { "type": "bool", "name": "bSearchInsideLogs", "description": "Whether to search/filter categories or to get text vlogs into account too" }, { "type": "bool", "name": "bShowHistogramLabelsOutside", "description": "Whether to show histogram labels inside graph or outside. Property disabled for now." }, { "type": "bool", "name": "bStickToRecentData", "description": "Whether to show the recent data or not. Property disabled for now." }, { "type": "bool", "name": "bUseFilterVolumes", "description": "Whether to only show events occuring within one of visual logger filter volumes currently in the level" }, { "type": "bool", "name": "bUsePlayersOnlyForPause", "description": "Whether to use PlayersOnly during Pause or not" }, { "type": "TObjectPtr< cla...", "name": "DebugMeshMaterialFakeLight", "description": "A material used to render debug meshes with kind of flat shading, mostly used by Visual Logger tool." }, { "type": "FString", "name": "DebugMeshMaterialFakeLightName", "description": "" }, { "type": "float", "name": "DefaultCameraDistance", "description": "Camera distance used to setup location during reaction on log item double click" }, { "type": "FColor", "name": "GraphsBackgroundColor", "description": "Background color for 2d graphs visualization" }, { "type": "FVisualLoggerFi...", "name": "PersistentFilters", "description": "" }, { "type": "int32", "name": "TrivialLogsThreshold", "description": "Threshold for trivial Logs" } ]
EMaterialBakeMethod
/Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h
Enum to define different types of baking materials
MaterialBaking
enum EMaterialBakeMethod { IndividualMaterial, AtlasMaterial, BinnedMaterial, }
[]
FBakeOutput
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
Structure containing data being processed while baking out materials
MaterialBaking
struct FBakeOutput
[ { "type": "float", "name": "EmissiveScale", "description": "Scale used to allow having wide ranges of emissive values in the source materials, the final proxy material will use this value to scale the emissive texture's pixel values" }, { "type": "TMap< EMaterial...", "name": "HDRPropertyData", "description": "Contains the resulting HDR texture data for baking out a material's property, may be empty" }, { "type": "TMap< EMaterial...", "name": "PropertyData", "description": "Contains the resulting texture data for baking out a material's property" }, { "type": "TMap< EMaterial...", "name": "PropertySizes", "description": "Contains the resulting texture size for baking out a material's property" } ]
FBakeOutputEx
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
Structure containing extended data being processed while baking out materials
MaterialBaking
struct FBakeOutputEx
[ { "type": "float", "name": "EmissiveScale", "description": "Scale used to allow having wide ranges of emissive values in the source materials, the final proxy material will use this value to scale the emissive texture's pixel values" }, { "type": "TMap<FMaterial...", "name": "HDRPropertyData", "description": "Contains the resulting HDR texture data for baking out a material's property, may be empty" }, { "type": "TMap<FMaterial...", "name": "PropertyData", "description": "Contains the resulting texture data for baking out a extened material's property" }, { "type": "TMap<FMaterial...", "name": "PropertySizes", "description": "Contains the resulting texture size for baking out a extened material's property" } ]
FMaterialBakingHelpers::PerformShrinking
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h
Shrinks the array to a single pixel if the entire output is monochrome. Params will be adjusted accordingly when this occurs. It's useful to perform this before the border smear as a single non-magenta pixel value would have led to a monochrome image post-smear anyway, so the actual smearing process can be skipped.
MaterialBaking
static void PerformShrinking ( [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & InOutPixels, int32 & OnOutImageWidth, int32 & InOutImageHeight, [FColor](API\Runtime\Core\Math\FColor) BackgroundColor )
[]
FMaterialBakingHelpers::PerformUVBorderSmear
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h
Applies a box blur to magenta pixels found in given texture represented by InOutPixels using non-background pixels, this creates a smear across the magenta/filled pixels.
MaterialBaking
static void PerformUVBorderSmear ( [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & InOutPixels, int32 ImageWidth, int32 ImageHeight, int32 MaxIterations, [FColor](API\Runtime\Core\Math\FColor) BackgroundColor )
[]
FMaterialBakingHelpers::PerformUVBorderSmearAndShrink
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h
This version is allowed to shrink the array to a single pixel if the entire output is monochrome. Params will be adjusted accordingly when this occurs.
MaterialBaking
static void PerformUVBorderSmearAndShrink ( [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & InOutPixels, int32 & InOutImageWidth, int32 & InOutImageHeight, [FColor](API\Runtime\Core\Math\FColor) BackgroundColor )
[]
FMaterialBakingHelpers
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h
MaterialBaking
class FMaterialBakingHelpers
[]
FMaterialData
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
Structure containing information about the material which is being baked out
MaterialBaking
struct FMaterialData
[ { "type": "FColor", "name": "BackgroundColor", "description": "Background color used to initially fill the output texture and used for border smear" }, { "type": "EBlendMode", "name": "BlendMode", "description": "Blend mode to use when baking, allowing for example detection of overlapping UVs" }, { "type": "bool", "name": "bPerformBorderSmear", "description": "Whether to smear borders after baking" }, { "type": "bool", "name": "bPerformShrinking", "description": "Whether to try to shrink the color values to a single non-magenta color value after baking" }, { "type": "bool", "name": "bTangentSpaceNormal", "description": "Whether to transform normals from world-space to tangent-space (does nothing if material already uses tangent-space normals)" }, { "type": "UMaterialInterf...", "name": "Material", "description": "Material to bake out" }, { "type": "TMap< EMaterial...", "name": "PropertySizes", "description": "Properties and the texture size at which they should be baked out" } ]
FMaterialDataEx
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
Structure containing extended information about the material and properties which is being baked out
MaterialBaking
struct FMaterialDataEx
[ { "type": "FColor", "name": "BackgroundColor", "description": "Background color used to initially fill the output texture and used for border smear" }, { "type": "EBlendMode", "name": "BlendMode", "description": "Blend mode to use when baking, allowing for example detection of overlapping UVs" }, { "type": "bool", "name": "bPerformBorderSmear", "description": "Whether to smear borders after baking" }, { "type": "bool", "name": "bPerformShrinking", "description": "Whether to try to shrink the color values to a single non-magenta color value after baking" }, { "type": "bool", "name": "bTangentSpaceNormal", "description": "Whether to transform normals from world-space to tangent-space (does nothing if material already uses tangent-space normals)" }, { "type": "UMaterialInterf...", "name": "Material", "description": "Material to bake out" }, { "type": "TMap<FMaterial...", "name": "PropertySizes", "description": "Extended properties and the texture size at which they should be baked out" } ]
ClearCoatBottomNormal
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
The identifier for custom output Clear Coat Bottom Normal (used by shading model Clear Coat)
MaterialBaking
static const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) ClearCoatBottomNormal;
[]
FMaterialPropertyEx::IsCustomOutput
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
MaterialBaking
bool IsCustomOutput() const
[]
FMaterialPropertyEx::operator!=
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
MaterialBaking
bool operator!= ( const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) & Other ) const
[]
FMaterialPropertyEx::operator==
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
MaterialBaking
bool operator== ( const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) & Other ) const
[]
FMaterialPropertyEx::ToString
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
MaterialBaking
[FString](API\Runtime\Core\Containers\FString) ToString() const
[]
TransmittanceColor
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
The identifier for custom output Transmittance Color (used by shading model Thin Translucent)
MaterialBaking
static const [FMaterialPropertyEx](API\Developer\MaterialBaking\FMaterialPropertyEx) TransmittanceColor;
[]
FMaterialPropertyEx::FMaterialPropertyEx
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
MaterialBaking
FMaterialPropertyEx ( const [FName](API\Runtime\Core\UObject\FName) & CustomOutput )
[]
FMaterialPropertyEx::FMaterialPropertyEx
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
MaterialBaking
FMaterialPropertyEx ( const TCHAR * CustomOutput )
[]
FMaterialPropertyEx::FMaterialPropertyEx
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
MaterialBaking
FMaterialPropertyEx ( EMaterialProperty Type, const [FName](API\Runtime\Core\UObject\FName) & CustomOutput )
[]
FMaterialPropertyEx
/Engine/Source/Developer/MaterialBaking/Public/MaterialPropertyEx.h
Structure extending EMaterialProperty to allow detailed information about custom output
MaterialBaking
struct FMaterialPropertyEx
[ { "type": "FName", "name": "CustomOutput", "description": "The name of a specific custom output. Only used if property is MP_CustomOutput" }, { "type": "EMaterialProper...", "name": "Type", "description": "The material property" } ]
FMeshData::operator==
/Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/GenerateMutableSource/GenerateMutableSource.h
MaterialBaking
bool operator== ( const [FMeshData](API\Developer\MaterialBaking\FMeshData) & Other ) const
[]
FMeshData
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
Struct that defines a mesh (Mesh + LOD + MaterialIndex)
MaterialBaking
struct FMeshData
[ { "type": "bool", "name": "bMirrored", "description": "Transform determinant used to detect mirroring" }, { "type": "TArray< FVector...", "name": "CustomTextureCoordinates", "description": "Set of custom texture coordinates which ensure that the material is baked out with unique/non-overlapping positions" }, { "type": "FLightMapRef", "name": "LightMap", "description": "Reference to the lightmap texture part of the level in the currently being baked out mesh instance data is resident" }, { "type": "int32", "name": "LightMapIndex", "description": "Light map index used to retrieve the light-map UVs from RawMesh" }, { "type": "constFLightmap...", "name": "LightmapResourceCluster", "description": "Pointer to the LightmapResourceCluster to be passed on the the LightCacheInterface when baking" }, { "type": "int", "name": "LOD", "description": "Specific LOD of the mesh." }, { "type": "int", "name": "MaterialIndex", "description": "Specific index of the mesh material (MaterialIndex is an alias of Section)." }, { "type": "TArray< int32 >", "name": "MaterialIndices", "description": "Material indices to test the Raw Mesh data against, ensuring we only bake out triangles which use the currently baked out material" }, { "type": "constUStaticMe...", "name": "Mesh", "description": "Ptr to original static mesh this mesh data came from" }, { "type": "constUObject&...", "name": "Mesh", "description": "Mesh which it may contain multiple LODs and Materials." }, { "type": "constFMeshDesc...", "name": "MeshDescription", "description": "Ptr to raw mesh data to use for baking out the material data, if nullptr a standard quad is used" }, { "type": "constUCustomiz...", "name": "Node", "description": "Node where the mesh is defined." }, { "type": "constFPrimitiv...", "name": "PrimitiveData", "description": "Pointer to primitive data that is accessible through material expressions, if nullptr default values are used" }, { "type": "FBox2D", "name": "TextureCoordinateBox", "description": "Box which's space contains the UV coordinates used to bake out the material" }, { "type": "int32", "name": "TextureCoordinateIndex", "description": "Specific texture coordinate index to use as texture coordinates to bake out the material (is overruled if CustomTextureCoordinates contains any data)" }, { "type": "uint32", "name": "VertexColorHash", "description": "A hash of the vertex color buffer for the rawmesh" } ]
FPrimitiveData::FPrimitiveData
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
MaterialBaking
FPrimitiveData ( const FBoxSphereBounds & LocalBounds )
[]
FPrimitiveData::FPrimitiveData
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
MaterialBaking
FPrimitiveData ( const [UStaticMesh](API\Runtime\Engine\Engine\UStaticMesh) * StaticMesh )
[]
FPrimitiveData::FPrimitiveData
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
MaterialBaking
FPrimitiveData ( const [USkeletalMesh](API\Runtime\Engine\Engine\USkeletalMesh) * SkeletalMesh )
[]
FPrimitiveData::FPrimitiveData
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
MaterialBaking
FPrimitiveData ( const [UMeshComponent](API\Runtime\Engine\Components\UMeshComponent) * MeshComponent )
[]
FPrimitiveData
/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h
Structure containing primitive information (regarding a mesh or mesh component) that is accessible through material expressions
MaterialBaking
struct FPrimitiveData
[ { "type": "FVector", "name": "ActorPosition", "description": "The actor's location in world-space" }, { "type": "constFCustomPr...", "name": "CustomPrimitiveData", "description": "The mesh component's custom primitive data" }, { "type": "FBoxSphereBound...", "name": "LocalBounds", "description": "The mesh component's bounds in local-space" }, { "type": "FMatrix", "name": "LocalToWorld", "description": "The mesh component's local-to-world transform" }, { "type": "FBoxSphereBound...", "name": "PreSkinnedLocalBounds", "description": "The mesh component's pre-skinning bounds in local-space" }, { "type": "FBoxSphereBound...", "name": "WorldBounds", "description": "The mesh component's bounds in world-space" } ]
FPropertyEntry::FPropertyEntry
/Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h
MaterialBaking
FPropertyEntry()
[]
FPropertyEntry::FPropertyEntry
/Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h
MaterialBaking
FPropertyEntry ( EMaterialProperty InProperty )
[]
IMaterialBakingModule::BakeMaterials
/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h
Bakes out material properties according to MaterialSettings using MeshSettings and stores the output in Output
MaterialBaking
void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialData](API\Developer\MaterialBaking\FMaterialData) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [FBakeOutput](API\Developer\MaterialBaking\FBakeOutput) & Output )
[]
IMaterialBakingModule::BakeMaterials
/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h
Bakes out material properties according to extended MaterialSettings using MeshSettings and stores the output in Output
MaterialBaking
void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialDataEx](API\Developer\MaterialBaking\FMaterialDataEx) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [TArray](API\Runtime\Core\Containers\TArray)< [FBakeOutputEx](API\Developer\MaterialBaking\FBakeOutputEx) > & Output )
[]
FPropertyEntry
/Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h
Structure to represent a single property the user wants to bake out for a given set of materials
MaterialBaking
struct FPropertyEntry
[ { "type": "bool", "name": "bUseConstantValue", "description": "Wheter or not to use Constant Value as the final 'baked out' value for the this property" }, { "type": "bool", "name": "bUseCustomSize", "description": "Whether or not to use the value of custom size for the output texture" }, { "type": "float", "name": "ConstantValue", "description": "Defines the value representing this property in the final proxy material" }, { "type": "FIntPoint", "name": "CustomSize", "description": "Defines the size of the output textures for the baked out material properties" }, { "type": "TEnumAsByte< EM...", "name": "Property", "description": "Property which should be baked out" } ]
IMaterialBakingModule::BakeMaterials
/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h
Bakes out material properties according to MaterialSettings using MeshSettings and stores the output in Output
MaterialBaking
void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialData](API\Developer\MaterialBaking\FMaterialData) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [TArray](API\Runtime\Core\Containers\TArray)< [FBakeOutput](API\Developer\MaterialBaking\FBakeOutput) > & Output )
[]
IMaterialBakingModule::BakeMaterials
/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h
Bakes out material properties according to extended MaterialSettings using MeshSettings and stores the output in Output
MaterialBaking
void BakeMaterials ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMaterialDataEx](API\Developer\MaterialBaking\FMaterialDataEx) * > & MaterialSettings, const [TArray](API\Runtime\Core\Containers\TArray)< [FMeshData](API\Developer\MaterialBaking\FMeshData) * > & MeshSettings, [FBakeOutputEx](API\Developer\MaterialBaking\FBakeOutputEx) & Output )
[]
IMaterialBakingModule::GetCRC
/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h
Obtain a CRC than can help trigger a rebake if code/global settings impacting the bake result change
MaterialBaking
uint32 GetCRC() const
[]