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Skills: - sound{s=block.glass.break} @self - message{m="&cSadly the plant died from using it too much!"} @EntitiesInRadius{r=5} - model{mid=iceplant;r=true} @self ~onDeath - remove @self
iceplant_death:
test
Skills: - effect:itemspray{item=ice;amount=4;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target - effect:itemspray{item=bucket;amount=1;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target - sudoskill{s=iceplant_death} @target 0.02
iceblock1:
test
Skills: - effect:itemspray{item=packed_ice;amount=4;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target - effect:itemspray{item=bucket;amount=1;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @target - sudoskill{s=iceplant_death} @target 0.04
iceblock2:
test
Cooldown: 0 Conditions: Skills: - randomskill{skills=EnergyAttack,GokuCombo,GokuCombo,GokuCombo,SpiritBomb}
GokuSkills:
test
Cooldown: 0 Conditions: Skills: - randomskill{skills=EnergyAttack,GokuCombo,KKGokuCombo,GokuCombo,SpiritBomb}
KKGokuSkills:
test
Cooldown: 0 Conditions: Skills: - randomskill{skills=Kamehameha,Kamehameha,EnergyAttack,EnergyAttack,EnergyAttack,SpiritBomb,InstantTransmission,InstantTransmission,GokuCombo,SonicBoom, SonicBoom,SolarFlare,SolarFlare,FaceMelter,FaceMelter,1000Punch }
SSJGokuSkills:
test
Cooldown: 0 Conditions: Skills: - randomskill{skills=1000Punch,1000Punch,1000Punch,DestructoDiskChargeUp,SuperKamehameha,SuperKamehameha,Kamehameha,Kamehameha,Kamehameha,InstantTransmission,InstantTransmission,GokuRapidEnergyAttack,GokuRapidEnergyAttack,UltimateSpiritBomb,EnergyAttack,EnergyAttack,EnergyAttack,EnergyAttack,EnergyAttack }
SSJ2GokuSkills:
test
Cooldown: 0 Conditions: - stance{s=normal} true Skills: - sendtitle{title="";subtitle="&6Goku readys a &cpowered combo!";d=20} @PlayersInRadius{r=20} - delay 50 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - sendtitle{title="";subtitle="&6Thousand fist Punch &fx100";d=20} @PIR{r=3} - throw{velocity=2;velocityY=10} @Target - damage{a=10} @PIR{r=3} - delay 20 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - sendtitle{title="";subtitle="&6Thousand fist Punch &fx250";d=20} @PIR{r=3} - throw{velocity=2;velocityY=10} @Target - damage{a=10} @PIR{r=3} - delay 20 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - sendtitle{title="";subtitle="&6Thousand fist Punch &fx500";d=20} @PIR{r=3} - throw{velocity=2;velocityY=10} @Target - damage{a=10} @PIR{r=3} - delay 20 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - sendtitle{title="";subtitle="&6Thousand fist Punch &fx750";d=20} @PIR{r=3} - throw{velocity=2;velocityY=10} @Target - damage{a=10} @@PIR{r=3} - delay 20 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - sendtitle{title="";subtitle="&6Thousand fist Punch &fx900";d=20} @PIR{r=3} - throw{velocity=2;velocityY=10} @Target - damage{a=10} @PIR{r=3} - delay 20 - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - sendtitle{title="";subtitle="&6Thousand fist Punch &fx1000";d=20} @PIR{r=3} - throw{velocity=2;velocityY=10} @Target - damage{a=10} @PIR{r=3} - delay 60
1000Punch:
test
Cooldown: 0 Conditions: - stance{s=normal} true Skills: - sendtitle{title="";subtitle="&6Goku readys a combo!";d=20} @PlayersInRadius{r=20} - delay 50 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - sendtitle{title="";subtitle="&6Blast Fist! &eCombo &fx1";d=20} @PIR{r=3} - damage{a=4} @PIR{r=3} - throw{velocity=2;velocityY=6} @PIR{r=3} - delay 20 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport{spreadh=1;spreadv=5} @PIR{r=3} - effect:explosion @Self - sendtitle{title="";subtitle="&6Smackdown! &eCombo &fx2";d=20} @PIR{r=3} - velocity{m=set;x=0;y=-10;z=0} @PIR{r=3} - damage{a=4} @PIR{r=3} - delay 40 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target - effect:explosion @Self - delay 20 - sendtitle{title="";subtitle="&6Roundhouse kick! &eCombo &fx3";d=20} @PIR{r=3} - damage{a=6} @PIR{r=3} - throw{velocity=2;velocityY=1} @PIR{r=3} - velocity{m=set;x=2;y=1;z=0} @PIR{r=3} - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target - effect:explosion @Self - sendtitle{title="";subtitle="&6Quick Punch! &eCombo &fx4";d=10} @PIR{r=3} - damage{a=3} @PIR{r=3} - delay 10 - teleport @Target - delay 5 - sendtitle{title="";subtitle="&6Quick Punch! &eCombo &fx5";d=10} @PIR{r=3} - damage{a=4} @PIR{r=3} - delay 10 - teleport @Target - delay 5 - sendtitle{title="";subtitle="&6Quick Punch! &eCombo &fx6";d=10} @PIR{r=3} - damage{a=5} @PIR{r=3} - delay 20 - teleport @Target - delay 5 - sendtitle{title="";subtitle="&6Super PUNCH! &eCombo &fx7";d=20} @PIR{r=3} - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target - effect:explosion @Self - damage{a=15} @PIR{r=3} - throw{velocity=5;velocityY=1} @PIR{r=3} - velocity{m=set;x=5;y=1;z=0} @PIR{r=3}
GokuCombo:
test
Cooldown: 0 Conditions: - stance{s=normal} true Skills: - sendtitle{title="";subtitle="&6Goku readys a charged combo!";d=20} @PlayersInRadius{r=20} - delay 50 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - effect:explosion @Self - sendtitle{title="";subtitle="&6Toss! &eCombo &fx1";d=20} @PIR{r=3} - damage{a=7} @PIR{r=3} - throw{velocity=4;velocityY=10} @PIR{r=3} - delay 20 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport{spreadh=1;spreadv=5} @PIR{r=3} - effect:explosion @Self - sendtitle{title="";subtitle="&6Huge uppercut! &eCombo &fx2";d=20} @PIR{r=3} - velocity{m=set;x=0;y=10;z=0} @PIR{r=3} - damage{a=7} @PIR{r=3} - delay 40 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target - effect:explosion @Self - delay 20 - sendtitle{title="";subtitle="&6Drop Kick! &eCombo &fx3";d=20} @PIR{r=3} - damage{a=6} @PIR{r=3} - throw{velocity=5;velocityY=-1} @PIR{r=3} - velocity{m=set;x=2;y=1;z=0} @PIR{r=3} - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target - effect:explosion @Self - sendtitle{title="";subtitle="&6Strong Punch! &eCombo &fx4";d=10} @PIR{r=3} - damage{a=6} @PIR{r=3} - delay 10 - teleport @Target - delay 5 - sendtitle{title="";subtitle="&6Quick Punch! &eCombo &fx5";d=10} @PIR{r=3} - damage{a=4} @PIR{r=3} - delay 10 - teleport @Target - delay 5 - sendtitle{title="";subtitle="&6Strong kick! &eCombo &fx6";d=10} @PIR{r=3} - damage{a=5} @PIR{r=3} - delay 20 - teleport @Target - delay 5 - sendtitle{title="";subtitle="&6Dragon PUNCH! &eCombo &fx7";d=20} @PIR{r=3} - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target - effect:explosion @Self - damage{a=15} @PIR{r=3} - throw{velocity=5;velocityY=4} @PIR{r=3} - velocity{m=set;x=5;y=4;z=0} @PIR{r=3}
KKGokuCombo:
test
Cooldown: 60 Conditions: - stance{s=DistanceOver10} true Skills: - potion{type=SLOW;duration=200;level=7} @Self - effect:particlering{particle=reddust;color=#00FFFF;radius=1;points=32;amount=1;hS=1;vS=0;yOffset=1} @Self - sendtitle{title="";subtitle="&6Goku is gathering energy!";d=20} @PlayersInRadius{r=50} - delay 60 - effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self - delay 5 - effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self - delay 20 - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self - delay 5 - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self - delay 20 - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self - delay 5 - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self - delay 10 - sendtitle{title="";subtitle="&bSPIRIT BOMB!";d=20} @PlayersInRadius{r=50} - effect:particlesphere{particle=reddust;color=#FFFFFF;amount=400;radius=4;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self - delay 10 - effect:particlesphere{particle=reddust;color=#FFFFFF;amount=400;radius=4;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self - skill{s=ThrowSpiritBomb} @Target
SpiritBomb:
test
Cooldown: 10 Conditions: - stance{s=DistanceOver10} true Skills: - potion{type=SLOW;duration=200;level=7} @Self - effect:particlering{particle=reddust;color=#00FFFF;radius=1;points=32;amount=1;hS=1;vS=0;yOffset=1} @Self - sendtitle{title="";subtitle="&6Goku is gathering &cMASSIVE &6energy!";d=20} @PlayersInRadius{r=50} - delay 60 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self - delay 5 - effect:particlesphere{p=explode;amount=100;hSpread=1;vSpread=0;speed=0.1;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=40;radius=2;yOffset=3} @self - delay 20 - effect:particlesphere{p=explode;amount=100;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self - delay 5 - effect:particlesphere{p=explode;amount=100;hSpread=2;vSpread=0;speed=0.1;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=3;yOffset=3} @self - delay 20 - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self - delay 5 - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self - delay 10 - sendtitle{title="";subtitle="&bULTIMATE SPIRIT BOMB!";d=20} @PlayersInRadius{r=50} - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self - delay 10 - effect:particlesphere{p=hugeexplosion;amount=5;hSpread=1;vSpread=0;speed=2;yOffset=3} @Self - effect:particlesphere{particle=reddust;color=#00FFFF;amount=400;radius=4;yOffset=3} @self - skill{s=ThrowUltimateSpiritBomb} @Target
UltimateSpiritBomb:
test
Conditions: } Skills: - projectile{onTick=SpiritBomb-Tick;onEnd=SpiritBomb-End;v=12;i=1;hR=1;vR=1;g=0.1;hp=false;syo=3} @target SpiritBomb-Tick: Skills: - effect:particlesphere{particle=reddust;color=#00FFFF;amount=80;radius=4;yOffset=0} @origin - effect:particlesphere{particle=reddust;color=#FFFFFF;amount=200;radius=3;yOffset=0} @Self @origin SpiritBomb-End: Skills: - effect:particlesphere{p=hugeexplosion;amount=10;hSpread=4;vSpread=2;speed=2;yOffset=0} @origin - effect:blockmask{m=barrier;r=6;d=80;} @origin - effect:explosion @origin - delay 1 - effect:explosion @origin - delay 1 - effect:explosion @origin - delay 1 - effect:explosion @origin - delay 1 - effect:explosion @origin - sendtitle{title="HIT";subtitle="&6You were hit by a spirit bomb!";d=20} @PlayersNearOrigin{r=6} - damage{a=10} @PlayersNearOrigin{r=6}
ThrowSpiritBomb:
test
Conditions: } Skills: - projectile{onTick=UltimateSpiritBomb-Tick;onEnd=UltimateSpiritBomb-End;v=12;i=1;hR=1;vR=1;g=0.1;hp=false;syo=3} @target UltimateSpiritBomb-Tick: Skills: - effect:particlesphere{p=hugeexplosion;amount=3;radius:1;yOffset=2} @origin - effect:particlesphere{particle=flame;amount=80;radius=3;yOffset=2} @origin - effect:blockmask{m=barrier;r=3;d=80;} @origin UltimateSpiritBomb-End: Skills: - effect:particlesphere{p=hugeexplosion;amount=10;hSpread=4;vSpread=2;speed=2;yOffset=0} @origin - effect:blockmask{m=barrier;r=6;d=80;} @origin - effect:explosion @origin - delay 1 - effect:explosion @origin - delay 1 - effect:explosion @origin - delay 1 - effect:explosion @origin - delay 1 - effect:explosion @origin - sendtitle{title="HIT";subtitle="&6You were hit by a spirit bomb!";d=20} @PlayersNearOrigin{r=6} - damage{a=10} @PlayersNearOrigin{r=6}
ThrowUltimateSpiritBomb:
test
Conditions: - stance{s=normal} true Skills: - potion{type=SLOW;duration=200;level=7} @Self - projectile{onTick=EnergyAttack-Tick;onHit=EnergyAttack-Hit;v=13;i=1;hR=1;vR=1} @target EnergyAttack-Tick: Skills: - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.2;speed=0.1;yOffset=0} @origin EnergyAttack-Hit: Skills: - sendtitle{title="HIT";subtitle="&6You were hit by an energy attack!";d=30} @PlayersNearOrigin{r=5} - damage{a=2} @PlayersNearOrigin
EnergyAttack:
test
Conditions: - stance{s=normal} true Skills: - potion{type=SLOW;duration=200;level=7} @Self - sendtitle{title="";subtitle="&6FaceMelter";d=20} @Target - projectile{onTick=FaceMelter-Tick;onHit=Face Melter-Hit;v=15;i=1;hR=1;vR=1} FaceMelter-Tick: Skills: - effect:particles{p=flame;amount=40;hSpread=0.4;vSpread=0.4;speed=0.1;yOffset=0} @origin FaceMelter-Hit: Skills: - sendtitle{title="HIT";subtitle="&6You were hit by an energy attack!";d=30} @PlayersInRadius{r=5} - damage{a=5} @Target
FaceMelter:
test
Conditions: - stance{s=DistanceOver10} true Skills: - potion{type=SLOW;duration=220;level=7} @Self - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 20 - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 20 - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 20 - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 20 - projectile{onTick=GokuRapidEnergyAttack-Tick;onHit=GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - skill{s=DenyEscape} @Target - delay 60 - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target GokuRapidEnergyAttack-Tick: Skills: - effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin GokuRapidEnergyAttack-Hit: Skills: - sendtitle{title="";subtitle="&6You were hit by a weak energy attack!";d=30} @Target - damage{a=2} @Target
GokuRapidEnergyAttack:
test
Conditions: - stance{s=DistanceOver10} true Skills: - potion{type=SLOW;duration=220;level=7} @Self - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 15 - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 15 - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 15 - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 15 - projectile{onTick=SSJGokuRapidEnergyAttack-Tick;onHit=SSJGokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - skill{s=DenyEscape} @Target - delay 60 - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target SSJGokuRapidEnergyAttack-Tick: Skills: - effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin SSJGokuRapidEnergyAttack-Hit: Skills: - sendtitle{title="";subtitle="&6You were hit by a weak energy attack!";d=30} @Target - damage{a=3} @Target
SSJGokuRapidEnergyAttack:
test
Conditions: - stance{s=DistanceOver10} true Skills: - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 10 - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 10 - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 10 - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - delay 10 - projectile{onTick=SSJ2GokuRapidEnergyAttack-Tick;onHit=SSJ2GokuRapidEnergyAttack-Hit;v=15;i=1;hR=1;vR=1} - skill{s=DenyEscape} @Target - delay 60 - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - teleport @Target SSJ2GokuRapidEnergyAttack-Tick: Skills: - effect:particles{p=flame;amount=5;hSpread=0;vSpread=0;speed=0.1;yOffset=0} @origin SSJ2GokuRapidEnergyAttack-Hit: Skills: - sendtitle{title="";subtitle="&6You were hit by a weak energy attack!";d=30} @Target - damage{a=4} @Target
SSJ2GokuRapidEnergyAttack:
test
Conditions: - stance{s=normal} true Skills: - projectile{onTick=Kamehameha-Tick;onHit=Kamehameha-Hit;v=10;i=1;hR=1;vR=1} Kamehameha-Tick: Skills: - effect:particles{p=magicCrit;amount=50;hSpread=0.2;vSpread=0.2;speed=0.1;yOffset=0} @origin Kamehameha-Hit: Skills: - sendtitle{title="HIT";subtitle="&6You were hit by a Kamehameha Wave!";d=30} @Target - damage{a=15} @Target
Kamehameha:
test
Conditions: - stance{s=normal} true Skills: - potion{type=SLOW;duration=100;level=7} @Self - sendtitle{title="";subtitle="&9KAAAAA";d=20} @Target - effect:particlesphere{particle=magicCrit;amount=80;radius=1;yOffset=0} @origin - delay 20 - sendtitle{title="";subtitle="&9MEEEEE";d=20} @Target - effect:particlesphere{particle=magicCrit;amount=160;radius=2;yOffset=0} @origin - delay 20 - sendtitle{title="";subtitle="&9HAAAAA";d=20} @Target - effect:particlesphere{particle=magicCrit;amount=240;radius=3;yOffset=0} @origin - delay 20 - sendtitle{title="";subtitle="&9MEEEEEEEEEEE";d=20} @Target - projectile{onTick=SuperKamehameha-Tick;onHit=SuperKamehameha-Hit;onEnd=SuperKamehameha-End;v=7;i=1;hR=1;vR=1} - delay 10 - sendtitle{title="";subtitle="&9HAAAAAAAAAAAAA!!!!!!";d=20} @Target SuperKamehameha-Tick: Skills: - effect:particlesphere{particle=magicCrit;amount=240;radius=3;yOffset=0} @origin SuperKamehameha-Hit: Skills: - sendtitle{title="HIT";subtitle="&6If this was real. You'd be a puddle!";d=30} @Target - damage{a=40} @Target SuperKamehameha-End: Skills: - effect:blockmask{m=barrier;r=2;d=80;} @origin - damage{a=40} @PlayersNearOrigin{r=3} KaioKen-Goku: Cooldown: 10 Skills: - effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self - delay 10 - effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self - sendtitle{title="";subtitle="&eI'm not finished yet!";d=40} @PIR{r=30} - remove @Self - summon{type=KaioKenGoku;amount=1;radius=1} @Self
SuperKamehameha:
test
Cooldown: 10 Skills: - effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - sendtitle{title="";subtitle="&eI'm not finished yet!";d=40} @Target - summon{type=SSJGoku;amount=1;radius=1} @Self
GoSuperSaiyan:
test
Cooldown: 10 Skills: - effect:particles{p=flame;amount=20;hSpread=15;vSpread=1;speed=0;yOffset=0.5} @Self - effect:particlesphere{p=explode;amount=200;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - sendtitle{title="";subtitle="&eI will not let my friends down!";d=40} @Target - summon{type=SSJ2Goku;amount=1;radius=1} @Self
GoSuperSaiyan2:
test
Skills: - heal{amount=100} <100% 1 - effect:particles{p=heart;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self
Regenerate:
test
Cooldown: 10 Conditions: - stance{s=DistanceOver10} true Skills: - potion{type=SLOW;duration=250;level=7} @Self - effect:particlering{particle=flame;radius=1;points=6;amount=1;hS=1;vS=0;yOffset=1} @Self - sendtitle{title="";subtitle="Destructo Disk attack charging!";d=30} @PlayersInRadius{r=20} - delay 60 - effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 5 - effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=sweepAttack;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=flame;amount=20;hSpread=0;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 20 - effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 5 - effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=sweepAttack;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=flame;amount=20;hSpread=0.2;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 20 - effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 5 - effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=sweepAttack;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=flame;amount=20;hSpread=0.5;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 10 - sendtitle{title="";subtitle="&bDestructo Disk!";d=20} @PlayersInRadius{r=20} - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 10 - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @Self - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - skill{s=DestructoDisk} @Target
DestructoDiskChargeUp:
test
Conditions: - stance{stance=DistanceOver10} Skills: - projectile{onTick=DestructoDisk-Tick;onHit=DestructoDisk-Hit;v=10;i=1;hR=1;vR=1} - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 10 - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 10 - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 10 - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=1} @Self - delay 10 - projectile{onTick=DestructoDisk-Tick;onHit=DestructoDisk-Hit;v=10;i=1;hR=1;vR=1} DestructoDisk-Tick: Skills: - effect:particles{p=sweepAttack;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @origin - effect:particles{p=flame;amount=20;hSpread=1;vSpread=0.1;speed=0.1;yOffset=0} @origin DestructoDisk-Hit: Skills: - damage{a=2000} @Target - command{c="tellraw @a <&lb><&dq><&dq><&cm> <&lc><&dq>text<&dq><&co><&dq><&lb>Deaths<&rb> <target.name> was cut in half by Goku.<&dq><&rc><&rb>"} @Server
DestructoDisk:
test
Conditions: - stance{s=normal} true Skills: - effect:particlesphere{p=explode;amount=10;hSpread=1;vSpread=0;speed=0.1;yOffset=0} @Self - leap{velocity=-400} @target
BackStep:
test
Conditions: - stance{s=normal} true Skills: - effect:particlesphere{p=explode;amount=20;radius=1;speed=0.1;yOffset=0} @Self - effect:particlesphere{p=explode;amount=40;radius = 2;speed=0.1;yOffset=0} @Self - sendtitle{title="";subtitle="&fSOLAR FLARE!";d=40} @Target - potion{type=BLINDNESS;duration=200;level=1} @PlayersInRadius{r=20}
SolarFlare:
test
Conditions: - stance{s=normal} Skills: - throw{velocity=15;velocityY=10} @LivingEntitiesInRadius{r=7} - effect:particlesphere{p=crit;;amount=200;radius=3;speed=0.1;yOffset=0} @Self - sendtitle{title="";subtitle="&fSonic Boom!";d=40} @Target
SonicBoom:
test
Conditions: - targetwithin{d=10} true Skills: - sendtitle{title="";subtitle="&eStance normal debug message";d=40} @Target - setstance{stance=normal} @self
ReturnToNormal:
test
Conditions: - stance{s=normal} true - targetnotwithin{d=10} true Skills: - sendtitle{title="";subtitle="&eStance distance debug message";d=40} @Target - setstance{stance=DistanceOver10} @self
Over10DistanceStance:
test
Skills: - delay 20 - message{m="[&eGoku&f]If we are going to fight. Lets make it even. Have this &eSensu Bean"} @PlayersInRadius{r=20} - sendtitle{title="";subtitle="&aYou feel like fighting!";d=40} @PlayersInRadius{r=20} - potion{type=REGENERATION;duration=400;level=2} @PlayersInRadius{r=20}
GenerousSensuBean:
test
Conditions: Skills: - disguise{d=player:&fGoku:Elstevo} @Self
FixGokuSkin:
test
Conditions: Skills: - disguise{d=player:&fKK Goku:goku16} @Self
FixKaioKenGokuSkin:
test
Conditions: Skills: - disguise{d=player:&fSS Goku:SSJGoku} @Self
FixSSJGokuSkin:
test
Conditions: Skills: - disguise{d=player:&fSS2 Goku:SSJ2Goku} @Self
FixSSJ2GokuSkin:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueBeginGoku:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueGokuHalfHealth:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueGoku10PercentHealth:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueBeginSSJGoku:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueSSJGokuHalfHealth:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueSSJGoku10PercentHealth:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueSSJ2BeginGoku:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueSSJ2GokuHalfHealth:
test
Conditions: Skills: - message{m="[&eGoku&f](Begin Monologue) Configure battle monologues under the monlogues section of my skills sheet!"} @Target
MonologueSSJ2Goku10PercentHealth:
test
Conditions: - stance{s=DistanceOver10} true Skills: - randommessage{m="[&eGoku&f] I wont let you get away!","[&eGoku&f] Come here and fight!","[&eGoku&f] Don't think you can outrun me!","[&eGoku&f] Get back over here!";} @Target
DenyEscape:
test
Cooldown: 10 Skills: - sound{s=entity.skeleton_horse.death} @self - shootskull{y=1;v=4} @target - sound{s=entity.blaze.death} @self - delay 10 - shootskull{y=1;v=4} @target - sound{s=entity.blaze.death} @self - delay 10 - shootskull{y=1;v=4} @target - sound{s=entity.blaze.death} @self
CreepyLumberjackHurt:
test
Cooldown: 30 Skills: - sound{s=entity.wolf.howl} @self - summon{type=MINIMOBS;amount=2;radius=4} @PIR{r=20} - potion{type=Blindness;lvl=2;duration=100} @PlayersInRadius{r=15} - effect:particles{p=reddust;color=#ff0000;amount=3000;hSpread=15;ySpread=1;speed=0;yOFfset=0.5}
CreepyLumberjackColor:
test
Cooldown: 20 Skills: - effect:itemspray{item=iron_axe;amount=20;velocity=5;d=100;} @self - throw{velocity=5;velocityY=5} @PIR{r=10} - damage{a=10;i=false} @PIR{r=10} - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self - effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self
CreepyLumberjackBooom:
test
Cooldown: 10 Skills: - effect:explosion @Self - damage{amount=10} @PlayersInRadius{r=5} - throw{velocity=15;velocityY=5} @PlayersInRadius{r=5} - delay 10 - teleport @target - delay 30 - throw{velocity=5;velocityY=5} @PIR{r=10} - damage{a=10;i=false} @PIR{r=10} - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self - effect:sound{s=entity.generic.explode;v=2;p=1;repeat=7;repeatInterval=2} @Self - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self - delay 2 - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=3} @Self - delay 2 - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=5} @Self - delay 2 - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=7} @Self - delay 2 - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=9} @Self - delay 2 - effect:particlering{p=largeexplode;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=11} @Self
CreepyLumberjackHurtSky:
test
Cooldown: 10 Skills: - leap{velocity=200} @target - delay 20 - jump{velocity=-100} - effect:explosion @self - damage{amount=15} @EntitiesInRadius{r=5}
SlamCrash:
test
Cooldown: 8 Skills: - runaitargetselector{target=clear} - effect:spin{duration=60;velocity=40} @self - effect:particlebox{particle=flame;amount=100;radius=2} @self - potion{type=SLOW;duration=60;level=2} - damage{amount=5} @EntitiesInRadius{r=2} - delay 10 - damage{amount=5} @EntitiesInRadius{r=2} - delay 10 - damage{amount=5} @EntitiesInRadius{r=2} - delay 10 - damage{amount=5} @EntitiesInRadius{r=2} - delay 10 - damage{amount=5} @EntitiesInRadius{r=2} - delay 10 - damage{amount=5} @EntitiesInRadius{r=2} - delay 10 - damage{amount=5} @EntitiesInRadius{r=2} - delay 10 - damage{amount=5} @EntitiesInRadius{r=2} - delay 10 - damage{amount=5} @EntitiesInRadius{r=2}
Whirlwind:
test
Cooldown: 10 Skills: - prison{material=IRON_BLOCK;duration=200} @target - effect:blockmask{m=bedrock;r=2;d=200} @target - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target - delay 20 - damage{amount=1;ignoreArmor=false} @target - effect:explosion @target
Subjugation:
test
Cooldown: 1 Conditions: - targetwithin{d=5} - targetinlineofsight true Skills: - GCD{ticks=120} - message{m="You begin bleeding."} @target - sound{s=damage.hit} @target - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - GCD{ticks=120}
leedingChampion:
test
Cooldown: 60 Conditions: - offgcd Skills: - message{m="<mob.name>&f<&co> Arise, my minions!"} @PlayersInRadius{r=40} - delay 20 - summon{mob=SkeletalRogue;amount=1;noise=5} @Self - delay 20 - summon{mob=Banshee;amount=1;noise=5} @Self - delay 20 - summon{mob=LesserDrow;amount=1;noise=5} @Self - delay 20 - summon{mob=SkeletalArcher;amount=1;noise=5} @Self - GCD{ticks=120}
SummonSkeletonsChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="&d<mob.name>&f<&co> Feel my poison run through your veins!"} @PlayersInRadius{r=40} - delay 20 - potion{type=SLOW;duration=200;level=2} @Target - potion{type=CONFUSION;duration=200;level=1} @Target - potion{type=POISON;duration=200;level=2} @Target - GCD{ticks=120}
PoisonFangChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="&d<mob.name>&f<&co> Can you feel the life leaving you?"} @PlayersInRadius{r=40} - delay 20 - heal{amount=250} @self - damage{amount=10} @Target - GCD{ticks=120}
LifeLeechChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="&d<mob.name>&f<&co> I am everlasting!"} @PlayersInRadius{r=40} - delay 20 - potion{type=REGENERATION;duration=200;level=2} @self - GCD{ticks=120}
RegenChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="&d<mob.name>&f<&co> This will slow you down!"} @PlayersInRadius{r=40} - delay 20 - arrowvolley{a=1;s=10;v=30;f=0;rd=200} @Target - potion{type=SLOW;duration=200;level=2} @Target - GCD{ticks=120}
CripplingShotChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="&d<mob.name>&f<&co> You will be nothing but ashes!"} @PlayersInRadius{r=40} - delay 20 - arrowvolley{a=1;s=10;v=30;f=0;rd=200} @Target - ignite{ticks=100} @Target - GCD{ticks=120}
BurningShotChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="&d<mob.name>&f disappears!"} @PlayersInRadius{r=40} - delay 10 - potion{type=INVISIBILITY;duration=200;level=2} @Self - GCD{ticks=120}
VanishChampion:
test
Cooldown: 6 Conditions: - targetwithin{d=25} - offgcd Skills: - message{cooldown=30;m="<mob.name>&f<&co> You can't escape me!"} @PlayersInRadius{r=40} - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 10 - damage{amount=6;ignorearmor=true} @PlayersInRadius{r=5} - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - effect:explosion @Self - GCD{ticks=120}
SmashAttackChampion:
test
cooldown: 60 Conditions: - targetwithin{d=50} - offgcd Skills: - message{cooldown=30;m="<mob.name>&f<&co> Feeling a little light-footed?"} @PlayersInRadius{r=40} - delay 10 - potion{type=LEVITATION;duration=320;level=1} @PlayersInRadius{r=40} - GCD{ticks=120}
LevitateChampion:
test
cooldown: 60 Conditions: - targetwithin{d=50} - offgcd Skills: - message{cooldown=30;m="<mob.name>&f<&co> Slow down!"} - delay 10 - potion{type=SLOW;duration=320;level=1} - GCD{ticks=120}
CrippleChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="<mob.name>&f<&co> You can't lock up the darkness!"} @PlayersInRadius{r=40} - delay 10 - teleport{spreadh=2;spreadv=3} @target - GCD{ticks=120}
ShadowstepChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - GCD{ticks=120} - message{m="<mob.name>&f<&co> Hordes of the darkness, fight for me!"} @PlayersInRadius{r=40} - delay 10 - rally{types=Skeleton,Creeper,Zombie,SkeletalRogue,LesserDrow,SkeletalArcher,Occultist,Banshee,Phantom,Pig_Zombie,Arachnid,Lich;radius=50;ot=true} @PlayersInRadius{r=40} - GCD{ticks=120}
RallyChampion:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="<mob.name>&f<&co> Your heart is about to burst!"} @PlayersInRadius{r=40} - delay 10 - explosion{yield=6;bd=true;fire=true} @Target - GCD{ticks=120}
ExplosionChampion:
test
Cooldown: 20 Conditions: - offgcd Skills: - message{m="<mob.name>&f<&co> Freeze!"} @PlayersInRadius{r=40} - velocity{m=set;x=0;y=-4;z=0;repeat=120;repeatinterval=1} @PlayersInRadius{r=10}
RootChampion:
test
Cooldown: 180 Conditions: - offgcd Skills: - summon{type=Lich;amount=1;radius=10;itt=true} @Self
UmbraHorde:
test
Cooldown: 180 Conditions: - offgcd Skills: - summon{type=Arachnid;amount=5;radius=10;itt=true} @Self
ToxusHorde:
test
Skills: - summon{type=BouncySlime7;amount=2;radius=5}
SlimeSummon7:
test
Skills: - summon{type=BouncySlime6;amount=2;radius=5}
SlimeSummon6:
test
Skills: - summon{type=BouncySlime5;amount=2;radius=5}
SlimeSummon5:
test
Skills: - summon{type=BouncySlime4;amount=2;radius=5}
SlimeSummon4:
test
Skills: - summon{type=BouncySlime3;amount=2;radius=5}
SlimeSummon3:
test
Skills: - summon{type=BouncySlime2;amount=2;radius=5}
SlimeSummon2:
test
Skills: - summon{type=BouncySlime1;amount=2;radius=5}
SlimeSummon1:
test
Cooldown: 10 Skills: - summon{m=MeteorPointer;a=15;r=30}
MeteorShower:
test
Skills: - potion{type=INVISIBILITY;d=2000;l=1} @self - delay 200 - skill{s=MeteorPointerFinish}
MeteorPointerSpawn:
test
Cooldown: 100 Skills: - projectile{onTick=MeteorTick;onEnd=MeteorEnd;v=30;i=1;hR=2;vR=2;syo=75;sfo=20;mr=1000;d=500;sE=false} @Self - delay 500 - remove{m=MeteorPointer} @Self
MeteorPointerFinish:
test
Skills: - effect:particles{p=flame;a=30;vS=1.5;hS=1.5} @Origin - effect:particles{p=largesmoke;a=15;vS=1;hS=1} @Origin - effect:particles{p=largeexplosion;a=3;vS=0.75;hS=0.75} @Origin
MeteorTick:
test
Skills: - explosion{blockdamage=false;fire=true;yield=5} @Origin - remove{m=MeteorPointer} @Self
MeteorEnd:
test
Cooldown: 20 TargetConditions: - distance{d=10to50} Conditions: - offgcd Skills: - message{m="<mob.name>&e blinds you for not fighting it close up!"} @PlayersInRing{min=10;max=50} - potion{type=BLINDNESS;duration=160;level=1} @PlayersInRing{min=10;max=50} - sound{s=ambient.cave.cave;volume=2} @PlayersInRing{min=10;max=50} BleedingWaterTemple-Miniboss: Cooldown: 1 Skills: - GCD 8 - message{m="You begin bleeding."} @target - sound{s=damage.hit} @target - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=3;ia=false;pk=false;pi=false} @target ~onTimer:20 SummonGuardiansWaterTemple-Miniboss: Cooldown: 30 Skills: - GCD 8 - message{m="&d<mob.name>&f<&co> Darkness manifests - minions, come forth!"} @PlayersInRadius{r=40} - summon{type=WaterTemple-MinibossGuardian;amount=1;radius=5;noise=5;ctt=true;itt=true} @Target - delay 20 - summon{type=WaterTemple-MinibossGuardian;amount=1;radius=5;noise=5;ctt=true;itt=true} @Target SmashAttackWaterTemple-Miniboss: Cooldown: 12 Conditions: - targetwithin{d=25} Skills: - message{m="<mob.name>&f<&co> You can't escape me!"} @PlayersInRadius{r=40} - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 10 - damage{amount=10;ignorearmor=false} @PlayersInRadius{r=5} - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - effect:explosion @Self - GCD 8 SacrificeCheckWaterTemple-Miniboss: Cooldown: 60 Skills: - signal{s=MINIONCHECK} @EIR{r=40} - message{m="&d<mob.name>&f<&co> Skill run: SacrificeCheckWaterTemple-Miniboss"} @PlayersInRadius{r=40} SacrificeConfirmWaterTemple-Miniboss: Skills: - signal{s=RUNSACRIFICE} @EIR{r=40} - message{m="&d<mob.name>&f<&co> Skill run: SacrificeConfirmWaterTemple-Miniboss"} @PlayersInRadius{r=40} SacrificeSignalWaterTemple-Miniboss: Cooldown: 60 Conditions: Skills: - message{m="&d<mob.name>&f<&co> My time is not yet over - minions, give me life!"} @PlayersInRadius{r=40} - signal{s=SACRIFICE} @EIR{r=40} SacrificeTargetWaterTemple-Miniboss: Skills: - signal{s=SACRIFICEHEAL} @EIR{r=40} - remove @self SacrificeHealWaterTemple-Miniboss: Skills: - message{cooldown=40;m="&d<mob.name>&f<&co> Yes... my power returns!"} @PlayersInRadius{r=40} - heal{amount=20} @self
FarBlind:
test
Cooldown: 60 Conditions: - offgcd Skills: - GCD{ticks=200} - message{m="&d<mob.name>&f<&co> Feel my poison run through your veins!"} @PlayersInRadius{r=40} - delay 20 - potion{type=SLOW;duration=200;level=2} - potion{type=CONFUSION;duration=200;level=1} - potion{type=POISON;duration=200;level=2}
PoisonFangVeteran:
test
Cooldown: 60 Conditions: - offgcd Skills: - GCD{ticks=200} - message{m="&d<mob.name>&f<&co> Can you feel the life leaving you?"} @PlayersInRadius{r=40} - delay 20 - heal{amount=25} @self - damage{amount=5}
LifeLeechVeteran:
test
Cooldown: 60 Conditions: - offgcd Skills: - GCD{ticks=200} - message{m="&d<mob.name>&f<&co> I am everlasting!"} @PlayersInRadius{r=40} - delay 20 - potion{type=REGENERATION;duration=200;level=2} @self
RegenVeteran:
test
Cooldown: 60 Conditions: - offgcd Skills: - GCD{ticks=200} - message{m="&d<mob.name>&f<&co> This will slow you down!"} @PlayersInRadius{r=40} - delay 20 ;s=10;v=30;f=0;rd=200} @Target - shoot{type=ARROW;velocity=30;damage=4} @Target - potion{type=SLOW;duration=200;level=2}
CripplingShotVeteran:
test
Cooldown: 60 Conditions: - offgcd Skills: - GCD{ticks=200} - message{m="&d<mob.name>&f<&co> You will be nothing but ashes!"} @PlayersInRadius{r=40} - delay 20 ;s=10;v=30;f=0;rd=200} @Target - shoot{type=ARROW;velocity=30;damage=4} @Target - ignite{ticks=100} @Target
BurningShotVeteran:
test
Cooldown: 60 Conditions: - offgcd Skills: - GCD{ticks=200} - message{m="&d<mob.name>&f disappears!"} @PlayersInRadius{r=40} - delay 10 - potion{type=INVISIBILITY;duration=200;level=2}
VanishVeteran:
test
Cooldown: 8 Conditions: - targetwithin{d=25} - offgcd Skills: - GCD{ticks=200} - message{cooldown=30;m="<mob.name>&f<&co> You can't escape me!"} @PlayersInRadius{r=40} - teleport @target - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} - delay 10 - damage{amount=5;ignorearmor=true} @PlayersInRadius{r=5} - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} - effect:explosion @Self
SmashAttackVeteran:
test
Cooldown: 30 Conditions: - targetwithin{d=5} - offgcd Skills: - GCD{ticks=200} - message{m="<mob.name>&f<&co> Darkness closes in on you!"} @PlayersInRadius{r=40} - delay 20 - potion{type=BLINDNESS;duration=200;level=2}
BlindVeteran:
test
Cooldown: 30 Conditions: - offgcd Skills: - GCD{ticks=200} - message{m="<mob.name>&f<&co> Get over here!"} @PlayersInRadius{r=40} - delay 20 - forcepull{spread=1} @PlayersInRadius{r=40}
PullVeteran:
test
Cooldown: 20 Conditions: - offgcd Skills: - message{m="<mob.name>&f<&co> Sprites, arise!"} @PlayersInRadius{r=40} - delay 20 - summon{type=LesserDarkSprite;amount=1;radius=3} @Target - delay 20 - summon{type=LesserDarkSprite;amount=1;radius=3} @Target - delay 20 - summon{type=LesserDarkSprite;amount=1;radius=3} @Target - GCD{ticks=200}
SummonDarkSpriteVeteran:
test
Cooldown: 1 Conditions: - targetwithin{d=5} - targetinlineofsight true - offgcd Skills: - GCD{ticks=200} - message{m="You begin bleeding."} @target - sound{s=damage.hit} @target - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20 - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20 - effect:particles{particle=dripLava;amount=5;hS=1;vS=1;speed=5} @self - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20 - damage{amount=1;ia=false;pk=false;pi=false} @target ~onTimer:20
BleedingVeteran:
test
Cooldown: 10 Conditions: - targetinlineofsight true - offgcd Skills: - message{m="<mob.name>&f<&co> Hyah!"} @PlayersInRadius{r=40} - leap{velocity=200} @target - damage{amount=4} @PlayersInRadius{r=5} - GCD{ticks=200}
LeapVeteran:
test
Cooldown: 10 Conditions: - targetwithin{d=5} - targetinlineofsight true - offgcd Skills: - GCD{ticks=200} - potion{type=WITHER;duration=100;level=1} - potion{type=SLOW;duration=40;level=1} - damage{amount=2}
WitheringGraspVeteran:
test
Cooldown: 5 Conditions: - targetwithin{d=5} - offgcd Skills: - leap{velocity=200} @target - jump{velocity=1} - delay 10 - leap{velocity=200} @target - delay 20 - pull{velocity=-5} @PlayersInRadius{r=10} - effect:explosion @self - damage{amount=6} @PlayersInRadius{r=10} - GCD 5
JumpSmashVeteran:
test
Cooldown: 4 Conditions: - offgcd Skills: - leap{velocity=200} @target - delay 20 - jump{velocity=-100} - effect:explosion @self - damage{amount=4} @EntitiesInRadius{r=10} - GCD{ticks=200}
CrushingLeapVeteran:
test
Cooldown: 30 Conditions: - offgcd Skills: - message{m="<mob.name>&f<&co> You can't lock up the darkness!"} @PlayersInRadius{r=40} - delay 10 - teleport{spreadh=2;spreadv=3} @target - GCD{ticks=200}
ShadowstepVeteran:
test
Cooldown: 20 Conditions: - offgcd - targetwithin{d=2} Skills: - gcd{ticks=160} - damage{amount=8} @target - throw{velocity=20;velocityY=4} @target - gcd{ticks=160}
CrushingBlowVeteran:
test