dialogue
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Skills: - lunge{velocity=3;velocityY=0.1} @Self - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5} - potion{type=SPEED;duration=200;lvl=10} @Self
wolfsprint_start_anim:
test
TargetConditions: - hasaura{n=wolfsprint} true - moving true Skills: - effect:particles{particle=block_crack;m=dirt;amount=20;hS=0.1;vS=0.1} @self - effect:particles{p=cloud;amount=1;hS=0;vS=0.1;y=1} @self - effect:sound{s=entity.horse.gallop;v=2;p=0} @owner
wolfsprint_anim:
test
TargetConditions: - altitude{h=2} true Skills: - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5} - state{s=jump;li=0;lo=2} @self wolf-ghost: Skills: - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=0.1} @Self - delay 2 - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=0.5} @Self - delay 2 - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=1} @Self - delay 2 - effect:particlering{p=magicCrit;a=10;vs=0.0;hs=0.1;s=0;y=1;points=20;radius=1.5} @Self - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5} - delay 10 - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5} - delay 10 - effect:sound{s=block.beacon.power_select;v=1;p=1} @EIR{r=5} - delay 10 - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self - summon{t=wolf-spectral;amount=1;radius=1;delay=10} @Self
wolfjump_anim:
test
Cooldown: 15 TargetConditions: - hasaura{n=deersprint} false Skills: - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self - Aura{auraName=tigersprint;oS=deersprint_start_anim;onTick=deersprint_anim;oE=deersprint_end_anim;interval=10;duration=200} @Self
deersprint:
test
Skills: - lunge{velocity=3;velocityY=0.1} @Self - DefaultState{t=WALK;s=running;li=1;lo=1} @Self - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5} - setspeed{speed=2;type=walking} @Self
deersprint_start_anim:
test
TargetConditions: - hasaura{n=tigersprint} true - moving true Skills: - effect:particles{particle=block_crack;m=dirt;amount=20;hS=0.1;vS=0.1} @self - effect:particles{p=cloud;amount=100;hS=0;vS=0.1;y=1} @self - throw{velocity=5;velocityY=1} @EIR{r=3} - effect:sound{s=entity.horse.gallop;v=2;p=0} @EIR{r=15}
deersprint_anim:
test
Skills: - DefaultState{t=WALK;s=walk;li=0;lo=0} @self - setspeed{speed=1;type=walking} @Self
deersprint_end_anim:
test
Skills: - runaitargetselector{target=clear} @self - runaitargetselector{target=players} @self - runaigoalselector{goal=clear} @self - runaigoalselector{goal=meleeattack} @self - runaigoalselector{goal=movetowardstarget} @self - effect:particles{p=angry_villager;amount=50;speed=0;hS=1;vS=1} @Self
deerbabyattacked:
test
TargetConditions: - altitude{h=2} true Skills: - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5} - state{s=jump;li=0;lo=2} @self boar-quickdash: Cooldown: 10 Skills: - look{headOnly=true;immediately=true} @Forward{f=5;y=0.0} - leap{velocity=500} @target - effect:sound{s=entity.ender_dragon.shoot;v=1;p=2} @self - effect:sound{s=entity.horse.jump;v=1;p=0} @self - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self - basedamage{a=3.0} @target - delay 1 - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self - throw{velocity=1;velocityY=10} @target - throw{velocity=1;velocityY=10;repeat=3;repeatInterval=10} @EIR{r=5;target=players;ignore=creatures} - effect:sound{s=entity.witch.throw;v=1;p=0} @self - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self boar-quickdash: Cooldown: 10 Skills: - look{headOnly=true;immediately=true} @Forward{f=5;y=0.0} - leap{velocity=500} @target - effect:sound{s=entity.ender_dragon.shoot;v=1;p=2} @self - effect:sound{s=entity.horse.jump;v=1;p=0} @self - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self - basedamage{a=3.0} @target - delay 1 - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self - throw{velocity=1;velocityY=10} @target - throw{velocity=1;velocityY=10;repeat=3;repeatInterval=10} @EIR{r=5;target=players;ignore=creatures} - effect:sound{s=entity.witch.throw;v=1;p=0} @self - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self spawn-boar: Skills: - summon{t=boar;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-mammoth: Skills: - summon{t=mammoth;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-boar_female: Skills: - summon{t=boar_female;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-deer_male: Skills: - summon{t=deer_male;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-deer_female: Skills: - summon{t=deer_female;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-mole: Skills: - summon{t=mole;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-bunny-black: Skills: - summon{t=bunny-black;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-bunny-brown: Skills: - summon{t=bunny-brown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-bunny-gray: Skills: - summon{t=bunny-gray;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-bunny-white: Skills: - summon{t=bunny-white;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-bunny-whitebrown: Skills: - summon{t=bunny-whitebrown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-eagle-black: Skills: - summon{t=eagle-black;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=10} spawn-eagle-brown: Skills: - summon{t=eagle-brown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=10} spawn-eagle-brownhead: Skills: - summon{t=eagle-brownhead;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=10} spawn-wolfpack: Skills: - summon{t=wolf-gray;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} - summon{t=wolf-bluegray;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} - summon{t=wolf-black;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} - summon{t=wolf-brown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} - summon{t=wolf-darkbrown;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} - summon{t=wolf-red;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-wolf-evil: Skills: - summon{t=wolf-evil;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} spawn-wolf-white: Skills: - summon{t=wolf-white;amount=1;radius=1;onSurface=true;delay=10} @origin{yoffset=1} mexbot_pet-despawn: Skills: - effect:sound{s=block.end_portal_frame.fill;v=1;p=0} @self - effect:particles{particle=cloud;amount=200;hS=1;vS=1;speed=0.1} @selflocation - defaultstate{t=death;s=none} @self - state{s=none} @self - remove @self mexbot_pet-spectral-despawn: Skills: - effect:sound{s=entity.vex.ambient;v=1;p=1} @self - effect:particles{particle=soul;amount=200;hS=1;vS=1;speed=0.1;delay=10} @selflocation - effect:particles{particle=cloud;amount=200;hS=1;vS=1;speed=0.1} @selflocation - defaultstate{t=death;s=none} @self - state{s=none} @self - remove @self
deerjump_anim:
test
Skills: - Aura{auraName=mexbot_walk_animation-Aura;onTick=mexbot_walk_animation-Tick;interval=2;d=916000000} @self mexbot_walk_animation-Tick: Conditions: - altitude{h=>1} castinstead mexbot_walk_animation_fly-Tick - hastag{t=ground} false - hastag{t=fly} true Skills: - addtag{t=ground} @self - removetag{t=fly} @self - defaultstate{t=idle;s=idle} @self - defaultstate{t=walk;s=walk} @self mexbot_walk_animation_fly-Tick: Conditions: - hastag{t=fly} false Skills: - removetag{t=ground} @self - addtag{t=fly} @self - defaultstate{t=idle;s=idle_flight} @self - defaultstate{t=walk;s=walk_flight2} @self
mexbot_walk_animation:
test
Skills: - Aura{auraName=mexbot_amphibian_animation-Aura;onTick=mexbot_amphibian_animation-Tick;interval=2;d=916000000} @self mexbot_amphibian_animation-Tick: Conditions: - blocktype WATER castinstead mexbot_amphibian_animation_swim-Tick - hastag{t=ground} false - hastag{t=swim} true Skills: - addtag{t=ground} @self - removetag{t=swim} @self - defaultstate{t=idle;s=idle} @self - defaultstate{t=walk;s=walk} @self mexbot_amphibian_animation_swim-Tick: Conditions: - hastag{t=swim} false Skills: - removetag{t=ground} @self - addtag{t=swim} @self - defaultstate{t=idle;s=idle_inwater} @self - defaultstate{t=walk;s=walk_inwater} @self mexbot_pet-posture-passive: Skills: - message{m=&ePet will follow its master and ignore attacks on itself.} @owner - setstance{s=passive} @self - runaitargetselector{target=clear} mexbot_pet-posture-defensive: Skills: - message{m=&ePet will attack any mob that attacks its master.} @owner - setstance{s=defensive} @self - runaitargetselector{target=clear} - runaitargetselector{target=ownerattacker} - runaitargetselector{target=attacker} mexbot_pet-posture-assist: Skills: - message{m=&ePet will attack its master's target.} @owner - setstance{s=defensive} @self - runaitargetselector{target=clear} - runaitargetselector{target=ownerhurttarget} mexbot_pet-order-move: Skills: - message{m=&ePet moves towards direction.} @owner - leap{velocity=200} @ownertarget
mexbot_amphibian_animation:
test
Skills: - glow{audience=caster} @target mexbot_pet-order-attack: Cooldown: 1 Skills: - message{m=&ePet&c Autoattack&e!} @owner - state{s=attack;li=3;lo=2} @self - delay 10 - lunge{velocity=0.5;velocityY=0} @forward - effect:sound{s=entity.player.attack.nodamage;v=2;p=1} @owner - delay 5 - totem{md=2;c=1;oH=mexbot_pet-damage;hnp=true;hp=true;hR=1;vR=1;i=1} @forward{f=2} mexbot_pet-damage: TargetConditions: - owner false Skills: - throw{velocity=3;velocityY=6} - delay 5 - basedamage{m=1.0} - effect:particles{particle=sweep;amount=10;hS=.25;vS=.25;y=0.25} mexbot_pet-order-charge: Cooldown: 10 Skills: - message{m=&ePet uses&c Charge&e!} @owner - state{s=attack;li=3;lo=2} @self - delay 10 - lunge{velocity=5;velocityY=0} @forward - delay 1 - Aura{auraname=charge;ot=mexbot_pet-charge_damage;interval=1;duration=10} @self mexbot_pet-charge_damage: Skills: - basedamage{m=3.0} @EIR{r=3;ignore=players} - throw{velocity=5;velocityY=10} @EIR{r=3;ignore=players} - effect:particles{particle=block_crack;m=dirt;amount=10;hS=1;vS=0} @self - effect:particles{p=cloud;amount=10;hS=0.5;vS=0.5;y=-0.7} @self - effect:sound{s=entity.horse.gallop;v=2;p=0} @owner mexbot_pet-order-sprint: Cooldown: 20 TargetConditions: - hasaura{n=mexbot_pet-sprint} false Skills: - message{m=&ePet uses&c Sprint&e!} @owner - effect:particles{p=cloud;amount=50;speed=0;hS=0.5;vS=0.5} @Self - Aura{auraName=mexbot_pet-sprint;oS=mexbot_pet-sprint_start_anim;onTick=mexbot_pet-sprint_anim;oE=mexbot_pet-sprint_end;interval=10;duration=200} @Self mexbot_pet-sprint_start_anim: Skills: - defaultstate{t=walk;s=running} @self - lunge{velocity=2;velocityY=0} @Self - effect:sound{s=entity.witch.throw;v=1;p=0} @EIR{r=5} - potion{type=SPEED;duration=200;lvl=10} @Self mexbot_pet-sprint_anim: TargetConditions: - hasaura{n=mexbot_pet-sprint} true - moving true Skills: - effect:particles{particle=block_crack;m=dirt;amount=20;hS=0.1;vS=0.1} @self - effect:particles{p=cloud;amount=1;hS=0;vS=0.1;y=1} @self - effect:sound{s=entity.horse.gallop;v=2;p=0} @owner mexbot_pet-sprint_end: Skills: - message{m=&cSprint&e goes Cooldown!} @owner - defaultstate{t=walk;s=walk} @self
select_entity:
test
Skills: - projectile{onTick=IceBolt-Tick;onHit=IceBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation IceBolt-Tick: Skills: - effect:particles{p=snowballpoof;amount=20;speed=0;hS=0.2;vS=0.2} @origin IceBolt-Hit: Skills: - damage{a=10} - potion{type=SLOW;duration=100;lvl=2}
IceBolt:
test
Cooldown: 20 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15} - potion{type=BLINDNESS;lvl=3;duration=60} @PlayersInRadius{r=15} - potion{type=SLOW;lvl=3;duration=10} @PlayersInRadius{r=15} - potion{type=POISON;lvl=2;duration=80} @PlayersInRadius{r=15} - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=5} - effect:particles{particle=angryVillager;amount=100;hS=1;vS=1;speed=5} @self - sound{s=mob.creeper.death;v=3;p=0.2} @Self - message{cooldown=20;m="<mob.name><&co> &EHow does it feel like being blind? Hahahahahaha!"} @PlayersInRadius{r=40}
SkeletonKingEffects:
test
Cooldown: 10 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15} - pull{v=20;to=true} @PlayersInRadius{r=15} - effect:particles{particle=reddust;color=#A218D2;amount=200;hS=1;vS=1;speed=5} @PlayersInRadius{r=15} - message{cooldown=20;m="<mob.name><&co> &ECome to me!!!"} @PlayersInRadius{r=15}
SkeletonKingPull:
test
Cooldown: 35 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=20} - message{cooldown=20;m="<mob.name><&co> &ETime for my minions to come!"} @PlayersInRadius{r=20} - summon{type=SkeletonKnight1;amount=3;radius=7} @PIR{r=20} - summon{type=SkeletonKnight2;amount=3;radius=7} @PIR{r=20}
SkeletonKingSummonMinions:
test
Cooldown: 60 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=20} - message{cooldown=20;m="<mob.name><&co> &EAbout time to shoot wither skulls at you!"} @PlayersInRadius{r=20} - shootskull{y=1;v=4;ps=true} @target
SkeletonKingSkullBarrage:
test
Cooldown: 15 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15} - message{cooldown=30;m="<mob.name><&co>&D You are now mine!"} @PlayersInRadius{r=30} - prison{material=OBSIDIAN;duration=140;breakable=false} @PlayersInRadius{r=30} - potion{type=POISON;duration=140;level=3} @PlayersInRadius{r=30} - potion{type=SLOW;duration=100;level=5} @PlayersInRadius{r=30} - potion{type=BLINDNESS;duration=60;level=5} @PlayersInRadius{r=30} - damage{amount=4;ignoreArmor=true} @PlayersInRadius{r=30}
WitchTrap:
test
Cooldown: 10 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15} - message{cooldown=30;m="<mob.name><&co>&D Bang!"} @PlayersInRadius{r=40} - shootfireball{y=0;v=4;i=false} @target - delay 10 - shootfireball{y=0;v=4;i=false} @target
WitchSkullBlast:
test
Cooldown: 15 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15} - message{cooldown=30;m="<mob.name><&co>&D Time to cast a spell!"} @PlayersInRadius{r=40} - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15} - delay 20 - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15} - delay 20 - arrowvolley{a=5;s=25;v=10;f=50;rd=200} @PIR{r=15}
WitchArrowVolley:
test
Cooldown: 15 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15} - message{cooldown=30;m="<mob.name><&co>&D Come back to me! Hahahaha"} @PlayersInRadius{r=40} - forcepull{spread=5} @PlayersInRadius{r=25}
WitchPull:
test
Cooldown: 20 Skills: - sound{s=mob.endermen.scream;p=0.1} @PlayersInRadius{r=15} - message{m="<mob.name><&co>&D Time for my friends to come!"} @PlayersInRadius{r=40} - delay 20 - summon{mob=WitchBossMinion;amount=4;noise=5} @Self - rally{types=WitchBossMinion;radius=30;ot=false} @target
WitchSummonMinion:
test
Cooldown: 10 Skills: - effect:explosion @Self - damage{amount=2;ignoreArmor=true} @PlayersInRadius{r=10} - throw{velocity=21;velocityY=9} @PlayersInRadius{r=10}
GolemGroundSlam:
test
Cooldown: 15 Skills: - teleport{spreadh=10;spreadv=2} @target - damage{amount=2;ignoreArmor=true} @PlayersInRadius{r=15}
GolemWarp:
test
Cooldown: 25 Skills: - message{cooldown=30;m="<mob.name><&co>&A Feel my power!"} @PlayersInRadius{r=40} - potion{type=BLINDNESS;duration=80;level=4} @PlayersInRadius{r=15} - potion{type=SLOW;duration=150;level=4} @PlayersInRadius{r=15} - potion{type=POISON;duration=100;level=5} @PlayersInRadius{r=15} - potion{type=WITHER;duration=100;level=5} @PlayersInRadius{r=15}
GolemEffects:
test
Cooldown: 15 Skills: - message{cooldown=30;m="<mob.name><&co>&A Don't think you are good, you're really not."} @PlayersInRadius{r=40} - prison{material=IRON_BLOCK;duration=160;breakable=false} @PlayersInRadius{r=30} - potion{type=SLOW;duration=200;level=5} @PlayersInRadius{r=30} - potion{type=CONFUSION;duration=400;level=4} @PlayersInRadius{r=30} - potion{type=WEAKNESS;duration=200;level=4} @PlayersInRadius{r=30}
GolemTrap:
test
Cooldown: 5 Skills: - message{msg="<mob.name>&e begins casting a spell."} @PIR{r=15} - potion{t=SLOW;d=20;l=7} - delay 20 - message{msg="<mob.name>&e unleashes a swarm."} @PIR{r=15} - effect:sound{s=entity.irongolem.death;v=1;p=1;} - effect:particles{p=portal;hs=1;vs=1;a=250;s=2;y=1;} - summon{type=ShadowSwarmSpider;r=3;a=5;}
ShadowSwarm:
test
Cooldown: Skills: - message{msg="<mob.name>&e returns to the shadow."} @PlayersInRadius{r=15} - remove @self
ShadowSuicide:
test
Cooldown: 1 Skills: - sound{s=minecraft:block.end_portal.spawn;p=1} @trigger - command{c="announcer say &6&l<trigger.name> Acaba de Comenzar Una Boss-Raid "} @trigger - summon{mob=Sauron;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @self - skill{s=InvocationSauron} @self - delay 3 - command{c="mm mobs kill EggSauron"} @trigger
RaidSpawn:
test
Skills: - potion{type=INVISIBILITY;duration=100;level=3} @Self - SetAI{ai=false} @self - delay 60 - command{c="time set night"} @self ~onSpawn - delay 20 - message{m="&0&l[&0&l&k11&4&lSauron&0&l&k11&0&l] &fQuien es aquel que osa perturbar mi tranquilidad!"} @PlayersInRadius{r=100} - delay 40 - message{m="&0&l[&0&l&k11&4&lSauron&0&l&k11&0&l] &fAquel que intente desafiarme sera aplastado por mi enorme ejercito!"} @PlayersInRadius{r=100} - delay 40 - message{m="&0&l[&0&l&k11&4&lSauron&0&l&k11&0&l] &fSi asi es como lo quieren que comience la masacre!"} @PlayersInRadius{r=100} - delay 20 - effect:particleorbital{r=2;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self - effect:particleorbital{r=4;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self - effect:particleorbital{r=6;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self - effect:particleorbital{r=8;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self - effect:particleorbital{r=10;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self - effect:particleorbital{r=15;points=16;t=260;i=1;vy=20;particle=reddust;color=#000000} @self - particlering{particle=reddust;color=#000000;a=200;hs=0.1;vs=4;radius=5;repeat=12;repeatInterval=20} @self - particlering{particle=reddust;color=#000000;a=200;hs=0.1;vs=4;radius=5;repeat=5;repeatInterval=20;rotationX=1} @self - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=1} @self - delay 20 - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=2;y=1} @self - effect:lightning{repeat=6;repeatInterval=20} @PIR{r=1000} - potion{type=CONFUSION;duration=6;level=1} @PIR{r=1000} - delay 20 - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=2;y=2} @self - delay 20 - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=3;y=3} @self - delay 20 - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=4;y=4} @self - delay 20 - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=5;y=5} @self - delay 20 - effect:particlesphere{particle=reddust;color=#000000;amount=200;radius=5;y=6} @self - delay 20 - effect:particlesphere{particle=reddust;amount=200;radius=6;repeat=6;repeatInterval=20;y=7.5} @self ;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @self - delay 120 - SetAI{ai=true} @self
InvocationSauron:
test
Cooldown: 50 Skills: - effect:particleorbital{r=5;points=16;t=140;i=1;vy=20;particle=flame;reverse=true} @target - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10} @self - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10;reversed=true} @self - skill{s=SauronOrbital} @self - delay 20 - skill{s=SauronOrbital2} @self - delay 20 - skill{s=SauronOrbital3} @self
SauronInicio:
test
Cooldown: 15 Skills: - orbital{i=1;radius=3;points=32;;onStart=SauronStart;onTick=SauronTick;onHit=SauronDamage;onEnd=SauronEnd} @self
SauronOrbital:
test
Cooldown: 15 Skills: - orbital{i=1;radius=7;points=32;;onStart=SauronStart;onTick=SauronTick;onHit=SauronDamage;onEnd=SauronEnd} @self
SauronOrbital2:
test
Cooldown: 15 Skills: - orbital{i=1;radius=12;points=32;;onStart=SauronStart;onTick=SauronTick;onHit=SauronDamage;onEnd=SauronEnd} @self
SauronOrbital3:
test
Skills: - sound{s=entity.ghast.ambient} @self - sound{s=entity.enderman.scream} @self
SauronStart:
test
Skills: - effect:particles{p=reddust;amount=25;hs=0.1;vs=0.1;s=0.1} @origin
SauronTick:
test
Skills: - sound{s=entity.wither.shoot} @self - damage{a=10;pkb=true;ignorearmor=false} - effect:bloodyScreen{d=300} @PIR{r=15}
SauronDamage:
test
Skills: - sound{s=entity.ghast.scream} @self - sound{s=entity.wither.death} @self
SauronEnd:
test
Cooldown: 180 Skills: - effect:particleorbital{r=5;points=16;t=140;i=1;vy=20;particle=flame;reverse=true} @selflocation - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10} @selflocation - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10;reversed=true} @selflocation - skill{s=SauronAuraFlame} @self - delay 60 - teleport @target - delay 10 - throw{velocity=15;velocityY=5} @PlayersInRadius{r=10} - throw{velocity=15;velocityY=5} @target - effect:bloodyScreen{d=300} @PIR{r=15} - delay 20 - effect:lightning{repeat=5;repeatInterval=20} @target
SauronSegundoAtaque:
test
Skills: - aura{i=1;d=140;oT=FTTick} @selflocation - delay 20 - aura{i=1;d=140;oT=FTTick2} @selflocation - delay 40 - explosion{yield=4;bd=false;f=true} @self - damage{a=15;pkb=true;ignorearmor=true} @target
SauronAuraFlame:
test
Skills: - effect:particles{particle=flame;a=20;s=0.05;hs=0.2;vs=0.2;y=1.3} @Selflocation
FTTick:
test
Skills: - effect:particles{particle=flames;a=20;s=0.05;hs=0.4;vs=0.5;} @Selflocation
FTTick2:
test
Cooldown: 250 Skills: - disengage @self - delay 10 - disengage @self - delay 10 - disengage @self - delay 10 - disengage @self - delay 20 - effect:particleorbital{r=5;points=16;t=140;i=1;vy=20;particle=flame;reverse=true} @selflocation - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10} @selflocation - effect:particleorbital{r=6;points=24;t=140;i=1;vy=20;particle=flame;s=0.1;rotX=10;reversed=true} @selflocation - delay 10 - SetAI{ai=false} @self - delay 20 - skill{s=SauronAuraFlame} @self - delay 40 - skill{s=FireBola} @target - delay 20 - skill{s=FireBola} @target - delay 20 - skill{s=FireBola} @target - delay 20 - SetAI{ai=true} @self - teleport @RTTL - throw{velocity=30;velocityY=20} @RTT - throw{velocity=15;velocityY=5} @target
SauronTercerAtaque:
test
Skills: - projectile{i=1;d=100;oT=FBTTick;oH=FBHit;mr=20;sE=true;hp=true;StopAtBlock=true} @target
FireBola:
test
Skills: - effect:particles{particle=flame;a=20;s=0.06;hs=0.3;vs=0.1} @origin
FBTTick:
test
Skills: - damage{a=10;ignorearmor=true;pkb=true} @target - ignite{t=200} @target - effect:bloodyScreen{d=200} @PIR{r=15} - effect:particleorbital{r=3;points=16;t=100;i=1;vy=20;particle=flame;reverse=true} @target - effect:particleorbital{r=3;points=24;t=100;i=1;vy=20;particle=flame;s=0.1;rotX=10} @target - effect:particleorbital{r=3;points=24;t=100;i=1;vy=20;particle=flame;s=0.1;rotX=10;reversed=true} @target
FBHit:
test
Cooldown: 100 Skills: - disengage @self - delay 20 - disengage @self - delay 20 - disengage @self - delay 10 - throw{velocity=12;velocityY=3} @target - delay 20 - stun{d=100;f=true} @PIR{r=100} - SetAI{ai=false} @self - delay 10 - effect:particleorbital{r=3;points=32;t=400;i=1;vy=20;particle=flame;offx=5;rotX=2;rotZ=1;offy=1;s=0.01} @selflocation - effect:particleorbital{r=3;points=32;t=400;i=1;vy=20;particle=flame;offx=-5;rotX=-2;rotZ=-1;offy=1;s=0.01;reverse=true} @selflocation - effect:particlesphere{particle=flame;amount=200;radius=2.8;repeat=20;repeatInterval=20} @selflocation - delay 20 - message{m="<mob.name> &f&lLevantate Gothmog es hora de que cumplas tu proposito!"} @PlayersInRadius{r=1000} - delay 10 - summon{mob=MinionGlobalGothmog;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @target - summon{mob=MinionGlobalGothmog2;amount=3;noise=5;os=true;ctt=true;itt=true;if=true} @target - skill{s=SauronAuraFlame} - sendtitle{title="Esto tardara un momento!";subtitle="cargando ataque!";d=40} @PlayersInRadius{r=10} - delay 80 - command{c="time set sunrise"} @self - delay 20 - skill{s=ConsumirVeneno} @target - delay 20 - SetAI{ai=true} @self - effect:particleorbital{r=4;points=43;t=200;i=1;vy=20;particle=flame;rX=-2;rZ=-2;s=0.1} @selflocation - effect:particleorbital{r=4;points=43;t=200;i=1;vy=20;particle=flame;offsetX=2;offz=2;offy=1;s=0.1} @selflocation
SauronIniciaGothMog:
test
Skills: - message{m="<mob.name> &f&lEsto te consumira no podras hacer nada para detenerlo!!..."} @PlayersInRadius{r=1000} - delay 20 - effect:blockmask{m=warped_nylium;r=5} @target - potion{type=HUNGER;duration=200;level=20} @target - potion{type=POISON;duration=200;level=10} @target - effect:bloodyScreen{d=200} @PIR{r=15} - delay 200 - skill{s=MeteoritoSauronWorld} @target
ConsumirVeneno:
test
Cooldown: 10 Skills: } @PlayersInRadius{r=30} - delay 30 - projectile{bulletType=BLOCK;material=BEDROCK;v=15;i=1;hnp=true;oT=MeteoritoSauronTick;oH=MeteoritoSauronHit;type=METEOR;g=2;hfs=15} @target - delay 20 - projectile{bulletType=BLOCK;material=BEDROCK;v=15;i=1;hnp=true;oT=MeteoritoSauronTick;oH=MeteoritoSauronHit;type=METEOR;g=2;hfs=15} @target - delay 20
MeteoritoSauronWorld:
test
Skills: - effect:particleorbital{r=1;points=24;t=40;i=1;vy=20;particle=flame;s=0.2;rotX=10} @origin - effect:particleorbital{r=1;points=24;t=40;i=1;vy=20;particle=flame;s=0.2;rotX=10;reversed=true} @origin
MeteoritoSauronTick:
test
Skills: - damage{a=10;pkb=true;ignorearmor=true} @target - explosion{yield=3;fire=false;bd=false} @target - ignite{ticks=100} @target
MeteoritoSauronHit:
test
Cooldown: 600 Skills: - SetAI{ai=false} @self - sendtitle{title="Levántense!";subtitle="Esto apenas esta comenzando!";d=40} @PlayersInRadius{r=1000} - delay 40 - message{m="<mob.name> &fDominare esta tierra de nuevo!"} @PlayersInRadius{r=1000} - delay 60 - message{m="<mob.name> &fLos nazgul regresaran y conquistaran esta tierra por mi!"} @PlayersInRadius{r=1000} - delay 40 - message{m="<mob.name> &fMe retirare hasta que ellos los derroten!"} @PlayersInRadius{r=1000} - delay 40 - effect:particleorbital{r=2;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=4;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=6;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=8;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=10;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=15;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=18;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=20;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=23;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=26;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=30;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=35;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - effect:particleorbital{r=40;points=16;t=400;i=1;vy=20;particle=reddust;color=#000000} @selflocation - delay 20 - summon{mob=Witch_king_of_Angmar;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 10 - summon{mob=Ulairë_Attëa;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 10 - summon{mob=Ulairë_Cantëa;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 10 - summon{mob=Ulairë_Enquëa;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 10 - summon{mob=Ulairë_Lemenya;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 10 - summon{mob=Ulairë_Nelya;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 10 - summon{mob=Ulairë_Nertëa;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 10 - summon{mob=Ulairë_Otsëa;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 10 - summon{mob=Ulairë_Toldëa;amount=1;noise=5;os=true;ctt=true;itt=true;if=true} @selflocation - delay 20 ;bd=true;f=true} @selflocation ~onDeath - command{c="mm mobs kill Sauron"} @trigger
SauronNueveNazgul:
test
GrowthStage1:
test
Skills: - partvisibility{m=healplant_exhausted;p=bone;v=false} @self - delay 200 - partvisibility{m=healplant_exhausted;p=bone;v=true} @self - delay 200 - swapmodel{mid=healplant_exhausted;nid=healplant} @self - setstance{stance=grown} @self
healplant_grow:
test
Conditions: - stance grown Skills: - potion{type=REGENERATION;duration=40;level=1;p=false} @EntitiesInRadius{r=2} - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0.8;sideOffset=0;yOffset=1.5} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0.9;sideOffset=0;yOffset=0.8} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=-0.8;sideOffset=0;yOffset=1.5} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=-0.9;sideOffset=0;yOffset=0.8} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=0.8;yOffset=1.3} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=0.9;yOffset=0.8} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.8;yOffset=1.6} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.9;yOffset=1} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0.6;sideOffset=0.6;yOffset=0.9} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=-0.6;sideOffset=0.6;yOffset=0.9} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=0.5;sideOffset=-0.6;yOffset=0.9} @self - effect:particles{p=end_rod;a=1;hs=0;vs=0;s=0.01;forwardOffset=-0.6;sideOffset=-0.6;yOffset=0.9} @self
healplant_effect:
test
Conditions: - stance grown Skills: - sudoskill{s=get_potion} @trigger
potion_fill:
test
Conditions: - holding{m=glass_bottle;s=MainHand} true Skills: - consumeHeldItem{amount=1} - sound{s=block.brewing_stand.brew} @self - sudoskill{s=get_exhausted} @target - randomskill{ skills= potion1, potion2, potion3, potion4 }
get_potion:
test
Skills: - sudoskill{s=healplant_death} @target 0.02 - dropitem{i=healplantpotion1} @target
potion1:
test
Skills: - dropitem{i=healplantpotion2} @target - sudoskill{s=healplant_death} @target 0.04
potion2:
test
Skills: - dropitem{i=healplantpotion3} @target - sudoskill{s=healplant_death} @target 0.06
potion3:
test
Skills: - dropitem{i=healplantpotion4} @target - sudoskill{s=healplant_death} @target 0.07
potion4:
test
Conditions: - stance grown Skills: - swapmodel{mid=healplant;nid=healplant_exhausted} @self - setstance{stance=exhausted} @self - sound{s=item.axe.strip} @self
get_exhausted:
test
Conditions: - stance exhausted Skills: - sudoskill{s=get_glowstone} @trigger
plant_refill:
test
Conditions: - holding{m=glowstone_dust;s=MainHand} true Skills: - consumeHeldItem{amount=1} - sound{s=block.wart_block.place} @self - sudoskill{s=get_grown} @target 0.5
get_glowstone:
test
Conditions: - stance exhausted Skills: - swapmodel{mid=healplant_exhausted;nid=healplant} @self - setstance{stance=grown} @self - sound{s=item.bone_meal.use} @self - sound{s=entity.player.levelup} @self
get_grown:
test
Conditions: - stance grown Skills: - sudoskill{s=get_interaction} @trigger
healplant_interact:
test
Conditions: - holding{m=glass_bottle;s=MainHand} false - holding{m=glowstone_dust;s=MainHand} false Skills: - message{m="&eUse an empty Glass Bottle on this plant!"} @self - sound{s=entity.villager.no} @self
get_interaction:
test
Conditions: - stance exhausted Skills: - sudoskill{s=get_nointeraction} @trigger
healplant_nointeract:
test
Conditions: - holding{m=glowstone_dust;s=MainHand} false Skills: - message{m="&cThe plant is dried out! Use Glowstone Dust on it!"} @self - sound{s=entity.villager.no} @self
get_nointeraction:
test
Skills: - message{m="&cSadly the plant died from using it too much!"} @EntitiesInRadius{r=5} - sound{s=block.crop.break} @self - model{mid=healplant_exhausted;r=true} @self - model{mid=healplant;r=true} @self - remove @self
healplant_death:
test
Conditions: - stance exhausted Skills: - sudoskill{s=get_nopotion} @trigger
plant_refill_exhausted:
test
Conditions: - holding{m=glass_bottle;s=MainHand} true Skills: - message{m="&cThe plant is exhausted! Use Glowstone Dust on it and it will become healthy again!"} @self - sound{s=entity.villager.no} @self
get_nopotion:
test
Skills: - setstance{stance=baby} @self - delay 200 - skill{s=carnivore_grow} @self
carnivore_start:
test
Conditions: - stance baby Skills: - delay 200 - swapmodel{mid=carnivoreplant_baby;nid=carnivoreplant} @self - setstance{stance=grown} @self - runaitargetselector{target=players}
carnivore_grow:
test
Conditions: - stance baby Skills: - sudoskill{s=player_feed_carnivore} @trigger
feed_carnivore:
test
Conditions: - holding{m=rotten_flesh;s=MainHand} true Skills: - consumeHeldItem{amount=1} - sound{s=item.bone_meal.use} @self - sudoskill{s=get_tamed_carnivore} @target 0.5
player_feed_carnivore:
test
Conditions: - stance baby Skills: - swapmodel{mid=carnivoreplant_baby;nid=carnivoreplant} @self - setstance{stance=grown} @self - runaitargetselector{target=clear} - runaitargetselector{target=attacker} - runaitargetselector{target=monsters}
get_tamed_carnivore:
test
Conditions: - stance grown Skills: - sudoskill{s=player_heal_carnivore} @trigger
heal_carnivore:
test
Conditions: - holding{m=rotten_flesh;s=MainHand} true Skills: - consumeHeldItem{amount=1} - sound{s=item.bone_meal.use} @self - heal{amount=20} @target - effect:particles{p=heart;a=2;hs=0.2;vs=0;s=0;forwardOffset=0.5;sideOffset=0;yOffset=0.7} @Target
player_heal_carnivore:
test
Cooldown: 1 Conditions: - targetinlineofsight - targetwithin{d=2} true Skills: - gcd{ticks=20} - state{s=attack} @self - delay 5 - throw{velocity=5;velocityY=2} @EntitiesInRadius{r=1} - delay 1 - sound{s=entity.fox.bite} @self - damage{amount=2;ia=true} @EntitiesInCone{angle=45;range=3;rotation=0} - consume{d=5;h=2} @EntitiesInCone{angle=45;range=3;rotation=0} - delay 1 - threat{amount=15} @EntitiesInRadius{r=3} - skill{s=carnivoreplant_die} @self 0.005
carnivorebite:
test
Skills: - message{m="&cSadly the plant died from using it too much!"} @EntitiesInRadius{r=10} - sound{s=block.crop.break} @self - model{mid=carnivoreplant_baby;r=true} @self - model{mid=carnivoreplant;r=true} @self - remove @self
carnivoreplant_die:
test
Cooldown: 5 Conditions: - offgcd - targetwithin{d=20} true - targetnotwithin{d=3} true - targetinlineofsight true Skills: - gcd{ticks=20} - state{s=spit_attack} @self - delay 20 - sound{s=entity.llama.spit} @self - projectile{onTick=carnivorespit-Tick;onHit=carnivorespit-Hit;v=24;i=1;hR=1;vR=1} - delay 1 - threat{amount=10} @EntitiesInRadius{r=6} carnivorespit-Tick: Skills: - effect:particles{p=slime;amount=1;speed=0;hS=0.2;vS=0.2} @origin - effect:particles{p=explosion_normal;amount=1;speed=0;hS=0.2;vS=0.2} @origin carnivorespit-Hit: Skills: - damage{a=1} @EntitiesNearOrigin{r=3} - potion{type=CONFUSION;duration=60;lvl=4} @PlayersNearOrigin{r=3} - potion{type=POISON;duration=40;lvl=1} @EntitiesNearOrigin{r=3} - effect:particles{p=slime;amount=10;speed=0;hS=0.2;vS=0.2} @origin - effect:particles{p=explosion_normal;amount=1;speed=0;hS=0.2;vS=0.2} @origin - sound{s=entity.slime.jump} @self - threat{amount=-50} @EntitiesNearOrigin{r=2}
carnivorespit:
test
Skills: - gcd{ticks=40} - state{s=bone_spit} @self - delay 20 - sound{s=entity.llama.spit} @self - effect:itemspray{item=bone;amount=1;velocity=0.2;vv=2;d=60;yo=1.5;ap=true} @self
bone_spit:
test
Conditions: - stance grown Skills: - potion{type=CONFUSION;duration=120;level=4;p=false} @EntitiesInRadius{r=1} - potion{type=HUNGER;duration=40;level=4;p=false} @EntitiesInRadius{r=1} - effect:particles{p=reddust;c=#0ac6cc;a=5;hs=0.3;vs=0;s=0;forwardOffset=0;sideOffset=0;yOffset=0.8} - skill{s=nauseaplant_explode} @self
nauseaplant_effect:
test
Cooldown: 5 Conditions: - playerwithin{d=2} true Skills: - skill{s=nauseaplant_exploding} @self 0.08
nauseaplant_explode:
test
Skills: - potion{type=CONFUSION;duration=120;level=4;p=false} @EntitiesInRadius{r=3} - potion{type=POISON;duration=100;lvl=2} @EntitiesNearOrigin{r=3} - effect:particles{p=reddust;c=#0ac6cc;a=20;hs=1.5;vs=1;s=0.5;forwardOffset=0;sideOffset=0;yOffset=0.8} - throw{velocity=8;velocityY=5} @EntitiesInRadius{r=2} - sound{s=block.fungus.break} @self - sound{s=block.fungus.place} @self - message{m="&cSadly the plant died from using it too much!"} @EntitiesInRadius{r=10} - model{mid=nauseaplant;r=true} @self - remove @self
nauseaplant_exploding:
test
Skills: - partvisibility{m=nauseaplant;p=bone;v=false} @self - delay 200 - partvisibility{m=nauseaplant;p=bone;v=true} @self - setstance{stance=grown} @self
nauseaplant_grow:
test
Conditions: - stance grown Skills: - totem{onHit=levitateplant-Hit;md=25;hR=1;vR=4} @self - potion{type=LEVITATION;duration=40;level=4;p=false} @EntitiesInRadius{r=1} - potion{type=SLOW_FALLING;duration=40;level=4;p=false} @EntitiesInRadius{r=1} - delay 10 - effect:particles{p=dragon_breath;a=2;directional=true;s=0.1;hs=0.2;vs=0.2;dir=0,1,0} - potion{type=LEVITATION;duration=40;level=4;p=false} @EntitiesInRadius{r=1} - potion{type=SLOW_FALLING;duration=40;level=4;p=false} @EntitiesInRadius{r=1} - delay 10 - effect:particles{p=dragon_breath;a=4;directional=true;s=0.05;hs=0.3;vs=0.3;dir=0,1,0} levitateplant-Hit: Skills: - potion{type=LEVITATION;duration=20;level=4;p=false} - potion{type=SLOW_FALLING;duration=20;level=4;p=false} - skill{s=levitateplant_dying} @self
levitateplant_effect:
test
Skills: - partvisibility{m=levitateplant;p=bone;v=false} @self - partvisibility{m=levitateplant;p=bone2;v=false} @self - delay 200 - partvisibility{m=levitateplant;p=bone;v=true} @self - delay 200 - partvisibility{m=levitateplant;p=bone2;v=true} @self - setstance{stance=grown} @self
levitateplant_grow:
test
Cooldown: 5 Skills: - skill{s=levitateplant_die} @self 0.08
levitateplant_dying:
test
Skills: - message{m="&cSadly the plant died from using it too much!"} @EntitiesInRadius{r=10} - sound{s=block.crop.break} @self - model{mid=levitateplant;r=true} @self - remove @self
levitateplant_die:
test
Conditions: - stance grown Skills: - effect:particles{p=flame;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.1;yOffset=0.5} @self - delay 1 - effect:particles{p=flame;a=1;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.2;yOffset=0.6} @self - delay 1 - effect:particles{p=flame;a=2;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.3;yOffset=0.6} @self - effect:particles{p=lava;a=2;hs=0;vs=0;s=0.1;forwardOffset=0;sideOffset=-0.3;yOffset=0.6} @self - delay 1 - effect:particles{p=flame;a=2;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.4;yOffset=0.7} @self - delay 1 - effect:particles{p=flame;a=3;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.5;yOffset=0.7} @self - effect:particles{p=lava;a=2;hs=0;vs=0;s=0.1;forwardOffset=0;sideOffset=-0.5;yOffset=0.7} @self - delay 1 - effect:particles{p=flame;a=6;hs=0;vs=0;s=0.01;forwardOffset=0;sideOffset=-0.6;yOffset=0.8} @self - ignite{ticks=100} @EntitiesInRadius{r=2} - skill{s=fireplant_explode} @self
fireplant_effect:
test
Cooldown: 5 Conditions: - playerwithin{d=2} true Skills: - skill{s=fireplant_exploding} @self 0.08
fireplant_explode:
test
Skills: - ignite{ticks=150} @EntitiesInRadius{r=4} - effect:particles{p=reddust;c=#0ac6cc;a=20;hs=1.5;vs=1;s=0.5;forwardOffset=0;sideOffset=0;yOffset=0.8} - throw{velocity=8;velocityY=5} @EntitiesInRadius{r=3} - sound{s=block.fungus.break} @self - sound{s=block.fungus.place} @self - message{m="&cSadly the plant died from using it too much!"} @EntitiesInRadius{r=10} - model{mid=fireplant;r=true} @self ~onDeath - remove @self
fireplant_exploding:
test
Skills: - partvisibility{m=fireplant;p=bone;v=false} @self - delay 200 - partvisibility{m=fireplant;p=bone;v=true} @self - setstance{stance=grown} @self
fireplant_grow:
test
Skills: - potion{type=SLOW_DIGGING;duration=300;level=1;p=false} @EntitiesInRadius{r=1} - effect:particles{p=reddust;c=#EEFFFE;a=2;hs=0.1;vs=0;s=0;forwardOffset=0;sideOffset=0;yOffset=0.4}
iceplant_effect:
test
Skills: - sudoskill{s=iceplant_nointeractmessage} @trigger
iceplant_nointeract:
test
Conditions: - holding{m=water_bucket;s=MainHand} false Skills: - message{m="&eUse a Water Bucket on this plant!"} @self
iceplant_nointeractmessage:
test
Skills: - sudoskill{s=get_iceblock} @trigger
iceplant_interact:
test
Conditions: - holding{m=water_bucket;s=MainHand} true Skills: - consumeHeldItem{amount=1} - sound{s=item.bucket.empty} @self - sound{s=block.glass.hit} @self - randomskill{ skills= iceblock1, iceblock2, }
get_iceblock:
test