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Conditions: - playerwithin{d=10} true - hastag{t=skillRunning} false Skills: - state{s=attack} @self - addtag{t=skillRunning} @self - damage{a=15} @t - potion{t=POISON;d=40;l=1} @t - delay 20 - removetag{t=skillRunning} @self
S_FF_Attack:
test
Conditions: - playerwithin{d=10} true - hastag{t=skillRunning} false Skills: - state{s=warp} @self - addtag{t=skillRunning} @self - damage{a=25} @PlayersInRadius{r=5} - potion{t=POISON;d=60;l=1} @PlayersInRadius{r=5} - delay 55 - removetag{t=skillRunning} @self
S_FF_Warp:
test
Conditions: - playerwithin{d=10} true - hastag{t=skillRunning} false Skills: - state{s=skill} @self - addtag{t=skillRunning} @self - damage{a=15} @PlayersInRadius{r=5} - potion{t=POISON;d=60;l=1} @PlayersInRadius{r=5} - potion{t=WITHER;d=60;l=2} @PlayersInRadius{r=5} - delay 50 - removetag{t=skillRunning} @self
S_FF_Skill:
test
Conditions: - playerwithin{d=10} true Skills: - state{s=death} @self - damage{a=30} @PlayersInRadius{r=7} - potion{t=WITHER;d=200;l=3} @PlayersInRadius{r=5} - potion{t=POISON;d=200;l=2} @PlayersInRadius{r=10} - message{m="<mob.name>&f<&co> sorry!"} @PlayersInRadius{r=10}
S_FF_Death:
test
Conditions: - playerwithin{d=25} true Cooldown: 22 Skills: - state{s=walk}
S_Magic_Book_Walk:
test
Conditions: - playerwithin{d=10} true - hastag{t=skillRunning} false Skills: - state{s=tackle} @self - addtag{t=skillRunning} @self - delay 18 - damage{a=18} @t - delay 100 - removetag{t=skillRunning} @self
S_Magic_Book_Tackle:
test
Conditions: - playerwithin{d=10} true - hastag{t=skillRunning} false Skills: - state{s=attack} @self - addtag{t=skillRunning} @self - setspeed{speed=0;type=walking} @self - delay 34 - damage{a=10} @PlayersInRadius{r=5} - potion{t=POISON;d=100;l=2} @PlayersInRadius{r=5} - setspeed{speed=1;type=walking} @self - delay 106 - removetag{t=skillRunning} @self
S_Magic_Book_Attack:
test
Conditions: - playerwithin{d=10} true Skills: - state{s=death} @self - damage{a=20} @PlayersInRadius{r=7} - potion{t=WITHER;d=100;l=3} @PlayersInRadius{r=5} - potion{t=POISON;d=100;l=2} @PlayersInRadius{r=10} - message{m="<mob.name>&f<&co> catched..."} @PlayersInRadius{r=10}
S_Magic_Book_Death:
test
Conditions: - hastag{t=madness} false Skills: - randomskill{skills=RockyPunch,RockyLeftSlap,RockySwingDown,RockyKnifehand,RockyRest;sync=true} @self - CancelEvent
RockyLSkillAttack:
test
Skills: - skill{s=RockyBackSpawnPoint} @self - skill{s=RockyInfinityGun} @self - randomskill{skills=RockyFingerGun,RockyTripleFingerGun,RockyRollingPunch,RockyJump;sync=true} @self
RockyLSkillTimer:
test
Conditions: - hastag{t=finishedSummoning} true - hastag{t=madness} false Skills: - randomskill{skills=RockyPunch,RockyLeftSlap,RockyRollingPunch,RockyCrossKnifehand,RockyKnifehand,RockySnap;sync=true} @self - CancelEvent
RockyLSkillAttackLowHealth:
test
Conditions: - hastag{t=finishedSummoning} true Skills: - skill{s=RockyBackSpawnPoint} @self - skill{s=RockyInfinityGun} @self - skill{s=RockySnap} @self 0.02 - randomskill{skills=RockySnatch,RockyDivingWarp,RockyTripleFingerGun;sync=true} @self
RockyLSkillTimerLowHealth:
test
Skills: - randomskill{skills=RockyFingerGun,RockyTripleFingerGun;sync=true} @self
RockyRangedAttack:
test
Skills: - randomskill{skills=RockyPunch,RockyRightSlap,RockySwingDown,RockyTripleHammering,RockyRest;sync=true} @self - CancelEvent
RockyRSkillAttack:
test
Skills: - skill{s=RockyBackSpawnPoint} @self - randomskill{skills=RockyFingerGun,RockyTripleFingerGun;sync=true} @self
RockyRSkillTimer:
test
Skills: - randomskill{skills=RockyIndexFingerMagic,RockyFingerGun,RockyPunch,RockyRightSlap,RockyHammering,RockyDiserstar,RockyScatter,RockyCountdown;sync=true} @self - CancelEvent
RockyRSkillAttackLowHealth:
test
Skills: - skill{s=RockyBackSpawnPoint} @self - randomskill{skills=RockyTripleFingerGun,RockyDiserstar,RockyScatter,RockyIndexFingerMagic;sync=true} @self
RockyRSkillTimerLowHealth:
test
Conditions: - playerwithin{d=300} false Skills: - teleport @CasterSpawnLocation
RockyBackSpawnPoint:
test
Conditions: - playerwithin{d=20} true - hastag{t=skillRunning} false Skills: - state{s=punch} @self - addtag{t=skillRunning} @self - addtag{t=punch} - setAI{ai=false} @self - command{c="execute at @e[limit=1,sort=nearest,tag=punch] run tp @e[limit=1,type=minecraft:wither_skeleton,sort=nearest] ~ ~ ~ facing entity @p"} - delay 18 - damage{a=20} @PlayersInRadius{r=5} - sudoskill{s=RockySlapDamage;cat=true} @PlayersInRadius{r=5} - sound{s=entity.player.attack.sweep;p=0.5} @playersinradius{r=100} - delay 1 - command{c="mraid radiusExecute <caster.uuid> 5 mraid vision 2 spider <name>"} @self - summon{mob=RockyPunchTarget;amount=1} @Forward{f=6;y=0.0} - sudoskill{s=RockyPunchTargetSkill;cat=true} @Children - delay 1 - summon{mob=RockyPunchTarget;amount=1} @Forward{f=13;y=0.0} - sudoskill{s=RockyPunchTargetSkill;cat=true} @Children - delay 22 - setAI{ai=true} @self - removetag{t=skillRunning} @self - removetag{t=punch} @self - skill{s=RockyRSkillTimer;sync=true} >50% 0.7 - skill{s=RockyRSkillTimerLowHealth;sync=true} <50% 0.7
RockyPunch:
test
Conditions: - hastag{t=punchtarget} true Skills: - damage{a=20} @PlayersInRadius{r=5} - sudoskill{s=RockyPunchKnockback} @PlayersInRadius{r=5} - teleportin{vector=0,-10,0} @self - remove @self
RockyPunchTargetSkill:
test
Skills: - leap{velocity=-1000} @trigger - jump{velocity=0.6} - command{c="mraid vision 2 spider <caster.name>"}
RockyPunchKnockback:
test
Conditions: - playerwithin{d=25} true - hastag{t=skillRunning} false Skills: - state{s=slap} @self - addtag{t=skillRunning} @self - setAI{ai=false} @self - delay 42 - sudoskill{s=RockySlapDamage;cat=true} @EIC{a=45;r=10;rot=0.0} - damage{a=30} @EIC{a=45;r=10;rot=0.0} - sound{s=entity.player.attack.knockback;p=0.6} @playersinradius{r=100} - delay 4 - sudoskill{s=RockySlapDamage;cat=true} @EIC{a=45;r=10;rot=-90.0} - damage{a=30} @EIC{a=45;r=10;rot=-90.0} - delay 21 - setAI{ai=true} @self - removetag{t=skillRunning} @self
RockyRightSlap:
test
Conditions: - playerwithin{d=25} true - hastag{t=skillRunning} false Skills: - state{s=slap} @self - addtag{t=skillRunning} @self - setAI{ai=false} @self - delay 42 - sudoskill{s=RockySlapDamage;cat=true} @EIC{a=45;r=10;rot=0.0} - damage{a=30} @EIC{a=45;r=10;rot=0.0} - sound{s=entity.player.attack.knockback;p=0.6} @playersinradius{r=100} - delay 4 - sudoskill{s=RockySlapDamage;cat=true} @EIC{a=45;r=10;rot=90.0} - damage{a=30} @EIC{a=45;r=10;rot=90.0} - delay 21 - setAI{ai=true} @self - removetag{t=skillRunning} @self
RockyLeftSlap:
test
Skills: - leap{velocity=-800} @trigger - jump{velocity=0.8}
RockySlapDamage:
test
Conditions: - playerwithin{d=26} true - hastag{t=skillRunning} false Skills: - state{s=swing_down} @self - addtag{t=skillRunning} @self - setAI{ai=false} @self - delay 57 - damage{a=50} @playersinradius{r=8} - command{c="mraid radiusExecute <caster.uuid> 5 mraid vision 2 spider <name>"} @self - potion{type=SLOW;duration=40;level=1;particles=false} @playersinradius{r=8} - sound{s=block.stone.break;p=0;v=2} @playersinradius{r=100} - sound{s=entity.skeleton.converted_to_stray;p=0;v=0.8} @playersinradius{r=100} - delay 40 - setAI{ai=true} @self - removetag{t=skillRunning}
RockySwingDown:
test
Conditions: - hastag{t=skillRunning} false Skills: - state{s=finger_gun} @self - addtag{t=skillRunning} @self - addtag{t=fingergun} @self - setAI{ai=false} @self - command{c="execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @a[limit=1,sort=furthest,distance=..90]"} @self - delay 54 - summon{mob=RockyFingerGunTarget;amount=1} @playersinradius{r=200;sort=FURTHEST;limit=1} - command{c="execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @e[limit=1,sort=nearest,name="fingerguntarget"]"} @self - delay 2 - sound{s=entity.blaze.death;p=1.5;v=0.4} @playersinradius{r=100} - delay 22 - removetag{t=skillRunning} @self - removetag{t=fingergun} @self - setAI{ai=true} @self
RockyFingerGun:
test
Skills: - delay 2 - damage{a=16;ia=true;type=VOID} @playersinradius{r=1.5} - damage{a=8} @playersinradius{r=1.5} - effect:particles{particle=lava;amount=5;speed=3} @selflocation{y=0.5} - effect:particleline{particle=reddust;color=#ff00ff;targetYOffset=6} @parent - delay 2 - remove @self
RockyFingerTarget:
test
Conditions: - hastag{t=skillRunning} false Skills: - state{s=triple_finger_gun} @self - addtag{t=skillRunning} @self - addtag{t=fingergun} @self - setAI{ai=false} @self - command{c="execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @a[limit=1,sort=furthest,distance=..90]"} @self - delay 57 - summon{mob=RockyFingerGunTarget;amount=1} @playersinradius{r=200;sort=FURTHEST;limit=1} - command{c="execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @e[limit=1,sort=nearest,name="fingerguntarget"]"} @self - delay 2 - effect:particleline{particle=reddust;color=#ff00ff;startYOffset=6} @children{name='fingerguntarget'} - sound{s=entity.blaze.death;p=1.5;v=0.4} @playersinradius{r=100} - sudoskill{s=RockyFingerTarget;cat=true} @children{name='fingerguntarget'} - delay 5 - summon{mob=RockyFingerGunTarget;amount=1} @playersinradius{r=200;sort=FURTHEST;limit=1} - command{c="execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @e[limit=1,sort=nearest,name="fingerguntarget"]"} @self - delay 2 - effect:particleline{particle=reddust;color=#ff00ff;startYOffset=6} @children{name=fingerguntarget} - sound{s=entity.blaze.death;p=1.5;v=0.4} @playersinradius{r=100} - sudoskill{s=RockyFingerTarget;cat=true} @children{name='fingerguntarget'} - delay 8 - summon{mob=RockyFingerGunTarget;amount=1} @playersinradius{r=200;sort=FURTHEST;limit=1} - command{c="execute as @e[limit=1,sort=nearest,tag=fingergun] at @s run tp @s ~ ~ ~ facing entity @e[limit=1,sort=nearest,name="fingerguntarget"]"} @self - delay 2 - effect:particleline{particle=reddust;color=#ff00ff;startYOffset=6} @children{name='fingerguntarget'} - sound{s=entity.blaze.death;p=1.5;v=0.4} @playersinradius{r=100} - sudoskill{s=RockyFingerTarget;cat=true} @children{name='fingerguntarget'} - delay 22 - removetag{t=skillRunning} @self - removetag{t=fingergun} @self - setAI{ai=true} @self
RockyTripleFingerGun:
test
Conditions: - playerwithin{d=10} true - hastag{t=skillRunning} false Skills: - state{s=hammering} @self - addtag{t=skillRunning} @self - setAI{ai=false} @self - delay 31 - damage{a=50} @PlayersInRadius{r=7} - sound{s=entity.generic.explode;p=0.3;v=1.0} @playersinradius{r=100} - blockwave{duration=20;material=stone;radius=7;radiusY=1;velocity=10;shape=sphere} @selflocation - sudoskill{skill=RockyHammeringDamage} @PlayersInRadius{r=7} - delay 40 - effect:blockunmask{r=8} @selflocation - removetag{t=skillRunning} @self - setAI{ai=true} @self
RockyHammering:
test
Skills: - jump{velocityy=4}
RockyHammeringDamage:
test
Conditions: - playerwithin{d=10} true - hastag{t=skillRunning} false Skills: - state{s=triple_hammering} @self - addtag{t=skillRunning} @self - setAI{ai=false} @self - delay 13 - damage{a=12} @PlayersInRadius{r=4} - sound{s=entity.generic.explode;p=0.8;v=0.3} @playersinradius{r=100} - delay 10 - damage{a=12} @PlayersInRadius{r=4} - sound{s=entity.generic.explode;p=0.8;v=0.3} @playersinradius{r=100} - delay 7 - damage{a=12} @PlayersInRadius{r=4} - sound{s=entity.generic.explode;p=0.8;v=0.3} @playersinradius{r=100} - delay 20 - removetag{t=skillRunning} @self - setAI{ai=true} @self
RockyTripleHammering:
test
Conditions: - hastag{t=skillRunning} false Skills: - state{s=scatter} - addtag{t=skillRunning} @self - setAI{ai=false} @self - delay 21 - blockwave{n=1;duration=20;material=magma_block;radius=2;radiusY=1;velocity=1;shape=sphere} @forward{f=3;y=0.0} - delay 11 - effect:particleline{particle=lava;xs=1;zs=1;syo=13;amount=4;fromOrigin=true} @SelfLocation{y=28.0} - skill{s=RockyScatterMissile} @RLNTE{a=3;r=14;s=2;minr=10} - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM} - delay 10 - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM} - skill{s=RockyScatterMissile} @RLNTE{a=5;r=25;s=2;minr=20} - effect:particleline{particle=lava;xs=3;zs=3;syo=23;amount=5;fromOrigin=true} @SelfLocation{y=48.0} - delay 10 - effect:blockunmask{r=3} @forward{f=3;y=0.0} - skill{s=RockyScatterMissile} @RLNTE{a=6;r=35;s=2;minr=30} - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM} - effect:particleline{particle=lava;xs=6;zs=6;syo=43;amount=5;fromOrigin=true} @SelfLocation{y=68.0} - delay 10 - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM} - skill{s=RockyScatterMissile} @RLNTE{a=7;r=50;s=2;minr=40} - effect:particleline{particle=lava;xs=15;zs=15;syo=46;amount=5;fromOrigin=true} @SelfLocation{y=50.0} - delay 3 - setAI{ai=true} @self - removetag{t=skillRunning} @self
RockyScatter:
test
Skills: - projectile{onTick=RSM-Tick;onEnd=RSM-End;onHit=RSM-Hit;v=25;i=1;hR=3;vR=1;syo=60;mr=200} - delay 4 - sound{s=entity.firework_rocket.launch;v=10;pitch=1.5} - sound{s=entity.firework_rocket.launch;v=10;pitch=0} RSM-Tick: Skills: - effect:particles{p=smoke;amount=3;speed=0;hS=0.2;vS=0.2} @origin - effect:particles{p=lava;amount=1;speed=0;hS=0.2;vS=0.2} @origin RSM-Hit: Skills: - damage{a=16} - effect:explosion{amount=5;speed=2} - sound{s=entity.generic.explode;v=3} - ignite{ticks=200} RSM-End: Skills: - effect:particleline{particle=smoke;amount=4;xs=0.3;xz=0.3;tyo=2;fromOrigin=true} - sound{s=entity.generic.explode;v=3} - summon{mob=RockyScatterMinion}
RockyScatterMissile:
test
Skills: - delay 400 - suicide
RockyScatterMinion:
test
Conditions: - hastag{t=skillRunning} false Skills: - state{s=index_finger_magic} - addtag{t=skillRunning} @self - setAI{ai=false} - delay 103 - setrotation{pitch=0} - skill{s=RIFM-Missile} @forward{f=70;y=0.0} - delay 40 - removetag{t=skillRunning} @self - setAI{ai=true} RIFM-Missile: Skills: - projectile{sfo=10;onTick=RIFM-Tick;onEnd=RIFM-End;onHit=RIFM-End;v=30;i=2;hR=3;vR=1;mr=50} RIFM-Tick: Skills: - damage{a=6} @playersinradius{r=2} - effect:lightning @origin RIFM-End: Skills: - summon{mob=RockyLightTarget;amount=1} RIFM-ENDLight: Skills: - damage{a=12;ia=true;type=VOID} @playersinradius{r=1.2} - damage{a=60} @playersinradius{r=8} - stun{d=60;f=true} @playersinradius{r=8} - ignite{ticks=60} @playersinradius{r=8} - effect:lightning @Ring{radius=8;points=8;yoffset=0} - effect:lightning @Ring{radius=6;points=7;yoffset=0} - effect:lightning @Ring{radius=4;points=6;yoffset=0} - effect:lightning @Ring{radius=2;points=5;yoffset=0}
RockyIndexFingerMagic:
test
Conditions: - hastag{t=skillRunning} false Skills: - addtag{t=skillRunning} @self - setAI{ai=false} @self - setrotation{relative=false;pitch=0;yaw=0} @self - state{s=knifehand} - delay 25 - effect:particleline{speed=0.1;xs=0.5;zs=0.5;particle=sweep_attack;amount=2;syo=0.5;tyo=0.5} @Forward{f=13;y=0.0} - effect:particleline{speed=0.1;xs=0.5;zs=0.5;particle=sweep_attack;amount=2;syo=0.5;tyo=0.5} @Forward{f=-13;y=0.0} - sound{s=item.trident.throw;p=0;v=2} - summon{mob=RockyKnifehandTarget} @forward{f=10;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=6;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=3;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=0;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=-10;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=-6;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=-3;y=0.0} - delay 40 - setAI{ai=true} @self - removetag{t=skillRunning} @self
RockyKnifehand:
test
Conditions: - hastag{t=skillRunning} false Skills: - addtag{t=skillRunning} @self - setAI{ai=false} @self - setrotation{relative=false;pitch=0;yaw=0} @self - state{s=cross_knifehand} - delay 25 - effect:particleline{speed=0.1;xs=0.7;zs=0.7;particle=sweep_attack;amount=2;syo=0.5;tyo=0.5} @Forward{f=13;y=0.0} - effect:particleline{speed=0.1;xs=0.7;zs=0.7;particle=sweep_attack;amount=2;syo=0.5;tyo=0.5} @Forward{f=-13;y=0.0} - sound{s=item.trident.throw;p=0;v=2} - summon{mob=RockyKnifehandTarget} @forward{f=10;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=6;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=3;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=0;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=-10;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=-6;y=0.0} - summon{mob=RockyKnifehandTarget} @forward{f=-3;y=0.0} - delay 19 - setrotation{pitch=0} @self - skill{s=RCK-Missile} @self - sound{s=item.trident.throw;p=0;v=2} - delay 40 - setAI{ai=true} @self - removetag{t=skillRunning} @self RCK-Missile: Skills: - setrotation{pitch=0} @self - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCKEf-End;v=320;i=1;syo=3;hO=90;tyo=3;mr=13} - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCKEf-End;v=320;i=1;syo=3;hO=270;tyo=3;mr=13} - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=50;i=1;syo=2;hO=90;tyo=0;mr=10} - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=50;i=1;syo=2;hO=90;tyo=0;mr=6} - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=130;i=1;syo=2;hO=90;tyo=0;mr=2} - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=130;i=1;syo=2;hO=270;tyo=0;mr=10} - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=190;i=1;syo=2;hO=270;tyo=0;mr=6} - projectile{g=2;hs=true;sB=false;sE=false;hp=false;onEnd=RCK-End;v=190;i=1;syo=2;hO=270;tyo=0;mr=2} RCK-End: Skills: - summon{mob=RockyKnifehandTarget} RCKEf-End: Skills: - summon{mob=RockyKnifehandEffectTarget} RCK-Damage: Skills: - potion{type=INVISIBILITY;duration=2000;level=1} @self - damage{a=40} @playersinradius{r=4} - teleportin{vector=0,-10,0} @self - delay 1 - remove
RockyCrossKnifehand:
test
Conditions: - hastag{t=skillRunning} false Skills: - addtag{t=skillRunning} @self - state{s=jump} - setAI{ai=false} @self - setrotation{pitch=0} @self - delay 49 - setAI{ai=true} @self - jump{velocity=20} - delay 1 - leap{v=4200} @Forward{f=50;y=0.0} - delay 40 - removetag{t=skillRunning} @self
RockyJump:
test
Conditions: - hastag{t=skillRunning} false Skills: - addtag{t=skillRunning} @self - state{s=diserstar} - setAI{ai=false} @self - delay 27 - summon{mob=RockyDiserstarTotem} @selflocation{y=8.0} - delay 73 - setAI{ai=true} @self - removetag{t=skillRunning} @self
RockyDiserstar:
test
Skills: - effect:particleorbital{vy=320;r=1.5;points=24;t=300;i=1;vx=20;particle=reddust;color=#4b0082;rx=60;ry=40} @self - delay 44 - teleportin{vector=0,1.5,0} @self - delay 1 - teleportin{vector=0,1.5,0} @self - delay 1 - teleportin{vector=0,1.5,0} @self - delay 1 - teleportin{vector=0,1.5,0} @self - delay 1 - teleportin{vector=0,2,0} @self - delay 1 - teleportin{vector=0,2,0} @self - delay 1 - teleportin{vector=0,2,0} @self - delay 1 - teleportin{vector=0,2,0} @self - delay 1 - teleportin{vector=0,2.5,0} @self - delay 1 - teleportin{vector=0,2.5,0} @self - delay 1 - teleportin{vector=0,2.5,0} @self - delay 1 - teleportin{vector=0,2.5,0} @self - delay 20 - effect:particleorbital{vy=1;r=1.5;points=24;t=300;i=1;particle=reddust;color=#4b0082;rx=20} @self - effect:particleorbital{vy=1;r=1.5;points=24;t=300;i=1;particle=reddust;color=#4b0082;rx=60} @self - effect:particleorbital{vy=1;r=1.5;points=24;t=300;i=1;particle=reddust;color=#4b0082;rx=100} @self - effect:particleorbital{vy=1;r=1.5;points=24;t=300;i=1;particle=reddust;color=#4b0082;rx=140} @self - delay 10 - effect:particleorbital{r=3;points=10;t=300;i=1;vy=180;particle=end_rod;vx=240} @self - delay 20 - effect:particleorbital{r=1.1;points=56;t=280;i=1;vy=90;vz=39;particle=reddust;color=#800080} @self - effect:particleorbital{r=1;points=56;t=280;i=1;vy=90;vz=63;particle=reddust;color=#800080} @self - effect:particleorbital{r=0.7;points=56;t=280;i=1;vy=90;vz=152;particle=reddust;color=#ff0000} @self - effect:particleorbital{r=1.2;points=56;t=280;i=1;vy=90;vz=51;particle=portal} @self - delay 20 - effect:particleorbital{r=5;points=3;t=300;i=1;vy=140;particle=end_rod} @self - effect:particleorbital{r=8;points=4;t=300;i=1;vy=210;particle=end_rod} @self - delay 20 - effect:particleorbital{r=12;points=5;t=300;i=1;vy=280;particle=end_rod} @self - effect:particleorbital{r=15;points=6;t=300;i=1;vy=360;particle=end_rod} @self - effect:particleorbital{r=15;points=1;t=300;i=1;vy=450;particle=reddust;color=#ffffe0} @self - delay 20 - effect:particleorbital{r=19;points=7;t=300;i=1;vy=580;particle=end_rod} @self - effect:particleorbital{r=24;points=8;t=300;i=1;vy=680;particle=end_rod} @self - delay 20 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=2} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 20 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=2} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 25 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=3} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 30 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=3} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 30 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=4} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 30 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=6} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 30 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=7} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 30 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=8} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 30 - summon{mob=RockyDLTarget} @playersinradius{r=100;sort=RANDOM;limit=10} - summon{mob=RockyDLRTarget} @selflocation{y=-32.0} - delay 100 - remove @self
RockyDiserstarTotem:
test
Skills: - summon{mob=RockyDLTarget} @RLNTE{a=3;r=50;s=10;minr=10} - remove @self
RockyDLRTarget:
test
Skills: - effect:particles{particle=flash;amount=2;speed=2} @selflocation{y=0.4} - delay 20 - damage{a=5;ia=true;type=VOID} @playersinradius{r=3} - ignite{ticks=80} @playersinradius{r=3} - effect:lightning @selflocation{y=-0.5} - remove @self
RockyDLTarget:
test
Conditions: - hastag{t=skillRunning} false Skills: - addtag{t=skillRunning} @self - state{s=roling_punch} - setAI{ai=false} @self - delay 20 - setAI{ai=true} @self - delay 1 - lunge{v=18000} @forward{f=50;y=17} - delay 1 - damage{a=10} @PlayersInRadius{r=5} - sudoskill{s=RockyRPKnockback;cat=true} @PlayersInRadius{r=5} - delay 1 - damage{a=10} @PlayersInRadius{r=5} - sudoskill{s=RockyRPKnockback;cat=true} @PlayersInRadius{r=5} - delay 1 - damage{a=10} @PlayersInRadius{r=5} - sudoskill{s=RockyRPKnockback;cat=true} @PlayersInRadius{r=5} - delay 1 - damage{a=10} @PlayersInRadius{r=5} - sudoskill{s=RockyRPKnockback;cat=true} @PlayersInRadius{r=5} - delay 10 - removetag{t=skillRunning} @self
RockyRollingPunch:
test
Skills: - leap{velocity=-100} @trigger - jump{velocity=1}
RockyRPKnockback:
test
Conditions: - hastag{t=skillRunning} false Skills: - addtag{t=skillRunning} @self - state{s=diving_warp} @self - setAI{ai=false} @self - delay 18 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 4 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 4 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 10 - effect:particles{amount=120;speed=1;hs=1.8;particle=large_smoke} @selflocation{y=-0.2} - delay 2 - sound{s=block.end_portal.spawn;v=3;pitch=1.5} @self - effect:blockmask{m=crying_obsidian;r=6;d=60} @selflocation{y=0} - effect:blockmask{m=end_portal;r=5;d=60} @selflocation{y=0} - effect:blockunmask{r=5;shape=cube} @selflocation{y=5} - summon{mob=RockyDivingWarpTarget;amount=1} @PlayersInRadius{r=80;sort=FURTHEST;limit=1} - skill{s=RockyDivingWarpPunch} @self
RockyDivingWarp:
test
Skills: - delay 30 - sudoskill{skill=RockyDivingWarpTarget} @children - delay 20 - state{s=diving_warp_punch} @self - delay 20 - removetag{t=skillRunning} @self - setAI{ai=true} @self
RockyDivingWarpPunch:
test
Conditions: - hastag{t=warpTarget} true Skills: - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @self - delay 4 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 4 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 5 - effect:particles{amount=120;speed=1;hs=1.8;particle=large_smoke} @selflocation{y=-0.2} - delay 2 - sound{s=block.end_portal.spawn;v=3;pitch=2} @self - effect:blockmask{m=crying_obsidian;r=6;d=40} @selflocation{y=0} - effect:blockmask{m=end_portal;r=5;d=40} @selflocation{y=0} - effect:blockunmask{r=5;shape=cube} @selflocation{y=5} - delay 5 - sudoskill{skill=RockyDWCtoP;cat=true} @parent - delay 3 - damage{a=70} @playersinradius{r=5} - sudoskill{skill=RockyDWJump;cat=true} @playersinradius{r=5} - blockwave{duration=40;material=obsidian;radius=4;radiusY=1;velocity=10;shape=sphere;onlyair=true} @self - delay 48 - effect:blockunmask{r=5} @selflocation - remove @self
RockyDivingWarpTarget:
test
Skills: - teleport @trigger
RockyDWCtoP:
test
Skills: - lunge{velocity=1;velocityY=2} @trigger
RockyDWJump:
test
Conditions: - hastag{t=skillRunning} false - hastag{t=finishedSummoning} false Skills: - addtag{t=skillRunning} @self - addtag{t=finishedSummoning} @self - setAI{ai=false} @self - state{s=down} @self - delay 240 - state{s=diving_warp} @self - delay 18 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 4 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 4 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 10 - effect:particles{amount=120;speed=1;hs=1.8;particle=large_smoke} @selflocation{y=-0.2} - delay 2 - sound{s=block.end_portal.spawn;v=3;pitch=1.5} @self - effect:blockmask{m=crying_obsidian;r=6;d=60} @selflocation{y=0} - effect:blockmask{m=end_portal;r=5;d=60} @selflocation{y=0} - effect:blockunmask{r=5;shape=cube} @selflocation{y=5} - summon{mob=RockyDivingWarpTarget;amount=1} @CasterSpawnLocation - delay 30 - sudoskill{skill=RockyDivingWarpTarget} @children - delay 20 - state{s=diving_warp_punch} @self - delay 28 - state{s=summon_righthand} @self - setrotation{pitch=0} @self - sound{s=block.end_portal.spawn;v=3;pitch=2} @self - effect:blockmask{m=crying_obsidian;r=7;d=110} @forward{f=13;y=0} - effect:blockmask{m=end_portal;r=6;d=110} @forward{f=13;y=0} - effect:blockunmask{r=6;shape=cube} @forward{f=13;y=7} - effect:particles{amount=170;speed=1;hs=1.5;vs=1.5;particle=portal} @forward{f=13;y=6} - delay 10 - state{s=summon_righthand} @self - effect:particles{amount=170;speed=1;hs=1.5;vs=1.5;particle=portal} @forward{f=13;y=6} - delay 20 - effect:blockmask{m=coal_block;r=1;d=120;shape=cube;noair=false} @forward{f=13;y=9} - effect:particles{amount=140;speed=0;hs=1.3;vs=1.3;particle=large_smoke} @forward{f=13;y=9} - effect:particles{amount=170;speed=1;hs=1.5;vs=1.5;particle=portal} @forward{f=13;y=6} - delay 20 - effect:blockmask{m=obsidian;r=2;d=100;shape=cube;noair=false} @forward{f=13;y=9} - effect:particles{amount=170;speed=0;hs=1.5;vs=1.5;particle=large_smoke} @forward{f=13;y=9} - effect:particles{amount=170;speed=1;hs=1.5;vs=1.5;particle=portal} @forward{f=13;y=6} - delay 20 - effect:blockmask{m=crying_obsidian;r=3;d=80;shape=cube;noair=false} @forward{f=13;y=9} - effect:particles{amount=240;speed=0;hs=2;vs=2;particle=large_smoke} @forward{f=13;y=9} - delay 45 - effect:blockunmask{r=5;shape=cube} @forward{f=13;y=9} - sound{s=entity.zombie.break_wooden_door;v=3;pitch=0} @self - sound{s=block.end_portal.spawn;v=3;pitch=0.8} @self - effect:particles{amount=440;speed=1;hs=2;vs=2;particle=large_smoke} @forward{f=13;y=9} - summon{mob=RockySummonRTarget} @forward{f=13} - setAI{ai=true} @self - removetag{t=skillRunning} @self
RockySummonRHand:
test
Skills: - state{s=spawn} @self - addtag{t=skillRunning} @self - setAI{ai=false} @self - blockwave{duration=10;material=obsidian;radius=5;radiusY=1;velocity=2;shape=sphere;onlyair=true} @self - damage{a=100} @playersinradius{r=4} - delay 18 - effect:blockunmask{r=6} @selflocation - delay 20 - setAI{ai=true} @self - removetag{t=skillRunning} @self
RockyRighthandonSpanw:
test
Conditions: - hastag{t=skillRunning} false Skills: - state{s=snatch} @self - addtag{t=skillRunning} @self - setrotation{pitch=0} @self - setAI{ai=false} @self - summon{mob=RockySnatchTotem} @forward{f=7} - delay 100 - removetag{t=skillRunning} @self - skill{s=RockyPunch} @self
RockySnatch:
test
Skills: - summon{mob=RockySnatchTarget} @playersinradius{r=100;rm=40;limit=1;sort=FURTHEST} - summon{mob=RockySnatchTarget} @RLNTE{a=2;r=35;s=10;minr=30} - delay 2 - sudoskill{skill=RockySnatchTarget;cat=true} @children - delay 38 - teleportin{vector=0,10,0} @self - sound{s=block.end_portal.spawn;v=3;pitch=1.5} @self - effect:blockmask{m=crying_obsidian;r=5;d=60;onlyair=true} @selflocation{y=0} - effect:blockmask{m=end_portal;r=4;d=60;onlyair=true} @selflocation{y=0} - effect:blockunmask{r=4;shape=cube} @selflocation{y=-6} - effect:blockunmask{r=5;shape=cube} @selflocation{y=5} - teleportin{vector=0,-1.5,0} @self - delay 70 - remove @self
RockySnatchTotem:
test
Skills: - delay 20 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 2 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 2 - effect:particles{amount=70;speed=0;hs=1.8;particle=large_smoke} @selflocation{y=0.2} - delay 16 - sound{s=block.end_portal.spawn;v=3;pitch=2} @self - effect:blockmask{m=crying_obsidian;r=6;d=60} @selflocation{y=0} - effect:blockmask{m=end_portal;r=5;d=60} @selflocation{y=0} - effect:blockunmask{r=5;shape=cube} @selflocation{y=5} - delay 30 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - delay 2 - sudoskill{skill=RockySnatchTeleport} @playersinradius{r=5} - teleportin{vector=0,-0.3,0} @self - blackscreen{d=3} @PlayersInRadius{r=5} - delay 2 - sudoskill{skill=RockySnatchPlayer} @playersinradius{r=5} - remove @self
RockySnatchTarget:
test
Skills: - teleportin{vector=0,-0.3,0} @self
RockySnatchTeleport:
test
Skills: - teleport{spreadh=2} @trigger - jump{v=-0.2} @self
RockySnatchPlayer:
test
Conditions: - hastag{t=skillRunning} false Skills: - state{s=snap} @self - addtag{t=skillRunning} @self - setAI{ai=false} @self - delay 72 - potion{type=HUNGER;duration=400;level=0} @playersinradius{r=70} - potion{type=POISON;duration=400;level=0} @playersinradius{r=50} - potion{type=SLOW;duration=400;level=0} @playersinradius{r=25} - potion{type=POISON;duration=400;level=1} @playersinradius{r=15} - potion{type=SLOW;duration=400;level=2} @playersinradius{r=10} - potion{type=HUNGER;duration=400;level=3} @playersinradius{r=7} - potion{type=WITHER;duration=400;level=2} @playersinradius{r=6} - potion{type=WEAKNESS;duration=400;level=1} @playersinradius{r=4} - sound{s=item.totem.use;v=1;pitch=0} @playersinradius{r=120} - command{c="mraid radiusExecute <caster.uuid> 20 mraid vision 1 creeper <name>"} @self - removetag{t=skillRunning} @self - setAI{ai=true} @self
RockySnap:
test
Conditions: - hastag{t=skillRunning} false Skills: - state{s=countdown} @self - addtag{t=skillRunning} @self - setAI{ai=false} @self - delay 90 - sudoskill{s=RockyCountdownTarget;cat=true} @PlayersInRadius{r=20} - delay 1 - sudoskill{s=RockyCountdownEnderman;cat=true} @MIR{r=20;types=ENDERMAN} - delay 14 - removetag{t=skillRunning} @self - setAI{ai=true} @self
RockyCountdown:
test
Skills: - command{c="mraid vision 3 enderman <caster.name>"} @self
RockyCountdownTarget:
test
Skills: - delay 4 - potion{type=LEVITATION;duration=10;level=1} @self - delay 10 - potion{type=LEVITATION;duration=15;level=8} @self - delay 10 - potion{type=LEVITATION;duration=30;level=18} @self - delay 15 - potion{type=LEVITATION;duration=30;level=25} @self - delay 15
RockyCountdownEnderman:
test
Skills: - delay 120 - remove @self
RockyRemoveTarget:
test
Conditions: - hastag{t=skillRunning} false - hastag{t=madness} true Skills: - removetag{t=madness} @self - state{s=madness} - setAI{ai=false} @self - addtag{t=skillRunning} @self - delay 102 - teleportin{vector=0,2,0} - delay 1 - teleportin{vector=0,2,0} - delay 1 - teleportin{vector=0,2,0} - delay 1 - teleportin{vector=0,2,0} - delay 1 - teleportin{vector=0,2,0} - delay 1 - teleportin{vector=0,2,0} - delay 1 - teleportin{vector=0,2,0} - delay 1 - teleportin{vector=0,2,0} - delay 18 - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=393;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self - delay 30 - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=363;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self - delay 30 - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=333;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self - delay 60 - orbital{onTick=RockyIGOM-Tick;points=50;interval=1;duration=273;charges=1;r=0.1;oy=20;vy=180;reverse=true;rx=135;ry=135} @self - delay 273 - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200} - delay 1 - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200} - delay 1 - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200} - delay 4 - effect:particleline{particle=reddust;color=#da70d6;amount=40;syo=21;xs=1;xz=1} @selflocation{y=40} - delay 11 - setAI{ai=true} @self - removetag{t=skillRunning} - effect:bloodyScreen{d=5} @PIR{r=200} - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200} - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200} - delay 30 - effect:bloodyScreen{d=5} @PIR{r=200} - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200} - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200} - delay 30 - effect:bloodyScreen{d=5} @PIR{r=200} - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200} - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200} - delay 40 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=5;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=5;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=6;sort=RANDOM} - delay 4 - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=6;sort=RANDOM} - delay 10 - setAI{ai=true} @self - delay 30 - removetag{t=skillRunning} @self RockyIGO-Tick: Skills: - effect:particles{particle=reddust;color=#8b008b;amount=60;speed=0;hS=0.2;vS=0.2} @origin RockyIGOM-Tick: Skills: - effect:particlesphere{particle=reddust;color=#4b0082;amount=200;radius=2} @origin
RockyInfinityGun:
test
Skills: - summon{mob=RockyInfinityGunTarget} @forward{f=3;y=-3}
RockyInfinityGunPlayer:
test
Skills: - sudoskill{s=RockyInfinityGunPtoT;sio=true;cat=true} @owner
RockyInfinityGunTarget:
test
Skills: - sound{s=entity.blaze.death;p=1.5;v=0.4} @self - sudoskill{s=RockyInfinityGunDamage;cat=true} @trigger - effect:particleline{particle=reddust;color=#8b008b;startYOffset=-3} @selflocation{y=40}
RockyInfinityGunPtoT:
test
Skills: - setowner @self - damage{a=20;ia=true;type=VOID} @trigger - damage{a=20} @trigger - remove @self
RockyInfinityGunDamage:
test
Conditions: - hastag{t=skillRunning} false Skills: - addtag{t=skillRunning} @self - setAI{ai=false} @self - state{s=rest} - delay 150 - setAI{ai=true} @self - removetag{t=skillRunning} @self
RockyRest:
test
Conditions: - playerwithin{r=10} true Skills: - runaigoalselector{goal=clear} @self - runaigoalselector{goal=fleeplayers} @self
KeepDistance:
test
Conditions: - playerwithin{r=10} false Skills: - runaigoalselector{goal=clear} @self - runaigoalselector{goal=movetowardstarget} @self - runaigoalselector{goal=lookatplayers} @self - runaigoalselector{goal=avoidzombies} @self
GetCloser:
test
Conditions: - playerwithin {d=20} true Cooldown: 22 Skills: - potion{type=SPEED;duration=140;lvl=2;force=true} @self
Run:
test
Conditions: - playerwithin{r=10} true Skills: - runaigoalselector{goal=clear} @self - runaigoalselector{goal=fleeplayers} @self
KeepDistance:
test
Conditions: - playerwithin{r=10} true Skills: - runaigoalselector{goal=clear} @self - runaigoalselector{goal=fleeplayers} @self
KeepDistance:
test
Conditions: - playerwithin{r=10} false Skills: - runaigoalselector{goal=clear} @self - runaigoalselector{goal=movetowardstarget} @self - runaigoalselector{goal=lookatplayers} @self - runaigoalselector{goal=avoidzombies} @self
GetCloser:
test
Conditions: - playerwithin {d=20} true Cooldown: 22 Skills: - potion{type=SPEED;duration=140;lvl=2;force=true} @self
Run:
test
Conditions: - playerwithin{r=10} true Skills: - runaigoalselector{goal=clear} @self - runaigoalselector{goal=fleeplayers} @self
KeepDistance:
test
Skills: - potion{type=INVISIBILITY;d=2000;l=1} @self - delay 200 - skill{s=MeteorPointerFinish}
MeteorPointerSpawn:
test
Cooldown: 100 Skills: - projectile{onTick=MeteorTick;onEnd=MeteorEnd;onHit=MeteorDamage;v=30;i=1;hR=2;vR=2;syo=75;sfo=20;mr=1000;d=500;sE=false} @Self - delay 500 - remove{m=MeteorPointer} @Self
MeteorPointerFinish:
test
Skills: - effect:particles{p=flame;a=30;vS=0.5;hS=0.5} @Origin - effect:particles{p=largesmoke;a=15;vS=0.75;hS=0.75} @Origin - effect:particles{p=largeexplosion;a=3;vS=0.3;hS=0.3} @Origin
MeteorTick:
test
Skills: - remove{m=MeteorPointer} @Self
MeteorEnd:
test
Skills: - damage{amount=10;pk=true} @PIR{r=3}
MeteorDamage:
test
Skills: - effect:sound{s=entity.ghast.shoot;v=0.5;p=2} - effect:sound{s=entity.ghast.shoot;v=0.5;p=0} - effect:particlesphere{particle=flame;amount=10;r=1} @self - delay 2 - effect:particlesphere{particle=flame;amount=20;r=2} @self - delay 2 - effect:particlesphere{particle=flame;amount=40;r=3} @self - delay 2 - effect:particlesphere{particle=flame;amount=80;r=4} @self - delay 2 - potion{type=SPEED;duration=99999;lvl=4} @Self
SpeedBuff:
test
Skills: - effect:sound{s=entity.elder_guardian.curse;v=0.5;p=2} - effect:particlesphere{particle=instantSpell;amount=10;r=1} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=20;r=2} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=40;r=3} @self - delay 2 - effect:particlesphere{particle=instantSpell;amount=80;r=4} @self - delay 2 - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=4} @Self
5sInvincible:
test
Skills: - effect:sound{s=entity.enderdragon.growl;v=0.5;p=2} - effect:particlesphere{particle=reddust;amount=10;r=1} @self - delay 2 - effect:particlesphere{particle=reddust;amount=20;r=2} @self - delay 2 - effect:particlesphere{particle=reddust;amount=40;r=3} @self - delay 2 - effect:particlesphere{particle=reddust;amount=80;r=4} @self - delay 2 - potion{type=INCREASE_DAMAGE;duration=99999;lvl=10} @Self
DamageBuff:
test
Skills: - shootskull{y=1;v=4} @target - delay 10 - shootskull{y=1;v=4} @target - delay 10 - shootskull{y=1;v=4} @target
SkullBarrage:
test
Skills: - message{cooldown=30;m="<mob.name> &cBehold, the true power of the Void!"} @PIR{r=50} - skill{s=SHomer} @PIR{r=100} - delay 2 - skill{s=SHomer} @PIR{r=100} - delay 2 - skill{s=SHomer} @PIR{r=100} - delay 2
VoidStorm:
test
Skills: - skill{s=IceMissile} @PIR{r=50} - delay 2 - skill{s=IceMissile} @PIR{r=50} - delay 2 - skill{s=IceMissile} @PIR{r=50} - delay 2
IceStorm2:
test
Skills: - skill{s=SHomer} @PIR{r=30} - delay 20 - skill{s=SHomer} @PIR{r=30} - delay 20 - skill{s=SHomer} @PIR{r=30} - delay 20
VoidBlast:
test
Skills: - skill{s=IceMissile} @PIR{r=50} - delay 10 - skill{s=IceMissile} @PIR{r=50} - delay 10 - skill{s=IceMissile} @PIR{r=50} - delay 10
IceStorm:
test
Skills: - skill{s=BlackFire} @PIR{r=10} - delay 10 - skill{s=BlackFire} @PIR{r=10} - delay 10 - skill{s=BlackFire} @PIR{r=10} - delay 10
ShadowStorm:
test
Skills: - skill{s=Homer} @PIR{r=50} - delay 2 - skill{s=Homer} @PIR{r=50} - delay 2 - skill{s=Homer} @PIR{r=50} - delay 10 - skill{s=Homer} @PIR{r=50} - delay 2 - skill{s=Homer} @PIR{r=50} - delay 2 - skill{s=Homer} @PIR{r=50} - delay 10 - skill{s=Homer} @PIR{r=50} - delay 2 - skill{s=Homer} @PIR{r=50} - delay 2 - skill{s=Homer} @PIR{r=50} - delay 10
FireStorm:
test
Skills: - skill{s=EarthStrike} @PIR{r=20} - delay 10 - skill{s=EarthStrike} @PIR{r=20} - delay 10 - skill{s=EarthStrike} @PIR{r=20} - delay 10
SuperEarthStrike:
test
Skills: - skill{s=ToxicBlast} @PIR{r=20} - delay 10 - skill{s=ToxicBlast} @PIR{r=20} - delay 10 - skill{s=ToxicBlast} @PIR{r=20} - delay 10
SuperToxicBlast:
test
Skills: - skill{s=VoidMissile2} @PIR{r=15} - delay 10 - skill{s=VoidMissile2} @PIR{r=15} - delay 10 - skill{s=VoidMissile2} @PIR{r=15} - delay 10
A4Storm:
test
Cooldown: 5 Skills: - effect:sound{s=entity.zombie.break_door_wood;v=0.5;p=1} @Self - effect:sound{s=entity.irongolem.death;v=1;p=2} @Self - damage{a=20;ia=true;pi=true;pk=true} @target - actionmessage{m="&7SCOPE RECHARGE &f| &74.5"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGE &f| &74.0"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGE &f| &73.5"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGE &f| &73.0"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGE &f| &72.5"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGE &f| &72.0"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGE &f| &71.5"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGE &f| &71.0"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGE &f| &70.5"} @Self - effect:sound{s=block.note.hat;v=1;p=2} - delay 10 - actionmessage{m="&7SCOPE RECHARGED"} @Self - effect:sound{s=block.note.pling;v=1;p=2}
RangerCrit:
test
Cooldown: 2 Skills: - effect:sound{s=entity.zombie.break_door_wood;v=0.5;p=1} - effect:sound{s=entity.player.attack.crit;p=1;v=1} - damage{a=30;pi=true;pk=true} @target - actionmessage{m="&c»&8»»»&l> &72.0s"} @Self - delay 10 - actionmessage{m="&c»»&8»»&l> &71.5s"} @Self - delay 10 - actionmessage{m="&c»»»&8»&l> &71.0s"} @Self - delay 10 - actionmessage{m="&c»»»»&8&l> &70.5s"} @Self - delay 10 - actionmessage{m="&c»»»»&4&l> &70.0s"} @Self
MeleeCrit:
test
Cooldown: 2 Skills: - effect:sound{s=entity.wither.shoot;v=0.15;p=1} - effect:sound{s=entity.irongolem.death;v=0.15;p=2} - damage{amount=15;ia=true;pi=true;pk=true}
MeleeCrit_Chaos:
test
Skills: - skill{s=BeaconHeal} - delay 20 - skill{s=BeaconHeal} - delay 20 - skill{s=BeaconHeal} - delay 20 - skill{s=BeaconHeal} - delay 20 - skill{s=BeaconHeal}
BeaconSkill:
test
Cooldown: 60 Skills: - summon{type=HealingPointer;a=1;radius=0} @Self
BeaconSpawn:
test
Skills: - summon{type=HealingPointer;a=1;radius=2} @Self
BeaconSpawn_NoCD:
test
Skills: - potion{type=INCREASE_DAMAGE;duration=200;lvl=199;overwrite=true} - sendtitle{title="&6✦&e✷&6✦";subtitle="&7Maximum Strength";d=20} - effect:sound{s=entity.enderdragon.growl;v=1;p=2} - delay 200 - sendtitle{title="&c✦&4✷&c✦";subtitle="&7Strength Expired";d=20} - effect:sound{s=entity.irongolem.death;v=1;p=0.5}
Warcry_Strength_Util:
test