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Skills:
- sound{s=block.glass.break} @self
- message{m="&cSadly the plant died from using it too much!"} @EntitiesInRadius{r=5}
- model{mid=iceplant;r=true} @self ~onDeath
- remove @self | iceplant_death: | test |
Skills:
- effect:itemspray{item=ice;amount=4;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target
- effect:itemspray{item=bucket;amount=1;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target
- sudoskill{s=iceplant_death} @target 0.02 | iceblock1: | test |
Skills:
- effect:itemspray{item=packed_ice;amount=4;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target
- effect:itemspray{item=bucket;amount=1;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target
- sudoskill{s=iceplant_death} @target 0.04 | iceblock2: | test |
Cooldown: 0
Conditions:
Skills:
- randomskill{skills=EnergyAttack,GokuCombo,GokuCombo,GokuCombo,SpiritBomb} | GokuSkills: | test |
Cooldown: 0
Conditions:
Skills:
- randomskill{skills=EnergyAttack,GokuCombo,KKGokuCombo,GokuCombo,SpiritBomb} | KKGokuSkills: | test |
Cooldown: 0
Conditions:
Skills:
- randomskill{skills=Kamehameha,Kamehameha,EnergyAttack,EnergyAttack,EnergyAttack,SpiritBomb,InstantTransmission,InstantTransmission,GokuCombo,SonicBoom, SonicBoom,SolarFlare,SolarFlare,FaceMelter,FaceMelter,1000Punch } | SSJGokuSkills: | test |
Cooldown: 0
Conditions:
Skills:
- randomskill{skills=1000Punch,1000Punch,1000Punch,DestructoDiskChargeUp,SuperKamehameha,SuperKamehameha,Kamehameha,Kamehameha,Kamehameha,InstantTransmission,InstantTransmission,GokuRapidEnergyAttack,GokuRapidEnergyAttack,UltimateSpiritBomb,EnergyAttack,EnergyAttack,EnergyAttack,EnergyAttack,EnergyAttack } | SSJ2GokuSkills: | test |
Cooldown: 0
Conditions:
- stance{s=normal} true
Skills:
- sendtitle{title="";subtitle="&6Goku readys a &cpowered combo!";d=20} @PlayersInRadius{r=20}
- delay 50
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Thousand fist Punch &fx100";d=20} @PIR{r=3}
- throw{velocity=2;velocityY=10} @Target
- damage{a=10} @PIR{r=3}
- delay 20
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Thousand fist Punch &fx250";d=20} @PIR{r=3}
- throw{velocity=2;velocityY=10} @Target
- damage{a=10} @PIR{r=3}
- delay 20
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Thousand fist Punch &fx500";d=20} @PIR{r=3}
- throw{velocity=2;velocityY=10} @Target
- damage{a=10} @PIR{r=3}
- delay 20
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Thousand fist Punch &fx750";d=20} @PIR{r=3}
- throw{velocity=2;velocityY=10} @Target
- damage{a=10} @@PIR{r=3}
- delay 20
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Thousand fist Punch &fx900";d=20} @PIR{r=3}
- throw{velocity=2;velocityY=10} @Target
- damage{a=10} @PIR{r=3}
- delay 20
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Thousand fist Punch &fx1000";d=20} @PIR{r=3}
- throw{velocity=2;velocityY=10} @Target
- damage{a=10} @PIR{r=3}
- delay 60 | 1000Punch: | test |
Cooldown: 0
Conditions:
- stance{s=normal} true
Skills:
- sendtitle{title="";subtitle="&6Goku readys a combo!";d=20} @PlayersInRadius{r=20}
- delay 50
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Blast Fist! &eCombo &fx1";d=20} @PIR{r=3}
- damage{a=4} @PIR{r=3}
- throw{velocity=2;velocityY=6} @PIR{r=3}
- delay 20
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport{spreadh=1;spreadv=5} @PIR{r=3}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Smackdown! &eCombo &fx2";d=20} @PIR{r=3}
- velocity{m=set;x=0;y=-10;z=0} @PIR{r=3}
- damage{a=4} @PIR{r=3}
- delay 40
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
- effect:explosion @Self
- delay 20
- sendtitle{title="";subtitle="&6Roundhouse kick! &eCombo &fx3";d=20} @PIR{r=3}
- damage{a=6} @PIR{r=3}
- throw{velocity=2;velocityY=1} @PIR{r=3}
- velocity{m=set;x=2;y=1;z=0} @PIR{r=3}
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Quick Punch! &eCombo &fx4";d=10} @PIR{r=3}
- damage{a=3} @PIR{r=3}
- delay 10
- teleport @Target
- delay 5
- sendtitle{title="";subtitle="&6Quick Punch! &eCombo &fx5";d=10} @PIR{r=3}
- damage{a=4} @PIR{r=3}
- delay 10
- teleport @Target
- delay 5
- sendtitle{title="";subtitle="&6Quick Punch! &eCombo &fx6";d=10} @PIR{r=3}
- damage{a=5} @PIR{r=3}
- delay 20
- teleport @Target
- delay 5
- sendtitle{title="";subtitle="&6Super PUNCH! &eCombo &fx7";d=20} @PIR{r=3}
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
- effect:explosion @Self
- damage{a=15} @PIR{r=3}
- throw{velocity=5;velocityY=1} @PIR{r=3}
- velocity{m=set;x=5;y=1;z=0} @PIR{r=3} | GokuCombo: | test |
Cooldown: 0
Conditions:
- stance{s=normal} true
Skills:
- sendtitle{title="";subtitle="&6Goku readys a charged combo!";d=20} @PlayersInRadius{r=20}
- delay 50
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Toss! &eCombo &fx1";d=20} @PIR{r=3}
- damage{a=7} @PIR{r=3}
- throw{velocity=4;velocityY=10} @PIR{r=3}
- delay 20
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport{spreadh=1;spreadv=5} @PIR{r=3}
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Huge uppercut! &eCombo &fx2";d=20} @PIR{r=3}
- velocity{m=set;x=0;y=10;z=0} @PIR{r=3}
- damage{a=7} @PIR{r=3}
- delay 40
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
- effect:explosion @Self
- delay 20
- sendtitle{title="";subtitle="&6Drop Kick! &eCombo &fx3";d=20} @PIR{r=3}
- damage{a=6} @PIR{r=3}
- throw{velocity=5;velocityY=-1} @PIR{r=3}
- velocity{m=set;x=2;y=1;z=0} @PIR{r=3}
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
- effect:explosion @Self
- sendtitle{title="";subtitle="&6Strong Punch! &eCombo &fx4";d=10} @PIR{r=3}
- damage{a=6} @PIR{r=3}
- delay 10
- teleport @Target
- delay 5
- sendtitle{title="";subtitle="&6Quick Punch! &eCombo &fx5";d=10} @PIR{r=3}
- damage{a=4} @PIR{r=3}
- delay 10
- teleport @Target
- delay 5
- sendtitle{title="";subtitle="&6Strong kick! &eCombo &fx6";d=10} @PIR{r=3}
- damage{a=5} @PIR{r=3}
- delay 20
- teleport @Target
- delay 5
- sendtitle{title="";subtitle="&6Dragon PUNCH! &eCombo &fx7";d=20} @PIR{r=3}
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
- effect:explosion @Self
- damage{a=15} @PIR{r=3}
- throw{velocity=5;velocityY=4} @PIR{r=3}
- velocity{m=set;x=5;y=4;z=0} @PIR{r=3} | KKGokuCombo: | test |
Cooldown: 60
Conditions:
- stance{s=DistanceOver10} true
Skills:
- potion{type=SLOW;duration=200;level=7} @Self
- effect:particlering{particle=reddust;color=#00FFFF;radius=1;points=32;amount=1;hS=1;vS=0;yOffset=1} @Self
- sendtitle{title="";subtitle="&6Goku is gathering energy!";d=20} @PlayersInRadius{r=50}
- delay 60
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self
- delay 5
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self
- delay 20
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self
- delay 5
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self
- delay 20
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self
- delay 5
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self
- delay 10
- sendtitle{title="";subtitle="&bSPIRIT BOMB!";d=20} @PlayersInRadius{r=50}
- effect:particlesphere{particle=reddust;color=#FFFFFF;amount=400;radius=4;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self
- delay 10
- effect:particlesphere{particle=reddust;color=#FFFFFF;amount=400;radius=4;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self
- skill{s=ThrowSpiritBomb} @Target | SpiritBomb: | test |
Cooldown: 10
Conditions:
- stance{s=DistanceOver10} true
Skills:
- potion{type=SLOW;duration=200;level=7} @Self
- effect:particlering{particle=reddust;color=#00FFFF;radius=1;points=32;amount=1;hS=1;vS=0;yOffset=1} @Self
- sendtitle{title="";subtitle="&6Goku is gathering &cMASSIVE &6energy!";d=20} @PlayersInRadius{r=50}
- delay 60
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self
- delay 5
- effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self
- delay 20
- effect:particlesphere{p=explode;amount=100;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self
- delay 5
- effect:particlesphere{p=explode;amount=100;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self
- delay 20
- effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self
- delay 5
- effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self
- delay 10
- sendtitle{title="";subtitle="&bULTIMATE SPIRIT BOMB!";d=20} @PlayersInRadius{r=50}
- effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self
- delay 10
- effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self
- skill{s=ThrowUltimateSpiritBomb} @Target | UltimateSpiritBomb: | test |
Conditions:
}
Skills:
- projectile{onTick=SpiritBomb-Tick;onEnd=SpiritBomb-End;v=12;i=1;hR=1;vR=1;g=0.1;hp=false;syo=3} @target
SpiritBomb-Tick:
Skills:
- effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=4;yOffset=0} @origin
- effect:particlesphere{particle=reddust;color=#FFFFFF;amount=200;radius=3;yOffset=0} @Self @origin
SpiritBomb-End:
Skills:
- effect:particlesphere{p=hugeexplosion;amount=10;hSpread=4;vSpread=2;speed=2;yOffset=0} @origin
- effect:blockmask{m=barrier;r=6;d=80;} @origin
- effect:explosion @origin
- delay 1
- effect:explosion @origin
- delay 1
- effect:explosion @origin
- delay 1
- effect:explosion @origin
- delay 1
- effect:explosion @origin
- sendtitle{title="HIT";subtitle="&6You were hit by a spirit bomb!";d=20} @PlayersNearOrigin{r=6}
- damage{a=10} @PlayersNearOrigin{r=6} | ThrowSpiritBomb: | test |
Conditions:
}
Skills:
- projectile{onTick=UltimateSpiritBomb-Tick;onEnd=UltimateSpiritBomb-End;v=12;i=1;hR=1;vR=1;g=0.1;hp=false;syo=3} @target
UltimateSpiritBomb-Tick:
Skills:
- effect:particlesphere{p=hugeexplosion;amount=3;radius:1;yOffset=2} @origin
- effect:particlesphere{particle=flame;amount=80;radius=3;yOffset=2} @origin
- effect:blockmask{m=barrier;r=3;d=80;} @origin
UltimateSpiritBomb-End:
Skills:
- effect:particlesphere{p=hugeexplosion;amount=10;hSpread=4;vSpread=2;speed=2;yOffset=0} @origin
- effect:blockmask{m=barrier;r=6;d=80;} @origin
- effect:explosion @origin
- delay 1
- effect:explosion @origin
- delay 1
- effect:explosion @origin
- delay 1
- effect:explosion @origin
- delay 1
- effect:explosion @origin
- sendtitle{title="HIT";subtitle="&6You were hit by a spirit bomb!";d=20} @PlayersNearOrigin{r=6}
- damage{a=10} @PlayersNearOrigin{r=6} | ThrowUltimateSpiritBomb: | test |
Conditions:
- stance{s=normal} true
Skills:
- potion{type=SLOW;duration=200;level=7} @Self
- projectile{onTick=EnergyAttack-Tick;onHit=EnergyAttack-Hit;v=13;i=1;hR=1;vR=1} @target
EnergyAttack-Tick:
Skills:
- effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.2;speed=0.1;yOffset=0} @origin
EnergyAttack-Hit:
Skills:
- sendtitle{title="HIT";subtitle="&6You were hit by an energy attack!";d=30} @PlayersNearOrigin{r=5}
- damage{a=2} @PlayersNearOrigin | EnergyAttack: | test |
Conditions:
- stance{s=normal} true
Skills:
- potion{type=SLOW;duration=200;level=7} @Self
- sendtitle{title="";subtitle="&6FaceMelter";d=20} @Target
- projectile{onTick=FaceMelter-Tick;onHit=Face Melter-Hit;v=15;i=1;hR=1;vR=1}
FaceMelter-Tick:
Skills:
- effect:particles{p=flame;amount=40;hSpread=0.4;vSpread=0.4;speed=0.1;yOffset=0} @origin
FaceMelter-Hit:
Skills:
- sendtitle{title="HIT";subtitle="&6You were hit by an energy attack!";d=30} @PlayersInRadius{r=5}
- damage{a=5} @Target | FaceMelter: | test |
Conditions:
- stance{s=DistanceOver10} true
Skills:
- potion{type=SLOW;duration=220;level=7} @Self
- projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 20
- projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 20
- projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 20
- projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 20
- projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- skill{s=DenyEscape} @Target
- delay 60
- effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
GokuRapidEnergyAttack-Tick:
Skills:
- effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin
GokuRapidEnergyAttack-Hit:
Skills:
- sendtitle{title="";subtitle="&6You were hit by a weak energy attack!";d=30} @Target
- damage{a=2} @Target | GokuRapidEnergyAttack: | test |
Conditions:
- stance{s=DistanceOver10} true
Skills:
- potion{type=SLOW;duration=220;level=7} @Self
- projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 15
- projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 15
- projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 15
- projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 15
- projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- skill{s=DenyEscape} @Target
- delay 60
- effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
SSJGokuRapidEnergyAttack-Tick:
Skills:
- effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin
SSJGokuRapidEnergyAttack-Hit:
Skills:
- sendtitle{title="";subtitle="&6You were hit by a weak energy attack!";d=30} @Target
- damage{a=3} @Target | SSJGokuRapidEnergyAttack: | test |
Conditions:
- stance{s=DistanceOver10} true
Skills:
- projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 10
- projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 10
- projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 10
- projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- delay 10
- projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1}
- skill{s=DenyEscape} @Target
- delay 60
- effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- teleport @Target
SSJ2GokuRapidEnergyAttack-Tick:
Skills:
- effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin
SSJ2GokuRapidEnergyAttack-Hit:
Skills:
- sendtitle{title="";subtitle="&6You were hit by a weak energy attack!";d=30} @Target
- damage{a=4} @Target | SSJ2GokuRapidEnergyAttack: | test |
Conditions:
- stance{s=normal} true
Skills:
- projectile{onTick=Kamehameha-Tick;onHit=Kamehameha-Hit;v=10;i=1;hR=1;vR=1}
Kamehameha-Tick:
Skills:
- effect:particles{p=magicCrit;amount=50;hSpread=0.2;vSpread=0.2;speed=0.1;yOffset=0} @origin
Kamehameha-Hit:
Skills:
- sendtitle{title="HIT";subtitle="&6You were hit by a Kamehameha Wave!";d=30} @Target
- damage{a=15} @Target | Kamehameha: | test |
Conditions:
- stance{s=normal} true
Skills:
- potion{type=SLOW;duration=100;level=7} @Self
- sendtitle{title="";subtitle="&9KAAAAA";d=20} @Target
- effect:particlesphere{particle=magicCrit;amount=80;radius=1;yOffset=0} @origin
- delay 20
- sendtitle{title="";subtitle="&9MEEEEE";d=20} @Target
- effect:particlesphere{particle=magicCrit;amount=160;radius=2;yOffset=0} @origin
- delay 20
- sendtitle{title="";subtitle="&9HAAAAA";d=20} @Target
- effect:particlesphere{particle=magicCrit;amount=240;radius=3;yOffset=0} @origin
- delay 20
- sendtitle{title="";subtitle="&9MEEEEEEEEEEE";d=20} @Target
- projectile{onTick=SuperKamehameha-Tick;onHit=SuperKamehameha-Hit;onEnd=SuperKamehameha-End;v=7;i=1;hR=1;vR=1}
- delay 10
- sendtitle{title="";subtitle="&9HAAAAAAAAAAAAA!!!!!!";d=20} @Target
SuperKamehameha-Tick:
Skills:
- effect:particlesphere{particle=magicCrit;amount=240;radius=3;yOffset=0} @origin
SuperKamehameha-Hit:
Skills:
- sendtitle{title="HIT";subtitle="&6If this was real. You'd be a puddle!";d=30} @Target
- damage{a=40} @Target
SuperKamehameha-End:
Skills:
- effect:blockmask{m=barrier;r=2;d=80;} @origin
- damage{a=40} @PlayersNearOrigin{r=3}
KaioKen-Goku:
Cooldown: 10
Skills:
- effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self
- delay 10
- effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self
- sendtitle{title="";subtitle="&eI'm not finished yet!";d=40} @PIR{r=30}
- remove @Self
- summon{type=KaioKenGoku;amount=1;radius=1} @Self | SuperKamehameha: | test |
Cooldown: 10
Skills:
- effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self
- effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- sendtitle{title="";subtitle="&eI'm not finished yet!";d=40} @Target
- summon{type=SSJGoku;amount=1;radius=1} @Self | GoSuperSaiyan: | test |
Cooldown: 10
Skills:
- effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self
- effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- sendtitle{title="";subtitle="&eI will not let my friends down!";d=40} @Target
- summon{type=SSJ2Goku;amount=1;radius=1} @Self | GoSuperSaiyan2: | test |
Skills:
- heal{amount=100} <100% 1
- effect:particles{p=heart;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self | Regenerate: | test |
Cooldown: 10
Conditions:
- stance{s=DistanceOver10} true
Skills:
- potion{type=SLOW;duration=250;level=7} @Self
- effect:particlering{particle=flame;radius=1;points=6;amount=1;hS=1;vS=0;yOffset=1} @Self
- sendtitle{title="";subtitle="Destructo Disk attack charging!";d=30} @PlayersInRadius{r=20}
- delay 60
- effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 5
- effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 20
- effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 5
- effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 20
- effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 5
- effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 10
- sendtitle{title="";subtitle="&bDestructo Disk!";d=20} @PlayersInRadius{r=20}
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 10
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- skill{s=DestructoDisk} @Target | DestructoDiskChargeUp: | test |
Conditions:
- stance{stance=DistanceOver10}
Skills:
- projectile{onTick=DestructoDisk-Tick;onHit=DestructoDisk-Hit;v=10;i=1;hR=1;vR=1}
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 10
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 10
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 10
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
- delay 10
- projectile{onTick=DestructoDisk-Tick;onHit=DestructoDisk-Hit;v=10;i=1;hR=1;vR=1}
DestructoDisk-Tick:
Skills:
- effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @origin
- effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @origin
DestructoDisk-Hit:
Skills:
- damage{a=2000} @Target
- command{c="tellraw @a <&lb><&dq><&dq><&cm> <&lc><&dq>text<&dq><&co><&dq><&lb>Deaths<&rb> <target.name> was cut in half by Goku.<&dq><&rc><&rb>"} @Server | DestructoDisk: | test |
Conditions:
- stance{s=normal} true
Skills:
- effect:particlesphere{p=explode;amount=10;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self
- leap{velocity=-400} @target | BackStep: | test |
Conditions:
- stance{s=normal} true
Skills:
- effect:particlesphere{p=explode;amount=20;radius=1;speed=0.1;yOffset=0} @Self
- effect:particlesphere{p=explode;amount=40;radius = 2;speed=0.1;yOffset=0} @Self
- sendtitle{title="";subtitle="&fSOLAR FLARE!";d=40} @Target
- potion{type=BLINDNESS;duration=200;level=1} @PlayersInRadius{r=20} | SolarFlare: | test |
Conditions:
- stance{s=normal}
Skills:
- throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=7}
- effect:particlesphere{p=crit;;amount=200;radius=3;speed=0.1;yOffset=0} @Self
- sendtitle{title="";subtitle="&fSonic Boom!";d=40} @Target | SonicBoom: | test |
Conditions:
- targetwithin{d=10} true
Skills:
- sendtitle{title="";subtitle="&eStance normal debug message";d=40} @Target
- setstance{stance=normal} @self | ReturnToNormal: | test |
Conditions:
- stance{s=normal} true
- targetnotwithin{d=10} true
Skills:
- sendtitle{title="";subtitle="&eStance distance debug message";d=40} @Target
- setstance{stance=DistanceOver10} @self | Over10DistanceStance: | test |
Skills:
- delay 20
- message{m="[&eGoku&f]If we are going to fight. Lets make it even. Have this &eSensu Bean"} @PlayersInRadius{r=20}
- sendtitle{title="";subtitle="&aYou feel like fighting!";d=40} @PlayersInRadius{r=20}
- potion{type=REGENERATION;duration=400;level=2} @PlayersInRadius{r=20} | GenerousSensuBean: | test |
Conditions:
Skills:
- disguise{d=player:&fGoku:Elstevo} @Self | FixGokuSkin: | test |
Conditions:
Skills:
- disguise{d=player:&fKK Goku:goku16} @Self | FixKaioKenGokuSkin: | test |
Conditions:
Skills:
- disguise{d=player:&fSS Goku:SSJGoku} @Self | FixSSJGokuSkin: | test |
Conditions:
Skills:
- disguise{d=player:&fSS2 Goku:SSJ2Goku} @Self | FixSSJ2GokuSkin: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueBeginGoku: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueGokuHalfHealth: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueGoku10PercentHealth: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueBeginSSJGoku: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueSSJGokuHalfHealth: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueSSJGoku10PercentHealth: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueSSJ2BeginGoku: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueSSJ2GokuHalfHealth: | test |
Conditions:
Skills:
- message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target | MonologueSSJ2Goku10PercentHealth: | test |
Conditions:
- stance{s=DistanceOver10} true
Skills:
- randommessage{m="[&eGoku&f] I wont let you get away!","[&eGoku&f] Come here and fight!","[&eGoku&f] Don't think you can outrun me!","[&eGoku&f] Get back over here!";} @Target | DenyEscape: | test |
Cooldown: 10
Skills:
- sound{s=entity.skeleton_horse.death} @self
- shootskull{y=1;v=4} @target
- sound{s=entity.blaze.death} @self
- delay 10
- shootskull{y=1;v=4} @target
- sound{s=entity.blaze.death} @self
- delay 10
- shootskull{y=1;v=4} @target
- sound{s=entity.blaze.death} @self | CreepyLumberjackHurt: | test |
Cooldown: 30
Skills:
- sound{s=entity.wolf.howl} @self
- summon{type=MINIMOBS;amount=2;radius=4} @PIR{r=20}
- potion{type=Blindness;lvl=2;duration=100} @PlayersInRadius{r=15}
- effect:particles{p=reddust;color=#ff0000;amount=3000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5} | CreepyLumberjackColor: | test |
Cooldown: 20
Skills:
- effect:itemspray{item=iron_axe;amount=20;velocity=5;d=100;} @self
- throw{velocity=5;velocityY=5} @PIR{r=10}
- damage{a=10;i=false} @PIR{r=10}
- effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self
- effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self
- effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self
- effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self | CreepyLumberjackBooom: | test |
Cooldown: 10
Skills:
- effect:explosion @Self
- damage{amount=10} @PlayersInRadius{r=5}
- throw{velocity=15;velocityY=5} @PlayersInRadius{r=5}
- delay 10
- teleport @target
- delay 30
- throw{velocity=5;velocityY=5} @PIR{r=10}
- damage{a=10;i=false} @PIR{r=10}
- effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self
- effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self
- effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self
- effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self
- delay 2
- effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=3} @Self
- delay 2
- effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=5} @Self
- delay 2
- effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=7} @Self
- delay 2
- effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=9} @Self
- delay 2
- effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=11} @Self | CreepyLumberjackHurtSky: | test |
Cooldown: 10
Skills:
- leap{velocity=200} @target
- delay 20
- jump{velocity=-100}
- effect:explosion @self
- damage{amount=15} @EntitiesInRadius{r=5} | SlamCrash: | test |
Cooldown: 8
Skills:
- runaitargetselector{target=clear}
- effect:spin{duration=60;velocity=40} @self
- effect:particlebox{particle=flame;amount=100;radius=2} @self
- potion{type=SLOW;duration=60;level=2}
- damage{amount=5} @EntitiesInRadius{r=2}
- delay 10
- damage{amount=5} @EntitiesInRadius{r=2}
- delay 10
- damage{amount=5} @EntitiesInRadius{r=2}
- delay 10
- damage{amount=5} @EntitiesInRadius{r=2}
- delay 10
- damage{amount=5} @EntitiesInRadius{r=2}
- delay 10
- damage{amount=5} @EntitiesInRadius{r=2}
- delay 10
- damage{amount=5} @EntitiesInRadius{r=2}
- delay 10
- damage{amount=5} @EntitiesInRadius{r=2}
- delay 10
- damage{amount=5} @EntitiesInRadius{r=2} | Whirlwind: | test |
Cooldown: 10
Skills:
- prison{material=IRON_BLOCK;duration=200} @target
- effect:blockmask{m=bedrock;r=2;d=200} @target
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target
- delay 20
- damage{amount=1;ignoreArmor=false} @target
- effect:explosion @target | Subjugation: | test |
Cooldown: 1
Conditions:
- targetwithin{d=5}
- targetinlineofsight true
Skills:
- GCD{ticks=120}
- message{m="You begin bleeding."} @target
- sound{s=damage.hit} @target
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- GCD{ticks=120} | leedingChampion: | test |
Cooldown: 60
Conditions:
- offgcd
Skills:
- message{m="<mob.name>&f<&co> Arise, my minions!"} @PlayersInRadius{r=40}
- delay 20
- summon{mob=SkeletalRogue;amount=1;noise=5} @Self
- delay 20
- summon{mob=Banshee;amount=1;noise=5} @Self
- delay 20
- summon{mob=LesserDrow;amount=1;noise=5} @Self
- delay 20
- summon{mob=SkeletalArcher;amount=1;noise=5} @Self
- GCD{ticks=120} | SummonSkeletonsChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="&d<mob.name>&f<&co> Feel my poison run through your veins!"} @PlayersInRadius{r=40}
- delay 20
- potion{type=SLOW;duration=200;level=2} @Target
- potion{type=CONFUSION;duration=200;level=1} @Target
- potion{type=POISON;duration=200;level=2} @Target
- GCD{ticks=120} | PoisonFangChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="&d<mob.name>&f<&co> Can you feel the life leaving you?"} @PlayersInRadius{r=40}
- delay 20
- heal{amount=250} @self
- damage{amount=10} @Target
- GCD{ticks=120} | LifeLeechChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="&d<mob.name>&f<&co> I am everlasting!"} @PlayersInRadius{r=40}
- delay 20
- potion{type=REGENERATION;duration=200;level=2} @self
- GCD{ticks=120} | RegenChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="&d<mob.name>&f<&co> This will slow you down!"} @PlayersInRadius{r=40}
- delay 20
- arrowvolley{a=1;s=10;v=30;f=0;rd=200} @Target
- potion{type=SLOW;duration=200;level=2} @Target
- GCD{ticks=120} | CripplingShotChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="&d<mob.name>&f<&co> You will be nothing but ashes!"} @PlayersInRadius{r=40}
- delay 20
- arrowvolley{a=1;s=10;v=30;f=0;rd=200} @Target
- ignite{ticks=100} @Target
- GCD{ticks=120} | BurningShotChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="&d<mob.name>&f disappears!"} @PlayersInRadius{r=40}
- delay 10
- potion{type=INVISIBILITY;duration=200;level=2} @Self
- GCD{ticks=120} | VanishChampion: | test |
Cooldown: 6
Conditions:
- targetwithin{d=25}
- offgcd
Skills:
- message{cooldown=30;m="<mob.name>&f<&co> You can't escape me!"} @PlayersInRadius{r=40}
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- delay 10
- damage{amount=6;ignorearmor=true} @PlayersInRadius{r=5}
- throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
- effect:explosion @Self
- GCD{ticks=120} | SmashAttackChampion: | test |
cooldown: 60
Conditions:
- targetwithin{d=50}
- offgcd
Skills:
- message{cooldown=30;m="<mob.name>&f<&co> Feeling a little light-footed?"} @PlayersInRadius{r=40}
- delay 10
- potion{type=LEVITATION;duration=320;level=1} @PlayersInRadius{r=40}
- GCD{ticks=120} | LevitateChampion: | test |
cooldown: 60
Conditions:
- targetwithin{d=50}
- offgcd
Skills:
- message{cooldown=30;m="<mob.name>&f<&co> Slow down!"}
- delay 10
- potion{type=SLOW;duration=320;level=1}
- GCD{ticks=120} | CrippleChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="<mob.name>&f<&co> You can't lock up the darkness!"} @PlayersInRadius{r=40}
- delay 10
- teleport{spreadh=2;spreadv=3} @target
- GCD{ticks=120} | ShadowstepChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- GCD{ticks=120}
- message{m="<mob.name>&f<&co> Hordes of the darkness, fight for me!"} @PlayersInRadius{r=40}
- delay 10
- rally{types=Skeleton,Creeper,Zombie,SkeletalRogue,LesserDrow,SkeletalArcher,Occultist,Banshee,Phantom,Pig_Zombie,Arachnid,Lich;radius=50;ot=true} @PlayersInRadius{r=40}
- GCD{ticks=120} | RallyChampion: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="<mob.name>&f<&co> Your heart is about to burst!"} @PlayersInRadius{r=40}
- delay 10
- explosion{yield=6;bd=true;fire=true} @Target
- GCD{ticks=120} | ExplosionChampion: | test |
Cooldown: 20
Conditions:
- offgcd
Skills:
- message{m="<mob.name>&f<&co> Freeze!"} @PlayersInRadius{r=40}
- velocity{m=set;x=0;y=-4;z=0;repeat=120;repeatinterval=1} @PlayersInRadius{r=10} | RootChampion: | test |
Cooldown: 180
Conditions:
- offgcd
Skills:
- summon{type=Lich;amount=1;radius=10;itt=true} @Self | UmbraHorde: | test |
Cooldown: 180
Conditions:
- offgcd
Skills:
- summon{type=Arachnid;amount=5;radius=10;itt=true} @Self | ToxusHorde: | test |
Skills:
- summon{type=BouncySlime7;amount=2;radius=5} | SlimeSummon7: | test |
Skills:
- summon{type=BouncySlime6;amount=2;radius=5} | SlimeSummon6: | test |
Skills:
- summon{type=BouncySlime5;amount=2;radius=5} | SlimeSummon5: | test |
Skills:
- summon{type=BouncySlime4;amount=2;radius=5} | SlimeSummon4: | test |
Skills:
- summon{type=BouncySlime3;amount=2;radius=5} | SlimeSummon3: | test |
Skills:
- summon{type=BouncySlime2;amount=2;radius=5} | SlimeSummon2: | test |
Skills:
- summon{type=BouncySlime1;amount=2;radius=5} | SlimeSummon1: | test |
Cooldown: 10
Skills:
- summon{m=MeteorPointer;a=15;r=30} | MeteorShower: | test |
Skills:
- potion{type=INVISIBILITY;d=2000;l=1} @self
- delay 200
- skill{s=MeteorPointerFinish} | MeteorPointerSpawn: | test |
Cooldown: 100
Skills:
- projectile{onTick=MeteorTick;onEnd=MeteorEnd;v=30;i=1;hR=2;vR=2;syo=75;sfo=20;mr=1000;d=500;sE=false} @Self
- delay 500
- remove{m=MeteorPointer} @Self | MeteorPointerFinish: | test |
Skills:
- effect:particles{p=flame;a=30;vS=1.5;hS=1.5} @Origin
- effect:particles{p=largesmoke;a=15;vS=1;hS=1} @Origin
- effect:particles{p=largeexplosion;a=3;vS=0.75;hS=0.75} @Origin | MeteorTick: | test |
Skills:
- explosion{blockdamage=false;fire=true;yield=5} @Origin
- remove{m=MeteorPointer} @Self | MeteorEnd: | test |
Cooldown: 20
TargetConditions:
- distance{d=10to50}
Conditions:
- offgcd
Skills:
- message{m="<mob.name>&e blinds you for not fighting it close up!"} @PlayersInRing{min=10;max=50}
- potion{type=BLINDNESS;duration=160;level=1} @PlayersInRing{min=10;max=50}
- sound{s=ambient.cave.cave;volume=2} @PlayersInRing{min=10;max=50}
BleedingWaterTemple-Miniboss:
Cooldown: 1
Skills:
- GCD 8
- message{m="You begin bleeding."} @target
- sound{s=damage.hit} @target
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20
SummonGuardiansWaterTemple-Miniboss:
Cooldown: 30
Skills:
- GCD 8
- message{m="&d<mob.name>&f<&co> Darkness manifests - minions, come forth!"} @PlayersInRadius{r=40}
- summon{type=WaterTemple-MinibossGuardian;amount=1;radius=5;noise=5;ctt=true;itt=true} @Target
- delay 20
- summon{type=WaterTemple-MinibossGuardian;amount=1;radius=5;noise=5;ctt=true;itt=true} @Target
SmashAttackWaterTemple-Miniboss:
Cooldown: 12
Conditions:
- targetwithin{d=25}
Skills:
- message{m="<mob.name>&f<&co> You can't escape me!"} @PlayersInRadius{r=40}
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- delay 10
- damage{amount=10;ignorearmor=false} @PlayersInRadius{r=5}
- throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
- effect:explosion @Self
- GCD 8
SacrificeCheckWaterTemple-Miniboss:
Cooldown: 60
Skills:
- signal{s=MINIONCHECK} @EIR{r=40}
- message{m="&d<mob.name>&f<&co> Skill run: SacrificeCheckWaterTemple-Miniboss"} @PlayersInRadius{r=40}
SacrificeConfirmWaterTemple-Miniboss:
Skills:
- signal{s=RUNSACRIFICE} @EIR{r=40}
- message{m="&d<mob.name>&f<&co> Skill run: SacrificeConfirmWaterTemple-Miniboss"} @PlayersInRadius{r=40}
SacrificeSignalWaterTemple-Miniboss:
Cooldown: 60
Conditions:
Skills:
- message{m="&d<mob.name>&f<&co> My time is not yet over - minions, give me life!"} @PlayersInRadius{r=40}
- signal{s=SACRIFICE} @EIR{r=40}
SacrificeTargetWaterTemple-Miniboss:
Skills:
- signal{s=SACRIFICEHEAL} @EIR{r=40}
- remove @self
SacrificeHealWaterTemple-Miniboss:
Skills:
- message{cooldown=40;m="&d<mob.name>&f<&co> Yes... my power returns!"} @PlayersInRadius{r=40}
- heal{amount=20} @self | FarBlind: | test |
Cooldown: 60
Conditions:
- offgcd
Skills:
- GCD{ticks=200}
- message{m="&d<mob.name>&f<&co> Feel my poison run through your veins!"} @PlayersInRadius{r=40}
- delay 20
- potion{type=SLOW;duration=200;level=2}
- potion{type=CONFUSION;duration=200;level=1}
- potion{type=POISON;duration=200;level=2} | PoisonFangVeteran: | test |
Cooldown: 60
Conditions:
- offgcd
Skills:
- GCD{ticks=200}
- message{m="&d<mob.name>&f<&co> Can you feel the life leaving you?"} @PlayersInRadius{r=40}
- delay 20
- heal{amount=25} @self
- damage{amount=5} | LifeLeechVeteran: | test |
Cooldown: 60
Conditions:
- offgcd
Skills:
- GCD{ticks=200}
- message{m="&d<mob.name>&f<&co> I am everlasting!"} @PlayersInRadius{r=40}
- delay 20
- potion{type=REGENERATION;duration=200;level=2} @self | RegenVeteran: | test |
Cooldown: 60
Conditions:
- offgcd
Skills:
- GCD{ticks=200}
- message{m="&d<mob.name>&f<&co> This will slow you down!"} @PlayersInRadius{r=40}
- delay 20
;s=10;v=30;f=0;rd=200} @Target
- shoot{type=ARROW;velocity=30;damage=4} @Target
- potion{type=SLOW;duration=200;level=2} | CripplingShotVeteran: | test |
Cooldown: 60
Conditions:
- offgcd
Skills:
- GCD{ticks=200}
- message{m="&d<mob.name>&f<&co> You will be nothing but ashes!"} @PlayersInRadius{r=40}
- delay 20
;s=10;v=30;f=0;rd=200} @Target
- shoot{type=ARROW;velocity=30;damage=4} @Target
- ignite{ticks=100} @Target | BurningShotVeteran: | test |
Cooldown: 60
Conditions:
- offgcd
Skills:
- GCD{ticks=200}
- message{m="&d<mob.name>&f disappears!"} @PlayersInRadius{r=40}
- delay 10
- potion{type=INVISIBILITY;duration=200;level=2} | VanishVeteran: | test |
Cooldown: 8
Conditions:
- targetwithin{d=25}
- offgcd
Skills:
- GCD{ticks=200}
- message{cooldown=30;m="<mob.name>&f<&co> You can't escape me!"} @PlayersInRadius{r=40}
- teleport @target
- effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
- delay 10
- damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5}
- throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
- effect:explosion @Self | SmashAttackVeteran: | test |
Cooldown: 30
Conditions:
- targetwithin{d=5}
- offgcd
Skills:
- GCD{ticks=200}
- message{m="<mob.name>&f<&co> Darkness closes in on you!"} @PlayersInRadius{r=40}
- delay 20
- potion{type=BLINDNESS;duration=200;level=2} | BlindVeteran: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- GCD{ticks=200}
- message{m="<mob.name>&f<&co> Get over here!"} @PlayersInRadius{r=40}
- delay 20
- forcepull{spread=1} @PlayersInRadius{r=40} | PullVeteran: | test |
Cooldown: 20
Conditions:
- offgcd
Skills:
- message{m="<mob.name>&f<&co> Sprites, arise!"} @PlayersInRadius{r=40}
- delay 20
- summon{type=LesserDarkSprite;amount=1;radius=3} @Target
- delay 20
- summon{type=LesserDarkSprite;amount=1;radius=3} @Target
- delay 20
- summon{type=LesserDarkSprite;amount=1;radius=3} @Target
- GCD{ticks=200} | SummonDarkSpriteVeteran: | test |
Cooldown: 1
Conditions:
- targetwithin{d=5}
- targetinlineofsight true
- offgcd
Skills:
- GCD{ticks=200}
- message{m="You begin bleeding."} @target
- sound{s=damage.hit} @target
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20
- effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self
- damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20
- damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20 | BleedingVeteran: | test |
Cooldown: 10
Conditions:
- targetinlineofsight true
- offgcd
Skills:
- message{m="<mob.name>&f<&co> Hyah!"} @PlayersInRadius{r=40}
- leap{velocity=200} @target
- damage{amount=4} @PlayersInRadius{r=5}
- GCD{ticks=200} | LeapVeteran: | test |
Cooldown: 10
Conditions:
- targetwithin{d=5}
- targetinlineofsight true
- offgcd
Skills:
- GCD{ticks=200}
- potion{type=WITHER;duration=100;level=1}
- potion{type=SLOW;duration=40;level=1}
- damage{amount=2} | WitheringGraspVeteran: | test |
Cooldown: 5
Conditions:
- targetwithin{d=5}
- offgcd
Skills:
- leap{velocity=200} @target
- jump{velocity=1}
- delay 10
- leap{velocity=200} @target
- delay 20
- pull{velocity=-5} @PlayersInRadius{r=10}
- effect:explosion @self
- damage{amount=6} @PlayersInRadius{r=10}
- GCD 5 | JumpSmashVeteran: | test |
Cooldown: 4
Conditions:
- offgcd
Skills:
- leap{velocity=200} @target
- delay 20
- jump{velocity=-100}
- effect:explosion @self
- damage{amount=4} @EntitiesInRadius{r=10}
- GCD{ticks=200} | CrushingLeapVeteran: | test |
Cooldown: 30
Conditions:
- offgcd
Skills:
- message{m="<mob.name>&f<&co> You can't lock up the darkness!"} @PlayersInRadius{r=40}
- delay 10
- teleport{spreadh=2;spreadv=3} @target
- GCD{ticks=200} | ShadowstepVeteran: | test |
Cooldown: 20
Conditions:
- offgcd
- targetwithin{d=2}
Skills:
- gcd{ticks=160}
- damage{amount=8} @target
- throw{velocity=20;velocityY=4} @target
- gcd{ticks=160} | CrushingBlowVeteran: | test |
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