dialogue
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25.5k
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Skills:
- equip{item=air HEAD}
- effect:particles{p=explosion_normal;a=10;hS=0.15;vS=0.15;y=2;size=1} @self
- delay 2
- summon{t=ParrotMinion;a=1;yr=1;yu=true} @self | CaptainDrownedSummon: | test |
Cooldown: 4
Conditions:
- targetwithin 8 true
Skills:
- projectile{bulletType=ITEM;material=potion;oT=PoisonPotionThrowTick;oE=PoisonPotionThrowEnd;i=1;hnp=false;sE=true;v=10;mr=16;vO=2;g=0.98} @RLNTE{a=2;r=8;s=4;minr=5}
- sound{s=entity.splash_potion.throw;p=0.7}
- delay 2
- sound{s=entity.splash_potion.throw;p=0.5} | PoisonPotionThrow: | test |
Skills:
- effect:particles{p=SPELL_WITCH;a=1;hs=0;vs=0} @origin | PoisonPotionThrowTick: | test |
Skills:
- effect:particlesphere{p=SPELL_WITCH;a=80;r=2} @origin
- potion{t=POISON;d=70;l=1} @PNTL{r=3}
- sound{s=block.glass.break;p=0.7} @origin
- delay 4
- sound{s=entity.witch.celebrate;p=0.6;v=0.8} @PIR{r=4} | PoisonPotionThrowEnd: | test |
Cooldown: 16
Conditions:
Skills:
- potion{t=SLOW;d=50;l=7} @self
- equip{item=potion MAINHAND}
- sound{s=entity.bat.takeoff;p=0.8} @self
- delay 4
- sound{s=entity.generic.drink;p=0.8} @self
- delay 10
- sound{s=entity.generic.drink;p=0.8} @self
- delay 10
- message{msg="&c&l<mob.name>&f super !"} @PIR{r=15}
- effect:particlesphere{p=reddust;c=#71ff5e;radius=3;a=500;hs=0.1;vs=0.1} @origin
- delay 3
- heal{a=120} @self
- delay 2
- equip{item=Redcap_Axe MAINHAND} | HealPotionConsume: | test |
Cooldown: 8
Skills:
- projectile{bulletType=ITEM;material=splash_potion;oT=MolotovThrowTick;oH=MolotovThrowHit;oE=MolotovThrowEnd;i=2;hp=false;hnp=false;sE=false;v=8;mr=16;vO=1;g=0.96} @RLNTE{a=1;r=8;s=5;minr=6}
- sound{s=entity.splash_potion.throw;p=0.6} | MolotovThrow: | test |
Skills:
- effect:particles{p=flame;a=1;hs=0;vs=0} @Origin | MolotovThrowTick: | test |
Skills:
- setblock{m=FIRE} @Ring{radius=2;points=6;yoffset=0}
- sound{s=block.glass.break;p=0.6} @origin | MolotovThrowEnd: | test |
Cooldown: 10
Skills:
- projectile{bulletType=ITEM;material=splash_potion;oT=MolotovPotionThrowTick;oH=MolotovPotionThrowHit;oE=MolotovPotionThrowEnd;i=2;hnp=false;sE=true;v=7;mr=16;vO=1;g=0.96} @target
- sound{s=entity.splash_potion.throw;p=0.5} | MolotovPotionThrow: | test |
Skills:
- effect:particles{p=flame;a=1;hs=0;vs=0} @origin | MolotovPotionThrowTick: | test |
Skills:
- ignite{ticks=80} @PIR{r=3} | MolotovPotionThrowHit: | test |
Skills:
- effect:particles{p=flame;a=10;hs=0.25;vs=0.4} @origin
- sound{s=block.glass.break;p=0.7} @origin
- delay 8
- sound{s=entity.witch.celebrate;p=0.6;v=0.8} @origin | MolotovPotionThrowEnd: | test |
Cooldown: 16
Skills:
- projectile{bulletType=MYTHICITEM ;material=Redcap_Axe;oT=RedcapAxeThrowTick;oH=RedcapAxeThrowHit;oE=RedcapAxeThrowEnd;i=1;hnp=false;sE=false;v=5;mr=16;vO=1;g=0.96} @target
- sound{s=entity.player.attack.sweep;p=0.3} @origin
- delay 3
- sound{s=entity.player.attack.sweep;p=0.5} @origin
- delay 3
- sound{s=entity.player.attack.sweep;p=0.3} @origin
- delay 3
- sound{s=entity.player.attack.sweep;p=0.5} @origin | RedcapAxeThrow: | test |
Skills:
- effect:particles{p=CRIT;a=1;hs=0;vs=0} @origin | RedcapAxeThrowTick: | test |
Skills:
- damage{a=15} | RedcapAxeThrowHit: | test |
Skills: | RedcapAxeThrowEnd: | test |
TargetConditions:
- distance{d=<5}
- entitytype{t=PLAYER} true
- health{a=>80} true
Skills:
- runaigoalselector{goal=fleeplayers}
- potion{t=SPEED;d=100;l=1;p=false} @self
- delay 20
- potionclear{} @self | RedcapAway: | test |
Cooldown: 2
Skills:
- projectile{bulletType=MYTHICITEM;material=LegTrap_Open;oT=LegTrapThrowTick;oE=LegTrapThrowEnd;i=1;hp=false;hnp=false;sE=false;v=7;mr=16;vO=2;g=0.9} @RLNTE{a=1;r=5;s=3;minr=3}
- sound{s=entity.splash_potion.throw;p=0.6} | LegTrapThrow: | test |
Skills:
- effect:particles{p=crit;a=1;hs=0;vs=0} @origin | LegTrapThrowTick: | test |
Skills:
- effect:particles{p=smoke;a=10;hs=0.25;vs=0.4} @origin
- sound{s=entity.horse.armor;p=0.5} @origin
- delay 2
- summon{t=LegTrap} | LegTrapThrowEnd: | test |
Cooldown: 6
Skills:
- projectile{bulletType=MYTHICITEM;material=LegTrap_Open;oT=LegTrapThrow2Tick;oE=LegTrapThrow2End;i=1;hp=false;hnp=false;sE=false;v=8;mr=16;vO=2;g=0.9} @RLNTE{a=2;r=10;s=5;minr=6}
- sound{s=entity.splash_potion.throw;p=0.6}
- delay 6
- sound{s=entity.splash_potion.throw;p=0.6} | LegTrap2Throw: | test |
Skills:
- effect:particles{p=crit;a=1;hs=0;vs=0} @origin | LegTrapThrow2Tick: | test |
Skills:
- effect:particles{p=smoke;a=10;hs=0.25;vs=0.4} @origin
- sound{s=entity.horse.armor;p=0.5} @origin
- delay 2
- summon{t=LegTrap} | LegTrapThrow2End: | test |
Cooldown: 20
Skills:
- projectile{bulletType=MYTHICITEM;material=GhastStatue_Normal;oT=GhastStatueThrowTick;oE=GhastStatueThrowEnd;i=1;hp=false;hnp=false;sE=false;v=5;mr=16;vO=2;g=0.97} @RLNTE{a=1;r=13;s=5;minr=9}
- sound{s=entity.experience_bottle.throw;p=0.6} | GhastStatueThrow: | test |
Skills:
- effect:particles{p=flame;a=1;hs=0;vs=0} @origin | GhastStatueThrowTick: | test |
Skills:
- effect:particles{p=flame;a=10;hs=0.25;vs=0.4} @origin
- sound{s=entity.horse.armor;p=0.3} @origin
- delay 4
- summon{t=GhastStatue} | GhastStatueThrowEnd: | test |
Skills:
- effect:particlesphere{p=cloud;a=40;hS=0.6;vS=0.6;s=3;r=6} @self
- delay 4
- message{m="<mob.name>&f<&co>lol"} @PIR{r=30}
- delay 20
- signal{s=RedCapDead} @MIR{r=30;t=LegTrap,GhastStatue}
- delay 10
- command{c="mythicmobs i give <trigger.name> KingSlime_Core"} @Trigger ~onDeath
- command{c="dm end <trigger.name> pve1"} @Trigger ~onDeath | RedCapDeath: | test |
Skills:
- setNoDamageTicks{ticks=110} @self
- runaigoalselector{goal=clear} @self
- equip{item=LegTrap_Close HEAD}
- sound{s=block.anvil.place;p=0.6;v=0.5} @self
- delay 1
- effect:particles{p=smoke;a=10;hs=0.25;vs=0.4} @origin
- damage{a=4;ia=true} @PIR{r=2}
- potion{t=SLOW;d=120;l=4;p=false;icon=false} @PIR{r=2}
- potion{t=LEVITATION;d=120;l=-20;p=false;icon=false} @PIR{r=2}
- delay 4
- sound{s=entity.witch.celebrate;p=0.5;v=0.8} @self
- delay 96
- remove @self | LegTrapActivate: | test |
Skills:
- effect:particles{p=cloud;a=5;hs=0.25;vs=0.25} @origin
- sound{s=entity.item.break;p=0.6;v=0.6} @self
- delay 4
- remove @self | LegTrapRemove: | test |
Conditions:
- targetwithin 10 true
Skills:
- equip{item=GhastStatue_Rage HEAD}
- delay 3
- sound{s=item.firecharge.use;p=0.5;v=0.6} @self
- delay 2
- sound{s=item.firecharge.use;p=0.6;v=0.6} @self
- delay 2
- sound{s=item.firecharge.use;p=0.6;v=0.6} @self
- delay 2
- runaigoalselector{goal=lookatplayers} @self
- projectile{i=1;oT=GhastStatueFlamethrowTick;oH=GhastStatueFlamethrowHit;hnp=true;mr=8;sE=false} @target
- delay 30
- equip{item=GhastStatue_Normal HEAD} | GhastStatueFlamethrow: | test |
Skills:
- effect:particles{particle=flame;a=12;s=0.1;hs=0.2;vs=0.2} @origin | GhastStatueFlamethrowTick: | test |
Skills:
- damage{a=1;pkb=true}
- ignite{t=80} | GhastStatueFlamethrowHit: | test |
Skills:
- effect:particles{p=cloud;a=7;hs=0.3;vs=0.3} @origin
- sound{s=entity.item.break;p=0.4;v=0.6} @self
- delay 4
- remove @self | GhastStatueRemove: | test |
Skills:
- randomskill{skills=S_creature_Heal,S_creature_shockwave,S_creature_summoned,S_creature_punch_fake,S_creature_single_laser;sync=true} @self | S_creature_SkillTimer: | test |
Conditions:
- playerwithin{d=50} true
- hastag{t=heal} false
- hastag{t=skillRunning} false
Skills:
- state{s=heal} @self
- addtag{t=skillRunning} @self
- addtag{t=heal} @self
- setAI{ai=false} @self
- delay 15
- heal{amount=70} @self
- delay 20
- setAI{ai=true} @self
- removetag{t=skillRunning} @self
- delay 400
- removetag{t=heal} @self | S_creature_Heal: | test |
Conditions:
- playerwithin{d=30} true
- hastag{t=skillRunning} false
Skills:
- state{s=shockwave} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 20
- potion{t=SLOW;d=100;l=5} @PlayersInRadius{r=10}
- delay 7
- setAI{ai=true} @self
- delay 10
- removetag{t=skillRunning} @self | S_creature_shockwave: | test |
Conditions:
- playerwithin{d=30} true
- hastag{t=skillRunning} false
Skills:
- state{s=shockwave} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 10
- damage{a=6} @t
- delay 5
- setAI{ai=true} @self
- delay 7
- removetag{t=skillRunning} @self | S_creature_left_jab: | test |
Conditions:
- playerwithin{d=30} true
- hastag{t=skillRunning} false
Skills:
- state{s=shockwave} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 10
- damage{a=10} @t
- delay 5
- setAI{ai=true} @self
- delay 7
- removetag{t=skillRunning} @self | S_creature_right_straight: | test |
Conditions:
- playerwithin{d=30} true
- hastag{t=skillRunning} false
Skills:
- state{s=shockwave} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 12
- damage{a=15} @t
- delay 5
- setAI{ai=true} @self
- delay 7
- removetag{t=skillRunning} @self | S_creature_left_hook: | test |
Conditions:
- playerwithin{d=30} true
- hastag{t=skillRunning} false
Skills:
- state{s=summoned} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 10
- summon{mob=Sakura_creature_minion} @nearestplayer{r=30}
- delay 17
- setAI{ai=true} @self
- delay 7
- removetag{t=skillRunning} @self | S_creature_summoned: | test |
Conditions:
- playerwithin{d=30} true
- hastag{t=skillRunning} false
Skills:
- state{s=punch_fake} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 15
- setAI{ai=true} @self
- delay 7
- removetag{t=skillRunning} @self | S_creature_punch_fake: | test |
Conditions:
- playerwithin{d=40} true
- playerwithin{d=10} true
- hastag{t=skillRunning} false
Skills:
- state{s=punch_fake} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 20
- effect:particleline{particle=reddust;color=#00008b;amount=10;syo=1;tyo=1;fromOrigin=true} @target
- damage{a=25} @t
- delay 10
- setAI{ai=true} @self
- delay 7
- removetag{t=skillRunning} @self | S_creature_single_laser: | test |
Skills:
- delay 25
- sound{s=entity.firework_rocket.launch;v=1;pitch=1}
- effect:particles{p=explosion_emitter;a=10;s=2} @self
- sound{s=entity.generic.explode;v=1;pitch=0}
- sound{s=entity.generic.explode;v=1;pitch=1}
- damage{a=12;type=VOID} @PlayersInRadius{r=10}
- damage{a=6} @PlayersInRadius{r=10}
- delay 20 | S_creature_Death: | test |
Skills:
- runaigoalselector{goal=gotolocation 71,2,115}
- delay 120
- runaigoalselector{goal=gotolocation 71,2,106}
- delay 120
- remove @self | Target1Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 76,2,127}
- delay 120
- runaigoalselector{goal=gotolocation 76,2,118}
- delay 120
- remove @self | Target2Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 75,2,140}
- delay 120
- runaigoalselector{goal=gotolocation 75,2,131}
- delay 120
- remove @self | Target3Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 80,2,134}
- delay 100
- runaigoalselector{goal=gotolocation 80,2,126}
- delay 100
- remove @self | Target4Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 83,2,117}
- delay 100
- runaigoalselector{goal=gotolocation 83,2,109}
- delay 100
- remove @self | Target5Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 91,2,122}
- delay 80
- runaigoalselector{goal=gotolocation 91,2,115}
- delay 80
- remove @self | Target6Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 92,2,141}
- delay 80
- runaigoalselector{goal=gotolocation 92,2,134}
- delay 80
- remove @self | Target7Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 94,6,114}
- delay 80
- runaigoalselector{goal=gotolocation 94,6,107}
- delay 80
- remove @self | Target8Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 94,6,128}
- delay 80
- runaigoalselector{goal=gotolocation 94,6,120}
- delay 80
- remove @self | Target9Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 94,8,139}
- delay 80
- runaigoalselector{goal=gotolocation 94,8,132}
- delay 80
- remove @self | Target10Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 69,2,148}
- delay 60
- runaigoalselector{goal=gotolocation 69,2,142}
- delay 60
- remove @self
#Teleport | Target11Move: | test |
Skills:
- teleportto{location=74,2,145} @self
- delay 90
- teleportto{location=78,5,147} @self
- delay 90
- remove @self | Target12Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 72,2,151}
- delay 55
- runaigoalselector{goal=gotolocation 77,2,146}
- delay 55
- remove @self | Target13Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 86,2,152}
- delay 160
- runaigoalselector{goal=gotolocation 76,2,142}
- delay 200
- remove @self | Target14Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 77,2,152}
- delay 80
- runaigoalselector{goal=gotolocation 82,2,147}
- delay 80
- remove @self | Target15Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 85,2,148}
- delay 55
- runaigoalselector{goal=gotolocation 85,2,141}
- delay 60
- remove @self
#Teleport | Target16Move: | test |
Skills:
- teleportto{location=89,2,151} @self
- delay 90
- teleportto{location=88,5,144} @self
- delay 90
- remove @self | Target17Move: | test |
Skills:
- runaigoalselector{goal=gotolocation 92,2,152}
- delay 120
- runaigoalselector{goal=gotolocation 92,2,142}
- delay 120
- remove @self | Target18Move: | test |
Skills:
- CancelEvent
- skill{s=TeemoBlind} @self | TeemoCancel: | test |
Conditions:
- targetwithin {d=20} true
- targetinlineofsight true
Skills:
- look{headOnly=false;immediately=true;repeat=50;repeatInterval=1} @target
- state{s=shoot} @self
- potion{type=SLOW;duration=2;lvl=6;force=true} @self
- potion{type=SLOW;duration=25;lvl=7;delay=2;force=true} @self
- delay 10
- projectile{onTick=TeemoShootT;onHit=TeemoShootH;v=13;i=1;hR=1;vR=1;syo=0.6;HitNonPlayers=true;mr=20;tyo=0.25} @target
- projectile{onTick=TeemoShootT;v=13;i=1;hR=1;vR=1;syo=0.6;HitNonPlayers=true;mr=20;tyo=0.25;delay=1} @target
- sound{s=item.crossbow.shoot;p=1;v=2} @selflocation | TeemoShoot: | test |
Skills:
- effect:particles{p=spell_mob;c=#70AD47;vS=0.05;hS=0.05;speed=0,size=0.5;a=3} @origin | TeemoShootT: | test |
Skills:
- damage{a=4} @target
- potion{type=POISON;duration=40;lvl=2;force=true} @target | TeemoShootH: | test |
Conditions:
- playerwithin{r=10} true
Skills:
- runaigoalselector{goal=clear} @self
- runaigoalselector{goal=fleeplayers} @self | KeepDistance: | test |
Conditions:
- playerwithin{r=10} false
Skills:
- runaigoalselector{goal=clear} @self
- runaigoalselector{goal=movetowardstarget} @self
- runaigoalselector{goal=lookatplayers} @self
- runaigoalselector{goal=avoidzombies} @self | GetCloser: | test |
Cooldown: 14
Conditions:
- targetwithin {d=20} true
- targetinlineofsight true
Skills:
- look{headOnly=false;immediately=true;repeat=60;repeatInterval=1} @target
- state{s=shoot} @self
- potion{type=SLOW;duration=2;lvl=6;force=true} @self
- potion{type=SLOW;duration=25;lvl=7;delay=2;force=true} @self
- delay 10
- projectile{onTick=TeemoBlindT;onHit=TeemoBlindH;v=13;i=1;hR=1;vR=1;syo=0.6;HitNonPlayers=true;mr=20;tyo=0.25} @target
- projectile{onTick=TeemoBlindT;v=13;i=1;hR=1;vR=1;syo=0.6;HitNonPlayers=true;mr=20;tyo=0.25;delay=1} @target
- sound{s=entity.ghast.shoot;p=1;v=2} @selflocation | TeemoBlind: | test |
Skills:
- effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.6563;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin
- effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.6563;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=-0.0625;Size=0.35;delay=0;sideOffset=0.1875} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.0313;Size=0.35;delay=0;sideOffset=-0.0938} @origin
- effect:particles{p=reddust;c=#800000;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=-0.0625;Size=0.35;delay=0;sideOffset=0.1875} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#800000;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.0313;Size=0.35;delay=0;sideOffset=-0.0938} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.3281;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.3281;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.2188;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.2188;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.1094;y=-0.0313;Size=0.35;delay=0;sideOffset=0.0938} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.1094;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.6563;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin
- effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.6563;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.1875;Size=0.35;delay=0;sideOffset=-0.0625} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#990099;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.5469;y=-0.0938;Size=0.35;delay=0;sideOffset=0.0313} @origin
- effect:particles{p=reddust;c=#800000;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.1875;Size=0.35;delay=0;sideOffset=-0.0625} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#800000;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.4375;y=-0.0938;Size=0.35;delay=0;sideOffset=0.0313} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.3281;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.3281;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.2188;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.2188;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.1094;y=0.0938;Size=0.35;delay=0;sideOffset=-0.0313} @origin
- effect:particles{p=reddust;c=#808080;a=1;s=0.00;hs=0.00;vs=0.00;forwardOffset=0.1094;y=0.0000;Size=0.35;delay=0;sideOffset=0.0000} @origin | TeemoBlindT: | test |
Conditions:
- playerwithin {d=20} true
Cooldown: 22
Skills:
- sound{s=custom.teemo.run;p=1;v=2} @self
- potion{type=SPEED;duration=140;lvl=2;force=true} @self | TeemoRun: | test |
Skills:
- damage{a=4} @target
- potion{type=BLINDNESS;duration=80;lvl=2;force=true} @target
- potion{type=WEAKNESS;duration=80;lvl=5;force=true} @target | TeemoBlindH: | test |
Conditions:
- targetwithin {d=20} true
- targetinlineofsight true
Cooldown: 34
Skills:
- state{s=throw} @self
- potion{type=SLOW;duration=2;lvl=6;force=true} @self
- potion{type=SLOW;duration=25;lvl=7;delay=2;force=true} @self
- delay 10
- projectile{bulletType=MOB;mob=Shroom;onTick=TeemoShroomT;onEnd=TeemoShroomE;v=13;i=1;syo=1,HitNonPlayers=true;g=1.5;sfo=2;mr=20;tyo=1.5;vO=1.5} @Forward{f=5}
- sound{s=custom.teemo.laugh;p=1;v=2} @self | TeemoShroom: | test |
Skills:
- effect:particles{p=reddust;c=#FF00FF;vS=0.2;hS=0.2;speed=1} | TeemoShroomT: | test |
Skills:
- summon{m=ShroomInvis;a=1;radius=0.1} @origin | TeemoShroomE: | test |
Conditions:
- playerwithin{d=3}
Skills:
- sound{s=custom.teemo.laugh;p=1;v=2} @self
- explode
- effect:particlering{particle=reddust;c=#FF00FF;amount=200;radius=1;s=50;hS=1;vS=0;y=0.25} @self
- damage{a=4} @PIR{r=4}
- potion{type=POISON;duration=100;lvl=2;force=true} @PIR{r=4}
- potion{type=SLOW;duration=100;lvl=2;force=true} @PIR{r=4}
- effect:bloodyScreen{d=100} @PIR{r=4}
- suicide | ShroomInvisExplode: | test |
Skills:
- sound{s=custom.teemo.laugh;p=1;v=2} @self
- explode
- effect:particlering{particle=reddust;c=#FF00FF;amount=200;radius=1;s=50;hS=1;vS=0;y=0.25} @self
- damage{a=4} @PIR{r=4}
- potion{type=POISON;duration=100;lvl=2;force=true} @PIR{r=4}
- potion{type=SLOW;duration=100;lvl=2;force=true} @PIR{r=4}
- effect:bloodyScreen{d=100} @PIR{r=4}
- suicide | ShroomDamaged: | test |
Skills:
- CancelEvent
- damage{a=4} @target
- potion{t=POISON;d=20;l=1} @target | Summoner_2: | test |
Skills:
- CancelEvent
- damage{a=6} @target
- potion{t=POISON;d=20;l=2} @target | Summoner_3: | test |
Skills:
- CancelEvent
- damage{a=9} @target
- potion{t=POISON;d=20;l=2} @target
- potion{t=WITHER;d=20;l=1} @target | Summoner_4: | test |
Conditions:
- playerwithin{d=10} true
- hastag{t=skillRunning} false
Skills:
- state{s=animation.model.attack1} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 28
- damage{a=10} @t
- potion{t=POISON;d=200;l=2} @t
- setAI{ai=true} @self
- delay 62
- removetag{t=skillRunning} @self | S_Bee_Attack: | test |
Conditions:
- playerwithin{d=10} true
- hastag{t=skillRunning} false
Skills:
- state{s=animation.model.attack2} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 20
- damage{a=18} @t
- setAI{ai=true} @self
- delay 80
- removetag{t=skillRunning} @self | S_Bee_Attack2: | test |
Conditions:
- playerwithin{d=10} true
- hastag{t=skillRunning} false
Skills:
- state{s=animation.model.attack3(projection)} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 20
- skill{s=S_Bee_Shot1} @Forward
- delay 2
- skill{s=S_Bee_Shot2} @Forward
- delay 2
- skill{s=S_Bee_Shot3} @Forward
- delay 2
- skill{s=S_Bee_Shot4} @Forward
- delay 2
- skill{s=S_Bee_Shot5} @Forward
- delay 2
- skill{s=S_Bee_Shot6} @Forward
- delay 2
- skill{s=S_Bee_Shot7} @Forward
- delay 2
- skill{s=S_Bee_Shot8} @Forward
- delay 2
- skill{s=S_Bee_Shot9} @Forward
- delay 2
- skill{s=S_Bee_Shot10} @Forward
- delay 2
- skill{s=S_Bee_Shot11} @Forward
- delay 2
- skill{s=S_Bee_Shot12} @Forward
- delay 2
- skill{s=S_Bee_Shot13} @Forward
- delay 2
- skill{s=S_Bee_Shot14} @Forward
- delay 2
- skill{s=S_Bee_Shot1} @Forward
- setAI{ai=true} @self
- delay 60
- removetag{t=skillRunning} @self | S_Bee_Attack3: | test |
Conditions:
- playerwithin{d=10} true
- hastag{t=skillRunning} false
Skills:
- state{s=animation.model.attack4(projection)} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 12
- skill{s=S_Bee_Shot1} @Forward
- delay 3
- skill{s=S_Bee_Shot1} @Forward
- delay 4
- skill{s=S_Bee_Shot1} @Forward
- delay 3
- skill{s=S_Bee_Shot1} @Forward
- delay 3
- skill{s=S_Bee_Shot1} @Forward
- delay 4
- skill{s=S_Bee_Shot1} @Forward
- delay 3
- skill{s=S_Bee_Shot1} @Forward
- delay 3
- skill{s=S_Bee_Shot1} @Forward
- setAI{ai=true} @self
- delay 65
- removetag{t=skillRunning} @self | S_Bee_Attack4: | test |
Conditions:
- playerwithin{d=10} true
- hastag{t=skillRunning} false
Skills:
- state{s=animation.model.attack5} @self
- addtag{t=skillRunning} @self
- setAI{ai=false} @self
- delay 25
- damage{a=15} @ForwardWall{f=3;y=0.0;width=1;height=3}
- delay 5
- damage{a=15} @ForwardWall{f=3;y=0.0;width=1;height=3}
- delay 30
- setAI{ai=true} @self
- delay 60
- removetag{t=skillRunning} @self | S_Bee_Attack5: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot1: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=24}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot2: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=48}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot3: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=72}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot4: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=96}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot5: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=120}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot6: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=144}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot7: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=168}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot8: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=192}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot9: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=216}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot10: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=240}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot11: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=264}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot12: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=312}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2} | S_Bee_Shot13: | test |
Skills:
- projectile{onTick=S_Bee-Tick;onEnd=S_Bee-End;onHit=S_Bee-Hit;v=50;i=1;hR=3;vR=1;syo=2;mr=200;hO=336}
- sound{s=entity.firework_rocket.launch;v=1;pitch=2}
S_Bee-Tick:
Skills:
- effect:particles{p=smoke;amount=3;speed=0;hS=0.2;vS=0.2} @origin
S_Bee-Hit:
Skills:
- damage{a=12}
- effect:explosion{amount=5;speed=2}
- sound{s=entity.generic.explode;v=3}
S_Bee-End:
Skills:
- effect:particleline{particle=smoke;amount=4;xs=0.3;xz=0.3;tyo=2;fromOrigin=true}
- sound{s=entity.generic.explode;v=3} | S_Bee_Shot14: | test |
Conditions:
- playerwithin{d=10} true
Skills:
- state{s=animation.model.death} @self
- potion{t=POISON;d=160;l=2} @PlayersInRadius{r=10}
- message{m="<mob.name>&f<&co> got attacked"} @PlayersInRadius{r=10} | S_Bee_Death: | test |
Conditions:
- playerwithin{d=25} true
Cooldown: 22
Skills:
- potion{type=SPEED;duration=140;lvl=2;force=true} @self
- state{s=walk} | S_FF_Walk: | test |
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